WEBVTT - Realms of Myth Playlist, Part 3: Talos

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<v Speaker 1>Welcome to Stuff to Blow your Mind from how Stuff

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<v Speaker 1>Works dot com. Hey you welcome to Stuff to Blow

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<v Speaker 1>your Mind. My name is Robert Lamb and I'm Joe McCormick.

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<v Speaker 1>And today we're gonna be talking about themes of technology

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<v Speaker 1>in ancient Greek literature. But before we get there, we

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<v Speaker 1>have to go to the slightly related, actually very related

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<v Speaker 1>topic of what's your favorite killer robot movie? Robert? Oh, well,

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<v Speaker 1>you know, outside of some of the obvious choices from

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<v Speaker 1>saying you know, the Terminator movies, can't say Terminator or

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<v Speaker 1>even the RoboCop movies, you get into a weird territory.

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<v Speaker 1>Is that a robot? Is it a cyborg? Right? I

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<v Speaker 1>would say my easy pick is the killer red robot

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<v Speaker 1>Maximilian from the Disney movie The Black Hole. Oh yeah,

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<v Speaker 1>I've never seen it. Oh he's terrifying because he just

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<v Speaker 1>he floats around feet do not touch the surface of

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<v Speaker 1>the ship, and has his menacing red visor that just

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<v Speaker 1>peers into your soul and has these spinning blade hands

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<v Speaker 1>that it utilizes to at one point murder Anthony Perkins

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<v Speaker 1>in Cold Blood. No Anthony Perkins. Yeah, well, after Psycho,

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<v Speaker 1>I guess he had it coming. Well, you know, and

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<v Speaker 1>this movie was great. In this movie, you felt sorry

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<v Speaker 1>for him. If he showed up showing up in Psycho

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<v Speaker 1>were than that would that would be a different matter altogether.

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<v Speaker 1>Now I have probably got to go to the movie.

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<v Speaker 1>Chopping Mall is a eighties robots slasher set in the

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<v Speaker 1>shopping mall at night where security robots go haywire. I

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<v Speaker 1>think their computer gets struck by lightning or something and

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<v Speaker 1>then they decide, well, they've got to kill all the

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<v Speaker 1>people who are hanging out overnight in the in the mall.

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<v Speaker 1>That is a delicious movie. Yeah. But also, how about

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<v Speaker 1>You'll Brenner in the original West World. Oh yeah, he's

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<v Speaker 1>super menacing and I'm up until his face falls off,

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<v Speaker 1>I guess. But before Westworld was like a thoughtful HBO series,

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<v Speaker 1>it was a cheesy old movie with You'll You'll Brenner

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<v Speaker 1>pulling guns on people. Yeah, yeah, he was. He was terrifying.

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<v Speaker 1>He I mean, you Brennan was always entertaining, but he

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<v Speaker 1>was kind of made to play a killer, emotionless robot.

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<v Speaker 1>I would say some of the best killer robots stuff

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<v Speaker 1>in movies. When killer robots are scary, the fact that

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<v Speaker 1>they're scary comes not from malice or ill intent, like

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<v Speaker 1>it might in a monster or in a human villain

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<v Speaker 1>or something like that. The great thing about a killer

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<v Speaker 1>robot in a scary movie is that it's terror is

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<v Speaker 1>derived from the fact that it has no will of

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<v Speaker 1>its own or no intention. It's just sort of like

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<v Speaker 1>a an efficient, emotionless killing machine. All it has is

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<v Speaker 1>directive and it it absolutely will not stop until it

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<v Speaker 1>achieves it. Now, we obviously think of themes like this

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<v Speaker 1>emerging in the fiction primarily of the twentieth century. Right,

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<v Speaker 1>that's when we think science fiction in earnest really shows

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<v Speaker 1>up the way we know it now. I know you

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<v Speaker 1>have Jules Verned before that, but the twentie centuries when

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<v Speaker 1>you really start getting your killer robots everywhere. But today

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<v Speaker 1>we're going to go back. Oh yes, we're gonna go

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<v Speaker 1>back to a fat be list example of what is

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<v Speaker 1>perhaps the very first killer robot that humans ever dreamt up.

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<v Speaker 1>And it it's not from the twentieth century, it's not

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<v Speaker 1>from the nineteenth or even it is from the ancient

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<v Speaker 1>Greek world, and its name is Talos. Talos, yes, the

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<v Speaker 1>man of Bronze, the bronze automaton. I want to quote

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<v Speaker 1>from Edith Hamilton's version of the classic story of the

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<v Speaker 1>Quest for the Golden Fleece now Edith Hamilton's Classic Mythology.

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<v Speaker 1>That this is a great old textbook on Greek mythology.

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<v Speaker 1>If you haven't had a chance to check it out,

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<v Speaker 1>it was just wonderful to leave through. Every personal library

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<v Speaker 1>needs a copy of this. But so she does a

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<v Speaker 1>really good job of taking disparate elements of story traditions

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<v Speaker 1>and sort of pasting them together into composite, synthetic versions

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<v Speaker 1>of the stories. So I want to sort of summarize

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<v Speaker 1>the Quest for the Golden Fleece. You can't hit all

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<v Speaker 1>the great points, but here's how it goes. So you've

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<v Speaker 1>got this young hero j Son, and in order to

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<v Speaker 1>reclaim his rightful kingdom from a usurper king, Jason is

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<v Speaker 1>on a quest to retrieve a sacred artifact, which is

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<v Speaker 1>a golden fleece from a magic ram that saved the

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<v Speaker 1>life of a Greek prince long ago, and he's accompanied

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<v Speaker 1>by a crew of other heroes known as the Argonauts.

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<v Speaker 1>This is where we get Jason and the Argonauts, and

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<v Speaker 1>on the way to retrieve the artifact, he has to

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<v Speaker 1>face many trials with his companions. One of the trials

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<v Speaker 1>that Hamilton's talks about is how Hercules is on the

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<v Speaker 1>on the ship with him and hercules friend gets yanked

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<v Speaker 1>down into a spring by this nymph type creature and

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<v Speaker 1>Hercules is roaming around the woods trying to find him

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<v Speaker 1>and eventually gets lost and wanders off. So you would think,

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<v Speaker 1>you know, you got Hercules in your career, you're set,

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<v Speaker 1>but it turns out he's easily distracted. Yes. Another trial

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<v Speaker 1>is when Jason and the Argonauts have to battle with

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<v Speaker 1>evil harpies on behalf of this wretched old man who

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<v Speaker 1>has the gift of future site. So the old man

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<v Speaker 1>is a prophet, but he's been cursed so that anytime

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<v Speaker 1>him he goes to eat some food, harpies zoomed down

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<v Speaker 1>down out of the sky and they terrorize him, and

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<v Speaker 1>they foul the food he's eating. I'm not sure exactly

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<v Speaker 1>what they do to it. It's they're described as foul smelling,

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<v Speaker 1>so maybe they just put him off it. Well, I'm

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<v Speaker 1>just imagining just a tussle of harpy feathers and and

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<v Speaker 1>harpy excrement and just all manner of nastiness. Yeah, And

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<v Speaker 1>so they have to sail their ship through some crashing

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<v Speaker 1>rocks and all all kinds of stuff like that. But

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<v Speaker 1>eventually Jason is able to capture the artifacts the Golden Fleece,

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<v Speaker 1>but only with the help of the powerful witch, Princess Medea,

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<v Speaker 1>Uh one of the greatest sorceresses in all of fiction media.

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<v Speaker 1>Is awesome. So she has fallen in love with him,

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<v Speaker 1>but not entirely of her own volition, because she was

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<v Speaker 1>compelled into love by an arrow of Cupid, because Aphrodite

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<v Speaker 1>intervened on his behalf. So after they get the fleece,

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<v Speaker 1>Jason and Medea and the rest of the crew of

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<v Speaker 1>the argo Or sailing towards Jason's home. And on the

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<v Speaker 1>journey they passed by the island of Crete, and here

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<v Speaker 1>I want to read a direct quote from Hamilton's telling

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<v Speaker 1>of the story. Next came Crete, where they would have

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<v Speaker 1>landed but for Medea. She told them that Talus lived there,

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<v Speaker 1>the last man left of the ancient Bronze race, a

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<v Speaker 1>creature made all of bronze except one ankle, where alone

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<v Speaker 1>he was vulnerable. Even as she spoke, he appeared terrible

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<v Speaker 1>to behold, and threatened to crush the ship with rocks

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<v Speaker 1>if they drew nearer. They rested on their oars, and Medea, kneeling,

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<v Speaker 1>prayed to the hounds of Hades to come and destroy him.

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<v Speaker 1>The dread powers of evil heard her, as the bronze

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<v Speaker 1>man lifted a pointed crag to hurl it at the argo.

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<v Speaker 1>He grazed his ankle, and the blood gushed forth until

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<v Speaker 1>he sank and died. Then the heroes could land and

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<v Speaker 1>refresh themselves for the voyage still before them. Now, this

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<v Speaker 1>is only one telling of the story of Talos, the

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<v Speaker 1>mighty Man of Bronze, and to get a little bit

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<v Speaker 1>more detail, I think we should look at a translation

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<v Speaker 1>of the text of the story as told by Apollonius

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<v Speaker 1>of Rhodes in his work the Argonautica, which is one

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<v Speaker 1>version of this story I've just been talking about. Yes,

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<v Speaker 1>Apollonius rights he was of the stock of bronze, of

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<v Speaker 1>the men's spring from ash trees, the last left among

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<v Speaker 1>the sons of the gods, and the sons of Chronos

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<v Speaker 1>gave him to Europa to be the warder of crete,

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<v Speaker 1>and destroyed around the island thrice a day with his

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<v Speaker 1>feet of bronze. Now in all the rest of his

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<v Speaker 1>body and limbs he was fashioned of bronze and invulnerable,

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<v Speaker 1>but beneath the sinew of his ankle was a blood

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<v Speaker 1>red vein, and this, with its issue of life and death,

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<v Speaker 1>was covered by a thin skin. Now, so you've got

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<v Speaker 1>a bronze guy. You've got a bronze guy, and he

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<v Speaker 1>has this weak point in his his his ankle, very

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<v Speaker 1>much like Achilles. The legend of Achilles also weak only

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<v Speaker 1>in his ankle at his heel, right, because that's where

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<v Speaker 1>was held as he was dipped into into the river sticks.

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<v Speaker 1>But we get a different explanation for the vulnerability in

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<v Speaker 1>this story. Now it's a technological vulnerability. Yeah. And I

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<v Speaker 1>think this is this is the key, and this is

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<v Speaker 1>something we're going to discuss over and over again in

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<v Speaker 1>this episode. Is that it's easy to just dismiss this

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<v Speaker 1>tale because Talus does not have other adventures. He basically

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<v Speaker 1>shows up kind of like a dungeon and Dragon's random encounter,

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<v Speaker 1>and he's dispatched. The main story about him is his

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<v Speaker 1>death right. And you can also say, well, it sounds

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<v Speaker 1>a lot like Achilles. It's kind of like a bronze

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<v Speaker 1>It's like a robot knockoff of Achilles to a certain extent,

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<v Speaker 1>but when you really start digging into it, the technological

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<v Speaker 1>aspect of this is absolutely phenomenal. Now, one great source

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<v Speaker 1>on the tradition of the Talus character is the author

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<v Speaker 1>Merlin Paris, who wrote the article Talos and Dadalus, a

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<v Speaker 1>review of the authorship of the Abominable Bronze Man in

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<v Speaker 1>the Ceylon Journal of Humanities from nineteen seventy one. And

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<v Speaker 1>this is a fantastic article, so we will bring him

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<v Speaker 1>up several times throughout this episode. Now, one thing Paris

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<v Speaker 1>points out is that not all versions of the Talus

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<v Speaker 1>story described tall Us exactly the same. Sometimes his body

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<v Speaker 1>has different features or characteristics depending on who the author is.

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<v Speaker 1>Yes and days we'll discuss. Even the size fluctuates. One

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<v Speaker 1>thing we always have to remember with Greek myths in

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<v Speaker 1>particular is that they evolve. I mean, all myths are

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<v Speaker 1>subject to change over time and over place, depending on

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<v Speaker 1>who's telling the tale and who and when they are

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<v Speaker 1>telling it. And that's certainly the case with Greek mythology.

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<v Speaker 1>So for example, Apollonius of Rhodes, who was writing in

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<v Speaker 1>the third century, had said that this this vein, this

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<v Speaker 1>vein inside him was only apparent under the sinew of

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<v Speaker 1>his ankle, right, the one ankle, Yeah, But then there

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<v Speaker 1>are other accounts that say that it's stretched from the

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<v Speaker 1>neck down to both ankles. So that was Appolodorus, right, Yes,

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<v Speaker 1>So this vein is full of what's known as echor,

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<v Speaker 1>which in Greek myth is the life blood of the gods.

