Speaker 1: Look man, oh, I see you? Why why and look
Speaker 1: over there? How is that? Culture? Yes? Goodness, John last culture.
Speaker 1: Merry Christmas, Bo, Merry Christmas, Matt, Merry Christmas to our readers.
Speaker 1: If you celebrate it's Christmas day. Yes, Merry Christmas to
Speaker 1: all the readers were celebrate. And so everyone who doesn't
Speaker 1: celebrate happy holidays, and everyone who doesn't give a talk
Speaker 1: about any of that, hey girl whatever, yes, yes, yes,
Speaker 1: and this is no matter what you celebrate. Day twelve,
Speaker 1: the twelve days of culture, let's celebrate that. Did this
Speaker 1: kind of roll out the way you expected it to?
Speaker 1: I think I was very surprised, to be honest with you.
Speaker 1: It came out even better than I ever could have dreamed.
Speaker 1: And I think it was whose idea was it to
Speaker 1: do it? Was? It very much a joint thing. It
Speaker 1: was a joint thing. Like I was like, let's do
Speaker 1: it twelve days of something, and then you were like,
Speaker 1: twelve days of culture. And then we were like what
Speaker 1: does that mean? And then we were like let's and
Speaker 1: then you were the one who's like, let's pick out
Speaker 1: dates from history that have contributed gifts. Sometimes when we
Speaker 1: make decisions together, says wow Erat did Hans come up
Speaker 1: with this? Check the Okay, we have a straight man
Speaker 1: who's sort of trying to take credit for your creativity. Interesting.
Speaker 1: I was going to say that oftentimes, whenever we make
Speaker 1: creative decisions together, I literally immediately forget who thought of it.
Speaker 1: But isn't that beautiful that it doesn't matter? Yes, it
Speaker 1: is because I don't think in those terms. I don't
Speaker 1: care about credit at all. When I do get possessive
Speaker 1: about that kind of thing, it's usually when I'm like
Speaker 1: in a bad place with it, when I feel weirdly
Speaker 1: about what's what's what the work is? Does that make sense? Yeah?
Speaker 1: Well I guess like yeah, for sure. Like but for me,
Speaker 1: it's like I would never get irritated about something like
Speaker 1: that unless someone was literally going out of the way
Speaker 1: to be like I came up with this, I thought
Speaker 1: of this, and I was involved equally, I'd be like, well,
Speaker 1: that's not true, why are you saying that? But I
Speaker 1: feel like, especially if they're trying to make money, I've
Speaker 1: been trying to make a buck off of buck off
Speaker 1: of me. And I will get my lawyers. I will
Speaker 1: get my lawyer Seth and Isaac and and they will
Speaker 1: they will they were silent they will kill you. They
Speaker 1: are silent killers. Okay, my lawyers are silent killers. And
Speaker 1: you know what, bone is the same lawyers and they're
Speaker 1: silent killers. So back off to be against each other
Speaker 1: in a lawsuit, in a legal moment in dispute. Honestly,
Speaker 1: hansss check text. Guess what we've moved on. Hans is
Speaker 1: going to sue us. I guess well, Hans, Seth and
Speaker 1: Isaac will kill you. And the words words of Taylor Swift,
Speaker 1: get a good lawyer because you're going to need one,
Speaker 1: because our lawyers are silent killers. Sent you the receipts
Speaker 1: Han says, what the fun all right? What does he say? Screenshots?
Speaker 1: He says, can you make it three Christmas episodes? Or
Speaker 1: about the twelve Days of Culture or about the twelve
Speaker 1: Days of Culture? And then I said, honestly, twelve Days
Speaker 1: of Culture is very funny. So so ok, so I
Speaker 1: guess head of content, Hans, we're eating crow, as they say,
Speaker 1: I hate eating crow. It's it's the worst at least
Speaker 1: favorite food, at least favorite pul such a gamy bird. Um,
Speaker 1: but we're gonna have the damn damn bird apologized to
Speaker 1: I guess mss Hans who threw a fit just now
Speaker 1: in the chat a fit? Why can't you be more
Speaker 1: like us? When we say it doesn't we don't really
Speaker 1: care about who takes credit. I keep telling Hams to
Speaker 1: be more like us. I really do, namely a gay
Speaker 1: man so we can kiss him anyway. Um, let's just
Speaker 1: say that this is the final day of culture and
Speaker 1: why do you ask about the way it panned out
Speaker 1: where you pleasantly surprised as well and thrilled even I
Speaker 1: was gonna say, like, I really didn't know what to expect.
Speaker 1: I just liked because reader, we're just We're gonna let
Speaker 1: you one on some bts. Oh top top Twitter moments
Speaker 1: in culture history. A true joy. It was so fun,
Speaker 1: so fun, but we the way it came together was
Speaker 1: a flurry of just like, just like true like and
Speaker 1: in many ways that it's like ideal, that's like what
Speaker 1: I want every creative process to be like, just to
Speaker 1: be free flowing and not and have it not matter.
