WEBVTT - 2021 and Activision Blizzard's No Good, Very Bad Year

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<v Speaker 1>Welcome to tech Stuff, a production from I Heart Radio.

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<v Speaker 1>Hey there, and welcome to tech Stuff. I'm your host

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<v Speaker 1>job in Strickland. I'm an executive producer with I Heart

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<v Speaker 1>Radio and I love all things tech and we are

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<v Speaker 1>continuing our top tech news stories of closing out the year.

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<v Speaker 1>What a year it was. And one thing I feel

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<v Speaker 1>I should mention right off the top of this episode

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<v Speaker 1>which I forgot about. Well, yesterday's episode went up. You know,

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<v Speaker 1>all that ranting about Meta and Facebook, I forgot to

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<v Speaker 1>mention the company has been voted the quote worst company

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<v Speaker 1>of the year end quote. Now. That's according to Yahoo Finance,

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<v Speaker 1>which selects a company for this dubious honor each year

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<v Speaker 1>using metrics like market performance and achievements, and mostly polling

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<v Speaker 1>people to find out which company upset them the most

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<v Speaker 1>over the course of the previous twelve months. This year,

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<v Speaker 1>that was met h slash Facebook, though notably the investment

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<v Speaker 1>service Robin Hood, which we will talk more about in

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<v Speaker 1>just a few minutes, was also a contender. Last year

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<v Speaker 1>it was the Nicola Motor Company. So you know Nicola

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<v Speaker 1>Tesla being this very instrumental engineer in the field of electricity.

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<v Speaker 1>Of course, the Tesla motor company takes its name from him,

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<v Speaker 1>and so does the Nicola Motor Company that's an electric

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<v Speaker 1>truck company. It also got some votes this year, but

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<v Speaker 1>it won if you can call it that worst company

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<v Speaker 1>of the year last year at corn Yahoo Finance. Anyway,

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<v Speaker 1>this isn't like a scientific examination of which company is

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<v Speaker 1>in fact the worst. I mean, it's a pole. There's

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<v Speaker 1>not even that many people who respond to it from

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<v Speaker 1>what I can tell. Uh. And also meta slash Facebook

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<v Speaker 1>was in the news a lot towards the end of

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<v Speaker 1>this year, so most of that news was not positive

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<v Speaker 1>at all. It's not a big surprise. I should also

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<v Speaker 1>point out that TikTok and Twitter both end up on

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<v Speaker 1>a lot of hated company lists. Not necessarily the yeah

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<v Speaker 1>who finance one, but lots of companies or lots of

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<v Speaker 1>outlets will organize lists like this, and TikTok and Twitter

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<v Speaker 1>and Facebook are frequently in that mix. All right. In

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<v Speaker 1>our last episode we ended with my rant about n

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<v Speaker 1>f t s, there was a lot of ranting. Uh

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<v Speaker 1>spoiler alert, there'll be more ranting in this episode. Well,

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<v Speaker 1>since we talked about n f t S in the

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<v Speaker 1>last episode, I suppose we should also talk about cryptocurrency.

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<v Speaker 1>While we're on the subject of block chains and such,

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<v Speaker 1>crypto had another roller coaster of a year, with bitcoin

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<v Speaker 1>prices climbing rapidly and steadily into early spring, reaching around

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<v Speaker 1>sixty thou dollars per bitcoin. Then there was a big

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<v Speaker 1>crash in May, with the value dropping by are you know,

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<v Speaker 1>around fifty or so. Then there was a recovery period.

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<v Speaker 1>It got back as high as sixty three thou dollars

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<v Speaker 1>per bitcoin in November. Uh, as I record this, it's

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<v Speaker 1>closer to around fifty thou dollars per bitcoin, but that's

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<v Speaker 1>as I record this. By the time you hear this,

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<v Speaker 1>who knows. But bitcoin continues to be a volatile investment,

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<v Speaker 1>and I still wouldn't call it a currency because the

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<v Speaker 1>value fluctuates so dramatically that it's hard to imagine using

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<v Speaker 1>it as a practical currency. It's far more likely to

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<v Speaker 1>be used as either a way to invest money and

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<v Speaker 1>hope that the value of the bitcoin continues to grow, or,

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<v Speaker 1>as we've seen in the recent past, to use it

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<v Speaker 1>as a means to launder ill gotten gains and hide

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<v Speaker 1>the fact that you've been on Santa's naughty list. This year,

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<v Speaker 1>we've seen proof of work cryptocurrencies take a bit of

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<v Speaker 1>a beating on another pr front this year, one that

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<v Speaker 1>revolves around conservation and climate change. It's no secret that

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<v Speaker 1>proof of work currencies, particularly bitcoin mining, require massive amounts

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<v Speaker 1>of electricity. This is tied into the value of the

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<v Speaker 1>currency itself. If it is hugely profitable to mine the cryptocurrency,

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<v Speaker 1>well then you'll find people and organizations who will pour

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<v Speaker 1>a ton of money into building out mining operations. And

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<v Speaker 1>of course, these these operations that they're using powerful computers

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<v Speaker 1>to play a complicated guessing games. What it really boils

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<v Speaker 1>down to, But one thing that's not a guess is

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<v Speaker 1>the amount of electricity that these machines need. It's a lot.

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<v Speaker 1>So much, in fact, that it's not unusual for bitcoin

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<v Speaker 1>mining operations to purchase or at least facilities that are

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<v Speaker 1>co located to power plants, including coal fired power plants,

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<v Speaker 1>including ones that are no longer online, and then bringing

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<v Speaker 1>them back online. This has brought more focus on bitcoin

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<v Speaker 1>mining and its impact on consumption and climate change. China

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<v Speaker 1>has shut down bitcoin mining operations in several regions, citing

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<v Speaker 1>concerns over the potential environmental impact of bitcoin mining. However,

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<v Speaker 1>I think I should add that I suspect China's government

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<v Speaker 1>also has a healthy concern for any ind tree that

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<v Speaker 1>could potentially acquire enough power to rival the government itself,

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<v Speaker 1>and we're seeing some governments around the world at the

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<v Speaker 1>country or the local level consider or even enact bands

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<v Speaker 1>on operations that would require bringing defunct fossil fuel power

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<v Speaker 1>plants back online. So we have seen some opposition in

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<v Speaker 1>various places. Ethereum is currently also a proof of work cryptocurrency. Uh.

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<v Speaker 1>It does also have a much lower value than bitcoin,

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<v Speaker 1>so you don't see the same massive ethereum mining operations

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<v Speaker 1>because the the profits aren't there. It would cost you

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<v Speaker 1>more to run the operation than you would make in

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<v Speaker 1>mind cryptocurrency. So for that reason, mining rigs for ethereum

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<v Speaker 1>are a little more modest than the ones that are

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<v Speaker 1>used by bitcoin miners. That's more than a little bit

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<v Speaker 1>of an understatement. So it's the ethereum miners who frequently

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<v Speaker 1>go after graphics processors for their rigs, which of course

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<v Speaker 1>makes it even harder for gamers to get hold of

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<v Speaker 1>a good GPU at a decent price. You've got the

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<v Speaker 1>semiconductor shortage, you've got bots buying up cards and then

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<v Speaker 1>trying to sell them for marked up prices on secondary markets,

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<v Speaker 1>and you've got Ethereum miners who are after those same cards,

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<v Speaker 1>but for the purposes of mining cryptocurrency. However, Ethereum is

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<v Speaker 1>supposed to switch to a proof of steak approach next year,

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<v Speaker 1>which has a much lower computation requirement, so we'll see

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<v Speaker 1>if that actually changes things. But yeah, was a year

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<v Speaker 1>in which crypto sword to new heights, then plummeted, then

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<v Speaker 1>rose again, then plummeted again. You get the idea, and

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<v Speaker 1>a lot of this was fueled by a passionate and

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<v Speaker 1>frankly kind of scary community in places like Reddit. Oh

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<v Speaker 1>and also Elon Musk played a part in it too.

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<v Speaker 1>I'm gonna save a lot of my Elon Musk fire

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<v Speaker 1>for the third episode in this series. I think I

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<v Speaker 1>also received a request recently on Twitter to do a

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<v Speaker 1>full episode about Web three, and I'm still planning to

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<v Speaker 1>do that, but I should talk about the emerging discussions

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<v Speaker 1>of Web three, which is usually spelled out altogether, so

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<v Speaker 1>it's w e B, the number three no spaces that

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<v Speaker 1>ended up becoming a pretty big thing this year, particularly

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<v Speaker 1>on Twitter. There were some Twitter spats about Web three.

