WEBVTT - Folding the Proteins

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<v Speaker 1>Get in touch with technology with text stuff from how

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<v Speaker 1>stuff works dot Com. Hey there, and welcome to tex Stuffs.

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<v Speaker 1>I'm Jonathan Strickland and I'm Lauren Focon And we've got

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<v Speaker 1>some some listener mail here that we need to read

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<v Speaker 1>because it's going to launch us directly into this episode. Yes,

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<v Speaker 1>this comes this from listener Caleb, who wrote in on

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<v Speaker 1>Facebook and said, can you all research how biological proofs

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<v Speaker 1>unfolding and how their computer algorithms work? And we sure

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<v Speaker 1>can do that thing? We can and we did well well,

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<v Speaker 1>I mean yes, we did. The research is in the past,

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<v Speaker 1>the podcasting is in the immediate future. Yes, yes, has

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<v Speaker 1>houses going to We're going to now podcast about the

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<v Speaker 1>thing we've been researching. We're kind of delaying because, as

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<v Speaker 1>it turns out, there's there's quite a bit of groundwork

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<v Speaker 1>we have delay before we can get into the technology

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<v Speaker 1>because just saying what the technology does doesn't really do

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<v Speaker 1>it justice. You don't understand how complex the problem is

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<v Speaker 1>until you understand the basics about proteins themselves. Right, Um,

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<v Speaker 1>So let's talk first about what protein folding is and

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<v Speaker 1>why it's so important because okay, so and this does

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<v Speaker 1>have to do with technology, not not just the algorithm part,

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<v Speaker 1>but biological technology. We're we're talking here about cellular programming,

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<v Speaker 1>not like cell phone programming, but biological cells. Yes, Um,

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<v Speaker 1>the software that tells living cells what to do are proteins.

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<v Speaker 1>And proteins are strings or chains made up of different

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<v Speaker 1>amino acids, depending on a bunch of different factors, like

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<v Speaker 1>the structure of each amino acid in the chain, that

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<v Speaker 1>the order of the amino acids in the chain, and

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<v Speaker 1>the presence of little genetic bits that act like stop signals. Um,

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<v Speaker 1>these chains come together and then fold up into these

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<v Speaker 1>really complex three dimensional shapes, and once they're in those shapes,

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<v Speaker 1>they can form structures or act as chemical catalysts to

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<v Speaker 1>set off any of the functions of a cell. That

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<v Speaker 1>they're directly responsible for life happening basically, so, so doctors

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<v Speaker 1>and scientists are pretty interested in how they form. And

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<v Speaker 1>you may be asking, all right, so what exactly I mean,

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<v Speaker 1>you're giving me kind of a big picture, but what

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<v Speaker 1>exactly are they responsible for? So here are just a

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<v Speaker 1>few examples. Keep in mind this is not an exhaustive list,

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<v Speaker 1>certainly not so supporting the skeleton that's a big deal

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<v Speaker 1>for us. I mean we don't want to just be

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<v Speaker 1>blobs of people. I mean sometimes I do, but sometimes

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<v Speaker 1>downhill to just melt under my desk, That's true. There

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<v Speaker 1>are there are those days. Then there's a there's controlling

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<v Speaker 1>our senses. That's important. Obviously moving muscles. So even if

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<v Speaker 1>you didn't have that skeleton, presumably you'd want to have

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<v Speaker 1>some say over where you were going. I would. Yeah,

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<v Speaker 1>Digesting food very important, that's actually my primary Yeah, I

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<v Speaker 1>dedicate nearly seven percent of all brain power into figuring

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<v Speaker 1>out where I'm going to get my food next. Then

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<v Speaker 1>defending against infections very important to process emotions. So here's

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<v Speaker 1>what it boils down to. If it's a biological function,

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<v Speaker 1>you can bet proteins are involved in it in some fashion,

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<v Speaker 1>and usually they're ultimately responsible for what's going on now.

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<v Speaker 1>In nature, the way that a protein forms is through

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<v Speaker 1>this process of linking together the appropriate amino acids. Right,

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<v Speaker 1>these twenty different building blocks that can make up all

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<v Speaker 1>these different types of proteins, and the sequence will determine

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<v Speaker 1>what the function of the protein is. But the protein

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<v Speaker 1>itself will not be functional until it's in its final shape,

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<v Speaker 1>which is called the tertiary structure, so called because the

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<v Speaker 1>protein folds into a secondary structure first, uh, and that's

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<v Speaker 1>just a pretty simple one, one of a couple of

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<v Speaker 1>different different possibilities before settling into its final three dimensional form.

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<v Speaker 1>And then once you've got that three dimensional form, that's

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<v Speaker 1>when the protein can do what it is supposed to do. Now,

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<v Speaker 1>remember I said there were just twenty different amino acids,

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<v Speaker 1>So those are your twenty basic building blocks. Now, so

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<v Speaker 1>far we've identified more than a hundred thousand different proteins

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<v Speaker 1>that are in human bodies alone, all made from those

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<v Speaker 1>building blocks. Yeah, so it just means that all the

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<v Speaker 1>different combinations. Some some of these proteins are relatively short,

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<v Speaker 1>meaning that they might be a hundred or so amino

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<v Speaker 1>acid blocks long. Some of them can be more than

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<v Speaker 1>a thousand blocks long. So that means that, uh, it

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<v Speaker 1>gets pretty complicated just based upon the sequence of amino acids.

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<v Speaker 1>Then you have to think of the possible orientations those

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<v Speaker 1>blocks can have in relation to each other during this

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<v Speaker 1>whole folding process. Sure, and also I wanted to put

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<v Speaker 1>in that protein misfolding, which can be caused by a

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<v Speaker 1>number of factors as well. It is thought to cause

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<v Speaker 1>health problems from allergies, to diseases likes to fibrosis, to

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<v Speaker 1>most degenerative brain diseases like Alzheimer's, and this is all

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<v Speaker 1>due to to flawed protein structures giving bad instructions to cells. Right,

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<v Speaker 1>So what we're getting at here is that this is

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<v Speaker 1>this is pretty complicated, right. Yeah. The shapes of these

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<v Speaker 1>protein structures are incredibly difficult to predict because the language

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<v Speaker 1>that they're coded in is really whibbly wobbly. The same

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<v Speaker 1>way that you can say something in a lot of

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<v Speaker 1>different ways in English, or you know, get a desired

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<v Speaker 1>effect in photoshop through a lot of different options, or

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<v Speaker 1>solve an equation through different methods, genetic code is redundant.

