WEBVTT - Rerun: Right-Handed Bias - A Sinister Problem

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<v Speaker 1>Welcome to tex Stuff, a production from my Heart Radio.

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<v Speaker 1>Hey there, and welcome to tech Stuff. I'm your host,

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<v Speaker 1>Jovian Strickland. I'm an executive producer with I Heart Radio.

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<v Speaker 1>And how the tech are you? I am still on

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<v Speaker 1>vacation and so we are having a rerun episode. This

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<v Speaker 1>episode originally published on July twenty nine. It is called

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<v Speaker 1>right handed bias a sinister problem, and as a left hander,

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<v Speaker 1>I often get real grouchy about having to fumble my

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<v Speaker 1>way through using a lot of common tools that just

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<v Speaker 1>weren't made from my dominant hand. I managed to funnel

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<v Speaker 1>that frustration into an entire episode, and that's what you

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<v Speaker 1>get here. Enjoy. It is a story time you guys. Now,

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<v Speaker 1>those of you who follow my personal account over on Twitter,

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<v Speaker 1>which is at John Strickland j O N. Strickland, if

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<v Speaker 1>you're morbidly curious, those of you who do follow me,

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<v Speaker 1>you might know that I was eagerly anticipating the delivery

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<v Speaker 1>of a Squire Classic Sixties Vibe Stratocaster, an electric guitar.

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<v Speaker 1>And you know, I've done episodes about electric guitars, I've

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<v Speaker 1>talked about them a lot, and I thought, I really

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<v Speaker 1>want one of these it would be really nice to

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<v Speaker 1>have one. This would have been my first six string

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<v Speaker 1>electric guitar, and I figured, since you know, I'm working

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<v Speaker 1>from home now, it would be good to pick up

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<v Speaker 1>a new skill to keep my mind sharp and occupied,

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<v Speaker 1>and you know, to help me get into a sort

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<v Speaker 1>of meditative state to help manage anxiety. By the way, um,

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<v Speaker 1>anxiety is a real pain in the butt, and I

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<v Speaker 1>recommend anyone who has anxiety to look into ways to

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<v Speaker 1>manage it in a really healthy manner, because that stuff

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<v Speaker 1>is no joke and it's obviously getting more challenging to

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<v Speaker 1>deal with that. Anyway, back to my story, I had

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<v Speaker 1>been thinking about getting a guitar, and I wanted it

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<v Speaker 1>to be a decent guitar, you know, something I would

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<v Speaker 1>actually want to pick up and play. I didn't want

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<v Speaker 1>to buy something super cheap and then find out I

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<v Speaker 1>didn't like the feel of it or how it sounded,

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<v Speaker 1>because that would discourage me from playing it. I would

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<v Speaker 1>just set it down and never pick it up again.

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<v Speaker 1>But on the other hand, I also didn't want to

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<v Speaker 1>go crazy and buy some sort of you know, super

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<v Speaker 1>expensive guitar, because guitars can get real expensive, y'all. I

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<v Speaker 1>mean What if I didn't like playing guitar just because

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<v Speaker 1>I didn't like it? Right, what if I decided that

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<v Speaker 1>I didn't enjoy playing. I am forty five years old

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<v Speaker 1>this year, and skills just don't come to me as

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<v Speaker 1>quickly as they used to. So it's entirely possible that

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<v Speaker 1>I could become frustrated, or I could become bored even

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<v Speaker 1>with a really nice guitar, and then just set it

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<v Speaker 1>down and let it collect dust. So I would have

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<v Speaker 1>wasted a lot of money on a really expensive decoration

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<v Speaker 1>at that point, and that would be really irresponsible, even

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<v Speaker 1>in a good economic climate, let alone one is uncertain

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<v Speaker 1>as the one we find ourselves in today. So I

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<v Speaker 1>did what I do. I did a lot of research,

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<v Speaker 1>like a lot of research. My wife was getting amused

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<v Speaker 1>by how frequently I was watching videos about different guitars

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<v Speaker 1>and different price ranges, weighing them, saying, well, yeah, this

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<v Speaker 1>is gonna be a slightly less expensive guitar, which means

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<v Speaker 1>it's going to have these sort of things that I'll

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<v Speaker 1>have to consider. But but on the other hand, it's

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<v Speaker 1>better than this other guitar, you know. I went through

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<v Speaker 1>all of that. Ultimately I decided I wanted a strato caster,

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<v Speaker 1>a classic electric guitar. The strato caster is made by Fender,

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<v Speaker 1>and I really like the sound of strato casters now.

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<v Speaker 1>I love stuff like surf rock, and Dick Dave, one

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<v Speaker 1>of the most famous surf rock guitarists, played a strat.

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<v Speaker 1>But I also wanted to be financially responsible because there

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<v Speaker 1>are a lot of different strato casters out there, and

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<v Speaker 1>generally they mostly share a couple of common traits. Most

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<v Speaker 1>strato casters have three single coil pickups, and the pickups

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<v Speaker 1>are the components that pick up the vibration of the

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<v Speaker 1>strings and then convert that into electric signals that can

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<v Speaker 1>then feed out to an amplifier and speakers. Strats have

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<v Speaker 1>three of these, typically one near the base of the

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<v Speaker 1>neck of the guitar the neck pickup, one in the

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<v Speaker 1>middle of the body of the guitar, and one towards

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<v Speaker 1>the bridge of the guitar. A switch on the strat

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<v Speaker 1>lets you select which pickup or which pair of pickups

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<v Speaker 1>are active at any given time, and that changes the

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<v Speaker 1>sound you get out of the guitar when it plays

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<v Speaker 1>through an amplifier. But beyond these general similarities, there are

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<v Speaker 1>a ton of different options. You can buy a starter

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<v Speaker 1>entry level Strat for less than two hundred dollars, or

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<v Speaker 1>you could go bonkers and buy a mod shop guitar

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<v Speaker 1>for around eight hundred dollars. So yeah, there is a range,

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<v Speaker 1>and of course if you went full custom shop it

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<v Speaker 1>could be way more expensive. So I looked into the

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<v Speaker 1>Squire line of guitars. Now, this is Fenders budget line,

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<v Speaker 1>but they tend to measure up pretty well to guitars

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<v Speaker 1>from the more prestigious official Fender line, particularly in the

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<v Speaker 1>Squire Classic Vibe series, which are guitars they are designed

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<v Speaker 1>to be closer to the style of the classic electric

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<v Speaker 1>guitars of the fifties and sixties. Now, I'm left handed,

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<v Speaker 1>and that's really what I'm going to get into in

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<v Speaker 1>this episode, because being left handed means there are a

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<v Speaker 1>lot of little struggles in your life. Most of the time,

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<v Speaker 1>they aren't particularly meaningful or noteworthy. They tend to mostly

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<v Speaker 1>be slightly frustrating worst, and that's about it most of

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<v Speaker 1>the time. So I want to stress from the beginning

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<v Speaker 1>of this episode that the stuff I'm going to talk

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<v Speaker 1>about is really not that big a deal in the

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<v Speaker 1>grand scheme of things most of the time. But being

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<v Speaker 1>left handed often means that when it comes to purchasing

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<v Speaker 1>stuff where handedness is a factor, like guitars, you're faced

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<v Speaker 1>with fewer options than you're right handed counterparts. For example,

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<v Speaker 1>if you were to go to Fender's website the morning

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<v Speaker 1>that I wrote this, and you were to look at

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<v Speaker 1>the different options for electric guitars that they had in stock,

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<v Speaker 1>you would see at that time that the company had

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<v Speaker 1>one hundred eleven guitars for right handers in stock, for

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<v Speaker 1>left handers eight eight versus one hundred eleven. Now, typically

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<v Speaker 1>a left hander has fewer options, and then fewer choices

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<v Speaker 1>within those options, choices like the color of the guitar,

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<v Speaker 1>for example, So while I could have loved a Candy

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<v Speaker 1>Apple red left handed Squire Classic Sixties Vibes stratocaster, that

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<v Speaker 1>was not an option, Nor could I get the lovely

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<v Speaker 1>Lake Placid blue option that right handers could get. Those

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<v Speaker 1>right handed versions had Candy Apple red and Lake Placid blue,

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<v Speaker 1>but for left handers you didn't have a choice. There

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<v Speaker 1>was only one color option, Sunburst, which sadly was my

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<v Speaker 1>least favorite of the three colors. But hey, them's the brakes.

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<v Speaker 1>And while I wasn't in love with the color. I

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<v Speaker 1>could live with it, and I did love all the

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<v Speaker 1>things I read about the line of guitars, so I

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<v Speaker 1>didn't really let that bother me so much. And before

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<v Speaker 1>anyone pipes up about re stringing a guitar so that

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<v Speaker 1>you can convert a right handed guitar into a left

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<v Speaker 1>handed guitar, yeah, I could technically have purchased a right

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<v Speaker 1>handed Candy Apple red model, taking the strings off, taking

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<v Speaker 1>the nut off the top of the neck, flip the

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<v Speaker 1>nut around, reinserted it, then restrung the guitar so that

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<v Speaker 1>it was a left handed guitar. But that would also

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<v Speaker 1>mean that all the controls for the guitar, like the

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<v Speaker 1>volume and tone knobs and the tremolo or whammy bar

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<v Speaker 1>would have been on the wrong side, and I would

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<v Speaker 1>have to figure out how to deal with that in

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<v Speaker 1>order to play it properly. So I wasn't really keen

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<v Speaker 1>on trying to make a product that had been made

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<v Speaker 1>for a right hander work for a left hander. I

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<v Speaker 1>had a few gift cards for Amazon, not a sponsor,

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<v Speaker 1>and that sealed the deal for me. I said, I'm

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<v Speaker 1>gonna use these gift cards toward buying a guitar. I

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<v Speaker 1>would buy a Squire stratocaster for four hundred dollars, which

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<v Speaker 1>is not an insignificant sum of money, particularly if you're

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<v Speaker 1>trying to stay economically responsible during a time of uncertainty.

