WEBVTT - Electronics 101: How Accelerometers Work

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<v Speaker 1>Brought to you by the reinvented two thousand twelve Camray.

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<v Speaker 1>It's ready. Are you get in touch with technology? With

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<v Speaker 1>tech Stuff from how stuff works dot com. Yo, how's

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<v Speaker 1>it going? Welcome to tech stuff. My name is Chris Polette,

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<v Speaker 1>and I am a very weird editor here at how

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<v Speaker 1>stuff works dot com. Sit Here across from me, as usual,

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<v Speaker 1>is senior writer Jonathan Strickland. Slow down, you move too fast.

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<v Speaker 1>You got to make the morning last Uh. Are you

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<v Speaker 1>feeling groovy, Chris? I am? You know what else is groovy?

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<v Speaker 1>What's that? Accelerometers? I like how you bridged that there. Yeah,

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<v Speaker 1>it wasn't that. That was a really good segue. That's

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<v Speaker 1>that's the tom Merritt segue where you get me mad

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<v Speaker 1>by pointing out my segue. Oh nice, Yeah, tom Merritt

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<v Speaker 1>always hated that, which is awesome, which why you always

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<v Speaker 1>do it whenever soon anyway, So tom Merritt decide we're

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<v Speaker 1>gonna talk about accelerometers to day. And accelerometers are in

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<v Speaker 1>a lot of different products, um particularly a lot of

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<v Speaker 1>handheld mobile gadgets, as it turns out, because they provide

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<v Speaker 1>a handy guide to things like orientation and also just

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<v Speaker 1>movement in general. So to understand what an accelerometer is,

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<v Speaker 1>I guess we need to talk about what acceleration is. Okay,

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<v Speaker 1>we can do that, Okay, Yeah, I just wanted to

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<v Speaker 1>point out that we were going to make a return

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<v Speaker 1>to our electronics one oh one. Yes, yes, a long

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<v Speaker 1>return to electronics one oh one. This time we're talking

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<v Speaker 1>specifically about accelerometers. And it's funny because, uh, um, on

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<v Speaker 1>our first few podcasts on this in the series, we

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<v Speaker 1>actually sort of went into a lot of different components. Um,

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<v Speaker 1>and we we sort of recently went back into it.

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<v Speaker 1>It's probably electronics to a one with the Arduino board. Um.

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<v Speaker 1>But yeah, this is a component that you could actually

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<v Speaker 1>hook up to them. They're not particularly expensive components, and

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<v Speaker 1>they're found in all kinds of things, as you pointed out,

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<v Speaker 1>including a lot of things you wouldn't necessarily think of, um, laptops, laptops. Yes,

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<v Speaker 1>um yeah. I remember being uh sort of astounded when

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<v Speaker 1>I heard that Apple was going to put a device

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<v Speaker 1>inside their laptops that would detect when it the laptop

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<v Speaker 1>had been dropped, so it could park the hard drive

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<v Speaker 1>to minimize damage. And I thought, wow, that's cool. I

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<v Speaker 1>wonder what that is. Of course, now they're almost in everything,

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<v Speaker 1>so it's kind of hard to avoid accelerometers. But I

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<v Speaker 1>think I think you're right. I think acceleration would be

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<v Speaker 1>a good, um, good place to start. So acceleration is

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<v Speaker 1>the time rate of change in velocity? Yes, it is,

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<v Speaker 1>and uh and you you might say, well, what what

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<v Speaker 1>was that was? Velocity? Velocity is two things. It's a

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<v Speaker 1>thing speed and the direction it's moving in it. And

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<v Speaker 1>it has two vectors, speed and direction. You cannot have

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<v Speaker 1>velocity without both of those. Oh man, I'm suddenly transported

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<v Speaker 1>back to my physics senior physics class in high school. So,

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<v Speaker 1>so acceleration is the time rate of change in that

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<v Speaker 1>she aange and velocity so um, in a way you would,

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<v Speaker 1>And you measure it by saying it's a distance over

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<v Speaker 1>time over time. Yes, so it's it's measured in feet

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<v Speaker 1>per second per second or meters per second per second.

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<v Speaker 1>So for example gravity, gravity's force of acceleration is at

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<v Speaker 1>thirty two ft per second per second or nine point

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<v Speaker 1>eight one per second per second. So yes, are you

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<v Speaker 1>using the just curious are using the same texas instruments?

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<v Speaker 1>Power point presentation that was one of my main sources. UM.

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<v Speaker 1>The only reason I mentioned that is if you really

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<v Speaker 1>want a uh basic introduction to accelerometers and the things

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<v Speaker 1>we're talking about, that's a great place to start. It's

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<v Speaker 1>free and you can find it online. It's really you know,

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<v Speaker 1>and I trust Texas. It's a it's a PDF format

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<v Speaker 1>and it's clearly it was obviously a slide show, yes originally,

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<v Speaker 1>and you can go through and it's quite quite simple

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<v Speaker 1>to follow along. It does get into a little more

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<v Speaker 1>technical detail than what will cover here, mainly because um

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<v Speaker 1>it uses some really handy graph fixed to explain which

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<v Speaker 1>Chris is showing off to me to the benefit of

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<v Speaker 1>no one out there. But it has some really handy

