WEBVTT - Making (and faking) Aliens

0:00:00.160 --> 0:00:02.719
<v Speaker 1>We think about aliens a lot, Brent, and I partly

0:00:02.759 --> 0:00:06.000
<v Speaker 1>because sound, light and frequency lives at that intersection of

0:00:06.240 --> 0:00:09.240
<v Speaker 1>Hollywood and UFOs, which means we do spend a fair

0:00:09.280 --> 0:00:12.639
<v Speaker 1>amount of time asking what aliens look like, particularly when

0:00:12.640 --> 0:00:16.640
<v Speaker 1>they cross over from witness reports and folklore and nightmare

0:00:16.640 --> 0:00:20.400
<v Speaker 1>fuel onto movie and television screens. As creatives, we do

0:00:20.520 --> 0:00:23.520
<v Speaker 1>know a fair amount about the phenomenon as people report

0:00:23.560 --> 0:00:25.880
<v Speaker 1>it and they say it's real, and we know the

0:00:25.920 --> 0:00:28.680
<v Speaker 1>familiar categories. If you think about it, it's the Big

0:00:28.720 --> 0:00:33.120
<v Speaker 1>Four first, of course, grays certainly, but also Nordic's mantids

0:00:33.159 --> 0:00:37.159
<v Speaker 1>and reptilians on screen. Of course, the menu gets even stranger.

0:00:37.200 --> 0:00:42.040
<v Speaker 1>Then you have xenomorph's, benevolent light beings, humanoids from another dimension,

0:00:42.520 --> 0:00:46.519
<v Speaker 1>aquatic intelligences, and the good old bug eyed monsters and

0:00:46.560 --> 0:00:49.440
<v Speaker 1>whatever else a writer, a director, a studio or a

0:00:49.600 --> 0:00:53.120
<v Speaker 1>special effects budget can dream up. But the journey from

0:00:53.159 --> 0:00:56.680
<v Speaker 1>the mind to the movie theater is rarely a straight line,

0:00:56.760 --> 0:00:58.880
<v Speaker 1>and it's almost never easy. I'll give you a case

0:00:58.920 --> 0:01:01.840
<v Speaker 1>in point. I learned that the hard way on my

0:01:01.880 --> 0:01:05.240
<v Speaker 1>first produced UFO movie, which we've talked about on this podcast.

0:01:05.240 --> 0:01:08.280
<v Speaker 1>It was called Official Denial which was the original film

0:01:08.280 --> 0:01:11.039
<v Speaker 1>that launched the Sci Fi Channel. Now, the script had

0:01:11.080 --> 0:01:13.959
<v Speaker 1>about as many UFO ideas as I could cram into

0:01:14.120 --> 0:01:18.039
<v Speaker 1>ninety minutes without requiring an actual forklift, But it also

0:01:18.280 --> 0:01:21.480
<v Speaker 1>had a captured gray in it. Because I was trying

0:01:21.520 --> 0:01:25.000
<v Speaker 1>to be authentic. That turned out to be my biggest mistake.

0:01:25.480 --> 0:01:28.399
<v Speaker 1>We had a modest budget to put it. Kindly, when

0:01:28.400 --> 0:01:30.640
<v Speaker 1>it came time to put that alien on screen, the

0:01:30.760 --> 0:01:35.440
<v Speaker 1>surviving gray called Doss was played by a fifteen year

0:01:35.440 --> 0:01:41.720
<v Speaker 1>old Australian dancer named Holly Brisly inside a rubbery alien suit.

0:01:42.000 --> 0:01:44.360
<v Speaker 1>And let me be clear, Holly gave it everything that

0:01:44.440 --> 0:01:47.120
<v Speaker 1>she could. This is not a story about her failing.

0:01:47.160 --> 0:01:50.760
<v Speaker 1>This is a story about the unforgiving nature of alien creation.

0:01:50.920 --> 0:01:55.280
<v Speaker 1>Because if the alien doesn't work, the mythology starts to collapse,

0:01:55.520 --> 0:01:59.080
<v Speaker 1>and audiences they can believe in majestic twelve or hidden basses,

0:01:59.200 --> 0:02:03.720
<v Speaker 1>recovered craft, often even time distortion, but only if the

0:02:03.800 --> 0:02:07.400
<v Speaker 1>being at the center of it all feels real. And

0:02:07.440 --> 0:02:11.560
<v Speaker 1>that's why today's conversation matters, because an alien is never

0:02:11.639 --> 0:02:14.560
<v Speaker 1>really just a creature effort. It's the answer to the

0:02:14.639 --> 0:02:18.320
<v Speaker 1>question that the whole story is asking. So today Brent,

0:02:18.360 --> 0:02:20.799
<v Speaker 1>and I have brought in a person who knows exactly

0:02:21.080 --> 0:02:24.160
<v Speaker 1>how hard that work is and who's triumphed at it

0:02:24.240 --> 0:02:27.840
<v Speaker 1>over and over. And Brent, let's talk about our guests,

0:02:27.840 --> 0:02:30.240
<v Speaker 1>and let's bring this man in and get into the art,

0:02:30.320 --> 0:02:32.160
<v Speaker 1>the science, and even the terror of the whole thing,

0:02:32.760 --> 0:02:35.480
<v Speaker 1>and talking about what it means to make an alien.

0:02:53.840 --> 0:02:56.760
<v Speaker 2>I'm Brent Friedman. Years ago, a family friend who became

0:02:56.800 --> 0:02:59.840
<v Speaker 2>a cabinet member in the Reagan administration just closed to

0:02:59.880 --> 0:03:04.080
<v Speaker 2>me that aliens are real, They're here, and he'd seen them.

0:03:04.320 --> 0:03:07.680
<v Speaker 1>I'm Bryce's Abel. Later, when we were producing Dark Skies,

0:03:07.919 --> 0:03:11.960
<v Speaker 1>an NBCTV series about an alien invasion, we were approached

0:03:11.960 --> 0:03:13.799
<v Speaker 1>by men who said they were from the Office of

0:03:13.880 --> 0:03:17.320
<v Speaker 1>Naval Intelligence and they wanted to give us inside information

0:03:17.639 --> 0:03:20.200
<v Speaker 1>in exchange for access to our show.

0:03:20.240 --> 0:03:23.480
<v Speaker 2>We didn't take that deal, but we have never stopped

0:03:23.480 --> 0:03:24.240
<v Speaker 2>thinking about it.

0:03:24.760 --> 0:03:28.120
<v Speaker 1>That's why we do this podcast. We're working out ideas

0:03:28.120 --> 0:03:32.040
<v Speaker 1>in real time about how Hollywood is portrayed aliens and

0:03:32.080 --> 0:03:33.559
<v Speaker 1>why every.

0:03:33.320 --> 0:03:37.160
<v Speaker 2>Episode is different because there are so many questions.

0:03:36.880 --> 0:03:40.320
<v Speaker 1>We're looking for answers. It's an active investigation. Let's do

0:03:40.400 --> 0:04:08.840
<v Speaker 1>this together, all right.

0:04:09.040 --> 0:04:12.280
<v Speaker 2>This is a very exciting episode for me because one

0:04:12.280 --> 0:04:15.520
<v Speaker 2>of my favorite parts of the process of development is

0:04:16.360 --> 0:04:18.840
<v Speaker 2>taking those ideas that we put on the page and

0:04:18.960 --> 0:04:21.600
<v Speaker 2>talking with an actual artist who's going to bring our

0:04:21.640 --> 0:04:26.039
<v Speaker 2>imagination to life. It's always a fun negotiation, if you will,

0:04:26.360 --> 0:04:29.720
<v Speaker 2>trying to figure out how those words can become actual

0:04:29.800 --> 0:04:33.040
<v Speaker 2>living things that fit within the budget and the schedule.

0:04:33.360 --> 0:04:36.520
<v Speaker 2>But before I go any further, I want to introduce

0:04:36.640 --> 0:04:39.600
<v Speaker 2>to you today our guest who is one of the

0:04:39.640 --> 0:04:42.200
<v Speaker 2>absolute rock stars of Hollywood. He's definitely one of the

0:04:42.200 --> 0:04:45.320
<v Speaker 2>best special effects experts that I've ever had the privilege

0:04:45.360 --> 0:04:48.400
<v Speaker 2>of knowing for three decades, mind you, and we even

0:04:48.440 --> 0:04:51.440
<v Speaker 2>got to work a few times together. Todd Masters is

0:04:51.440 --> 0:04:54.719
<v Speaker 2>the founder of Master's Effects, which has a long list

0:04:54.760 --> 0:04:58.760
<v Speaker 2>of credits ranging from look Who's Talking to Star Trek

0:04:58.839 --> 0:05:02.560
<v Speaker 2>First Contact, to Tales from the Crypts the TV series

0:05:02.640 --> 0:05:06.280
<v Speaker 2>to Stargate SG one, and of course Brice our TV

0:05:06.400 --> 0:05:10.520
<v Speaker 2>series Dark Skies. Unfortunately, that quick rundown is not going

0:05:10.600 --> 0:05:13.039
<v Speaker 2>to do Todd justice. We need a full episode to

0:05:13.120 --> 0:05:15.640
<v Speaker 2>go over his long list of credits. But let me

0:05:15.680 --> 0:05:19.040
<v Speaker 2>just say this, Todd Masters is an innovator and an

0:05:19.040 --> 0:05:22.080
<v Speaker 2>Emmy Award winner, and most importantly a real good dude

0:05:22.120 --> 0:05:23.559
<v Speaker 2>who I'm proud to call my friend.

0:05:23.800 --> 0:05:26.480
<v Speaker 1>Wow, Hey, Todd, don't.

0:05:27.920 --> 0:05:29.279
<v Speaker 2>I got him? I got him blushing.

0:05:29.279 --> 0:05:32.120
<v Speaker 3>That's exactly what I was get some some foundation on.

0:05:32.720 --> 0:05:36.520
<v Speaker 3>Actually it's not thirty, it's forty, if you can believe it. Oh,

0:05:36.839 --> 0:05:39.159
<v Speaker 3>but he is just about to be forty years old.

0:05:39.160 --> 0:05:42.960
<v Speaker 3>I've actually been doing this twelve, so that's more like

0:05:43.120 --> 0:05:46.840
<v Speaker 3>forty six years or something. Did you say twelve? Yeah,

0:05:46.880 --> 0:05:48.040
<v Speaker 3>I started with us twelve.

0:05:48.800 --> 0:05:53.200
<v Speaker 1>Hey, Todd, Sorry, in all those years, how many monsters

0:05:53.240 --> 0:05:56.480
<v Speaker 1>and aliens have you created? How what's the number.

0:05:56.320 --> 0:06:00.320
<v Speaker 3>At I'm possible to remember it?

0:06:00.520 --> 0:06:01.520
<v Speaker 1>Or is it a dozens?

0:06:01.680 --> 0:06:04.760
<v Speaker 3>Or is it it's well in the many hundreds. Yeah,

0:06:04.920 --> 0:06:10.520
<v Speaker 3>it's We've been going strangely since the eighties. Brent. I

0:06:10.560 --> 0:06:13.040
<v Speaker 3>think we met on The Resurrected, which we were doing

0:06:13.040 --> 0:06:16.600
<v Speaker 3>in the late eighties. Yes, we were both five years old,

0:06:16.920 --> 0:06:17.880
<v Speaker 3>I recall.

0:06:18.360 --> 0:06:20.640
<v Speaker 2>Yes, I was three. I think you were five.

0:06:20.640 --> 0:06:25.440
<v Speaker 3>Or yeah, you didn't have to be. But no, magically

0:06:25.520 --> 0:06:30.440
<v Speaker 3>a practical effects company still beats pretty strong. So it's

0:06:30.600 --> 0:06:33.440
<v Speaker 3>shocks even me the numbers like you've seen start Trek

0:06:33.480 --> 0:06:36.799
<v Speaker 3>First Contact is going to be thirty in November, feels

0:06:36.839 --> 0:06:39.719
<v Speaker 3>to the Crypts streaming right now. Those episodes are really old,

0:06:39.800 --> 0:06:40.920
<v Speaker 3>so it's just wild.

0:06:41.680 --> 0:06:43.600
<v Speaker 2>But we have Dark Skies is coming up on our

0:06:43.640 --> 0:06:45.200
<v Speaker 2>thirty year anniversary this year.

0:06:45.279 --> 0:06:46.600
<v Speaker 3>Yeah, what do we want to do?

0:06:46.760 --> 0:06:49.400
<v Speaker 2>So the number I want to go back to is twelve.

0:06:50.000 --> 0:06:52.760
<v Speaker 2>I know things are done differently in Canada, but how

0:06:52.800 --> 0:06:55.080
<v Speaker 2>did you start working in special effects when you were

0:06:55.120 --> 0:06:55.960
<v Speaker 2>twelve years old?

0:06:57.040 --> 0:06:59.359
<v Speaker 3>I was a really big kid, had a really deep voice,

0:06:59.440 --> 0:07:03.840
<v Speaker 3>kind of like that, and I was just fascinated by

0:07:03.960 --> 0:07:09.240
<v Speaker 3>Ray Harry Housen movies and these animated cyclopses and every Sunday.

0:07:09.440 --> 0:07:13.320
<v Speaker 3>This is before we had recording mechanisms this. I don't

0:07:13.320 --> 0:07:15.520
<v Speaker 3>even think there was satellites beaming this end. It was

0:07:15.520 --> 0:07:19.760
<v Speaker 3>probably just Yarn and the Tin Cans. But we used

0:07:19.760 --> 0:07:22.840
<v Speaker 3>to watch Sunday Sci Fi Channel. I'm sure you guys

0:07:22.840 --> 0:07:25.640
<v Speaker 3>did too. I saw in the magazines Ray Harryhausen and

0:07:25.760 --> 0:07:29.640
<v Speaker 3>a couple other names, and somehow I got keyed in

0:07:29.680 --> 0:07:33.360
<v Speaker 3>that there's these things called phone books, and so I

0:07:33.440 --> 0:07:37.320
<v Speaker 3>started I went to the Seattle Library and I pulled

0:07:37.320 --> 0:07:41.760
<v Speaker 3>out the London phone book. Hey there's Ray Harry not

0:07:43.000 --> 0:07:46.560
<v Speaker 3>many Ray Harryhausen's, and so I started calling him and

0:07:46.680 --> 0:07:49.920
<v Speaker 3>a couple others like Will Vinton and Tom Burman, just

0:07:49.960 --> 0:07:52.040
<v Speaker 3>because there was no Internet, there was no real there

0:07:52.080 --> 0:07:55.160
<v Speaker 3>wasn't even many books, and so I'm sure I called

0:07:55.200 --> 0:07:57.120
<v Speaker 3>Harry Hausen Ont like three in the morning. I didn't

0:07:57.200 --> 0:08:02.440
<v Speaker 3>undertand type songs, and so that kind of started this pursuit.

