1 00:00:00,080 --> 00:00:11,760 Speaker 1: M h. Welcome to Strictly Business Varieties weekly podcast featuring 2 00:00:11,800 --> 00:00:16,040 Speaker 1: conversations with industry leaders about the business of media and entertainment. 3 00:00:16,640 --> 00:00:20,319 Speaker 1: I'm Shirley Halprin, executive editor of Music at Variety, and 4 00:00:20,360 --> 00:00:23,440 Speaker 1: today on the podcast we have Steve Martosi, the founder 5 00:00:23,440 --> 00:00:28,400 Speaker 1: and CEO of Spice Spices, an online music marketplace where 6 00:00:28,480 --> 00:00:31,760 Speaker 1: for a monthly fee, creators can acquire the parts that 7 00:00:31,880 --> 00:00:36,000 Speaker 1: make up music and use them fully licensed in royalty free. 8 00:00:36,680 --> 00:00:40,479 Speaker 1: So we're talking about things like loops, one shots, or 9 00:00:40,560 --> 00:00:44,840 Speaker 1: specific drumbeats that can be used and manipulated different instruments, 10 00:00:44,840 --> 00:00:49,120 Speaker 1: and sounds that are both synthetic and analog. With two 11 00:00:49,159 --> 00:00:52,839 Speaker 1: million sounds and four million users, Spice has become the 12 00:00:52,880 --> 00:00:55,920 Speaker 1: go to for hit makers and novices alike, and It's 13 00:00:56,040 --> 00:00:58,080 Speaker 1: DNA can be heard on songs by some of the 14 00:00:58,080 --> 00:01:03,000 Speaker 1: most popular artists of today, artists like Dua Lipa, Justin Bieber, 15 00:01:03,160 --> 00:01:07,399 Speaker 1: Doja Cat and even Rumor has it Adele. How it 16 00:01:07,440 --> 00:01:09,840 Speaker 1: works is a little like this. If you're looking for 17 00:01:09,880 --> 00:01:14,640 Speaker 1: a particular African drumbeat, Splice Senegal Sessions might have the 18 00:01:14,680 --> 00:01:17,320 Speaker 1: ticket in the form of an instrument, sample or loop. 19 00:01:17,680 --> 00:01:20,479 Speaker 1: There are more than five hundred from that particular pack 20 00:01:20,600 --> 00:01:24,720 Speaker 1: to choose from. Multiply that by every sound imaginable, and 21 00:01:24,760 --> 00:01:28,600 Speaker 1: you have a sense of the Splice ecosystem. When Steve 22 00:01:28,680 --> 00:01:33,160 Speaker 1: Martosi founded Splice in he'd already had plenty of experience 23 00:01:33,200 --> 00:01:36,920 Speaker 1: as an entrepreneur, and a successful one at that. He 24 00:01:37,040 --> 00:01:40,440 Speaker 1: was a co founder of Blade, the helicopter ride sharing service, 25 00:01:40,760 --> 00:01:43,840 Speaker 1: and of group me, a group text messaging service that 26 00:01:43,920 --> 00:01:47,960 Speaker 1: was acquired by Skype. But music is an industry not 27 00:01:48,160 --> 00:01:50,840 Speaker 1: for the faint of heart, with its complex web of 28 00:01:50,960 --> 00:01:55,320 Speaker 1: rights related to publishing recorded works used on social media 29 00:01:55,880 --> 00:01:59,040 Speaker 1: content i D hangups, and any number of scenarios that 30 00:01:59,080 --> 00:02:03,360 Speaker 1: can stifle even in the most promising idea or platform. 31 00:02:03,400 --> 00:02:06,560 Speaker 1: There are so many corpses along the way, from Napster 32 00:02:06,800 --> 00:02:09,840 Speaker 1: to lime wire to my Space and so on. And 33 00:02:09,880 --> 00:02:12,840 Speaker 1: as the music business has evolved, so has the needs 34 00:02:12,880 --> 00:02:16,120 Speaker 1: of its creators. From Splice's point of view, here's what 35 00:02:16,320 --> 00:02:20,440 Speaker 1: music makers don't need. An expensive recording studio with all 36 00:02:20,520 --> 00:02:23,360 Speaker 1: manner of gear and instruments that charges by the hour, 37 00:02:24,280 --> 00:02:28,760 Speaker 1: cost prohibitive, platform specific plugins that you may or may 38 00:02:28,800 --> 00:02:32,320 Speaker 1: not end up using, opting instead for cracked versions that 39 00:02:32,400 --> 00:02:34,519 Speaker 1: may or may not work as a piece of music 40 00:02:34,560 --> 00:02:39,040 Speaker 1: progresses from one person or platform to another. Steve explains 41 00:02:39,080 --> 00:02:41,600 Speaker 1: the mechanics of the company and this interview, which we 42 00:02:41,639 --> 00:02:45,840 Speaker 1: should point out include some sector specific terms like daw 43 00:02:46,080 --> 00:02:51,040 Speaker 1: D a W for digital audio workstation. Those who make 44 00:02:51,120 --> 00:02:54,720 Speaker 1: the sounds of the populate Splice are also benefiting financially. 45 00:02:55,200 --> 00:02:57,840 Speaker 1: They earn a cut of every download of their sound, 46 00:02:58,160 --> 00:03:00,919 Speaker 1: and a popular sound like one from the Oliver pack, 47 00:03:01,160 --> 00:03:04,520 Speaker 1: named for one of Splice's top creators, can be downloaded 48 00:03:04,560 --> 00:03:09,040 Speaker 1: more than a million times. The COVID pandemic has only 49 00:03:09,120 --> 00:03:12,280 Speaker 1: helped Spice grow as more people are indoors tinkering with 50 00:03:12,400 --> 00:03:15,799 Speaker 1: music production. In fact, a recent study noted that sixty 51 00:03:16,520 --> 00:03:20,320 Speaker 1: of independent artists made more music during COVID and thirty 52 00:03:20,360 --> 00:03:25,120 Speaker 1: six percented more online collaboration during lockdown. This is all 53 00:03:25,160 --> 00:03:28,680 Speaker 1: good news for Spice and brings more challenges for Steve Martosi, 54 00:03:28,919 --> 00:03:31,600 Speaker 1: who's managing a staff of over two hundred, a third 55 00:03:31,639 --> 00:03:35,120 Speaker 1: of which were hired during the pandemic. His ambition and 56 00:03:35,160 --> 00:03:38,400 Speaker 1: passion is what drives Splice daily, and Steve has done 57 00:03:38,400 --> 00:03:41,640 Speaker 1: an admirable job marrying the tech with the music. As 58 00:03:41,720 --> 00:03:57,320 Speaker 1: this conversation, which took place in December reveals. Welcome back 59 00:03:57,360 --> 00:04:00,480 Speaker 1: to Strictly Business. Here's our talk with Splice wounder and 60 00:04:00,560 --> 00:04:05,320 Speaker 1: CEO Steve Bartosi. Something that I really love that you 61 00:04:05,360 --> 00:04:08,120 Speaker 1: guys wrote, and I think it's a good entry into 62 00:04:08,200 --> 00:04:12,440 Speaker 1: your musical background. It says on the site we're people 63 00:04:12,440 --> 00:04:17,080 Speaker 1: who love music to the point of distraction. Explain that 64 00:04:17,360 --> 00:04:19,800 Speaker 1: and also explain you know what you kind of grew 65 00:04:19,880 --> 00:04:23,880 Speaker 1: up with, what informs your musical taste. Wow. I mean, look, 66 00:04:24,160 --> 00:04:26,440 Speaker 1: in terms of the distraction thing, there's so many of 67 00:04:26,440 --> 00:04:30,000 Speaker 1: the Spice employees are musicians themselves or just you know, 68 00:04:30,200 --> 00:04:33,400 Speaker 1: rabid music fans. I've got a whole studio of stuff 69 00:04:33,400 --> 00:04:36,240 Speaker 1: here in the background that's a constant inch away from 70 00:04:36,279 --> 00:04:38,839 Speaker 1: distracting me from doing work at all times, which is 71 00:04:38,880 --> 00:04:42,599 Speaker 1: really fun. But look for me personally, you know, my 72 00:04:42,680 --> 00:04:45,800 Speaker 1: journey started pretty young. I remember getting into Pearl Jam 73 00:04:46,440 --> 00:04:48,479 Speaker 1: by ninth grade. I had snuck out of the house 74 00:04:48,520 --> 00:04:51,160 Speaker 1: to go to a concert there's at Randall's Island, and 75 00:04:51,240 --> 00:04:54,719 Speaker 1: it was there was mosh pits and all like the 76 00:04:54,839 --> 00:04:57,640 Speaker 1: live music experience, and I remember I actually did that 77 00:04:57,680 --> 00:05:01,400 Speaker 1: alone and that ran into some friends who are willing 78 00:05:01,400 --> 00:05:03,279 Speaker 1: to give me a ride home. But they had done 79 00:05:03,320 --> 00:05:05,599 Speaker 1: so many encores this night. It's like a very famous 80 00:05:05,600 --> 00:05:07,440 Speaker 1: program show. And they were like, we can give your 81 00:05:07,520 --> 00:05:10,120 Speaker 1: ride home. I'm like, but they wanted to leave before 82 00:05:10,120 --> 00:05:11,800 Speaker 1: it was over, and I wouldn't leave, So I ended 83 00:05:11,880 --> 00:05:13,800 Speaker 1: up going home by myself because I needed to see 84 00:05:13,800 --> 00:05:17,320 Speaker 1: the whole show. You know, live music in particular and 85 00:05:17,400 --> 00:05:20,240 Speaker 1: music that you know, music just gets me, you know. 86 00:05:20,279 --> 00:05:22,359 Speaker 1: The vision statement for the company is a world of 87 00:05:22,360 --> 00:05:26,320 Speaker 1: more transcendent musical highs, and that's like a little hippieish, right, 88 00:05:26,440 --> 00:05:28,720 Speaker 1: but it's for two sides. It's that fans with those 89 00:05:28,760 --> 00:05:31,599 Speaker 1: deep connection to music, but it's also for the creators. 