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<v Speaker 1>graphics to explain things like measuring acceleration and observing acceleration,

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<v Speaker 1>which obviously in an audio podcast we cannot take advantage of,

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<v Speaker 1>so we'll be skipping over that stuff. So accelerometers are

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<v Speaker 1>really all about detecting a change in motion, and uh

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<v Speaker 1>there two basic types of accelerometers. There's a kind that

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<v Speaker 1>will just uh detect um a dynamic change in acceleration,

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<v Speaker 1>and then there's the static acceleration. Now static acceleration, you're thinking, well,

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<v Speaker 1>how can you have something that's static and accelerating at

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<v Speaker 1>the same time. Yes, because static basically the definition of

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<v Speaker 1>static is it is not changing. Yeah, an acceleration is

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<v Speaker 1>a change in time, uh, the time rate of change

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<v Speaker 1>in velocity. So how can you have static acceleration? That's

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<v Speaker 1>really talking about measuring um the amount of stack acceleration

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<v Speaker 1>due to gravity. Yes, so gravity is going to have

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<v Speaker 1>this constant poll. Uh. And like we said before, three

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<v Speaker 1>two ft per second per second is the standard um.

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<v Speaker 1>That's the acceleration of gravity. So on Earth anyway, So

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<v Speaker 1>that's that's always going to be there as long as

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<v Speaker 1>whatever the devices is on Earth. I mean, granted, if

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<v Speaker 1>you take that device into outer space that changes or

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<v Speaker 1>you go to a different planet, then that will change

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<v Speaker 1>the They will still be static, it'll just be a

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<v Speaker 1>different force because you know, not all planets have the

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<v Speaker 1>same gravity as Earth. Right, So where did you want

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<v Speaker 1>to go from here? Well, I was gonna talk If

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<v Speaker 1>you're telling you about dynamic acceleration, then what you're measuring

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<v Speaker 1>is how fast or how how much how much change

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<v Speaker 1>is undergoing in the velocity of a particular object over

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<v Speaker 1>uh an amount of time. So um, that would be

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<v Speaker 1>something that would give you readings on uh, how quickly

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<v Speaker 1>something is changing in velocity, uh, for stuff like our

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<v Speaker 1>handheld devices, and that would be a good example that

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<v Speaker 1>might be, um, the the laptops, Like it tells you

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<v Speaker 1>that it's changing very quickly from stationary to moving really

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<v Speaker 1>fast and that needs to shut down the hard drive.

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<v Speaker 1>Although really I would say that the accelerometers that are

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<v Speaker 1>in laptops are probably similar to the ones that are

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<v Speaker 1>on things like, um, the iPad or other tablet devices

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<v Speaker 1>also smartphones, which are the static ones, and that's where

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<v Speaker 1>where it's uh. The reason for the stag accelerometer is

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<v Speaker 1>to kind of measure the difference uh that's going on

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<v Speaker 1>due to gravity, so that you can determine the orientation

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<v Speaker 1>of that particular device. Yeah. Now they do make accelerometers

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<v Speaker 1>will measure things in two axes. Basically you're you know,

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<v Speaker 1>horizontal in your vertical and then just oversimplifying again obviously

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<v Speaker 1>if you tilt it, you're still measuring in two axes.

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<v Speaker 1>But but there are three axes axis accelerometers as well,

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<v Speaker 1>so you can you can measure a lot more effectively

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<v Speaker 1>as you could imagine within a three D space plane. Yeah, So, um,

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<v Speaker 1>it depends on your application. UM, for something like a

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<v Speaker 1>Nintendo WE remote, you're definitely gonna want a three axis accelerometer.

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<v Speaker 1>Same thing with the other various motion controlled game controllers

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<v Speaker 1>that are out there. But it depends. You know, you

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<v Speaker 1>may not necessarily need that if you can, if you're

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<v Speaker 1>measuring acceleration on something that is moving on a flat plane, UM,

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<v Speaker 1>to access would be fine, to access should be fine,

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<v Speaker 1>or you could. I read one guy that suggested that

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<v Speaker 1>if you really needed three D and didn't have a

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<v Speaker 1>three D, you could mount to two D basically one

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<v Speaker 1>and at at a right angle from the other to

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<v Speaker 1>measure the third axis. But that you know, And and

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<v Speaker 1>while there's the static and dynamic accelerometers, there's also the

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<v Speaker 1>there's also another major division, which is analog versus digital.

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<v Speaker 1>So an analog accelerometer is going to have an tinuous

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<v Speaker 1>voltage output that's proportional to its acceleration UH, and then

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<v Speaker 1>digital accelerometers will use UH well, most of them use

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<v Speaker 1>pulse width modulation for the output, which has a square

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<v Speaker 1>wave of a particular frequency, and the amount of time

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<v Speaker 1>the voltage is high will be promoted proportional to the

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<v Speaker 1>amount of acceleration. So you know, again you're talking about

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<v Speaker 1>measuring this and in terms of electricity, in terms of voltage,

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<v Speaker 1>and that's what tells the sensor, Hey, this thing is

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<v Speaker 1>moving in this particular way. It's the change in voltage.