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<v Speaker 1>But with the gift cards that would bring the price

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<v Speaker 1>down to about half price, and I figured I would

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<v Speaker 1>splurge on myself as sort of a late birthday present.

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<v Speaker 1>I figured, if nothing else, I could consider it an

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<v Speaker 1>investment in my mental health. I placed my order on

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<v Speaker 1>a Saturday, and I was predicted to receive the guitar

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<v Speaker 1>on the following Friday, so a week later. Now, over

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<v Speaker 1>the course of that week, I grew a bit anxious

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<v Speaker 1>because when I would check on the order status, it

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<v Speaker 1>hadn't changed. It had registered order, but it never moved

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<v Speaker 1>to shipping, let alone out for delivery. And then on

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<v Speaker 1>that Friday that I was to receive it, July twenty,

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<v Speaker 1>that was the morning that I wrote this, I finally

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<v Speaker 1>got an email that said my order had been canceled

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<v Speaker 1>due to quote lack of availability end quote. Now, Amazon's

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<v Speaker 1>system had said that there was only one of these

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<v Speaker 1>guitars and stock, but apparently they just couldn't locate it,

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<v Speaker 1>and so I did not get my guitar, though I

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<v Speaker 1>did receive the accessories I had ordered, so now I've

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<v Speaker 1>got a guitar stand and a guitar strap, but no

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<v Speaker 1>guitar to go with it. Sad trombone. Now, I don't

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<v Speaker 1>tell this story just because I'm bummed out and I

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<v Speaker 1>want to grouse about it, though I admit that's definitely

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<v Speaker 1>part of it. I want to talk about the problems

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<v Speaker 1>that left handers face when it comes to certain technologies,

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<v Speaker 1>and how those relatively minor problems can open the door

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<v Speaker 1>to the realization and acknowledgement that other people face much

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<v Speaker 1>more serious challenges when it comes to tech and bias

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<v Speaker 1>and accessibility. And before I get into it too much,

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<v Speaker 1>let's talk about why I'm not upset at Fender Guitars

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<v Speaker 1>for this in general, I'm not even really upset at Amazon.

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<v Speaker 1>I mean, when it comes down to one unit in

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<v Speaker 1>all of Amazon, I imagine it's not that uncommon for

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<v Speaker 1>something to appear in an online inventory, and yet you

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<v Speaker 1>can't actually track down the physical thing when someone places

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<v Speaker 1>in order. You just can't figure out where it is

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<v Speaker 1>and aware how somewhere that's got to happen. You know,

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<v Speaker 1>fairly frequently the prevailing wisdom is that left handers make

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<v Speaker 1>up about ten of the total population. Now that number

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<v Speaker 1>is sometimes disputed. Some argue there are way more lefties

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<v Speaker 1>than that, but the general consensus is that nine out

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<v Speaker 1>of ten people are right handed. So if you are

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<v Speaker 1>making products where handedness matters, it makes far more sense

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<v Speaker 1>to dedicate your focus on the right handers. They make

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<v Speaker 1>up the bulk of the population, they represent your primary customers,

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<v Speaker 1>and that will guide many of your other decisions. For example,

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<v Speaker 1>if what you're making requires mass production, you have to

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<v Speaker 1>create an assembly process, and that assembly process needs to

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<v Speaker 1>be as efficient as possible. Efficiency relates to cost, so

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<v Speaker 1>the more efficient you are able to make the production process,

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<v Speaker 1>the less it costs to make the thing you're making,

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<v Speaker 1>and that means you can be competitive in your pricing.

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<v Speaker 1>When you put your product up on the market against

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<v Speaker 1>products from other companies. You need to charge more than

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<v Speaker 1>it costs to make so that you can make a profit.

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<v Speaker 1>You don't want to sell things at a loss typically,

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<v Speaker 1>but you can also be competitive against those other companies

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<v Speaker 1>that are also making whatever it is you're making. But

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<v Speaker 1>this means your assembly process needs to be fine tuned

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<v Speaker 1>toward that product. You can imagine that there is an

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<v Speaker 1>ideal version of whatever it is you're making. This is

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<v Speaker 1>the model you're working off of. This is what you're

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<v Speaker 1>trying to replicate every single time. So your goal is

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<v Speaker 1>to produce stuff like guitars that match that model as

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<v Speaker 1>much as possible. And with guitars made from wood, this

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<v Speaker 1>is actually impossible. You're never going to have two guitars

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<v Speaker 1>come out exactly the same because there's going to be

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<v Speaker 1>variations in the wood. You'll be able to see and

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<v Speaker 1>maybe even feel minor differences from guitar to guitar, even

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<v Speaker 1>in the same line, even produce just on the same day.

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<v Speaker 1>But the goal is to get each guitar as close

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<v Speaker 1>to this standard as you possibly can, and that means

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<v Speaker 1>that the whole process needs to be precise, consistent, and

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<v Speaker 1>easy to replicate. So the process works great as long

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<v Speaker 1>as you're producing the same thing over and over. You'll

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<v Speaker 1>get small variations, but in general you'll chug along and

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<v Speaker 1>you'll build however many guitars as your facility can manage

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<v Speaker 1>given the process of materials, as long as all these

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<v Speaker 1>guitars require that same process, and that's where the left

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<v Speaker 1>handed problem comes in. To make a left handed guitar,

0:13:40.440 --> 0:13:43.400
<v Speaker 1>you need to flip everything a d eighty degrees. The

0:13:43.480 --> 0:13:47.959
<v Speaker 1>string order is reversed, the headstock has to be flipped,

0:13:48.040 --> 0:13:50.960
<v Speaker 1>the tuners will have to be on the opposite side

0:13:51.000 --> 0:13:55.000
<v Speaker 1>of a right handed guitar. The controls like volume and tone,

0:13:55.080 --> 0:13:57.480
<v Speaker 1>and the tremolo or wamy bar have to be on

0:13:57.520 --> 0:14:01.480
<v Speaker 1>the opposite side. The pickguard has to be flipped. You

0:14:01.520 --> 0:14:04.000
<v Speaker 1>get the idea. The real problem is you can't just

0:14:04.200 --> 0:14:06.840
<v Speaker 1>flip a switch on the assembly line to go from

0:14:06.920 --> 0:14:10.199
<v Speaker 1>right handed to left handed and have the whole process

0:14:10.240 --> 0:14:13.960
<v Speaker 1>pop out ten left handed guitars for every one right

0:14:14.040 --> 0:14:18.240
<v Speaker 1>handed guitars. It doesn't work that way. Instead, you either

0:14:18.360 --> 0:14:22.960
<v Speaker 1>need a parallel assembly line just for left handed guitars,

0:14:22.960 --> 0:14:25.360
<v Speaker 1>but that doesn't make much sense because you're never going

0:14:25.400 --> 0:14:29.160
<v Speaker 1>to need to produce as many left handed guitars, or

0:14:29.360 --> 0:14:33.360
<v Speaker 1>you have to retool your normal assembly process in order

0:14:33.400 --> 0:14:38.320
<v Speaker 1>to occasionally produce some left handed models. Either way, producing

0:14:38.320 --> 0:14:41.880
<v Speaker 1>a left handed guitar isn't as efficient as producing a

0:14:42.000 --> 0:14:45.800
<v Speaker 1>right handed one, and that means it costs more to make.

0:14:46.320 --> 0:14:49.280
<v Speaker 1>Now you could charge more for a left handed guitar,

0:14:49.560 --> 0:14:53.200
<v Speaker 1>and some companies do, or you could resign yourself to

0:14:53.240 --> 0:14:55.680
<v Speaker 1>the fact that you just won't make as much money

0:14:55.760 --> 0:14:59.000
<v Speaker 1>selling a left handed guitar as you would selling a

0:14:59.120 --> 0:15:02.800
<v Speaker 1>right handed guitar. Are either way, you're not likely to

0:15:02.880 --> 0:15:07.480
<v Speaker 1>make that many left handed guitars, and it's important that

0:15:07.520 --> 0:15:12.080
<v Speaker 1>you know I am not criticizing that decision. It makes

0:15:12.200 --> 0:15:16.080
<v Speaker 1>no economic sense to produce left handed anything's in the

0:15:16.160 --> 0:15:19.400
<v Speaker 1>same amount as right handed ones. You would never sell

0:15:19.440 --> 0:15:21.800
<v Speaker 1>them all because there's just not enough left handers to

0:15:21.920 --> 0:15:25.400
<v Speaker 1>make up the market. The same is true for all

0:15:25.440 --> 0:15:29.560
<v Speaker 1>the different options you find with products like guitars. Sure,

0:15:29.760 --> 0:15:33.000
<v Speaker 1>you could spend the time and effort necessary to provide

0:15:33.240 --> 0:15:36.320
<v Speaker 1>the exact same options to lefties as you do to

0:15:36.520 --> 0:15:38.760
<v Speaker 1>right ease, but there's a good chance you would end

0:15:38.840 --> 0:15:42.440
<v Speaker 1>up with a lot of unsold stock. You might eventually

0:15:42.640 --> 0:15:46.960
<v Speaker 1>move that unsold stock by selling products at a huge discount,

0:15:47.320 --> 0:15:50.880
<v Speaker 1>but by then you could be looking at maybe breaking

0:15:50.920 --> 0:15:53.800
<v Speaker 1>even or perhaps even selling them at a loss. It

0:15:53.880 --> 0:15:56.480
<v Speaker 1>makes way more sense to just never make the ding

0:15:56.560 --> 0:16:00.000
<v Speaker 1>dang durned things in the first place. So this means

0:16:00.240 --> 0:16:03.760
<v Speaker 1>that left handers often have to make some compromises when

0:16:03.760 --> 0:16:06.760
<v Speaker 1>it comes to technology. Either we have to make do

0:16:07.000 --> 0:16:10.080
<v Speaker 1>with things that were made for right handers and find

0:16:10.080 --> 0:16:12.560
<v Speaker 1>a way to make it work, or we are left

0:16:12.600 --> 0:16:15.960
<v Speaker 1>with a limited number of options that pales in comparison

0:16:16.000 --> 0:16:19.240
<v Speaker 1>to what is available for right handers. When we come back,

0:16:19.520 --> 0:16:23.280
<v Speaker 1>we'll talk about how the more sinister among us have

0:16:23.440 --> 0:16:36.520
<v Speaker 1>to navigate technology. But first let's take a quick break. Now.

