WEBVTT - Live … from the metaverse!

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<v Speaker 1>Hi everyone, I'm Katie Kuric, and this is next question.

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<v Speaker 1>You know, it suddenly feels like everyone is talking about

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<v Speaker 1>the metaverse, doesn't it. This week we are looking at

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<v Speaker 1>the rising trend of the metaverse, the metaverse, metaverse, which

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<v Speaker 1>doesn't exist yet and no one really knows what it is.

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<v Speaker 1>People and companies are pouring hundreds of millions of dollars

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<v Speaker 1>into the vision of the metaverse, But what the hell

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<v Speaker 1>is the metaverse and what could it mean for our

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<v Speaker 1>collective future? Technically, it's defined as a network of three

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<v Speaker 1>D virtual worlds focused on social connection. Thank you, Wikipedia.

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<v Speaker 1>But otherwise the only real consensus seems to be that

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<v Speaker 1>it's going to be huge. How huge? Well, Google, Apple, Snapchat,

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<v Speaker 1>and Microsoft have all made mega meta investments, and Facebook

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<v Speaker 1>founder Mark Zuckerberg even renamed his company Meta. I believe

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<v Speaker 1>the metaverse is the next chapter for the Internet, and

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<v Speaker 1>it's the next chapter for our company to Honestly, this

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<v Speaker 1>meta moment kind of reminds me of another seminal moment

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<v Speaker 1>in our tech evolution back in You know, a lot

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<v Speaker 1>of people use it and communicate. I guess they can

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<v Speaker 1>communicate with NBC writers and producers. Allison, can you explain

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<v Speaker 1>what internet is. Yeah, that's right. I've always been on

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<v Speaker 1>the cutting edge of technological revolutions. So I meet a

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<v Speaker 1>date with Wall Street Journal tech columnist Joanna Stern. Is

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<v Speaker 1>really nice and funny, by the way, to meet me

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<v Speaker 1>in the metaverse, so I could see for myself what

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<v Speaker 1>this whole thing is all about. A small spoiler alert,

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<v Speaker 1>we and not just me seemed to be in the

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<v Speaker 1>dial up stage of the metamorphosis. So I'm very excited, Joanna,

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<v Speaker 1>to have you as a tour guide today for my

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<v Speaker 1>exploration into the metaverse, because you're an old hand at

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<v Speaker 1>this right, I will say I have spent quite a

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<v Speaker 1>bit of time in the metaverse. Um, I you know,

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<v Speaker 1>I had a twenty four hour stint in the metaverse.

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<v Speaker 1>I have been frequently putting on my headset here in

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<v Speaker 1>my office. So I'm I'm ready to show you wherever

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<v Speaker 1>you'd like to go. I guess I know you wrote

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<v Speaker 1>this article for the Wall Street Journal, and I'm curious

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<v Speaker 1>what advice you would give me or anybody else who's

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<v Speaker 1>sort of a metaverse novice. Yeah. I mean the first

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<v Speaker 1>thing is kind of like understanding that the metaverse right

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<v Speaker 1>now is is not really a thing. Right it's this

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<v Speaker 1>potential of a future thing. So what I have written

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<v Speaker 1>about is virtual reality and meta The company formerly known

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<v Speaker 1>as Facebook has been saying is that virtual reality and

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<v Speaker 1>other forms of our digital our devices are going to

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<v Speaker 1>help us get to this metaverse, which is a digital

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<v Speaker 1>virtual world where we have avatars that ourselves and we

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<v Speaker 1>do things in this metaverse that we do in the

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<v Speaker 1>real world. Right We work, we work out, we play,

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<v Speaker 1>we play games, we do other sorts of activities, and

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<v Speaker 1>so we can do it in this other world. And

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<v Speaker 1>one of the ways to get there is virtual reality

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<v Speaker 1>right now. And so right now what we kind of

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<v Speaker 1>have a virtual reality headset um. There are a number

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<v Speaker 1>of them out there, but the most popular one is

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<v Speaker 1>made by Meta. It's called the Quest Too, and it

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<v Speaker 1>really is virtual reality. There are some apps that give

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<v Speaker 1>you a glimpse of what the metaverse could be or

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<v Speaker 1>will be. One of them being a meeting room area

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<v Speaker 1>where we could meet and we could have a conversation

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<v Speaker 1>around a virtual conference room table um. There are others

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<v Speaker 1>where they are sort of like playgrounds, virtual playgrounds and

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<v Speaker 1>virtual campfires, and there's kind of other games and things

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<v Speaker 1>like that. But right now, all of this is very

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<v Speaker 1>it's in its infancy, and it's not quite the metaverse.

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<v Speaker 1>We seem to be in a very meta moment though,

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<v Speaker 1>I think, Joanna, and when I hear you say we

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<v Speaker 1>can work out in the metaverse, that sounds absolutely ludicrous

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<v Speaker 1>to me, because you know, I am a physical being.

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<v Speaker 1>If I have my avatar doing a pilates class, oh,

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<v Speaker 1>isn't that great? But it's my avatar getting into shape

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<v Speaker 1>and and working on its core instead of me as

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<v Speaker 1>a human being doing the same. Well, this is where

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<v Speaker 1>we can get really meta, as you say, we can

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<v Speaker 1>get really deep and psychological and philosophical. Will these avatars

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<v Speaker 1>be us? Will we be different people in these avatar bodies?