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<v Speaker 1>So you've got you've got the accelerometer and you've got

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<v Speaker 1>a sensor that together are telling the device what this

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<v Speaker 1>information actually means. And uh, then within these these major categorizations,

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<v Speaker 1>we have several different ways of actually registering acceleration. Yes,

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<v Speaker 1>so we can talk about some of those. For example,

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<v Speaker 1>there are capacitive alerometers. Now that's where you're talking about

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<v Speaker 1>change in capacitance across the surface. Now, capacitance is materials

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<v Speaker 1>ability to hold an electromagnetic charge. Well, you know, like capacity. Yes,

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<v Speaker 1>so it's an easy pneumonic device. Yes, and you one

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<v Speaker 1>very common form of capacitance involves having these parallel plates

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<v Speaker 1>that are a certain distance apart, and then if you

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<v Speaker 1>change the distance, that changes that the capacitance of those surfaces. Uh.

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<v Speaker 1>The distance has a a very strong correlation with the

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<v Speaker 1>capacitance of those um plates. So if they move closer together,

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<v Speaker 1>the capacitance is going to change. So if you create

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<v Speaker 1>a an accelerometer that will allow these these parallel plates

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<v Speaker 1>to either move closer together or move further apart than

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<v Speaker 1>The accelerometer can measure that change in capacitance and then

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<v Speaker 1>interpret that through the sensor as a various form of acceleration.

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<v Speaker 1>It may be the tilt of the device, the orientation

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<v Speaker 1>of that device. That's how you would see it. When

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<v Speaker 1>you like turn your smartphone sideways and it automatically changes

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<v Speaker 1>the view. That's how you perceive this. But on the

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<v Speaker 1>back end, it's all being done through this change in voltage.

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<v Speaker 1>That's just one version, though there's also piezo electric accelerometers

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<v Speaker 1>rather which now you may not be familiar with piezo electric,

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<v Speaker 1>uh that that term we're specifically talking about a an

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<v Speaker 1>interesting phenomenon. There's certain there's certain elements, there's certain kinds

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<v Speaker 1>of materials that when they are when their shape is

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<v Speaker 1>changed in a certain way, they will emit um electricity

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<v Speaker 1>or if they are uh subjected to electricity, their shape

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<v Speaker 1>will change yeah um and and basically in some cases,

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<v Speaker 1>like the application of stress will make this make this

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<v Speaker 1>effect happen. Um cistals are often used. Crystals and watches

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<v Speaker 1>are a very common way of of h illustrating this principle.

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<v Speaker 1>That's how they work. They actually do change shape and

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<v Speaker 1>uh when stress is applied, and then they will admit

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<v Speaker 1>electricity or vice versa, which kind of interesting. UM. So

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<v Speaker 1>this would be a piece of electric crystal that would

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<v Speaker 1>be mounted to some sort of mass and there'd be

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<v Speaker 1>a voltage output UM whenever acceleration changed. There's also piezo resistive.

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<v Speaker 1>Those are surfaces that have some sort of electrical resistance

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<v Speaker 1>and that will change relative to whatever acceleration is uh

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<v Speaker 1>is placed upon that object. UM. There's some that involve

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<v Speaker 1>magnetic fields, the magneto magneto resistive resistive accelerometers. Yeah, those

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<v Speaker 1>will change in the presence of any sort of magnetic field.

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<v Speaker 1>There's also the Hall effect accelerometers, which they detect motion

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<v Speaker 1>by sensing changes in magnetic fields, but only in corridors.

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<v Speaker 1>I'm kidding, I walk alone. Uh. Anyway, There's also the

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<v Speaker 1>there's UM some that detect changes in heat, and the

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<v Speaker 1>changes in heat and become interpreted as changes in acceleration.

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<v Speaker 1>And Yeah, there's all these different kinds that are out

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<v Speaker 1>there on the market. So the kind you use is

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<v Speaker 1>really dependent upon what sort of device or um. Uh,

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<v Speaker 1>what's our purpose accelerometer is going to have? UM? So

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<v Speaker 1>it's it's an interesting world. I mean, it's interesting kind

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<v Speaker 1>of um uh component that can be used in lots

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<v Speaker 1>of different applications. Uh, it's I think it's actually pretty

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<v Speaker 1>clever to use it in things like smartphones and tablets

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<v Speaker 1>as a way to help, uh, determine the orientation of

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<v Speaker 1>that device so that it gives you the proper view.

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<v Speaker 1>I mean, it's also used useful in things like let's

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<v Speaker 1>say that you have a device that has UM a

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<v Speaker 1>camera in and you're using it for an augment and

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<v Speaker 1>reality purpose. The accelerometer might help the the your processor

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<v Speaker 1>in your in whatever device you're using. For example, I'm

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<v Speaker 1>just gonna use smartphone because I've seen that most frequently

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<v Speaker 1>in smartphones. Let's say you've got a flat map out

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<v Speaker 1>on a table, and you've got your augmented reality application

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<v Speaker 1>running on your smartphone, and it creates this three D

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<v Speaker 1>virtual realm that's that sits on top of that physical

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<v Speaker 1>map that you're looking at through the lens of your

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<v Speaker 1>smartphones camera. The accelerometer might be feeding information to the

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<v Speaker 1>CPU that helps the the smartphone. No how you're holding

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<v Speaker 1>your phone so that it's displaying the three D model properly.