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<v Speaker 1>Sometimes it's described as golden instead of red, though in

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<v Speaker 1>most of the stories I've seen about Talus it is

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<v Speaker 1>described as red. In the Iliad, when the gods, for example, Aphrodite,

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<v Speaker 1>are cut or stabbed with spears, they can be harmed,

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<v Speaker 1>their skin can be pierced, and they leak fluid. But

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<v Speaker 1>the fluid they leak is not blood but ichor. So

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<v Speaker 1>to quote from the Iliad, quote, the point tore through

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<v Speaker 1>the ambrosial robe which the graces had woven for Aphrodite,

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<v Speaker 1>and pierce the skin between her wrist and the palm

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<v Speaker 1>of her hand, so that the immortal blood or ichor,

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<v Speaker 1>that flows in the veins of the blessed gods came

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<v Speaker 1>pouring from the wound. For the gods do not eat

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<v Speaker 1>bread nor drink wine. Hence they have no blood such

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<v Speaker 1>as ours and our immortal I love the conflicting ideas here,

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<v Speaker 1>like the idea that the God can be injured and

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<v Speaker 1>the God can bleed, but they are in some sense immortal.

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<v Speaker 1>They have bodies, they can leak fluid, they can be hurt,

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<v Speaker 1>but the idea of immortality. He is somehow more bound

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<v Speaker 1>up in what goes into their body and what comes

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<v Speaker 1>out of it than what can be done to it. Yes,

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<v Speaker 1>and it's it's important to note here that this does

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<v Speaker 1>not mean that tal Us is a god. All all

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<v Speaker 1>accounts indicate that he is a manufactured thing, but of

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<v Speaker 1>course the manufacturer changes depending on the different tails. But

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<v Speaker 1>but still he is. He is like this artificial creation

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<v Speaker 1>that has been filled with life because he's been filled

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<v Speaker 1>with core. So the ecre maybe for for the bronze man,

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<v Speaker 1>Talus is not essential to his nature, but is something

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<v Speaker 1>that has been used to give him the properties he has,

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<v Speaker 1>maybe the properties of life for animation. Right. Yeah, this

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<v Speaker 1>it's the gasoline for your large bronze death column, the

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<v Speaker 1>oil in the car. Now. This makes me think about

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<v Speaker 1>how both monsters and robots and fiction are often identified

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<v Speaker 1>by the different color of their blood. I think about

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<v Speaker 1>like the Aliens and the X Files that have green

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<v Speaker 1>blood or you know, it's not just the X File

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<v Speaker 1>as I think about it. There's a great scene in

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<v Speaker 1>Fright Night where there's a guy who you just think

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<v Speaker 1>is like a normal vampire, is familiar, but then he

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<v Speaker 1>starts bleeding and I think his blood is green? Is

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<v Speaker 1>that right? I believe so. Yeah. But anyway, it's it's

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<v Speaker 1>all all all over the place in fiction. But it's

0:12:15.640 --> 0:12:18.320
<v Speaker 1>not just monsters. It's robots too. I think about Ash

0:12:18.440 --> 0:12:21.520
<v Speaker 1>spraying the milk white blood everywhere an alien when he

0:12:21.559 --> 0:12:24.040
<v Speaker 1>gets bashed up, and I think this goes to the

0:12:24.120 --> 0:12:28.160
<v Speaker 1>deep metaphorical understanding we have of blood as like the

0:12:28.320 --> 0:12:32.240
<v Speaker 1>essence of a person, in the sense that close family members,

0:12:32.240 --> 0:12:35.240
<v Speaker 1>which in material terms are those animals with which you

0:12:35.280 --> 0:12:39.880
<v Speaker 1>share the most essential genetic similarity, are quote your blood indeed,

0:12:40.000 --> 0:12:42.880
<v Speaker 1>And of course it's also worth noting that I believe

0:12:43.160 --> 0:12:45.760
<v Speaker 1>film ratings sometimes come into play. I've I've read that

0:12:46.120 --> 0:12:49.280
<v Speaker 1>if you have a humanoid spouting green paint white or

0:12:49.280 --> 0:12:52.680
<v Speaker 1>say amber blood, you can still earn yourself with PG. Thirteen.

0:12:53.160 --> 0:12:55.280
<v Speaker 1>But if it's if the if the stuff is red,

0:12:55.720 --> 0:12:58.760
<v Speaker 1>then you're probably gonna get an r. Oh wow, you

0:12:58.760 --> 0:13:00.360
<v Speaker 1>know I was gonna say, well, I wonder if that

0:13:00.400 --> 0:13:03.240
<v Speaker 1>played a role in it's in its use in the Iliad.

0:13:03.280 --> 0:13:05.280
<v Speaker 1>But no, the iliots full of blood. They didn't shy

0:13:05.280 --> 0:13:08.400
<v Speaker 1>away from blood there. Oh well, without getting into the

0:13:08.400 --> 0:13:11.800
<v Speaker 1>whole issue of of colors in the works of Homer, right,

0:13:11.920 --> 0:13:15.319
<v Speaker 1>that's an entirely different topic, maybe for a different day.

0:13:15.360 --> 0:13:19.000
<v Speaker 1>So Talos, so we've got him as this bronze man

0:13:19.160 --> 0:13:22.160
<v Speaker 1>made of bronze. He's got this vein of ecore somewhere

0:13:22.160 --> 0:13:24.960
<v Speaker 1>in his body going down to his ankle or both ankles,

0:13:25.000 --> 0:13:29.400
<v Speaker 1>that contains this lifeblood or essential ethereal liquid inside the

0:13:29.440 --> 0:13:33.240
<v Speaker 1>gods that has animated this bronze creature to some extent.

0:13:33.520 --> 0:13:36.400
<v Speaker 1>And he stands on the island throwing rocks at any

0:13:36.400 --> 0:13:40.000
<v Speaker 1>ship that tries to dock. We saw in apollonius tale

0:13:40.000 --> 0:13:42.600
<v Speaker 1>that he apparently runs around the island of crete three

0:13:42.640 --> 0:13:45.280
<v Speaker 1>times a day, three times a day, which is impossible.

0:13:45.720 --> 0:13:47.520
<v Speaker 1>I was tempted to do the math on it, or

0:13:47.679 --> 0:13:49.800
<v Speaker 1>I was actually kind of surprised that nobody else has

0:13:49.840 --> 0:13:53.640
<v Speaker 1>a paper oute there breaking down exactly how fast and

0:13:53.679 --> 0:13:56.319
<v Speaker 1>how large Talos would have to be to pull this off.

0:13:56.760 --> 0:13:58.880
<v Speaker 1>But that's not the only thing that tell Us can do.

0:13:58.960 --> 0:14:01.040
<v Speaker 1>So he can curl rocks at your ship, But what

0:14:01.120 --> 0:14:04.080
<v Speaker 1>if you come ashore? Does he still pose a risk? Then? Oh?

0:14:04.160 --> 0:14:08.319
<v Speaker 1>Does he? Ever? He has this this beautifully grotesque superpower

0:14:08.360 --> 0:14:11.880
<v Speaker 1>of being able to apparently jump into the fire, heat

0:14:12.600 --> 0:14:16.760
<v Speaker 1>its body up, and then come out and embrace the enemy.

0:14:16.840 --> 0:14:19.400
<v Speaker 1>So here, so the enemy soldiers say they've landed. Here

0:14:19.440 --> 0:14:22.280
<v Speaker 1>comes Talis leaping out of the fire, applies a huge

0:14:22.360 --> 0:14:25.440
<v Speaker 1>bear hug and just immolates you in his embrace. And

0:14:25.480 --> 0:14:30.040
<v Speaker 1>according to that, that's amazing. And it gets even better,

0:14:30.360 --> 0:14:34.840
<v Speaker 1>according to to Merlin paris Uh. Some argue that the

0:14:34.960 --> 0:14:39.920
<v Speaker 1>term sardonic grin may have originated with the victims of

0:14:39.960 --> 0:14:42.800
<v Speaker 1>this death. This at least according to Symonides, who wrote

0:14:42.840 --> 0:14:46.880
<v Speaker 1>the Talus resided in Sardinia before coming to Crete, and

0:14:46.920 --> 0:14:50.400
<v Speaker 1>he had already destroyed many of the Sardinians, presumably leaving

0:14:50.440 --> 0:14:53.720
<v Speaker 1>them with peeled back, appealed back grin of a of

0:14:53.800 --> 0:14:55.760
<v Speaker 1>a you know, of of the burnt dead. Yeah, the

0:14:55.800 --> 0:14:57.880
<v Speaker 1>idea of the grimace. And and this is a big

0:14:57.960 --> 0:15:00.560
<v Speaker 1>question actually in the the etymology you of this term.

0:15:00.600 --> 0:15:03.240
<v Speaker 1>Where does the idea of the sardonic grin come from?

0:15:03.360 --> 0:15:06.720
<v Speaker 1>Or the resist sardonicus which I think actually literally means

0:15:06.720 --> 0:15:10.479
<v Speaker 1>sardonic laughter, not sardonic grin, but the ideas get conflated

0:15:10.520 --> 0:15:13.560
<v Speaker 1>in the history of the terms. Um, so yeah, yeah,

0:15:13.640 --> 0:15:16.560
<v Speaker 1>where does this idea come from? Now? Another version I've

0:15:16.560 --> 0:15:20.880
<v Speaker 1>heard so one is that he is crushing the Sardinians,

0:15:20.880 --> 0:15:23.600
<v Speaker 1>and he's crushing them and burning them with his red

0:15:23.600 --> 0:15:26.680
<v Speaker 1>hot embrace, and that in their death their grimaces turned

0:15:26.680 --> 0:15:30.240
<v Speaker 1>into grins. But then also I Paris talks about the

0:15:30.280 --> 0:15:34.720
<v Speaker 1>idea that the grin goes to the robot itself, right,

0:15:34.880 --> 0:15:38.480
<v Speaker 1>that this that Talos would grin have this creepy grin

0:15:38.600 --> 0:15:41.520
<v Speaker 1>when he was hugging people to death with his burning arms.

0:15:42.360 --> 0:15:45.040
<v Speaker 1>Another version of the explanation for this, which is kind

0:15:45.040 --> 0:15:46.520
<v Speaker 1>of a side note from Talis, but I thought it

0:15:46.520 --> 0:15:49.080
<v Speaker 1>was interesting, so I should bring it up. No one

0:15:49.120 --> 0:15:52.600
<v Speaker 1>knows for sure where it came from, but the idea

0:15:52.640 --> 0:15:56.000
<v Speaker 1>of the sardonic grin has also been potentially traced to

0:15:56.120 --> 0:16:01.240
<v Speaker 1>a totally different Sardinian threat. So ancient history told these

0:16:01.280 --> 0:16:04.640
<v Speaker 1>stories that on the island of Sardinia, the pre Roman

0:16:04.680 --> 0:16:08.880
<v Speaker 1>inhabitants had this ritual custom for dealing with criminals and

0:16:08.960 --> 0:16:12.960
<v Speaker 1>for euthanizing elderly people who couldn't care for themselves, and

0:16:13.000 --> 0:16:15.400
<v Speaker 1>what they would do is they would drug them with

0:16:15.400 --> 0:16:19.720
<v Speaker 1>an intoxicating poison that caused the victim's facial muscles to

0:16:19.760 --> 0:16:23.640
<v Speaker 1>contract into a creepy grin and become paralyzed, hence the

0:16:23.680 --> 0:16:27.120
<v Speaker 1>sardonic grin of Sardinia. And then while the victims were

0:16:27.160 --> 0:16:29.600
<v Speaker 1>drugged out, they could be thrown off a cliff or

0:16:29.640 --> 0:16:34.160
<v Speaker 1>beaten to death. It started outstounding reasonably humane for the

0:16:34.200 --> 0:16:37.040
<v Speaker 1>ancient world world, and maybe it still is, depending on

0:16:37.040 --> 0:16:39.160
<v Speaker 1>how you look at it. There's just not much that's

0:16:39.200 --> 0:16:42.360
<v Speaker 1>reasonably humane in the ancient world. But anyway, so in

0:16:42.400 --> 0:16:44.960
<v Speaker 1>two thousand nine, a study by scientists at the University

0:16:44.960 --> 0:16:48.440
<v Speaker 1>of Eastern Piedmont in Italy claimed to trace this story,

0:16:48.520 --> 0:16:51.560
<v Speaker 1>if true, to an herb native to Sardinia called the

0:16:51.600 --> 0:16:55.960
<v Speaker 1>hemlock water drop ward or enanthe crocata, also known commonly

0:16:56.000 --> 0:16:59.040
<v Speaker 1>as water cellery. But this is not a good candidate

0:16:59.160 --> 0:17:02.080
<v Speaker 1>to stick in your you, mary, because the stem and

0:17:02.120 --> 0:17:04.600
<v Speaker 1>the root of this plant are apparently a significant threat

0:17:04.640 --> 0:17:08.679
<v Speaker 1>to fatal human poisonings. One example, sometime in the late nineties,

0:17:08.720 --> 0:17:12.399
<v Speaker 1>a Sardinian shepherd committed suicide by eating water dropwoard and

0:17:12.440 --> 0:17:16.200
<v Speaker 1>his corpse was apparently found grinning. Now the name ennth

0:17:16.359 --> 0:17:21.080
<v Speaker 1>means wine flower, and crocata in particular has apparently a

0:17:21.160 --> 0:17:25.719
<v Speaker 1>quote paradoxical Swedish and pleasant taste and odor, and this

0:17:25.760 --> 0:17:27.960
<v Speaker 1>makes it more dangerous than a lot of other plants,

0:17:28.119 --> 0:17:31.119
<v Speaker 1>especially plants in the same genus which are also poisonous

0:17:31.119 --> 0:17:33.280
<v Speaker 1>but have a bitter taste which kind of keeps you