0:16:36.680 --> 0:16:39.400
<v Speaker 1>I'm not going to go into the history of how

0:16:39.440 --> 0:16:44.480
<v Speaker 1>being left handed is or was a taboo in many cultures.

0:16:44.560 --> 0:16:47.800
<v Speaker 1>That gets outside the realm of tech stuff. But it

0:16:47.880 --> 0:16:50.880
<v Speaker 1>mostly comes down to how groups of people are pretty

0:16:50.920 --> 0:16:54.760
<v Speaker 1>good at identifying individuals who do not fit the norm,

0:16:54.840 --> 0:16:57.560
<v Speaker 1>and then they attempt to find ways to explain why

0:16:57.680 --> 0:17:01.200
<v Speaker 1>that person is different in those ways often can end

0:17:01.280 --> 0:17:05.720
<v Speaker 1>up being negative. Going into left handed technology is interesting

0:17:05.960 --> 0:17:09.479
<v Speaker 1>because in some cultures the typical approach to dealing with

0:17:09.560 --> 0:17:13.400
<v Speaker 1>left handers was to force them to perform tasks as

0:17:13.440 --> 0:17:16.720
<v Speaker 1>a right hander, forcing people to write with their right

0:17:16.760 --> 0:17:19.080
<v Speaker 1>hand even if they were left handed. You hear the

0:17:19.160 --> 0:17:22.560
<v Speaker 1>story all the time, and this is not always easy

0:17:22.800 --> 0:17:26.400
<v Speaker 1>for left handers. I mean, assuming you're not ambidexterous, I

0:17:26.400 --> 0:17:29.320
<v Speaker 1>imagine there are things that you would find fairly simple

0:17:29.359 --> 0:17:33.560
<v Speaker 1>to do with your dominant hand that become frustratingly difficult

0:17:33.600 --> 0:17:37.240
<v Speaker 1>to do with your non dominant hand. I figured we'd

0:17:37.240 --> 0:17:40.919
<v Speaker 1>start with a technology that I found quite vexing in

0:17:41.000 --> 0:17:46.600
<v Speaker 1>my youth, a very simple technology, scissors. Let's talk about

0:17:46.600 --> 0:17:50.800
<v Speaker 1>how scissors work. So scissors are a type of compound machine,

0:17:51.119 --> 0:17:54.199
<v Speaker 1>and a compound machine is one that makes use of

0:17:54.520 --> 0:17:59.520
<v Speaker 1>two or more simple machines. The six simple machines the

0:17:59.600 --> 0:18:04.240
<v Speaker 1>class simple machines are the wheel and axle believer, the

0:18:04.320 --> 0:18:10.280
<v Speaker 1>inclined plane, the pulley, the screw, and the wedge. Now, interestingly,

0:18:10.760 --> 0:18:14.800
<v Speaker 1>the pulley, screw, and wedge are all extensions of the

0:18:14.920 --> 0:18:19.400
<v Speaker 1>first three machines, and simple machines are intended to change

0:18:19.600 --> 0:18:23.800
<v Speaker 1>the magnitude of a force or the direction of that force.

0:18:24.560 --> 0:18:28.360
<v Speaker 1>A pair of scissors consists of two blades, which are

0:18:28.480 --> 0:18:32.399
<v Speaker 1>essentially wedges, and that's one of the simple machines. They

0:18:32.440 --> 0:18:36.240
<v Speaker 1>are also mounted in a cross shape around a fulcrum,

0:18:36.560 --> 0:18:40.280
<v Speaker 1>and that turns the handles of the scissors into levers,

0:18:40.320 --> 0:18:44.320
<v Speaker 1>another simple machine. So pushing the levers together brings the

0:18:44.359 --> 0:18:48.320
<v Speaker 1>wedge blades together, and that's what allows you to cut stuff. Moreover,

0:18:48.640 --> 0:18:52.399
<v Speaker 1>the process of squeezing the handles actually creates pressure that

0:18:52.600 --> 0:18:55.639
<v Speaker 1>squeezes the blades together, not just up and down, but

0:18:55.960 --> 0:18:59.440
<v Speaker 1>left and right, so there's a sort of pinching action

0:18:59.560 --> 0:19:03.560
<v Speaker 1>happening between the blades that allows for a nice clean cut.

0:19:04.160 --> 0:19:06.560
<v Speaker 1>That is, they do this if you happen to be

0:19:06.640 --> 0:19:10.040
<v Speaker 1>using the scissors in the proper hand. If a left

0:19:10.080 --> 0:19:14.639
<v Speaker 1>hander tries to use right handed scissors with their left hand,

0:19:15.040 --> 0:19:17.440
<v Speaker 1>they will find that the blades tend to create a

0:19:17.520 --> 0:19:20.919
<v Speaker 1>space between them as they close, so they close up

0:19:20.960 --> 0:19:23.960
<v Speaker 1>and down, but there's a space left and right that

0:19:24.040 --> 0:19:28.640
<v Speaker 1>allows whatever you're cutting to bend between the blades, which

0:19:28.720 --> 0:19:31.680
<v Speaker 1>usually means you don't tend to cut anything at all,

0:19:32.320 --> 0:19:34.600
<v Speaker 1>or if you do cut, you do so in a

0:19:34.640 --> 0:19:37.400
<v Speaker 1>way where you're maulding whatever it is you're trying to cut.

0:19:37.440 --> 0:19:40.000
<v Speaker 1>I can't tell you how many times I ended up

0:19:40.320 --> 0:19:44.000
<v Speaker 1>with what looked like shredded paper instead of a nice

0:19:44.000 --> 0:19:47.040
<v Speaker 1>clean cut. The squeezing action with the left hand just

0:19:47.160 --> 0:19:49.800
<v Speaker 1>creates a force along that full crumb that moves the

0:19:49.800 --> 0:19:53.040
<v Speaker 1>blades apart rather than squeezing them together. Now, left handers

0:19:53.160 --> 0:19:56.639
<v Speaker 1>can attempt to compensate for this by creating a different

0:19:56.680 --> 0:20:00.280
<v Speaker 1>force with their fingers, essentially pushing their thumbs and index

0:20:00.320 --> 0:20:03.440
<v Speaker 1>fingers in a way to create that pinching force. You're

0:20:03.520 --> 0:20:09.080
<v Speaker 1>forcing the blades together. The boy howdy, that is not comfortable.

0:20:09.359 --> 0:20:12.800
<v Speaker 1>It hurts. Moreover, the position of the blades means that

0:20:12.920 --> 0:20:15.920
<v Speaker 1>the top blade is always on the right side. You

0:20:15.960 --> 0:20:17.760
<v Speaker 1>can flip the blades over, but that means the top

0:20:17.800 --> 0:20:20.600
<v Speaker 1>blade is still on the right side. This actually makes

0:20:20.640 --> 0:20:23.080
<v Speaker 1>it really hard for left handers to see what they

0:20:23.080 --> 0:20:26.600
<v Speaker 1>are cutting if they're trying to cut with their left hand,

0:20:27.119 --> 0:20:30.040
<v Speaker 1>because the blade is in the way. Left handed scissors

0:20:30.280 --> 0:20:33.480
<v Speaker 1>have the top blade on the left side rather than

0:20:33.520 --> 0:20:37.000
<v Speaker 1>the right side. That There are so called left handed

0:20:37.000 --> 0:20:40.119
<v Speaker 1>scissors that don't do this, but they are left handed

0:20:40.160 --> 0:20:42.320
<v Speaker 1>only in the sense that they have handles that have

0:20:42.520 --> 0:20:46.199
<v Speaker 1>contours that better fit the left hand. But without changing

0:20:46.200 --> 0:20:49.239
<v Speaker 1>that blade orientation, you really haven't solved the problem. You

0:20:49.560 --> 0:20:51.760
<v Speaker 1>still can't really see what you're cutting, and you're still

0:20:51.760 --> 0:20:55.000
<v Speaker 1>going to be forcing those blades apart from each other. Now.

