WEBVTT - TechStuff Plays the Slot Machines

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<v Speaker 1>Brought to you by the reinvented two thousand twelve Camray.

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<v Speaker 1>It's ready. Are you get in touch with technology with

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<v Speaker 1>tech Stuff from housefi dot com. Hello again, everyone, and

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<v Speaker 1>welcome to tech stuff. My name is Chris Poulette and

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<v Speaker 1>I am an editor at house stuff works dot com.

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<v Speaker 1>Sitting across from me as always a senior writer, Jonathan Strickland.

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<v Speaker 1>Hey there you high roller you. Yes, today we're going

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<v Speaker 1>to take a gamble and I see what you did there.

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<v Speaker 1>Thank you. Yes, I made a jokey joke. We're gonna

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<v Speaker 1>talk about slot machines today. Actually high rolling really doesn't

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<v Speaker 1>have anything to do with it, but I needed something there.

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<v Speaker 1>So here's a quick question. Have you ever Have you

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<v Speaker 1>ever played a slot machine, like an actual standing up

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<v Speaker 1>thing with a lever on the side of it, a

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<v Speaker 1>real life, for real Z slot machine. Yes, no, you

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<v Speaker 1>have not. No. I have played video game slot machines

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<v Speaker 1>on my computer and my portable devices, but not for

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<v Speaker 1>money in a casino somewhere. I'm even in a non

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<v Speaker 1>casino I've played. I've played pachinko before, I have played

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<v Speaker 1>slot machines. Um, it's uh now grad the slot machines

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<v Speaker 1>I've played. Were the more um, the more modern ones

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<v Speaker 1>slot of your machines, Yeah, the ones that are not

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<v Speaker 1>dependent upon mechanical operation but on electrical or computerized actually

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<v Speaker 1>all of them are computerized operation. Um. But but we're

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<v Speaker 1>gonna talk a little bit about all the different kinds

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<v Speaker 1>of slot machines, not just the not just the computerized ones.

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<v Speaker 1>So for those of you who have never seen one

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<v Speaker 1>or don't know what we're talking about, the slot machine

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<v Speaker 1>is a gambling machine. And uh, typically a slot machine has,

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<v Speaker 1>especially the physical ones have three or more reels upon

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<v Speaker 1>which our pictures and the pictures could be anything, but

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<v Speaker 1>you know, the stereotypical one has like lemons and liberty bell,

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<v Speaker 1>Liberty bell cherries a bar, you know, and when three

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<v Speaker 1>of those pictures line up, or there's some interesting configuration

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<v Speaker 1>of those pictures, you win money. Uh And uh, you know,

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<v Speaker 1>you might wonder what's the connection between the pictures and

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<v Speaker 1>the cash. And that gets really interesting, particularly when we

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<v Speaker 1>talk about the modern slot machines that are in casinos today.

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<v Speaker 1>But to start, we should probably talk about, you know,

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<v Speaker 1>why do slot machines even exist. Well, they're really for

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<v Speaker 1>the casual gamer. It's funny to think about because uh,

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<v Speaker 1>you know, our our audience is probably thinking of casual

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<v Speaker 1>games is something like Bejewel, the match three type games

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<v Speaker 1>or Marble shooting games. There are several different variations of

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<v Speaker 1>those versus uh, you know, the the role playing games

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<v Speaker 1>or the first person shooters. But it replies to two

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<v Speaker 1>games in real life too. In terms of casinos. When

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<v Speaker 1>we're talking about serious gaming, we're talking about the card

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<v Speaker 1>games that require strategy, um tables, craps tables, yeah, anything

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<v Speaker 1>that has sort of a high barrier really, because they

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<v Speaker 1>can be very intimidating to a person who's never played before.

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<v Speaker 1>You walk up and you're like, I don't understand. There's

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<v Speaker 1>so many things going on with this and so many rules.

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<v Speaker 1>I'm not sure where to start or what's going on. Yeah,

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<v Speaker 1>I'll admit, you know, that's one of the reasons I

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<v Speaker 1>don't play poker. It's not because not just because I'm

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<v Speaker 1>a terrible liar, but I can never remember which hand

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<v Speaker 1>is which. I know you know that there are certain combos,

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<v Speaker 1>but I don't remember where they rank in terms of

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<v Speaker 1>which one is higher than others. And high card pair

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<v Speaker 1>three of a kind to pair. No, I'm just I'm

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<v Speaker 1>not going to go through the whole thing. But yeah,

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<v Speaker 1>I mean there's there's Yeah, you have to know something

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<v Speaker 1>about gambling if you want to go to the craps

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<v Speaker 1>table or if you want to, uh to play high

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<v Speaker 1>stakes poker, but you really don't have to know that

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<v Speaker 1>much to play a slot machine. You put you put

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<v Speaker 1>a coin in the machine, uh, you pull the handle

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<v Speaker 1>on the reels click into place, and you either win

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<v Speaker 1>or you don't. And and there are two things that

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<v Speaker 1>make that game very attractive to people who might otherwise

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<v Speaker 1>not gamble. One is that it's easy. Like you said,

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<v Speaker 1>it's it's there's not much to it. Yeah, it's it's

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<v Speaker 1>and it's got a nice attractive sort of appeal to

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<v Speaker 1>it in that when it wins, it's a very visceral experience, right,

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<v Speaker 1>Like there's bells going off and coins are falling, and

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<v Speaker 1>it's a great, you know way of attracting attention. Well, hey,

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<v Speaker 1>you know that's that's one of those things too. I

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<v Speaker 1>mean when you win, when you really win and the

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<v Speaker 1>bells go off in the lights flash, everybody around you

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<v Speaker 1>knows that you won, so everybody turns around to look

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<v Speaker 1>at you, and there's that thing of hey, awesome, and

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<v Speaker 1>the second big attraction to it is that has a

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<v Speaker 1>very low betting point for you know, typical machines do Anyway,

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<v Speaker 1>you can find machines that have much higher requirements, like

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<v Speaker 1>a hundred dollars per play, but the vast majority of

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<v Speaker 1>them tend to be cents, fifty cents, maybe a dollar

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<v Speaker 1>and uh. And so if when when each individual bet

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<v Speaker 1>doesn't have to be huge, it attracts the kind of

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<v Speaker 1>gamers who would be otherwise disinclined to play a game

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<v Speaker 1>where it's you know, twenty five bucks per play, especially

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<v Speaker 1>when they don't fully understand the rules, so they and

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<v Speaker 1>and it's turned out that these things have become huge

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<v Speaker 1>money makers for casinos. There was a report. We have

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<v Speaker 1>a great article on How Stuff Works about how slot

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<v Speaker 1>machines work. I really do highly recommend this because animations, illustrations,

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<v Speaker 1>it's it's an exhaustive approach to how slot machines work.

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<v Speaker 1>And uh. In that article, it's revealed that something like

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<v Speaker 1>sixty of gaming profits in the United States stem from

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<v Speaker 1>slot machines. And when we get to the point where

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<v Speaker 1>we talk about payback percentages, that amount of money is

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<v Speaker 1>going to blow your mind. Yeah, and and those things

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<v Speaker 1>are changing too as as we speak, because there have

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<v Speaker 1>been recent developments in the slot machine. I know you're

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<v Speaker 1>you're going really they've changed slot machines. How how changed

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<v Speaker 1>can they be? They're changing them to where people think

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<v Speaker 1>that they're going to pay even more in the future.

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<v Speaker 1>But what we can get into that in a moment,

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<v Speaker 1>So let's start about talking about how they work. Will

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<v Speaker 1>eventually get into things like the odds that are involved

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<v Speaker 1>with the slot machine, and also the payback percentages, because

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<v Speaker 1>that's that's the part that the player really is interested in,

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<v Speaker 1>in the sense of, uh, what what's the likelihood that

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<v Speaker 1>I'll ever win money using a slot machine. I'll even

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<v Speaker 1>give you tips on how to pick the right slot machine,

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<v Speaker 1>because I'm I'm I'm that kind of guy. Well, I

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<v Speaker 1>would say there are four basic types of slot machines.

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<v Speaker 1>This is This is just me making I didn't take

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<v Speaker 1>these four from somebody else. So I would say the

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<v Speaker 1>first one would be the purely mechanical machine. Yes, this

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<v Speaker 1>is the the old slot machine, the original slot machines

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<v Speaker 1>that used mechanical gears and levers to execute its function. Yeah. Yeah,

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<v Speaker 1>those showed up in uh in the eighteen eighties. Yeah,

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<v Speaker 1>um or eighteen hundreds. Anyway, late eighteen hundreds and um,

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<v Speaker 1>you know that they name evolved into an electrical or

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<v Speaker 1>or electronic slot machines where these mechanical elements are working

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<v Speaker 1>in tandem with electronics to help control things. And then

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<v Speaker 1>you have the you know, a digital slot machine where

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<v Speaker 1>the pictures are now on screens rather than reels. Yeah,

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<v Speaker 1>you can also have a digital slot machine that still

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<v Speaker 1>uses reels. Uh, it's just it's, um, the all the

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<v Speaker 1>workings are behind the scenes digital, but the ones that

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<v Speaker 1>you know, what you're looking as a physical representation, it

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<v Speaker 1>looks like an analog system because you've got these physical

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<v Speaker 1>reels rolling around. But that's you know, that's really just

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<v Speaker 1>for show. It's really just to show you what the

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<v Speaker 1>final result of your spin was. And now I think

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<v Speaker 1>we're moving into the completely computerized version of the machines. Um.

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<v Speaker 1>But yeah, let's start with the mechanical one, because I

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<v Speaker 1>think in a way to me, that one there's the

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<v Speaker 1>most fascinating simply because it's got uh gears and and

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<v Speaker 1>police and brand and there's a block and tackle and

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<v Speaker 1>there's a little man inside. Yeah, there's a little a

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<v Speaker 1>little bearded man. I need to check my notes. I

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<v Speaker 1>think I think I think we realized that in a

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<v Speaker 1>previous podcast that all technology in the nineteenth century was

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<v Speaker 1>ultimately powered by bearded old men. That was the mechanical turk. Yeah,

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<v Speaker 1>that was our Fax podcast. So we're gonna talk about

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<v Speaker 1>the mechanical ones. Yeah, if you were to open up

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<v Speaker 1>a mechanical slot machine, first of all, don't do it

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<v Speaker 1>in a casino, because that will get you in trouble. Yeah,

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<v Speaker 1>if you even look like you're going to mess with

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<v Speaker 1>the slot machines there, well they were, they were watching

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<v Speaker 1>you when he walked in. Very large people will come

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<v Speaker 1>and very very firmly but gently suggest you high tail

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<v Speaker 1>it out of there. But no, if you were to

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<v Speaker 1>open up a mechanical slot machine, you would see the reels. Now,

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<v Speaker 1>those are those, the spinning elements that have all the

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<v Speaker 1>pictures on them are connected to a metal shaft and

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<v Speaker 1>it's the central metal cheft supports the reels and allows

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<v Speaker 1>them to spin. Uh and not that kind of shaft

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<v Speaker 1>what you're talking about, so um just talking about I

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<v Speaker 1>can take it. So these the reels are actually connected

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<v Speaker 1>to some notched disks, and these notch discs are what

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<v Speaker 1>allow the reels to spin around the the the shaft,

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<v Speaker 1>the shaft the and it also stops the reels from spinning.

