1 00:00:06,080 --> 00:00:08,479 Speaker 1: Hey, welcome to Stuff to Blow Your Mind. My name 2 00:00:08,560 --> 00:00:11,720 Speaker 1: is Robert Lamb. Today's Saturday, So once more we venture 3 00:00:11,720 --> 00:00:15,080 Speaker 1: into the vault and who This one originally published ten 4 00:00:15,240 --> 00:00:18,880 Speaker 1: thirty one, twenty twenty four, Halloween of last year. It's 5 00:00:18,920 --> 00:00:23,000 Speaker 1: Grimore of Horror, Volume one. This was the first in 6 00:00:23,079 --> 00:00:26,680 Speaker 1: a new tradition that we'll be continuing this year in 7 00:00:26,720 --> 00:00:30,240 Speaker 1: which Joe and I each select a horror short story 8 00:00:30,240 --> 00:00:32,680 Speaker 1: of note and then we discuss it and even maybe 9 00:00:32,720 --> 00:00:35,839 Speaker 1: get into some of its science and cultural content as 10 00:00:35,880 --> 00:00:40,280 Speaker 1: well on the show. So last year, in this episode 11 00:00:40,280 --> 00:00:43,120 Speaker 1: we discussed a Clark Ashton Smith story and a Stephen 12 00:00:43,159 --> 00:00:46,320 Speaker 1: Graham Jones story. What will we discuss this year, Well, 13 00:00:46,360 --> 00:00:48,880 Speaker 1: you'll have to tune in to find out. So let's 14 00:00:48,880 --> 00:00:51,080 Speaker 1: go ahead and listen to the episode from last year 15 00:00:51,440 --> 00:00:55,320 Speaker 1: right now. 16 00:00:55,360 --> 00:00:59,120 Speaker 2: Welcome to Stuff to Blow your Mind, production of iHeartRadio. 17 00:01:05,640 --> 00:01:08,280 Speaker 1: Hey, welcome to Stuff to Blow your Mind. My name 18 00:01:08,360 --> 00:01:08,960 Speaker 1: is Robert. 19 00:01:08,800 --> 00:01:10,880 Speaker 3: Lamb and I am Joe McCormick. 20 00:01:11,520 --> 00:01:13,759 Speaker 1: So over the years here on Stuff to Blow Your Mind, 21 00:01:13,760 --> 00:01:18,039 Speaker 1: we've done Halloween and Halloween adjacent episodes that pick from 22 00:01:18,120 --> 00:01:21,720 Speaker 1: us sorted tales of one sort or another, horrific tale, 23 00:01:21,720 --> 00:01:25,119 Speaker 1: scary tales, creepy tales, and then use them as sort 24 00:01:25,160 --> 00:01:28,720 Speaker 1: of a springboard to look at a particular scientific topic 25 00:01:28,880 --> 00:01:32,480 Speaker 1: or just look at that story through a scientific or 26 00:01:32,640 --> 00:01:35,959 Speaker 1: cultural lens. At one point we did a series of 27 00:01:35,959 --> 00:01:39,920 Speaker 1: episodes based on different creepypastas. Then Joe and I turned 28 00:01:39,959 --> 00:01:42,720 Speaker 1: to TV horror anthology episodes for a number of years, 29 00:01:43,000 --> 00:01:45,880 Speaker 1: and this year we're starting what I'm hoping we'll be 30 00:01:45,920 --> 00:01:49,440 Speaker 1: a new tradition, one that sticks to shorter horror works, 31 00:01:49,480 --> 00:01:52,600 Speaker 1: but also gets back into the written word, which I 32 00:01:52,640 --> 00:01:54,480 Speaker 1: know many of our listeners missed from the days when 33 00:01:54,480 --> 00:01:57,760 Speaker 1: we did summer reading episodes, so kind of meet me 34 00:01:57,840 --> 00:02:01,840 Speaker 1: halfway on that as well. Written horror fiction often does 35 00:02:01,880 --> 00:02:04,040 Speaker 1: come up on the show anyway, so it seems like 36 00:02:04,080 --> 00:02:08,480 Speaker 1: a solid direction to go in. Though this may be 37 00:02:08,520 --> 00:02:10,360 Speaker 1: in part because this is our first time out of 38 00:02:10,360 --> 00:02:13,280 Speaker 1: the gate with this particular series. It was kind of 39 00:02:13,320 --> 00:02:17,480 Speaker 1: a mad dash to put this episode together, and it's 40 00:02:17,520 --> 00:02:20,800 Speaker 1: going to be a mad dash as well for JJ 41 00:02:20,919 --> 00:02:23,920 Speaker 1: to get it edited and out there, but hopefully it'll 42 00:02:23,919 --> 00:02:26,000 Speaker 1: be worth it. I don't know about you, Joe, but 43 00:02:26,480 --> 00:02:30,040 Speaker 1: I had a number of trials and tribulations finding my selection. 44 00:02:30,840 --> 00:02:33,440 Speaker 1: I had like a list of stories I was considering, 45 00:02:33,560 --> 00:02:36,000 Speaker 1: and then I ended up not really using any of those, 46 00:02:36,040 --> 00:02:38,399 Speaker 1: and I had one that I thought was perfect, and 47 00:02:38,440 --> 00:02:41,440 Speaker 1: then it really took a turn halfway through the story 48 00:02:41,800 --> 00:02:44,080 Speaker 1: and went in a direction that I wasn't crazy about, 49 00:02:44,080 --> 00:02:46,799 Speaker 1: and only then I had to start from ground from 50 00:02:46,880 --> 00:02:49,320 Speaker 1: just ground zero on the whole thing. But I do 51 00:02:49,360 --> 00:02:51,600 Speaker 1: think I finally picked out a story that is going 52 00:02:51,639 --> 00:02:52,799 Speaker 1: to be fun to chat about here. 53 00:02:53,240 --> 00:02:58,000 Speaker 3: You know, frankly this, I always enjoyed doing our anthology 54 00:02:58,000 --> 00:03:01,520 Speaker 3: of horror episodes, but I had the same issue with 55 00:03:01,560 --> 00:03:04,880 Speaker 3: those when we were doing like TV or movie anthology things, 56 00:03:04,880 --> 00:03:09,120 Speaker 3: where I would just spend forever in the pre research phase, 57 00:03:09,160 --> 00:03:11,880 Speaker 3: where I'd just be like trying to find an appropriate 58 00:03:11,880 --> 00:03:13,840 Speaker 3: one that had some kind of hook of something to 59 00:03:13,840 --> 00:03:17,959 Speaker 3: talk about that we hadn't already covered extensively before. And 60 00:03:18,480 --> 00:03:20,760 Speaker 3: I gotta admit I'm having the same issue here. I 61 00:03:20,800 --> 00:03:23,920 Speaker 3: spent probably more time trying to find a story to 62 00:03:23,960 --> 00:03:27,880 Speaker 3: talk about than I did actually getting ready for the episode. 63 00:03:28,480 --> 00:03:30,680 Speaker 1: Yeah, so we'll go ahead and put the call out 64 00:03:30,720 --> 00:03:33,760 Speaker 1: to listeners help us make up our minds in advance 65 00:03:34,160 --> 00:03:37,320 Speaker 1: next year Salloween. If you can think of a really 66 00:03:37,400 --> 00:03:43,600 Speaker 1: great horror, halloweeny, creepy short story that would benefit from 67 00:03:43,600 --> 00:03:45,880 Speaker 1: this treatment. Go ahead and write in and let us 68 00:03:45,920 --> 00:03:49,400 Speaker 1: know again months in advance, and that'll help us be 69 00:03:49,440 --> 00:03:52,560 Speaker 1: ready for next year. All right, well, let's go ahead 70 00:03:52,600 --> 00:03:54,880 Speaker 1: and jump in here. I'm going to start with my 71 00:03:55,040 --> 00:03:58,280 Speaker 1: selection here. I ended up going with a story titled 72 00:03:58,640 --> 00:04:02,680 Speaker 1: The Maker of Gargoyle by Clark Ashton Smith, who lived 73 00:04:02,680 --> 00:04:07,240 Speaker 1: eighteen ninety three through nineteen sixty one. Clark Ashton Smith 74 00:04:07,560 --> 00:04:11,560 Speaker 1: remains probably my favorite writer of weird fiction from the 75 00:04:11,600 --> 00:04:15,680 Speaker 1: pulp era, mainly for his exceedingly rich and textured dark 76 00:04:15,760 --> 00:04:20,360 Speaker 1: fantasy tales, often stories in which doomed wizards delve deep 77 00:04:20,400 --> 00:04:23,880 Speaker 1: into forbidden knowledge and brings some sort of disastrous curse 78 00:04:23,960 --> 00:04:27,160 Speaker 1: down upon their own heads. Sometimes there's a little twist 79 00:04:27,320 --> 00:04:31,680 Speaker 1: of gallows humor to the whole affair. Along these lines, 80 00:04:31,720 --> 00:04:35,200 Speaker 1: I highly recommend the tales The Double Shadow, the Seven Geeses, 81 00:04:35,560 --> 00:04:39,120 Speaker 1: and The Empire of the Necromancers. Those are three of 82 00:04:39,200 --> 00:04:41,960 Speaker 1: the finest dark fantasy short stories you could possibly hope 83 00:04:41,960 --> 00:04:42,279 Speaker 1: to read. 84 00:04:42,360 --> 00:04:44,760 Speaker 3: In my opinion is that last one, the one where 85 00:04:44,800 --> 00:04:48,720 Speaker 3: the two Necromancers are like wandering around in this terrible 86 00:04:48,800 --> 00:04:50,880 Speaker 3: landscape sort of arguing with each other. 87 00:04:51,400 --> 00:04:53,520 Speaker 1: Yes, yeah, and eventually they're like, well, we're going to 88 00:04:53,520 --> 00:04:56,440 Speaker 1: go to this ancient tomb city and we're going to 89 00:04:56,640 --> 00:04:59,680 Speaker 1: raise everyone from the dead and make them serve us eternally. 90 00:05:00,200 --> 00:05:06,840 Speaker 1: And you know, they're absolutely horrible, comedically evil characters. And 91 00:05:06,920 --> 00:05:10,480 Speaker 1: of course eventually the undead creatures that they summon rise 92 00:05:10,560 --> 00:05:13,040 Speaker 1: up against them and tear them to pieces. Of course, 93 00:05:13,720 --> 00:05:16,240 Speaker 1: now I have to stress I've never been a Clark 94 00:05:16,279 --> 00:05:19,400 Speaker 1: Ashton Smith completist, though you know, he wrote a number 95 00:05:19,440 --> 00:05:22,800 Speaker 1: of tales set in a very contemporary twentieth century weird 96 00:05:22,880 --> 00:05:27,040 Speaker 1: tales setting, even though one of them, Return of the Magician, 97 00:05:27,120 --> 00:05:30,039 Speaker 1: is often considered one of his best works and was 98 00:05:30,080 --> 00:05:33,680 Speaker 1: actually adapted into a Night Gallery episode feature featuring Vincent Price, 99 00:05:34,480 --> 00:05:37,200 Speaker 1: but I've never read it. I tend to steer more 100 00:05:37,240 --> 00:05:40,080 Speaker 1: towards his dark fantasy. There's a great deal of his 101 00:05:40,160 --> 00:05:43,600 Speaker 1: work along these lines that I've never read. So his 102 00:05:43,640 --> 00:05:47,080 Speaker 1: work is largely centered in a few different settings, mostly 103 00:05:47,120 --> 00:05:54,440 Speaker 1: within the fantastic realms of Hyperborea, Poseidonus, Avarn, and Zohaka. 104 00:05:55,080 --> 00:05:58,600 Speaker 1: Today's tale takes us to Avon. This is a fictional 105 00:05:58,680 --> 00:06:02,719 Speaker 1: French province and it depends on the story. The stories 106 00:06:02,760 --> 00:06:05,520 Speaker 1: may be set anywhere between the years four seventy five 107 00:06:05,600 --> 00:06:09,880 Speaker 1: CE and seventeen eighty nine see depending on the story 108 00:06:10,400 --> 00:06:12,599 Speaker 1: in question. I haven't read all of these, but I 109 00:06:12,640 --> 00:06:15,839 Speaker 1: do remember the Beast of avar On being quite good. 110 00:06:16,720 --> 00:06:19,160 Speaker 3: He generally, in the story you're about to talk about, 111 00:06:19,200 --> 00:06:22,240 Speaker 3: lays out kind of a landscape that hints at other 112 00:06:22,360 --> 00:06:25,239 Speaker 3: tales yet to be told elsewhere. Like he just mentions 113 00:06:25,320 --> 00:06:29,720 Speaker 3: this dark, haunted wood full of lou Garoo and other 114 00:06:29,839 --> 00:06:31,000 Speaker 3: kind of inhabitants. 115 00:06:31,279 --> 00:06:33,840 Speaker 1: Yeah, yeah, alluding to you know, we've had problems with 116 00:06:34,080 --> 00:06:37,440 Speaker 1: Succuby and Incubie in the past and that sort of thing, 117 00:06:37,760 --> 00:06:39,520 Speaker 1: you know. And I haven't read all the tales from 118 00:06:39,600 --> 00:06:42,440 Speaker 1: the Avaron cycle either, so he may be referring to 119 00:06:43,160 --> 00:06:47,320 Speaker 1: specific stories or possible stories, like you said. So. This 120 00:06:47,360 --> 00:06:50,880 Speaker 1: particular short story, The Maker of Gargoyles, was published in 121 00:06:50,960 --> 00:06:53,799 Speaker 1: nineteen thirty two and it's set in the year eleven 122 00:06:53,880 --> 00:06:56,680 Speaker 1: thirty eight. If you want to read it for yourself, 123 00:06:56,880 --> 00:06:59,520 Speaker 1: you can find it on the Clark Ashton Smith website 124 00:07:00,400 --> 00:07:03,320 Speaker 1: dark dot com, and it is also featured in the 125 00:07:03,360 --> 00:07:06,960 Speaker 1: collection The Collected Fantasies of Clark Ashton Smith, a Ventage 126 00:07:06,960 --> 00:07:12,080 Speaker 1: from Atlantis the Collected Fantasies, Volume three. It's long title, 127 00:07:12,160 --> 00:07:14,360 Speaker 1: but worth it. This is one of those authors whose 128 00:07:14,360 --> 00:07:17,080 Speaker 1: work is in the public domain, as I understand it, 129 00:07:17,320 --> 00:07:20,560 Speaker 1: So there are a lot of less than satisfying publications 130 00:07:20,680 --> 00:07:23,760 Speaker 1: of his work out there if you're looking for an 131 00:07:23,840 --> 00:07:29,000 Speaker 1: actual like high quality digital or a physical collection, so 132 00:07:29,760 --> 00:07:33,040 Speaker 1: I recommend this. I also recommend there's a Penguin edition 133 00:07:34,120 --> 00:07:36,320 Speaker 1: that also features some of his stories. But if you're 134 00:07:36,320 --> 00:07:37,880 Speaker 1: looking to do it on the cheap, yeah, it's all 135 00:07:37,920 --> 00:07:39,880 Speaker 1: apparently in the public domain, and you can find it 136 00:07:39,920 --> 00:07:43,240 Speaker 1: all at that website I just referenced, all right. So 137 00:07:43,440 --> 00:07:47,120 Speaker 1: in the story, Clark Ashton Smith establishes Avaron is a 138 00:07:47,240 --> 00:07:50,840 Speaker 1: medieval city on the edge of dangerous and evil wilds, 139 00:07:51,240 --> 00:07:54,200 Speaker 1: a province in quote a world where the devil and 140 00:07:54,240 --> 00:07:58,360 Speaker 1: his works were always more or less rampant. Here, the 141 00:07:58,400 --> 00:08:01,920 Speaker 1: walled city of Villon has suffered more than its share 142 00:08:01,920 --> 00:08:05,119 Speaker 1: of demonic cars. But everyone's pretty confident that this newly 143 00:08:05,160 --> 00:08:08,280 Speaker 1: constructed cathedral is going to really shore things up. It's 144 00:08:08,320 --> 00:08:11,120 Speaker 1: going to bring greater protection against the darkness. Everything's going 145 00:08:11,200 --> 00:08:15,040 Speaker 1: to be all right. But unfortunately this is a Gothic 146 00:08:15,080 --> 00:08:19,400 Speaker 1: world where supernatural evil is absolutely real, but who can 147 00:08:19,440 --> 00:08:23,000 Speaker 1: say for sure about supernatural good. It's kind of a 148 00:08:23,040 --> 00:08:26,320 Speaker 1: gambol on the latter. So it's definitely a demon haunted world. 