0:20:55.040 --> 0:20:58.760
<v Speaker 1>Fun fact, I never learned to use left handed scissors

0:20:58.760 --> 0:21:01.280
<v Speaker 1>because when I was going to school, my school just

0:21:01.320 --> 0:21:04.920
<v Speaker 1>didn't have any. I would use right handed scissors, either

0:21:05.000 --> 0:21:07.200
<v Speaker 1>trying desperately to get them to work with my left

0:21:07.240 --> 0:21:10.200
<v Speaker 1>hand or just giving up and using my right hand,

0:21:10.280 --> 0:21:12.120
<v Speaker 1>knowing that whatever I was going to cut was going

0:21:12.160 --> 0:21:15.439
<v Speaker 1>to look awful because of my lack of fine motor

0:21:15.480 --> 0:21:19.600
<v Speaker 1>skills with my non dominant hand. For another common tool,

0:21:20.000 --> 0:21:23.479
<v Speaker 1>one much more advanced than a pair of scissors, let

0:21:23.640 --> 0:21:27.479
<v Speaker 1>us consider the computer mouse. Now, your typical computer mouse

0:21:27.560 --> 0:21:30.560
<v Speaker 1>tends to have at least two buttons, one on the

0:21:30.640 --> 0:21:33.960
<v Speaker 1>left and one on the right. There are ones that don't,

0:21:34.920 --> 0:21:38.560
<v Speaker 1>they're the single button mouse types, like the ones that

0:21:38.600 --> 0:21:40.639
<v Speaker 1>are used with certain max that kind of thing. But

0:21:40.800 --> 0:21:43.840
<v Speaker 1>your typical computer mouse has at least two buttons, a

0:21:43.920 --> 0:21:47.080
<v Speaker 1>left click and a right click, and they tend to

0:21:47.200 --> 0:21:49.960
<v Speaker 1>be contoured in such a way the mouse is that

0:21:50.040 --> 0:21:53.720
<v Speaker 1>they have a nice fit with the right hand. They

0:21:53.720 --> 0:21:56.199
<v Speaker 1>don't fit the left hand the same way. They're just

0:21:56.240 --> 0:22:00.000
<v Speaker 1>not contoured that way. And most programs tend to incorporate

0:22:00.160 --> 0:22:05.199
<v Speaker 1>mouse commands by shifting important functions for the keyboard to

0:22:05.240 --> 0:22:08.040
<v Speaker 1>the left side of that keyboard, so that way you've

0:22:08.080 --> 0:22:10.280
<v Speaker 1>got the mouse in your right hand and your left

0:22:10.320 --> 0:22:12.920
<v Speaker 1>hand remains free on the left side of the keyboard

0:22:12.960 --> 0:22:16.640
<v Speaker 1>to do whatever other functions you need to do to

0:22:16.720 --> 0:22:19.720
<v Speaker 1>navigate the program. Computer games tend to be a good

0:22:19.720 --> 0:22:22.600
<v Speaker 1>example of how this plays out in favor of right ees.

0:22:23.040 --> 0:22:26.719
<v Speaker 1>So take a first person shooter game like Doom. The

0:22:26.760 --> 0:22:29.919
<v Speaker 1>mouse controls your point of view or your aim in

0:22:29.960 --> 0:22:32.960
<v Speaker 1>the game. You use your mouse to direct your line

0:22:33.000 --> 0:22:35.720
<v Speaker 1>of sight and thus where you have your big zappy

0:22:35.800 --> 0:22:38.200
<v Speaker 1>gun pointed at any given moment so you can shoot

0:22:38.240 --> 0:22:42.800
<v Speaker 1>all those little demon critters. Your character's movement maps typically

0:22:42.840 --> 0:22:46.879
<v Speaker 1>to the WAZA keys, the W A S D keys,

0:22:47.320 --> 0:22:50.480
<v Speaker 1>W being forward, S being backward, and A and D

0:22:50.520 --> 0:22:54.560
<v Speaker 1>typically being strafe left and strafe right, respectively. In a

0:22:54.600 --> 0:22:58.320
<v Speaker 1>shooting game, you need to have precise aim to compete

0:22:58.400 --> 0:23:01.600
<v Speaker 1>at really high levels. If you watch some pro e

0:23:01.760 --> 0:23:04.280
<v Speaker 1>sports players and you really pay attention to how fast

0:23:04.359 --> 0:23:07.320
<v Speaker 1>and precise they are with their aim, it's incredible, and

0:23:07.320 --> 0:23:10.880
<v Speaker 1>it requires a highly developed fine motor skill set with

0:23:10.960 --> 0:23:14.560
<v Speaker 1>whatever hand you're using to aim. In contrast, your movement

0:23:14.680 --> 0:23:18.480
<v Speaker 1>in these style of games is important, but typically does

0:23:18.520 --> 0:23:22.200
<v Speaker 1>not need the same level of precision as aiming, so

0:23:22.520 --> 0:23:27.080
<v Speaker 1>offloading movement to the non dominant hand isn't a huge problem.

0:23:27.359 --> 0:23:31.160
<v Speaker 1>Left handers have it harder. If they're using a traditional

0:23:31.320 --> 0:23:34.560
<v Speaker 1>right handed set up. They're aiming with their non dominant

0:23:34.640 --> 0:23:38.199
<v Speaker 1>hand and thus they tend to be less precise and

0:23:38.280 --> 0:23:40.960
<v Speaker 1>less accurate. Now I know that's the case with me,

0:23:41.000 --> 0:23:44.159
<v Speaker 1>and of course I'm also older, so my reaction times

0:23:44.160 --> 0:23:47.479
<v Speaker 1>are slowing down too. I guess what I'm saying is

0:23:47.800 --> 0:23:51.479
<v Speaker 1>you really don't want me to be on your Overwatch team.

0:23:51.520 --> 0:23:54.920
<v Speaker 1>There are left handed versions of the computer mouse out there,

0:23:55.200 --> 0:23:58.080
<v Speaker 1>and the fact that we've gone to USB connections rather

0:23:58.160 --> 0:24:01.919
<v Speaker 1>than the old PS slash two ports that computers and

0:24:02.040 --> 0:24:05.399
<v Speaker 1>stuff like keyboards and mice used to depend on. We

0:24:05.440 --> 0:24:08.399
<v Speaker 1>don't use those anymore, which that usually means you actually

0:24:08.440 --> 0:24:11.639
<v Speaker 1>have more options of where you can connect stuff to

0:24:11.840 --> 0:24:15.080
<v Speaker 1>your computer, so cable management isn't as big a pain

0:24:15.160 --> 0:24:18.280
<v Speaker 1>in the neck because you typically have more options of

0:24:18.320 --> 0:24:22.640
<v Speaker 1>where that USB cable can plug into. If the game

0:24:22.680 --> 0:24:25.439
<v Speaker 1>developers thought it through, you might even be able to

0:24:25.560 --> 0:24:29.000
<v Speaker 1>map your computer keys so that your movement stuff can

0:24:29.040 --> 0:24:32.720
<v Speaker 1>go to a different set of four keys, such as I, J, K,

0:24:33.240 --> 0:24:36.959
<v Speaker 1>L or the number pad. If you can't map keys,

0:24:38.160 --> 0:24:40.159
<v Speaker 1>then it means the left hander has to deal with

0:24:40.200 --> 0:24:43.000
<v Speaker 1>sitting in an odd way or positioning their keyboard in

0:24:43.040 --> 0:24:46.000
<v Speaker 1>an offset way so that the right hand can control

0:24:46.040 --> 0:24:49.280
<v Speaker 1>those W A, S, D keys. Now I used video

0:24:49.359 --> 0:24:52.520
<v Speaker 1>games as my example. But of course the computer mouse

0:24:52.720 --> 0:24:56.680
<v Speaker 1>is a standard input device for all sorts of PC programs.

0:24:57.320 --> 0:25:00.880
<v Speaker 1>I'm the only left handed person in my family, so

0:25:01.040 --> 0:25:03.639
<v Speaker 1>our computers at home all had a right handed set up,

0:25:03.880 --> 0:25:05.880
<v Speaker 1>you know, right handed computer mouse and all that kind

0:25:05.880 --> 0:25:08.960
<v Speaker 1>of stuff. Likewise, when I got to high school and

0:25:09.080 --> 0:25:12.679
<v Speaker 1>they just started to offer classes using computers, all of

0:25:12.720 --> 0:25:16.439
<v Speaker 1>those machines had a right handed mouse as well. Some

0:25:16.560 --> 0:25:18.760
<v Speaker 1>of the programs would allow you to switch the mouse

0:25:18.800 --> 0:25:21.520
<v Speaker 1>to a left handed mode, but really all that meant

0:25:21.600 --> 0:25:24.800
<v Speaker 1>was that the left and right mouse buttons flipped what

0:25:24.920 --> 0:25:27.960
<v Speaker 1>they did, so that a right mouse click was the

0:25:27.960 --> 0:25:31.000
<v Speaker 1>equivalent to a right hander using a left mouse click.

0:25:31.560 --> 0:25:34.479
<v Speaker 1>It didn't magically change the shape of the mouse or

0:25:34.520 --> 0:25:37.320
<v Speaker 1>how it connected to the PC, so it might still

0:25:37.359 --> 0:25:40.359
<v Speaker 1>not really be convenient. So as a result, I taught

0:25:40.359 --> 0:25:43.680
<v Speaker 1>myself to use a mouse right handed early on. It

0:25:43.720 --> 0:25:45.840
<v Speaker 1>wasn't that big a deal because most of the stuff

0:25:45.840 --> 0:25:49.240
<v Speaker 1>I was doing didn't require lightning, fast reactions or anything,

0:25:49.560 --> 0:25:52.359
<v Speaker 1>so I could take my time moving my wobbly little

0:25:52.400 --> 0:25:55.240
<v Speaker 1>cursor to the right spot on the screen. A few

0:25:55.280 --> 0:25:58.320
<v Speaker 1>times I tried to use a left handed mouse. I

0:25:58.359 --> 0:26:02.480
<v Speaker 1>hated it because all the important keyboard functions were on

0:26:02.560 --> 0:26:05.520
<v Speaker 1>the wrong side of the keyboard, and the user interface

0:26:05.800 --> 0:26:10.120
<v Speaker 1>was clearly biased toward right handers. It was just more convenient,

0:26:10.520 --> 0:26:14.719
<v Speaker 1>though less precise, to use my right hand on the mouse.

0:26:15.359 --> 0:26:19.560
<v Speaker 1>Sticking with video games, let's talk about consoles for a second.

0:26:19.880 --> 0:26:24.440
<v Speaker 1>The standard console controller these days has two thumbsticks, one

0:26:24.480 --> 0:26:29.320
<v Speaker 1>for each thumb. The left thumbstick typically control stuff like movement.