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<v Speaker 1>And I'll get into that in a minute. But anyway,

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<v Speaker 1>it's got notches. Kind of think about how a bicycle

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<v Speaker 1>wheel when you look at the central part of the wheel,

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<v Speaker 1>it has those notches where the chain uh connects and

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<v Speaker 1>pulls the wheel, so it turns the wheel, you know

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<v Speaker 1>I'm talking about. So it's same sort of thing. Now

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<v Speaker 1>that main shift shaft has a there's a secondary cheft

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<v Speaker 1>that has something on it called a kicker. Know. This

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<v Speaker 1>kicker is an element that that hits these uh these

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<v Speaker 1>notched disks and gets the reels to spinning. And the

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<v Speaker 1>kicker is actually attached to a spring. So when you

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<v Speaker 1>put a coin into a slot machine, a coin detector

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<v Speaker 1>first of all realizes that you put a coin in.

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<v Speaker 1>Hey there's a coin, yeah, because otherwise you could operate

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<v Speaker 1>the slot machine whether you had put a coin in

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<v Speaker 1>or not, which would be not profitable at all to

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<v Speaker 1>the casino. Also, if you want, nothing would come out

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<v Speaker 1>because people would have been playing that already. But it

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<v Speaker 1>releases a break that's on that level, right, So the

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<v Speaker 1>brake gets released and once the break is released, you

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<v Speaker 1>can pull the lever down. This is these are the

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<v Speaker 1>old old we're talking about the purely mechanical slot machines.

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<v Speaker 1>Now that that pulls a hook, that pulls back the kicker,

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<v Speaker 1>and that compresses a spring, so once the hook moves

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<v Speaker 1>past a certain point, it releases the kicker. The spring

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<v Speaker 1>makes the kicker move forward, and the kicker hits those

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<v Speaker 1>notches that are attached to the reels, that makes the

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<v Speaker 1>reels begin to spin. Now, also attached to that kicker

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<v Speaker 1>are three stoppers. And the stoppers are these these uh,

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<v Speaker 1>these these pieces of material that can go into the

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<v Speaker 1>notches and stop the reel from spinning. It's like putting

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<v Speaker 1>a stick through a spoke in a bike tire as

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<v Speaker 1>it's spinning. It's gonna make the the bike tire stop spinning.

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<v Speaker 1>It is not. However, unlike the documentary Indiana Jones and

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<v Speaker 1>the Last Crusade going to cause you to flip forward,

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<v Speaker 1>I was going to say, don't try that at home

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<v Speaker 1>unless your insurance is paid. Happen and you you don't

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<v Speaker 1>hold us responsible for whatever happened. There was actually a

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<v Speaker 1>great episode of MythBusters where they showed that that particular

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<v Speaker 1>stunt would not be possible that it would not make

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<v Speaker 1>you flip forward. It would make you crash, but it

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<v Speaker 1>wouldn't make you flip. Uh. So anyway, Yeah, the stoppers

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<v Speaker 1>insert into the notches and stop the reels and the

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<v Speaker 1>old mechanical ones. This was all purely by chance. The

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<v Speaker 1>way that these stoppers would come in, and uh, the

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<v Speaker 1>way that you would find out if you want, is

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<v Speaker 1>that certain notches within that notched disk are deeper than others.

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<v Speaker 1>All right, So if the first stopper happens to go

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<v Speaker 1>into one of these deep notches, that deep notch corresponds

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<v Speaker 1>with a jackpot symbol on the reel, So that real

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<v Speaker 1>stops and then you get one of the jackpot symbols.

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<v Speaker 1>So let's say it's a seven. That's a very common one.

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<v Speaker 1>So seven stops, yes, awesome, Well, that particular stopper moves

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<v Speaker 1>a little bit to the left, and the second stopper

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<v Speaker 1>inserts into a notch. Now, if the second stopper inserts

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<v Speaker 1>into the second jackpot notch, the second one with the seven,

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<v Speaker 1>that's again a deeper notch, it moves a little bit

0:12:47.800 --> 0:12:49.560
<v Speaker 1>to the left, and then you see that a second

0:12:49.679 --> 0:12:54.560
<v Speaker 1>seven has stopped and you think, oh, gay, so close,

0:12:55.040 --> 0:12:57.280
<v Speaker 1>and then the third stopper inserts. Now, if the third

0:12:57.280 --> 0:13:00.760
<v Speaker 1>stopper inserts into the jackpot slot again, it's a little

0:13:00.760 --> 0:13:04.559
<v Speaker 1>further in than the other notches. Uh, the the third

0:13:04.559 --> 0:13:06.920
<v Speaker 1>and final seven shows up and you think I win.

0:13:07.760 --> 0:13:12.160
<v Speaker 1>And meanwhile, the stoppers also connected to a little lever

0:13:12.280 --> 0:13:14.920
<v Speaker 1>system that opens up a trap door where all the

0:13:14.960 --> 0:13:17.600
<v Speaker 1>coins are, and then the coins fall through the trap

0:13:17.640 --> 0:13:22.000
<v Speaker 1>door and land in your hot little gambling hands. But

0:13:23.000 --> 0:13:25.400
<v Speaker 1>we're all over the floor. We're all over the floor.

0:13:26.720 --> 0:13:32.120
<v Speaker 1>So if however, any of those stoppers hit a different notch,

0:13:32.720 --> 0:13:36.240
<v Speaker 1>they will not go so far in as to allow

0:13:36.400 --> 0:13:41.400
<v Speaker 1>that that doorway, that trap door to open. And so, uh,

0:13:41.440 --> 0:13:44.680
<v Speaker 1>anything that is not a jackpot would not pay out.

0:13:45.480 --> 0:13:50.200
<v Speaker 1>And you could have different systems, uh, you know, different

0:13:50.280 --> 0:13:54.199
<v Speaker 1>levels of complexity for your your standard slot machine. But

0:13:54.280 --> 0:13:57.400
<v Speaker 1>the old, old old slot machines essentially had one payout

0:13:57.480 --> 0:14:00.000
<v Speaker 1>ability and that was it. And if it didn't land

0:14:00.080 --> 0:14:03.320
<v Speaker 1>end on just that configuration, then it would just keep

0:14:03.320 --> 0:14:07.559
<v Speaker 1>your money and you have to keep playing. Yeah. Now, um,

0:14:07.720 --> 0:14:10.400
<v Speaker 1>we were talking about casual games. These how these being

0:14:10.440 --> 0:14:14.440
<v Speaker 1>casual games. The very first slot machines actually used the

0:14:14.520 --> 0:14:18.600
<v Speaker 1>symbols for playing cards on the three reels UM. The

0:14:18.720 --> 0:14:21.800
<v Speaker 1>idea of being that it was a system that people

0:14:21.920 --> 0:14:25.640
<v Speaker 1>understood and probably would feel familiar with. UM. But it

0:14:25.680 --> 0:14:28.840
<v Speaker 1>was a guy named Charles Faye who who came up

0:14:28.880 --> 0:14:31.360
<v Speaker 1>with a machine called the Liberty Bell and he added

0:14:31.360 --> 0:14:37.160
<v Speaker 1>a symbol of the Liberty bell um UM and that

0:14:37.240 --> 0:14:39.800
<v Speaker 1>was it was sort of an experiment, really, Uh. He

0:14:39.880 --> 0:14:41.360
<v Speaker 1>was trying to see if this would catch on, if

0:14:41.400 --> 0:14:43.960
<v Speaker 1>they could use symbols instead of the traditional playing cards,

0:14:43.960 --> 0:14:46.160
<v Speaker 1>and as it turned out, it was very, very popular,

0:14:46.480 --> 0:14:49.000
<v Speaker 1>and that's one of the reasons why they moved to

0:14:49.200 --> 0:14:53.760
<v Speaker 1>the symbol version of this UM. And he also introduced

0:14:53.760 --> 0:14:56.640
<v Speaker 1>some other, uh, some other innovations too about the way

0:14:56.800 --> 0:15:01.720
<v Speaker 1>it would work UM. But Stephen mill In nine also

0:15:01.760 --> 0:15:07.040
<v Speaker 1>added more symbols and UM also worked on making it smaller.

0:15:07.560 --> 0:15:10.440
<v Speaker 1>And uh you know, as time has gone on, they

0:15:10.440 --> 0:15:16.080
<v Speaker 1>have become easier to put into casinos in other places. UM.

0:15:16.200 --> 0:15:19.400
<v Speaker 1>Jonathan and I went to uh UM Hotel and and

0:15:19.640 --> 0:15:22.120
<v Speaker 1>c E s in two thousand and eight, and uh,

0:15:22.200 --> 0:15:25.400
<v Speaker 1>you know, the hotel was sort of like any other hotel,

0:15:25.400 --> 0:15:29.440
<v Speaker 1>except of course it had slot machines. Is the in

0:15:29.480 --> 0:15:31.400
<v Speaker 1>the waiting area and I was thinking, wow, you know,

0:15:31.400 --> 0:15:34.560
<v Speaker 1>they'll put these things anywhere at ye, the airport too,

0:15:34.640 --> 0:15:36.680
<v Speaker 1>but they're they're smaller and easier to fit, you know.

0:15:36.760 --> 0:15:39.040
<v Speaker 1>And then it's sort of like computers. They over time

0:15:39.080 --> 0:15:41.680
<v Speaker 1>they figured out ways to make them more refined and

0:15:41.720 --> 0:15:45.040
<v Speaker 1>easier to to shrink down. There's a particular slot machine

0:15:45.040 --> 0:15:48.840
<v Speaker 1>in the Vegas airport and I can't even remember. I

0:15:48.920 --> 0:15:50.960
<v Speaker 1>just remember every time I go there, I hear the

0:15:51.040 --> 0:15:55.160
<v Speaker 1>same phrase over and over because I'm always the wheel

0:15:55.200 --> 0:15:57.480
<v Speaker 1>of fortune machine? Is it? There is wheel of Fortune,

0:15:57.640 --> 0:15:59.680
<v Speaker 1>which I do hear over and over, but there's another

0:15:59.680 --> 0:16:03.400
<v Speaker 1>one that has like a like an old prospector type voice,

0:16:03.400 --> 0:16:06.680
<v Speaker 1>like that kind of thing, and it just goes over

0:16:06.720 --> 0:16:08.720
<v Speaker 1>and over and over again. And the problem is that

0:16:08.760 --> 0:16:11.800
<v Speaker 1>I always get to the airport well in advance of

0:16:11.840 --> 0:16:13.720
<v Speaker 1>when my plane is leading, so I get to listen

0:16:13.760 --> 0:16:17.200
<v Speaker 1>to it until I am ready to um to to

0:16:17.200 --> 0:16:19.160
<v Speaker 1>to screen like a crazy person, which by the way,

0:16:19.200 --> 0:16:22.840
<v Speaker 1>I do not recommend you do in an airport, uh,

0:16:23.320 --> 0:16:26.800
<v Speaker 1>particularly in an airport in Las Vegas. Gonna say, how

0:16:27.000 --> 0:16:31.720
<v Speaker 1>did you find that out? Anyway? Moving on, so so anyway, yeah,

0:16:31.800 --> 0:16:34.680
<v Speaker 1>that's so, that's that's the mechanical one. They're literally gears

0:16:34.680 --> 0:16:37.440
<v Speaker 1>and levers that stop the reels, and those reels do

0:16:37.520 --> 0:16:40.920
<v Speaker 1>correspond with payoffs and uh, it all has to do

0:16:41.000 --> 0:16:46.920
<v Speaker 1>with the actual physical um uh components. Now, once you

0:16:47.000 --> 0:16:49.560
<v Speaker 1>move on a little bit, it gets a little more complicated.

