WEBVTT - Shatter Me Like Sub-Zero

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<v Speaker 1>Welcome to Stuff to Blow Your Mind production of My

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<v Speaker 1>Heart Radio. Hey you welcome to Stuff to Blow your Mind.

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<v Speaker 1>My name is Robert Lamb and I'm Joe McCormick, and

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<v Speaker 1>today we are going to be shattering some ninja's. I

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<v Speaker 1>am very excited. So recently we released an episode about

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<v Speaker 1>the science and history of a substance called pike crete,

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<v Speaker 1>which is a type of composite ice that was researched

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<v Speaker 1>in Great Britain and a little bit in Canada during

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<v Speaker 1>World War Two as a potential material for building aircraft carriers. Now,

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<v Speaker 1>the so called berg ship that that they wanted to

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<v Speaker 1>build was made obsolete by changes in other war conditions

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<v Speaker 1>before it was ever built, so we don't know if

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<v Speaker 1>it would have worked. But the research on pike crete

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<v Speaker 1>as a material itself remains very interesting. And so if

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<v Speaker 1>you haven't listened to that episode, I would recommend you

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<v Speaker 1>go back and check it out now. I think it

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<v Speaker 1>was a lot of fun. Yeah, and we also talked

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<v Speaker 1>a bit about of Thrones in there, if you need

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<v Speaker 1>a little fantasy to encourage you to check that episode

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<v Speaker 1>out right. So, the short version is pikerete is a

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<v Speaker 1>suspension of wood pulp in water ice, and the ideal

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<v Speaker 1>mixture arrived at by Allied Research with something like eighty

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<v Speaker 1>six percent watered fourteen percent would pulp, and it had

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<v Speaker 1>a number of material advantages as a as a building

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<v Speaker 1>material or structural material. Uh This included that the structural

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<v Speaker 1>properties of pi crete were less variable and thus more

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<v Speaker 1>predictable than regular ice, So if you wanted to make

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<v Speaker 1>a structure out of ice, you could understand what you

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<v Speaker 1>were working with a lot more predictably with pikerete. But

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<v Speaker 1>also pikerete melts more slowly than regular ice. It seems

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<v Speaker 1>like the wood pulp content helps insulate it. So you

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<v Speaker 1>take the same amount of material of ice versus pikerete,

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<v Speaker 1>the pikerete melts a lot slower. Also, pike crete is

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<v Speaker 1>much stronger than regular ice. It can withstand heavier loads

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<v Speaker 1>and more powerful impacts with less fracture and less plastic deformation.

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<v Speaker 1>And one of the reasons it's supposed that pike crete

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<v Speaker 1>is stronger than regular ice is that if a crack

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<v Speaker 1>forms under pressure or impact, the would pulp fibers prevent

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<v Speaker 1>the crack from spreading along the full width of the material,

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<v Speaker 1>so it's just far less susceptible to fracture based failures,

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<v Speaker 1>It would maybe kind of deform and sag in a

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<v Speaker 1>plastic way over time, but it's also less susceptible to

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<v Speaker 1>that than regular ices. But anyway, when we were reading

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<v Speaker 1>about all this, I immediately thought of a parallel type

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<v Speaker 1>of material to pike crete, where various fibrous substances are

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<v Speaker 1>enmeshed in a suspension that is by mass mostly water,

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<v Speaker 1>and that composite material is our bodies. And I started

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<v Speaker 1>to wonder, is the principle that makes pike create resistant

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<v Speaker 1>to fracture the same reason that if you drop a

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<v Speaker 1>mass of frozen meat on the ground, it doesn't shatter

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<v Speaker 1>the way a block of ice would. Now we can

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<v Speaker 1>come back to that, but this immediately got my brain

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<v Speaker 1>spinning on another question which takes us into some outworld territory. UH. Specifically,

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<v Speaker 1>this question is if you froze a human body the

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<v Speaker 1>way sub zero does in Mortal Kombat, or like many

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<v Speaker 1>other examples we can talk about from from movies and

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<v Speaker 1>games and stuff in a bit, could you shatter that

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<v Speaker 1>human body with a slick roundhouse kick or would a

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<v Speaker 1>frozen human body be resistant to fracture and shattering? And

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<v Speaker 1>if so, how far would that resistance go. Yeah, we

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<v Speaker 1>actually chatted about this a bit when we recorded the

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<v Speaker 1>pi crete episode, but then we ended up cutting it

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<v Speaker 1>for a couple of reasons. First of all, for length um,

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<v Speaker 1>but then also you wanted to look into it a

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<v Speaker 1>little bit more as our call. Well. Yeah, one reason

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<v Speaker 1>I think is that the discussion we actually had about

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<v Speaker 1>it when we originally recorded the episode was kind of incomplete.

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<v Speaker 1>Like we talked about how the wood fibers within the

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<v Speaker 1>pi crete and make it resistant to shattering. How this

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<v Speaker 1>was probably a reasonable analogy for the frozen flesh of

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<v Speaker 1>an animal, which is a composite sort of alloy of

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<v Speaker 1>a different kind with lots of materials in meshed in between. Mean,

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<v Speaker 1>you know, muscle, fibers, fat, protein, bone, and bone has

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<v Speaker 1>its own different components. It's got a collagen protein component

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<v Speaker 1>and a mineral hydroxy appetite component. And anyway, for these reasons,

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<v Speaker 1>a frozen body might be somewhat similar in its resistance

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<v Speaker 1>to shattering. And of course I mentioned this a second ago,

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<v Speaker 1>but there's an experience probably a lot of people can

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<v Speaker 1>relate to. If you've ever dropped a heavy piece of

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<v Speaker 1>ice on the ground, you you know it shatters. It's

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<v Speaker 1>just very brittle. It shatters into a million pieces. But

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<v Speaker 1>if you drop a similar weight piece of frozen meat

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<v Speaker 1>from say six feet in the air, I think you're

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<v Speaker 1>very unlikely to see anything that looks like shattering. It's

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<v Speaker 1>more likely to kind of bounce a little bit and

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<v Speaker 1>might get bruised as it does so, but it's not

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<v Speaker 1>going to shatter like glass. Yeah, And it's it's similar

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<v Speaker 1>to how the various frozen foods we bring home from

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<v Speaker 1>the grocery store. Have you ever opened the box and

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<v Speaker 1>you're like, oh, man, I dropped that frozen pizza and

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<v Speaker 1>now it's shattered into a million pieces. No, we just

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<v Speaker 1>don't see that, right. So something about the contents, the

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<v Speaker 1>material makeup of of meat, of animal flesh, of body

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<v Speaker 1>parts seems to make it more resistant to fracture than

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<v Speaker 1>other you know, suspensions in water would be so our

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<v Speaker 1>initial discussion in that episode we we sort of said,

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<v Speaker 1>you know, I don't think it's very plausible that you

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<v Speaker 1>could shatter a body. But after we recorded it, I

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<v Speaker 1>sort of thought some more and I was like, wait

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<v Speaker 1>a minute, this really should depend on some more conditions

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<v Speaker 1>that we didn't actually get into, Like, so could you

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<v Speaker 1>shatter a human body at regular freezer temperatures around zero

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<v Speaker 1>degrees fahrenheit or negative eight teen celsius. I think on

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<v Speaker 1>a normal circumstances, the answer to that is just no,

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<v Speaker 1>probably not so. Initially our answer to this question was

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<v Speaker 1>that the sub zero scenario where sub zero freezes you

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<v Speaker 1>with a blast device and then kicks you and you

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<v Speaker 1>shatter all over the place, that's fairly far fetched. But

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<v Speaker 1>what we didn't really get into in our original conversation

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<v Speaker 1>was how far this shatter resistance extends. What if you

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<v Speaker 1>get the body really really cold, deep into the sub

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<v Speaker 1>zero wild, then I think the question becomes more interesting. Absolutely,

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<v Speaker 1>and and also if we're going to talk about sub zero,

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<v Speaker 1>I mean sub zero is is not just a guy

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<v Speaker 1>throwing around some liquid nitrogen. He is supposed to be

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<v Speaker 1>a a Linn cou grand Master. You know. He's a magician,

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<v Speaker 1>a sorcerer who's using frost magic and martial arts to

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<v Speaker 1>battle various gods and cyborgs and other worldly monsters. So

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<v Speaker 1>before we we we get back into the science, I

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<v Speaker 1>want to talk just a little bit about this obsession

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<v Speaker 1>that emerges um. I think largely uh post nine uh

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<v Speaker 1>that this idea of bad guys and sometimes good guys

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<v Speaker 1>being frozen, partially frozen, and then partially or entirely shattered,

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<v Speaker 1>as if they were a piece of porcelain. Now, why

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<v Speaker 1>would you trace it to n Well, here's the thing,

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<v Speaker 1>and and I'm not entirely it's entirely possible that there's

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<v Speaker 1>some of some work prior tonight that features both the

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<v Speaker 1>freezing and shattering of an adversary. Certainly you have examples

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<v Speaker 1>of things being frozen, enemies being frozen. The classic uh

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<v Speaker 1>the Blob comes to mind, right where they the creatures

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<v Speaker 1>defeated with the cold. But in terms of of something

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<v Speaker 1>being frozen and shattering is key because that's when James

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<v Speaker 1>Cameron's Terminator two came out. Yes, and I always forget

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<v Speaker 1>how early in the nineties it actually came out. It

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<v Speaker 1>always catches me off guard that it was ninety one,

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<v Speaker 1>which is, you know, basically the eighties. Oh No, one

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<v Speaker 1>was still the eighties. As we've discussed Cannon on this show,

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<v Speaker 1>is that the nineteen eighties ended in ninet. In fact,

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<v Speaker 1>that the most eighties year there ever was the like

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<v Speaker 1>most iconic when we think of everything that is the

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<v Speaker 1>eighties was the year nineteen nine. Yeah, I mean is

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<v Speaker 1>the culmination of it. Right. So Terminator two, of course

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<v Speaker 1>iconic sci fi action blockbuster, famous for a number of reasons,

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<v Speaker 1>but it also featured some incredible effects, incredible digital effects

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<v Speaker 1>that just you know, changed what we expected in films.

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<v Speaker 1>And there were, you know, so many copycats that that

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<v Speaker 1>came along afterwards. Uh, some better than others. But there's

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<v Speaker 1>this one sequence in particular where Arnold Schwarzenegger's T eight

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<v Speaker 1>hundred Terminator freezes or incident accidentally freezes um the liquid

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<v Speaker 1>metal T one thousand terminator played by Robert Patrick with

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<v Speaker 1>liquid nitrogen. It's like a factory setting for their fight

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<v Speaker 1>and an environmental um um you know, hazard of that

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<v Speaker 1>fight is a frozen T one thousand. Uh. So Arnold

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<v Speaker 1>lifts up his shotgun I believe, uh, fires a one

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<v Speaker 1>line a w liner at him as well as a

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<v Speaker 1>shotgun shell or a slug or something, and it just explodes,

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<v Speaker 1>just just causes the the T one thousand, the frozen

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<v Speaker 1>T one thousand, to explode into hundreds and hundreds of

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<v Speaker 1>shards of of this froze now frozen liquid metal, which

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<v Speaker 1>of course then begins to slowly melt and then reform

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<v Speaker 1>into the T one thousand once more. As I remember it,

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<v Speaker 1>he shoots him with a pistol. But I could be

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<v Speaker 1>a pistol. Okay, that's my memory. I could be wrong.

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<v Speaker 1>But also this is definitely when he he uses the

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<v Speaker 1>phrase he's learned as still a Vista baby, showing that

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<v Speaker 1>he has learned humanity from Edward Furlong. That's right, by

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<v Speaker 1>the way, I was reading about this film um Again,

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<v Speaker 1>It's been a very long tent since I've seen it,

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<v Speaker 1>but there's this weird deleted scene that lines up with

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<v Speaker 1>the whole topic of demonic duck feet on succuby that

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<v Speaker 1>we've discussed in the past on the show. This idea

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<v Speaker 1>in medieval and post medieval um Catholic and Protestant culture,

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<v Speaker 1>the idea that you would have these demons that would

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<v Speaker 1>disguise themselves as attractive members of the say, the opposite sex,

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<v Speaker 1>that would then try and seduce you into sin. But God,

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<v Speaker 1>taking pity on the pious uh man or woman, would

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<v Speaker 1>and would make sure that the disguise was imperfect. While

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<v Speaker 1>this demon might take the form of a beautiful woman,

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<v Speaker 1>it wouldn't be able to get the feet right. The

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<v Speaker 1>feet would be duck feet, like demonic duck feet. Um,

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<v Speaker 1>so there's a way out for the for the pious, right,

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<v Speaker 1>So if you're very observant, if you keep your wits

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<v Speaker 1>about you, then you would never fall for one of

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<v Speaker 1>these like a succubus, because you notice us you've got

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<v Speaker 1>bird feet. So yeah, according to the Internet Movie Database,

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<v Speaker 1>there's a there is a sequence in the Steel Mill

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<v Speaker 1>where the T one thousand um is it's been previously

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<v Speaker 1>frozen and then of course exploded, and then it's come

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<v Speaker 1>back together and not everything's working properly. It's having difficulty

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<v Speaker 1>maintaining its shape and color, like when it touches other materials.