149 00:08:26,880 --> 00:08:29,040 Speaker 3: And I like how in this story, the one main 150 00:08:29,120 --> 00:08:32,480 Speaker 3: representative of the church that we get seems primarily concerned 151 00:08:32,480 --> 00:08:37,520 Speaker 3: with the exquisite sophistication of the representations of evil on 152 00:08:37,559 --> 00:08:38,319 Speaker 3: the cathedral. 153 00:08:38,960 --> 00:08:41,360 Speaker 1: Yeah, and pretty much the only thing that the church 154 00:08:41,440 --> 00:08:43,640 Speaker 1: is able to do to stand against the evil is 155 00:08:43,720 --> 00:08:47,000 Speaker 1: they send to Rome for some high grade holy water. Yeah, 156 00:08:47,080 --> 00:08:49,200 Speaker 1: and it never shows up. It never actually features into 157 00:08:49,240 --> 00:08:51,560 Speaker 1: the story, but that's all they can really do. So 158 00:08:51,720 --> 00:08:54,240 Speaker 1: the cathedral here, as they describe it, pretty standard fair 159 00:08:54,360 --> 00:08:58,560 Speaker 1: Gothic medieval cathedral and so forth, except two of its 160 00:08:58,640 --> 00:09:05,520 Speaker 1: mini gargoyles are creations of Villonne's own artisan Blasse Reynard. 161 00:09:06,240 --> 00:09:09,760 Speaker 1: This is the titular maker of gargoyles. He's kind of 162 00:09:09,800 --> 00:09:13,720 Speaker 1: a coffin Joe character, you know. He's he's hated and 163 00:09:13,760 --> 00:09:15,840 Speaker 1: feared by the townspeople. He has a lot of like 164 00:09:16,320 --> 00:09:21,080 Speaker 1: obvious inner turmoil. Most people tend to just sort of 165 00:09:21,080 --> 00:09:23,040 Speaker 1: put up with him and ignore him the same way 166 00:09:23,080 --> 00:09:25,320 Speaker 1: that they put up with and ignore all of the 167 00:09:25,360 --> 00:09:29,560 Speaker 1: supernatural evil that is writhing in the world around them. 168 00:09:29,760 --> 00:09:31,880 Speaker 1: All Right, I'm going to read the description that Clark 169 00:09:31,920 --> 00:09:35,160 Speaker 1: Ashton Smith gives us of these gargoyles. Okay. The two 170 00:09:35,240 --> 00:09:38,720 Speaker 1: gargoyles were perched on opposite corners of a high tower 171 00:09:38,800 --> 00:09:43,280 Speaker 1: of the cathedral. One was a snarling, murderous, cat headed 172 00:09:43,400 --> 00:09:48,840 Speaker 1: monster with retracted lips revealing formidable things, and eyes that 173 00:09:48,960 --> 00:09:55,000 Speaker 1: glared intolerable hatred from beneath fearine brows. This creature had 174 00:09:55,000 --> 00:09:57,320 Speaker 1: the claws and wings of a griffin, and seemed as 175 00:09:57,360 --> 00:10:00,440 Speaker 1: if it were poised in readiness to swoop down on 176 00:10:00,480 --> 00:10:03,640 Speaker 1: the city of Villonne, like a harpie on its prey. 177 00:10:04,240 --> 00:10:07,760 Speaker 1: Its companion was a horned sadder with the vans of 178 00:10:07,800 --> 00:10:10,920 Speaker 1: some great bats, such as might roam the nether caverns, 179 00:10:11,240 --> 00:10:16,320 Speaker 1: with sharp clinching talons, and a look of satanically brooding lust, 180 00:10:16,480 --> 00:10:19,079 Speaker 1: as if it were gloating above the helpless object of 181 00:10:19,120 --> 00:10:23,400 Speaker 1: its unclean desire. Both figures were complete even to the 182 00:10:23,480 --> 00:10:27,080 Speaker 1: hind quarters, and were not mere conventional adjuncts of the roof. 183 00:10:27,720 --> 00:10:30,200 Speaker 1: One would have expected them to start at any moment 184 00:10:30,480 --> 00:10:34,640 Speaker 1: from the stone in which they were mortists. So some 185 00:10:34,720 --> 00:10:39,800 Speaker 1: terrifying looking gargoyles here, yes, like very detailed, like fine 186 00:10:39,800 --> 00:10:44,920 Speaker 1: works of art, but really hard to take in. We 187 00:10:45,040 --> 00:10:49,240 Speaker 1: learned that, quite unknown to Renard himself, he has just 188 00:10:49,280 --> 00:10:52,640 Speaker 1: poured all of his hatred for his hometown into one 189 00:10:52,679 --> 00:10:56,440 Speaker 1: gargoyle and all of his lust for the tavern owner's daughter, 190 00:10:56,559 --> 00:11:00,839 Speaker 1: Nicolette in the other one. Naturally know what's going to happen. 191 00:11:00,960 --> 00:11:03,760 Speaker 1: Hard soon descends on the city once more, as a 192 00:11:03,800 --> 00:11:06,640 Speaker 1: swooping demonic monster begins to slay people in the night. 193 00:11:07,000 --> 00:11:10,440 Speaker 1: The body count intensifies. Everyone's afraid, but the best anyone 194 00:11:10,440 --> 00:11:13,800 Speaker 1: can do is against sin for that special holy water. Meanwhile, 195 00:11:13,840 --> 00:11:17,679 Speaker 1: another demonic form, the lusty one, is creeping on women 196 00:11:17,720 --> 00:11:21,800 Speaker 1: all around the city, but leaving them untouched and unattacked, 197 00:11:22,040 --> 00:11:25,120 Speaker 1: as if it's not seeking any woman but one woman 198 00:11:25,160 --> 00:11:27,839 Speaker 1: in particular. All of this comes to a head at 199 00:11:27,840 --> 00:11:31,080 Speaker 1: the tavern one night, deep in his cups and himself 200 00:11:31,120 --> 00:11:33,400 Speaker 1: traumatized by the horror in the streets. Like It's important 201 00:11:33,400 --> 00:11:36,280 Speaker 1: to note that he's not like, oh, the agents of 202 00:11:36,320 --> 00:11:38,880 Speaker 1: my hatred and lust are running rampant, like he doesn't 203 00:11:38,880 --> 00:11:42,080 Speaker 1: really put one and two together here, but he's drinking 204 00:11:42,120 --> 00:11:46,959 Speaker 1: in the pub. He's watching a rival court fair Nicolette, 205 00:11:47,080 --> 00:11:49,280 Speaker 1: and eventually he just loses it. He causes this big 206 00:11:49,320 --> 00:11:53,320 Speaker 1: embarrassing scene, and that's when the windows implode with the 207 00:11:53,440 --> 00:11:57,240 Speaker 1: arrival of the two animate gargoyles. The first of the 208 00:11:57,280 --> 00:12:01,720 Speaker 1: two begins massacring everyone in sight, spilling blood, ripping open throats, 209 00:12:02,160 --> 00:12:05,240 Speaker 1: and the second one grabs Nicolette, and a heavy stone 210 00:12:05,280 --> 00:12:07,920 Speaker 1: wing of one of the two gargoyles catches Reynard in 211 00:12:07,960 --> 00:12:11,880 Speaker 1: the head and knocks him unconscious. The next morning, he 212 00:12:11,960 --> 00:12:15,440 Speaker 1: awakens in this blood drenched tavern, surrounded by dead men 213 00:12:15,880 --> 00:12:20,520 Speaker 1: and the lacerated but still living body of Nicolette. Horrified 214 00:12:20,720 --> 00:12:23,880 Speaker 1: and suddenly understanding more of the connection he has to 215 00:12:23,920 --> 00:12:26,680 Speaker 1: these monsters, he forces his way through the angry crowd. 216 00:12:26,960 --> 00:12:29,560 Speaker 1: He collects his hammer from his workshop and he heads 217 00:12:29,600 --> 00:12:32,800 Speaker 1: up to the cathedral roof. He finds his creations there, 218 00:12:33,600 --> 00:12:37,800 Speaker 1: and he notices that their mouths and their claws are bloodied, 219 00:12:38,480 --> 00:12:40,440 Speaker 1: and so he begins to strike at them with the hammer. 220 00:12:41,600 --> 00:12:46,200 Speaker 1: But then the gargoyle that he strikes, the wrathful one, 221 00:12:47,400 --> 00:12:49,920 Speaker 1: knocks him to the edge of the of the roof, 222 00:12:50,360 --> 00:12:53,360 Speaker 1: and then like sinks, one of its talons into his shoulder, 223 00:12:53,440 --> 00:12:55,800 Speaker 1: and I believe takes to the air with him and 224 00:12:55,840 --> 00:12:58,520 Speaker 1: he's striking at the talon foot that holds him. Eventually 225 00:12:58,559 --> 00:13:01,080 Speaker 1: shatters that foot, but he falls to his death in 226 00:13:01,080 --> 00:13:04,160 Speaker 1: the street. And then we end with the archbishop finding 227 00:13:04,200 --> 00:13:08,400 Speaker 1: his corpse and noting the talent limb now relaxed quote 228 00:13:08,440 --> 00:13:10,600 Speaker 1: as if like the paw of a living limb, it 229 00:13:10,640 --> 00:13:13,640 Speaker 1: had reached for something or had dragged a heavy burden 230 00:13:13,720 --> 00:13:15,120 Speaker 1: with its fearine talents. 231 00:13:15,800 --> 00:13:18,320 Speaker 3: I like that it's implied to me, at least that 232 00:13:18,400 --> 00:13:23,240 Speaker 3: the archbishop's response is when he finds this is like, oh, 233 00:13:23,280 --> 00:13:27,840 Speaker 3: my gargoyles, they're ruined. Yes, It's like as if, you know, 234 00:13:27,920 --> 00:13:30,120 Speaker 3: finding a murder scene where someone has been had their 235 00:13:30,160 --> 00:13:32,959 Speaker 3: head smashed with a vase and the person's like, my vase, 236 00:13:33,000 --> 00:13:33,680 Speaker 3: what happened? 237 00:13:34,080 --> 00:13:36,720 Speaker 1: Yes? Yeah. There are other points in the story too, 238 00:13:36,760 --> 00:13:40,680 Speaker 1: where you have more concern given for just the state 239 00:13:40,760 --> 00:13:45,360 Speaker 1: of the art concerning these gargoyles, as opposed to what 240 00:13:45,400 --> 00:13:49,880 Speaker 1: their horribleness means. You know, either you know physically or 241 00:13:49,920 --> 00:13:53,320 Speaker 1: just the idea of them. So this story doesn't deliver 242 00:13:53,559 --> 00:13:57,520 Speaker 1: or I think, aspire to the dizzyingly dark magic vibes 243 00:13:57,520 --> 00:13:59,959 Speaker 1: of other Clark Ashton Smith's stories. I think it's a 244 00:14:00,040 --> 00:14:02,600 Speaker 1: pretty solid little horror tale in its own way. It 245 00:14:02,640 --> 00:14:06,200 Speaker 1: delivers both a sinister physical monster as well as a 246 00:14:06,240 --> 00:14:09,200 Speaker 1: tale of twisted inner torment, you know, So you know, 247 00:14:09,240 --> 00:14:11,400 Speaker 1: those are great things to have in a horror tale. 248 00:14:11,920 --> 00:14:14,320 Speaker 1: And I think we can all imagine some version of 249 00:14:14,360 --> 00:14:18,040 Speaker 1: the story which the gargoyles are his intentional creations and 250 00:14:18,160 --> 00:14:21,240 Speaker 1: like conscious minions of his wrath and lust, but instead 251 00:14:21,240 --> 00:14:23,320 Speaker 1: he only really glimpses his connection to them at the 252 00:14:23,400 --> 00:14:26,280 Speaker 1: very end, finally realizing that he has poured all of 253 00:14:26,320 --> 00:14:28,520 Speaker 1: his own darkness into these works and that he has 254 00:14:28,600 --> 00:14:30,760 Speaker 1: to destroy them. And I think there's a lot to 255 00:14:30,800 --> 00:14:34,920 Speaker 1: potentially dig into their regarding a horror writer and his work. 256 00:14:35,240 --> 00:14:37,840 Speaker 1: And it's worth noting that Clark Ashton Smith himself largely 257 00:14:37,880 --> 00:14:41,200 Speaker 1: abandoned writing in favor of painting and sculpture in the 258 00:14:41,240 --> 00:14:43,880 Speaker 1: second half of his life, so, you know, bec I 259 00:14:43,880 --> 00:14:46,600 Speaker 1: think it's fair to assume a lot of those ideas 260 00:14:46,640 --> 00:14:50,200 Speaker 1: were on his mind when he wrote this tale. And 261 00:14:50,480 --> 00:14:51,960 Speaker 1: I think this one would I don't think this has 262 00:14:51,960 --> 00:14:53,840 Speaker 1: ever been adapted, but I think it would make a 263 00:14:53,840 --> 00:14:56,760 Speaker 1: pretty great horror anthology adaption, because who doesn't love a 264 00:14:56,800 --> 00:15:01,920 Speaker 1: great animate gargoyle story, right? Sure? Yeah, they're a staple 265 00:15:01,960 --> 00:15:04,960 Speaker 1: monster in Dungeons and Dragons. They're the subject of a 266 00:15:05,040 --> 00:15:08,200 Speaker 1: fan favorite nineteen nineties Disney animated series. Did you ever 267 00:15:08,240 --> 00:15:09,760 Speaker 1: watch that, Joe Gargoyles? 268 00:15:10,440 --> 00:15:12,920 Speaker 3: I was only a very little bit. I never like 269 00:15:13,000 --> 00:15:15,400 Speaker 3: followed the story. But I've actually heard good things about 270 00:15:15,400 --> 00:15:18,080 Speaker 3: it from people as an adult, Like, some people think 271 00:15:18,120 --> 00:15:19,200 Speaker 3: it was a really good cartoon. 