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<v Speaker 1>There are also some parallels here between Web three and

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<v Speaker 1>the metaverse, because they're both kind of this concept of

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<v Speaker 1>what the next phase of the Internet, or at least

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<v Speaker 1>internetwork connectivity are all going to be about. And like

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<v Speaker 1>the metaverse, the definitions here get pretty lucy goosey because

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<v Speaker 1>it doesn't exist yet, so it's kind of hard to

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<v Speaker 1>talk about what it is because there isn't anything at

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<v Speaker 1>the moment, and different people have sort of a different

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<v Speaker 1>concept of what it will be if it ever does

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<v Speaker 1>become a thing. But generally speaking, the concept of Web three,

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<v Speaker 1>at least the one that most people are referring to,

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<v Speaker 1>is one that uses blockchain as a backbone. And you

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<v Speaker 1>might say, okay, how and uh uh hey, look over there,

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<v Speaker 1>it's something shiny, okay, so well, the concept is that

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<v Speaker 1>Web three will leverage blockchain in such a way that

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<v Speaker 1>ideally the power of the Internet will be distributed to

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<v Speaker 1>those who are using the Internet. In other words, it's

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<v Speaker 1>kind of like putting the Internet's ownership into the hands

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<v Speaker 1>of the people. That's in contrast with how Web the

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<v Speaker 1>three enthusiasts see the Internet today, because they see the

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<v Speaker 1>Internet today as an entity that is heavily dependent upon

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<v Speaker 1>a few major companies like Google, Amazon, and Meta and

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<v Speaker 1>you know, like we'll talk about stuff like the Amazon

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<v Speaker 1>Web Services outage that shows that a lot of what

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<v Speaker 1>we depend upon in connectivity does route through Amazon in

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<v Speaker 1>some way. So this general notion is that Web three

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<v Speaker 1>projects are are similar to cryptocurrencies and n f t s.

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<v Speaker 1>There's some form of implementation that relies on the blockchain

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<v Speaker 1>to keep track of transactions, though what those transactions actually

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<v Speaker 1>are varies dramatically from implementation to implementation. However, once you

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<v Speaker 1>get past that kind of vague description, things really start

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<v Speaker 1>to break down. I have yet to see a compelling

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<v Speaker 1>case explaining how blockchain will enable a new version of

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<v Speaker 1>the Internet, or even of just the Web, because remember

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<v Speaker 1>the Web and the Internet or two different things. The

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<v Speaker 1>Web exists on top of the Internet. So I haven't

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<v Speaker 1>really seen a compelling case for this distributed ownership model.

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<v Speaker 1>And there are a lot of folks who are expressing

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<v Speaker 1>skepticism about the idea in general, including people who say

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<v Speaker 1>that if Web three does become a thing, it will

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<v Speaker 1>be a thing that is controlled by venture capitalists rather

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<v Speaker 1>than big companies. But it still means that the hoi poloi,

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<v Speaker 1>meaning folks like you or me will still be left

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<v Speaker 1>out of the loop. Jack Dorsey, the former CEO of Twitter,

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<v Speaker 1>made this point on Twitter, saying, Hey, you know, the

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<v Speaker 1>people who will own Web three will be venture capitalists,

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<v Speaker 1>not the people in general, and those making Web three

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<v Speaker 1>applications will be doing so with their investors in mind.

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<v Speaker 1>So it'll be the venture capitalists who are essentially directing

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<v Speaker 1>how Web three evolves, again without really going into details

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<v Speaker 1>about what Web three is going to look like. And anyway,

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<v Speaker 1>that whole criticism is not making Web three evangelists very happy.

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<v Speaker 1>So I'm gonna save a deeper conversation about this topic

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<v Speaker 1>for a full episode further down the line, because honestly,

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<v Speaker 1>it would take me hours of research to really dive

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<v Speaker 1>into it and separate the buzz terms from anything with

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<v Speaker 1>you know, actual substance to it, Because every time I

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<v Speaker 1>read anything about Web three, I feel like I'm reading

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<v Speaker 1>ad copy for a product that doesn't exist yet, and

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<v Speaker 1>that's not really useful. But since we're talking about tech

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<v Speaker 1>and money, let's chat about something that unfolded early this

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<v Speaker 1>year that involved both, and it all has to do

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<v Speaker 1>with Game Stop and stock prices. Alright, So game Stop

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<v Speaker 1>is a video game retail company. They sell video games

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<v Speaker 1>and video game systems. Early in two thousand twenty one,

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<v Speaker 1>there was a move to short sell Game Stop stock

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<v Speaker 1>among certain hedge funds. So a short sell is when

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<v Speaker 1>you borrow a bunch of shares of a company from

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<v Speaker 1>another stockholder. You don't known these shares, you're borrowing them,

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<v Speaker 1>and you're promising that you will return that same number

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<v Speaker 1>of shares to the stockholder at some agreed upon time.

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<v Speaker 1>Then you take the shares you borrowed and you sell them.

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<v Speaker 1>You know, the ones that you do not own. You

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<v Speaker 1>sell them and you take the money, and your goal

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<v Speaker 1>is to buy back the shares you just sold, but

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<v Speaker 1>at a lower price, and you pocket the difference. So

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<v Speaker 1>what you're hoping for is for the stock price to

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<v Speaker 1>come down. You're hoping that a company hits hard time

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<v Speaker 1>send their stock price reflects that. So you might sell

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<v Speaker 1>a bunch of shares at around twenty dollars a pop,

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<v Speaker 1>and then your plan is to buy back those shares

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<v Speaker 1>when they reach five dollars a pop, and you pocket

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<v Speaker 1>the fifteen dollars difference per per share. More or less,

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<v Speaker 1>it gets a little more complicated than that, but that's

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<v Speaker 1>the basic idea, and then you return the shares to

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<v Speaker 1>the stockholder, you keep what's left over. Everyone's happy, while

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<v Speaker 1>the stockholder is probably not happy because their shares are

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<v Speaker 1>worth less now, but hopefully they're in it for the

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<v Speaker 1>long term because they believe in the company or some nonsense. Now,

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<v Speaker 1>if the price of the stock goes up instead of down, well,

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<v Speaker 1>you then have to spend more money to purchase the

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<v Speaker 1>shares back then you made when you sold the shares

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<v Speaker 1>in the first place, because you still have the obligation

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<v Speaker 1>to return those shares to the original holder, like you

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<v Speaker 1>can't just walk away. So then you get a bunch

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<v Speaker 1>of folks online who decided to do something called a

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<v Speaker 1>short squeeze. Is on some hedge funds that we're planning

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<v Speaker 1>to short sell the game Stop stock. So what these

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<v Speaker 1>folks did was they just started buying up shares of

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<v Speaker 1>game Stop, like lots of shares, and that activity drove

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<v Speaker 1>up the stock price because there was a demand for

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<v Speaker 1>game Stop stock, so the price went up. Demand is high,

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<v Speaker 1>price increases, and that meant that these hedge funds were

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<v Speaker 1>suddenly faced with the very real possibility of having to

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<v Speaker 1>pay more money to buy back those shares that they

0:13:30.679 --> 0:13:33.920
<v Speaker 1>had borrowed than they had on hand to cover the

0:13:33.960 --> 0:13:37.440
<v Speaker 1>short cells. And it was a kind of activism mixed

0:13:37.480 --> 0:13:41.000
<v Speaker 1>with speculation because as the price was going up, it

0:13:41.040 --> 0:13:44.120
<v Speaker 1>also meant that the stock that people were holding was

0:13:44.200 --> 0:13:48.280
<v Speaker 1>growing in value, that the stuff they owned was actually

0:13:48.320 --> 0:13:52.200
<v Speaker 1>getting more valuable, and their wealth was increasing. In fact,

0:13:52.200 --> 0:13:56.720
<v Speaker 1>it was increasing significantly. And you might wonder how significantly well.

0:13:56.840 --> 0:13:59.960
<v Speaker 1>The stock price had been at around seventeen dollars per

0:14:00.080 --> 0:14:03.959
<v Speaker 1>share before the squeeze really got moving. At the height,

0:14:04.400 --> 0:14:07.920
<v Speaker 1>it was closer to five hundred dollars per share. So

0:14:08.000 --> 0:14:10.520
<v Speaker 1>imagine you bought something for seventeen bucks and then you

0:14:10.520 --> 0:14:13.600
<v Speaker 1>could sell it for five hundred bucks. So there were

0:14:13.600 --> 0:14:15.240
<v Speaker 1>a lot of people who are jumping on board this

0:14:15.440 --> 0:14:18.959
<v Speaker 1>not because they were trying to push against hedge funds,

0:14:19.360 --> 0:14:22.360
<v Speaker 1>not because they were like trying to take down the

0:14:22.840 --> 0:14:27.640
<v Speaker 1>the These these groups that were, you know, boasting memberships

0:14:27.640 --> 0:14:30.200
<v Speaker 1>of incredibly wealthy people, and to stick it to the man,

0:14:31.000 --> 0:14:33.000
<v Speaker 1>they were joining because they saw this as a way

0:14:33.040 --> 0:14:35.040
<v Speaker 1>to get rich quick. So there was a mixture of

0:14:35.080 --> 0:14:38.400
<v Speaker 1>both of these kinds of people. Now, this peak wasn't

0:14:38.440 --> 0:14:40.840
<v Speaker 1>to last. It did settle down a bit. But even

0:14:40.840 --> 0:14:43.800
<v Speaker 1>as I record. This the stock prices valued at around

0:14:43.800 --> 0:14:47.920
<v Speaker 1>a hundred fifty dollars per share, so not quite ten

0:14:48.120 --> 0:14:51.480
<v Speaker 1>times what it was valued at before the squeeze. This

0:14:51.600 --> 0:14:54.520
<v Speaker 1>also did force a few hedge funds to shut down,

0:14:54.960 --> 0:14:57.400
<v Speaker 1>and it also brought to lights and disparities in the

0:14:57.440 --> 0:15:02.240
<v Speaker 1>individual investor world. So the investment service robin Hood that

0:15:02.280 --> 0:15:05.600
<v Speaker 1>I mentioned earlier, it made headlines because it began to

0:15:05.680 --> 0:15:10.840
<v Speaker 1>deny robin Hood users the opportunity to purchase game Stop stock.