0:17:33.359 --> 0:17:35.879
<v Speaker 1>from eating too much of it. And because of its

0:17:35.880 --> 0:17:38.760
<v Speaker 1>ability to cause the facial muscles to contract into the

0:17:38.800 --> 0:17:42.320
<v Speaker 1>risus sardonicus, and because Sardinia is the only place in

0:17:42.320 --> 0:17:46.120
<v Speaker 1>the Mediterranean where this plant commonly grows, the researchers think

0:17:46.160 --> 0:17:49.240
<v Speaker 1>that it is probably the Sardinian death herb from the

0:17:49.280 --> 0:17:52.239
<v Speaker 1>ancient stories, and thus the origin of the idea of

0:17:52.280 --> 0:17:55.720
<v Speaker 1>the sardonic grin. Now back to Talus though, Okay, so

0:17:55.720 --> 0:17:58.920
<v Speaker 1>I'm sorry to take a sup it's a fascinating diversion,

0:17:59.480 --> 0:18:04.360
<v Speaker 1>But the bronze killer oasis, as will explore, there are

0:18:04.359 --> 0:18:08.399
<v Speaker 1>two key origin stories for this mechanical marvel, so in

0:18:08.440 --> 0:18:12.280
<v Speaker 1>some tales he really most of the older tales he

0:18:12.320 --> 0:18:15.520
<v Speaker 1>was created by Hephestus, the god of the forge, the

0:18:16.240 --> 0:18:20.120
<v Speaker 1>later known as Vulcan, the Blacksmith, God of Olympus. Yeah,

0:18:20.119 --> 0:18:24.919
<v Speaker 1>the deformed god when and who. If you visit Birmingham, Alabama,

0:18:25.240 --> 0:18:28.680
<v Speaker 1>you get to see his likeness on the horizon because

0:18:28.680 --> 0:18:31.680
<v Speaker 1>they have the statue of Vulcan. I didn't know that. Yeah,

0:18:31.840 --> 0:18:33.680
<v Speaker 1>it's it's interesting. It's one of the few I guess

0:18:33.920 --> 0:18:38.600
<v Speaker 1>pagan uh tourists stops in the American South. But in

0:18:38.800 --> 0:18:44.240
<v Speaker 1>later tellings, Uh, the inventor Daedalus constructs this artificial being. Yeah,

0:18:44.320 --> 0:18:47.879
<v Speaker 1>the master inventor, the creator of the Manoan Maize, the

0:18:47.880 --> 0:18:53.240
<v Speaker 1>Wings of Icarus and other marvels, the famed mythical inventor. Yeah,

0:18:53.240 --> 0:18:57.920
<v Speaker 1>and it's but this is interesting as well because Talos,

0:18:57.960 --> 0:19:01.920
<v Speaker 1>the the bronze atomic on here curiously bears the same

0:19:02.040 --> 0:19:05.960
<v Speaker 1>name as the inventor. The Dadalists tried to murder out

0:19:05.960 --> 0:19:08.879
<v Speaker 1>of jealousy earlier on pushing him out of out of

0:19:08.880 --> 0:19:14.720
<v Speaker 1>a tower, although Athena saves this mortal Talus by turning

0:19:14.760 --> 0:19:16.760
<v Speaker 1>him into a partridge so we can fly away. Yeah,

0:19:16.760 --> 0:19:20.239
<v Speaker 1>and his paper Paris talks about the the number of

0:19:20.280 --> 0:19:23.280
<v Speaker 1>stories along these lines. But it's like an Athenian tradition

0:19:23.600 --> 0:19:26.919
<v Speaker 1>that Dadalus was in Athens and he had this pupil

0:19:27.080 --> 0:19:30.160
<v Speaker 1>who was very talented, and he was a little too talented.

0:19:30.200 --> 0:19:33.120
<v Speaker 1>A dadalists got a little territorial, got a little jealous

0:19:33.160 --> 0:19:36.360
<v Speaker 1>and pushed him off the acropolis. Yeah, that the original Talus,

0:19:36.440 --> 0:19:38.280
<v Speaker 1>if we want to call him that, the mortal Talus.

0:19:38.320 --> 0:19:42.840
<v Speaker 1>He's attributed with with inventing the saw really things. So yeah,

0:19:42.840 --> 0:19:46.200
<v Speaker 1>Dedalist is standing. There's like Jeesus as saw. That's genius.

0:19:46.240 --> 0:19:47.639
<v Speaker 1>Why didn't I think of that? I just want to

0:19:47.680 --> 0:19:51.199
<v Speaker 1>push you out of a towel, and he does. This

0:19:51.280 --> 0:19:53.439
<v Speaker 1>is a great argument for not showing up your boss

0:19:53.440 --> 0:19:55.600
<v Speaker 1>in a meeting or being too clever. You're gonna get

0:19:55.600 --> 0:19:57.480
<v Speaker 1>pushed out of a tower. You just know it's coming

0:19:57.640 --> 0:20:00.520
<v Speaker 1>exactly now. One last note about that tell Us, that

0:20:00.600 --> 0:20:04.520
<v Speaker 1>original human Talus was apparently also known as Callous in

0:20:04.640 --> 0:20:08.040
<v Speaker 1>some traditions, so there's some differences in the name. But anyway,

0:20:08.200 --> 0:20:10.199
<v Speaker 1>So back to tell Us. In the story of the

0:20:10.200 --> 0:20:13.119
<v Speaker 1>Golden Fleet, so you've got Jason and the argonauts and

0:20:13.160 --> 0:20:17.159
<v Speaker 1>Media especially now in most of the good versions of

0:20:17.160 --> 0:20:19.920
<v Speaker 1>the story, Media is the one who takes him down

0:20:20.119 --> 0:20:23.000
<v Speaker 1>right right, and it and most of them, and has

0:20:23.080 --> 0:20:26.160
<v Speaker 1>to do with the removing of a bronze nail from

0:20:26.200 --> 0:20:29.480
<v Speaker 1>that ankle again, that weak point that's that's connected to

0:20:29.560 --> 0:20:32.920
<v Speaker 1>the vein that runs all the way through Talus's body. Uh,

0:20:33.040 --> 0:20:38.200
<v Speaker 1>she unplugs it. She unplugs the bronze nail, which causes uh,

0:20:38.240 --> 0:20:40.640
<v Speaker 1>the echer to pour out of his body, draining him

0:20:40.640 --> 0:20:44.080
<v Speaker 1>of all life and movement. And there's actually a wonderful

0:20:44.600 --> 0:20:48.879
<v Speaker 1>vase and Athenian vase from four hundred BC that illustrates this,

0:20:48.920 --> 0:20:51.119
<v Speaker 1>and I'll make sure to include that image on the

0:20:51.200 --> 0:20:53.440
<v Speaker 1>landing page for this episode. It's stuff to blow your mind.

0:20:53.440 --> 0:20:55.520
<v Speaker 1>Dot Com. You should take a look at this because

0:20:55.560 --> 0:20:59.359
<v Speaker 1>it's awesome. Talus has ripped. His pecks are like the

0:20:59.400 --> 0:21:04.360
<v Speaker 1>size of ours. But actually, one thing that you might

0:21:04.400 --> 0:21:06.560
<v Speaker 1>notice in this vase is that, so, okay, you've got

0:21:06.600 --> 0:21:09.399
<v Speaker 1>a bronze man and he seems to be stumbling and

0:21:09.480 --> 0:21:12.639
<v Speaker 1>falling down, but he's the same size as all the

0:21:12.640 --> 0:21:15.280
<v Speaker 1>other dudes around him, which makes sense when you think

0:21:15.320 --> 0:21:18.720
<v Speaker 1>about the the the the embrace that the deadly burning

0:21:19.359 --> 0:21:23.000
<v Speaker 1>bear hug of the giant. Exactly. So when I read

0:21:23.040 --> 0:21:26.520
<v Speaker 1>this story in the say the version told by Apollonius

0:21:26.560 --> 0:21:30.040
<v Speaker 1>of Rhodes, I think of tal Us as this hundred

0:21:30.080 --> 0:21:33.840
<v Speaker 1>foot tall giant, And it seems that most modern commentators

0:21:33.840 --> 0:21:37.080
<v Speaker 1>have just assumed him to be towering, to be a giant,

0:21:37.320 --> 0:21:40.000
<v Speaker 1>like in the Ray Harry House in movies, where when

0:21:40.040 --> 0:21:43.280
<v Speaker 1>you see tal Us he's this huge godzilla like figure.

0:21:44.160 --> 0:21:47.080
<v Speaker 1>But Paris points out that most of the ancient authors

0:21:47.160 --> 0:21:50.200
<v Speaker 1>didn't describe him this way, and that logically, like you're saying,

0:21:50.520 --> 0:21:52.639
<v Speaker 1>he couldn't have been that much bigger than a man.

0:21:52.760 --> 0:21:56.160
<v Speaker 1>How else could he do this this heating embrace, heating,

0:21:56.280 --> 0:22:01.159
<v Speaker 1>the scalding, burning, roasting embrace. Now, one exception to this

0:22:01.280 --> 0:22:04.880
<v Speaker 1>seems to be the author of the Orphic Argonautica, which

0:22:04.920 --> 0:22:07.919
<v Speaker 1>is a different telling of the Argonautica, who called him

0:22:08.040 --> 0:22:13.440
<v Speaker 1>quote a bronze thrice giant or tree giganta. The line

0:22:13.480 --> 0:22:16.199
<v Speaker 1>from there is we suffered a great enemy on crete

0:22:16.359 --> 0:22:19.400
<v Speaker 1>when we observed a bronze giant who allowed no one

0:22:19.520 --> 0:22:21.960
<v Speaker 1>to go into the harbor. So at least some ancient

0:22:22.000 --> 0:22:24.240
<v Speaker 1>authors picked up on this idea that he was a giant,

0:22:24.280 --> 0:22:26.239
<v Speaker 1>but it's not there in most of the stories, and

0:22:26.280 --> 0:22:28.720
<v Speaker 1>most he's more like the tin man or something that's

0:22:29.160 --> 0:22:33.360
<v Speaker 1>very strong, powerful metal figure but basically human sized. Yeah,

0:22:33.440 --> 0:22:36.760
<v Speaker 1>and and I believe there's also sometimes some crossover from

0:22:37.400 --> 0:22:40.040
<v Speaker 1>accounts of the Colossus of Rhodes. Oh yeah, you know,

0:22:40.080 --> 0:22:43.440
<v Speaker 1>they literally a giant statue that stood as a sort

0:22:43.440 --> 0:22:47.440
<v Speaker 1>of a guardian of of the harbor. Yeah, so wait

0:22:47.440 --> 0:22:49.840
<v Speaker 1>a minute, we gotta go back to how tal Us

0:22:49.840 --> 0:22:52.440
<v Speaker 1>gets defeated in those stories. So there there are four

0:22:52.480 --> 0:22:55.119
<v Speaker 1>different versions of his death that seemed to exist, but

0:22:55.160 --> 0:22:58.920
<v Speaker 1>they all relate to draining the equal out of the ankle.

0:22:59.480 --> 0:23:03.520
<v Speaker 1>So in one, uh, the hero Poeus shoots him in

0:23:03.560 --> 0:23:07.360
<v Speaker 1>the ankle, which is is one I reject. That's no fun.

0:23:07.640 --> 0:23:10.639
<v Speaker 1>Don't don't give this guy a chance to do it.

0:23:10.640 --> 0:23:14.280
<v Speaker 1>It's this is a media's role, right, right. So there's

0:23:14.320 --> 0:23:17.160
<v Speaker 1>another one where Media's tricks him into thinking she can

0:23:17.200 --> 0:23:20.200
<v Speaker 1>make him immortal by pulling out the nail. Now, this

0:23:20.280 --> 0:23:23.119
<v Speaker 1>is a common trick up media's sleeve because later in

0:23:23.160 --> 0:23:27.479
<v Speaker 1>the same story, media also kills the usurper King by

0:23:27.560 --> 0:23:29.960
<v Speaker 1>tricking him into thinking he can be immortal. Actually not

0:23:30.000 --> 0:23:32.960
<v Speaker 1>by tricking him, but she plays this wonderfully fatal and

0:23:33.000 --> 0:23:36.399
<v Speaker 1>devious hoax on the daughters of the pretender King that

0:23:36.480 --> 0:23:38.720
<v Speaker 1>Jason is trying to get his throne back from. I

0:23:38.800 --> 0:23:41.639
<v Speaker 1>believe his name is Pelias right. So she goes to

0:23:41.720 --> 0:23:45.520
<v Speaker 1>Pelias's daughters and says, hey, look, I can make an

0:23:45.560 --> 0:23:48.440
<v Speaker 1>old lamb young again, or not not not a lamb,

0:23:48.480 --> 0:23:51.719
<v Speaker 1>I guess an old ram And so she chops it up,

0:23:51.760 --> 0:23:53.879
<v Speaker 1>puts it in boiling water, and does a spell to

0:23:53.960 --> 0:23:57.480
<v Speaker 1>make a young lamb jump out. And then so Pelias's

0:23:57.560 --> 0:24:00.119
<v Speaker 1>daughters are like, well, great, we're gonna do that. Her

0:24:00.160 --> 0:24:03.000
<v Speaker 1>dad Happy birthday. And so they chop him up and

0:24:03.000 --> 0:24:04.960
<v Speaker 1>they boil him and they try to do the spell

0:24:05.000 --> 0:24:07.240
<v Speaker 1>and it doesn't work. She's something of an anti hero,

0:24:07.440 --> 0:24:10.320
<v Speaker 1>isn't she. Yeah, well no, I mean, Media, you gotta

0:24:10.359 --> 0:24:12.840
<v Speaker 1>feel for her like she's she's the I would say

0:24:12.840 --> 0:24:15.720
<v Speaker 1>she's the tragic heroine, despite all of the killing she does.