Speaker 1: But I kind of liked that, not that not that
Speaker 1: twelve days of culture wasn't free flowing, and that's not
Speaker 1: what I'm saying. I'm saying I like that we had
Speaker 1: this space and the air to really think about what
Speaker 1: dates we're going to commit to for the twelve days
Speaker 1: of Culture, right. And also it's kind of become this
Speaker 1: thing too with the podcast at large, where obviously the
Speaker 1: pandemic has had us re examine how we do the
Speaker 1: podcast and we really like to doing more episodes just together. Yes,
Speaker 1: and we have also talked about maybe in the maybe
Speaker 1: going forward, that we will do more episodes like this
Speaker 1: that's sort of examine a random thing and um and
Speaker 1: Field pointed, which is literally actually how the podcast started.
Speaker 1: That's right, that's very true. We're just going back to
Speaker 1: our roots, going back to our roots. It was going
Speaker 1: to be every episode was about a certain um cultural institution,
Speaker 1: and we like really went into it. That's why our
Speaker 1: first episode is called the Grammys, and I think the
Speaker 1: second episode with An Andresen is called and I don't
Speaker 1: think we talked about at all because she got there
Speaker 1: and she was like, I don't watch it. We're like, okay, cool,
Speaker 1: well you know, don't matter, but it's still perfect. You
Speaker 1: always go back home, yes, and so I that's all
Speaker 1: I wanted to do was just kind of get your
Speaker 1: gauge on on what the twelve Days. Word, do you.
Speaker 1: I really enjoyed this a great deal. They've been my favorite,
Speaker 1: They've been my favorite. They've been, I think been my
Speaker 1: favorite of the year besides the Top two hundred Days.
Speaker 1: And of course when Will Farell, our producer came, when
Speaker 1: Will Ferrell, our producer came. But I was I'm going
Speaker 1: to make a controversial statement and say that there, I'm
Speaker 1: putting them on equal equal footing. Twelve Days and Top
Speaker 1: two hundred. Wow. Different different things to get out of
Speaker 1: both of them, but both equally valuable. If you whatever,
Speaker 1: whatever you're you know, meaning of value, whatever your persuasion,
Speaker 1: whatever your persuasion, ever persuasion, whatever your persuasion, whatever you
Speaker 1: and things change. But you know, um, the twelve Days
Speaker 1: of Culture were a blast and I had so much fun.
Speaker 1: And this actually is today, and you pitched this and
Speaker 1: I was really really excited about this because I think
Speaker 1: it's form breaking. And we just came off an episode
Speaker 1: yesterday where we didn't even say a date because it's
Speaker 1: an unknown date. But this actually it looks ahead in
Speaker 1: such a beautiful way. And you said something so stunning
Speaker 1: about it. You said something stunning well before I before
Speaker 1: I say that I don't really remember what I said
Speaker 1: that was so stunning, but I do want to say
Speaker 1: that this was another collaborative moment because my sister Matt Rodders,
Speaker 1: sent me a video of Yes walking through this land
Speaker 1: Yes and going you have to watch this. I watched.
Speaker 1: I go, Oh my god, I cannot. I cannot believe this.
Speaker 1: I've never been so excited. And this led into the
Speaker 1: stunning thing you said. I said, this has to be
Speaker 1: the twelf day of culture. It's a beautiful intersection of
Speaker 1: our interests individually and as a duo. It's theme park culture,
Speaker 1: it's video game culture intersecting. And the day of Culture
Speaker 1: is as of this recording in the future. It looks ahead.
Speaker 1: It looks ahead, and that is a statement, and we
Speaker 1: are making a statement. It's so unbelievable. We've all we've
Speaker 1: done is look back on these on these episodes. But
Speaker 1: we're here to say there is culture ahead, there's culture
Speaker 1: to look forward to, not as all pulled back from
Speaker 1: the tide of the past. I'm crying so hard. I've
Speaker 1: never been this emotional in years. I am crying so hard.
Speaker 1: I can control myself. Look how much I'm crying. I'm
Speaker 1: crying and crying. I'm weeping. Really a great deal. This
Speaker 1: is going to be definitely one of the most anticipated
Speaker 1: things of my life. And that's what makes it special.
