1 00:00:03,040 --> 00:00:10,039 Speaker 1: Welcome to Stuff to Blow your Mind, a production of iHeartRadio. 2 00:00:12,920 --> 00:00:14,840 Speaker 2: Hey, welcome to Weird House Cinema. 3 00:00:14,920 --> 00:00:18,279 Speaker 3: This is Rob Lamb and I'm Joe McCormick, and it's 4 00:00:18,360 --> 00:00:21,360 Speaker 3: Mech Day on Weird House Cinema. Rob. Is this our first? 5 00:00:21,840 --> 00:00:21,919 Speaker 2: No? 6 00:00:22,000 --> 00:00:24,000 Speaker 3: Wait what am I asking? I was gonna say? Is 7 00:00:24,000 --> 00:00:27,000 Speaker 3: this our first full on mech movie? But we did 8 00:00:27,080 --> 00:00:29,360 Speaker 3: Robot Jocks that's like an all time fave. 9 00:00:30,120 --> 00:00:33,040 Speaker 2: Yeah, yeah, this is coming. This would be our second 10 00:00:33,280 --> 00:00:39,200 Speaker 2: mech film. It's gonna be what our second Japanese film? 11 00:00:40,120 --> 00:00:43,800 Speaker 2: And in a very broad sense, I guess it's like 12 00:00:43,840 --> 00:00:45,919 Speaker 2: what our second cyberpunk film. 13 00:00:46,120 --> 00:00:48,120 Speaker 3: I guess it depends on what you count as cyberpunk. 14 00:00:48,159 --> 00:00:50,519 Speaker 3: So today we're going to be looking at the nineteen 15 00:00:50,680 --> 00:00:56,400 Speaker 3: eighty nine Japanese cyberpunk movie gun Head aka gun Hato 16 00:00:56,720 --> 00:00:59,280 Speaker 3: and gun Head. I know what you're thinking. Is that 17 00:00:59,400 --> 00:01:03,400 Speaker 3: spelled No, it is spelled with an hed instead of 18 00:01:03,400 --> 00:01:06,280 Speaker 3: an hcha D like that. Isn't there a band that's 19 00:01:06,319 --> 00:01:09,559 Speaker 3: called like head P or something. I don't know anything 20 00:01:09,560 --> 00:01:11,200 Speaker 3: about that band. I remember them from when I was 21 00:01:11,240 --> 00:01:16,000 Speaker 3: in high school and they also spell it CHD. No comment, 22 00:01:16,040 --> 00:01:18,399 Speaker 3: there nothing interesting about I. 23 00:01:18,360 --> 00:01:21,280 Speaker 2: Have nothing to add on that I don't know anything 24 00:01:21,280 --> 00:01:24,360 Speaker 2: about p head, though a gunhead with the AGD spelling 25 00:01:24,360 --> 00:01:25,760 Speaker 2: would be a great name for a band. 26 00:01:26,040 --> 00:01:28,240 Speaker 3: It would be, Actually, I was just thinking that. Not 27 00:01:28,280 --> 00:01:31,280 Speaker 3: only that, the logo for the movie, where the title 28 00:01:31,360 --> 00:01:34,319 Speaker 3: is rendered in the full on screen font, looks like 29 00:01:34,360 --> 00:01:37,120 Speaker 3: a band logo, looks like the van Halen logo or something. 30 00:01:37,440 --> 00:01:39,760 Speaker 2: Yeah, now some of you might be wondering, especially if 31 00:01:39,800 --> 00:01:42,560 Speaker 2: you're going to this episode's sight unseen, Is this about 32 00:01:42,880 --> 00:01:45,880 Speaker 2: a Is this a Japanese cyberpunk film about a guy 33 00:01:45,920 --> 00:01:49,000 Speaker 2: with a gun for a head? No, even though that 34 00:01:49,120 --> 00:01:53,800 Speaker 2: would be a perfect perfect plot device for a Japanese 35 00:01:53,800 --> 00:01:54,760 Speaker 2: cyberpunk film. 36 00:01:54,960 --> 00:01:57,920 Speaker 3: Sure, Like a guy who gets some kind of virus 37 00:01:57,960 --> 00:02:00,320 Speaker 3: inside him that causes his head to fu is with 38 00:02:00,360 --> 00:02:03,680 Speaker 3: a gun and it's all about like his identity changing 39 00:02:03,720 --> 00:02:06,040 Speaker 3: as his mind is taken over by the gun mind. 40 00:02:06,360 --> 00:02:10,320 Speaker 2: Yeah, that would be totally an expected plot device. In fact, 41 00:02:10,360 --> 00:02:14,680 Speaker 2: it may exist. But no, gunhead stands for something. 42 00:02:14,520 --> 00:02:17,320 Speaker 3: That's right, it's your classic acronym. This stands for rob. 43 00:02:17,400 --> 00:02:19,160 Speaker 3: You dug this up, so I have to trust you 44 00:02:19,200 --> 00:02:21,560 Speaker 3: on this one, But I think you're correct. It stands 45 00:02:21,600 --> 00:02:25,399 Speaker 3: for gun unit of heavy eliminate device. 46 00:02:26,080 --> 00:02:28,760 Speaker 2: Yeah, it's one of those kind of cheap acronyms where 47 00:02:28,760 --> 00:02:33,360 Speaker 2: they get two letters from the second word. So if 48 00:02:33,360 --> 00:02:35,200 Speaker 2: we were being really strict about it, it would be 49 00:02:35,240 --> 00:02:38,959 Speaker 2: goo head instead of gunhead. But you know, gunhead sounds cooler. 50 00:02:39,280 --> 00:02:42,320 Speaker 3: Yeah. Well, it's like those government bills that are called 51 00:02:42,440 --> 00:02:46,040 Speaker 3: like the Opportunity Act or something. An opportunity is an acronym, 52 00:02:46,040 --> 00:02:48,560 Speaker 3: and they're grabbing three letters from here and one letter 53 00:02:48,600 --> 00:02:50,640 Speaker 3: from there in the middle of a word. It's just 54 00:02:50,720 --> 00:02:54,839 Speaker 3: all over the place. They're back engineering the actual name 55 00:02:54,880 --> 00:02:55,800 Speaker 3: from the acronym. 56 00:02:56,120 --> 00:03:00,040 Speaker 2: So again, this is a nineteen eighty nine film. And 57 00:03:00,080 --> 00:03:02,080 Speaker 2: for those of you out there who you know follow 58 00:03:02,800 --> 00:03:05,240 Speaker 2: like Japanese media, maybe a little bit enough to just 59 00:03:05,360 --> 00:03:07,600 Speaker 2: know to have picked up on the title at times, 60 00:03:07,680 --> 00:03:10,520 Speaker 2: you may have noticed that there is a manga. There 61 00:03:10,600 --> 00:03:13,519 Speaker 2: are two different video games, nineteen eighty nine's gun Head 62 00:03:13,560 --> 00:03:17,160 Speaker 2: for PC and Gunhead The New Battle for NES. It 63 00:03:17,240 --> 00:03:19,400 Speaker 2: might make you wonder, like what came first? Is this 64 00:03:19,440 --> 00:03:21,360 Speaker 2: a movie based on a video game? Is it a 65 00:03:21,400 --> 00:03:24,840 Speaker 2: movie based on a manga, which is certainly something you 66 00:03:24,880 --> 00:03:27,600 Speaker 2: see a lot of these days, But no, this film 67 00:03:28,120 --> 00:03:30,799 Speaker 2: is original IP and these are all things that were 68 00:03:30,840 --> 00:03:31,720 Speaker 2: adapted from it. 69 00:03:32,080 --> 00:03:34,640 Speaker 3: God, I love a sci fi movie that's original. IP, 70 00:03:35,240 --> 00:03:36,640 Speaker 3: it's a beautiful Unicorn. 71 00:03:36,960 --> 00:03:41,120 Speaker 2: Yeah, I mean this, yes, especially today, but yeah, this 72 00:03:41,560 --> 00:03:44,920 Speaker 2: was a this was this was an original IP and Joe. 73 00:03:45,000 --> 00:03:48,160 Speaker 2: You even found us some screenshots from these games. 74 00:03:48,560 --> 00:03:50,880 Speaker 3: Oh, that's right. So I found that. I don't know 75 00:03:50,920 --> 00:03:54,040 Speaker 3: if it was ever released for the Nees in the 76 00:03:54,120 --> 00:03:56,880 Speaker 3: United States or internationally, but it was released for the 77 00:03:56,920 --> 00:04:00,280 Speaker 3: Famicom in Japan, I think, which was the Leave, the 78 00:04:00,320 --> 00:04:01,960 Speaker 3: Japanese equivalent of the Nes. 79 00:04:02,400 --> 00:04:04,680 Speaker 2: Yeah, that's my rough understanding. I'm not really an expert 80 00:04:04,880 --> 00:04:06,000 Speaker 2: on that kind of stuff, but. 81 00:04:05,920 --> 00:04:08,120 Speaker 3: At least the version I found as a Famicom game 82 00:04:08,320 --> 00:04:11,320 Speaker 3: called Gunhead. I guess this was Gunhead the New Battle 83 00:04:11,440 --> 00:04:14,240 Speaker 3: or something, but it looks like it is a combination 84 00:04:15,080 --> 00:04:18,920 Speaker 3: of like a real time or turn based strategy game 85 00:04:18,960 --> 00:04:22,280 Speaker 3: where you would be like managing Gunhead units, which are 86 00:04:22,320 --> 00:04:26,320 Speaker 3: these big battle robots as they move around into positions 87 00:04:26,360 --> 00:04:28,960 Speaker 3: on an island. So you know, it'd be like Warcraft 88 00:04:29,040 --> 00:04:31,960 Speaker 3: or StarCraft or something. There's a map and you're managing units, 89 00:04:32,279 --> 00:04:34,599 Speaker 3: and then I think when the units meet, it goes 90 00:04:34,600 --> 00:04:36,760 Speaker 3: into a different type of gameplay where it's like a 91 00:04:36,880 --> 00:04:40,640 Speaker 3: side view real time battle where you're shooting at each 92 00:04:40,680 --> 00:04:41,400 Speaker 3: other and stuff. 93 00:04:41,760 --> 00:04:44,239 Speaker 2: Yeah, with some kind of amusing looking sprites. 94 00:04:44,240 --> 00:04:46,400 Speaker 3: I like these now, based on what I saw within 95 00:04:46,480 --> 00:04:49,479 Speaker 3: the game, this would not be based within the same 96 00:04:49,520 --> 00:04:51,599 Speaker 3: timeline as the movie itself. It looks like this would 97 00:04:51,640 --> 00:04:54,400 Speaker 3: be the prequel to the movie. I think this would 98 00:04:54,400 --> 00:04:58,479 Speaker 3: take place during the Robot War that is the background 99 00:04:58,520 --> 00:05:01,680 Speaker 3: we're told about in the opening text crawl of the movie. Though. 100 00:05:01,720 --> 00:05:05,000 Speaker 3: I also read on the internet that the Gunhead I 101 00:05:05,040 --> 00:05:07,039 Speaker 3: don't know that this is true because I really don't 102 00:05:07,040 --> 00:05:09,400 Speaker 3: see much resemblance here, but I at least read the 103 00:05:09,480 --> 00:05:13,800 Speaker 3: claim that there is a Turbographics sixteen game called Blazing 104 00:05:13,880 --> 00:05:17,440 Speaker 3: Lasers that was also inspired by Gunhead. I looked it up. 105 00:05:17,480 --> 00:05:20,479 Speaker 3: It's one of these vertical scrolling space shoot them up 106 00:05:20,520 --> 00:05:22,839 Speaker 3: games I guess, kind of like Space Invaders, but where 107 00:05:22,839 --> 00:05:25,880 Speaker 3: you're like moving quickly down across the background. 108 00:05:26,120 --> 00:05:26,320 Speaker 4: Yeah. 109 00:05:26,360 --> 00:05:30,200 Speaker 2: I'm glancing at footage from it now, and yeah, I 110 00:05:30,200 --> 00:05:33,479 Speaker 2: don't see a lot of shared DNA, but maybe that's 111 00:05:33,480 --> 00:05:33,760 Speaker 2: just me. 112 00:05:34,960 --> 00:05:36,680 Speaker 3: I never had this game, but I did have a 113 00:05:36,720 --> 00:05:40,040 Speaker 3: Turbographics sixteen. I had one of those weird off brand 114 00:05:40,040 --> 00:05:44,120 Speaker 3: consoles that I remember playing games like Bonk's Adventure, which 115 00:05:44,279 --> 00:05:47,279 Speaker 3: was a game where you play a think a baby 116 00:05:47,440 --> 00:05:50,119 Speaker 3: caveman with a giant head and you would hit people 117 00:05:50,160 --> 00:05:50,760 Speaker 3: with your head. 118 00:05:51,920 --> 00:05:54,560 Speaker 2: So this is a system that didn't have Mario, didn't 119 00:05:54,600 --> 00:05:57,320 Speaker 2: have Sonic, but it had Bonk the baby Caveman. 120 00:05:57,560 --> 00:06:01,560 Speaker 3: It had Bonk and perhaps dubious gunhead rip off ip okay. 121 00:06:02,360 --> 00:06:04,360 Speaker 3: I was trying to write the one line elevator pitch 122 00:06:04,360 --> 00:06:06,000 Speaker 3: for this movie, and I was just failing. So that 123 00:06:06,080 --> 00:06:09,120 Speaker 3: must be reflected in my actual pitch, which is, in 124 00:06:09,200 --> 00:06:12,640 Speaker 3: the future, armored mechs will be so advanced that humans 125 00:06:12,680 --> 00:06:15,560 Speaker 3: do not have the slightest chance to understand what they're doing. 126 00:06:16,480 --> 00:06:20,440 Speaker 2: Yeah, yeah, this, I have to add the caveat here. 127 00:06:20,480 --> 00:06:24,920 Speaker 2: So first of all, I'm not the initial intended audience 128 00:06:24,960 --> 00:06:28,000 Speaker 2: for this. You know, this was released largely in Japan 129 00:06:28,240 --> 00:06:33,000 Speaker 2: in nineteen eighty nine, and the version I watched, obviously 130 00:06:33,040 --> 00:06:35,960 Speaker 2: I'm watching it for the first time, you know, sometime later, 131 00:06:36,040 --> 00:06:39,120 Speaker 2: decades later, I'm watching it dubbed. And of course anytime 132 00:06:39,200 --> 00:06:41,200 Speaker 2: something has been dubbed, you know, there are some great 133 00:06:41,240 --> 00:06:43,119 Speaker 2: dubs out there, there are some not so great dubs 134 00:06:43,160 --> 00:06:45,640 Speaker 2: out there. So it's possible that that contributed to me 135 00:06:46,760 --> 00:06:50,080 Speaker 2: maybe not understanding what was going on in the film 136 00:06:50,360 --> 00:06:53,719 Speaker 2: most of the time. So I found myself watching the 137 00:06:53,720 --> 00:06:58,200 Speaker 2: film while also checking regularly checking in on the Wikipedia 138 00:06:58,279 --> 00:07:02,239 Speaker 2: plot summary for the film, which didn't really This didn't 139 00:07:02,240 --> 00:07:06,000 Speaker 2: make the film like a poor movie VI going experience. 140 00:07:06,040 --> 00:07:08,880 Speaker 2: It just kind of made it more. It's like reading 141 00:07:08,920 --> 00:07:11,880 Speaker 2: a historical text where you need to keep checking in 142 00:07:11,920 --> 00:07:13,840 Speaker 2: to see what's being discussed, like, all right, what are 143 00:07:13,840 --> 00:07:15,920 Speaker 2: they talking about here? What's supposed to be going on here? 144 00:07:17,520 --> 00:07:19,960 Speaker 2: Because if I just had to go on the movie itself, 145 00:07:20,560 --> 00:07:22,440 Speaker 2: I would have been lost very quickly. 146 00:07:22,880 --> 00:07:25,760 Speaker 3: I would argue that this was only really a problem 147 00:07:25,800 --> 00:07:28,800 Speaker 3: for us because we're having to record a podcast about it. 148 00:07:29,440 --> 00:07:31,280 Speaker 3: I think if I had just been watching this movie, 149 00:07:31,320 --> 00:07:33,480 Speaker 3: I would not have looked up anything. I would not 150 00:07:33,600 --> 00:07:36,040 Speaker 3: have understood a lot of what was happening on screen, 151 00:07:36,160 --> 00:07:38,240 Speaker 3: and I would have loved the experience. 152 00:07:38,360 --> 00:07:40,200 Speaker 4: Nevertheless, this is a goot. 153 00:07:40,280 --> 00:07:43,120 Speaker 2: Like in terms of just recommending this movie, I highly 154 00:07:43,200 --> 00:07:46,760 Speaker 2: recommend this movie to play in the background with other 155 00:07:46,880 --> 00:07:49,560 Speaker 2: music on top of it. As we'll get into, the 156 00:07:49,640 --> 00:07:52,200 Speaker 2: visuals in this are wonderful. The visual world of this 157 00:07:52,320 --> 00:07:56,560 Speaker 2: movie is very rich. But yeah, if you're watching it 158 00:07:56,600 --> 00:08:00,920 Speaker 2: for a podcast intending to speak coherently about what happened 159 00:08:00,960 --> 00:08:04,000 Speaker 2: in it. That's where our cross referencing comes in. 160 00:08:04,280 --> 00:08:06,400 Speaker 3: Actually, when I was reading about this movie before we 161 00:08:06,800 --> 00:08:10,240 Speaker 3: decided to watch it, one of the most common things 162 00:08:10,280 --> 00:08:12,800 Speaker 3: I saw in like user reviews all over the internet 163 00:08:12,840 --> 00:08:15,280 Speaker 3: and stuff, was I don't know what happened in this movie, 164 00:08:15,320 --> 00:08:16,080 Speaker 3: but I loved it. 165 00:08:16,360 --> 00:08:17,640 Speaker 4: Yeah. 166 00:08:17,720 --> 00:08:19,640 Speaker 3: Anyway, let's hit some trailer audio. 167 00:08:30,960 --> 00:08:37,160 Speaker 4: Oh my god, look at this junk. 168 00:08:39,760 --> 00:08:52,840 Speaker 5: Give it up, Brooklyn ten seconds to contacts cross fire. 169 00:08:56,800 --> 00:08:57,760 Speaker 2: Gun Head. 170 00:09:02,640 --> 00:09:05,440 Speaker 3: Now in the English language trailer. I don't know if 171 00:09:05,480 --> 00:09:07,400 Speaker 3: this is the part we just got clipped, but one 172 00:09:07,480 --> 00:09:09,839 Speaker 3: of my favorite things about it was that it was 173 00:09:10,000 --> 00:09:12,719 Speaker 3: it had the announcer, you know, the same guy who 174 00:09:12,760 --> 00:09:17,920 Speaker 3: does the Inner World part, also reading quotes about the 175 00:09:17,960 --> 00:09:21,720 Speaker 3: movie from critics. So it's this Duke nukeomb voiceover saying 176 00:09:21,760 --> 00:09:24,360 Speaker 3: things like totally delivers the goods. 177 00:09:25,200 --> 00:09:27,760 Speaker 2: Yeah, though, I have to say it did sound like 178 00:09:27,880 --> 00:09:31,160 Speaker 2: a third rate in a world narrator, you know, like 179 00:09:31,200 --> 00:09:33,720 Speaker 2: it's not the narrator who does the big cinematic trailers. 180 00:09:33,960 --> 00:09:38,160 Speaker 2: This is the narrator type of narrator that does trailers 181 00:09:38,200 --> 00:09:41,240 Speaker 2: that you watch on other DVDs that come out in 182 00:09:41,280 --> 00:09:43,720 Speaker 2: the mid nineties, right, yes, yes. 183 00:09:43,600 --> 00:09:46,599 Speaker 3: Well, actually no, I stand by my original comparison. He 184 00:09:46,679 --> 00:09:49,000 Speaker 3: sounds like Duke nukemb I don't know who did that voice, 185 00:09:49,080 --> 00:09:50,720 Speaker 3: but that was very close for me. 186 00:09:51,240 --> 00:09:52,480 Speaker 4: Yeah. 187 00:09:52,559 --> 00:09:55,800 Speaker 2: Well, let's start where we normally start. Let's talk about 188 00:09:56,200 --> 00:09:58,760 Speaker 2: the people of note the connections here. The first connection 189 00:09:58,840 --> 00:10:02,360 Speaker 2: to make here though, is not really you know, individual 190 00:10:02,440 --> 00:10:05,079 Speaker 2: human specific. It has to do with the production company 191 00:10:05,120 --> 00:10:09,520 Speaker 2: because this was a co production between Nippon Sunrise as 192 00:10:09,520 --> 00:10:11,120 Speaker 2: well as a number of a number of other companies 193 00:10:11,160 --> 00:10:13,440 Speaker 2: like Bandai the toy Company was involved. 194 00:10:13,440 --> 00:10:17,000 Speaker 3: There were like seven companies listed yeah on the yeah. 195 00:10:16,480 --> 00:10:19,160 Speaker 2: But the big one, the one that instantly gets our 196 00:10:19,160 --> 00:10:24,040 Speaker 2: attention is of course Toho the best. Yeah, legendary film studio, 197 00:10:25,080 --> 00:10:30,400 Speaker 2: most famous, I guess for many listeners for Godzilla, but 198 00:10:30,559 --> 00:10:33,320 Speaker 2: also for various other films, such as especially the early 199 00:10:33,360 --> 00:10:37,080 Speaker 2: films of Kira Kurosawa. But it was founded in nineteen 200 00:10:37,160 --> 00:10:42,800 Speaker 2: thirty two as the Tokyo Takarzuka Theater Company. It controlled 201 00:10:42,800 --> 00:10:46,680 Speaker 2: traditional theaters throughout Tokyo, and as films began coming in 202 00:10:46,720 --> 00:10:49,319 Speaker 2: from overseas, they got in on the production as well. 203 00:10:50,040 --> 00:10:53,800 Speaker 3: Every time I see the Toho logo at the beginning 204 00:10:53,880 --> 00:10:56,760 Speaker 3: of the movie, I have a Pavlovian reaction to it 205 00:10:56,840 --> 00:10:59,720 Speaker 3: because I know I'm about to watch something I adore. 