0:24:16.760 --> 0:24:20.359
<v Speaker 1>The other two versions of this relate to magical efforts

0:24:20.440 --> 0:24:25.280
<v Speaker 1>on Media's part, her hypnotic gaze spells, or even some

0:24:25.320 --> 0:24:28.480
<v Speaker 1>sort of a magical potion of a drugging of talus

0:24:28.480 --> 0:24:31.159
<v Speaker 1>if you will, that somehow make him stumble and up

0:24:31.240 --> 0:24:34.520
<v Speaker 1>through his ankle on a rock, or or at least

0:24:34.680 --> 0:24:37.199
<v Speaker 1>open him up for attack, allow her to move in

0:24:37.400 --> 0:24:40.400
<v Speaker 1>and pull that nail from the membrane. I would say,

0:24:40.440 --> 0:24:43.239
<v Speaker 1>the actual text of the Argonautica is too good not

0:24:43.359 --> 0:24:45.280
<v Speaker 1>to read, So I think we should read the section

0:24:45.280 --> 0:24:48.879
<v Speaker 1>where Media kills tell Us inside. Note this would be

0:24:48.880 --> 0:24:51.440
<v Speaker 1>a good one to throw some drums over something, and

0:24:51.520 --> 0:24:54.240
<v Speaker 1>the barbarian drums exactly, so please sub them in here.

0:24:54.400 --> 0:24:57.000
<v Speaker 1>So tell Us shows up on a cliff, he threatens

0:24:57.040 --> 0:24:59.760
<v Speaker 1>to crush them with rocks, and Media tells Jason and

0:24:59.760 --> 0:25:01.880
<v Speaker 1>his end back away from the shore and let her

0:25:01.880 --> 0:25:03.800
<v Speaker 1>take care of it. And then the translation of what

0:25:03.920 --> 0:25:08.119
<v Speaker 1>follows is by RC. Seaton. And with songs did she

0:25:08.240 --> 0:25:12.760
<v Speaker 1>propitiate and invoke the death spirits, devourers of life, the

0:25:12.880 --> 0:25:16.600
<v Speaker 1>swift hounds of Hades, who, hovering through all the air,

0:25:16.920 --> 0:25:21.159
<v Speaker 1>swooped down on the living, kneeling in supplication. Thrice she

0:25:21.280 --> 0:25:24.960
<v Speaker 1>called on them with songs, and thrice with prayers, and

0:25:25.320 --> 0:25:28.840
<v Speaker 1>shaping her soul to mischief. With her hostile glance, she

0:25:28.960 --> 0:25:32.320
<v Speaker 1>bewitched the eyes of Talus, the man of bronze, and

0:25:32.400 --> 0:25:35.880
<v Speaker 1>her teeth gnashed bitter wrath against him, and she sent

0:25:35.960 --> 0:25:40.680
<v Speaker 1>forth baneful phantoms in the frenzy of her rage. Father Zeus,

0:25:40.920 --> 0:25:44.800
<v Speaker 1>surely great wonder rises in my mind, seeing that dire

0:25:44.840 --> 0:25:48.720
<v Speaker 1>destruction meets us, not from disease and wounds alone, but

0:25:48.880 --> 0:25:54.119
<v Speaker 1>lo even from afar, maybe it tortures us. So Tallows,

0:25:54.240 --> 0:25:57.760
<v Speaker 1>for all his frame of bronze, yielded the victory to

0:25:57.840 --> 0:26:01.000
<v Speaker 1>the might of Medea the Sorceress. And as he was

0:26:01.080 --> 0:26:04.199
<v Speaker 1>heaving massy rocks to stay them from reaching the haven,

0:26:04.480 --> 0:26:07.600
<v Speaker 1>he grazed his ankle on a pointed crag, and the

0:26:07.720 --> 0:26:11.920
<v Speaker 1>ecre gushed forth like melted lead. And not long thereafter

0:26:12.040 --> 0:26:15.720
<v Speaker 1>did he stand towering on the jutting cliff. But even

0:26:15.760 --> 0:26:19.080
<v Speaker 1>as some huge pine high up on the mountains, which

0:26:19.119 --> 0:26:22.600
<v Speaker 1>woodmen have left half hewn through their sharp axes when

0:26:22.640 --> 0:26:25.840
<v Speaker 1>they returned from the forest, at first it shivers in

0:26:25.880 --> 0:26:29.000
<v Speaker 1>the wind by night, then at last snaps at the

0:26:29.040 --> 0:26:33.200
<v Speaker 1>stump and crashes down. So Tallows for a while stood

0:26:33.240 --> 0:26:37.159
<v Speaker 1>on his tireless feet, swaying to and fro, when at last,

0:26:37.480 --> 0:26:42.320
<v Speaker 1>all strengthless fell with a mighty thud. Oh that's beautiful.

0:26:42.359 --> 0:26:45.000
<v Speaker 1>I love that. That is a robot death, soone, if

0:26:45.040 --> 0:26:47.080
<v Speaker 1>ever I have read one that's better than the t

0:26:47.240 --> 0:26:50.080
<v Speaker 1>one thousand melting. That's better than any of it. And

0:26:50.080 --> 0:26:52.280
<v Speaker 1>I should also note it's better than what we see

0:26:52.320 --> 0:26:55.280
<v Speaker 1>in the nineteen sixty three film Jason and the Argonauts,

0:26:55.280 --> 0:26:58.000
<v Speaker 1>with those wonderful Ray Harry House in effects because in

0:26:58.080 --> 0:27:02.040
<v Speaker 1>that one, Jason kills tawe Us rather than Media sexist

0:27:02.040 --> 0:27:05.399
<v Speaker 1>red con and it's boring too. Jason just runs up

0:27:05.400 --> 0:27:07.600
<v Speaker 1>to his foot and pulls the thing out and then

0:27:07.600 --> 0:27:10.160
<v Speaker 1>all the fluid gushes out of him and he falls over.

0:27:10.480 --> 0:27:13.800
<v Speaker 1>Why I mean, you gotta give Media some spells to do.

0:27:14.160 --> 0:27:15.959
<v Speaker 1>I agree, she's in the movie. You might as well

0:27:16.040 --> 0:27:17.760
<v Speaker 1>use her for that purpose. Is she not in the

0:27:17.800 --> 0:27:20.280
<v Speaker 1>movie at that point? I don't remember. I believe she

0:27:20.320 --> 0:27:23.760
<v Speaker 1>shows up after the Talus encounter and they encounter Talus

0:27:23.800 --> 0:27:28.720
<v Speaker 1>not on crete but on some island of bronze or something. Well,

0:27:28.880 --> 0:27:31.360
<v Speaker 1>that's a bummer. You gotta get the Hounds of Hades

0:27:31.960 --> 0:27:34.399
<v Speaker 1>dons eighties. That's a great line. Now. I love the

0:27:34.400 --> 0:27:37.119
<v Speaker 1>way Media does this because she's like, of course, you

0:27:37.240 --> 0:27:40.200
<v Speaker 1>got Jason and all his meathead buddies that I guess

0:27:40.240 --> 0:27:42.119
<v Speaker 1>they probably just want to rush in there and slash

0:27:42.160 --> 0:27:44.600
<v Speaker 1>him up with swords. But Medea is like, hold on,

0:27:44.640 --> 0:27:48.359
<v Speaker 1>I got this. And that's actually possibly there in her name, because,

0:27:48.359 --> 0:27:51.679
<v Speaker 1>as Adrian Mayor points out, the name Media seems to

0:27:51.720 --> 0:27:54.359
<v Speaker 1>be derived from a Greek word that means to plan

0:27:54.720 --> 0:27:58.439
<v Speaker 1>or to devise, Whereas she's surrounded by these heroes who

0:27:58.520 --> 0:28:02.080
<v Speaker 1>are who are powerful because they're strong and brave. She's

0:28:02.119 --> 0:28:04.760
<v Speaker 1>powerful because she's cunning and she can think it out.

0:28:05.000 --> 0:28:08.800
<v Speaker 1>So she's definitely one of the really cool aspects of

0:28:08.840 --> 0:28:13.240
<v Speaker 1>this story, the other, of course, being the giant Bronze robot. Yeah,

0:28:13.280 --> 0:28:16.920
<v Speaker 1>so where does Talus come from in the literary tradition?

0:28:17.000 --> 0:28:21.480
<v Speaker 1>Like where where whence this Bronze Sentinel. We're gonna answer

0:28:21.480 --> 0:28:26.240
<v Speaker 1>that question when we come back. Thank alright, we're back.

0:28:27.000 --> 0:28:29.439
<v Speaker 1>So before we proceed here, I want to read this

0:28:29.600 --> 0:28:34.480
<v Speaker 1>excellent quote from Merlin Paris in that Talos in Dentalist

0:28:34.800 --> 0:28:39.160
<v Speaker 1>article that we've been discussing that really drives home why

0:28:39.240 --> 0:28:43.240
<v Speaker 1>we're doing an episode about this myth. To begin with, quote,

0:28:43.240 --> 0:28:46.880
<v Speaker 1>Talus was not a mortal creature like the rest of them,

0:28:46.880 --> 0:28:50.040
<v Speaker 1>but a product of the Bronze founder's art. In other words,

0:28:50.280 --> 0:28:53.360
<v Speaker 1>we have in him a robot, perhaps man's first conception

0:28:53.400 --> 0:28:56.560
<v Speaker 1>of such, not only in the outer form, but replete

0:28:56.560 --> 0:29:00.560
<v Speaker 1>with an imaginary mechanical device which was thought to activate him.

0:29:00.600 --> 0:29:03.520
<v Speaker 1>And in this capacity he does not draw his plausibility

0:29:03.840 --> 0:29:07.320
<v Speaker 1>as the other monsters did, from the wild and fantastic

0:29:07.400 --> 0:29:11.760
<v Speaker 1>natures that belong to prehistory. Rather, he is remarkably futuristic,

0:29:12.040 --> 0:29:16.200
<v Speaker 1>anticipating the scientific possibilities of the present age, and even

0:29:16.240 --> 0:29:20.160
<v Speaker 1>then belonging more with the bizarre imaginings of the new

0:29:20.200 --> 0:29:24.320
<v Speaker 1>mythology of science fiction than with the mechanisms created and

0:29:24.440 --> 0:29:27.400
<v Speaker 1>used in real life. I think something that's interesting about

0:29:27.400 --> 0:29:31.320
<v Speaker 1>looking at the fantastical literature of the ancient world is

0:29:31.320 --> 0:29:34.040
<v Speaker 1>that a lot of times we have trouble discerning the

0:29:34.120 --> 0:29:39.400
<v Speaker 1>difference between what was to them sort of magic fantasy

0:29:39.440 --> 0:29:43.240
<v Speaker 1>and what was to them their equivalent of science fiction

0:29:43.320 --> 0:29:46.000
<v Speaker 1>as we would imagine it today, because to us it

0:29:46.120 --> 0:29:49.760
<v Speaker 1>all looks ancient, it's all, you know, because they're forward looking.

0:29:49.840 --> 0:29:53.360
<v Speaker 1>Is still sort of backward to us. But I think

0:29:53.400 --> 0:29:56.560
<v Speaker 1>there's a lot of literature in the ancient world that

0:29:56.680 --> 0:30:01.000
<v Speaker 1>could quite well be characterized as sort of like science fiction.

0:30:01.440 --> 0:30:04.200
<v Speaker 1>I think sometimes when you read, for example, the Book

0:30:04.200 --> 0:30:08.760
<v Speaker 1>of Revelation or other apocalyptic literature we read that now

0:30:08.920 --> 0:30:12.560
<v Speaker 1>is featuring is is kind of like uh, epic fantasy

0:30:12.720 --> 0:30:15.440
<v Speaker 1>or something like that. But I think from the time

0:30:15.480 --> 0:30:18.520
<v Speaker 1>it was created, the attitude toward it would have been

0:30:18.560 --> 0:30:23.760
<v Speaker 1>more like our ideas, like dystopian future sci fi. I

0:30:23.760 --> 0:30:27.200
<v Speaker 1>think it's a strong point. Yes. Now at this point

0:30:27.200 --> 0:30:29.719
<v Speaker 1>where we want to just discuss some of the different

0:30:29.800 --> 0:30:33.840
<v Speaker 1>versions of the tale relating where Tallos came from, because

0:30:33.840 --> 0:30:37.800
<v Speaker 1>they're important in breaking down what this tale says about technology.

0:30:37.960 --> 0:30:40.280
<v Speaker 1>So the first one that we've been talking about a

0:30:40.360 --> 0:30:43.200
<v Speaker 1>good bit has been the story told by Apollonius of

0:30:43.320 --> 0:30:45.720
<v Speaker 1>Rhodes and the Argonautica. Right, Yeah, this is the idea

0:30:45.760 --> 0:30:48.040
<v Speaker 1>that he was a survivor of the Age of Bronze.