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<v Speaker 1>The same amino acid can be built from different building blocks,

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<v Speaker 1>and it's it's not it's not all a one to

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<v Speaker 1>one ratio of it's not a it's not a one

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<v Speaker 1>to one factor of how something's going to work. Right. Yeah,

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<v Speaker 1>you can't easily predict just based upon like if I

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<v Speaker 1>gave you a sequence of amino acids that made up

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<v Speaker 1>a protein, you could not automatically say, oh, this is

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<v Speaker 1>exactly how it's going to fauld because, like we were saying,

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<v Speaker 1>there are lots, Yeah, there are a lot of potential

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<v Speaker 1>ways that this can happen. Some of the shapes that

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<v Speaker 1>you can encounter with proteins include round proteins that's like hemoglobin,

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<v Speaker 1>long proteins collagen would be an example, strong proteins, which

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<v Speaker 1>includes spectron that protects the cells that carry oxygen from

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<v Speaker 1>our lungs to everywhere else it needs to go. Or

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<v Speaker 1>elastic proteins like titan, which controls muscle stretching and contraction.

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<v Speaker 1>And here's another fun fact. The chemical name for Titan

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<v Speaker 1>is more than one hundred eighty nine thousand letters long. Yeah,

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<v Speaker 1>it takes three and a half hours to pronounce the

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<v Speaker 1>full chemical name for titan. I am not making this

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<v Speaker 1>up three and a half hours, So here we go. No,

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<v Speaker 1>I'm just kidding. We we've never done a three and

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<v Speaker 1>a half hour long podcast. We will not be doing

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<v Speaker 1>one today. But it is the largest protein we've identified

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<v Speaker 1>so far, so I guess it it's entitled to a

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<v Speaker 1>three and a half hour long name. There are, by

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<v Speaker 1>the way, videos on YouTube that you can watch that

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<v Speaker 1>have the full pronunciation three and a half hours. I'm

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<v Speaker 1>glad that someone else has done that so that we

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<v Speaker 1>don't have to. Yeah, it will try to link that

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<v Speaker 1>out on social just in case you're curious. The one

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<v Speaker 1>I watched was obviously a Russian person pronouncing it, because

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<v Speaker 1>the the annunciation was very Russian. But he started off

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<v Speaker 1>already looking pensive and bored before. I don't know if

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<v Speaker 1>it was staged to like what he had. He had

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<v Speaker 1>a nice little vase of flowers next to him, and

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<v Speaker 1>I mean it was I didn't. I didn't watch all

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<v Speaker 1>three and a half hours, so I don't know how

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<v Speaker 1>much of it changed. I did see someone point out

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<v Speaker 1>that there was a apparently an obvious cut in the

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<v Speaker 1>video some two hours in. Give the guy a break, literally,

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<v Speaker 1>give the guy a break, alright. So the sequence of

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<v Speaker 1>amino acids makes it really easy to predict what the

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<v Speaker 1>secondary structure of the protein will look like. That that

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<v Speaker 1>intermediary step and that part is easy to predict. But

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<v Speaker 1>what the fine old tertiary structure will be like is

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<v Speaker 1>a totally different problem. And to learn that we have

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<v Speaker 1>to do lots of experiments, and according to Nature dot com,

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<v Speaker 1>we only have data on ten of all the proteins

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<v Speaker 1>we've identified where we can reasonably say the way that

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<v Speaker 1>they fold. Part of that is because you might say, well,

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<v Speaker 1>Why don't we just look at the protein. Why don't

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<v Speaker 1>we just look at it, then we can see how

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<v Speaker 1>it folds where's the problem? It actually is an incredibly

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<v Speaker 1>long process because these proteins are are made up of

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<v Speaker 1>the very tiny components and they fold in on themselves. Right,

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<v Speaker 1>So imagine that you just came up to a mass

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<v Speaker 1>of string and it's all knotted up in a big wad.

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<v Speaker 1>It'd be really hard for you to say exactly what

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<v Speaker 1>the structure of that that that pathway. So you have

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<v Speaker 1>to do X rays of these things, and then you

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<v Speaker 1>have to very carefully analyze it and understand which parts

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<v Speaker 1>are folded over, which other parts are behind, or they

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<v Speaker 1>loop around, And it takes a huge amount of time

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<v Speaker 1>and a lot of money just to do one, which

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<v Speaker 1>is why it's not considered an efficient way of figuring

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<v Speaker 1>this out. So um, however, you know, there are some

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<v Speaker 1>educated guesses that we can make about the way that

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<v Speaker 1>this sort of thing happens based on a bunch of

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<v Speaker 1>different factors, and you know, these wonderful things that we

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<v Speaker 1>have these days called computers to make that a lot easier.

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<v Speaker 1>You know, once you once you code an algorithm of

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<v Speaker 1>you know, trying to figure out how something like this

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<v Speaker 1>might function. A computer can solve for a bunch of

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<v Speaker 1>possibilities of how it's going to turn out. And so

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<v Speaker 1>this work started way back in the nineteen sixties, not

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<v Speaker 1>necessarily with computers at this point, but just learning about

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<v Speaker 1>the importance of folding. This is when we started to

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<v Speaker 1>really learn about the shapes of proteins. And there was

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<v Speaker 1>a research team that was led by a felon in

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<v Speaker 1>christian Anfinson who experimented with a protein and found that

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<v Speaker 1>denaturing it, which meant that he added certain chemicals and

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<v Speaker 1>heated the protein, would end up making it inert useless.

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<v Speaker 1>It ended up unful holding and became unable to do

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<v Speaker 1>what it was meant to do. Then he found out

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<v Speaker 1>that if he removed those chemicals and lowered the temperature

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<v Speaker 1>of the protein again, it would start to fold in

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<v Speaker 1>on itself and regain the shape that it had when

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<v Speaker 1>it started, which began to suggest, hey, the shape is

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<v Speaker 1>actually important. It's not some random massive folding here. There's

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<v Speaker 1>something more going on. And uh Infanson would eventually win

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<v Speaker 1>a Nobel Prize for that work. So how do you

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<v Speaker 1>know what shape is the right one? I mean, how

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<v Speaker 1>how does a protein quote unquote no, I mean obviously

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<v Speaker 1>the protein can't know. It doesn't have any way of thinking,

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<v Speaker 1>not that we're personally aware of. That protein could have

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<v Speaker 1>a really complex life. You don't know it's life. I mean,

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<v Speaker 1>I don't mean to judge, all right, I admit, I mean,

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<v Speaker 1>based upon what I understand, there's no way for a

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<v Speaker 1>protein to know what shape it's supposed to be. So

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<v Speaker 1>there and like we said, there are tons of different

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<v Speaker 1>ways of protein could fold into any particular shape. Uh

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<v Speaker 1>A fell by the name of Cyrus Levinthal actually calculated

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<v Speaker 1>that if you took a protein of a hundred amino acids,

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<v Speaker 1>remember that would be a short protein, all right. If

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<v Speaker 1>you took a hunt protein that was a hundred mino acids,

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<v Speaker 1>and you assumed that it could only have two different

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<v Speaker 1>spatial orientations between any two amino acids, so links one

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<v Speaker 1>and two could have one of two different than two

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<v Speaker 1>and three, etcetera, etcetera. When you add that up across