0:08:02.840 --> 0:08:06.720
<v Speaker 3>And I looked in the local phone book for animation

0:08:06.920 --> 0:08:08.560
<v Speaker 3>and stuff, and I found these guys called the Hill

0:08:08.600 --> 0:08:12.560
<v Speaker 3>Brothers cartoons down the worst part of Seattle. Took the

0:08:12.600 --> 0:08:16.119
<v Speaker 3>bus down there at twelve, just talked my way into

0:08:16.120 --> 0:08:19.840
<v Speaker 3>getting a gig, and we were doing an educational film

0:08:19.880 --> 0:08:24.760
<v Speaker 3>about birth control. And I was this kid that my

0:08:24.920 --> 0:08:27.800
<v Speaker 3>parents hadn't told me anything yet, right, So all of

0:08:27.840 --> 0:08:32.040
<v Speaker 3>a sudden, I'm painting sperm and I'm painting prophylactics and

0:08:32.200 --> 0:08:36.040
<v Speaker 3>uteruses as cartoons. And so I got a pretty good

0:08:36.120 --> 0:08:39.400
<v Speaker 3>education that summer, and by the time I was thirteen,

0:08:40.320 --> 0:08:43.600
<v Speaker 3>I became head of the department, which was pretty funny.

0:08:44.360 --> 0:08:46.839
<v Speaker 3>And I just was like this kind of talker. I

0:08:46.880 --> 0:08:49.840
<v Speaker 3>could talk myself into almost anything. And there was another

0:08:49.880 --> 0:08:54.840
<v Speaker 3>thing going on downtown Seattle at this lab called Alpha Cine,

0:08:55.679 --> 0:08:58.080
<v Speaker 3>which the Hill Brothers told me about. That's where we

0:08:58.080 --> 0:09:01.679
<v Speaker 3>were having our film process. I went down there and

0:09:01.760 --> 0:09:04.840
<v Speaker 3>I talked myself into an effects job in the optical

0:09:04.920 --> 0:09:08.800
<v Speaker 3>training department. I started cleaning inner positives and shit like this.

0:09:09.679 --> 0:09:11.960
<v Speaker 3>One day film comes through sideways and I go to

0:09:12.000 --> 0:09:14.840
<v Speaker 3>my boss what is this And he's like, oh, that's

0:09:14.880 --> 0:09:19.319
<v Speaker 3>Star Wars too. I'm like what And it was Empire

0:09:19.360 --> 0:09:22.520
<v Speaker 3>Strikes Back. And so I started working at Empire Strikes

0:09:22.559 --> 0:09:26.080
<v Speaker 3>Back at twelve or something, I don't know, Wow, and yeah,

0:09:26.080 --> 0:09:29.080
<v Speaker 3>it was a blue screen of snowspeeder se.

0:09:29.440 --> 0:09:32.080
<v Speaker 1>For the people who are listening who may not know,

0:09:32.160 --> 0:09:35.160
<v Speaker 1>tell us who Ray Harryhausen is was.

0:09:35.760 --> 0:09:39.840
<v Speaker 3>Mister Harry Housen is well known in our world as

0:09:40.360 --> 0:09:46.439
<v Speaker 3>kind of the godfather of horror and science fiction effects

0:09:46.440 --> 0:09:49.000
<v Speaker 3>and animation. He did a lot of aliens in fact,

0:09:49.640 --> 0:09:53.320
<v Speaker 3>so back in like the fifties and the forties he

0:09:53.520 --> 0:09:55.920
<v Speaker 3>got to start with making these little black and whites

0:09:55.960 --> 0:09:59.120
<v Speaker 3>like Mighty Joe Young and there's a great one Earth

0:09:59.200 --> 0:10:03.480
<v Speaker 3>versus the Flying Saucers where all these Saucerers smash into Washington, DC.

0:10:04.480 --> 0:10:09.160
<v Speaker 3>He's probably best known for the Seventh Voyage of Simbad

0:10:09.440 --> 0:10:14.440
<v Speaker 3>effects and the Cyclops early technicolor. This is model animation

0:10:14.640 --> 0:10:17.240
<v Speaker 3>so it was a puppet that they had jointed and

0:10:17.280 --> 0:10:19.880
<v Speaker 3>they shoot a frame, he'd move at shooter. Frame went

0:10:19.920 --> 0:10:22.160
<v Speaker 3>all the way up to Clash of the Titans. But

0:10:22.240 --> 0:10:24.319
<v Speaker 3>he's known now as kind of the guy that opened

0:10:24.360 --> 0:10:28.000
<v Speaker 3>the door for George Lucas and Phil Tippa and Spielberg

0:10:28.040 --> 0:10:32.880
<v Speaker 3>for this kind of upgraded fantasy because before him, there

0:10:33.000 --> 0:10:35.640
<v Speaker 3>was really just people in bad suits.

0:10:35.800 --> 0:10:38.080
<v Speaker 1>Let me ask you this when you just mentioned that

0:10:38.240 --> 0:10:41.880
<v Speaker 1>it's been hundreds of these creatures, whether they be alien

0:10:41.960 --> 0:10:45.280
<v Speaker 1>or monsters, that you've been involved in creating. I'm sure

0:10:45.280 --> 0:10:48.040
<v Speaker 1>many of the directors are producers or writers that you

0:10:48.160 --> 0:10:50.520
<v Speaker 1>work with are like Brent and I we were like, hey,

0:10:50.800 --> 0:10:53.400
<v Speaker 1>we need something completely original, but it's got to be

0:10:53.679 --> 0:10:57.800
<v Speaker 1>super authentic and no one's ever have seen anything like

0:10:57.840 --> 0:11:01.120
<v Speaker 1>this before, but it needs to be familiar. So I'm

0:11:01.120 --> 0:11:05.439
<v Speaker 1>sure you've had that conversation many times when.

0:11:05.240 --> 0:11:07.760
<v Speaker 3>You're talking every day. Yeah, pretty much.

0:11:07.960 --> 0:11:11.160
<v Speaker 1>So when you're creating all these different let's call them

0:11:11.160 --> 0:11:13.880
<v Speaker 1>aliens for now, let's separate the aliens from the monsters.

0:11:13.920 --> 0:11:16.560
<v Speaker 1>Although they're all kind of nhi, aren't they they're non

0:11:16.640 --> 0:11:19.520
<v Speaker 1>human intelligence of some kind. But when you're creating an

0:11:19.520 --> 0:11:23.040
<v Speaker 1>alien and somebody says, give me something different, Where do

0:11:23.120 --> 0:11:27.319
<v Speaker 1>you start. What's the process by which you identify how

0:11:27.320 --> 0:11:29.600
<v Speaker 1>to give somebody something that unique.

0:11:30.400 --> 0:11:33.000
<v Speaker 3>Let's really changed over the last few years with AI.

0:11:33.120 --> 0:11:35.920
<v Speaker 3>A lot of people are doing like AI concepts right now.

0:11:36.480 --> 0:11:39.560
<v Speaker 3>Back in the day, more like the nineties and the

0:11:39.600 --> 0:11:43.400
<v Speaker 3>early two thousand and I still do it. We generally

0:11:44.000 --> 0:11:47.400
<v Speaker 3>look at the room. We try to figure out tonality,

0:11:48.000 --> 0:11:50.040
<v Speaker 3>what is the thing that we're trying to create. If

0:11:50.040 --> 0:11:53.360
<v Speaker 3>it is an alien show, I might go looking for

0:11:53.679 --> 0:11:57.760
<v Speaker 3>whatever the alien group is, for things that look like

0:11:57.760 --> 0:12:01.160
<v Speaker 3>they're going to inspire me, inspire the direct and other people.

0:12:02.000 --> 0:12:05.120
<v Speaker 3>And I look for hits because it's I'm not a

0:12:05.160 --> 0:12:07.839
<v Speaker 3>big fan of AI and everything. We still do here

0:12:07.880 --> 0:12:11.240
<v Speaker 3>and there for concepts, but it's better to use your

0:12:11.679 --> 0:12:17.040
<v Speaker 3>human powers to try to source out the samples. I

0:12:17.080 --> 0:12:21.200
<v Speaker 3>am not a fan of starting the process with, oh,

0:12:21.280 --> 0:12:23.320
<v Speaker 3>this has to be a makeup or this has to

0:12:23.360 --> 0:12:25.880
<v Speaker 3>be a long armed guy in a suit. I don't

0:12:25.880 --> 0:12:29.240
<v Speaker 3>think that really helps the film in some cases, maybe,

0:12:29.679 --> 0:12:33.680
<v Speaker 3>but I find it better to just feel through the

0:12:33.760 --> 0:12:37.480
<v Speaker 3>void a little bit with these helpers like the style

0:12:37.559 --> 0:12:41.880
<v Speaker 3>guides and maybe Sama and lots of conversation, just.

0:12:41.880 --> 0:12:44.920
<v Speaker 1>As an example, a lot of people who are listening

0:12:44.920 --> 0:12:47.680
<v Speaker 1>to this podcast have gone on the journey with me

0:12:47.760 --> 0:12:50.800
<v Speaker 1>and Brent where we walk them through the Dark Sky's experience,

0:12:51.280 --> 0:12:54.520
<v Speaker 1>and so a lot of them have gotten either they've

0:12:54.520 --> 0:12:57.640
<v Speaker 1>seen clips from Dark Skies or if they were lucky,

0:12:57.679 --> 0:13:00.240
<v Speaker 1>they bought an old copy of the DVD set or whatever.

0:13:01.559 --> 0:13:04.679
<v Speaker 1>For those people who are saying, wait, there's these grays

0:13:04.800 --> 0:13:08.200
<v Speaker 1>in Dark Skies? How did we make the grays? Were

0:13:08.240 --> 0:13:12.840
<v Speaker 1>they puppets? Were they people? Were they cgi? How would

0:13:12.920 --> 0:13:16.199
<v Speaker 1>you describe the Dark Skies aliens?

0:13:16.200 --> 0:13:18.560
<v Speaker 2>They're saying, I'm going to back that up just a

0:13:18.559 --> 0:13:23.240
<v Speaker 2>little bit, okay, because that's all a fascinating explanation. But Bryce,

0:13:23.280 --> 0:13:26.200
<v Speaker 2>if you remember one of the things that we threw

0:13:26.240 --> 0:13:30.200
<v Speaker 2>at Todd and we were those director like saying we

0:13:30.240 --> 0:13:33.800
<v Speaker 2>want something totally different, totally new. Our whole approach was

0:13:33.920 --> 0:13:37.240
<v Speaker 2>we had read stories that there were small grays and

0:13:37.320 --> 0:13:40.680
<v Speaker 2>there were larger grays, and so we were like, Okay,

0:13:40.720 --> 0:13:43.240
<v Speaker 2>instead of having two grays, what if we take the

0:13:43.320 --> 0:13:46.640
<v Speaker 2>idea that it's the same creature that just has the

0:13:46.679 --> 0:13:51.040
<v Speaker 2>capacity to stand up and expand yes night. And so

0:13:51.240 --> 0:13:54.000
<v Speaker 2>we came at Todd with that and I'm sure you

0:13:54.080 --> 0:13:57.800
<v Speaker 2>were like, wait, what, So with that in mind, take

0:13:57.880 --> 0:14:00.720
<v Speaker 2>us through the process, if you you can run going

0:14:00.760 --> 0:14:04.120
<v Speaker 2>back thirty years, What was it like trying to design

0:14:04.520 --> 0:14:07.760
<v Speaker 2>these dark sky's grays that we threw at you.

0:14:09.600 --> 0:14:12.160
<v Speaker 3>Well, first of all, we love that idea just because

0:14:12.200 --> 0:14:14.560
<v Speaker 3>we hadn't seen it before and we were going into

0:14:14.600 --> 0:14:18.280
<v Speaker 3>this project with this certain familiarity in the design style,

0:14:19.120 --> 0:14:24.000
<v Speaker 3>meaning that if you recall, we made early mccketts, which

0:14:24.000 --> 0:14:27.760
<v Speaker 3>are little clay design sculpts. Yes, we did a very

0:14:28.360 --> 0:14:33.160
<v Speaker 3>traditional if I can use my fingers there, traditional gray

0:14:34.200 --> 0:14:36.840
<v Speaker 3>just standing there. I think Jeremy Iyello sculpted at this

0:14:36.960 --> 0:14:39.720
<v Speaker 3>mccutt And then we did another one where it was

0:14:39.840 --> 0:14:43.000
<v Speaker 3>that all stretched out just again feel in the dark

0:14:43.080 --> 0:14:45.360
<v Speaker 3>or we close, is this what we want and do

0:14:45.400 --> 0:14:47.520
<v Speaker 3>it at small scale? Back then we did it in

0:14:47.600 --> 0:14:50.400
<v Speaker 3>small scale like that just because it's easier to fix

0:14:50.440 --> 0:14:54.160
<v Speaker 3>and change. We love the idea of the stretchy stuff

0:14:54.240 --> 0:14:58.880
<v Speaker 3>because we were just right there on switching into this

0:14:58.960 --> 0:15:02.840
<v Speaker 3>new material cult normal plastic, which was a high temperature,

0:15:03.840 --> 0:15:08.960
<v Speaker 3>vinally kind of substance. It wasn't silicone, it was it

0:15:09.040 --> 0:15:13.640
<v Speaker 3>was actually sex toy material that one of our artists

0:15:13.760 --> 0:15:17.960
<v Speaker 3>had discovered he had made a bunch of frogs for

0:15:18.240 --> 0:15:22.920
<v Speaker 3>that one Tom Cruise movie This shit Magnolia. Yeah that

0:15:23.080 --> 0:15:25.320
<v Speaker 3>all fell down. Oh you know who that was. That

0:15:25.360 --> 0:15:27.920
<v Speaker 3>was Steve Johnson that did that stuff. He had kind

0:15:27.920 --> 0:15:32.440
<v Speaker 3>of done some groundwork already and found this really amazingly

0:15:32.680 --> 0:15:36.720
<v Speaker 3>elastic stuff. So we started sourcing it. It was sextuy

0:15:36.840 --> 0:15:40.160
<v Speaker 3>material and the makers of Fleshlight, if you want to

0:15:40.200 --> 0:15:43.360
<v Speaker 3>get there, And so we started using that stuff for

0:15:43.440 --> 0:15:46.520
<v Speaker 3>all the stretchy stuff. It was super stretchy. I mean

0:15:46.560 --> 0:15:49.120
<v Speaker 3>we could plasticize it and stretch it around the building.

0:15:49.240 --> 0:15:51.840
<v Speaker 3>It was crazy. And it was also translucent so we

0:15:51.840 --> 0:15:54.520
<v Speaker 3>can get some nice backlighting, which monsters always loved that.