90 00:05:31,960 --> 00:05:33,840 Speaker 1: And you know, you know that like when you're in 91 00:05:33,880 --> 00:05:36,120 Speaker 1: your flow state, when you're in your musical bliss creating, 92 00:05:36,160 --> 00:05:38,240 Speaker 1: it's the best feeling in the world. And you know, 93 00:05:38,240 --> 00:05:42,720 Speaker 1: our goal is to create that for musicians, particularly through 94 00:05:42,760 --> 00:05:46,000 Speaker 1: their relationship with technology. So yeah, it's a great vision 95 00:05:46,080 --> 00:05:49,080 Speaker 1: and the employees kind of represent it very well. Do 96 00:05:49,240 --> 00:05:52,839 Speaker 1: you have any like musical background. Did you study music 97 00:05:52,880 --> 00:05:56,760 Speaker 1: at all or you self taught? Honestly, like music? For 98 00:05:56,800 --> 00:05:59,800 Speaker 1: me as a creator, it was just difficult. I would 99 00:06:00,040 --> 00:06:02,320 Speaker 1: i because I loved it, but I would be pretty bad, 100 00:06:02,400 --> 00:06:05,080 Speaker 1: Like I played a pretty bad guitar and I would try, 101 00:06:05,279 --> 00:06:08,240 Speaker 1: but it's just like the dexterity that my rhythm was 102 00:06:08,279 --> 00:06:11,240 Speaker 1: always off and I couldn't really connect. But you know 103 00:06:11,320 --> 00:06:13,600 Speaker 1: I did connect on the fans side, and also this 104 00:06:13,760 --> 00:06:16,800 Speaker 1: like collaborative fans side, you know, I know we we 105 00:06:16,800 --> 00:06:19,279 Speaker 1: discussed this earlier. We're both fans of the band Fish 106 00:06:19,360 --> 00:06:21,960 Speaker 1: and I found them in tenth grade. And you know, 107 00:06:21,960 --> 00:06:25,039 Speaker 1: I've gotten to almost two hundred Fish concerts and hundreds 108 00:06:25,040 --> 00:06:26,960 Speaker 1: of this other band, the Disco Biscuits, in which I'm 109 00:06:27,040 --> 00:06:30,000 Speaker 1: kind of a collaborator of theirs and help come up 110 00:06:30,000 --> 00:06:32,599 Speaker 1: with different ideas and right set lists and all that 111 00:06:32,640 --> 00:06:35,600 Speaker 1: kind of fun stuff. So like, I found my niche 112 00:06:35,880 --> 00:06:38,680 Speaker 1: in giving the most I can to the thing that 113 00:06:38,760 --> 00:06:42,560 Speaker 1: I love and that has been really by by building technology. 114 00:06:42,600 --> 00:06:46,880 Speaker 1: I say, code is my canvas. Okay, So explain the 115 00:06:46,880 --> 00:06:50,720 Speaker 1: reticence of the investment world to go into music, which 116 00:06:50,760 --> 00:06:53,719 Speaker 1: I imagine has actually probably changed in the last few 117 00:06:53,800 --> 00:06:57,479 Speaker 1: years because there's so much money being poured into music 118 00:06:57,520 --> 00:07:02,159 Speaker 1: copyrights right now from making money perspective, you know, music 119 00:07:02,520 --> 00:07:05,320 Speaker 1: is really difficult, and it's one of those ones that 120 00:07:05,400 --> 00:07:08,799 Speaker 1: vcs really just do not want to invest in because 121 00:07:08,800 --> 00:07:11,080 Speaker 1: for a good reason. Right for many times, there's been 122 00:07:11,120 --> 00:07:15,239 Speaker 1: so many great ideas that have been killed from rights 123 00:07:15,240 --> 00:07:18,840 Speaker 1: issues and people not solving things the right way. There 124 00:07:18,840 --> 00:07:21,239 Speaker 1: the other big fear that people had for a long time, 125 00:07:21,280 --> 00:07:23,880 Speaker 1: and it's changing now a lot, is what is the 126 00:07:23,920 --> 00:07:27,960 Speaker 1: total addressable market of music, especially music creation? How many 127 00:07:27,960 --> 00:07:30,920 Speaker 1: people are actually creating music? And you know, there's so 128 00:07:31,040 --> 00:07:34,680 Speaker 1: few companies that had any numbers that they could find 129 00:07:34,760 --> 00:07:38,440 Speaker 1: at scale that it would make it feel very, very small. 130 00:07:38,480 --> 00:07:40,960 Speaker 1: But you know, as I had seen, you know, the 131 00:07:41,120 --> 00:07:43,600 Speaker 1: if you go to any of the torrent the piracy websites, 132 00:07:44,280 --> 00:07:47,480 Speaker 1: you know, you literally see it. It's like Microsoft Windows, 133 00:07:47,520 --> 00:07:50,600 Speaker 1: Microsoft Office, the Adobe stuff, and then all the music 134 00:07:50,600 --> 00:07:53,360 Speaker 1: creation apps. So these are this is like the most 135 00:07:53,480 --> 00:07:57,720 Speaker 1: downloaded software in the world. And the you know, the 136 00:07:57,760 --> 00:08:00,600 Speaker 1: industry just doesn't it doesn't believe they don't have real 137 00:08:00,880 --> 00:08:03,640 Speaker 1: they haven't seen people pay for it. So the mix 138 00:08:03,680 --> 00:08:07,080 Speaker 1: of rights issues that all these great ideas they've invested 139 00:08:07,120 --> 00:08:09,880 Speaker 1: in over the years have had that have failed, and 140 00:08:09,920 --> 00:08:12,600 Speaker 1: then assuming that creation has got to be smaller than 141 00:08:13,280 --> 00:08:15,559 Speaker 1: you know, the listening side with all these things. That 142 00:08:15,560 --> 00:08:17,320 Speaker 1: that was the that was the struggle for a long time, 143 00:08:17,800 --> 00:08:20,880 Speaker 1: and you've said a third of the world makes music. 144 00:08:21,000 --> 00:08:22,840 Speaker 1: I mean, yeah, I've said that, and I think that. 145 00:08:22,880 --> 00:08:24,080 Speaker 1: You know, if you think of think of all the 146 00:08:24,160 --> 00:08:27,160 Speaker 1: kids in public school in in the US, like I 147 00:08:27,200 --> 00:08:30,240 Speaker 1: remember playing the recorder, it wasn't a choice. You know. 148 00:08:30,280 --> 00:08:32,360 Speaker 1: On top of that, all the people who you know 149 00:08:32,400 --> 00:08:35,520 Speaker 1: bang on a drum and you know have some inclination 150 00:08:35,600 --> 00:08:39,080 Speaker 1: like musics are a universal language of humanity and similar 151 00:08:39,080 --> 00:08:41,640 Speaker 1: to me as a kid, the analog worlds can be 152 00:08:41,760 --> 00:08:44,240 Speaker 1: very difficult. You know, picking up a guitar for the 153 00:08:44,280 --> 00:08:48,520 Speaker 1: first time and it's sounding good is nearly impossible. So 154 00:08:48,559 --> 00:08:50,920 Speaker 1: we talked about this creator curve, which is like the 155 00:08:50,920 --> 00:08:53,440 Speaker 1: percentage of people who are inspired to try to create 156 00:08:53,679 --> 00:08:56,199 Speaker 1: is the top? Then can you make something you like? 157 00:08:56,400 --> 00:08:59,200 Speaker 1: There's a huge drop off from are you inspired to try? 158 00:08:59,200 --> 00:09:01,280 Speaker 1: Can you make something you like? You know? Can you 159 00:09:01,320 --> 00:09:03,480 Speaker 1: make something other people like which means you have to 160 00:09:03,480 --> 00:09:05,800 Speaker 1: share it, which is terrifying, And then can you make 161 00:09:05,800 --> 00:09:07,760 Speaker 1: a dollar? Can you make a career? Can you be 162 00:09:07,760 --> 00:09:10,240 Speaker 1: a superstar? And then those just drop off the whole 163 00:09:10,280 --> 00:09:12,199 Speaker 1: way along. You know, a lot of our missions to 164 00:09:12,280 --> 00:09:15,800 Speaker 1: raise that curve up, more people inspired to try, more 165 00:09:15,840 --> 00:09:19,800 Speaker 1: people having success earlier on digital and the laptop and 166 00:09:20,120 --> 00:09:23,319 Speaker 1: you know, potentially mobile interfaces. These things make it easier 167 00:09:23,960 --> 00:09:27,000 Speaker 1: to get to that point where you don't just give 168 00:09:27,080 --> 00:09:30,240 Speaker 1: up out of frustration. You know that. I want people 169 00:09:30,280 --> 00:09:32,400 Speaker 1: to be able to see themselves as a lifeline musician, 170 00:09:32,480 --> 00:09:34,480 Speaker 1: not just to say like, oh, I'm not I'm not musical. 171 00:09:34,520 --> 00:09:37,240 Speaker 1: I can't do that. I think there's so much opportunity 172 00:09:37,240 --> 00:09:40,480 Speaker 1: to convert all these people who love it and give 173 00:09:40,520 --> 00:09:44,960 Speaker 1: them a real shot. So it's interesting because the name Splice, 174 00:09:45,520 --> 00:09:48,960 Speaker 1: it's an analog term, right, It's it's about cutting a 175 00:09:48,960 --> 00:09:52,880 Speaker 1: piece of tape and making an edit. And this is 176 00:09:52,920 --> 00:09:58,160 Speaker 1: about the most like non analog platform I could think of. 177 00:09:58,720 --> 00:10:01,439 Speaker 1: I guess we should actually just explain for the layman 178 00:10:01,640 --> 00:10:04,800 Speaker 1: what is the purpose of Spice. So if we really 179 00:10:04,840 --> 00:10:08,880 Speaker 1: think about in collaboration and bringing things together, is the 180 00:10:09,000 --> 00:10:10,960 Speaker 1: kind of like centerpiece and why the name works so 181 00:10:11,000 --> 00:10:14,040 Speaker 1: well because really, you know, you're that the splicing part 182 00:10:14,200 --> 00:10:16,960 Speaker 1: isn't the slice, it's putting the two pieces together that end. 183 00:10:17,440 --> 00:10:19,760 Speaker 1: And you know, fundamentally, I always look at Splice as 184 00:10:19,800 --> 00:10:23,160 Speaker 1: a collaboration company in music, and we started off with 185 00:10:23,840 --> 00:10:26,480 Speaker 1: you know, a backup and and version control system that 186 00:10:26,520 --> 00:10:29,400 Speaker 1: allowed people to collaborate on session files, and then there 187 00:10:29,400 --> 00:10:31,080 Speaker 1: are a lot of problems with that where people would 188 00:10:31,080 --> 00:10:32,760 Speaker 1: try to work with each other, but they wouldn't have 189 00:10:32,800 --> 00:10:35,920 Speaker 1: the same sounds and the same tools. So we need 190 00:10:35,920 --> 00:10:38,880 Speaker 1: to fix that, and we launched Splice Sounds, which is 191 00:10:38,880 --> 00:10:43,000 Speaker 1: our you know, experience for accessing royalty free samples and loops, 192 00:10:43,320 --> 00:10:45,839 Speaker 1: you know, a low monthly subscription rate. You can use 193 00:10:45,880 --> 00:10:49,640 Speaker 1: these things royalty free in your track, no attribution necessary. 