Speaker 1: And if Miyamoto's oh my god, we have to talk
Speaker 1: about this. So this is the deal. On the twelve
Speaker 1: day co Culture it February four, down the pipe into
Speaker 1: Superendo World. They made it a theme park, y'all. They
Speaker 1: made they made they made Nintendo a theme park. Girl,
Speaker 1: If you haven't seen the video of Miyamoto, the man
Speaker 1: behind some of the greatest video games of all time,
Speaker 1: name another legend, Name another legend, walking into this theme
Speaker 1: park in Universal Studios in Japan and showing you the
Speaker 1: functions of the bracelet that you can use to tap
Speaker 1: blocks to get coins, mama, to go to Bowser's castle
Speaker 1: and to peach his castle, to go get a meal,
Speaker 1: and to have a lot of little toads in the
Speaker 1: kitchen making food, screaming so cute. Girl. Wait, let's let's
Speaker 1: let's literally break it down. Okay, this is, yeah, a
Speaker 1: theme park land in Universal Studios, Japan, which is coming
Speaker 1: to Universal Studios Hollywood and Universal Universal Studios Orlando at
Speaker 1: some point. But if you are a mariold person, a
Speaker 1: video game person, a Nintendo person at all, and like
Speaker 1: are interested in that world? Actualized girl. This video shows
Speaker 1: him walking in and you look up at like the landscape,
Speaker 1: like like you you're basically in it like a video game.
Speaker 1: You see like that mountain and at the end, at
Speaker 1: the top there's a flag pole. Yoshi's in existance. All
Speaker 1: the little Yoshi's are popping around, the blocks are everywhere.
Speaker 1: It's you walk in allegedly, and it's truly even beyond
Speaker 1: Wizarding Worlds of Harry Potter what they did with Theme Barks.
Speaker 1: With that, this feels more immersive. It's crazy because it's
Speaker 1: just scale found dead, found dead and gone. Sorry we
Speaker 1: even brought her up when you mentioned their wrist bands,
Speaker 1: Like you can buy a wristband. Of course, you gotta
Speaker 1: buy it, of course, but you basically hit a block.
Speaker 1: I don't know how that's going to work with COVID,
Speaker 1: but that's what you do. You hit a block and
Speaker 1: you get coins on your wrist band that I think
Speaker 1: you can sort of trade in for a prize later.
Speaker 1: It's like an active amusement park, theme park Land. That
Speaker 1: is Nintendo genius. I mean, there's they came in with
Speaker 1: a New Yorker interview this week with him talking about
Speaker 1: how like this is like the culmination of all of
Speaker 1: his work. It's beautiful and he is truly known as
Speaker 1: like one of like the nicest people in the industry.
Speaker 1: He like, like everyone like sort of like rags on
Speaker 1: nintended for being like for kids and stuff, and that
Speaker 1: the games aren't violent and all that and a lot
Speaker 1: of stuff. But like his but his whole philosophy around
Speaker 1: like making video games and making these immersive interactive experiences
Speaker 1: is that it's like it should be that it should
Speaker 1: encourage the idea that the world should be a kinder place.
Speaker 1: That's literally, like verbatim, like what he's saying in this interview.
Speaker 1: Everyone should check it out in The New Yorker. And
Speaker 1: also even Bowser is funny. Bowser. I mean you play
Speaker 1: some of the video games, some like the non mainline
Speaker 1: Mario games, and it's like Bowser's a sympathetic character. Like
Speaker 1: everyone like no one is like truly fully evil, and
Speaker 1: it's like, I don't know, I mean Nintendo games like
Speaker 1: have really raised us all in a way. Absolutely any
Speaker 1: any there's so many games, there's guarantee there's a Nintendo
Speaker 1: game unless you're a full, full, full fanatic. There's a
Speaker 1: Nintendo game that you haven't played that yet that you should.
Speaker 1: I just thought Matt Rodgers a Nintendo switch. I'm encouraging
Speaker 1: to play the classics. He should play the classics. He
Speaker 1: should play. They have the Mario three D All Stars
Speaker 1: where they it's Mario sixty four, Super Mario Sunshine, and
Speaker 1: Super Mario Galaxy, which is my favorite of this, which
Speaker 1: is the one you talked about it the other day
Speaker 1: with Rosalina sling. Yeah with Rosalina. Yes, have to play.
Speaker 1: I'm gonna be crying harder than I am now, which
Speaker 1: is hard harder that you're very crying, very hard now,
Speaker 1: but you will cry harder. But you have to play
Speaker 1: like Breath of the Wild. Readers, if you've played Breath
Speaker 1: of the Wild, you must beautifully bully Matt Rodgers into
Speaker 1: playing Breath of the Wild, one of the best video
Speaker 1: games ever made. And Nintendo. And this is all Nintendo,
Speaker 1: This is all Miamoto, this is all him. Like he's
Speaker 1: responsible for like alcarenive time and for like you know,
Speaker 1: like all these things like oh, he's truly like one
Speaker 1: of the most like virtuosic people who has ever lived.
Speaker 1: I'm telling you, he's like fucking he's like he's like,
Speaker 1: he's a genius. He is a true is a visionary.
