1 00:00:02,520 --> 00:00:07,000 Speaker 1: Bloomberg Audio Studios, podcasts, radio news. 2 00:00:07,800 --> 00:00:11,320 Speaker 2: Roadblocks just held its developers conference and it really reinforced 3 00:00:11,440 --> 00:00:13,920 Speaker 2: its growth prospects. To like to say that Roadblocks is 4 00:00:14,000 --> 00:00:16,680 Speaker 2: CEO David Zuoki is with us here in San Francisco. 5 00:00:17,200 --> 00:00:21,040 Speaker 2: Roadblocks Moments. Now, I don't know necessarily you put too 6 00:00:21,120 --> 00:00:24,280 Speaker 2: much stock into the headline of what an analyst says, 7 00:00:24,520 --> 00:00:26,320 Speaker 2: but there are an lists out there saying that this 8 00:00:26,440 --> 00:00:31,560 Speaker 2: is potentially transformational for engagement. So let's start with Roadblocks Moments. 9 00:00:31,800 --> 00:00:33,800 Speaker 2: What is it and why so important? 10 00:00:34,120 --> 00:00:34,320 Speaker 3: Yeah? 11 00:00:34,360 --> 00:00:37,040 Speaker 4: So, thank you coming off a great developer conference and 12 00:00:37,120 --> 00:00:39,840 Speaker 4: coming off, you know, reiterating our audacious goal of getting 13 00:00:39,840 --> 00:00:43,680 Speaker 4: ten percent of all gaming running on Roadblocks. Look, we're 14 00:00:43,720 --> 00:00:47,199 Speaker 4: looking for ways that developers can share and people can 15 00:00:47,240 --> 00:00:49,880 Speaker 4: find their amazing experiences. A lot of people go on 16 00:00:49,960 --> 00:00:54,120 Speaker 4: to social media. Roadblocks Moments is right inside Roadblocks. It 17 00:00:54,160 --> 00:00:57,560 Speaker 4: allows users to capture a great moment, like at the 18 00:00:57,560 --> 00:01:00,440 Speaker 4: bottom of a roller coaster, or when you have something 19 00:01:00,480 --> 00:01:03,400 Speaker 4: really amazing happen, and turn that into a short little 20 00:01:03,480 --> 00:01:07,640 Speaker 4: video that other people can watch. What's really exciting about 21 00:01:07,760 --> 00:01:10,560 Speaker 4: Roadblox Moments. If you really like what you're seeing, you 22 00:01:10,560 --> 00:01:14,160 Speaker 4: can click on it and jump directly into a Roadblox game. 23 00:01:14,360 --> 00:01:17,640 Speaker 4: So it's one hundred percent Roadblocks. It's fun to watch 24 00:01:17,800 --> 00:01:19,319 Speaker 4: and you find great new stuff. 25 00:01:19,440 --> 00:01:21,760 Speaker 2: Dave, we've talked about this idea in the past. Is 26 00:01:21,840 --> 00:01:24,520 Speaker 2: it a competition for ribles with the likes of TikTok 27 00:01:24,720 --> 00:01:27,959 Speaker 2: or is it something different? You know, gamers actually people 28 00:01:28,000 --> 00:01:31,759 Speaker 2: playing the games go to Twitch and YouTube. This goes 29 00:01:31,800 --> 00:01:34,200 Speaker 2: back to the creator. It's slightly different. 30 00:01:34,640 --> 00:01:37,560 Speaker 4: There's a really interesting angle to hear and that anyone 31 00:01:37,600 --> 00:01:41,680 Speaker 4: on Roadblocks can make a Roadblox moment ultimately, and also 32 00:01:41,760 --> 00:01:44,560 Speaker 4: a lot of the creators, whether we're playing miniature golf 33 00:01:44,600 --> 00:01:47,560 Speaker 4: or something else, are going to have the capability to 34 00:01:47,680 --> 00:01:50,520 Speaker 4: let you automatically take a clip of your favorite thing, 35 00:01:50,640 --> 00:01:54,040 Speaker 4: like a hole in one. So we're hoping individual users 36 00:01:54,040 --> 00:01:56,880 Speaker 4: on Roadblocks can make amazing moments, other people can watch 37 00:01:56,920 --> 00:01:59,040 Speaker 4: them and then find them miniature. 38 00:01:58,640 --> 00:02:01,920 Speaker 1: Golf game and develop as conference is exactly about the 39 00:02:02,000 --> 00:02:04,640 Speaker 1: creator's Dave, and you offer them these moments, you offer 40 00:02:04,680 --> 00:02:08,160 Speaker 1: them new AI improvements, new tools, ultimately ways to thrive 41 00:02:08,560 --> 00:02:11,600 Speaker 1: the take rate for the content creators at the moment, Dave, 42 00:02:11,639 --> 00:02:13,519 Speaker 1: talk us through why you're recompensing them even more. 43 00:02:14,840 --> 00:02:15,720 Speaker 3: Yeah, thank you. 44 00:02:15,720 --> 00:02:18,160 Speaker 4: You know, long term, we've shared we want to grow 45 00:02:18,200 --> 00:02:23,120 Speaker 4: bookings faster than our employee costs or our cogs or infracosts, 46 00:02:23,400 --> 00:02:26,239 Speaker 4: and we want to take that remaining cash and as 47 00:02:26,360 --> 00:02:30,720 Speaker 4: much as possible distribute it transparently directly to the creators. 