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<v Speaker 1>all one amino acids, you end up with ten to

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<v Speaker 1>the power of thirty different shaps. So yeah, put thirty

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<v Speaker 1>zeros behind that ten and there that's how many possible

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<v Speaker 1>shapes there are. So how do you how how is

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<v Speaker 1>it that a protein something that as like I said,

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<v Speaker 1>as far as I know, unless there's some weird metaphysical

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<v Speaker 1>thing going on, I can't make this determination itself. How

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<v Speaker 1>is it that that this has happened? You know, it

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<v Speaker 1>seems like it would be impossible for it to happen

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<v Speaker 1>just accidentally. Here's the rub we're talking about folding. Folding

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<v Speaker 1>is an action, and an action requires something very specific. Energy. Yes,

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<v Speaker 1>you have to have energy to make this happen. Now,

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<v Speaker 1>in nature, we tend to see things evolved to a

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<v Speaker 1>point where they are able to do what they need

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<v Speaker 1>to do with the least amount of energy needed to

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<v Speaker 1>do it. Right, the path of least resistance is usually

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<v Speaker 1>what wins out evolutionarily speaking. Right. So, so when you

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<v Speaker 1>think of it that way, if you think, well, it

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<v Speaker 1>makes sense for this to happen in a way where

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<v Speaker 1>it's going to require the least amount of energy for

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<v Speaker 1>it to happen, then you realize that the reason that's

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<v Speaker 1>folding in this way is because each individual fold is

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<v Speaker 1>more often than not, the most energy efficient fold for

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<v Speaker 1>that particular pair of amino acids. So once you know

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<v Speaker 1>that and you're able to build those rules into. Say

0:12:44.920 --> 0:12:47.839
<v Speaker 1>I don't know a computer algorithm, and you say, when

0:12:47.880 --> 0:12:52.320
<v Speaker 1>it's whenever you have these two amino acids uh next

0:12:52.360 --> 0:12:54.760
<v Speaker 1>to each other, they are going to fold in this

0:12:54.840 --> 0:12:58.480
<v Speaker 1>particular way, or or the rules of how these amino

0:12:58.520 --> 0:13:01.079
<v Speaker 1>acids are close to one another will mean that they

0:13:01.080 --> 0:13:04.520
<v Speaker 1>will either attract or repel or whatever, because it all

0:13:04.520 --> 0:13:07.480
<v Speaker 1>depends upon the amino acids. Then you start building that in,

0:13:07.600 --> 0:13:09.320
<v Speaker 1>and it has to get more and more complex, right

0:13:09.320 --> 0:13:11.560
<v Speaker 1>because as they get longer. If you have a fold

0:13:11.720 --> 0:13:15.400
<v Speaker 1>coming in on itself and two amino acids are pushing apart,

0:13:15.840 --> 0:13:17.640
<v Speaker 1>then you know they're only going to get so close

0:13:17.679 --> 0:13:19.800
<v Speaker 1>before it starts folding a different way. You have to

0:13:19.800 --> 0:13:22.319
<v Speaker 1>build in all those rules, which is going to take

0:13:22.360 --> 0:13:25.720
<v Speaker 1>a lot of time. And then you take your string

0:13:25.720 --> 0:13:29.280
<v Speaker 1>of amino acids and say, according to these rules, find

0:13:29.679 --> 0:13:35.959
<v Speaker 1>the configuration that overall will be the least uh energy. Uh,

0:13:36.200 --> 0:13:39.280
<v Speaker 1>it will consume the least amount of energy. Now, even

0:13:39.480 --> 0:13:43.480
<v Speaker 1>knowing all those rules and being able to say, program

0:13:43.480 --> 0:13:47.400
<v Speaker 1>a computer to understand them exactly understand, Yeah, those were

0:13:47.440 --> 0:13:50.760
<v Speaker 1>air quotes that you didn't hear. Um. Yeah, even even

0:13:50.800 --> 0:13:54.880
<v Speaker 1>to follow all that using a normal computer to analyze

0:13:54.960 --> 0:13:57.560
<v Speaker 1>all potential folds to find the final form would take

0:13:57.600 --> 0:14:00.880
<v Speaker 1>a while. So, for example, fifty all the seconds of

0:14:01.040 --> 0:14:04.800
<v Speaker 1>protein folding would take about thirty thousand years for your

0:14:04.840 --> 0:14:08.679
<v Speaker 1>typical computer to analyze. Well, it's it's a really advanced

0:14:08.800 --> 0:14:12.480
<v Speaker 1>version of that traveling salesman problem that classical computers have

0:14:12.559 --> 0:14:15.480
<v Speaker 1>such a problem with. Right. The class the traveling salesman problem,

0:14:15.520 --> 0:14:17.240
<v Speaker 1>if you're not familiar with it, is the idea that

0:14:17.280 --> 0:14:21.520
<v Speaker 1>you're a traveling salesman and there are fifteen different cities

0:14:21.560 --> 0:14:23.960
<v Speaker 1>that you need to visit, and you want to find

0:14:24.120 --> 0:14:28.160
<v Speaker 1>the most efficient route to visit all of those fifteen cities.

0:14:28.280 --> 0:14:31.000
<v Speaker 1>You can cross back over your own path. That's fine,

0:14:31.520 --> 0:14:33.160
<v Speaker 1>so you don't have to you know, you don't have

0:14:33.200 --> 0:14:35.400
<v Speaker 1>to ever make sure you don't cross over something. But

0:14:35.440 --> 0:14:37.240
<v Speaker 1>you still have to find the most efficient one. And

0:14:37.280 --> 0:14:40.119
<v Speaker 1>every time you add another city, the problem becomes more complex,

0:14:40.320 --> 0:14:43.840
<v Speaker 1>and that's what classical computers are not so great at. Now,

0:14:43.880 --> 0:14:47.040
<v Speaker 1>one thing you can do is add more processing cores

0:14:47.280 --> 0:14:49.880
<v Speaker 1>and create a multi threaded approach, and that's the same

0:14:49.880 --> 0:14:53.440
<v Speaker 1>thing that we see in protein folding. Right. For a while,

0:14:53.760 --> 0:14:57.720
<v Speaker 1>distributed computing was a really big thing in this research. Exactly,

0:14:57.760 --> 0:15:00.640
<v Speaker 1>and distributed computing is what it sounds like. We end

0:15:00.720 --> 0:15:03.440
<v Speaker 1>up using lots of different computers to work on the

0:15:03.480 --> 0:15:07.520
<v Speaker 1>same problem simultaneously. They're usually linked together at least, if

0:15:07.520 --> 0:15:10.280
<v Speaker 1>not together with each other, they're linked to a central

0:15:10.680 --> 0:15:13.680
<v Speaker 1>kind of administrative computer. Their networked in one way or another.

0:15:13.680 --> 0:15:15.520
<v Speaker 1>It doesn't need to be like a like a local area.