0:15:11.840 --> 0:15:14.440
<v Speaker 1>Like that's what robin Hood exists for, is for the

0:15:14.480 --> 0:15:18.480
<v Speaker 1>individual person to participate in the stock market. Because the

0:15:18.560 --> 0:15:22.720
<v Speaker 1>individual typically if they have any involvement in the stock

0:15:22.760 --> 0:15:24.760
<v Speaker 1>market at all, it's because they happen to have something

0:15:24.800 --> 0:15:28.680
<v Speaker 1>like a four oh one K plan where some fund

0:15:28.800 --> 0:15:32.720
<v Speaker 1>manager is deciding, you know, what moneys go to what stocks.

0:15:33.280 --> 0:15:35.840
<v Speaker 1>This is a case where the individual person can say, no,

0:15:36.160 --> 0:15:39.920
<v Speaker 1>I want to buy fifty shares of game Stop stock

0:15:40.040 --> 0:15:44.280
<v Speaker 1>for example. Well, robin Hood's stopped that. They stopped letting

0:15:44.360 --> 0:15:47.520
<v Speaker 1>people do that on their service, and they cited a

0:15:47.600 --> 0:15:51.600
<v Speaker 1>desire to not contribute to an unstable market environment, which

0:15:51.640 --> 0:15:54.480
<v Speaker 1>is pretty rich when you consider robin Hood's namesake, right,

0:15:54.560 --> 0:15:59.040
<v Speaker 1>I mean, like the Robin Hood, the legendary figure, was

0:15:59.080 --> 0:16:03.960
<v Speaker 1>all about creating an unstable market environment. Anyway. This prompted

0:16:03.960 --> 0:16:08.040
<v Speaker 1>folks to draw connections between Robin Hood and people who

0:16:08.080 --> 0:16:11.760
<v Speaker 1>were involved in hedge funds who had participated in the

0:16:11.840 --> 0:16:15.040
<v Speaker 1>short selling, and some people started claiming that Robin Hood

0:16:15.040 --> 0:16:17.720
<v Speaker 1>was trying to mitigate the effects of the short squeeze

0:16:18.200 --> 0:16:23.720
<v Speaker 1>because they had financial interests in those, you know, folks

0:16:23.720 --> 0:16:25.920
<v Speaker 1>that were higher up in the food chain of various

0:16:25.920 --> 0:16:28.160
<v Speaker 1>hedge funds. In other words, they were saying, you're not

0:16:28.200 --> 0:16:32.200
<v Speaker 1>really for the people, you're for other big companies. The

0:16:32.200 --> 0:16:34.640
<v Speaker 1>whole game stop saga prompted a lot of folks to

0:16:34.640 --> 0:16:37.880
<v Speaker 1>get into individual investors stuff when they had never really

0:16:37.960 --> 0:16:41.560
<v Speaker 1>dipped their toes into it before, and several sub credits

0:16:41.680 --> 0:16:45.360
<v Speaker 1>saw their ranks swell due to this interest, and a

0:16:45.360 --> 0:16:48.360
<v Speaker 1>lot of folks came out at the subject from all

0:16:48.520 --> 0:16:52.200
<v Speaker 1>different angles, a lot of them uninformed angles. You could

0:16:52.280 --> 0:16:55.920
<v Speaker 1>almost taste the frustration of the more seasoned investors in

0:16:55.960 --> 0:16:58.960
<v Speaker 1>those groups as folks totally new to the field began

0:16:59.040 --> 0:17:02.840
<v Speaker 1>delving out their expert advice. You know, people who had

0:17:03.080 --> 0:17:05.760
<v Speaker 1>been investing for all of like two weeks were suddenly

0:17:06.160 --> 0:17:09.560
<v Speaker 1>experts anyway. In many respects, this whole thing was part

0:17:09.560 --> 0:17:12.400
<v Speaker 1>of a larger, more vague trend of people finding ways

0:17:12.440 --> 0:17:16.399
<v Speaker 1>to push back against big corporate and financial entities. And

0:17:17.119 --> 0:17:20.080
<v Speaker 1>we'll talk about that more after we come back from

0:17:20.119 --> 0:17:32.040
<v Speaker 1>this quick break. So another kind of expression of this

0:17:32.200 --> 0:17:35.520
<v Speaker 1>anti corporate sentiment, and I don't mean that in a

0:17:35.600 --> 0:17:41.080
<v Speaker 1>bad way. I mean this, this feeling of I've taken

0:17:41.119 --> 0:17:44.199
<v Speaker 1>all I can take and I won't take anymore. Was

0:17:44.240 --> 0:17:49.720
<v Speaker 1>this general trend of workers organizing and unionizing. Here in

0:17:49.760 --> 0:17:53.199
<v Speaker 1>the United States, we're seeing support for the concept of

0:17:53.359 --> 0:17:57.720
<v Speaker 1>unions grow, but the pandemic really pushed folks to move

0:17:58.080 --> 0:18:02.360
<v Speaker 1>at a faster rate. Workers get to demand more from employers,

0:18:03.000 --> 0:18:07.160
<v Speaker 1>and uh employers began complaining about stuff like labor shortages.

0:18:07.160 --> 0:18:09.119
<v Speaker 1>They were saying, we can't we don't have enough people

0:18:09.160 --> 0:18:11.199
<v Speaker 1>to do the work we need to do, and the

0:18:11.240 --> 0:18:15.639
<v Speaker 1>workers were saying, well, there's no surprise there, you know,

0:18:15.800 --> 0:18:18.879
<v Speaker 1>look at the compensation you're offering people, look at the

0:18:18.880 --> 0:18:22.760
<v Speaker 1>working conditions that people have to endure. It's no wonder

0:18:23.000 --> 0:18:26.800
<v Speaker 1>that you aren't able to attract and retain employees. You've

0:18:26.840 --> 0:18:31.200
<v Speaker 1>got to offer more to them. And companies were like yeah,

0:18:31.200 --> 0:18:34.720
<v Speaker 1>that doesn't sound right. And then workers at lots of

0:18:34.760 --> 0:18:40.360
<v Speaker 1>places said, okay, well, we're all going to band together

0:18:40.560 --> 0:18:42.719
<v Speaker 1>and create a union so that we have the leverage

0:18:42.760 --> 0:18:46.600
<v Speaker 1>to force you into negotiations for better conditions or else

0:18:46.640 --> 0:18:48.360
<v Speaker 1>you don't have anyone to do your work for you,

0:18:48.760 --> 0:18:51.879
<v Speaker 1>and where will that put you. So we saw unions

0:18:51.920 --> 0:18:57.280
<v Speaker 1>go on strike at Freedo, Lay, at Kellogg's, John Dear, Nabisco,

0:18:57.560 --> 0:19:00.600
<v Speaker 1>and more. And while John Dear is the only company

0:19:00.600 --> 0:19:03.280
<v Speaker 1>in that short list I gave that is most related

0:19:03.320 --> 0:19:05.240
<v Speaker 1>to tech, at least as the way we think of it.

0:19:05.280 --> 0:19:07.960
<v Speaker 1>I mean, all of these companies rely on tech obviously,

0:19:08.520 --> 0:19:12.520
<v Speaker 1>but John Deere is a company that makes technological products.

0:19:12.800 --> 0:19:16.080
<v Speaker 1>But the sentiment spread much further than just those companies.