48 00:02:31,080 --> 00:02:34,440 Speaker 3: So arguably the top applause at. 49 00:02:34,320 --> 00:02:37,320 Speaker 4: Our developer conference was, for the first time in six years, 50 00:02:37,400 --> 00:02:41,160 Speaker 4: we increased the dev x rate, or the percent that 51 00:02:41,200 --> 00:02:44,720 Speaker 4: our creators take home today for every robucks they're they're 52 00:02:44,760 --> 00:02:48,080 Speaker 4: earning eight point five percent more than they used to. 53 00:02:48,720 --> 00:02:51,160 Speaker 4: And as you correctly know, we introduce us a pile 54 00:02:51,200 --> 00:02:54,600 Speaker 4: of new AI capability that we can talk about as well. 55 00:02:54,840 --> 00:02:59,000 Speaker 1: Yeah, what goes on behind that AI capability? How much 56 00:02:59,000 --> 00:03:00,760 Speaker 1: are you having to think through, get the right talent 57 00:03:00,840 --> 00:03:03,280 Speaker 1: in place? And what is it that it allows roadblocks 58 00:03:03,280 --> 00:03:04,240 Speaker 1: to really harness? 59 00:03:05,560 --> 00:03:06,799 Speaker 3: Yeah, rolling the clock back. 60 00:03:06,880 --> 00:03:10,440 Speaker 4: We became an AI shop over four years ago, and 61 00:03:10,520 --> 00:03:13,079 Speaker 4: over the last four years have developed over four hundred 62 00:03:13,120 --> 00:03:17,920 Speaker 4: AI models, So text translation, safety, voice filtering, text filtering, 63 00:03:18,000 --> 00:03:20,960 Speaker 4: all of that. What's really exciting is we have a 64 00:03:21,040 --> 00:03:25,080 Speaker 4: vision not just of using AI for safety, civility or 65 00:03:25,120 --> 00:03:28,560 Speaker 4: for creating games, but AI should be live inside of 66 00:03:28,680 --> 00:03:32,840 Speaker 4: every experience and so we were demoing live three D 67 00:03:33,000 --> 00:03:37,240 Speaker 4: experiences where people were creating vehicles on the fly by 68 00:03:37,320 --> 00:03:39,920 Speaker 4: talking about them, where in the past it was very 69 00:03:39,960 --> 00:03:40,680 Speaker 4: hard for many. 70 00:03:40,600 --> 00:03:42,920 Speaker 3: Of us to create vehicles. So we would say for. 71 00:03:43,040 --> 00:03:46,480 Speaker 4: Any form of creativity, fashion vehicles, we're going to have 72 00:03:46,600 --> 00:03:49,640 Speaker 4: more people creating in roadblocks experiences. 73 00:03:50,240 --> 00:03:50,520 Speaker 3: Dave. 74 00:03:50,720 --> 00:03:53,400 Speaker 2: When you bring all these people together in San Jose, 75 00:03:53,760 --> 00:03:56,000 Speaker 2: what were the pieces of feedback you got from the 76 00:03:56,040 --> 00:03:59,240 Speaker 2: developer community, good or bad? That either surprise you and 77 00:03:59,240 --> 00:04:00,560 Speaker 2: you think I got to go in act on that. 78 00:04:00,640 --> 00:04:04,200 Speaker 4: Now with the team, when people think about building a 79 00:04:04,280 --> 00:04:07,000 Speaker 4: high tech company and with us this really audacious goal. 80 00:04:07,040 --> 00:04:09,840 Speaker 4: Could we have ten percent of all the gaming running 81 00:04:09,840 --> 00:04:15,040 Speaker 4: on roadblocks, RPGs, auto races, sports, all of that. Interestingly enough, 82 00:04:15,160 --> 00:04:18,200 Speaker 4: the creators really want raw scale. 83 00:04:18,360 --> 00:04:20,680 Speaker 3: Raw performance, raw realism. 84 00:04:20,800 --> 00:04:24,760 Speaker 4: They're looking as we design this gaming platform in the cloud, 85 00:04:25,000 --> 00:04:25,720 Speaker 4: can it be bigger? 86 00:04:25,760 --> 00:04:27,919 Speaker 3: Can it be better? So, in addition to the. 87 00:04:28,279 --> 00:04:31,880 Speaker 4: Devx rate and the economics, some of the biggest applause 88 00:04:32,320 --> 00:04:36,520 Speaker 4: was really around hardcore technical features that support ultimately photorealism 89 00:04:36,560 --> 00:04:37,120 Speaker 4: and scale. 