0:16:49.640 --> 0:16:53.920
<v Speaker 1>The first electrical systems were not that different from the

0:16:53.960 --> 0:16:58.960
<v Speaker 1>mechanical ones, right the but instead of having these physical

0:16:59.000 --> 0:17:02.400
<v Speaker 1>stoppers go in two notches and that determine whether or

0:17:02.440 --> 0:17:07.320
<v Speaker 1>not a trap door opened, they would detect an electrical connection.

0:17:08.119 --> 0:17:13.840
<v Speaker 1>So the the notched wheel or the wheel that's connected

0:17:13.880 --> 0:17:18.280
<v Speaker 1>to the reels has little electrical contacts on it, and

0:17:18.320 --> 0:17:21.520
<v Speaker 1>when the contacts line up in a certain way, they

0:17:21.520 --> 0:17:24.800
<v Speaker 1>create a circuit. And depending upon the circuit, that tells

0:17:24.840 --> 0:17:27.280
<v Speaker 1>the machine if it's a payout or not a payout.

0:17:27.760 --> 0:17:29.919
<v Speaker 1>And this is interesting to me because it reminds me

0:17:29.960 --> 0:17:33.520
<v Speaker 1>a lot of the Enigma machine, because you think about

0:17:33.560 --> 0:17:36.760
<v Speaker 1>the Enigma machine, which was it was a ciphering device, right,

0:17:37.040 --> 0:17:39.840
<v Speaker 1>And the way the Enigma machine worked is that you

0:17:39.840 --> 0:17:42.280
<v Speaker 1>would pick a certain letter, you would uh, you would

0:17:42.320 --> 0:17:46.000
<v Speaker 1>set the reels of the Enigma machine to a very

0:17:46.040 --> 0:17:49.280
<v Speaker 1>specific setting, which you know the person receiving the message

0:17:49.280 --> 0:17:52.800
<v Speaker 1>would also have to do, and you would type in

0:17:52.920 --> 0:17:56.560
<v Speaker 1>your message, and depending upon the way the connectors went,

0:17:57.000 --> 0:18:00.359
<v Speaker 1>when you pressed say the letter A, then a metrical

0:18:00.760 --> 0:18:03.600
<v Speaker 1>signal was sent to the first reel, goes in one

0:18:03.640 --> 0:18:07.119
<v Speaker 1>side of that reel, uh comes out the other corresponding

0:18:07.119 --> 0:18:09.640
<v Speaker 1>to a different letter, which goes into the second reel,

0:18:10.040 --> 0:18:12.679
<v Speaker 1>That goes out of the second reel, corresponding to a

0:18:12.720 --> 0:18:16.000
<v Speaker 1>different letter to the third reel. And so the ultimate

0:18:16.240 --> 0:18:18.320
<v Speaker 1>letter that you would get from your cipher would be

0:18:18.359 --> 0:18:22.360
<v Speaker 1>completely different from the letter you typed. And because there

0:18:22.400 --> 0:18:25.840
<v Speaker 1>were so many combinations, it was really tricky to break

0:18:25.920 --> 0:18:29.160
<v Speaker 1>that code. Well, the funny thing is that slot machines

0:18:29.520 --> 0:18:31.919
<v Speaker 1>when they were using these electrical systems, were very similar.

0:18:32.280 --> 0:18:35.080
<v Speaker 1>So an electrical current passes through one side of the reel.

0:18:35.359 --> 0:18:38.399
<v Speaker 1>Let's say that it's a bar, and then the second

0:18:38.440 --> 0:18:42.360
<v Speaker 1>one is also a bar. So the electrical current continues

0:18:42.560 --> 0:18:45.280
<v Speaker 1>all the way through the first reel. The two contacts

0:18:45.320 --> 0:18:48.840
<v Speaker 1>between the two reels are are touching one another, so

0:18:48.960 --> 0:18:52.119
<v Speaker 1>then it continues on to the third reel, which is

0:18:52.119 --> 0:18:54.639
<v Speaker 1>at a blank, so you have bar bar blank. It

0:18:54.720 --> 0:18:59.000
<v Speaker 1>hits that third reel, there's no corresponding contact. The machine

0:18:59.040 --> 0:19:02.120
<v Speaker 1>detects that it was a failed spin and you win

0:19:02.240 --> 0:19:05.760
<v Speaker 1>no money or you win whatever it is that that

0:19:05.880 --> 0:19:10.000
<v Speaker 1>two bars and and right there might be there might

0:19:10.040 --> 0:19:12.879
<v Speaker 1>still be an electrical current. But then what would happen

0:19:13.080 --> 0:19:16.160
<v Speaker 1>is it would be directed to a different sensor on

0:19:16.320 --> 0:19:20.600
<v Speaker 1>the far side of this system, so that way, uh,

0:19:20.680 --> 0:19:22.880
<v Speaker 1>you know, there might be one sensor that, when it's

0:19:23.280 --> 0:19:27.920
<v Speaker 1>lit up, says this dude just made himself a pretty penny,

0:19:27.960 --> 0:19:30.000
<v Speaker 1>And there might be another center sensor that says this

0:19:30.080 --> 0:19:32.240
<v Speaker 1>dude just made some decent money, And there might be

0:19:32.280 --> 0:19:35.560
<v Speaker 1>one So this dude needs to go and has some

0:19:35.640 --> 0:19:38.120
<v Speaker 1>drinks at the bar because he has not one a

0:19:38.240 --> 0:19:42.560
<v Speaker 1>darn scent And um, yeah, that's the that's essentially the

0:19:42.560 --> 0:19:45.399
<v Speaker 1>electrical one. But other other than that, other than the

0:19:45.400 --> 0:19:48.360
<v Speaker 1>the electrical component where it's trying to make that circuit,

0:19:48.840 --> 0:19:52.760
<v Speaker 1>it was very similar to the mechanical one. Now, eventually

0:19:52.760 --> 0:19:55.560
<v Speaker 1>you got to ones that would use an electric motor

0:19:55.680 --> 0:20:00.320
<v Speaker 1>to spin the reels as opposed to the the the gears. Yeah,

0:20:00.600 --> 0:20:02.879
<v Speaker 1>or the spring really I should say, because the kicker

0:20:02.960 --> 0:20:06.879
<v Speaker 1>was spring loaded. Um, there was something else that that

0:20:06.920 --> 0:20:09.360
<v Speaker 1>we didn't talk about as far as the basic functionality

0:20:09.400 --> 0:20:14.119
<v Speaker 1>of slot machines. In general. Um, the wheels spin all

0:20:14.240 --> 0:20:17.320
<v Speaker 1>the same time when you begin the game. However, they

0:20:17.320 --> 0:20:19.560
<v Speaker 1>don't stop at the same time. If you've never seen

0:20:19.560 --> 0:20:23.680
<v Speaker 1>a slot machine, you'll see the reels stop in order. So, uh, real,

0:20:23.760 --> 0:20:26.280
<v Speaker 1>number one will stop and the other two are still spinning,

0:20:26.600 --> 0:20:29.119
<v Speaker 1>and we all number two will stop, and so you

0:20:29.160 --> 0:20:31.280
<v Speaker 1>have an idea. You know, you may have thought if

0:20:31.280 --> 0:20:32.960
<v Speaker 1>you hadn't seen one of these when Jonathan was talking

0:20:33.000 --> 0:20:36.080
<v Speaker 1>about the sevens popping up one after the other, Um,

0:20:36.160 --> 0:20:38.960
<v Speaker 1>well you know, aren't they all stopping at the same time. No,

0:20:39.160 --> 0:20:41.800
<v Speaker 1>they're not. So wheels one and two have stopped, but

0:20:41.920 --> 0:20:44.600
<v Speaker 1>three is still spinning. What will it be? Yeah? It

0:20:44.600 --> 0:20:47.640
<v Speaker 1>helps helps build suspense and it and it encourages people

0:20:47.680 --> 0:20:50.440
<v Speaker 1>to keep playing. Yeah. You you might think that there

0:20:50.480 --> 0:20:54.400
<v Speaker 1>was a mechanical reason for this. It's not. It's completely psychological. Yeah,

0:20:54.400 --> 0:20:57.520
<v Speaker 1>it's it's so that it will convince people to keep playing.

0:20:58.600 --> 0:21:03.440
<v Speaker 1>For one thing, near missus can make a person determined

0:21:03.440 --> 0:21:06.720
<v Speaker 1>to play longer. Right, So, something that looks like it

0:21:06.880 --> 0:21:10.119
<v Speaker 1>you almost hit it, like you hit uh, you know,

0:21:10.200 --> 0:21:12.920
<v Speaker 1>you almost hit three bars. You actually hit three blanks,

0:21:13.119 --> 0:21:16.600
<v Speaker 1>but it's the three blanks directly above three bars, and

0:21:16.640 --> 0:21:20.280
<v Speaker 1>you think I close, I just I gotta keep playing,

0:21:20.480 --> 0:21:22.880
<v Speaker 1>and so yeah, it does keep people playing longer, which

0:21:23.080 --> 0:21:25.960
<v Speaker 1>and we'll get into more about the psychological elements later.

0:21:26.119 --> 0:21:28.840
<v Speaker 1>I thought near Mrs meant your wife was standing next

0:21:28.880 --> 0:21:30.840
<v Speaker 1>to you. Your wife's over at the nickel slots. So

0:21:31.480 --> 0:21:36.399
<v Speaker 1>next you have the photo electric cells version of UM

0:21:36.440 --> 0:21:38.760
<v Speaker 1>of a slot machine. Now this is similar to the

0:21:38.800 --> 0:21:42.399
<v Speaker 1>electrical detection systems, but instead of an electrical circuit, what

0:21:42.440 --> 0:21:46.800
<v Speaker 1>happens is the little um notched wheels. Instead of being

0:21:46.800 --> 0:21:50.280
<v Speaker 1>notched wheels, they have uh. These discs have little holes

0:21:50.359 --> 0:21:53.520
<v Speaker 1>in them, and a light source shines from one side

0:21:53.640 --> 0:21:55.840
<v Speaker 1>of the slot machine inside the slot machine. You can't

0:21:55.880 --> 0:21:59.400
<v Speaker 1>see it from the outside, but shines through, and if

0:21:59.480 --> 0:22:02.640
<v Speaker 1>the real alls are lined up properly, then a sensor

0:22:02.760 --> 0:22:05.359
<v Speaker 1>on the other side of the slot machine detects it

0:22:05.440 --> 0:22:07.919
<v Speaker 1>and that's what lets the slot machine know whether or

0:22:07.920 --> 0:22:10.879
<v Speaker 1>not to give a payout. So of course, if the

0:22:10.920 --> 0:22:14.680
<v Speaker 1>discs are not aligned quite right, then no light is

0:22:14.720 --> 0:22:17.080
<v Speaker 1>going to be passing through and that ends up being

0:22:17.119 --> 0:22:20.600
<v Speaker 1>a miss, and so or it could be a hit.