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<v Speaker 1>But again, like sort of, this is the word about

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<v Speaker 1>the metaverse, right like people are talking about in these

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<v Speaker 1>vague ways right now. Actually, one of my favorite things,

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<v Speaker 1>if not my only thing I actually really like doing

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<v Speaker 1>and VR is working out. And I know that sounds crazy,

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<v Speaker 1>but there's an album you mean, like playing tennis or box. Yeah,

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<v Speaker 1>so there's an app, paper and troll and you don't

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<v Speaker 1>actually have an avatar. It's just you just see arms, right,

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<v Speaker 1>and you see your hands and yeah, like I'm working

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<v Speaker 1>out I'm at the base of Machu Picchu with some

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<v Speaker 1>instructor who, like every other instructor, is you telling me

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<v Speaker 1>and motivating me like my peloton instructors, like my soul

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<v Speaker 1>psycho instructor to keep hitting the things and pick up

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<v Speaker 1>my space, my pace and do all of these things.

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<v Speaker 1>Um again, Like, is that the metaverse or is that

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<v Speaker 1>just the virtual reality game that's kind of working out? Okay,

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<v Speaker 1>so let's do this thing. Okay, let's let's see if

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<v Speaker 1>we can do this thing. Let's go into the metaverse, Joanna,

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<v Speaker 1>I will see you as an avatar Katie, so join

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<v Speaker 1>us wet too in the metaverse right after the break. Hi, Joanna,

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<v Speaker 1>Hi Dad, Getting me I am and getting here has

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<v Speaker 1>not been half the fun. I mean, this has been

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<v Speaker 1>a bit of a ship show. We had to do

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<v Speaker 1>a lot of behind the scenes tech work and put

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<v Speaker 1>this on hold while we figured it out. So I

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<v Speaker 1>guess to say the metaverse isn't quite ready for prime

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<v Speaker 1>times a bit of an understatement. Huh. I'm not happy

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<v Speaker 1>you experienced all this, but I am also sort of

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<v Speaker 1>happy you experienced this because this is what it's like

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<v Speaker 1>right now. And so where are we, Joanna? In terms

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<v Speaker 1>of the development of the metaverse early stages. Well, funny

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<v Speaker 1>enough that you asked us on stage, literally we are

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<v Speaker 1>on the early stages of this kind of weird looking stage.

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<v Speaker 1>But as you have experienced and just trying to put

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<v Speaker 1>your avatar and my avatar in one virtual room, it's

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<v Speaker 1>a lot. It's hardware that you've got to put on

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<v Speaker 1>your head. You've then got to navigate this weird software

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<v Speaker 1>and figure out on top of that a social network

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<v Speaker 1>layer where we both look like avatars. And so all

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<v Speaker 1>of that right now is just early days in terms

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<v Speaker 1>of the technology. And then you have to think about,

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<v Speaker 1>just like any technology, then there's the adoption, right the

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<v Speaker 1>how do people accept this technology, how do they think

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<v Speaker 1>of this as a thing that they would like to use,

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<v Speaker 1>what is the reason they want to use it? And

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<v Speaker 1>then looming over all of that, I like to say,

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<v Speaker 1>is this question of trust. Are we going to trust

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<v Speaker 1>this technology? And is again back to that second point,

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<v Speaker 1>is there enough here that makes it worth us trusting

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<v Speaker 1>in us doing so all of that is to say,

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<v Speaker 1>is it's a lot, Katie, It's a lot. It is

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<v Speaker 1>a lot. It's a lot, Joanna. Meanwhile, your hands are

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<v Speaker 1>kind of floating looks like you have handcuffs that are

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<v Speaker 1>not attached to your You don't have any arms, first

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<v Speaker 1>of all, and you don't have any legs, Joanna, I'm

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<v Speaker 1>sorry to tell you, Katie, you don't have You don't

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<v Speaker 1>have arms or legs either, and you're wearing like shorts.

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<v Speaker 1>Is my outfit based on what I'm wearing or did

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<v Speaker 1>we select an output for me? Well, even if you

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<v Speaker 1>selected an outfit for you, I will tell you that

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<v Speaker 1>this app does not have very high fashion choices or

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<v Speaker 1>many choices. We did have to do this in all

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<v Speaker 1>of space, which is a little bit um. The experience

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<v Speaker 1>here is is not as realistic as some of the

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<v Speaker 1>other social VR platforms. But you, even with that, doesn't

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<v Speaker 1>it sort of feel like we're in the room together.

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<v Speaker 1>And do you feel a little bit uncomfortable when I

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<v Speaker 1>come close to you? Um, you're you're well, I don't

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<v Speaker 1>feel you're okay now, but come a little closer, Joanna. Right,

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<v Speaker 1>but this is weird. Now You're definitely invading my personal space,

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<v Speaker 1>Like yeah, right, And if I'm like screaming in your face,

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<v Speaker 1>what if I'm saying something inappropriate or I'm yelling at

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<v Speaker 1>you or I don't know, if we these were hands

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<v Speaker 1>that actually had more movement and I punched you, it

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<v Speaker 1>might feel a little real, yeah, and threatening, and it

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<v Speaker 1>would feel more real than on a two D iPhone,

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<v Speaker 1>right on a two D story. And so even though

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<v Speaker 1>this is so rudimentary and basic, you are getting the

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<v Speaker 1>sense of how real it could feel. And wow, that's exciting.