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<v Speaker 1>And there's a scene where it's trying to pretend to

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<v Speaker 1>be Sarah Connor um and and then John Connor looks

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<v Speaker 1>down and sees, oh, it's not Sarah Connor because it

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<v Speaker 1>has grotesque liquid metal feet instead of instead of human feet,

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<v Speaker 1>right the feet, its feet are becoming the same texture

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<v Speaker 1>as the floor that it's walking on, which is a

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<v Speaker 1>cool detail. It is, Yeah, but it but it made

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<v Speaker 1>me think back to that the idea that the the

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<v Speaker 1>the otherworldly alien pretender, uh can't quite get the feet

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<v Speaker 1>right on its disguise. Okay, so you think that it's

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<v Speaker 1>probably the scene in Terminator to where the T one

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<v Speaker 1>thousand gets shattered that spawns these many copycats that come

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<v Speaker 1>afterwards and video games movies where everybody is getting frozen

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<v Speaker 1>and shattered into a million pieces. Right, like to take

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<v Speaker 1>take sub Zero for instance. Okay, a character in the

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<v Speaker 1>Mortal Kombat video game. Now, Mortal Kombat, the original arcade

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<v Speaker 1>game came out in nine two, which is really too

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<v Speaker 1>close to ninety one for it to reflect that Terminator

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<v Speaker 1>to death or explosion scene to any significant degree. And

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<v Speaker 1>perhaps due to that overlap, you don't see any shattering

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<v Speaker 1>action uh in the game really? Uh? Sub Zero can

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<v Speaker 1>freeze people and then he can, you know, uppercut the

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<v Speaker 1>frozen person in some ice goes flying, some blood goes flying,

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<v Speaker 1>but nobody has shattered. Sub Zero's original fatality in that

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<v Speaker 1>game is a blatant predator homage rather in which he

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<v Speaker 1>rips the opponent's spine out of their body. Okay, so

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<v Speaker 1>it was a movie rip off, even an Arnold movie

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<v Speaker 1>rip off, but a different one, right. But then uh,

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<v Speaker 1>three the following year, we see the ports of this

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<v Speaker 1>game make it out to the different home systems, and

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<v Speaker 1>this was too violent for Nintendo. Famously, Supernintendo changed the

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<v Speaker 1>blood into sweat and and they toned down some of

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<v Speaker 1>the fatalities. But they did one really cool thing is

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<v Speaker 1>they completely replaced sub Zero's fatality with one in which

0:12:33.840 --> 0:12:37.400
<v Speaker 1>first he freezes the opponent and then he like backhands

0:12:37.440 --> 0:12:40.360
<v Speaker 1>them and shatters them into a million pieces. Well, that

0:12:40.400 --> 0:12:43.319
<v Speaker 1>sounds like one of the few upgrades for the Supernintendo version,

0:12:43.360 --> 0:12:45.599
<v Speaker 1>which I had as a child, and like, it was

0:12:45.760 --> 0:12:49.720
<v Speaker 1>very odd seeing the the quote blood coming off people.

0:12:49.760 --> 0:12:51.480
<v Speaker 1>That was not blood. It was just some weird kind

0:12:51.480 --> 0:12:54.560
<v Speaker 1>of gray tan colored liquid flying on every time you

0:12:54.600 --> 0:12:57.280
<v Speaker 1>punch somebody. Yeah, I had the I had the Genesis

0:12:57.400 --> 0:13:00.600
<v Speaker 1>version of the game. Uh so I had had the blood,

0:13:00.600 --> 0:13:03.320
<v Speaker 1>but I remember being a little jealous of that frozen

0:13:03.480 --> 0:13:06.800
<v Speaker 1>fatality that sub Zero had. Now it's definitely in the

0:13:06.840 --> 0:13:10.240
<v Speaker 1>Mortal Kombat movie, which, dude, if you have not gone

0:13:10.240 --> 0:13:14.720
<v Speaker 1>back and watched that masterpiece recently, I recommended it. It

0:13:15.080 --> 0:13:18.800
<v Speaker 1>uh really really holds up in the worst possible way.

0:13:19.080 --> 0:13:21.120
<v Speaker 1>It's one of those movies with early c g I

0:13:21.240 --> 0:13:23.760
<v Speaker 1>where all of the marketing for it bragged about the

0:13:23.800 --> 0:13:27.360
<v Speaker 1>c g I, except like I remember the VHS box

0:13:27.400 --> 0:13:32.080
<v Speaker 1>said strap yourself in for these amazing morphin sequences. But

0:13:32.120 --> 0:13:34.439
<v Speaker 1>then if you look at it now and it's like,

0:13:34.880 --> 0:13:37.840
<v Speaker 1>you know, everything has about four corners and it's just

0:13:37.920 --> 0:13:42.040
<v Speaker 1>assaulting your eyes with poison. Oh yeah, well this is yeah,

0:13:42.040 --> 0:13:45.680
<v Speaker 1>this is so plenty of time to to to really

0:13:46.120 --> 0:13:49.840
<v Speaker 1>go after that terminator to uh style and try and

0:13:49.920 --> 0:13:54.320
<v Speaker 1>use some of that technology. Paul ws Anderson was the director,

0:13:54.800 --> 0:13:57.400
<v Speaker 1>and uh, you know, as weird as some of the

0:13:57.400 --> 0:14:00.320
<v Speaker 1>c g I is compared to today, I have to

0:14:00.360 --> 0:14:02.760
<v Speaker 1>say the Goro puppet was really cool. They had some

0:14:02.840 --> 0:14:05.360
<v Speaker 1>nice practical effects mixed up in there as well. Yeah,

0:14:05.400 --> 0:14:08.680
<v Speaker 1>I'll give him that, but that's we're not talking about

0:14:08.679 --> 0:14:12.000
<v Speaker 1>Goro today. Goro when we will come back to another time.

0:14:12.440 --> 0:14:14.760
<v Speaker 1>But we're talking about sub Zero and that scene does

0:14:14.880 --> 0:14:18.160
<v Speaker 1>feature some great free shatter action. I think the moment

0:14:18.240 --> 0:14:21.440
<v Speaker 1>that actually made it into the trailer as sub Zero

0:14:21.600 --> 0:14:24.440
<v Speaker 1>is fighting some red shirt like he's he's literally fighting

0:14:24.840 --> 0:14:28.400
<v Speaker 1>a ninja that's wearing red um and it's not Irmac

0:14:28.480 --> 0:14:32.040
<v Speaker 1>or anything, it's just straight up red red shirt ninja.

0:14:32.480 --> 0:14:36.080
<v Speaker 1>He's wearing a sign that says I am here to die. Yeah. Basically,

0:14:36.280 --> 0:14:38.560
<v Speaker 1>you know what he's there for he's a demo Ninja.

0:14:38.760 --> 0:14:40.960
<v Speaker 1>He's here to demonstrate this fatality. So he does a

0:14:41.000 --> 0:14:43.800
<v Speaker 1>big leaping kick at sub Zero right as sub Zero

0:14:43.880 --> 0:14:47.600
<v Speaker 1>unleashes all this crazy Um you know I have to say,

0:14:47.640 --> 0:14:49.320
<v Speaker 1>and this will come into play later. I feel like

0:14:49.360 --> 0:14:52.440
<v Speaker 1>there's some really cool like atmospheric stuff going on with

0:14:52.480 --> 0:14:55.600
<v Speaker 1>the effects that sub Zero uses here to to create

0:14:55.720 --> 0:14:58.160
<v Speaker 1>his ice magic, like he's doing something to the air

0:14:58.600 --> 0:15:00.720
<v Speaker 1>and perhaps the moisture in the air there and then

0:15:00.840 --> 0:15:03.480
<v Speaker 1>is that Ninja comes flying across the room. Bam, sub

0:15:03.600 --> 0:15:06.720
<v Speaker 1>Zero freezes him. Ninja smashes into the wall and just

0:15:06.720 --> 0:15:12.280
<v Speaker 1>shatters into a million pieces perfection. Yes, um, so we'll

0:15:12.400 --> 0:15:14.920
<v Speaker 1>we'll keep coming back to sub Zero. But that was

0:15:14.920 --> 0:15:19.360
<v Speaker 1>was not, by any means the only um copy cat

0:15:19.520 --> 0:15:21.560
<v Speaker 1>or um or let's say, it wasn't the only film

0:15:21.600 --> 0:15:24.440
<v Speaker 1>inspired by this kind of freeze and shattered death sequence.

0:15:24.840 --> 0:15:29.440
<v Speaker 1>You of course had time cop into. Directed by Peter Hyams,

0:15:29.920 --> 0:15:33.280
<v Speaker 1>who also directed two thousand ten and Outland, which is

0:15:33.360 --> 0:15:36.880
<v Speaker 1>a kind of a a sleazy, not really sleazy, maybe

0:15:36.920 --> 0:15:41.160
<v Speaker 1>kind of intentionally seedy sci fi film starring Sean Connery.

0:15:41.600 --> 0:15:43.160
<v Speaker 1>Is that the one that's supposed to be high noon

0:15:43.280 --> 0:15:46.040
<v Speaker 1>in space. Yeah, it's straight it's a straight up Western

0:15:46.080 --> 0:15:48.480
<v Speaker 1>really with Peter Boyle. I think it's the bad guy.

0:15:48.560 --> 0:15:51.640
<v Speaker 1>It's ah. I remember digging it when I was younger.

0:15:51.640 --> 0:15:55.120
<v Speaker 1>But that's another one I haven't seen in Forever. Time Cop, however,

0:15:55.560 --> 0:15:58.840
<v Speaker 1>features a time traveling time cop as you would expect,

0:15:58.840 --> 0:16:02.240
<v Speaker 1>played by Jean Claude that damn and a great villain roll,

0:16:02.360 --> 0:16:05.240
<v Speaker 1>really a dual villain role, because he plays himself as

0:16:05.280 --> 0:16:07.680
<v Speaker 1>like is the present version of himself and a path

0:16:07.840 --> 0:16:11.280
<v Speaker 1>version of himself played by the late Ron Silver. And

0:16:11.320 --> 0:16:13.680
<v Speaker 1>there's one scene in particular where a hinchman gets his

0:16:13.800 --> 0:16:16.680
<v Speaker 1>arm frozen again by liquid nitrogen that just happens to

0:16:16.720 --> 0:16:20.280
<v Speaker 1>be there in the space where people are fighting, and

0:16:20.320 --> 0:16:23.280
<v Speaker 1>then Jean Klon van Damme kicks that frozen arm and

0:16:23.320 --> 0:16:26.920
<v Speaker 1>shatters it. There's actually, uh just involving an arm. I

0:16:26.920 --> 0:16:30.520
<v Speaker 1>remember there's a scene in the older version the movie

0:16:30.520 --> 0:16:34.280
<v Speaker 1>adaptation of Snow Piercer where a character is punished by

0:16:34.280 --> 0:16:37.440
<v Speaker 1>having their arms stuck outside into the cold, and then

0:16:37.440 --> 0:16:39.480
<v Speaker 1>it gets pulled back in and it's frozen solid and

0:16:39.560 --> 0:16:41.680
<v Speaker 1>they smash it. Oh, that's a good one. That's a good.

0:16:41.680 --> 0:16:45.480
<v Speaker 1>More more recent example of the frozen shatter death or

0:16:45.520 --> 0:16:50.680
<v Speaker 1>torment sequence. Another big one from ninety three is Demolition Man.

0:16:51.000 --> 0:16:56.080
<v Speaker 1>It's Stallone versus Wesley Snipes, and Stallone eventually freezes Snipes

0:16:56.120 --> 0:16:58.520
<v Speaker 1>and kicks his head off, which then chatters, Am I

0:16:58.560 --> 0:17:00.680
<v Speaker 1>the only person who saw the fur staff of this

0:17:00.760 --> 0:17:05.040
<v Speaker 1>movie about five times and never saw the end? Oh no,

0:17:05.160 --> 0:17:06.920
<v Speaker 1>I don't think I even saw that much. Is one

0:17:06.920 --> 0:17:09.320
<v Speaker 1>that they were showing on like Sci Fi Channel or something,

0:17:09.359 --> 0:17:10.880
<v Speaker 1>A lot of it. I guess it must have been.

0:17:10.960 --> 0:17:13.159
<v Speaker 1>I just remember like seeing over and over again the

0:17:13.160 --> 0:17:16.119
<v Speaker 1>scenes about like introducing the premise that the problem with

0:17:16.160 --> 0:17:18.760
<v Speaker 1>the future is that the cops are not violent enough.