0:22:20.760 --> 0:22:22.720
<v Speaker 1>I mean, if you had it where all the different

0:22:22.720 --> 0:22:25.920
<v Speaker 1>positions had light except the one winning position, you could

0:22:25.960 --> 0:22:28.760
<v Speaker 1>have that be the hit. It all depends on, you know,

0:22:28.880 --> 0:22:33.720
<v Speaker 1>the actual manufacturer. But the the vast majority of slot

0:22:33.720 --> 0:22:36.120
<v Speaker 1>machines you will run into today, assuming you're not going

0:22:36.119 --> 0:22:39.040
<v Speaker 1>through like some sort of museum or curiosity type thing,

0:22:39.440 --> 0:22:45.480
<v Speaker 1>are computerized slot machines. And these are absolutely fascinating to

0:22:45.560 --> 0:22:50.720
<v Speaker 1>me because ultimately the mechanical elements of this device, all

0:22:50.760 --> 0:22:55.000
<v Speaker 1>the motors, the reels, the spinning, have nothing to do

0:22:55.040 --> 0:22:59.040
<v Speaker 1>with whether or not you win or lose. In other words,

0:22:59.480 --> 0:23:03.719
<v Speaker 1>the old mc chanical one, the notches corresponded with those

0:23:03.840 --> 0:23:06.239
<v Speaker 1>those pictures that you saw on the reels, and so

0:23:06.359 --> 0:23:08.399
<v Speaker 1>in a way you could say, the way that the

0:23:08.400 --> 0:23:11.240
<v Speaker 1>pictures line up determine whether or not you won, But

0:23:11.640 --> 0:23:16.680
<v Speaker 1>the computerized ones, the the whether you won or lost

0:23:16.760 --> 0:23:20.240
<v Speaker 1>is determined the moment you press a button or pull lever.

0:23:20.720 --> 0:23:24.080
<v Speaker 1>And and here's why. Well, yeah, I mean it's really

0:23:24.119 --> 0:23:26.320
<v Speaker 1>the pictures are just for the people. Yeah, The pictures

0:23:26.359 --> 0:23:28.880
<v Speaker 1>really just tell you kind of there. The pictures are

0:23:28.920 --> 0:23:31.960
<v Speaker 1>just a physical representation of what the result was of

0:23:32.760 --> 0:23:35.800
<v Speaker 1>when you press the button or pulled the lever. The

0:23:35.880 --> 0:23:41.040
<v Speaker 1>secret is random number generators. And we've talked about random

0:23:41.119 --> 0:23:43.359
<v Speaker 1>number generators and how they're not. Yeah, we did a

0:23:43.400 --> 0:23:46.000
<v Speaker 1>full episode on random number generators. It turns out it's

0:23:46.080 --> 0:23:50.200
<v Speaker 1>really hard to build a true random number generator because

0:23:50.640 --> 0:23:55.199
<v Speaker 1>computers depend upon algorithms, and algorithms have set rules, and

0:23:55.240 --> 0:23:58.199
<v Speaker 1>when you have set rules, it's really hard to create

0:23:58.280 --> 0:24:02.440
<v Speaker 1>something that's random. You can create something that is complex,

0:24:03.160 --> 0:24:07.119
<v Speaker 1>and you might have a very long, long, long string

0:24:07.280 --> 0:24:10.680
<v Speaker 1>of results that appear to be non repeating, but if

0:24:10.680 --> 0:24:13.000
<v Speaker 1>you were to go long enough, you might start picking

0:24:13.080 --> 0:24:17.000
<v Speaker 1>up patterns. There are random number generator systems that depend

0:24:17.160 --> 0:24:22.080
<v Speaker 1>very much on outside systems that we do not control.

0:24:22.240 --> 0:24:25.160
<v Speaker 1>Therefore they feel more random. For example, there are random

0:24:25.240 --> 0:24:29.440
<v Speaker 1>number generators that generate numbers based upon weather conditions. So

0:24:29.560 --> 0:24:33.240
<v Speaker 1>depending upon the barometric pressure and the temperature and things

0:24:33.240 --> 0:24:36.439
<v Speaker 1>of that nature, a number will be generated. And because

0:24:36.440 --> 0:24:39.200
<v Speaker 1>we don't necessarily have control over that, it's a very

0:24:39.280 --> 0:24:44.480
<v Speaker 1>chaotic system and the numbers are it sounds weird, but

0:24:44.560 --> 0:24:48.320
<v Speaker 1>more random than others. Well, and you wouldn't necessarily know

0:24:48.359 --> 0:24:50.760
<v Speaker 1>it in the in the bowels of a casino because

0:24:50.800 --> 0:24:53.880
<v Speaker 1>they don't have any windows, right, Yeah, it's very most

0:24:53.920 --> 0:24:56.520
<v Speaker 1>of them. That's very important. No windows, no clocks, the

0:24:57.160 --> 0:25:00.840
<v Speaker 1>so the the way these systems work is they generate

0:25:00.880 --> 0:25:03.480
<v Speaker 1>a random number through some means, and the number tends

0:25:03.520 --> 0:25:06.959
<v Speaker 1>to be huge, like within the billions. In most cases,

0:25:07.440 --> 0:25:10.399
<v Speaker 1>your odds are not exactly stellar. Well, it has nothing

0:25:10.600 --> 0:25:12.359
<v Speaker 1>that doesn't really have a whole lot to do with it,

0:25:12.440 --> 0:25:15.000
<v Speaker 1>and I'll explain why. But you you got this random

0:25:15.080 --> 0:25:18.000
<v Speaker 1>number which is generated the moment you press the button

0:25:18.080 --> 0:25:20.359
<v Speaker 1>or pull the lever. So you put a coin into

0:25:20.359 --> 0:25:22.560
<v Speaker 1>this machine, you push the button, you have either one

0:25:22.640 --> 0:25:27.320
<v Speaker 1>or lost already. The reels that are spinning, that's just

0:25:27.400 --> 0:25:30.359
<v Speaker 1>for show because you the machine already knows if you

0:25:30.480 --> 0:25:33.480
<v Speaker 1>won or lost, because what happens is it's constantly generating

0:25:33.480 --> 0:25:37.120
<v Speaker 1>these random numbers. And the lever is also just for show.

0:25:37.160 --> 0:25:39.920
<v Speaker 1>These days, you don't need a lever, no, that's why

0:25:39.920 --> 0:25:43.159
<v Speaker 1>they they have buttons. Most people I see like this,

0:25:43.280 --> 0:25:46.040
<v Speaker 1>the quote unquote serious gamblers just press the button like

0:25:46.080 --> 0:25:50.360
<v Speaker 1>they'll they'll just load up the slot machine with credits

0:25:50.920 --> 0:25:53.600
<v Speaker 1>and then you just start pressing the button to stop things.

0:25:54.000 --> 0:25:57.040
<v Speaker 1>But the way it works is that it has this

0:25:57.160 --> 0:25:59.760
<v Speaker 1>big random number and then it divides that random number

0:25:59.800 --> 0:26:03.160
<v Speaker 1>by some other number, and it all depends on what

0:26:03.200 --> 0:26:05.240
<v Speaker 1>the machine is, who the manufacturer is what the number

0:26:05.280 --> 0:26:08.800
<v Speaker 1>is tends to be some sort of factor of of

0:26:08.840 --> 0:26:12.760
<v Speaker 1>like sixteen sixty four or something like that, and uh,

0:26:13.480 --> 0:26:17.639
<v Speaker 1>you end up dividing the number by that. You know

0:26:17.680 --> 0:26:21.080
<v Speaker 1>that you divide the random number by the non random number.

0:26:21.240 --> 0:26:23.399
<v Speaker 1>It's always you're always dividing by that. You take the

0:26:23.480 --> 0:26:28.800
<v Speaker 1>remainder and then you apply that remainder to a virtual reel.

0:26:29.840 --> 0:26:32.800
<v Speaker 1>So it's it's like the physical reels in that it

0:26:32.920 --> 0:26:36.560
<v Speaker 1>has a certain number of slots if you will, but

0:26:36.920 --> 0:26:41.959
<v Speaker 1>it doesn't there's no physical representation of it. This virtual

0:26:42.040 --> 0:26:49.040
<v Speaker 1>reel is mapped to the payouts. And so let's say

0:26:49.080 --> 0:26:55.399
<v Speaker 1>that it lands on on real number UM fourteen, and

0:26:55.440 --> 0:27:00.920
<v Speaker 1>then through connecting all that through this stem, it could say,

0:27:00.920 --> 0:27:03.520
<v Speaker 1>all right, well, when it's on fourteen, that is a

0:27:03.520 --> 0:27:06.159
<v Speaker 1>payout of five to one. So if you put a

0:27:06.200 --> 0:27:11.160
<v Speaker 1>dollar in, you won five dollars. Ah. That's essentially how

0:27:11.160 --> 0:27:14.320
<v Speaker 1>it works. Now that virtual reel could be pretty large

0:27:14.440 --> 0:27:18.360
<v Speaker 1>and could be mapped to the physical reels in UM

0:27:18.400 --> 0:27:22.640
<v Speaker 1>in a very kind of convoluted way, and ultimately you're

0:27:22.640 --> 0:27:28.120
<v Speaker 1>going to be able to assign more of those notches

0:27:28.240 --> 0:27:33.000
<v Speaker 1>in the virtual reel. Two misses in the what what

0:27:33.040 --> 0:27:36.040
<v Speaker 1>looks like mrs in the physical reels. So in other words, uh,

0:27:36.400 --> 0:27:40.680
<v Speaker 1>you know, if you've got sixty four actually I little

0:27:40.720 --> 0:27:42.600
<v Speaker 1>we'll say thirty two. Let's say you've got thirty two

0:27:42.680 --> 0:27:47.399
<v Speaker 1>slots in this virtual reel, you could make sure that

0:27:48.400 --> 0:27:53.920
<v Speaker 1>h twenty of them go to mrs outright, So then

0:27:54.040 --> 0:27:56.399
<v Speaker 1>you have the twelve that are going to go to

0:27:56.520 --> 0:27:59.520
<v Speaker 1>some sort of hit. And then out of those twelve

0:28:00.200 --> 0:28:04.119
<v Speaker 1>of those go to really low payouts, all right, and

0:28:04.160 --> 0:28:07.159
<v Speaker 1>then now the six remaining three of those go to

0:28:07.480 --> 0:28:11.360
<v Speaker 1>medium payouts. And now the three remaining two of those

0:28:11.440 --> 0:28:15.160
<v Speaker 1>go to larger payouts, and one goes to jackpot. So