Speaker 1: Let's just say that. I mean Picasso, he's but he's
Speaker 1: like no one, no one else has done what he
Speaker 1: has done with video games. Okay, he is a visionary
Speaker 1: for sure. And also I love the world that he creates.
Speaker 1: And as a kid, I always loved the humor and
Speaker 1: I always really appreciated the humor. And I actually when
Speaker 1: you have to flip through the dialogue, I always loved it.
Speaker 1: I was that kid when I would fall on the ground,
Speaker 1: I would say that. I would say that's that's smart.
Speaker 1: I would say, ouch, that's smart because like the kids
Speaker 1: like I think Bowser said that one time in like
Speaker 1: Mario party, and I thought I to say rubbish. I
Speaker 1: used to use the word rubbish because of that, and
Speaker 1: Harry Potter like trust me like these where it's true
Speaker 1: they did raise me in a way, and honestly it's
Speaker 1: it's like an influence. But that Donkey Kong I did play.
Speaker 1: You don't know this, but I did play Zeldo when
Speaker 1: I was a kid because I was so obsessed with
Speaker 1: the Nintendo culture. Outside of that, I mean, Mario Kart
Speaker 1: is your standard forever, and let's just say to jump
Speaker 1: off that really quick. You know that the main ride
Speaker 1: in Supernintendo is Mario Kart Bowser's Challenge. It's called Koopa's
Speaker 1: Challenge in Japan because that's what Bowser is called in Japan,
Speaker 1: kopa Um. But literally it's a racing. It's a state
Speaker 1: of the art. I'm so excited, state of the art
Speaker 1: dark ride, which is basically if you can picture, like
Speaker 1: what cars is um when it goes inside, it's a
Speaker 1: it's like and it's like the Haunted Mansion. That's a
Speaker 1: dark ride. Harry Potter in the Forbidden Journey, that's a
Speaker 1: dark ride. Any ride that's indoors. Yes, But isn't that
Speaker 1: perfect because Bowser's Castle and all the Mario kar games
Speaker 1: is a dark ride. So the scenes are the different levels.
Speaker 1: So basically it starts out at Bowser's Castle on the
Speaker 1: outside that the entrance to the ride is a huge
Speaker 1: Bowser's Castle, and then you go in up this huge
Speaker 1: staircase and you see this big Bowser there. You walk
Speaker 1: past all the cups, like the Star Cup, the mushroom cup,
Speaker 1: all those things, and then you get on and it's
Speaker 1: sort of like, um, it's a racing ride, so there's
Speaker 1: two cars going at the same time, and you wear
Speaker 1: augmented reality glasses, not three D glasses, augmented reality like
Speaker 1: on Instagram what Instagram filter uses, So you wear those
Speaker 1: and that's how the animations pop up throughout. So because
Speaker 1: this is true, we probably can't even get videos of
Speaker 1: what it looks like because no videos are gonna be
Speaker 1: able to get into the damn. So it's gonna be
Speaker 1: new for everyone when they do it, and every yes,
Speaker 1: so every scene is a level and of course it
Speaker 1: ends at Rainbow Road, and I'm telling you this is
Speaker 1: going to be I mean the what theme park rides
Speaker 1: have been able to do in terms of immersion, Like
Speaker 1: if you ever go to univer solor Disney like the
Speaker 1: Newer Ship, it's truly wild. I know, it's like tacky
Speaker 1: because they're huge corporations and we joke about it all
Speaker 1: the time, but like it is fun as fuck, and um,
Speaker 1: we have never seen I don't think like a meeting
Speaker 1: of theme park ride and just concept in terms of
Speaker 1: what's already out there in media. Meet then Mario Kart
Speaker 1: the ride. I mean, who doesn't want to literally play
Speaker 1: Mario Kart. It's genius, It's gonna be psycho. I cannot wait,
Speaker 1: And I would love to go to the experience anywhere
Speaker 1: in the world. I would be like, here's the thing
Speaker 1: when COVID clears up, because I've been saying I wanted
Speaker 1: to go to Asia anyway, but like I would, I
Speaker 1: would flat out go to Universal Studios Japan because they
Speaker 1: also have They still they're the last theme park Universal
Speaker 1: that has the original Future Now they have the original
Speaker 1: Jaws ride, So I mean that that just to do
Speaker 1: that one more time would be such a cultural moment
Speaker 1: in my life because I am that big of a nerd.
Speaker 1: I want everyone to understand that is as deep as
Speaker 1: it goes for any human being. Is the theme park ship.
Speaker 1: I have these videos that I watched on YouTube. You
Speaker 1: guys would not believe the ship that I spend my timeline.