0:26:29.880 --> 0:26:34.399
<v Speaker 1>The right controls stuff like camera angle or aim, so again,

0:26:34.800 --> 0:26:39.160
<v Speaker 1>the task that requires the most precise fine tuning goes

0:26:39.240 --> 0:26:41.919
<v Speaker 1>to the right side. Some games do allow you to

0:26:42.000 --> 0:26:45.240
<v Speaker 1>change this. That's nice, but it's a bit weird when

0:26:45.240 --> 0:26:47.560
<v Speaker 1>you first do it, particularly since a lot of games

0:26:47.840 --> 0:26:52.159
<v Speaker 1>also include platforming elements where you need to access controls

0:26:52.160 --> 0:26:56.120
<v Speaker 1>that are mapped to the buttons on the controller. The

0:26:56.160 --> 0:27:00.159
<v Speaker 1>buttons on most controllers are, you guessed it over, on

0:27:00.200 --> 0:27:02.800
<v Speaker 1>the right side, so you have to take your thumb

0:27:02.840 --> 0:27:05.480
<v Speaker 1>off the right stick to hit the buttons on the

0:27:05.560 --> 0:27:08.639
<v Speaker 1>right side of the controller. If aim is going to

0:27:08.720 --> 0:27:11.800
<v Speaker 1>the left thumbstick and movement is going to the right

0:27:11.840 --> 0:27:15.399
<v Speaker 1>thumb stick, suddenly you can't jump and move at the

0:27:15.440 --> 0:27:18.200
<v Speaker 1>same time because you have to take your thumb off

0:27:18.280 --> 0:27:20.879
<v Speaker 1>the thumbstick, and it has to do all the work.

0:27:21.240 --> 0:27:24.920
<v Speaker 1>You could conceivably buy a really expensive controller with stuff

0:27:24.960 --> 0:27:28.360
<v Speaker 1>like extra paddles and trigger buttons and map things out

0:27:28.400 --> 0:27:32.280
<v Speaker 1>to improve matters, but it's really hard to compensate for

0:27:32.320 --> 0:27:35.720
<v Speaker 1>this design using just a standard controller, and not all

0:27:35.800 --> 0:27:39.240
<v Speaker 1>games allow you to map controls like that. Now, I

0:27:39.280 --> 0:27:43.080
<v Speaker 1>don't mean to suggest that being left handed immediately means

0:27:43.080 --> 0:27:44.919
<v Speaker 1>a person is going to be bad at stuff like

0:27:45.040 --> 0:27:48.040
<v Speaker 1>video games. There are left handed players out there who

0:27:48.040 --> 0:27:52.800
<v Speaker 1>are amazing. Many have spent countless hours training their non

0:27:52.880 --> 0:27:56.520
<v Speaker 1>dominant hand to do more finely tuned tasks, and they

0:27:56.520 --> 0:27:59.480
<v Speaker 1>can compete at a professional level. But for a lot

0:27:59.520 --> 0:28:03.560
<v Speaker 1>of us, these basic approaches to design stand as an

0:28:03.600 --> 0:28:06.560
<v Speaker 1>extra challenge we face on top of whatever it is

0:28:06.640 --> 0:28:10.359
<v Speaker 1>we actually want to do. Now. I mentioned UI or

0:28:10.480 --> 0:28:13.600
<v Speaker 1>user interface a moment ago. The user interface of a

0:28:13.640 --> 0:28:17.199
<v Speaker 1>technology is exactly what it sounds like. It's the method

0:28:17.280 --> 0:28:21.800
<v Speaker 1>by which a user interacts with the technology. It includes

0:28:21.840 --> 0:28:24.800
<v Speaker 1>not just the physical interaction, such as the keyboard and

0:28:24.840 --> 0:28:27.199
<v Speaker 1>mouse of a PC, or the touch screen of a

0:28:27.240 --> 0:28:31.439
<v Speaker 1>smartphone or the controller for a video game console. It

0:28:31.560 --> 0:28:35.600
<v Speaker 1>also includes the actual design of the software and how

0:28:35.720 --> 0:28:39.000
<v Speaker 1>things are laid out, and sometimes developers will build it

0:28:39.040 --> 0:28:42.280
<v Speaker 1>in a system that just favors right handedness in more

0:28:42.360 --> 0:28:46.240
<v Speaker 1>subtle ways. For example, I can't tell you how many

0:28:46.240 --> 0:28:50.400
<v Speaker 1>on screen smartphone keyboards I've used that become a total

0:28:50.560 --> 0:28:53.560
<v Speaker 1>hassle because I would be using my left hand and

0:28:53.560 --> 0:28:56.440
<v Speaker 1>I would hit keys a little to the left of center,

0:28:56.720 --> 0:28:59.280
<v Speaker 1>and the keys really designed to be hit a little

0:28:59.360 --> 0:29:03.000
<v Speaker 1>to the right of center. I've practiced using my right

0:29:03.080 --> 0:29:05.560
<v Speaker 1>index finger to try and type things out much more

0:29:05.600 --> 0:29:08.760
<v Speaker 1>smoothly then if I were to use my left hand.

0:29:08.800 --> 0:29:10.840
<v Speaker 1>But I am left handed. I want to use my

0:29:10.920 --> 0:29:14.600
<v Speaker 1>left hand. I'm faster at it, it's more comfortable, at

0:29:14.680 --> 0:29:18.120
<v Speaker 1>least it would be, but I have to end up

0:29:18.160 --> 0:29:20.200
<v Speaker 1>thinking about aiming a little to the right of where

0:29:20.200 --> 0:29:22.000
<v Speaker 1>I think I need to go in order to hit

0:29:22.000 --> 0:29:24.240
<v Speaker 1>the key I want. Otherwise I'm just getting typos and

0:29:24.320 --> 0:29:27.880
<v Speaker 1>nonsense all the time. This sort of bias in design

0:29:28.000 --> 0:29:30.280
<v Speaker 1>can be found in a lot of other places too.

0:29:30.400 --> 0:29:33.720
<v Speaker 1>For example, the typical student desk tends to have a

0:29:33.760 --> 0:29:37.200
<v Speaker 1>shape that caters to right handers. Often there's a place

0:29:37.240 --> 0:29:40.400
<v Speaker 1>for the right arm to rest while the student is writing,

0:29:40.520 --> 0:29:43.479
<v Speaker 1>whereas on the left side of the desk it's typically open,

0:29:43.720 --> 0:29:46.680
<v Speaker 1>so if you're a lefty, you're writing with no support

0:29:46.720 --> 0:29:49.160
<v Speaker 1>for your left arm. And when I went to high school,

0:29:49.440 --> 0:29:53.920
<v Speaker 1>they had just switched over to these asymmetric desks and

0:29:54.000 --> 0:29:57.480
<v Speaker 1>they had more surface area on the right side. So

0:29:57.680 --> 0:30:00.960
<v Speaker 1>that's great. If you're a right hander, you're notebook is supported,

0:30:01.000 --> 0:30:03.280
<v Speaker 1>you can just right that way. But as a lefty,

0:30:03.280 --> 0:30:05.440
<v Speaker 1>it meant that I had to twist a bit in

0:30:05.480 --> 0:30:09.400
<v Speaker 1>my seat just to write stuff down. Even note books

0:30:09.440 --> 0:30:11.560
<v Speaker 1>are laid out in a way that work better for

0:30:11.720 --> 0:30:14.000
<v Speaker 1>right handers than left handers, at least for those of

0:30:14.080 --> 0:30:17.160
<v Speaker 1>us in the Western hemisphere who are writing left to right.

0:30:17.880 --> 0:30:20.520
<v Speaker 1>The binding of the notebook is on the left side.

0:30:20.800 --> 0:30:22.880
<v Speaker 1>Now that's not in the way if you're a right hander,

0:30:23.200 --> 0:30:25.760
<v Speaker 1>but if you're a lefty, then you've got that binding

0:30:25.840 --> 0:30:28.680
<v Speaker 1>to deal with, which means you're either contorting yourself to

0:30:28.840 --> 0:30:31.840
<v Speaker 1>work around it, or you're starting a good deal further

0:30:32.040 --> 0:30:35.880
<v Speaker 1>into the page than your right handed counterparts are. Curse

0:30:36.000 --> 0:30:41.160
<v Speaker 1>you notebook bindings. For that reason, when I use notebooks,

0:30:41.320 --> 0:30:44.800
<v Speaker 1>I typically either flip them upside down or I flip

0:30:44.880 --> 0:30:47.320
<v Speaker 1>them over and I start from the back and I

0:30:47.320 --> 0:30:49.840
<v Speaker 1>work my way forward that way. The binding is on

0:30:49.920 --> 0:30:53.440
<v Speaker 1>the right side. I still right left to right, but

0:30:53.520 --> 0:30:55.800
<v Speaker 1>now the spiral of rings is on the right hand

0:30:55.840 --> 0:30:58.840
<v Speaker 1>side and they don't get in my way. Now. So far,

0:30:59.320 --> 0:31:02.560
<v Speaker 1>most of the off I've mentioned has been frustrating, but

0:31:02.680 --> 0:31:06.080
<v Speaker 1>ultimately not really that big a deal. Yeah, it's not

0:31:06.240 --> 0:31:08.720
<v Speaker 1>fun to compensate to interact with a world that was

0:31:08.760 --> 0:31:11.560
<v Speaker 1>designed for people who aren't like you. But for the

0:31:11.600 --> 0:31:15.560
<v Speaker 1>most part, the examples I've used are fairly benign. But

0:31:15.680 --> 0:31:20.080
<v Speaker 1>just you wait, we'll be right back after this short break.