194 00:10:49,800 --> 00:10:53,400 Speaker 1: And that was a huge hit, right because so much 195 00:10:53,400 --> 00:10:56,520 Speaker 1: of that was being done through buying these a la 196 00:10:56,600 --> 00:10:59,920 Speaker 1: carte banks of sounds that were you know, hundred five, 197 00:11:00,000 --> 00:11:02,280 Speaker 1: four hundred sounds and you might want one of them 198 00:11:02,400 --> 00:11:04,600 Speaker 1: or you just end up pirating it because the business 199 00:11:04,600 --> 00:11:07,280 Speaker 1: model didn't make sense, you know. We really came in 200 00:11:07,320 --> 00:11:09,440 Speaker 1: and got really known for that. We also have a 201 00:11:09,480 --> 00:11:12,680 Speaker 1: marketplace of plug ins, which are really the digital tools 202 00:11:12,720 --> 00:11:15,200 Speaker 1: people using the space to create music, and we sell 203 00:11:15,360 --> 00:11:17,959 Speaker 1: sold those on a model that made sense stars as well. 204 00:11:18,000 --> 00:11:20,480 Speaker 1: We've but we did this rent to own model which 205 00:11:20,480 --> 00:11:22,679 Speaker 1: allowed people to not have to pay up front for 206 00:11:22,760 --> 00:11:25,560 Speaker 1: six dollars for a tool they might not like. And 207 00:11:25,600 --> 00:11:29,359 Speaker 1: so we really just listened to the frustrations that users 208 00:11:29,440 --> 00:11:33,520 Speaker 1: were having with essentially trying to enable creative flow both 209 00:11:33,520 --> 00:11:36,720 Speaker 1: for the individual artists, but more interestingly across the world 210 00:11:36,800 --> 00:11:39,520 Speaker 1: in between people so that they could truly collaborate with 211 00:11:39,559 --> 00:11:42,600 Speaker 1: each other. You know, we've been evolving, We've added education, 212 00:11:42,960 --> 00:11:45,599 Speaker 1: we've got our own creator tools now in our on 213 00:11:45,679 --> 00:11:47,719 Speaker 1: our creator plan, and there's a lot more over the 214 00:11:47,760 --> 00:11:49,920 Speaker 1: next year that are going to continue to see, you 215 00:11:49,920 --> 00:11:55,600 Speaker 1: know how splices connecting this entire creator ecosystem. And so fundamentally, 216 00:11:55,600 --> 00:11:58,200 Speaker 1: I think the name really works when it's applied to 217 00:11:58,640 --> 00:12:04,400 Speaker 1: that ethos of collaboration. And this isn't an open ecosystem. 218 00:12:04,440 --> 00:12:08,360 Speaker 1: You know, you hit me on a that's pain point 219 00:12:08,360 --> 00:12:11,680 Speaker 1: from me. I wanted to be an open ecosystem. In fact, 220 00:12:11,720 --> 00:12:14,360 Speaker 1: our value proposition that we use inside the company talks 221 00:12:14,400 --> 00:12:18,160 Speaker 1: about building an open ecosystem, and the you know, with 222 00:12:18,320 --> 00:12:23,000 Speaker 1: something like sounds, the need for trust in the library, 223 00:12:23,040 --> 00:12:25,880 Speaker 1: both from a quality perspective because we can't waste your 224 00:12:25,880 --> 00:12:29,640 Speaker 1: time on bad sounds, and on a rights perspective are 225 00:12:29,720 --> 00:12:33,280 Speaker 1: so important that we've had to very much work with 226 00:12:33,520 --> 00:12:37,280 Speaker 1: you know, trusted partners with strong content guidelines and all that. 227 00:12:37,400 --> 00:12:39,800 Speaker 1: To open it up. We have an older part of 228 00:12:39,800 --> 00:12:42,080 Speaker 1: the system that our community tab that was like an 229 00:12:42,080 --> 00:12:45,040 Speaker 1: open ecosystem for sharing session files. We're going to revamp 230 00:12:45,120 --> 00:12:48,360 Speaker 1: that whole concept. We're really growing discord right now. If 231 00:12:48,400 --> 00:12:50,440 Speaker 1: you're a producer and you haven't checked out our discord, 232 00:12:50,480 --> 00:12:53,400 Speaker 1: it's grown really fast. There's over twenty producers on it 233 00:12:53,480 --> 00:12:57,000 Speaker 1: right now, and there's some incredibly cool beat battles and 234 00:12:57,080 --> 00:13:00,160 Speaker 1: challenges and drops going on there. And so my well 235 00:13:00,320 --> 00:13:02,480 Speaker 1: is to actually open this up surely as much as 236 00:13:02,480 --> 00:13:05,600 Speaker 1: I can. And it's just about you know, building the 237 00:13:05,720 --> 00:13:10,240 Speaker 1: right processes and technology so that everyone can share their 238 00:13:10,320 --> 00:13:13,840 Speaker 1: works in progress, their collaborative pieces with each other and 239 00:13:13,880 --> 00:13:16,439 Speaker 1: monetize them. We have a lot of in house producers 240 00:13:16,440 --> 00:13:18,960 Speaker 1: now who create content for us. We work with a 241 00:13:19,280 --> 00:13:24,240 Speaker 1: growing number of artists and amazing sound designers from around 242 00:13:24,240 --> 00:13:26,679 Speaker 1: the world, Like we have whale sounds on the platform, 243 00:13:26,800 --> 00:13:29,680 Speaker 1: Glacier sounds, you know, like really trying to grow the 244 00:13:29,720 --> 00:13:32,760 Speaker 1: library out. My friend Geo Israel has done a really 245 00:13:32,800 --> 00:13:35,720 Speaker 1: great set of sounds. He started with this Middle Eastern 246 00:13:35,840 --> 00:13:39,040 Speaker 1: Essentials pack and it's just capturing these instruments that you 247 00:13:39,040 --> 00:13:41,839 Speaker 1: would be so hard to find, you know, anywhere else. 248 00:13:42,800 --> 00:13:45,360 Speaker 1: You know, We're constantly looking to expand it and grow 249 00:13:45,600 --> 00:13:47,840 Speaker 1: as as much we can, as long as we can 250 00:13:47,880 --> 00:13:51,720 Speaker 1: hit the quality standards. I loved what you guys did 251 00:13:51,760 --> 00:13:55,880 Speaker 1: with musicians in Senegal where you were able to record 252 00:13:56,040 --> 00:13:58,480 Speaker 1: these local sounds, local instruments. Can you tell us a 253 00:13:58,520 --> 00:14:00,880 Speaker 1: little bit about that, Yeah, the sound of golf hacks. Like. 254 00:14:00,920 --> 00:14:02,960 Speaker 1: One of the things we're trying to do is really 255 00:14:03,160 --> 00:14:06,200 Speaker 1: continue to bring the sounds of the world to Splice 256 00:14:06,240 --> 00:14:08,240 Speaker 1: and figure out the best way for us to do that. 257 00:14:08,559 --> 00:14:09,959 Speaker 1: And so in steen of goal, we went in I 258 00:14:10,000 --> 00:14:13,960 Speaker 1: think we did sixteen packs. We with local producers. We 259 00:14:14,040 --> 00:14:17,559 Speaker 1: then also used the proceeds to build a school so 260 00:14:17,600 --> 00:14:20,440 Speaker 1: that we could leave things better than when we found them. 261 00:14:20,720 --> 00:14:23,120 Speaker 1: And uh, and so that's like kind of you know, 262 00:14:23,200 --> 00:14:26,360 Speaker 1: this is really really fun. Part of the journey right 263 00:14:26,400 --> 00:14:29,400 Speaker 1: now is to figure out how to bring these sounds 264 00:14:29,400 --> 00:14:32,800 Speaker 1: of the world into the hands of producers everywhere and 265 00:14:32,840 --> 00:14:35,440 Speaker 1: then leave things better than we found them. Talk to 266 00:14:35,480 --> 00:14:40,119 Speaker 1: me about the price point of Splice and also payouts 267 00:14:40,160 --> 00:14:42,640 Speaker 1: to creators, and I would love to run through some 268 00:14:42,720 --> 00:14:44,680 Speaker 1: of the numbers with you. You guys have paid out 269 00:14:44,720 --> 00:14:49,160 Speaker 1: forty million dollars to creators so far, that's an older 270 00:14:49,240 --> 00:14:53,960 Speaker 1: number of definitely cross fifty five now probably getting close 271 00:14:54,000 --> 00:14:55,960 Speaker 1: to sixty, but definitely north of fifty five. I know 272 00:14:56,080 --> 00:14:58,560 Speaker 1: that which has been just wonderful. I mean, like when 273 00:14:58,560 --> 00:15:01,080 Speaker 1: the pandemic hit, it was how can we put as 274 00:15:01,120 --> 00:15:04,440 Speaker 1: many people to work as possible creating sounds and and 275 00:15:04,480 --> 00:15:07,280 Speaker 1: so like essentially how the model works, right. We collect 276 00:15:07,280 --> 00:15:10,440 Speaker 1: a monthly subscription the kind of entry price point right now, 277 00:15:11,600 --> 00:15:14,160 Speaker 1: and you get a certain number of download credits every month. 