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<v Speaker 1>Because if it doesn't know the right orientation, then you

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<v Speaker 1>might be looking at let's say it's a building. You

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<v Speaker 1>might be looking at a building and it's tilted at

0:13:45.040 --> 0:13:49.120
<v Speaker 1>a really weird angle because it hasn't the phone is

0:13:49.200 --> 0:13:52.480
<v Speaker 1>unable to figure out how it's positioned in relation to

0:13:52.600 --> 0:13:54.959
<v Speaker 1>the map. Now, some of that is done by the

0:13:55.040 --> 0:13:56.880
<v Speaker 1>camera itself. A lot of that actually is done by

0:13:56.920 --> 0:13:59.480
<v Speaker 1>the camera itself, but the accelerometer may also feed additional

0:13:59.520 --> 0:14:02.400
<v Speaker 1>information to the CPU in order to get the most

0:14:02.400 --> 0:14:06.560
<v Speaker 1>accurate results. So that's just one example. I mean there's

0:14:06.559 --> 0:14:09.800
<v Speaker 1>plenty of others. There's things like, uh there, I remember

0:14:09.920 --> 0:14:13.760
<v Speaker 1>there was a um, I think it was an iPhone

0:14:14.040 --> 0:14:18.120
<v Speaker 1>app that came out shortly after the iPhone debut, which was, uh,

0:14:18.200 --> 0:14:20.960
<v Speaker 1>it would measure how long in the air your iPhone

0:14:21.000 --> 0:14:22.200
<v Speaker 1>was when you would toss it up in the air

0:14:22.200 --> 0:14:25.320
<v Speaker 1>and catch it, which to me sounds like a terrible,

0:14:25.440 --> 0:14:28.440
<v Speaker 1>terrible idea. It sounds like a great way to to

0:14:28.960 --> 0:14:37.160
<v Speaker 1>create Apple iPhone turnover, Apple turnover. Uh. But yeah, I

0:14:37.160 --> 0:14:41.520
<v Speaker 1>mean cars. Cars. Yes, that's a very obvious use, especially

0:14:41.520 --> 0:14:43.680
<v Speaker 1>for things like even even if you're not talking about

0:14:43.880 --> 0:14:47.680
<v Speaker 1>within a car itself, like like for for the end driver.

0:14:48.120 --> 0:14:50.000
<v Speaker 1>Let's say that you want to do things like test

0:14:50.080 --> 0:14:53.880
<v Speaker 1>a car for the stresses that it will undergo when

0:14:53.960 --> 0:14:57.120
<v Speaker 1>it's in a crash situation. You use accelerometers in that

0:14:57.200 --> 0:15:00.480
<v Speaker 1>as well to kind of and accelerames within crash test dummy,

0:15:00.120 --> 0:15:03.760
<v Speaker 1>since you can determine if the forces that a human

0:15:03.840 --> 0:15:08.000
<v Speaker 1>would uh would experience within a test or within a

0:15:08.000 --> 0:15:11.720
<v Speaker 1>crash situation rather if they would be you know, strong

0:15:11.840 --> 0:15:14.160
<v Speaker 1>enough to cause injury or even death. In fact, we

0:15:14.200 --> 0:15:17.200
<v Speaker 1>have how crush test dummies work at House of Works

0:15:17.200 --> 0:15:20.680
<v Speaker 1>dot com that goes into more detail on that. Yeah, yeah, well,

0:15:20.720 --> 0:15:23.880
<v Speaker 1>I mean you can there. They were also talking recently

0:15:23.920 --> 0:15:29.040
<v Speaker 1>again about how UH car manufacturers have been putting boxes

0:15:29.080 --> 0:15:33.880
<v Speaker 1>in cars for years now to gather information, uh, sort

0:15:33.920 --> 0:15:36.960
<v Speaker 1>of like the boxes that you see in airplanes. UM,

0:15:37.040 --> 0:15:39.880
<v Speaker 1>that will tell you more or less, you know, the

0:15:39.880 --> 0:15:43.200
<v Speaker 1>information that it collects all kinds of information, but basically

0:15:43.200 --> 0:15:46.360
<v Speaker 1>the speed at which you were traveling. Um, you know,

0:15:46.840 --> 0:15:48.440
<v Speaker 1>it will give you an idea the direction you were

0:15:48.480 --> 0:15:52.080
<v Speaker 1>headed in. So if they need that information for to

0:15:52.240 --> 0:15:55.640
<v Speaker 1>determine what happened in an accident, UH, they could pull

0:15:55.720 --> 0:15:59.000
<v Speaker 1>that from the their uh the box and they can

0:15:59.280 --> 0:16:01.440
<v Speaker 1>you know, they use these these instruments to tell but

0:16:01.480 --> 0:16:05.960
<v Speaker 1>you know, an accelerometer is not necessarily enough depending on

0:16:06.040 --> 0:16:09.080
<v Speaker 1>what you want to do. And that's that's actually interesting.