0:17:19.800 --> 0:17:22.560
<v Speaker 1>Maybe from my from my part anyway, I think maybe

0:17:22.560 --> 0:17:24.919
<v Speaker 1>it was prominently featured in the trailer. And since I

0:17:24.960 --> 0:17:26.800
<v Speaker 1>never saw the film and only the trailer, that's all

0:17:26.840 --> 0:17:28.840
<v Speaker 1>I know about it. I know like the basic premise

0:17:29.200 --> 0:17:31.800
<v Speaker 1>and have sort of a general idea about the look

0:17:31.840 --> 0:17:34.680
<v Speaker 1>of this future. Yeah. Well, I think it posits that

0:17:34.760 --> 0:17:37.440
<v Speaker 1>the whole future is the galleria. It's just the whole

0:17:37.480 --> 0:17:42.080
<v Speaker 1>future is like a shopping mall from the nineties. All right,

0:17:42.160 --> 0:17:46.800
<v Speaker 1>let's see a few other quick examples. UM saw both

0:17:47.400 --> 0:17:51.560
<v Speaker 1>of the film Cube utilize a freezing trap in there

0:17:52.000 --> 0:17:56.240
<v Speaker 1>um film Alien Resurrection. Uh, there's a sequence where this

0:17:56.280 --> 0:17:58.639
<v Speaker 1>happens to a xenomorph that like escapes and there's a

0:17:58.680 --> 0:18:01.720
<v Speaker 1>freezing trap and it matters itself. And then there's one

0:18:01.800 --> 0:18:04.320
<v Speaker 1>from two thousand four that I don't think i'd ever

0:18:04.359 --> 0:18:07.879
<v Speaker 1>heard of, titled mind Hunters, not to be confused with

0:18:07.880 --> 0:18:11.359
<v Speaker 1>a recent television series that's that's actually, you know, quite

0:18:11.560 --> 0:18:14.560
<v Speaker 1>quite good. Uh No, this is a different beast entirely.

0:18:14.560 --> 0:18:16.719
<v Speaker 1>And there's a crazy sequence that you can find on

0:18:16.760 --> 0:18:20.000
<v Speaker 1>YouTube in which a trap, again some sort of liquid

0:18:20.080 --> 0:18:25.040
<v Speaker 1>nitrogen powered trap, freezes Christian Slater's characters ankles and then

0:18:25.520 --> 0:18:28.480
<v Speaker 1>causes him to snap off of the ankles fall over backwards.

0:18:28.760 --> 0:18:31.160
<v Speaker 1>And then I guess he's still freezing as he falls over,

0:18:31.240 --> 0:18:35.119
<v Speaker 1>because then he like grotesquely shatters when he hits the ground.

0:18:35.560 --> 0:18:38.720
<v Speaker 1>That's rough, man. Now, the one that I I can't

0:18:38.720 --> 0:18:40.720
<v Speaker 1>get out of my head is Jason X, which I

0:18:40.760 --> 0:18:43.600
<v Speaker 1>know is one of your favorites. Oh yes, Uh, this

0:18:43.720 --> 0:18:46.880
<v Speaker 1>is probably my favorite Friday thirteenth movie because of course

0:18:47.000 --> 0:18:50.520
<v Speaker 1>Jason X takes place in outer space and there's a

0:18:50.560 --> 0:18:52.840
<v Speaker 1>scene there multiple that has a lot of great kills

0:18:52.840 --> 0:18:56.440
<v Speaker 1>in it um let of creative kills, Uh, including one

0:18:56.640 --> 0:19:00.240
<v Speaker 1>scene in which uh cyber Jason at the point I

0:19:00.240 --> 0:19:03.560
<v Speaker 1>think he's Cyberjason. At this point, Um dunks a person's

0:19:03.600 --> 0:19:06.800
<v Speaker 1>face into like a tray or a uh that of

0:19:06.880 --> 0:19:10.520
<v Speaker 1>liquid nitrogen and then shatters their face by smacking it

0:19:10.560 --> 0:19:14.160
<v Speaker 1>into a tabletop. So clearly in the nineties everybody got

0:19:14.160 --> 0:19:17.199
<v Speaker 1>the bug. The filmmakers saw it, saw something. They were like, oh,

0:19:17.400 --> 0:19:20.199
<v Speaker 1>shattering people, and they were just on the train. They

0:19:20.240 --> 0:19:22.400
<v Speaker 1>were ready. Yeah, I think you know, it's it's new.

0:19:22.480 --> 0:19:24.520
<v Speaker 1>It's an early death scene to include in your your

0:19:24.640 --> 0:19:28.879
<v Speaker 1>violent nineties picture. But then also I have this feeling

0:19:28.920 --> 0:19:32.360
<v Speaker 1>that this, this this trope is popular because it also

0:19:32.760 --> 0:19:36.359
<v Speaker 1>drives home this this idea about the exaggerated fragility of

0:19:36.400 --> 0:19:39.159
<v Speaker 1>the human body. You know, we we see this in

0:19:39.240 --> 0:19:42.159
<v Speaker 1>various Turn to Stone tropes. We see it, you know,

0:19:42.240 --> 0:19:45.840
<v Speaker 1>quite um, you know, quite tragically. I think we've discussed

0:19:45.840 --> 0:19:48.800
<v Speaker 1>in the past on the show of Um delusions in

0:19:48.800 --> 0:19:51.080
<v Speaker 1>which one believes their body to be essentially be made

0:19:51.080 --> 0:19:53.480
<v Speaker 1>of glass and be so fragile that they don't dare

0:19:53.520 --> 0:19:57.199
<v Speaker 1>touch anything. And then you see like the opposite of

0:19:57.200 --> 0:19:59.320
<v Speaker 1>it in some action films especially. I think the the

0:19:59.400 --> 0:20:02.800
<v Speaker 1>ultimate ex dream of this is the Hong Kong action

0:20:02.840 --> 0:20:06.640
<v Speaker 1>film Ricky Oh, The Story of Ricky, in which our hero,

0:20:06.880 --> 0:20:09.520
<v Speaker 1>like a lot of heroes in these films, it's pretty

0:20:09.560 --> 0:20:13.439
<v Speaker 1>much indestructible. But to just an alarming degree, nothing seems

0:20:13.480 --> 0:20:16.199
<v Speaker 1>to hurt him, and when he hurts anyone else, when

0:20:16.280 --> 0:20:18.520
<v Speaker 1>he fights back against bad guys, it seems like that

0:20:18.640 --> 0:20:22.280
<v Speaker 1>the slightest touch just makes them explode like a bag

0:20:22.320 --> 0:20:26.080
<v Speaker 1>of blood. They're just everyone else is just so fragile. Yeah,

0:20:26.119 --> 0:20:29.800
<v Speaker 1>everybody else is just vegetable soup. I mean, I seem

0:20:29.840 --> 0:20:33.040
<v Speaker 1>to recall a scene where two characters punch at each

0:20:33.040 --> 0:20:37.560
<v Speaker 1>other and their fists hit and Ricky splits the other

0:20:37.600 --> 0:20:41.040
<v Speaker 1>guy's arm down the middle lengthwise like a Mattock splitting

0:20:41.040 --> 0:20:43.600
<v Speaker 1>a log. Yeah. Yeah, basically the human body is just

0:20:43.640 --> 0:20:46.080
<v Speaker 1>made out of balsa wood in according to that film. Well,

0:20:46.119 --> 0:20:47.560
<v Speaker 1>maybe we should take a break and then when we

0:20:47.600 --> 0:20:51.200
<v Speaker 1>come back we can talk about the the actual relationship

0:20:51.320 --> 0:20:58.640
<v Speaker 1>between temperature and brittleness. Than all right, we're back now

0:20:58.680 --> 0:21:01.320
<v Speaker 1>today again, we're a looking at this question of could

0:21:01.359 --> 0:21:04.840
<v Speaker 1>you could you freeze somebody and shatter them like sub zero?

0:21:05.600 --> 0:21:08.719
<v Speaker 1>There are some complications to this question. Obviously, this is

0:21:08.760 --> 0:21:12.840
<v Speaker 1>not an experiment you could perform ethically on a real person, right,

0:21:13.600 --> 0:21:16.400
<v Speaker 1>but you know, you can seek out some analogies. There's

0:21:16.440 --> 0:21:18.960
<v Speaker 1>another reason that this question is a little bit hard

0:21:19.000 --> 0:21:21.800
<v Speaker 1>to answer if you're just trying to reason from general

0:21:21.840 --> 0:21:25.439
<v Speaker 1>knowledge on materials and mechanics and heat. And that's of

0:21:25.480 --> 0:21:28.800
<v Speaker 1>course that the body is a complex matrix of different

0:21:28.880 --> 0:21:33.359
<v Speaker 1>kinds of materials all stuck together. So you can look up, say,

0:21:33.400 --> 0:21:37.960
<v Speaker 1>existing published knowledge on the temperatures where brittle fracture is

0:21:38.000 --> 0:21:41.640
<v Speaker 1>more likely to happen in materials like common industrial plastics

0:21:41.720 --> 0:21:44.320
<v Speaker 1>or types of steel. But I have not found a

0:21:44.359 --> 0:21:47.000
<v Speaker 1>similar chart for animal bodies, and I doubt that there

0:21:47.000 --> 0:21:49.400
<v Speaker 1>would be such a thing, because who would do that research.

0:21:50.000 --> 0:21:52.159
<v Speaker 1>Maybe you do that research. If you do, let us know.

0:21:53.760 --> 0:21:57.800
<v Speaker 1>But in general, there is actually a documented relationship between

0:21:57.880 --> 0:22:01.600
<v Speaker 1>temperature and brittleness in many material reals. And this relationship

0:22:01.680 --> 0:22:05.080
<v Speaker 1>does extend well beyond the simple transition of water from

0:22:05.080 --> 0:22:07.439
<v Speaker 1>its liquid to frozen states. So it's not just the

0:22:07.480 --> 0:22:11.600
<v Speaker 1>freezing of liquids into solids. Even once you have you know,

0:22:11.680 --> 0:22:15.920
<v Speaker 1>already frozen things as they get colder, or things without

0:22:15.920 --> 0:22:19.600
<v Speaker 1>water content as they get colder very often, in fact,

0:22:19.680 --> 0:22:22.639
<v Speaker 1>almost always, they tend to get more and more brittle.

0:22:23.400 --> 0:22:25.360
<v Speaker 1>So just one example of this, I was looking at

0:22:25.880 --> 0:22:28.920
<v Speaker 1>a short, well presented article on on m T. S

0:22:28.960 --> 0:22:31.479
<v Speaker 1>website m I T. S ask An Engineer where they

0:22:31.480 --> 0:22:34.480
<v Speaker 1>were addressing the question of why plastics get brittle when

0:22:34.480 --> 0:22:36.879
<v Speaker 1>they get cold. It was by Peter Dunn and it

0:22:36.960 --> 0:22:40.280
<v Speaker 1>was interviewing Greg Rutledge from m T. S Department of

0:22:40.359 --> 0:22:43.200
<v Speaker 1>Chemical Engineering, and so they were looking at the concepts

0:22:43.280 --> 0:22:48.280
<v Speaker 1>of ductility and brittleness. Now, ductility is the ability of

0:22:48.280 --> 0:22:52.400
<v Speaker 1>a material to absorb stress by changing shape without breaking.

0:22:52.680 --> 0:22:56.920
<v Speaker 1>Brittle materials react to stress put on them by fracturing

0:22:57.000 --> 0:23:02.199
<v Speaker 1>and shattering, and plastics are mostly considered to be ductal

0:23:02.320 --> 0:23:06.119
<v Speaker 1>because of the behavior of molecules down at the molecular level.

0:23:06.480 --> 0:23:10.800
<v Speaker 1>Often these molecules themselves can stretch, absorbing energy in the process.

0:23:10.840 --> 0:23:13.960
<v Speaker 1>But when you add all this together, these molecules can

0:23:14.040 --> 0:23:17.600
<v Speaker 1>each absorb energy by stretching, and they can dissipate stress

0:23:17.640 --> 0:23:21.240
<v Speaker 1>from loads or impacts, and this ability to dissipate stress

0:23:21.280 --> 0:23:25.520
<v Speaker 1>helps prevent fracture. But this depends on the somewhat free

0:23:25.720 --> 0:23:28.960
<v Speaker 1>motion of individual molecules. So if you were able to

0:23:29.080 --> 0:23:32.320
<v Speaker 1>zoom all the way down to the molecular level of

0:23:32.359 --> 0:23:35.840
<v Speaker 1>the material. For a material to be ductal, what you

0:23:35.840 --> 0:23:39.600
<v Speaker 1>would want to see is the ability of molecules to

0:23:39.880 --> 0:23:44.080
<v Speaker 1>slide past or through one another. Uh. And the analogy

0:23:44.119 --> 0:23:47.719
<v Speaker 1>that Rutledge uses here is like spaghetti coated with olive oil. Right,

0:23:47.960 --> 0:23:50.320
<v Speaker 1>you cook a bunch of spaghetti and it does not

0:23:50.520 --> 0:23:52.800
<v Speaker 1>have any oil on it. Obviously, what's it gonna do.