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<v Speaker 1>It's also scary. Well, I have a question, Joanna. I mean,

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<v Speaker 1>you look like a cartoon character, as do I. So

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<v Speaker 1>the question is will these avatars eventually be replaced with

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<v Speaker 1>real looking figures so I could actually be conversing with

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<v Speaker 1>you instead of a cartoon character of you. So there

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<v Speaker 1>are already some options that let you do that. One

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<v Speaker 1>is called spatial and you actually really upload a photo

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<v Speaker 1>of yourself and it it doesn't look great, but it

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<v Speaker 1>will take your face and sort of try to make

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<v Speaker 1>it a three D s scan on top of a

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<v Speaker 1>avatar body. And so even when you speak, your mouth

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<v Speaker 1>moves too. So that's one thing that they don't have,

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<v Speaker 1>or we don't have enabled in this all space right now.

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<v Speaker 1>And then there are lots of different technologies that are

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<v Speaker 1>going to let us actually sort of scan ourselves and

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<v Speaker 1>look like holograms. This is something Microsoft's working on. Lots

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<v Speaker 1>of other big tech companies are working on this. So

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<v Speaker 1>you would basically have a three D selfie of yourself,

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<v Speaker 1>and right now it's tough to do. These are bigger files.

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<v Speaker 1>You need special cameras. But imagine that sort of just

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<v Speaker 1>coming to your iPhone or to your webcam and being

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<v Speaker 1>able to scan your face and jump into here, and

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<v Speaker 1>you look like you and maybe we also have some

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<v Speaker 1>nicer clothes, and we sort of feel like this is

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<v Speaker 1>our holograms. They're talking, well, let's let's kind of help

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<v Speaker 1>listeners describe where we are and what we're scene. And

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<v Speaker 1>then I want you to tell us about all the

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<v Speaker 1>space because I don't even know exactly what that is.

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<v Speaker 1>But we're basically in a small theater that looks like

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<v Speaker 1>it would be maybe somewhere in Tribeca or the Village.

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<v Speaker 1>It's got brick walls, Um, it's got a stealing with

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<v Speaker 1>with lights, and we're at a sort of a semicircle

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<v Speaker 1>desk with microphones, and there's a big screen behind us

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<v Speaker 1>that says next question with Katie currct the name of

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<v Speaker 1>this podcast, and um, it's almost as if we're at

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<v Speaker 1>some kind of conference right a tech conference of some kind. Yeah. No,

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<v Speaker 1>it feels like we're on there's a round table stage

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<v Speaker 1>with microphones on the table. Um, I'm actually I'm sitting

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<v Speaker 1>in a chair. Are you sitting in a chair in

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<v Speaker 1>real life? Yeah, you're, well, you're you're kind of kneeling

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<v Speaker 1>on because you don't have any legs and it doesn't

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<v Speaker 1>show you sitting. You're kind of just you're the end

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<v Speaker 1>of your dresses on the chair if and your blue shorts,

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<v Speaker 1>and you have a sort of a heel shirt with

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<v Speaker 1>polka dots and a nice haircut. I was going to say,

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<v Speaker 1>what's my hair look like? Does it look good? Um?

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<v Speaker 1>I mean I saw your hair in real life. It

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<v Speaker 1>looked better in real life than it does it in virtual.

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<v Speaker 1>But the nice thing is like, if there's a breeze here, nothing,

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<v Speaker 1>nothing messes up your hair, so you never have to

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<v Speaker 1>brush it and it always looks like this, So that's good. Um.

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<v Speaker 1>But yeah, no, we're I. I I do actually feel

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<v Speaker 1>like I'm sort of sitting next to someone. Um. And

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<v Speaker 1>because I also hear your voice coming from that area,

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<v Speaker 1>I know to look towards you over here and talk

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<v Speaker 1>to you. Yeah. Almost, it feels like we're probably somewhere

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<v Speaker 1>in Manhattan downtown, right, Yeah. And I've actually so I've

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<v Speaker 1>gone to a number of virtual events and these kinds

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<v Speaker 1>of spaces in all Space, and all Space is a

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<v Speaker 1>social platform for virtual reality. You can think of it

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<v Speaker 1>as sort of a early remember the AO ALL chat rooms,

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<v Speaker 1>Uh huh. So I thought to think of it a

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<v Speaker 1>little bit like that, because they are these can be

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<v Speaker 1>pretty public. Me and you are in a private room

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<v Speaker 1>right now, but we're talking, and people can join public

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<v Speaker 1>rooms like this. And I've been to a couple of

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<v Speaker 1>these rooms where people One of the ones that I

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<v Speaker 1>went to in a project that I was working on

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<v Speaker 1>was a comedy show where somebody stood on a stage