0:19:16.240 --> 0:19:20.320
<v Speaker 1>Workers at an Amazon warehouse in Alabama rallied to unionize,

0:19:20.800 --> 0:19:23.320
<v Speaker 1>and they held a vote on the matter, but that

0:19:23.440 --> 0:19:26.560
<v Speaker 1>vote famously failed. In fact, it failed it like a

0:19:26.640 --> 0:19:31.160
<v Speaker 1>two to one ratio. However, in the process of that,

0:19:31.640 --> 0:19:35.439
<v Speaker 1>workers were alleging that Amazon had engaged in anti union

0:19:35.520 --> 0:19:39.639
<v Speaker 1>practices and was actively trying to discourage employees from supporting

0:19:39.720 --> 0:19:42.960
<v Speaker 1>a union. This was enough to prompt the US Labor

0:19:43.000 --> 0:19:46.800
<v Speaker 1>Board to order a revote, which has not yet happened,

0:19:46.840 --> 0:19:50.119
<v Speaker 1>but should in the not too distant future. On a

0:19:50.200 --> 0:19:54.200
<v Speaker 1>similar note, Amazon warehouse workers in Staten Island, New York,

0:19:54.400 --> 0:19:59.400
<v Speaker 1>filed a union petition earlier in then withdrew the petition,

0:19:59.720 --> 0:20:03.360
<v Speaker 1>and and this month chose to refile that petition. They

0:20:03.359 --> 0:20:06.320
<v Speaker 1>also staged a walk out during the holiday rush, placing

0:20:06.520 --> 0:20:10.399
<v Speaker 1>enormous pressure on Amazon to respond before customers started losing

0:20:10.400 --> 0:20:13.600
<v Speaker 1>their ding dang minds that their Christmas presents We're gonna

0:20:13.680 --> 0:20:18.720
<v Speaker 1>arrive late. The message is clear. Workers around the US

0:20:18.760 --> 0:20:22.560
<v Speaker 1>are starting to demand better working conditions and better compensation.

0:20:23.760 --> 0:20:26.920
<v Speaker 1>Many of the industries involved are ones that required people

0:20:26.960 --> 0:20:30.120
<v Speaker 1>to come into situations that are dangerous even when there

0:20:30.200 --> 0:20:35.840
<v Speaker 1>isn't a pandemic going on. Amazon fulfillment centers are notoriously hazardous,

0:20:35.880 --> 0:20:39.840
<v Speaker 1>for example. And we've also seen these kind of movements

0:20:40.000 --> 0:20:45.359
<v Speaker 1>among hospital staff as hospitals get consistently overwhelmed and the

0:20:45.440 --> 0:20:50.679
<v Speaker 1>staff are demanding better conditions because they're under extreme circumstances

0:20:50.680 --> 0:20:54.520
<v Speaker 1>for an extended period of time due to lots of

0:20:54.520 --> 0:20:57.320
<v Speaker 1>other factors that go well beyond the scope of this podcast.

0:20:57.359 --> 0:21:00.320
<v Speaker 1>So don't worry. I'm not gonna rant about all that

0:21:01.240 --> 0:21:05.000
<v Speaker 1>generally speaking, unionization has been on the decline in the

0:21:05.040 --> 0:21:08.840
<v Speaker 1>United States until fairly recently, but we're seeing the movement

0:21:08.880 --> 0:21:12.560
<v Speaker 1>spread across multiple industries, including the tech world. In fact,

0:21:12.600 --> 0:21:15.119
<v Speaker 1>will tackle a really notable case in just a moment.

0:21:15.160 --> 0:21:18.800
<v Speaker 1>But uh, I should also add for full transparency that

0:21:18.880 --> 0:21:23.120
<v Speaker 1>the I Heart Media podcasters also submitted a petition to unionize,

0:21:23.480 --> 0:21:28.320
<v Speaker 1>which passed a vote the podcasters past that now that

0:21:28.400 --> 0:21:32.200
<v Speaker 1>process is still ongoing, and considering my position, I can't

0:21:32.280 --> 0:21:35.399
<v Speaker 1>really comment on it any further than that, but I

0:21:35.440 --> 0:21:37.640
<v Speaker 1>wanted to at least acknowledge that it is a thing

0:21:37.680 --> 0:21:42.600
<v Speaker 1>that is happening. All right. Now, let's tackle another really

0:21:42.640 --> 0:21:46.760
<v Speaker 1>big story in tech that unfolded throughout twenty one, the

0:21:46.840 --> 0:21:50.520
<v Speaker 1>story of Activision Blizzard. Now, this is such a big

0:21:50.560 --> 0:21:55.080
<v Speaker 1>and nasty story that's gonna take up essentially a third

0:21:55.080 --> 0:21:57.600
<v Speaker 1>of this whole episode, and it plays into a lot

0:21:57.640 --> 0:22:00.200
<v Speaker 1>of other trends in tech that we saw over the year,

0:22:00.560 --> 0:22:03.480
<v Speaker 1>such as the continuation of the Me too movement as

0:22:03.520 --> 0:22:06.000
<v Speaker 1>a movement in which people are coming forward with allegations

0:22:06.040 --> 0:22:09.600
<v Speaker 1>of like hostile work environments and sexual harassment and worse.

0:22:10.320 --> 0:22:13.560
<v Speaker 1>And it also ties into the labor organizing movement that

0:22:13.640 --> 0:22:18.320
<v Speaker 1>I touched on just a second ago. So let's dial back,

0:22:18.480 --> 0:22:22.040
<v Speaker 1>and let's go back to July twenty one. That's the

0:22:22.160 --> 0:22:25.720
<v Speaker 1>date when the world at large got a glimpse into

0:22:25.880 --> 0:22:28.959
<v Speaker 1>what the heck was happening over an Activision Blizzard. That

0:22:29.040 --> 0:22:32.440
<v Speaker 1>was when the California Department of Fair Employment and Housing

0:22:32.600 --> 0:22:38.320
<v Speaker 1>or d f e H, filed a lawsuit against Activision Blizzard,

0:22:38.600 --> 0:22:41.400
<v Speaker 1>the video game company. So, in case you're not familiar

0:22:41.440 --> 0:22:45.679
<v Speaker 1>with Activision Blizzard, it is a truly enormous company that

0:22:45.760 --> 0:22:49.720
<v Speaker 1>has its roots way back in the Atari days. Activision

0:22:49.800 --> 0:22:53.919
<v Speaker 1>originally formed with a group of Atari programmers left Atari

0:22:54.080 --> 0:22:57.520
<v Speaker 1>and found their own game company. The company is known

0:22:57.560 --> 0:23:01.760
<v Speaker 1>for a lot of ultra popular titles like Call of Duty,

0:23:02.000 --> 0:23:07.840
<v Speaker 1>World of Warcraft, Diablo Overwatch, and dozens of others. Well,

0:23:07.920 --> 0:23:11.800
<v Speaker 1>the lawsuit had some really ugly accusations in it, which

0:23:11.880 --> 0:23:14.960
<v Speaker 1>have been expanded upon quite a bit since then. They

0:23:15.000 --> 0:23:20.720
<v Speaker 1>included instances of discrimination, sexual harassment, hostile work environments, sexual

0:23:20.840 --> 0:23:24.840
<v Speaker 1>assault in some cases, and more. There are also charges

0:23:24.920 --> 0:23:28.320
<v Speaker 1>that the company had very few women in leadership positions

0:23:28.359 --> 0:23:33.840
<v Speaker 1>and many women were subjected to unwanted advances from male coworkers. Further,

0:23:33.960 --> 0:23:37.720
<v Speaker 1>the accusations said that the company's HR department had categorically

0:23:37.840 --> 0:23:42.440
<v Speaker 1>failed to respond to complaints, furthering the idea that the

0:23:42.520 --> 0:23:46.600
<v Speaker 1>company's HR department isn't really there to protect employees, it's

0:23:46.640 --> 0:23:50.000
<v Speaker 1>there to protect the company. And that's a narrative that

0:23:50.080 --> 0:23:53.640
<v Speaker 1>I wish I could say is unrealistic, but based upon

0:23:53.680 --> 0:23:55.960
<v Speaker 1>a lot of similar stories in the business world in

0:23:56.000 --> 0:23:59.879
<v Speaker 1>general and the tech world in particular, that's a hard

0:24:00.200 --> 0:24:06.119
<v Speaker 1>narrative to refute. The complaints specifically called out Alex Afrasiab,

0:24:06.760 --> 0:24:10.399
<v Speaker 1>who had previously led the World of Warcraft creative department,

0:24:10.840 --> 0:24:15.280
<v Speaker 1>stating that Afrasiab had engaged in quote blatant sexual harassment

0:24:15.280 --> 0:24:19.239
<v Speaker 1>with little to no repercussions end quote. Now by that

0:24:19.320 --> 0:24:22.960
<v Speaker 1>point he had already left the company, but this was

0:24:23.000 --> 0:24:26.720
<v Speaker 1>sort of the reckoning of of his actions, and the

0:24:26.760 --> 0:24:30.360
<v Speaker 1>next day, on Tuesday, July one, the press ran stories

0:24:30.400 --> 0:24:34.680
<v Speaker 1>about this lawsuit. Activision. Blizzard Reps kind of went into

0:24:34.680 --> 0:24:38.080
<v Speaker 1>a damage control mode, claiming that the allegations that were

0:24:38.160 --> 0:24:42.199
<v Speaker 1>being spread were not accurate and quote distorted and in

0:24:42.240 --> 0:24:47.280
<v Speaker 1>many cases false descriptions of blizzards past end quote. Then

0:24:47.400 --> 0:24:52.720
<v Speaker 1>came a collection of contradictory reports about internal communications. Some

0:24:53.040 --> 0:24:57.359
<v Speaker 1>executives at activision Blizzard appeared decide with the people who

0:24:57.440 --> 0:25:01.320
<v Speaker 1>brought forward the complaints. They were essentially saying, that is awful,

0:25:01.600 --> 0:25:05.679
<v Speaker 1>it is inexcusable, and it's something that must absolutely stop.