0:28:15.240 --> 0:28:19.359
<v Speaker 1>in other words, you've got a lot more geared toward

0:28:19.480 --> 0:28:23.600
<v Speaker 1>the geared toward the misses than the hits. And that's

0:28:23.600 --> 0:28:25.720
<v Speaker 1>a very simplified way of saying it. Because the virtual

0:28:25.760 --> 0:28:31.920
<v Speaker 1>reel actually adds way more options for the casino because

0:28:31.960 --> 0:28:35.280
<v Speaker 1>you you would have a virtual reel for each physical reel,

0:28:35.920 --> 0:28:40.400
<v Speaker 1>then you you suddenly made that much more complicated. In fact,

0:28:40.640 --> 0:28:43.320
<v Speaker 1>the odds of hitting the jackpot can be in the

0:28:43.400 --> 0:28:46.040
<v Speaker 1>hundreds of thousands, like around two almost like two hundred

0:28:46.040 --> 0:28:50.280
<v Speaker 1>fifty thousand to one, like you would have to play

0:28:50.840 --> 0:28:54.080
<v Speaker 1>you know, a quarter of a million times before you

0:28:54.280 --> 0:28:57.640
<v Speaker 1>would necessarily not necessarily hit it. But I mean that's

0:28:57.720 --> 0:28:59.720
<v Speaker 1>just your odds, Like your odds are two hundred forty

0:28:59.800 --> 0:29:08.160
<v Speaker 1>nine thousand times out of you will not hit the jackpot, right, So, uh,

0:29:08.160 --> 0:29:09.840
<v Speaker 1>it's a good thing, a good way to think about

0:29:09.840 --> 0:29:12.360
<v Speaker 1>it if you're going in and playing these games. And

0:29:12.400 --> 0:29:14.280
<v Speaker 1>that's just one version of it. I mean, it all

0:29:14.320 --> 0:29:17.920
<v Speaker 1>depends on how many slots this virtual reel has. That

0:29:17.960 --> 0:29:21.920
<v Speaker 1>determines what and how many of those are geared towards losses.

0:29:22.280 --> 0:29:26.840
<v Speaker 1>That's what determines the odds. So the funny thing is

0:29:26.960 --> 0:29:29.080
<v Speaker 1>that means that all those reels that are spinning. This

0:29:29.160 --> 0:29:32.120
<v Speaker 1>also applies for video slot machines. By the way, all

0:29:32.120 --> 0:29:34.680
<v Speaker 1>those reels they are spinning is just for show. Has

0:29:34.800 --> 0:29:36.760
<v Speaker 1>nothing to do with whether or not you won or lost.

0:29:37.280 --> 0:29:41.360
<v Speaker 1>Uh so uh there there. That's really again that psychological

0:29:41.400 --> 0:29:44.800
<v Speaker 1>element that draws people into play. What depends what what

0:29:44.920 --> 0:29:48.600
<v Speaker 1>determines it is the random number. And there's because it's random,

0:29:48.640 --> 0:29:51.840
<v Speaker 1>and because it's generating millions of numbers over the course

0:29:51.880 --> 0:29:55.000
<v Speaker 1>of a second, there's no way to know when to

0:29:55.520 --> 0:29:59.280
<v Speaker 1>press the button or pull the lever because there's no

0:29:59.320 --> 0:30:01.440
<v Speaker 1>way to predict that random number is going to hit

0:30:01.680 --> 0:30:04.600
<v Speaker 1>the right number for you to get a payoff. On

0:30:04.720 --> 0:30:09.760
<v Speaker 1>top of that, every single spin is random, Like every

0:30:09.800 --> 0:30:12.520
<v Speaker 1>every single second that goes by, you've got all these

0:30:12.600 --> 0:30:17.800
<v Speaker 1>random numbers being generated. So hitting a jackpot on a

0:30:17.840 --> 0:30:20.960
<v Speaker 1>machine doesn't mean that that machine is not going to

0:30:21.080 --> 0:30:25.720
<v Speaker 1>pay out for another you know, month or three months

0:30:25.800 --> 0:30:27.840
<v Speaker 1>or year whatever. That has nothing to do with it,

0:30:28.600 --> 0:30:33.640
<v Speaker 1>just like losing and a spin doesn't mean that your

0:30:33.720 --> 0:30:36.200
<v Speaker 1>next spin is more likely to win. It's random, so

0:30:36.320 --> 0:30:39.040
<v Speaker 1>you have just as equal a chance to win or

0:30:39.120 --> 0:30:43.960
<v Speaker 1>not win on each subsequent spin. It also means that

0:30:44.280 --> 0:30:47.560
<v Speaker 1>if you were to ever hit this and it does

0:30:47.600 --> 0:30:50.320
<v Speaker 1>that thing where the payout line, we didn't even talk

0:30:50.360 --> 0:30:53.280
<v Speaker 1>about payout lines. A payoutline is a line that goes

0:30:53.440 --> 0:30:56.320
<v Speaker 1>a physical line, usually although on video it's a it's

0:30:56.360 --> 0:30:59.560
<v Speaker 1>represented by a graphic, but it's a line that goes

0:30:59.600 --> 0:31:03.080
<v Speaker 1>across us the slot machine indicating this is where the

0:31:03.120 --> 0:31:04.800
<v Speaker 1>symbol needs to be in order for you to win.

0:31:05.520 --> 0:31:08.720
<v Speaker 1>All right, So on one of these computerized machines, when

0:31:08.720 --> 0:31:12.160
<v Speaker 1>the reel stop and the bar bar bar is just

0:31:12.400 --> 0:31:16.280
<v Speaker 1>above the payoutline, that has nothing to do with anything like,

0:31:17.000 --> 0:31:20.840
<v Speaker 1>it looks like you were close, but that it's meaningless. Uh,

0:31:20.880 --> 0:31:23.320
<v Speaker 1>it's only if they were all three on the payout line.

0:31:23.320 --> 0:31:25.560
<v Speaker 1>That would just indicate that that random number it was

0:31:25.640 --> 0:31:29.320
<v Speaker 1>in your favor on that particular play. So in other words,

0:31:29.720 --> 0:31:32.560
<v Speaker 1>you have that psychological kick to keep playing because you

0:31:32.600 --> 0:31:35.680
<v Speaker 1>were so close. But when you're talking about random numbers,

0:31:35.840 --> 0:31:42.600
<v Speaker 1>close doesn't mean anything. So uh, that's that's the basic

0:31:42.920 --> 0:31:46.400
<v Speaker 1>way that these things work. Now, that doesn't mean that

0:31:46.440 --> 0:31:52.840
<v Speaker 1>there aren't odds and there aren't ways to improve your odds. Um.

0:31:52.880 --> 0:31:57.240
<v Speaker 1>So for example, uh, if if you're if you're real,

0:31:58.160 --> 0:32:01.760
<v Speaker 1>virtual real is one is sixty for slots long here's

0:32:01.760 --> 0:32:03.960
<v Speaker 1>the actual number I fin finally found it, two hundred.

0:32:04.040 --> 0:32:08.040
<v Speaker 1>Your odds of winning the jackpot are one and two,

0:32:08.600 --> 0:32:12.560
<v Speaker 1>assuming that jackpot is assigned only one entry in those

0:32:12.640 --> 0:32:18.480
<v Speaker 1>virtual reels. Uh, that's that's not great. But each slot

0:32:18.520 --> 0:32:24.200
<v Speaker 1>machine has something called a payback percentage. Payback percentage tells

0:32:24.240 --> 0:32:27.600
<v Speaker 1>you how much money a machine is going to pay

0:32:27.720 --> 0:32:31.440
<v Speaker 1>back to the player over the course of the machines lifetime.

0:32:32.840 --> 0:32:35.920
<v Speaker 1>So you might think, well, what's the percentage? Because a

0:32:35.920 --> 0:32:38.840
<v Speaker 1>lot of the games in in Vegas and in Atlantic

0:32:38.880 --> 0:32:42.440
<v Speaker 1>City and other places where gambling is legal are notoriously

0:32:42.560 --> 0:32:45.800
<v Speaker 1>weighted towards the house as they as they have to be,

0:32:45.800 --> 0:32:47.960
<v Speaker 1>because otherwise the house wouldn't exist. There wouldn't be a

0:32:48.000 --> 0:32:51.760
<v Speaker 1>business if it weren't profitable. So a lot of the

0:32:51.800 --> 0:32:56.080
<v Speaker 1>games you'll you'll play in a casino are weighted so

0:32:56.120 --> 0:32:59.320
<v Speaker 1>that the house wins more frequently than it loses, so

0:32:59.360 --> 0:33:03.520
<v Speaker 1>it makes money well. Slot machines the payback percentage usually

0:33:03.560 --> 0:33:09.080
<v Speaker 1>there's a legal threshold that they must meet, which could

0:33:09.120 --> 0:33:11.520
<v Speaker 1>be anything around seventy for example, So it says that

0:33:11.600 --> 0:33:13.560
<v Speaker 1>seventy five percent the money that you pay into a

0:33:13.640 --> 0:33:18.280
<v Speaker 1>machine will be paid out over its lifetime. Um most

0:33:18.360 --> 0:33:22.760
<v Speaker 1>machines in in gambling institutions, especially places like in Vegas,

0:33:23.200 --> 0:33:27.200
<v Speaker 1>are much higher than that, like or higher, meaning nine

0:33:27.320 --> 0:33:29.400
<v Speaker 1>percent of the money paid into them gets paid out

0:33:29.400 --> 0:33:32.960
<v Speaker 1>over the course of that machine's life. It sounds like

0:33:33.000 --> 0:33:36.360
<v Speaker 1>great odds, right, and why you would think why is

0:33:36.400 --> 0:33:38.680
<v Speaker 1>that even? Why would you even have it that high? Well,

0:33:38.960 --> 0:33:41.840
<v Speaker 1>if you if you lowered those payback percentages, if you

0:33:41.920 --> 0:33:45.240
<v Speaker 1>had machines that had lower percentages, then people would realize

0:33:45.320 --> 0:33:48.240
<v Speaker 1>that your machines don't pay out as frequently. That's called

0:33:48.720 --> 0:33:52.040
<v Speaker 1>tight machine is playing tight if it doesn't do a

0:33:52.080 --> 0:33:57.719
<v Speaker 1>lot of payouts. Well, if Bob's casino down the street

0:33:58.000 --> 0:34:01.080
<v Speaker 1>has loose slots, meaning that they pay out more frequently,

0:34:01.320 --> 0:34:03.680
<v Speaker 1>you're gonna go down to Bob's. You're not gonna waste

0:34:03.680 --> 0:34:05.720
<v Speaker 1>time at this other casino where all the slot machines

0:34:05.720 --> 0:34:09.400
<v Speaker 1>are tight, right, I mean, why would you? So? In

0:34:09.520 --> 0:34:13.120
<v Speaker 1>order to be competitive, these casinos tend to have payout

0:34:13.120 --> 0:34:17.120
<v Speaker 1>percentages that are at or higher. Now I need to

0:34:17.120 --> 0:34:22.080
<v Speaker 1>stress this. That does not mean that you will win

0:34:22.640 --> 0:34:26.359
<v Speaker 1>of the time you play. What that means is, over

0:34:26.400 --> 0:34:30.160
<v Speaker 1>the course of its life, of the money it it

0:34:30.200 --> 0:34:32.960
<v Speaker 1>takes in will be put back out to players. That

0:34:33.000 --> 0:34:35.880
<v Speaker 1>could mean that you walk up to a slot machine,

0:34:36.320 --> 0:34:38.719
<v Speaker 1>dollar slot machine. Let's say, and you play that dollar

0:34:38.800 --> 0:34:42.840
<v Speaker 1>slot machine ninety times and you don't win anything, and

0:34:42.880 --> 0:34:44.800
<v Speaker 1>you walk off, and someone else comes up and plays

0:34:44.840 --> 0:34:47.560
<v Speaker 1>that dollar slot machine ten times and on the tenth

0:34:47.600 --> 0:34:53.000
<v Speaker 1>one they win ninety dollars. Well they just that's so

0:34:53.480 --> 0:34:56.800
<v Speaker 1>that nine could be paid out in small payouts, small

0:34:56.840 --> 0:35:02.160
<v Speaker 1>wins or big jackpots, and uh it's and it's again,

0:35:02.200 --> 0:35:05.280
<v Speaker 1>it's like an average over the lifetime of a machine.