0:23:52.840 --> 0:23:54.760
<v Speaker 1>It's kind of stick together in a big clump. You

0:23:54.760 --> 0:23:57.080
<v Speaker 1>try to stir it up and it does not stir easily.

0:23:57.840 --> 0:23:59.679
<v Speaker 1>But if you put olive oil on it, suddenly all

0:23:59.720 --> 0:24:02.520
<v Speaker 1>the new goals. They can kind of slide around. So

0:24:02.560 --> 0:24:05.879
<v Speaker 1>in a material, especially like a plastic, if the molecules

0:24:05.920 --> 0:24:09.000
<v Speaker 1>in the material behave this way where they all kind

0:24:09.000 --> 0:24:12.320
<v Speaker 1>of stick together in a rigid structure and they can't stretch,

0:24:12.640 --> 0:24:15.480
<v Speaker 1>and they can't slip easily pasted or through one another.

0:24:15.800 --> 0:24:19.320
<v Speaker 1>When stress is applied at a particular place, the energy

0:24:19.400 --> 0:24:23.160
<v Speaker 1>from that stress can't be dissipated by spreading all across

0:24:23.200 --> 0:24:25.879
<v Speaker 1>the material. So if the stress is too great and

0:24:25.920 --> 0:24:28.679
<v Speaker 1>the energy can't be dissipated, it'll start to create a

0:24:28.760 --> 0:24:32.320
<v Speaker 1>crack and then a full fracture. Now, where does temperature

0:24:32.359 --> 0:24:35.000
<v Speaker 1>come in here, Well, there's something that is known as

0:24:35.119 --> 0:24:39.600
<v Speaker 1>the glass transition temperature, which they point out is the

0:24:39.920 --> 0:24:42.080
<v Speaker 1>point where you have an amorphous solid. And this could

0:24:42.080 --> 0:24:44.440
<v Speaker 1>be like a glass or it could be rubber. They

0:24:44.480 --> 0:24:47.119
<v Speaker 1>also give the example of cotton candy. It's at the

0:24:47.160 --> 0:24:50.280
<v Speaker 1>point where that goes from being ductal, like we were

0:24:50.320 --> 0:24:53.320
<v Speaker 1>just talking about two, being brittle, where it's susceptible to cracks,

0:24:54.000 --> 0:24:57.439
<v Speaker 1>and so each material has its own temperature where that

0:24:57.520 --> 0:25:02.159
<v Speaker 1>transition happens. Usually, the temperature for most materials that we

0:25:02.200 --> 0:25:04.560
<v Speaker 1>deal with on the day to day is either very

0:25:04.680 --> 0:25:07.160
<v Speaker 1>high or very low. So you're not going to really

0:25:07.200 --> 0:25:10.800
<v Speaker 1>observe things going through this transition temperature if you're just

0:25:10.840 --> 0:25:14.760
<v Speaker 1>doing every day you know, uh, stuff like you're dealing

0:25:14.760 --> 0:25:16.920
<v Speaker 1>with a piece of rubber. Normally the stuff you would

0:25:16.920 --> 0:25:19.240
<v Speaker 1>do with it does not take it to its glass

0:25:19.240 --> 0:25:22.960
<v Speaker 1>transition temperature. So, for example, in the case of tire rubber,

0:25:23.000 --> 0:25:26.000
<v Speaker 1>they say that the glass transition temperature is negative seventy

0:25:26.000 --> 0:25:29.240
<v Speaker 1>two degrees celsius. You're not usually getting down that far,

0:25:29.359 --> 0:25:31.720
<v Speaker 1>so you're not getting to the point where you observe

0:25:31.840 --> 0:25:35.080
<v Speaker 1>vulcanized rubber becoming brittle, So we're not used to it,

0:25:35.119 --> 0:25:37.600
<v Speaker 1>but it is a totally real part of physics, and

0:25:37.640 --> 0:25:40.679
<v Speaker 1>it all depends on the materials. Some amorphous solids can

0:25:40.720 --> 0:25:44.280
<v Speaker 1>become brittle at much more manageable temperatures. The article gives

0:25:44.280 --> 0:25:46.960
<v Speaker 1>the example of polypropylene, which they say as a glass

0:25:46.960 --> 0:25:51.880
<v Speaker 1>transition temperature of somewhere between negative twenty and zero degrees celsius.

0:25:52.320 --> 0:25:55.160
<v Speaker 1>And so that's within you know, temperatures you might encounter

0:25:55.240 --> 0:25:57.680
<v Speaker 1>out on a cold winter day or even in your

0:25:57.680 --> 0:26:00.360
<v Speaker 1>own freezer. And I have noticed this person only when

0:26:00.400 --> 0:26:04.359
<v Speaker 1>taking plastic food containers out of the freezer. If sometimes

0:26:04.440 --> 0:26:06.879
<v Speaker 1>if you drop them or knock them against something, they

0:26:06.920 --> 0:26:10.000
<v Speaker 1>seem much more prone to cracking or shattering than they

0:26:10.119 --> 0:26:13.080
<v Speaker 1>than they aren't room temperature. And I have not noticed

0:26:13.119 --> 0:26:16.320
<v Speaker 1>a similar difference for glass. But I was looking around

0:26:16.359 --> 0:26:18.639
<v Speaker 1>at some other articles, and yeah, it just seems that

0:26:18.720 --> 0:26:22.080
<v Speaker 1>for all kinds of materials. Maybe there are a few exceptions,

0:26:22.080 --> 0:26:26.359
<v Speaker 1>but for almost anything, if you cool it down really

0:26:26.440 --> 0:26:30.040
<v Speaker 1>really cold, it starts getting into territory where it becomes

0:26:30.080 --> 0:26:33.200
<v Speaker 1>more brittle. Like there's this term that's often talked about

0:26:33.240 --> 0:26:37.520
<v Speaker 1>with reference to metals, which is the ductile to brittle transition.

0:26:38.240 --> 0:26:41.200
<v Speaker 1>Uh so, so steel is an example here that undergoes

0:26:41.240 --> 0:26:45.800
<v Speaker 1>a ductile to brittle transition. Some compositions of steel, unfortunately

0:26:45.920 --> 0:26:49.960
<v Speaker 1>have ductile to brittle transition temperatures that are within the

0:26:50.119 --> 0:26:54.080
<v Speaker 1>range of natural fluctuation. So some steel structures can actually

0:26:54.080 --> 0:26:57.480
<v Speaker 1>become brittle enough to fail by cracking instead of absorbing

0:26:57.560 --> 0:27:02.680
<v Speaker 1>stress by deforming and reforming under like real world conditions

0:27:02.680 --> 0:27:06.480
<v Speaker 1>like winter conditions. Yeah, there's there's this case of the

0:27:07.520 --> 0:27:11.280
<v Speaker 1>Liberty class cargo ships during the Second World War. This

0:27:11.359 --> 0:27:14.200
<v Speaker 1>was a British concept kind of concept constructed by the

0:27:14.320 --> 0:27:18.240
<v Speaker 1>US at a low cost for you know, basically a

0:27:18.280 --> 0:27:21.960
<v Speaker 1>mass produced cargo option for the war. So they ended

0:27:22.040 --> 0:27:25.760
<v Speaker 1>up building thousands of these things. But unfortunately, the metal

0:27:25.920 --> 0:27:29.639
<v Speaker 1>of their their holes was observed to fail after exposure

0:27:29.680 --> 0:27:33.119
<v Speaker 1>to frigid North Atlantic waters, frigid enough to make the

0:27:33.160 --> 0:27:36.359
<v Speaker 1>steel itself brittle. And this was this is due to

0:27:36.480 --> 0:27:39.160
<v Speaker 1>some of the issues were discussing already, but also part

0:27:39.200 --> 0:27:40.679
<v Speaker 1>of it apparently had to do with the fact that

0:27:40.720 --> 0:27:43.639
<v Speaker 1>the holes were welded as opposed to riveted together from

0:27:43.680 --> 0:27:47.280
<v Speaker 1>separate plates. And this was also compounded by just frequent

0:27:47.480 --> 0:27:51.440
<v Speaker 1>overloading of the vessels themselves. Uh so so Yeah, another

0:27:51.520 --> 0:27:56.040
<v Speaker 1>example of what can happen when you take UM UH

0:27:56.040 --> 0:27:59.320
<v Speaker 1>to take a ship that is not specifically designed to

0:27:59.440 --> 0:28:02.560
<v Speaker 1>maybe throw even like really frigid waters and put them there. Yeah.

0:28:02.560 --> 0:28:05.840
<v Speaker 1>And essentially every source I looked at UH seemed in

0:28:05.920 --> 0:28:10.280
<v Speaker 1>agreement that this this holds true for almost any material

0:28:10.520 --> 0:28:13.280
<v Speaker 1>that what we've been mainly talking about, because most of

0:28:13.280 --> 0:28:16.960
<v Speaker 1>the research seems to be in UH in plastics and metals,

0:28:17.000 --> 0:28:19.200
<v Speaker 1>you know, things that stuff like glass, things that you

0:28:19.240 --> 0:28:22.359
<v Speaker 1>would expect to be researched because they are industrial materials.

0:28:22.720 --> 0:28:25.199
<v Speaker 1>But it would also hold true to some extent for

0:28:25.280 --> 0:28:28.760
<v Speaker 1>other types of composite materials, things that have mineral content,

0:28:29.119 --> 0:28:31.840
<v Speaker 1>things that have proteins in them, and this would probably

0:28:31.880 --> 0:28:36.280
<v Speaker 1>include bodies. So at lower and lower temperatures, the ability

0:28:36.320 --> 0:28:40.360
<v Speaker 1>of material to shift and reform at the molecular level

0:28:40.400 --> 0:28:45.440
<v Speaker 1>continually decreases. The links between molecules become more and more

0:28:45.560 --> 0:28:50.080
<v Speaker 1>prone to tiny initial defects spreading into full scale fractures

0:28:50.080 --> 0:28:52.560
<v Speaker 1>in their crystal in structure. And if you add a

0:28:52.560 --> 0:28:55.440
<v Speaker 1>lot of these fractures at the same time, basically you

0:28:55.480 --> 0:29:00.040
<v Speaker 1>get shattering. So I'm increasingly convinced now that Actually, I

0:29:00.040 --> 0:29:02.280
<v Speaker 1>think if you've got a body or or a piece

0:29:02.280 --> 0:29:05.400
<v Speaker 1>of a human body cold enough, you very well could

0:29:05.520 --> 0:29:08.040
<v Speaker 1>shatter it. So the question at this point would be

0:29:08.320 --> 0:29:11.200
<v Speaker 1>what is the level? How cold would it have to get?

0:29:11.360 --> 0:29:13.440
<v Speaker 1>You know, what is the level? Because is it coldness

0:29:13.520 --> 0:29:18.000
<v Speaker 1>that could actually be achieved in reality? And again I think,

0:29:18.160 --> 0:29:19.960
<v Speaker 1>just based on what I've been reading, the answer there

0:29:20.080 --> 0:29:23.200
<v Speaker 1>is probably yes, and you could. It's at temperatures that

0:29:23.240 --> 0:29:27.719
<v Speaker 1>you could actually achieve given something like liquid nitrogen. You know,

0:29:27.840 --> 0:29:29.520
<v Speaker 1>the more we talk about this, I would love to

0:29:29.560 --> 0:29:32.840
<v Speaker 1>see a scene in like a kung fu action film

0:29:32.920 --> 0:29:35.080
<v Speaker 1>where the villain and the hero are about to square

0:29:35.080 --> 0:29:37.560
<v Speaker 1>off and then they both notice that there's a tank

0:29:37.600 --> 0:29:40.520
<v Speaker 1>of liquid nitrogen behind them, and they're like, whoa, let's

0:29:40.600 --> 0:29:42.880
<v Speaker 1>let's go outside. Let's move into a different part of

0:29:42.920 --> 0:29:45.760
<v Speaker 1>the factory, because this is just I don't like where

0:29:45.800 --> 0:29:48.000
<v Speaker 1>this is headed. It's like the Pucci episode where they

0:29:48.040 --> 0:29:51.520
<v Speaker 1>never actually get to the fireworks factory, except this they

0:29:51.600 --> 0:29:56.120
<v Speaker 1>just they never get to the liquid nitrogen. Oh man,

0:29:56.360 --> 0:29:58.800
<v Speaker 1>there has to be a liquid nitrogen sequence in Itchy

0:29:58.880 --> 0:30:02.080
<v Speaker 1>and Scratchy. Oh sure there is, but because they always

0:30:02.080 --> 0:30:04.360
<v Speaker 1>flip it around on you, it wouldn't be a straightforward

0:30:04.440 --> 0:30:07.360
<v Speaker 1>chattering what would it be. It would be something more interesting. Oh,

0:30:07.520 --> 0:30:10.520
<v Speaker 1>probably made into ice and then ground up into ice

0:30:10.560 --> 0:30:14.520
<v Speaker 1>cubes that are somehow still alive in the cocktail that

0:30:14.640 --> 0:30:17.840
<v Speaker 1>the mouse is drinking. You're joking, but they literally did that.