0:25:06.160 --> 0:25:08.359
<v Speaker 1>Then there were others who were denying that this was

0:25:08.359 --> 0:25:11.640
<v Speaker 1>a problem in the first place, like, no, that never happened,

0:25:11.720 --> 0:25:16.359
<v Speaker 1>and you're wrong. In the public sphere, you had folks

0:25:16.400 --> 0:25:18.840
<v Speaker 1>sharing video clips of a panel that happened at a

0:25:18.960 --> 0:25:23.120
<v Speaker 1>ten blizz Con event. Blizz Con is an annual conference

0:25:23.160 --> 0:25:26.560
<v Speaker 1>that Blizzard held to promote games and build a community

0:25:26.600 --> 0:25:29.080
<v Speaker 1>of users and that kind of thing. The video clip

0:25:29.160 --> 0:25:32.760
<v Speaker 1>showed Blizzard executives ridiculing a request from one woman. She

0:25:33.080 --> 0:25:35.879
<v Speaker 1>took the mic and said, is there any way that

0:25:36.040 --> 0:25:40.040
<v Speaker 1>future World of Warcraft female characters could be presented in

0:25:40.040 --> 0:25:43.760
<v Speaker 1>a way that was less sexualized? And the people started

0:25:43.840 --> 0:25:47.040
<v Speaker 1>joking about that as a response, it was not, as

0:25:47.080 --> 0:25:52.399
<v Speaker 1>they say, a good look. Things escalated. Employees planned a

0:25:52.480 --> 0:25:55.840
<v Speaker 1>walkout and they issued demands to management. One of the

0:25:55.880 --> 0:26:01.040
<v Speaker 1>big ones was to end mandatory arbitration clauses and layee contracts.

0:26:01.359 --> 0:26:04.639
<v Speaker 1>All Right, so this particular practice, which is pretty darned

0:26:04.680 --> 0:26:08.679
<v Speaker 1>disgusting is one in which a company requires employees to

0:26:09.080 --> 0:26:13.679
<v Speaker 1>sign an agreement UH that says if they ever have

0:26:13.760 --> 0:26:17.920
<v Speaker 1>a complaint against the company, they must first go through

0:26:18.000 --> 0:26:21.960
<v Speaker 1>internal channels before doing anything else. The employee is not

0:26:22.080 --> 0:26:25.080
<v Speaker 1>to go public with a complaint, nor are they to

0:26:25.119 --> 0:26:28.600
<v Speaker 1>seek legal action against the company without first going through

0:26:28.640 --> 0:26:32.440
<v Speaker 1>this internal process. So again, this is a damage control

0:26:32.560 --> 0:26:36.320
<v Speaker 1>practice that tries to eliminate an employee's options to seek

0:26:36.359 --> 0:26:40.200
<v Speaker 1>out any kind of external help for an internal problem.

0:26:40.240 --> 0:26:43.440
<v Speaker 1>And as employees have frequently pointed out, this is an

0:26:43.480 --> 0:26:48.120
<v Speaker 1>issue because if the system is rotten, then there's not

0:26:48.200 --> 0:26:50.080
<v Speaker 1>like you have any hope that you're going to find

0:26:50.080 --> 0:26:53.119
<v Speaker 1>a solution within that system. Right. If the system is

0:26:53.160 --> 0:26:58.320
<v Speaker 1>broken and it's favored for you know, keeping the status quo,

0:26:58.840 --> 0:27:01.800
<v Speaker 1>then going within the system them is going to be fruitless.

0:27:01.840 --> 0:27:04.960
<v Speaker 1>So if the HR department frequently fails to act or

0:27:05.119 --> 0:27:09.479
<v Speaker 1>to protect folks who are at the center of these complaints, uh, well,

0:27:09.560 --> 0:27:12.760
<v Speaker 1>the employees remain the ones who are hurt and the

0:27:12.800 --> 0:27:16.280
<v Speaker 1>people who were the bad actors frequently they were people

0:27:16.520 --> 0:27:20.919
<v Speaker 1>in positions of power, and the the tendency was to

0:27:20.960 --> 0:27:24.800
<v Speaker 1>protect the people in positions of power. After all, this

0:27:24.880 --> 0:27:28.000
<v Speaker 1>is a company that's making bookoos of money. And if

0:27:28.040 --> 0:27:30.840
<v Speaker 1>the thought is, well, yeah, they're awful human beings, but

0:27:30.880 --> 0:27:33.720
<v Speaker 1>look at how much cash they're making us, then there

0:27:33.760 --> 0:27:37.200
<v Speaker 1>was this tendency to protect them. The workers also demanded

0:27:37.240 --> 0:27:41.840
<v Speaker 1>greater efforts to create a diversified workforce, to publish compensation

0:27:41.880 --> 0:27:45.680
<v Speaker 1>and promotion rates in an act of transparency, essentially to say, hey,

0:27:45.960 --> 0:27:47.920
<v Speaker 1>I want to know how much my co workers make

0:27:48.200 --> 0:27:52.000
<v Speaker 1>because I want to know that we're being compensated fairly. Uh,

0:27:52.000 --> 0:27:55.040
<v Speaker 1>and a lot of other similar demands along those lines.

0:27:55.600 --> 0:28:00.960
<v Speaker 1>The employees staged the walkout on July one. Game developers

0:28:01.000 --> 0:28:04.360
<v Speaker 1>with other studios contributed their support with messages of solidarity.

0:28:04.640 --> 0:28:07.360
<v Speaker 1>Saw a lot of that on Twitter, and that same day,

0:28:07.440 --> 0:28:10.840
<v Speaker 1>Kotaku published a story about a room the blizz Con

0:28:10.960 --> 0:28:14.680
<v Speaker 1>staff would set up at their annual blizz Con uh

0:28:14.680 --> 0:28:18.919
<v Speaker 1>and the room had the nickname the Cosby Suite. The

0:28:19.000 --> 0:28:23.040
<v Speaker 1>purpose of the room, according to the jokes quote unquote,

0:28:23.400 --> 0:28:25.720
<v Speaker 1>was to be a place where hot chicks would be

0:28:25.760 --> 0:28:30.359
<v Speaker 1>brought in their words, not mine, presumably for the male

0:28:30.480 --> 0:28:34.040
<v Speaker 1>Blizzard staff to have someone to harass. Again, not a

0:28:34.080 --> 0:28:37.400
<v Speaker 1>good look, now, Folks who were involved with Blizzard during

0:28:37.440 --> 0:28:40.840
<v Speaker 1>these days. Later on said what these rooms really were

0:28:40.920 --> 0:28:43.640
<v Speaker 1>were just break rooms. They were like a green room

0:28:43.680 --> 0:28:46.120
<v Speaker 1>for people to rest between events, and that the whole

0:28:46.160 --> 0:28:50.640
<v Speaker 1>hot chicks thing was just a joke, it wasn't actually reality. However,

0:28:50.960 --> 0:28:53.480
<v Speaker 1>even if it's just a quote unquote joke, it does

0:28:53.520 --> 0:28:57.959
<v Speaker 1>indicate a pretty pervasive sexist culture at the company. Again,

0:28:58.560 --> 0:29:02.200
<v Speaker 1>not a good look. The bad news was just beginning though,

0:29:02.240 --> 0:29:06.320
<v Speaker 1>with more people coming forward with truly awful allegations about

0:29:06.360 --> 0:29:08.360
<v Speaker 1>the culture at the company. And I'm not going to

0:29:08.440 --> 0:29:10.920
<v Speaker 1>repeat all those stories because there are, first of all,

0:29:10.960 --> 0:29:14.440
<v Speaker 1>too many of them, and they also get super upsetting,

0:29:14.560 --> 0:29:16.920
<v Speaker 1>but I will say that the picture being painted was

0:29:16.960 --> 0:29:20.520
<v Speaker 1>one of a truly hostile and terrible work culture if

0:29:20.560 --> 0:29:23.720
<v Speaker 1>you happen to be, you know, a woman. Then we

0:29:23.760 --> 0:29:27.920
<v Speaker 1>started seeing some high level executives and creators exit Activision Blizzard,

0:29:28.400 --> 0:29:31.640
<v Speaker 1>including the head of HR. The president of the Blizzard

0:29:31.640 --> 0:29:36.680
<v Speaker 1>division left and was replaced by two co head creators,

0:29:36.800 --> 0:29:40.080
<v Speaker 1>so you you got rid of the one president and

0:29:40.080 --> 0:29:43.080
<v Speaker 1>then two people stepped in to fill that role. And

0:29:43.120 --> 0:29:45.760
<v Speaker 1>then some of the creative directors on some of Blizzards

0:29:45.800 --> 0:29:49.040
<v Speaker 1>big titles also left. One of those people, Jesse McCree

0:29:49.800 --> 0:29:53.000
<v Speaker 1>was the inspiration for the name of an Overwatched character