0:15:15.600 --> 0:15:17.320
<v Speaker 1>It doesn't have to be peer to peer or anything

0:15:17.360 --> 0:15:19.280
<v Speaker 1>like that. It can be, it doesn't have to be.

0:15:19.680 --> 0:15:23.560
<v Speaker 1>And so we started seeing some approaches to using this

0:15:23.680 --> 0:15:28.880
<v Speaker 1>model to make it more efficient to simulate protein folding

0:15:28.920 --> 0:15:32.080
<v Speaker 1>to find the shapes that it would most likely take.

0:15:32.400 --> 0:15:35.200
<v Speaker 1>Keep in mind that in these situations where you have

0:15:35.240 --> 0:15:39.320
<v Speaker 1>a computer making these calculations, the answer we ultimately get

0:15:39.840 --> 0:15:43.600
<v Speaker 1>is is still kind of best guess, right. It's like

0:15:43.720 --> 0:15:47.200
<v Speaker 1>it has a certain probability of being the right answer, well,

0:15:47.240 --> 0:15:49.880
<v Speaker 1>you know, once you solve for that best guess than

0:15:50.200 --> 0:15:54.800
<v Speaker 1>someone who knows stuff, you know, and actual scientists probably

0:15:54.920 --> 0:15:57.320
<v Speaker 1>can look at that and go through the entire thing

0:15:57.480 --> 0:16:02.040
<v Speaker 1>and and make a pretty educated reason whether or not

0:16:02.160 --> 0:16:06.200
<v Speaker 1>it's whether or not it's accurate exactly. And this means

0:16:06.240 --> 0:16:10.360
<v Speaker 1>that not only can we see the potential for figuring

0:16:10.360 --> 0:16:14.760
<v Speaker 1>out how current proteins are folding, but perhaps even make

0:16:14.920 --> 0:16:19.240
<v Speaker 1>new synthetic proteins that, based upon their sequence and shape,

0:16:19.640 --> 0:16:23.560
<v Speaker 1>do very specific things. We'll talk more about that in Yeah. So,

0:16:25.120 --> 0:16:29.200
<v Speaker 1>the most famous version of this distributed computing approach that

0:16:29.280 --> 0:16:31.280
<v Speaker 1>I know of, I mean, there may be others, but

0:16:31.640 --> 0:16:35.360
<v Speaker 1>is the the folding at home program that's usually known

0:16:35.400 --> 0:16:39.880
<v Speaker 1>as folding at symbol home. It's from Stanford that came

0:16:39.960 --> 0:16:43.640
<v Speaker 1>up with this. I mean people at Stanford did not

0:16:43.640 --> 0:16:46.680
<v Speaker 1>not the institution like like a protein. As far as

0:16:46.760 --> 0:16:49.760
<v Speaker 1>I know, Stanford, the Institution of Stanford does not have

0:16:49.840 --> 0:16:52.840
<v Speaker 1>its own ability to think. But yeah, the way, now

0:16:53.000 --> 0:16:55.120
<v Speaker 1>that's I'm more suspicious about that than I was about

0:16:55.120 --> 0:16:57.800
<v Speaker 1>the Now you're talking about like a group intelligence arising

0:16:57.840 --> 0:17:00.920
<v Speaker 1>from all right, well, okay, that's a plosophical argument we

0:17:00.960 --> 0:17:03.680
<v Speaker 1>can have for another show. But yeah, the the the

0:17:03.840 --> 0:17:06.240
<v Speaker 1>idea here was that you could, and you still can,

0:17:06.320 --> 0:17:09.399
<v Speaker 1>by the way, download a program that you install on

0:17:09.440 --> 0:17:11.840
<v Speaker 1>your computer. It runs in the background and it uses

0:17:11.880 --> 0:17:15.840
<v Speaker 1>your your free processing space to help solve equations. Exactly

0:17:16.119 --> 0:17:19.320
<v Speaker 1>what it does is it divides up these huge protein

0:17:19.400 --> 0:17:23.600
<v Speaker 1>folding problems into individual work units. A work unit is

0:17:23.640 --> 0:17:27.840
<v Speaker 1>just a section of that protein, where your your computer

0:17:27.920 --> 0:17:31.919
<v Speaker 1>is essentially going through all the different possible combinations of

0:17:31.960 --> 0:17:34.359
<v Speaker 1>folds to figure out which one seems to be the

0:17:34.359 --> 0:17:36.800
<v Speaker 1>most efficient. Then once your computer has done with that,

0:17:36.920 --> 0:17:40.480
<v Speaker 1>it sends that result back to the main computers at Stanford,

0:17:40.760 --> 0:17:43.800
<v Speaker 1>which then uh compile them and yeah, and then it's

0:17:43.840 --> 0:17:46.199
<v Speaker 1>kind of like putting a puzzle together. It puts all

0:17:46.200 --> 0:17:49.439
<v Speaker 1>those individual work units together and they then have to

0:17:49.480 --> 0:17:52.719
<v Speaker 1>see if that in fact makes sense. But yeah, it's

0:17:52.720 --> 0:17:54.919
<v Speaker 1>one of those things that if one computer were doing this,

0:17:55.080 --> 0:17:57.439
<v Speaker 1>it would take thousands of years. But but but dividing it

0:17:57.520 --> 0:18:01.720
<v Speaker 1>up it takes much less time. It's pretty neat. It

0:18:01.800 --> 0:18:05.480
<v Speaker 1>also has a screen saver element to it, so you

0:18:05.560 --> 0:18:09.280
<v Speaker 1>get these kind of cool representations of what your section

0:18:09.320 --> 0:18:12.359
<v Speaker 1>of the protein looks like with the various folds. Um,

0:18:12.760 --> 0:18:16.960
<v Speaker 1>but it's a screen saver, so it's passive. But what

0:18:17.160 --> 0:18:20.560
<v Speaker 1>if there were a way to make it not a

0:18:20.600 --> 0:18:24.320
<v Speaker 1>passive experience but an active one. What if well, as

0:18:24.359 --> 0:18:27.680
<v Speaker 1>it turns out, and as everyone listening to this probably

0:18:27.680 --> 0:18:30.640
<v Speaker 1>knows at the very least from our introduction, um, if

0:18:30.680 --> 0:18:34.200
<v Speaker 1>not from the internet, Uh, this is a real thing

0:18:34.280 --> 0:18:37.960
<v Speaker 1>that there are in fact active ways that a normal

0:18:37.960 --> 0:18:40.160
<v Speaker 1>old computer user at home who does not have any

0:18:40.240 --> 0:18:44.879
<v Speaker 1>kind of degrees in bioengineering can participate in this process.