0:31:29.440 --> 0:31:34.000
<v Speaker 1>Left handers aren't strangers to facing struggles using technology meant

0:31:34.040 --> 0:31:37.080
<v Speaker 1>for right handers. And when we're lucky, someone has created

0:31:37.120 --> 0:31:39.840
<v Speaker 1>a left handed version for us to use. When we're

0:31:39.920 --> 0:31:44.640
<v Speaker 1>really lucky, that left handed version works just as well

0:31:44.680 --> 0:31:48.680
<v Speaker 1>as the right handed one does when we're crazy lucky.

0:31:49.400 --> 0:31:52.320
<v Speaker 1>Whatever it is we're doing with that left handed tool

0:31:52.800 --> 0:31:58.120
<v Speaker 1>doesn't otherwise have handedness entering into the picture. But now

0:31:58.840 --> 0:32:04.600
<v Speaker 1>we're gonna talk out chain saws. Yeah, chainsaws. These are

0:32:04.640 --> 0:32:11.200
<v Speaker 1>really useful and potentially extremely dangerous, and their design favors

0:32:11.360 --> 0:32:14.840
<v Speaker 1>right handers, which means that for people like me, they

0:32:14.920 --> 0:32:22.080
<v Speaker 1>become much more potentially dangerous tools. Now chainsaw has two handles.

0:32:22.520 --> 0:32:25.160
<v Speaker 1>One is at the very rear of the chainsaw. That's

0:32:25.160 --> 0:32:28.360
<v Speaker 1>where the throttle control is, and that's meant for the

0:32:28.480 --> 0:32:31.920
<v Speaker 1>dominant hand. Really, it's meant for the right hand. And

0:32:31.960 --> 0:32:35.160
<v Speaker 1>then there's a front handle, and typically that's an arc

0:32:35.440 --> 0:32:38.760
<v Speaker 1>that goes along the top and side the left side

0:32:38.800 --> 0:32:41.000
<v Speaker 1>of the chainsaw. It's meant for the left hand to

0:32:41.040 --> 0:32:44.800
<v Speaker 1>be there to help guide the chainsaw. Many chainsaws have

0:32:44.960 --> 0:32:48.280
<v Speaker 1>that front handle join with the body of the chainsaw

0:32:48.320 --> 0:32:50.680
<v Speaker 1>itself close to the top right side of the device,

0:32:51.040 --> 0:32:53.520
<v Speaker 1>which means that even if you wanted to hold it

0:32:53.600 --> 0:32:56.120
<v Speaker 1>as a left hander, you would be very limited and

0:32:56.200 --> 0:32:58.840
<v Speaker 1>where your right hand could go, they couldn't go all

0:32:58.840 --> 0:33:01.000
<v Speaker 1>the way to the edge because that where the are

0:33:01.400 --> 0:33:04.320
<v Speaker 1>the handle actually joins the body of the chainsaw. But

0:33:04.400 --> 0:33:07.080
<v Speaker 1>if you're holding the chainsaw with your right hand on

0:33:07.120 --> 0:33:09.320
<v Speaker 1>the rear handle, there's plenty of space for your left

0:33:09.320 --> 0:33:11.400
<v Speaker 1>hand to hold onto the front handle. That gives you

0:33:11.440 --> 0:33:13.720
<v Speaker 1>lots of different options for grips when you need to

0:33:13.800 --> 0:33:17.160
<v Speaker 1>use the chainsaw on different orientations, But typically you just

0:33:17.200 --> 0:33:19.640
<v Speaker 1>don't have that level of versatility on the right side

0:33:19.960 --> 0:33:22.480
<v Speaker 1>of the front handle. So if you were to try

0:33:22.480 --> 0:33:24.960
<v Speaker 1>and hold it left handed, you would already be facing

0:33:25.000 --> 0:33:29.680
<v Speaker 1>some limitations and controls really important when you've got a

0:33:29.680 --> 0:33:34.040
<v Speaker 1>whirling chain blade right in front of you. You want

0:33:34.080 --> 0:33:37.000
<v Speaker 1>that dominant hand on the back to control the overall

0:33:37.080 --> 0:33:40.120
<v Speaker 1>motion of the chainsaw and to deal with any kickback

0:33:40.160 --> 0:33:43.240
<v Speaker 1>you might have. The non dominant hand is really meant

0:33:43.280 --> 0:33:46.959
<v Speaker 1>to use to to guide the specific angle of attack

0:33:47.000 --> 0:33:50.920
<v Speaker 1>of the chainsaw. Chainsaws typically have a guard that's called

0:33:50.960 --> 0:33:54.920
<v Speaker 1>a chain break, like a brake, like a kind you

0:33:54.920 --> 0:33:58.000
<v Speaker 1>would have in a car, and that's mounted in front

0:33:58.120 --> 0:34:01.560
<v Speaker 1>of the front handle. The chain break is essentially a

0:34:01.640 --> 0:34:04.600
<v Speaker 1>lever that, if it gets pushed beyond a fail point,

0:34:04.920 --> 0:34:07.400
<v Speaker 1>will cut off power to the blade. So let's say

0:34:07.440 --> 0:34:11.000
<v Speaker 1>that you're using the chainsaw. The chainsaw bucks back so

0:34:11.040 --> 0:34:14.399
<v Speaker 1>that the blade is now arcing up so it would

0:34:14.440 --> 0:34:18.279
<v Speaker 1>be coming towards your head. The lever is positioned in

0:34:18.320 --> 0:34:20.040
<v Speaker 1>such a way that it will make contact with the

0:34:20.080 --> 0:34:24.200
<v Speaker 1>back of your leading hand, your left hand, and it

0:34:24.239 --> 0:34:27.000
<v Speaker 1>will trip that lever, cutting off power to the blade.

0:34:27.160 --> 0:34:32.000
<v Speaker 1>That's the idea. The problem here is that if you're

0:34:32.080 --> 0:34:34.040
<v Speaker 1>using it the other way around, with your left hand

0:34:34.080 --> 0:34:36.880
<v Speaker 1>on the rear handle, your right hand might not be

0:34:36.960 --> 0:34:40.759
<v Speaker 1>in the right position to really engage with that chain break,

0:34:40.880 --> 0:34:44.399
<v Speaker 1>so if something bad happens, there may be no way

0:34:44.440 --> 0:34:49.719
<v Speaker 1>to stop it. That's not great. Or you could be

0:34:49.760 --> 0:34:52.640
<v Speaker 1>operating it as a right hander, but it means your

0:34:52.680 --> 0:34:55.160
<v Speaker 1>non dominant hand is the one that's trying to control

0:34:55.239 --> 0:34:57.799
<v Speaker 1>the overall motion of the blade. That's not a great

0:34:57.800 --> 0:35:02.200
<v Speaker 1>option either. Now I have as chainsaws a few times,

0:35:02.600 --> 0:35:04.960
<v Speaker 1>I've always had to revert to using them as if

0:35:05.000 --> 0:35:07.480
<v Speaker 1>I were right handed, which in my mind, is the

0:35:07.600 --> 0:35:10.640
<v Speaker 1>least bad of all the different options I had in

0:35:10.680 --> 0:35:13.440
<v Speaker 1>front of me. And this is just one example of

0:35:13.480 --> 0:35:16.440
<v Speaker 1>a power tool that is designed to be used by

0:35:16.600 --> 0:35:22.040
<v Speaker 1>right handers. Pretty Much every tool is biased toward being

0:35:22.239 --> 0:35:25.919
<v Speaker 1>right handed. Either the tools are contoured in a way

0:35:25.960 --> 0:35:28.280
<v Speaker 1>where they fit the right hand but not the left,

0:35:29.040 --> 0:35:31.560
<v Speaker 1>or they operate in such a way that you really

0:35:31.600 --> 0:35:33.560
<v Speaker 1>need to be using them in your right hand, or

0:35:33.719 --> 0:35:36.960
<v Speaker 1>the line of sight doesn't really work unless you're using

0:35:37.000 --> 0:35:40.239
<v Speaker 1>it with the right hand dominant side. Whether it's a

0:35:40.280 --> 0:35:43.360
<v Speaker 1>table saw or a drill press or a power drill,

0:35:43.680 --> 0:35:46.000
<v Speaker 1>a lot of these tools just work best if they're

0:35:46.000 --> 0:35:49.759
<v Speaker 1>operated by a right hander, and at worst they can

0:35:49.760 --> 0:35:53.680
<v Speaker 1>be dangerous if they are operated any other way. The

0:35:53.760 --> 0:35:57.480
<v Speaker 1>same thing is true with firearms. Now. I am not

0:35:57.600 --> 0:36:00.719
<v Speaker 1>a gun guy. I have not fired any type of

0:36:00.719 --> 0:36:04.799
<v Speaker 1>firearm in a really long time, but if I did,

0:36:05.280 --> 0:36:09.319
<v Speaker 1>I'd likely be frustrated by the lack of options for me.