278 00:15:14,240 --> 00:15:16,160 Speaker 1: You can buy more, you can have grade plans, but 279 00:15:16,600 --> 00:15:18,840 Speaker 1: essentially we take the revenue that comes in towards this 280 00:15:18,920 --> 00:15:21,480 Speaker 1: and we do a pro rated distribution of it to 281 00:15:21,920 --> 00:15:24,800 Speaker 1: what gets downloaded every month, so where the credit spent, 282 00:15:25,320 --> 00:15:28,360 Speaker 1: and then you know those payout and every artist deal 283 00:15:28,400 --> 00:15:30,400 Speaker 1: is a bit different because we have some in house content, 284 00:15:30,520 --> 00:15:34,000 Speaker 1: we have licensed content. We really stress that everybody has 285 00:15:34,080 --> 00:15:37,480 Speaker 1: a royalty associated with it. And remember this is royalties 286 00:15:37,520 --> 00:15:40,520 Speaker 1: meaning just like percentage of subscription revenue, not royalties from 287 00:15:40,560 --> 00:15:42,960 Speaker 1: the tracks that get created, because you know, if they're 288 00:15:42,960 --> 00:15:45,560 Speaker 1: stuff successful, we want to see them be successful. And 289 00:15:45,760 --> 00:15:47,680 Speaker 1: you know, so much of what I'd love to see 290 00:15:47,680 --> 00:15:51,040 Speaker 1: in the world as people who are are signing really 291 00:15:51,360 --> 00:15:54,720 Speaker 1: great deals throughout the kind of traditional music space and 292 00:15:55,000 --> 00:15:58,120 Speaker 1: participating appropriately and things like they're publishing in their masters 293 00:15:58,160 --> 00:16:00,960 Speaker 1: and like we're constantly craft thing the deals that make 294 00:16:01,000 --> 00:16:04,120 Speaker 1: sense giving every artist situation. I mean sometimes when first 295 00:16:04,200 --> 00:16:07,680 Speaker 1: artists check, We've had many people go full time and 296 00:16:07,760 --> 00:16:10,040 Speaker 1: music because of what they've been able to do on Splice. 297 00:16:10,080 --> 00:16:13,680 Speaker 1: They're working, you know, whether it's at Jersey Mike subs 298 00:16:13,760 --> 00:16:16,120 Speaker 1: or retail jobs and then able to make it from 299 00:16:16,120 --> 00:16:19,160 Speaker 1: our platform, which is probably my favorite metric is seeing 300 00:16:19,360 --> 00:16:23,440 Speaker 1: people go full time. So does it ever become Because 301 00:16:23,480 --> 00:16:26,840 Speaker 1: spice sounds are used in so much music. I think 302 00:16:26,880 --> 00:16:30,200 Speaker 1: I've read somewhere that half of top forty music and 303 00:16:30,240 --> 00:16:32,680 Speaker 1: it's definitely a month when we saw those numbers like 304 00:16:32,720 --> 00:16:35,359 Speaker 1: on the charts and as wild, you know, like it's 305 00:16:35,400 --> 00:16:38,680 Speaker 1: it is so widely used also internationally, you know, like 306 00:16:38,720 --> 00:16:40,920 Speaker 1: we're pretty big in Korea, you know, we're big in 307 00:16:40,960 --> 00:16:43,720 Speaker 1: these places around the globe that we're only starting to 308 00:16:43,920 --> 00:16:47,000 Speaker 1: understand how wide it is. But yeah, the amount that 309 00:16:47,040 --> 00:16:51,360 Speaker 1: gets used in commercial top tracks is quite high. So 310 00:16:51,400 --> 00:16:56,680 Speaker 1: how do you sort of combat the you know samenus, 311 00:16:56,680 --> 00:16:58,440 Speaker 1: Like when you create songs, you always have to be 312 00:16:58,520 --> 00:17:01,040 Speaker 1: so ahead of the curve. You know, this seems a 313 00:17:01,080 --> 00:17:03,600 Speaker 1: little bit more like on the curve. What's your take 314 00:17:03,640 --> 00:17:05,920 Speaker 1: all that? And I mean, I love the question because 315 00:17:05,920 --> 00:17:09,040 Speaker 1: it's something that I feel like we spent so much 316 00:17:09,119 --> 00:17:12,240 Speaker 1: time in this digital era figuring out how to make 317 00:17:12,280 --> 00:17:15,800 Speaker 1: everything accessible to everyone, and now we're like in this 318 00:17:15,840 --> 00:17:18,359 Speaker 1: new era with everything happening in crypto and things like 319 00:17:18,400 --> 00:17:21,640 Speaker 1: that around creating scarcity again, which has been a fascinating 320 00:17:22,240 --> 00:17:25,520 Speaker 1: just transition in the world. And so for us, there's 321 00:17:25,560 --> 00:17:29,320 Speaker 1: millions of sounds on splace, our algorithms have popularities and 322 00:17:29,400 --> 00:17:32,440 Speaker 1: charts and things like that. So the very short term 323 00:17:32,440 --> 00:17:34,359 Speaker 1: things you're gonna cease from us is the ability to 324 00:17:34,400 --> 00:17:36,480 Speaker 1: just find the rare stuff. How do you really create 325 00:17:36,560 --> 00:17:39,919 Speaker 1: dive on the platform, which is exciting? Should the content 326 00:17:40,000 --> 00:17:42,919 Speaker 1: be always available all the time, which is also interesting. 327 00:17:42,920 --> 00:17:47,040 Speaker 1: That's what is limited edition. You know, we just released Invada, 328 00:17:47,040 --> 00:17:49,199 Speaker 1: a new version of our desktop app. It's kind of 329 00:17:49,200 --> 00:17:51,560 Speaker 1: a foundation and the end of a whole lot of 330 00:17:51,760 --> 00:17:54,639 Speaker 1: platform work that we've done. So you get to the scale, 331 00:17:54,640 --> 00:17:56,280 Speaker 1: you have a whole lot of issues to deal with 332 00:17:56,320 --> 00:17:58,800 Speaker 1: getting up to it. And now we're in the spot 333 00:17:58,800 --> 00:18:01,080 Speaker 1: where we can listen to like what is happening now 334 00:18:01,080 --> 00:18:03,120 Speaker 1: that we are this and how do we evolve from here? 335 00:18:03,200 --> 00:18:04,840 Speaker 1: You know, I I will say, I think you're going 336 00:18:04,920 --> 00:18:07,720 Speaker 1: to see the most innovative year ever from Splice in 337 00:18:08,760 --> 00:18:11,439 Speaker 1: two and addressing some of that stuff head on. Is 338 00:18:11,720 --> 00:18:13,840 Speaker 1: uh is something we talked about all the time. Does 339 00:18:13,920 --> 00:18:19,399 Speaker 1: it ever come up we're splice music is identified on 340 00:18:19,480 --> 00:18:24,160 Speaker 1: content ID systems? It does. It's not just Splice, right. 341 00:18:24,200 --> 00:18:28,560 Speaker 1: This is this issue of kind of royalty free content 342 00:18:28,600 --> 00:18:31,040 Speaker 1: in general, and we get our name associated to it 343 00:18:31,080 --> 00:18:33,840 Speaker 1: a lot just because we're like the brand in the 344 00:18:33,920 --> 00:18:36,200 Speaker 1: in the space. And I'm okay with that that You've 345 00:18:36,240 --> 00:18:39,920 Speaker 1: got major platforms out there, you tech platforms, You've got 346 00:18:39,960 --> 00:18:42,760 Speaker 1: major right holders. These people have a lot of power 347 00:18:42,760 --> 00:18:44,639 Speaker 1: and a lot of control over this. They've had to 348 00:18:44,840 --> 00:18:48,120 Speaker 1: because of how much just flagrant you GC there was 349 00:18:48,240 --> 00:18:50,560 Speaker 1: for a while using their stuff. But there's a middle 350 00:18:50,560 --> 00:18:53,800 Speaker 1: ground that's that needs to be found that really independent 351 00:18:53,840 --> 00:18:57,080 Speaker 1: creators are properly represented in that. And we have great 352 00:18:57,119 --> 00:19:01,400 Speaker 1: ongoing dialogues with platforms around that. We have tactical solutions 353 00:19:01,400 --> 00:19:03,679 Speaker 1: to look at as well, and I think when we 354 00:19:03,760 --> 00:19:06,880 Speaker 1: think about this relationship in general, we're going to be 355 00:19:07,200 --> 00:19:10,439 Speaker 1: doing our best to represent the independent creators. This is 356 00:19:10,480 --> 00:19:13,520 Speaker 1: just this is a way bigger than Spice problem. Yeah, 357 00:19:14,280 --> 00:19:16,199 Speaker 1: and I think that we have a really good angle 358 00:19:16,680 --> 00:19:19,720 Speaker 1: and a really good way to help pay how things 359 00:19:19,760 --> 00:19:22,560 Speaker 1: should look going forward. I mean, especially now as we're 360 00:19:22,600 --> 00:19:25,560 Speaker 1: like living in this creator economy. You know, I think 361 00:19:25,560 --> 00:19:28,440 Speaker 1: the last thing you want is to have these hurdles 362 00:19:28,760 --> 00:19:32,040 Speaker 1: once your music is created and finished and put out there. 363 00:19:32,520 --> 00:19:35,159 Speaker 1: I can imagine that would just be awful to have 364 00:19:35,200 --> 00:19:38,080 Speaker 1: to deal with. I think it's interesting that you guys 365 00:19:38,119 --> 00:19:44,160 Speaker 1: have gotten into creating your own instruments, selling your own presets. 