0:16:09.080 --> 0:16:11.240
<v Speaker 1>I mean they are everywhere now, but you're starting to

0:16:11.240 --> 0:16:15.920
<v Speaker 1>see certain applications for which UM accelerometers are being augmented

0:16:15.960 --> 0:16:19.800
<v Speaker 1>with gyroscopic devices, things like the the WE remote when

0:16:19.840 --> 0:16:22.960
<v Speaker 1>they and introduced the motion plus the six excess controller

0:16:23.000 --> 0:16:26.360
<v Speaker 1>for the PS three. Yeah, yeah, yeah, these are elements

0:16:26.360 --> 0:16:29.680
<v Speaker 1>where the gyroscope also plays a big role in determining

0:16:29.720 --> 0:16:32.720
<v Speaker 1>the orientation and the pitch, the role the yaw, all

0:16:32.760 --> 0:16:35.440
<v Speaker 1>that kind of stuff that also gets that also gets

0:16:35.520 --> 0:16:38.480
<v Speaker 1>uh measured by the gyroscopes, which, by the way, we

0:16:38.520 --> 0:16:40.760
<v Speaker 1>have an article how gyroscopes work and how stuff works

0:16:40.840 --> 0:16:43.800
<v Speaker 1>dot com. Yes, and when when we wrote about the

0:16:44.120 --> 0:16:46.920
<v Speaker 1>space industry, which it's come up a couple of times

0:16:46.960 --> 0:16:51.120
<v Speaker 1>about the gyroscopic controls that they used to use back

0:16:51.120 --> 0:16:53.600
<v Speaker 1>when we were trying to reach the moon. Uh not

0:16:54.040 --> 0:16:57.640
<v Speaker 1>us personally, No, we never tried. Well I tried, but

0:16:57.760 --> 0:17:01.160
<v Speaker 1>my cardboard box never actually took flight. But yeah, so

0:17:01.200 --> 0:17:04.680
<v Speaker 1>I mean between the two of them, uh, an accelerator

0:17:05.240 --> 0:17:10.880
<v Speaker 1>axcet acceleramat Earth everything and a gyroscope can be very

0:17:11.040 --> 0:17:14.360
<v Speaker 1>very accurate in terms of what measurement can you know

0:17:14.480 --> 0:17:17.480
<v Speaker 1>the measurements that you can take on on uh, what

0:17:17.520 --> 0:17:22.040
<v Speaker 1>direction and what velocity? Yeah, actually, actually acceleration is going

0:17:22.080 --> 0:17:25.679
<v Speaker 1>on to give you a much more accurate response in

0:17:25.720 --> 0:17:28.040
<v Speaker 1>your electronic gear and some other things that you have

0:17:28.080 --> 0:17:31.520
<v Speaker 1>to consider with an accelerometer. We talked about the number, uh,

0:17:31.760 --> 0:17:35.320
<v Speaker 1>the the access number like how many Yeah, so we

0:17:35.359 --> 0:17:37.879
<v Speaker 1>had that in there, but there's there's more than just that.

0:17:37.920 --> 0:17:41.639
<v Speaker 1>You also have to consider the maximum swing, which is

0:17:41.760 --> 0:17:45.520
<v Speaker 1>that's how much force the accelerometer is is essentially uh

0:17:46.000 --> 0:17:51.720
<v Speaker 1>rated to to measure. Now for something like your smartphone

0:17:51.840 --> 0:17:54.040
<v Speaker 1>or your tablet, it doesn't have to be particularly it

0:17:54.040 --> 0:17:57.200
<v Speaker 1>doesn't have to be able to withstand huge amounts of

0:17:57.200 --> 0:18:01.560
<v Speaker 1>of of acceleration. We think of acceleration often in terms

0:18:01.600 --> 0:18:05.160
<v Speaker 1>of the Earth's gravity. So, frank example, if you've ever heard,

0:18:05.160 --> 0:18:07.480
<v Speaker 1>oh man, he was pulling six gs on that turn,

0:18:07.960 --> 0:18:11.560
<v Speaker 1>that's six times the acceleration force of Earth's gravity that

0:18:11.560 --> 0:18:15.600
<v Speaker 1>that person was was experiencing. And um, you know, if

0:18:15.640 --> 0:18:17.840
<v Speaker 1>you're on the Space Shuttle, you might be experiencing ten

0:18:17.960 --> 0:18:20.800
<v Speaker 1>g's which, by the way, uh, if you do that

0:18:20.840 --> 0:18:25.200
<v Speaker 1>for too long. Um, it will kill you because as

0:18:25.320 --> 0:18:27.720
<v Speaker 1>as you experience these these higher g s, you will

0:18:27.720 --> 0:18:32.320
<v Speaker 1>actually have the blood forced from your head and uh

0:18:32.440 --> 0:18:36.240
<v Speaker 1>down your body, and that can actually deprive your brain

0:18:36.280 --> 0:18:39.320
<v Speaker 1>of oxygen. Which is why if you ever watch a

0:18:39.359 --> 0:18:42.679
<v Speaker 1>test pilot or you ever go through test pilot training

0:18:42.680 --> 0:18:45.800
<v Speaker 1>for supersonic flights, they often are told that they have

0:18:45.880 --> 0:18:48.480
<v Speaker 1>to uh, they have to sort of strain so they

0:18:48.520 --> 0:18:51.480
<v Speaker 1>force blood back up to their brain to avoid blacking out.