0:29:53.240 --> 0:29:57.440
<v Speaker 1>who was previously called McCree. I say previously because the

0:29:57.480 --> 0:30:02.520
<v Speaker 1>company subsequently renamed McCree to Cole cassidy Activision. Blizzard then

0:30:02.600 --> 0:30:06.240
<v Speaker 1>committed to no longer naming characters or items in games

0:30:06.560 --> 0:30:09.480
<v Speaker 1>after real world people, and the company was also in

0:30:09.520 --> 0:30:13.240
<v Speaker 1>the process of scrubbing references to alphre Siabi, which was

0:30:13.720 --> 0:30:16.400
<v Speaker 1>that was in tons of other games, so they were

0:30:16.440 --> 0:30:19.920
<v Speaker 1>already in that that uh stage of trying to wipe

0:30:19.960 --> 0:30:25.040
<v Speaker 1>out those those markers. We also saw some corporate partnerships

0:30:25.040 --> 0:30:28.280
<v Speaker 1>appear to end. For example, T mobile branding that had

0:30:28.320 --> 0:30:32.520
<v Speaker 1>been part of games like Overwatch mysteriously vanished. Uh. The

0:30:32.560 --> 0:30:35.960
<v Speaker 1>company hired on a law firm called Wilmer Hale, which

0:30:36.000 --> 0:30:40.440
<v Speaker 1>had a reputation that, you know, companies that want to

0:30:40.520 --> 0:30:45.760
<v Speaker 1>discourage employees from organizing will get the services of this

0:30:45.800 --> 0:30:48.040
<v Speaker 1>particular law firm. So, in other words, like the workers

0:30:48.040 --> 0:30:50.880
<v Speaker 1>were saying, Hey, the law firm you hired on, they

0:30:50.880 --> 0:30:54.760
<v Speaker 1>have a reputation for trying to stop people from unionizing.

0:30:55.760 --> 0:30:59.560
<v Speaker 1>That didn't go over well either. In September, employees partnered

0:30:59.600 --> 0:31:02.719
<v Speaker 1>with the Communication Workers of America to file a separate

0:31:02.760 --> 0:31:06.160
<v Speaker 1>lawsuit against the company, this one about conditions that restricted

0:31:06.200 --> 0:31:09.400
<v Speaker 1>employees rights to talk about stuff like hours and working conditions,

0:31:09.400 --> 0:31:11.720
<v Speaker 1>as well as wages. A couple of days later, the

0:31:11.760 --> 0:31:15.440
<v Speaker 1>U S Security is an Exchange Commission or SEC, opened

0:31:15.440 --> 0:31:19.640
<v Speaker 1>an investigation into Activision Blizzard regarding the sexual harassment and

0:31:19.680 --> 0:31:24.200
<v Speaker 1>discrimination complaints. Things would continue to get worse, even as

0:31:24.240 --> 0:31:28.040
<v Speaker 1>the company publicly committed to making substantive changes to the

0:31:28.160 --> 0:31:32.600
<v Speaker 1>culture and policies. For one, Jen O'Neill, who was one

0:31:32.680 --> 0:31:35.680
<v Speaker 1>of the co heads of Blizzard, who was named after

0:31:35.720 --> 0:31:39.600
<v Speaker 1>the president of Blizzard had departed the company, she resigned.

0:31:40.560 --> 0:31:42.360
<v Speaker 1>She had only been the position for a couple of

0:31:42.400 --> 0:31:45.440
<v Speaker 1>months at that time, and she revealed that she had

0:31:45.480 --> 0:31:49.080
<v Speaker 1>received a lower compensation package than the other co head

0:31:49.120 --> 0:31:51.840
<v Speaker 1>of Blizzard. So the two people, these two people had

0:31:51.840 --> 0:31:56.680
<v Speaker 1>the same job, same responsibilities, right, they are co leaders

0:31:56.840 --> 0:31:59.480
<v Speaker 1>of a major division within the company, And she said,

0:31:59.600 --> 0:32:02.480
<v Speaker 1>found that he's making more than i am, which makes

0:32:02.520 --> 0:32:05.000
<v Speaker 1>no sense. I mean, we're doing the same job. And

0:32:05.040 --> 0:32:07.320
<v Speaker 1>of course the other co head happens to be male.

0:32:07.800 --> 0:32:09.760
<v Speaker 1>She also said that she had been the victim of

0:32:09.800 --> 0:32:15.560
<v Speaker 1>sexual harassment at the company as well. Another terrible terrible

0:32:15.800 --> 0:32:20.640
<v Speaker 1>incident of sexual harassment at Activision Blizzard. All right, we're

0:32:20.640 --> 0:32:23.480
<v Speaker 1>gonna have more to say about that story, but first

0:32:23.560 --> 0:32:25.720
<v Speaker 1>I need to take a breath, so let's take a

0:32:25.800 --> 0:32:35.680
<v Speaker 1>quick break. All right, we're back, and we're talking about

0:32:35.720 --> 0:32:41.240
<v Speaker 1>Activision Blizzards terrible year. The US Equal Employment Opportunity Commission

0:32:41.360 --> 0:32:45.040
<v Speaker 1>or e o C reached a settlement with Activision Blizzard

0:32:45.080 --> 0:32:48.320
<v Speaker 1>in September overall lawsuit about the sexual harassment claims at

0:32:48.320 --> 0:32:52.600
<v Speaker 1>the company. That settlement would require Activision to establish an

0:32:52.600 --> 0:32:56.440
<v Speaker 1>eighteen million dollar fund to compensate employees who are claiming

0:32:56.520 --> 0:33:00.000
<v Speaker 1>damages against the company. Now, the state of California's Department

0:33:00.120 --> 0:33:03.280
<v Speaker 1>of Fair Employment and Housing, which you remember, that was

0:33:03.320 --> 0:33:08.360
<v Speaker 1>the department that filed the initial lawsuit in July that

0:33:08.560 --> 0:33:12.720
<v Speaker 1>started off this whole public pr disaster for the company,

0:33:12.960 --> 0:33:17.520
<v Speaker 1>They attempted to intervene here. They said that, you know,

0:33:17.560 --> 0:33:22.240
<v Speaker 1>the settlement could hurt other lawsuits and potentially allow Activision

0:33:22.240 --> 0:33:25.480
<v Speaker 1>Blizzard the chance to destroy some valuable evidence. But a

0:33:25.640 --> 0:33:30.400
<v Speaker 1>judge overruled their objection and a formal ruling on the

0:33:30.440 --> 0:33:33.520
<v Speaker 1>decree will wait until January. And some people are expecting

0:33:33.520 --> 0:33:39.920
<v Speaker 1>that eighteen million dollar fund to grow significantly. On November six,

0:33:40.800 --> 0:33:44.880
<v Speaker 1>employees staged another walkout following an expose published by The

0:33:44.920 --> 0:33:48.200
<v Speaker 1>Wall Street Journal. In that piece, the Wall Street Journal

0:33:48.240 --> 0:33:51.920
<v Speaker 1>shared a story in which CEO Bobby Kodick, who had

0:33:52.280 --> 0:33:56.120
<v Speaker 1>so far more or less been expressing support for workers

0:33:56.240 --> 0:34:00.240
<v Speaker 1>and and committing to making changes at the company, well.

0:34:00.680 --> 0:34:04.000
<v Speaker 1>According to this expose, he allegedly made a death threat

0:34:04.080 --> 0:34:07.440
<v Speaker 1>to his assistant, and there was another incident in which

0:34:07.520 --> 0:34:13.760
<v Speaker 1>he personally intervened during a sexual harassment investigation inside the company.

0:34:13.800 --> 0:34:18.440
<v Speaker 1>The employees then demanded co tex resignation as CEO. Now,

0:34:18.480 --> 0:34:22.200
<v Speaker 1>as of this recording, he's still the CEO of Activision Blizzard,

0:34:22.239 --> 0:34:25.320
<v Speaker 1>but calls for his resignation continue, and he has reportedly

0:34:25.320 --> 0:34:27.600
<v Speaker 1>said to colleagues that should the problems that the company

0:34:27.680 --> 0:34:30.520
<v Speaker 1>not be something that can be fixed quickly, he might

0:34:30.600 --> 0:34:35.360
<v Speaker 1>consider leaving. Then in early December, there was a third

0:34:35.600 --> 0:34:39.480
<v Speaker 1>walkout at Activision Blizzard. This one came in response to

0:34:39.760 --> 0:34:43.640
<v Speaker 1>Raven Software. That's a company that's another part of Activision Blizzard.