0:15:55.480 --> 0:15:58.200
<v Speaker 3>So we were encouraged by that, and it was almost

0:15:58.200 --> 0:16:00.760
<v Speaker 3>like you fed into our plan because we wanted to

0:16:00.800 --> 0:16:03.800
<v Speaker 3>kind of pursue more of that. As far as the

0:16:03.840 --> 0:16:06.200
<v Speaker 3>rest of the design and all that, we were totally

0:16:06.280 --> 0:16:10.200
<v Speaker 3>going off your guys leads. I don't remember every specific,

0:16:10.400 --> 0:16:14.040
<v Speaker 3>but so there was on set practical puppets that we

0:16:14.080 --> 0:16:17.160
<v Speaker 3>had a couple one that just had a lot of

0:16:17.280 --> 0:16:20.840
<v Speaker 3>animatronics in the face, usually remote control, and that was

0:16:20.880 --> 0:16:25.440
<v Speaker 3>with that really weird translucent sex toyskins, and then we

0:16:25.440 --> 0:16:27.880
<v Speaker 3>had another one that did the change. Oh, and then

0:16:27.960 --> 0:16:30.920
<v Speaker 3>we and these were really full bodies and we had

0:16:30.920 --> 0:16:34.720
<v Speaker 3>some really funky hands and they were pretty cool. They

0:16:34.760 --> 0:16:37.400
<v Speaker 3>seemed to work for the most part. This is back

0:16:37.440 --> 0:16:41.680
<v Speaker 3>in the mid late nineties, where we were pretty good

0:16:41.720 --> 0:16:44.360
<v Speaker 3>amatronics at that point, but we had never pulled that

0:16:44.440 --> 0:16:47.960
<v Speaker 3>kind of material and we were doing pneumatics all sorts of.

0:16:48.080 --> 0:16:50.400
<v Speaker 3>We were crazy back then, but we got some cool stuff.

0:16:51.160 --> 0:16:55.720
<v Speaker 3>There was also digital ones that kind of were also

0:16:55.880 --> 0:16:59.040
<v Speaker 3>part of the equation, and we'd often have meetings to

0:16:59.080 --> 0:17:01.920
<v Speaker 3>figure out where why ends and the other begins.

0:17:02.760 --> 0:17:04.560
<v Speaker 2>Are you talking about practical and digital?

0:17:05.160 --> 0:17:08.160
<v Speaker 3>Yeah, So they would shoot clean plates, which is basically

0:17:08.200 --> 0:17:12.160
<v Speaker 3>shooting all the actors except for the grays, and then

0:17:12.200 --> 0:17:15.840
<v Speaker 3>they would digitally create a model, light it in the

0:17:15.840 --> 0:17:19.920
<v Speaker 3>computer and composite it onto that clean plate. And that

0:17:20.000 --> 0:17:23.359
<v Speaker 3>worked good for walks because we couldn't really do a walk.

0:17:23.920 --> 0:17:26.840
<v Speaker 3>They worked good for wide shots. Close ups were pretty

0:17:26.920 --> 0:17:30.639
<v Speaker 3>challenging back then for digital assets, so that's usually where

0:17:30.680 --> 0:17:32.960
<v Speaker 3>our stuff came in. But yeah, I think I'd have

0:17:32.960 --> 0:17:36.960
<v Speaker 3>to watch the show again. Practical effects, but they're kind

0:17:36.960 --> 0:17:39.800
<v Speaker 3>of they seem to last a little longer than that

0:17:39.920 --> 0:17:41.160
<v Speaker 3>era's digital effects.

0:17:41.359 --> 0:17:44.200
<v Speaker 1>Speaking of the skies, you just described the dark s

0:17:44.200 --> 0:17:46.760
<v Speaker 1>eyzed ones, which, by the way, we'll probably show these

0:17:46.800 --> 0:17:49.840
<v Speaker 1>in the video version of this. Brent I recalled that

0:17:49.920 --> 0:17:53.000
<v Speaker 1>we had an artist sketch out some beautiful artwork about yes,

0:17:53.240 --> 0:17:55.720
<v Speaker 1>these grays could do, and you saw them punched over

0:17:55.800 --> 0:17:58.840
<v Speaker 1>with their legs and then expanding, and so I think

0:17:58.880 --> 0:18:02.240
<v Speaker 1>we probably dropped those on Todd and people watching this

0:18:02.400 --> 0:18:07.440
<v Speaker 1>or seeing them now. But Todd, when you also did

0:18:07.760 --> 0:18:11.160
<v Speaker 1>speaking of skies, you did Falling Skies, if I'm not mistaken,

0:18:11.280 --> 0:18:11.720
<v Speaker 1>did you not?

0:18:12.400 --> 0:18:13.440
<v Speaker 3>Yeah?

0:18:13.480 --> 0:18:18.960
<v Speaker 1>All right, years later, at least more than ten years.

0:18:19.440 --> 0:18:21.880
<v Speaker 1>You've had a whole lot of new tools in your

0:18:21.920 --> 0:18:24.879
<v Speaker 1>belt at that time. What did those tools allow you

0:18:24.960 --> 0:18:27.439
<v Speaker 1>to do in Falling Skies that you weren't able to

0:18:27.480 --> 0:18:28.399
<v Speaker 1>do in Dark Skies?

0:18:30.359 --> 0:18:34.440
<v Speaker 3>Falling Skies was pretty interesting for us because they had

0:18:34.480 --> 0:18:38.040
<v Speaker 3>shot a pilot in Toronto and we didn't quite have

0:18:38.119 --> 0:18:41.080
<v Speaker 3>our Toronto shop up and running yet, and so they

0:18:41.080 --> 0:18:43.760
<v Speaker 3>did the pilot without us. You got to remember this,

0:18:43.960 --> 0:18:48.040
<v Speaker 3>Falling Skies was a Spielberg show. Yeah, after the pilot,

0:18:48.560 --> 0:18:51.680
<v Speaker 3>I got called by those guys, come on down to ambling.

0:18:52.280 --> 0:18:55.440
<v Speaker 3>We want to talk to you about doing more practical stuff.

0:18:55.560 --> 0:18:57.879
<v Speaker 3>Now we're going to be in Vancouver. Rarely do we

0:18:57.920 --> 0:19:00.199
<v Speaker 3>hear this one, even back then. We want to do

0:19:00.280 --> 0:19:03.360
<v Speaker 3>less digital and more practical. You're the guy to do this.

0:19:03.800 --> 0:19:06.520
<v Speaker 3>You know how to mix things, so you know, music

0:19:06.560 --> 0:19:09.080
<v Speaker 3>to my ears. I hadn't seen anything until I went

0:19:09.160 --> 0:19:11.840
<v Speaker 3>down there to a bunch of people in the ambulance

0:19:11.840 --> 0:19:16.960
<v Speaker 3>office and they showed me the pilot and say their

0:19:17.000 --> 0:19:20.639
<v Speaker 3>skinner design sucked. It was so bad, and so I

0:19:20.720 --> 0:19:23.159
<v Speaker 3>had to find this way. I didn't even have a

0:19:23.200 --> 0:19:25.480
<v Speaker 3>gig yet, I had to find this way to tell

0:19:25.560 --> 0:19:28.199
<v Speaker 3>them fucking Steven Spielberg, and it was like, I think

0:19:28.240 --> 0:19:30.960
<v Speaker 3>it would be better because the original design had the

0:19:31.160 --> 0:19:34.320
<v Speaker 3>big buck teeth. It was hilarious. You probably want to

0:19:34.359 --> 0:19:37.000
<v Speaker 3>do this and that and maybe changes goddamn buck teeth.

0:19:37.760 --> 0:19:41.399
<v Speaker 3>I guess that sort of got them excited about us,

0:19:41.400 --> 0:19:43.720
<v Speaker 3>because we weren't afraid to say, look, you got buck

0:19:43.760 --> 0:19:45.439
<v Speaker 3>teeth at a show and it's going to kill you.

0:19:45.960 --> 0:19:48.440
<v Speaker 3>And we redesigned the skinners. And as we got more

0:19:48.440 --> 0:19:52.640
<v Speaker 3>comfortable with the producers and showrunners on the show during

0:19:52.680 --> 0:19:57.880
<v Speaker 3>the making of it, new characters come along and theirs too.

0:19:58.080 --> 0:20:02.800
<v Speaker 3>Right the mas. So, yeah, I have a whole array

0:20:03.160 --> 0:20:06.880
<v Speaker 3>of gas station cups with all our characters on each

0:20:06.920 --> 0:20:09.320
<v Speaker 3>one of them. It's pretty cute. But yeah, they started

0:20:09.320 --> 0:20:11.439
<v Speaker 3>doing the max. I don't know if this was like

0:20:11.560 --> 0:20:15.280
<v Speaker 3>following any uphiology or anything, but they did all this

0:20:15.280 --> 0:20:18.000
<v Speaker 3>stuff and then they brought in Doug Jones to be

0:20:18.040 --> 0:20:22.199
<v Speaker 3>playing this character called CoA Cheese And there was a

0:20:22.200 --> 0:20:24.720
<v Speaker 3>lot going on during there. We were doing skinners, we're

0:20:24.720 --> 0:20:28.080
<v Speaker 3>doing makeup effects, we're juggling other shows trying to figure

0:20:28.119 --> 0:20:30.480
<v Speaker 3>out what this thing is going to be. The Doug

0:20:30.560 --> 0:20:33.560
<v Speaker 3>thing shows up and they have this concept that I

0:20:33.600 --> 0:20:36.960
<v Speaker 3>also not my job, but I view I vetoed it

0:20:37.080 --> 0:20:40.680
<v Speaker 3>saying it was gonna suck, and this was the original

0:20:40.800 --> 0:20:43.280
<v Speaker 3>digital they're planning to do it digitally, and it was

0:20:43.359 --> 0:20:47.560
<v Speaker 3>just it looked like a digital muppet. So we pitched

0:20:47.560 --> 0:20:49.920
<v Speaker 3>a hybrid way. Since it was Doug, we knew Doug

0:20:49.960 --> 0:20:50.880
<v Speaker 3>would really bring it.

0:20:51.960 --> 0:20:53.399
<v Speaker 2>Who's Doug again for the audience?

0:20:53.520 --> 0:20:58.359
<v Speaker 3>Oh sorry. Doug Jones is the pre eminent sup performer actor.

0:20:58.840 --> 0:21:01.040
<v Speaker 3>I would think he's probably more an actor that he's

0:21:01.040 --> 0:21:03.959
<v Speaker 3>a suit guy. It's hard to describe a talent like that.

0:21:04.119 --> 0:21:07.040
<v Speaker 3>Is he's a sweaty suit guy, but he does a

0:21:07.080 --> 0:21:10.080
<v Speaker 3>lot of suits. He works with Ilmobile too quite a bit.

0:21:10.200 --> 0:21:13.920
<v Speaker 3>His resume is crazy long, and so we got him

0:21:13.920 --> 0:21:17.240
<v Speaker 3>involved in following Skuys to play this character called Coachese.

0:21:18.240 --> 0:21:20.679
<v Speaker 3>Everybody loved Doug and it really should have been a

0:21:20.760 --> 0:21:23.440
<v Speaker 3>Doug character. So we figured out a way to digitally

0:21:23.640 --> 0:21:27.160
<v Speaker 3>slave his blinks and his brows and his little face

0:21:27.200 --> 0:21:30.119
<v Speaker 3>breathings and all that stuff with his voice track. It

0:21:30.160 --> 0:21:33.720
<v Speaker 3>was really very innovative by our team, and we started

0:21:33.840 --> 0:21:39.160
<v Speaker 3>doing several seasons of practical and digital and mixing them together. Anyway,

0:21:39.200 --> 0:21:41.840
<v Speaker 3>that's kind of going way out there. One thing I

0:21:41.840 --> 0:21:44.600
<v Speaker 3>want to say about Doc and the character Go Cheese,

0:21:44.600 --> 0:21:47.080
<v Speaker 3>and I didn't realize this until you guys started doing

0:21:47.119 --> 0:21:51.400
<v Speaker 3>the Spielberg stuff, the character that they designed for Night Skies,

0:21:52.160 --> 0:21:57.480
<v Speaker 3>which was the pre et but Alien's Bad Story, which

0:21:57.560 --> 0:22:03.080
<v Speaker 3>was designed by Rick Baker oddly another huge makeup effects guy. Dude,

0:22:03.640 --> 0:22:07.360
<v Speaker 3>and I got to say, there is a similarity between

0:22:07.359 --> 0:22:12.960
<v Speaker 3>CoA Cheese and Night Sky's character, just in the way

0:22:13.040 --> 0:22:15.560
<v Speaker 3>all the forms, and I had never seen it until

0:22:15.600 --> 0:22:19.400
<v Speaker 3>you guys started talking about this, and the Toby thing

0:22:19.520 --> 0:22:21.480
<v Speaker 3>kind of got my ears perked a little bit.

0:22:21.560 --> 0:22:25.040
<v Speaker 1>Yeah, did you get to know Toby Hooper?

0:22:25.680 --> 0:22:28.480
<v Speaker 3>Oh? Yeah, yeah, you know.

0:22:28.600 --> 0:22:33.920
<v Speaker 1>Toby Hooper told Brent that Steven Spielberg told him that

0:22:34.000 --> 0:22:36.960
<v Speaker 1>he had been read in he knew things. Is how

0:22:37.000 --> 0:22:40.280
<v Speaker 1>Toby put it. Did he say something they told Steven

0:22:40.359 --> 0:22:42.240
<v Speaker 1>to do a deal and he was spoke in a

0:22:42.240 --> 0:22:45.960
<v Speaker 1>cigar when he said that you've worked with Spielberg, you've

0:22:46.000 --> 0:22:50.440
<v Speaker 1>assessed him personally, as have Brent, and I do you now?

0:22:50.480 --> 0:22:54.280
<v Speaker 1>Spielberg denies it and Toby says it happened. Where do

0:22:54.359 --> 0:22:55.480
<v Speaker 1>you come down on that one?

0:22:57.040 --> 0:23:00.760
<v Speaker 3>I don't think Toby has any reason to lie. And

0:23:00.800 --> 0:23:04.679
<v Speaker 3>the way I heard it from him was that he

0:23:04.760 --> 0:23:08.719
<v Speaker 3>and Steven had been buddies for so long and Steven

0:23:08.800 --> 0:23:12.320
<v Speaker 3>had just brought it up casually that there was some

0:23:12.359 --> 0:23:15.359
<v Speaker 3>sort of arrangement for close encounters. I think it was,

0:23:16.280 --> 0:23:18.560
<v Speaker 3>and I don't know if it was earlier, like night

0:23:18.640 --> 0:23:21.720
<v Speaker 3>skies or whatever. I just I'm following the popular knowledge

0:23:21.760 --> 0:23:24.280
<v Speaker 3>of night skies. But yeah, I have it in my

0:23:24.359 --> 0:23:28.600
<v Speaker 3>head in Toby's voice that he had mentioned it, and

0:23:28.800 --> 0:23:31.000
<v Speaker 3>I don't think it was with you guys, but it

0:23:31.040 --> 0:23:34.080
<v Speaker 3>could have been, because we were really Toby was our

0:23:34.119 --> 0:23:37.880
<v Speaker 3>buddy was. Actually, Toby just keeps coming up lately. He's

0:23:37.960 --> 0:23:40.840
<v Speaker 3>like a spirit. I've been talking to some other friends

0:23:40.840 --> 0:23:43.000
<v Speaker 3>of mine from the Tales of the Crypt group that

0:23:43.359 --> 0:23:47.440
<v Speaker 3>they just brought up Toby and how he's just there.