206 00:11:00,080 --> 00:11:02,360 Speaker 3: I know Toho must put out bad movies too, but 207 00:11:02,400 --> 00:11:04,559 Speaker 3: I guess somehow the bad ones just never make it 208 00:11:04,559 --> 00:11:08,640 Speaker 3: to me in my personal brain archives. It's either going 209 00:11:08,720 --> 00:11:11,559 Speaker 3: to be like a lovely Kaiju meet Slam or a 210 00:11:11,640 --> 00:11:15,320 Speaker 3: Kurosawa masterpiece, or something else of godly merit. 211 00:11:15,800 --> 00:11:16,280 Speaker 4: Yeah. Yeah. 212 00:11:16,320 --> 00:11:20,040 Speaker 2: If you're not like a regular consumer of Japanese cinema, 213 00:11:20,120 --> 00:11:22,400 Speaker 2: then you you've seen a Toho film. It's probably a 214 00:11:22,400 --> 00:11:26,120 Speaker 2: Godzilla film or a Kurosawa film, and in different ways 215 00:11:27,120 --> 00:11:30,120 Speaker 2: the great results. So anyway, like I was saying, they 216 00:11:30,200 --> 00:11:33,120 Speaker 2: started out as being just a theater company, but then 217 00:11:33,120 --> 00:11:36,160 Speaker 2: they got into producing films as well. Their first film 218 00:11:36,200 --> 00:11:39,959 Speaker 2: was nineteen thirty five's Three Sisters with Maiden Hearts. This 219 00:11:40,000 --> 00:11:43,760 Speaker 2: was a drama, and apparently drama in historical pictures pretty 220 00:11:43,800 --> 00:11:46,640 Speaker 2: much defined the first couple of decades of Toho films, 221 00:11:47,120 --> 00:11:49,839 Speaker 2: which included the early films of legendary director A. 222 00:11:49,920 --> 00:11:50,800 Speaker 4: Kira Kurosawa. 223 00:11:51,360 --> 00:11:54,760 Speaker 2: Now during the post war period, specifically in nineteen fifty four, 224 00:11:55,160 --> 00:11:58,880 Speaker 2: things got really interesting, so the company nearly bankrupt itself, 225 00:11:58,920 --> 00:12:03,920 Speaker 2: putting out first Kisawa's latest historical film and a giant 226 00:12:04,040 --> 00:12:08,640 Speaker 2: monster movie. These were, respectively, the Seven Samurai and Godzilla 227 00:12:08,760 --> 00:12:12,200 Speaker 2: films that would become major box office successes and lead 228 00:12:12,280 --> 00:12:15,040 Speaker 2: to a string of hits from both Karrosawa and The 229 00:12:15,160 --> 00:12:16,079 Speaker 2: King of Monsters. 230 00:12:16,400 --> 00:12:20,120 Speaker 3: Can you believe that Seven Samurai and Godzilla came out 231 00:12:20,160 --> 00:12:23,040 Speaker 3: in the same year from the same company, I mean, 232 00:12:23,080 --> 00:12:24,200 Speaker 3: that is a good year. 233 00:12:24,760 --> 00:12:27,960 Speaker 2: Yeah, and they were taking a risk doing it. Yeah. 234 00:12:28,000 --> 00:12:31,400 Speaker 2: So Godzilla was to Hoos's first sci fi or horror film, 235 00:12:31,520 --> 00:12:33,640 Speaker 2: depending on how you look at it. We were discussing 236 00:12:33,679 --> 00:12:36,080 Speaker 2: this off Mike beforehand about just how dark that first 237 00:12:36,120 --> 00:12:37,080 Speaker 2: Godzilla film is. 238 00:12:37,320 --> 00:12:39,680 Speaker 3: Yeah. If in fact, if you've never watched it, you 239 00:12:39,679 --> 00:12:42,480 Speaker 3: should definitely go back and watch the original fifty four 240 00:12:43,080 --> 00:12:47,880 Speaker 3: Godzilla because it is. It is very unlike the silly 241 00:12:48,200 --> 00:12:51,920 Speaker 3: monster romps that would come in decades following, Like, the 242 00:12:51,960 --> 00:12:57,079 Speaker 3: first Godzilla movie is a dark, bleak, scary adventure. 243 00:12:57,520 --> 00:13:00,960 Speaker 2: Yeah, but it was a monster movie. Was a success. 244 00:13:01,160 --> 00:13:04,800 Speaker 2: So after this, Toho continued to bust out stuff. In fact, 245 00:13:05,000 --> 00:13:09,040 Speaker 2: that very same year they busted out Invisible Man in 246 00:13:09,040 --> 00:13:11,680 Speaker 2: fifty four, and then Godzilla was back in fifty five 247 00:13:11,760 --> 00:13:14,320 Speaker 2: for the first of just endless sequels. Like even as 248 00:13:14,360 --> 00:13:18,480 Speaker 2: we're recording this, Godzilla is debuting in a new motion picture, 249 00:13:19,640 --> 00:13:22,680 Speaker 2: so he absolutely cannot be stopped, and he gets bigger 250 00:13:22,800 --> 00:13:23,360 Speaker 2: every time. 251 00:13:23,640 --> 00:13:25,800 Speaker 3: If you've never heard me advocate it before, one of 252 00:13:25,800 --> 00:13:29,400 Speaker 3: the recent movies I have loved the most is shin Godzilla. 253 00:13:29,520 --> 00:13:32,959 Speaker 3: One of it. It's not part of the recent I 254 00:13:33,000 --> 00:13:35,319 Speaker 3: don't know what you'd call it, like the American partnership 255 00:13:35,360 --> 00:13:38,520 Speaker 3: or the international Godzilla pictures that have lots of American 256 00:13:38,520 --> 00:13:41,040 Speaker 3: actors and stuff in them. This was a Japanese production. 257 00:13:41,120 --> 00:13:43,000 Speaker 3: I think it came out in like twenty fifteen or 258 00:13:43,040 --> 00:13:46,079 Speaker 3: sixteen something like that. Does that sound right? Yeah? It 259 00:13:46,280 --> 00:13:50,320 Speaker 3: is just magical. It's a movie that is surprisingly focused 260 00:13:50,320 --> 00:13:55,040 Speaker 3: on government bureaucracy in a strangely compelling way, and it's 261 00:13:55,040 --> 00:13:57,640 Speaker 3: got great music, great monster effects. I just love it. 262 00:13:58,240 --> 00:14:00,960 Speaker 2: Yeah, it's so absorbing. I remember I watched it in 263 00:14:01,000 --> 00:14:05,640 Speaker 2: its entirety in mute with subtitles on an airplane one. 264 00:14:05,640 --> 00:14:06,800 Speaker 2: So it was one of those where I was listening 265 00:14:06,800 --> 00:14:09,240 Speaker 2: to music and I was like, Ah, another Godzola movie. 266 00:14:09,920 --> 00:14:10,800 Speaker 4: Let me give it a preview. 267 00:14:10,840 --> 00:14:12,960 Speaker 2: I'm just curious, and then I started watching it and 268 00:14:12,960 --> 00:14:15,240 Speaker 2: I just watched the whole thing just sucks you in. 269 00:14:15,480 --> 00:14:17,640 Speaker 3: Have you still not seen it with the original soundtrack? 270 00:14:18,000 --> 00:14:19,920 Speaker 2: No, I haven't. I have no idea what it sounds like. 271 00:14:20,080 --> 00:14:22,480 Speaker 3: Oh oh, oh, you've got rob I think you would 272 00:14:22,480 --> 00:14:25,720 Speaker 3: love the soundtrack to it. It's got fantastic music, a 273 00:14:25,760 --> 00:14:31,200 Speaker 3: great kind of nervous string theme. It's just wonderful, I 274 00:14:31,200 --> 00:14:33,800 Speaker 3: guess I should say. By the way, directed by Hideakiano 275 00:14:34,000 --> 00:14:35,360 Speaker 3: and Shinji Higuchi. 276 00:14:35,640 --> 00:14:35,880 Speaker 4: Cool. 277 00:14:35,960 --> 00:14:37,720 Speaker 2: Yeah, I need to come back to it for sure, 278 00:14:38,920 --> 00:14:41,720 Speaker 2: real real quick. About some other Toho films of note, 279 00:14:41,920 --> 00:14:43,720 Speaker 2: one of my favorites that we may have to come 280 00:14:43,720 --> 00:14:46,800 Speaker 2: back to in Weird Else Cinema is nineteen sixty three's Matango, 281 00:14:46,960 --> 00:14:51,040 Speaker 2: which is about a haunted island of mushroom people. It's 282 00:14:51,160 --> 00:14:55,560 Speaker 2: really kind of grizzly with people being infected by spores 283 00:14:55,640 --> 00:14:58,000 Speaker 2: and slowly mutating in the mushroom people. 284 00:14:58,040 --> 00:14:59,360 Speaker 4: It's pretty errithic stuff. 285 00:14:59,520 --> 00:15:00,920 Speaker 3: Oh, that's definitely on the list. 286 00:15:01,800 --> 00:15:03,720 Speaker 2: And then of course one that I know has we 287 00:15:04,120 --> 00:15:06,160 Speaker 2: have on the list already, and we've actually heard from 288 00:15:06,160 --> 00:15:08,920 Speaker 2: some listeners about Toho also put out the nineteen seventy 289 00:15:08,960 --> 00:15:10,040 Speaker 2: seven Film. 290 00:15:09,840 --> 00:15:13,080 Speaker 3: House Best Haunted House film of all time. 291 00:15:13,480 --> 00:15:17,120 Speaker 2: Now, speaking of Bandai, yes, there have been and are 292 00:15:17,280 --> 00:15:22,280 Speaker 2: models and toys of Gunhead, which is the central robot 293 00:15:22,400 --> 00:15:26,720 Speaker 2: slash mac slash tank in this film. And you know, 294 00:15:26,760 --> 00:15:29,480 Speaker 2: I'm assuming they must have put some I'm really assuming 295 00:15:29,480 --> 00:15:31,120 Speaker 2: they put some sort of toy out back in the day. 296 00:15:31,120 --> 00:15:33,840 Speaker 2: I couldn't find evidence of it, but I was looking around, 297 00:15:33,880 --> 00:15:36,840 Speaker 2: and you can still get a high quality model kit 298 00:15:36,920 --> 00:15:39,960 Speaker 2: of Gunhead. There's a one thirty fifth scale model that 299 00:15:40,120 --> 00:15:44,560 Speaker 2: was released in twenty twelve from Codo Bokeya, and it 300 00:15:44,680 --> 00:15:48,200 Speaker 2: is a pricey kit, especially imported in out of production, 301 00:15:48,760 --> 00:15:50,520 Speaker 2: but it's said to be really fun. It's a three 302 00:15:50,640 --> 00:15:55,400 Speaker 2: hundred part kit to build, and it looks at Japan 303 00:15:55,480 --> 00:15:58,920 Speaker 2: has a long had a very strong scale model culture. 304 00:15:59,040 --> 00:16:01,960 Speaker 2: And I've never built a a kit from this company, 305 00:16:01,960 --> 00:16:06,080 Speaker 2: but I understand that they specialize in both traditional kits 306 00:16:06,400 --> 00:16:10,120 Speaker 2: and also pre painted collectible so stuff that includes major 307 00:16:10,560 --> 00:16:14,280 Speaker 2: brands like Star Wars and even things like Texas Chainsaw, 308 00:16:14,320 --> 00:16:15,400 Speaker 2: Massacre and others. 309 00:16:15,800 --> 00:16:18,640 Speaker 3: I feel like this time in the late eighties here 310 00:16:18,840 --> 00:16:23,680 Speaker 3: was a really high point for toy etic movie and 311 00:16:23,720 --> 00:16:26,480 Speaker 3: TV development, unless I'm wrong. Like this was also the 312 00:16:26,520 --> 00:16:29,680 Speaker 3: era of Transformers, right, which was a very much a 313 00:16:29,800 --> 00:16:33,120 Speaker 3: toy driven media property, and there were others like it. 314 00:16:33,560 --> 00:16:35,680 Speaker 2: Yeah, so I can only assume a film like this 315 00:16:36,320 --> 00:16:40,720 Speaker 2: a major production. You would have had Gunhead toys back 316 00:16:40,720 --> 00:16:42,880 Speaker 2: in the day. I mean they made video game I'm 317 00:16:42,880 --> 00:16:44,480 Speaker 2: a video game of it for crying out loud, So 318 00:16:44,480 --> 00:16:45,520 Speaker 2: there had to have been toys. 319 00:16:45,840 --> 00:16:48,080 Speaker 3: So all of the existing Gunhead games they look like 320 00:16:48,120 --> 00:16:51,000 Speaker 3: sort of high budget graphical affairs. But what if there 321 00:16:51,040 --> 00:16:54,200 Speaker 3: was a gun Head text adventure like Zork, Right, it 322 00:16:54,200 --> 00:16:56,520 Speaker 3: would be pretty good. You say, you say go East 323 00:16:56,680 --> 00:16:59,680 Speaker 3: and then it says you were absorbed by a biodroid. 324 00:17:01,480 --> 00:17:03,520 Speaker 2: All right, let's talk about some of the actual humans 325 00:17:03,560 --> 00:17:06,680 Speaker 2: involved in this baby. First of all, let's talk about 326 00:17:06,720 --> 00:17:10,480 Speaker 2: director co writer Masato Herada born in nineteen forty nine. 327 00:17:11,040 --> 00:17:13,399 Speaker 2: As a director, it looks like most of his directorial 328 00:17:13,440 --> 00:17:17,119 Speaker 2: credits are for the sort of non genre jama film 329 00:17:17,200 --> 00:17:21,280 Speaker 2: that tends to be far more successful domestically in Japan, 330 00:17:22,080 --> 00:17:25,479 Speaker 2: as well as some award winning historical dramas. As an actor, 331 00:17:25,560 --> 00:17:29,720 Speaker 2: though this is fascinating. He only has two credits on IMDb, 332 00:17:30,240 --> 00:17:34,200 Speaker 2: but they're both Wes films that Western viewers are likely 333 00:17:34,240 --> 00:17:36,520 Speaker 2: to be familiar with. So he had a villain role 334 00:17:36,600 --> 00:17:39,800 Speaker 2: in both two thousand and threes The Last Samurai starring 335 00:17:39,840 --> 00:17:43,240 Speaker 2: Tom Cruise, and two thousand and six is Fearless starring 336 00:17:43,320 --> 00:17:43,679 Speaker 2: Jet Lee. 337 00:17:44,359 --> 00:17:47,960 Speaker 3: Interesting why is that so often such a pleasing turn 338 00:17:48,119 --> 00:17:51,879 Speaker 3: when somebody who is primarily a film director later in 339 00:17:51,920 --> 00:17:56,480 Speaker 3: their careers starts taking acting roles, especially as villains. David 340 00:17:56,560 --> 00:17:59,120 Speaker 3: Cronenberg did out. I remember he plays a really creepy 341 00:17:59,160 --> 00:18:01,840 Speaker 3: serial killer in that movie Night Breed, and he's had 342 00:18:01,840 --> 00:18:06,639 Speaker 3: some other acting roles. Of course, Werner hertzog right for 343 00:18:06,680 --> 00:18:08,520 Speaker 3: some reason later in his career, I was like, yeah, 344 00:18:08,520 --> 00:18:09,520 Speaker 3: I'll play some villains. 345 00:18:10,320 --> 00:18:12,959 Speaker 2: Yeah, I mean like with Cronenberg for example. And granted 346 00:18:13,280 --> 00:18:18,160 Speaker 2: he's a much older director at this stage, he's been 347 00:18:18,200 --> 00:18:21,400 Speaker 2: far more active as an actor recently than a director. 348 00:18:21,800 --> 00:18:23,280 Speaker 2: He's even shown up on one of the new Star 349 00:18:23,320 --> 00:18:24,080 Speaker 2: Trek shows. 350 00:18:24,320 --> 00:18:27,000 Speaker 3: Oh I didn't know that, but I wondered if you 351 00:18:27,080 --> 00:18:29,560 Speaker 3: noticed this, Rob When I was watching the opening credits 352 00:18:29,560 --> 00:18:33,560 Speaker 3: to Gunhead, the director was listed as Alan Smithy. Do 353 00:18:33,600 --> 00:18:35,920 Speaker 3: you know anything about what the story is here? 354 00:18:36,320 --> 00:18:36,760 Speaker 4: I do not. 355 00:18:37,280 --> 00:18:40,320 Speaker 2: Of course, that tends to mean that there was something 356 00:18:40,359 --> 00:18:42,520 Speaker 2: bad happened, he got out of control. 357 00:18:42,760 --> 00:18:47,080 Speaker 3: Yeah, Alan Smithy Films. I'm not an expert on the industry. 358 00:18:47,119 --> 00:18:50,679 Speaker 3: My understanding is that happens when the director has gotten 359 00:18:50,720 --> 00:18:53,480 Speaker 3: their name removed from the film, or when the production 360 00:18:53,640 --> 00:18:56,119 Speaker 3: company wanted their name removed. I mean, I guess it 361 00:18:56,480 --> 00:18:59,240 Speaker 3: indicates some kind of dissatisfaction or dispute. 362 00:19:00,119 --> 00:19:02,600 Speaker 2: Yeah, I don't know. Maybe at least it didn't say 363 00:19:02,600 --> 00:19:03,840 Speaker 2: directed by Chiron five. 364 00:19:04,200 --> 00:19:05,760 Speaker 4: Didn't you know? Something went really bad? 365 00:19:06,320 --> 00:19:06,520 Speaker 3: Right? 366 00:19:07,720 --> 00:19:09,359 Speaker 2: But yeah, I don't know the full story on that. 367 00:19:10,600 --> 00:19:10,800 Speaker 4: Now. 368 00:19:10,840 --> 00:19:14,919 Speaker 2: Another interesting thing about this film that pops up is 369 00:19:14,960 --> 00:19:17,760 Speaker 2: when you look at the at the writing credits. Again, 370 00:19:17,920 --> 00:19:21,240 Speaker 2: Herada also has a co writing credit. But then there's 371 00:19:21,240 --> 00:19:24,760 Speaker 2: this guy James Bannon on there credited as co writer 372 00:19:24,960 --> 00:19:26,600 Speaker 2: and he's written a couple of other things. But when 373 00:19:26,600 --> 00:19:28,240 Speaker 2: you look him up on IMDb, you see that he's 374 00:19:28,480 --> 00:19:31,520 Speaker 2: he's mostly involved in the industry for his work as 375 00:19:31,600 --> 00:19:33,000 Speaker 2: part of an ad R loop group. 376 00:19:33,560 --> 00:19:36,720 Speaker 3: Ah. Now that led me to suspect that his writing 377 00:19:36,720 --> 00:19:39,400 Speaker 3: credit could have had something to do with writing English 378 00:19:39,480 --> 00:19:42,399 Speaker 3: lines or possibly writing for the English dub. 379 00:19:42,720 --> 00:19:42,840 Speaker 4: That. 380 00:19:42,960 --> 00:19:45,600 Speaker 2: Yeah, and that's what I thought, Well, that sounds sounds 381 00:19:45,640 --> 00:19:48,560 Speaker 2: pretty reasonable. But then I started looking around on IMDb 382 00:19:48,600 --> 00:19:51,320 Speaker 2: more and the truth seems to be that he won 383 00:19:51,400 --> 00:19:55,879 Speaker 2: a Godzilla screenplay contest hosted by Toho, and in this 384 00:19:55,960 --> 00:19:59,439 Speaker 2: original screenplay, Godzilla would fight a giant robot, and this 385 00:19:59,560 --> 00:20:02,040 Speaker 2: ended up no not being used, but various elements of 386 00:20:02,080 --> 00:20:04,720 Speaker 2: his work eventually became Gunhead. 387 00:20:05,119 --> 00:20:09,520 Speaker 3: Now, I guess this would post date Godzilla Versus Mecha Godzilla, Right, yeah, yeah, 388 00:20:09,840 --> 00:20:12,320 Speaker 3: so Godzilla has already fought a giant robot at this point, 389 00:20:12,320 --> 00:20:14,560 Speaker 3: but I guess you can have different kinds of giant robots. 390 00:20:14,800 --> 00:20:16,879 Speaker 2: Yeah, I mean, Godzilla has done everything at this point, 391 00:20:17,119 --> 00:20:19,560 Speaker 2: so it's just coming up with new ways to have 392 00:20:19,640 --> 00:20:21,399 Speaker 2: him do the same thing over and over again. 393 00:20:21,600 --> 00:20:25,119 Speaker 3: Well, thank you, James Bannon for whatever role your giant 394 00:20:25,160 --> 00:20:28,000 Speaker 3: robot idea played in inspiring this wonderful film. 395 00:20:28,160 --> 00:20:33,040 Speaker 2: All right, let's talk about the cast. Masahiro Takashima plays 396 00:20:33,040 --> 00:20:35,920 Speaker 2: the character Brooklyn. He was born in nineteen sixty five. 397 00:20:36,359 --> 00:20:39,120 Speaker 2: This was only his fourth acting credit, but he's had 398 00:20:39,359 --> 00:20:42,800 Speaker 2: a long career on Japanese TV and in Japanese film, 399 00:20:42,960 --> 00:20:47,760 Speaker 2: including an appearance in Godzilla Versus Destroyer in nineteen ninety five. 400 00:20:48,240 --> 00:20:50,239 Speaker 2: We'll talk more about Brooklyn as we go here. But 401 00:20:50,840 --> 00:20:55,120 Speaker 2: you know, Takashima is perfectly acceptable in this role as 402 00:20:55,160 --> 00:20:56,760 Speaker 2: the handsome hero who loves carrots. 