272 00:15:19,640 --> 00:15:21,000 Speaker 1: Yeah, that's what I've heard. I think I may have 273 00:15:21,080 --> 00:15:23,920 Speaker 1: watched one or two episodes as a kid. I've looking 274 00:15:23,920 --> 00:15:26,760 Speaker 1: back on it, I see it had a tremendous vocal cast, 275 00:15:26,840 --> 00:15:31,000 Speaker 1: including Keith David in the lead. But I brought it up. 276 00:15:31,000 --> 00:15:32,840 Speaker 1: I showed an episode to my son. I was like, hey, 277 00:15:32,880 --> 00:15:34,720 Speaker 1: maybe this can be the new series we're watching together, 278 00:15:34,800 --> 00:15:36,680 Speaker 1: and he was like, no, thank you, So oh okay, 279 00:15:36,720 --> 00:15:38,440 Speaker 1: so fine. I'm not going to watch it on my own. 280 00:15:38,480 --> 00:15:42,160 Speaker 1: So it's not for me, but a lot of people 281 00:15:42,240 --> 00:15:42,720 Speaker 1: love it. 282 00:15:42,920 --> 00:15:47,360 Speaker 3: You know, thinking about movies with animated gargoyles and the 283 00:15:47,400 --> 00:15:50,120 Speaker 3: Stone comes to life, there's a great movie scene that's 284 00:15:50,160 --> 00:15:53,400 Speaker 3: actually the opposite process. And it's in Grimlins too, which 285 00:15:53,400 --> 00:15:55,880 Speaker 3: we covered on Weird House Cinema. I remember when there's 286 00:15:55,960 --> 00:15:59,400 Speaker 3: the joke where the Grimlin escapes the building, falls in 287 00:15:59,440 --> 00:16:02,040 Speaker 3: wet cement on the sidewalk, and then flies up to 288 00:16:02,120 --> 00:16:04,880 Speaker 3: the top of a building, perches, and then freezes in 289 00:16:04,920 --> 00:16:06,440 Speaker 3: the cement to become a gargoyle. 290 00:16:06,800 --> 00:16:08,920 Speaker 1: I'm so glad you brought that up. That had slipped 291 00:16:08,920 --> 00:16:11,040 Speaker 1: my mind. But that is one of the many wonderful 292 00:16:11,080 --> 00:16:14,840 Speaker 1: scenes in Grimlin's two Let's see. On the B movie front, there's, 293 00:16:14,880 --> 00:16:18,800 Speaker 1: of course the nineteen seventy two TV movie Gargoyles that 294 00:16:19,360 --> 00:16:22,320 Speaker 1: various listeners have suggested for Weird House Cinema, and it 295 00:16:22,520 --> 00:16:23,720 Speaker 1: remains on our short list. 296 00:16:23,720 --> 00:16:26,200 Speaker 3: I believe it's one of those that we've never seen, 297 00:16:26,320 --> 00:16:29,640 Speaker 3: but we keep like five different movies have pinged back 298 00:16:29,680 --> 00:16:31,520 Speaker 3: to it for some reason. I don't know what are 299 00:16:31,520 --> 00:16:34,160 Speaker 3: those like nexus movies that are like kind of weird 300 00:16:34,200 --> 00:16:36,160 Speaker 3: and get our attention, but we never watched them. 301 00:16:36,480 --> 00:16:39,400 Speaker 1: Yeah, yeah, yeah, And I think I've seen part of 302 00:16:39,440 --> 00:16:41,240 Speaker 1: it maybe on A and E back in the day, 303 00:16:41,400 --> 00:16:43,920 Speaker 1: like on a Sunday afternoon, but yeah, I haven't watched 304 00:16:43,920 --> 00:16:46,400 Speaker 1: it in a full maybe one day, yeah, one day. 305 00:16:47,080 --> 00:16:49,760 Speaker 1: I'll also point out that the best sequence in nineteen 306 00:16:49,840 --> 00:16:52,960 Speaker 1: nineties Tales from the Dark Side. The movie retails the 307 00:16:52,960 --> 00:16:56,560 Speaker 1: classic Japanese ghost story a Yuki ownA The Snow Woman, 308 00:16:56,800 --> 00:16:59,840 Speaker 1: but with a with an urban setting and a killer gargoyle. 309 00:16:59,880 --> 00:17:03,480 Speaker 1: That's the one that stars James Ramar and Raydon Chong. Yeah, 310 00:17:04,119 --> 00:17:07,320 Speaker 1: and more recently, there is a twenty fourteen film titled 311 00:17:07,359 --> 00:17:12,480 Speaker 1: I Frankenstein in which Frankenstein's monster battles gargoyles like CGI gargoyles. 312 00:17:13,000 --> 00:17:15,200 Speaker 1: And I have not seen that, but there's a part 313 00:17:15,240 --> 00:17:16,760 Speaker 1: of me that really wants to watch that. On an 314 00:17:16,760 --> 00:17:17,600 Speaker 1: airplane one day. 315 00:17:18,200 --> 00:17:23,080 Speaker 3: You included a screenshot from it. It looks dreadful, just terrible. 316 00:17:23,359 --> 00:17:25,200 Speaker 1: It's got some good people involved. I don't know. Maybe 317 00:17:25,200 --> 00:17:28,399 Speaker 1: it's good. I don't know. It looks like great airplane viewing. 318 00:17:28,160 --> 00:17:31,800 Speaker 3: Though, I'm just commenting on the CGI guardboy. No, I 319 00:17:32,080 --> 00:17:33,840 Speaker 3: know nothing about the movie. 320 00:17:34,880 --> 00:17:37,560 Speaker 1: Now. Curiously, this is one of the things that really 321 00:17:37,640 --> 00:17:40,240 Speaker 1: led me to select this story by Clark Ashton Smith 322 00:17:40,400 --> 00:17:43,520 Speaker 1: is that it apparently plays an important role in the 323 00:17:43,720 --> 00:17:48,240 Speaker 1: establishment of the animate gargoyle trope. Though I should note 324 00:17:48,240 --> 00:17:51,240 Speaker 1: that naturally, as we've discussed in the show before, myths 325 00:17:51,240 --> 00:17:54,960 Speaker 1: of sculptures coming to life. These go back to ancient times, 326 00:17:55,320 --> 00:17:58,159 Speaker 1: and we might well look too obvious influences from not 327 00:17:58,200 --> 00:18:05,160 Speaker 1: only Pygmalion, but also the Goloam of Prague and so forth. Still. 328 00:18:05,200 --> 00:18:09,200 Speaker 1: According to the Ashgate Encyclopedia of Literary and Cinematic Monsters 329 00:18:09,240 --> 00:18:13,280 Speaker 1: by Jeffrey Andrew Weinstock, there are two key works, both 330 00:18:13,320 --> 00:18:16,560 Speaker 1: from nineteen thirty two, that seem to influence gargoyle fiction 331 00:18:16,680 --> 00:18:19,919 Speaker 1: to come. One is this story by Clark Ashton Smith, 332 00:18:20,280 --> 00:18:23,240 Speaker 1: and the other is a Lewis Spence tale titled The 333 00:18:23,320 --> 00:18:27,080 Speaker 1: Horn of Vapula or Vapula I'm not sure which, in 334 00:18:27,119 --> 00:18:29,919 Speaker 1: which a gargoyle is not an evil construct but a 335 00:18:30,000 --> 00:18:33,600 Speaker 1: vessel that a demon is bound to by a corrupt bishop. 336 00:18:34,320 --> 00:18:37,720 Speaker 1: He also cites the nineteen seventy two Gargoyles TV movie 337 00:18:38,040 --> 00:18:42,120 Speaker 1: as the first work to establish a gargoyle as a species. 338 00:18:42,760 --> 00:18:45,479 Speaker 3: Huh. As a species, you mean, like not just a 339 00:18:45,560 --> 00:18:48,679 Speaker 3: sculpture that comes to life, but as a type of 340 00:18:48,760 --> 00:18:50,200 Speaker 3: living being on its own. 341 00:18:50,600 --> 00:18:53,240 Speaker 1: Yeah, Like, these are creatures, and we may have stone 342 00:18:53,359 --> 00:18:55,720 Speaker 1: versions of them that sort of thing, as opposed to 343 00:18:55,920 --> 00:18:58,639 Speaker 1: these are creatures that these are sculptures that we made 344 00:18:59,080 --> 00:19:01,399 Speaker 1: and then they in the case of these two nineteen 345 00:19:01,400 --> 00:19:04,359 Speaker 1: thirty two stories, they either come alive because of the 346 00:19:04,480 --> 00:19:06,720 Speaker 1: dark magic we've put into them one way or another 347 00:19:07,119 --> 00:19:10,719 Speaker 1: from ourselves, or you know, we've summoned some demon out 348 00:19:10,760 --> 00:19:13,080 Speaker 1: of the abyss and placed it in the stone form. 349 00:19:13,520 --> 00:19:16,560 Speaker 3: Right, So, the idea of a gargoyle not as a 350 00:19:16,800 --> 00:19:20,520 Speaker 3: generic term for certain types of sculptures or architectural features, 351 00:19:20,520 --> 00:19:22,640 Speaker 3: but as like an orc with wings. 352 00:19:23,040 --> 00:19:35,200 Speaker 1: Yeah, yeah, essentially. Now, when it comes to the reality 353 00:19:35,280 --> 00:19:37,520 Speaker 1: of the gargoyle, we could probably do a whole invention 354 00:19:37,600 --> 00:19:39,560 Speaker 1: episode on these. There are a lot of ins and 355 00:19:39,600 --> 00:19:45,960 Speaker 1: outs here, with different time periods and different architectural styles, 356 00:19:46,000 --> 00:19:50,359 Speaker 1: and then resurgences of those styles and re explorations of 357 00:19:50,400 --> 00:19:54,679 Speaker 1: those styles. But the basics are that a gargoyle is 358 00:19:54,680 --> 00:19:58,960 Speaker 1: an architectural flourish, is a decorative water spout to drain 359 00:19:59,080 --> 00:20:02,040 Speaker 1: water away from the building. And the origins of the 360 00:20:02,080 --> 00:20:05,720 Speaker 1: word itself are often linked to the Old French word gargoui, 361 00:20:06,160 --> 00:20:10,719 Speaker 1: as well as the Greek gargarazine. If these words remind 362 00:20:10,760 --> 00:20:13,720 Speaker 1: you of the word gargyle, then right on, because that's 363 00:20:13,800 --> 00:20:15,960 Speaker 1: essentially what we're talking about here, a word used to 364 00:20:16,000 --> 00:20:20,480 Speaker 1: describe the clearing or washing of the throat. Again, these 365 00:20:20,520 --> 00:20:24,760 Speaker 1: were animal and or humanoid creatures depicted in stonework with 366 00:20:24,920 --> 00:20:29,040 Speaker 1: rain water draining out of their spout mouths. The basic 367 00:20:29,160 --> 00:20:31,800 Speaker 1: concept here apparently dates back to the ancient world, with 368 00:20:31,840 --> 00:20:36,160 Speaker 1: examples found even in ancient Egypt in ancient Greek architecture 369 00:20:36,200 --> 00:20:39,120 Speaker 1: as well, often taking the form of a lion. And 370 00:20:39,520 --> 00:20:41,600 Speaker 1: it's kind of a no brainer, right, We can't help 371 00:20:41,640 --> 00:20:46,479 Speaker 1: but anthropomorphize the world around us, So a drainage spout 372 00:20:46,600 --> 00:20:50,639 Speaker 1: essentially becomes a barfing mouth. You know, many of us 373 00:20:50,640 --> 00:20:52,480 Speaker 1: did the same thing during the height of the pandemic 374 00:20:52,560 --> 00:20:55,800 Speaker 1: with their Halloween candy shoots, like can I get candy 375 00:20:55,840 --> 00:20:59,119 Speaker 1: to a child fifteen feet away from me? And should 376 00:20:59,160 --> 00:21:01,520 Speaker 1: I make it a vomit monster mouth? Of course I 377 00:21:01,520 --> 00:21:03,240 Speaker 1: should make it a vomiting monster mouth. 378 00:21:03,560 --> 00:21:05,200 Speaker 3: Yes, yes, you should. 379 00:21:05,480 --> 00:21:08,840 Speaker 1: Now. The term gargoyle itself really comes about during the 380 00:21:08,880 --> 00:21:13,199 Speaker 1: thirteenth century, still referring to water spout flourishes while the 381 00:21:13,240 --> 00:21:16,800 Speaker 1: various other non functional creatures I made out of stones, 382 00:21:16,840 --> 00:21:21,960 Speaker 1: so various little goblinoid creatures you know, and whatnot on 383 00:21:22,040 --> 00:21:24,920 Speaker 1: the outside or even the interiors of churches. These are 384 00:21:25,040 --> 00:21:31,760 Speaker 1: generally described as grotesques or grow teskeries generally apotropaic statues 385 00:21:31,840 --> 00:21:34,080 Speaker 1: to ward off evil, you know, getting down to the 386 00:21:34,080 --> 00:21:38,399 Speaker 1: basic Corgonian impulse that we see throughout human history, like 387 00:21:38,480 --> 00:21:40,879 Speaker 1: let me make a monster face to drive away the 388 00:21:40,920 --> 00:21:44,960 Speaker 1: evil vibes. The Catholic Church also sought to use these 389 00:21:44,960 --> 00:21:50,960 Speaker 1: statues at times as illustrative aids to reach illiterate masses. 390 00:21:51,400 --> 00:21:54,200 Speaker 1: But a lot of what we think about regarding gargoyles 391 00:21:54,200 --> 00:22:00,000 Speaker 1: today are really more properly these grotesques and growthesqueries as 392 00:22:00,160 --> 00:22:04,320 Speaker 1: pose to something that is actually spitting water away from 393 00:22:04,320 --> 00:22:07,320 Speaker 1: the church. You know, we tend to think more of 394 00:22:07,359 --> 00:22:10,760 Speaker 1: just sort of like corner of the building, monsters leering 395 00:22:10,800 --> 00:22:14,679 Speaker 1: out overlooking the empty space between the church and the 396 00:22:14,720 --> 00:22:18,560 Speaker 1: next building. And you know, and then we also, again 397 00:22:18,600 --> 00:22:21,359 Speaker 1: we have these different periods of like Gothic Revival and 398 00:22:21,400 --> 00:22:25,040 Speaker 1: even Art Deco. The Art Deco period ends up utilizing 399 00:22:25,080 --> 00:22:28,760 Speaker 1: gargoyles of one form or another, depending how stringently you 400 00:22:28,800 --> 00:22:34,719 Speaker 1: want to use that term. Like I've seen the iconic 401 00:22:35,680 --> 00:22:39,719 Speaker 1: like bird heads on the Chrysler building described as gargoyles 402 00:22:39,760 --> 00:22:40,320 Speaker 1: for example. 403 00:22:40,520 --> 00:22:41,320 Speaker 3: Oh interesting. 404 00:22:41,800 --> 00:22:44,800 Speaker 1: Now we love gargoyles in part because they seem counterintuitive, 405 00:22:44,840 --> 00:22:46,680 Speaker 1: you know, it's a church, one of their monsters all 406 00:22:46,680 --> 00:22:48,880 Speaker 1: over it, but it's also just part of it. It's 407 00:22:48,880 --> 00:22:51,360 Speaker 1: like if you see a fancy cathedral, you're like, show 408 00:22:51,400 --> 00:22:55,879 Speaker 1: me the gargoyles, right yeah, Yeah. There's a famous quote 409 00:22:55,880 --> 00:23:00,359 Speaker 1: a criticism that is attributed to a twelfth century and into ual. 410 00:23:00,400 --> 00:23:05,120 Speaker 1: This is Saint Bernard of Clervaux, who was apparently speaking 411 00:23:05,160 --> 00:23:08,280 Speaker 1: of interior sculptures in the church as opposed to stuff 412 00:23:08,280 --> 00:23:11,119 Speaker 1: on the outside, but it sometimes applied to gargoyles. And 413 00:23:11,119 --> 00:23:12,560 Speaker 1: I'm not gonna read the quote, I'm just going to 414 00:23:12,600 --> 00:23:15,919 Speaker 1: paraphrase him, but he was basically saying, hey, maybe we 415 00:23:15,960 --> 00:23:18,280 Speaker 1: shouldn't have any of these at all, but at the 416 00:23:18,400 --> 00:23:22,280 Speaker 1: very least maybe we shouldn't be paying for them. And 417 00:23:22,960 --> 00:23:25,560 Speaker 1: you know, I think Clark Ashton Smith's story kind of 418 00:23:25,640 --> 00:23:29,000 Speaker 1: like toys with this sentiment a little bit like, how 419 00:23:29,040 --> 00:23:33,960 Speaker 1: do how does the church feel about evil monster sculptures 420 00:23:34,000 --> 00:23:35,600 Speaker 1: on or in the church? Right? 