0:23:47.760 --> 0:23:51.280
<v Speaker 3>He was a very powerful Texan, a good director like

0:23:51.320 --> 0:23:54.560
<v Speaker 3>that because he could really bark, and we liked that

0:23:54.640 --> 0:23:56.600
<v Speaker 3>a lot with him. He was very much a non

0:23:56.720 --> 0:24:02.440
<v Speaker 3>bullshit guy. I don't remember Toby bullshit. He was very specific.

0:24:02.720 --> 0:24:04.480
<v Speaker 3>I can tell you a story after story where he

0:24:05.200 --> 0:24:09.000
<v Speaker 3>ramed somebody out, or he took a stand on something

0:24:09.040 --> 0:24:13.280
<v Speaker 3>that wasn't accurate. He was not a bullshit guy. Spielberg

0:24:13.280 --> 0:24:15.520
<v Speaker 3>I don't know as well, but I also get that

0:24:15.560 --> 0:24:18.720
<v Speaker 3>same impression that he doesn't have time for bullshit. That

0:24:18.800 --> 0:24:21.960
<v Speaker 3>it just why would you, why would you even bring

0:24:21.960 --> 0:24:22.320
<v Speaker 3>it up?

0:24:23.160 --> 0:24:26.800
<v Speaker 2>Yeap, Look, I want to go back to you mentioned

0:24:26.800 --> 0:24:29.360
<v Speaker 2>the movie that we met on, which was The Resurrected,

0:24:30.000 --> 0:24:34.040
<v Speaker 2>and I think just as a testimony to how realistic

0:24:34.080 --> 0:24:38.359
<v Speaker 2>your effects can look back then, even back then, this

0:24:38.480 --> 0:24:41.639
<v Speaker 2>was what like eighty nine eighty seven.

0:24:42.200 --> 0:24:45.239
<v Speaker 3>I think we shot at in eighty nine, okay, and

0:24:45.359 --> 0:24:47.240
<v Speaker 3>I think it came out in ninety one.

0:24:48.200 --> 0:24:49.960
<v Speaker 2>So just to tee this up a little bit and

0:24:49.960 --> 0:24:52.600
<v Speaker 2>then I'll let you tell the story. This was an

0:24:52.920 --> 0:24:57.160
<v Speaker 2>HP Lovecraft adaptation that Dan O'Bannon directed. I've spoken about

0:24:57.160 --> 0:25:00.399
<v Speaker 2>this project a couple times on the show, and Todd

0:25:00.840 --> 0:25:03.679
<v Speaker 2>was in charge of the special effects, and this was

0:25:03.720 --> 0:25:08.760
<v Speaker 2>being shot in Canada back in eighty nine, and something

0:25:09.200 --> 0:25:14.679
<v Speaker 2>crazy happened with the special effects. Tell the story.

0:25:15.400 --> 0:25:20.720
<v Speaker 3>Which day you want me to start with? There's this, well,

0:25:20.800 --> 0:25:24.160
<v Speaker 3>a couple of things. Congratulations, the movie is thirty five

0:25:24.240 --> 0:25:27.440
<v Speaker 3>years old, June one. It was crazy phenominal. Yeah, I

0:25:27.480 --> 0:25:30.400
<v Speaker 3>think it was filmed on leather. It's so damn long ago.

0:25:30.440 --> 0:25:33.240
<v Speaker 3>It definitely was on film. I could tell you all

0:25:33.240 --> 0:25:36.440
<v Speaker 3>sorts of stuff about that. But one of the locations

0:25:36.480 --> 0:25:40.719
<v Speaker 3>we were filming was this little creek and it was

0:25:40.760 --> 0:25:46.159
<v Speaker 3>the flashback dream sequence to Victorian Ages.

0:25:45.960 --> 0:25:48.880
<v Speaker 2>Or whatever, the seventeen hundreds or Seen.

0:25:48.520 --> 0:25:52.679
<v Speaker 3>Sixteen, and so all this cast was in costumes. We

0:25:52.720 --> 0:25:56.280
<v Speaker 3>had the old house. It was beautifully done, and the

0:25:57.040 --> 0:26:03.159
<v Speaker 3>whole scene is this kid looking into the creek and

0:26:03.359 --> 0:26:06.760
<v Speaker 3>seeing body parts floating down like a horrific nightmare. And

0:26:06.800 --> 0:26:09.560
<v Speaker 3>we had made these fucking things that part these things

0:26:09.600 --> 0:26:13.520
<v Speaker 3>that were really awful, and the torso and a bunch

0:26:13.560 --> 0:26:16.879
<v Speaker 3>of several arms and just all sorts of things. The

0:26:17.000 --> 0:26:19.399
<v Speaker 3>floor effects. Guys like, I've got to string him up

0:26:19.400 --> 0:26:22.399
<v Speaker 3>to wire, so once we throw him down the creek,

0:26:22.440 --> 0:26:24.399
<v Speaker 3>we could reel them back in. And we've got to

0:26:24.440 --> 0:26:27.480
<v Speaker 3>take two and reel them back in and take three. Okay,

0:26:27.520 --> 0:26:30.720
<v Speaker 3>that's a smart idea. So he rigged up I think

0:26:30.720 --> 0:26:35.160
<v Speaker 3>it was like a dozen fishing reels, not necessarily the rod,

0:26:35.200 --> 0:26:38.800
<v Speaker 3>but the reel on piano wire, and he did that. Well.

0:26:38.800 --> 0:26:41.240
<v Speaker 1>I don't even know how this story ends, guys, but

0:26:41.359 --> 0:26:45.240
<v Speaker 1>this sounds so bad. It's worse.

0:26:46.240 --> 0:26:49.600
<v Speaker 3>Anyway. This was Sunday when he rigged it. Sunday night,

0:26:49.680 --> 0:26:52.879
<v Speaker 3>this big storm came through. We show up Monday to

0:26:52.920 --> 0:26:56.200
<v Speaker 3>shoot this little creek and it is a raging river,

0:26:57.040 --> 0:26:59.600
<v Speaker 3>is just going out of control. But show must go on.

0:27:00.400 --> 0:27:04.399
<v Speaker 3>We set up cameras, we roll it. We throw body

0:27:04.400 --> 0:27:08.760
<v Speaker 3>parts down the raging river, and everybody's like, great, okay,

0:27:08.800 --> 0:27:11.960
<v Speaker 3>take two. They start railing back the things, and one

0:27:12.000 --> 0:27:16.480
<v Speaker 3>by one, being like jaws, all the body parts float away.

0:27:17.160 --> 0:27:19.639
<v Speaker 3>And I'm like, it's not like we flew up the

0:27:19.680 --> 0:27:22.720
<v Speaker 3>Canada with a carton or you know, crate full of

0:27:22.720 --> 0:27:24.919
<v Speaker 3>these things. We got to go after those. So I

0:27:25.000 --> 0:27:29.040
<v Speaker 3>steal a boat. I jumped in this little dinghy that

0:27:29.080 --> 0:27:31.960
<v Speaker 3>I go after him down this raging river and I

0:27:32.600 --> 0:27:35.359
<v Speaker 3>almost got there. Then the boat flooded. Fortunately there was

0:27:35.400 --> 0:27:39.800
<v Speaker 3>some safety people there that kept me from drowning. And anyway,

0:27:39.920 --> 0:27:43.640
<v Speaker 3>life goes on. A couple a week later, we get

0:27:43.680 --> 0:27:48.320
<v Speaker 3>some cops calling, of course, because some teenagers had reeled

0:27:48.359 --> 0:27:52.480
<v Speaker 3>in a torso. They were at the Fraser River fishing,

0:27:53.000 --> 0:27:55.919
<v Speaker 3>just fishing, yeah, and they reeled in a torso, and

0:27:56.000 --> 0:27:59.280
<v Speaker 3>so they heard we were shooting upstream and they found us.

0:27:59.640 --> 0:28:02.080
<v Speaker 3>They had told a bunch of tabloids that we had

0:28:02.080 --> 0:28:04.760
<v Speaker 3>done this, and so it was all over the acquire

0:28:04.960 --> 0:28:08.440
<v Speaker 3>all these things. And we didn't get busted. We got

0:28:08.520 --> 0:28:11.679
<v Speaker 3>kind of severely reprimanded. Turns out my mom knew the

0:28:11.760 --> 0:28:16.000
<v Speaker 3>corner got away. But yeah, it's always who you know.

0:28:16.160 --> 0:28:19.399
<v Speaker 3>It's always yeah, isn't it true? So yeah, that was

0:28:19.760 --> 0:28:22.560
<v Speaker 3>just one of many moments on that film.

0:28:22.920 --> 0:28:26.480
<v Speaker 1>Hey Todd, tell me what you know about the UFO phenomenon.

0:28:26.560 --> 0:28:29.720
<v Speaker 1>Are you a student of it? Because you've created aliens?

0:28:29.760 --> 0:28:32.600
<v Speaker 1>Do you pay attention to it and to what's going

0:28:32.640 --> 0:28:35.720
<v Speaker 1>on in the with the Congress and all that stuff,

0:28:35.840 --> 0:28:38.120
<v Speaker 1>or do you keep your distance from it? What's your take.

0:28:39.760 --> 0:28:42.120
<v Speaker 3>That's a great question, which I've actually been thinking about

0:28:42.160 --> 0:28:44.680
<v Speaker 3>a lot after listening to your guys' shows, which, by

0:28:44.680 --> 0:28:48.440
<v Speaker 3>the way, I think your show is great. I I'm

0:28:48.480 --> 0:28:51.480
<v Speaker 3>kind of one of these people that it really has

0:28:51.520 --> 0:28:53.240
<v Speaker 3>to be in front of me to believe it. I'm

0:28:53.240 --> 0:28:56.440
<v Speaker 3>not like a religious person that believes in some invisible

0:28:56.640 --> 0:29:00.360
<v Speaker 3>entity or anything. I'm spiritual, but I feel things. I

0:29:00.480 --> 0:29:04.160
<v Speaker 3>might believe it more, but I don't this kind of stuff.

0:29:04.200 --> 0:29:06.560
<v Speaker 3>I feel like I need to be very objective because

0:29:06.680 --> 0:29:09.840
<v Speaker 3>people always come to me with stuff, and I'm supposed

0:29:09.880 --> 0:29:13.800
<v Speaker 3>to spurt it out in a variety of flavors aliens.

0:29:13.920 --> 0:29:18.040
<v Speaker 3>There's certainly a lot of compelling stuff, especially lately, and

0:29:18.200 --> 0:29:21.560
<v Speaker 3>I saw some of that stuff with the pilot, the conversation.

0:29:21.800 --> 0:29:25.120
<v Speaker 3>I remember those guys coming through the production office.

0:29:25.960 --> 0:29:30.560
<v Speaker 1>So you actually can vouch for these guys coming to

0:29:30.600 --> 0:29:32.160
<v Speaker 1>see us at the Dark Sky.

0:29:32.240 --> 0:29:35.640
<v Speaker 3>I remember something really weird happen, and of course remember

0:29:35.760 --> 0:29:41.880
<v Speaker 3>us reshooting all that Ganglion stuff, and that confused me forever.

0:29:42.200 --> 0:29:44.240
<v Speaker 3>But I was also I don't know everything that's going

0:29:44.320 --> 0:29:47.560
<v Speaker 3>to go on at NBC, And then listening to your guys' stories, Brent,

0:29:47.640 --> 0:29:49.960
<v Speaker 3>you and I talking a few times going through shit.

0:29:50.520 --> 0:29:54.680
<v Speaker 3>I've participated in some other shadowy stuff, just being a

0:29:54.920 --> 0:29:58.320
<v Speaker 3>makeup effects guys to disguise Michael Jackson quite a bit,

0:29:58.880 --> 0:30:02.320
<v Speaker 3>just going out and world, and so that kind of

0:30:02.320 --> 0:30:04.960
<v Speaker 3>got me involved in disguising other people that I kind

0:30:04.960 --> 0:30:05.640
<v Speaker 3>of wonder about.

0:30:06.240 --> 0:30:09.880
<v Speaker 2>And so when you say disguising, go back to Michael Jackson.

0:30:09.920 --> 0:30:13.560
<v Speaker 2>So Michael Jackson, famous celebrity, wants to go out in public,

0:30:14.200 --> 0:30:16.960
<v Speaker 2>and you give him a complete new identity.

0:30:17.640 --> 0:30:20.200
<v Speaker 3>Yeah. Actually, me and Steve Johnson, who was going to

0:30:20.240 --> 0:30:22.440
<v Speaker 3>be our other guest tonight, he and I did it.

0:30:22.880 --> 0:30:27.280
<v Speaker 3>We got hired. We started a little studio after the

0:30:27.320 --> 0:30:30.200
<v Speaker 3>whole Predator thing and a bunch of other things that

0:30:30.360 --> 0:30:32.920
<v Speaker 3>kind of shifted us in a new direction. So we

0:30:32.920 --> 0:30:36.280
<v Speaker 3>started doing Smooth Criminal. One of their producers came to

0:30:36.360 --> 0:30:39.360
<v Speaker 3>us and said, hey, Michael likes you guys, and he

0:30:39.400 --> 0:30:42.880
<v Speaker 3>does this with other makeup effects people. Because we're kind

0:30:42.920 --> 0:30:45.920
<v Speaker 3>of sort of still fresh back then, he said could

0:30:45.960 --> 0:30:49.000
<v Speaker 3>you do him some stuff? And so we started engaging

0:30:49.080 --> 0:30:54.720
<v Speaker 3>with Michael's personal handlers and Michael. We stole a face

0:30:54.760 --> 0:31:01.040
<v Speaker 3>cast from Rick Baker. We started doing different face is Michael.

0:31:01.960 --> 0:31:06.240
<v Speaker 3>He always wanted to be African American, so we started

0:31:06.280 --> 0:31:09.719
<v Speaker 3>doing a few different African American faces, just different looks.

0:31:10.480 --> 0:31:12.520
<v Speaker 3>At one point I went to Michael and I said,

0:31:12.640 --> 0:31:15.920
<v Speaker 3>I think we could make a really good disguise if

0:31:16.080 --> 0:31:18.960
<v Speaker 3>we make you white. And he looks at me and

0:31:19.040 --> 0:31:21.280
<v Speaker 3>he goes, I don't know if I can get the

0:31:21.320 --> 0:31:27.040
<v Speaker 3>walk down. It's the funniest damn moment. But he was

0:31:27.080 --> 0:31:29.320
<v Speaker 3>a sweetheart. He was such a nice guy. I personally,

0:31:29.400 --> 0:31:30.000
<v Speaker 3>I think you need.