0:18:45.000 --> 0:18:48.840
<v Speaker 1>And what gamers may in fact, well gamers not may,

0:18:49.000 --> 0:18:53.080
<v Speaker 1>but are in some cases provably better at computers than

0:18:53.160 --> 0:18:59.440
<v Speaker 1>doing this work. But we just we just established that

0:18:59.760 --> 0:19:06.040
<v Speaker 1>these proteins have potentially millions of different different configurations. I

0:19:06.119 --> 0:19:08.560
<v Speaker 1>just don't get it all right, let me lay some

0:19:08.680 --> 0:19:12.280
<v Speaker 1>groundwork here so we can finally understand how playing a

0:19:12.359 --> 0:19:18.000
<v Speaker 1>video game can solve this protein folding problem. So there's

0:19:18.040 --> 0:19:21.240
<v Speaker 1>a particular game called fold It right now. The people

0:19:21.280 --> 0:19:25.000
<v Speaker 1>behind Folded include a fellow named David Baker, who's a

0:19:25.040 --> 0:19:29.560
<v Speaker 1>biochemistry professor at the University of Washington, and he liked

0:19:29.640 --> 0:19:33.120
<v Speaker 1>to compete still does in the Critical Assessment of Techniques

0:19:33.160 --> 0:19:36.439
<v Speaker 1>for Protein Structure Prediction also known as CASP, which is

0:19:36.480 --> 0:19:40.800
<v Speaker 1>a competition and protein folding predictions. UH. Usually you end

0:19:40.880 --> 0:19:44.560
<v Speaker 1>up having certain difficult problems handed out to the participants,

0:19:44.600 --> 0:19:47.439
<v Speaker 1>who all then do their best to try and figure

0:19:47.440 --> 0:19:50.440
<v Speaker 1>out the way that the protein actually folds. You submit

0:19:50.480 --> 0:19:53.040
<v Speaker 1>that to a panel of experts who then look and

0:19:53.080 --> 0:19:56.280
<v Speaker 1>see which one got it closest to what is reality,

0:19:56.720 --> 0:19:59.520
<v Speaker 1>and then their awarded a prize. Now, David Baker had

0:19:59.520 --> 0:20:03.080
<v Speaker 1>been used being something called Rosetta at Home, very similar

0:20:03.160 --> 0:20:05.800
<v Speaker 1>to folding at home. It was a distributed computer network

0:20:05.840 --> 0:20:10.280
<v Speaker 1>still is um developed so that a lot of computers

0:20:10.280 --> 0:20:11.880
<v Speaker 1>could work on the same problem at the same time.

0:20:11.920 --> 0:20:14.480
<v Speaker 1>It was the equivalent back in two thousand six of

0:20:14.520 --> 0:20:18.320
<v Speaker 1>a seventies seven Terra Flop supercomputer, so gave him a

0:20:18.320 --> 0:20:20.560
<v Speaker 1>little bit of an advantage in the competition. Yeah, you know,

0:20:20.640 --> 0:20:24.840
<v Speaker 1>not everyone has access to either a distributed network or

0:20:24.920 --> 0:20:28.879
<v Speaker 1>a supercomputer, so it certainly was helpful. However, he was

0:20:28.920 --> 0:20:31.879
<v Speaker 1>still finding that there were some protein folding problems that

0:20:31.920 --> 0:20:36.600
<v Speaker 1>were difficult even using this incredibly sophisticated tool. So what

0:20:36.600 --> 0:20:39.520
<v Speaker 1>what to do. Well, a mutual friend of his and

0:20:39.600 --> 0:20:44.960
<v Speaker 1>another person named Zoran Popovic or Popovich perhaps, um I

0:20:45.000 --> 0:20:49.520
<v Speaker 1>apologize Zorin, I I'm mispronouncing your name. Anyway, the two

0:20:49.560 --> 0:20:52.920
<v Speaker 1>of them teamed up. Now, Popovich was a computer scientist

0:20:53.040 --> 0:20:57.320
<v Speaker 1>at the University of Washington, interested in graphical design as

0:20:57.320 --> 0:21:00.600
<v Speaker 1>well as sort of looking at the human ability to

0:21:00.680 --> 0:21:04.239
<v Speaker 1>puzzle things out in an intuitive way that computers just

0:21:04.440 --> 0:21:07.080
<v Speaker 1>can't do. As we have talked about. Well, not related

0:21:07.119 --> 0:21:11.480
<v Speaker 1>to Zorin specifically, but the brain's ability to parse out

0:21:11.560 --> 0:21:14.880
<v Speaker 1>certain problems versus that of a classical computer. We've talked

0:21:14.880 --> 0:21:18.240
<v Speaker 1>about that a bunch of around our sister show Forward Thinking. Yeah,

0:21:18.280 --> 0:21:20.520
<v Speaker 1>so um, we will try to link that out on

0:21:20.560 --> 0:21:23.000
<v Speaker 1>social if it's a topic that you're specifically interested in.

0:21:23.280 --> 0:21:26.680
<v Speaker 1>But yet together they came up with this idea for Folded. Yeah,

0:21:26.680 --> 0:21:29.679
<v Speaker 1>it's really cool. The game's physics are based on the

0:21:29.720 --> 0:21:32.600
<v Speaker 1>real world physics we were talking about that computer algorithms

0:21:32.680 --> 0:21:35.320
<v Speaker 1>rely upon for when they're, you know, doing the simulated

0:21:35.400 --> 0:21:38.760
<v Speaker 1>protein folding and they're looking for that most efficient shape.

0:21:39.160 --> 0:21:42.760
<v Speaker 1>So the rules of what shapes can be made adhere

0:21:42.800 --> 0:21:44.719
<v Speaker 1>to the real world rules that you would find if

0:21:44.720 --> 0:21:48.440
<v Speaker 1>you were to look at that molecular scale. Now, players

0:21:48.480 --> 0:21:51.080
<v Speaker 1>are essentially presented with what looks to be like a

0:21:51.080 --> 0:21:54.440
<v Speaker 1>giant tangle of knots um, and then they are able

0:21:54.480 --> 0:21:58.520
<v Speaker 1>to manipulate this giant tangle in various ways, and they

0:21:58.600 --> 0:22:01.080
<v Speaker 1>will see they have a score, and their score goes

0:22:01.240 --> 0:22:05.440
<v Speaker 1>up as they find the configurations that most uh fit

0:22:05.760 --> 0:22:09.399
<v Speaker 1>the efficient model of what that protein would be. So

0:22:09.800 --> 0:22:12.360
<v Speaker 1>you use your score to kind of guide you, and

0:22:12.440 --> 0:22:14.399
<v Speaker 1>you can do all sorts of things. You can pull

0:22:14.520 --> 0:22:18.080
<v Speaker 1>you can push, you can jiggle. Uh, there are all

0:22:18.080 --> 0:22:20.480
<v Speaker 1>these different things you can do with essentially your mouse

0:22:20.880 --> 0:22:24.440
<v Speaker 1>to move these amino acid blocks around and find out

0:22:24.480 --> 0:22:30.200
<v Speaker 1>which shape is the the most ideal. And there's actually uh, Lauren,

0:22:30.280 --> 0:22:34.080
<v Speaker 1>you found a really good article about this, uh that

0:22:34.080 --> 0:22:37.800
<v Speaker 1>that was really entertaining and told a whole story about this.