0:13:23.360 --> 0:13:26.680
<v Speaker 1>like this, and then lots of other avatars were in

0:13:26.720 --> 0:13:30.400
<v Speaker 1>the seats in the audience, and those people in the

0:13:30.400 --> 0:13:34.320
<v Speaker 1>audience couldn't talk, but you could just hear the person

0:13:34.600 --> 0:13:38.160
<v Speaker 1>on stage. You can make the room so everyone in

0:13:38.160 --> 0:13:40.920
<v Speaker 1>the room can talk um. But there are all these

0:13:40.920 --> 0:13:44.680
<v Speaker 1>different ways to configure what are really virtual events or

0:13:44.800 --> 0:13:47.080
<v Speaker 1>virtual spaces where people can meet up. And so I

0:13:47.160 --> 0:13:48.840
<v Speaker 1>kind of think of it as those like early days

0:13:48.880 --> 0:13:51.120
<v Speaker 1>of the A O L chat rooms where you go

0:13:51.160 --> 0:13:53.679
<v Speaker 1>in and you sort of meet random people and you

0:13:53.800 --> 0:13:58.720
<v Speaker 1>just start chatting with them. So this is Mark Zuckerberg's

0:13:58.800 --> 0:14:04.080
<v Speaker 1>new big at right, and tell me about what his

0:14:04.720 --> 0:14:08.080
<v Speaker 1>dreams are for the metaphors and why Facebook wanted to

0:14:08.160 --> 0:14:12.520
<v Speaker 1>plant their flag so early. Honestly, I think that he's

0:14:12.559 --> 0:14:15.640
<v Speaker 1>looking at this sort of interaction that we're having right

0:14:15.679 --> 0:14:20.520
<v Speaker 1>now in a virtual world together two people socializing as

0:14:20.720 --> 0:14:24.560
<v Speaker 1>what Facebook needs to be doing. Right. If you think

0:14:24.600 --> 0:14:28.160
<v Speaker 1>about what we did here, we went on, we made accounts,

0:14:28.360 --> 0:14:32.400
<v Speaker 1>we dressed our avatars, we gave them names, we put

0:14:32.400 --> 0:14:34.800
<v Speaker 1>on the headset, we came to a place to talk, right,

0:14:35.520 --> 0:14:38.800
<v Speaker 1>That's what Facebook has been for the Internet, right, a

0:14:38.840 --> 0:14:43.360
<v Speaker 1>place where people are congregating and socializing in a virtual space. Now,

0:14:43.600 --> 0:14:46.480
<v Speaker 1>if the future is in headsets and we are all

0:14:46.520 --> 0:14:49.360
<v Speaker 1>wearing glasses, let's say in five years down the line,

0:14:49.920 --> 0:14:52.960
<v Speaker 1>what company is going to dominate there? How does Facebook

0:14:53.000 --> 0:14:57.000
<v Speaker 1>make sure that it is one of the main companies

0:14:57.240 --> 0:15:00.440
<v Speaker 1>dominating in that space, like Apple and Google have dominated

0:15:00.480 --> 0:15:04.240
<v Speaker 1>in the phone space. So Facebook brings to the table

0:15:04.280 --> 0:15:06.920
<v Speaker 1>their social networking, but they're also here making the hardware.

0:15:07.360 --> 0:15:09.840
<v Speaker 1>The headset you're wearing right now is made by Meta

0:15:09.960 --> 0:15:12.280
<v Speaker 1>Sorry I keep going on Facebook, but formally known as

0:15:12.320 --> 0:15:15.400
<v Speaker 1>Facebook Meta makes that headset that you're wearing, and so

0:15:15.440 --> 0:15:18.320
<v Speaker 1>they're here in the hardware business to sell you hardware,

0:15:18.360 --> 0:15:20.240
<v Speaker 1>but then they want you to put on that headset

0:15:20.560 --> 0:15:24.000
<v Speaker 1>and live in their social network. But Joanna, if I

0:15:24.080 --> 0:15:27.560
<v Speaker 1>wanted to talk to you, why can't I just face

0:15:27.600 --> 0:15:30.760
<v Speaker 1>time you on my phone? And I don't you know,

0:15:32.320 --> 0:15:35.480
<v Speaker 1>I would prefer that. Is that just because I'm old.

0:15:37.120 --> 0:15:39.920
<v Speaker 1>The thing is that I actually did get into this

0:15:40.040 --> 0:15:45.680
<v Speaker 1>sort of vur world, sort of communal space a lot

0:15:45.760 --> 0:15:49.840
<v Speaker 1>during the pandemic, and so there was a couple of

0:15:49.840 --> 0:15:52.520
<v Speaker 1>times where I would meet some colleagues around a conference

0:15:52.600 --> 0:15:56.040
<v Speaker 1>room table like this, and it felt far more real

0:15:56.480 --> 0:15:59.760
<v Speaker 1>than the zooms we had been doing day after day

0:15:59.800 --> 0:16:03.680
<v Speaker 1>after your day. It did feel more real than a FaceTime,

0:16:04.120 --> 0:16:07.400
<v Speaker 1>even if we were avatars. And that's because of the presence.