0:31:29.920 --> 0:31:32.120
<v Speaker 1>To do the rest of our podcast in his voice.

0:31:32.320 --> 0:31:35.360
<v Speaker 3>No, probably, But Michael was a he was a jumped.

0:31:35.440 --> 0:31:37.479
<v Speaker 3>He was one of the best persons I've ever worked with.

0:31:43.520 --> 0:31:46.240
<v Speaker 1>Just to drive back to this, if you're challenged constantly

0:31:46.280 --> 0:31:50.680
<v Speaker 1>to create new, interesting alien creatures, if you will, one

0:31:50.720 --> 0:31:53.360
<v Speaker 1>of the things that we see a lot, and it's

0:31:53.360 --> 0:31:56.400
<v Speaker 1>certainly true in the Star Trek universe, most aliens, if

0:31:56.440 --> 0:31:59.760
<v Speaker 1>you will, look kind of humanoid, because you got to

0:31:59.800 --> 0:32:02.840
<v Speaker 1>have actors that are humans to play them, and so

0:32:03.320 --> 0:32:06.000
<v Speaker 1>you end up with the people that have one nose

0:32:06.240 --> 0:32:08.200
<v Speaker 1>and one mouth, two ears.

0:32:08.320 --> 0:32:10.280
<v Speaker 3>You usually have a piece of sushi right here.

0:32:11.400 --> 0:32:15.800
<v Speaker 1>But two wise, two arms, two legs right And have

0:32:15.920 --> 0:32:17.800
<v Speaker 1>you ever given that some thought is that part of

0:32:18.800 --> 0:32:21.040
<v Speaker 1>do you think that could be common in the universe?

0:32:21.360 --> 0:32:25.000
<v Speaker 1>That's not just describing human beings, but it could be

0:32:25.240 --> 0:32:28.440
<v Speaker 1>a kind of an archetype. The humanoid might be just

0:32:28.560 --> 0:32:33.160
<v Speaker 1>something that evolution spews up on other planets from time

0:32:33.200 --> 0:32:36.120
<v Speaker 1>to time. Are there other human beings out there, for example,

0:32:36.400 --> 0:32:41.600
<v Speaker 1>or humanoids rather in your view, because that's just something

0:32:41.640 --> 0:32:43.560
<v Speaker 1>that works. What's your take on that?

0:32:44.520 --> 0:32:47.680
<v Speaker 3>There's some good questions. I believe that you just said

0:32:47.720 --> 0:32:50.920
<v Speaker 3>that evolution is the great designer. That's just my belief.

0:32:51.000 --> 0:32:54.080
<v Speaker 3>I don't believe that there's a invisible spirit out there

0:32:54.120 --> 0:32:58.760
<v Speaker 3>that's sketching it out, or many iterations of the God,

0:32:58.960 --> 0:33:03.920
<v Speaker 3>et cetera, trying to offend. It's just my situation, my thoughts.

0:33:03.960 --> 0:33:08.000
<v Speaker 3>I've certainly seen some weird shit, which makes me definitely wonder,

0:33:08.120 --> 0:33:11.000
<v Speaker 3>you know, between art and science. You know, maybe there

0:33:11.080 --> 0:33:13.480
<v Speaker 3>is the joining of God. I don't know. I haven't

0:33:13.520 --> 0:33:15.320
<v Speaker 3>seen it. I haven't been there. I've been there a

0:33:15.360 --> 0:33:19.360
<v Speaker 3>little bit, but I think it's like you said, it's

0:33:19.520 --> 0:33:24.240
<v Speaker 3>the evolutionary process over millions of years. Like a river,

0:33:24.360 --> 0:33:26.720
<v Speaker 3>a river is not a straight line. It keeps bumping

0:33:26.760 --> 0:33:31.960
<v Speaker 3>into something, turning bumping into something turning. So in some

0:33:32.320 --> 0:33:36.360
<v Speaker 3>sense it feels like the two leg, two arm design

0:33:36.560 --> 0:33:40.440
<v Speaker 3>basic works pretty well. We can walk, we can run,

0:33:40.480 --> 0:33:43.560
<v Speaker 3>we can jump, we can sit, but we got hands

0:33:43.600 --> 0:33:45.959
<v Speaker 3>to grab things. So I think in some senses that

0:33:46.040 --> 0:33:52.200
<v Speaker 3>design works pretty well. It's tempting to continue to do it,

0:33:52.280 --> 0:33:54.840
<v Speaker 3>not just because we can shove Doug Jones in there,

0:33:55.480 --> 0:34:00.960
<v Speaker 3>but also it's just what the human is. We've only

0:34:01.000 --> 0:34:05.600
<v Speaker 3>evolved so far. In my ears, I've actually seen invisible

0:34:05.640 --> 0:34:10.360
<v Speaker 3>stuff that's actually invisible. I've seen all sorts of creatures

0:34:10.440 --> 0:34:16.200
<v Speaker 3>with different leg formats, like squids and Michael Rooker and

0:34:16.600 --> 0:34:20.520
<v Speaker 3>octopus of course jellyfish. There is a huge spectrum of

0:34:20.680 --> 0:34:24.400
<v Speaker 3>design that to me feels like it's there for a reason.

0:34:24.520 --> 0:34:27.680
<v Speaker 3>Is there because they've been trying it for so many

0:34:27.719 --> 0:34:30.680
<v Speaker 3>millions of years. They kept hitting something, resisting and moving

0:34:30.719 --> 0:34:34.360
<v Speaker 3>to something better, back and forth. Feels like we're still

0:34:34.440 --> 0:34:35.880
<v Speaker 3>evolving in the open.

0:34:36.000 --> 0:34:38.879
<v Speaker 1>I mentioned the Big Four, which are grays, which we've

0:34:38.880 --> 0:34:42.320
<v Speaker 1>already talked about. You designed a version of the grays

0:34:42.320 --> 0:34:45.040
<v Speaker 1>for us, but the other four are mantids and Nordics

0:34:45.080 --> 0:34:48.719
<v Speaker 1>and reptilians. So just as I bet you've designed some

0:34:48.880 --> 0:34:50.759
<v Speaker 1>things like that. But if someone were to come to

0:34:50.800 --> 0:34:53.120
<v Speaker 1>you right now and go, Okay, here's the thing we

0:34:53.160 --> 0:34:55.280
<v Speaker 1>want the Big Four and they're all in a spaceship

0:34:55.320 --> 0:34:58.640
<v Speaker 1>together and they're talking to each other, would you a

0:34:59.239 --> 0:35:02.640
<v Speaker 1>try to just create something fresh and original from your

0:35:02.680 --> 0:35:06.040
<v Speaker 1>own head or would you be start reading up on

0:35:06.120 --> 0:35:09.840
<v Speaker 1>them and what the witness accounts say about it. So

0:35:09.960 --> 0:35:12.200
<v Speaker 1>how would you approach that? Would you say, I need

0:35:12.360 --> 0:35:15.480
<v Speaker 1>since these people are describing these things as real things,

0:35:15.920 --> 0:35:17.880
<v Speaker 1>my job is do you get close to that? Or

0:35:17.880 --> 0:35:20.560
<v Speaker 1>would you say screw that, this is Hollywood. I'm going

0:35:20.640 --> 0:35:23.560
<v Speaker 1>to make whatever works best for the movie. How would

0:35:23.560 --> 0:35:24.120
<v Speaker 1>you take that on?

0:35:25.440 --> 0:35:28.600
<v Speaker 3>I'd probably call you first, both you guys, give you

0:35:28.680 --> 0:35:31.800
<v Speaker 3>some encyclopedia hits. I'm serious. Like what I mentioned before,

0:35:31.880 --> 0:35:36.960
<v Speaker 3>it's like the design void, much like a writer's quest

0:35:37.239 --> 0:35:41.799
<v Speaker 3>into breaking story. It's lovely, No, it's you kind of

0:35:41.840 --> 0:35:46.879
<v Speaker 3>have to take what you know of the environs, read

0:35:46.920 --> 0:35:49.880
<v Speaker 3>the room of what people are expecting, because there's always

0:35:49.880 --> 0:35:52.720
<v Speaker 3>a certain level of that. And then I think also

0:35:52.880 --> 0:35:56.120
<v Speaker 3>doing so that's research, like talking to some people like

0:35:56.200 --> 0:35:59.440
<v Speaker 3>you guys would be amazing for that. But also I

0:35:59.480 --> 0:36:01.160
<v Speaker 3>do a lot of looking around on the web, just

0:36:01.200 --> 0:36:04.360
<v Speaker 3>to see what's out there. We reference stuff we've done before,

0:36:04.400 --> 0:36:06.600
<v Speaker 3>we reference with the creatives and the film want to

0:36:06.640 --> 0:36:09.160
<v Speaker 3>see or what they think it's near. And then I

0:36:09.239 --> 0:36:11.600
<v Speaker 3>think we kind of do a version of the second part,

0:36:11.640 --> 0:36:15.719
<v Speaker 3>which is say fuck at all, because sometimes the strangest

0:36:15.760 --> 0:36:18.759
<v Speaker 3>things will fall down from the skies and you'll have

0:36:18.800 --> 0:36:23.640
<v Speaker 3>a design that's fresh and unique for the story. It's tricky.

0:36:23.680 --> 0:36:26.080
<v Speaker 3>It's a little when you guys write a scene or

0:36:26.120 --> 0:36:29.400
<v Speaker 3>a script or a story or something like that, trying

0:36:29.400 --> 0:36:34.880
<v Speaker 3>to design the characters in dialogue and actions and stuff

0:36:34.920 --> 0:36:37.920
<v Speaker 3>like that. No fat productions, right, You want every piece

0:36:38.040 --> 0:36:41.200
<v Speaker 3>to play a part. So I kind of do that

0:36:41.280 --> 0:36:43.439
<v Speaker 3>in design, and I want to make sure that I'm

0:36:43.440 --> 0:36:46.320
<v Speaker 3>designing this stuff right now, and it's throughout the script.

0:36:46.760 --> 0:36:51.040
<v Speaker 3>And I don't know how much this monster is in

0:36:51.080 --> 0:36:53.760
<v Speaker 3>the writer's head, but it seems like a lot because

0:36:53.800 --> 0:36:57.759
<v Speaker 3>he keeps referencing his back or his gnarly hands or

0:36:57.800 --> 0:37:01.960
<v Speaker 3>his ripped open skin throughout this script, just little teasers,

0:37:02.080 --> 0:37:04.720
<v Speaker 3>building blocks. So I definitely want to make sure that

0:37:04.800 --> 0:37:06.640
<v Speaker 3>those those items are in there too.

0:37:07.480 --> 0:37:09.400
<v Speaker 1>So hey, Brent, we're going to have to ask the

0:37:09.480 --> 0:37:10.640
<v Speaker 1>question of this man.

0:37:11.560 --> 0:37:14.799
<v Speaker 3>How much do I look at you talk about JR.

0:37:14.920 --> 0:37:17.040
<v Speaker 3>Geeger because he's always a big part of this. Baby.

0:37:17.320 --> 0:37:20.160
<v Speaker 1>Listen, here's the thing, because this is something that Brent

0:37:20.280 --> 0:37:22.400
<v Speaker 1>and I have spent a long time on this this

0:37:22.480 --> 0:37:24.919
<v Speaker 1>podcast talking about, and I'm glad to hear that you've

0:37:24.920 --> 0:37:27.040
<v Speaker 1>heard a few of the episodes. So you know, because

0:37:27.040 --> 0:37:29.560
<v Speaker 1>you were at Dark Skis and also because you're a

0:37:29.600 --> 0:37:33.400
<v Speaker 1>podcast listener, that we were approached by someone who claimed

0:37:33.400 --> 0:37:36.680
<v Speaker 1>to be from the Office of Naval Intelligence and was

0:37:36.760 --> 0:37:40.279
<v Speaker 1>offering us some kind of deal to incorporate material into

0:37:40.360 --> 0:37:45.760
<v Speaker 1>Dark Skies as a form of slow drip disclosure. So question,

0:37:46.440 --> 0:37:50.440
<v Speaker 1>have you ever in your career been approached by anybody

0:37:50.719 --> 0:37:55.360
<v Speaker 1>who has government authority to work with the government or

0:37:55.440 --> 0:37:58.040
<v Speaker 1>to help the government, or be a part of anything

0:37:58.360 --> 0:38:01.640
<v Speaker 1>the government is doing in terms of preparing the public

0:38:01.760 --> 0:38:05.080
<v Speaker 1>for accepting the reality that we are not alone.

0:38:07.719 --> 0:38:11.160
<v Speaker 3>Every part of that until you ask that last accepting

0:38:11.200 --> 0:38:13.920
<v Speaker 3>the reality if we're not alone as a yes.

0:38:14.920 --> 0:38:17.359
<v Speaker 1>Let's go for the yes part. Expand on that, then

0:38:17.680 --> 0:38:20.040
<v Speaker 1>what can you share with this because I think what

0:38:20.080 --> 0:38:24.520
<v Speaker 1>we're trying to understand is we have been saying there's

0:38:25.200 --> 0:38:29.920
<v Speaker 1>a relationship between Hollywood and some of these issues and

0:38:30.120 --> 0:38:32.560
<v Speaker 1>anything that you can shed light on about that would

0:38:32.560 --> 0:38:34.839
<v Speaker 1>be very helpful to us. As we call this an

0:38:34.880 --> 0:38:38.040
<v Speaker 1>active investigation, which means when we get a guy like

0:38:38.120 --> 0:38:41.000
<v Speaker 1>you on screen, we say, what do you know? So

0:38:41.239 --> 0:38:42.000
<v Speaker 1>tell us what you know.

0:38:42.320 --> 0:38:45.520
<v Speaker 2>And just to preface something, our active investigation has already

0:38:45.520 --> 0:38:49.000
<v Speaker 2>turned up one director who was approached by a similar

0:38:49.040 --> 0:38:55.520
<v Speaker 2>deal and no, no, we're talking about Brett Leonard and

0:38:55.800 --> 0:38:58.560
<v Speaker 2>who did lawnmower Man And if you haven't heard that episode,

0:38:58.600 --> 0:39:01.040
<v Speaker 2>you should check it out. But the idea is that

0:39:01.840 --> 0:39:06.400
<v Speaker 2>we have enough evidence, anecdotal and even empirical now to

0:39:06.440 --> 0:39:09.000
<v Speaker 2>say that there is some sort of a relationship going

0:39:09.000 --> 0:39:11.400
<v Speaker 2>all the way back into the fifties between the government

0:39:11.600 --> 0:39:15.520
<v Speaker 2>and Hollywood with regards to UFOs. But we also know

0:39:15.640 --> 0:39:19.839
<v Speaker 2>that extends in other areas. Right if you look at

0:39:19.840 --> 0:39:22.280
<v Speaker 2>a movie like Ourgo, right, look at the story behind Ourgo,

0:39:22.440 --> 0:39:25.759
<v Speaker 2>the government and Hollywood work together, So we know that

0:39:25.840 --> 0:39:29.719
<v Speaker 2>relationship exists. And I guess, based on things you and

0:39:29.760 --> 0:39:33.040
<v Speaker 2>I have spoken about, I find it interesting that you

0:39:33.160 --> 0:39:38.680
<v Speaker 2>may have had a relationship that was tangential to what

0:39:38.760 --> 0:39:41.560
<v Speaker 2>we have or what someone was trying to make with us.