0:22:37.840 --> 0:22:40.159
<v Speaker 1>I believe it was in Wired, and it was so

0:22:40.240 --> 0:22:43.800
<v Speaker 1>exciting to read the story because it added the drama.

0:22:43.880 --> 0:22:47.320
<v Speaker 1>It was two different teams that were competing using this game,

0:22:48.040 --> 0:22:50.320
<v Speaker 1>and they were exciting for getting Every time they get

0:22:50.320 --> 0:22:53.160
<v Speaker 1>a point, everyone would just totally freak out. And there's

0:22:53.200 --> 0:22:55.240
<v Speaker 1>one point where a thirteen year old kid made a

0:22:55.320 --> 0:22:59.280
<v Speaker 1>move that got twenty points, which because they were getting

0:22:59.280 --> 0:23:02.360
<v Speaker 1>towards the very end of the deadline where almost all

0:23:02.400 --> 0:23:05.720
<v Speaker 1>the improvements that could be found had been found. And uh,

0:23:05.960 --> 0:23:08.960
<v Speaker 1>you find out that there are lots of teams out

0:23:09.000 --> 0:23:12.359
<v Speaker 1>there that take this really seriously, that they really compete.

0:23:12.800 --> 0:23:16.080
<v Speaker 1>So uh, it's tapping into that that part of the

0:23:16.160 --> 0:23:19.000
<v Speaker 1>human brain where it's not just that we're great at

0:23:19.080 --> 0:23:22.600
<v Speaker 1>at figuring out puzzles, but that were motivated to compete

0:23:22.640 --> 0:23:24.840
<v Speaker 1>against others. Oh yeah, and it can be a really

0:23:25.080 --> 0:23:28.399
<v Speaker 1>collaborative effort as well. That the game lets you create

0:23:28.440 --> 0:23:30.880
<v Speaker 1>little bits of code that act like shortcuts. They're they're

0:23:30.880 --> 0:23:33.919
<v Speaker 1>called recipes in the game, and players can work together

0:23:34.040 --> 0:23:37.080
<v Speaker 1>to perfect these recipes, you know, sharing and modifying and

0:23:37.440 --> 0:23:41.000
<v Speaker 1>combining their favorite strategies. And the whole goal was just

0:23:41.080 --> 0:23:44.800
<v Speaker 1>to use that human ability to seek out solutions, test

0:23:44.800 --> 0:23:50.080
<v Speaker 1>things out, and just kind of intuitively figure out the

0:23:50.200 --> 0:23:52.080
<v Speaker 1>right kind of shapes like that. Once you start to

0:23:52.119 --> 0:23:57.199
<v Speaker 1>recognize things, it's pattern development. Yeah, So again, instead of

0:23:57.240 --> 0:23:59.560
<v Speaker 1>going through one at a time like a computer would,

0:23:59.600 --> 0:24:01.920
<v Speaker 1>you might, well, for one thing, you might jump around

0:24:01.920 --> 0:24:03.960
<v Speaker 1>a little bit. If one section doesn't seem to be

0:24:04.000 --> 0:24:06.240
<v Speaker 1>giving you any more points, you might think, all right, well,

0:24:06.320 --> 0:24:08.160
<v Speaker 1>let's turn this around. Let's see if we can peer

0:24:08.240 --> 0:24:10.879
<v Speaker 1>deeper into this tangle, and maybe there's something at the

0:24:10.960 --> 0:24:14.240
<v Speaker 1>very core that we need to gently change, keeping in

0:24:14.320 --> 0:24:17.760
<v Speaker 1>mind that sometimes a change can result in a dramatic

0:24:18.160 --> 0:24:20.840
<v Speaker 1>kind of domino effect out through the rest of the structure.

0:24:21.640 --> 0:24:24.280
<v Speaker 1>Of course, you can undo move so you don't have

0:24:24.280 --> 0:24:27.200
<v Speaker 1>to worry about excidentally hitting hitting a button at just

0:24:27.320 --> 0:24:29.920
<v Speaker 1>only all inferrals and you lose all your progress. It's

0:24:29.920 --> 0:24:34.879
<v Speaker 1>not quite that bad. So the question is using this approach,

0:24:35.760 --> 0:24:39.960
<v Speaker 1>how well does it work? Really well? As it turns out,

0:24:40.240 --> 0:24:44.479
<v Speaker 1>in research team including the creators have Folded, set up

0:24:44.480 --> 0:24:47.080
<v Speaker 1>a test to see how their players were doing and

0:24:47.119 --> 0:24:51.520
<v Speaker 1>found that given ten example proteins, folded players beat computer

0:24:51.600 --> 0:24:56.000
<v Speaker 1>programs at coming to the best possible conclusion of the time,

0:24:56.119 --> 0:25:00.560
<v Speaker 1>players tied with algorithms of the time, and the agorhythms

0:25:00.600 --> 0:25:06.640
<v Speaker 1>one just of the time. Another study in compared two

0:25:06.680 --> 0:25:09.639
<v Speaker 1>recipes that have been developed by the folded player population

0:25:10.000 --> 0:25:14.240
<v Speaker 1>that had become really popular alongside an algorithm that had

0:25:14.240 --> 0:25:18.840
<v Speaker 1>been developed independently by professional genetic scientists, and they were

0:25:19.400 --> 0:25:23.240
<v Speaker 1>really similar. So not only do we have an example

0:25:23.400 --> 0:25:26.560
<v Speaker 1>of video gamers being able to work out some some puzzles,

0:25:26.560 --> 0:25:29.199
<v Speaker 1>they're able to do it sometimes better than some of

0:25:29.200 --> 0:25:31.679
<v Speaker 1>the most sophisticated computer or at least as well as

0:25:31.680 --> 0:25:34.280
<v Speaker 1>some of the most sophisticated computer algorithms out there. And

0:25:34.320 --> 0:25:36.760
<v Speaker 1>they can also do it as well as people who

0:25:36.800 --> 0:25:39.840
<v Speaker 1>know what they're talking about. Does pretty neat. I mean again,

0:25:39.880 --> 0:25:41.600
<v Speaker 1>it's one of those things where if you if you

0:25:41.640 --> 0:25:43.159
<v Speaker 1>put it in the form of a game, and you

0:25:43.200 --> 0:25:45.040
<v Speaker 1>set up the rules in such a way that they

0:25:45.040 --> 0:25:49.520
<v Speaker 1>are consistent, then folks can really shine. Someone with no

0:25:49.680 --> 0:25:53.600
<v Speaker 1>knowledge of of genetic molecular structure can do it. And

0:25:54.000 --> 0:25:58.439
<v Speaker 1>they don't necessarily gain a knowledge of how proteins fold.