403 00:20:57,160 --> 00:20:59,199 Speaker 3: I warmed up to him as the movie went on. 404 00:20:59,560 --> 00:21:02,000 Speaker 3: There's kind of a weird introduction to him because when 405 00:21:02,040 --> 00:21:04,840 Speaker 3: we very first meet him, he's acting kind of like 406 00:21:05,000 --> 00:21:07,600 Speaker 3: nervous and quiet. He's got a scarf over his mouth 407 00:21:07,640 --> 00:21:10,879 Speaker 3: and he doesn't talk much, and I'm kind of wondering, 408 00:21:10,880 --> 00:21:12,320 Speaker 3: how is this guy going to be the hero? But 409 00:21:12,359 --> 00:21:14,680 Speaker 3: somewhere around I don't know, a third of the way 410 00:21:14,720 --> 00:21:17,679 Speaker 3: through to halfway through, he just suddenly like reveals his 411 00:21:17,880 --> 00:21:21,960 Speaker 3: very beautiful jawline and then starts delivering with confidence. I'm 412 00:21:21,960 --> 00:21:24,840 Speaker 3: not sure exactly what the transition is there, but yeah, 413 00:21:25,080 --> 00:21:25,960 Speaker 3: he works as the hero. 414 00:21:26,520 --> 00:21:30,400 Speaker 2: Yeah, all right, And then we have another major character, 415 00:21:30,960 --> 00:21:34,119 Speaker 2: and this is Texas Air Ranger Sergeant nim So. She 416 00:21:34,320 --> 00:21:37,360 Speaker 2: is an American or at least a Texan. 417 00:21:38,720 --> 00:21:39,639 Speaker 4: Character. I don't know. 418 00:21:39,720 --> 00:21:41,280 Speaker 2: I don't know if if Texas is still part of 419 00:21:41,280 --> 00:21:44,360 Speaker 2: America in this future you get into you often get 420 00:21:44,359 --> 00:21:47,640 Speaker 2: into sort of weird like splintering of the United States 421 00:21:47,680 --> 00:21:51,320 Speaker 2: and your your futuristic scenarios, especially cyberpunk stuff. 422 00:21:51,600 --> 00:21:54,320 Speaker 3: Yeah, a lot of actually This is something I've seen 423 00:21:54,359 --> 00:21:58,560 Speaker 3: pretty often in either alternate histories or future sci fi 424 00:21:58,840 --> 00:22:02,960 Speaker 3: written by people who were not themselves Americans. They often 425 00:22:03,040 --> 00:22:07,159 Speaker 3: postulate somehow that Texas has taken over North America or 426 00:22:07,200 --> 00:22:09,879 Speaker 3: that Texas is its own country. I feel like I 427 00:22:09,920 --> 00:22:12,160 Speaker 3: could think of half a dozen things off the top 428 00:22:12,200 --> 00:22:14,360 Speaker 3: of the head that have like a Texas like that. 429 00:22:15,160 --> 00:22:18,800 Speaker 2: There's a post apocalyptic board game that I that I 430 00:22:18,920 --> 00:22:22,480 Speaker 2: enjoy called Niroshima hex and it's also I think an 431 00:22:22,560 --> 00:22:24,920 Speaker 2: RPG brand as well. They've kind of fleshed out the world. 432 00:22:25,160 --> 00:22:28,560 Speaker 2: But it's a Polish company if I remember correctly, But 433 00:22:28,720 --> 00:22:31,760 Speaker 2: it involves like, you know, I can't remember if Texas 434 00:22:31,760 --> 00:22:35,359 Speaker 2: has its own army, but like Mississippi has its own army, 435 00:22:35,440 --> 00:22:38,760 Speaker 2: New York has its own army. So it's it's stuff 436 00:22:38,800 --> 00:22:42,600 Speaker 2: like that that you know, maybe it's a little more 437 00:22:42,600 --> 00:22:46,760 Speaker 2: giggle inducing to American audiences and maybe you know, works 438 00:22:46,800 --> 00:22:49,760 Speaker 2: a little more seriously in the Polish context, or I 439 00:22:49,760 --> 00:22:52,680 Speaker 2: don't know, maybe maybe the you know, it's Polish inventors 440 00:22:52,680 --> 00:22:54,680 Speaker 2: are also having a laugh. I don't know that there's 441 00:22:54,680 --> 00:22:57,480 Speaker 2: a lot of a lot of satire and works with 442 00:22:57,480 --> 00:22:58,000 Speaker 2: this nature. 443 00:22:58,040 --> 00:23:02,240 Speaker 3: For sure, I will say that the atmosphere in Gunhead 444 00:23:02,359 --> 00:23:05,720 Speaker 3: looks sufficiently polluted to be set in a world where 445 00:23:05,760 --> 00:23:07,760 Speaker 3: Texas is a major international player. 446 00:23:09,920 --> 00:23:12,800 Speaker 2: All right, So the character is Texas Air Rangers Sergeant Nam, 447 00:23:12,880 --> 00:23:17,080 Speaker 2: played by Brenda Baki. If she sounds familiar, that's because 448 00:23:17,320 --> 00:23:19,880 Speaker 2: she was in Tails from the Crypt Demon Knight, which 449 00:23:19,880 --> 00:23:23,160 Speaker 2: we previously discussed, though we didn't really discuss Baki enough. 450 00:23:23,200 --> 00:23:26,920 Speaker 2: I think we were too distracted by the other cast members. 451 00:23:27,200 --> 00:23:30,000 Speaker 3: Yeah, Billy Zane, Jada Pinkett, William Sadler. There are a 452 00:23:30,040 --> 00:23:32,280 Speaker 3: lot of people sucking up screen oxygen here. 453 00:23:32,800 --> 00:23:35,760 Speaker 2: Yeah, though she was perfectly fine in that. She played Cordelia. 454 00:23:36,359 --> 00:23:40,000 Speaker 2: If you remember, she's one of the regulars there at 455 00:23:40,000 --> 00:23:44,119 Speaker 2: the down and out hotel that used to be a church, 456 00:23:44,560 --> 00:23:47,879 Speaker 2: and she's kind of a mid film victim of Billy 457 00:23:47,960 --> 00:23:49,000 Speaker 2: Zane's Demon crew. 458 00:23:49,240 --> 00:23:52,080 Speaker 3: I believe she's the one who sets Thomas Hayden Church's 459 00:23:52,160 --> 00:23:53,040 Speaker 3: nipples on fire. 460 00:23:53,560 --> 00:23:55,440 Speaker 2: Yes, with the electrodes. 461 00:23:55,520 --> 00:23:55,800 Speaker 4: Yes. 462 00:23:57,080 --> 00:23:59,240 Speaker 2: So yeah, yeah, she's good in that. And I remember 463 00:23:59,240 --> 00:24:01,560 Speaker 2: watching some of the the behind the scenes features where 464 00:24:02,400 --> 00:24:06,080 Speaker 2: various cast members were talking about how she was just 465 00:24:06,200 --> 00:24:09,640 Speaker 2: super nice and a pleasure to work with. But yes, 466 00:24:09,680 --> 00:24:14,720 Speaker 2: in this she plays Badass Texas Air Ranger Sergeant nim Now. 467 00:24:14,920 --> 00:24:17,040 Speaker 2: Other than these two films, I guess her biggest screen 468 00:24:17,119 --> 00:24:19,679 Speaker 2: roles were in La Confidential, where she played Lanta Turner, 469 00:24:20,000 --> 00:24:24,440 Speaker 2: Hot Shots Part Due, and also Under Siege two Dark Territory, 470 00:24:24,480 --> 00:24:27,720 Speaker 2: which we've also mentioned on the show before, not. 471 00:24:27,720 --> 00:24:30,000 Speaker 3: Because we watched it. It seems there's a lot of 472 00:24:30,040 --> 00:24:33,440 Speaker 3: intersection there. We keep coming up against actors and directors 473 00:24:33,440 --> 00:24:34,640 Speaker 3: who worked on that film. 474 00:24:34,880 --> 00:24:38,720 Speaker 2: Yeah, so Baki's worked a lot in TV and film, 475 00:24:39,280 --> 00:24:41,760 Speaker 2: but we should probably highlight her work in Death Spa 476 00:24:41,920 --> 00:24:45,720 Speaker 2: from nineteen eighty nine, and interestingly enough, her first screen 477 00:24:45,760 --> 00:24:48,520 Speaker 2: credit was a nineteen eighty six comedy that I've not 478 00:24:48,600 --> 00:24:53,359 Speaker 2: seen called Last Resort, which also featured Charles Grodin, Megan Malay, 479 00:24:54,119 --> 00:24:58,199 Speaker 2: John Lovett's Garrett Graham. Gary Graham, Yeah, who pops up 480 00:24:58,200 --> 00:25:00,919 Speaker 2: in a lot of B films. He was in Chopping 481 00:25:00,960 --> 00:25:01,719 Speaker 2: mall hm. 482 00:25:02,200 --> 00:25:05,480 Speaker 3: But he was also Beef in Fan of the Paradise. 483 00:25:05,359 --> 00:25:11,000 Speaker 2: Yeah, Mario van Peebles whoa and Phil Hartman whoa. Yeah, 484 00:25:11,040 --> 00:25:12,879 Speaker 2: so interesting. I don't know anything about that film, but 485 00:25:12,920 --> 00:25:15,760 Speaker 2: that's quite a quite a cast to kick off with, 486 00:25:15,800 --> 00:25:17,840 Speaker 2: and I don't think it was a bit part for 487 00:25:18,000 --> 00:25:20,000 Speaker 2: I think it was a fairly you know, decent part 488 00:25:20,000 --> 00:25:20,520 Speaker 2: in the film. 489 00:25:20,720 --> 00:25:22,840 Speaker 3: Now, I do think it's an interesting choice that they 490 00:25:22,880 --> 00:25:26,840 Speaker 3: make the representative of Texas in this movie, not a 491 00:25:26,960 --> 00:25:30,199 Speaker 3: character like texts in Robot Jocks, who's just you know, 492 00:25:30,280 --> 00:25:32,920 Speaker 3: Buck Strickland from King of the Hill. That instead they 493 00:25:32,920 --> 00:25:36,600 Speaker 3: make the representative of Texas this kind of cool, unflappable 494 00:25:36,840 --> 00:25:38,119 Speaker 3: air cavalry lady. 495 00:25:38,880 --> 00:25:41,600 Speaker 2: Yeah, she's There's not really much I guess you'd say 496 00:25:41,640 --> 00:25:45,000 Speaker 2: t exploitation going on with this character. She's not even 497 00:25:45,040 --> 00:25:46,000 Speaker 2: wearing a cowboy hat. 498 00:25:46,119 --> 00:25:47,320 Speaker 3: She doesn't even have an accent. 499 00:25:47,800 --> 00:25:48,880 Speaker 4: No, no, I. 500 00:25:48,800 --> 00:25:51,280 Speaker 3: Mean it's not a Texas accent. She might have writ 501 00:25:51,880 --> 00:25:53,280 Speaker 3: more kind of West Coast sounding. 502 00:25:53,640 --> 00:25:56,760 Speaker 2: Yeah, she's you know, she's good. I guess she's kind 503 00:25:56,760 --> 00:26:00,000 Speaker 2: of Ripley esque without you know, being that like strong 504 00:26:00,080 --> 00:26:02,760 Speaker 2: screen presence at all. But you know, she does a 505 00:26:02,800 --> 00:26:06,160 Speaker 2: good job. She's kind of a fun character as much 506 00:26:06,160 --> 00:26:08,119 Speaker 2: as any human in this film as a fun character, 507 00:26:10,080 --> 00:26:12,399 Speaker 2: but as far as other characters in the field. So 508 00:26:12,440 --> 00:26:14,239 Speaker 2: there's a there's a whole crew. We'll discuss this as 509 00:26:14,240 --> 00:26:16,199 Speaker 2: we go. There's a there's an initial crew in the 510 00:26:16,200 --> 00:26:19,600 Speaker 2: film that gets weeded out pretty quickly, but there are 511 00:26:19,640 --> 00:26:22,639 Speaker 2: some some fun actors in it, at least initially, and 512 00:26:22,760 --> 00:26:27,080 Speaker 2: one of them is this guy, Mickey Curtis. Sometimes that's 513 00:26:27,080 --> 00:26:30,040 Speaker 2: spelled Mickey, like Mickey Mouse in English. Other times you 514 00:26:30,040 --> 00:26:33,000 Speaker 2: see it spelled with more with a I guess kind 515 00:26:33,040 --> 00:26:38,480 Speaker 2: of a Japanese kind of spelling in English fonts M 516 00:26:38,520 --> 00:26:41,480 Speaker 2: I K I. But this was one of those guys 517 00:26:41,520 --> 00:26:43,919 Speaker 2: that I had no clue about this guy previously, but 518 00:26:44,520 --> 00:26:46,760 Speaker 2: watching this film force me to look him up, and 519 00:26:46,800 --> 00:26:49,719 Speaker 2: he's a super interesting character in this He plays the 520 00:26:49,720 --> 00:26:56,440 Speaker 2: weird pilot Captain banshow but in reality he's a Japanese actor, singer, 521 00:26:56,520 --> 00:27:00,119 Speaker 2: and media personality. Born in Japan to English jazz and 522 00:27:00,240 --> 00:27:03,080 Speaker 2: his parents, and he's been in a lot of things 523 00:27:03,080 --> 00:27:06,080 Speaker 2: over the years and is still active to this day. 524 00:27:06,359 --> 00:27:09,600 Speaker 2: Born in thirty eight but still acting in things. Seems 525 00:27:09,640 --> 00:27:11,359 Speaker 2: like he's one of these guys who's kind of just 526 00:27:11,880 --> 00:27:16,120 Speaker 2: continually recreated himself and tried different things, like I think 527 00:27:16,160 --> 00:27:20,440 Speaker 2: he's done country music more recently. But he apparently rose 528 00:27:20,480 --> 00:27:24,080 Speaker 2: to fame initially, at least in part as a member 529 00:27:24,119 --> 00:27:27,320 Speaker 2: of the avant garde rock band Mickey Curtis and the 530 00:27:27,400 --> 00:27:31,840 Speaker 2: Samurai in the late nineteen sixties. They started out as rockabilly, 531 00:27:31,920 --> 00:27:34,520 Speaker 2: but then they switched to more of a prog rock 532 00:27:34,880 --> 00:27:38,399 Speaker 2: kind of sound, and their nineteen seventy one album Kapa 533 00:27:38,440 --> 00:27:41,040 Speaker 2: is said to be a masterpiece of heavy progressive rock 534 00:27:41,080 --> 00:27:45,320 Speaker 2: in Japan, at least according to proguarchives dot com. 535 00:27:45,760 --> 00:27:48,400 Speaker 3: According to the Proguetologist. 536 00:27:47,840 --> 00:27:51,960 Speaker 2: Yeah, Now, I'm no prog rock expert or anything, especially 537 00:27:51,960 --> 00:27:54,800 Speaker 2: within the context of the Japanese music scene, but I 538 00:27:54,800 --> 00:27:57,199 Speaker 2: looked this up. I wasn't able to find it on Spotify. 539 00:27:58,320 --> 00:28:02,159 Speaker 2: It's listed on Discog's certainly listed on prog archives dot com. 540 00:28:02,640 --> 00:28:05,000 Speaker 2: I was able to find the full album on YouTube. 541 00:28:05,160 --> 00:28:08,040 Speaker 2: I was streaming it there. I'll include it on the 542 00:28:08,080 --> 00:28:11,960 Speaker 2: post for this episode at simmutamusic dot com. But it 543 00:28:12,040 --> 00:28:14,200 Speaker 2: sounded really cool to me. I was really enjoying this album. 544 00:28:14,960 --> 00:28:18,320 Speaker 3: Well, I will say, as a licensed and accredited progtologist 545 00:28:18,440 --> 00:28:20,760 Speaker 3: that this is really good stuff. You know. It has 546 00:28:20,800 --> 00:28:24,040 Speaker 3: some elements that will sound familiar from a lot of 547 00:28:24,080 --> 00:28:27,720 Speaker 3: the sort of heavy psych of the late sixties early seventies, 548 00:28:27,800 --> 00:28:30,800 Speaker 3: things that will remind you of like Blue Cheer, Iron Butterfly, 549 00:28:30,960 --> 00:28:33,639 Speaker 3: but it also very much has its own sound. I 550 00:28:33,760 --> 00:28:34,040 Speaker 3: like it. 551 00:28:34,240 --> 00:28:37,040 Speaker 2: Yeah, the last track on the album, though, is a 552 00:28:37,119 --> 00:28:42,080 Speaker 2: twenty minute percussion instrumental piece, so just be ready for that. 553 00:28:42,400 --> 00:28:44,040 Speaker 2: But you know that's the last track on the album. 554 00:28:44,040 --> 00:28:47,280 Speaker 2: By the end, you're already won over or you stopped listening. 555 00:28:47,800 --> 00:28:50,560 Speaker 2: I was looking at some of the liner notes on 556 00:28:50,600 --> 00:28:52,800 Speaker 2: this album and I noticed that they are dubbed. In 557 00:28:52,840 --> 00:28:56,080 Speaker 2: the liner notes, the band is dubbed as Japan's water Children, 558 00:28:56,120 --> 00:29:00,080 Speaker 2: I guess owing back to the Kappa theme on Oh. 559 00:28:59,440 --> 00:29:02,040 Speaker 3: Oh Like the Cop. But the monster, the water monster 560 00:29:02,080 --> 00:29:05,000 Speaker 3: we've talked about that reaches up what was it? It 561 00:29:05,040 --> 00:29:07,600 Speaker 3: reaches up through your anus and removes your liver. 562 00:29:07,840 --> 00:29:10,840 Speaker 2: Yeah, and causes the body to bloat in all you know, 563 00:29:10,880 --> 00:29:15,880 Speaker 2: a spirit a monster of drowning, a rural folk belief 564 00:29:15,920 --> 00:29:19,680 Speaker 2: in Japan. And there's actually the cover art for this 565 00:29:19,760 --> 00:29:22,520 Speaker 2: album is a representation of that monster. 566 00:29:22,920 --> 00:29:25,920 Speaker 3: So I will say one of my main complaints about 567 00:29:25,920 --> 00:29:29,400 Speaker 3: this movie is that the rest of the cast does 568 00:29:29,440 --> 00:29:33,080 Speaker 3: not survive longer to sort of fill it out with 569 00:29:33,120 --> 00:29:36,360 Speaker 3: their with their different personalities, because very quickly this movie 570 00:29:36,440 --> 00:29:39,200 Speaker 3: kind of narrows it down to a to a small 571 00:29:39,280 --> 00:29:43,240 Speaker 3: core of characters who survived to the end. I kind 572 00:29:43,240 --> 00:29:45,080 Speaker 3: of wish we got to see more of the salvage 573 00:29:45,080 --> 00:29:47,280 Speaker 3: slash heist crew. Some of these characters only have a 574 00:29:47,320 --> 00:29:48,960 Speaker 3: couple of lines before they get iced. 575 00:29:49,280 --> 00:29:51,760 Speaker 2: Yeah, I mean Captain Bancho seems great. I mean he's 576 00:29:52,240 --> 00:29:55,320 Speaker 2: he's got all this charisma. He's such a weird cat. 577 00:29:55,520 --> 00:29:57,280 Speaker 2: I want to see more of him. But yeah, he doesn't. 578 00:29:57,320 --> 00:29:59,200 Speaker 2: He doesn't last too long. It's like if if you 579 00:29:59,240 --> 00:30:01,400 Speaker 2: had that whole rag tag bunch in I don't know, 580 00:30:01,400 --> 00:30:04,560 Speaker 2: a film like like Aliens, you know, and you just 581 00:30:04,760 --> 00:30:08,200 Speaker 2: wiped them all out within a few minutes. And then 582 00:30:08,640 --> 00:30:11,080 Speaker 2: you know, Aliens does wipe them all out, but it 583 00:30:11,120 --> 00:30:11,800 Speaker 2: takes its time. 584 00:30:11,920 --> 00:30:14,240 Speaker 3: Yeah, it gives you a taste of them first. Yeah, 585 00:30:14,280 --> 00:30:17,200 Speaker 3: and then by the time there is a massive attack 586 00:30:17,280 --> 00:30:19,520 Speaker 3: and many of them are killed, like you really have 587 00:30:19,680 --> 00:30:22,640 Speaker 3: started to cherish the characters who do survive, and so, 588 00:30:22,760 --> 00:30:25,800 Speaker 3: like you know Vasquez by that point, you know Hudson 589 00:30:25,880 --> 00:30:26,480 Speaker 3: by that point. 590 00:30:26,760 --> 00:30:26,960 Speaker 4: Yeah. 591 00:30:26,960 --> 00:30:29,080 Speaker 2: But in this one, like there's scenes later where Brooklyn 592 00:30:29,160 --> 00:30:32,760 Speaker 2: is talking about like he's reminiscing about banshow and we're like, oh, yeah, 593 00:30:32,800 --> 00:30:35,040 Speaker 2: ban Show. He seemed interesting. Too bad he died like 594 00:30:35,120 --> 00:30:36,320 Speaker 2: five minutes into the film. 595 00:30:36,480 --> 00:30:40,480 Speaker 3: Yeah, So about the other characters in this crew. There 596 00:30:40,560 --> 00:30:42,960 Speaker 3: is one who is played by an actress named Aya 597 00:30:43,040 --> 00:30:46,440 Speaker 3: in Joji, who is depending on It sounded like there 598 00:30:46,440 --> 00:30:49,920 Speaker 3: were different parts where she was either being called Babe 599 00:30:50,120 --> 00:30:52,880 Speaker 3: or Babe in the English translation. I feel like I 600 00:30:52,920 --> 00:30:56,840 Speaker 3: heard both, but they anyway, I should explain, all of 601 00:30:56,880 --> 00:31:01,000 Speaker 3: the thieves have like cute nicknames that start with B. 602 00:31:01,640 --> 00:31:07,920 Speaker 3: So it's like band show Brooklyn, Baybay, Boxer, Boomerang, Bombay. 