0:18:51.600 --> 0:18:54.000
<v Speaker 1>So it's it's like where you actually hear I'm going

0:18:55.920 --> 0:18:59.080
<v Speaker 1>where they're they're really trying to force blood back up

0:18:59.080 --> 0:19:01.760
<v Speaker 1>there so that they can withstand these g's that are

0:19:02.600 --> 0:19:07.040
<v Speaker 1>uh they're undergoing for the purposes of a supersonic flight. Um. Actually,

0:19:07.080 --> 0:19:10.639
<v Speaker 1>I saw a great MythBusters where Adam Savage totally blacked

0:19:10.640 --> 0:19:13.520
<v Speaker 1>out because he was doing a supersonic flight and they

0:19:13.560 --> 0:19:16.639
<v Speaker 1>did this really powerful turn and uh and it was

0:19:16.800 --> 0:19:18.920
<v Speaker 1>it was too much for him. And you know, let's

0:19:19.160 --> 0:19:21.359
<v Speaker 1>let's be honest, the dude it was the first time

0:19:21.400 --> 0:19:23.720
<v Speaker 1>going on a on a flight like that. I mean

0:19:23.760 --> 0:19:26.520
<v Speaker 1>I would have happened to me, just probably faster because

0:19:26.520 --> 0:19:30.160
<v Speaker 1>I think Adams in better shape than I am, so um, anyway,

0:19:30.160 --> 0:19:32.560
<v Speaker 1>for your accelerometer, you have to have it. You know,

0:19:32.760 --> 0:19:34.720
<v Speaker 1>you have to figure out how much force it's going

0:19:34.760 --> 0:19:38.400
<v Speaker 1>to be able to to measure. And for something that's

0:19:38.440 --> 0:19:41.159
<v Speaker 1>simple like smartphone or tablets, something that's not going to

0:19:41.280 --> 0:19:44.679
<v Speaker 1>withstand high amounts of acceleration, it might be plus reminds

0:19:44.880 --> 0:19:47.840
<v Speaker 1>one point five g's, so one and a half times

0:19:47.880 --> 0:19:51.720
<v Speaker 1>the the gravitational force of that we feel on Earth.

0:19:52.359 --> 0:19:56.920
<v Speaker 1>But if you wanted something more substantial, um, it might

0:19:56.920 --> 0:20:00.159
<v Speaker 1>be plus or remindus to g's. And it's only when

0:20:00.200 --> 0:20:02.479
<v Speaker 1>you're starting to look at something that it's gonna have

0:20:02.520 --> 0:20:04.760
<v Speaker 1>lots of sun stops and starts that you're looking at

0:20:04.760 --> 0:20:07.600
<v Speaker 1>plus or minus five gs or more. Uh Like just

0:20:07.680 --> 0:20:09.639
<v Speaker 1>something like the space shall clearly you're gonna have to

0:20:09.640 --> 0:20:13.359
<v Speaker 1>have plus or minus ten g's. It's not gonna because

0:20:13.400 --> 0:20:16.639
<v Speaker 1>the forces that that experiences are much greater than anything

0:20:16.800 --> 0:20:18.680
<v Speaker 1>that we're going to have on our phones. For most

0:20:18.680 --> 0:20:21.320
<v Speaker 1>of us. Anyway, maybe if you get really mad and

0:20:21.320 --> 0:20:25.320
<v Speaker 1>you throw it really hard, um, in which case you

0:20:25.400 --> 0:20:28.320
<v Speaker 1>might want to pursue a career in the major leagues.

0:20:28.880 --> 0:20:31.720
<v Speaker 1>Uh So the maximum swing uh is one of the

0:20:31.760 --> 0:20:34.280
<v Speaker 1>other things you have to consider. Also, the sensitivity of

0:20:34.320 --> 0:20:38.720
<v Speaker 1>the accelerometer. UM, not like that, but in general you

0:20:38.760 --> 0:20:41.440
<v Speaker 1>wanted to be really a sensitive device because if it's

0:20:41.480 --> 0:20:44.520
<v Speaker 1>not sensitive, it's not gonna pick up uh a slight

0:20:44.600 --> 0:20:47.520
<v Speaker 1>changes in velocity, it's not really doing you any good. UM.

0:20:47.560 --> 0:20:50.359
<v Speaker 1>And then also the bandwidth of the accelerometer. You have

0:20:50.400 --> 0:20:55.560
<v Speaker 1>to figure out how frequently the accelerometer is checking the

0:20:55.680 --> 0:20:59.879
<v Speaker 1>uh the changes in velocity over time, So for example,

0:21:00.080 --> 0:21:03.800
<v Speaker 1>might be fifty hurts, so fifty times a second the

0:21:03.840 --> 0:21:09.480
<v Speaker 1>accelerometer is checking to see about changes in velocity. UM.

0:21:09.520 --> 0:21:12.200
<v Speaker 1>You know it's uh if you're looking at something that's

0:21:13.520 --> 0:21:16.359
<v Speaker 1>checking the acceleration of some of a device that's vibrating

0:21:16.359 --> 0:21:18.639
<v Speaker 1>at a really high frequency, then obviously you're gonna have

0:21:18.720 --> 0:21:21.560
<v Speaker 1>to have a much higher bandwidth. You're gonna have to

0:21:21.640 --> 0:21:25.320
<v Speaker 1>be checking that those changes much more frequently than fifty hurts.