Speaker 1: Like I watched this thing Defunct Land, which is about
Speaker 1: all the old rides that's really fun. But then I
Speaker 1: watched like daily construction videos, like I'm up to date
Speaker 1: on what's happening like across the globe and theme parks
Speaker 1: it's a really weird hobby that I'm being vulnerable about
Speaker 1: in sharing right now, Darling DearS, we are we are,
Speaker 1: we all accept this, don't you can feel vulnerable? But
Speaker 1: I follow this Twitter called at bio reconstruct, which is
Speaker 1: literally that it's like them posting about like what the
Speaker 1: progresses on the Velocity coaster and Universal Studios, which is
Speaker 1: the big Jurassic World roller coaster that's coming out next year,
Speaker 1: which looks also absolutely insane. What are you so excited
Speaker 1: about coming up besides oh my god, Tron coming to
Speaker 1: the Magic Kingdom. I mean you've also done Tron. You
Speaker 1: did it in in Disney in China and there was
Speaker 1: at Hong Kong, Shanghai, Shanghai. Um, but incredible. I mean
Speaker 1: that's gonna be very exciting. Also, the Guardians of the
Speaker 1: Galaxy roller coaster they're putting in Epcot. It's like a
Speaker 1: huge building. It's like a launched family coaster. I don't
Speaker 1: know what that means, but it said it's apparently going
Speaker 1: to be the quote unquote most advanced storytelling coaster in
Speaker 1: the world. Like that, it's gonna be like you have
Speaker 1: like Dark Ride story elements, but be a legit roller coaster.
Speaker 1: So there's a lot of cool stuff happening. It's just
Speaker 1: on pause, of course, but it'll be there when the
Speaker 1: door is opened again, once the magic is brought back. Yes,
Speaker 1: So phase two of the Superintendent World project is a
Speaker 1: Donkey Kong roller coaster, which for me is like that
Speaker 1: hits my prostate hard because I was really a Donkey
Speaker 1: Kong kid. Oh so you're gonna be rolling down a
Speaker 1: damn barrel, baby on on on on a loose ray.
Speaker 1: Maybe watch me plumb bended in the air. Oh watch me,
Speaker 1: watch me. And by the way, the roller coaster is
Speaker 1: supposed to jump the rails, so that's a thing. Oh
Speaker 1: like the girl. They have the technology to at least
Speaker 1: make it look like that's what's happening. Oh my god.
Speaker 1: I whatever they do with Zelda once that ride comes out,
Speaker 1: I will cry. I will cry. I've seen some concept
Speaker 1: art that's like that's like a theater in the round
Speaker 1: show where the seats move based around in like a
Speaker 1: three sixty fashion and they can go up and below
Speaker 1: each other that all center around some a show that's
Speaker 1: happening in the center of the stage and it's themed
Speaker 1: to Zelda. So like it's like carousel progress. No, well yes,
Speaker 1: but the actually go around each other and like like
Speaker 1: it's like a and not. It's like a three dimensional
Speaker 1: almost like um seater in the round show, like like
Speaker 1: one one group of seats will go this way and
Speaker 1: then the other will go under under it. Yeah, yeah,
Speaker 1: so basically like it. It could in a circle switch
Speaker 1: it's arrangement or like your p o V. I bet
Speaker 1: you it will be like a time travel component or
Speaker 1: like light world dark world thing that that Zelda always does.
Speaker 1: Oh that that'll be one to go see. That's just
Speaker 1: the rumor I heard for that one. And then of
Speaker 1: course by proxy of all this, they also owned Pokemon,
Speaker 1: so there's probably going to be a Pokemon thing put
Speaker 1: into the theme parks as well, once they can get
Speaker 1: their footing and put the money into it. But yeah,
Speaker 1: lots of stuff. And also I was a crazy Pokemon kid.
Speaker 1: You and I have not talked enough about Pokemon. You
Speaker 1: have you have a slumbering gamer and deeply like like
Speaker 1: when my mother would punish me, when she would come
Speaker 1: in and say you punished, it was because I was
Speaker 1: like late to dinner because of video games, and she
Speaker 1: would always take video games away. It was always what
Speaker 1: I lost for two days when I was being bad,
Speaker 1: Oh my god, because I was addicted to it. You're punished,
Speaker 1: you know what, you punished. Pokemons a thing though that
Speaker 1: I think they can either nail or it's it's it's
Speaker 1: it's a binary thing. They can either nail it or
Speaker 1: they can suck it up really badly, and they have
Speaker 1: it fully not realized that the potential of the franchise
Speaker 1: or just look stupid, like the thing is like you
Speaker 1: should put money into the audio, animatronics of it all
Speaker 1: for those things to like imagine like I don't know,
Speaker 1: like a majestic birds thing, you know what. I would
Speaker 1: love a concept of a ride which is like you
Speaker 1: have to go like capture the majestic birds and like
Speaker 1: that was like the thing because birds absolutely rock. And
Speaker 1: also there's something really intriguing to me about the fact
Speaker 1: that no one can catch them, Like I love that
Speaker 1: about the Pokemon lore when I was like playing them,
Speaker 1: that no one owned them, and I was very into
Speaker 1: the cards. One time I lost my Pokemon cards and
Speaker 1: I was depressed for eight months and then we found
Speaker 1: them in a closet insane. The cards were a moment.
