WEBVTT - The Seven Deadlies: Sloth

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<v Speaker 1>Welcome to Stuff to Blow your Mind from how Stuff

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<v Speaker 1>Works dot com. Hey, welcome to Stuff to Blow your Mind.

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<v Speaker 1>My name is Robert lamp and my name is Julie Douglas,

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<v Speaker 1>and we are back with our final sin in our

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<v Speaker 1>series of seven Deadly sins. I think it's fitting that

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<v Speaker 1>it's Slot. Yes, we say the best one. Well, we

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<v Speaker 1>say one of them per last, and got to it finally, yeah, finally,

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<v Speaker 1>after we sat on the couch in potato chips for months. Um, yeah,

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<v Speaker 1>we're gonna talk about slot. Let's uh, let's talk about

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<v Speaker 1>it in the context of our friend Dante. Yeah. The

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<v Speaker 1>interesting thing about slot is that, but before you really

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<v Speaker 1>get into it it youve initially think, oh, slot, laziness,

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<v Speaker 1>that's easy. But it's actually a little more uneven than that.

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<v Speaker 1>You know. It's like it depends on who's defining slot

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<v Speaker 1>exactly what it is. You go back and you look

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<v Speaker 1>at accounts of it in the medieval Christian Church, and

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<v Speaker 1>you do see it in terms of this disinclination to

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<v Speaker 1>use labor and to exert yourself in a very you know,

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<v Speaker 1>physical means. But then you also have drug of doctors

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<v Speaker 1>and saints like Thomas Aquinas who called it sadness in

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<v Speaker 1>the face of spiritual good which one has to achieve.

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<v Speaker 1>So you see it also defines to this kind of

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<v Speaker 1>spiritual or emotional apathy. Yeah, I saw it in the

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<v Speaker 1>context of a moral failing, a combination of alienation and

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<v Speaker 1>tedium with a little self contempt thrown in. And it

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<v Speaker 1>afflicted jaded monks who had tired of the cloistered life.

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<v Speaker 1>And so it was a sin because they were actually

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<v Speaker 1>turning away from their moral obligations and towards selfish pursuits.

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<v Speaker 1>It was termed buy the Discovered Magazines article. I didn't sin,

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<v Speaker 1>it was my brain as a monistic form of on.

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<v Speaker 1>We well in Dante's Inferno there and I think we

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<v Speaker 1>mentioned this already. There's no circle of sloth per se.

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<v Speaker 1>But as we discussed in Wrath, we we do wind

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<v Speaker 1>up on the river sticks with good old Dante and Virgil.

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<v Speaker 1>As we're moving across this slimy, swampy just horrible muck

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<v Speaker 1>fest that is stick, we see that there are bubbles

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<v Speaker 1>rising up to the surface. They're rising up from the bottom,

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<v Speaker 1>and that is where the sullen are. The river Sticks

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<v Speaker 1>has the sullen, and they have the wrathful the wrathful

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<v Speaker 1>are over there, biting and punching and douging it out

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<v Speaker 1>on the surface, and the sullen are submerged in the

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<v Speaker 1>bottom of this horrible slimy like they're down there. Yeah,

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<v Speaker 1>they're They're pouting, they're gargling, these mock prayers up through

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<v Speaker 1>the waters. It's the idea that it's anger expressed in

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<v Speaker 1>two ways. Here with the wrathful, it's anger that's it's outward,

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<v Speaker 1>it's like I hate everything, gonna punch everything in the face.

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<v Speaker 1>And then here it's anger that is inverted, that's pushes

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<v Speaker 1>inward on the person, crushing them under the weights. Anger. Yeah.

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<v Speaker 1>I'm actually gonna read a quick bit from a translation

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<v Speaker 1>of Dante and Frona, just to give you a little

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<v Speaker 1>taste of the sullen and sticks. Here, my kind master said, son,

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<v Speaker 1>now behold the souls of those whom Anger vanquished. And

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<v Speaker 1>I would have you believe too, as a certainty, that

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<v Speaker 1>under the water are people who are sighing, making the

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<v Speaker 1>water bubble at the surface. As your eye will tell

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<v Speaker 1>you wherever it turns fixed in the mind, or they say,

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<v Speaker 1>we will gloomy in the sweet air, and the sun

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<v Speaker 1>makes us glad, bearing within us the fumes of sullenness.

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<v Speaker 1>Now we languish in the black slime. This hymn they

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<v Speaker 1>gurgle in their throats, for they cannot fully form the words.