0:25:58.840 --> 0:26:01.920
<v Speaker 1>They may not be able to express that in any way,

0:26:01.960 --> 0:26:06.399
<v Speaker 1>but they're able to see again using that scoring Systemah.

0:26:06.840 --> 0:26:10.359
<v Speaker 1>So back in then, folded players were able to unlock

0:26:10.400 --> 0:26:13.760
<v Speaker 1>the structure of an enzyme that's related to AIDS. And

0:26:13.800 --> 0:26:17.600
<v Speaker 1>this particular enzyme had been a real puzzle for for years.

0:26:17.880 --> 0:26:20.600
<v Speaker 1>It's part of the inner workings of a virus that

0:26:20.680 --> 0:26:24.440
<v Speaker 1>causes autoimmune dysfunction in monkeys, and and a team, including

0:26:24.440 --> 0:26:27.200
<v Speaker 1>people who have been working on sessing this structure out

0:26:27.280 --> 0:26:30.600
<v Speaker 1>for more than ten years, challenged gamers to sess out

0:26:30.600 --> 0:26:34.240
<v Speaker 1>the structure in three weeks. Unfair it took It took

0:26:34.280 --> 0:26:39.520
<v Speaker 1>the gamers ten days. Face yeah, I mean it was

0:26:39.560 --> 0:26:43.320
<v Speaker 1>a huge breakthrough. Now, the Baker Lab, so named after

0:26:43.480 --> 0:26:47.240
<v Speaker 1>David Baker, uh, chooses some of the folded solutions to

0:26:47.480 --> 0:26:51.159
<v Speaker 1>synthesize proteins in the lab, and so there's an opportunity

0:26:51.200 --> 0:26:55.560
<v Speaker 1>here to create synthetic proteins which could potentially be used

0:26:56.080 --> 0:27:00.679
<v Speaker 1>in therapeutic treatments. Uh huh. Yeah. In the future, this

0:27:00.760 --> 0:27:03.720
<v Speaker 1>kind of thing could be used to create better medicine.

0:27:04.520 --> 0:27:07.199
<v Speaker 1>That is insane. I mean that what and why is

0:27:07.200 --> 0:27:09.399
<v Speaker 1>it able to create better messine? Well, going back to

0:27:09.440 --> 0:27:12.000
<v Speaker 1>what we said at the very beginning, how proteins are

0:27:12.040 --> 0:27:15.840
<v Speaker 1>the drivers for all biological function. They're also often the

0:27:15.920 --> 0:27:20.280
<v Speaker 1>drivers of biological disfunction. So you may want to be

0:27:20.359 --> 0:27:24.040
<v Speaker 1>able to figure out how to deliver medicine or drugs

0:27:24.040 --> 0:27:27.320
<v Speaker 1>that would be effective in treating proteins that have been misfolded,

0:27:27.400 --> 0:27:30.320
<v Speaker 1>like you had said earlier, Lauren. Or you may want

0:27:30.359 --> 0:27:32.159
<v Speaker 1>to be able to quote unquote get rid of bad

0:27:32.280 --> 0:27:36.920
<v Speaker 1>proteins or or or lock them up somehow. For example, viruses, Yes,

0:27:37.440 --> 0:27:40.440
<v Speaker 1>the HIV virus is made up mostly of proteins, So

0:27:40.920 --> 0:27:46.200
<v Speaker 1>understanding that can help us learn new therapies to address, uh,

0:27:46.359 --> 0:27:49.160
<v Speaker 1>you know, treating those sort of viruses or again to

0:27:49.160 --> 0:27:54.119
<v Speaker 1>to limit how they can spread simply by creating you

0:27:54.560 --> 0:27:57.040
<v Speaker 1>think of like a protein of virus. Protein is something

0:27:57.080 --> 0:27:59.280
<v Speaker 1>that needs to bind in a certain way two cells.

0:27:59.760 --> 0:28:03.719
<v Speaker 1>If we're able to uh to clog up those binding sites,

0:28:03.960 --> 0:28:07.440
<v Speaker 1>then you render that virus in effective. Right, and think

0:28:07.480 --> 0:28:11.240
<v Speaker 1>about that. Okay, we could hypothetically create these proteins that

0:28:11.280 --> 0:28:15.440
<v Speaker 1>would block viruses from causing any kind of large scale damage.

0:28:15.680 --> 0:28:18.400
<v Speaker 1>This could be a cure for the flu or hepatitis,

0:28:18.480 --> 0:28:22.600
<v Speaker 1>or herpes or rabies, or the cancer causing HPV human

0:28:22.640 --> 0:28:28.080
<v Speaker 1>papaluma virus. Yeah, and speaking of cancer, it's uncontrolled cellular growth, right,

0:28:28.119 --> 0:28:31.320
<v Speaker 1>that's the basic definition of cancer. Now, normally you have

0:28:31.400 --> 0:28:35.520
<v Speaker 1>proteins like the P five three tumor suppressor that limits

0:28:35.520 --> 0:28:38.840
<v Speaker 1>cellular growth and prevent cancer from forming. They kind of

0:28:38.880 --> 0:28:41.360
<v Speaker 1>have the the the off switch for that to happen.

0:28:41.760 --> 0:28:44.479
<v Speaker 1>And frequently in cancer, that protein has been damaged in

0:28:44.520 --> 0:28:46.520
<v Speaker 1>some way, right, which means that it is no longer

0:28:46.600 --> 0:28:49.880
<v Speaker 1>able to govern that and as a result, that's when

0:28:49.920 --> 0:28:52.720
<v Speaker 1>you start to see tumor growth. So it might be

0:28:52.760 --> 0:28:56.840
<v Speaker 1>possible to learn ways to repair damaged P five three

0:28:56.960 --> 0:29:00.800
<v Speaker 1>proteins to help prevent or treat cancer. So these are

0:29:00.840 --> 0:29:03.520
<v Speaker 1>these are big ideas that are really important. And it's

0:29:03.560 --> 0:29:05.960
<v Speaker 1>not just in the medical field that we could see

0:29:07.080 --> 0:29:10.880
<v Speaker 1>more deeper understanding proteins really pay off. Oh sure, biochemistry

0:29:10.920 --> 0:29:13.560
<v Speaker 1>is a pretty huge thing. Oh yeah, it isn't just

0:29:13.720 --> 0:29:18.120
<v Speaker 1>about health, although of course as a huge slice. Right,

0:29:18.360 --> 0:29:21.760
<v Speaker 1>But how about biofuels. So if you want to make

0:29:21.760 --> 0:29:25.960
<v Speaker 1>a biofuel, you're talking about taking plants and then converting

0:29:26.000 --> 0:29:29.840
<v Speaker 1>those plants into a fuel using some form of process,

0:29:29.920 --> 0:29:33.680
<v Speaker 1>and that conversion process takes some time, and usually you're

0:29:33.800 --> 0:29:39.360
<v Speaker 1>using some sort of microbial enzymes called cellulations, which are proteins.

