1 00:00:03,360 --> 00:00:06,399 Speaker 1: Welcome to Stuff to Blow Your Mind, a production of iHeartRadio. 2 00:00:08,920 --> 00:00:12,039 Speaker 2: Hi, my name is Robert Lamman. This is the Monster Fact, 3 00:00:12,520 --> 00:00:15,080 Speaker 2: a short form series from Stuff to Blow Your Mind, 4 00:00:15,160 --> 00:00:20,080 Speaker 2: focusing in on mythical creatures, ideas and monsters in time. 5 00:00:24,320 --> 00:00:29,240 Speaker 2: This entry will offer few surprises to Interstellar listeners of 6 00:00:29,280 --> 00:00:33,040 Speaker 2: the fourth millennium. They're likely all too familiar with the 7 00:00:33,040 --> 00:00:38,519 Speaker 2: so called autogouls of Groombridge Station. But for historic listeners, 8 00:00:38,600 --> 00:00:41,559 Speaker 2: say from the twenty first century, we shall now unpack 9 00:00:41,640 --> 00:00:45,600 Speaker 2: this monstrous horror, and fair warning, there's some gross brain 10 00:00:45,640 --> 00:00:49,639 Speaker 2: stuff in this one, along with a little science. We'll 11 00:00:49,680 --> 00:00:54,800 Speaker 2: skip the details of planetary colonization and Interstellar's civilization for 12 00:00:54,880 --> 00:00:58,880 Speaker 2: the moment and just get to the grizzly bits. Conflict 13 00:00:59,080 --> 00:01:04,640 Speaker 2: between Megas Days takes multiple forms, from official sporting events 14 00:01:04,760 --> 00:01:09,120 Speaker 2: like hyper Accelerator Ball to acts of espionage and assassination. 15 00:01:10,080 --> 00:01:15,119 Speaker 2: As attacks on actual infrastructure are universally banned and considered heretical, 16 00:01:15,720 --> 00:01:19,280 Speaker 2: the so called plague weapons represent the worst case scenario 17 00:01:19,600 --> 00:01:26,279 Speaker 2: in these conflicts, bioweapons designed to impact a station's population center. 18 00:01:27,160 --> 00:01:30,440 Speaker 2: Some plague weapons have more in common with traditional illnesses, 19 00:01:30,760 --> 00:01:35,000 Speaker 2: but others are designed to spread terror and fear. This 20 00:01:35,160 --> 00:01:37,880 Speaker 2: was seemingly the intent regarding what would come to be 21 00:01:38,000 --> 00:01:41,759 Speaker 2: known as the auto ghoule plague, an attempt it seems 22 00:01:41,800 --> 00:01:46,240 Speaker 2: to create a viral zombie infection that inspires an intense 23 00:01:46,319 --> 00:01:50,040 Speaker 2: hunger for human brains, as with the zombie seen in 24 00:01:50,120 --> 00:01:54,640 Speaker 2: popular Earth cinemas. The plague didn't work quite as well 25 00:01:54,680 --> 00:01:58,720 Speaker 2: as advertised or intended. However, while it inspired an intense 26 00:01:58,800 --> 00:02:02,240 Speaker 2: hunger for brain matter in an infected individual, the hunger 27 00:02:02,280 --> 00:02:06,720 Speaker 2: turned inward. Instead of becoming cannibals, they became auto cannibals 28 00:02:06,840 --> 00:02:11,120 Speaker 2: or autoghoules, and turned their hunger on their own gray matter. 29 00:02:12,440 --> 00:02:16,560 Speaker 2: The plague hit differently depending on personality types. Some autogoules 30 00:02:16,600 --> 00:02:19,560 Speaker 2: tucked into their own brains as quickly as possible and 31 00:02:19,639 --> 00:02:22,880 Speaker 2: with whatever tools were readily available, be it a can 32 00:02:22,880 --> 00:02:26,720 Speaker 2: opener or a Class five plasma cutter. Other individuals took 33 00:02:26,720 --> 00:02:30,160 Speaker 2: a more thoughtful approach to the endeavor and took their time. 34 00:02:31,360 --> 00:02:35,560 Speaker 2: Either way brutal and sloppy or surgical and downright culinary, 35 00:02:35,919 --> 00:02:39,239 Speaker 2: the results were always the same. There's only so much 36 00:02:39,280 --> 00:02:42,680 Speaker 2: of your own brain you can consume before you cease 37 00:02:42,760 --> 00:02:47,400 Speaker 2: to consume anything at all. On Earth. However, we do 38 00:02:47,560 --> 00:02:49,960 Speaker 2: have at least a couple of creatures that, in one 39 00:02:49,960 --> 00:02:53,560 Speaker 2: way or another do consume their own brains. As pointed 40 00:02:53,560 --> 00:02:57,080 Speaker 2: out by Christopher Vaughn on Stanford Medicine's Scope blog in 41 00:02:57,080 --> 00:03:00,600 Speaker 2: twenty twenty two, the star tunicate or C squirt is 42 00:03:00,680 --> 00:03:07,080 Speaker 2: our closest evolutionary relative among marine invertebrates. It begins life 43 00:03:07,120 --> 00:03:09,920 Speaker 2: as a creature about the size of a tadpole with 44 00:03:10,160 --> 00:03:14,440 Speaker 2: two brains. It's free swimming at this point, but eventually 45 00:03:14,480 --> 00:03:16,680 Speaker 2: it finds a nice place to settle down on a 46 00:03:16,800 --> 00:03:20,280 Speaker 2: rock among other members of its kind. And at this 47 00:03:20,440 --> 00:03:24,840 Speaker 2: point it settles into sedentary life. And as one of 48 00:03:24,880 --> 00:03:28,600 Speaker 2: its two brains was devoted to sea navigation, well there's 49 00:03:28,600 --> 00:03:31,600 Speaker 2: no reason to keep that second brain around. This brain 50 00:03:31,720 --> 00:03:37,320 Speaker 2: dissolves and is reabsorbed by the sea squirtz body. Gross maybe, 51 00:03:37,320 --> 00:03:39,720 Speaker 2: but as Vaughan points out, the creature is of great 52 00:03:39,840 --> 00:03:45,040 Speaker 2: interest to neuroscientists, as the genes associated with neurodegeneration and 53 00:03:45,160 --> 00:03:49,200 Speaker 2: sea squirts are closely associated with human genes involved in 54 00:03:49,280 --> 00:03:53,400 Speaker 2: neuro degeneration. The other creature of notice the common shrew, 55 00:03:53,920 --> 00:03:57,800 Speaker 2: as Dino Grendoni discusses in a twenty twenty two Animalia 56 00:03:58,000 --> 00:04:01,440 Speaker 2: column for The Washington Post. The shrew is too tiny 57 00:04:01,440 --> 00:04:05,080 Speaker 2: to migrate and too hyper to hibernate during the winter, 58 00:04:05,720 --> 00:04:09,920 Speaker 2: so it downgrades its own brain size, essentially consuming as 59 00:04:10,000 --> 00:04:13,080 Speaker 2: much as a fourth of its own brain mass, and 60 00:04:13,120 --> 00:04:16,440 Speaker 2: then it regrows it in the spring. As the author discusses, 61 00:04:16,640 --> 00:04:21,160 Speaker 2: experiments reveal that shrew's do trade off problem solving abilities 62 00:04:21,560 --> 00:04:26,200 Speaker 2: for lower energy expenditures during this period of time. Remember, 63 00:04:26,279 --> 00:04:29,880 Speaker 2: brain power requires a lot of energy, as with the 64 00:04:29,880 --> 00:04:32,960 Speaker 2: s squirt. The hope here is that further study will 65 00:04:33,000 --> 00:04:38,080 Speaker 2: reveal new treatments for neurodegenerative diseases in human beings. Now, 66 00:04:38,080 --> 00:04:41,000 Speaker 2: to come back to the Autogoule plague of the fourth millennium, 67 00:04:41,120 --> 00:04:44,880 Speaker 2: we can't blame it entirely on human plague makers. It's 68 00:04:44,920 --> 00:04:49,000 Speaker 2: possible that ancient pathogens local to the Groombridge system played 69 00:04:49,040 --> 00:04:54,080 Speaker 2: a role in the weapons corruption. Alien hieroglyphics and hollow 70 00:04:54,120 --> 00:04:58,360 Speaker 2: steels tell of a species unnamed by the chroniclers, vaguely 71 00:04:58,440 --> 00:05:02,920 Speaker 2: humanoid beings who, when threatened, violently ejected their own brain 72 00:05:03,360 --> 00:05:08,040 Speaker 2: out through their face as a projectile against aggressors. This 73 00:05:08,120 --> 00:05:11,479 Speaker 2: act was no doubt shocking, distracting, and perhaps even blinding. 74 00:05:11,760 --> 00:05:14,200 Speaker 2: We have no idea if it was like being hit 75 00:05:14,320 --> 00:05:17,280 Speaker 2: with a brain boxing glove or a brain water balloon. 76 00:05:18,120 --> 00:05:21,159 Speaker 2: Either way, even as the brain was mid flight, the 77 00:05:21,200 --> 00:05:25,320 Speaker 2: creature was already rapidly regenerating its neural matter, allowing it 78 00:05:25,360 --> 00:05:28,720 Speaker 2: to continue functioning and even launch a follow up projectile 79 00:05:28,760 --> 00:05:33,520 Speaker 2: brain attack with another fully developed brain. Alien records are faint, 80 00:05:33,880 --> 00:05:37,560 Speaker 2: but seem to describe a rapid fire ability to suggests 81 00:05:37,839 --> 00:05:42,200 Speaker 2: a neural regeneration rate far beyond anything we see on Earth. 82 00:05:43,000 --> 00:05:46,240 Speaker 2: The brain launchers of Groombridge System thus raise even more 83 00:05:46,400 --> 00:05:52,000 Speaker 2: questions about the autogules of Groombridge Station, but answers are 84 00:05:52,080 --> 00:05:56,320 Speaker 2: far from forthcoming. Tune in for additional episodes of The 85 00:05:56,400 --> 00:05:59,680 Speaker 2: Monster Fact each week. As always, you can email us 86 00:05:59,760 --> 00:06:10,880 Speaker 2: at contact that's Stuff to Blow Your Mind dot com. 87 00:06:11,000 --> 00:06:13,960 Speaker 1: Stuff to Blow Your Mind is production of iHeartRadio. For 88 00:06:14,040 --> 00:06:17,880 Speaker 1: more podcasts from iHeartRadio, visit the iHeartRadio app, Apple Podcasts, 89 00:06:17,960 --> 00:06:19,720 Speaker 1: or wherever you listen to your favorite shows.