0:16:07.920 --> 0:16:11.160
<v Speaker 1>That is, because you like, I'm looking at you right

0:16:11.200 --> 0:16:13.920
<v Speaker 1>now here and I'm in my basement, but like, for

0:16:13.960 --> 0:16:15.800
<v Speaker 1>some reason in my head, I also I'm like Katie's

0:16:15.840 --> 0:16:17.680
<v Speaker 1>like kind of in the corner of my office on

0:16:17.760 --> 0:16:21.240
<v Speaker 1>my printer. Like that's weird. You know, there's this melding

0:16:21.280 --> 0:16:25.680
<v Speaker 1>of the virtual and the real world that that happens

0:16:25.720 --> 0:16:28.560
<v Speaker 1>when you're wearing this that you don't have with FaceTime,

0:16:28.680 --> 0:16:30.800
<v Speaker 1>but you could see the potential. And this is what

0:16:30.840 --> 0:16:34.760
<v Speaker 1>augmented reality is about. Where your virtual hologram, as we

0:16:34.840 --> 0:16:38.400
<v Speaker 1>talked about before, comes into my living room and you

0:16:38.440 --> 0:16:41.120
<v Speaker 1>sit on my couch and I'm wearing my glasses and

0:16:41.120 --> 0:16:43.880
<v Speaker 1>you're just sitting on my couch. You won't look like

0:16:43.880 --> 0:16:47.520
<v Speaker 1>a cartoon. You'll look like a like you. Right, You'll

0:16:47.560 --> 0:16:51.320
<v Speaker 1>be wearing what you're really wearing. Maybe you'll customize it

0:16:51.320 --> 0:16:53.520
<v Speaker 1>and you'll have your real face, and you won't feel

0:16:53.520 --> 0:16:56.200
<v Speaker 1>like a cartoon. And that might feel more real than

0:16:56.320 --> 0:16:58.720
<v Speaker 1>holding up a phone or a tablet or you know,

0:16:58.800 --> 0:17:01.000
<v Speaker 1>a sort of a green that you've put on your

0:17:01.240 --> 0:17:05.360
<v Speaker 1>kitchen counter. So who else is getting into this space

0:17:05.600 --> 0:17:10.360
<v Speaker 1>other than meta slash Mark Zuckerberg. Eventually all the tech

0:17:10.400 --> 0:17:12.960
<v Speaker 1>companies are going to get into this space. Right now,

0:17:13.240 --> 0:17:16.399
<v Speaker 1>Microsoft has started They have what they call a hollow

0:17:16.520 --> 0:17:20.560
<v Speaker 1>lens headset that is more aimed at businesses and enterprise.

0:17:21.119 --> 0:17:23.480
<v Speaker 1>They are working towards more of this. In terms of

0:17:23.520 --> 0:17:27.560
<v Speaker 1>the metaverse, we expect Apple and Google. Lots of rumors

0:17:27.600 --> 0:17:29.919
<v Speaker 1>already that Apple has been working on headsets and that

0:17:30.200 --> 0:17:34.480
<v Speaker 1>augmented reality, which is different than virtual reality. This is

0:17:34.560 --> 0:17:37.520
<v Speaker 1>virtual reality right now, so we both don't see anything

0:17:37.640 --> 0:17:41.440
<v Speaker 1>around us, right, I just see this virtual space. Augmented

0:17:41.480 --> 0:17:44.640
<v Speaker 1>reality would be you see your real space and some

0:17:44.760 --> 0:17:48.720
<v Speaker 1>digital objects. So apples working on the latter part, the

0:17:48.800 --> 0:17:52.320
<v Speaker 1>augmented reality part of that. Snapchat is working on this.

0:17:52.440 --> 0:17:55.800
<v Speaker 1>They've already got some prototype glasses. They're working on augmented

0:17:55.800 --> 0:18:00.280
<v Speaker 1>reality in their apps. Um some other big sort of

0:18:00.280 --> 0:18:03.120
<v Speaker 1>startups that have received a lot of money, but all

0:18:03.160 --> 0:18:04.720
<v Speaker 1>the big tech companies are going to be in this.

0:18:06.600 --> 0:18:09.440
<v Speaker 1>More of my exploration of the metaverse with the Wall

0:18:09.440 --> 0:18:28.880
<v Speaker 1>Street Journals. Joanna Starn coming up, I want to ask

0:18:28.880 --> 0:18:31.840
<v Speaker 1>you about scary situations that can happen in the metaverse.

0:18:32.359 --> 0:18:35.479
<v Speaker 1>This woman from the UK, there was a group of

0:18:35.480 --> 0:18:38.880
<v Speaker 1>people and she says she was sexually assaulted in the metaverse.