366 00:19:44,440 --> 00:19:46,159 Speaker 1: If you had asked me three years ago when I 367 00:19:46,160 --> 00:19:48,679 Speaker 1: first heard of Spice that if this was the future 368 00:19:48,680 --> 00:19:50,440 Speaker 1: of the company, I I don't know that I would 369 00:19:50,440 --> 00:19:53,679 Speaker 1: have gone there. That seems like a big load to 370 00:19:53,800 --> 00:19:59,440 Speaker 1: take on. So explain your sort of pivot towards actually 371 00:19:59,520 --> 00:20:05,080 Speaker 1: having proprietary instruments. Well, look, I think that we really 372 00:20:05,080 --> 00:20:07,679 Speaker 1: see this as a as an entire ecosystem play to 373 00:20:07,720 --> 00:20:10,560 Speaker 1: make music creation better, and we think there's a window 374 00:20:10,840 --> 00:20:13,879 Speaker 1: to build connected tools. A lot of the tools in 375 00:20:13,880 --> 00:20:17,640 Speaker 1: the space are not They have no concept of connecting 376 00:20:17,680 --> 00:20:19,760 Speaker 1: to the cloud, they have no content of of really 377 00:20:19,800 --> 00:20:23,960 Speaker 1: like discover ability of content beyond what's already available on 378 00:20:24,040 --> 00:20:27,480 Speaker 1: your computer, and so we're trying to change the relationship 379 00:20:28,200 --> 00:20:33,639 Speaker 1: between the tools in the space and the content. You know, 380 00:20:33,880 --> 00:20:36,960 Speaker 1: it's just the beginning. We just put out our own synth. 381 00:20:37,040 --> 00:20:39,119 Speaker 1: We put out our own beat Maker, and they in 382 00:20:39,119 --> 00:20:42,480 Speaker 1: the very first release they didn't have a full cloud connectivity. 383 00:20:42,520 --> 00:20:44,560 Speaker 1: But if you check it out now, they're starting to 384 00:20:45,160 --> 00:20:47,400 Speaker 1: have the kind of functionality we've been looking for where 385 00:20:47,400 --> 00:20:52,560 Speaker 1: you have this giant library of content available at your 386 00:20:52,560 --> 00:20:55,720 Speaker 1: fingertips and making it easy to discover exactly what you're 387 00:20:55,760 --> 00:20:59,000 Speaker 1: looking for. The more context we can have about where 388 00:20:59,040 --> 00:21:00,919 Speaker 1: you are on your t AC, where you are in 389 00:21:00,920 --> 00:21:04,359 Speaker 1: your process, can we help you find that sound? You know, 390 00:21:05,240 --> 00:21:08,840 Speaker 1: we love the partners and the stuff that we sell 391 00:21:08,880 --> 00:21:10,960 Speaker 1: through rent to Own. It's some best stuff in the 392 00:21:11,000 --> 00:21:13,920 Speaker 1: world for for creating. But we're also trying to both 393 00:21:13,960 --> 00:21:18,439 Speaker 1: show people what the connected ecosystem can look like and 394 00:21:18,480 --> 00:21:21,359 Speaker 1: then try to make those tools and those like connections 395 00:21:21,359 --> 00:21:24,080 Speaker 1: with a p I S and the functionality available to 396 00:21:24,240 --> 00:21:26,960 Speaker 1: anyone who's creating software in the space. So I think 397 00:21:26,960 --> 00:21:29,399 Speaker 1: that's the thing that's really interesting and why you know, 398 00:21:29,440 --> 00:21:31,040 Speaker 1: I've been at this for so long as I just 399 00:21:31,080 --> 00:21:34,440 Speaker 1: think there's so many different parts of the creative process 400 00:21:34,480 --> 00:21:37,320 Speaker 1: to improve for musicians that you'll probably see us in 401 00:21:37,400 --> 00:21:40,199 Speaker 1: more unexpected places over the next few years too. I 402 00:21:40,240 --> 00:21:42,479 Speaker 1: feel like you're taking on these issues that are just 403 00:21:42,960 --> 00:21:48,159 Speaker 1: that have been many years of just difficulty, like the 404 00:21:48,200 --> 00:21:52,840 Speaker 1: whole hacked plug ins where you loaded up into your 405 00:21:52,920 --> 00:21:55,640 Speaker 1: daw and then it doesn't work anymore because you don't 406 00:21:55,680 --> 00:21:58,880 Speaker 1: actually have the proper license for it. Logic and pro 407 00:21:58,960 --> 00:22:03,960 Speaker 1: tools Enableton sort of have I think, very similar structure, 408 00:22:04,440 --> 00:22:07,760 Speaker 1: but then there's all these little things that you can't 409 00:22:07,760 --> 00:22:10,600 Speaker 1: take from one to another. So these are like really 410 00:22:10,720 --> 00:22:15,200 Speaker 1: pressing issues for music creators, music producers especially, So I 411 00:22:15,240 --> 00:22:17,639 Speaker 1: guess I should thank you for taking care of these things. 412 00:22:18,000 --> 00:22:19,680 Speaker 1: And look we're and and by the way, it's gonna 413 00:22:19,680 --> 00:22:22,960 Speaker 1: be a long road till it's totally ironed. Now that's 414 00:22:23,000 --> 00:22:25,199 Speaker 1: where we're going to do the best we can with 415 00:22:25,320 --> 00:22:29,760 Speaker 1: content and providing things that connect to those ecosystems. And 416 00:22:29,760 --> 00:22:32,840 Speaker 1: then sometimes you have to build things too. And because 417 00:22:32,880 --> 00:22:36,760 Speaker 1: we just don't think that producers creators should be in 418 00:22:36,800 --> 00:22:39,840 Speaker 1: a place where they are so limited from letting their 419 00:22:39,880 --> 00:22:42,760 Speaker 1: creativity flow between each other. And that comes back to 420 00:22:42,800 --> 00:22:48,399 Speaker 1: that kind of core concept as a collaboration coming. We 421 00:22:48,440 --> 00:22:50,320 Speaker 1: need to take a quick break, but we'll be back 422 00:22:50,320 --> 00:22:57,800 Speaker 1: with more from Steve Martosi of Splice. And we're back 423 00:22:58,000 --> 00:23:02,520 Speaker 1: with Splice founder and CEO Steve Martosi. Since we're just 424 00:23:02,600 --> 00:23:04,960 Speaker 1: coming up on the end of here. Do you know 425 00:23:05,040 --> 00:23:08,600 Speaker 1: what the most popular sound was last year? I think 426 00:23:08,760 --> 00:23:11,040 Speaker 1: one of the most popular packs we had was Oliver's 427 00:23:11,080 --> 00:23:14,160 Speaker 1: Power Tools three. You know, we just did these Splice Awards, 428 00:23:14,280 --> 00:23:17,119 Speaker 1: which we're really happy about, and that's the way that 429 00:23:17,200 --> 00:23:19,119 Speaker 1: you celebrate. We did a couple of different kind of 430 00:23:19,200 --> 00:23:21,680 Speaker 1: editorial categories and then also give out awards for people 431 00:23:21,680 --> 00:23:26,080 Speaker 1: who had one million downloads or or five thousand downloads. 432 00:23:26,119 --> 00:23:28,800 Speaker 1: And it's just so cool to see these sound designers, 433 00:23:28,960 --> 00:23:30,359 Speaker 1: you know, some of them, some of the winners are 434 00:23:30,400 --> 00:23:33,040 Speaker 1: known producers like Murder Beats, and then you have these 435 00:23:33,040 --> 00:23:36,399 Speaker 1: people like Virtual Riot, you know, Origin Sound, Disciple Sound, 436 00:23:36,520 --> 00:23:39,359 Speaker 1: these guys that are that are just sound designers and 437 00:23:39,440 --> 00:23:43,240 Speaker 1: just so good at their craft, and to see them, 438 00:23:44,040 --> 00:23:45,879 Speaker 1: to get a chance to honor them, it surely reminds 439 00:23:45,920 --> 00:23:48,119 Speaker 1: me a lot of you know, what your variety of 440 00:23:48,119 --> 00:23:50,840 Speaker 1: done with hit makers. We've collaborated on that we're getting 441 00:23:50,840 --> 00:23:53,119 Speaker 1: a little nerdy with it, you know, getting down and 442 00:23:53,160 --> 00:23:55,359 Speaker 1: really showing the art that is sound designed. You know, 443 00:23:55,400 --> 00:23:57,040 Speaker 1: those we were able to give those awards out. We've 444 00:23:57,040 --> 00:24:00,000 Speaker 1: still gotta hey, we still got eight days left, nine 445 00:24:00,080 --> 00:24:01,679 Speaker 1: days left in this year. But let's se where these 446 00:24:01,760 --> 00:24:05,520 Speaker 1: charts end up with the under twenty two. Oh surely 447 00:24:05,520 --> 00:24:07,959 Speaker 1: one thing I left out is that the Oliver you know, 448 00:24:08,000 --> 00:24:10,080 Speaker 1: the stuff from Oliver's pack that you might have been 449 00:24:10,119 --> 00:24:13,840 Speaker 1: hinting at is his sounds have showed up on duliteas 450 00:24:13,920 --> 00:24:17,760 Speaker 1: Don't Start Now, uh doja cats say so hits from 451 00:24:17,920 --> 00:24:22,359 Speaker 1: Justin Timberlake, Carol g and Marshmallow and someone even said 452 00:24:22,520 --> 00:24:25,760 Speaker 1: there's a Oliver sound on the new Adele album too, 453 00:24:25,960 --> 00:24:27,880 Speaker 1: Can I get it? What I love too is they 454 00:24:27,960 --> 00:24:30,120 Speaker 1: get recognized for it. I've had a couple of our 455 00:24:30,160 --> 00:24:32,959 Speaker 1: producers come up to me and say, I get more 456 00:24:33,040 --> 00:24:36,560 Speaker 1: recognized by people from being from my Splice packs and 457 00:24:36,600 --> 00:24:41,200 Speaker 1: my Splice videos than my live music, which is like, 458 00:24:41,560 --> 00:24:43,840 Speaker 1: you know, you look at people who are inspiring to 459 00:24:43,960 --> 00:24:47,119 Speaker 1: people in their lives and you form this bond to 460 00:24:47,119 --> 00:24:48,960 Speaker 1: be like I'm like, oh, this person inspired me so much. 461 00:24:49,680 --> 00:24:51,840 Speaker 1: But the fact that they can release this