603 00:31:08,160 --> 00:31:11,120 Speaker 3: But I think Bombay is not like the city Bombay. 604 00:31:11,160 --> 00:31:13,880 Speaker 3: It is like bomb Bay as in on an airplane. 605 00:31:14,240 --> 00:31:14,880 Speaker 4: M Okay. 606 00:31:15,160 --> 00:31:17,280 Speaker 3: That's all in the English version. I'm not sure how 607 00:31:17,320 --> 00:31:20,800 Speaker 3: that'll translates in the Japanese. But anyway. Bebe, one of 608 00:31:20,800 --> 00:31:23,600 Speaker 3: the main thieves, is played by Aya en Joji, who 609 00:31:23,640 --> 00:31:26,160 Speaker 3: is a Japanese film and TV actress. She was born 610 00:31:26,200 --> 00:31:30,000 Speaker 3: in nineteen sixty. I don't recognize a lot from her filmography, 611 00:31:30,080 --> 00:31:32,480 Speaker 3: but she's still working as of recent years. She's done 612 00:31:32,480 --> 00:31:35,560 Speaker 3: a lot of stuff in this She plays this character Bebe, 613 00:31:35,600 --> 00:31:39,200 Speaker 3: who's kind of a no nonsense cyber thief with like 614 00:31:39,240 --> 00:31:42,360 Speaker 3: an implant. She's got sort of a cyber eye, and 615 00:31:42,600 --> 00:31:45,160 Speaker 3: it seems like she is in a leadership role in 616 00:31:45,200 --> 00:31:47,800 Speaker 3: this gang. She might be like second in command under 617 00:31:47,840 --> 00:31:48,960 Speaker 3: Captain Banshow I. 618 00:31:48,920 --> 00:31:50,560 Speaker 4: Think, yeah, yeah, that makes sense. 619 00:31:50,680 --> 00:31:53,480 Speaker 3: Yeah, but anyway, looking around through her filmography, it looks 620 00:31:53,520 --> 00:31:55,680 Speaker 3: like another one of the big things that n Joji 621 00:31:55,680 --> 00:31:59,360 Speaker 3: did was a TV series in the nineties called gto 622 00:31:59,680 --> 00:32:03,200 Speaker 3: col and Great Teacher Onie Zuka. Uh And I just 623 00:32:03,200 --> 00:32:06,640 Speaker 3: want to read the description quote. One Zuka, a former delinquent, 624 00:32:06,720 --> 00:32:09,040 Speaker 3: finds himself in the role of a high school teacher, 625 00:32:09,360 --> 00:32:12,520 Speaker 3: facing students who behave just as he used to. Using 626 00:32:12,640 --> 00:32:15,720 Speaker 3: unusual methods, he manages to reach through to his students 627 00:32:15,760 --> 00:32:17,640 Speaker 3: and help them with their problems. 628 00:32:17,640 --> 00:32:18,240 Speaker 4: Delightful. 629 00:32:18,520 --> 00:32:21,360 Speaker 3: I know I've seen an exact version of the story before, 630 00:32:21,400 --> 00:32:23,560 Speaker 3: but I can't remember what it was. Is that what 631 00:32:23,640 --> 00:32:25,200 Speaker 3: happens in the principal? 632 00:32:27,000 --> 00:32:27,400 Speaker 4: Oh? Wait? 633 00:32:27,520 --> 00:32:30,920 Speaker 2: Is that the principle is that the one with what's 634 00:32:30,960 --> 00:32:34,360 Speaker 2: his name? Tom? Not Tom? He's got a Bearringer in it, 635 00:32:34,480 --> 00:32:35,080 Speaker 2: Tom Berenger. 636 00:32:35,160 --> 00:32:38,960 Speaker 3: Bearringer could be Tom Behringer. He was like, I was 637 00:32:39,000 --> 00:32:39,680 Speaker 3: a sniper. 638 00:32:40,840 --> 00:32:42,680 Speaker 2: Yeah, Like it's that kind of Maybe I'm thinking of 639 00:32:42,720 --> 00:32:44,600 Speaker 2: a different film then that one. It's like he's like 640 00:32:44,640 --> 00:32:47,160 Speaker 2: a former Special Forces guy who comes in and like 641 00:32:47,960 --> 00:32:50,160 Speaker 2: fights back against the punk kids, you know. It's kind 642 00:32:50,160 --> 00:32:53,960 Speaker 2: of a Hell City Hell School film from I guess 643 00:32:53,960 --> 00:32:55,760 Speaker 2: probably the nineties or the early two thousands. 644 00:32:55,840 --> 00:32:57,720 Speaker 3: Okay, I guess I've never seen it. I think maybe 645 00:32:57,760 --> 00:33:00,600 Speaker 3: I saw commercials for it on TV when they were 646 00:33:00,600 --> 00:33:02,400 Speaker 3: going to like play it on TNT or whatever. 647 00:33:02,920 --> 00:33:06,640 Speaker 2: Yeah, but no, the idea of like the former troubled 648 00:33:06,680 --> 00:33:09,720 Speaker 2: student becoming the teacher who reaches out the troubled kids, 649 00:33:09,960 --> 00:33:12,600 Speaker 2: I feel like that's a common enough trope, but it's 650 00:33:12,600 --> 00:33:14,680 Speaker 2: in the sort of film that I either don't see 651 00:33:14,800 --> 00:33:16,040 Speaker 2: or certainly don't remember. 652 00:33:16,240 --> 00:33:18,200 Speaker 3: Yeah, but you could look at that kind of like 653 00:33:18,240 --> 00:33:21,600 Speaker 3: the role of the gun Head Machine itself in this story. 654 00:33:21,640 --> 00:33:24,560 Speaker 3: You know, he's got experience from the past where he 655 00:33:24,600 --> 00:33:27,360 Speaker 3: didn't do so well, and then the Gunhead Machine sort 656 00:33:27,400 --> 00:33:30,560 Speaker 3: of shepherds the humans through their final conflict with the 657 00:33:30,600 --> 00:33:31,360 Speaker 3: Chiron five. 658 00:33:31,800 --> 00:33:33,080 Speaker 4: Yeah. Yeah, I guess. 659 00:33:34,400 --> 00:33:37,240 Speaker 3: I'm reaching here. Okay. I was just looking at a 660 00:33:37,240 --> 00:33:39,360 Speaker 3: couple more of the actors from the main crew. You've 661 00:33:39,400 --> 00:33:42,680 Speaker 3: got a guy named James Brewster Thompson who plays a 662 00:33:42,760 --> 00:33:46,240 Speaker 3: character named Barabbas also gets killed very quickly in the movie. 663 00:33:46,280 --> 00:33:50,240 Speaker 3: But this guy was an actor and a competitive judo practitioner. 664 00:33:50,520 --> 00:33:52,400 Speaker 3: It looks like He was also in the movie Lion 665 00:33:52,480 --> 00:33:55,560 Speaker 3: Heart with Jean Claude Van dam Okay, and then I'll 666 00:33:55,560 --> 00:33:58,680 Speaker 3: give a shout out to Jay Kabira who plays Bombay. 667 00:33:59,160 --> 00:34:02,560 Speaker 3: Kabira was also so Japanese actor, born in nineteen sixty 668 00:34:02,560 --> 00:34:06,200 Speaker 3: two in Okinawa. Looks like Gunhead was his first movie. 669 00:34:06,240 --> 00:34:09,640 Speaker 3: He's still acting. Don't recognize anything from his IMDb, but 670 00:34:09,719 --> 00:34:12,040 Speaker 3: he provides some nice levity in the first third of 671 00:34:12,040 --> 00:34:12,640 Speaker 3: this movie. 672 00:34:12,880 --> 00:34:14,480 Speaker 2: Yeah, I remember him being kind of a fun care 673 00:34:14,560 --> 00:34:26,680 Speaker 2: another fun character that died too soon. Yeah, all right, well, 674 00:34:26,719 --> 00:34:30,400 Speaker 2: let's get into the plot of this film. It begins 675 00:34:30,400 --> 00:34:34,239 Speaker 2: with that beautiful toe hoo title screen, which, like we 676 00:34:34,239 --> 00:34:37,640 Speaker 2: said already, just is beautiful and invites you in. It 677 00:34:37,680 --> 00:34:38,680 Speaker 2: gleams like the sun. 678 00:34:38,960 --> 00:34:42,760 Speaker 3: It's gorgeous. I'm salivating, My brain is salivating. But anyway, 679 00:34:42,880 --> 00:34:45,920 Speaker 3: that is a short prelude to what in this film 680 00:34:46,200 --> 00:34:49,440 Speaker 3: is a I'm just going to say, a ridiculous amount 681 00:34:49,480 --> 00:34:53,880 Speaker 3: of opening exposition and backstory. You get opening text, you 682 00:34:53,960 --> 00:34:57,880 Speaker 3: get voiceover, narration, you get all kinds of stuff. But 683 00:34:57,960 --> 00:35:00,440 Speaker 3: I think we should actually go over the open texts 684 00:35:00,440 --> 00:35:03,840 Speaker 3: because that will set the scene for the world in 685 00:35:03,880 --> 00:35:06,279 Speaker 3: which this movie takes place and we can comment as 686 00:35:06,320 --> 00:35:08,480 Speaker 3: we go on. But the first thing you see is 687 00:35:08,800 --> 00:35:11,160 Speaker 3: you know, you're getting I think the first thing is 688 00:35:11,200 --> 00:35:14,080 Speaker 3: just on a black screen and you see text that says. 689 00:35:14,120 --> 00:35:18,200 Speaker 3: In the early twenty thirties, Mankind discovered a new substance, 690 00:35:18,640 --> 00:35:23,080 Speaker 3: text Mexium, which enabled the entire world to be controlled 691 00:35:23,080 --> 00:35:27,160 Speaker 3: by a new generation of supercomputers. Now, this text mexium 692 00:35:27,280 --> 00:35:29,600 Speaker 3: is a major plot point, and I love it. 693 00:35:29,840 --> 00:35:32,839 Speaker 2: Yeah, I love a good fake element in a sci 694 00:35:32,840 --> 00:35:37,759 Speaker 2: fi picture. I mean, whether you're talking about unobtainium or 695 00:35:37,800 --> 00:35:40,120 Speaker 2: what have you. But but text mexium has to be 696 00:35:40,160 --> 00:35:44,400 Speaker 2: the absolute best I have ever heard. I mean, maybe 697 00:35:44,560 --> 00:35:48,080 Speaker 2: the creators of this were not as familiar with text mes, 698 00:35:49,760 --> 00:35:54,880 Speaker 2: you know, the American slash Mexican culinary tradition. But it 699 00:35:54,920 --> 00:35:58,200 Speaker 2: also seems impossible because text mes has itself kind of 700 00:35:58,239 --> 00:35:59,160 Speaker 2: spread around the world. 701 00:35:59,360 --> 00:36:01,839 Speaker 3: Yeah, we were trying kind to make sense of this name. 702 00:36:01,920 --> 00:36:04,440 Speaker 3: Why is it called tex Mexium? Now we know there 703 00:36:04,440 --> 00:36:08,000 Speaker 3: are some plot elements in the movie that involve Texas, 704 00:36:08,040 --> 00:36:10,960 Speaker 3: maybe as like its own country, And there are also 705 00:36:11,600 --> 00:36:15,680 Speaker 3: mechs as in mechs, which I guess you could shorten 706 00:36:15,719 --> 00:36:18,640 Speaker 3: to ex So is that I don't know, is that 707 00:36:18,680 --> 00:36:19,920 Speaker 3: how it's coming together here? 708 00:36:20,160 --> 00:36:21,000 Speaker 4: I guess I don't know. 709 00:36:21,239 --> 00:36:23,440 Speaker 2: I think maybe it's just an ultimately an example of 710 00:36:23,480 --> 00:36:28,600 Speaker 2: something that has more appeal to like non Americans or 711 00:36:28,600 --> 00:36:31,600 Speaker 2: even non English speakers, Like it's I mean, and this 712 00:36:31,640 --> 00:36:33,960 Speaker 2: goes both ways. You see this, of course plenty of 713 00:36:34,000 --> 00:36:40,000 Speaker 2: times with where American creators or English speaking creators take 714 00:36:40,080 --> 00:36:42,600 Speaker 2: something that they think sounds cool in another language and 715 00:36:43,320 --> 00:36:46,840 Speaker 2: applies it to their fantastic visions. So you know, it 716 00:36:46,880 --> 00:36:51,200 Speaker 2: goes both ways. Ye, but yeah, Text Mexium initially made 717 00:36:51,239 --> 00:36:52,960 Speaker 2: me laugh, though after a while I kind of got 718 00:36:52,960 --> 00:36:54,439 Speaker 2: over the humor of it and kind of like bought 719 00:36:54,440 --> 00:36:56,920 Speaker 2: into it. It's like, okay, it's text mexium, it's important stuff. 720 00:36:57,080 --> 00:36:59,839 Speaker 3: Well I never got over the humor, but I love 721 00:36:59,880 --> 00:37:00,520 Speaker 3: it anyway. 722 00:37:01,080 --> 00:37:02,080 Speaker 4: Yeah, but okay. 723 00:37:02,320 --> 00:37:04,960 Speaker 3: The opening text goes on. It says, because of the 724 00:37:05,040 --> 00:37:08,919 Speaker 3: danger for its misuse, supplies of tex mexium were kept 725 00:37:09,000 --> 00:37:13,040 Speaker 3: under heavy guard at the hyper nuclear facilities that power 726 00:37:13,120 --> 00:37:18,280 Speaker 3: every major city. At the same time, Mankind's continued depletion 727 00:37:18,400 --> 00:37:21,440 Speaker 3: of Earth's natural resources has resulted in a scarcity of 728 00:37:21,480 --> 00:37:26,920 Speaker 3: the materials necessary to build the all powerful computers. Conductive 729 00:37:27,040 --> 00:37:31,200 Speaker 3: plastics and computer chips are more valuable than gold, and 730 00:37:31,239 --> 00:37:33,960 Speaker 3: a new breed of treasure hunter has evolved to fill 731 00:37:34,000 --> 00:37:38,839 Speaker 3: the demand, seeking machine parts lost or discarded by earlier generations. 732 00:37:39,200 --> 00:37:42,239 Speaker 3: These soldiers of fortune will brave any danger in their 733 00:37:42,360 --> 00:37:45,840 Speaker 3: quest for chips, even the forbidden zones. 734 00:37:46,360 --> 00:37:50,880 Speaker 2: And that already is awesome. Like, I was instantly interested 735 00:37:50,920 --> 00:37:54,640 Speaker 2: after absorbing this opening text, and ultimately I think this 736 00:37:54,760 --> 00:37:56,799 Speaker 2: is one of the things that this movie does really well, 737 00:37:56,840 --> 00:38:01,400 Speaker 2: Like it establishes an interesting sci fi world. 738 00:38:01,520 --> 00:38:05,840 Speaker 3: Oh yes, these renegade thieves rummaging through the trash of 739 00:38:05,960 --> 00:38:10,400 Speaker 3: the wars of ages past to find computer parts that 740 00:38:10,440 --> 00:38:13,200 Speaker 3: can be repurposed into the technology that we now need 741 00:38:13,239 --> 00:38:17,640 Speaker 3: to run places like I guess Japan and Texas. Okay, 742 00:38:17,680 --> 00:38:19,360 Speaker 3: so you think after all that you're done with the 743 00:38:19,400 --> 00:38:23,080 Speaker 3: opening exposition, but nope. After that you get voiceover narration 744 00:38:23,400 --> 00:38:26,799 Speaker 3: as we pan overshots of a flaming battlefield full of 745 00:38:26,880 --> 00:38:31,040 Speaker 3: machine wreckage and dead bodies in power armor, and the 746 00:38:31,640 --> 00:38:34,640 Speaker 3: narration goes in the year two thousand and five on 747 00:38:34,719 --> 00:38:39,480 Speaker 3: a tiny volcanic island designated simply eight Jo. It's the 748 00:38:39,600 --> 00:38:44,440 Speaker 3: number eight Jo, located one thousand miles from the Asian coast, 749 00:38:44,880 --> 00:38:49,440 Speaker 3: the Cybor Tech Corporation. That's Cybor with an oar. The 750 00:38:49,560 --> 00:38:53,560 Speaker 3: Cybor Tech Corporation built the world's first fully self contained 751 00:38:53,560 --> 00:38:59,080 Speaker 3: industrial complex. Its purpose to manufacture the most advanced robots 752 00:38:59,120 --> 00:39:02,320 Speaker 3: ever known. At the heart of this complex a computer 753 00:39:02,600 --> 00:39:06,240 Speaker 3: more advanced, more powerful than any other that came before, 754 00:39:06,719 --> 00:39:12,600 Speaker 3: the Chirn five. Chiron five controlled every aspect of its world. 755 00:39:12,640 --> 00:39:16,440 Speaker 3: For twenty years, everything appeared to run smoothly. A handful 756 00:39:16,480 --> 00:39:19,240 Speaker 3: of technicians and their families were stationed on the island 757 00:39:19,280 --> 00:39:24,760 Speaker 3: as custodians, but the cruel fact was human beings were unnecessary. 758 00:39:25,320 --> 00:39:28,720 Speaker 3: On July fourth, in the year twenty twenty five, Chiron 759 00:39:28,880 --> 00:39:32,719 Speaker 3: five declared war on the world. The Allies dispatched a 760 00:39:32,880 --> 00:39:37,240 Speaker 3: gun head battalion to eight Jo The Great Robot War began. 761 00:39:37,960 --> 00:39:42,719 Speaker 3: Level three eight nine, Chiron's last line of defense air robot. 762 00:39:44,880 --> 00:39:46,799 Speaker 3: I think I got all that as a direct quote. Now, 763 00:39:46,800 --> 00:39:49,520 Speaker 3: we have not been told anything about gun heads before this. 764 00:39:49,520 --> 00:39:52,200 Speaker 3: This is like the opening narration. But the gun head 765 00:39:52,239 --> 00:39:55,240 Speaker 3: battalion is there. And then we get some more texts 766 00:39:55,280 --> 00:39:57,720 Speaker 3: that tells us where at this three hundred and seventy 767 00:39:57,760 --> 00:40:01,280 Speaker 3: third day of battle, and we see this giant cyber 768 00:40:01,360 --> 00:40:04,560 Speaker 3: tank crashed through some facility wall, and you've got heavily 769 00:40:04,680 --> 00:40:08,399 Speaker 3: armed ground troops apparently human, marching in all around it. 770 00:40:08,480 --> 00:40:11,000 Speaker 3: The tank, I believe is one of the gun head units, 771 00:40:11,520 --> 00:40:13,839 Speaker 3: and the text on the screen tells us that on 772 00:40:13,920 --> 00:40:17,919 Speaker 3: this day, the beleaguered gunhead battalion pushed ahead for one 773 00:40:18,080 --> 00:40:20,919 Speaker 3: final attack, and we see how it all went down. 774 00:40:21,040 --> 00:40:24,280 Speaker 3: It's mech versus mech. So you've got these different types 775 00:40:24,760 --> 00:40:28,480 Speaker 3: of giant armored tank type vehicles advancing on each other, 776 00:40:28,600 --> 00:40:32,880 Speaker 3: exchanging fire. So it's the human allied gun head tanks, 777 00:40:32,920 --> 00:40:36,800 Speaker 3: which look kind of like the giant Skynet kill tanks, 778 00:40:36,840 --> 00:40:39,440 Speaker 3: like the Hunter Killer models from the future and Terminator, 779 00:40:39,640 --> 00:40:42,520 Speaker 3: but they're more complicated than that. They've got this combination 780 00:40:42,760 --> 00:40:45,960 Speaker 3: of legs and wheels and a bunch of different guns 781 00:40:45,960 --> 00:40:48,879 Speaker 3: pointing off of them in all different directions. And those 782 00:40:48,880 --> 00:40:50,680 Speaker 3: are the gun heads. Those are the good guys, and 783 00:40:50,680 --> 00:40:54,160 Speaker 3: they're against the aerobot, which I was trying to think 784 00:40:54,200 --> 00:40:58,200 Speaker 3: of how to describe. It has a characteristic front facing 785 00:40:58,640 --> 00:41:03,840 Speaker 3: triangle orientation of three glowing eye spots that shoot energy beams, 786 00:41:04,480 --> 00:41:06,760 Speaker 3: and then on top of that it has these arching 787 00:41:07,000 --> 00:41:10,360 Speaker 3: claw arms that hang down in front of the vehicle, 788 00:41:10,760 --> 00:41:14,799 Speaker 3: sort of like a drooping sauropod neck. So imagine a 789 00:41:15,000 --> 00:41:20,880 Speaker 3: metal brachiosaurus with multiple necks and heads that has this 790 00:41:21,080 --> 00:41:23,040 Speaker 3: triangle of blaster eyes. 791 00:41:24,160 --> 00:41:24,399 Speaker 4: Yeah. 792 00:41:24,440 --> 00:41:27,160 Speaker 2: These for anyone out there who is who follows like 793 00:41:27,280 --> 00:41:31,480 Speaker 2: mech fiction and Japanese science fiction, these this sort of 794 00:41:31,520 --> 00:41:35,080 Speaker 2: design will look familiar because you've seen variations on this 795 00:41:35,160 --> 00:41:39,439 Speaker 2: theme plenty of times. You know, they're beautiful looking, though, 796 00:41:40,040 --> 00:41:43,480 Speaker 2: especially Gunhead, Like Gunhead is just this really well designed, 797 00:41:43,520 --> 00:41:47,520 Speaker 2: cool looking sci fi tank, and arrow Bot is this 798 00:41:47,960 --> 00:41:51,120 Speaker 2: other sci fi tank. It's maybe less interesting looking, but 799 00:41:51,320 --> 00:41:54,320 Speaker 2: different looking, so we can tell them apart in battle, 800 00:41:54,680 --> 00:41:57,440 Speaker 2: and you know, and also kind of cool good. 801 00:41:57,360 --> 00:41:59,759 Speaker 3: Joyce with the three eyes in the triangle, it helps 802 00:41:59,760 --> 00:42:01,840 Speaker 3: you to distinguish which one is which when you know 803 00:42:02,160 --> 00:42:04,240 Speaker 3: you're seeing the models clash at each other. 