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<v Speaker 1>So we wound about a large arc of the filthy swamp,

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<v Speaker 1>between the dry bank and the wetness. Our eyes turned

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<v Speaker 1>on those whose swallow mud. We came to the foot

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<v Speaker 1>of a tower at the last. And that's from the

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<v Speaker 1>version of Inferno that is edited and translated by Robert M. Durling,

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<v Speaker 1>which I highly recommend. I think it's really cool. Translation,

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<v Speaker 1>has a lot of interesting notes that really illuminate this

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<v Speaker 1>fascinating text. And if you travel into Dante's purgatory, it's

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<v Speaker 1>a little less interesting. There is a terrace, the fourth

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<v Speaker 1>race of purgatory, and again purgatory is in Dante's Divine Comedy,

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<v Speaker 1>is this mountain that connects the earth to Heaven. And

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<v Speaker 1>if you're you're not bad enough for hell, but you're

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<v Speaker 1>not good enough for Heaven, you're gonna have to work

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<v Speaker 1>off your sins and polish yourself up before you can

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<v Speaker 1>actually walk through the doorf heaven. So on the fourth

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<v Speaker 1>level of Purgatory, you work off all that sloth, and

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<v Speaker 1>here the slothful. They were slothful in life, and now

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<v Speaker 1>they're showing great vigor, running around and circles on this terrace,

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<v Speaker 1>shouting various famous examples of slothful behavior and the opposite virtue,

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<v Speaker 1>which Dante definds a decisive zeal. So in life, these

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<v Speaker 1>people really didn't care about anything, and they weren't really

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<v Speaker 1>applying themselves. So to work it off, their shouting and

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<v Speaker 1>running around, and they're they're screaming all these examples of

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<v Speaker 1>of horrible sloth, but also examples of what they should

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<v Speaker 1>have been doing, which is just getting really zealous about

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<v Speaker 1>something important. So before they were gulping mud, and now

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<v Speaker 1>they're just running around like maniacs. Yeah, and real quickly,

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<v Speaker 1>I'm going to head east for a second and just

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<v Speaker 1>point out that in Buddhism, sloth or torpor is one

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<v Speaker 1>of the five hindrances that interfere with meditation, along with

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<v Speaker 1>sensual desire, ill will, restlessness, and remorse and doubt. And

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<v Speaker 1>according to sam KaiA, one of the six orthodox systems

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<v Speaker 1>of Hindu philosopy, the there are three primal qualities of matter. Okay,

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<v Speaker 1>the highest one is something called satva, which is illumination,

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<v Speaker 1>enlightened knowledge, and lightness. And then there's one called Rajas,

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<v Speaker 1>which is energy, passion and expansiveness. And the third is

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<v Speaker 1>Thomas or darkness, and this is obscurity, ignorance, and inertia.

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<v Speaker 1>So in this idea we see the idea of sloth

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<v Speaker 1>as it relates to physical reality, but then that's also

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<v Speaker 1>sometimes applied to our inner realities as well well. And

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<v Speaker 1>I think that sloth is interesting because it's one of those,

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<v Speaker 1>again sins that doesn't seem so bad, so you kind

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<v Speaker 1>of have to wonder, well, why is it such a problem.

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<v Speaker 1>In the church traditions especially, you see it defined as

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<v Speaker 1>a capital sin, meaning that it's a sin that leads

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<v Speaker 1>to other sins. So you start off as just being

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<v Speaker 1>a lazy and slothful, the next thing you know, you're

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<v Speaker 1>being lustful or you're you know, you're doing something worse.

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<v Speaker 1>It's like a gateway sin, according to some of the commentators. Well,

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<v Speaker 1>there's also this idea that sloft is a sin because

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<v Speaker 1>it contributes to the individual's failure to achieve achieve his

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<v Speaker 1>or her future her true self expression right sit in

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<v Speaker 1>this regard is really important because time is of the essence, right,

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<v Speaker 1>we are a time limited creature here on this earth.

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<v Speaker 1>We live, we die, And so the thought is that

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<v Speaker 1>if you're engaging in sloth all the time, then you're

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<v Speaker 1>wasting this precious gift or these moments in which you

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<v Speaker 1>could again be achieving something that sort of transcends yourself. Right,

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<v Speaker 1>whether you're looking at your time on Earth and your

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<v Speaker 1>existence here is a gift from some sort of divine

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<v Speaker 1>being or just an accident of evolution, there's no denying

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<v Speaker 1>that there is a finite amount of time in which

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<v Speaker 1>to achieve something. And if you put any value on

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<v Speaker 1>achieving anything, then at the end of the day, you've

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<v Speaker 1>you've got to look at yourself and say, like, Wow,

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<v Speaker 1>what did I actually get done today? And if the

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<v Speaker 1>answer is not much or nothing, then perhaps oh I

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<v Speaker 1>was even thinking. In the context of Lawrence Krass, like

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<v Speaker 1>we've talked about him and what he talks about in

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<v Speaker 1>terms of supernova's dying and that material spewing fourth actually

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<v Speaker 1>creating the Earth and how you know, the nitrogen, carbon dioxide,

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<v Speaker 1>all these different things that um, you know, are actually

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<v Speaker 1>in our own bodies are a result of the supernova's

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<v Speaker 1>you know, blasting into little bits and shards, and when

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<v Speaker 1>you think about it, that when you're like, wow, I

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<v Speaker 1>am sitting here, living and breathing because of these incredible

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<v Speaker 1>things that have happened in the universe. Yeah, that makes

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<v Speaker 1>Slot feel really like, like pretty awful. Actually, it's kind

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<v Speaker 1>of if you were looking at the timeline someone's like,

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<v Speaker 1>and then a star exploded and this matter traveled across

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<v Speaker 1>the universe and then for a little bit there, uh,

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<v Speaker 1>it was embodied in this person who hate potato chips.