thing that 462 00:24:51,920 --> 00:24:56,000 Speaker 1: you use and actually create from is like another level 463 00:24:56,200 --> 00:25:00,040 Speaker 1: of inspiration and connection between you know, a fan and 464 00:25:00,080 --> 00:25:04,040 Speaker 1: a creator. It's this creator to creator bond. And that's 465 00:25:04,040 --> 00:25:06,080 Speaker 1: also what I love about the future of community in 466 00:25:06,080 --> 00:25:08,679 Speaker 1: the space something the progress happening on our discord and 467 00:25:08,720 --> 00:25:11,080 Speaker 1: what we're studying in there about how people want to 468 00:25:11,080 --> 00:25:13,399 Speaker 1: connect with each other in this kind of more modern 469 00:25:13,640 --> 00:25:16,840 Speaker 1: music creation ecosystem. We're really watching it and we're really 470 00:25:16,840 --> 00:25:19,680 Speaker 1: thinking about how to foster more collaboration between people. There 471 00:25:20,080 --> 00:25:22,760 Speaker 1: amazing and especially during these last couple of years with 472 00:25:22,800 --> 00:25:25,560 Speaker 1: covid and everyone working with home, I had I had 473 00:25:25,600 --> 00:25:28,040 Speaker 1: one person at the Splice words and let them be anonymous, 474 00:25:28,080 --> 00:25:30,399 Speaker 1: but come up to me and they said their accountants 475 00:25:30,400 --> 00:25:33,280 Speaker 1: said to them, they're like, you know, you're really smart 476 00:25:33,359 --> 00:25:36,600 Speaker 1: making that bet on doing Splice packs before this pandemic hit. 477 00:25:36,760 --> 00:25:40,320 Speaker 1: A lot of their money came from Live and between 478 00:25:40,359 --> 00:25:42,800 Speaker 1: that and putting as many creators as we did to 479 00:25:42,840 --> 00:25:45,439 Speaker 1: work through it, Yeah, it's definitely a feel good part 480 00:25:45,480 --> 00:25:47,760 Speaker 1: of the job. Can I nerd out a little bit 481 00:25:47,760 --> 00:25:52,440 Speaker 1: more and ask how much is like submitted sounds versus 482 00:25:52,640 --> 00:25:55,880 Speaker 1: assigned packs, Like things where you're like you identify we 483 00:25:55,920 --> 00:25:59,640 Speaker 1: need more of this. Oh man, I love that question. 484 00:25:59,720 --> 00:26:03,040 Speaker 1: I don't know that I have a great answer to that. 485 00:26:03,160 --> 00:26:06,479 Speaker 1: I do know that we have definitely actively tried to 486 00:26:06,520 --> 00:26:09,160 Speaker 1: fill our gaps, you know, like reggaeton was a big 487 00:26:09,200 --> 00:26:11,560 Speaker 1: genre that we were under serving for a while, and 488 00:26:11,600 --> 00:26:14,640 Speaker 1: now I think we're also trying to show what's trending 489 00:26:14,680 --> 00:26:17,760 Speaker 1: in which countries to like there's been a I think 490 00:26:17,760 --> 00:26:20,400 Speaker 1: there's been a resurgence we saw this year in rock 491 00:26:20,720 --> 00:26:23,360 Speaker 1: on our charts that like a lot of guitar searches 492 00:26:23,560 --> 00:26:26,679 Speaker 1: on the platform, you know, I think we're constantly analyzing it. 493 00:26:26,720 --> 00:26:29,120 Speaker 1: I don't have the number of where it breaks down. 494 00:26:29,160 --> 00:26:32,080 Speaker 1: But if we have a hole, like truly, like people 495 00:26:32,080 --> 00:26:34,520 Speaker 1: are searching for things and we don't have it, you 496 00:26:34,600 --> 00:26:37,280 Speaker 1: have to believe that we are going to immediately be 497 00:26:37,280 --> 00:26:41,440 Speaker 1: commissioning that work. It's a healthy blend, got it. And 498 00:26:41,800 --> 00:26:44,040 Speaker 1: I assume people tell you what You're like, hey, that 499 00:26:44,160 --> 00:26:46,080 Speaker 1: you don't have enough of this, or you need this, 500 00:26:46,280 --> 00:26:49,800 Speaker 1: or I'm sure it's constant you hear that. You also, 501 00:26:50,200 --> 00:26:53,640 Speaker 1: you know, sometimes that's a failure. Of the most most 502 00:26:53,640 --> 00:26:55,119 Speaker 1: painful is when people are like, oh, you don't have 503 00:26:55,200 --> 00:26:57,040 Speaker 1: enough live strings. I'm like, oh my god, we have 504 00:26:57,160 --> 00:27:00,560 Speaker 1: so many lives. That just means that, like product experience 505 00:27:00,600 --> 00:27:03,080 Speaker 1: didn't get you right, you didn't dig, you didn't dig 506 00:27:03,160 --> 00:27:05,240 Speaker 1: deep enough in the create I'm not ever going to 507 00:27:05,320 --> 00:27:07,400 Speaker 1: blame them. I'm gonna blame me, and I'm gonna say 508 00:27:07,440 --> 00:27:11,280 Speaker 1: I didn't present those results them enough. I take that 509 00:27:11,359 --> 00:27:16,680 Speaker 1: feedback as listen to them, go investigate, see if it's 510 00:27:16,720 --> 00:27:20,439 Speaker 1: a content problem, a product problem messaging, and how we 511 00:27:20,440 --> 00:27:23,160 Speaker 1: can make that experience better. And so that's that other 512 00:27:23,200 --> 00:27:24,840 Speaker 1: thing we talked about in the beginning about the team 513 00:27:24,880 --> 00:27:28,359 Speaker 1: being musicians is we can get that feedback inside the 514 00:27:28,400 --> 00:27:30,840 Speaker 1: house from the team. But also they're all listening and 515 00:27:30,840 --> 00:27:33,000 Speaker 1: they're like, yeah, I know, and like some of them 516 00:27:33,040 --> 00:27:35,120 Speaker 1: have these ears. On the content team we're talking about 517 00:27:35,119 --> 00:27:38,960 Speaker 1: identify examples like they can they know what kick. The 518 00:27:39,000 --> 00:27:43,159 Speaker 1: ears are just incredible and I'm just so impressed by 519 00:27:43,320 --> 00:27:45,760 Speaker 1: the way their brains work, let alone, like what they're 520 00:27:45,960 --> 00:27:47,879 Speaker 1: able to do. There's just something I know I don't 521 00:27:47,920 --> 00:27:52,199 Speaker 1: have that I really admire them. It's actually amazing because 522 00:27:52,280 --> 00:27:55,200 Speaker 1: you know, to be around musical people who have those ears, 523 00:27:55,280 --> 00:27:59,000 Speaker 1: like you know, the ears are just they're an intangible 524 00:27:59,160 --> 00:28:01,960 Speaker 1: that I think will probably really enjoy working for Splice. 525 00:28:02,000 --> 00:28:04,280 Speaker 1: I don't know what your turnover is, but I would 526 00:28:04,280 --> 00:28:09,000 Speaker 1: imagine someone who's just who has that golden sense of hearing, 527 00:28:09,200 --> 00:28:10,679 Speaker 1: this would be a good place for them, in a 528 00:28:10,720 --> 00:28:14,639 Speaker 1: welcoming place. I mean, it's an interesting mix between tech 529 00:28:14,640 --> 00:28:17,320 Speaker 1: and music right and then are we at tech company 530 00:28:17,320 --> 00:28:20,360 Speaker 1: and music company were definitely straddling the line in those places, 531 00:28:20,920 --> 00:28:22,800 Speaker 1: and the music roles are unique, and to be able 532 00:28:22,800 --> 00:28:25,760 Speaker 1: to have these kind of music roles in a tech 533 00:28:25,840 --> 00:28:29,760 Speaker 1: backed environment, it's a rare sense of stability for people 534 00:28:29,760 --> 00:28:33,920 Speaker 1: with these uh you know, incredible musical gifts and yeah, 535 00:28:34,040 --> 00:28:36,840 Speaker 1: like I always heard about the audiologists and stuff inside 536 00:28:36,840 --> 00:28:40,120 Speaker 1: the labels who could identify things and litigate court cases 537 00:28:40,120 --> 00:28:41,880 Speaker 1: and stuff, and then to see some of them firsthand 538 00:28:41,880 --> 00:28:44,440 Speaker 1: in Splice, it's fun to watch. Do you know any 539 00:28:44,480 --> 00:28:46,720 Speaker 1: of the numbers right now in terms of the library 540 00:28:46,800 --> 00:28:48,960 Speaker 1: or how many users? Um, let me see what I 541 00:28:49,000 --> 00:28:52,360 Speaker 1: got here. So in terms of numbers, we've got over 542 00:28:53,000 --> 00:28:55,120 Speaker 1: two and a half million sounds that are fully cleared 543 00:28:55,120 --> 00:28:57,320 Speaker 1: on the platform. And then the team has been growing. 544 00:28:57,360 --> 00:29:01,160 Speaker 1: I mean, my favorite thing that we said, we did 545 00:29:01,160 --> 00:29:05,680 Speaker 1: our holiday hall. It's like a fun celebration on Friday 546 00:29:05,720 --> 00:29:08,720 Speaker 1: for the team. And we had seventy new hires this 547 00:29:08,840 --> 00:29:12,280 Speaker 1: year and it took two thousand, three hundred and seventeen 548 00:29:12,320 --> 00:29:15,640 Speaker 1: interviews to bring seventy hires. And just that you know 549 00:29:15,680 --> 00:29:18,240 Speaker 1: they're super hard working and you know that the growth 550 00:29:18,320 --> 00:29:20,760 Speaker 1: is always solid. It's been interesting. It flows really big 551 00:29:20,840 --> 00:29:24,360 Speaker 1: during certain months in covid uh certain months people go outside. 