Speaker 1: Cards were a familiar moment. Did you keep those little counters,
Speaker 1: those counterbeats because it was mostly a collector's thing because
Speaker 1: there were very few people who would actually play you
Speaker 1: in a Pokemon Well, no, I never played I obviously.
Speaker 1: Like the competitive thing about it to me was the
Speaker 1: trading of it all. Like I would get into legit
Speaker 1: fights with kids at school and one time I got
Speaker 1: into a bad fight with my cousin Michael because I
Speaker 1: had to venosaurs and he had a Blast Toys and
Speaker 1: I was like, he had one Blast toys and I
Speaker 1: was like, if I give you my venostar, can I
Speaker 1: get your Blast toys? And he did it. And then
Speaker 1: my aunt told me later because he had been crying
Speaker 1: because he made a huge mistake and a bad trade.
Speaker 1: And I was like, he did make a bad trade,
Speaker 1: but he but we did it and we said no
Speaker 1: tradebacks and or no take backs or whatever. And I
Speaker 1: was just like thinking the other day, what an insane
Speaker 1: thing that was, Like it was a verbal contract, and
Speaker 1: Elaine and you were abiding. Can I say, I'm gonna
Speaker 1: say the most beautiful holographic card and it's not what
Speaker 1: you think it is. Chars was not a beauty, was
Speaker 1: not an aesthetically a beautiful card. No, honestly, it's it
Speaker 1: is the most iconic, but it's not the most beautiful.
Speaker 1: It's not the most beautiful, like like the one was
Speaker 1: like there to like punch you in the face and
Speaker 1: be like, hey, bitch, I have a p The power
Speaker 1: and the rarity of it all and the novelty, yes,
Speaker 1: but the most beautiful, beautiful holographic card was in fact
Speaker 1: it was such a such a gorgeous color blue, silver, blue, yeah,
Speaker 1: part of the ocean vibes. Yeah, it was really really great.
Speaker 1: You know what I always like I thought was a
Speaker 1: striking card was the zap Does. I was like, this
Speaker 1: one really gets it across, like you are this like
Speaker 1: you are electrical bird, we stand electrical bird. Well, first
Speaker 1: of all, I'm looking at on eBay, Blast Choice is
Speaker 1: going for five hundred dollars. Zapts is going for one forty. Unfortunately,
Speaker 1: I would get a char's yard of blast toys and
Speaker 1: a Vina Saur and I would frame that in my
Speaker 1: house and put it on the goddamn like in your
Speaker 1: current home. Yes, I would do that. That's that's sort
Speaker 1: of what's starting to happen right now with my aesthetic. Anyways,
Speaker 1: I've just thrown any whole thing on the wall. I know,
Speaker 1: because I do not have taste, but I would put
Speaker 1: that on the wall. To me is a conversation to
Speaker 1: get for Christmas, girl, conversation piece I know, to get
Speaker 1: you for next year's Christmas. Remember, so this is sort
Speaker 1: of getting into Pokemon culture. But I do have a
Speaker 1: crazy question I have to ask you, which is this?
Speaker 1: Did you have Pokemon Red or Blue? I had Blue? Okay,
Speaker 1: I had read interesting difference between us. Red is red
Speaker 1: was top? Blue is bottom? Interesting that I believe that
Speaker 1: to be true, which is, of course how we always
Speaker 1: sort of. That's that's very mad, and that's the binary binary.
Speaker 1: But what would you choose as your starter? Would you
Speaker 1: choose a squirrel? Would you choose a bulbosare? Or would
Speaker 1: you choose Charmander? I did not make this rule until
Speaker 1: much later I had I had multiple play throughs of Blue.
Speaker 1: First play through, I decided to go with Charles. Struggle
Speaker 1: through those first huge Yeah, really hard in the beginning,
Speaker 1: which is why I never pick it. First three gyms
Speaker 1: you could Charmander did nothing against rock, nothing against water,
Speaker 1: nothing against electric Brock. Missy, Lieutenant Surge, Lieutenant Surge, who,
Speaker 1: by the way, hot, but then Daddy and Brock too.