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<v Speaker 1>But but what fascinates me too about Slot is that

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<v Speaker 1>by some of these definitions, it's not necessarily just that

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<v Speaker 1>guy that's setting on the couch eaven potato chips and

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<v Speaker 1>doing nothing. You could have that guy who's living a

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<v Speaker 1>very active life, a very busy life. You know, he's

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<v Speaker 1>running in the morning, then he goes to his banking

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<v Speaker 1>job or whatever. Then he comes back more running, uh,

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<v Speaker 1>you know than socializing. But then at the to the day,

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<v Speaker 1>has he done anything emotionally or spiritually that isn't selfish?

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<v Speaker 1>You know? Like it's that I think we a lot

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<v Speaker 1>of us have that kind of realization in our lives

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<v Speaker 1>at different points where we're like we look at ourselves

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<v Speaker 1>and we wonder, am I really contributing that much that

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<v Speaker 1>is good to the world, Am I doing something that

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<v Speaker 1>is that is that is worthwhile? Or am I just

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<v Speaker 1>existing in the muck of my own Uh? Yeah? Well,

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<v Speaker 1>and it's highly subjective because one man's sloth is another

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<v Speaker 1>person's great productivity, right, And some people are just going

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<v Speaker 1>to have more empathy, more emotional attachment to various topics.

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<v Speaker 1>You know, like one person is going to be like, Wow,

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<v Speaker 1>how could you spend your whole day and not think

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<v Speaker 1>about the conditions on the other side of the world,

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<v Speaker 1>or or think about you know, people that have less

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<v Speaker 1>and try to give back. If you're not thinking about that,

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<v Speaker 1>then it's just me and you have the blinders up

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<v Speaker 1>to it. I mean it's okay, so um, not quite

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<v Speaker 1>right now. But in a little bit we are actually

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<v Speaker 1>going to talk about why that maybe why some people

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<v Speaker 1>are more aware of this and what sloth is for

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<v Speaker 1>some people and not for others. But let's talk about

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<v Speaker 1>what's going on in the old noggain. Yes, inside the

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<v Speaker 1>human brain. What is the science again? According to that

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<v Speaker 1>Discover magazine article, I didn't sin it was my brain,

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<v Speaker 1>the dorso lateral prefrontal cortex or the d l PFC

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<v Speaker 1>has an unusual pattern of activation in both dementia and depression,

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<v Speaker 1>so they see that its function is actually related to

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<v Speaker 1>inhibiting impulses and sustaining attention, which is really important when

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<v Speaker 1>it comes to motivation. Right, So for people who are

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<v Speaker 1>experiencing depression or dementia, there is a bit of activation

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<v Speaker 1>in that part that may suggest that this this part

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<v Speaker 1>of the brain is actually a little bit weakened. I

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<v Speaker 1>guess you could say, for lack of a better word

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<v Speaker 1>there so as opposed to being this capital sin, this

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<v Speaker 1>sort of weak point through which all the other problems surge, me,

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<v Speaker 1>it's really more of a symptom of other problems in

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<v Speaker 1>the brain. It's a question of sustaining attention in feeling motivation, right,

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<v Speaker 1>because if you can't not sit down for five minutes

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<v Speaker 1>and try to do something in your brain wanders, especially

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<v Speaker 1>if you know you are experiencing depression or you do

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<v Speaker 1>have dementia obviously, uh, you know you're going to lead

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<v Speaker 1>to some sort of possible lethargy or just I don't know,

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<v Speaker 1>walking around the room in circles trying to lift your spirits. Right.

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<v Speaker 1>So conversely, activity in this air kid actually help camp

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<v Speaker 1>down negative emotions and some studies depression lifted with stimulation

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<v Speaker 1>of this part of the brain. And of course it's

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<v Speaker 1>the aspect of boredom, right, How engaged can one be

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<v Speaker 1>if there is nothing to be engaged with? Can you

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<v Speaker 1>die from it? Can you die of it? Yes? And

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<v Speaker 1>I think we've touched on this topic in the past,

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<v Speaker 1>and we discussed how like isolation affects an individual where

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<v Speaker 1>where our brains are are evolved in our our brains

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<v Speaker 1>function in a changing world, like we need a new

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<v Speaker 1>stimuli to keep it active, and if the stimuli doesn't change,

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<v Speaker 1>then our brain becomes hyperactive and has to pull on

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<v Speaker 1>stimuli that isn't necessarily there, and it can cause all

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<v Speaker 1>number of problems inside the mind. Yeah, and there's this

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<v Speaker 1>idea that boredom can't exactly lead to death, but your behavior,

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<v Speaker 1>which could be risky because you're seeking a way out

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<v Speaker 1>of boredom, could put you in a predicament that could

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<v Speaker 1>leak into your death certainly. Um In the can You

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<v Speaker 1>Dive Boredom article by Kristin Congress, she actually talks about

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<v Speaker 1>how boredom prone people are more likely to engage in

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<v Speaker 1>these high risk activities we're talking about compulsive gambling, alcoholism,

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<v Speaker 1>drug addiction, and eating disorders and uh in the article

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<v Speaker 1>also says that men are particularly susceptible, as well as

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<v Speaker 1>people with brain injuries or some psychotic disorders. Now, what's

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<v Speaker 1>interesting about that is that brings us back to the

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<v Speaker 1>idea of floth is a capital sin, because then if

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<v Speaker 1>we look at it, this idea that sloth is boredom

0:11:51.360 --> 0:11:54.120
<v Speaker 1>and tedium, then yes, it could be a catalyst for

0:11:54.400 --> 0:11:59.480
<v Speaker 1>other activities that are quote unquote more sinful but more destructive,

0:12:00.040 --> 0:12:01.959
<v Speaker 1>like you like, I mean the classic example that comes

0:12:01.960 --> 0:12:03.800
<v Speaker 1>to mind, it's like a board king. Oh he's boored.