421 00:23:35,680 --> 00:23:37,960 Speaker 3: Well, I made reference to the character I think is 422 00:23:37,960 --> 00:23:42,160 Speaker 3: the Archbishop Ambrosius, who's like into them, he thinks they're great. 423 00:23:42,200 --> 00:23:44,680 Speaker 3: But it's I think it stated that there are other 424 00:23:44,760 --> 00:23:46,560 Speaker 3: figures in the church who are like, I don't know 425 00:23:46,600 --> 00:23:48,840 Speaker 3: about these things seems like an extravagance. 426 00:23:49,119 --> 00:23:54,080 Speaker 1: Yeah. Now, a quick note on monster lore. I looked 427 00:23:54,160 --> 00:23:57,879 Speaker 1: up gargoyles and Carol Rose's encyclopedia, as I often do 428 00:23:57,960 --> 00:24:01,399 Speaker 1: from my monsters. She references a Eastern French legend in 429 00:24:01,440 --> 00:24:05,200 Speaker 1: folkloric story regarding a kind of dragon known as the gargoil. 430 00:24:05,720 --> 00:24:07,680 Speaker 1: She describes it as a kind of river dragon that 431 00:24:07,720 --> 00:24:11,040 Speaker 1: would target fishermen. And there's apparently a legend that a 432 00:24:11,160 --> 00:24:14,840 Speaker 1: seventh century saint by the name of Saint Romain finally 433 00:24:14,880 --> 00:24:18,439 Speaker 1: baited the creature with two condemned criminals, transfixed it with 434 00:24:18,520 --> 00:24:21,960 Speaker 1: the cross, and then marched the monster into town where 435 00:24:22,000 --> 00:24:25,320 Speaker 1: it was executed. Thus, the taming of the water beast 436 00:24:25,480 --> 00:24:28,680 Speaker 1: leads to a tradition of tame beasts that redirect water 437 00:24:28,720 --> 00:24:29,639 Speaker 1: away from our churches. 438 00:24:30,520 --> 00:24:33,520 Speaker 3: Okay, feels like kind of a loose fit, but I 439 00:24:33,520 --> 00:24:34,040 Speaker 3: can see it. 440 00:24:34,320 --> 00:24:37,560 Speaker 1: Yeah. So again, there's much more we could say about 441 00:24:37,600 --> 00:24:41,040 Speaker 1: the history of gargoyles, perhaps deserving a full inventioned episode. 442 00:24:41,080 --> 00:24:43,080 Speaker 1: But it's interesting to think about all of this, and 443 00:24:43,400 --> 00:24:45,520 Speaker 1: in connection with the story, you know, when we channel 444 00:24:45,560 --> 00:24:48,359 Speaker 1: the dark creative spirit into an act of creation, what 445 00:24:48,520 --> 00:24:51,680 Speaker 1: is the result. Can a vessel intended to ward away 446 00:24:51,760 --> 00:24:55,879 Speaker 1: darkness actually aggregate it. Do such creations take on a 447 00:24:55,920 --> 00:24:56,680 Speaker 1: life of their own? 448 00:24:57,359 --> 00:24:59,200 Speaker 3: Yeah, certainly. I mean, I think there's a lot to 449 00:24:59,240 --> 00:25:04,199 Speaker 3: be said about the history of creating imagery that is 450 00:25:04,240 --> 00:25:07,120 Speaker 3: supposed to be a depiction of evil and is supposed 451 00:25:07,119 --> 00:25:09,600 Speaker 3: to be revolting or scary or something like that, but 452 00:25:09,680 --> 00:25:12,240 Speaker 3: in fact it becomes an object of interest to people. 453 00:25:12,480 --> 00:25:15,520 Speaker 3: People instead they're kind of like, oh, I like that, 454 00:25:15,640 --> 00:25:16,520 Speaker 3: I want more of that. 455 00:25:17,320 --> 00:25:20,080 Speaker 1: Yeah. Yeah. Or in the Clark Ashton Smith story, you 456 00:25:20,119 --> 00:25:23,440 Speaker 1: also get a sense of perhaps here is a horror 457 00:25:23,440 --> 00:25:28,240 Speaker 1: writer suddenly realizing that he recognizes more of his own 458 00:25:28,240 --> 00:25:31,720 Speaker 1: inner darkness in these external works of darkness than he 459 00:25:31,800 --> 00:25:35,920 Speaker 1: perhaps intended on, you know, or at least it's a 460 00:25:37,000 --> 00:25:41,320 Speaker 1: meditation on that possibility. So it's a yeah, it's I 461 00:25:41,320 --> 00:25:44,920 Speaker 1: think it's a It's a juicy little story to bite into. Again. 462 00:25:45,200 --> 00:25:47,200 Speaker 1: Maybe not on the same level, certainly in my opinion, 463 00:25:47,200 --> 00:25:49,440 Speaker 1: not on the same level as some of his more 464 00:25:50,160 --> 00:25:54,719 Speaker 1: almost darkly psychedelic works, but still a solid little monster story. 465 00:25:55,200 --> 00:25:58,560 Speaker 1: Nice by the way. Jackie Craven, an author, has a 466 00:25:58,600 --> 00:26:01,919 Speaker 1: great article about Gargoyle for thought dot Co titled The 467 00:26:01,960 --> 00:26:04,880 Speaker 1: Real Story of the Gargoyle. I recommend checking that out. 468 00:26:05,440 --> 00:26:07,399 Speaker 1: She goes into a lot more detail, and I also 469 00:26:08,119 --> 00:26:12,040 Speaker 1: I turned to that in researching this, in addition to Winstock, Websters, 470 00:26:12,119 --> 00:26:13,439 Speaker 1: and Rows. 471 00:26:13,480 --> 00:26:14,840 Speaker 3: Well, is it time for my selection? 472 00:26:15,800 --> 00:26:18,920 Speaker 1: Yeah? And I'm excited for this one because you picked 473 00:26:18,920 --> 00:26:21,879 Speaker 1: a story by an author that I've long admired, but 474 00:26:21,920 --> 00:26:24,280 Speaker 1: I have not read much of in recent years. So 475 00:26:24,480 --> 00:26:25,760 Speaker 1: this was a nice return for me. 476 00:26:26,160 --> 00:26:28,000 Speaker 3: Oh cool, Well, I'm excited to hear what you think 477 00:26:28,000 --> 00:26:30,760 Speaker 3: about the story. So I wanted to pick not just 478 00:26:30,840 --> 00:26:33,680 Speaker 3: a horror story, but because today is Halloween, I wanted 479 00:26:33,680 --> 00:26:36,480 Speaker 3: to pick specifically a story that had a Halloween theme 480 00:26:36,600 --> 00:26:39,320 Speaker 3: or Halloween as a setting. It took me a while 481 00:26:39,359 --> 00:26:41,520 Speaker 3: to find one, find just the right one, but I 482 00:26:41,560 --> 00:26:46,359 Speaker 3: eventually settled on a story by the author Stephen Graham Jones, 483 00:26:46,720 --> 00:26:48,919 Speaker 3: who has come up on the show several times before. 484 00:26:49,040 --> 00:26:51,680 Speaker 3: I think I talked about one of his horror fiction 485 00:26:51,840 --> 00:26:54,360 Speaker 3: collections on a summer reading episode we did years ago, 486 00:26:54,400 --> 00:26:57,720 Speaker 3: and Rob, I think you actually might have recommended one 487 00:26:57,760 --> 00:27:00,720 Speaker 3: of his novels. Was it Mongrels? The where novel from 488 00:27:00,760 --> 00:27:01,480 Speaker 3: twenty sixteen. 489 00:27:02,040 --> 00:27:04,440 Speaker 1: Yeah, that's a really great novel. I hadn't thought about 490 00:27:04,440 --> 00:27:07,440 Speaker 1: this one recently, but it's a coming of age story 491 00:27:07,640 --> 00:27:11,760 Speaker 1: with were wolves lovingly crafted, and I think we see 492 00:27:11,760 --> 00:27:14,520 Speaker 1: a similar sentiment in this story. Maybe this just runs 493 00:27:14,520 --> 00:27:17,000 Speaker 1: through all of his writing, but like these aren't just 494 00:27:17,119 --> 00:27:20,760 Speaker 1: tales of horror and or monsters. There's a lot of 495 00:27:20,840 --> 00:27:24,359 Speaker 1: like deep personal connection there, you know. 496 00:27:24,720 --> 00:27:26,800 Speaker 3: Yes, the story we're going to talk about today, I 497 00:27:26,880 --> 00:27:29,080 Speaker 3: think it is a great You can take it as 498 00:27:29,240 --> 00:27:33,679 Speaker 3: just a great spooky tale of the weird, but you 499 00:27:33,720 --> 00:27:35,879 Speaker 3: can also find a lot of feeling in it, Like 500 00:27:36,080 --> 00:27:39,800 Speaker 3: I found it a strangely moving story. Yeah, So just 501 00:27:39,920 --> 00:27:42,560 Speaker 3: brief rundown on Stephen Graham Jones. From my point of view, 502 00:27:42,800 --> 00:27:45,920 Speaker 3: Jones is a prolific and really interesting writer who dives 503 00:27:45,960 --> 00:27:48,919 Speaker 3: into a lot of different genres, but much of his 504 00:27:49,040 --> 00:27:52,800 Speaker 3: work is horror and generally what you might call weird fiction. 505 00:27:53,480 --> 00:27:56,920 Speaker 3: So with his fiction, I like the kind of the 506 00:27:57,040 --> 00:28:01,000 Speaker 3: variety and range of authorial sensibility that you can find 507 00:28:01,080 --> 00:28:04,600 Speaker 3: all wrapped up in the same piece. Like a Stephen 508 00:28:04,640 --> 00:28:08,919 Speaker 3: Graham Jones story can be sweet and thoughtful and even sentimental, 509 00:28:08,960 --> 00:28:13,119 Speaker 3: but also brutal, grizzly and cruel. It can kind of 510 00:28:13,160 --> 00:28:17,040 Speaker 3: plow straight into very familiar horror tropes in a way 511 00:28:17,080 --> 00:28:20,440 Speaker 3: that does not feel too you know, meta or screamy, 512 00:28:20,520 --> 00:28:23,320 Speaker 3: you know, not overly self conscious. But it can also 513 00:28:23,440 --> 00:28:26,600 Speaker 3: be like fresh and full of new ideas and bring 514 00:28:26,640 --> 00:28:30,720 Speaker 3: a lot of intellectual curiosity, scary but also funny, etc. 515 00:28:31,080 --> 00:28:34,760 Speaker 3: So I really like that variety you get within his writing. 516 00:28:35,480 --> 00:28:38,160 Speaker 3: And I also really like that while some of his 517 00:28:38,200 --> 00:28:41,520 Speaker 3: horror stories do have a very explicit monster or villain 518 00:28:41,840 --> 00:28:44,280 Speaker 3: like a you know, a cursed item or just a 519 00:28:44,320 --> 00:28:47,920 Speaker 3: straight up vampire, in the same collection that this story 520 00:28:47,960 --> 00:28:52,440 Speaker 3: is in, there is a pretty awesome messed up vampire 521 00:28:52,560 --> 00:28:55,040 Speaker 3: story called Welcome to the Reptile House. Have you read 522 00:28:55,040 --> 00:28:55,320 Speaker 3: that one? 523 00:28:55,400 --> 00:28:58,120 Speaker 1: Rob? I haven't, but I picked up this collection of 524 00:28:58,160 --> 00:29:00,680 Speaker 1: short stories for this episode. That'll have to be the 525 00:29:00,720 --> 00:29:01,480 Speaker 1: one I read next. 526 00:29:01,640 --> 00:29:03,360 Speaker 3: Okay, well, I don't want to spoil too much, but 527 00:29:03,520 --> 00:29:08,240 Speaker 3: it involves a tattoo artist who practices a beginning tattoo 528 00:29:08,280 --> 00:29:11,400 Speaker 3: artist who practices his craft on dead bodies at a 529 00:29:11,440 --> 00:29:15,800 Speaker 3: morgue and then happens to in doing so, irritate a vampire. 530 00:29:16,160 --> 00:29:19,040 Speaker 3: Oh but anyway, coming back to my point. So, while 531 00:29:19,080 --> 00:29:22,000 Speaker 3: some of the stories have a more explicit or classical monster, 532 00:29:22,160 --> 00:29:24,640 Speaker 3: you know, he writes werewolf tales and stuff. I also 533 00:29:24,720 --> 00:29:30,600 Speaker 3: really like his stories that have ambiguous, strange, unexplained situations 534 00:29:31,000 --> 00:29:36,160 Speaker 3: that just create this thematically loaded atmosphere of dread without 535 00:29:36,160 --> 00:29:38,920 Speaker 3: a specific monster, or at least not one that we 536 00:29:38,960 --> 00:29:41,560 Speaker 3: ever meet directly. I'm a big fan of that kind 537 00:29:41,600 --> 00:29:44,440 Speaker 3: of story, you know. I like ambiguous horror, the kind 538 00:29:44,440 --> 00:29:47,160 Speaker 3: that does not tell you the full solution to the puzzle, 539 00:29:48,120 --> 00:29:51,240 Speaker 3: that gives you some tantalizing details but leave some of 540 00:29:51,240 --> 00:29:52,160 Speaker 3: the mystery alive. 541 00:29:52,600 --> 00:29:54,960 Speaker 1: Yeah. Like, we don't really know what the rules are 542 00:29:55,040 --> 00:29:57,320 Speaker 1: with this thread. We don't even know exactly what it is, 543 00:29:57,560 --> 00:30:01,080 Speaker 1: but here it is pushing against the limits of our world. 544 00:30:01,280 --> 00:30:02,440 Speaker 3: Yeah, so I like that. 545 00:30:02,520 --> 00:30:02,600 Speaker 1: So. 546 00:30:03,240 --> 00:30:06,600 Speaker 3: Jones is currently a professor at UC Boulder, and I 547 00:30:06,640 --> 00:30:09,480 Speaker 3: don't know when he last updated his faculty page on 548 00:30:09,560 --> 00:30:12,880 Speaker 3: the university website. I know those can go untouched for eons, 549 00:30:12,920 --> 00:30:16,440 Speaker 3: but as of when I last checked, the final sentence 550 00:30:16,480 --> 00:30:20,840 Speaker 3: of that page reads. Jones' current projects are a paleoanthropological 551 00:30:20,880 --> 00:30:25,600 Speaker 3: thriller set in Boulder, a slasher, and another slasher, God Willing. 552 00:30:26,600 --> 00:30:28,800 Speaker 3: I do know several of his recent novels have been 553 00:30:28,840 --> 00:30:31,400 Speaker 3: described as slashers, and I haven't gotten to those yet, 554 00:30:31,400 --> 00:30:34,280 Speaker 3: but I would like to anyway, all that aside, The 555 00:30:34,320 --> 00:30:37,800 Speaker 3: story that I wanted to talk about today is called thirteen, 556 00:30:38,080 --> 00:30:41,040 Speaker 3: and it's the first piece in the twenty fourteen collection, 557 00:30:41,600 --> 00:30:44,520 Speaker 3: After the People Lights Have Gone Off. I have a 558 00:30:44,560 --> 00:30:46,720 Speaker 3: print copy of this book. I was looking around and 559 00:30:46,760 --> 00:30:50,400 Speaker 3: it seems like maybe the physically it is out of print, 560 00:30:50,440 --> 00:30:53,120 Speaker 3: I think because I was only finding used copies to buy. 561 00:30:53,160 --> 00:30:54,800 Speaker 3: But maybe I wasn't looking in the right place. I 562 00:30:54,840 --> 00:30:57,120 Speaker 3: don't know, but I think you can get a digital edition, right. 