0:30:17.840 --> 0:30:19.640
<v Speaker 1>That's why I did that. Okay, that's what That's why

0:30:19.640 --> 0:30:22.400
<v Speaker 1>it comes to me because it's stuck in my mind somewhere. Yeah,

0:30:22.400 --> 0:30:26.120
<v Speaker 1>the the eyeball ice cubes become ice cubes in a drink.

0:30:26.440 --> 0:30:29.840
<v Speaker 1>There you go. So, liquid nitrogen is a convenient place

0:30:29.880 --> 0:30:32.160
<v Speaker 1>to investigate this or I guess it's not a place

0:30:32.200 --> 0:30:35.600
<v Speaker 1>a convenient substance with which to investigate this question, because

0:30:35.600 --> 0:30:38.400
<v Speaker 1>it's something you can actually get huge tubs of and

0:30:38.560 --> 0:30:42.520
<v Speaker 1>in its liquid state, liquid nitrogen is somewhere between sixty

0:30:42.560 --> 0:30:45.200
<v Speaker 1>three and seventy seven kelvin or so, which is like

0:30:45.480 --> 0:30:49.600
<v Speaker 1>negative two and ten celsius two d ninety six celsius

0:30:49.800 --> 0:30:53.000
<v Speaker 1>or negative three forty six fahrenheight to three twenty fahrenheits

0:30:53.040 --> 0:30:54.640
<v Speaker 1>sorry for all the numbers, but just wanted to give

0:30:54.680 --> 0:30:57.800
<v Speaker 1>you an idea. It's very very cold. It tends you know,

0:30:57.840 --> 0:31:00.440
<v Speaker 1>it's boiling at room temperature. If you have a bucket

0:31:00.600 --> 0:31:02.960
<v Speaker 1>of liquid nitrogen at room temperature. It's kind of like

0:31:02.960 --> 0:31:04.640
<v Speaker 1>if you put you know, a pan of water and

0:31:04.760 --> 0:31:07.120
<v Speaker 1>like a six hundred degree oven or something, it's gonna

0:31:07.120 --> 0:31:10.840
<v Speaker 1>be it's gonna be bubbling. It's it's it's aggressive stuff

0:31:10.880 --> 0:31:13.360
<v Speaker 1>because it wants to convert back into the gas. That's

0:31:13.400 --> 0:31:15.200
<v Speaker 1>the same gas that's in the air we breathe. It

0:31:15.240 --> 0:31:18.200
<v Speaker 1>is more than the air we breathe. So so this

0:31:18.320 --> 0:31:21.760
<v Speaker 1>is very very cold. If you could submerge a person

0:31:22.200 --> 0:31:25.560
<v Speaker 1>in liquid nitrogen long enough to actually freeze them all

0:31:25.560 --> 0:31:28.440
<v Speaker 1>the way through, I'm starting to get the feeling that

0:31:28.680 --> 0:31:31.840
<v Speaker 1>some kind of shattering, maybe not you know, a billion

0:31:31.960 --> 0:31:36.400
<v Speaker 1>pieces glass type shattering, but some significant, you know, chunking

0:31:36.480 --> 0:31:41.080
<v Speaker 1>off of of brittle shards would actually happen. But anyway,

0:31:41.160 --> 0:31:43.960
<v Speaker 1>this is all just theoretical reasoning based on other things

0:31:44.000 --> 0:31:47.360
<v Speaker 1>we know about materials. Uh So, so maybe talk is cheap,

0:31:47.640 --> 0:31:50.360
<v Speaker 1>Maybe we should look for physical evidence that this has

0:31:50.400 --> 0:31:53.280
<v Speaker 1>actually happened in the real world. Yeah, and luckily there

0:31:53.400 --> 0:31:56.640
<v Speaker 1>have been people that have experimented with this that have said,

0:31:56.680 --> 0:31:59.680
<v Speaker 1>you know what I'm going to get I think of

0:31:59.680 --> 0:32:02.760
<v Speaker 1>of with nitrogen, and I'm going to get something that

0:32:02.840 --> 0:32:04.600
<v Speaker 1>could stand in for a human head, and we're going

0:32:04.640 --> 0:32:09.080
<v Speaker 1>to see what what happens. Yeah. So, but before we

0:32:09.120 --> 0:32:13.360
<v Speaker 1>get to direct empirical research, At first I wanted to say, Okay,

0:32:13.440 --> 0:32:16.600
<v Speaker 1>is there anything documented in nature? Right? I combed through

0:32:16.640 --> 0:32:20.160
<v Speaker 1>a big newspaper database, trying a bunch of different combinations

0:32:20.160 --> 0:32:23.120
<v Speaker 1>of search terms to find any evidence I could of

0:32:23.200 --> 0:32:26.880
<v Speaker 1>a documented case of a frozen body being shattered. I

0:32:26.920 --> 0:32:29.880
<v Speaker 1>found nothing. I found tons of stuff, but nothing like

0:32:29.920 --> 0:32:32.080
<v Speaker 1>what we were actually looking for. I found lots of

0:32:32.120 --> 0:32:35.520
<v Speaker 1>reviews of movies and TV shows like that one with Christians.

0:32:35.600 --> 0:32:39.120
<v Speaker 1>Later you mentioned a bunch of articles about that. I

0:32:39.120 --> 0:32:42.360
<v Speaker 1>found a lot of old crime reports involving frozen bodies

0:32:42.400 --> 0:32:46.600
<v Speaker 1>and people named shafter. I found a lot of stuff

0:32:46.600 --> 0:32:49.720
<v Speaker 1>about frozen seafood and a kind of packaging called a

0:32:49.840 --> 0:32:52.400
<v Speaker 1>shatter pack, which I think is terrible name for a

0:32:52.400 --> 0:32:56.240
<v Speaker 1>type of packaging. But so, if there is any natural,

0:32:56.360 --> 0:33:00.120
<v Speaker 1>documented case of a human body being frozen and then shattering,

0:33:00.520 --> 0:33:03.680
<v Speaker 1>I could not find it. Now, the closest thing I

0:33:03.760 --> 0:33:05.960
<v Speaker 1>came across was I did find an old Straight Dope

0:33:06.000 --> 0:33:08.240
<v Speaker 1>column where the author is trying to answer the exact

0:33:08.320 --> 0:33:11.080
<v Speaker 1>same question, can you shatter a body? And finds a

0:33:11.120 --> 0:33:16.280
<v Speaker 1>bunch of cases of people being frozen sort of or

0:33:16.320 --> 0:33:20.440
<v Speaker 1>exposed to liquid nitrogen in various ways and not shattering,

0:33:21.080 --> 0:33:24.840
<v Speaker 1>And the column concludes from this that you probably would

0:33:24.920 --> 0:33:27.200
<v Speaker 1>not shatter if you were frozen. But I don't think

0:33:27.200 --> 0:33:29.480
<v Speaker 1>any of the cases that the column looks at really

0:33:29.480 --> 0:33:33.840
<v Speaker 1>count because it's stuff like somebody gets uh, somebody gets

0:33:33.920 --> 0:33:37.080
<v Speaker 1>liquid nitrogen spilled on them, which you know. In fact,

0:33:37.720 --> 0:33:39.760
<v Speaker 1>one thing that's it seems to be true is that

0:33:40.080 --> 0:33:42.240
<v Speaker 1>you can probably say that, I mean, don't try this

0:33:42.280 --> 0:33:44.360
<v Speaker 1>at home, but you can probably safely get a little

0:33:44.360 --> 0:33:47.640
<v Speaker 1>bit of liquid nitrogen uh splashed against your skin and

0:33:47.680 --> 0:33:50.480
<v Speaker 1>you'd be okay because the light and frost effect immediately

0:33:50.520 --> 0:33:53.360
<v Speaker 1>turns it into two gas that insulates your skin from

0:33:53.440 --> 0:33:56.400
<v Speaker 1>the freezing cold liquid itself. Now, if you were like

0:33:56.480 --> 0:33:59.760
<v Speaker 1>to dip your hand in it or can have continued exposure,

0:34:00.080 --> 0:34:03.600
<v Speaker 1>obviously that would be extremely bad. There was one case

0:34:03.920 --> 0:34:06.520
<v Speaker 1>documented in the Straight Dope column of a person who

0:34:06.600 --> 0:34:10.960
<v Speaker 1>apparently dipped their foot in a container of liquid nitrogen

0:34:11.000 --> 0:34:14.120
<v Speaker 1>and kept it there. It's not not quite clear why

0:34:14.160 --> 0:34:17.200
<v Speaker 1>this happened, but there was no documentation of that person's

0:34:17.200 --> 0:34:21.040
<v Speaker 1>foot shattering, though obviously it was massively traumatic to the body, like,

0:34:21.080 --> 0:34:25.600
<v Speaker 1>so don't do that at all, So that column concludes. Quote,

0:34:25.640 --> 0:34:28.920
<v Speaker 1>judging from the above, I'm guessing fibrous tissue would prevent

0:34:28.960 --> 0:34:32.920
<v Speaker 1>a body from simply shattering no matter what happened. But

0:34:33.040 --> 0:34:35.640
<v Speaker 1>then again, okay, so so you could take that and say, okay,

0:34:35.680 --> 0:34:37.239
<v Speaker 1>that sort of holds up with you know, if you

0:34:37.360 --> 0:34:39.360
<v Speaker 1>drop a piece of frozen meat from the freezer, it

0:34:39.400 --> 0:34:42.160
<v Speaker 1>doesn't shatter, So maybe it just wouldn't happen to a body.

0:34:42.960 --> 0:34:45.440
<v Speaker 1>But I want to come back with a few empirical,

0:34:45.560 --> 0:34:48.080
<v Speaker 1>controlled examples that we can talk about now. I have

0:34:48.200 --> 0:34:53.080
<v Speaker 1>not found any controlled studies published in actual scientific journals

0:34:53.120 --> 0:34:57.200
<v Speaker 1>about shattering frozen animals or animal parts. Maybe there's something

0:34:57.239 --> 0:34:59.200
<v Speaker 1>I haven't dug up yet, but I don't think it's

0:34:59.200 --> 0:35:01.560
<v Speaker 1>out there. But I've come up with a number of

0:35:01.719 --> 0:35:06.240
<v Speaker 1>informal tests that have been published just some other people's articles,

0:35:06.239 --> 0:35:10.440
<v Speaker 1>podcast videos, YouTube and stuff. For example, the Naked Scientists

0:35:10.480 --> 0:35:12.960
<v Speaker 1>one time they explored this on their podcast in an

0:35:13.000 --> 0:35:17.240
<v Speaker 1>episode from Actually it was an episode that featured recent

0:35:17.280 --> 0:35:22.719
<v Speaker 1>show guest Cat Arnie. They didn't freezer, I hope, no. No. Unfortunately,

0:35:23.040 --> 0:35:25.800
<v Speaker 1>Cat was not involved in this particular experiment. It was

0:35:25.840 --> 0:35:27.839
<v Speaker 1>a couple of the other hosts, but but a couple

0:35:27.880 --> 0:35:31.880
<v Speaker 1>of the other hosts didn't an empirical experiment. They explained

0:35:31.880 --> 0:35:35.839
<v Speaker 1>as follows. You get some chicken pieces turkey drumstick, you

0:35:36.040 --> 0:35:38.960
<v Speaker 1>freeze them with liquid nitrogen and then attempt to smash

0:35:39.000 --> 0:35:42.560
<v Speaker 1>them with a hammer. So they pour liquid nitrogen all

0:35:42.600 --> 0:35:46.360
<v Speaker 1>over meat inside a bucket, and after being submerged in

0:35:46.400 --> 0:35:49.719
<v Speaker 1>the liquid nitrogen for a while, the experimenters believes they've

0:35:49.719 --> 0:35:52.960
<v Speaker 1>gotten the flesh down to almost negative two hundred degrees

0:35:53.000 --> 0:35:58.200
<v Speaker 1>celsius around negative three forty fahrenheit. And at this temperature, uh, First,

0:35:58.280 --> 0:36:00.920
<v Speaker 1>they experiment with just kind of like hanging the frozen

0:36:00.960 --> 0:36:04.319
<v Speaker 1>meat against a wood block with the hand or dropping it,

0:36:04.360 --> 0:36:06.840
<v Speaker 1>and this doesn't seem to do much of anything interesting.