0:12:04.160 --> 0:12:05.520
<v Speaker 1>What is he going to do with his time? Oh

0:12:05.640 --> 0:12:08.600
<v Speaker 1>he's going to eat more because he's and now he's buttonists.

0:12:08.720 --> 0:12:10.720
<v Speaker 1>Or he's going to pursue the pleasures of the flesh

0:12:10.760 --> 0:12:13.040
<v Speaker 1>and now he's lustful, or he's going to really get

0:12:13.040 --> 0:12:16.960
<v Speaker 1>into warfare, or the persecution of witches. And this leads

0:12:16.960 --> 0:12:20.040
<v Speaker 1>to all all sorts of violence against the people within

0:12:20.240 --> 0:12:23.440
<v Speaker 1>his country and those without. Yeah, the persecution of which

0:12:23.480 --> 0:12:26.160
<v Speaker 1>is things is it's a big problem here. Well, no,

0:12:26.360 --> 0:12:30.000
<v Speaker 1>but the kids hang around being bored. I'm talking about

0:12:30.040 --> 0:12:33.760
<v Speaker 1>in I've been reading a lot about witchcraft recently a well,

0:12:33.800 --> 0:12:37.840
<v Speaker 1>specifically demonology and witchcraft in the mindset of those that

0:12:37.960 --> 0:12:41.120
<v Speaker 1>end up crafting the theories of witchcraft and demonology, which

0:12:41.160 --> 0:12:44.000
<v Speaker 1>of course are the learned men of the age. And

0:12:44.040 --> 0:12:46.320
<v Speaker 1>you do have situations where they're and I don't have

0:12:46.360 --> 0:12:47.560
<v Speaker 1>to date in front of me, so I can't give

0:12:47.559 --> 0:12:49.520
<v Speaker 1>you the guy's name. You have like this one prince

0:12:49.559 --> 0:12:51.520
<v Speaker 1>who has all of this time on his hands, and

0:12:51.520 --> 0:12:53.320
<v Speaker 1>that's how he ends up occupying his time by really

0:12:53.360 --> 0:12:57.000
<v Speaker 1>getting into ideas of witchcraft theory. And it's extremely harmful

0:12:57.040 --> 0:12:59.760
<v Speaker 1>to his own people, so right, and which is you know,

0:12:59.760 --> 0:13:02.720
<v Speaker 1>it's certainly a marker of obsession to write. And what

0:13:02.800 --> 0:13:05.760
<v Speaker 1>I think is interesting about this idea of high risk

0:13:05.840 --> 0:13:10.240
<v Speaker 1>behavior and sloth or boredom is that it puts a

0:13:10.240 --> 0:13:12.360
<v Speaker 1>new skew on it, right, because normally you think about

0:13:12.360 --> 0:13:17.520
<v Speaker 1>sloth is sitting around not doing much torpor. But I

0:13:17.520 --> 0:13:20.640
<v Speaker 1>mean this kind of makes us reframe it as people

0:13:20.679 --> 0:13:24.000
<v Speaker 1>who are bored easily, who want to be engaged in

0:13:24.080 --> 0:13:26.360
<v Speaker 1>something but are just kind of running from one thing

0:13:26.400 --> 0:13:28.520
<v Speaker 1>to the other. I mean, actually, I've actually was thinking

0:13:28.520 --> 0:13:31.680
<v Speaker 1>about this in the context of neophiliacs, which we talked

0:13:31.720 --> 0:13:34.960
<v Speaker 1>about people who really just want a new experience and

0:13:35.000 --> 0:13:39.079
<v Speaker 1>actually contain the genes for this, right. They are hardwired

0:13:39.120 --> 0:13:41.680
<v Speaker 1>in a sense to seek out these new activities. And

0:13:41.720 --> 0:13:43.520
<v Speaker 1>if you have this in an imbalance, then you have

0:13:43.559 --> 0:13:47.200
<v Speaker 1>a situation where someone can't stick with something for long.

0:13:47.280 --> 0:13:49.680
<v Speaker 1>They a constantly need some sort of new stimulation to

0:13:49.720 --> 0:13:51.960
<v Speaker 1>the point where it's like, oh, today I'm a musician,

0:13:52.000 --> 0:13:54.559
<v Speaker 1>Tomorrow I'm going to be really interested in being an actor.

0:13:54.600 --> 0:13:56.559
<v Speaker 1>And you never actually pursue these to the level where

0:13:56.600 --> 0:13:59.679
<v Speaker 1>they you can actually be successful with them. Yeah, well, okay,

0:14:00.200 --> 0:14:03.319
<v Speaker 1>so I have to bring up our friend dopamine. You

0:14:03.360 --> 0:14:06.000
<v Speaker 1>knew what was coming here. It is it could be

0:14:06.120 --> 0:14:12.040
<v Speaker 1>that those people have a less dopamine in their system

0:14:12.080 --> 0:14:14.880
<v Speaker 1>than others. And let me just go over dopamine again.