563 00:30:57,440 --> 00:31:00,200 Speaker 1: Yeah. I bought it on Kindle for a dollar ninety nine, 564 00:31:00,280 --> 00:31:02,480 Speaker 1: and that is that is a steal for an award 565 00:31:02,520 --> 00:31:06,360 Speaker 1: winning collection from an author of this caliber. So yeah, 566 00:31:06,520 --> 00:31:08,040 Speaker 1: no reason not to pick it up. 567 00:31:18,040 --> 00:31:20,000 Speaker 3: So warning that I am, I am going to go 568 00:31:20,040 --> 00:31:22,320 Speaker 3: ahead and summarize this story. If you want to look 569 00:31:22,360 --> 00:31:24,160 Speaker 3: it up, you know, get the collection for yourself and 570 00:31:24,200 --> 00:31:27,480 Speaker 3: read it without any spoilers. Maybe you could go ahead 571 00:31:27,480 --> 00:31:29,200 Speaker 3: and do that. And I also want to say that, 572 00:31:29,440 --> 00:31:32,240 Speaker 3: of course, it's always the case that you cannot communicate 573 00:31:32,280 --> 00:31:35,160 Speaker 3: the full effect of a piece of literature by summarizing it. 574 00:31:35,640 --> 00:31:38,120 Speaker 3: But I after I tried to summarize it, I found, 575 00:31:38,160 --> 00:31:40,760 Speaker 3: in particular with this story it is hard to give 576 00:31:40,800 --> 00:31:43,280 Speaker 3: a sense of the feeling and the way that it 577 00:31:43,320 --> 00:31:45,480 Speaker 3: works as horror with a synopsis. So a lot of 578 00:31:45,480 --> 00:31:49,040 Speaker 3: it just kind of depends on little phrasings and the 579 00:31:49,080 --> 00:31:51,880 Speaker 3: way a kind of pyramid of details is built piece 580 00:31:51,920 --> 00:31:55,320 Speaker 3: by piece. So you know, you'll be missing some of 581 00:31:55,360 --> 00:31:57,600 Speaker 3: the effect just through a synopsis. But I will do 582 00:31:57,680 --> 00:31:58,120 Speaker 3: my best. 583 00:31:58,480 --> 00:32:00,960 Speaker 1: Yeah, yeah, absolutely, And that that holds for everything I 584 00:32:01,040 --> 00:32:03,320 Speaker 1: just did with Clark Ashton Smith's story as well. You know, 585 00:32:03,680 --> 00:32:08,000 Speaker 1: you can summarize it, but you can't really create the 586 00:32:08,040 --> 00:32:10,880 Speaker 1: sort of blow for blow build that is present in 587 00:32:10,920 --> 00:32:11,800 Speaker 1: a good horror story. 588 00:32:12,680 --> 00:32:16,240 Speaker 3: So the story thirteen begins, like a lot of Jones's fiction, 589 00:32:16,320 --> 00:32:19,840 Speaker 3: with a kind of frisky sentence. It says, here's how 590 00:32:19,880 --> 00:32:22,160 Speaker 3: you do it, if you're brave enough. You know, a 591 00:32:22,200 --> 00:32:25,120 Speaker 3: lot of his stories have a very a voice, kind 592 00:32:25,120 --> 00:32:29,080 Speaker 3: of speaking directly to the reader's style. Opening and the 593 00:32:29,160 --> 00:32:31,960 Speaker 3: narrator of this story is presumably an adult or a 594 00:32:32,000 --> 00:32:35,880 Speaker 3: young man recounting a series of memories from his childhood, 595 00:32:36,160 --> 00:32:39,280 Speaker 3: specifically when he was in middle school around the eighth 596 00:32:39,320 --> 00:32:41,840 Speaker 3: grade or around the age of thirteen. The title of 597 00:32:41,880 --> 00:32:46,560 Speaker 3: the story the narrator remembers in his hometown. There was 598 00:32:46,720 --> 00:32:50,600 Speaker 3: a movie theater called the Big Chief, kind of a 599 00:32:50,640 --> 00:32:53,760 Speaker 3: low effort movie theater because it had only two screens, 600 00:32:53,920 --> 00:32:56,280 Speaker 3: and they were in fact right next to each other. 601 00:32:56,800 --> 00:32:59,920 Speaker 3: And in fact, originally the two theaters were just one 602 00:33:00,120 --> 00:33:03,760 Speaker 3: big room, now separated only by a heavy curtain, so 603 00:33:03,800 --> 00:33:06,920 Speaker 3: that sound from one movie would always bleed through and 604 00:33:06,960 --> 00:33:09,600 Speaker 3: become audible to the audience for the other movie. So 605 00:33:09,640 --> 00:33:12,120 Speaker 3: there's kind of a loudness war the soundtrack from a 606 00:33:12,160 --> 00:33:15,720 Speaker 3: war movie with machine guns and mortar shells encroaches on 607 00:33:15,760 --> 00:33:17,120 Speaker 3: the quieter movie next door. 608 00:33:18,440 --> 00:33:20,960 Speaker 1: I've never been to a movie theater like this. I've 609 00:33:20,960 --> 00:33:23,600 Speaker 1: been to some that have you know, that are a 610 00:33:23,600 --> 00:33:28,120 Speaker 1: little you know, KOOKI ear and a little bit d 611 00:33:28,240 --> 00:33:31,160 Speaker 1: I y to a certain extent, but never one quite 612 00:33:31,320 --> 00:33:33,479 Speaker 1: like this. There was a was a really good one 613 00:33:33,520 --> 00:33:37,160 Speaker 1: in Asheville called the gray Ol Movie House, and I 614 00:33:37,160 --> 00:33:40,080 Speaker 1: think there will be again, but it was sadly heavily 615 00:33:40,160 --> 00:33:44,120 Speaker 1: damaged during the flooding there recently. Oh that is sad, 616 00:33:44,360 --> 00:33:46,960 Speaker 1: so look for it in its next incarnation. I think 617 00:33:47,000 --> 00:33:49,520 Speaker 1: that those guys really love cinema. It's a great place. 618 00:33:49,840 --> 00:33:53,440 Speaker 3: Certainly, Best of luck to them. So the narrator of 619 00:33:53,480 --> 00:33:56,800 Speaker 3: this story sort of relates to this theater personally in 620 00:33:56,840 --> 00:33:59,360 Speaker 3: a number of ways. But one interesting detail he gives 621 00:33:59,360 --> 00:34:02,000 Speaker 3: early on is that the theater is right next to 622 00:34:02,040 --> 00:34:04,560 Speaker 3: the pizzeria where his father worked when he was in 623 00:34:04,640 --> 00:34:08,239 Speaker 3: high school. And he thinks about the smooth scars on 624 00:34:08,280 --> 00:34:10,799 Speaker 3: the tops of his father's forearms, which are I guess 625 00:34:10,960 --> 00:34:14,000 Speaker 3: burns from working with the ovens, which he says, yawn 626 00:34:14,120 --> 00:34:17,640 Speaker 3: with fire like mouths to hell. And it's a lot 627 00:34:17,640 --> 00:34:19,640 Speaker 3: of details like this in the story that just kind 628 00:34:19,640 --> 00:34:22,959 Speaker 3: of add up to create the full effect of the thing. Again, 629 00:34:23,000 --> 00:34:25,839 Speaker 3: I can't communicate all of these details in my synopsis, 630 00:34:26,760 --> 00:34:28,680 Speaker 3: but I love that kind of stuff. 631 00:34:29,360 --> 00:34:32,640 Speaker 1: Yeah, these little just sort of fragments of memory that 632 00:34:32,680 --> 00:34:35,640 Speaker 1: he brings up that may not even be too closely 633 00:34:35,760 --> 00:34:38,160 Speaker 1: connected to the plot and the story that he is 634 00:34:38,239 --> 00:34:41,920 Speaker 1: laying out, but they are a vital part of the 635 00:34:42,040 --> 00:34:46,840 Speaker 1: vibe that he is building and ultimately that tension of horror. 636 00:34:47,160 --> 00:34:49,840 Speaker 3: That's right, So the story is about the movie theater. 637 00:34:50,520 --> 00:34:52,719 Speaker 3: It's not only notable because it's old and kind of 638 00:34:52,760 --> 00:34:57,040 Speaker 3: shoddily built. There is something special about this place. There 639 00:34:57,120 --> 00:34:59,920 Speaker 3: is a power in it which is hard to explain, 640 00:35:00,200 --> 00:35:02,560 Speaker 3: but everybody seems to know about, or at least all 641 00:35:02,600 --> 00:35:06,600 Speaker 3: the kids do. There are weird rumors and stories that 642 00:35:06,640 --> 00:35:10,160 Speaker 3: attach themselves to it. Who knows if they're true. There's 643 00:35:10,200 --> 00:35:14,600 Speaker 3: one very grizzly story that fifteen years ago, somehow a 644 00:35:14,680 --> 00:35:18,320 Speaker 3: guy mysteriously got castrated in one of the bathroom stalls. 645 00:35:18,800 --> 00:35:21,960 Speaker 3: The narrator's friend's uncle heard all about it. There's no 646 00:35:22,080 --> 00:35:24,160 Speaker 3: further detail on this story. It's just that kind of 647 00:35:24,160 --> 00:35:26,520 Speaker 3: weird detail you'd hear about when you're a kid. It'd 648 00:35:26,560 --> 00:35:26,839 Speaker 3: be like. 649 00:35:26,840 --> 00:35:31,080 Speaker 1: Huh yeah, and no additional real explanation is provided, which 650 00:35:31,160 --> 00:35:32,720 Speaker 1: keeps it cryptic and strange. 651 00:35:33,680 --> 00:35:35,680 Speaker 3: But then he gets to the real point of the story, 652 00:35:36,040 --> 00:35:39,360 Speaker 3: which is what should we call it? The game? Maybe 653 00:35:39,360 --> 00:35:39,760 Speaker 3: the game? 654 00:35:40,160 --> 00:35:41,080 Speaker 1: Yeah? Yeah. 655 00:35:41,120 --> 00:35:43,279 Speaker 3: So one of the urban legends that all of the 656 00:35:43,360 --> 00:35:46,640 Speaker 3: kids know about this movie theater is the following. You 657 00:35:46,680 --> 00:35:49,120 Speaker 3: get your ticket, your popcorn, you settle in to watch 658 00:35:49,160 --> 00:35:51,440 Speaker 3: a scary movie. It needs to be a horror movie. 659 00:35:52,360 --> 00:35:55,080 Speaker 3: And when it gets to the scariest part, maybe when 660 00:35:55,280 --> 00:35:58,640 Speaker 3: the vampire is approaching the heroine's bedside to drink her blood, 661 00:35:59,000 --> 00:36:01,279 Speaker 3: or the killer is raised up the knife, whatever, is 662 00:36:01,480 --> 00:36:03,640 Speaker 3: the really scary part that makes you want to close 663 00:36:03,680 --> 00:36:06,400 Speaker 3: your eyes because you can't bear to see what's next. 664 00:36:06,640 --> 00:36:09,759 Speaker 3: You give in and you do close your eyes, but 665 00:36:09,840 --> 00:36:13,160 Speaker 3: you don't stop there. You also plug your ears and 666 00:36:13,320 --> 00:36:16,920 Speaker 3: hum so that you can't hear what's happening. And then, finally, 667 00:36:17,560 --> 00:36:20,120 Speaker 3: and this is crucial, you suck in your breath and 668 00:36:20,160 --> 00:36:23,440 Speaker 3: you hold it and you count to one hundred and twenty. 669 00:36:23,560 --> 00:36:25,640 Speaker 3: So you've got to hold it for two straight minutes. 670 00:36:26,320 --> 00:36:28,719 Speaker 3: And if you can keep your eyes shut and keep 671 00:36:28,760 --> 00:36:31,080 Speaker 3: the sound out and hold your breath for the two 672 00:36:31,160 --> 00:36:37,040 Speaker 3: full minutes, something happens, something dangerous. Now, apparently, in the 673 00:36:37,040 --> 00:36:40,040 Speaker 3: world of this story, kids are trying this all the time. 674 00:36:40,640 --> 00:36:43,160 Speaker 3: Everybody tells the story and they all practice it, and 675 00:36:43,200 --> 00:36:45,840 Speaker 3: they do it, but basically nobody ever makes it the 676 00:36:45,880 --> 00:36:49,359 Speaker 3: full two minutes. They let their breath out early, you know, 677 00:36:49,400 --> 00:36:51,880 Speaker 3: they start laughing or something. They look back up at 678 00:36:51,880 --> 00:36:54,200 Speaker 3: the screen, and when they do look back at the screen, 679 00:36:54,239 --> 00:36:57,680 Speaker 3: they find themselves relieved, giddy, in fact, to see nothing 680 00:36:57,760 --> 00:37:00,480 Speaker 3: but the same movie they were so scared. Look at 681 00:37:00,480 --> 00:37:03,440 Speaker 3: a moment before, and the narrator says that your friends 682 00:37:03,480 --> 00:37:05,680 Speaker 3: sitting next to you will be looking at you, wanting 683 00:37:05,719 --> 00:37:08,600 Speaker 3: to know if it worked. So, how is it supposed 684 00:37:08,600 --> 00:37:12,040 Speaker 3: to work. Well, you get the feeling that nobody really knows. 685 00:37:12,239 --> 00:37:14,719 Speaker 3: It's just a ritual. We don't know why we do it. 686 00:37:14,719 --> 00:37:18,160 Speaker 3: It just gets passed on. But there is an attempt 687 00:37:18,200 --> 00:37:20,759 Speaker 3: to explain it that feels kind of back engineered from 688 00:37:20,760 --> 00:37:24,560 Speaker 3: the minds of kids trying this out. The narrator says, quote, 689 00:37:24,920 --> 00:37:27,480 Speaker 3: how it works is that when you're not looking or 690 00:37:27,560 --> 00:37:30,759 Speaker 3: listening or breathing. It's like how you're supposed to hold 691 00:37:30,800 --> 00:37:33,560 Speaker 3: your breath when your parents are driving by the cemetery. 692 00:37:34,000 --> 00:37:37,120 Speaker 3: If you don't, then you can accidentally breathe in a ghost. 693 00:37:37,880 --> 00:37:40,000 Speaker 3: That's sort of how it works at the Big Chief. 