0:39:42.440 --> 0:39:45.720
<v Speaker 3>Yeah, so I was actually going to bring up ourgo,

0:39:46.120 --> 0:39:50.920
<v Speaker 3>so hopefully your viewers listeners know about the story. This

0:39:51.200 --> 0:39:55.640
<v Speaker 3>was a during the Iranian one of the many revolutions.

0:39:55.960 --> 0:40:00.799
<v Speaker 3>But this is back I think the seventies seventy nine,

0:40:00.840 --> 0:40:04.000
<v Speaker 3>and so they broke into the US embassy in Tehran

0:40:05.080 --> 0:40:09.000
<v Speaker 3>and broke everything, stole files, burn shit, abducted people. It

0:40:09.040 --> 0:40:14.720
<v Speaker 3>was horrific and a small pile of the American people

0:40:14.840 --> 0:40:18.080
<v Speaker 3>in the embassy trucked out of the back door just

0:40:18.239 --> 0:40:21.560
<v Speaker 3>by fortune right before they got caught and went to

0:40:21.600 --> 0:40:26.000
<v Speaker 3>the Canadian embassy and where they hid for a period

0:40:26.040 --> 0:40:30.080
<v Speaker 3>of time in several weeks. Meanwhile, Ben Fleck, who is

0:40:30.160 --> 0:40:33.240
<v Speaker 3>basically the lead character in the movie, I would recommend

0:40:33.239 --> 0:40:35.120
<v Speaker 3>reading the book. Their book kind of gets into a

0:40:35.160 --> 0:40:40.120
<v Speaker 3>better but movie's good too. He plays this lead investigator

0:40:40.880 --> 0:40:44.440
<v Speaker 3>who is in one of these kind of shadowy groups.

0:40:45.239 --> 0:40:49.200
<v Speaker 3>He goes to Hollywood and seize this gentleman by the

0:40:49.239 --> 0:40:53.080
<v Speaker 3>name of John Chambers. John Chambers is the Oscar winner

0:40:53.120 --> 0:40:56.480
<v Speaker 3>for Planet of the Apes, the original nineteen sixty eight movie,

0:40:57.120 --> 0:41:02.239
<v Speaker 3>and he did he was the early leader prosthetic effects.

0:41:03.000 --> 0:41:05.360
<v Speaker 3>He had also done a lot of disguise work. He

0:41:05.520 --> 0:41:08.759
<v Speaker 3>actually had he was a military guy. I think he

0:41:08.920 --> 0:41:11.520
<v Speaker 3>was eighty or was he Marines. I'll look it up.

0:41:12.200 --> 0:41:16.200
<v Speaker 3>But he was a military guy and he had actually

0:41:16.280 --> 0:41:20.600
<v Speaker 3>been well known. He was contracted to make the CIA's

0:41:20.719 --> 0:41:24.960
<v Speaker 3>first disguise kid. He had remember aesthetics in a little box.

0:41:25.000 --> 0:41:26.600
<v Speaker 3>I'll see if I could find you a photo of it.

0:41:27.120 --> 0:41:30.080
<v Speaker 3>But Chambers was one of a kind. In the movie,

0:41:30.120 --> 0:41:32.840
<v Speaker 3>he's played by John Goodman, which is perfect because he

0:41:33.000 --> 0:41:36.799
<v Speaker 3>was a big, very joyful, bouncy guy. But you could

0:41:36.800 --> 0:41:40.480
<v Speaker 3>tell Chambers was He's either fucking with you behind the scenes,

0:41:41.239 --> 0:41:43.799
<v Speaker 3>or some mills is going on. There's rumors that he

0:41:43.920 --> 0:41:46.840
<v Speaker 3>was involved in making some big Foots. Chambers legends go

0:41:46.880 --> 0:41:50.000
<v Speaker 3>on forever. He's no longer with us. I knew a

0:41:50.000 --> 0:41:53.760
<v Speaker 3>lot of people that knew him very well. So in Argo,

0:41:54.000 --> 0:41:56.320
<v Speaker 3>they pretty much just lay it out for you. We

0:41:56.520 --> 0:42:01.680
<v Speaker 3>have a secret Hollywood group who helps us, and so

0:42:02.000 --> 0:42:04.000
<v Speaker 3>there's a number of these that are out there. If

0:42:04.040 --> 0:42:07.719
<v Speaker 3>you ever wonder why do some movies get such a

0:42:07.760 --> 0:42:12.320
<v Speaker 3>selection of military gag for their film, there's usually someone

0:42:12.400 --> 0:42:15.120
<v Speaker 3>behind the scenes that's making a deal with the military.

0:42:15.200 --> 0:42:17.680
<v Speaker 3>Let me read your script, make sure it doesn't make

0:42:17.760 --> 0:42:20.960
<v Speaker 3>us look like assholes, and we'll figure out a way

0:42:21.000 --> 0:42:22.719
<v Speaker 3>that we can help you, and we'll bring you a

0:42:22.760 --> 0:42:25.840
<v Speaker 3>bunch of actual military people too, if you like. So

0:42:25.920 --> 0:42:29.719
<v Speaker 3>these things do go on since World War Two. If

0:42:29.719 --> 0:42:33.840
<v Speaker 3>you recall, there's another great book called Five Came Back.

0:42:34.480 --> 0:42:37.880
<v Speaker 3>Not the movie because that movie sucks, but the book,

0:42:38.120 --> 0:42:41.600
<v Speaker 3>and it's all about John Ford. It's all about blanking

0:42:41.680 --> 0:42:46.120
<v Speaker 3>a bunch of folks that were in military units.

0:42:47.560 --> 0:42:49.600
<v Speaker 2>John Houston, John Houston.

0:42:49.400 --> 0:42:52.960
<v Speaker 3>John Houston. Yeah, the men, the real men, if you recall,

0:42:53.520 --> 0:42:58.399
<v Speaker 3>they all came back from various departments, whatever you want

0:42:58.400 --> 0:43:01.279
<v Speaker 3>to call them, and they got right installed into the

0:43:01.320 --> 0:43:03.760
<v Speaker 3>studios Fox, MGT, Warner.

0:43:04.239 --> 0:43:08.920
<v Speaker 2>So they went right from war into Hollywood, right, Yeah,

0:43:08.960 --> 0:43:11.800
<v Speaker 2>And if you ever prepared them for Hollywood, yeah, you think.

0:43:11.680 --> 0:43:14.880
<v Speaker 3>About especially not maybe recently, but in the not so

0:43:15.080 --> 0:43:18.360
<v Speaker 3>distant past. Going to set was like packing to go

0:43:18.480 --> 0:43:20.239
<v Speaker 3>for war. You got to have your kid, you got

0:43:20.239 --> 0:43:22.040
<v Speaker 3>to have all your shit. You're going to be away

0:43:22.080 --> 0:43:27.320
<v Speaker 3>from base. The food sucks. It's like camping. It's as hard,

0:43:27.360 --> 0:43:29.920
<v Speaker 3>if not harder. In many cases. Obviously, these guys are

0:43:29.920 --> 0:43:33.280
<v Speaker 3>getting reality on them, but it is a grind sometimes

0:43:33.280 --> 0:43:35.720
<v Speaker 3>to make a movie. And you'll notice that the movies

0:43:35.760 --> 0:43:40.160
<v Speaker 3>are organized by call sheets, production reports, all of these

0:43:40.200 --> 0:43:46.000
<v Speaker 3>things that kind of came right out of war organization. Interesting. Yeah,

0:43:46.040 --> 0:43:50.640
<v Speaker 3>it's trippy, So there is definitely a connection. I've been

0:43:50.680 --> 0:43:52.920
<v Speaker 3>in a couple of movies where I've overheard some people.

0:43:53.200 --> 0:43:56.400
<v Speaker 3>I'm suspicious now that I've learned this, and so I

0:43:56.440 --> 0:44:00.719
<v Speaker 3>have an eye on everything. And some movies are are

0:44:00.760 --> 0:44:04.080
<v Speaker 3>we fucking making this movie? It's usually because it's a

0:44:04.120 --> 0:44:08.840
<v Speaker 3>military thing. It's probably propaganda. What's the biggest propaganda machine

0:44:08.880 --> 0:44:11.080
<v Speaker 3>out there? It's cinema, it's TV.

0:44:11.920 --> 0:44:15.799
<v Speaker 1>Have you personally ever worked on You mentioned that there

0:44:15.800 --> 0:44:20.759
<v Speaker 1>were other organizations that seem to coalesce around these kind

0:44:20.800 --> 0:44:23.359
<v Speaker 1>of issues. Have you ever worked with one of them

0:44:24.520 --> 0:44:27.120
<v Speaker 1>to assist the government? And if so, what were.

0:44:27.000 --> 0:44:29.319
<v Speaker 3>You doing and what were the other people doing there?

0:44:30.680 --> 0:44:33.640
<v Speaker 3>I really like your guys beards. I'm really just how

0:44:33.680 --> 0:44:35.440
<v Speaker 3>good you look after all these years.

0:44:35.520 --> 0:44:38.520
<v Speaker 1>You're a charming guy. But here's the thing that we've

0:44:38.560 --> 0:44:41.200
<v Speaker 1>been saying in our We say in our show that

0:44:41.239 --> 0:44:45.160
<v Speaker 1>we're bearing witness because there's a giant mosaic of contact

0:44:45.280 --> 0:44:49.840
<v Speaker 1>that's been put together over these decades since nineteen forty seven.

0:44:50.280 --> 0:44:51.160
<v Speaker 3>And then we.

0:44:51.080 --> 0:44:54.040
<v Speaker 1>Don't have the entire picture ourselves, but we have a

0:44:54.160 --> 0:44:57.000
<v Speaker 1>piece of the picture in that mosaic. We have that

0:44:57.040 --> 0:44:59.600
<v Speaker 1>one piece, and if enough of those pieces of the

0:44:59.680 --> 0:45:03.320
<v Speaker 1>jigs saw puzzle come together, suddenly you've got the full picture.

0:45:03.400 --> 0:45:05.680
<v Speaker 1>So what's your piece of the jigsaw puzzle?

0:45:05.760 --> 0:45:12.640
<v Speaker 3>For us? There's so much I can't talk about.

0:45:12.480 --> 0:45:14.680
<v Speaker 1>And just you can't talk about Why not? If you

0:45:14.719 --> 0:45:16.839
<v Speaker 1>can't talk about it, fine, but why can't you talk

0:45:16.880 --> 0:45:17.719
<v Speaker 1>about it?

0:45:17.840 --> 0:45:21.400
<v Speaker 3>Meet me at Brand's house someday we'll put away. There's

0:45:21.480 --> 0:45:25.880
<v Speaker 3>a whole network out there that's watching us and listening

0:45:25.920 --> 0:45:29.160
<v Speaker 3>to us. It's been a few years for me, but

0:45:29.200 --> 0:45:34.200
<v Speaker 3>they're still around. It's not this kind of powerless, silent group.

0:45:35.120 --> 0:45:39.960
<v Speaker 3>We exist in a world that is per our ability

0:45:39.960 --> 0:45:43.520
<v Speaker 3>to consume it. I'm not one that's witnessed a bunch

0:45:43.560 --> 0:45:46.319
<v Speaker 3>of real aliens running around or anything like that, at

0:45:46.400 --> 0:45:49.640
<v Speaker 3>least I don't think so. But I also I've had

0:45:49.680 --> 0:45:53.040
<v Speaker 3>some odd people come to my office because we're masters

0:45:53.040 --> 0:45:56.000
<v Speaker 3>of facts. We do weird shit. And like I said,

0:45:56.040 --> 0:45:58.960
<v Speaker 3>back when I was doing more disguise stuff, there was

0:45:59.000 --> 0:46:01.520
<v Speaker 3>a couple of people that can't through that I don't

0:46:01.600 --> 0:46:03.759
<v Speaker 3>really know what it was about, and they told me

0:46:03.960 --> 0:46:06.799
<v Speaker 3>that I shouldn't know about it. And that kind of

0:46:07.200 --> 0:46:09.799
<v Speaker 3>so I in some ways I became not trying to

0:46:09.960 --> 0:46:13.600
<v Speaker 3>compare myself to the great John Chambers, but we did

0:46:13.640 --> 0:46:18.279
<v Speaker 3>similar things. And there's some groups out there that they're

0:46:18.320 --> 0:46:22.799
<v Speaker 3>not dangerous, they're actually helping, not just the US, but

0:46:22.880 --> 0:46:24.719
<v Speaker 3>other countries. A lot of countries do this stuff.

0:46:24.760 --> 0:46:26.000
<v Speaker 1>There's people that came around.

0:46:26.040 --> 0:46:30.359
<v Speaker 3>What did they want you to do? Disguise them? Oh,

0:46:30.480 --> 0:46:32.920
<v Speaker 3>I see, yeah, Like I was doing this Jamie Kennedy

0:46:33.040 --> 0:46:36.640
<v Speaker 3>show called the Jamie Kennedy Experiment for a while, and

0:46:36.760 --> 0:46:41.319
<v Speaker 3>of course Michael and so we started learning something about

0:46:41.400 --> 0:46:46.480
<v Speaker 3>disguising that was different than movie makeup, and it's things

0:46:46.560 --> 0:46:48.839
<v Speaker 3>like when we're walking down the street, we don't really

0:46:48.880 --> 0:46:50.759
<v Speaker 3>study people that well, so you can kind of get

0:46:50.760 --> 0:46:53.600
<v Speaker 3>away with shit, so you can make them fast. And

0:46:53.680 --> 0:46:56.480
<v Speaker 3>with Jamie we learned not only did they not look

0:46:56.480 --> 0:46:59.640
<v Speaker 3>at you, but we can get away with sweat was

0:46:59.680 --> 0:47:03.160
<v Speaker 3>actually a good idea. Making people a little shinier, making

0:47:03.400 --> 0:47:07.680
<v Speaker 3>that natural feel as opposed to cameras and film stocks

0:47:07.680 --> 0:47:10.720
<v Speaker 3>have changed over the years, of course, high death and everything.