0:30:48.200 --> 0:30:51.040
<v Speaker 1>And this is something that Merlin Paris viewed as a quote,

0:30:51.200 --> 0:30:55.200
<v Speaker 1>dubious tradition, so that the Bronze Age we're discussing here,

0:30:55.240 --> 0:30:58.960
<v Speaker 1>this is not an historical time period. This is not

0:30:59.000 --> 0:31:02.400
<v Speaker 1>the technological Bronze Age that we will talk about that later. Yeah,

0:31:02.480 --> 0:31:04.960
<v Speaker 1>what we're discussing here is one of the poet Hesiods

0:31:05.080 --> 0:31:09.040
<v Speaker 1>five races, a race of humans created by Zeus from

0:31:09.080 --> 0:31:14.000
<v Speaker 1>ash trees, violent clad in bronze, destroyed in the flood

0:31:14.200 --> 0:31:17.400
<v Speaker 1>of de Coulian, who was the son of Prometheus and

0:31:17.680 --> 0:31:21.120
<v Speaker 1>who is now confined to the quote dank house of Hades.

0:31:21.240 --> 0:31:23.720
<v Speaker 1>Hades house. I didn't even know it was dank. It's

0:31:23.760 --> 0:31:27.240
<v Speaker 1>dank down there. So this would frame Talos as the

0:31:27.360 --> 0:31:30.440
<v Speaker 1>last bronze man, given by Zeus to Europa to protect

0:31:30.440 --> 0:31:33.200
<v Speaker 1>her children, and then given to Minos to guard Crete. However,

0:31:33.240 --> 0:31:36.200
<v Speaker 1>there seems little to suggest that anyone else viewed the

0:31:36.240 --> 0:31:40.560
<v Speaker 1>bronze men as actual men of bronze, and Paris suspects

0:31:40.600 --> 0:31:43.640
<v Speaker 1>that this was Apollonius's invention. Okay, so we're seeing sort

0:31:43.680 --> 0:31:47.440
<v Speaker 1>of a mishmash of different ideas here. You've got Hessiad's

0:31:47.480 --> 0:31:51.000
<v Speaker 1>bronze age of of creatures, these human creatures who are

0:31:51.000 --> 0:31:54.880
<v Speaker 1>not literally made of bronze. But but it seems like

0:31:54.920 --> 0:31:57.400
<v Speaker 1>Apollonius is sort of taking that idea and applying it

0:31:57.440 --> 0:32:00.720
<v Speaker 1>to a creature that he does say explicit is made

0:32:00.720 --> 0:32:04.560
<v Speaker 1>of bronze. Again, myths evolved, and myths are retold and

0:32:04.600 --> 0:32:07.720
<v Speaker 1>retold and changed. So if he's made of bronze, who

0:32:07.760 --> 0:32:10.360
<v Speaker 1>made him? Well. In the most popular version of the tale,

0:32:10.440 --> 0:32:13.160
<v Speaker 1>as we've discussed, Talos is the create is a creation,

0:32:13.560 --> 0:32:16.400
<v Speaker 1>a machine of some sort, born from the forge, and

0:32:16.400 --> 0:32:19.520
<v Speaker 1>in the earlier traditions, the creator is Hephaestus a k

0:32:19.640 --> 0:32:23.160
<v Speaker 1>a Vulcan god of the Forge. In Homer's the Iliad

0:32:23.200 --> 0:32:27.760
<v Speaker 1>were told that Hephaestus creates golden females and wheel driven

0:32:27.800 --> 0:32:31.160
<v Speaker 1>tripod stools to serve the table of the gods. And

0:32:31.240 --> 0:32:33.680
<v Speaker 1>he's also the one who forged the armor or the

0:32:33.800 --> 0:32:37.680
<v Speaker 1>armors of Achilles. Simonides, among others, identified Talos as a

0:32:37.760 --> 0:32:41.680
<v Speaker 1>creature of Hephaestus. Okay, so created by the gods. That

0:32:41.760 --> 0:32:44.520
<v Speaker 1>sort of takes away to some extent for me, the

0:32:44.640 --> 0:32:48.200
<v Speaker 1>sci fi nature of the creature. Right. If it's an

0:32:48.240 --> 0:32:51.560
<v Speaker 1>animated statue of bronze, but it's created by the gods,

0:32:51.600 --> 0:32:55.080
<v Speaker 1>it seems like it's nature is essentially magical, right. Yeah. Now,

0:32:55.240 --> 0:32:58.120
<v Speaker 1>Paris reminds us that the association here might have been

0:32:58.160 --> 0:33:01.680
<v Speaker 1>that Talus was a creation in the art of Hephestus,

0:33:01.680 --> 0:33:04.600
<v Speaker 1>perhaps by another. And I suppose this would be like

0:33:04.760 --> 0:33:07.760
<v Speaker 1>using satanic magic to make a monster, right, who is

0:33:07.840 --> 0:33:10.840
<v Speaker 1>who is the master of the monster? Who's the true

0:33:10.880 --> 0:33:14.600
<v Speaker 1>monster maker? Here? Is the wizard or the devil? Over time, though,

0:33:14.640 --> 0:33:17.880
<v Speaker 1>we see this growth of association with Daedalus, and I

0:33:17.920 --> 0:33:19.640
<v Speaker 1>think this is where we really can get into some

0:33:19.680 --> 0:33:23.360
<v Speaker 1>fun questions about technology. So in time, Daedalus comes to

0:33:23.400 --> 0:33:27.080
<v Speaker 1>serve as a human representative, representative of the skills and

0:33:27.160 --> 0:33:31.200
<v Speaker 1>crafts that Hephaestus rules over, so the mythological inventor. Again

0:33:31.200 --> 0:33:33.680
<v Speaker 1>he said to have had walking statues of his own.

0:33:33.760 --> 0:33:36.840
<v Speaker 1>He created the Minoan maze and crafted the wings of Icarus.

0:33:36.880 --> 0:33:42.360
<v Speaker 1>He was a master of at least art, if not technology. Yeah,

0:33:42.400 --> 0:33:45.280
<v Speaker 1>and usually in the traditions, both or at least over

0:33:45.320 --> 0:33:48.320
<v Speaker 1>time both and Paris makes a lot of this history

0:33:48.400 --> 0:33:51.880
<v Speaker 1>of associations between Daedalus and statutory that he was a

0:33:51.880 --> 0:33:55.240
<v Speaker 1>great innovator in life life sculptures. For example, Paris points

0:33:55.240 --> 0:33:59.680
<v Speaker 1>out the Diadorus writes quote in the sculptor's art, He

0:34:00.040 --> 0:34:04.320
<v Speaker 1>Dadalus so far excelled all other men. The statues he

0:34:04.400 --> 0:34:08.080
<v Speaker 1>made were like human beings. They could see, they said,

0:34:08.360 --> 0:34:11.799
<v Speaker 1>and walk and in a word, preserved so well. The

0:34:11.840 --> 0:34:16.000
<v Speaker 1>composition of the whole body, that is handiwork seemed to

0:34:16.080 --> 0:34:19.400
<v Speaker 1>be a living creature. So what have you the skeptically,

0:34:19.719 --> 0:34:22.200
<v Speaker 1>it just sounds like he's he's an accomplished sculpture and

0:34:22.200 --> 0:34:25.120
<v Speaker 1>can make life life like sculptures. Right. But this does

0:34:25.160 --> 0:34:27.440
<v Speaker 1>seem to be taken literally all over the place, Like

0:34:27.480 --> 0:34:32.080
<v Speaker 1>there are Platonic dialogues where Socrates and it's there in

0:34:32.160 --> 0:34:34.200
<v Speaker 1>the youth of Row, and it's there in the Meno,

0:34:34.440 --> 0:34:38.600
<v Speaker 1>I think they're Platonic dialogues where Socrates talks about Dadalus's

0:34:38.640 --> 0:34:41.880
<v Speaker 1>statues literally walking away, so he'll use them as a

0:34:41.920 --> 0:34:44.239
<v Speaker 1>metaphor for something. It's like, don't let this thing get

0:34:44.280 --> 0:34:48.200
<v Speaker 1>away from you, like Dadalus's statues walking off from the workshop.

0:34:48.520 --> 0:34:51.880
<v Speaker 1>But the idea of the innovation of life like poses

0:34:52.000 --> 0:34:55.399
<v Speaker 1>in artistic sculpture does make me think about how when

0:34:55.440 --> 0:34:59.479
<v Speaker 1>you look at Stone Age figurines. Maybe I just haven't

0:34:59.520 --> 0:35:01.759
<v Speaker 1>seen enough of them, but almost all the ones I

0:35:01.760 --> 0:35:05.160
<v Speaker 1>can think of seem to be posed with arms at

0:35:05.200 --> 0:35:08.400
<v Speaker 1>their sides, almost like corpses. They don't seem to be

0:35:08.440 --> 0:35:11.040
<v Speaker 1>an action. Even the lowand Minch is like this, all

0:35:11.040 --> 0:35:14.600
<v Speaker 1>the Venus figurines, the Lowan Mench. I'm just racking my

0:35:14.680 --> 0:35:18.560
<v Speaker 1>brain for Stone Age statues that really have much much

0:35:18.600 --> 0:35:22.040
<v Speaker 1>action or stuff going on, as if they're alive. But

0:35:22.239 --> 0:35:24.920
<v Speaker 1>once you get closer to the modern Age, once you

0:35:24.960 --> 0:35:27.560
<v Speaker 1>get the empires of Egypt and elsewhere, I guess later

0:35:27.600 --> 0:35:30.120
<v Speaker 1>in the Stone Age and into the Bronze Age, you

0:35:30.160 --> 0:35:33.800
<v Speaker 1>start to see more figurines of humans animated with action,

0:35:33.960 --> 0:35:37.080
<v Speaker 1>like the striding figurines of ancient Egypt. Robert, I know

0:35:37.120 --> 0:35:39.600
<v Speaker 1>you've seen these right where the their legs are clearly

0:35:39.640 --> 0:35:42.640
<v Speaker 1>like walking there like the walk sign on the street. Yes,

0:35:42.880 --> 0:35:47.440
<v Speaker 1>walking like an Egypt if you will, and uh so

0:35:47.640 --> 0:35:51.040
<v Speaker 1>you add to this, Paris says, the Athenian tradition about

0:35:51.080 --> 0:35:53.600
<v Speaker 1>Dadalists that we talked about earlier, which to remind you,

0:35:53.680 --> 0:35:55.960
<v Speaker 1>is that he once had a young pupil named Talos

0:35:56.080 --> 0:35:59.120
<v Speaker 1>or Kalos, who was so talented that Dadalists got really

0:35:59.200 --> 0:36:02.680
<v Speaker 1>jealous pushed him off the acropolis to his death, and

0:36:02.719 --> 0:36:06.239
<v Speaker 1>then for this crime, Dadalus was banished to crete. And

0:36:06.239 --> 0:36:10.080
<v Speaker 1>then meanwhile, Paris notes that there are these traditions suggesting

0:36:10.360 --> 0:36:14.200
<v Speaker 1>that the ancient Greeks knew of historical Taloi the plural

0:36:14.239 --> 0:36:18.319
<v Speaker 1>of Talus in places like Attica and Sardinia, which were

0:36:18.360 --> 0:36:22.440
<v Speaker 1>not actual robots, but bronze statues set up on rocky

0:36:22.480 --> 0:36:27.400
<v Speaker 1>coastlines as figures of apotropaic magic, meaning warding off magic

0:36:27.480 --> 0:36:32.120
<v Speaker 1>like gargoyles driving away evil forces and beings. And Paris

0:36:32.160 --> 0:36:34.680
<v Speaker 1>mentions the idea that there could have been such a

0:36:34.719 --> 0:36:38.640
<v Speaker 1>figure once posed on the acropolis which fell off. And

0:36:38.640 --> 0:36:41.880
<v Speaker 1>so for Paris it seems like these disparate narrative traditions

0:36:41.880 --> 0:36:44.880
<v Speaker 1>and historical memories sort of get blended together into the

0:36:44.960 --> 0:36:51.120
<v Speaker 1>idea that Dadalus created Talos not just as a bronze statue,

0:36:51.440 --> 0:36:55.960
<v Speaker 1>but as an animated, living, walking, bronze robot. And I

0:36:56.000 --> 0:36:58.040
<v Speaker 1>have to say, this is the version of the tale

0:36:58.080 --> 0:37:00.759
<v Speaker 1>I like the most. I like the idea that that

0:37:01.120 --> 0:37:06.160
<v Speaker 1>Dadalus is perhaps using the craft and the power of Hephaestus,

0:37:06.200 --> 0:37:10.799
<v Speaker 1>but he's creating a thing himself. Yeah. Oh, it's much

0:37:10.840 --> 0:37:13.040
<v Speaker 1>better if it's created by humans instead of created by

0:37:13.080 --> 0:37:14.920
<v Speaker 1>the gods, because if it's created by the gods, like

0:37:14.960 --> 0:37:17.279
<v Speaker 1>we said, it's magic. If it's created by humans, this

0:37:17.360 --> 0:37:19.480
<v Speaker 1>is sci fi. Now, of course, if it's sci fi,

0:37:19.680 --> 0:37:21.520
<v Speaker 1>one thing we know from sci fi's you've got to

0:37:21.520 --> 0:37:25.160
<v Speaker 1>give a plausible, pseudo scientific explanation for why things work. Right.