0:34:43.920 --> 0:34:46.239
<v Speaker 1>It was one that was acquired by Activision Blizzard not

0:34:46.320 --> 0:34:50.840
<v Speaker 1>too long ago, and recently the company laid off twelve

0:34:51.120 --> 0:34:56.320
<v Speaker 1>quality assurance contractors and that first compelled sixty raven Software

0:34:56.360 --> 0:34:58.960
<v Speaker 1>employees to hold a work stoppage, which as far as

0:34:59.040 --> 0:35:01.800
<v Speaker 1>I know, is still going on right now. And then

0:35:01.880 --> 0:35:05.239
<v Speaker 1>that spread to other departments with an Activision Blizzard, and

0:35:05.320 --> 0:35:08.319
<v Speaker 1>it points to this growing anger of employees who are

0:35:08.360 --> 0:35:12.040
<v Speaker 1>really taking a stand against their employer. So this goes

0:35:12.080 --> 0:35:15.400
<v Speaker 1>beyond the hostile work environment stuff. This is getting into

0:35:15.800 --> 0:35:20.279
<v Speaker 1>solidarity territory. Other components of the story include the fact

0:35:20.280 --> 0:35:23.839
<v Speaker 1>that the Game Awards, which is an industry awards event

0:35:23.920 --> 0:35:25.839
<v Speaker 1>that pretty much does what you would expect it to do,

0:35:26.640 --> 0:35:29.759
<v Speaker 1>they announced that they would not highlight Activision Blizzard in

0:35:29.800 --> 0:35:33.240
<v Speaker 1>any way outside of the nominations that the company's games

0:35:33.280 --> 0:35:37.319
<v Speaker 1>had already received. This was significant because, and if you've

0:35:37.360 --> 0:35:41.279
<v Speaker 1>ever watched a Game Awards presentation you know this. The

0:35:41.320 --> 0:35:44.360
<v Speaker 1>event is frequently one where gamers will see trailers of

0:35:44.440 --> 0:35:47.959
<v Speaker 1>upcoming titles for the first time. But this meant that

0:35:48.239 --> 0:35:51.600
<v Speaker 1>there would be no promotional material for upcoming Activision Blizzard

0:35:51.600 --> 0:35:56.640
<v Speaker 1>titles like Overwatched two or Diablow, for pretty big blow

0:35:57.120 --> 0:36:00.759
<v Speaker 1>on the marketing front for Activision Blizzard. Now, the reason

0:36:00.880 --> 0:36:03.600
<v Speaker 1>I dedicated essentially a third of this whole episode just

0:36:03.719 --> 0:36:08.040
<v Speaker 1>to this topic was the stuff that's happened at Activision

0:36:08.040 --> 0:36:11.480
<v Speaker 1>Blizzard is really just a microcosm for stuff that's going

0:36:11.520 --> 0:36:14.720
<v Speaker 1>on throughout the tech industry and really with throughout business

0:36:14.719 --> 0:36:19.480
<v Speaker 1>in general. We're seeing a growing worker movement at different places,

0:36:19.520 --> 0:36:23.279
<v Speaker 1>including companies like Apple. Uh the Apple too movement is

0:36:23.320 --> 0:36:26.400
<v Speaker 1>still fairly young, but it involves people coming forward to

0:36:26.440 --> 0:36:32.120
<v Speaker 1>protest work culture and conditions at the notorious secretive company. So,

0:36:33.440 --> 0:36:36.960
<v Speaker 1>you know, usually Apple keeps everything buttoned up. That's kind

0:36:36.960 --> 0:36:40.080
<v Speaker 1>of their work culture, and for years that was the

0:36:40.080 --> 0:36:43.000
<v Speaker 1>way it worked. And now we have Apple employees coming

0:36:43.040 --> 0:36:45.239
<v Speaker 1>forward and saying no, like, the only thing that the

0:36:45.239 --> 0:36:47.920
<v Speaker 1>only person this benefits are the only entity this benefits

0:36:48.440 --> 0:36:51.200
<v Speaker 1>is Apple. It does not benefit the employees. And so

0:36:51.239 --> 0:36:53.920
<v Speaker 1>they started speaking out and they formed websites to share

0:36:53.960 --> 0:36:58.200
<v Speaker 1>stories about issues with work culture and demands that the

0:36:58.239 --> 0:37:02.400
<v Speaker 1>company change things. And the Activision Blizzard story follows similar

0:37:02.440 --> 0:37:05.440
<v Speaker 1>things we heard last year about a totally different game company,

0:37:05.600 --> 0:37:09.319
<v Speaker 1>Ubi Soft, which has also had its share of scandals

0:37:09.400 --> 0:37:13.680
<v Speaker 1>and awful revelations. Also, there's been some criticism about Ubisoft

0:37:13.920 --> 0:37:16.840
<v Speaker 1>this year, with people saying that even in the wake

0:37:16.920 --> 0:37:19.239
<v Speaker 1>of all those terrible things that came to light last year,

0:37:19.560 --> 0:37:22.920
<v Speaker 1>the company has not done enough to address the problems,

0:37:23.800 --> 0:37:27.000
<v Speaker 1>and just to be clear, while stories like Activision, Blizzard

0:37:27.040 --> 0:37:29.960
<v Speaker 1>and Ubi Soft and Apple bring a lot of attention

0:37:30.120 --> 0:37:33.959
<v Speaker 1>to specific cases, the underlying message here is that there's

0:37:34.000 --> 0:37:36.719
<v Speaker 1>a lot more of this kind of toxic and harmful

0:37:36.760 --> 0:37:40.880
<v Speaker 1>stuff going on that isn't making headlines. I have no

0:37:40.960 --> 0:37:43.680
<v Speaker 1>doubt that there are those among you listening to the

0:37:43.719 --> 0:37:47.440
<v Speaker 1>show right now who have experienced something akin to what

0:37:47.560 --> 0:37:51.080
<v Speaker 1>I've described in this section at some company or another,

0:37:51.560 --> 0:37:53.919
<v Speaker 1>and I expect we're going to see more stories from

0:37:53.920 --> 0:37:57.720
<v Speaker 1>more employees at more companies about similar issues moving forward.

0:37:58.160 --> 0:38:00.920
<v Speaker 1>My hope is that will actually you make moves to

0:38:01.480 --> 0:38:07.440
<v Speaker 1>address those problems and make workplaces a fair, equitable environment

0:38:07.480 --> 0:38:10.640
<v Speaker 1>where people won't have to fear harassment and where corporate

0:38:10.680 --> 0:38:16.320
<v Speaker 1>responses to such behavior are swift and just. Okay, let's

0:38:16.480 --> 0:38:20.040
<v Speaker 1>move on from that now. In our episode yesterday, I

0:38:20.120 --> 0:38:23.080
<v Speaker 1>talked about how various governments around the world are looking

0:38:23.120 --> 0:38:27.080
<v Speaker 1>at meta slash Facebook and considering the possibility of making

0:38:27.200 --> 0:38:31.080
<v Speaker 1>the company divest itself of properties like Instagram and WhatsApp.

0:38:31.440 --> 0:38:35.080
<v Speaker 1>In other words, the whole breakup Facebook movement. I also

0:38:35.120 --> 0:38:37.840
<v Speaker 1>want to add that other companies are also falling under

0:38:38.000 --> 0:38:41.920
<v Speaker 1>similar scrutiny, though in all cases very little action has

0:38:41.920 --> 0:38:47.520
<v Speaker 1>actually followed that scrutiny. But Amazon, Apple, Google, and Microsoft,

0:38:47.920 --> 0:38:50.560
<v Speaker 1>the other members of the Big five in tech, have

0:38:50.719 --> 0:38:53.760
<v Speaker 1>also served as a launch point for discussions about anti

0:38:53.760 --> 0:38:58.040
<v Speaker 1>competitive practices, market domination, and a possible need to break

0:38:58.120 --> 0:39:01.719
<v Speaker 1>up those companies into smaller entity ease. And while there's

0:39:01.719 --> 0:39:05.160
<v Speaker 1>been a big pr war waged in the press about

0:39:05.200 --> 0:39:08.360
<v Speaker 1>this kind of thing, and we've heard politicians deliver rhetoric

0:39:08.440 --> 0:39:10.960
<v Speaker 1>about how these companies hold far too much power in

0:39:10.960 --> 0:39:14.680
<v Speaker 1>their various markets, as I've said, we've seen precious little

0:39:14.719 --> 0:39:18.640
<v Speaker 1>actual movement on those issues. I suspect we may hear

0:39:18.680 --> 0:39:22.000
<v Speaker 1>more about this next year, but honestly, at this point,

0:39:22.080 --> 0:39:23.799
<v Speaker 1>at least here in the United States, I would be

0:39:23.840 --> 0:39:26.359
<v Speaker 1>shocked to see any real progress being made on it.

0:39:26.920 --> 0:39:29.279
<v Speaker 1>Because there are a lot of other issues, many of

0:39:29.280 --> 0:39:33.200
<v Speaker 1>which pertain to the infrastructure of democracy itself, that I

0:39:33.280 --> 0:39:36.359
<v Speaker 1>suspect will take precedence over the need to curtail tech

0:39:36.440 --> 0:39:41.920
<v Speaker 1>companies and their increasing hold over their various industries. Okay,

0:39:42.000 --> 0:39:45.120
<v Speaker 1>let's talk about some big fails in the tech space.