0:14:15.040 --> 0:14:18.480
<v Speaker 1>This is the neurotransmitter. It triggers an emotional response in

0:14:18.480 --> 0:14:21.480
<v Speaker 1>the brain, and when we experience something like join excitement,

0:14:21.520 --> 0:14:23.640
<v Speaker 1>we get this kind of ding ding in our brains. Um.

0:14:23.720 --> 0:14:26.680
<v Speaker 1>So there's a theory that high risk, boredom prone people

0:14:26.840 --> 0:14:30.560
<v Speaker 1>may have naturally lower levels of dopamine. Okay, so they

0:14:30.560 --> 0:14:33.560
<v Speaker 1>have to reach out for it more so, it's like

0:14:33.600 --> 0:14:36.119
<v Speaker 1>they have a hole in the wine skin of their dopamine.

0:14:36.480 --> 0:14:39.200
<v Speaker 1>It's it's possible. And then also people with damage to

0:14:39.240 --> 0:14:43.680
<v Speaker 1>the frontal cortex experience greater risk taking urges along with

0:14:43.840 --> 0:14:47.280
<v Speaker 1>boredom proneness, So there's a connection there. And the frontal

0:14:47.320 --> 0:14:50.400
<v Speaker 1>cortex is also where we perceive time, which could be

0:14:50.480 --> 0:14:53.840
<v Speaker 1>related to the feeling that time is passing so slowly

0:14:54.000 --> 0:14:56.360
<v Speaker 1>when we're really bored. That flows right into the theories

0:14:56.360 --> 0:15:00.520
<v Speaker 1>of relativity where if you're sitting there watching hey, ry,

0:15:00.640 --> 0:15:02.920
<v Speaker 1>time is gonna pass a lot slower than if you're

0:15:03.000 --> 0:15:07.240
<v Speaker 1>doing something exciting. Wasn't this Einstein's experience after he was

0:15:07.280 --> 0:15:10.240
<v Speaker 1>talking to Barelyn Monroe or something. Yes, his whole deal

0:15:10.360 --> 0:15:12.560
<v Speaker 1>was if you you're staring at a beautiful woman, time

0:15:12.880 --> 0:15:15.720
<v Speaker 1>speeds up, which I have on several times, and mentioned

0:15:15.720 --> 0:15:17.840
<v Speaker 1>that I think that could somehow be worked into a

0:15:17.880 --> 0:15:23.160
<v Speaker 1>propulsion system for spaceship, like somehow use attractive women in

0:15:23.200 --> 0:15:27.600
<v Speaker 1>a spaceship observed by elderly scientists, and that will somehow

0:15:27.680 --> 0:15:30.920
<v Speaker 1>warp our perception of time enough to facilitate faster than

0:15:31.000 --> 0:15:34.600
<v Speaker 1>light travel. So we have to be objectified in space. Two, well,

0:15:34.640 --> 0:15:37.240
<v Speaker 1>it's necessary if we're gonna exit this. We're talking about

0:15:37.280 --> 0:15:40.480
<v Speaker 1>the long term survival of the human race. I think

0:15:40.520 --> 0:15:44.440
<v Speaker 1>women can can doll up a little for that. Yeah, sure, okay,

0:15:44.480 --> 0:15:47.400
<v Speaker 1>well we'll get our makeup kits for that one. All right,

0:15:47.440 --> 0:15:49.120
<v Speaker 1>when we come back from our break, we're going to

0:15:49.160 --> 0:15:57.080
<v Speaker 1>talk about the upside of sloth. Alright, we're back, So

0:15:57.920 --> 0:16:00.000
<v Speaker 1>the upside of sloth. I was looking around a litt

0:16:00.200 --> 0:16:02.560
<v Speaker 1>On several occasions, I've I've referred to the writings of

0:16:02.600 --> 0:16:06.240
<v Speaker 1>Anton LaVey, not because he's the ultimate authority in the

0:16:06.360 --> 0:16:09.680
<v Speaker 1>sort of Virtue of Sin dialogue, but because I tend

0:16:09.680 --> 0:16:12.400
<v Speaker 1>to find the founder of the Church of Satan very

0:16:12.440 --> 0:16:15.200
<v Speaker 1>amusing from a cultural perspective. And even he didn't have

0:16:15.320 --> 0:16:17.400
<v Speaker 1>much to say about slot and his introduction to the

0:16:17.440 --> 0:16:19.520
<v Speaker 1>Satanic Bible, where he's he's generally going through all these

0:16:19.560 --> 0:16:21.320
<v Speaker 1>sins and talking about how great they are and how

0:16:21.480 --> 0:16:23.440
<v Speaker 1>they really balance each other out. He just kind of

0:16:23.480 --> 0:16:27.600
<v Speaker 1>mentioned sloth and passing. So how can sloth actually be

0:16:27.600 --> 0:16:31.480
<v Speaker 1>beneficial if even a hard working Satanist couldn't find anything