0:36:07.480 --> 0:36:09.960
<v Speaker 1>But then what happens if more forces applied? But if

0:36:10.000 --> 0:36:12.799
<v Speaker 1>you you know, hit it harder. This appears to be

0:36:12.840 --> 0:36:16.120
<v Speaker 1>the key. When they hit the nitrogen frozen meat with

0:36:16.120 --> 0:36:19.600
<v Speaker 1>a hammer, it does, in fact shatter. It splits off

0:36:19.640 --> 0:36:23.399
<v Speaker 1>into many small brittle shards like ice or glass. They

0:36:23.400 --> 0:36:26.359
<v Speaker 1>say it's a thousand bits of chicken. Oh man, well,

0:36:26.400 --> 0:36:29.160
<v Speaker 1>that that sounds like the super a s sub zero

0:36:29.200 --> 0:36:32.400
<v Speaker 1>fatality right there. Yeah, and so the host concludes, quote,

0:36:32.440 --> 0:36:34.799
<v Speaker 1>it does work, but it's an awful lot tougher than

0:36:34.840 --> 0:36:37.560
<v Speaker 1>you might expect. So if you just fell over, you

0:36:37.560 --> 0:36:40.839
<v Speaker 1>wouldn't shatter into a thousand pieces. You might crack a bit.

0:36:41.280 --> 0:36:44.279
<v Speaker 1>And I think that they are based on everything I've read,

0:36:44.360 --> 0:36:48.040
<v Speaker 1>I think they're basically on the money. That brittle shattering

0:36:48.400 --> 0:36:52.879
<v Speaker 1>of flesh is quite possible, but it requires a very

0:36:53.200 --> 0:36:56.239
<v Speaker 1>very cold piece of meat down to like liquid nitrogen

0:36:56.320 --> 0:37:01.000
<v Speaker 1>level temperatures, and it requires a very very heavy impact act. Well,

0:37:01.040 --> 0:37:03.400
<v Speaker 1>everything's coming up set zero in this one, because he

0:37:03.480 --> 0:37:07.839
<v Speaker 1>has otherworldly ice magic okay, surely capable of reaching those

0:37:07.880 --> 0:37:11.800
<v Speaker 1>low temperatures, and is a skilled martial artists who knows

0:37:12.000 --> 0:37:14.799
<v Speaker 1>just just where to hit you and how hard to

0:37:14.920 --> 0:37:18.560
<v Speaker 1>create this death art that he calls the fatality. So

0:37:18.760 --> 0:37:21.520
<v Speaker 1>uh so. And also, if you want to investigate this

0:37:21.600 --> 0:37:26.120
<v Speaker 1>for yourself, fortunately, in this age of widely distributed video content,

0:37:26.400 --> 0:37:28.440
<v Speaker 1>there's a bunch of video too. You can see it

0:37:28.480 --> 0:37:31.560
<v Speaker 1>for yourself, assuming there's no video trickery involved. I think

0:37:31.880 --> 0:37:35.000
<v Speaker 1>given the amount of content I've seen like this, that's

0:37:35.239 --> 0:37:38.200
<v Speaker 1>you know, it's probably not all explained by video trickery.

0:37:38.320 --> 0:37:40.880
<v Speaker 1>So there are tons of videos of people deep freezing

0:37:40.960 --> 0:37:46.040
<v Speaker 1>various meats, animal bones, model bodies, and other fleshy objects

0:37:46.040 --> 0:37:49.080
<v Speaker 1>with liquid nitrogen and then shattering them. You know, the

0:37:49.120 --> 0:37:52.640
<v Speaker 1>internet will provide um. So just mentioning a couple of

0:37:52.680 --> 0:37:55.640
<v Speaker 1>examples I found. One of these was a video from

0:37:55.680 --> 0:37:59.759
<v Speaker 1>a cooking channel called chefs Steps that was attempting to

0:37:59.760 --> 0:38:03.640
<v Speaker 1>cut through a cow femur with a heavy cleaver and

0:38:03.719 --> 0:38:07.000
<v Speaker 1>with the femur unfrozen. It takes a bunch of heavy

0:38:07.040 --> 0:38:09.920
<v Speaker 1>strokes and like swinging it like an axe. I think

0:38:09.920 --> 0:38:12.759
<v Speaker 1>it took at least a half dozen strokes. But when

0:38:12.840 --> 0:38:16.080
<v Speaker 1>a cow feemur is frozen and liquid nitrogen, it seems

0:38:16.080 --> 0:38:19.240
<v Speaker 1>to kind of explode in a shower of brittle pieces

0:38:19.280 --> 0:38:23.760
<v Speaker 1>after one hit with the same clever, and you might think, wow,

0:38:23.960 --> 0:38:26.680
<v Speaker 1>even even a cow femur. I mean, that's a really,

0:38:26.800 --> 0:38:30.359
<v Speaker 1>really thick bone. But to comment on this, you know,

0:38:31.280 --> 0:38:34.440
<v Speaker 1>you might sometimes think of bones as something that is

0:38:35.040 --> 0:38:37.520
<v Speaker 1>naturally brittle to begin with, right, it's kind of like

0:38:37.520 --> 0:38:42.359
<v Speaker 1>a rock, But bones are actually excellent naturally designed shock

0:38:42.440 --> 0:38:46.000
<v Speaker 1>absorbers when a normal temperatures. I mean, think about all

0:38:46.040 --> 0:38:48.600
<v Speaker 1>of the stuff you do with your body. That just

0:38:48.719 --> 0:38:52.319
<v Speaker 1>doesn't seem quite right. If your bones were actually composed

0:38:52.360 --> 0:38:56.640
<v Speaker 1>of say, you know, like rock material of the same

0:38:56.680 --> 0:38:59.520
<v Speaker 1>size and shape as your bones, yeah, they they really

0:38:59.520 --> 0:39:01.759
<v Speaker 1>are quite quite durable. I guess part of it is

0:39:01.800 --> 0:39:04.440
<v Speaker 1>we tend to we tend to only notice them, uh

0:39:04.480 --> 0:39:06.920
<v Speaker 1>you know, when they're hurting or broken or bruised. Right,

0:39:07.000 --> 0:39:11.960
<v Speaker 1>that's when we we we began to realize, oh my bones, right, yeah, yeah, Well,

0:39:12.200 --> 0:39:14.200
<v Speaker 1>you know, a good bone. It's it's like a great

0:39:14.239 --> 0:39:17.640
<v Speaker 1>film director is the director. You don't notice great bones

0:39:17.680 --> 0:39:20.000
<v Speaker 1>or bones you don't think about because they just do

0:39:20.080 --> 0:39:22.840
<v Speaker 1>the job. They're just there for you. And so bones

0:39:22.880 --> 0:39:25.799
<v Speaker 1>are not like rocks. They're they're not composed entirely of

0:39:25.840 --> 0:39:29.280
<v Speaker 1>brittle mineral content. Instead, they're kind of like a natural

0:39:29.680 --> 0:39:34.440
<v Speaker 1>mesh of one part structural mineral but then softer, more

0:39:34.560 --> 0:39:39.240
<v Speaker 1>ductile material that can stretch and flex and dissipate mechanical stress.

0:39:39.280 --> 0:39:42.640
<v Speaker 1>And I think of the things that that help absorb

0:39:42.719 --> 0:39:45.480
<v Speaker 1>and dissipate impact stress on bones. One of them, of course,

0:39:45.600 --> 0:39:48.800
<v Speaker 1>is collagen, which is a protein content in the bones.

0:39:48.960 --> 0:39:52.440
<v Speaker 1>Is found throughout the hydroxy appetite crystal structure of your bones,

0:39:52.880 --> 0:39:55.800
<v Speaker 1>but on a deeper chemical level. I also came across

0:39:55.840 --> 0:39:59.560
<v Speaker 1>an interesting, relatively recent finding that's about exactly what's going

0:39:59.600 --> 0:40:02.880
<v Speaker 1>on with bones that helps them flex like this. So

0:40:02.920 --> 0:40:05.920
<v Speaker 1>it was paper published in the Proceedings of the National

0:40:05.960 --> 0:40:09.319
<v Speaker 1>Academy of the Sciences inteen by Davies at all I

0:40:09.320 --> 0:40:12.560
<v Speaker 1>think it was a team based primarily out of Cambridge University.

0:40:12.600 --> 0:40:14.880
<v Speaker 1>But the short version is that they discovered that a

0:40:14.960 --> 0:40:20.080
<v Speaker 1>major factor helping bones absorb shock without shattering is what

0:40:20.120 --> 0:40:24.319
<v Speaker 1>they call a goog that is trapped in between the

0:40:24.360 --> 0:40:27.800
<v Speaker 1>mineral crystals and our bones. And this goo is actually

0:40:27.840 --> 0:40:32.479
<v Speaker 1>made of a viscous solution of water containing citrate, which

0:40:32.480 --> 0:40:35.880
<v Speaker 1>is interesting. So citrate is a derivative of citric acid.

0:40:36.000 --> 0:40:40.520
<v Speaker 1>It's a natural byproduct of sell metabolism. But various forms

0:40:40.520 --> 0:40:43.879
<v Speaker 1>of citrates have tons of uses in chemistry, Like one

0:40:43.920 --> 0:40:46.360
<v Speaker 1>that I think about in in food uses is a

0:40:46.480 --> 0:40:50.560
<v Speaker 1>trisodium citrate. It's one of the sodium salts of citric acid,

0:40:50.880 --> 0:40:53.640
<v Speaker 1>and it has a bunch of uses in foods, for example,

0:40:53.719 --> 0:40:57.840
<v Speaker 1>emulsified cheese sauces. You know, you ever wonder like what

0:40:58.000 --> 0:41:02.200
<v Speaker 1>makes something like Velveta style cheese melts so smoothly instead

0:41:02.239 --> 0:41:05.160
<v Speaker 1>of breaking and getting all greasy. It's because it has

0:41:05.160 --> 0:41:10.480
<v Speaker 1>a citrate based emulsifier in its sodium citrate. Actually, I

0:41:10.520 --> 0:41:13.240
<v Speaker 1>I don't know for sure if Velvita in particular uses

0:41:13.280 --> 0:41:16.600
<v Speaker 1>that one, but I know some like processed melting cheeses do.

0:41:17.640 --> 0:41:19.520
<v Speaker 1>A good amount of American cheese is going to have

0:41:19.600 --> 0:41:23.000
<v Speaker 1>some kind of emulsifier like that. But anyway, so back

0:41:23.000 --> 0:41:25.680
<v Speaker 1>to bones, Like within our bones, they've they've got this

0:41:25.760 --> 0:41:29.880
<v Speaker 1>fluid citrate that allows molecules to slip and slide past

0:41:29.920 --> 0:41:32.160
<v Speaker 1>each other like we were talking about earlier, and this

0:41:32.239 --> 0:41:35.160
<v Speaker 1>makes the bones more ductal and less brittle and able

0:41:35.200 --> 0:41:39.200
<v Speaker 1>to absorb loads and impacts without breaking nearly as easily

0:41:39.239 --> 0:41:42.600
<v Speaker 1>as they would if they were purely rigid mineral structures

0:41:42.640 --> 0:41:45.759
<v Speaker 1>like rocks. And there are other interesting videos you can

0:41:45.800 --> 0:41:48.880
<v Speaker 1>find too. I found one kind of strange video of

0:41:48.920 --> 0:41:52.640
<v Speaker 1>a pig heart submerged in liquid nitrogen, and and it

0:41:52.760 --> 0:41:54.759
<v Speaker 1>was left in there until it was deep frozen, and

0:41:54.760 --> 0:41:57.000
<v Speaker 1>then it was shattered by being thrown against the floor.

0:41:57.680 --> 0:41:59.880
<v Speaker 1>Assuming that's real, that seems like pretty good at it.

0:42:00.040 --> 0:42:02.880
<v Speaker 1>And I've seen another one where some people deep froze

0:42:02.880 --> 0:42:06.000
<v Speaker 1>a sort of simulated model of a frozen human head

0:42:06.680 --> 0:42:09.000
<v Speaker 1>and then they had a boxer smash it with a

0:42:09.000 --> 0:42:13.200
<v Speaker 1>heavy punch. It kind of shattered. The damage was reasonably shattery.

0:42:13.280 --> 0:42:16.120
<v Speaker 1>So I think I've been convinced. I think the answer

0:42:16.280 --> 0:42:20.239
<v Speaker 1>is clearly that while animal flesh, including a human body,

0:42:20.360 --> 0:42:24.000
<v Speaker 1>is not very likely to shatter at regular freezer temperatures

0:42:24.080 --> 0:42:27.400
<v Speaker 1>like zero degrees fahrenheit or or a negative eight teen celsius,

0:42:27.560 --> 0:42:30.440
<v Speaker 1>if you get it really really cold in the neighborhood

0:42:30.480 --> 0:42:33.600
<v Speaker 1>of liquid nitrogen temperatures and then you hit it with

0:42:33.680 --> 0:42:37.719
<v Speaker 1>a very very heavy impact, shattering becomes a much more

0:42:37.760 --> 0:42:43.440
<v Speaker 1>realistic reaction. So anyway, consider me a convert converted to

0:42:43.480 --> 0:42:45.879
<v Speaker 1>the ways of sub zero. All right, on that note,

0:42:45.920 --> 0:42:48.640
<v Speaker 1>we're gonna take one more break. But when we come back, UM,

0:42:48.680 --> 0:42:51.319
<v Speaker 1>I have some additional stuff to throw in about this

0:42:51.440 --> 0:42:55.200
<v Speaker 1>idea of shattering ice magic, and uh what else we

0:42:55.239 --> 0:42:58.759
<v Speaker 1>could possibly pull out of the natural world to back

0:42:58.840 --> 0:43:05.520
<v Speaker 1>this up? I can't thank Alright, we're back, So Robert

0:43:05.600 --> 0:43:08.680
<v Speaker 1>hit me with some shattering ice magic. All right, I

0:43:08.719 --> 0:43:14.360
<v Speaker 1>have kind of a shattering ice magic. Um, uh, buffet

0:43:14.440 --> 0:43:17.319
<v Speaker 1>here a few different offerings here. Uh so, first of all,

0:43:17.960 --> 0:43:20.680
<v Speaker 1>there's frost shattering. This is something we mentioned briefly in

0:43:20.719 --> 0:43:23.520
<v Speaker 1>the pie crete episode. But one way that we we

0:43:23.760 --> 0:43:29.520
<v Speaker 1>naturally see stone shattered via freezing water occurs via frost shattering.