0:37:25.200 --> 0:37:27.279
<v Speaker 1>You can't just invoke magic. You've got to give some

0:37:27.360 --> 0:37:31.680
<v Speaker 1>kind of chemical or material explanation for the technology. Well, yeah,

0:37:31.680 --> 0:37:34.719
<v Speaker 1>and we have this idea that perhaps the inventions of

0:37:34.760 --> 0:37:38.759
<v Speaker 1>Daedalus are powered by quicksilver. And this Paris says he

0:37:38.840 --> 0:37:42.640
<v Speaker 1>suspects that Sophocles was the one who managed to steer

0:37:42.680 --> 0:37:46.239
<v Speaker 1>the tradition towards Daedalus, and this idea of of quicksilver

0:37:46.400 --> 0:37:50.040
<v Speaker 1>as the the really the animating equor. Now you can

0:37:50.080 --> 0:37:51.719
<v Speaker 1>see why that would be the case, because if you've

0:37:51.719 --> 0:37:54.880
<v Speaker 1>ever seen quicksilver, it's got this kind of dancing, dancing,

0:37:54.960 --> 0:37:57.920
<v Speaker 1>jiggling quality that makes it look as if it's quick,

0:37:58.000 --> 0:38:01.160
<v Speaker 1>as if it's alive. And so this provides an interesting

0:38:01.280 --> 0:38:06.040
<v Speaker 1>chemical substitute to the mythological magical concept of ecor the

0:38:06.120 --> 0:38:09.239
<v Speaker 1>lifeblood of the gods. Alright, on that note, we're going

0:38:09.280 --> 0:38:11.040
<v Speaker 1>to take one more break, and when we come back,

0:38:11.200 --> 0:38:17.400
<v Speaker 1>we are going to discuss technology and tell us than alright,

0:38:17.400 --> 0:38:21.040
<v Speaker 1>we're back. Now, we've already talked about the Bronze Age,

0:38:21.440 --> 0:38:25.359
<v Speaker 1>as defined as one of Hesiod's five ages, the mythological

0:38:25.400 --> 0:38:28.520
<v Speaker 1>Bronze Age, But what about the technological Bronze Age. Yeah,

0:38:28.560 --> 0:38:31.719
<v Speaker 1>this this is where we get into some really interesting

0:38:32.400 --> 0:38:37.200
<v Speaker 1>technological explanations here. So the Bronze Age generally covers the

0:38:37.200 --> 0:38:42.320
<v Speaker 1>period of Greek history from thirty b C to b C.

0:38:43.200 --> 0:38:45.319
<v Speaker 1>And we know that they used other medals during this

0:38:45.440 --> 0:38:48.920
<v Speaker 1>time gold, silver, lead, tim electrom and even iron on

0:38:49.040 --> 0:38:53.160
<v Speaker 1>rare occasions. Bronze, however, it was the predominant metal of

0:38:53.280 --> 0:38:57.759
<v Speaker 1>choice for weapons, tools, vessels, and statuettes. Right, So what

0:38:57.880 --> 0:39:01.920
<v Speaker 1>exactly did it mean for this robot to be composed

0:39:02.120 --> 0:39:04.640
<v Speaker 1>of bronze as opposed to any other thing that he

0:39:04.640 --> 0:39:07.440
<v Speaker 1>could have been composed of in the story, Well, for starters,

0:39:07.440 --> 0:39:10.239
<v Speaker 1>it means that that he's composed of bronze, which is

0:39:10.280 --> 0:39:15.040
<v Speaker 1>an alloy which is copper and ten percent pin. Yeah.

0:39:15.120 --> 0:39:17.680
<v Speaker 1>So for thousands of years before the Bronze Age, people

0:39:17.719 --> 0:39:20.200
<v Speaker 1>had been making crafts out of copper. Copper was a

0:39:20.200 --> 0:39:23.239
<v Speaker 1>metal you could find in the rocks, but copper was

0:39:23.400 --> 0:39:26.200
<v Speaker 1>soft and easily deformed. You can't make a sword out

0:39:26.200 --> 0:39:28.480
<v Speaker 1>of copper because you know, you clash against a shield

0:39:28.520 --> 0:39:31.400
<v Speaker 1>or something is just gonna bend or break. So the

0:39:31.440 --> 0:39:35.680
<v Speaker 1>alloy with tin changed all that and left us with bronze,

0:39:35.760 --> 0:39:38.520
<v Speaker 1>which is a metal that changed the world. Yeah. It

0:39:38.600 --> 0:39:41.120
<v Speaker 1>was the hardest and strongest metal at their disposal and

0:39:41.120 --> 0:39:43.799
<v Speaker 1>could they could form complex shapes with it. Plus there

0:39:43.800 --> 0:39:48.320
<v Speaker 1>were no production obstacles for for preparation because that and

0:39:48.400 --> 0:39:50.919
<v Speaker 1>we're talking to casting and the hammering of bronze. All

0:39:50.960 --> 0:39:53.360
<v Speaker 1>of this was fully mastered at the time. This was

0:39:53.719 --> 0:39:56.680
<v Speaker 1>this was an age of peak bronze technology. Yeah, and

0:39:56.719 --> 0:39:59.239
<v Speaker 1>bronze was important. It was a major innovation in the

0:39:59.280 --> 0:40:02.480
<v Speaker 1>history of techno oology, because it meant we suddenly had

0:40:02.600 --> 0:40:06.920
<v Speaker 1>access to hard objects that could be formed into blades

0:40:07.000 --> 0:40:11.480
<v Speaker 1>and pre cast shapes that wouldn't chip or shatter under impact,

0:40:11.560 --> 0:40:14.960
<v Speaker 1>and could hold a sharp edge after heavy use. Iron,

0:40:15.000 --> 0:40:18.080
<v Speaker 1>of course later would be even stronger, But before people

0:40:18.080 --> 0:40:20.279
<v Speaker 1>figured out the process for drawing iron out of its

0:40:20.440 --> 0:40:23.360
<v Speaker 1>or at scale, bronze was the best human kind had.

0:40:23.719 --> 0:40:25.279
<v Speaker 1>And I've even read I know in the past that

0:40:25.360 --> 0:40:27.600
<v Speaker 1>bronze working may have been one of the first real

0:40:27.760 --> 0:40:32.480
<v Speaker 1>drivers of long distance trade because sources of tin were

0:40:32.600 --> 0:40:35.160
<v Speaker 1>very rare and it often had to be imported to

0:40:35.200 --> 0:40:39.360
<v Speaker 1>the Mediterranean or the Mesopotamian empires from somewhere far away,

0:40:39.400 --> 0:40:42.680
<v Speaker 1>So you might have you might think did bronze create

0:40:42.760 --> 0:40:46.680
<v Speaker 1>the foundations of globalism? Also, just a side question, I

0:40:46.719 --> 0:40:50.320
<v Speaker 1>wonder why it is that so many technological revolutions seemed

0:40:50.360 --> 0:40:55.879
<v Speaker 1>based on the creation of blades and cutting materials. Well, well,

0:40:55.920 --> 0:40:58.560
<v Speaker 1>I think there's there's an answer there that that relates

0:40:58.560 --> 0:41:02.120
<v Speaker 1>to the basic nature humanity. Well, yeah, obviously one of

0:41:02.160 --> 0:41:04.560
<v Speaker 1>them is the idea of weapons. But I think it

0:41:04.600 --> 0:41:06.920
<v Speaker 1>actually goes deeper than that, because I think it's almost

0:41:06.960 --> 0:41:11.400
<v Speaker 1>as if blades by being able to cleave naturally adhering

0:41:11.480 --> 0:41:15.400
<v Speaker 1>materials represent the very essence of technological power in the

0:41:15.480 --> 0:41:19.480
<v Speaker 1>natural world, which is the transformation of things. By cutting

0:41:19.480 --> 0:41:22.680
<v Speaker 1>a thing, you change its nature, you shape it to

0:41:22.760 --> 0:41:25.640
<v Speaker 1>what you want. Now, that could be changing the nature

0:41:25.680 --> 0:41:27.960
<v Speaker 1>of a live person into a dead person. But it

0:41:28.000 --> 0:41:30.200
<v Speaker 1>could also be changing the nature of a piece of

0:41:30.200 --> 0:41:33.239
<v Speaker 1>wood into a building material that you can easily work with,

0:41:33.680 --> 0:41:36.120
<v Speaker 1>or any number of things like that. Now, some of

0:41:36.160 --> 0:41:38.399
<v Speaker 1>you might be saying, all right, Robert and Joe, you're

0:41:38.640 --> 0:41:41.360
<v Speaker 1>you're chewing more than you bid off here. But I

0:41:41.360 --> 0:41:43.359
<v Speaker 1>want to add it into book The Robot, The Life

0:41:43.360 --> 0:41:46.600
<v Speaker 1>Story of a Technology by Lisa Knox. The author points

0:41:46.600 --> 0:41:50.200
<v Speaker 1>out that despite the imaginative and symbolic nature of tales

0:41:50.239 --> 0:41:53.600
<v Speaker 1>such as this, we shouldn't dismiss connections between myths and

0:41:53.640 --> 0:41:56.440
<v Speaker 1>the history of technology, because we if we look closely,

0:41:56.920 --> 0:42:00.839
<v Speaker 1>we can derive clues about people's attitudes to war technology,

0:42:00.840 --> 0:42:03.839
<v Speaker 1>toward tool making and the use of tools. Joan are

0:42:03.920 --> 0:42:08.000
<v Speaker 1>Mertens in Greek Bronzes in the Metropolitan Museum of Art

0:42:08.520 --> 0:42:12.319
<v Speaker 1>writes that Talos illustrates a recurring trope in Greek myth,

0:42:12.560 --> 0:42:15.799
<v Speaker 1>the endowment of works of art with animate being. We

0:42:15.880 --> 0:42:20.239
<v Speaker 1>see it in the bold Daedalus makes for Pacife, as

0:42:20.239 --> 0:42:24.200
<v Speaker 1>well as such a notable myths as Pandora and Pygmalion quote.

0:42:24.360 --> 0:42:28.040
<v Speaker 1>In the hands of an inspired craftsman, the proper combination

0:42:28.200 --> 0:42:31.799
<v Speaker 1>of imitation and imagination could result in a creation of

0:42:31.840 --> 0:42:35.919
<v Speaker 1>extraordinary potential. The Talos Smith reminds us also that these

0:42:35.960 --> 0:42:39.440
<v Speaker 1>creations were always made to serve a purpose, in the

0:42:39.480 --> 0:42:41.920
<v Speaker 1>case of the giant, to guard the island of crete.

0:42:41.960 --> 0:42:44.719
<v Speaker 1>Here again we've got an author assuming it's a giant. Yeah,

0:42:44.760 --> 0:42:46.919
<v Speaker 1>I mean, it's kind of impossible to resist that, but yeah,

0:42:46.960 --> 0:42:50.680
<v Speaker 1>I see exactly what's going on here. Uh. Martens is

0:42:51.400 --> 0:42:55.840
<v Speaker 1>drawing this connection between the creative power of human beings

0:42:55.880 --> 0:42:58.960
<v Speaker 1>and the idea that you could actually create something animated,

0:42:59.040 --> 0:43:02.279
<v Speaker 1>something that's all five. Uh, and we totally see that

0:43:02.400 --> 0:43:04.640
<v Speaker 1>the blurring of that distinction and what we were talking

0:43:04.680 --> 0:43:09.120
<v Speaker 1>about with Dedalus. Dedalus creating lifelike statues and sculptures that

0:43:09.400 --> 0:43:12.640
<v Speaker 1>at some point are seen to be literally alive. Now,

0:43:12.640 --> 0:43:15.360
<v Speaker 1>one of the cool ways to look at the Talos

0:43:15.360 --> 0:43:18.600
<v Speaker 1>Smith is to see it as a metaphor for bronze

0:43:18.719 --> 0:43:23.480
<v Speaker 1>versus iron of the Bronze age essentially ending and the

0:43:23.560 --> 0:43:27.279
<v Speaker 1>Iron Age dawning. Uh So, we've already discussed how in

0:43:27.320 --> 0:43:29.319
<v Speaker 1>some versions of the myth, Talos is a gift given

0:43:29.360 --> 0:43:32.799
<v Speaker 1>to King Minos or another person of power, and in

0:43:32.960 --> 0:43:36.160
<v Speaker 1>this Knox points out that it quote reflects the way

0:43:36.239 --> 0:43:39.600
<v Speaker 1>that bronze objects were reserved for the elite classes by

0:43:39.600 --> 0:43:42.280
<v Speaker 1>the time the Iliad was first told. So the idea

0:43:42.280 --> 0:43:44.880
<v Speaker 1>here's that the things size and power may imply the

0:43:44.920 --> 0:43:50.640
<v Speaker 1>important civil and military applications of practical metallurgy. And historians

0:43:50.920 --> 0:43:55.120
<v Speaker 1>believe that the invaders who attacked Greece from the north

0:43:55.239 --> 0:44:00.560
<v Speaker 1>around twelve b c. Used iron weapons, So it's possible

0:44:00.600 --> 0:44:02.680
<v Speaker 1>that this tale, this is a tale of the transition

0:44:02.680 --> 0:44:05.000
<v Speaker 1>from bronze to iron. It's a it's showing that here's

0:44:05.040 --> 0:44:08.880
<v Speaker 1>this marvelous weapon is symbolic we this is basically bronze

0:44:08.880 --> 0:44:14.000
<v Speaker 1>weaponry and bronze technology incarnate, and it crumbles if it

0:44:14.040 --> 0:44:18.200
<v Speaker 1>goes up against this new metal that is even more potent. Well,

0:44:18.239 --> 0:44:21.520
<v Speaker 1>all the more reason that you should always show Talos

0:44:21.600 --> 0:44:24.920
<v Speaker 1>being destroyed by magic, the magic of media and the spells,

0:44:25.520 --> 0:44:29.040
<v Speaker 1>rather than by just somebody shooting an arrow. Really good,

0:44:29.760 --> 0:44:32.280
<v Speaker 1>because if it's magic that implies, you know, this higher

0:44:32.280 --> 0:44:35.279
<v Speaker 1>advanced level level of technology. The iron working of some

0:44:35.360 --> 0:44:38.040
<v Speaker 1>of their culture is in fact magic to you. You

0:44:38.360 --> 0:44:40.880
<v Speaker 1>can't figure it out, so it is a power beyond

0:44:40.920 --> 0:44:45.720
<v Speaker 1>your reach. Now there's a there's one more fascinating technological

0:44:45.760 --> 0:44:48.200
<v Speaker 1>angle on all of this, and it it relates to

0:44:48.239 --> 0:44:51.040
<v Speaker 1>that vein of Talos that we see. So here's a

0:44:51.120 --> 0:44:55.480
<v Speaker 1>quote once more from Joan our Merdens in Greek bronzes. Quote.