694 00:37:40,480 --> 00:37:43,560 Speaker 3: With you not breathing, playing dead like you are, it 695 00:37:43,640 --> 00:37:46,600 Speaker 3: makes like a road or a door, and the movie 696 00:37:46,640 --> 00:37:49,880 Speaker 3: seeps in. And then a little later it goes on 697 00:37:50,120 --> 00:37:53,759 Speaker 3: quote it's there because you invited it, because you left 698 00:37:53,800 --> 00:37:56,319 Speaker 3: a crack it could come through because you made a 699 00:37:56,400 --> 00:37:59,160 Speaker 3: sound like a wish, and the darkness just washed up 700 00:37:59,200 --> 00:38:03,000 Speaker 3: in that direction to cover it up. Oh, and I 701 00:38:03,040 --> 00:38:06,279 Speaker 3: love the ambiguity of the lore here, like, how does 702 00:38:06,320 --> 00:38:09,279 Speaker 3: it connect to the guy who supposedly got castrated in 703 00:38:09,320 --> 00:38:13,400 Speaker 3: the bathroom stall? Unclear, but it suggested he must have 704 00:38:13,480 --> 00:38:16,879 Speaker 3: done this game. Something from the movie came out and 705 00:38:16,920 --> 00:38:17,439 Speaker 3: got him. 706 00:38:18,120 --> 00:38:19,400 Speaker 1: Yeah, So the. 707 00:38:19,480 --> 00:38:21,480 Speaker 3: Narrator goes on to tell the stories of two people 708 00:38:21,520 --> 00:38:24,799 Speaker 3: he knows who enacted the ritual to let the movie in. 709 00:38:26,120 --> 00:38:29,080 Speaker 3: One was a boy in his class named Marcus, who 710 00:38:29,200 --> 00:38:31,880 Speaker 3: was the new kid in school. He's very handsome, popular, 711 00:38:31,960 --> 00:38:34,520 Speaker 3: full of bravado, and he's on the swim team, so 712 00:38:34,600 --> 00:38:37,960 Speaker 3: he is good at holding his breath. His new friends 713 00:38:38,040 --> 00:38:40,040 Speaker 3: tell him about the movie theater, they tell him about 714 00:38:40,040 --> 00:38:42,640 Speaker 3: the game, so he does it. He plays dead for 715 00:38:42,680 --> 00:38:44,840 Speaker 3: two minutes at the climax of a horror movie with 716 00:38:44,920 --> 00:38:48,759 Speaker 3: this writhing, horrible, tentacled monster. They don't say what the 717 00:38:48,760 --> 00:38:50,640 Speaker 3: movie is, but I was imagining like some kind of 718 00:38:50,640 --> 00:38:54,680 Speaker 3: Cronenberg thing. And then it seems that nothing has happened 719 00:38:54,680 --> 00:38:57,880 Speaker 3: to him. He's fine at first, until a few months 720 00:38:57,920 --> 00:39:01,640 Speaker 3: later when Marcus suddenly gets sick and dies from the 721 00:39:01,680 --> 00:39:05,480 Speaker 3: growth of an aggressive tumor. And the kids who know 722 00:39:05,600 --> 00:39:08,759 Speaker 3: what happened. They're in a life sciences class and they 723 00:39:08,760 --> 00:39:12,000 Speaker 3: see images of tumors and the shapes look familiar to them, 724 00:39:12,280 --> 00:39:14,680 Speaker 3: and the ones who were there that night agreed. They 725 00:39:14,840 --> 00:39:20,560 Speaker 3: think somehow the monster from the movie got inside his body. Next, 726 00:39:20,600 --> 00:39:23,120 Speaker 3: we learn about a character named Grace, and this is 727 00:39:23,160 --> 00:39:25,719 Speaker 3: a character the narrator cares about a lot. They've been 728 00:39:25,760 --> 00:39:28,160 Speaker 3: friends since they were young, and now they're in middle 729 00:39:28,160 --> 00:39:30,720 Speaker 3: school and it seems like they're in that awkward phase 730 00:39:30,719 --> 00:39:33,440 Speaker 3: where they're trying to figure out if their boyfriend girlfriend 731 00:39:33,560 --> 00:39:37,000 Speaker 3: or not. But the narrator he is in love with her, 732 00:39:37,719 --> 00:39:41,920 Speaker 3: and Grace's family has been through troubles. Her father recently 733 00:39:41,960 --> 00:39:45,360 Speaker 3: moved away and her parents separated, and her mother seems 734 00:39:45,400 --> 00:39:48,759 Speaker 3: to be from clues we get suffering from depression, and 735 00:39:49,040 --> 00:39:51,879 Speaker 3: the narrator plans to take Grace to a homecoming game 736 00:39:51,920 --> 00:39:54,359 Speaker 3: at school, but he ends up sick and unable to go, 737 00:39:54,840 --> 00:39:58,280 Speaker 3: and so he stays home by himself. In having fear 738 00:39:58,640 --> 00:40:01,080 Speaker 3: related to what happened to Marcus. He's obsessed with the 739 00:40:01,160 --> 00:40:04,279 Speaker 3: idea that he has a monster tumor inside him as well, 740 00:40:04,320 --> 00:40:06,640 Speaker 3: because he was sitting close to Marcus the night of 741 00:40:06,680 --> 00:40:10,879 Speaker 3: the game. Could it be contagious? But nothing happens there, 742 00:40:10,920 --> 00:40:13,680 Speaker 3: So to make up for the failed homecoming date, the 743 00:40:13,800 --> 00:40:16,560 Speaker 3: narrator and Grace decide to go see a movie at 744 00:40:16,600 --> 00:40:20,160 Speaker 3: the theater, not a horror movie this time. They're done 745 00:40:20,200 --> 00:40:23,200 Speaker 3: with the horror. Instead, they go see a romantic comedy 746 00:40:23,600 --> 00:40:26,040 Speaker 3: about a young woman who gets her heart broken and 747 00:40:26,080 --> 00:40:29,040 Speaker 3: then her well meaning but bumbling father tries to set 748 00:40:29,080 --> 00:40:31,360 Speaker 3: her up with the perfect guy, and it's a comedy 749 00:40:31,360 --> 00:40:35,080 Speaker 3: of errors. By the way, there's a detail that while 750 00:40:35,120 --> 00:40:38,200 Speaker 3: they're watching this movie, they hear screams and clanking metal 751 00:40:38,560 --> 00:40:41,919 Speaker 3: bleeding over from the theater next door. And the movie 752 00:40:42,000 --> 00:40:44,120 Speaker 3: date is going well, but at one point during the film, 753 00:40:44,120 --> 00:40:46,719 Speaker 3: the narrator leaves to get some more snacks from the 754 00:40:46,760 --> 00:40:49,560 Speaker 3: lobby and sneaks a look into the theater next door, 755 00:40:49,960 --> 00:40:53,920 Speaker 3: and Jones writes, quote, it was mayhem in there, chainsaws 756 00:40:53,960 --> 00:40:58,400 Speaker 3: and were wolves. It looked like no wear wolves with chainsaws, 757 00:40:58,719 --> 00:41:02,160 Speaker 3: the chocolate and peanut butter of the horror world. Very 758 00:41:02,160 --> 00:41:03,160 Speaker 3: good line. 759 00:41:04,800 --> 00:41:07,080 Speaker 1: And I'm pretty sure this is not a real movie 760 00:41:07,200 --> 00:41:09,239 Speaker 1: he's allitting to. This is something made up. But I 761 00:41:09,239 --> 00:41:11,839 Speaker 1: love the idea of the just pure excess of this. 762 00:41:12,360 --> 00:41:14,920 Speaker 3: I mean he has written novels that invoke both wear 763 00:41:14,960 --> 00:41:17,360 Speaker 3: wolves and chainsaws. That one of his recent novels was 764 00:41:17,400 --> 00:41:18,800 Speaker 3: called My Heart as a Chainsaw. 765 00:41:18,960 --> 00:41:20,399 Speaker 1: Oh wow, I don't know about them. 766 00:41:20,920 --> 00:41:23,200 Speaker 3: Anyway, The narrator in the story comes back to Grace, 767 00:41:23,520 --> 00:41:26,279 Speaker 3: and he finds her having a strangely emotional experience with 768 00:41:26,400 --> 00:41:30,279 Speaker 3: the romantic comedy. He says that he could see that 769 00:41:30,440 --> 00:41:34,040 Speaker 3: her cheeks were shiny and wet and that she had 770 00:41:34,080 --> 00:41:36,719 Speaker 3: her eyes closed, and then when he brushes against her arm, 771 00:41:36,880 --> 00:41:39,960 Speaker 3: she suddenly gets very startled and she starts coughing like 772 00:41:40,040 --> 00:41:42,840 Speaker 3: she's going to vomit, so she runs to the bathroom. 773 00:41:43,719 --> 00:41:46,200 Speaker 3: Narrator doesn't know what's going on, but then she comes 774 00:41:46,200 --> 00:41:48,360 Speaker 3: out later after the movie and they go home without 775 00:41:48,360 --> 00:41:51,440 Speaker 3: discussing what happened. Then the final setting of the story 776 00:41:51,520 --> 00:41:54,680 Speaker 3: comes a couple of weeks later on Halloween night. So 777 00:41:54,760 --> 00:41:57,600 Speaker 3: here's the Halloween tie in. The narrator has plans to 778 00:41:57,800 --> 00:42:01,279 Speaker 3: sneak off and smoke cigarettes with the bad kids in 779 00:42:01,360 --> 00:42:07,400 Speaker 3: the graveyard behind a condemned convent building. Perfect. And there 780 00:42:07,400 --> 00:42:09,800 Speaker 3: are more urban legends, I mean they're urban legends throughout 781 00:42:09,800 --> 00:42:12,719 Speaker 3: the story. One is the story that the kids tell 782 00:42:12,800 --> 00:42:15,640 Speaker 3: about the abandoned convent. They say it's haunted by a 783 00:42:15,760 --> 00:42:19,080 Speaker 3: zombie nun who wanders at night carrying a candle in 784 00:42:19,120 --> 00:42:21,359 Speaker 3: front of her, and when she sees you, she comes 785 00:42:21,360 --> 00:42:24,000 Speaker 3: closer and closer, and just when she draws right up 786 00:42:24,040 --> 00:42:26,640 Speaker 3: to you. The candle goes out. The narrator and his 787 00:42:26,680 --> 00:42:29,239 Speaker 3: middle school friends are out in the cemetery behind the 788 00:42:29,360 --> 00:42:32,640 Speaker 3: you know, the haunted graveyard, and they are engaging in 789 00:42:32,680 --> 00:42:35,680 Speaker 3: a performance of courage. You know, they're breaking rules, doing 790 00:42:35,680 --> 00:42:37,680 Speaker 3: what they're not supposed to. They are treading where the 791 00:42:37,680 --> 00:42:41,200 Speaker 3: ghost thread is high. And at one point the narrator 792 00:42:41,360 --> 00:42:43,640 Speaker 3: steps aside from the group. I think to be sick 793 00:42:43,640 --> 00:42:46,440 Speaker 3: because he smoked a cigarette and he shouldn't have and 794 00:42:46,640 --> 00:42:47,960 Speaker 3: he's going to be sick. And he goes to the 795 00:42:48,040 --> 00:42:50,920 Speaker 3: edge of a small cliff looking out over a neighborhood 796 00:42:50,920 --> 00:42:53,840 Speaker 3: where kids are trick or treating below. He knows that 797 00:42:53,960 --> 00:42:58,480 Speaker 3: Grace is out there because she apparently volunteered to chaperone 798 00:42:58,480 --> 00:43:01,320 Speaker 3: elementary school kids for the while they're trick or treating. 799 00:43:01,760 --> 00:43:05,120 Speaker 3: The narrator called her mother earlier to try to call 800 00:43:05,160 --> 00:43:06,759 Speaker 3: her house to try to make plans, but her mother 801 00:43:06,800 --> 00:43:08,759 Speaker 3: answered the phone, said where she was going to be, 802 00:43:08,800 --> 00:43:12,359 Speaker 3: and just said look for bo Peep. So looking out 803 00:43:12,360 --> 00:43:14,839 Speaker 3: over the children wandering the neighborhoods in the dark, he 804 00:43:14,920 --> 00:43:17,440 Speaker 3: does see her in the bo Peep costume with a 805 00:43:17,520 --> 00:43:21,719 Speaker 3: shepherd's crook, escorting a second grader in a robot costume, 806 00:43:22,640 --> 00:43:24,400 Speaker 3: and they're just coming up to a house that the 807 00:43:24,480 --> 00:43:28,120 Speaker 3: narrator knows it's his former English teacher, who would always 808 00:43:28,120 --> 00:43:31,200 Speaker 3: write out verses of poetry on little strips of paper 809 00:43:31,600 --> 00:43:34,239 Speaker 3: and tie them to the candy she handed out on Halloween, 810 00:43:34,920 --> 00:43:37,520 Speaker 3: and the narrator remembers once getting a candy bar from 811 00:43:37,520 --> 00:43:41,160 Speaker 3: her that told him the fields are white, the fields 812 00:43:41,160 --> 00:43:44,279 Speaker 3: are long, the fields are waiting. He never knew what 813 00:43:44,320 --> 00:43:47,000 Speaker 3: that meant. And frankly, I tried to look this up, 814 00:43:47,000 --> 00:43:48,560 Speaker 3: and I'm not sure I might have just missed the 815 00:43:48,640 --> 00:43:51,080 Speaker 3: reference somewhere, but it could be referring to a verse 816 00:43:51,120 --> 00:43:54,080 Speaker 3: in the Gospel of John where Jesus talks about the 817 00:43:54,120 --> 00:43:57,960 Speaker 3: fields being white, meaning essentially, you think that they're not 818 00:43:58,080 --> 00:44:01,240 Speaker 3: ready for harvest, but they are. Is time for the harvest? 819 00:44:01,280 --> 00:44:05,320 Speaker 3: And now who Anyway, What happens next in the story 820 00:44:05,360 --> 00:44:09,200 Speaker 3: is so strange. The narrator sees Grace he's looking down 821 00:44:09,239 --> 00:44:11,560 Speaker 3: from the cliff, and he tries to wave and get 822 00:44:11,560 --> 00:44:14,640 Speaker 3: her attention, but she doesn't see him. Instead, he watches 823 00:44:14,760 --> 00:44:17,280 Speaker 3: as she begins to talk to someone in a car 824 00:44:17,360 --> 00:44:20,560 Speaker 3: that's been driving around the neighborhood. Then, for some reason. 825 00:44:20,920 --> 00:44:24,000 Speaker 3: She just abandons the kid that she's been chaperoning and 826 00:44:24,040 --> 00:44:26,520 Speaker 3: gets into the car and it starts to drive away, 827 00:44:27,480 --> 00:44:29,799 Speaker 3: and the narrator is very confused. He runs along the 828 00:44:29,800 --> 00:44:32,080 Speaker 3: cliff until he finds a place he can climb down. 829 00:44:32,400 --> 00:44:34,640 Speaker 3: He chases through the neighborhood looking for the car, and 830 00:44:34,680 --> 00:44:37,520 Speaker 3: finally he sees it just before it it leaves the 831 00:44:37,560 --> 00:44:40,520 Speaker 3: town and pulls out onto the highway. When he sees it, 832 00:44:40,600 --> 00:44:44,040 Speaker 3: he sees the driver and he is sure he recognizes 833 00:44:44,080 --> 00:44:47,640 Speaker 3: the face. It's the face of a movie character, the 834 00:44:47,680 --> 00:44:50,560 Speaker 3: father from the romantic comedy movie they saw in the theater, 835 00:44:51,440 --> 00:44:54,799 Speaker 3: with what the narrator characterizes as a wide, sharp and 836 00:44:54,880 --> 00:44:58,200 Speaker 3: trustworthy smile. He sees them in a flash, and the 837 00:44:58,239 --> 00:45:01,720 Speaker 3: car drives away, and then nobody ever sees Grace again. 