0:43:29.560 --> 0:43:32.400
<v Speaker 1>It's a gradual process by which the freezing of water

0:43:32.520 --> 0:43:36.840
<v Speaker 1>in poor spaces and joints in rock leads to fragmentation. Okay,

0:43:36.840 --> 0:43:40.480
<v Speaker 1>so this is actually caused by the freezing process itself, right,

0:43:40.719 --> 0:43:43.120
<v Speaker 1>and the of course the expansion of water in little

0:43:43.160 --> 0:43:45.319
<v Speaker 1>cracks and all. Um. You know this this gets down

0:43:45.360 --> 0:43:48.400
<v Speaker 1>to like why do we have potholes, right, um, because

0:43:48.440 --> 0:43:50.440
<v Speaker 1>you end up with water. And one of the reasons

0:43:50.480 --> 0:43:52.320
<v Speaker 1>that you end up with water getting into little cracks

0:43:52.320 --> 0:43:56.480
<v Speaker 1>in the road, it freezes, it expands, it shatters the

0:43:56.480 --> 0:43:58.880
<v Speaker 1>the stone work there, and then it has to be repaired.

0:43:59.640 --> 0:44:02.000
<v Speaker 1>So I don't know how that really helps out sub zero,

0:44:02.080 --> 0:44:04.239
<v Speaker 1>but it's worth mentioning. Well, I mean, I think it

0:44:04.320 --> 0:44:07.799
<v Speaker 1>is worth mentioning that things with water content in them

0:44:08.239 --> 0:44:12.359
<v Speaker 1>undergoes some natural trauma in the freezing process. Like yes,

0:44:12.719 --> 0:44:16.520
<v Speaker 1>some some foods that you freeze, um, don't do so

0:44:16.560 --> 0:44:18.759
<v Speaker 1>well when freezing, like you saw them out and eat

0:44:18.800 --> 0:44:21.279
<v Speaker 1>them later. And maybe something about the texture is kind

0:44:21.280 --> 0:44:24.160
<v Speaker 1>of wrong. I mean, like freezing can form crystals that

0:44:24.280 --> 0:44:28.640
<v Speaker 1>just harm the cells in the food. Yeah. Now another

0:44:29.000 --> 0:44:30.480
<v Speaker 1>idea that comes to mind. This is more of, I

0:44:30.480 --> 0:44:33.560
<v Speaker 1>guess a munitions based thing to think about. But you

0:44:33.600 --> 0:44:36.959
<v Speaker 1>have dry ice bombs, which you absolutely should not try

0:44:36.960 --> 0:44:40.480
<v Speaker 1>and make. They're illegal in places and dangerous. But a

0:44:40.560 --> 0:44:44.040
<v Speaker 1>simple but dangerous explosive device can be made using dry ice,

0:44:44.480 --> 0:44:49.120
<v Speaker 1>which again dry ice is solid carbon dioxide. Uh and

0:44:49.120 --> 0:44:52.400
<v Speaker 1>and and and basically all this really does is just

0:44:52.440 --> 0:44:55.200
<v Speaker 1>shows that, you know, there's a lot of power bound

0:44:55.280 --> 0:44:58.000
<v Speaker 1>up in the manipulation of the phases of matter, especially

0:44:58.040 --> 0:45:01.960
<v Speaker 1>when it comes to the expansion, concract contraction of the

0:45:02.000 --> 0:45:06.600
<v Speaker 1>substances in question. Okay, and that's gonna play more into

0:45:07.040 --> 0:45:10.359
<v Speaker 1>like my main idea here, and that is Okay, sub

0:45:10.440 --> 0:45:13.640
<v Speaker 1>zero he has this ice magic. He's he's a master

0:45:13.760 --> 0:45:15.680
<v Speaker 1>of ice. He can make it into weapons, he can

0:45:15.719 --> 0:45:17.919
<v Speaker 1>freeze people as they fly through the air. He can

0:45:18.160 --> 0:45:22.720
<v Speaker 1>do these complex fatalities. But is he only a master

0:45:22.880 --> 0:45:27.200
<v Speaker 1>of ice phase one? Or might he have magical access

0:45:27.280 --> 0:45:30.880
<v Speaker 1>to all seventeen types of crystalline ice and three types

0:45:30.880 --> 0:45:35.160
<v Speaker 1>of amorphosis that we touched on in our previous episode. Okay,

0:45:35.200 --> 0:45:38.000
<v Speaker 1>see the Master of many worlds? Yeah, I mean and

0:45:38.080 --> 0:45:40.760
<v Speaker 1>that's just known ice. I think they're in total somewhere

0:45:40.760 --> 0:45:44.040
<v Speaker 1>in the neighborhood of three hundred or so theoretical phases

0:45:44.080 --> 0:45:48.040
<v Speaker 1>of water ice that could be possible. So the question

0:45:48.280 --> 0:45:50.560
<v Speaker 1>that one might raise this might there be varieties of

0:45:50.600 --> 0:45:54.640
<v Speaker 1>ice that would prove more advantageous to magical martial arts

0:45:54.800 --> 0:45:57.040
<v Speaker 1>than even typical every day ice, which of course is

0:45:57.040 --> 0:45:59.680
<v Speaker 1>pretty powerful. We've already discussed how it can. It seems

0:45:59.719 --> 0:46:02.440
<v Speaker 1>like it is you can. You can certainly like shatter

0:46:02.520 --> 0:46:05.440
<v Speaker 1>a human head, or given enough time, shatter of the

0:46:05.480 --> 0:46:09.319
<v Speaker 1>stone face of a mountain with its power. But I

0:46:09.320 --> 0:46:11.799
<v Speaker 1>started looking around about about this, my you know, what

0:46:11.840 --> 0:46:15.960
<v Speaker 1>other varieties of ice are out there? For example, UM

0:46:16.120 --> 0:46:19.120
<v Speaker 1>One that came to mind was what if sub zero

0:46:19.200 --> 0:46:21.880
<v Speaker 1>instead of using or just instead of only depending on

0:46:21.920 --> 0:46:25.839
<v Speaker 1>phase one UM ice water, what if Heke was also

0:46:25.920 --> 0:46:29.320
<v Speaker 1>a master of what is referred to as super ionic

0:46:29.400 --> 0:46:33.520
<v Speaker 1>ice or ice eighteen. Now, this is one of the

0:46:33.600 --> 0:46:37.160
<v Speaker 1>high pressure ices that can exist in places like the

0:46:37.239 --> 0:46:41.759
<v Speaker 1>depths of Urineus and Neptune, and it has been created

0:46:41.880 --> 0:46:44.279
<v Speaker 1>in the lab on Earth as well. For instance, in

0:46:44.320 --> 0:46:48.440
<v Speaker 1>twenty nineteen, UNI University of Rochester scientist at the Lawrence

0:46:48.680 --> 0:46:53.440
<v Speaker 1>Livermore National Laboratory in California used six giant laser beams

0:46:53.680 --> 0:46:58.399
<v Speaker 1>to compress water into this exotic ice form. So this

0:46:58.480 --> 0:47:00.960
<v Speaker 1>is this is really weird stuff. And I have to say,

0:47:00.960 --> 0:47:03.480
<v Speaker 1>when you read about this, it really bucks you know,

0:47:03.520 --> 0:47:08.279
<v Speaker 1>the everyday idea of what ice even is. And it

0:47:08.280 --> 0:47:13.560
<v Speaker 1>it also makes you realize like the slim pressure and

0:47:13.640 --> 0:47:18.000
<v Speaker 1>temperature constraints that make up the human world and ultimately

0:47:18.040 --> 0:47:22.719
<v Speaker 1>are sort of default understanding of reality. Right. So again this,

0:47:22.840 --> 0:47:25.799
<v Speaker 1>this is this weird ice. This ice ay teen um

0:47:25.960 --> 0:47:30.359
<v Speaker 1>is is is made via extreme pressure. We're talking um

0:47:31.080 --> 0:47:34.200
<v Speaker 1>one to four million times the pressure of Earth's atmosphere

0:47:34.640 --> 0:47:38.040
<v Speaker 1>and uh and it's it depends on extreme temperatures of

0:47:38.239 --> 0:47:43.600
<v Speaker 1>three thousand to five thousand degrees fahrenheit. Yeah, so it

0:47:43.719 --> 0:47:47.200
<v Speaker 1>sounds like ice. I know, it's it's really hot, but

0:47:47.600 --> 0:47:49.719
<v Speaker 1>um and it's also it's four times as dense as

0:47:49.800 --> 0:47:53.880
<v Speaker 1>as normal ice. Um and it's uh, it's hot and

0:47:53.920 --> 0:47:56.960
<v Speaker 1>it's also black. And if you were to take this

0:47:57.160 --> 0:48:00.400
<v Speaker 1>ice and suddenly expose it to Earth's surface to air pressure,

0:48:00.800 --> 0:48:04.799
<v Speaker 1>it would rapidly decompress. Does that mean explode or do

0:48:04.880 --> 0:48:08.319
<v Speaker 1>we not know? Well? I couldn't find a write up

0:48:08.360 --> 0:48:14.200
<v Speaker 1>that that specifically mentioned explosion. But we know that rapid decompression,

0:48:14.200 --> 0:48:15.680
<v Speaker 1>can you know, it's the sort of thing that can

0:48:15.719 --> 0:48:19.360
<v Speaker 1>produce UH, something that could be described as an explosion.

0:48:19.440 --> 0:48:22.200
<v Speaker 1>So the way I like to imagine it, UH, you

0:48:22.239 --> 0:48:25.800
<v Speaker 1>could have sub zero. Feel free um video gamemakers to

0:48:25.840 --> 0:48:28.920
<v Speaker 1>steal this for your next video game. But you can

0:48:28.960 --> 0:48:33.160
<v Speaker 1>have sub zero manipulates the atmosphere around UH. An individual's body,

0:48:33.400 --> 0:48:36.600
<v Speaker 1>then crushes them down to a mass of high pressure,

0:48:36.680 --> 0:48:40.759
<v Speaker 1>high temperature black super ionic ice, and then he releases

0:48:40.880 --> 0:48:43.080
<v Speaker 1>this magical pressure that he's built up around it, and

0:48:43.120 --> 0:48:46.719
<v Speaker 1>then you're crumpled black and frozen. High temperature body would

0:48:46.719 --> 0:48:50.560
<v Speaker 1>then rapidly decompress and just explode all over the screen.

0:48:51.080 --> 0:48:53.719
<v Speaker 1>I'd like it put it in Mortal Kombat seventeen or

0:48:53.760 --> 0:48:57.960
<v Speaker 1>whatever they're on, whichever one's next. Now, a lot of

0:48:58.000 --> 0:49:00.920
<v Speaker 1>other ice phases are are are certain a higher density

0:49:00.960 --> 0:49:04.000
<v Speaker 1>as well, not necessarily as high density as these, but

0:49:04.520 --> 0:49:06.560
<v Speaker 1>you also have some that are lower density. Ice is

0:49:06.600 --> 0:49:09.799
<v Speaker 1>as well, both known and theorized, including I think ice

0:49:09.840 --> 0:49:13.640
<v Speaker 1>sixteen as an example of that. But I sixteen wouldn't

0:49:13.680 --> 0:49:16.839
<v Speaker 1>really do sub zero much good unless based on the

0:49:16.880 --> 0:49:18.840
<v Speaker 1>some of the articles I was looking at, unless he

0:49:18.920 --> 0:49:21.319
<v Speaker 1>was looking to harvest gas from the sea floor and

0:49:21.360 --> 0:49:24.960
<v Speaker 1>transport it in pipes. That's that's one of the main

0:49:25.080 --> 0:49:28.919
<v Speaker 1>areas where they see uh I sixteen research as having

0:49:29.080 --> 0:49:31.960
<v Speaker 1>a real world benefit. But our universe is home to

0:49:32.200 --> 0:49:36.040
<v Speaker 1>forms of ice far colder, such as ice fourteen, which

0:49:36.160 --> 0:49:39.279
<v Speaker 1>at around which is roughly I think a negative one

0:49:39.600 --> 0:49:42.200
<v Speaker 1>and sixty degrees celsius or negative two hundred and fifty

0:49:42.239 --> 0:49:45.520
<v Speaker 1>six degrees fahrenheit. And this is apparently the cod coldest

0:49:45.600 --> 0:49:50.120
<v Speaker 1>ice we've yet found in the natural world. And this

0:49:50.160 --> 0:49:53.239
<v Speaker 1>too is found on the icy moonsh icy moons, and

0:49:53.239 --> 0:49:56.799
<v Speaker 1>outer planets. So I like the idea of sub zero

0:49:56.800 --> 0:49:58.839
<v Speaker 1>potentially using that as well. The idea of an ice

0:49:58.880 --> 0:50:03.280
<v Speaker 1>sorcerer used ing uh plutonic ice against the occasional literal

0:50:03.320 --> 0:50:06.200
<v Speaker 1>thunder god that he does battle with. That is good, Okay.