Speaker 1: Misty even I mean Missy was hot. Brock and Missy,
Speaker 1: thetention was really thick, and honestly it was very Harry
Speaker 1: Ron Harmiony where you kind of knew that it was
Speaker 1: Harry was not. It was very the Ron and Hermione
Speaker 1: sexual moment. But listen, I think canonically in the anime
Speaker 1: slash manga, Misty and Ash were supposed to end up
Speaker 1: like the romance was between Missy and Ash. I think
Speaker 1: Brock a lot of people have projected like some queerness
Speaker 1: onto which I don't mind. I won't love that. Actually
Speaker 1: Ash seems the gayest to me. But anyway, well then
Speaker 1: I was just gonna say that. Since then, on my
Speaker 1: plate throughs, they've always chosen usually I have always chosen
Speaker 1: the water types. So I did play with Squirtle, Pokemon Silver,
Speaker 1: I chose Chicker Rita. Then I restarted and shows Cyndi Quill,
Speaker 1: and then I restarted again. In shows like Silver is
Speaker 1: regarded as maybe the best of the of the games,
Speaker 1: and I kind of am inclined to agree because you're
Speaker 1: able to go to multiple lands and get total sixteen badges.
Speaker 1: But I played all three of the starters in silver.
Speaker 1: But I'm sorry to answer your original question. I started
Speaker 1: with Trimander and then on another playthrough had Squirtle, so
Speaker 1: I always was gravitating towards Squirtle first in the beginning.
Speaker 1: Um and I did. Obviously I beat. I beat the
Speaker 1: game very successfully with Blast Noises like as my number one.
Speaker 1: Then I had maybe my most successful game at that
Speaker 1: point with the Venosaur. Venosaur gets insanely good towards the end.
Speaker 1: But I'll tell you this. I don't know how this happened,
Speaker 1: but my most memorable play through of Pokemon read the
Speaker 1: time I remember how mean the most fun with it
Speaker 1: because I just crushed. Guess what my number one, like
Speaker 1: Chief Attack Pokemon was number one in my roster ar back,
Speaker 1: it was primate Primate. I was killing and I was
Speaker 1: obviously fucking holes because I was just primate. I don't
Speaker 1: know what it was. I was being such a top.
Speaker 1: I was a little top punching you were a little top. Meanwhile,
Speaker 1: I was over here with my Wiggly Tough doing thunder
Speaker 1: shock on all of these little horrors. I live for you, Queen,
Speaker 1: Wiggly Tough and cliffable. You could not tell you. I
Speaker 1: couldn't have enough moonstones, Honey, put them on the jigglely
Speaker 1: puff and the cliff arey. It is peak bow and
Speaker 1: Yang to beat the game of Pokemon with a wiggly
Speaker 1: tough That are a cliff able, That is that, as
Speaker 1: they say, rocks the three from first gen cliffable, wiggly
Speaker 1: tough Chancy, Your pink tanks, your pink heavy tanks who
Speaker 1: could learn multiple moves. Lilis fair, Lilith Fair. Multitudinous girls
Speaker 1: who studied who were able to raise her call me
Speaker 1: doctor four degrees. They have all they all have four degrees.
Speaker 1: Four degrees. I'm like, I'm like coming in there, like,
Speaker 1: fucking dude. That's fucking fight dude. I am giving you
Speaker 1: prime ape, prime ape. Who else did you have to remember?
Speaker 1: Oh my god, I fucked it up with a charres ard.
Speaker 1: Once I sucked it up the three beginning types, I
Speaker 1: would just build them so strong that they were just
Speaker 1: monsters at the end. So it's usually them, but I'm
Speaker 1: telling you the outlier. I got a man key at
Speaker 1: some point and then it turned it and ended up
Speaker 1: turning into a primate. And I was just like this
Speaker 1: Girl is going to take me all the way. And
Speaker 1: she did. Girl the Hall of Fame. She with her
Speaker 1: met bracelets, she was she had jewelry, she had jew lory.
Speaker 1: But to bring it back to Mario for a second.
Speaker 1: Another Mario game that I was obsessed with was the
Speaker 1: Mario RPG on Supernintendo yesh Conic. Incredible storytelling. I never
Speaker 1: beat it. I always got to the end with that
Speaker 1: huge beast, the like cloud or whatever fighting and I
Speaker 1: was just like, I can never beat this, always got
Speaker 1: to the end. You need to play RPGs more. You're
Speaker 1: probably right, guess what you are a fucking horror for storytelling.
Speaker 1: I mean, you're right, you would love you would love
Speaker 1: some of these games. Oh my god, Maybe this is
Speaker 1: the year. Maybe that's one of my resolutions, is this
Speaker 1: is going to be the year that I sort of
Speaker 1: dive into the RPG of it all, Like you're missing
Speaker 1: It's truly like I feel like bunching Hoe telling people
Speaker 1: I feel you're disappointed in me. Sometimes I'm not disappointed
Speaker 1: in you. I'm not disappointed you. I just feel like
Speaker 1: bunking Hope telling people to like watch movies with subtitles.
Speaker 1: I'm like, play some of these video games, y'all the
Speaker 1: story you're missing out on and didn't they tell you?