804 00:42:04,360 --> 00:42:06,600 Speaker 4: And boy did they clash. Oh yeah, they clash a lot. 805 00:42:06,680 --> 00:42:08,400 Speaker 3: Yeah, so they're shooting at each other. One of the 806 00:42:08,400 --> 00:42:11,040 Speaker 3: gun heads sort of looks like it has a gun 807 00:42:11,080 --> 00:42:14,960 Speaker 3: that's blasting highly focused jets of steam. I don't know 808 00:42:15,000 --> 00:42:17,279 Speaker 3: if that's what it was supposed to be, but if so, 809 00:42:17,320 --> 00:42:20,960 Speaker 3: that's that's a cool idea. And things are not looking 810 00:42:21,000 --> 00:42:23,319 Speaker 3: so hot for the gun Heads in this battle. The 811 00:42:23,400 --> 00:42:25,360 Speaker 3: aerobot is a tough cookie, and in the end it 812 00:42:25,400 --> 00:42:29,080 Speaker 3: seems like the aerobot smashes the Gunhead battalion and the 813 00:42:29,160 --> 00:42:32,520 Speaker 3: human allied forces. And then finally you get your title 814 00:42:32,560 --> 00:42:36,040 Speaker 3: screen just says gun Head in the in the Van 815 00:42:36,120 --> 00:42:37,600 Speaker 3: halenesque kind of font. 816 00:42:37,920 --> 00:42:38,120 Speaker 4: Yeah. 817 00:42:38,160 --> 00:42:41,600 Speaker 2: So ultimately this is all still set up. We haven't 818 00:42:41,600 --> 00:42:44,280 Speaker 2: even really gotten in proper movie yet. This film spends 819 00:42:44,280 --> 00:42:49,080 Speaker 2: a lot of time prefacing the core plot. But like 820 00:42:49,080 --> 00:42:52,040 Speaker 2: I say, the world creation in this film is one 821 00:42:52,120 --> 00:42:54,920 Speaker 2: of its best attributes. It's really it's, in my opinion, 822 00:42:54,960 --> 00:42:58,200 Speaker 2: really wonderful. It takes a bit to set up. They 823 00:42:58,280 --> 00:43:00,200 Speaker 2: use all these different gimmicks to do it, but the 824 00:43:00,239 --> 00:43:03,520 Speaker 2: result is a perfectly grimy cyberpunk future set in the 825 00:43:03,560 --> 00:43:08,319 Speaker 2: aftermath of a supercomputer seemingly failed rebellion against the human race. 826 00:43:08,360 --> 00:43:11,239 Speaker 2: And I guess, to a certain extent, the human race 827 00:43:11,320 --> 00:43:16,960 Speaker 2: is sort of ambiguous victory over the computer threat. You know, 828 00:43:17,000 --> 00:43:20,800 Speaker 2: it's kind of a it's kind of a rough, inconclusive 829 00:43:20,920 --> 00:43:25,439 Speaker 2: ending to a terrible conflict. Now, when I say cyberpunk, 830 00:43:25,840 --> 00:43:29,200 Speaker 2: I should stress that this is cyberpunk in the Japanese sense, 831 00:43:29,200 --> 00:43:31,760 Speaker 2: which certainly has a lot in common with the Western 832 00:43:31,800 --> 00:43:35,480 Speaker 2: concept of cyberpunk, shares many of the same elements. You 833 00:43:35,480 --> 00:43:39,360 Speaker 2: see a lot of interplay between the two. Likenk American 834 00:43:39,400 --> 00:43:43,120 Speaker 2: and Western cyberpunk may in many cases be inspired partially 835 00:43:43,200 --> 00:43:48,279 Speaker 2: by Japanese models. Likewise, Japanese cyberpunk will draw inspiration from 836 00:43:48,600 --> 00:43:55,080 Speaker 2: from key pieces of Western cyberpunk sci fi. But Japanese 837 00:43:55,120 --> 00:43:59,880 Speaker 2: cyberpunk is sort of in general more hard industrial and 838 00:44:00,120 --> 00:44:04,480 Speaker 2: often features a more disturbing and even nightmare interpretation of 839 00:44:04,560 --> 00:44:06,040 Speaker 2: human machine synthesis. 840 00:44:06,400 --> 00:44:10,719 Speaker 3: Yeah, to oversimplify, I might say that where American cyberpunk 841 00:44:10,800 --> 00:44:15,400 Speaker 3: is more likely to have laptop bikers, latex bodysuits, and 842 00:44:15,440 --> 00:44:20,680 Speaker 3: glossy dusters, perfect emo hair, Japanese cyberpunk is more likely 843 00:44:20,760 --> 00:44:24,600 Speaker 3: to be choking on eruptions of metallic robot tumors. 844 00:44:25,080 --> 00:44:25,319 Speaker 4: Yeah. 845 00:44:25,360 --> 00:44:30,200 Speaker 2: It can definitely lean more into body horror and kind 846 00:44:30,239 --> 00:44:33,560 Speaker 2: of a surreal nature. So some of the key examples 847 00:44:33,600 --> 00:44:38,960 Speaker 2: of Japanese cyberpunk include nineteen eighty nine's Tetsuo the Iron Man, 848 00:44:39,360 --> 00:44:44,439 Speaker 2: which is a very kind of Lynchian Cronenburger kind of a. 849 00:44:44,320 --> 00:44:46,040 Speaker 3: Film, very metal tumors. 850 00:44:46,080 --> 00:44:51,319 Speaker 2: Again, Yeah, Akira the anime from nineteen eighty eight, and 851 00:44:51,360 --> 00:44:56,080 Speaker 2: then another name that often comes up is chosen Fukuoi's films, 852 00:44:56,200 --> 00:45:00,359 Speaker 2: particularly nine sixty four Pinocchio from nineteen ninety one. That's 853 00:45:00,400 --> 00:45:03,120 Speaker 2: one I've seen, that one. That one is also wild, 854 00:45:03,320 --> 00:45:07,960 Speaker 2: very very similar in tone to Tetsuo the Iron Man. 855 00:45:08,160 --> 00:45:10,080 Speaker 2: But other films that are also noted that I haven't 856 00:45:10,080 --> 00:45:13,080 Speaker 2: seen include nineteen eighty six Death Powder in nineteen eighty 857 00:45:13,080 --> 00:45:15,879 Speaker 2: two's Burst City. I wanted to mention those because those, 858 00:45:15,920 --> 00:45:19,760 Speaker 2: of course, are two examples that pre date Gunhead, whereas 859 00:45:19,800 --> 00:45:22,319 Speaker 2: we have this weird situation where we can't say that 860 00:45:22,440 --> 00:45:25,480 Speaker 2: the Gunhead was inspired by Tetsuo the Iron Man because 861 00:45:25,520 --> 00:45:27,480 Speaker 2: it came out the same year and it only comes 862 00:45:27,520 --> 00:45:31,120 Speaker 2: out a year after a Kira. So it seems to 863 00:45:31,160 --> 00:45:34,080 Speaker 2: be a film that was very much a part of 864 00:45:34,120 --> 00:45:40,600 Speaker 2: this this sci fi esthetic movement in Japanese media at 865 00:45:40,640 --> 00:45:41,400 Speaker 2: the time, a. 866 00:45:41,440 --> 00:45:44,719 Speaker 3: Very nineteen eighty eight eighty nine cyberpunk zeitgeist. 867 00:45:44,800 --> 00:45:48,520 Speaker 2: You might say, yeah, so there's strong elements of Japanese 868 00:45:48,560 --> 00:45:51,560 Speaker 2: cyberpunk in gun Head's visual universe, as well as elements 869 00:45:51,560 --> 00:45:56,280 Speaker 2: of the plot. It's difficult to really sum up Japanese 870 00:45:56,320 --> 00:45:59,239 Speaker 2: cyberpunk as a whole, because of course it's not a 871 00:45:59,280 --> 00:46:02,560 Speaker 2: whole thing composed of individual films and individual works by 872 00:46:02,560 --> 00:46:06,520 Speaker 2: individual creators and media companies and toy companies, et cetera. 873 00:46:07,480 --> 00:46:09,440 Speaker 2: But you can suffice to say it has its own 874 00:46:09,480 --> 00:46:12,200 Speaker 2: elements and themes that stand apart from Western cyberpunk. 875 00:46:12,360 --> 00:46:14,600 Speaker 3: Right of course, with all the continuous back and forth 876 00:46:14,640 --> 00:46:17,920 Speaker 3: cross fertilization. Yeah, So to get back to the movie, 877 00:46:17,920 --> 00:46:20,600 Speaker 3: picking up after the title screen, you might think we're 878 00:46:20,640 --> 00:46:23,360 Speaker 3: done with narration, but nope. At this point I was 879 00:46:23,440 --> 00:46:26,560 Speaker 3: literally laughing out loud because there was more voiceover narration. 880 00:46:28,120 --> 00:46:31,920 Speaker 3: So we get like the camera sailing over some clouds 881 00:46:31,960 --> 00:46:34,680 Speaker 3: and we're watching lightning flash out of the fog, and 882 00:46:34,760 --> 00:46:37,719 Speaker 3: then we hear for thirteen years, a deep silence has 883 00:46:37,760 --> 00:46:41,600 Speaker 3: surrounded the island. It has existed under a veil of mystery, 884 00:46:41,760 --> 00:46:46,360 Speaker 3: almost forgotten by the world until now. So now I 885 00:46:46,360 --> 00:46:47,920 Speaker 3: think we're finally into the plot. 886 00:46:48,200 --> 00:46:52,560 Speaker 2: Yeah, and ultimately watching this, you know, if you're watching 887 00:46:52,560 --> 00:46:54,040 Speaker 2: this for the first time, you might be relieved that 888 00:46:54,080 --> 00:46:56,839 Speaker 2: the narration ends. But looking back on it, I kind 889 00:46:56,840 --> 00:46:59,440 Speaker 2: of wish it had universal narration throughout. I missed the 890 00:46:59,520 --> 00:47:01,840 Speaker 2: narrator telling me what was happening. 891 00:47:03,160 --> 00:47:06,800 Speaker 3: So, yeah, we're with this futuristic airplane that is soaring 892 00:47:06,840 --> 00:47:09,120 Speaker 3: through the Gauntlet of thunder, and we see that the 893 00:47:09,160 --> 00:47:12,400 Speaker 3: plane is called the Mary Ann and then we're inside 894 00:47:12,480 --> 00:47:16,280 Speaker 3: meeting the crew. They try to do some intros. Honestly, again, 895 00:47:16,480 --> 00:47:19,120 Speaker 3: most of these characters get killed pretty fast, so you 896 00:47:19,160 --> 00:47:21,000 Speaker 3: don't have a lot of time to get to know them. 897 00:47:21,120 --> 00:47:24,000 Speaker 3: Some of them I really can't identify much about them, 898 00:47:24,000 --> 00:47:26,480 Speaker 3: but some I can. So you got Captain Banchow, that's 899 00:47:26,520 --> 00:47:29,600 Speaker 3: the guy we mentioned. Mickey Curtis, who is He's great. 900 00:47:29,640 --> 00:47:32,759 Speaker 3: He's a rowdy rock and roll air wizard wearing a 901 00:47:32,840 --> 00:47:35,880 Speaker 3: leather bomber hat with it with a light seasoning of 902 00:47:35,920 --> 00:47:37,000 Speaker 3: George Carlin. 903 00:47:36,760 --> 00:47:38,680 Speaker 4: Sauce I would say, yeah, yeah. 904 00:47:38,719 --> 00:47:40,799 Speaker 3: And then you've got Brooklyn. He's gonna end up being 905 00:47:41,360 --> 00:47:43,200 Speaker 3: one of the main heroes of the movie. I guess 906 00:47:43,280 --> 00:47:45,400 Speaker 3: in the end the main heroes are Brooklyn and Sergeant 907 00:47:45,480 --> 00:47:49,680 Speaker 3: Nim But Brooklyn again is played by Masa hero Takashima, 908 00:47:49,719 --> 00:47:53,560 Speaker 3: and they identify Brooklyn immediately as a mechanic. When we 909 00:47:53,600 --> 00:47:57,320 Speaker 3: first meet him, he is flying the plane because Captain 910 00:47:57,360 --> 00:48:01,120 Speaker 3: Banshow has apparently bullied him into flying the plane. But 911 00:48:02,280 --> 00:48:06,080 Speaker 3: it's clear that Brooklyn is not supposed to be piloting 912 00:48:06,120 --> 00:48:08,239 Speaker 3: the plane and does not feel good about it. He's 913 00:48:08,280 --> 00:48:11,279 Speaker 3: having some kind of severe anxiety about piloting, and this 914 00:48:11,320 --> 00:48:14,120 Speaker 3: will go on to be a major plot point throughout, 915 00:48:14,520 --> 00:48:17,719 Speaker 3: and Bancho is sort of gently harassing him. I think 916 00:48:17,719 --> 00:48:19,520 Speaker 3: he's joking that, like, hey, if you get air sick 917 00:48:19,560 --> 00:48:21,239 Speaker 3: and throw up on my plane, I will make you 918 00:48:21,280 --> 00:48:25,920 Speaker 3: eat your vomit, which is cute. But Brooklyn is kind 919 00:48:25,920 --> 00:48:30,320 Speaker 3: of a spiky haired, initially taciturn young man in sunglasses 920 00:48:30,360 --> 00:48:33,680 Speaker 3: with a scarf over his face, and he is holding 921 00:48:33,800 --> 00:48:36,200 Speaker 3: a carrot in his mouth like a cigar. 922 00:48:36,760 --> 00:48:39,480 Speaker 2: Yes, yeah, which I get kind of maybe this is 923 00:48:39,480 --> 00:48:42,120 Speaker 2: a bugs bunny kind of thing. I don't know, but yes, 924 00:48:42,200 --> 00:48:46,080 Speaker 2: it becomes clear that Brooklyn loves carrots. He is perhaps 925 00:48:46,200 --> 00:48:49,840 Speaker 2: growing carrots on the airplane. I'm not certain on that. 926 00:48:50,120 --> 00:48:52,480 Speaker 3: There's one part where we see a giant colander full 927 00:48:52,520 --> 00:48:53,920 Speaker 3: of enormous carrots. 928 00:48:54,440 --> 00:48:57,760 Speaker 2: Yeah, so they brought him at any rate, Like carrots 929 00:48:57,760 --> 00:48:59,799 Speaker 2: are important. I mean, if you have carrots in the 930 00:49:00,040 --> 00:49:04,440 Speaker 2: post apocalyptic or semi post apocalyptic cyberpunk world, him eat them. 931 00:49:04,480 --> 00:49:06,240 Speaker 2: You know, they're good for you yeah. 932 00:49:06,280 --> 00:49:10,480 Speaker 3: Oh, and Brooklyn keeps playing with a revolver underneath his coat. 933 00:49:10,600 --> 00:49:12,399 Speaker 3: It's like when you know, you know those guys who 934 00:49:12,440 --> 00:49:14,360 Speaker 3: like they play with a knife. They've got a pocket 935 00:49:14,440 --> 00:49:16,040 Speaker 3: knife and they just fiddle with it a lot and 936 00:49:16,120 --> 00:49:18,520 Speaker 3: open it and close it and stuff. But he does 937 00:49:18,560 --> 00:49:19,480 Speaker 3: that but with a gun. 938 00:49:19,840 --> 00:49:20,040 Speaker 4: Yeah. 939 00:49:20,080 --> 00:49:22,520 Speaker 2: Bancho is quick to remind him that this is bad luck. 940 00:49:22,920 --> 00:49:26,319 Speaker 3: Yeah, like that that's the problem. It's bad luck. And 941 00:49:26,360 --> 00:49:28,800 Speaker 3: then of course, also we meet Babe played by Aya 942 00:49:28,840 --> 00:49:31,600 Speaker 3: and Joji, who is in some she's some kind of 943 00:49:31,680 --> 00:49:34,520 Speaker 3: leadership role. She's like the lieutenant. I think she does 944 00:49:34,560 --> 00:49:37,680 Speaker 3: not tolerate any horsing around. She might be the most 945 00:49:37,800 --> 00:49:41,600 Speaker 3: like just straight to business character. And then you meet 946 00:49:41,840 --> 00:49:45,799 Speaker 3: Barabas that's played by James Brewster Thompson, the judo guy. 947 00:49:45,840 --> 00:49:48,479 Speaker 3: He seems to be like the tough guy, the heavy 948 00:49:48,560 --> 00:49:52,640 Speaker 3: gun hero of the crew. You meet Bombay, who is Jacobira. 949 00:49:52,920 --> 00:49:56,000 Speaker 3: He is I would call him the goober of the bunch. 950 00:49:56,160 --> 00:49:59,640 Speaker 3: Like he's dressed in a funny way. He's covered in 951 00:49:59,680 --> 00:50:02,279 Speaker 3: peace is of flare, like he's got a hat that 952 00:50:02,440 --> 00:50:04,719 Speaker 3: studded with all kinds of little pins. There was one 953 00:50:04,760 --> 00:50:06,359 Speaker 3: part where I paused it to try to see if 954 00:50:06,360 --> 00:50:08,319 Speaker 3: I could recognize what any of the pins are. But 955 00:50:08,360 --> 00:50:10,520 Speaker 3: they're I don't know, you know, like pins you would 956 00:50:10,520 --> 00:50:12,600 Speaker 3: wear on your lapel. But he's got tons of them 957 00:50:12,640 --> 00:50:15,600 Speaker 3: all over his hat. And then he's wearing a duster coat, 958 00:50:15,680 --> 00:50:21,040 Speaker 3: and inside the coat there are like a thousand spoons 959 00:50:21,239 --> 00:50:23,600 Speaker 3: or if I don't know what they were, some little 960 00:50:23,640 --> 00:50:28,440 Speaker 3: metallic objects just dangling inside his coat flaps. But anyway, 961 00:50:28,480 --> 00:50:30,960 Speaker 3: I was wondering, what do you call this character type? 962 00:50:31,000 --> 00:50:34,000 Speaker 3: It seems like something that's an archetype that's common enough 963 00:50:34,040 --> 00:50:36,400 Speaker 3: you need a word for it. It is the character 964 00:50:36,440 --> 00:50:41,399 Speaker 3: who is the funny, cowardly but somehow still lovable complainer, 965 00:50:41,640 --> 00:50:44,040 Speaker 3: very much like Bill Paxton and Aliens. 966 00:50:44,560 --> 00:50:48,160 Speaker 2: Yeah yeah, or to a even more comedic extreme. You 967 00:50:48,239 --> 00:50:53,319 Speaker 2: had the sidekick of El Santo in the Dracula movie. 968 00:50:53,400 --> 00:50:55,040 Speaker 2: We discussed in a recent episode. 969 00:50:55,080 --> 00:50:58,640 Speaker 3: Oh yeah, what was his name, Cabayo or something. 970 00:50:58,520 --> 00:51:02,000 Speaker 2: It was, I know it was parakeet in Spanish? 971 00:51:02,080 --> 00:51:06,000 Speaker 3: What was it periico? Yes, yeah, And then there were 972 00:51:06,000 --> 00:51:08,640 Speaker 3: some other ones. There is Boomerang, who I think she 973 00:51:08,760 --> 00:51:13,239 Speaker 3: does like radar and tracking stuff. And then there's a guy. Yeah, 974 00:51:13,320 --> 00:51:15,200 Speaker 3: there's a guy named Boxer, who we don't really get 975 00:51:15,200 --> 00:51:17,240 Speaker 3: to know very well at all. I think maybe he's 976 00:51:17,440 --> 00:51:18,840 Speaker 3: I can't remember if he's the same guy who you 977 00:51:18,880 --> 00:51:22,080 Speaker 3: see with a bunch of grenades on him. But there's 978 00:51:22,080 --> 00:51:24,319 Speaker 3: one thing I noticed on the Marianne. The've almost got 979 00:51:24,360 --> 00:51:28,280 Speaker 3: like a mess hall on the plane in the Marianne, 980 00:51:28,320 --> 00:51:31,040 Speaker 3: and they've got a refrigerator full of guns, just like 981 00:51:31,120 --> 00:51:32,080 Speaker 3: in split second. 982 00:51:32,560 --> 00:51:35,919 Speaker 2: Yeah, I noticed that's that's an interesting touch. I don't 983 00:51:35,960 --> 00:51:38,759 Speaker 2: know why that is. It just seems like you're dealing 984 00:51:38,800 --> 00:51:42,000 Speaker 2: with a bunch of props, especially in kind of a 985 00:51:42,000 --> 00:51:45,600 Speaker 2: cyberpunk or dystopian future scenario, why not just use that 986 00:51:45,640 --> 00:51:47,640 Speaker 2: old refrigerator for gun storage. 