0:16:31.520 --> 0:16:33.760
<v Speaker 1>really all that's great about? Okay, all right, Well, take

0:16:33.800 --> 0:16:37.040
<v Speaker 1>a little journey with me. Okay, I'm gonna refer to

0:16:37.440 --> 0:16:42.200
<v Speaker 1>Wired article by Jonah Laire who's talking about sloth And

0:16:42.320 --> 0:16:46.400
<v Speaker 1>he talks about a study conducted by Harvard psychologist Daniel

0:16:46.440 --> 0:16:49.840
<v Speaker 1>Gilbert and Matthew A. Killingsworth, and they developed an iPhone

0:16:49.880 --> 0:16:55.160
<v Speaker 1>app that contacted twenty people volunteers at random intervals, asking

0:16:55.200 --> 0:16:57.520
<v Speaker 1>them about their current activity and their levels of happiness.

0:16:57.560 --> 0:17:01.760
<v Speaker 1>What they found, amazingly is that people were mind wandering

0:17:01.840 --> 0:17:05.639
<v Speaker 1>about forty six point nine percent of the time. Okay,

0:17:05.840 --> 0:17:11.000
<v Speaker 1>half half of our lives right there, just wandering about. Yes.

0:17:11.520 --> 0:17:13.679
<v Speaker 1>So that kind of took them down another trail, and

0:17:13.680 --> 0:17:15.840
<v Speaker 1>so they decided, well, let's look into this whole day

0:17:15.960 --> 0:17:20.520
<v Speaker 1>dreaming mind wandering thing going on, and uh, it turns

0:17:20.600 --> 0:17:23.720
<v Speaker 1>out that you could actually benefit from daydreaming a good

0:17:23.760 --> 0:17:26.399
<v Speaker 1>chunk of your time away. And let's call it something

0:17:26.440 --> 0:17:30.040
<v Speaker 1>like lucid daydreaming. You have to have the ability to

0:17:30.080 --> 0:17:33.800
<v Speaker 1>be aware that on some level that your daydreaming while

0:17:33.920 --> 0:17:37.680
<v Speaker 1>still remaining inward. Okay, so that's very similar to to

0:17:37.920 --> 0:17:42.000
<v Speaker 1>lucid dreaming, right, same concept. If you're dreaming, you're in slumber.

0:17:42.280 --> 0:17:44.160
<v Speaker 1>You kind of have to know that that you're doing

0:17:44.240 --> 0:17:47.159
<v Speaker 1>what you're doing, but also participate in whatever story that

0:17:47.240 --> 0:17:53.159
<v Speaker 1>you're weaving. So psychology Professor Johnathan's schooler found now that

0:17:53.200 --> 0:17:56.199
<v Speaker 1>there are two types of day dreamers or day dreaming,

0:17:56.800 --> 0:17:59.120
<v Speaker 1>and this was shown in a study where participants were

0:17:59.160 --> 0:18:02.960
<v Speaker 1>given a slow section of Warren Peace to read okay,

0:18:03.040 --> 0:18:05.560
<v Speaker 1>and then time how long it took before they started

0:18:05.600 --> 0:18:08.920
<v Speaker 1>thinking about something else. Uh. The first type of daydreaming

0:18:09.080 --> 0:18:12.320
<v Speaker 1>occurs when people notice that their daydreaming, but really only

0:18:12.320 --> 0:18:14.800
<v Speaker 1>when they're prodded by the one of the researchers do

0:18:14.880 --> 0:18:17.080
<v Speaker 1>they actually realize that, like and I say, hey, are

0:18:17.080 --> 0:18:20.200
<v Speaker 1>you daydreaming yet? Yeah, I'm okay. And then the second type,

0:18:20.400 --> 0:18:23.240
<v Speaker 1>or again the sort of lucid daydreamers who can self

0:18:23.240 --> 0:18:25.720
<v Speaker 1>report who are daydreaming but are really good at saying

0:18:26.080 --> 0:18:28.280
<v Speaker 1>I'm gonna press the button I realized right now that

0:18:28.320 --> 0:18:31.639
<v Speaker 1>I'm daydreaming. Those people score the highest on just a

0:18:31.720 --> 0:18:36.000
<v Speaker 1>variety of creativity tests because again they're able to sort

0:18:36.040 --> 0:18:39.760
<v Speaker 1>of realize that they're within this dream world, and yet

0:18:39.920 --> 0:18:41.679
<v Speaker 1>there are aspects of this dream world that they can

0:18:41.720 --> 0:18:44.680
<v Speaker 1>actually apply to. I guess you could say, whatever reality

0:18:44.800 --> 0:18:48.119
<v Speaker 1>is at this point, you know, or to more may

0:18:48.119 --> 0:18:51.480
<v Speaker 1>be practical things in their life. Well. As a writer,

0:18:51.520 --> 0:18:54.600
<v Speaker 1>as someone who who writes not only science but also

0:18:54.800 --> 0:18:57.320
<v Speaker 1>um like fiction on the side, I've spent a lot

0:18:57.359 --> 0:19:00.600
<v Speaker 1>of time daydreaming with that in mind, and I feel

0:19:00.600 --> 0:19:02.080
<v Speaker 1>like when I set out to I mean, I do

0:19:02.119 --> 0:19:04.879
<v Speaker 1>some daydream that serves no purpose at all as well,