0:35:05.520 --> 0:35:08.320
<v Speaker 1>So on any given day, a machine might be playing

0:35:08.320 --> 0:35:10.560
<v Speaker 1>a little tight or a little loose, because again it's

0:35:10.560 --> 0:35:14.800
<v Speaker 1>depending upon random numbers. Uh. And the way you adjust

0:35:14.840 --> 0:35:18.640
<v Speaker 1>those percentages is again those virtual reels I was talking about.

0:35:18.719 --> 0:35:22.400
<v Speaker 1>If more of the virtual reels correspond to winning combinations,

0:35:23.040 --> 0:35:26.040
<v Speaker 1>then the machine will be looser than a machine that

0:35:26.120 --> 0:35:30.359
<v Speaker 1>has fewer winning combinations. Well, you can't tell that as

0:35:30.360 --> 0:35:33.399
<v Speaker 1>a person just standing there looking at a machine. Uh,

0:35:33.440 --> 0:35:35.800
<v Speaker 1>there's no way of knowing whether or not the virtual

0:35:35.880 --> 0:35:41.880
<v Speaker 1>reels within this machine are favoring you or not. So

0:35:41.880 --> 0:35:45.480
<v Speaker 1>so that's that's the real trick. But there are little

0:35:45.560 --> 0:35:49.080
<v Speaker 1>hints I can give you to help increase your chances

0:35:49.120 --> 0:35:51.640
<v Speaker 1>of winning if if you want to, if you want

0:35:51.640 --> 0:35:54.319
<v Speaker 1>to hear them, sure, However, keep in mind that your

0:35:54.360 --> 0:35:59.360
<v Speaker 1>mileage may vary. Yes, these are all generalities, nothing specific,

0:35:59.440 --> 0:36:01.879
<v Speaker 1>and you need to keep in mind that there. First

0:36:01.880 --> 0:36:04.880
<v Speaker 1>of all, there is no system that will let you

0:36:04.920 --> 0:36:09.319
<v Speaker 1>win at a particular slot machine because it's dependent upon

0:36:09.440 --> 0:36:13.480
<v Speaker 1>random numbers, and when you have a random number, generator

0:36:14.239 --> 0:36:17.280
<v Speaker 1>systems do not apply. So if you've ever heard about

0:36:17.280 --> 0:36:20.560
<v Speaker 1>a surefire system, no fail system for winning at a

0:36:20.600 --> 0:36:27.040
<v Speaker 1>slot machine, it's uh, it's a it's probably safety bullpucky

0:36:27.239 --> 0:36:31.680
<v Speaker 1>is a good phrase to use to describe that. Um. However,

0:36:32.120 --> 0:36:34.880
<v Speaker 1>there are approaches you can take to playing slot machines

0:36:35.160 --> 0:36:38.399
<v Speaker 1>that will increase your odds of winning. First of all,

0:36:38.680 --> 0:36:41.600
<v Speaker 1>in general, and all again, all of these are generalities,

0:36:41.600 --> 0:36:46.560
<v Speaker 1>not rules, so there are exceptions. In general, the higher

0:36:46.680 --> 0:36:50.160
<v Speaker 1>the amount of money to play the slot machine, the

0:36:50.280 --> 0:36:54.719
<v Speaker 1>higher the payback percentages. So a nickel slot machine might

0:36:54.800 --> 0:36:58.040
<v Speaker 1>have a payout, and a quarter slot machine might have

0:36:58.120 --> 0:37:01.360
<v Speaker 1>ninety two, and a fifty cent might have ninety four,

0:37:01.840 --> 0:37:04.920
<v Speaker 1>and a dollar might be or five dollar might be

0:37:05.160 --> 0:37:08.640
<v Speaker 1>nine or ninety seven. You can actually find machines with

0:37:08.920 --> 0:37:13.879
<v Speaker 1>payout percentages of up to So here's the other thing, though,

0:37:13.920 --> 0:37:17.880
<v Speaker 1>once you get over five dollars, then the percentage jumps

0:37:17.920 --> 0:37:20.840
<v Speaker 1>are smaller. So in other words, the jump from a

0:37:20.920 --> 0:37:25.520
<v Speaker 1>nickel to twenty five cents might be fairly significant, but

0:37:25.640 --> 0:37:27.279
<v Speaker 1>by the time you get to five dollars, the jump

0:37:27.320 --> 0:37:29.680
<v Speaker 1>from five dollars to say a hundred dollars would not

0:37:29.840 --> 0:37:33.760
<v Speaker 1>be as significant. So uh, it's still better than the

0:37:33.760 --> 0:37:36.880
<v Speaker 1>the lower priced slot machines, and that the payback percentage

0:37:36.920 --> 0:37:39.480
<v Speaker 1>is higher, but it's not so much higher that you

0:37:39.480 --> 0:37:43.439
<v Speaker 1>should just immediately go to the hundred dollar slots. So

0:37:43.920 --> 0:37:46.800
<v Speaker 1>rule number one and again this is again rule in

0:37:46.840 --> 0:37:51.239
<v Speaker 1>the sense of just general guideline, is to look for

0:37:51.280 --> 0:37:54.440
<v Speaker 1>the slot machines that are going to be priced at

0:37:54.480 --> 0:37:57.200
<v Speaker 1>a level that you feel comfortable with based upon the

0:37:57.200 --> 0:38:00.640
<v Speaker 1>bank roll you bring in with you to play, but

0:38:00.800 --> 0:38:04.200
<v Speaker 1>are the at the highest level of that that comfortable scale.

0:38:04.480 --> 0:38:06.120
<v Speaker 1>So in other words, if you just want to play

0:38:06.200 --> 0:38:08.759
<v Speaker 1>all day, the nickel slots are fine, You're just not

0:38:08.800 --> 0:38:11.520
<v Speaker 1>gonna get a lot of payback on that. Um, if

0:38:11.560 --> 0:38:14.680
<v Speaker 1>you have a bankroll that's a sizeable nature and you

0:38:14.719 --> 0:38:18.680
<v Speaker 1>want to play five dollar slots, you are more likely

0:38:18.760 --> 0:38:24.600
<v Speaker 1>to see a payback from those machines. It's not a guarantee. Second,

0:38:25.160 --> 0:38:28.799
<v Speaker 1>UH machines tend to be looser in places where it's

0:38:28.840 --> 0:38:33.280
<v Speaker 1>going to inspire other people to play. So for example,

0:38:33.320 --> 0:38:36.920
<v Speaker 1>in high traffic areas, UH that's a good place to

0:38:36.960 --> 0:38:42.120
<v Speaker 1>go because they are their places where people are are

0:38:42.400 --> 0:38:45.200
<v Speaker 1>walking by frequently and it draws a lot of attention.

0:38:45.480 --> 0:38:47.640
<v Speaker 1>If you see slot machines that are on like a

0:38:47.760 --> 0:38:53.200
<v Speaker 1>raised uh diets, like like there's a little platform, there's

0:38:53.239 --> 0:38:56.759
<v Speaker 1>like five or six slot machines up there that Yeah,

0:38:57.360 --> 0:39:00.160
<v Speaker 1>those also tend to be a little more loose, and

0:39:00.280 --> 0:39:02.240
<v Speaker 1>the ones that are in the middle of the casino,

0:39:02.920 --> 0:39:06.279
<v Speaker 1>you want to find places that like our our near

0:39:06.360 --> 0:39:09.720
<v Speaker 1>say a coffee bar or or just a bar. In general,

0:39:10.040 --> 0:39:12.439
<v Speaker 1>those tend to be pretty good too, because again, people

0:39:12.440 --> 0:39:14.560
<v Speaker 1>who are taking a break start hearing that and they

0:39:14.560 --> 0:39:17.360
<v Speaker 1>want to start playing, So those tend to be a

0:39:17.400 --> 0:39:19.840
<v Speaker 1>little looser than the ones in the rest of the casino.

0:39:20.200 --> 0:39:26.760
<v Speaker 1>Places that are generally tighter include entrance ways because if

0:39:26.840 --> 0:39:30.360
<v Speaker 1>the machines over toward the entrance are playing loose, people

0:39:30.440 --> 0:39:34.840
<v Speaker 1>never really gravitate away. They never leave that entrance, so

0:39:34.880 --> 0:39:37.360
<v Speaker 1>they're also likely to leave once they get to a

0:39:37.360 --> 0:39:40.440
<v Speaker 1>certain point. So casinos don't want people to leave, so

0:39:40.480 --> 0:39:43.160
<v Speaker 1>you need to you know, they're usually a little further in,

0:39:43.280 --> 0:39:46.040
<v Speaker 1>but they're in further in towards high traffic areas. Also,

0:39:46.200 --> 0:39:51.680
<v Speaker 1>restrooms not necessarily the best slot machines near restrooms, because uh,

0:39:52.360 --> 0:39:54.239
<v Speaker 1>what happens there is that you might be with a

0:39:54.239 --> 0:39:56.720
<v Speaker 1>group of people someone needs to go to the bathroom.

0:39:57.040 --> 0:39:58.880
<v Speaker 1>So you think, oh, well, i'll learn in the bathroom.

0:39:58.880 --> 0:40:01.359
<v Speaker 1>I'll just play the slot machine if times well, if

0:40:01.360 --> 0:40:05.080
<v Speaker 1>you have you know, if you're gonna be there playing anyway,

0:40:05.120 --> 0:40:07.320
<v Speaker 1>then you can make that slot machine play a little

0:40:07.360 --> 0:40:10.319
<v Speaker 1>tighter because you know that people are gonna be playing

0:40:10.320 --> 0:40:12.360
<v Speaker 1>it anyway because it happens to be near the restrooms.