0:18:38.960 --> 0:18:43.760
<v Speaker 1>And what did you make of that? Well, let's let's

0:18:43.760 --> 0:18:46.080
<v Speaker 1>look at this situation right now. Me and you are

0:18:46.119 --> 0:18:50.840
<v Speaker 1>two avatars right and in here. This feels a little

0:18:50.880 --> 0:18:56.320
<v Speaker 1>bit more personal than a text chat on a Facebook group,

0:18:56.840 --> 0:19:00.240
<v Speaker 1>right right, or a text message back and forth. Earth

0:19:00.720 --> 0:19:02.560
<v Speaker 1>when I come up to you and I'm gonna do

0:19:02.600 --> 0:19:04.119
<v Speaker 1>this again, this this is a good answer to what

0:19:04.240 --> 0:19:05.679
<v Speaker 1>we were talking about. But when I come up to you,

0:19:05.720 --> 0:19:08.720
<v Speaker 1>it sort of feels like I'm in your space, right,

0:19:08.760 --> 0:19:13.480
<v Speaker 1>Like I'm I'm invading your personal space and you're hearing

0:19:13.520 --> 0:19:16.960
<v Speaker 1>my voice. So if I said some abusive things or

0:19:17.040 --> 0:19:20.720
<v Speaker 1>some mean things, or I was yelling, that would probably

0:19:20.880 --> 0:19:25.359
<v Speaker 1>feel worse than let's say, writing all caps in a Facebook,

0:19:25.920 --> 0:19:28.679
<v Speaker 1>because you've got more of your senses, Like I'm looking

0:19:28.680 --> 0:19:31.280
<v Speaker 1>at you even though your mouth isn't moving, I do

0:19:31.400 --> 0:19:34.959
<v Speaker 1>feel like I'm talking to you in this weird space

0:19:35.000 --> 0:19:40.080
<v Speaker 1>in my basement, but you're So this is all to

0:19:40.160 --> 0:19:44.520
<v Speaker 1>say you can see how something like harassment or abuse

0:19:44.760 --> 0:19:48.639
<v Speaker 1>in these areas, which has been a common thing on

0:19:48.680 --> 0:19:51.640
<v Speaker 1>the Internet since the beginning of the Internet, can feel

0:19:51.680 --> 0:19:56.080
<v Speaker 1>more real to people and think about the challenges on

0:19:56.119 --> 0:19:58.280
<v Speaker 1>the internet. You can kick someone out of the group,

0:19:58.560 --> 0:20:02.040
<v Speaker 1>right because immediately if you see some sorts of curse words,

0:20:02.080 --> 0:20:05.639
<v Speaker 1>you can quickly say that's bad, right, right, that that

0:20:06.080 --> 0:20:08.720
<v Speaker 1>that person is not abiding by our guidelines in this

0:20:08.840 --> 0:20:12.440
<v Speaker 1>room or in this in this space on our platform.

0:20:12.480 --> 0:20:16.480
<v Speaker 1>Here it's live audio, it's much harder to say, oh,

0:20:16.520 --> 0:20:20.280
<v Speaker 1>that's a bad thing somebody saying or that's that's not true.

0:20:20.359 --> 0:20:24.040
<v Speaker 1>That person saying information that's not true. We're sharing information

0:20:24.080 --> 0:20:27.480
<v Speaker 1>that's not true, and now they were going about abusing people.

0:20:27.520 --> 0:20:31.280
<v Speaker 1>That's that's a much harder thing to police and to

0:20:31.440 --> 0:20:35.880
<v Speaker 1>moderate with live audio and eventually live video like this.

0:20:36.480 --> 0:20:39.480
<v Speaker 1>But I wonder the idea that you're talking to what

0:20:39.640 --> 0:20:42.040
<v Speaker 1>seems to be more of a real person instead of

0:20:42.080 --> 0:20:45.959
<v Speaker 1>a thumbnail picture on some platform like Twitter or Facebook.

0:20:46.560 --> 0:20:52.040
<v Speaker 1>Do you think that might reduce the amount of nastiness

0:20:52.080 --> 0:20:56.280
<v Speaker 1>that we that is so prominent online. It's a really

0:20:56.280 --> 0:20:59.520
<v Speaker 1>good question, and I think it will change some social

0:20:59.560 --> 0:21:03.880
<v Speaker 1>Danna X. But the one of the biggest things we've

0:21:03.960 --> 0:21:06.160
<v Speaker 1>learned on the Internet is that bad people in real

0:21:06.200 --> 0:21:09.240
<v Speaker 1>life are bad people on the internet, right, I mean

0:21:09.520 --> 0:21:12.159
<v Speaker 1>just and and sometimes the Internet can make it easier

0:21:12.160 --> 0:21:14.399
<v Speaker 1>to be a bad person. Sometimes it could make it

0:21:14.440 --> 0:21:17.760
<v Speaker 1>easier to be a good person. Right, But when you

0:21:17.920 --> 0:21:22.359
<v Speaker 1>enter spaces with other people, people and human nature is

0:21:22.359 --> 0:21:26.119
<v Speaker 1>going to happen. And what are the tools that some

0:21:26.240 --> 0:21:30.640
<v Speaker 1>of these platforms give people. What are the rules and

0:21:30.720 --> 0:21:35.639
<v Speaker 1>the regulations that make people act within the guidelines of

0:21:35.720 --> 0:21:39.359
<v Speaker 1>the companies set forth. That's the big question about how

0:21:39.359 --> 0:21:41.960
<v Speaker 1>they're going to be able to even moderate that. Well.

