WEBVTT - The Ruins of the Present

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<v Speaker 1>Brought to you by Toyota. Let's go places. Welcome to

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<v Speaker 1>Forward Thinking. Hello, and welcome to Forward Thinking, the podcast

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<v Speaker 1>that looks at the future and says I'm fixing a

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<v Speaker 1>hole where the rain gets in. I'm Joe McCormick, and

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<v Speaker 1>I'm Lauren Bolcabama and our regular host Jonathan Strickland is

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<v Speaker 1>not with us today. He is out prowling the grounds

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<v Speaker 1>of cs or he might actually be on an airplane

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<v Speaker 1>at the moment, coming back home, arresting from his journalistic

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<v Speaker 1>predatory technology right. It is well deserved ressed. I think

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<v Speaker 1>he has been working his little heart out out there.

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<v Speaker 1>But anyway, today we're joined by a special guest co host,

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<v Speaker 1>our friend and co worker, Christian. Christian introduce yourself. Hey guys,

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<v Speaker 1>I'm Christian Sager. I'm a writer and host here at

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<v Speaker 1>How Stuff Works. I started out working on Stuff of Genius,

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<v Speaker 1>one of our shows, and I'm currently a writer with

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<v Speaker 1>these guys on both Brain Stuff and What the Stuff.

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<v Speaker 1>Those are two of our video shows video shows. It

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<v Speaker 1>is a distinct pleasure to have you with us today. Christian. Thanks,

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<v Speaker 1>I'm happy to be here, especially since we're going to

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<v Speaker 1>be talking about various features of destruction and decay, and

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<v Speaker 1>that's actually what we think about when we think of you.

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<v Speaker 1>It's what I associate mostly with your face. It makes sense. No,

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<v Speaker 1>not in plock marks and the age. No no, no,

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<v Speaker 1>no no no, not not your face as a decaying thing.

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<v Speaker 1>But like um, next to those concepts sort of in

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<v Speaker 1>the dictionary, there's the idea of Christian Sager. That's accurate.

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<v Speaker 1>You are pretty metal, so I'm probably I mean, I

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<v Speaker 1>don't want to put myself on the back, but I'm

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<v Speaker 1>probably the most metal person at out stuff works. Well,

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<v Speaker 1>we are glad that we could have you here to

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<v Speaker 1>to talk about ruins and the future of ruins, right, ruins.

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<v Speaker 1>I mean, usually we don't get to talk about ruins

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<v Speaker 1>on a podcast about the future because ruins are something

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<v Speaker 1>we associate with the past. But since we are talking

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<v Speaker 1>about ruins, I thought it would be the only occasion

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<v Speaker 1>I ever get to read Percy Biss Shelley on the

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<v Speaker 1>Forward Thinking podcast. So we will begin with a short

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<v Speaker 1>reading of Ozzymandias by P. B. Shelly. Do it. I

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<v Speaker 1>met a traveler from an antique land who said, two

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<v Speaker 1>vast and trunkless legs of stones stand in the desert

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<v Speaker 1>near them on the sand, half sunk, A shattered visage

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<v Speaker 1>lies who's frown and wrinkled lip and sneer of cold command?

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<v Speaker 1>Tell that it's sculptor. Well dos passions read? Which yet survives?

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<v Speaker 1>Stamped on these lifeless things, the hand that mocked them,

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<v Speaker 1>in the heart that fed on the pedestal, these words appear.

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<v Speaker 1>My name is Ozzymandias, King of kings. Look on my works,

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<v Speaker 1>he mighty and despair. Nothing beside remains round the decay

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<v Speaker 1>of that colossal wreck, boundless and bear the loan and

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<v Speaker 1>level sands stretched far away. He's nicely done. Thank you

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<v Speaker 1>for that won the poetry slam. And I also that

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<v Speaker 1>if Shelley was alive today, he would totally be the

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<v Speaker 1>singer in a black metal band. I know it is

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<v Speaker 1>very black metal. It's like it's very serious and death

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<v Speaker 1>and destruction and time watches everything away. But it's also

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<v Speaker 1>got a kind of great, cheesy dust in the wind

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<v Speaker 1>quality to it. Yeah, so yes, part black metal, part Kansas. Yeah. Yeah, well,

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<v Speaker 1>and I like the schadenfreud to it too, like it's

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<v Speaker 1>it's very much like like let's suck a look at

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<v Speaker 1>that guy. Well, I like how the line look on

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<v Speaker 1>my works you mighty, and despair takes on an ironic

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<v Speaker 1>double meaning, I believe in the way the king. I

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<v Speaker 1>think he's referring to the Egyptian King Ramsey's the second,

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<v Speaker 1>also known as Ozzy Mandius. Uh. He's sang at the

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<v Speaker 1>other kings like, look at this stuff I've built you stuff. Yeah,

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<v Speaker 1>you can't build anything like this. You should despair. But really,

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<v Speaker 1>to the reader, it starts to take on the idea

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<v Speaker 1>of time. We're all going to look on his works

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<v Speaker 1>in despair because this happens to all of us, everybody

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<v Speaker 1>in the Yeah, the loan and level sands where we