0:19:05.000 --> 0:19:08.240
<v Speaker 1>But a lot of times I'll intentionally daydream on a

0:19:08.359 --> 0:19:11.920
<v Speaker 1>various you know, fantastic setting or plot idea or something

0:19:11.920 --> 0:19:14.760
<v Speaker 1>that I'm thinking about writing someday or I'm actively writing

0:19:14.760 --> 0:19:17.600
<v Speaker 1>now or have written in the past and may conceivably

0:19:17.640 --> 0:19:20.720
<v Speaker 1>rewrite in the future, And so I'll throw the daydreaming

0:19:20.720 --> 0:19:22.760
<v Speaker 1>into that, and I'll be like, I'm just gonna instead

0:19:22.760 --> 0:19:24.560
<v Speaker 1>of reading on the train this morning, I'm just gonna

0:19:24.880 --> 0:19:27.920
<v Speaker 1>crank up some music and think about these characters at

0:19:27.920 --> 0:19:30.159
<v Speaker 1>the setting. And you're bringing out an awareness to right,

0:19:30.160 --> 0:19:31.800
<v Speaker 1>I'm bringing that awareness to it, and it's kind of

0:19:31.960 --> 0:19:34.600
<v Speaker 1>it's kind of goal oriented because I'm thinking, if I

0:19:34.640 --> 0:19:36.119
<v Speaker 1>get this right, if I can figure out how the

0:19:36.119 --> 0:19:38.919
<v Speaker 1>flow of this works, or if something really explosive and

0:19:38.960 --> 0:19:41.439
<v Speaker 1>creative comes out of it, then that's something I can

0:19:41.480 --> 0:19:43.440
<v Speaker 1>work into a story at some point. Okay, So that's

0:19:43.440 --> 0:19:47.480
<v Speaker 1>the cognitive gold that is possibly provided to us, you know,

0:19:47.560 --> 0:19:52.639
<v Speaker 1>considering that you know, silver bronze, especially if you think

0:19:52.680 --> 0:19:55.320
<v Speaker 1>about in the context of really do we daydream half

0:19:55.320 --> 0:19:58.399
<v Speaker 1>of our lives are are waking hours away. Because if

0:19:58.440 --> 0:20:01.119
<v Speaker 1>we're doing that, maybe we should all engage in in

0:20:01.240 --> 0:20:04.159
<v Speaker 1>this sort of lucid daydreaming, which is, you know, you

0:20:04.160 --> 0:20:05.800
<v Speaker 1>don't have to be a zen master, but it does

0:20:05.840 --> 0:20:09.720
<v Speaker 1>take some effort. Certainly, meditation is helpful for that because

0:20:09.760 --> 0:20:12.199
<v Speaker 1>you become aware of your thoughts more easily. I mean,

0:20:12.359 --> 0:20:14.520
<v Speaker 1>you know, you can think of it like brainstorming. Really right,

0:20:14.800 --> 0:20:17.280
<v Speaker 1>You know, there are no bad ideas in brainstorming. Most

0:20:17.320 --> 0:20:19.600
<v Speaker 1>of the ideas you generate in a brainstorming session for

0:20:19.680 --> 0:20:22.440
<v Speaker 1>a business or any kind of business setting, you're gonna

0:20:22.440 --> 0:20:24.520
<v Speaker 1>throw most of those away and maybe you'll get two

0:20:24.600 --> 0:20:27.280
<v Speaker 1>or three that you can actually run with. So yeah,

0:20:27.320 --> 0:20:29.640
<v Speaker 1>and think about thought experiments. So we've talked about this before,

0:20:29.680 --> 0:20:33.600
<v Speaker 1>the thought experiments. There is no point to a solution

0:20:33.640 --> 0:20:35.960
<v Speaker 1>at this point. It is just a scenario that you

0:20:36.000 --> 0:20:38.960
<v Speaker 1>put out there and you say, what if and it

0:20:38.960 --> 0:20:42.000
<v Speaker 1>could be the most ridiculous, most surreal thing. Um. The

0:20:42.080 --> 0:20:44.120
<v Speaker 1>point is not to get to some sort of logical

0:20:44.280 --> 0:20:46.080
<v Speaker 1>like and this is how you solve it. It's just

0:20:46.119 --> 0:20:48.840
<v Speaker 1>to let your mind sort of tick through the options

0:20:49.160 --> 0:20:51.960
<v Speaker 1>So there you have it, Sloth. It's not as nailed

0:20:52.000 --> 0:20:55.280
<v Speaker 1>down to some of these other sins, motivations, aspects of

0:20:55.320 --> 0:20:57.680
<v Speaker 1>the human heart, but it's certainly one that is interesting

0:20:57.720 --> 0:20:59.639
<v Speaker 1>and certainly one that fills a lot of our lives.

0:21:00.000 --> 0:21:01.359
<v Speaker 1>All right, I have just one quick listener mail, so

0:21:01.440 --> 0:21:04.879
<v Speaker 1>let's call the robot over here. All right. This one

0:21:04.920 --> 0:21:08.040
<v Speaker 1>comes to us from Joel. Joel says, Hello, Robert and Julie.