0:39:45.200 --> 0:39:49.840
<v Speaker 1>In one, like literal fails, we saw a few major

0:39:50.000 --> 0:39:54.560
<v Speaker 1>outages across the Internet this past year. In June, a

0:39:54.680 --> 0:39:58.719
<v Speaker 1>cloud computing services provider called Fastly experienced what we in

0:39:58.760 --> 0:40:04.360
<v Speaker 1>the tech biz like to refer to as a massive oopsie. See.

0:40:04.480 --> 0:40:09.880
<v Speaker 1>Fastly service mostly involves having edge computing servers that store

0:40:09.880 --> 0:40:13.800
<v Speaker 1>information on behalf of major sites so that when someone

0:40:13.880 --> 0:40:17.080
<v Speaker 1>calls up info from one of those major sites, it

0:40:17.080 --> 0:40:21.319
<v Speaker 1>gets that person more quickly. So let's say I'm in

0:40:21.440 --> 0:40:25.880
<v Speaker 1>Spain and I want to pull up information that technically

0:40:26.040 --> 0:40:30.319
<v Speaker 1>calls a server in California in the United States home. Well,

0:40:30.320 --> 0:40:32.960
<v Speaker 1>that's probably gonna mean a longer load time, right like

0:40:33.120 --> 0:40:35.440
<v Speaker 1>that that has to travel all the way across the

0:40:35.440 --> 0:40:38.800
<v Speaker 1>Atlantic Ocean to California and across the United States to

0:40:38.920 --> 0:40:43.319
<v Speaker 1>to California, and longer load times are not great from

0:40:43.360 --> 0:40:48.000
<v Speaker 1>a user experienced perspective. So Fastly is a service that

0:40:49.480 --> 0:40:52.120
<v Speaker 1>prides a way to store information on servers that are

0:40:52.160 --> 0:40:55.120
<v Speaker 1>closer to the end user and thus reduced load times.

0:40:55.200 --> 0:40:59.120
<v Speaker 1>So this in that case, a fast Le server in

0:40:59.200 --> 0:41:01.760
<v Speaker 1>Spain would hold copies of the information that I wanted

0:41:01.760 --> 0:41:04.879
<v Speaker 1>to pull from the service in California, and it would

0:41:04.920 --> 0:41:08.640
<v Speaker 1>just come from the server in Spain instead. It would

0:41:08.640 --> 0:41:11.480
<v Speaker 1>look just as it would if it were coming from California,

0:41:11.600 --> 0:41:14.440
<v Speaker 1>but it's faster that way, so Fastly is kind of

0:41:14.440 --> 0:41:16.040
<v Speaker 1>a way to I guess you could call it a

0:41:16.040 --> 0:41:18.319
<v Speaker 1>way to reduce buffering times if you want to think

0:41:18.320 --> 0:41:22.920
<v Speaker 1>of it that way. Well, a month before the actual

0:41:22.960 --> 0:41:24.960
<v Speaker 1>old Age, so this would be May for those of

0:41:25.000 --> 0:41:29.080
<v Speaker 1>you not paying attention, Fastly pushed out a software deployment

0:41:29.600 --> 0:41:33.200
<v Speaker 1>and within this deployment was a little bitty software bug.

0:41:33.800 --> 0:41:38.360
<v Speaker 1>And under most circumstances, nothing would actually happen with that bug.

0:41:38.520 --> 0:41:41.439
<v Speaker 1>It was just there, but it was inert. However, under

0:41:41.440 --> 0:41:45.600
<v Speaker 1>the right situations, the bug would cause a massive shutdown

0:41:45.800 --> 0:41:49.360
<v Speaker 1>of the Fastly network. And in June, that's what happened.

0:41:49.520 --> 0:41:54.600
<v Speaker 1>A customer mercifully unnamed, accidentally triggered this bug. Not really

0:41:54.600 --> 0:41:57.840
<v Speaker 1>the customer's fault, it was a bug. So what followed

0:41:57.920 --> 0:42:01.200
<v Speaker 1>was a massive outage of Fastly and affected dozens of

0:42:01.239 --> 0:42:05.680
<v Speaker 1>websites and services, including major ones like the BBC, The

0:42:05.760 --> 0:42:09.480
<v Speaker 1>New York Times, CNN, Amazon. You try to go to

0:42:09.520 --> 0:42:11.120
<v Speaker 1>those sites and you would get a five oh three

0:42:11.200 --> 0:42:14.399
<v Speaker 1>error and you're wondering what the heck is going on. Now.

0:42:14.400 --> 0:42:17.120
<v Speaker 1>It did get fixed, not you know, it didn't take

0:42:17.160 --> 0:42:19.080
<v Speaker 1>too long to do, but it was one of those

0:42:19.760 --> 0:42:24.360
<v Speaker 1>big things that affected lots of different sites. In October,

0:42:24.600 --> 0:42:27.880
<v Speaker 1>Facebook had its own massive outage. Meta would later say

0:42:27.920 --> 0:42:32.600
<v Speaker 1>that this was a faulty configuration and it just brought

0:42:32.640 --> 0:42:37.359
<v Speaker 1>Facebook services down for several hours, like Facebook, Instagram, Watsap, etcetera.

0:42:37.480 --> 0:42:40.919
<v Speaker 1>And as you can imagine, activity on other platforms those

0:42:41.000 --> 0:42:44.760
<v Speaker 1>not owned by Meta anyway exploded, with lots of folks

0:42:44.800 --> 0:42:47.040
<v Speaker 1>talking about how they were suddenly freed up to do

0:42:47.120 --> 0:42:50.719
<v Speaker 1>other stuff like spend that time on other platforms. I

0:42:50.760 --> 0:42:54.400
<v Speaker 1>guess Google also had a massive outage back in April

0:42:54.840 --> 0:42:57.760
<v Speaker 1>that brought many of its services down, like Google Drive

0:42:57.800 --> 0:43:00.480
<v Speaker 1>and that kind of thing. It's actually amazing that knowledge

0:43:00.520 --> 0:43:03.440
<v Speaker 1>wasn't noticed by yours, truly, because I depend on a

0:43:03.480 --> 0:43:07.040
<v Speaker 1>lot on Google services. But then again, I also create

0:43:07.080 --> 0:43:10.400
<v Speaker 1>tech stuff episodes using Office three sixty five software, so

0:43:10.440 --> 0:43:13.360
<v Speaker 1>maybe I was actually, you know, working buckling down on

0:43:13.400 --> 0:43:16.600
<v Speaker 1>a tech stuff episode when the outage happened. And of

0:43:16.600 --> 0:43:20.600
<v Speaker 1>course there was the massive Amazon Web Services outage caused

0:43:20.600 --> 0:43:23.960
<v Speaker 1>by a configuration problem in their network, and that one

0:43:24.040 --> 0:43:28.000
<v Speaker 1>fouled up everything from real world package deliveries from Amazon

0:43:28.520 --> 0:43:33.520
<v Speaker 1>to interfering with services like Netflix. It also impacted tons

0:43:33.520 --> 0:43:37.120
<v Speaker 1>of apps that depend upon Amazon Web services, including apps

0:43:37.160 --> 0:43:41.320
<v Speaker 1>tied to stuff like home automation systems. That particular outage

0:43:41.440 --> 0:43:45.960
<v Speaker 1>really illustrated how much we now depend upon the cloud

0:43:46.040 --> 0:43:50.839
<v Speaker 1>in order to get stuff done. All right, I'm gonna

0:43:50.840 --> 0:43:54.560
<v Speaker 1>wrap this episode up because I still have other stories

0:43:54.600 --> 0:43:57.919
<v Speaker 1>to cover for one more episode and um and I'm

0:43:57.920 --> 0:44:00.799
<v Speaker 1>tired of being angry and and next stuff. Y'all is

0:44:00.880 --> 0:44:03.400
<v Speaker 1>my thoughts on Tesla. So you know, I'm gonna be

0:44:03.400 --> 0:44:06.160
<v Speaker 1>angry again, but I'm gonna save that for the next

0:44:06.200 --> 0:44:10.239
<v Speaker 1>episode and then we'll start to you know, shift over

0:44:10.320 --> 0:44:15.840
<v Speaker 1>to talking about stuff in two yea. If you have

0:44:15.920 --> 0:44:18.240
<v Speaker 1>suggestions for topics I should cover in the future episodes

0:44:18.239 --> 0:44:20.680
<v Speaker 1>of Tech Stuff, please reach out to me. The best

0:44:20.719 --> 0:44:23.480
<v Speaker 1>way to do that is over on Twitter. The handle

0:44:23.520 --> 0:44:27.160
<v Speaker 1>for the show is text Stuff hs W and I'll

0:44:27.160 --> 0:44:36.040
<v Speaker 1>talk to you again really soon. Text Stuff is an

0:44:36.080 --> 0:44:39.760
<v Speaker 1>I Heart Radio production. For more podcasts from My Heart Radio,

0:44:40.080 --> 0:44:43.280
<v Speaker 1>visit the I Heart Radio app, Apple Podcasts, or wherever

0:44:43.360 --> 0:44:44.880
<v Speaker 1>you listen to your favorite shows.