0:36:09.640 --> 0:36:13.799
<v Speaker 1>Most handguns that have an external safety catch place that

0:36:13.960 --> 0:36:16.560
<v Speaker 1>on the left side of the gun, so that your

0:36:16.680 --> 0:36:20.239
<v Speaker 1>right thumb can easily disengage the catch whenever you are

0:36:20.280 --> 0:36:24.280
<v Speaker 1>ready to actually fire the handgun. But if you're holding

0:36:24.280 --> 0:36:27.200
<v Speaker 1>this in your left hand, the catches on the opposite

0:36:27.200 --> 0:36:29.680
<v Speaker 1>side of the gun from where your thumb rests, it's

0:36:29.760 --> 0:36:34.560
<v Speaker 1>no longer where you can easily disengage it. Many rifles

0:36:34.600 --> 0:36:37.400
<v Speaker 1>are designed specifically to use with the butt of the

0:36:37.440 --> 0:36:43.120
<v Speaker 1>stock up against your right side. They expend spent casings

0:36:43.120 --> 0:36:46.280
<v Speaker 1>out the right side of the firearm, so they're away

0:36:46.320 --> 0:36:49.160
<v Speaker 1>from the shooter. If you were to try and fire

0:36:49.280 --> 0:36:52.319
<v Speaker 1>left handed, you would be dealing with this, and it

0:36:52.360 --> 0:36:55.560
<v Speaker 1>would make the experience less safe for you and as

0:36:55.560 --> 0:36:57.480
<v Speaker 1>well as less safe for anyone who happens to be

0:36:57.520 --> 0:37:02.680
<v Speaker 1>around you. It's not great. Now there are manufacturers that

0:37:02.840 --> 0:37:07.040
<v Speaker 1>make ambidextrous models of firearms, meaning that at least in theory,

0:37:07.400 --> 0:37:09.759
<v Speaker 1>they can be fired either by a right hander or

0:37:09.800 --> 0:37:14.279
<v Speaker 1>a left hander with no real difference in performance. And

0:37:14.320 --> 0:37:18.440
<v Speaker 1>then there are a few that will make left handed

0:37:18.520 --> 0:37:22.000
<v Speaker 1>models of certain firearms, but these tend to be more

0:37:22.040 --> 0:37:25.080
<v Speaker 1>expensive than the exact same models that were made for

0:37:25.239 --> 0:37:28.480
<v Speaker 1>right handers, for much the same reason that it's hard

0:37:28.520 --> 0:37:31.800
<v Speaker 1>to find good options for left handed guitars. That being,

0:37:32.080 --> 0:37:35.760
<v Speaker 1>the manufacturing process has been streamlined to create a certain

0:37:35.800 --> 0:37:39.319
<v Speaker 1>type of product in a very particular way, and that

0:37:39.400 --> 0:37:42.359
<v Speaker 1>process works great when that's all you want to do.

0:37:42.480 --> 0:37:45.160
<v Speaker 1>But if you want to do anything besides make the

0:37:45.239 --> 0:37:49.280
<v Speaker 1>exact same product with the exact same orientation, that assembly

0:37:49.320 --> 0:37:52.840
<v Speaker 1>line cannot really accommodate that. So yeah, we left handers

0:37:52.880 --> 0:37:55.759
<v Speaker 1>need to make do, or maybe spend more money so

0:37:55.800 --> 0:37:58.440
<v Speaker 1>that we don't have to make do. Now, there is

0:37:58.480 --> 0:38:03.720
<v Speaker 1>a small, nearly cottage industry business of creating left handed

0:38:03.840 --> 0:38:09.560
<v Speaker 1>versions of many common utensils, tools, and gadgets. For left handers,

0:38:09.840 --> 0:38:13.560
<v Speaker 1>there are left handed can openers, for example, since using

0:38:13.560 --> 0:38:17.840
<v Speaker 1>a right handed can opener is tricky and at best

0:38:17.920 --> 0:38:20.640
<v Speaker 1>of pain in the well the hands, I guess. For

0:38:20.760 --> 0:38:24.239
<v Speaker 1>left handers, there are rulers that have measurements that go

0:38:24.360 --> 0:38:27.360
<v Speaker 1>from right to left, which is useful if you're a

0:38:27.480 --> 0:38:29.200
<v Speaker 1>lefty and you want to draw a line that is

0:38:29.239 --> 0:38:33.359
<v Speaker 1>a precise length. Otherwise, my mo was to start at

0:38:33.360 --> 0:38:36.160
<v Speaker 1>the end result and work back at zero. So if

0:38:36.200 --> 0:38:38.759
<v Speaker 1>I needed to draw a three inch line, I would

0:38:38.800 --> 0:38:41.560
<v Speaker 1>start on the three inch mark and then draw toward

0:38:41.719 --> 0:38:45.239
<v Speaker 1>the zero because then it was just easier for me

0:38:45.320 --> 0:38:48.160
<v Speaker 1>to see what I was doing. There are left handed

0:38:48.160 --> 0:38:51.720
<v Speaker 1>cork screws because it's easier to use because the twisting

0:38:51.760 --> 0:38:55.279
<v Speaker 1>motion ends up being counterclockwise rather than clockwise. There are

0:38:55.480 --> 0:38:59.799
<v Speaker 1>left handed measuring cups and left handed playing cards. These

0:38:59.800 --> 0:39:02.479
<v Speaker 1>have markings on the opposite side of where you would

0:39:02.520 --> 0:39:05.600
<v Speaker 1>find them on the right handed version or the standard version.

0:39:06.280 --> 0:39:11.160
<v Speaker 1>The products are otherwise identical to right handed whatever's right right.

0:39:11.160 --> 0:39:13.920
<v Speaker 1>A left handed measuring cup is exactly the same as

0:39:13.920 --> 0:39:15.840
<v Speaker 1>a right hand measuring cup, except the markings are on

0:39:15.840 --> 0:39:19.160
<v Speaker 1>the opposite side of the cup. That's it. For that

0:39:19.840 --> 0:39:23.640
<v Speaker 1>wonderful little flip, you're gonna be paying a premium, I mean,

0:39:23.680 --> 0:39:26.720
<v Speaker 1>like sometimes a crazy premium. You might see a measuring

0:39:26.760 --> 0:39:30.120
<v Speaker 1>cup that would cost five bucks end up being a

0:39:30.160 --> 0:39:32.839
<v Speaker 1>twenty dollar cup because it was a left handed one.

0:39:33.200 --> 0:39:36.280
<v Speaker 1>So yes, there is a certain selection of common tools

0:39:36.320 --> 0:39:39.680
<v Speaker 1>and utensils that you can find in a left handed orientation.

0:39:40.000 --> 0:39:42.960
<v Speaker 1>They typically cost more than the right hand version for

0:39:43.040 --> 0:39:45.839
<v Speaker 1>the reasons that I've given already, and sometimes they don't

0:39:45.880 --> 0:39:48.440
<v Speaker 1>even work as well as the right handed versions because

0:39:48.520 --> 0:39:52.680
<v Speaker 1>sometimes they're just made by right handers. But if you look,

0:39:53.320 --> 0:39:57.319
<v Speaker 1>you can often find them. So being left handed in

0:39:57.360 --> 0:40:00.200
<v Speaker 1>a world that has largely been designed by an for

0:40:00.560 --> 0:40:04.919
<v Speaker 1>right handed people isn't always easy or even safe. There

0:40:04.920 --> 0:40:08.120
<v Speaker 1>have even been numerous studies that suggest that left handers

0:40:08.160 --> 0:40:11.879
<v Speaker 1>may have a lower life expectancy than right handers, not

0:40:11.960 --> 0:40:16.880
<v Speaker 1>because we are somehow inherently less healthy, but perhaps because

0:40:17.280 --> 0:40:21.360
<v Speaker 1>we might be a little more accident prone than right handers.

0:40:21.920 --> 0:40:24.880
<v Speaker 1>You know, maybe we're using those right handed chainsaws in

0:40:24.920 --> 0:40:28.160
<v Speaker 1>a way that is most assuredly going to result in catastrophe.

0:40:28.719 --> 0:40:31.480
<v Speaker 1>There are a lot of little tasks that just become

0:40:31.520 --> 0:40:34.479
<v Speaker 1>a touch harder for the poor lefties of us out there.

0:40:35.280 --> 0:40:38.799
<v Speaker 1>All that being said, I chose this topic not just

0:40:38.920 --> 0:40:41.160
<v Speaker 1>a grouse about how irritating it is to be left

0:40:41.160 --> 0:40:44.600
<v Speaker 1>handed sometimes, though again that was a big part of it,

0:40:44.960 --> 0:40:48.200
<v Speaker 1>but to show how this is just one way that

0:40:48.320 --> 0:40:53.120
<v Speaker 1>bias can have an impact on a population. In this case,

0:40:53.239 --> 0:40:56.560
<v Speaker 1>I'm talking about handedness, and it's pretty obvious that most

0:40:56.600 --> 0:41:00.680
<v Speaker 1>of the time the bias against left handers isn't malicious.

0:41:00.719 --> 0:41:03.919
<v Speaker 1>It's not intentional. It's not like right handers are trying

0:41:03.920 --> 0:41:06.880
<v Speaker 1>to wipe out the left handers by creating stuff like

0:41:07.239 --> 0:41:10.799
<v Speaker 1>can openers or pencil sharpeners or chainsaws that really only

0:41:10.880 --> 0:41:14.640
<v Speaker 1>operate properly if they're used as a right handed way.

0:41:14.880 --> 0:41:17.680
<v Speaker 1>They're just making stuff that works for them. And that's

0:41:17.719 --> 0:41:20.840
<v Speaker 1>one of the really insidious things about bias. It doesn't

0:41:20.960 --> 0:41:25.600
<v Speaker 1>have to be an intentional, malicious thing. When engineers are

0:41:25.719 --> 0:41:29.160
<v Speaker 1>building something, they want to make something that works, and

0:41:29.239 --> 0:41:32.000
<v Speaker 1>you have to consider what the problem is and how

0:41:32.080 --> 0:41:35.080
<v Speaker 1>you intend to solve that problem, and then you design

0:41:35.160 --> 0:41:38.640
<v Speaker 1>that solution. And many times engineers are looking at problems

0:41:38.800 --> 0:41:42.120
<v Speaker 1>from their own perspectives, but not from the perspective of

0:41:42.160 --> 0:41:45.480
<v Speaker 1>someone who is not like them, And for that reason,

0:41:45.800 --> 0:41:49.360
<v Speaker 1>we sometimes get technologies that work really great if you

0:41:49.480 --> 0:41:53.359
<v Speaker 1>happen to match the same general demographic and perspective as

0:41:53.400 --> 0:41:56.239
<v Speaker 1>the engineer who made it, but not so great if

0:41:56.239 --> 0:42:01.719
<v Speaker 1>you don't. This becomes an enormous issue with stuff like accessibility,

0:42:01.760 --> 0:42:04.840
<v Speaker 1>where people who might be differently abled are trying to

0:42:04.920 --> 0:42:09.040
<v Speaker 1>use technology, Those who have challenges with hearing or vision

0:42:09.120 --> 0:42:11.799
<v Speaker 1>or what have you might find it extra difficult to

0:42:11.840 --> 0:42:16.319
<v Speaker 1>make use of certain technologies because those technologies depend rather

0:42:16.520 --> 0:42:21.000
<v Speaker 1>heavily upon faculties that the differently abled may not possess,

0:42:21.160 --> 0:42:23.760
<v Speaker 1>or at least may not possess to the same degree.