552 00:29:24,440 --> 00:29:26,480 Speaker 1: But you know, we've seen about we've see about fift 553 00:29:26,960 --> 00:29:31,080 Speaker 1: growth from So what about the future Splice? Someone had 554 00:29:31,120 --> 00:29:34,960 Speaker 1: asked me, was the Splice stream music or could they 555 00:29:35,040 --> 00:29:38,560 Speaker 1: one day be a streaming service? What's your take on that? 556 00:29:39,560 --> 00:29:42,840 Speaker 1: I would say no, and I would say very clearly why. 557 00:29:43,200 --> 00:29:47,360 Speaker 1: I think that the needs of fans from content discovery, 558 00:29:47,640 --> 00:29:50,600 Speaker 1: all the tools and amazing things that happened on the 559 00:29:50,840 --> 00:29:53,720 Speaker 1: pure here's my master I want to listen to it 560 00:29:53,800 --> 00:29:56,040 Speaker 1: out in the world. That is the job of these 561 00:29:56,080 --> 00:29:59,680 Speaker 1: incredible companies that dedicate all their time to it. Some 562 00:29:59,720 --> 00:30:01,960 Speaker 1: of my Spotify or the huge departments of Apple Music. 563 00:30:02,000 --> 00:30:05,440 Speaker 1: Like these people, they're dedicated to the fan experience. What 564 00:30:05,560 --> 00:30:07,760 Speaker 1: I think Splice wants to be is the up center 565 00:30:07,800 --> 00:30:10,920 Speaker 1: of creation, revamping our community so that people can discover 566 00:30:11,040 --> 00:30:14,280 Speaker 1: the pieces of work from each other, the unfinished that 567 00:30:14,360 --> 00:30:15,880 Speaker 1: I want to work with you. I want you to 568 00:30:15,960 --> 00:30:17,960 Speaker 1: remix this, I want you to create this with me. 569 00:30:18,040 --> 00:30:21,040 Speaker 1: And it's unfinished. You know, unfinished might be the wrong word. 570 00:30:21,040 --> 00:30:24,000 Speaker 1: It's alive. It's a living piece of music. It's not 571 00:30:24,080 --> 00:30:29,040 Speaker 1: a finished piece of music. And um that from a community, 572 00:30:29,120 --> 00:30:32,400 Speaker 1: from any kind of like listening concept, the intention won't 573 00:30:32,480 --> 00:30:35,800 Speaker 1: just be, you know, for background listening. It will be 574 00:30:35,800 --> 00:30:38,760 Speaker 1: about how do I integrate this into my creative process? 575 00:30:39,360 --> 00:30:42,920 Speaker 1: What about something like n f t S. Yeah, look 576 00:30:43,280 --> 00:30:45,960 Speaker 1: the Explosion and n f t S and Crypto. It's 577 00:30:45,960 --> 00:30:48,400 Speaker 1: been incredible to watch, and I think that we're really 578 00:30:48,400 --> 00:30:51,760 Speaker 1: going through a boom right now in people really collecting 579 00:30:52,200 --> 00:30:55,600 Speaker 1: digital art, which has been an incredible thing to see 580 00:30:55,880 --> 00:30:58,320 Speaker 1: artists be able to monetize work that they never were 581 00:30:58,360 --> 00:31:01,719 Speaker 1: able to do before digitally or at least at scale. 582 00:31:02,600 --> 00:31:04,480 Speaker 1: So I think that era has been has been really 583 00:31:04,560 --> 00:31:06,400 Speaker 1: nice to watch. I think we're much more interested in, 584 00:31:06,440 --> 00:31:09,640 Speaker 1: just as I said, how can we properly let people 585 00:31:09,680 --> 00:31:13,040 Speaker 1: exchange content with each other track it from a rights 586 00:31:13,040 --> 00:31:16,280 Speaker 1: management standpoint, reward people for doing There are kind of 587 00:31:16,320 --> 00:31:19,840 Speaker 1: more creative elements and I think there's a lot of 588 00:31:19,840 --> 00:31:22,560 Speaker 1: things that are well intentioned about what daves are trying 589 00:31:22,600 --> 00:31:24,760 Speaker 1: to do. You know, some people are starting to think 590 00:31:24,760 --> 00:31:26,960 Speaker 1: about real rights management on the n f T and 591 00:31:27,000 --> 00:31:30,080 Speaker 1: blockchain side. I'd really like to focus on just making 592 00:31:30,080 --> 00:31:32,400 Speaker 1: sure I'm solving the right problem, Like I know what 593 00:31:32,480 --> 00:31:34,800 Speaker 1: my problem is, I know how I wanted to be solved, 594 00:31:35,120 --> 00:31:37,360 Speaker 1: and then look at you know, a crypto n f 595 00:31:37,400 --> 00:31:40,360 Speaker 1: T s as a potential technical solution to the problem. 596 00:31:40,400 --> 00:31:43,040 Speaker 1: But I think we're much more focused on really defining 597 00:31:43,680 --> 00:31:47,520 Speaker 1: how people should be working together, what the experience should be, 598 00:31:47,880 --> 00:31:51,880 Speaker 1: and then understanding the underlying kind of technical implications of it. 599 00:31:51,920 --> 00:31:54,840 Speaker 1: With with those kinds of things. Have any splice sounds 600 00:31:54,920 --> 00:31:58,600 Speaker 1: or splice creations ended up on TikTok uh? You know, 601 00:31:58,760 --> 00:32:02,640 Speaker 1: definitely right, because there's so much short form distribution. It's 602 00:32:02,680 --> 00:32:04,760 Speaker 1: just it's been a wild thing to watch. I think 603 00:32:04,760 --> 00:32:07,280 Speaker 1: you're going to see something really cool from us pretty 604 00:32:07,320 --> 00:32:11,960 Speaker 1: soon in terms of enabling short form creation on particularly 605 00:32:12,000 --> 00:32:14,520 Speaker 1: with TikTok and all these different things. As you know, 606 00:32:14,560 --> 00:32:16,680 Speaker 1: we talked about that beginning of the journey. Am I 607 00:32:16,760 --> 00:32:19,400 Speaker 1: inspired to create? Can I make something I like? Can 608 00:32:19,440 --> 00:32:22,760 Speaker 1: I share it? There's an opportunity with the distribution mechanism 609 00:32:22,840 --> 00:32:24,720 Speaker 1: of TikTok to really just like we talked with the 610 00:32:24,760 --> 00:32:27,400 Speaker 1: asumtow to drop off of that curve, but being able 611 00:32:27,440 --> 00:32:29,880 Speaker 1: to really raise it up where you're like, wait a second, 612 00:32:29,920 --> 00:32:33,000 Speaker 1: I made something, I love it, I'm going to share 613 00:32:33,000 --> 00:32:36,880 Speaker 1: it out to others, and so like that opportunity is 614 00:32:36,960 --> 00:32:41,480 Speaker 1: fascinating as the beginning of someone's musical journey. It's so 615 00:32:41,560 --> 00:32:44,120 Speaker 1: hard to even track where Splice music is going, but 616 00:32:44,200 --> 00:32:46,640 Speaker 1: where we want to make it easier to flow directly 617 00:32:46,680 --> 00:32:49,680 Speaker 1: to is is something we're going to be experimenting with. 618 00:32:50,440 --> 00:32:53,280 Speaker 1: But let's say I'm just gonna throw out a hypothetical. 619 00:32:53,600 --> 00:32:55,880 Speaker 1: Let's say there's a loop that is just you know, 620 00:32:55,960 --> 00:32:58,920 Speaker 1: perfect for like you're in the mirror, you're not in 621 00:32:58,920 --> 00:33:04,080 Speaker 1: the mirror, whatever, and that becomes a viral video on TikTok. 622 00:33:04,160 --> 00:33:06,400 Speaker 1: Let's say two million people make videos out of it. 623 00:33:07,520 --> 00:33:12,560 Speaker 1: That creator only gets paid once for that download because 624 00:33:12,840 --> 00:33:16,360 Speaker 1: because it's not royalty based, So if it goes viral, 625 00:33:16,560 --> 00:33:20,080 Speaker 1: yes it's maybe bragging rights or maybe even the attribution 626 00:33:20,280 --> 00:33:24,440 Speaker 1: of that sound, but there's no money to be made, right, 627 00:33:24,600 --> 00:33:27,000 Speaker 1: You are correct on that. I mean some people come 628 00:33:27,040 --> 00:33:31,040 Speaker 1: in to go find more of those samples. You're also 629 00:33:31,120 --> 00:33:33,960 Speaker 1: not supposed to redistribute the sample in its original form. 630 00:33:34,000 --> 00:33:38,000 Speaker 1: You really need to mix it into a creative work 631 00:33:38,360 --> 00:33:40,360 Speaker 1: that is not just putting it out on its own, 632 00:33:40,520 --> 00:33:42,680 Speaker 1: if you will. So there's some edges I think to 633 00:33:42,760 --> 00:33:45,040 Speaker 1: the licensing there, and I think there's some opportunity there 634 00:33:45,520 --> 00:33:48,920 Speaker 1: to think about what could the relationship with short form 635 00:33:49,000 --> 00:33:52,440 Speaker 1: content be for these amazing sound designers of building the 636 00:33:52,480 --> 00:33:56,120 Speaker 1: short form loops. And so you have me back on 637 00:33:56,160 --> 00:33:58,200 Speaker 1: another episode and now you'll have a lot more to 638 00:33:58,240 --> 00:34:01,040 Speaker 1: talk to you about on this space. I wanted to 639 00:34:01,080 --> 00:34:04,920 Speaker 1: ask you about being a founder CEO because we just 640 00:34:04,960 --> 00:34:08,320 Speaker 1: saw with Twitter Jack Dorsey, I think made a really 641 00:34:08,360 --> 00:34:12,439 Speaker 1: interesting comment when he stepped down, which was the role 642 00:34:12,480 --> 00:34:16,920 Speaker 1: of a founder CEO is changing, and I'm just curious 643 00:34:16,960 --> 00:34:20,560 Speaker 1: what your take is on that. I mean, look, I 644 00:34:20,600 --> 00:34:23,400 Speaker 1: think you're hitting out with something that's always really top 645 00:34:23,440 --> 00:34:26,520 Speaker 1: of mind for me because I know how to found things. 