0:44:55.480 --> 0:44:58.040
<v Speaker 1>The myth also relates in an interesting way to the

0:44:58.040 --> 0:45:01.759
<v Speaker 1>production of bronze objects. One's attention is drawn to the

0:45:01.800 --> 0:45:04.920
<v Speaker 1>mention of a single vein running through Talis's body and

0:45:04.960 --> 0:45:07.640
<v Speaker 1>plugged at the ankle, a detail that may possibly have

0:45:07.719 --> 0:45:10.880
<v Speaker 1>been taken from the molds for casting by the lost

0:45:11.080 --> 0:45:14.719
<v Speaker 1>wax technique. The Lost wax technique. Yes, now tell me

0:45:14.760 --> 0:45:17.000
<v Speaker 1>about this, Robert, all right. So, first of all, I

0:45:17.000 --> 0:45:19.680
<v Speaker 1>do want to mention that this is an interpretation that

0:45:19.760 --> 0:45:23.359
<v Speaker 1>seems to originate with British classical scholar Arthur Bernard Cook,

0:45:23.400 --> 0:45:27.640
<v Speaker 1>who lived through two But the idea here is that

0:45:27.719 --> 0:45:30.359
<v Speaker 1>the functionality of Tallos, the thing that gives him life,

0:45:30.400 --> 0:45:34.360
<v Speaker 1>closely resembles the way you would make a bronze statue,

0:45:34.400 --> 0:45:37.120
<v Speaker 1>or at least a statue at So here's the basic

0:45:37.200 --> 0:45:40.879
<v Speaker 1>process of creating a bronze work, an inanimate one, mind,

0:45:40.960 --> 0:45:43.239
<v Speaker 1>you's not one that walks around. First of all, you

0:45:43.280 --> 0:45:46.600
<v Speaker 1>prepare a core of soil and clay to mold into

0:45:46.640 --> 0:45:49.920
<v Speaker 1>a figure. Then you layer that in wax. Then you

0:45:49.920 --> 0:45:53.880
<v Speaker 1>add a third layer of fine clay baked with Courser clay.

0:45:54.160 --> 0:45:56.680
<v Speaker 1>And this is where you'd sculpt in the details. Okay,

0:45:56.680 --> 0:45:58.560
<v Speaker 1>So you've got like a clay mold, and then you

0:45:58.600 --> 0:46:00.720
<v Speaker 1>put wax around the shape of it, and then another

0:46:00.719 --> 0:46:02.880
<v Speaker 1>clay mold on top. Right, And when you sculpt in

0:46:02.880 --> 0:46:07.080
<v Speaker 1>the details, that's of course affecting the wax underneath. The

0:46:07.120 --> 0:46:10.160
<v Speaker 1>wax is then left exposed at two points at the base.

0:46:10.320 --> 0:46:12.640
<v Speaker 1>Think again to the idea that there are two veins

0:46:13.400 --> 0:46:16.719
<v Speaker 1>running down Tallus's body. So this leaves us with a

0:46:16.800 --> 0:46:20.880
<v Speaker 1>three layer construction core at the center, wax representation around it,

0:46:21.080 --> 0:46:23.720
<v Speaker 1>and a clay mold over the wax with metal pins

0:46:23.760 --> 0:46:27.040
<v Speaker 1>holding everything in alignment. And then once the clay dries,

0:46:27.640 --> 0:46:30.400
<v Speaker 1>you heat it up and the wax drains out of

0:46:30.440 --> 0:46:33.440
<v Speaker 1>those holes. So then you've got a gap, right, And

0:46:33.440 --> 0:46:36.400
<v Speaker 1>then that's where you pour molten bronze. You pour that

0:46:36.440 --> 0:46:39.080
<v Speaker 1>into the void, and then once it cools, you remove

0:46:39.160 --> 0:46:42.520
<v Speaker 1>the clay and the former wax details are now in bronze.

0:46:43.040 --> 0:46:44.239
<v Speaker 1>So you're then you All you have to do is

0:46:44.280 --> 0:46:47.400
<v Speaker 1>repair casting flaws, smooth and polish the surface, rework the

0:46:47.440 --> 0:46:52.440
<v Speaker 1>details is needed, add additional embellishments as desired, like silver inlays, etcetera,

0:46:52.680 --> 0:46:56.560
<v Speaker 1>and you have perhaps a being of bronze. So this

0:46:56.640 --> 0:47:00.080
<v Speaker 1>means that the tallos figure as to pick To in

0:47:00.239 --> 0:47:04.200
<v Speaker 1>myth could be a direct metaphor for how bronze figures

0:47:04.200 --> 0:47:07.480
<v Speaker 1>and figurines are created, because it's got this vein for

0:47:07.520 --> 0:47:11.120
<v Speaker 1>the wax to drain out. Uh yeah, that that's really interesting.

0:47:11.480 --> 0:47:13.920
<v Speaker 1>It is this idea that this this thing is is

0:47:14.000 --> 0:47:16.680
<v Speaker 1>mirroring technology in more than one way, and perhaps this

0:47:16.719 --> 0:47:18.319
<v Speaker 1>is in doing so in a way that would have

0:47:18.320 --> 0:47:21.640
<v Speaker 1>been more obvious. I guess to people hearing the tale

0:47:21.680 --> 0:47:23.600
<v Speaker 1>like it might have been kind of a joke one

0:47:23.600 --> 0:47:26.520
<v Speaker 1>can imagine at the time, Oh yeah, yeah, yeah. I

0:47:26.520 --> 0:47:29.760
<v Speaker 1>mean I think very often the humor of ancient myths

0:47:29.840 --> 0:47:32.600
<v Speaker 1>is lost on us because we don't get the context.

0:47:33.280 --> 0:47:35.279
<v Speaker 1>I mean, you can you can even imagine it being

0:47:35.360 --> 0:47:37.080
<v Speaker 1>kind of like, hey, you know what this robot's achilles

0:47:37.120 --> 0:47:39.239
<v Speaker 1>heal was? What was his achilles heal? Well, you just

0:47:39.280 --> 0:47:41.239
<v Speaker 1>pulled the plug out and then everything drained out and

0:47:41.280 --> 0:47:44.960
<v Speaker 1>he lost his his life force and then Greek laughter ensus.

0:47:45.080 --> 0:47:48.000
<v Speaker 1>It would be almost like if you in you know,

0:47:48.280 --> 0:47:50.680
<v Speaker 1>thousands of years, we're looking back on some modern sci

0:47:50.719 --> 0:47:55.200
<v Speaker 1>fi story where somebody undoes the killer robot by unplugging

0:47:55.200 --> 0:47:57.719
<v Speaker 1>it from the wall. Yes, and they think that, like

0:47:57.840 --> 0:48:00.759
<v Speaker 1>that is a wow. It has this long tailed, it's

0:48:00.760 --> 0:48:03.759
<v Speaker 1>attached to the building it's in, and like what a

0:48:03.840 --> 0:48:06.640
<v Speaker 1>strange mythological feature. But in fact it's just a joke

0:48:06.719 --> 0:48:08.759
<v Speaker 1>about how easy it is to kill this thing by

0:48:08.800 --> 0:48:10.839
<v Speaker 1>unplugging it. Yeah, they might think, well this is a

0:48:10.880 --> 0:48:15.760
<v Speaker 1>metaphor for how shackled to electricity and technology that people

0:48:15.760 --> 0:48:18.520
<v Speaker 1>of the time felt, and that and and you know

0:48:18.560 --> 0:48:21.520
<v Speaker 1>all of these various uh, you know, complex interpretations when

0:48:21.520 --> 0:48:25.320
<v Speaker 1>it's really just a plug. Now, speaking of modern times,

0:48:26.440 --> 0:48:30.600
<v Speaker 1>what evenything can we draw from tallos about modern technology? Now?

0:48:30.600 --> 0:48:31.960
<v Speaker 1>One thing to keep in mind and all of this

0:48:32.120 --> 0:48:35.120
<v Speaker 1>we talked about how myths change over time, but of

0:48:35.120 --> 0:48:38.080
<v Speaker 1>course society changes as well, and there are changes in

0:48:38.600 --> 0:48:42.280
<v Speaker 1>like the moral and social dimension of how we treat

0:48:42.320 --> 0:48:46.160
<v Speaker 1>our technology. Yeah. Absolutely, I mean there's definitely a sense

0:48:46.160 --> 0:48:50.960
<v Speaker 1>in which technology influences the development of human ideology and culture.

0:48:51.280 --> 0:48:53.920
<v Speaker 1>But it also goes the other way. Our ideas about

0:48:54.000 --> 0:48:58.080
<v Speaker 1>technology come from our values and are the way our

0:48:58.120 --> 0:49:01.600
<v Speaker 1>society is ordered in our beliefs. And what one example

0:49:01.719 --> 0:49:05.560
<v Speaker 1>is I wonder if you can draw broad parallels between

0:49:05.560 --> 0:49:10.520
<v Speaker 1>the way technology is envisioned in free societies that value

0:49:10.600 --> 0:49:15.520
<v Speaker 1>human rights versus slave owning societies and so. For example,

0:49:15.520 --> 0:49:21.000
<v Speaker 1>in his book Politics Aristotle, written around three Aristotle is

0:49:21.040 --> 0:49:26.480
<v Speaker 1>writing about the idea of possessions versus instruments, and he

0:49:26.560 --> 0:49:30.279
<v Speaker 1>sort of characterizes slaves who are human beings as a

0:49:30.400 --> 0:49:34.239
<v Speaker 1>type of instrument or tool. He says, quote for if

0:49:34.280 --> 0:49:39.080
<v Speaker 1>every instrument could accomplish its own work, obeying or anticipating

0:49:39.120 --> 0:49:42.480
<v Speaker 1>the will of others, like the statues of Deadalus or

0:49:42.520 --> 0:49:46.640
<v Speaker 1>the tripods of Hephaestus, which says the poet quote of

0:49:46.680 --> 0:49:50.040
<v Speaker 1>their own accord entered the assembly of the gods. If

0:49:50.160 --> 0:49:53.719
<v Speaker 1>in like manner the shuttle would weave and the plectrum

0:49:53.840 --> 0:49:57.080
<v Speaker 1>touched the liar without a hand to guide them, chief

0:49:57.120 --> 0:50:00.920
<v Speaker 1>workmen would not want servants, nor mass or as slaves.

0:50:01.719 --> 0:50:07.000
<v Speaker 1>So Aristotle believed that that slavery, that that slavery and

0:50:07.040 --> 0:50:10.160
<v Speaker 1>being masters were a state of nature. Some people, for him,

0:50:10.160 --> 0:50:12.520
<v Speaker 1>were born to be masters and other people were born

0:50:12.560 --> 0:50:14.840
<v Speaker 1>to be slaves, and this was a basic feature of

0:50:14.840 --> 0:50:18.600
<v Speaker 1>the character of each person. Now, obviously this goes completely

0:50:18.640 --> 0:50:21.240
<v Speaker 1>in the face of our modern ideas about individual rights

0:50:21.280 --> 0:50:23.840
<v Speaker 1>and equality and freedoms. This is the worst part of

0:50:23.880 --> 0:50:28.280
<v Speaker 1>Aristotle to read, and yet I wonder if it's illuminating

0:50:28.440 --> 0:50:32.120
<v Speaker 1>about how perfect perhaps a defender of a slave owning

0:50:32.200 --> 0:50:36.239
<v Speaker 1>culture like Aristotle and other Greek elites would have had

0:50:36.320 --> 0:50:41.359
<v Speaker 1>to blur the line between human labor and inanimate technology

0:50:41.440 --> 0:50:44.719
<v Speaker 1>in order to justify their enslavement of other humans. Like

0:50:45.000 --> 0:50:50.200
<v Speaker 1>but by being pro slavery, they think of human labor

0:50:50.440 --> 0:50:53.600
<v Speaker 1>and inanimate labor, or at least as they'd imagine sort

0:50:53.600 --> 0:50:56.960
<v Speaker 1>of robot labor in their fantasies, to be sort of

0:50:57.000 --> 0:51:00.480
<v Speaker 1>similar things. So we in the modern a would make

0:51:00.480 --> 0:51:04.000
<v Speaker 1>a complete, you know, a very hard line distinction between

0:51:04.000 --> 0:51:06.480
<v Speaker 1>the labor of a human being and the workings of

0:51:06.520 --> 0:51:10.200
<v Speaker 1>a mechanical robot. I'm not sure that Aristotle and many

0:51:10.239 --> 0:51:13.440
<v Speaker 1>of the Greeks always would, So if they didn't necessarily

0:51:13.480 --> 0:51:16.319
<v Speaker 1>make that distinction. How did it inform their myths and

0:51:16.360 --> 0:51:21.120
<v Speaker 1>their ideas of automata and and robots and artificial beings.