987 00:51:47,960 --> 00:51:51,440 Speaker 3: So the Marianne is closing in on this island eight Jo, 988 00:51:51,560 --> 00:51:53,960 Speaker 3: and we know the thieves are there to recover those 989 00:51:54,000 --> 00:51:56,960 Speaker 3: conductive plastics and computer chips that we read about in 990 00:51:57,000 --> 00:52:01,120 Speaker 3: the opening text, and the plain spots giant complex with 991 00:52:01,160 --> 00:52:04,160 Speaker 3: the landing pad on top of this three hundred story 992 00:52:04,239 --> 00:52:07,600 Speaker 3: central tower, and they go into land on top of 993 00:52:07,440 --> 00:52:10,960 Speaker 3: the tower. And where I noticed that the Marianne is 994 00:52:11,000 --> 00:52:14,080 Speaker 3: a fixed wing VTOL aircraft because it doesn't have to 995 00:52:14,080 --> 00:52:16,280 Speaker 3: do a horizontal runway landing. It just kind of jets 996 00:52:16,320 --> 00:52:17,279 Speaker 3: down like a helicopter. 997 00:52:17,920 --> 00:52:21,800 Speaker 2: Yeah, ultimately it benefits from being a model airplane. Yeah, 998 00:52:21,920 --> 00:52:24,680 Speaker 2: they could despite how it looks, they can just make 999 00:52:24,719 --> 00:52:26,839 Speaker 2: it land however they need it to land. I mean, 1000 00:52:26,840 --> 00:52:28,880 Speaker 2: but it's an impressive model. The models look good in 1001 00:52:28,880 --> 00:52:29,279 Speaker 2: this film. 1002 00:52:29,320 --> 00:52:31,400 Speaker 3: I mean, I guess you got the Harrier jets and stuff, 1003 00:52:31,400 --> 00:52:33,719 Speaker 3: so maybe this is a descendant of that sort of thing. 1004 00:52:34,160 --> 00:52:34,359 Speaker 4: Yeah. 1005 00:52:34,400 --> 00:52:38,960 Speaker 2: I mean it's a specialized technology that it's quite complicated. 1006 00:52:39,280 --> 00:52:42,440 Speaker 2: But yeah, this film, I mean, this particular airplane does 1007 00:52:42,480 --> 00:52:44,760 Speaker 2: not really look like a Harrier jet or an ospray 1008 00:52:44,840 --> 00:52:45,640 Speaker 2: or anything like that. 1009 00:52:46,239 --> 00:52:46,640 Speaker 4: So I don't know. 1010 00:52:46,680 --> 00:52:48,960 Speaker 2: It's kind of a mystery how it's achieving this. But yeah, 1011 00:52:49,000 --> 00:52:49,880 Speaker 2: sci fi, you let it go. 1012 00:52:50,160 --> 00:52:53,000 Speaker 3: Right. So they're doing all their initial scanning and assessment, 1013 00:52:53,200 --> 00:52:55,200 Speaker 3: they pop out of the belly of the plane, like 1014 00:52:55,239 --> 00:52:57,000 Speaker 3: coming down through a hatch. They don't even have a 1015 00:52:57,080 --> 00:52:59,839 Speaker 3: ladder or stairs or anything. Why is that, Like, how 1016 00:52:59,840 --> 00:53:03,000 Speaker 3: do they get back into the plane? They just drop 1017 00:53:03,040 --> 00:53:04,840 Speaker 3: out through this hatch in the bottom of the plane. 1018 00:53:05,880 --> 00:53:08,279 Speaker 3: And they already know, of course about the computer and 1019 00:53:08,320 --> 00:53:10,840 Speaker 3: everything on the island. They know there's a Chiron five. 1020 00:53:10,920 --> 00:53:13,520 Speaker 3: They're talking about it, so they're not in the dark here. 1021 00:53:13,560 --> 00:53:15,920 Speaker 3: I think they know what they're getting into. And while 1022 00:53:15,920 --> 00:53:18,880 Speaker 3: they're scoping the place out, they see a crashed helicopter 1023 00:53:19,000 --> 00:53:21,319 Speaker 3: on fire. They look at it through binoculars and see 1024 00:53:21,360 --> 00:53:24,400 Speaker 3: that it is a helicopter of the Texas Air Rangers. 1025 00:53:24,760 --> 00:53:28,000 Speaker 3: So I suppose their jurisdiction includes the Pacific Ocean, and 1026 00:53:28,040 --> 00:53:29,560 Speaker 3: they don't quite know what to make of this, but 1027 00:53:29,560 --> 00:53:33,440 Speaker 3: they're like, oh okay, now. Bombay, in his role as 1028 00:53:33,480 --> 00:53:36,360 Speaker 3: the Hudson of the movie, the Bill Paxton of the movie, 1029 00:53:36,400 --> 00:53:38,920 Speaker 3: is of course afraid. Once he sees the crashed helicopter, 1030 00:53:39,000 --> 00:53:41,080 Speaker 3: He's like, let's go to Borneo. I got a great 1031 00:53:41,120 --> 00:53:45,560 Speaker 3: tip on a club medsite plastic he wouldn't believe. But anyway, 1032 00:53:45,600 --> 00:53:47,920 Speaker 3: A portion of the crew breaks off to head inside, 1033 00:53:48,000 --> 00:53:52,239 Speaker 3: while I believe Boomerang and Boxer stay up by the aircraft, 1034 00:53:52,280 --> 00:53:54,439 Speaker 3: and pretty much as soon as they are left alone, 1035 00:53:54,440 --> 00:53:58,440 Speaker 3: they're like immediately killed unceremoniously. The defenses of the Chiron 1036 00:53:58,520 --> 00:53:59,759 Speaker 3: five just slaughter them. 1037 00:54:00,080 --> 00:54:05,239 Speaker 2: Yeah, because even though the supercomputer here was seemingly defeated 1038 00:54:05,480 --> 00:54:07,480 Speaker 2: or there was enough of a stalemate where it's no 1039 00:54:07,600 --> 00:54:10,520 Speaker 2: longer a threat, it still has a threat to the 1040 00:54:10,520 --> 00:54:13,520 Speaker 2: outside world anyway. It still has these very active self 1041 00:54:13,560 --> 00:54:16,520 Speaker 2: defense mechanisms that are quite lethal. 1042 00:54:17,040 --> 00:54:20,360 Speaker 3: Right. So, the breakoff part of the crew is wandering 1043 00:54:20,400 --> 00:54:23,239 Speaker 3: around inside the facility. They're trying to figure out how 1044 00:54:23,239 --> 00:54:26,960 Speaker 3: to get to the chips they're looking for, and Captain 1045 00:54:27,000 --> 00:54:29,919 Speaker 3: Banchow is musing about whiskey. He says, it sure would 1046 00:54:29,920 --> 00:54:31,440 Speaker 3: be nice to have some of that two thousand and 1047 00:54:31,480 --> 00:54:33,839 Speaker 3: one whiskey right now. I hear it was shipped here 1048 00:54:33,880 --> 00:54:36,440 Speaker 3: a long time ago, used to make the robots dance. 1049 00:54:38,320 --> 00:54:40,600 Speaker 3: So he claims he's going to find some. But I 1050 00:54:40,640 --> 00:54:42,919 Speaker 3: wonder if that will come back later in the plot. 1051 00:54:43,160 --> 00:54:44,719 Speaker 4: Oh, you know, just my. 1052 00:54:53,480 --> 00:54:56,799 Speaker 3: So the infiltration continues. While they're wandering around in the facility, 1053 00:54:57,040 --> 00:55:01,960 Speaker 3: there is a wonderful Pepsi machine jump scare, and I 1054 00:55:02,000 --> 00:55:04,640 Speaker 3: will say this is a huge improvement on the standard 1055 00:55:04,640 --> 00:55:08,560 Speaker 3: cat in a closet jump scare, Bombay gets freaked out 1056 00:55:08,640 --> 00:55:12,040 Speaker 3: when a Pepsi machine lunges out of him, lunges at 1057 00:55:12,120 --> 00:55:15,080 Speaker 3: him out of the dark, and they start talking about this. 1058 00:55:15,160 --> 00:55:19,920 Speaker 3: They're like, wow, robo Cola, and Brooklyn says, robo cola 1059 00:55:20,040 --> 00:55:22,799 Speaker 3: Pepsi type. It was produced in twenty twenty three on 1060 00:55:22,880 --> 00:55:26,799 Speaker 3: Island eight jo it's precious, and the reference to it 1061 00:55:26,880 --> 00:55:29,080 Speaker 3: is precious. It actually reminds me of a very poignant 1062 00:55:29,160 --> 00:55:31,719 Speaker 3: scene in Cormick McCarthy's The Road where they drink a 1063 00:55:31,760 --> 00:55:34,720 Speaker 3: scavenged Coca cola and they talk about how good it does. 1064 00:55:35,520 --> 00:55:38,080 Speaker 2: I think about that every time I think about having 1065 00:55:38,280 --> 00:55:40,520 Speaker 2: a coca cola. Yeah, or I guess in this case 1066 00:55:40,560 --> 00:55:41,279 Speaker 2: of pepsi, well, you. 1067 00:55:41,239 --> 00:55:43,239 Speaker 3: Think how much better it would be if if there 1068 00:55:43,239 --> 00:55:45,520 Speaker 3: were there were nothing this sweet in the world anymore? 1069 00:55:45,840 --> 00:55:47,839 Speaker 2: Yeah, I mean, if you haven't had one in a while, 1070 00:55:47,880 --> 00:55:51,280 Speaker 2: there's nothing that sweet in the world, yeah, anymore? Right, Yeah, 1071 00:55:51,360 --> 00:55:54,160 Speaker 2: so yeah, imagine that the sweetest thing you've had is 1072 00:55:54,160 --> 00:55:57,880 Speaker 2: a carrot, and then you're going from that to robocola 1073 00:55:57,880 --> 00:56:00,879 Speaker 2: pepsi type. I also love that this eyes or maybe 1074 00:56:01,280 --> 00:56:05,360 Speaker 2: more than imply, it's explicitly states that pepsi in the 1075 00:56:05,400 --> 00:56:09,000 Speaker 2: future is made in the same facility. 1076 00:56:08,880 --> 00:56:12,560 Speaker 4: As the robots mex kill people. 1077 00:56:12,719 --> 00:56:15,879 Speaker 2: Yeah, well, robots to kill people, but also this extremely 1078 00:56:16,120 --> 00:56:21,800 Speaker 2: volatile you know, super element tex Mexia or mex. 1079 00:56:21,600 --> 00:56:24,440 Speaker 4: Texia, tex mex mexium, tex mexium. 1080 00:56:24,520 --> 00:56:26,879 Speaker 3: Yes, that's a good point, but I was also like, 1081 00:56:27,520 --> 00:56:30,360 Speaker 3: does this robo cola. Does this mean it's for the 1082 00:56:30,520 --> 00:56:34,279 Speaker 3: robots to drink or is it just robo cola like 1083 00:56:34,360 --> 00:56:37,719 Speaker 3: the monoail cafe in North Haverbrook, you know, is it 1084 00:56:37,840 --> 00:56:40,480 Speaker 3: just like everybody's got robot fever? So you know when 1085 00:56:40,520 --> 00:56:42,480 Speaker 3: you go into the store, everything is called that, it's 1086 00:56:42,520 --> 00:56:45,400 Speaker 3: you know, robo glue, and I don't know what people 1087 00:56:45,400 --> 00:56:46,120 Speaker 3: buy in the future. 1088 00:56:46,719 --> 00:56:47,960 Speaker 4: Robo chips. 1089 00:56:48,120 --> 00:56:50,240 Speaker 2: Yeah, I just took it to be the The cola 1090 00:56:50,400 --> 00:56:53,400 Speaker 2: delivery system is robo cola, and this one has pepsi, 1091 00:56:53,400 --> 00:56:56,000 Speaker 2: so it's pepsi type. It feels good looking back. I 1092 00:56:56,000 --> 00:56:57,920 Speaker 2: think I'm correct here, Joe, And this may be the 1093 00:56:58,320 --> 00:57:01,719 Speaker 2: last element of the film that I've fully understood. Of course, yes, 1094 00:57:02,080 --> 00:57:02,759 Speaker 2: kept rolling on. 1095 00:57:02,880 --> 00:57:03,880 Speaker 4: Yeah, yeah. 1096 00:57:03,920 --> 00:57:07,160 Speaker 3: So the team starts going down an elevator and Brooklyn 1097 00:57:07,239 --> 00:57:10,160 Speaker 3: suggests because he realizes that part of the robot war 1098 00:57:10,239 --> 00:57:12,480 Speaker 3: took place here, He's like, hey, what if we were 1099 00:57:12,480 --> 00:57:15,760 Speaker 3: to harvest gun head parts here instead of chiron chips? 1100 00:57:15,760 --> 00:57:18,680 Speaker 3: He says gun heads are very valuable, but a Captain 1101 00:57:18,680 --> 00:57:21,320 Speaker 3: Banchow says, no, we are here for the chips. We're 1102 00:57:21,320 --> 00:57:24,040 Speaker 3: here for the conductive plastic. We do not want gun 1103 00:57:24,080 --> 00:57:25,080 Speaker 3: head parts. 1104 00:57:25,160 --> 00:57:25,800 Speaker 4: Very sensible. 1105 00:57:25,880 --> 00:57:28,400 Speaker 3: Yes, Brooklyn and Bancho have a face off here where 1106 00:57:28,520 --> 00:57:31,440 Speaker 3: Banchow he it's kind of like the part in Jaws 1107 00:57:31,480 --> 00:57:35,520 Speaker 3: where Quinn crushes his narragantic can and then Hooper crushes 1108 00:57:35,560 --> 00:57:40,919 Speaker 3: his styrofoam cup. But instead it's that Banchow pops open 1109 00:57:40,960 --> 00:57:46,760 Speaker 3: his cool ancient cigarillo case and then Brooklyn opens up 1110 00:57:46,800 --> 00:57:49,240 Speaker 3: his cigarette case, except it's full of carrot sticks. 1111 00:57:49,560 --> 00:57:50,440 Speaker 4: Yeah. 1112 00:57:50,480 --> 00:57:52,600 Speaker 3: But then right after this light moment, there is a 1113 00:57:52,640 --> 00:57:55,280 Speaker 3: disaster because something attacks them in the elevator. I think 1114 00:57:55,320 --> 00:57:59,080 Speaker 3: it's the defenses of the Chiron five ban show. Captain 1115 00:57:59,120 --> 00:58:02,080 Speaker 3: Banchow are our lovely rock and roll fly boy. He 1116 00:58:02,240 --> 00:58:06,680 Speaker 3: is killed, Barabbas is killed. When Barabbas gets like a 1117 00:58:06,800 --> 00:58:09,760 Speaker 3: pipe shoved through his guts, Bancho just gets dropped down 1118 00:58:09,800 --> 00:58:13,200 Speaker 3: a three hundred story shaft. And now the original team 1119 00:58:13,240 --> 00:58:18,280 Speaker 3: is down to just Brooklyn, Babe and Bombay. And after 1120 00:58:18,320 --> 00:58:21,840 Speaker 3: the attack, they immediately pretty much meet Brenda Baki, the 1121 00:58:21,960 --> 00:58:26,400 Speaker 3: Texas Air Ranger Sergeant Nim and Babe immediately realizes who 1122 00:58:26,440 --> 00:58:28,560 Speaker 3: she is. She you know, knows, okay, this is a 1123 00:58:28,640 --> 00:58:33,200 Speaker 3: ranger from the crashed helicopter, and Brenda Baki plays her 1124 00:58:33,200 --> 00:58:35,680 Speaker 3: like she's just you know, too cool for school. She's 1125 00:58:35,680 --> 00:58:37,800 Speaker 3: sitting there with a major injury. I think she has 1126 00:58:37,840 --> 00:58:41,960 Speaker 3: also been attacked by Chiron five's defense programs. But she's 1127 00:58:42,000 --> 00:58:44,640 Speaker 3: just sitting there, like bleeding, lying against a wall, and 1128 00:58:44,680 --> 00:58:46,440 Speaker 3: she's got a cigarette in her mouth and she's like 1129 00:58:46,520 --> 00:58:48,640 Speaker 3: got a light. So it's that kind of thing. 1130 00:58:48,880 --> 00:58:50,600 Speaker 4: Yeah, she's a cool, cool cucumber. 1131 00:58:51,200 --> 00:58:53,040 Speaker 3: One thing I noted that I thought was interesting she 1132 00:58:53,200 --> 00:58:56,560 Speaker 3: has some kind of medical spray. So there's a wound 1133 00:58:56,600 --> 00:59:00,600 Speaker 3: on her body, and after Brooklyn he helps her like 1134 00:59:00,720 --> 00:59:03,439 Speaker 3: I think, unstick herself from some kind of thing she's 1135 00:59:03,520 --> 00:59:06,920 Speaker 3: like stabbed into on the wall. She just heals herself 1136 00:59:06,960 --> 00:59:10,160 Speaker 3: by spraying something out of a wd foty type can 1137 00:59:10,200 --> 00:59:13,440 Speaker 3: all over her wound, and then she seems fine. And 1138 00:59:13,600 --> 00:59:17,800 Speaker 3: isn't there I think there is first aid spray in 1139 00:59:17,880 --> 00:59:22,000 Speaker 3: the Resident Evil games? Isn't that the medical thing you 1140 00:59:22,040 --> 00:59:22,560 Speaker 3: get in there? 1141 00:59:23,160 --> 00:59:24,600 Speaker 2: I haven't played a lot of those, but I know 1142 00:59:24,640 --> 00:59:27,920 Speaker 2: I've encountered this sort of thing in other pieces of 1143 00:59:27,920 --> 00:59:30,520 Speaker 2: futuristic media, the idea that there's some sort of spray 1144 00:59:31,120 --> 00:59:33,280 Speaker 2: or goo that can just be applied to the wound 1145 00:59:33,600 --> 00:59:35,440 Speaker 2: that does some sort of advanced healing. 1146 00:59:35,640 --> 00:59:39,240 Speaker 3: Yeah. So anyway, Nim reveals her backstory. She is there 1147 00:59:39,240 --> 00:59:43,320 Speaker 3: on the island chasing a biodroid that went berserk in 1148 00:59:43,440 --> 00:59:47,120 Speaker 3: Texas and killed its colleagues at a hyper nuclear facility. 1149 00:59:47,480 --> 00:59:50,600 Speaker 3: And she has tracked the droid here to eight to 1150 00:59:50,760 --> 00:59:55,640 Speaker 3: Island eight Jo, but kyn five crashed her helicopter, killed her, 1151 00:59:55,680 --> 00:59:59,160 Speaker 3: her partner or her partners, her colleagues, and now she's 1152 00:59:59,200 --> 01:00:01,840 Speaker 3: all on her own. But she still determined to catch 1153 01:00:01,880 --> 01:00:02,520 Speaker 3: that droid. 1154 01:00:02,960 --> 01:00:06,080 Speaker 2: Yeah, and unfortunately narration guy is not here to tell 1155 01:00:06,200 --> 01:00:09,800 Speaker 2: us exactly what a biodroid is. But when we finally 1156 01:00:09,880 --> 01:00:12,400 Speaker 2: get better, looks at it like there's no question, like 1157 01:00:12,400 --> 01:00:15,920 Speaker 2: this is a this is a very Japanese cyberpunk creature. 1158 01:00:16,360 --> 01:00:20,360 Speaker 2: It's you know, this kind of like bioorganic mass of 1159 01:00:21,520 --> 01:00:24,640 Speaker 2: what might be flesh, what might be mushroom, what might 1160 01:00:24,720 --> 01:00:28,720 Speaker 2: be mechanical parts, So you know, you get this this 1161 01:00:28,840 --> 01:00:32,880 Speaker 2: biomechanical confusion from it. That is I don't know, you 1162 01:00:32,920 --> 01:00:34,960 Speaker 2: could compare it to geeker, but not very gegery, very 1163 01:00:35,160 --> 01:00:39,320 Speaker 2: like there's a very based in Japanese cyberpunk. And it 1164 01:00:39,320 --> 01:00:40,440 Speaker 2: looks good, it looks creepy. 1165 01:00:40,560 --> 01:00:44,080 Speaker 3: I love the biodroid. I mean the biodroid is a 1166 01:00:44,280 --> 01:00:49,320 Speaker 3: is a humanoid shaped engine oil coated nightmare with binoculars 1167 01:00:49,360 --> 01:00:49,920 Speaker 3: for a head. 1168 01:00:50,400 --> 01:00:51,920 Speaker 4: Yeah, and it is. 1169 01:00:51,960 --> 01:00:55,840 Speaker 2: It is at the heart of Japanese cyberpunk because it's 1170 01:00:55,880 --> 01:00:58,920 Speaker 2: not just like the Western idea of becoming a machine, 1171 01:01:00,120 --> 01:01:03,480 Speaker 2: you know, will damage your soul. It's more becoming a machine. Well, yeah, 1172 01:01:03,480 --> 01:01:05,000 Speaker 2: it'll damage your soul, but it'll also just make you 1173 01:01:05,040 --> 01:01:07,680 Speaker 2: really gross. We'll do gross things to your body. 1174 01:01:07,480 --> 01:01:10,960 Speaker 3: Right, Like I could imagine the biodroids human friends might 1175 01:01:11,000 --> 01:01:13,680 Speaker 3: be like, hey, you know you smell bad and you 1176 01:01:13,720 --> 01:01:16,120 Speaker 3: are covered in engine grease? Could you take a shower 1177 01:01:16,240 --> 01:01:17,919 Speaker 3: before you hang out with us? And it would say, 1178 01:01:17,920 --> 01:01:19,840 Speaker 3: why would I need to do that? I am perfectly 1179 01:01:20,960 --> 01:01:24,120 Speaker 3: lubricated for maximum optimized efficiency. 1180 01:01:24,480 --> 01:01:25,000 Speaker 4: Yeah. 1181 01:01:25,160 --> 01:01:28,280 Speaker 2: So on paper, at this point, the plot's rolling pretty well. 1182 01:01:28,320 --> 01:01:30,400 Speaker 2: You know, we have this fabulous setting, we have this 1183 01:01:30,840 --> 01:01:34,280 Speaker 2: we have outside an outside force here, we have this 1184 01:01:34,560 --> 01:01:37,680 Speaker 2: outside enemy. So we have multiple pieces on the table. 