0:40:12.800 --> 0:40:17.000
<v Speaker 1>Um also anything that's close to other games. So if

0:40:17.000 --> 0:40:19.800
<v Speaker 1>it's slot machines that are close to say, blackjack tables

0:40:19.960 --> 0:40:23.239
<v Speaker 1>or roulette or craps, or it's slot machines that are

0:40:23.280 --> 0:40:27.880
<v Speaker 1>close to, say a sports betting area, probably not geared

0:40:27.920 --> 0:40:31.239
<v Speaker 1>to win as frequently because the casinos don't necessarily want

0:40:31.239 --> 0:40:35.000
<v Speaker 1>attention pulled away from those games. So you want to

0:40:35.000 --> 0:40:38.720
<v Speaker 1>find slot machines that are not close to other games,

0:40:39.000 --> 0:40:42.560
<v Speaker 1>they're not close to restrooms, they are in high traffic areas,

0:40:42.600 --> 0:40:46.919
<v Speaker 1>possibly near a coffee bar or just a bar, and uh,

0:40:47.120 --> 0:40:51.000
<v Speaker 1>and try those, and try the higher denominations, the ones

0:40:51.040 --> 0:40:53.440
<v Speaker 1>that are you're still comfortable with, but are higher denominations

0:40:53.440 --> 0:40:56.959
<v Speaker 1>than saying nickel slots or quarter slots. The other rule

0:40:57.160 --> 0:40:59.960
<v Speaker 1>is that, and again not really rule. The other guy

0:41:00.120 --> 0:41:04.040
<v Speaker 1>line is that not all the machines in that area

0:41:04.120 --> 0:41:07.840
<v Speaker 1>are going to play loose. So a good idea is

0:41:07.880 --> 0:41:10.480
<v Speaker 1>to start playing a machine for a little while, and

0:41:10.520 --> 0:41:12.920
<v Speaker 1>if it just feels like that machine is not playing

0:41:12.960 --> 0:41:15.120
<v Speaker 1>loose at all. You may want to switch to a

0:41:15.200 --> 0:41:18.439
<v Speaker 1>machine that's close by, because some machines in that area

0:41:18.560 --> 0:41:21.560
<v Speaker 1>are going to be playing more loosely than others because

0:41:21.600 --> 0:41:24.880
<v Speaker 1>they the casinos want people to win because it inspires

0:41:24.920 --> 0:41:28.680
<v Speaker 1>more people to play. And keep in mind, even though

0:41:28.800 --> 0:41:32.680
<v Speaker 1>you might walk away a huge winner, like even if

0:41:32.840 --> 0:41:35.480
<v Speaker 1>somehow you beat those odds and you win one of

0:41:35.480 --> 0:41:38.960
<v Speaker 1>those crazy jackpots, over the course of the life of

0:41:39.000 --> 0:41:43.279
<v Speaker 1>that machine, the casino is going to keep. Or even

0:41:43.320 --> 0:41:45.200
<v Speaker 1>if it's just two percent of the money that's put

0:41:45.280 --> 0:41:48.120
<v Speaker 1>in there, that's money that's put in there by people

0:41:48.160 --> 0:41:51.279
<v Speaker 1>like you, it's not money that the casino has put

0:41:51.320 --> 0:41:54.080
<v Speaker 1>in there. So the masino, the casino is making money

0:41:54.160 --> 0:41:58.279
<v Speaker 1>no matter why. So, so don't feel badly for them

0:41:58.320 --> 0:42:01.640
<v Speaker 1>when you win a big jackpot, because the casino, the

0:42:01.680 --> 0:42:05.759
<v Speaker 1>casino always wins in the end, always wins, and it's

0:42:05.800 --> 0:42:08.240
<v Speaker 1>because we're the ones pouring the money into the casinos,

0:42:08.280 --> 0:42:11.440
<v Speaker 1>not the casinos themselves. So those are the general rules.

0:42:11.840 --> 0:42:15.560
<v Speaker 1>Um and again, you could even follow all these rules

0:42:16.040 --> 0:42:21.120
<v Speaker 1>and you could be playing the smartest possible play and

0:42:21.200 --> 0:42:24.560
<v Speaker 1>still not come back with anything. You could you know,

0:42:24.719 --> 0:42:28.240
<v Speaker 1>lose your entire bank roll because it's again ultimately dependent

0:42:28.280 --> 0:42:31.400
<v Speaker 1>upon those random number generators. These are just the ways

0:42:31.800 --> 0:42:35.719
<v Speaker 1>to give you a little bit of an edge when

0:42:35.800 --> 0:42:39.719
<v Speaker 1>you are playing slot machines. So there is no such

0:42:39.760 --> 0:42:43.520
<v Speaker 1>thing as a no fail system. Uh and uh, your

0:42:43.520 --> 0:42:46.919
<v Speaker 1>mileage may vary. As Chris did say earlier, right right now.

0:42:46.960 --> 0:42:50.360
<v Speaker 1>Of course, going back to uh what Jonathan said about

0:42:50.360 --> 0:42:53.320
<v Speaker 1>not feeling bad, slot machines pull in about a billion

0:42:53.360 --> 0:42:57.279
<v Speaker 1>dollars a day in American casinos. So even when you're

0:42:57.280 --> 0:43:00.319
<v Speaker 1>doing these big payoffs over the long run, because the

0:43:00.440 --> 0:43:04.840
<v Speaker 1>slot machines are making casino's major bank. Now, when I

0:43:04.880 --> 0:43:08.319
<v Speaker 1>was talking about the computerized slots, UM, this is something

0:43:08.360 --> 0:43:10.839
<v Speaker 1>I didn't know about. Now there's a major company that

0:43:10.880 --> 0:43:14.040
<v Speaker 1>makes slot machines. Uh. They're based in Nevada, believe it

0:43:14.120 --> 0:43:18.200
<v Speaker 1>or not. UM. It's called International Game Technology, and they're

0:43:18.200 --> 0:43:21.000
<v Speaker 1>they're pretty much considered, if not the leader, one of

0:43:21.040 --> 0:43:25.200
<v Speaker 1>the very top leaders and making slot machines. UM. And

0:43:25.640 --> 0:43:28.319
<v Speaker 1>we were talking about loose and type machines. While in

0:43:28.320 --> 0:43:31.120
<v Speaker 1>the past, if you wanted to change the way a

0:43:31.160 --> 0:43:33.920
<v Speaker 1>machine played, you had to actually get into it. You

0:43:34.120 --> 0:43:37.320
<v Speaker 1>have to get a slot machine technician to come in. Yeah,

0:43:37.400 --> 0:43:42.600
<v Speaker 1>now you know electronic machines. You couldn't automatically control whether

0:43:42.640 --> 0:43:44.800
<v Speaker 1>it was tight or loose. You had to go change

0:43:44.880 --> 0:43:47.640
<v Speaker 1>the electronics in the guts of the machine. And if

0:43:47.680 --> 0:43:50.560
<v Speaker 1>they started getting dated, well, that's that's sort of an

0:43:50.560 --> 0:43:52.439
<v Speaker 1>older one we were We were just talking a minute ago,

0:43:52.760 --> 0:43:56.439
<v Speaker 1>sort of inadvertently about how they have themed machines, which

0:43:56.480 --> 0:44:02.080
<v Speaker 1>is pretty common. Properties, entertainment properties and different groups have

0:44:02.880 --> 0:44:05.960
<v Speaker 1>sponsored machines, and there are themes that your people are

0:44:05.960 --> 0:44:10.360
<v Speaker 1>familiar with. Pretty much pretty much like any major um

0:44:10.600 --> 0:44:13.600
<v Speaker 1>property you can think of, there's probably a slot machine

0:44:13.760 --> 0:44:17.000
<v Speaker 1>that that is tied to that property. And and for

0:44:17.040 --> 0:44:20.080
<v Speaker 1>some people the entertainment factor of the slot machine is

0:44:20.239 --> 0:44:22.560
<v Speaker 1>enough to keep them playing, even though even if they're

0:44:22.600 --> 0:44:27.359
<v Speaker 1>not necessarily winning. Yeah, they might pick a machine that

0:44:27.400 --> 0:44:29.319
<v Speaker 1>goes along with a TV show that they've watched for

0:44:29.400 --> 0:44:32.320
<v Speaker 1>years or something like that. Um, you know, it's comfortable.

0:44:32.600 --> 0:44:35.400
<v Speaker 1>But uh, I was reading an article in the Huffington

0:44:35.440 --> 0:44:37.480
<v Speaker 1>Post by Ron Dicker who was talking about something that

0:44:37.520 --> 0:44:41.080
<v Speaker 1>i GT is working on, and they are offering server

0:44:41.239 --> 0:44:47.000
<v Speaker 1>based slot machines. So basically the machines themselves are generic

0:44:47.960 --> 0:44:51.440
<v Speaker 1>and the casino would be able to control those machines

0:44:51.760 --> 0:44:55.880
<v Speaker 1>and change, uh the designs on the reels. For example,

0:44:56.640 --> 0:45:01.080
<v Speaker 1>the virtual reels to a different kind of of property,

0:45:01.160 --> 0:45:03.480
<v Speaker 1>so they wouldn't have to replace the entire machine if

0:45:03.520 --> 0:45:06.000
<v Speaker 1>you wanted to change from say a Wheel of Fortune

0:45:06.040 --> 0:45:10.640
<v Speaker 1>machine to a Transformers machine. Yeah, I should add also,

0:45:10.719 --> 0:45:12.960
<v Speaker 1>the virtual reels that Chris is talking about are the

0:45:13.000 --> 0:45:15.760
<v Speaker 1>ones that you see as a player, but virtual slot

0:45:15.760 --> 0:45:18.560
<v Speaker 1>machines also have the other kind of virtual reels that

0:45:18.640 --> 0:45:20.800
<v Speaker 1>I was talking about, the ones that even the slot

0:45:20.840 --> 0:45:24.120
<v Speaker 1>machines that have the physical reels, they also have the

0:45:24.920 --> 0:45:28.000
<v Speaker 1>video slots also have virtual reels that correspond to that

0:45:28.120 --> 0:45:31.560
<v Speaker 1>random number. This is important because when virtual slot machines

0:45:31.680 --> 0:45:35.800
<v Speaker 1>first appeared on the scene, people were suspicious that perhaps

0:45:35.800 --> 0:45:39.719
<v Speaker 1>these slot machines were fixed in some way, like there

0:45:39.800 --> 0:45:42.719
<v Speaker 1>was a specific number of plays you would have to

0:45:42.719 --> 0:45:45.520
<v Speaker 1>play before there was a payout. But that's not the case.

0:45:45.800 --> 0:45:48.520
<v Speaker 1>They're based on random number generators, just like the machines

0:45:48.520 --> 0:45:51.799
<v Speaker 1>that have the physical reels are um so there's no

0:45:51.920 --> 0:45:54.680
<v Speaker 1>difference in the way they operate on that end. The

0:45:55.440 --> 0:45:58.920
<v Speaker 1>only real difference is that you've got a screen showing

0:45:59.000 --> 0:46:03.560
<v Speaker 1>you the symbols as opposed to physical reels. But the

0:46:03.600 --> 0:46:05.239
<v Speaker 1>whether you win or lose is still based on that

0:46:05.320 --> 0:46:08.960
<v Speaker 1>random number generator. And this makes sense when you think

0:46:08.960 --> 0:46:11.879
<v Speaker 1>about it, because if a casino were to introduce a

0:46:11.920 --> 0:46:15.080
<v Speaker 1>game that was fixed one, you might be able to

0:46:15.080 --> 0:46:17.880
<v Speaker 1>figure out the system, so then you could gain the

0:46:17.920 --> 0:46:21.400
<v Speaker 1>system and two people would not play those games because

0:46:22.080 --> 0:46:23.880
<v Speaker 1>I mean, why would you play a game that's fixed.