0:50:06.239 --> 0:50:09.920
<v Speaker 1>So here's what I'm thinking, ice warlock and the external

0:50:10.000 --> 0:50:13.040
<v Speaker 1>power that the warlock context to get his to get

0:50:13.040 --> 0:50:15.959
<v Speaker 1>his power as a being that lives on Pluto. Yeah,

0:50:16.080 --> 0:50:18.799
<v Speaker 1>some sort of ice god from the outer reaches of

0:50:18.840 --> 0:50:20.560
<v Speaker 1>the Solar system. I mean, where else would an ice

0:50:20.640 --> 0:50:22.879
<v Speaker 1>god live. I know, we've been saying we're given out

0:50:22.920 --> 0:50:25.040
<v Speaker 1>these ideas for free. Maybe we should just t M

0:50:25.160 --> 0:50:28.080
<v Speaker 1>stamp everything. We're saying, no, you can't have it. We're

0:50:28.160 --> 0:50:32.399
<v Speaker 1>making this game, all right. Well, I have one more

0:50:32.640 --> 0:50:35.680
<v Speaker 1>example to discuss here on on the topic of frozen

0:50:35.760 --> 0:50:39.879
<v Speaker 1>things and explosions, because there's the matter of the mysterious

0:50:39.880 --> 0:50:44.439
<v Speaker 1>Siberian perma frost craters. To consider craters that, at least

0:50:44.440 --> 0:50:47.000
<v Speaker 1>in some photos especially, I was looking at one from

0:50:47.440 --> 0:50:50.000
<v Speaker 1>Seen that I included for you to hear for you

0:50:50.040 --> 0:50:52.640
<v Speaker 1>to see as well, Joe. It's the crater of what

0:50:52.760 --> 0:50:56.680
<v Speaker 1>has been dubbed Yamal Crater from the Yamal Peninsula peninsula

0:50:56.719 --> 0:51:00.279
<v Speaker 1>in northern Siberia, and it looks hauntingly like a scene

0:51:00.320 --> 0:51:03.120
<v Speaker 1>from John Carpenters the thing. Oh yeah, the ice pit

0:51:03.239 --> 0:51:06.719
<v Speaker 1>where the space ship was. Yeah, it's forty Why, that's

0:51:06.760 --> 0:51:09.279
<v Speaker 1>a hundred and thirty one feet So it's it's pretty big,

0:51:09.320 --> 0:51:11.759
<v Speaker 1>and if you're looking at it, you get the impression

0:51:11.800 --> 0:51:14.080
<v Speaker 1>that there's either been some sort of an impact or

0:51:14.200 --> 0:51:17.200
<v Speaker 1>there's been an escape, something has been freed from its

0:51:17.400 --> 0:51:21.080
<v Speaker 1>icy prison. And this seems to be exactly the case,

0:51:21.280 --> 0:51:24.600
<v Speaker 1>only instead of an ancient alien visitor shape shifting its way,

0:51:24.880 --> 0:51:27.359
<v Speaker 1>you know, out of the ice and then ultimately out

0:51:27.360 --> 0:51:31.400
<v Speaker 1>of the the frigid waste land. Instead, it is methane

0:51:31.480 --> 0:51:36.960
<v Speaker 1>exploding out of the permafrost buried natural bombs. Yeah, So

0:51:37.120 --> 0:51:41.920
<v Speaker 1>basically think to the frozen wooly mammoth. So the frozen

0:51:41.960 --> 0:51:46.040
<v Speaker 1>permafrost is an ice box storing these exceptional cases of

0:51:46.080 --> 0:51:49.359
<v Speaker 1>preserved organic matter. But they're also there's plenty of less

0:51:49.440 --> 0:51:53.600
<v Speaker 1>exciting stuff frozen in there as well. Since it's frozen,

0:51:53.760 --> 0:51:56.000
<v Speaker 1>none of it truly rots, at least not until the

0:51:56.000 --> 0:51:59.880
<v Speaker 1>permafrost heats up due to climate change, and as that happens,

0:52:00.160 --> 0:52:05.400
<v Speaker 1>the rot finally finds these ancient morsels, releasing carbon dioxide, methane,

0:52:05.560 --> 0:52:09.319
<v Speaker 1>and nitrous oxide, all greenhouse gases. By the way, now

0:52:09.360 --> 0:52:12.480
<v Speaker 1>methane explosions are they're not known to be the cause

0:52:12.520 --> 0:52:16.600
<v Speaker 1>of the craters, right, It's just a hypothesized possible explanation.

0:52:17.080 --> 0:52:19.600
<v Speaker 1>That's my understanding of it. I was looking around at

0:52:19.600 --> 0:52:22.879
<v Speaker 1>different articles about it, um because there's other stuff too

0:52:22.880 --> 0:52:24.680
<v Speaker 1>that they've looked at. There's something similar seems to have

0:52:24.680 --> 0:52:26.880
<v Speaker 1>happened thousands of years ago on the floor of the

0:52:26.920 --> 0:52:30.480
<v Speaker 1>Arctic Ocean in places where it seems like methane venting

0:52:30.560 --> 0:52:34.320
<v Speaker 1>or even explosions may have occurred, resulting in large craters

0:52:34.360 --> 0:52:39.160
<v Speaker 1>some three thousand feet wide apparently. Um. But and then

0:52:39.200 --> 0:52:43.280
<v Speaker 1>also we're talking about rare occurrences in remote tundra regions.

0:52:43.719 --> 0:52:47.120
<v Speaker 1>So the way this would supposedly work as the frost

0:52:47.160 --> 0:52:50.840
<v Speaker 1>would heave up over the course of a year or so. UM.

0:52:50.880 --> 0:52:54.160
<v Speaker 1>But then that's ultimately hard to observe. And I also

0:52:54.239 --> 0:52:58.080
<v Speaker 1>don't think there have been any actual explosions witnessed. What

0:52:58.239 --> 0:53:00.480
<v Speaker 1>you have. Instead, you'll have some you know, some of

0:53:00.520 --> 0:53:02.600
<v Speaker 1>the people will find this big crater. There'll be some

0:53:02.640 --> 0:53:06.520
<v Speaker 1>accounts from locals about some loud noise they heard in

0:53:06.560 --> 0:53:10.640
<v Speaker 1>some cases reports of smoke or flame. But um. But

0:53:10.680 --> 0:53:12.880
<v Speaker 1>other than that, like, again, there's no footage of this

0:53:12.920 --> 0:53:15.520
<v Speaker 1>occurring as far as I know. And on top of that,

0:53:15.760 --> 0:53:18.200
<v Speaker 1>these craters then tend to turn into lakes within a

0:53:18.239 --> 0:53:21.439
<v Speaker 1>couple of years and are hard to distinguish from other lakes. Uh.

0:53:21.480 --> 0:53:26.800
<v Speaker 1>This according to Vigne Clavillain of the Skull Tech Center

0:53:27.000 --> 0:53:30.080
<v Speaker 1>for Hydrocarbon Recovery Man, this is one of those things

0:53:30.080 --> 0:53:33.120
<v Speaker 1>where there's so much that's potentially amazing in the world

0:53:33.160 --> 0:53:36.799
<v Speaker 1>that just nobody's around to see. Yeah, it's uh so,

0:53:37.280 --> 0:53:41.160
<v Speaker 1>as far as I understand, the research is still ongoing

0:53:41.320 --> 0:53:44.280
<v Speaker 1>and the scientists are still looking into this. For instance,

0:53:44.400 --> 0:53:47.560
<v Speaker 1>researchers are still debating whether permafrost melting is going to

0:53:47.680 --> 0:53:52.240
<v Speaker 1>release mostly methane or mostly carbon dioxide of still figuring

0:53:52.239 --> 0:53:54.560
<v Speaker 1>all of that out. Well either way, I mean, we

0:53:54.600 --> 0:53:57.560
<v Speaker 1>don't want more methane or carbon dioxide in the atmosphere

0:53:57.880 --> 0:54:00.359
<v Speaker 1>right right. The melting of the perma frost is um

0:54:01.040 --> 0:54:05.799
<v Speaker 1>is alarming. Uh, certainly, no matter what the exact ramifications are. Well,

0:54:05.880 --> 0:54:09.560
<v Speaker 1>but what does it mean for sub zero um? I

0:54:09.600 --> 0:54:12.200
<v Speaker 1>don't know. Maybe nothing, But it could also provide a

0:54:12.239 --> 0:54:16.719
<v Speaker 1>mechanism by which a frozen warrior might explode given enough time.

0:54:16.760 --> 0:54:18.160
<v Speaker 1>I don't know. It depends how you look at it.

0:54:18.200 --> 0:54:20.280
<v Speaker 1>He he generally doesn't let you stand there and rot.

0:54:20.600 --> 0:54:22.200
<v Speaker 1>But they do have a fighter now that is a

0:54:22.200 --> 0:54:24.759
<v Speaker 1>master of time, So they could like they could they

0:54:24.760 --> 0:54:28.520
<v Speaker 1>could like double team um a a corpse and make it,

0:54:28.760 --> 0:54:30.680
<v Speaker 1>you know, freeze it and then let it rot and

0:54:30.719 --> 0:54:33.960
<v Speaker 1>then it explodes and the time master speeds it up

0:54:33.960 --> 0:54:36.800
<v Speaker 1>there so that it does that. That seems like cheating

0:54:36.840 --> 0:54:39.239
<v Speaker 1>if you're a master of time. You're just unbeatable, right

0:54:39.320 --> 0:54:41.480
<v Speaker 1>even if you if you're about to lose, you always

0:54:41.480 --> 0:54:43.879
<v Speaker 1>go back to start over again, I guess. But that's

0:54:43.880 --> 0:54:46.600
<v Speaker 1>how video games work, right, So maybe he's perfect. Oh yeah,

0:54:46.640 --> 0:54:50.600
<v Speaker 1>he's the living example of safe scrubbing. Yes, yes, well

0:54:50.640 --> 0:54:53.480
<v Speaker 1>this one's been fun, Robert, Yes, yeah it has. Obviously.

0:54:54.080 --> 0:54:56.319
<v Speaker 1>We'd love to hear from everyone out there about your

0:54:56.719 --> 0:55:02.839
<v Speaker 1>frozen food exploits, about your viewing experience with UM with

0:55:03.080 --> 0:55:05.680
<v Speaker 1>nineties cinema and the various things that get frozen and

0:55:05.719 --> 0:55:09.040
<v Speaker 1>exploded UM or if you have some feedback about our

0:55:09.040 --> 0:55:12.399
<v Speaker 1>thoughts on the Moral Kombat franchise, we'd love to hear

0:55:12.440 --> 0:55:14.560
<v Speaker 1>from you on that as well. Or do you have

0:55:14.600 --> 0:55:19.320
<v Speaker 1>any uh, do you a direct experience of these permafrost

0:55:19.400 --> 0:55:21.640
<v Speaker 1>regions we've been discussing here. Perhaps you have some some

0:55:21.800 --> 0:55:25.120
<v Speaker 1>feedback there. In the meantime, if you would like to

0:55:25.239 --> 0:55:27.160
<v Speaker 1>listen to other episodes stuff to blow your mind, you

0:55:27.160 --> 0:55:29.360
<v Speaker 1>can find us wherever you get your podcasts and wherever

0:55:29.400 --> 0:55:31.760
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0:55:31.800 --> 0:55:35.040
<v Speaker 1>and subscribe huge things as always to our excellent audio

0:55:35.080 --> 0:55:37.880
<v Speaker 1>producer Seth Nicholas Johnson. If you'd like to get in

0:55:37.920 --> 0:55:40.480
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0:55:40.560 --> 0:55:43.600
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0:55:43.680 --> 0:55:46.359
<v Speaker 1>You can email us at contact at stuff to Blow

0:55:46.400 --> 0:55:56.320
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0:55:56.360 --> 0:55:59.040
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