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<v Speaker 1>get brought down by time. Now, this may sound like

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<v Speaker 1>kind of a bleak place to begin a podcast about

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<v Speaker 1>the future, and so it's not going to be all

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<v Speaker 1>death and destruction. We wanted to look at the physical

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<v Speaker 1>features of civilization and imagine what they're going to look

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<v Speaker 1>like in the future. What what will the cities of

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<v Speaker 1>today look like in five hundred years, a thousand years,

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<v Speaker 1>two thousand years from the present. What will future humans

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<v Speaker 1>see if they visit the ruins that are to them,

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<v Speaker 1>What the ruins of ancient Rome are to us? Yeah,

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<v Speaker 1>and so how would you like to start with that, Joe. First,

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<v Speaker 1>let's limit the scope a little bit of what we're

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<v Speaker 1>talking about here, Like, let's let's put out some definitions. Okay,

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<v Speaker 1>So if we're going to try to imagine the future

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<v Speaker 1>ruins of modern civilization, we should sort of define our terms.

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<v Speaker 1>And one of the first things I want to get

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<v Speaker 1>out of the way is the definition of civilization, because

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<v Speaker 1>sometimes the word civilization can take on a value judgment connotation,

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<v Speaker 1>like a thing that is civilized is good. A thing

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<v Speaker 1>that's uncivilized is like impolite or improper. You know, you'd say, Oh,

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<v Speaker 1>my friend Johnny, he's always urinating in public. That's uncivilized behavior.

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<v Speaker 1>Or oh she doesn't serve that kind of tea in

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<v Speaker 1>her home, how uncivilized, right right? Or as Henry Rollins

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<v Speaker 1>has been known to say, you're so civilized, do you

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<v Speaker 1>get brutalized? Yes, that is not at all the way

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<v Speaker 1>we mean the word here. We mean civilization more in

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<v Speaker 1>the historical or archaeological sense, which has a lot of connotations,

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<v Speaker 1>but overall denotes a settled lifestyle in densely populated urban areas,

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<v Speaker 1>or in word cities city life, and in fact, the

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<v Speaker 1>English words city and civilization. I think both have their

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<v Speaker 1>root in the same Latin terms like civitatum or civitas, which,

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<v Speaker 1>from what I can tell it has kind of an

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<v Speaker 1>abstract and complex definition. But it has to do with

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<v Speaker 1>being a citizen or the citizen ry. And what does

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<v Speaker 1>that have to do with ruins? Well, most, though certainly

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<v Speaker 1>not all, ruins as we experience them today, come from

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<v Speaker 1>these larger civilizations as opposed to the less populous and

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<v Speaker 1>less civilized in this sense, cultures, cultures that don't build

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<v Speaker 1>large monuments or large buildings, you know, right, certainly functional

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<v Speaker 1>or artistic either one. Um and you know by which

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<v Speaker 1>we what we really mean is that it's easier for

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<v Speaker 1>people to kind of trip across a four fifty foot

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<v Speaker 1>tall pyramid UM than even very complex systems of roads

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<v Speaker 1>or eerie aation that might be buried under a few

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<v Speaker 1>layers of sediment in a dessert somewhere. UM. And we

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<v Speaker 1>are getting better at the ladder, by the way, And

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<v Speaker 1>there's some really interesting research going into that through like

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<v Speaker 1>new satellite imaging techniques and other technologies. But that is

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<v Speaker 1>a subject for an entirely different podcast. Yeah, that's interesting

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<v Speaker 1>that it brings up the issue of that there's sort

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<v Speaker 1>of a differential survival rate for different physical remnants of society.

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<v Speaker 1>So you have some things that we build in our

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<v Speaker 1>cities that are still easily visible hundreds of years in

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<v Speaker 1>the future, and other things that you might be able

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<v Speaker 1>to find evidence of if you're really looking for, but

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<v Speaker 1>the average person wouldn't necessarily notice it. Yeah, depending on

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<v Speaker 1>the maintenance of those artifacts, on maintenance, and also on

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<v Speaker 1>just the climate and other other surroundings. But we will

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<v Speaker 1>get into those in a minute. Let's define what ruins

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<v Speaker 1>are the same way we define what civilization is. Yeah,

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<v Speaker 1>there are actually a lot of interesting theories of ruins

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<v Speaker 1>of you know, ruination theory. That'd be a wonderful like

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<v Speaker 1>sub specialization that you could study. I wish I could

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<v Speaker 1>say I was an expert on ruination. I'm not, though,

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<v Speaker 1>if I could go back and start my education over,

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<v Speaker 1>I might go down that path. But anyway, in the

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<v Speaker 1>general sense, ruins are sort of what's left behind when

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<v Speaker 1>human made structures are partially destroyed or they just fall

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<v Speaker 1>out of the cycle of use and maintenance. So if

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<v Speaker 1>if a building is very old but you're still using

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<v Speaker 1>it daily and living and working and shopping in it,

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<v Speaker 1>and you're making repairs, fixing cracks, maybe replacing parts of it,

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<v Speaker 1>You probably wouldn't call that an example of ruins, even

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<v Speaker 1>if it's very old. Yeah, the other hand, ruins tend

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<v Speaker 1>to be things that people might visit, but they don't

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<v Speaker 1>remain in use and kept up through maintenance. So there's

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<v Speaker 1>this piece that I came across when we were doing

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<v Speaker 1>our research, which was in National Geographic and they did

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<v Speaker 1>a trio blog posts called a Dialogue of Civilizations conference.