0:42:24.120 --> 0:42:27.200
<v Speaker 1>And so a gadget that an able bodied person might

0:42:27.320 --> 0:42:30.680
<v Speaker 1>think is life changing could be completely useless in the

0:42:30.760 --> 0:42:33.880
<v Speaker 1>hands of someone else. And it doesn't always have to

0:42:34.000 --> 0:42:38.600
<v Speaker 1>be that way. Designing things with accessibility in mind presents

0:42:38.760 --> 0:42:42.719
<v Speaker 1>new challenges, no doubt about that. But that's what engineering

0:42:42.840 --> 0:42:47.480
<v Speaker 1>is all about. It's about overcoming challenges. Moreover, it means

0:42:47.560 --> 0:42:51.920
<v Speaker 1>more people can directly benefit from the solutions that engineers create,

0:42:52.480 --> 0:42:56.120
<v Speaker 1>and bias can emerge in lots of other ways. I've

0:42:56.160 --> 0:42:59.080
<v Speaker 1>recently had shows where I've mentioned bias in the design

0:42:59.160 --> 0:43:02.240
<v Speaker 1>of systems that you use artificial intelligence and machine learning.

0:43:02.760 --> 0:43:05.520
<v Speaker 1>If you train a system using a data set that

0:43:05.680 --> 0:43:10.200
<v Speaker 1>is biased, the end result will reflect that bias. For example,

0:43:10.320 --> 0:43:13.440
<v Speaker 1>if you train an image recognition system to identify a

0:43:13.560 --> 0:43:16.680
<v Speaker 1>face and you only train the system using a data

0:43:16.719 --> 0:43:20.000
<v Speaker 1>set that includes photos of white people, that system could

0:43:20.040 --> 0:43:23.000
<v Speaker 1>have problems working when you feed in pictures of people

0:43:23.040 --> 0:43:26.400
<v Speaker 1>who aren't white. We've seen this happen with some pretty

0:43:26.520 --> 0:43:30.560
<v Speaker 1>awful results. More than a few facial recognition systems have

0:43:30.640 --> 0:43:34.120
<v Speaker 1>shown to work well when they're identifying white people, but

0:43:34.320 --> 0:43:37.920
<v Speaker 1>not well whenever trying to identify people of color. That

0:43:37.960 --> 0:43:41.440
<v Speaker 1>bias leads us to a technological kind of racism that

0:43:41.520 --> 0:43:46.279
<v Speaker 1>has real world effects and consequences, much worse effects than

0:43:46.560 --> 0:43:49.760
<v Speaker 1>the little frustrations I've encountered as a left handed person.

0:43:50.000 --> 0:43:53.040
<v Speaker 1>I can't even begin to understand how that all plays

0:43:53.040 --> 0:43:55.520
<v Speaker 1>out in a day to day life, except to know

0:43:55.800 --> 0:43:58.439
<v Speaker 1>that it's just worse than what I have to cope with.

0:43:58.920 --> 0:44:02.960
<v Speaker 1>So that's really the message of this episode. It's not

0:44:03.120 --> 0:44:07.239
<v Speaker 1>that we need more left handed strato caster guitars, though

0:44:07.280 --> 0:44:10.839
<v Speaker 1>that is also true. We do need them, more specifically,

0:44:11.160 --> 0:44:16.440
<v Speaker 1>I need them even more specifically. I just need one, really,

0:44:16.640 --> 0:44:19.040
<v Speaker 1>and it's gonna be a while before I can justify

0:44:19.120 --> 0:44:23.919
<v Speaker 1>buying a silver burst left handed strato caster, So get

0:44:23.960 --> 0:44:28.239
<v Speaker 1>on that fender. No, the real message of this episode

0:44:28.640 --> 0:44:32.040
<v Speaker 1>is that the purpose of technology, when you really get

0:44:32.080 --> 0:44:35.799
<v Speaker 1>down to it, is to make our lives better. But

0:44:35.920 --> 0:44:39.600
<v Speaker 1>that's only true if we're designing technology that addresses the

0:44:39.640 --> 0:44:43.920
<v Speaker 1>needs of people in general, not subsets of people or

0:44:43.960 --> 0:44:47.480
<v Speaker 1>through excluding groups of people. Whether you are designing a

0:44:47.480 --> 0:44:51.799
<v Speaker 1>physical gadget or an app or whatever, it is important

0:44:51.800 --> 0:44:54.640
<v Speaker 1>to step outside of yourself and to think about how

0:44:54.719 --> 0:44:58.600
<v Speaker 1>people who are different from you will be accessing and

0:44:58.680 --> 0:45:02.480
<v Speaker 1>experiencing the use of that technology. It could be that

0:45:02.600 --> 0:45:04.920
<v Speaker 1>with just a few tweaks, you could turn what was

0:45:05.040 --> 0:45:09.520
<v Speaker 1>a decent idea into a world changing one. I plan

0:45:09.719 --> 0:45:13.200
<v Speaker 1>on doing more episodes like this one, and I hope

0:45:13.239 --> 0:45:15.760
<v Speaker 1>to get some women on this show to talk about

0:45:15.760 --> 0:45:18.880
<v Speaker 1>how the tech world has tried to cater to women

0:45:18.920 --> 0:45:24.600
<v Speaker 1>in various ways, sometimes successfully and perhaps way too frequently,

0:45:25.120 --> 0:45:31.720
<v Speaker 1>sometimes in colossal failures. Just look at all the pink stuff.

0:45:32.880 --> 0:45:35.640
<v Speaker 1>But I think that that is really a related issue,

0:45:35.640 --> 0:45:39.840
<v Speaker 1>particularly in an industry that is still dominated by male

0:45:39.920 --> 0:45:44.040
<v Speaker 1>designers and engineers and executives. It's a problem that we

0:45:44.120 --> 0:45:47.600
<v Speaker 1>have to confront and fix in order to make stuff

0:45:47.840 --> 0:45:52.120
<v Speaker 1>that really works for everybody, or at least works for

0:45:52.200 --> 0:45:55.880
<v Speaker 1>the intended audience, because otherwise you just get a bunch

0:45:55.920 --> 0:46:00.960
<v Speaker 1>of you know, knuckle headed guys saying, you know, I

0:46:01.000 --> 0:46:05.720
<v Speaker 1>think women like pink things. Let's make it pink. That's

0:46:05.719 --> 0:46:10.160
<v Speaker 1>so not cool. Anyway. This is an issue that obviously

0:46:10.160 --> 0:46:14.280
<v Speaker 1>goes beyond technology, but we see it really with laser

0:46:14.320 --> 0:46:17.680
<v Speaker 1>focus in the tech world over and over again. That's

0:46:17.680 --> 0:46:19.399
<v Speaker 1>why I wanted to bring it up, and I brought

0:46:19.480 --> 0:46:21.640
<v Speaker 1>up the left handed perspective because it's one I can

0:46:21.680 --> 0:46:25.280
<v Speaker 1>speak to directly. It's one that I have experience, and

0:46:25.480 --> 0:46:29.600
<v Speaker 1>I can acknowledge that while it can be frustrating, it's

0:46:29.719 --> 0:46:33.239
<v Speaker 1>nothing like what other people go through all the time

0:46:33.239 --> 0:46:36.319
<v Speaker 1>in their day to day lives. So that's it for

0:46:36.360 --> 0:46:41.160
<v Speaker 1>this episode. More of a kind of abstract approach to technology,

0:46:41.160 --> 0:46:44.759
<v Speaker 1>but one I think is important and our goal, I

0:46:44.800 --> 0:46:49.040
<v Speaker 1>think should always be to create technologies that work for

0:46:49.080 --> 0:46:51.879
<v Speaker 1>as many people as possible, to improve things as much

0:46:51.920 --> 0:46:55.799
<v Speaker 1>as possible, and not just to you know, throw in

0:46:55.840 --> 0:46:58.160
<v Speaker 1>a feature because you think it's cool, or to throw

0:46:58.200 --> 0:47:00.759
<v Speaker 1>in a feature and call it accessibility in order to

0:47:00.800 --> 0:47:03.280
<v Speaker 1>have a little box checked off of your to do list.

0:47:03.680 --> 0:47:06.719
<v Speaker 1>That's not good enough. If you guys have suggestions for

0:47:06.760 --> 0:47:09.880
<v Speaker 1>future topics of tech stuff, whether it's a specific technology,

0:47:10.000 --> 0:47:12.319
<v Speaker 1>maybe it's a company, maybe it's a person in tech,

0:47:12.400 --> 0:47:15.840
<v Speaker 1>maybe it's a theme, let me know. Reach out on Twitter.

0:47:16.080 --> 0:47:19.600
<v Speaker 1>The handle is tech Stuff H s W and I'll

0:47:19.600 --> 0:47:28.759
<v Speaker 1>talk to you again really soon. Tex Stuff is an

0:47:28.760 --> 0:47:32.440
<v Speaker 1>I Heart Radio production. For more podcasts from my Heart Radio,

0:47:32.800 --> 0:47:35.960
<v Speaker 1>visit the i heart Radio app, Apple Podcasts, or wherever

0:47:36.040 --> 0:47:37.560
<v Speaker 1>you listen to your favorite shows.