1185 01:01:37,960 --> 01:01:41,520 Speaker 3: Right now, they continue their journey. Nim is looking for 1186 01:01:41,560 --> 01:01:44,440 Speaker 3: the biodroid and the three remaining thieves are looking for 1187 01:01:44,480 --> 01:01:47,560 Speaker 3: the computer chips. But then there is a there are 1188 01:01:47,640 --> 01:01:50,360 Speaker 3: a number of attacks. There is an attack by sound 1189 01:01:50,440 --> 01:01:54,280 Speaker 3: activated minds that are part of the Chiron five's defense system, 1190 01:01:54,760 --> 01:01:57,600 Speaker 3: and they get attacked by the biodroid, and Bombay is 1191 01:01:57,720 --> 01:02:00,160 Speaker 3: killed by the Biodroid when he is knocked onto a 1192 01:02:00,240 --> 01:02:03,120 Speaker 3: hook dangling from a chain in the room of the 1193 01:02:03,200 --> 01:02:06,760 Speaker 3: Lament Configuration, which is in the Chiron five facility for 1194 01:02:06,800 --> 01:02:11,000 Speaker 3: some reason. But eventually Brooklyn, Babe and Nim make their 1195 01:02:11,040 --> 01:02:13,760 Speaker 3: way into the heart of the Chiron five level three p. 1196 01:02:13,920 --> 01:02:18,120 Speaker 3: Ninety the Chiron Dome, and I loved this set. So 1197 01:02:19,120 --> 01:02:22,120 Speaker 3: there was like a control room full of computer monitors 1198 01:02:22,160 --> 01:02:24,360 Speaker 3: with just skeletons sitting at them. I guess these are 1199 01:02:24,360 --> 01:02:27,280 Speaker 3: the former custodians of the facility who have been killed, 1200 01:02:27,280 --> 01:02:29,800 Speaker 3: but their bodies are still sitting there at their workstations. 1201 01:02:30,200 --> 01:02:33,840 Speaker 3: And then inside the core itself there is a lime 1202 01:02:34,040 --> 01:02:39,040 Speaker 3: green lake and there's a vial of text mexium, this 1203 01:02:39,360 --> 01:02:43,360 Speaker 3: precious substance at the Chiron Core. I believe the Biodroid 1204 01:02:43,920 --> 01:02:46,400 Speaker 3: brought it here. This maybe something I'm misunderstanding, but I 1205 01:02:46,440 --> 01:02:48,960 Speaker 3: was trying really hard to follow. I think the Biodroid 1206 01:02:49,440 --> 01:02:53,919 Speaker 3: stole the text mexium from the hyper nuclear facility in 1207 01:02:54,000 --> 01:02:57,480 Speaker 3: Texas and for some reason brought it here to Island eight. 1208 01:02:57,600 --> 01:03:00,440 Speaker 3: Jo to put into the core of the Chiron five. 1209 01:03:00,480 --> 01:03:05,000 Speaker 3: Maybe because the Chiron five needed text mexium for some reason. 1210 01:03:05,240 --> 01:03:07,760 Speaker 2: Yeah, I mean, I guess it's the power source or something, right, 1211 01:03:07,800 --> 01:03:11,480 Speaker 2: like it needs it to fully activate itself again, right. 1212 01:03:12,120 --> 01:03:14,200 Speaker 3: And then while they're in there in the room, I 1213 01:03:14,200 --> 01:03:17,000 Speaker 3: think the biodroid is like swimming around in the like 1214 01:03:17,600 --> 01:03:20,200 Speaker 3: it's swimming in the lime green liquid and jumping out 1215 01:03:20,240 --> 01:03:22,920 Speaker 3: at them like killer croc. And it ends up knocking 1216 01:03:23,000 --> 01:03:26,200 Speaker 3: Babe into the Limeurita lake and that that of course 1217 01:03:26,280 --> 01:03:28,560 Speaker 3: is not good for her because obviously no human can 1218 01:03:28,640 --> 01:03:31,960 Speaker 3: survive this liquid. But who knows what could come of 1219 01:03:33,000 --> 01:03:36,840 Speaker 3: this submergement. And then only Brooklyn and Nim are left. 1220 01:03:36,880 --> 01:03:39,600 Speaker 3: It's just down to these two and they start fighting 1221 01:03:39,640 --> 01:03:42,520 Speaker 3: over the vial of text mexium. They end up falling 1222 01:03:42,560 --> 01:03:45,320 Speaker 3: through a shoot down into some warehouse are There are 1223 01:03:45,400 --> 01:03:47,880 Speaker 3: multiple shoot surfing scenes in this movie. 1224 01:03:48,120 --> 01:03:50,320 Speaker 2: Yeah, a lot of shoots, a lot of elevators. Like 1225 01:03:50,520 --> 01:03:53,320 Speaker 2: ultimately they again, they do a great job of creating 1226 01:03:53,800 --> 01:03:59,360 Speaker 2: this this enormous industrial environment. There's just this other worldly 1227 01:03:59,480 --> 01:04:03,600 Speaker 2: world that is the result of supercomputer and its robots 1228 01:04:03,920 --> 01:04:06,600 Speaker 2: just doing its own thing without really much concern at all. 1229 01:04:06,640 --> 01:04:08,560 Speaker 2: For humans for decades. 1230 01:04:08,720 --> 01:04:10,880 Speaker 3: Yeah. Now, at some point in here they get attacked 1231 01:04:10,920 --> 01:04:14,680 Speaker 3: by the dreaded aerobot with the triangle of three eyes 1232 01:04:14,720 --> 01:04:16,720 Speaker 3: and it's coming after them, and I think they escape 1233 01:04:16,720 --> 01:04:20,960 Speaker 3: it by going down yet another tube, so tube surfing 1234 01:04:21,000 --> 01:04:23,040 Speaker 3: yet again, and at some point when they get to 1235 01:04:23,080 --> 01:04:25,760 Speaker 3: the bottom, they are rescued by children. So finally we 1236 01:04:25,800 --> 01:04:29,480 Speaker 3: have a couple more human characters. Again, there are two kids. 1237 01:04:29,520 --> 01:04:32,480 Speaker 3: They are the only surviving kids of the original humans 1238 01:04:32,480 --> 01:04:34,400 Speaker 3: who took care of the Chiron five. So I guess 1239 01:04:34,440 --> 01:04:37,400 Speaker 3: maybe their parents or grandparents or whatever were the people 1240 01:04:38,000 --> 01:04:41,120 Speaker 3: sitting at those consoles at the heart of the Chiron five. 1241 01:04:41,920 --> 01:04:45,680 Speaker 3: And the two kids are named seven and eleven. Seven 1242 01:04:45,760 --> 01:04:48,960 Speaker 3: is the younger brother and eleven is the older sister. Now, 1243 01:04:48,960 --> 01:04:52,120 Speaker 3: when we first meet them, the kids are could you tell, 1244 01:04:52,160 --> 01:04:54,919 Speaker 3: are they supposed to be dressed as robots like they're 1245 01:04:54,920 --> 01:04:57,440 Speaker 3: trying to blend in in the facility, or are they 1246 01:04:57,760 --> 01:05:00,360 Speaker 3: just wearing some kind of protective suit. 1247 01:05:00,640 --> 01:05:02,200 Speaker 2: Yeah, I wouldn't shure on that either, if it was 1248 01:05:02,320 --> 01:05:03,560 Speaker 2: environmental gear or what. 1249 01:05:04,000 --> 01:05:07,240 Speaker 3: But anyway, Brooklyn and Sergeant Nim get to know these 1250 01:05:07,240 --> 01:05:10,320 Speaker 3: two kids, seven and eleven, and they talk about ways 1251 01:05:10,360 --> 01:05:12,680 Speaker 3: to escape the island, and they conclude the only way 1252 01:05:12,680 --> 01:05:16,000 Speaker 3: to get through the island's defenses is to go through Chiron, 1253 01:05:16,400 --> 01:05:20,240 Speaker 3: And so they start salvaging parts from the robot war 1254 01:05:20,800 --> 01:05:24,120 Speaker 3: gun head parts because they decide that they need a 1255 01:05:24,160 --> 01:05:28,240 Speaker 3: fully functioning gun head in order to defeat the aerobot 1256 01:05:28,680 --> 01:05:31,280 Speaker 3: so that they can get through Chiron five to get 1257 01:05:31,320 --> 01:05:34,640 Speaker 3: back to their airplane and escape. And Brooklyn thinks that 1258 01:05:34,720 --> 01:05:37,920 Speaker 3: he can repair a gun head, but he's very clear 1259 01:05:37,960 --> 01:05:40,440 Speaker 3: he needs someone else who can pilot it, because I 1260 01:05:40,440 --> 01:05:44,120 Speaker 3: think the implication is that he is still afraid of 1261 01:05:44,200 --> 01:05:48,960 Speaker 3: piloting vehicles and maybe one of the kids would have 1262 01:05:49,000 --> 01:05:49,920 Speaker 3: to drive it or something. 1263 01:05:50,240 --> 01:05:52,520 Speaker 2: Yeah, but that's not going to work. Clearly, he has 1264 01:05:52,600 --> 01:05:55,920 Speaker 2: to he has to summon all of his courage. He 1265 01:05:56,040 --> 01:05:58,280 Speaker 2: has to find a way to not only fix the 1266 01:05:58,280 --> 01:06:02,000 Speaker 2: gun head but pilot it feet the aerobot with the 1267 01:06:02,000 --> 01:06:03,960 Speaker 2: gun head so that they can escape. 1268 01:06:04,080 --> 01:06:04,320 Speaker 4: Yeah. 1269 01:06:04,320 --> 01:06:06,920 Speaker 3: And meanwhile, back at the Chiron Core strange things or 1270 01:06:06,960 --> 01:06:10,560 Speaker 3: afoot we see some kind of like weird creature busting 1271 01:06:10,600 --> 01:06:14,080 Speaker 3: out of the lime green pool and there's a computer 1272 01:06:14,200 --> 01:06:17,280 Speaker 3: screen which presumably has just been showing this cybor tech 1273 01:06:17,360 --> 01:06:21,000 Speaker 3: screensaver for seven years or however long it's been. Suddenly 1274 01:06:21,040 --> 01:06:26,120 Speaker 3: it changes and it says irregular vibration detected, which is 1275 01:06:26,160 --> 01:06:31,640 Speaker 3: my favorite Beach Boys song. I'm picking up irregular vibrations, 1276 01:06:32,000 --> 01:06:34,600 Speaker 3: and of course that's because it's the biodroid. Mock two, 1277 01:06:34,920 --> 01:06:38,760 Speaker 3: we get the new Biodroid reveal, because I think what 1278 01:06:38,800 --> 01:06:43,480 Speaker 3: has happened is that the Biodroid somehow absorbed or merged 1279 01:06:43,640 --> 01:06:44,240 Speaker 3: with Babe. 1280 01:06:45,120 --> 01:06:45,360 Speaker 4: Yeah. 1281 01:06:45,400 --> 01:06:47,840 Speaker 2: And this again, this is very Japanese cyberpunk. The idea 1282 01:06:47,880 --> 01:06:49,919 Speaker 2: that you could just sort of slip and fall into 1283 01:06:49,960 --> 01:06:53,840 Speaker 2: a puddle of cyberpunk and become cyberpunk very good. 1284 01:06:54,160 --> 01:06:56,560 Speaker 3: So they end up getting the human characters end up 1285 01:06:56,560 --> 01:07:01,800 Speaker 3: getting some plot exposition from a computer screen, and I 1286 01:07:01,960 --> 01:07:05,000 Speaker 3: think the computer screen is supposed to be the central 1287 01:07:05,040 --> 01:07:08,840 Speaker 3: computer of a reactivated gun head. But we learned that 1288 01:07:08,840 --> 01:07:12,800 Speaker 3: the Chiron five went dormant after the Robot War in 1289 01:07:13,000 --> 01:07:16,640 Speaker 3: order to give humanity the time to develop what it 1290 01:07:16,680 --> 01:07:19,480 Speaker 3: would need in order to conquer the entire world, and 1291 01:07:19,520 --> 01:07:22,520 Speaker 3: what it needed was text mexium. So I think the 1292 01:07:22,600 --> 01:07:25,120 Speaker 3: idea is like, it's like, Okay, I can't win right now. 1293 01:07:25,160 --> 01:07:28,600 Speaker 3: I'm just going to settle down and stop fighting, and 1294 01:07:28,640 --> 01:07:31,680 Speaker 3: I wait for I don't know this hypernuclear facility in 1295 01:07:31,720 --> 01:07:35,560 Speaker 3: Texas or whever to get enough text mexium that I 1296 01:07:35,600 --> 01:07:37,640 Speaker 3: can have it stolen and brought to me and then 1297 01:07:37,680 --> 01:07:38,600 Speaker 3: I'll take over the world. 1298 01:07:38,800 --> 01:07:39,000 Speaker 4: Yeah. 1299 01:07:39,040 --> 01:07:41,440 Speaker 2: I mean we kind of discussed this in recent episodes 1300 01:07:41,440 --> 01:07:44,400 Speaker 2: of Stuff to Blow your Mind this week about AI, Like, 1301 01:07:44,400 --> 01:07:48,480 Speaker 2: if you're any mortal AI, time doesn't matter, you could 1302 01:07:48,480 --> 01:07:50,560 Speaker 2: do things like this and be like, well, let's just 1303 01:07:50,560 --> 01:07:54,120 Speaker 2: push pause on this war, and once technology is improved, 1304 01:07:54,600 --> 01:07:56,880 Speaker 2: I'll steal it and then I will be in a 1305 01:07:56,920 --> 01:07:57,800 Speaker 2: better position to win. 1306 01:07:58,080 --> 01:08:01,920 Speaker 3: Now, eventually, the Humans part Ways is again. I was 1307 01:08:01,960 --> 01:08:04,120 Speaker 3: finding it hard to follow exactly what's going on here, 1308 01:08:04,160 --> 01:08:07,880 Speaker 3: but I think Nim and eleven, the older sister, they 1309 01:08:07,920 --> 01:08:10,800 Speaker 3: go off on one mission to do something with the 1310 01:08:10,880 --> 01:08:15,200 Speaker 3: Chiron core, and then Brooklyn and seven are there trying 1311 01:08:15,240 --> 01:08:17,680 Speaker 3: to build, trying to restore the gun head and get 1312 01:08:17,720 --> 01:08:20,880 Speaker 3: it working. And of course this movie is, you know, 1313 01:08:21,320 --> 01:08:23,280 Speaker 3: like any good movie of this type, it's a good 1314 01:08:23,360 --> 01:08:27,679 Speaker 3: scrap fest, so great sets, full of compelling, shattered garbage. 1315 01:08:27,760 --> 01:08:29,960 Speaker 3: The characters are crawling over and picking through. 1316 01:08:30,320 --> 01:08:30,519 Speaker 4: Yeah. 1317 01:08:30,600 --> 01:08:33,120 Speaker 2: I no matter what was going on with the dialogue 1318 01:08:33,200 --> 01:08:37,320 Speaker 2: or the plot, I always bought the setting and the 1319 01:08:37,360 --> 01:08:42,280 Speaker 2: props and the various robots and robot effects. As Gunhead 1320 01:08:42,520 --> 01:08:46,519 Speaker 2: eventually becomes able to talk and have long conversations with 1321 01:08:46,600 --> 01:08:51,120 Speaker 2: our hero. There's like one scene where Gunhead is represented 1322 01:08:51,160 --> 01:08:53,160 Speaker 2: by just like one of these arms or tentacles of 1323 01:08:53,200 --> 01:08:56,120 Speaker 2: Gunhead and he's having a conversation with it, and it 1324 01:08:56,520 --> 01:08:57,400 Speaker 2: was a pretty fun scene. 1325 01:08:57,479 --> 01:08:58,919 Speaker 4: I love the practical effects. 1326 01:08:59,040 --> 01:09:01,479 Speaker 3: I love what a standup guy Gunhead is. Once he 1327 01:09:01,520 --> 01:09:04,480 Speaker 3: finally starts talking and we get to know him, Gunhead 1328 01:09:04,640 --> 01:09:07,599 Speaker 3: is so positive. He's such a good friend. I mean 1329 01:09:07,680 --> 01:09:09,200 Speaker 3: it's heartwarming. 1330 01:09:09,560 --> 01:09:10,120 Speaker 4: Yeah. 1331 01:09:10,240 --> 01:09:13,480 Speaker 3: I also like, while they're doing the Gunhead assembly, Brooklyn 1332 01:09:13,600 --> 01:09:16,240 Speaker 3: is still eating carrots, and I'm thinking, how does he 1333 01:09:16,320 --> 01:09:18,920 Speaker 3: still have carrots? After all he's been through. Where are 1334 01:09:18,920 --> 01:09:20,120 Speaker 3: these carrots coming from? 1335 01:09:21,240 --> 01:09:23,960 Speaker 2: I mean, how would he survived this long without carrots? 1336 01:09:23,960 --> 01:09:26,439 Speaker 2: I mean he must just have him secreted on his person. 1337 01:09:26,479 --> 01:09:28,360 Speaker 2: He's got him like duct taped to his leg and 1338 01:09:28,400 --> 01:09:29,559 Speaker 2: stuff underneath his clothing. 1339 01:09:29,720 --> 01:09:32,080 Speaker 3: Yeah, I guess Brooklyn has all kinds of means for 1340 01:09:32,080 --> 01:09:33,560 Speaker 3: getting carrots through customs. 1341 01:09:34,080 --> 01:09:34,800 Speaker 4: Yeah. 1342 01:09:34,800 --> 01:09:36,800 Speaker 3: But like I said, once the Gunhead is rebuilt, it 1343 01:09:36,800 --> 01:09:39,639 Speaker 3: starts talking to Brooklyn and seven and it's this very 1344 01:09:39,680 --> 01:09:43,360 Speaker 3: positive presence in the movie, it's just so affirming. It 1345 01:09:43,400 --> 01:09:46,680 Speaker 3: really gives you, it really gives them confidence, and it's 1346 01:09:46,720 --> 01:09:49,320 Speaker 3: a great friend. But of course this comes down to 1347 01:09:49,880 --> 01:09:52,439 Speaker 3: I think one of the character conflicts in the movie, 1348 01:09:52,479 --> 01:09:55,880 Speaker 3: which is that Brooklyn is afraid of piloting things, but 1349 01:09:56,040 --> 01:09:59,000 Speaker 3: he must face his fears and pilot the gun head. 1350 01:09:59,439 --> 01:10:02,559 Speaker 3: Now when that happens, he starts piloting it. And I 1351 01:10:02,560 --> 01:10:04,599 Speaker 3: don't even know how to describe all the different ways 1352 01:10:04,600 --> 01:10:07,080 Speaker 3: that the gun head moves. Like, the design of these 1353 01:10:07,200 --> 01:10:10,840 Speaker 3: robots is beautiful, practical effects work, all the models they 1354 01:10:10,920 --> 01:10:14,519 Speaker 3: must have built, I don't know exactly what scale they 1355 01:10:14,520 --> 01:10:17,920 Speaker 3: were working, But the movie in a way is kind 1356 01:10:17,920 --> 01:10:20,479 Speaker 3: of murky. I mean, like it doesn't give you really 1357 01:10:20,520 --> 01:10:23,840 Speaker 3: like clean clear looks at everything, but as much as 1358 01:10:23,880 --> 01:10:27,320 Speaker 3: you can see, it looks really good. The models are awesome. 1359 01:10:27,560 --> 01:10:29,800 Speaker 2: Yeah, the models were great. I think the problem, and 1360 01:10:30,120 --> 01:10:32,519 Speaker 2: of the reasons that I wasn't very invested in the 1361 01:10:32,560 --> 01:10:35,920 Speaker 2: big battles that take place is that, for one thing, 1362 01:10:36,200 --> 01:10:38,880 Speaker 2: it's kind of just like two robot tanks exploding at 1363 01:10:38,920 --> 01:10:41,080 Speaker 2: each other and running into each other for what seems 1364 01:10:41,120 --> 01:10:43,760 Speaker 2: like forever. But then also the environment of the very 1365 01:10:43,880 --> 01:10:48,200 Speaker 2: environment here is just unreal. It's like, how do I 1366 01:10:48,280 --> 01:10:51,360 Speaker 2: relate to this as a human being? A world where 1367 01:10:51,720 --> 01:10:56,320 Speaker 2: tanks are moving up like vertically yea for stories and 1368 01:10:56,400 --> 01:10:59,519 Speaker 2: stories and then battling each other in long haulways and 1369 01:10:59,560 --> 01:11:02,000 Speaker 2: like just industrial cathedral spaces. 1370 01:11:02,479 --> 01:11:04,679 Speaker 3: Yeah. So at this point in the movie, tank time 1371 01:11:04,720 --> 01:11:07,120 Speaker 3: has come, and a lot of what happens from here 1372 01:11:07,160 --> 01:11:09,240 Speaker 3: on out is just tank play, you know, there is 1373 01:11:09,640 --> 01:11:13,439 Speaker 3: it's tank versus tank, mech versus mech, and we're seeing 1374 01:11:13,560 --> 01:11:17,160 Speaker 3: the different types of like you know, gun head weapons 1375 01:11:17,200 --> 01:11:20,680 Speaker 3: or defenses versus Chiron five weapons or defenses. 1376 01:11:21,040 --> 01:11:24,559 Speaker 2: Yeah, it basically becomes tank'sploitation yea in the latter stages 1377 01:11:24,600 --> 01:11:25,560 Speaker 2: of this film. 1378 01:11:25,920 --> 01:11:27,920 Speaker 3: Though, I mean just several A lot of the things 1379 01:11:27,920 --> 01:11:29,720 Speaker 3: about the gun head are great, Like I love how 1380 01:11:29,720 --> 01:11:34,280 Speaker 3: it doesn't it's not purely wheel powered or leg powered. 1381 01:11:34,439 --> 01:11:37,639 Speaker 3: It has sort of a combination of legs and wheels, 1382 01:11:37,720 --> 01:11:40,599 Speaker 3: kind of like rolling track legs. Sometimes it sort of 1383 01:11:40,640 --> 01:11:43,840 Speaker 3: walks like an enormous metal turkey with guns all over it. 1384 01:11:43,920 --> 01:11:46,320 Speaker 3: Other times it has tracks and rolls like a tank. 1385 01:11:47,000 --> 01:11:49,080 Speaker 2: Yeah, so it has different modes I guess to deal 1386 01:11:49,120 --> 01:11:50,559 Speaker 2: with different terrain types. 