838 00:45:02,719 --> 00:45:05,960 Speaker 3: So the implication is that Grace played the summoning game two. 839 00:45:06,120 --> 00:45:08,480 Speaker 3: In the interval when the narrator was out looking in 840 00:45:08,520 --> 00:45:11,720 Speaker 3: on the Werewolves and Chainsaws movie, she must have closed 841 00:45:11,760 --> 00:45:14,279 Speaker 3: her eyes and held her breath. But it wasn't a 842 00:45:14,280 --> 00:45:18,920 Speaker 3: horror movie. There was no monster, so what did she summon? Later, 843 00:45:19,080 --> 00:45:22,440 Speaker 3: having swirling emotions about this whole series of events, the 844 00:45:22,520 --> 00:45:25,400 Speaker 3: narrator sneaks out one night and he sets fire to 845 00:45:25,440 --> 00:45:28,160 Speaker 3: the movie theater. He burns it down. He never gets 846 00:45:28,160 --> 00:45:30,799 Speaker 3: caught for the arson. His friends come and meet him 847 00:45:30,800 --> 00:45:33,000 Speaker 3: there and they sort of give him an alibi, and 848 00:45:33,040 --> 00:45:34,960 Speaker 3: they never tell on him, so he gets away with it. 849 00:45:35,440 --> 00:45:37,879 Speaker 3: But in the fire that night, he sees shapes moving 850 00:45:37,920 --> 00:45:40,800 Speaker 3: around in the flames, including a boy covered in blood, 851 00:45:41,200 --> 00:45:44,080 Speaker 3: and Marcus and his swim goggles. And then finally it 852 00:45:44,120 --> 00:45:47,359 Speaker 3: says quote, and I saw a pale white shepherd's crook 853 00:45:47,400 --> 00:45:51,200 Speaker 3: ahead of them, leading them through, leading them on, And 854 00:45:51,239 --> 00:45:53,439 Speaker 3: he ends the story saying that he's waiting to meet 855 00:45:53,440 --> 00:45:58,520 Speaker 3: her again. So oh, as I said earlier, I love 856 00:45:58,640 --> 00:46:00,640 Speaker 3: this story. But I think it's kind of hard to 857 00:46:00,680 --> 00:46:03,239 Speaker 3: convey the force of the story in summary, because so 858 00:46:03,360 --> 00:46:06,120 Speaker 3: much of it comes from this careful stacking up of 859 00:46:06,160 --> 00:46:11,040 Speaker 3: these only vaguely related details, but you can't tell all 860 00:46:11,080 --> 00:46:13,840 Speaker 3: of them without just reading the text in full. But 861 00:46:13,920 --> 00:46:16,279 Speaker 3: this is my favorite kind of horror story, one that's 862 00:46:16,360 --> 00:46:19,680 Speaker 3: both evocative and full of all these little observations, but 863 00:46:19,760 --> 00:46:24,040 Speaker 3: also with an original mythology and also just ambiguous enough 864 00:46:24,080 --> 00:46:27,920 Speaker 3: about what it all means. Like I was thinking, like, 865 00:46:28,200 --> 00:46:30,480 Speaker 3: how are we supposed to interpret the way the summoning 866 00:46:30,520 --> 00:46:34,480 Speaker 3: game works, especially since it's presented as just one of 867 00:46:34,640 --> 00:46:37,400 Speaker 3: many silly urban legends that the kids in the story 868 00:46:37,440 --> 00:46:42,200 Speaker 3: make up and repeat. Where does the power come from? Also, 869 00:46:42,680 --> 00:46:45,560 Speaker 3: how are we supposed to interpret what happens to Grace 870 00:46:45,640 --> 00:46:49,040 Speaker 3: when she tries it? Is it more benign or more sinister? 871 00:46:49,320 --> 00:46:52,240 Speaker 3: I feel like that's kind of left open. Has Grace 872 00:46:52,400 --> 00:46:55,640 Speaker 3: transcended the mundane world and become a kind of shepherding 873 00:46:55,719 --> 00:46:58,840 Speaker 3: angel for the lost? Or has she been like murdered 874 00:46:58,880 --> 00:47:01,440 Speaker 3: by a demon that she invited onto our plane and 875 00:47:01,480 --> 00:47:04,480 Speaker 3: become a ghost ready to reap a harvest of souls? 876 00:47:05,120 --> 00:47:08,680 Speaker 3: And the shepherd's crook is such a wonderful image because 877 00:47:08,719 --> 00:47:11,400 Speaker 3: it adds to the ambiguity there. If you're the sheep, 878 00:47:11,560 --> 00:47:14,520 Speaker 3: the crook could be seen either as your protection, keeping 879 00:47:14,520 --> 00:47:17,080 Speaker 3: you in the flock and away from predators, or it 880 00:47:17,080 --> 00:47:19,600 Speaker 3: could be your doom, pulling you in for the mutton slaughter. 881 00:47:20,239 --> 00:47:22,880 Speaker 1: Yeah, it's so good. I too love the ambiguity here. 882 00:47:24,160 --> 00:47:28,880 Speaker 1: I also loved the completely accidental synergy with the Clark 883 00:47:28,920 --> 00:47:31,760 Speaker 1: Ashton Smith story and that both to some degree deal 884 00:47:31,840 --> 00:47:35,480 Speaker 1: with the idea of a channeling of dark energy and 885 00:47:35,960 --> 00:47:40,080 Speaker 1: works of art, yes, in this case cinema, So it's 886 00:47:40,120 --> 00:47:45,080 Speaker 1: a nice to a certain degree. This story meditates on 887 00:47:45,200 --> 00:47:47,080 Speaker 1: the power of cinema and the importance of cinema in 888 00:47:47,120 --> 00:47:50,400 Speaker 1: our life. And then it has this wonderful coming of 889 00:47:50,440 --> 00:47:54,440 Speaker 1: age energy to it, like young a young character trying 890 00:47:54,480 --> 00:47:57,480 Speaker 1: to sort of figure out how he works as a 891 00:47:57,880 --> 00:48:00,560 Speaker 1: human and how he fits into the world, how the 892 00:48:00,600 --> 00:48:05,239 Speaker 1: world works. It's just so beautifully put together, and again, 893 00:48:05,320 --> 00:48:08,360 Speaker 1: to your point, almost completely defies any kind of an 894 00:48:08,400 --> 00:48:10,799 Speaker 1: elevator pitch, because you can't make a statement like, oh, 895 00:48:10,880 --> 00:48:13,080 Speaker 1: this is a movie about a monster that's X or 896 00:48:13,120 --> 00:48:16,360 Speaker 1: about a haunting. That's why. No, it's You've got to 897 00:48:16,400 --> 00:48:18,279 Speaker 1: take in all the pieces in order to get the 898 00:48:18,280 --> 00:48:19,040 Speaker 1: full mosaic. 899 00:48:19,280 --> 00:48:21,360 Speaker 3: I feel it took me great length to explain it, 900 00:48:21,400 --> 00:48:23,040 Speaker 3: and I feel like I still didn't fully get it, 901 00:48:23,080 --> 00:48:36,320 Speaker 3: Like you cannot summarize this story in a sentence. Another 902 00:48:36,400 --> 00:48:38,319 Speaker 3: thing I really love about the story is that it 903 00:48:38,360 --> 00:48:43,120 Speaker 3: creates an original urban legend. And it's not just a 904 00:48:43,239 --> 00:48:46,840 Speaker 3: descriptive legend one that tells a story, but it's the 905 00:48:46,920 --> 00:48:50,360 Speaker 3: kind of legend that has an enacted ritual. So with 906 00:48:50,440 --> 00:48:53,360 Speaker 3: this kind of urban legend, you you can go through 907 00:48:53,440 --> 00:48:58,359 Speaker 3: the steps of a specified behavioral algorithm, and in doing so, 908 00:48:58,480 --> 00:49:01,960 Speaker 3: you can experience the object of the legend directly in 909 00:49:02,040 --> 00:49:05,439 Speaker 3: some kind of paranormal encounter. I was trying to figure 910 00:49:05,440 --> 00:49:07,680 Speaker 3: out if there is a standard term for this type 911 00:49:07,680 --> 00:49:12,160 Speaker 3: of ritual summoning game in the anthropology, in folklore literature. 912 00:49:12,640 --> 00:49:15,160 Speaker 3: Maybe there is. If so, I couldn't identify what that 913 00:49:15,320 --> 00:49:19,400 Speaker 3: term is, but a well known example from American culture 914 00:49:19,400 --> 00:49:22,319 Speaker 3: would be the Bloody Mary game, where you stand in 915 00:49:22,320 --> 00:49:24,640 Speaker 3: front of a mirror in a dark room, perhaps on 916 00:49:24,719 --> 00:49:28,640 Speaker 3: Halloween night in some versions, and you recite an incantation. 917 00:49:28,920 --> 00:49:32,080 Speaker 3: Often it's just the name Bloody Mary a specified number 918 00:49:32,120 --> 00:49:35,239 Speaker 3: of times, maybe you say three times or thirteen times, 919 00:49:35,880 --> 00:49:39,760 Speaker 3: and according to the legend, you will have a supernatural encounter. 920 00:49:40,160 --> 00:49:42,680 Speaker 3: Maybe you will see a witch standing behind you in 921 00:49:42,719 --> 00:49:45,200 Speaker 3: the mirror, or maybe you'll see a woman covered in 922 00:49:45,239 --> 00:49:48,560 Speaker 3: blood who screams at you, or maybe a ghost that 923 00:49:48,680 --> 00:49:50,759 Speaker 3: reaches out of the mirror and tries to harm you, 924 00:49:50,800 --> 00:49:54,399 Speaker 3: tries to attack your eyes or something. And though I'm 925 00:49:54,440 --> 00:49:57,920 Speaker 3: less familiar with these, apparently ritual ghost summoning games are 926 00:49:58,040 --> 00:50:01,920 Speaker 3: very popular in multiple East Asians cultures as well. For example, 927 00:50:01,920 --> 00:50:04,560 Speaker 3: there's something known as the I think the Corner game 928 00:50:04,640 --> 00:50:08,280 Speaker 3: in Korea or the Square game in Japan, which involved 929 00:50:08,280 --> 00:50:10,880 Speaker 3: four participants, and it's a similar kind of thing. You 930 00:50:11,040 --> 00:50:14,560 Speaker 3: do a sequence of activities and it's supposed to summon 931 00:50:14,560 --> 00:50:15,000 Speaker 3: a ghost. 932 00:50:15,560 --> 00:50:20,400 Speaker 1: Yeah, this weird connection between thought and action and ideas 933 00:50:20,440 --> 00:50:23,520 Speaker 1: of the supernatural. And if you put thought and action 934 00:50:24,280 --> 00:50:27,319 Speaker 1: in motion, like what does that? What does that do? 935 00:50:27,400 --> 00:50:31,720 Speaker 1: You know? It's weird because that also sounds like completely simple, 936 00:50:32,040 --> 00:50:34,640 Speaker 1: like I'm making them ount out of a molehile here, 937 00:50:34,640 --> 00:50:38,359 Speaker 1: But there is there's something strange going on. I think 938 00:50:38,400 --> 00:50:42,600 Speaker 1: we we sometimes interact with this in a like non 939 00:50:42,719 --> 00:50:48,279 Speaker 1: game even almost subconscious level, you know, like choosing not 940 00:50:48,480 --> 00:50:50,759 Speaker 1: to think about the thing that you know isn't real 941 00:50:50,880 --> 00:50:52,000 Speaker 1: lest it become real. 942 00:50:52,360 --> 00:50:56,320 Speaker 3: Yes, yeah, totally, No, I think we do, even even 943 00:50:56,440 --> 00:50:59,720 Speaker 3: people who you know, at the rational level, you don't 944 00:50:59,760 --> 00:51:02,880 Speaker 3: think that your activities it will become a kind of 945 00:51:02,960 --> 00:51:05,400 Speaker 3: spell to summon spirits. You know, there's a part of 946 00:51:05,440 --> 00:51:07,640 Speaker 3: you that wonders and you just kind of shy away 947 00:51:07,640 --> 00:51:10,279 Speaker 3: from it. And it does require I would say, like 948 00:51:10,840 --> 00:51:13,680 Speaker 3: I am not a person who believes in ghosts. I 949 00:51:13,680 --> 00:51:15,960 Speaker 3: don't literally believe in ghosts, but I think it would 950 00:51:16,040 --> 00:51:19,320 Speaker 3: take some real bravery for me to play a ghost 951 00:51:19,360 --> 00:51:23,560 Speaker 3: summoning game, because like, there's a difference between what you 952 00:51:23,680 --> 00:51:27,239 Speaker 3: consciously assent to believing and what kind of scares you 953 00:51:27,360 --> 00:51:27,960 Speaker 3: in theory. 954 00:51:30,000 --> 00:51:33,200 Speaker 1: My family and I we've been watching Agatha all along, 955 00:51:33,320 --> 00:51:37,319 Speaker 1: which is a witch based show on Disney about the 956 00:51:37,320 --> 00:51:39,400 Speaker 1: witch Agatha or Coven, and there's a scene with the 957 00:51:39,400 --> 00:51:41,080 Speaker 1: Wiji board, and so we had to explain to our 958 00:51:41,120 --> 00:51:43,319 Speaker 1: son what a Ouiji board is because they just had 959 00:51:43,360 --> 00:51:46,400 Speaker 1: not been exposed to it. And it's weird to explain 960 00:51:46,440 --> 00:51:49,720 Speaker 1: this as like, oh, yeah, it's like a supernatural summoning 961 00:51:49,800 --> 00:51:53,480 Speaker 1: game that as children growing up in you know, predominantly 962 00:51:53,560 --> 00:51:58,560 Speaker 1: you know, these very you know, Christian environments, you were 963 00:51:58,600 --> 00:52:01,239 Speaker 1: totally not supposed to do it. Would witchcraft, stay away 964 00:52:01,280 --> 00:52:03,560 Speaker 1: from it. But at the same time, you could buy 965 00:52:03,600 --> 00:52:04,280 Speaker 1: it at Walmart. 966 00:52:05,480 --> 00:52:12,560 Speaker 3: Yeah, exactly, made by Parker Brothers. Yeah, so I don't know. 967 00:52:12,800 --> 00:52:16,080 Speaker 3: This story got me thinking about these kinds of summoning games. 968 00:52:17,160 --> 00:52:20,360 Speaker 3: Scholars studying the history of the Bloody Mary game, in fact, 969 00:52:20,719 --> 00:52:23,799 Speaker 3: they relate it back to earlier summoning games. I think 970 00:52:23,840 --> 00:52:25,680 Speaker 3: there were a lot around the turn of the twentieth 971 00:52:25,719 --> 00:52:29,640 Speaker 3: century which were sometimes practiced by young women with the 972 00:52:29,680 --> 00:52:32,720 Speaker 3: goal of seeing the face of their future husband. 973 00:52:32,880 --> 00:52:35,200 Speaker 1: This is a oh my god, that's like gets into 974 00:52:35,200 --> 00:52:36,960 Speaker 1: a whole other realm of board games, right like this, 975 00:52:37,160 --> 00:52:38,320 Speaker 1: yeah street dight stuff. 976 00:52:38,560 --> 00:52:39,280 Speaker 3: Yeah exactly. 