0:47:10.800 --> 0:47:14.040
<v Speaker 3>So we've done makeups for camera over the years that

0:47:14.080 --> 0:47:18.400
<v Speaker 3>are just they don't look real. Now we're an environment

0:47:18.440 --> 0:47:21.800
<v Speaker 3>that it's like an eyebrows out of whack or something

0:47:21.840 --> 0:47:25.799
<v Speaker 3>like that. Sometimes that actually does offend the eyeball. So

0:47:26.719 --> 0:47:29.920
<v Speaker 3>there's a bit of an odd route to figure out

0:47:30.000 --> 0:47:33.680
<v Speaker 3>what disguise is and what the whole point of trying

0:47:33.719 --> 0:47:36.640
<v Speaker 3>to fool someone. So we got pretty good at that,

0:47:36.840 --> 0:47:39.440
<v Speaker 3>and we're a shot that works fast. And I've just

0:47:39.520 --> 0:47:41.680
<v Speaker 3>recalled a couple of things going through. What was that

0:47:42.200 --> 0:47:46.360
<v Speaker 3>and what are we doing? And it's just our crazy business.

0:47:46.680 --> 0:47:50.720
<v Speaker 1>You've heard our story. Okay, you were there at the time.

0:47:51.760 --> 0:47:53.839
<v Speaker 1>What do you think happened to.

0:47:53.800 --> 0:47:58.279
<v Speaker 3>Us when it happened? I honestly don't remember if I

0:47:58.560 --> 0:48:02.040
<v Speaker 3>witnessed them going into your office or not. I do remember.

0:48:03.360 --> 0:48:06.200
<v Speaker 3>I think it was two guys. I wasn't at the

0:48:06.440 --> 0:48:08.720
<v Speaker 3>pool party, so I didn't get any of that.

0:48:09.239 --> 0:48:12.120
<v Speaker 1>But I'm probably still holding a grudge about that.

0:48:12.160 --> 0:48:16.120
<v Speaker 3>We meant, I did bred.

0:48:16.239 --> 0:48:19.799
<v Speaker 1>I thought you were sending the invite. And do you

0:48:19.920 --> 0:48:23.000
<v Speaker 1>think because this is what people ask us, and you know,

0:48:23.040 --> 0:48:26.600
<v Speaker 1>you're an experienced guy, You've talked to people. People ask us,

0:48:26.640 --> 0:48:29.200
<v Speaker 1>do you think that they were really who they said

0:48:29.200 --> 0:48:32.839
<v Speaker 1>they were? People from Office of Naval Intelligence or from

0:48:32.880 --> 0:48:36.520
<v Speaker 1>the intelligence agencies, or do you think that they and

0:48:36.600 --> 0:48:38.480
<v Speaker 1>were they on the level or were they trying to

0:48:38.520 --> 0:48:42.399
<v Speaker 1>disinform you or were they something else entirely? Were they

0:48:42.440 --> 0:48:45.239
<v Speaker 1>just trying to goof on us? What would your take be?

0:48:51.400 --> 0:48:53.040
<v Speaker 3>Some of this is going to go to the fog

0:48:53.080 --> 0:48:56.839
<v Speaker 3>of brain. But because I don't, all I remember is

0:48:57.280 --> 0:49:01.600
<v Speaker 3>something happened, because there was a bit of a excitement,

0:49:01.960 --> 0:49:03.719
<v Speaker 3>you know, enough of that that you know, everybody on

0:49:03.800 --> 0:49:07.120
<v Speaker 3>set gossips, right, and so there was enough excitement for

0:49:07.160 --> 0:49:09.200
<v Speaker 3>me to kind of hear what And I seem to

0:49:09.239 --> 0:49:13.080
<v Speaker 3>recall seeing these guys in the production office. We were

0:49:13.080 --> 0:49:18.760
<v Speaker 3>in North Hollywood off Laurel Canyon, was it, yes, Caddy

0:49:18.800 --> 0:49:21.480
<v Speaker 3>corner to four taco shops in.

0:49:21.480 --> 0:49:23.040
<v Speaker 1>A former porn warehouse.

0:49:23.160 --> 0:49:26.239
<v Speaker 2>Yes, yes, there you go.

0:49:27.000 --> 0:49:30.319
<v Speaker 3>So I just remember back then just being everything's going on?

0:49:31.000 --> 0:49:34.640
<v Speaker 3>What was that? Okay? Next? And then when you guys

0:49:34.760 --> 0:49:38.040
<v Speaker 3>started talking about it, I think, Brent, you and I

0:49:38.120 --> 0:49:41.840
<v Speaker 3>had met in person a couple of years ago, and

0:49:41.960 --> 0:49:45.440
<v Speaker 3>you had started bringing this up, and it kind of

0:49:45.520 --> 0:49:48.239
<v Speaker 3>rattled my brain because first I was like, was I

0:49:48.280 --> 0:49:49.520
<v Speaker 3>at that party? I don't think so.

0:49:51.600 --> 0:49:54.080
<v Speaker 1>And I hate to play the report here, but that's

0:49:54.120 --> 0:49:56.399
<v Speaker 1>in my blood. That's what I was trained at Okay,

0:49:56.440 --> 0:50:00.880
<v Speaker 1>I understand, well, I understand that you're in some distance

0:50:00.880 --> 0:50:03.279
<v Speaker 1>and I get that, and I'm not going to try

0:50:03.280 --> 0:50:04.920
<v Speaker 1>to push me on that, but I would like you

0:50:05.160 --> 0:50:09.120
<v Speaker 1>describe for us why you feel it's important to maintain

0:50:09.200 --> 0:50:13.040
<v Speaker 1>that distance. In other words, you could just say, hey, Bryce, Brent,

0:50:13.320 --> 0:50:15.520
<v Speaker 1>let me just tell you the way it's all gone

0:50:15.520 --> 0:50:16.000
<v Speaker 1>down for me.

0:50:16.080 --> 0:50:16.520
<v Speaker 3>But you're not.

0:50:16.640 --> 0:50:19.800
<v Speaker 1>You're choosing not to do that, So tell me why

0:50:19.880 --> 0:50:22.560
<v Speaker 1>you feel that you still need to choose not to

0:50:22.640 --> 0:50:26.439
<v Speaker 1>do that. What is preventing you from what we would

0:50:26.520 --> 0:50:27.759
<v Speaker 1>call full disclosure.

0:50:30.120 --> 0:50:32.719
<v Speaker 3>There's a lot of people that were that I worked with,

0:50:32.760 --> 0:50:36.400
<v Speaker 3>and I don't want to expose some you probably know,

0:50:37.360 --> 0:50:42.239
<v Speaker 3>so that's first and foremost. It's I do a lot

0:50:42.280 --> 0:50:47.160
<v Speaker 3>of weird shit, and my entire life doesn't sound real

0:50:47.360 --> 0:50:49.440
<v Speaker 3>from it could go on on. I think, Brandon, you

0:50:49.520 --> 0:50:51.840
<v Speaker 3>know some of this stuff. It's just for whatever reason,

0:50:51.960 --> 0:50:55.719
<v Speaker 3>I'm just speacon of craziest stuff. But it's not like

0:50:55.800 --> 0:50:59.680
<v Speaker 3>I'm crazy, It's just things happen to me. And as

0:50:59.719 --> 0:51:02.160
<v Speaker 3>far as is that kind of stuff, not only am

0:51:02.160 --> 0:51:06.640
<v Speaker 3>I worried about exposing somebody, but nobody's don't believe any

0:51:07.520 --> 0:51:10.839
<v Speaker 3>It's like I can tell you blow of burd blow

0:51:10.880 --> 0:51:13.080
<v Speaker 3>by blow some shit that I don't even believe.

0:51:14.040 --> 0:51:16.840
<v Speaker 1>One of the most popular episodes we've done is something

0:51:16.880 --> 0:51:19.200
<v Speaker 1>called All about the WU, where Brent told something I

0:51:19.280 --> 0:51:22.880
<v Speaker 1>love that stories from his life and thing's happened to us.

0:51:22.920 --> 0:51:26.680
<v Speaker 1>So you just said things just happened to me, crazy

0:51:26.719 --> 0:51:30.440
<v Speaker 1>things just happened. Okay, give us one example of give

0:51:30.520 --> 0:51:32.959
<v Speaker 1>us your WU story. What has happened to you where

0:51:32.960 --> 0:51:37.799
<v Speaker 1>you went? Huh, that doesn't quite me. Go yeah, give

0:51:37.880 --> 0:51:39.360
<v Speaker 1>us an example of one of those.

0:51:39.440 --> 0:51:42.640
<v Speaker 3>That was murdered once and it didn't seem to take.

0:51:42.640 --> 0:51:45.279
<v Speaker 1>I guess not here you are here, I think you

0:51:45.360 --> 0:51:46.480
<v Speaker 1>better explain that one.

0:51:46.560 --> 0:51:51.080
<v Speaker 3>What happened? Well, I was poisoned once, not very well,

0:51:52.040 --> 0:51:55.480
<v Speaker 3>and I died. I went to the light and I'm

0:51:55.480 --> 0:51:58.319
<v Speaker 3>not bullshitting and all this really happened. And actually there's

0:51:58.320 --> 0:52:02.520
<v Speaker 3>been a lot of NDE near death experience people that

0:52:02.800 --> 0:52:06.560
<v Speaker 3>just over the years I've bumped into, and for whatever reason,

0:52:06.600 --> 0:52:10.440
<v Speaker 3>we start talking about these moments, and it's so trippy

0:52:10.520 --> 0:52:16.400
<v Speaker 3>because the classic going to the light story seems to

0:52:16.440 --> 0:52:20.239
<v Speaker 3>be with many of them. My experience was I just

0:52:20.280 --> 0:52:22.920
<v Speaker 3>faded out. I was at home. I had worked too much,

0:52:23.200 --> 0:52:27.839
<v Speaker 3>my roommate had given me a bunch of pills. I

0:52:27.840 --> 0:52:32.520
<v Speaker 3>thought they were for my gout. And she left, and

0:52:32.840 --> 0:52:36.600
<v Speaker 3>the little time passes, and I started feeling really weird,

0:52:37.800 --> 0:52:40.239
<v Speaker 3>and I could tell that the lights were dimming in

0:52:40.280 --> 0:52:42.560
<v Speaker 3>my place, and I just picked up a sketch pad.

0:52:42.640 --> 0:52:46.160
<v Speaker 3>I started writing, if anybody finds me, that's what's going on.

0:52:47.040 --> 0:52:50.280
<v Speaker 3>I'm starting to feel like I want to go to sleep.

0:52:50.960 --> 0:52:52.920
<v Speaker 3>And then I kept writing over and over again, just

0:52:52.960 --> 0:52:54.960
<v Speaker 3>to keep me going, don't go to sleep, don't go

0:52:55.000 --> 0:52:57.120
<v Speaker 3>to sleep, don't go to sleep, don't go to sleep,

0:52:57.280 --> 0:53:03.080
<v Speaker 3>and just forever, and eventually everything went black, and then

0:53:03.120 --> 0:53:06.520
<v Speaker 3>a portal of light, whatever you want to call it, Caroline,

0:53:06.719 --> 0:53:09.760
<v Speaker 3>it was up there. And something must have happened because

0:53:09.800 --> 0:53:13.879
<v Speaker 3>I woke up in a different place and I had

0:53:14.040 --> 0:53:17.600
<v Speaker 3>fluids all over me. I guess I had ejected it

0:53:17.640 --> 0:53:21.120
<v Speaker 3>out or something like that, but fucking hell of the hangover.

0:53:21.440 --> 0:53:24.799
<v Speaker 3>The bathroom was on the second floor. I couldn't get

0:53:24.840 --> 0:53:28.160
<v Speaker 3>to it, I couldn't move. Eventually I found enough energy

0:53:28.280 --> 0:53:31.480
<v Speaker 3>to crawl on my hands and knees of marble staircases.

0:53:32.280 --> 0:53:36.880
<v Speaker 3>And so, yeah, there's a lot past that, but that

0:53:37.120 --> 0:53:41.759
<v Speaker 3>was fifteen years ago. In March that happened, and I

0:53:41.880 --> 0:53:46.759
<v Speaker 3>do have evidence now of what I think happened, which

0:53:46.800 --> 0:53:48.120
<v Speaker 3>I don't think we need to get into here.

0:53:48.840 --> 0:53:51.400
<v Speaker 1>What does your near death experience lead you to believe

0:53:51.440 --> 0:53:52.880
<v Speaker 1>about the nature of reality?

0:53:54.040 --> 0:53:57.520
<v Speaker 3>That's why I thought your WU episode was so interesting

0:53:57.640 --> 0:54:00.600
<v Speaker 3>because I thought it was fascinating. I think it was

0:54:00.640 --> 0:54:02.799
<v Speaker 3>that episode, but I thought it was fascinating that you've

0:54:02.880 --> 0:54:07.280
<v Speaker 3>strung all the paranormal and all this stuff in many ways,

0:54:07.600 --> 0:54:13.239
<v Speaker 3>like this invisible mycilium that's just pieces of us over

0:54:13.280 --> 0:54:15.880
<v Speaker 3>the years, Brandon, you and I have mind melded on stuff,

0:54:15.880 --> 0:54:20.520
<v Speaker 3>and there's other people that you just feel the mycilia

0:54:20.640 --> 0:54:23.759
<v Speaker 3>a little bit, I think, and I always think the

0:54:23.800 --> 0:54:27.839
<v Speaker 3>best way to deal with that is to not deal

0:54:27.920 --> 0:54:30.680
<v Speaker 3>with it. Just don't even think about it, because how

0:54:30.680 --> 0:54:33.200
<v Speaker 3>do we know we're a bunch of stupid Homo sapiens

0:54:33.239 --> 0:54:36.160
<v Speaker 3>only dragging our knuckles just a few weeks ago. How

0:54:36.200 --> 0:54:40.680
<v Speaker 3>do we know that all these pieces of information are correct?

0:54:40.800 --> 0:54:43.080
<v Speaker 3>Because there's so much being thrown at humans right now,

0:54:43.120 --> 0:54:46.120
<v Speaker 3>it has to be some other feeling. So what the

0:54:46.120 --> 0:54:48.160
<v Speaker 3>fuck is that is that? God? I don't think it

0:54:48.200 --> 0:54:52.520
<v Speaker 3>is I think it's energy. I think it's us artists

0:54:52.520 --> 0:54:54.880
<v Speaker 3>that are really good, writers that are really good I

0:54:54.920 --> 0:54:56.560
<v Speaker 3>think brand new and I have hit on this a

0:54:56.560 --> 0:55:00.719
<v Speaker 3>few times. Bryce, We've never had this conversation come on up,

0:55:01.200 --> 0:55:03.879
<v Speaker 3>but it's something that I've been relearning with my own

0:55:04.000 --> 0:55:08.120
<v Speaker 3>art is for it to really be good, you need

0:55:08.160 --> 0:55:11.080
<v Speaker 3>to crawl into it a bunch. You need to, Brent.