0:21:41.960 --> 0:21:46.080
<v Speaker 1>The tech companies aren't really known for their sensitivity. I

0:21:46.119 --> 0:21:49.679
<v Speaker 1>mean a lot of them are run by pretty brollique guys,

0:21:50.440 --> 0:21:55.399
<v Speaker 1>and I'm curious if they're starting to think of some

0:21:55.520 --> 0:21:59.800
<v Speaker 1>of these other issues that might be pervasive once this

0:22:00.040 --> 0:22:04.600
<v Speaker 1>technology is perfective. They're definitely starting to think of it.

0:22:04.640 --> 0:22:09.000
<v Speaker 1>But the and you have heard Mark Zuckerberk, he said

0:22:09.040 --> 0:22:11.600
<v Speaker 1>already that we need to be smarter this time around.

0:22:11.680 --> 0:22:14.600
<v Speaker 1>As we're creating this, think about the potential problems before

0:22:14.680 --> 0:22:16.800
<v Speaker 1>the problems happened. As we know they did it in

0:22:16.840 --> 0:22:20.840
<v Speaker 1>many cases with the last number of years. But with

0:22:20.960 --> 0:22:23.120
<v Speaker 1>every new technology, there's going to be old problems. They're

0:22:23.119 --> 0:22:26.240
<v Speaker 1>going to be new problems. And so are we all

0:22:26.240 --> 0:22:28.960
<v Speaker 1>confident that there's not going to be problems now? They're

0:22:28.960 --> 0:22:33.080
<v Speaker 1>going to be problems. So what is the difference between

0:22:33.160 --> 0:22:37.720
<v Speaker 1>the metaverse and when people talk about web three? That

0:22:37.840 --> 0:22:40.760
<v Speaker 1>is a very good question, and I wish more people

0:22:40.840 --> 0:22:43.160
<v Speaker 1>even knew what either of those terms meant. I will

0:22:43.200 --> 0:22:46.560
<v Speaker 1>say I am often confused now reading both of those terms,

0:22:46.600 --> 0:22:49.800
<v Speaker 1>and I see them just sort of being thrown around

0:22:49.840 --> 0:22:55.080
<v Speaker 1>like marketing terms. I will say, web three is this

0:22:55.119 --> 0:22:58.400
<v Speaker 1>idea of the next generation of the Internet, and there

0:22:58.400 --> 0:23:00.720
<v Speaker 1>are a lot of buzzwords that people are throwing around

0:23:00.720 --> 0:23:05.720
<v Speaker 1>with that metaverse, blockchain, crypto, n f T S. Let's

0:23:05.720 --> 0:23:07.800
<v Speaker 1>say that that is what people are saying, is this

0:23:07.960 --> 0:23:12.119
<v Speaker 1>next generation of the Internet. There are some central tenants

0:23:12.200 --> 0:23:15.360
<v Speaker 1>that kind of tie that all together, but the ideas

0:23:15.480 --> 0:23:18.679
<v Speaker 1>that the biggest central tenant that I've heard and the

0:23:18.680 --> 0:23:21.400
<v Speaker 1>most compelling thing is that we're more control right we

0:23:21.520 --> 0:23:23.160
<v Speaker 1>we are not going to be run by big tech

0:23:23.200 --> 0:23:26.479
<v Speaker 1>companies in this next version of the Internet. So I'll

0:23:26.560 --> 0:23:29.280
<v Speaker 1>leave you with that. On the web. Three on metaverse,

0:23:29.760 --> 0:23:34.480
<v Speaker 1>the idea is really a virtual world that we all

0:23:34.640 --> 0:23:38.040
<v Speaker 1>have virtual selves and we live in it. So some

0:23:38.080 --> 0:23:41.680
<v Speaker 1>people will actually say we already have a metaverse, right um,

0:23:41.680 --> 0:23:44.320
<v Speaker 1>where you interact with anything online. We live in a

0:23:44.480 --> 0:23:47.880
<v Speaker 1>in a virtual world. You'll hear like things like roadblocks

0:23:48.040 --> 0:23:52.000
<v Speaker 1>or Fortnite or other places which are communities that are

0:23:52.000 --> 0:23:55.960
<v Speaker 1>built around a virtual space. Are versions of the metaverse.

0:23:57.240 --> 0:23:59.280
<v Speaker 1>You'll hear Mark Zuckerberg say he wants to build a

0:23:59.280 --> 0:24:02.280
<v Speaker 1>metaverse like us where you have a virtual avatar and

0:24:02.359 --> 0:24:04.119
<v Speaker 1>you can go to all these different apps and do

0:24:04.240 --> 0:24:09.240
<v Speaker 1>things there. So I would say the two are cant

0:24:09.400 --> 0:24:12.119
<v Speaker 1>line as in the metaverse can be the future in

0:24:12.160 --> 0:24:14.840
<v Speaker 1>this Web three and may be a component of Web three,

0:24:15.280 --> 0:24:18.600
<v Speaker 1>but they are not the same thing. And also, I

0:24:18.720 --> 0:24:20.800
<v Speaker 1>just won't I'm not gonna bullshit you if no one

0:24:20.880 --> 0:24:24.640
<v Speaker 1>really knows, they're just saying these terms because they want

0:24:24.640 --> 0:24:27.280
<v Speaker 1>to get excited about some new technology on the horizon.