0:29:39.400 --> 0:29:43.400
<v Speaker 1>There you go. So by studying proteins, by learning how

0:29:43.480 --> 0:29:47.320
<v Speaker 1>they fold, and perhaps even creating synthetic proteins that can

0:29:47.400 --> 0:29:50.400
<v Speaker 1>do the same job but do it better than the

0:29:50.440 --> 0:29:53.000
<v Speaker 1>ones we already have, then you can make it more

0:29:53.040 --> 0:29:55.960
<v Speaker 1>efficient to produce biofuels. If you make it more efficient,

0:29:56.280 --> 0:29:57.840
<v Speaker 1>that means you can make more of it, and you

0:29:57.840 --> 0:30:00.840
<v Speaker 1>can make it more exact, more cheap, more cheaper. I

0:30:00.840 --> 0:30:05.120
<v Speaker 1>was gonna say cheaply, but that's fine cheaper. Yes. So

0:30:05.600 --> 0:30:09.240
<v Speaker 1>this is why, or just two of the reasons why

0:30:09.560 --> 0:30:12.680
<v Speaker 1>studying proteins is so important. There are other reasons as well,

0:30:13.160 --> 0:30:16.320
<v Speaker 1>and you know, we we can see lots of different

0:30:16.320 --> 0:30:20.880
<v Speaker 1>potential um uses for for more for a deeper knowledge

0:30:20.920 --> 0:30:23.920
<v Speaker 1>of how proteins work, and who knows, there's probably tons

0:30:23.960 --> 0:30:26.920
<v Speaker 1>of stuff we can't even imagine right now that will

0:30:26.960 --> 0:30:30.240
<v Speaker 1>become possible as we learn more about these very basic

0:30:30.360 --> 0:30:36.080
<v Speaker 1>elements that make life possible. So really cool. Also, you

0:30:36.160 --> 0:30:40.440
<v Speaker 1>go gamers really cow You know, I get excited if

0:30:40.480 --> 0:30:43.840
<v Speaker 1>I managed to finally hit somebody with a sniper rifle

0:30:43.880 --> 0:30:47.160
<v Speaker 1>and Halo. And I'm not even talking with like shooting them.

0:30:47.200 --> 0:30:49.880
<v Speaker 1>I mean actually doing a melee attack because I can't

0:30:49.960 --> 0:30:53.800
<v Speaker 1>hit anything. So but they're here. We have gamers who

0:30:53.840 --> 0:30:58.400
<v Speaker 1>are actually doing science, which is pretty neat. I'm actually

0:30:58.640 --> 0:31:00.880
<v Speaker 1>I haven't had a chance to down load Folded yet

0:31:00.920 --> 0:31:03.360
<v Speaker 1>to try it myself, but I'm going to do it. Yeah,

0:31:03.760 --> 0:31:06.080
<v Speaker 1>I'm really excited about this. And this was so nice

0:31:06.120 --> 0:31:09.880
<v Speaker 1>to do this. It was a very heartwarming topic that

0:31:09.880 --> 0:31:14.400
<v Speaker 1>that is just beautiful, has such terrific reach and and

0:31:14.440 --> 0:31:16.240
<v Speaker 1>if you would like to be a part of that, folks,

0:31:16.360 --> 0:31:19.400
<v Speaker 1>you can. It's free. You can just go to fold

0:31:19.640 --> 0:31:23.080
<v Speaker 1>dot I t to get started. Yep, you can download that,

0:31:23.480 --> 0:31:26.240
<v Speaker 1>or if you if you're not the gamer type and

0:31:26.280 --> 0:31:28.760
<v Speaker 1>this doesn't sound interesting to you, you can always also

0:31:28.840 --> 0:31:32.080
<v Speaker 1>download Folding at home and that will just run the background.

0:31:32.120 --> 0:31:34.280
<v Speaker 1>It will mean that your computer will do things a

0:31:34.360 --> 0:31:37.440
<v Speaker 1>little slower than it normally does, not a lot, but

0:31:37.800 --> 0:31:40.920
<v Speaker 1>it mostly is taking effect when you are not using

0:31:40.920 --> 0:31:44.040
<v Speaker 1>your computer. So if you leave your computer on all

0:31:44.080 --> 0:31:46.200
<v Speaker 1>the time, but you don't really you know, you only

0:31:46.280 --> 0:31:48.360
<v Speaker 1>use it for a little bit of time that downtime

0:31:48.400 --> 0:31:51.880
<v Speaker 1>could be dedicated to science. Yeah, so pretty cool stuff.

0:31:52.200 --> 0:31:55.560
<v Speaker 1>All right. Well, this was a fun topic to go through.

0:31:56.040 --> 0:31:57.640
<v Speaker 1>You know, it's a little bit more science heavy than

0:31:57.720 --> 0:32:00.360
<v Speaker 1>what we usually do, which was kind of fun. Uh.

0:32:00.400 --> 0:32:03.080
<v Speaker 1>And we have to thank Caleb again for sending him

0:32:03.120 --> 0:32:06.680
<v Speaker 1>the suggestion on Facebook. Guys, if you have any suggestions

0:32:06.720 --> 0:32:08.680
<v Speaker 1>you would like to throw our way, there's some sort

0:32:08.720 --> 0:32:11.160
<v Speaker 1>of technology that you want to hear more about, whether

0:32:11.240 --> 0:32:14.640
<v Speaker 1>it is cutting edge or something that we developed ten

0:32:15.040 --> 0:32:17.920
<v Speaker 1>years ago and haven't used since. Let us know, send

0:32:18.000 --> 0:32:20.560
<v Speaker 1>us a message. You can find us on Facebook, Twitter,

0:32:20.680 --> 0:32:24.720
<v Speaker 1>and Tumbler with the handle text stuff hs W. Our

0:32:24.840 --> 0:32:27.400
<v Speaker 1>email address, which we hope will be up and running

0:32:27.400 --> 0:32:30.000
<v Speaker 1>by the time this podcast goes live. Is stuff. We

0:32:30.120 --> 0:32:33.360
<v Speaker 1>keep saying that, but tech stuff at how stuff works

0:32:33.360 --> 0:32:36.000
<v Speaker 1>dot com. Give it a try, get a bounce back message,

0:32:36.240 --> 0:32:39.240
<v Speaker 1>You get our apologies and a promise that we will

0:32:39.320 --> 0:32:43.040
<v Speaker 1>get this working. Apparently there's a switch somewhere that has

0:32:43.120 --> 0:32:45.120
<v Speaker 1>yet to be thrown, but we will get it working,

0:32:45.360 --> 0:32:51.080
<v Speaker 1>and we will taught to you again really soon for

0:32:51.200 --> 0:32:53.560
<v Speaker 1>more on this and thousands of other topics. Is it

0:32:53.640 --> 0:33:04.560
<v Speaker 1>how stuff works? Dot com