977 00:52:39,360 --> 00:52:39,759 Speaker 1: So you know. 978 00:52:39,800 --> 00:52:42,360 Speaker 3: A version of this is you like get a candle 979 00:52:42,560 --> 00:52:45,960 Speaker 3: and a handheld mirror and you walk backwards up or 980 00:52:46,040 --> 00:52:49,080 Speaker 3: down a staircase holding the candle in the mirror. Don't 981 00:52:49,280 --> 00:52:52,120 Speaker 3: please people, no one listening try this because you heard 982 00:52:52,160 --> 00:52:56,000 Speaker 3: it here. That sounds so dangerous. But you do this, 983 00:52:56,160 --> 00:52:58,680 Speaker 3: and then you look in the mirror and you are 984 00:52:58,719 --> 00:53:01,640 Speaker 3: supposed to see a glimpse of future either your future 985 00:53:01,719 --> 00:53:05,200 Speaker 3: husband's face or you see the grim face of death, 986 00:53:05,320 --> 00:53:09,319 Speaker 3: which means you'll die instead. And other versions of this 987 00:53:09,360 --> 00:53:11,680 Speaker 3: don't rely on a staircase, just a dark room and 988 00:53:11,719 --> 00:53:16,000 Speaker 3: a mirror, some kind of ritual rabbi attached here for 989 00:53:16,080 --> 00:53:17,640 Speaker 3: you to look at. Some just like one hundred year 990 00:53:17,680 --> 00:53:20,960 Speaker 3: old Halloween postcards that are like again to come back to, 991 00:53:21,080 --> 00:53:23,320 Speaker 3: like the Parker Brothers thing. These are just like mass 992 00:53:23,320 --> 00:53:25,520 Speaker 3: produced postcards that are like, here's how you look in 993 00:53:25,560 --> 00:53:28,520 Speaker 3: the mirror and see the ghost. But I guess it's 994 00:53:28,520 --> 00:53:31,480 Speaker 3: a little more benign because it's giving you this supposedly 995 00:53:31,520 --> 00:53:33,920 Speaker 3: happy information about like Ooh, look at the handsome face 996 00:53:33,960 --> 00:53:35,080 Speaker 3: of your future husband. 997 00:53:35,280 --> 00:53:37,719 Speaker 1: Yeah, look at the cute cartoon cat in the background. Yeah. 998 00:53:37,800 --> 00:53:39,520 Speaker 1: I love old timy Halloween stuff like this. 999 00:53:39,960 --> 00:53:44,279 Speaker 3: So the technical term for divination specifically with the use 1000 00:53:44,320 --> 00:53:49,240 Speaker 3: of a mirror is catoptromancy from catoptron Greek for mirror, 1001 00:53:49,760 --> 00:53:52,080 Speaker 3: and in a more general sense, as a type of 1002 00:53:52,120 --> 00:53:55,520 Speaker 3: divination practice, this has been documented since ancient times in 1003 00:53:55,600 --> 00:53:59,680 Speaker 3: many cultures. The treatment of it more like a scary 1004 00:54:00,200 --> 00:54:04,200 Speaker 3: game allah bloody Mary, played by young people to conjure 1005 00:54:04,200 --> 00:54:08,160 Speaker 3: a supernatural encounter, I'd say, primarily for fun and to 1006 00:54:08,280 --> 00:54:11,960 Speaker 3: test one's bravery. That's something I would be really interested 1007 00:54:12,040 --> 00:54:15,560 Speaker 3: in finding evidence of going farther back in history, but 1008 00:54:15,600 --> 00:54:18,480 Speaker 3: I couldn't. I wasn't able to turn up anything explicitly 1009 00:54:18,560 --> 00:54:21,440 Speaker 3: of that sort. It seems like the most ancient references 1010 00:54:21,719 --> 00:54:26,759 Speaker 3: to catoptromancy are about sincere attempts at divination, genuine desires 1011 00:54:26,760 --> 00:54:30,120 Speaker 3: to get hidden information from the gods or from the 1012 00:54:30,120 --> 00:54:33,160 Speaker 3: spirit world, or to commune with the souls of the dead. 1013 00:54:33,680 --> 00:54:37,560 Speaker 3: So obviously the lack of evidence doesn't rule out that 1014 00:54:37,560 --> 00:54:39,920 Speaker 3: there were games of this sort going back hundreds or 1015 00:54:39,920 --> 00:54:43,640 Speaker 3: thousands of years. I just haven't come across that documentation 1016 00:54:43,719 --> 00:54:47,080 Speaker 3: of that anyway, whether it's for sincere attempts to get 1017 00:54:47,120 --> 00:54:49,600 Speaker 3: hidden information, or just as a game you play to 1018 00:54:49,600 --> 00:54:54,160 Speaker 3: scare yourself for fun, it's interesting to think about the 1019 00:54:54,200 --> 00:54:59,000 Speaker 3: phenomenon of seeing faces in mirrors. I don't have space 1020 00:54:59,040 --> 00:55:02,160 Speaker 3: to rehash everything, but in our series on the Invention 1021 00:55:02,280 --> 00:55:05,920 Speaker 3: of the mirror, we extensively got into research on something 1022 00:55:05,960 --> 00:55:09,319 Speaker 3: known as the strange face in the mirror effect, which 1023 00:55:09,360 --> 00:55:14,319 Speaker 3: is a documented psychological phenomenon where people with typical psychological 1024 00:55:14,360 --> 00:55:20,120 Speaker 3: histories will often report hallucinating strange faces if they simply 1025 00:55:20,400 --> 00:55:23,040 Speaker 3: stare into a mirror for a long period of time 1026 00:55:23,200 --> 00:55:26,640 Speaker 3: in low light conditions. I think the rough numbers were 1027 00:55:26,640 --> 00:55:29,439 Speaker 3: that if you just like dark in a room look 1028 00:55:29,440 --> 00:55:32,680 Speaker 3: in a mirror for ten minutes, roughly two thirds of 1029 00:55:32,760 --> 00:55:37,640 Speaker 3: people reported seeing weird stuff. This was largely explored in 1030 00:55:37,680 --> 00:55:41,360 Speaker 3: some papers by a researcher whose name is Giovanni Caputo, 1031 00:55:42,120 --> 00:55:45,480 Speaker 3: and there are a number of interesting perceptual and neurological 1032 00:55:45,520 --> 00:55:48,719 Speaker 3: explanations that might contribute to it. But the strange face 1033 00:55:48,719 --> 00:55:51,880 Speaker 3: in a mirror effect has been postulated as contributing to 1034 00:55:52,000 --> 00:55:56,640 Speaker 3: the popularity of ca toptromancy games and things like Bloody Mary. 1035 00:55:56,760 --> 00:55:59,480 Speaker 3: Due to this common quirk in our brains. It's apparently 1036 00:55:59,560 --> 00:56:02,920 Speaker 3: just not unusual to actually see weird stuff if you 1037 00:56:02,960 --> 00:56:05,239 Speaker 3: stare into a mirror in a darkened room, and it 1038 00:56:05,239 --> 00:56:08,680 Speaker 3: doesn't take drugs, it doesn't take a history of hallucinations. 1039 00:56:08,280 --> 00:56:11,279 Speaker 3: It's just a normal thing that happens. So if you 1040 00:56:11,280 --> 00:56:13,319 Speaker 3: want to hear all the details about that research, go 1041 00:56:13,480 --> 00:56:15,680 Speaker 3: look up our episodes on the invention of the mirror. 1042 00:56:15,680 --> 00:56:18,120 Speaker 3: We go in depth there. But to bring it back 1043 00:56:18,120 --> 00:56:21,160 Speaker 3: to the Stephen Graham Jones story, I'm interested that this 1044 00:56:21,360 --> 00:56:26,440 Speaker 3: invented ritual, this invented summoning game involves it like there 1045 00:56:26,440 --> 00:56:28,520 Speaker 3: are a lot of parallels with the Bloody Mary thing, 1046 00:56:28,560 --> 00:56:31,600 Speaker 3: but it involves not a mirror but a movie screen, 1047 00:56:32,280 --> 00:56:38,760 Speaker 3: and not prolonged staring, not prolonged stimulus relating to the surface, 1048 00:56:39,000 --> 00:56:42,360 Speaker 3: but actually the opposite, completely cutting yourself off from the 1049 00:56:42,400 --> 00:56:47,080 Speaker 3: stimulus while everyone around you is still watching. So by 1050 00:56:47,120 --> 00:56:51,000 Speaker 3: playing dead and not watching, the scariest part of the movie. 1051 00:56:51,280 --> 00:56:54,719 Speaker 3: This is actually what quote lets the movie in. It 1052 00:56:54,840 --> 00:56:59,160 Speaker 3: conjures the most terrifying or powerful aspect of it into 1053 00:56:59,239 --> 00:57:02,640 Speaker 3: our world. I love this variation and I love how 1054 00:57:02,640 --> 00:57:05,600 Speaker 3: it interacts with the standard lore. And again, I don't 1055 00:57:05,600 --> 00:57:07,520 Speaker 3: know exactly what to say about what it means, but 1056 00:57:07,560 --> 00:57:08,600 Speaker 3: it feels so potent. 1057 00:57:09,320 --> 00:57:12,279 Speaker 1: Yeah, yeah, you know, this reminds me of something my 1058 00:57:12,680 --> 00:57:16,840 Speaker 1: friend David Streepy does or used to do, where he 1059 00:57:16,840 --> 00:57:18,440 Speaker 1: said that if he was watching a scary movie and 1060 00:57:18,480 --> 00:57:21,560 Speaker 1: there's a scary part, he didn't necessarily want to watch 1061 00:57:21,600 --> 00:57:24,120 Speaker 1: the scary part and he would like squint his eyes, 1062 00:57:24,160 --> 00:57:27,240 Speaker 1: blur out his vision during that portion. You know. So 1063 00:57:27,360 --> 00:57:29,880 Speaker 1: maybe it is rooted in sort of especially a you know, 1064 00:57:29,920 --> 00:57:35,440 Speaker 1: a childhood attempt to sort of save face but make 1065 00:57:35,520 --> 00:57:38,720 Speaker 1: it through the scary parts of the movie without actually 1066 00:57:38,760 --> 00:57:41,680 Speaker 1: watching them. And yeah, it kind of turns that on 1067 00:57:41,760 --> 00:57:44,800 Speaker 1: its head. What if by not watching you're allowing it 1068 00:57:44,840 --> 00:57:48,640 Speaker 1: to seep into you in other ways? But again, it's 1069 00:57:48,720 --> 00:57:50,760 Speaker 1: very ambiguous here, and that's kind of the beauty of 1070 00:57:50,880 --> 00:57:54,560 Speaker 1: the Stephen Graham Jones story. You know, what actually is 1071 00:57:54,600 --> 00:57:57,920 Speaker 1: going on here? What am I doing or doing wrong 1072 00:57:58,600 --> 00:58:01,400 Speaker 1: that allows the darkness seep in at least at this 1073 00:58:01,440 --> 00:58:05,160 Speaker 1: one theater, you know, wherever it is and whatever its 1074 00:58:05,240 --> 00:58:06,200 Speaker 1: dark history may. 1075 00:58:06,080 --> 00:58:09,720 Speaker 3: Be Yeah, so I love that story. I love a 1076 00:58:09,720 --> 00:58:12,520 Speaker 3: lot of Stephen Graham Jones's work, and if you want 1077 00:58:12,560 --> 00:58:14,840 Speaker 3: to pick up that collection, you look for after the 1078 00:58:14,840 --> 00:58:17,560 Speaker 3: People Lights Have Gone Off in twenty fourteen. 1079 00:58:17,720 --> 00:58:20,600 Speaker 1: Yeah, I noticed that Joe R. Lansdale wrote the introduction 1080 00:58:20,800 --> 00:58:23,880 Speaker 1: to that collection, which I think is fitting because I mean, 1081 00:58:23,920 --> 00:58:26,320 Speaker 1: these are both authors of sort of the same era, 1082 00:58:26,480 --> 00:58:29,520 Speaker 1: I believe, and their work kind of reminds me of 1083 00:58:29,880 --> 00:58:32,760 Speaker 1: each other's work. You know, both have a often have 1084 00:58:32,840 --> 00:58:36,360 Speaker 1: a great sense of sort of in a way, something 1085 00:58:36,400 --> 00:58:38,040 Speaker 1: that Stephen King did a lot. I mean, Stephen King 1086 00:58:38,040 --> 00:58:42,000 Speaker 1: wrote a lot about author about professional writers dealing with 1087 00:58:42,280 --> 00:58:44,600 Speaker 1: you know, darkness, but also a lot of like working 1088 00:58:44,680 --> 00:58:50,720 Speaker 1: class blue collars sort of characters encountering a very you know, 1089 00:58:51,680 --> 00:58:57,120 Speaker 1: unpaved road level version of horror. And I get that 1090 00:58:57,240 --> 00:58:58,959 Speaker 1: in these two authors as well. 1091 00:58:59,320 --> 00:59:01,760 Speaker 3: Yeah, so I'm gonna have to look and figure out 1092 00:59:01,840 --> 00:59:07,720 Speaker 3: if Stephen Graham Jones's pale anthropological thriller and Slasher and 1093 00:59:07,800 --> 00:59:12,720 Speaker 3: Other Slasher are already out, so I'm gonna try to read. 1094 00:59:12,600 --> 00:59:16,480 Speaker 1: Them all Right, Well, there we have a couple of 1095 00:59:16,600 --> 00:59:20,720 Speaker 1: I think solid Halloween stories for you to potentially read, 1096 00:59:21,080 --> 00:59:23,640 Speaker 1: or maybe you have read them, or maybe you feel like, Okay, 1097 00:59:23,680 --> 00:59:25,080 Speaker 1: I got enough, I don't need to read them, but 1098 00:59:25,120 --> 00:59:27,960 Speaker 1: you have thoughts about them, you know, write in. We 1099 00:59:28,000 --> 00:59:30,400 Speaker 1: would love to hear from you. If you have ideas 1100 00:59:30,400 --> 00:59:32,520 Speaker 1: for next year, If you want us to continue this series, 1101 00:59:33,000 --> 00:59:35,360 Speaker 1: ride in and let us know. Just a reminder that 1102 00:59:35,400 --> 00:59:37,240 Speaker 1: Stuff to Blow Your Mind is primarily a science and 1103 00:59:37,280 --> 00:59:40,320 Speaker 1: culture podcast, with core episodes on Tuesdays and Thursdays, but 1104 00:59:40,440 --> 00:59:42,840 Speaker 1: on Fridays we set aside most serious concerns to just 1105 00:59:42,880 --> 00:59:45,800 Speaker 1: talk about a weird film on weird Houses cinema. If 1106 00:59:45,800 --> 00:59:49,200 Speaker 1: you're on Instagram, follow us. We are stb ym podcast 1107 00:59:49,600 --> 00:59:52,240 Speaker 1: and that's a good way to just stay abreast of 1108 00:59:52,280 --> 00:59:54,400 Speaker 1: whatever's coming out in the Stuff to Blow Your Mind 1109 00:59:54,400 --> 00:59:55,320 Speaker 1: podcast feed. 1110 00:59:55,600 --> 00:59:59,720 Speaker 3: Huge thanks as always to our excellent audio producer JJ Posway. 1111 01:00:00,120 --> 01:00:01,560 Speaker 3: If you would like to get in touch with us 1112 01:00:01,560 --> 01:00:04,040 Speaker 3: with feedback on this episode or any other, to suggest 1113 01:00:04,080 --> 01:00:06,040 Speaker 3: a topic for the future, or just to say hello, 1114 01:00:06,360 --> 01:00:09,040 Speaker 3: you can email us at contact at stuff to Blow 1115 01:00:09,080 --> 01:00:17,640 Speaker 3: your Mind dot com. 1116 01:00:17,720 --> 01:00:20,680 Speaker 2: Stuff to Blow Your Mind is production of iHeartRadio. 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