0:21:08.119 --> 0:21:10.240
<v Speaker 1>Big fan of the show. First, I want to thank

0:21:10.280 --> 0:21:14.080
<v Speaker 1>you for the podcast. You're welcome. I work a third

0:21:14.080 --> 0:21:16.600
<v Speaker 1>shift job where I'm alone for about eight hours a night,

0:21:16.760 --> 0:21:19.800
<v Speaker 1>and podcasts are how I keep myself from losing my mind.

0:21:20.359 --> 0:21:22.880
<v Speaker 1>Yours and other house stuff works podcasts are a part

0:21:22.920 --> 0:21:25.720
<v Speaker 1>of that. I just wanted to say that another podcast

0:21:25.760 --> 0:21:28.720
<v Speaker 1>I listened to, wire Tap, a CBC radio show that

0:21:28.800 --> 0:21:32.320
<v Speaker 1>mixes interviews and phone conversations and sometimes monologues and sketches

0:21:32.359 --> 0:21:35.040
<v Speaker 1>around the topic, is also doing a series on the

0:21:35.080 --> 0:21:38.320
<v Speaker 1>Seven Deadly Sins. I've been been holding off on listening

0:21:38.359 --> 0:21:41.639
<v Speaker 1>to both there and your Seven Deadly since series, and

0:21:41.640 --> 0:21:44.320
<v Speaker 1>I've been putting together a playlist of the episodes to

0:21:44.480 --> 0:21:47.360
<v Speaker 1>listen to together. All I need now is their episode

0:21:47.359 --> 0:21:50.560
<v Speaker 1>on Greed and your episode on slot ding ding Ding.

0:21:51.320 --> 0:21:54.240
<v Speaker 1>I'm I'm really looking forward to listening to all of

0:21:54.280 --> 0:21:56.679
<v Speaker 1>them in one go, and just wanted to throw the

0:21:56.760 --> 0:21:59.119
<v Speaker 1>idea out there for any other stuff to blow your

0:21:59.160 --> 0:22:02.359
<v Speaker 1>mind listeners who also listen to podcasts in big chunks

0:22:02.359 --> 0:22:07.160
<v Speaker 1>of time. Thanks Joe, Thanks Joel. That's actually really cool. Um,

0:22:07.240 --> 0:22:08.879
<v Speaker 1>I would be very interested to get some of your

0:22:08.920 --> 0:22:12.800
<v Speaker 1>thoughts too, after you absorb all of those different seven

0:22:12.800 --> 0:22:16.040
<v Speaker 1>deadly sins from different perspectives. Yeah, and so certainly he's

0:22:16.040 --> 0:22:18.280
<v Speaker 1>in a situation to discuss this because I've also worked

0:22:18.680 --> 0:22:20.800
<v Speaker 1>I briefly worked like a factory job, but but I've

0:22:20.840 --> 0:22:22.840
<v Speaker 1>certainly worked some jokes where there there's not a lot

0:22:22.880 --> 0:22:24.360
<v Speaker 1>of thought, and I really had to put those into

0:22:24.400 --> 0:22:27.280
<v Speaker 1>my brain to keep myself saying with a monotonous taft.

0:22:27.600 --> 0:22:30.080
<v Speaker 1>So I'd be interested to hear his thoughts on slops

0:22:30.480 --> 0:22:33.879
<v Speaker 1>and how we avoid this this tedium in our lives,

0:22:33.920 --> 0:22:36.320
<v Speaker 1>you know. And I'd love to hear anybody's thoughts on

0:22:36.359 --> 0:22:38.119
<v Speaker 1>sloth how it relates to what do you do in

0:22:38.160 --> 0:22:40.439
<v Speaker 1>your daily life. If you have any thoughts on slop

0:22:40.480 --> 0:22:42.840
<v Speaker 1>and video games that would be very interesting to hear about,

0:22:43.080 --> 0:22:45.199
<v Speaker 1>Like and if you go in for a big, like

0:22:45.280 --> 0:22:48.639
<v Speaker 1>five hour session of sky Rim and your character just

0:22:48.880 --> 0:22:52.000
<v Speaker 1>buy some stuff and pick some berries and maybe kills

0:22:52.000 --> 0:22:54.400
<v Speaker 1>a wolf, does that really feel like you accomplishing him?

0:22:54.400 --> 0:22:56.119
<v Speaker 1>Does that feel kind of slothful? I don't know. But

0:22:56.440 --> 0:22:58.880
<v Speaker 1>if you have a deep sense of satisfaction does that

0:22:59.280 --> 0:23:01.800
<v Speaker 1>can you call that cloth anymore? And that's exact question. Yeah,

0:23:01.880 --> 0:23:03.320
<v Speaker 1>So much of it is in the eye of beholder,

0:23:03.400 --> 0:23:05.439
<v Speaker 1>So behold it for us and let us know. You

0:23:05.440 --> 0:23:07.480
<v Speaker 1>can find us on Facebook. We are stuff to blow

0:23:07.520 --> 0:23:10.080
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<v Speaker 1>Be sure to check out our new video podcast, Stuff

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<v Speaker 1>from the Future. Join House to Work staff as we

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<v Speaker 1>explore the most promising and perplexing possibilities of tomorrow.