0:55:11.160 --> 0:55:15.479
<v Speaker 3>Your writings are always so dimensional and fucking weird, and

0:55:16.000 --> 0:55:19.120
<v Speaker 3>just the ideas that you are able to generate with

0:55:19.200 --> 0:55:22.480
<v Speaker 3>some of your stories are mind boggling different directions I

0:55:22.480 --> 0:55:24.480
<v Speaker 3>would have never thought, at least I didn't think at

0:55:24.480 --> 0:55:29.239
<v Speaker 3>the time. And so that whole ability to crawl into

0:55:29.280 --> 0:55:32.920
<v Speaker 3>your painting or you're drawing or you're writing in ways

0:55:32.920 --> 0:55:37.400
<v Speaker 3>that are like beyond being interrupted by present society, that

0:55:37.480 --> 0:55:42.120
<v Speaker 3>are really feeling it. That's true art. That's love, I think,

0:55:42.239 --> 0:55:46.400
<v Speaker 3>and I think that kind of is our by Cilia. Interesting.

0:55:46.440 --> 0:55:48.920
<v Speaker 1>Hey, Brent, we got to take this thing home. So

0:55:49.480 --> 0:55:52.600
<v Speaker 1>let's each ask in the question we've been waiting to ask.

0:55:53.360 --> 0:55:55.480
<v Speaker 1>Let's end up with a question at peace. Why don't

0:55:55.520 --> 0:55:56.080
<v Speaker 1>you go first?

0:55:57.080 --> 0:56:01.120
<v Speaker 2>Here's my question? Oh boy, you mentioned friend and partner

0:56:01.120 --> 0:56:04.160
<v Speaker 2>at one point, somebody I also know Steve Johnson and

0:56:05.640 --> 0:56:08.080
<v Speaker 2>back in the nineties. I believe he was asked to

0:56:08.200 --> 0:56:12.240
<v Speaker 2>come and be part of the alien Autopsy show that happened,

0:56:12.600 --> 0:56:15.560
<v Speaker 2>to come in and actually validate is this real or

0:56:15.640 --> 0:56:16.439
<v Speaker 2>is this not real?

0:56:16.880 --> 0:56:18.560
<v Speaker 3>Yeah? I think it was.

0:56:18.840 --> 0:56:22.520
<v Speaker 2>Yeah, So my question is you know him. I don't

0:56:22.560 --> 0:56:25.279
<v Speaker 2>know the circumstances under which he was invited to do that,

0:56:25.760 --> 0:56:29.280
<v Speaker 2>but that to me is as another example of how

0:56:30.120 --> 0:56:35.359
<v Speaker 2>whether it's validating an alien for a TV show or

0:56:35.400 --> 0:56:40.200
<v Speaker 2>just validating anything at all using your expertise as a

0:56:40.239 --> 0:56:44.600
<v Speaker 2>special effects person. Is this something that happens regularly in

0:56:44.640 --> 0:56:47.040
<v Speaker 2>the business, and not just with the government, but that

0:56:47.160 --> 0:56:50.520
<v Speaker 2>you are asked not to make something that is fake,

0:56:50.640 --> 0:56:53.560
<v Speaker 2>but to look at something that might be fake and

0:56:53.640 --> 0:56:56.680
<v Speaker 2>say whether it's real, which is a whole different use

0:56:56.760 --> 0:56:57.719
<v Speaker 2>of your expertise.

0:56:59.520 --> 0:57:04.840
<v Speaker 3>Yeah. Now, that's that is the unspoken uniqueness of people

0:57:04.960 --> 0:57:09.200
<v Speaker 3>that have been doing this kind of design, doing effects

0:57:09.320 --> 0:57:13.680
<v Speaker 3>like this, knowing materials, knowing how to fake human skin

0:57:13.840 --> 0:57:17.800
<v Speaker 3>and stuff like that. Yeah, that's definitely something that I've

0:57:17.800 --> 0:57:21.160
<v Speaker 3>been approached a few times to suss out if something

0:57:21.240 --> 0:57:23.160
<v Speaker 3>is believable or realistic.

0:57:23.320 --> 0:57:25.880
<v Speaker 2>And does that I'm interested in that as a skill

0:57:26.160 --> 0:57:29.040
<v Speaker 2>in the world that we live in where now everything

0:57:29.080 --> 0:57:33.640
<v Speaker 2>that happens on the Internet is immediately deemed AI or

0:57:33.720 --> 0:57:37.960
<v Speaker 2>faith or right, And so what do you how where

0:57:37.960 --> 0:57:39.000
<v Speaker 2>do you see this going?

0:57:39.160 --> 0:57:39.360
<v Speaker 3>Right?

0:57:39.440 --> 0:57:43.320
<v Speaker 2>Someone like yourself can probably look at something and determine

0:57:43.520 --> 0:57:45.720
<v Speaker 2>using all the skills you have whether something is real

0:57:45.800 --> 0:57:48.720
<v Speaker 2>or not real. But for everybody else that doesn't have

0:57:48.800 --> 0:57:50.480
<v Speaker 2>access to todd Masters.

0:57:50.600 --> 0:57:51.520
<v Speaker 3>Yeah, where are we?

0:57:51.720 --> 0:57:54.600
<v Speaker 2>Where are we in terms of determining what's real? Because

0:57:54.640 --> 0:57:58.200
<v Speaker 2>we're on the verge of potential disclosure. All these new

0:57:58.240 --> 0:58:00.560
<v Speaker 2>pieces of media and things are coming out, and who

0:58:00.560 --> 0:58:02.440
<v Speaker 2>knows if they're going to trot out an alien at

0:58:02.440 --> 0:58:05.800
<v Speaker 2>some point. How do we discern what's real and what's

0:58:05.800 --> 0:58:08.160
<v Speaker 2>not real? What's the best advice you can give us?

0:58:09.800 --> 0:58:14.040
<v Speaker 3>You're right, today's AI is uncanny, and I even get

0:58:14.080 --> 0:58:16.720
<v Speaker 3>fooled by it. And I thought I was pretty good

0:58:16.760 --> 0:58:20.960
<v Speaker 3>with my four eyes. But it's coming so fast and

0:58:21.000 --> 0:58:24.840
<v Speaker 3>so hard and so good. It's really hard to defend

0:58:24.880 --> 0:58:28.520
<v Speaker 3>yourself as a human being. I think that this stuff

0:58:28.760 --> 0:58:34.880
<v Speaker 3>is dangerous, but it's all hyper sensationalized, that even the

0:58:35.040 --> 0:58:39.160
<v Speaker 3>simplest lower thing is fake and people think it's better

0:58:39.200 --> 0:58:43.080
<v Speaker 3>than the really crazy one. It's just it's near impossible.

0:58:43.760 --> 0:58:48.320
<v Speaker 3>I personally think that we got to Maybe the toothpaste

0:58:48.440 --> 0:58:51.160
<v Speaker 3>might already be out, but it feels like we need

0:58:51.200 --> 0:58:51.959
<v Speaker 3>to reel this back.

0:58:52.120 --> 0:58:54.919
<v Speaker 1>Here's my finale for you. One of the things Brent

0:58:54.960 --> 0:58:57.360
<v Speaker 1>and I have realized over the years is that when

0:58:57.400 --> 0:59:01.360
<v Speaker 1>you start to create TV series about UFO and aliens

0:59:01.440 --> 0:59:05.280
<v Speaker 1>or whatever, or just work in Hollywood talking about these things,

0:59:05.480 --> 0:59:07.560
<v Speaker 1>people come up to you and they go, are you

0:59:07.640 --> 0:59:09.760
<v Speaker 1>the guy that? And then they tell you their story.

0:59:10.040 --> 0:59:12.240
<v Speaker 1>For me, I've had plumbers come up to me and

0:59:12.600 --> 0:59:15.920
<v Speaker 1>tell me harrowing stories about when they were younger and

0:59:15.960 --> 0:59:18.520
<v Speaker 1>things like that. And I remember when I was working

0:59:18.640 --> 0:59:22.480
<v Speaker 1>with stan Lee. Stan didn't actually believe in aliens. He

0:59:22.600 --> 0:59:25.520
<v Speaker 1>loved to write about aliens, but he didn't actually believe

0:59:25.600 --> 0:59:29.400
<v Speaker 1>that the Flying Saucers or UFOs were aliens. But he

0:59:29.440 --> 0:59:32.520
<v Speaker 1>did say that his guy who ran the bullpen for him.

0:59:32.520 --> 0:59:34.520
<v Speaker 1>I believe his name was Saul Brodsky. Help I got

0:59:34.520 --> 0:59:37.680
<v Speaker 1>that right. But he told in detail a story about

0:59:37.880 --> 0:59:41.160
<v Speaker 1>Saul driving to Las Vegas and seeing a light in

0:59:41.200 --> 0:59:43.160
<v Speaker 1>the back of the card just like Spielberg, and then

0:59:43.240 --> 0:59:45.200
<v Speaker 1>this thing goes over his car and it's right in

0:59:45.240 --> 0:59:48.360
<v Speaker 1>front of him, and it's clearly a craft and it's

0:59:48.400 --> 0:59:52.040
<v Speaker 1>pacing him and so Stan told me that story. So

0:59:52.080 --> 0:59:54.480
<v Speaker 1>my question for you is, you've had a lot of

0:59:54.520 --> 0:59:57.840
<v Speaker 1>time on a lot of projects. You're standing around sets.

0:59:58.280 --> 1:00:01.360
<v Speaker 1>You obviously have an open mind to the creature feature

1:00:01.400 --> 1:00:05.680
<v Speaker 1>aspect of what's going on with the phenomenon. What has

1:00:05.800 --> 1:00:08.560
<v Speaker 1>anyone in Hollywood ever told you one of their personal

1:00:08.640 --> 1:00:13.880
<v Speaker 1>stories that is about the UFO UAP phenomenon, And hopefully

1:00:13.880 --> 1:00:17.520
<v Speaker 1>they have and you can tell that to us. But regardless,

1:00:18.480 --> 1:00:22.600
<v Speaker 1>when you comprehend and think about this whole large project

1:00:22.680 --> 1:00:25.760
<v Speaker 1>that we're involved in, however it turns out, what do

1:00:25.880 --> 1:00:30.160
<v Speaker 1>you think personally is going to be the final explanation

1:00:30.320 --> 1:00:34.440
<v Speaker 1>or at least the early explanation for the UFO UAP phenomena.

1:00:34.520 --> 1:00:37.200
<v Speaker 1>What do you think we're going to learn in the

1:00:37.280 --> 1:00:37.920
<v Speaker 1>days ahead.

1:00:40.360 --> 1:00:43.520
<v Speaker 3>I think this actually comes from one of your episodes, perhaps,

1:00:43.800 --> 1:00:49.120
<v Speaker 3>but I seem to think that this whole alternate universe, quantum,

1:00:49.360 --> 1:00:52.240
<v Speaker 3>all that stuff plays a part. Maybe that's how the

1:00:52.280 --> 1:00:55.680
<v Speaker 3>maicilium is multi dimensional. I used to do a show

1:00:55.680 --> 1:01:00.040
<v Speaker 3>called Fringe, which was all about alternate realities, and the

1:01:00.080 --> 1:01:02.240
<v Speaker 3>writers on that show had a lot of fun with

1:01:02.360 --> 1:01:05.360
<v Speaker 3>all aspects of that. But around that time, there was

1:01:05.400 --> 1:01:09.200
<v Speaker 3>also what the bleep do we know? And other kind

1:01:09.280 --> 1:01:14.920
<v Speaker 3>of alternate explainers. Man, that's such fascinating. There's a point

1:01:14.920 --> 1:01:17.520
<v Speaker 3>where I got to go back to work and I

1:01:17.560 --> 1:01:20.600
<v Speaker 3>can't really go down those rabbit holes. So that's kind

1:01:20.600 --> 1:01:22.240
<v Speaker 3>of where I'm at with the belief of it.

1:01:22.440 --> 1:01:25.200
<v Speaker 1>Listen, Todd, you and I haven't seen each other in

1:01:25.200 --> 1:01:27.400
<v Speaker 1>a few years. We did see each other at some

1:01:27.680 --> 1:01:31.280
<v Speaker 1>conference or something some hotel ev I remember, not a

1:01:31.280 --> 1:01:34.400
<v Speaker 1>few years back. Yeah, yeah, but it's always great to

1:01:34.400 --> 1:01:38.200
<v Speaker 1>see you again. Thank you for your quality, wonderful work

1:01:38.200 --> 1:01:42.000
<v Speaker 1>on Dark Skies, helping to bring our fever dream to life.

1:01:42.000 --> 1:01:45.479
<v Speaker 1>That's always been a favorite memory for me. And thanks

1:01:45.560 --> 1:01:48.600
<v Speaker 1>to your vouching. Thank you for vouching for Toby Hooper

1:01:48.680 --> 1:01:51.320
<v Speaker 1>because he's not here a vouch for himself, and to

1:01:51.400 --> 1:01:55.439
<v Speaker 1>hear another person who knew him and state the same

1:01:55.480 --> 1:01:59.640
<v Speaker 1>thing Brent said is not something small, it's something big

1:02:00.040 --> 1:02:01.760
<v Speaker 1>because of what's going on right now.

1:02:01.800 --> 1:02:04.480
<v Speaker 3>So thank you. Yeah, Toby's a hero of mine, and

1:02:04.720 --> 1:02:07.160
<v Speaker 3>I just he's not a like I said, he's not

1:02:07.200 --> 1:02:09.480
<v Speaker 3>a faker, he's not a bullshit or I missed that guy,

1:02:10.800 --> 1:02:11.600
<v Speaker 3>all right, Todd.

1:02:12.160 --> 1:02:15.440
<v Speaker 2>Everything Bryce said times two. Thank you so much. It's

1:02:15.480 --> 1:02:17.920
<v Speaker 2>been really fun and I look forward to having one

1:02:17.960 --> 1:02:19.840
<v Speaker 2>of our own private conversations later.

1:02:20.360 --> 1:02:21.360
<v Speaker 3>Yeah, sounds good. Guys.

1:02:21.560 --> 1:03:00.160
<v Speaker 4>Okay, yank you, Okay, watch these guys b bye.

1:03:01.640 --> 1:03:04.720
<v Speaker 1>Sound Light and Frequency is an iHeart podcast produced by

1:03:04.800 --> 1:03:08.560
<v Speaker 1>Stellar Productions. It's executive produced by Nick Johnson and for

1:03:08.640 --> 1:03:11.959
<v Speaker 1>Stellar Jackie's Abel. Our show's music was written by Anna

1:03:12.040 --> 1:03:15.800
<v Speaker 1>Stuff and Hamilton Lighthouser, and your hosts and executive producers

1:03:15.840 --> 1:03:19.120
<v Speaker 1>are Bryce Abel, That's Me and Brent Friedman Watch the

1:03:19.160 --> 1:03:19.640
<v Speaker 1>Skies