0:46:24.320 --> 0:46:27.600
<v Speaker 1>So so it doesn't not it does not make sense

0:46:27.640 --> 0:46:32.240
<v Speaker 1>for a casino to employ a system that has uh,

0:46:32.280 --> 0:46:35.360
<v Speaker 1>you know that that's that's fixed in its favor beyond

0:46:35.560 --> 0:46:39.040
<v Speaker 1>just the way the odds work. Yeah, well, it sort

0:46:39.040 --> 0:46:41.640
<v Speaker 1>of reminds me in a way of the the arcade

0:46:41.680 --> 0:46:45.520
<v Speaker 1>machines that had difficulty settings. I've gone to uh to

0:46:45.600 --> 0:46:48.320
<v Speaker 1>play a game in a convenience store that I played

0:46:48.320 --> 0:46:50.719
<v Speaker 1>in a pizza part or parlor, and I found one

0:46:50.760 --> 0:46:54.120
<v Speaker 1>played way easier than another. And it's simply because the

0:46:54.120 --> 0:46:57.640
<v Speaker 1>difficulty settings are are you know, changed in that case.

0:46:57.640 --> 0:46:59.960
<v Speaker 1>And it's it's very much like the tightening or loosening

0:47:00.080 --> 0:47:02.920
<v Speaker 1>of a slot machine. They're not going to manipulate that

0:47:03.760 --> 0:47:06.560
<v Speaker 1>on a game by game basis because there's there's no

0:47:06.640 --> 0:47:09.879
<v Speaker 1>benefit in doing that. However, these new server machines will

0:47:09.960 --> 0:47:14.000
<v Speaker 1>let them change the themes of of the machines, and

0:47:14.040 --> 0:47:16.799
<v Speaker 1>they can also change things like the payouts, so they

0:47:16.880 --> 0:47:20.960
<v Speaker 1>might change the clientele. For example, older people might play

0:47:20.960 --> 0:47:23.799
<v Speaker 1>in the mornings, um, you know, because they go to

0:47:23.800 --> 0:47:26.600
<v Speaker 1>bed earlier, and they might change uh to late night.

0:47:26.760 --> 0:47:30.800
<v Speaker 1>They might change the casino machines to higher dollar amounts

0:47:31.120 --> 0:47:35.440
<v Speaker 1>because a more mature theme. Right whenever, whenever the casino

0:47:35.520 --> 0:47:37.960
<v Speaker 1>is going to be really busy, I would imagine that's

0:47:37.960 --> 0:47:39.680
<v Speaker 1>when they would want to get to some of the

0:47:39.719 --> 0:47:43.359
<v Speaker 1>higher payouts because it would mean that if you have

0:47:43.440 --> 0:47:50.040
<v Speaker 1>someone hit that perfect random number, that the the the

0:47:49.640 --> 0:47:55.640
<v Speaker 1>the big celebration would be so overwhelming and it would

0:47:55.680 --> 0:47:58.920
<v Speaker 1>get the attention of a lot more people, thus inspiring

0:47:58.920 --> 0:48:01.719
<v Speaker 1>more people to play. That. You know, you don't want

0:48:01.880 --> 0:48:06.360
<v Speaker 1>someone hitting the mega jackpot when the casino is practically deserted,

0:48:06.440 --> 0:48:13.360
<v Speaker 1>because then there's that advertising aspect is not part of it. Um. Also,

0:48:13.520 --> 0:48:17.080
<v Speaker 1>there are games that are linked to one another where

0:48:17.520 --> 0:48:20.839
<v Speaker 1>there's a shared jackpot, a progressive jackpot. In other words,

0:48:20.840 --> 0:48:24.680
<v Speaker 1>the jackpot itself grows as more and more people play. Now,

0:48:24.719 --> 0:48:28.840
<v Speaker 1>from what I understand, UH, the player who wants to

0:48:28.840 --> 0:48:32.560
<v Speaker 1>try and increase their odds as best as possible probably

0:48:32.600 --> 0:48:36.400
<v Speaker 1>should just go to the fixed jackpot machines um. And

0:48:36.440 --> 0:48:39.319
<v Speaker 1>also if there is the option that most machines have

0:48:39.440 --> 0:48:42.640
<v Speaker 1>this where you can play multiple credits at once, So

0:48:42.680 --> 0:48:44.920
<v Speaker 1>in other words, instead of playing one dollar, you're playing

0:48:44.920 --> 0:48:48.480
<v Speaker 1>three dollars on a spin, which would increase your jackpot.

0:48:48.600 --> 0:48:53.760
<v Speaker 1>That's also a smart move. And while you could play uh,

0:48:53.840 --> 0:48:55.600
<v Speaker 1>there are some games that allow you to have multiple

0:48:55.640 --> 0:48:58.520
<v Speaker 1>pay lines, like that pay line is that that horizontal

0:48:58.520 --> 0:49:01.200
<v Speaker 1>line that we talked about that goes across the the machine, right,

0:49:01.239 --> 0:49:03.640
<v Speaker 1>you can sail when it lines up that you are

0:49:03.840 --> 0:49:06.759
<v Speaker 1>getting credit for that particular real right. There are other

0:49:06.840 --> 0:49:09.360
<v Speaker 1>machines that will allow you to play multiple play lines

0:49:09.400 --> 0:49:12.239
<v Speaker 1>for multiple credits. So in other words, there might be diagonals.

0:49:12.280 --> 0:49:14.239
<v Speaker 1>It might be even more convoluted than that with some

0:49:14.320 --> 0:49:16.960
<v Speaker 1>of the video machines that I've seen, but in general

0:49:17.040 --> 0:49:19.520
<v Speaker 1>that means such your payolts tend to be lower. So

0:49:19.640 --> 0:49:22.960
<v Speaker 1>a lot of the advice I saw was multiple credits

0:49:22.960 --> 0:49:25.680
<v Speaker 1>are good, multiple pay lines not so good if you're

0:49:25.719 --> 0:49:31.120
<v Speaker 1>looking for significant payouts. And again keeping in mind no guarantees.

0:49:31.200 --> 0:49:34.520
<v Speaker 1>You could walk into a casino, follow all the guidelines

0:49:34.680 --> 0:49:41.120
<v Speaker 1>and still walk out penniless. So yeah, they say that, um,

0:49:41.200 --> 0:49:44.040
<v Speaker 1>these these new machines with the server in the in

0:49:44.080 --> 0:49:48.080
<v Speaker 1>the back end of the machines basically will increase the

0:49:49.480 --> 0:49:55.920
<v Speaker 1>take from what you call them customers, sino goers, gamblers, um.

0:49:55.960 --> 0:49:59.320
<v Speaker 1>But they also there are also people who are afraid

0:49:59.320 --> 0:50:03.399
<v Speaker 1>that the gambling addiction that it may cause will also increase. Um.

0:50:03.440 --> 0:50:07.520
<v Speaker 1>So keep in mind that these these games are very addictive. Um.

0:50:07.640 --> 0:50:09.600
<v Speaker 1>And you know, if you're the kind of person that

0:50:09.600 --> 0:50:14.239
<v Speaker 1>that that might fall for something like this and fall

0:50:14.239 --> 0:50:16.000
<v Speaker 1>in love with playing it, you know, keep that in

0:50:16.040 --> 0:50:19.040
<v Speaker 1>mind because, uh, the odds are that you will not

0:50:19.200 --> 0:50:21.879
<v Speaker 1>end up a winner over time, especially if you find

0:50:21.880 --> 0:50:27.400
<v Speaker 1>yourself on a warm summer's evening on a trainbound to nowhere.

0:50:27.640 --> 0:50:29.680
<v Speaker 1>That's one of my favorite songs of all time, and

0:50:29.719 --> 0:50:33.600
<v Speaker 1>I am not ashamed to admit it. Alright, So anyway, guys,

0:50:33.600 --> 0:50:36.560
<v Speaker 1>all right, So that's that's slot machines, the general rules

0:50:36.600 --> 0:50:38.520
<v Speaker 1>of how they work. And yeah, I feel like there

0:50:38.520 --> 0:50:40.000
<v Speaker 1>were a lot of things that we didn't even we

0:50:40.040 --> 0:50:43.560
<v Speaker 1>didn't even get to this fascinating. It's really cool. I mean,

0:50:44.040 --> 0:50:47.560
<v Speaker 1>you know, again, it's all about the long play. Casinos

0:50:47.600 --> 0:50:50.360
<v Speaker 1>are all about the long play. In fact, it's interesting

0:50:50.400 --> 0:50:53.239
<v Speaker 1>to me, when you look at businesses today, how many

0:50:53.280 --> 0:50:56.000
<v Speaker 1>businesses are very much focused on the short term gain

0:50:56.680 --> 0:51:00.400
<v Speaker 1>and how that can hurt a business sometimes if they

0:51:00.480 --> 0:51:05.000
<v Speaker 1>focus on short term gain and they sacrifice long term consequences.

0:51:05.719 --> 0:51:09.399
<v Speaker 1>Casinos have got it figured out, man. They are looking

0:51:09.440 --> 0:51:13.920
<v Speaker 1>at that long play and they are making bank. Oh yes, guys,

0:51:13.960 --> 0:51:17.880
<v Speaker 1>So I'm just saying there are there are very solid

0:51:17.920 --> 0:51:20.200
<v Speaker 1>examples you can point to and say, look, if you

0:51:20.280 --> 0:51:24.120
<v Speaker 1>play plan for the long term, it can really benefit you.

0:51:24.320 --> 0:51:28.960
<v Speaker 1>So anyway, that pretty much um wraps up our discussion.

0:51:28.960 --> 0:51:31.400
<v Speaker 1>If you guys have any suggestions for episodes that we

0:51:31.440 --> 0:51:33.960
<v Speaker 1>should do in the future, topics that you think would

0:51:34.000 --> 0:51:36.239
<v Speaker 1>be really interesting, let us know. You can let us

0:51:36.239 --> 0:51:38.680
<v Speaker 1>know on Facebook or Twitter are handled. There is text

0:51:38.719 --> 0:51:42.600
<v Speaker 1>stuff h s W or send us an email. Our

0:51:42.640 --> 0:51:46.839
<v Speaker 1>address is text stuff at Discovery dot com and Chris

0:51:46.920 --> 0:51:51.080
<v Speaker 1>and I will taught to you again really student for

0:51:51.239 --> 0:51:53.560
<v Speaker 1>more on this and thousands of other topics. Is it

0:51:53.600 --> 0:51:59.719
<v Speaker 1>how staff works dot com? Brought to you by the

0:51:59.719 --> 0:52:03.360
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