Speaker 1: And dramatic writing too, like I don't know at they
Speaker 1: really didn't, They really didn't, they didn't. I felt like
Speaker 1: I felt like a lot of screenwriting programs at the
Speaker 1: time were just like guys like the Next Frontiers video
Speaker 1: games and it's not something I recollect. No, really okay,
Speaker 1: because but they're right, Yeah, I'm playing a lot of
Speaker 1: catch up. I'm playing some old, old, old quote unquote
Speaker 1: stuff like I'm playing The Last of Us for the
Speaker 1: first time. Still, it's it's taking me months, but it's
Speaker 1: like incredible storytelling it. It feels like it's, oh my god, Matt.
Speaker 1: It's like Eric Gerson. I remember on the way on
Speaker 1: the way back from the Story Pirates show, was like
Speaker 1: it's the Citizen Kane of games like this, the storytelling anyway,
Speaker 1: it was a very Eric person, like we love him
Speaker 1: to death, we love I mean, well, he gets all
Speaker 1: this stuff, Like he gets all this stuff. He can
Speaker 1: he can give you some guidance. He gets Like what
Speaker 1: I mean by gets all this stuff is he gets
Speaker 1: the stuff. The podcast talks about my one of my favorites,
Speaker 1: trait man, I've ever met love and a talent capital,
Speaker 1: damn talents, Sissy's baby, here's the fucking deal. Um, I
Speaker 1: could talk about this for hours and we may have
Speaker 1: to just this might be a sort of like true
Speaker 1: like we're ending this year because this is the last
Speaker 1: episode of the year on the highest point, which is
Speaker 1: a realization that the twelve Day of Culture was this
Speaker 1: super Nintendo wild coming to us because of what it
Speaker 1: meant to each of us. And honestly, the shop top
Speaker 1: we just did about Pokemon gameplay, Mama, that is a
Speaker 1: world uncovered. If you didn't hit pause or open up
Speaker 1: a YouTube app or something else in the middle of
Speaker 1: that conversation. Thank you for sticking with us. I think
Speaker 1: it's going to touch some girls. I think some girls
Speaker 1: are gonna feel and I think I'm going to see
Speaker 1: some girls pop in Pokemon red or blue. I think
Speaker 1: I'm gonna see some girls who maybe get the step
Speaker 1: in. In In terms of revisiting, you know, the all the dolls,
Speaker 1: the ash Blast toys, Miss Charm tours are if you
Speaker 1: want to release it that you download Pokemon. Let's let's
Speaker 1: go Evy or let's go Pikachu, because it's just Pokemon.
Speaker 1: Running blue, but remain into three D anyway we can.
Speaker 1: We're done talking about this reader, Thank you so much
Speaker 1: for embarking on this journey with us. What a year,
Speaker 1: what a year. We love you guys to the depths.
Speaker 1: I mean, this was just feel that this was our
Speaker 1: favorite year collectively, all episodes taken into account of Lost Culture,
Speaker 1: that this was our favorite year of doing it, which
Speaker 1: is crazy, but we felt like every episode we had fun.
Speaker 1: And let's just talk about my heart. Let's just talk
Speaker 1: about all of our incredible people there. I mean, Anna,
Speaker 1: let's give it up for you. Get up for Anna,
Speaker 1: hot engineer, Doug Dog hot engineer Doug. We have hot
Speaker 1: producer Anna, hot engineer Doug. I was going to call
Speaker 1: him out for, you know, not caring for you know,
Speaker 1: some of our favorite vocalists. But now and then of
Speaker 1: course we have hot head of content Hans. Let's just
Speaker 1: let's just give up. Who came up with the idea
Speaker 1: for twelve bays of Culture and he and that straight
Speaker 1: man needs credit and we give him the credit. And
Speaker 1: of course the big money players network Will Farell, you
Speaker 1: are our father, god father God. We love you. Will Farell,
Speaker 1: we love you, and and of course my sister, my sister,
Speaker 1: of course, my sister, my joy, my joy. I love
Speaker 1: you more and more each year because a friendship that
Speaker 1: has endless, endless, endless depths to it. Well, I'm sorry
Speaker 1: to see you every week each and every weekend. It's
Speaker 1: to now find out that there's still places to go,
Speaker 1: which is niche Pokemon gameplay speak. You always learn when
Speaker 1: you're talking to a friend. You are always learn when
Speaker 1: you're talking to a friend. You always learn when you're
Speaker 1: talking to a friend, you always learn you're talking to friends.
Speaker 1: And that's how we ended I don't think we ended
Speaker 1: on on dieto this time. That's the lesson from the
Speaker 1: Twelve Days of culture, and this applies to everybody. You
Speaker 1: always learn when you're talking to a friend, thank you
Speaker 1: for being ours, and that being said, ah, thank you
Speaker 1: for giving me that coo. S We opted up like
Speaker 1: it's an American Idol finale? Have we rarely stand up
Speaker 1: by next thing?