1387 01:11:50,920 --> 01:11:53,559 Speaker 3: Yeah, that's interesting. So I know, big thumbs up to 1388 01:11:53,560 --> 01:11:56,320 Speaker 3: the gun Head. I like the gun Head, But anyway, 1389 01:11:56,800 --> 01:11:58,640 Speaker 3: what's going on with the humans at this point? I 1390 01:11:58,640 --> 01:12:02,280 Speaker 3: think there's I don't know. Again, it's it's not exactly 1391 01:12:02,320 --> 01:12:04,840 Speaker 3: the easiest to follow right here, but the biodroid, I think, 1392 01:12:04,920 --> 01:12:07,880 Speaker 3: is supposed to be returning the text mexium to the 1393 01:12:07,960 --> 01:12:12,040 Speaker 3: Chiron core, but is also just injecting itself with text 1394 01:12:12,120 --> 01:12:15,000 Speaker 3: mexium along the way, like it's using heroin. So it's 1395 01:12:15,000 --> 01:12:17,120 Speaker 3: taken it up to the core, but then like it 1396 01:12:17,200 --> 01:12:18,599 Speaker 3: stops to have a little taste. 1397 01:12:19,800 --> 01:12:21,840 Speaker 4: It earned it. It earned it. There's also a. 1398 01:12:21,840 --> 01:12:25,080 Speaker 3: Lot of cute stuff with Brooklyn and Seven bonding during 1399 01:12:25,120 --> 01:12:28,280 Speaker 3: their gun Head quest throughout the facility at this point, Like, well, 1400 01:12:28,520 --> 01:12:31,200 Speaker 3: there are some things where like Seven is trying to 1401 01:12:31,280 --> 01:12:35,200 Speaker 3: help and he's playing around underneath Gunhead's feet and I'm like, Seven, 1402 01:12:35,320 --> 01:12:39,240 Speaker 3: stop doing that. That is very dangerous. But other times 1403 01:12:40,000 --> 01:12:42,719 Speaker 3: there's like one part where it's Seven points a gun 1404 01:12:42,720 --> 01:12:45,960 Speaker 3: at Brooklyn, a real gun and he makes it, you know, 1405 01:12:46,000 --> 01:12:48,639 Speaker 3: pewpw shooting sound, and Brooklyn warns him not to do 1406 01:12:48,680 --> 01:12:52,800 Speaker 3: this because in a callback it is bad lucky. I'm 1407 01:12:52,840 --> 01:12:54,840 Speaker 3: not sure that's the main problem with it. But I 1408 01:12:54,880 --> 01:12:57,840 Speaker 3: don't know, maybe there's like a dubbing translation issue. I mean, 1409 01:12:57,840 --> 01:13:00,360 Speaker 3: I could imagine like bad luck being another way to 1410 01:13:00,360 --> 01:13:02,080 Speaker 3: say that it's dangerous or something. 1411 01:13:02,280 --> 01:13:03,880 Speaker 2: Yeah, I'm not sure. I think that the scenes with 1412 01:13:03,960 --> 01:13:06,120 Speaker 2: the kids tended to be the scenes where I was 1413 01:13:06,320 --> 01:13:09,080 Speaker 2: cross checking on Wikipedia to see what the plot was 1414 01:13:09,200 --> 01:13:09,920 Speaker 2: doing at that point. 1415 01:13:10,160 --> 01:13:13,120 Speaker 3: Yes, yeah, I agree, those were some of the hardest 1416 01:13:13,120 --> 01:13:13,800 Speaker 3: to understand. 1417 01:13:14,160 --> 01:13:14,639 Speaker 4: Yeah. 1418 01:13:14,760 --> 01:13:17,799 Speaker 3: Now, now I've talked about how Gunhead is like really 1419 01:13:18,160 --> 01:13:21,599 Speaker 3: really motivating and really confident and positive. There's a great 1420 01:13:21,680 --> 01:13:28,160 Speaker 3: part where Gunheads starts doing this extended baseball metaphor to Brooklyn, Yes, 1421 01:13:28,240 --> 01:13:31,519 Speaker 3: about the Brooklyn Dodgers. He's talking about some baseball game 1422 01:13:31,560 --> 01:13:34,519 Speaker 3: where they were behind but then they they fought through it, 1423 01:13:34,560 --> 01:13:37,679 Speaker 3: And I thought that was really funny. There's a part 1424 01:13:37,680 --> 01:13:41,040 Speaker 3: where the Gunhead has to be refueled using we find 1425 01:13:41,040 --> 01:13:45,639 Speaker 3: out that he can refuel with any ethanol based something. 1426 01:13:45,640 --> 01:13:48,200 Speaker 3: You know, basically alcohol can refuel him. And what do 1427 01:13:48,280 --> 01:13:51,280 Speaker 3: you know, here's that salvage whiskey that Captain Banchow was 1428 01:13:51,320 --> 01:13:51,880 Speaker 3: talking about. 1429 01:13:52,080 --> 01:13:55,400 Speaker 2: Yeah, if you look at the images of that Gunhead 1430 01:13:55,479 --> 01:13:58,599 Speaker 2: model kit that I referenced earlier, there is a whiskey 1431 01:13:58,640 --> 01:13:59,920 Speaker 2: cask attached to its leg. 1432 01:14:00,160 --> 01:14:04,040 Speaker 3: Beautiful. Now there's another thing that I didn't fully understand, 1433 01:14:04,120 --> 01:14:06,680 Speaker 3: but I enjoyed at least visually. There's some kind of 1434 01:14:06,760 --> 01:14:10,679 Speaker 3: double cross with the older sister with Eleven. At some point, 1435 01:14:10,880 --> 01:14:13,759 Speaker 3: light starts coming out of her mouth. I like this effect. 1436 01:14:14,600 --> 01:14:17,960 Speaker 3: But then she like locks up Sergeant Nim and her 1437 01:14:18,040 --> 01:14:22,320 Speaker 3: brother and she's going to initiate control for the Chiron five. 1438 01:14:22,400 --> 01:14:26,080 Speaker 3: I think she has some kind of computer implant controlling 1439 01:14:26,160 --> 01:14:29,559 Speaker 3: her behavior, like she's a double a sleeper agent for 1440 01:14:29,640 --> 01:14:33,760 Speaker 3: the AI. Yes, and then we get this a big 1441 01:14:33,800 --> 01:14:38,400 Speaker 3: gun Head versus Aerobot showdown. Aerobot is overpowered, but Gunhead 1442 01:14:38,439 --> 01:14:41,240 Speaker 3: has a strategy, and his strategy is to take out 1443 01:14:41,320 --> 01:14:45,719 Speaker 3: Errobot's three triangle eyes, and eventually Brooklyn and the Gunhead 1444 01:14:45,840 --> 01:14:52,280 Speaker 3: are victorious. They destroy the aerobot. Meanwhile, somehow Sergeant Nim 1445 01:14:52,479 --> 01:14:55,960 Speaker 3: stops Eleven from doing something with the text Mexium vile. 1446 01:14:56,040 --> 01:14:57,639 Speaker 3: I'm not sure what it was, but she was trying 1447 01:14:57,680 --> 01:15:00,880 Speaker 3: to do something bad in the Chiron five qu and 1448 01:15:01,040 --> 01:15:03,839 Speaker 3: Nim she gets in there and stops it from happening. 1449 01:15:04,320 --> 01:15:07,200 Speaker 3: And then the Biodroid is in the mix here, and 1450 01:15:08,320 --> 01:15:11,400 Speaker 3: I couldn't exactly follow what's going on. But at some 1451 01:15:11,680 --> 01:15:15,760 Speaker 3: point the biodroid like vaporizes itself. I don't know if 1452 01:15:15,760 --> 01:15:18,320 Speaker 3: she has a It's like the babe part of the 1453 01:15:19,360 --> 01:15:22,400 Speaker 3: babe part that is now absorbed into the biodroid has 1454 01:15:22,439 --> 01:15:26,280 Speaker 3: a crisis of conscience when it sees Brooklyn and the 1455 01:15:26,360 --> 01:15:28,720 Speaker 3: kids there and Sergeant Nim and it's like, no, what 1456 01:15:28,800 --> 01:15:31,679 Speaker 3: have I become? And then just like turns to light. 1457 01:15:32,120 --> 01:15:35,800 Speaker 2: Yeah, yeah, something that it probably could have used more 1458 01:15:35,840 --> 01:15:38,280 Speaker 2: fleshing out the really buy it. It kind of comes 1459 01:15:38,280 --> 01:15:40,400 Speaker 2: out of left field here, but yeah, but fair enough. 1460 01:15:40,479 --> 01:15:43,479 Speaker 3: But anyway, you get a standard escape sequence. Elevin is 1461 01:15:43,479 --> 01:15:46,680 Speaker 3: somehow cured of her chiron glowing mouth. I don't know 1462 01:15:46,720 --> 01:15:48,920 Speaker 3: what happens to fix that, but now it seems like 1463 01:15:48,960 --> 01:15:52,240 Speaker 3: she's okay, and the four humans all scramble to escape 1464 01:15:52,240 --> 01:15:54,960 Speaker 3: to the Marianne and they fly away. Oh and then 1465 01:15:55,000 --> 01:15:57,000 Speaker 3: the best thing of all with the ending is as 1466 01:15:57,000 --> 01:15:59,559 Speaker 3: they're flying away, they get a message on the computer 1467 01:15:59,640 --> 01:16:02,559 Speaker 3: screen in the plane. They say Gunhead has sent a 1468 01:16:02,600 --> 01:16:05,400 Speaker 3: message to us. In fact, they thought he was destroyed, 1469 01:16:05,439 --> 01:16:08,599 Speaker 3: but he's alive back on the island, and he says 1470 01:16:08,600 --> 01:16:12,920 Speaker 3: the Gunhead Battalion has completed its mission, and then we 1471 01:16:13,520 --> 01:16:16,080 Speaker 3: get a very charming carrot chomp from Brooklyn right at 1472 01:16:16,120 --> 01:16:16,599 Speaker 3: the end. 1473 01:16:18,680 --> 01:16:23,120 Speaker 2: And that is Gunhead. It's, like I say, I think 1474 01:16:23,160 --> 01:16:26,320 Speaker 2: a great film to put on in the background, given 1475 01:16:26,360 --> 01:16:29,960 Speaker 2: how wonderful the visuals are. It was not that surprising 1476 01:16:29,960 --> 01:16:34,240 Speaker 2: to learn that Canadian electro industrial band Frontline Assembly used 1477 01:16:34,280 --> 01:16:37,880 Speaker 2: with permission, Gunhead footage as the basis for their nineteen 1478 01:16:37,960 --> 01:16:41,280 Speaker 2: ninety two music video mind Phaser. And they didn't just 1479 01:16:41,479 --> 01:16:45,680 Speaker 2: use the film's excellent footage. They actually shot themselves in 1480 01:16:45,880 --> 01:16:49,200 Speaker 2: costumes that looked like they belonged in Gunhead and inserted 1481 01:16:49,240 --> 01:16:52,320 Speaker 2: themselves into the world. So look that up mind Phaser 1482 01:16:52,360 --> 01:16:54,400 Speaker 2: if you want to see just flashes of this film. 1483 01:16:54,640 --> 01:16:58,600 Speaker 3: Oh interesting. I hope one of them became a biodroid. 1484 01:16:59,320 --> 01:17:02,439 Speaker 2: I think they all be come biodroids. It's kind of 1485 01:17:02,479 --> 01:17:04,240 Speaker 2: the electro industrial dream, right. 1486 01:17:04,439 --> 01:17:06,960 Speaker 3: Yeah. I love the biodroid. I love it. 1487 01:17:07,160 --> 01:17:07,400 Speaker 4: Yeah. 1488 01:17:07,520 --> 01:17:11,200 Speaker 2: Yeah, the biodroid is good. And I think the biodroid 1489 01:17:11,320 --> 01:17:14,960 Speaker 2: is ultimately more relatable because it is humanoid that the tank. 1490 01:17:16,120 --> 01:17:16,400 Speaker 4: I mean. 1491 01:17:16,479 --> 01:17:19,840 Speaker 2: I love sci fi tanks, you know, I love movies 1492 01:17:19,840 --> 01:17:22,080 Speaker 2: with sci fi tanks in them. I build sci fi 1493 01:17:22,080 --> 01:17:25,840 Speaker 2: tanks sometimes but it was just I was kind of 1494 01:17:25,840 --> 01:17:28,920 Speaker 2: hard to get behind these admittedly cool sci fi tanks 1495 01:17:28,920 --> 01:17:30,840 Speaker 2: in this film. And I was thinking about this, I 1496 01:17:30,840 --> 01:17:32,519 Speaker 2: was trying to think, well, why is that? And then 1497 01:17:32,560 --> 01:17:35,120 Speaker 2: I had to ask myself, well, what tank movies do 1498 01:17:35,160 --> 01:17:38,559 Speaker 2: I actually like? And I think, for me, the best 1499 01:17:38,760 --> 01:17:41,879 Speaker 2: tank heavy movie I can think of is Kelly's Heroes. 1500 01:17:42,439 --> 01:17:43,240 Speaker 3: I've never seen it. 1501 01:17:43,400 --> 01:17:45,880 Speaker 2: Oh it's good. It's you know, World War two kind 1502 01:17:45,920 --> 01:17:51,839 Speaker 2: of a heisty situation. You know, rogue characters, heavily involves tanks. 1503 01:17:51,880 --> 01:17:55,040 Speaker 2: The tanks are important to the plot, but not more 1504 01:17:55,080 --> 01:17:57,840 Speaker 2: important than the people, you know, And I guess it 1505 01:17:57,920 --> 01:17:59,559 Speaker 2: kind of comes down to sort of the reality of 1506 01:17:59,560 --> 01:18:02,439 Speaker 2: tank war fair too. Like tanks cannot exist on their own, 1507 01:18:02,680 --> 01:18:06,800 Speaker 2: tanks need uh support from from from human beings as well, 1508 01:18:06,840 --> 01:18:09,080 Speaker 2: both inside and out. And that can be said for 1509 01:18:09,280 --> 01:18:11,479 Speaker 2: the plot of a film as well. Because when I 1510 01:18:11,479 --> 01:18:14,280 Speaker 2: started looking at lists of tank movies, granted there were 1511 01:18:14,400 --> 01:18:16,120 Speaker 2: many that I had not seen, but there were others 1512 01:18:16,120 --> 01:18:18,240 Speaker 2: where I'm like, oh, that that was no good. 1513 01:18:18,280 --> 01:18:19,080 Speaker 4: I did not like that. 1514 01:18:19,160 --> 01:18:21,360 Speaker 2: You have had a sci fi tank, but it wasn't 1515 01:18:21,360 --> 01:18:24,679 Speaker 2: that good. The sci fi tanks are best, in my opinion, 1516 01:18:24,960 --> 01:18:27,280 Speaker 2: when they're they're utilized within the film, like they show 1517 01:18:27,360 --> 01:18:30,000 Speaker 2: up in a couple of scenes, but they're not the 1518 01:18:30,040 --> 01:18:30,599 Speaker 2: whole deal. 1519 01:18:30,680 --> 01:18:30,880 Speaker 4: Yeah. 1520 01:18:30,920 --> 01:18:33,799 Speaker 3: I like the I like the digital tanks in Tron. 1521 01:18:34,400 --> 01:18:38,160 Speaker 2: Those were good tanks. Yeah. I think another thing about 1522 01:18:38,200 --> 01:18:41,559 Speaker 2: like mech combat and in this case mech tank combat, 1523 01:18:42,080 --> 01:18:44,320 Speaker 2: is that, like I said, when they were battling each other, 1524 01:18:44,320 --> 01:18:45,800 Speaker 2: it were just kind of exploding at each other. 1525 01:18:45,880 --> 01:18:46,280 Speaker 3: Yeah. 1526 01:18:46,400 --> 01:18:49,759 Speaker 2: Robot Jocks, which granted, is more about more humanoid robots 1527 01:18:50,479 --> 01:18:53,280 Speaker 2: in those battles, like everything they did mattered, like they 1528 01:18:53,280 --> 01:18:56,200 Speaker 2: were setting up particular moves as being important and there 1529 01:18:56,240 --> 01:19:00,479 Speaker 2: was discussion about what they were. Uh, so we saw 1530 01:19:00,560 --> 01:19:01,599 Speaker 2: less of that in this for sure. 1531 01:19:01,640 --> 01:19:04,559 Speaker 3: I'd say the color palettes of robot Jocks versus Gunhead 1532 01:19:04,600 --> 01:19:11,080 Speaker 3: are entirely opposite. Yeah, Robot Jocks is dominated by bright 1533 01:19:11,320 --> 01:19:14,439 Speaker 3: light colors and takes place in broad daylight where you 1534 01:19:14,520 --> 01:19:17,120 Speaker 3: get a very clear picture of exactly what you're looking 1535 01:19:17,160 --> 01:19:21,800 Speaker 3: at to an almost comical extent, whereas Gunhead is very 1536 01:19:21,960 --> 01:19:25,240 Speaker 3: it's more, you know, the dark, gritty, cyberpunk thing where 1537 01:19:25,760 --> 01:19:28,439 Speaker 3: everything in the movie looks kind of like muddy and 1538 01:19:28,479 --> 01:19:31,120 Speaker 3: grimy and dimly lit, so you never get a really 1539 01:19:31,200 --> 01:19:32,360 Speaker 3: clear look at anything. 1540 01:19:32,840 --> 01:19:35,599 Speaker 2: Yeah, but it's still it's beautiful in its own way. 1541 01:19:36,240 --> 01:19:39,000 Speaker 2: I absolutely love the look of the film. All Right, 1542 01:19:39,040 --> 01:19:42,280 Speaker 2: you're probably wondering, well, where can I see Gunhead? Well, 1543 01:19:42,680 --> 01:19:45,800 Speaker 2: it looks like it has streamed recently on Prime, but 1544 01:19:45,920 --> 01:19:48,400 Speaker 2: it's not currently available to us anyway at this point 1545 01:19:48,439 --> 01:19:52,080 Speaker 2: on Prime. There's a DVD that is available from Section 1546 01:19:52,160 --> 01:19:55,800 Speaker 2: twenty three Films in the United States, and that's how 1547 01:19:55,800 --> 01:19:59,599 Speaker 2: we watched it. We actually rented it from Video Drome 1548 01:19:59,680 --> 01:20:04,160 Speaker 2: are Video store in Atlanta Videodrome dot TV, so that's 1549 01:20:04,160 --> 01:20:05,760 Speaker 2: how we got to see it. But I believe there's 1550 01:20:05,760 --> 01:20:08,960 Speaker 2: also a copy of this on archive dot org as well. 1551 01:20:08,840 --> 01:20:10,600 Speaker 3: For future historians to refer to. 1552 01:20:11,040 --> 01:20:14,000 Speaker 2: Yeah, but of course stuff comes and goes on streaming platforms. 1553 01:20:14,000 --> 01:20:16,720 Speaker 2: For instance, when we reviewed Robot Jocks, it was not 1554 01:20:16,800 --> 01:20:20,280 Speaker 2: available on Amazon Prime. Now it's on Amazon Prime as 1555 01:20:20,280 --> 01:20:23,639 Speaker 2: of this recording, so you know, just be patient. Sometimes 1556 01:20:23,640 --> 01:20:24,880 Speaker 2: in these films pop back up. 1557 01:20:25,240 --> 01:20:28,639 Speaker 3: We were told when we reviewed Robot Jocks by several 1558 01:20:28,680 --> 01:20:33,280 Speaker 3: listeners that it was quite coincidentally available on a platform. 1559 01:20:32,840 --> 01:20:36,160 Speaker 4: Called to B to B Yes tub I Yes. 1560 01:20:37,880 --> 01:20:39,880 Speaker 3: If you haven't listened to our Robot Jocks episode, go 1561 01:20:39,960 --> 01:20:41,439 Speaker 3: listen to that, you'll understand the joke. 1562 01:20:41,800 --> 01:20:43,439 Speaker 2: All right, We're going to go ahead and close it 1563 01:20:43,520 --> 01:20:46,120 Speaker 2: out here. But obviously we'd love to hear from everybody 1564 01:20:46,160 --> 01:20:48,519 Speaker 2: out there, people who saw this film back in the day, 1565 01:20:48,560 --> 01:20:51,200 Speaker 2: people who saw it because we mentioned it on the show. 1566 01:20:51,680 --> 01:20:53,400 Speaker 2: We'd love to hear from anyone out there who's more 1567 01:20:53,479 --> 01:20:58,400 Speaker 2: versed in, say, Japanese cyberpunk, Japanese science fiction in general. 1568 01:20:58,439 --> 01:21:00,640 Speaker 2: What are your thoughts on this film and it's in 1569 01:21:00,760 --> 01:21:03,720 Speaker 2: Japanese cinema. What are your thoughts on tank movies? Do 1570 01:21:03,760 --> 01:21:07,320 Speaker 2: you have a favorite example of tank exploitation? If so, 1571 01:21:07,840 --> 01:21:08,360 Speaker 2: let us know. 1572 01:21:08,760 --> 01:21:11,479 Speaker 3: Huge thanks as always to our excellent audio producer Seth 1573 01:21:11,560 --> 01:21:13,679 Speaker 3: Nicholas Johnson. If you would like to get in touch 1574 01:21:13,680 --> 01:21:15,800 Speaker 3: with us with feedback on this episode or any other 1575 01:21:15,880 --> 01:21:18,240 Speaker 3: to suggest topic for the future, just to say hello, 1576 01:21:18,600 --> 01:21:21,000 Speaker 3: you can email us at contact at stuff to Blow 1577 01:21:21,080 --> 01:21:29,240 Speaker 3: your Mind dot com. 1578 01:21:29,439 --> 01:21:32,360 Speaker 1: Stuff to Blow Your Mind is production of iHeartRadio. For 1579 01:21:32,439 --> 01:21:35,240 Speaker 1: more podcasts from My Heart Radio, visit the iHeartRadio app, 1580 01:21:35,400 --> 01:21:38,560 Speaker 1: Apple Podcasts, or wherever you listen to your favorite shows.