646 00:34:26,760 --> 00:34:31,239 Speaker 1: I've founded multiple things. I like building things zero to one. 647 00:34:31,840 --> 00:34:36,400 Speaker 1: Being a CEO is a very different set of responsibilities. First, 648 00:34:36,719 --> 00:34:38,279 Speaker 1: got to make sure there's a vision, got to make 649 00:34:38,320 --> 00:34:40,360 Speaker 1: sure it's inspiring, got to make sure it's got a 650 00:34:40,400 --> 00:34:43,879 Speaker 1: path to be impactful and big in the world. Got 651 00:34:43,880 --> 00:34:45,600 Speaker 1: to make sure there's money in the bank so that 652 00:34:45,640 --> 00:34:48,000 Speaker 1: you can execute and do this, and then you got 653 00:34:48,000 --> 00:34:50,359 Speaker 1: to hire a great team to execute and those are 654 00:34:50,760 --> 00:34:55,400 Speaker 1: you know, the primary responsibilities. And it's been a really 655 00:34:55,440 --> 00:34:58,600 Speaker 1: long journey. I wouldn't be doing this for as long 656 00:34:58,640 --> 00:35:01,160 Speaker 1: as I have if I didn't continue to believe in 657 00:35:01,280 --> 00:35:04,680 Speaker 1: how much we're nowhere close to being the most iconic 658 00:35:04,680 --> 00:35:06,919 Speaker 1: company in music. We're on a journey will probably would 659 00:35:06,960 --> 00:35:10,080 Speaker 1: be one of the iconic companies in music history. That'll 660 00:35:10,120 --> 00:35:12,799 Speaker 1: be awesome. But I I am so inspired by what 661 00:35:13,000 --> 00:35:18,200 Speaker 1: is left to do here, both on operationalizing the core 662 00:35:18,400 --> 00:35:21,080 Speaker 1: of what we already have and figuring out how to 663 00:35:21,120 --> 00:35:24,800 Speaker 1: build a relationship with with innovation and creating things that 664 00:35:24,840 --> 00:35:29,120 Speaker 1: are new. It's extremely challenging, right it is. This is 665 00:35:29,160 --> 00:35:31,719 Speaker 1: not an easy task when your ambitions are as big 666 00:35:31,760 --> 00:35:34,600 Speaker 1: as ours are. And you know, I say the word ambition, 667 00:35:35,520 --> 00:35:38,680 Speaker 1: it comes within what I think we can do for creators, 668 00:35:38,840 --> 00:35:41,719 Speaker 1: the impact we can make, the positive impact we can make. 669 00:35:42,160 --> 00:35:44,359 Speaker 1: I really believe, you know where things like AI are 670 00:35:44,400 --> 00:35:48,759 Speaker 1: going that it's important that Splice has a seat at 671 00:35:48,800 --> 00:35:51,160 Speaker 1: the table of that future. So we do it for 672 00:35:51,560 --> 00:35:55,080 Speaker 1: creators in the industry, and I feel a sense of 673 00:35:55,160 --> 00:35:59,719 Speaker 1: duty and responsibility towards doing something really hard, which is 674 00:35:59,760 --> 00:36:03,200 Speaker 1: being being a at scale CEO. And I think there's 675 00:36:03,560 --> 00:36:06,520 Speaker 1: there's so many lessons that you have to learn. There's 676 00:36:06,640 --> 00:36:09,200 Speaker 1: a constant amount of growth that you need to do 677 00:36:10,000 --> 00:36:13,160 Speaker 1: and I'm still I'm always on that journey. It's not ending, 678 00:36:13,320 --> 00:36:15,799 Speaker 1: you know. I think it's that's probably a number one 679 00:36:15,840 --> 00:36:18,560 Speaker 1: topic for me that I think about the most because 680 00:36:18,600 --> 00:36:21,840 Speaker 1: it is stretching into you know, uncharted territories. Two hundred 681 00:36:21,840 --> 00:36:24,319 Speaker 1: employees of the company, like, we have a lot of 682 00:36:24,360 --> 00:36:27,040 Speaker 1: people who depend on us in the world for their 683 00:36:27,239 --> 00:36:30,719 Speaker 1: creative creativity, and I want to do what's best for 684 00:36:30,800 --> 00:36:33,680 Speaker 1: the for the organization, for the world, for the users, 685 00:36:34,200 --> 00:36:37,719 Speaker 1: and man, it's that role is ever changing, and you know, 686 00:36:37,760 --> 00:36:40,840 Speaker 1: I think that I'm going to try to be the 687 00:36:40,920 --> 00:36:43,120 Speaker 1: right steward for it and build the right team around 688 00:36:43,120 --> 00:36:44,720 Speaker 1: me and make sure that we can go the distance. 689 00:36:45,760 --> 00:36:50,000 Speaker 1: Are there people in the greater entertainment community or the 690 00:36:50,080 --> 00:36:53,879 Speaker 1: music industry that you admire as the as the tech 691 00:36:53,960 --> 00:36:56,239 Speaker 1: side of the house. I can't not have, you know, 692 00:36:56,280 --> 00:36:58,600 Speaker 1: a huge amount of respect for Daniel Ac and what 693 00:36:58,760 --> 00:37:01,759 Speaker 1: you know, Spotify has done, and the going country by 694 00:37:01,800 --> 00:37:04,840 Speaker 1: country and getting this thing rolled out and doing it 695 00:37:04,880 --> 00:37:07,040 Speaker 1: in the face of all the adversity and getting to 696 00:37:07,080 --> 00:37:10,080 Speaker 1: where he has like that, just you know, I'm always 697 00:37:10,120 --> 00:37:12,960 Speaker 1: going to have deeply have that. Um. You know, it's 698 00:37:12,960 --> 00:37:16,000 Speaker 1: been really great to be building my relationship with Matt Pinkus, 699 00:37:16,000 --> 00:37:18,400 Speaker 1: who's on our board and a huge supporter of Spice, 700 00:37:18,520 --> 00:37:21,719 Speaker 1: like someone who's built independent publishing up like he has. 701 00:37:21,760 --> 00:37:25,160 Speaker 1: Publishing is complicated and hard, and you know, anyone in 702 00:37:25,160 --> 00:37:28,960 Speaker 1: that space doing like really pioneering good. I'm always I'm 703 00:37:29,000 --> 00:37:32,239 Speaker 1: always interested in the thank you for your service type 704 00:37:32,239 --> 00:37:35,799 Speaker 1: mentality because it's so complicated and hard. And then you know, 705 00:37:35,880 --> 00:37:37,920 Speaker 1: I also like, similar to you, I think surely I 706 00:37:37,960 --> 00:37:41,600 Speaker 1: love the people who are trying to elevate people behind 707 00:37:41,600 --> 00:37:44,719 Speaker 1: the scenes, right like when, especially like in this era 708 00:37:44,760 --> 00:37:47,560 Speaker 1: of representing writers and producers and treating them at the 709 00:37:47,600 --> 00:37:49,440 Speaker 1: next level, like what the Milk and Honey guys do 710 00:37:49,520 --> 00:37:52,880 Speaker 1: and Lucas does over there, Neil Jacobson doing that with 711 00:37:52,960 --> 00:37:56,239 Speaker 1: his artists as well. Like it's about people really elevating 712 00:37:56,560 --> 00:37:59,319 Speaker 1: that kind of behind the scenes and and bringing them 713 00:37:59,400 --> 00:38:02,400 Speaker 1: up in the way that they should be represented. What 714 00:38:02,600 --> 00:38:07,480 Speaker 1: is the valuation of Splice currently? Great question? Uh, you know, 715 00:38:07,560 --> 00:38:09,080 Speaker 1: like we haven't raised a round it a bit. We 716 00:38:09,120 --> 00:38:12,760 Speaker 1: did raise that the last round from Goldman, and it's honestly, 717 00:38:13,280 --> 00:38:16,120 Speaker 1: it's not a question I like answering, right, I really 718 00:38:16,160 --> 00:38:18,840 Speaker 1: anytime we've announced the fundraising round, I talked about how 719 00:38:18,920 --> 00:38:21,879 Speaker 1: much paid out to artists, and then we sneak in, yeah, 720 00:38:21,880 --> 00:38:24,800 Speaker 1: we raise this amount of money, because raising money isn't 721 00:38:24,880 --> 00:38:27,320 Speaker 1: like a milestone. Yes it's nice, yes it's good, but 722 00:38:27,360 --> 00:38:29,239 Speaker 1: it's it's really about what are you doing with it? 723 00:38:29,320 --> 00:38:32,000 Speaker 1: What impact are you making, what value are you creating? 724 00:38:32,160 --> 00:38:35,040 Speaker 1: And it's very rare that we will put out any 725 00:38:35,120 --> 00:38:37,120 Speaker 1: kind of celebrate. My team doesn't love it. We never 726 00:38:37,120 --> 00:38:41,239 Speaker 1: celebrate our finances, our financings or anything like that. And 727 00:38:41,400 --> 00:38:43,879 Speaker 1: you know they definitely want to. But you know, for me, 728 00:38:44,160 --> 00:38:46,440 Speaker 1: I do think we have an opportunity to build something 729 00:38:47,160 --> 00:38:52,680 Speaker 1: uniquely big here because of how fragmented this space is 730 00:38:52,719 --> 00:38:56,319 Speaker 1: and how broken music creation is, and and also how 731 00:38:56,440 --> 00:38:59,200 Speaker 1: you know, little attention has been paid to it for 732 00:38:59,239 --> 00:39:01,520 Speaker 1: so many years. There's nice milestones along the way, but 733 00:39:01,640 --> 00:39:03,479 Speaker 1: I really want to grow this into it is something 734 00:39:03,520 --> 00:39:06,279 Speaker 1: that can become a multigenerational company, and I'm just gonna 735 00:39:06,360 --> 00:39:09,719 Speaker 1: keep focus on looking ahead there. Steve, thanks so much 736 00:39:09,800 --> 00:39:13,640 Speaker 1: for being on Strictly Business. Shirley, thanks for having me. 737 00:39:13,920 --> 00:39:23,080 Speaker 1: This is wonderful. Tune in next week for another episode 738 00:39:23,080 --> 00:39:24,719 Speaker 1: of Varieties Strictly Business