0:24:27.960 --> 0:24:31.720
<v Speaker 1>And so how many years away are we from you know,

0:24:31.920 --> 0:24:36.720
<v Speaker 1>feeling comfortable in the metaverse for a few hours doing

0:24:36.800 --> 0:24:42.360
<v Speaker 1>some activity. Um is it? How five years away? Ten

0:24:42.440 --> 0:24:46.160
<v Speaker 1>years away? It depends on who you ask. But even

0:24:46.240 --> 0:24:49.440
<v Speaker 1>the biggest CEOs of these companies right now are saying

0:24:49.440 --> 0:24:53.280
<v Speaker 1>augmented reality, where these glasses are smaller and more comfortable.

0:24:53.320 --> 0:24:55.120
<v Speaker 1>And literally, I just got to pop up that says

0:24:55.160 --> 0:24:56.960
<v Speaker 1>my battery is about to die in my headsets to

0:24:57.000 --> 0:25:00.200
<v Speaker 1>the battery life lost last longer it all of this,

0:25:00.440 --> 0:25:04.040
<v Speaker 1>they're saying five years at least, this is where we

0:25:04.119 --> 0:25:06.399
<v Speaker 1>are right now. These are where we are right now,

0:25:06.440 --> 0:25:08.720
<v Speaker 1>and this is the best we really have out right

0:25:08.760 --> 0:25:14.199
<v Speaker 1>now in terms of accessibility, affordability. And these are not

0:25:14.280 --> 0:25:17.080
<v Speaker 1>expensive headsets too. That's a nice thing about this. It's

0:25:17.119 --> 0:25:19.040
<v Speaker 1>more accessible to people. This is not you know, this

0:25:19.080 --> 0:25:24.480
<v Speaker 1>is maybe it's but yeah, like this is where we

0:25:24.520 --> 0:25:26.840
<v Speaker 1>are right now, and my head hurts and my batteries

0:25:26.840 --> 0:25:30.800
<v Speaker 1>about today. So my head hurts and and my battery

0:25:30.880 --> 0:25:33.640
<v Speaker 1>is probably about to die too. And as much as

0:25:33.720 --> 0:25:38.520
<v Speaker 1>I've enjoyed talking to your avatar, I prefer talking to

0:25:38.560 --> 0:25:44.080
<v Speaker 1>you on a zoom honestly, And I I think this

0:25:44.200 --> 0:25:47.440
<v Speaker 1>is interesting, but I'm pretty happy in the real world too.

0:25:48.440 --> 0:25:52.560
<v Speaker 1>Same same me too. Well, Joanna, I know your battery

0:25:52.640 --> 0:25:54.760
<v Speaker 1>is about to run out. Thank you so much for

0:25:54.800 --> 0:25:57.240
<v Speaker 1>the tour. I'm gonna go play pickle ball on a

0:25:57.480 --> 0:26:01.720
<v Speaker 1>on a real pickle ball court, um, which with fresh

0:26:01.760 --> 0:26:06.120
<v Speaker 1>air and the sunshine and human beings hitting the ball

0:26:06.200 --> 0:26:08.800
<v Speaker 1>back at me. And I'm excited to get out of

0:26:08.840 --> 0:26:13.000
<v Speaker 1>this headset and get out of this virtual world. Well,

0:26:13.040 --> 0:26:17.359
<v Speaker 1>I'm gonna go see my real sons in real life

0:26:18.040 --> 0:26:21.600
<v Speaker 1>and hopefully not crashing into a wall trying to take

0:26:21.600 --> 0:26:25.280
<v Speaker 1>this headset off. Thank you, Joanna. This was really fun

0:26:25.320 --> 0:26:29.639
<v Speaker 1>and really interesting. Thank you. Okay, and I hope I

0:26:29.680 --> 0:26:32.120
<v Speaker 1>get to meet you in person one day. I hope

0:26:32.119 --> 0:26:33.959
<v Speaker 1>so too. I will wear a nicer outfit to my

0:26:34.080 --> 0:26:39.040
<v Speaker 1>real interview with you. Okay, take care, tell your kids

0:26:39.040 --> 0:26:46.960
<v Speaker 1>bye bye. Thank you so much, The Wall Street Journals,

0:26:47.040 --> 0:26:50.639
<v Speaker 1>Joanna Stern for taking me on my first and probably

0:26:50.760 --> 0:26:54.439
<v Speaker 1>last for a while tripped into the metaverse. Thanks for

0:26:54.520 --> 0:27:05.040
<v Speaker 1>listening everyone. Until next time, I'm Katie furring Ye. Next

0:27:05.119 --> 0:27:07.960
<v Speaker 1>Question with Katie Kurik is a production of iHeartMedia and

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<v Speaker 1>Katie Curic Media. The executive producers Army, Katie Couric, and

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<v Speaker 1>Courtney Litz. The supervising producer is Lauren Hansen. Associate producers

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<v Speaker 1>Derek Clements and Adriana Fasio. The show is edited and

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<v Speaker 1>mixed by Derrek Clements. For more information about today's episode,

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