90 00:04:37,480 --> 00:04:41,479 Speaker 2: Part of that is that use engagement. The data on 91 00:04:41,560 --> 00:04:44,719 Speaker 2: engagement for August is looking strong and that might carry 92 00:04:44,760 --> 00:04:47,320 Speaker 2: through for the rest of the year. We've talked about 93 00:04:47,320 --> 00:04:49,440 Speaker 2: this before and it's worth repeating. You have had Friday 94 00:04:49,520 --> 00:04:54,279 Speaker 2: nights and Saturday nights where the servers are melting. How 95 00:04:54,320 --> 00:04:55,320 Speaker 2: are you dealing with that? 96 00:04:55,440 --> 00:04:58,120 Speaker 4: I know, yeah, we like the servers to melt. That's 97 00:04:58,200 --> 00:05:01,000 Speaker 4: obviously a good thing, not a bad thing. Last year, 98 00:05:01,120 --> 00:05:03,880 Speaker 4: our peak concurrency around this time was eleven million people 99 00:05:03,920 --> 00:05:07,080 Speaker 4: playing Roadblocks at the same time. Two weeks ago, there 100 00:05:07,120 --> 00:05:10,520 Speaker 4: were over forty five million people playing Roadblocks at the 101 00:05:10,600 --> 00:05:12,400 Speaker 4: same time, and this was. 102 00:05:12,560 --> 00:05:14,520 Speaker 3: A coordinated event. We like it. 103 00:05:14,880 --> 00:05:17,440 Speaker 4: A lot of the creators of the top games all 104 00:05:17,440 --> 00:05:20,479 Speaker 4: had events at the same time to try to melt 105 00:05:20,480 --> 00:05:24,520 Speaker 4: our servers. What's beautiful about our architecture is, in addition 106 00:05:24,600 --> 00:05:28,359 Speaker 4: to our primary focus, like we build our own data centers, 107 00:05:28,680 --> 00:05:31,480 Speaker 4: we have great cloud partners, and our cloud partners now 108 00:05:31,520 --> 00:05:33,960 Speaker 4: can come online for two or three hours on a 109 00:05:34,000 --> 00:05:36,280 Speaker 4: Saturday and we can burst into this. 110 00:05:36,240 --> 00:05:38,880 Speaker 3: Forty five million concurrency. So it's a. 111 00:05:38,839 --> 00:05:42,360 Speaker 4: Really great problem. Tell all these creators try to stress 112 00:05:42,400 --> 00:05:42,920 Speaker 4: our system. 113 00:05:43,400 --> 00:05:45,880 Speaker 1: Briefly, A tougher problem has been safety, Dave, and you've 114 00:05:45,880 --> 00:05:49,160 Speaker 1: been leaning into that with AIS. You just articulated still 115 00:05:49,160 --> 00:05:51,000 Speaker 1: about what is it forty percent of your users are 116 00:05:51,080 --> 00:05:54,040 Speaker 1: run to thirteens. You've been making changes, particularly about estimates 117 00:05:54,040 --> 00:05:56,640 Speaker 1: of user ages and check ins, Dave, how is that 118 00:05:56,680 --> 00:05:59,480 Speaker 1: being received by developers and my countries at the Middle East? 119 00:05:59,520 --> 00:06:00,480 Speaker 1: In particular of light. 120 00:06:01,760 --> 00:06:05,040 Speaker 4: I'd highlight we have a history of leaning in before 121 00:06:05,480 --> 00:06:09,960 Speaker 4: law or legislation, for example California Age Appropriate Design Code. 122 00:06:09,960 --> 00:06:12,440 Speaker 4: We leaned in on that because we were already doing it. 123 00:06:12,640 --> 00:06:16,440 Speaker 4: Last week we announced somewhat bold and audacious vision to 124 00:06:16,760 --> 00:06:21,359 Speaker 4: lead the industry in using facial age estimation, id estimation 125 00:06:21,520 --> 00:06:25,240 Speaker 4: and other tools to know the age of everyone approximately 126 00:06:25,279 --> 00:06:29,360 Speaker 4: on our platform, who's using communication, and also to use 127 00:06:29,400 --> 00:06:32,640 Speaker 4: that to maybe adjust a bit who communicates with who. 128 00:06:33,279 --> 00:06:36,200 Speaker 4: The key i'd like to highlight is this sits on 129 00:06:36,279 --> 00:06:40,400 Speaker 4: top of everything else we do, which is filtering all texts, 130 00:06:40,400 --> 00:06:45,640 Speaker 4: filtering all voice, and also not allowing image sharing or 131 00:06:45,720 --> 00:06:48,880 Speaker 4: video sharing on the platform. We think it's going to 132 00:06:48,920 --> 00:06:52,960 Speaker 4: set a standard that other social media, messaging and comms 133 00:06:53,000 --> 00:06:54,160 Speaker 4: products will look into. 134 00:06:54,200 --> 00:06:57,800 Speaker 1: Following David ZOOKI love having you on. Thanks for talking 135 00:06:57,839 --> 00:07:00,320 Speaker 1: us through it. Found a CEO of Rocks