0:51:21.440 --> 0:51:24.239
<v Speaker 1>But this is interesting too when when you consider, if

0:51:24.239 --> 0:51:28.880
<v Speaker 1>I remember correctly, our word robot even derives from an

0:51:28.960 --> 0:51:35.239
<v Speaker 1>old Slavic word robota, which means a servitude. So you

0:51:35.280 --> 0:51:38.800
<v Speaker 1>could you see this definite connection between even our modern

0:51:38.840 --> 0:51:43.319
<v Speaker 1>conception of a robot with slaved slavery or servitude. Yeah,

0:51:43.320 --> 0:51:46.120
<v Speaker 1>I think maybe this very firm distinction we make between

0:51:46.280 --> 0:51:50.200
<v Speaker 1>human beings and humanoid robots, thinking of them as very different,

0:51:50.239 --> 0:51:56.200
<v Speaker 1>fundamentally different things might come from our idea of human rights, right,

0:51:56.320 --> 0:51:58.759
<v Speaker 1>Like if you are in a society that just does

0:51:58.840 --> 0:52:01.960
<v Speaker 1>not really have the idea of human rights, you may

0:52:02.160 --> 0:52:04.759
<v Speaker 1>may very well not have such a clear idea of

0:52:04.800 --> 0:52:09.040
<v Speaker 1>the distinction between a human and a robot. Indeed, and

0:52:09.080 --> 0:52:11.080
<v Speaker 1>I think we see this line blurred very much in

0:52:11.120 --> 0:52:15.400
<v Speaker 1>the different traditions of how the talos is represented. But

0:52:15.480 --> 0:52:18.240
<v Speaker 1>what can I wonder what talos can tell us about

0:52:18.320 --> 0:52:21.640
<v Speaker 1>modern technology? Well, for one thing, it connects to ideas

0:52:21.680 --> 0:52:24.480
<v Speaker 1>about the nature of a robot, like what is a

0:52:24.600 --> 0:52:27.480
<v Speaker 1>robot or an android? And could a robot or an

0:52:27.520 --> 0:52:31.600
<v Speaker 1>android ever attain the human kind of status. We you know,

0:52:32.080 --> 0:52:34.680
<v Speaker 1>we've just been talking about the distinction between humans and

0:52:34.760 --> 0:52:37.920
<v Speaker 1>robots can but can a robot ascend the ladder and

0:52:38.000 --> 0:52:41.080
<v Speaker 1>become something we would think of like a human is

0:52:41.120 --> 0:52:44.960
<v Speaker 1>a self moved but artificial creature capable of feeling. Now,

0:52:45.080 --> 0:52:48.880
<v Speaker 1>Paris says that according to Aristotle, Dadalus's statues were able

0:52:48.920 --> 0:52:52.680
<v Speaker 1>to quote carry out tasks which they had been instructed

0:52:52.719 --> 0:52:56.840
<v Speaker 1>to do or had learned beforehand. So Paris says, the

0:52:56.880 --> 0:53:01.440
<v Speaker 1>deadly silence, the impersonal efficiency, the iireless thoroughness with which

0:53:01.520 --> 0:53:04.840
<v Speaker 1>he executed his gory tasks mark him out as a

0:53:04.880 --> 0:53:09.200
<v Speaker 1>machine without a speck of thought or feeling. And on

0:53:09.440 --> 0:53:14.440
<v Speaker 1>Aristotle's idea that a statue, especially a robot, could carry

0:53:14.440 --> 0:53:17.040
<v Speaker 1>out tasks which they had been instructed to do or

0:53:17.080 --> 0:53:21.000
<v Speaker 1>had learned beforehand, this seems to imply that creative or

0:53:21.040 --> 0:53:24.480
<v Speaker 1>novel behaviors are not possible. For it that the robot

0:53:24.600 --> 0:53:28.799
<v Speaker 1>does as its programmed, but that it can't achieve a

0:53:28.880 --> 0:53:32.160
<v Speaker 1>will of its own basically, But then at the same time,

0:53:32.320 --> 0:53:35.480
<v Speaker 1>Talos is animated with ichor for the ability to be

0:53:35.560 --> 0:53:39.239
<v Speaker 1>self moved like the gods. Uh and the stories of

0:53:39.239 --> 0:53:42.600
<v Speaker 1>Talos several times say he was quote alive, and that

0:53:42.640 --> 0:53:45.319
<v Speaker 1>he was quote faded to die, and that when he

0:53:45.400 --> 0:53:49.360
<v Speaker 1>fell he was not only deactivated or destroyed, but he died.

0:53:49.880 --> 0:53:52.279
<v Speaker 1>Yet again, we're seeing the sort of blurring of the

0:53:52.320 --> 0:53:55.280
<v Speaker 1>distinction between a human and a robot. We would talk

0:53:55.440 --> 0:53:59.319
<v Speaker 1>about humans and robots much more differently, I think in

0:53:59.360 --> 0:54:02.719
<v Speaker 1>modern science fiction than the ancient Greeks did when they

0:54:02.760 --> 0:54:05.880
<v Speaker 1>talked about their their humans and their gods and their robots.

0:54:05.880 --> 0:54:08.880
<v Speaker 1>It seems like the lines are much blurrier all throughout,

0:54:09.120 --> 0:54:11.080
<v Speaker 1>and certainly we see a lot of modern science fiction

0:54:11.120 --> 0:54:13.880
<v Speaker 1>that reblurs those lines. I mean, there's a tremendous amount

0:54:13.880 --> 0:54:18.440
<v Speaker 1>of of narrative of fun to be had there. Oh yeah, well,

0:54:18.440 --> 0:54:20.920
<v Speaker 1>I mean earlier we brought up the obvious robot of

0:54:20.960 --> 0:54:23.600
<v Speaker 1>you old Brenner in Westworld, But in the New West World,

0:54:23.800 --> 0:54:26.000
<v Speaker 1>I think it spends a lot of times trying to

0:54:26.080 --> 0:54:29.200
<v Speaker 1>reblur these lines we were talking about being blurrier in

0:54:29.200 --> 0:54:33.359
<v Speaker 1>the ancient literature but becoming more distinct in the twentieth century.

0:54:33.520 --> 0:54:36.319
<v Speaker 1>If you've if you've got a West World where these

0:54:36.400 --> 0:54:39.200
<v Speaker 1>characters are robots, but you're wondering like, do they feel

0:54:39.480 --> 0:54:43.200
<v Speaker 1>is their labor more like human labor? Can they be exploited?

0:54:43.239 --> 0:54:45.359
<v Speaker 1>Should they have some kind of rights of their own?

0:54:45.719 --> 0:54:49.880
<v Speaker 1>It's almost like they're like, we're reverting to this this

0:54:50.080 --> 0:54:53.560
<v Speaker 1>miasma of confusion about the nature of beings that can

0:54:53.600 --> 0:54:58.440
<v Speaker 1>move and act. That's a that's a good point. Another

0:54:58.480 --> 0:55:00.680
<v Speaker 1>great show that comes to mind is ah Believe. It's

0:55:00.680 --> 0:55:04.960
<v Speaker 1>a Channel four AMC co production, but Humans explores a

0:55:04.960 --> 0:55:07.320
<v Speaker 1>lot of this. They have these humanoid robots that are created,

0:55:07.719 --> 0:55:11.520
<v Speaker 1>uh to serve us, and then they some of them

0:55:11.560 --> 0:55:15.120
<v Speaker 1>become conscious and complications arise. Yeah. And one thing we

0:55:15.160 --> 0:55:17.880
<v Speaker 1>can definitely see being dealt with in these new versions

0:55:17.880 --> 0:55:20.680
<v Speaker 1>of science fiction that are blurring the lines between humankind

0:55:20.719 --> 0:55:23.839
<v Speaker 1>and robots is that, unlike many of these Greek myths,

0:55:23.840 --> 0:55:27.799
<v Speaker 1>they are much more informed by the idea of human rights. Uh.

0:55:27.880 --> 0:55:30.200
<v Speaker 1>And so what happens if you reblur the lines, But

0:55:30.280 --> 0:55:33.000
<v Speaker 1>suddenly you've got a much higher standard for what humans

0:55:33.040 --> 0:55:35.880
<v Speaker 1>deserve and how they should be treated. All right, Well,

0:55:35.880 --> 0:55:38.360
<v Speaker 1>I think that pretty much wraps it up for Talus,

0:55:38.400 --> 0:55:41.080
<v Speaker 1>the Man of Bronze. However, I would be I would

0:55:41.120 --> 0:55:44.480
<v Speaker 1>be remiss if I did not mention the giant warriors

0:55:44.520 --> 0:55:47.440
<v Speaker 1>in Miyazaki's Nasaka The Valley of the Wind. Those are

0:55:47.480 --> 0:55:51.319
<v Speaker 1>some amazing giant robots that play an important role in

0:55:51.360 --> 0:55:53.200
<v Speaker 1>that film. Yeah, and now I would say, if you

0:55:53.280 --> 0:55:57.160
<v Speaker 1>haven't seen Ray Harry has Houses Talous from Jason and

0:55:57.160 --> 0:55:59.879
<v Speaker 1>the Argonauts in nineteen sixty three, I know we were

0:56:00.200 --> 0:56:02.880
<v Speaker 1>in on it because they take away Medea's role in it,

0:56:03.160 --> 0:56:06.839
<v Speaker 1>but it's still a really cool stop motion in emotion. Yeah. All,

0:56:06.880 --> 0:56:08.160
<v Speaker 1>I mean it's the same way with all of Ray

0:56:08.200 --> 0:56:10.919
<v Speaker 1>Harry house and stuff. Right, if nothing else, seek out

0:56:11.080 --> 0:56:14.160
<v Speaker 1>the Hairy Housing sequences and watch them, because Talos does

0:56:14.160 --> 0:56:17.000
<v Speaker 1>look amazing in this. Yeah, it's like all the Hairy

0:56:17.000 --> 0:56:20.040
<v Speaker 1>Housing sin bad movies. Usually the story is just garbage,

0:56:20.239 --> 0:56:24.040
<v Speaker 1>but it's got some great monsters in it. Indeed, now,

0:56:24.080 --> 0:56:26.880
<v Speaker 1>I know we have some some listener thoughts on this

0:56:26.960 --> 0:56:29.719
<v Speaker 1>you'd like to share about Talos, about the nature of

0:56:29.880 --> 0:56:33.319
<v Speaker 1>robots and machines. I'm sure that anyone out there who

0:56:33.400 --> 0:56:36.439
<v Speaker 1>was really inspired by the Bicameral Mind episodes, I'm sure

0:56:36.480 --> 0:56:41.120
<v Speaker 1>you have some bicameral uh thoughts on this particular topic.

0:56:41.360 --> 0:56:45.160
<v Speaker 1>Because we're talking about statues coming to life, share those

0:56:45.200 --> 0:56:47.479
<v Speaker 1>with us. We'd love to talk with you about them,

0:56:47.560 --> 0:56:50.280
<v Speaker 1>either an email or hey over at the discussion module.

0:56:50.640 --> 0:56:54.640
<v Speaker 1>That's our Facebook group that you can join and interact

0:56:54.680 --> 0:56:56.799
<v Speaker 1>not only with us, but plenty of other listeners to

0:56:56.840 --> 0:56:58.480
<v Speaker 1>the show. And of course you can find us at

0:56:58.480 --> 0:57:00.160
<v Speaker 1>stuff to bule your mind dot com. That's the other

0:57:00.160 --> 0:57:03.480
<v Speaker 1>ship will you'll find all of our podcast episodes are

0:57:03.520 --> 0:57:06.200
<v Speaker 1>blog post videos, and links out to all those various

0:57:06.200 --> 0:57:08.799
<v Speaker 1>social media accounts that will maintain. Big shout out to

0:57:08.960 --> 0:57:13.480
<v Speaker 1>Alex Williams and Taria Harrison are excellent audio producers for

0:57:13.480 --> 0:57:15.800
<v Speaker 1>for making us sound better than we are as always,

0:57:15.880 --> 0:57:17.840
<v Speaker 1>and of course if you want to reach out to us,

0:57:18.120 --> 0:57:20.960
<v Speaker 1>you can do so on email at blow the Mind

0:57:21.040 --> 0:57:33.520
<v Speaker 1>at how stuff works dot com. Well more on this

0:57:33.680 --> 0:57:36.200
<v Speaker 1>and thousands of other topics does it how stuff works

0:57:36.200 --> 0:57:59.440
<v Speaker 1>dot com