0:21:26.440 --> 0:21:29.560
<v Speaker 1>So one other UH factor that you might want to consider,

0:21:29.920 --> 0:21:33.280
<v Speaker 1>depending on what you're doing with the the device, UM

0:21:33.520 --> 0:21:37.520
<v Speaker 1>is the impedance or buffering. Basically, UH, that's beyond it's

0:21:37.520 --> 0:21:39.200
<v Speaker 1>really we're getting to the point where we're beyond the

0:21:39.240 --> 0:21:43.240
<v Speaker 1>scope of electronics one and one UM. But depending on

0:21:43.240 --> 0:21:45.800
<v Speaker 1>the type of project you you need you might have

0:21:45.880 --> 0:21:50.919
<v Speaker 1>to consider this because uh, analog and digital accelerometers handle

0:21:50.960 --> 0:21:54.800
<v Speaker 1>impedance differently. So, um, you know, if you're really getting

0:21:54.800 --> 0:21:58.400
<v Speaker 1>into the fine points of an electronics project, UH, take

0:21:58.440 --> 0:21:59.920
<v Speaker 1>a look at this before you run out and buy

0:22:00.359 --> 0:22:03.560
<v Speaker 1>a component to add to your to your project, because

0:22:03.760 --> 0:22:05.600
<v Speaker 1>it may be a factor for you, and it may not.

0:22:05.720 --> 0:22:09.359
<v Speaker 1>I mean, if you're doing something uh really simple, then

0:22:09.400 --> 0:22:12.639
<v Speaker 1>it may not necessarily be an issue. I remember, actually

0:22:12.680 --> 0:22:16.360
<v Speaker 1>I think we talked about this a Make project where, um,

0:22:16.400 --> 0:22:20.000
<v Speaker 1>you know, Make magazine from Riley Publishing, they had taken apart.

0:22:20.920 --> 0:22:22.359
<v Speaker 1>They showed a video where they took a part a

0:22:22.400 --> 0:22:25.919
<v Speaker 1>WE remote and basically uh installed it on a in

0:22:25.960 --> 0:22:28.600
<v Speaker 1>a box, um, and put it on a roller coaster

0:22:28.600 --> 0:22:32.520
<v Speaker 1>where they were measuring the acceleration using the basically the

0:22:32.520 --> 0:22:36.439
<v Speaker 1>accelerometer already in the board. UM. So I mean this

0:22:36.520 --> 0:22:39.280
<v Speaker 1>is talking about impedance things that they were already using

0:22:39.320 --> 0:22:42.200
<v Speaker 1>a known device that they just hooked it up to.

0:22:42.560 --> 0:22:45.359
<v Speaker 1>They hacked it apart and uh put it on a

0:22:45.359 --> 0:22:47.760
<v Speaker 1>device where they could measure these things, and it was

0:22:47.920 --> 0:22:49.359
<v Speaker 1>it's kind of cool to be able to do that.

0:22:49.400 --> 0:22:51.560
<v Speaker 1>So I mean, if you're doing something where you're already

0:22:52.000 --> 0:22:56.080
<v Speaker 1>working with like un if you're building it from scratch,

0:22:56.160 --> 0:22:58.920
<v Speaker 1>then this is something you have to look into. Yeah, yeah, definitely,

0:22:59.000 --> 0:23:03.040
<v Speaker 1>so so um something to to investigate more thoroughly. Um

0:23:03.119 --> 0:23:06.120
<v Speaker 1>As we said, there are many, uh, pretty good sources

0:23:06.160 --> 0:23:09.520
<v Speaker 1>of information out there. That Texas Instruments document is one,

0:23:09.560 --> 0:23:13.040
<v Speaker 1>and and there are some others out there, so yeah,

0:23:13.080 --> 0:23:15.679
<v Speaker 1>they Uh, I wanted to also mention that, you know,

0:23:15.800 --> 0:23:18.639
<v Speaker 1>we we've talked a little bit about other We've talked

0:23:18.680 --> 0:23:21.960
<v Speaker 1>extensively about other devices that use accelerometers in a way.

0:23:22.040 --> 0:23:25.200
<v Speaker 1>You can even think of a seismometer as having an accelerometer.

0:23:25.320 --> 0:23:29.919
<v Speaker 1>It's got a a mass that's that's that's kept in

0:23:30.080 --> 0:23:33.600
<v Speaker 1>in separation with the rest of the device, and it

0:23:33.640 --> 0:23:38.560
<v Speaker 1>actually measures the the movement and uh like the it's

0:23:38.600 --> 0:23:42.240
<v Speaker 1>not technically the speed, it's the magnitude and the direction

0:23:42.320 --> 0:23:45.159
<v Speaker 1>of the movement. So it's not exactly an accelerometer, but

0:23:45.200 --> 0:23:48.560
<v Speaker 1>it's a similar concept. Yeah, because we're talking about we're

0:23:48.560 --> 0:23:50.840
<v Speaker 1>talking about magnitude as opposed to speed. Those are two

0:23:50.840 --> 0:23:54.080
<v Speaker 1>different things. Now, you might move a great distance, but

0:23:54.160 --> 0:23:57.320
<v Speaker 1>do it slowly, uh, and that you know, but but

0:23:57.440 --> 0:24:00.959
<v Speaker 1>a seismometer would still pick that up. Um as opposed

0:24:01.000 --> 0:24:03.720
<v Speaker 1>to moving a small distance, but moving really really quickly. Again,

0:24:03.760 --> 0:24:05.880
<v Speaker 1>a size mometer will pick that up. But it's it's

0:24:05.920 --> 0:24:09.080
<v Speaker 1>looking at you know, it's looking for the the strength

0:24:09.200 --> 0:24:13.080
<v Speaker 1>or the amount of movement, not the speed of movement necessarily, right, right,

0:24:13.119 --> 0:24:18.560
<v Speaker 1>And and I could see instances where you would want both. Yeah, sure,

0:24:18.880 --> 0:24:22.320
<v Speaker 1>you know, but for something like you know, the geographical

0:24:22.400 --> 0:24:26.200
<v Speaker 1>surveys and and keeping track of those things. Um, you're right.

0:24:26.240 --> 0:24:29.760
<v Speaker 1>I mean, the Earth is considerably larger than a lot

0:24:29.800 --> 0:24:33.040
<v Speaker 1>of other things for which you would want, uh, seismological

0:24:33.119 --> 0:24:37.920
<v Speaker 1>information and acceleration information, so they're probably a lot less

0:24:37.960 --> 0:24:43.000
<v Speaker 1>concerned with the acceleration, except you know, it would help you.

0:24:43.160 --> 0:24:46.720
<v Speaker 1>It probably would help you determine the speed with which

0:24:46.800 --> 0:24:50.600
<v Speaker 1>like a fault is snapping. Yeah. Well, I mean they

0:24:50.600 --> 0:24:52.960
<v Speaker 1>can measure the difference of time between the two different

0:24:52.960 --> 0:24:56.000
<v Speaker 1>waves that that kind of gives an indication of that.

0:24:56.080 --> 0:24:58.280
<v Speaker 1>But the I was going to say that, Yeah, until

0:24:58.320 --> 0:25:01.520
<v Speaker 1>I build my planet size compute, Yeah, it's not really

0:25:01.520 --> 0:25:07.080
<v Speaker 1>a concern. Maybe I already have, but yeah, I mean,

0:25:07.119 --> 0:25:11.840
<v Speaker 1>these these devices being able to measure this information uh

0:25:12.080 --> 0:25:16.840
<v Speaker 1>is very helpful for a number of real world applications,

0:25:16.880 --> 0:25:20.800
<v Speaker 1>and um, without it, we wouldn't have the versatility that

0:25:20.840 --> 0:25:25.000
<v Speaker 1>we do with our objects are devices that we have today? Yeah, definitely,

0:25:25.040 --> 0:25:28.040
<v Speaker 1>So you know you would have maybe a manual like

0:25:28.119 --> 0:25:31.240
<v Speaker 1>can you imagine being so primitive as to have a

0:25:31.240 --> 0:25:34.720
<v Speaker 1>tablet device where you have to manually change the view

0:25:34.880 --> 0:25:41.359
<v Speaker 1>so that it's portrait to landscape? What is this stone Age? Well,

0:25:41.359 --> 0:25:43.960
<v Speaker 1>you know in the Stone Age, all you had to

0:25:44.000 --> 0:25:47.040
<v Speaker 1>do was turn the tablet. Yeah, and then of course

0:25:47.080 --> 0:25:50.000
<v Speaker 1>it wouldn't change to turn your head, carve a new one,

0:25:50.800 --> 0:25:55.320
<v Speaker 1>U turn sideways. This not little right, and that was

0:25:55.359 --> 0:25:59.359
<v Speaker 1>brought to you by Jonathan Strickland, Capeman extraordinaire. I'd like

0:25:59.440 --> 0:26:01.919
<v Speaker 1>to wrap this discussion now. Yeah, we'll have to come

0:26:02.000 --> 0:26:06.159
<v Speaker 1>up with some other components. Uh, specific components that you

0:26:06.240 --> 0:26:11.200
<v Speaker 1>might find in electronics projects, might not yep, if you do,

0:26:11.400 --> 0:26:14.680
<v Speaker 1>please let us know, sure do something specific. Like if

0:26:14.680 --> 0:26:17.199
<v Speaker 1>you're thinking, guys, I really need you to do a

0:26:17.200 --> 0:26:20.119
<v Speaker 1>full episode on capacitors, let us know. I don't know

0:26:20.160 --> 0:26:22.639
<v Speaker 1>that we could squeeze a full episode of capacitors, but

0:26:22.680 --> 0:26:24.880
<v Speaker 1>maybe we can. Well, we've talked about them a little

0:26:24.880 --> 0:26:28.320
<v Speaker 1>bit in our previous Electronics one on one series, so

0:26:28.800 --> 0:26:31.239
<v Speaker 1>it's kind of like a battery, but it ain't all right,

0:26:31.359 --> 0:26:34.720
<v Speaker 1>So that wraps up our discussion on capacitors, also accelerometers.

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<v Speaker 1>If you guys have any other either components or actual

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<v Speaker 1>electronics you want us to talk about, let us know.

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<v Speaker 1>You can send us an email. That address is text

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<v Speaker 1>tech stuff H s W. Chris and I will talk

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<v Speaker 1>are you