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<v Speaker 1>It was in Guatemala, and so apparently it was like

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<v Speaker 1>their notes based on the conference, and they talked. They

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<v Speaker 1>had a whole section that was all about the ancient

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<v Speaker 1>past as a window to the future, looking at ruins

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<v Speaker 1>and thinking about this very concept. And one of the

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<v Speaker 1>things that they came up within that was that they

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<v Speaker 1>think of ruins as being emblems of our vanity. They

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<v Speaker 1>are basically, uh, but not just that, but that they

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<v Speaker 1>are also signs of whatever civilization they represent, part of

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<v Speaker 1>their identity or their ideology. So I think it's important

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<v Speaker 1>to keep in mind as we're talking about ruins today,

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<v Speaker 1>like or the ruins of the future in particular, how

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<v Speaker 1>are the emblematic of our vanity as a culture or

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<v Speaker 1>our particular ideologies. Right, you can you can feel almost

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<v Speaker 1>the desire to be worshiped emanating from many of the

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<v Speaker 1>monuments and ruins of old you see, like the Pyramids

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<v Speaker 1>of Giza. At least for me, when I look at

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<v Speaker 1>something like that, it radiates this sense of somebody wanting

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<v Speaker 1>to be seen as powerful. It's the idea of immortality

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<v Speaker 1>through uh through an artifact longer than you will, or

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<v Speaker 1>even your legacy. Yeah, and so whatever it is that's

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<v Speaker 1>so important to you that you want to make it

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<v Speaker 1>big enough to last. So if you think about the

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<v Speaker 1>modern day equivalent of something like a pyramid or the

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<v Speaker 1>Arc de Triumph, for something that shows off the power,

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<v Speaker 1>the splendor, the glory of the civilization, what is that today? Well,

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<v Speaker 1>I mean, just off the top of my head. We

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<v Speaker 1>we are in Atlanta right now, and looking out the window,

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<v Speaker 1>what I see are skyscrapers and malls and public transportation hubs,

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<v Speaker 1>a lot of cars, a lot of highways. These are

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<v Speaker 1>the things that we seem to venerate nowadays. They're not

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<v Speaker 1>necessarily built to last in the way that the pyramids were.

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<v Speaker 1>Um maybe like for Atlanta in particular, one of the

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<v Speaker 1>things I always think about is the stuff that they've

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<v Speaker 1>built downtown when the Olympics were here in the nineties.

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<v Speaker 1>So there's stuff like that that is probably meant to last.

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<v Speaker 1>But what else, what do you guys think? You know,

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<v Speaker 1>what I think of is I think of uh, public

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<v Speaker 1>use areas like sports stadiums, yeah, yea, and things like that.

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<v Speaker 1>Those to me shout a kind of and and I

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<v Speaker 1>don't know if the way in which they're physically constructed

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<v Speaker 1>means they'll actually last longer than any other type of building.

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<v Speaker 1>They might or not, but they at least speak to

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<v Speaker 1>me like this is a it seems to embody values

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<v Speaker 1>and to scream power projection of the Colosseum of our time.

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<v Speaker 1>Yeah yeah, I mean also also very lart, like we've

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<v Speaker 1>got a six Flags just outside of Atlantic there. Uh yeah.

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<v Speaker 1>Roller coasters, they're they're beautiful. I don't know if you've

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<v Speaker 1>ever seen any of the images from Coney Island, but

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<v Speaker 1>I have been to Coney Island and Countists. So the

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<v Speaker 1>Cyclone is the world's maybe the world. It might just

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<v Speaker 1>be the United States most oldest roller coaster and uh

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<v Speaker 1>most oldest you know, yeah yeah, yeah, uh, And it's terrifying.

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<v Speaker 1>I've written on it. It's just wood and nails. Well,

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<v Speaker 1>how do you ride on it? Now? They just put

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<v Speaker 1>you in a paper bag and push you down the

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<v Speaker 1>top hill. Yeah, well they just draped whales to your

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<v Speaker 1>arms and legs. It's but yeah, no, it's it's really scary. Yeah. Um.

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<v Speaker 1>Another thing that seems to be suggested by the idea

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<v Speaker 1>of ruins is something about decline. Because with lots of

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<v Speaker 1>the structures we have, I mean, on their own, they

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<v Speaker 1>could fall into disrepair and become ruins, but we keep

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<v Speaker 1>them up. So what leads to people not being able

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<v Speaker 1>to keep up their structures? Well, it assumes I think,

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<v Speaker 1>like one of two things probably that we can boil

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<v Speaker 1>it down to that there is either the civil zation

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<v Speaker 1>has either gotten to a point where it's mismanaging it's

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<v Speaker 1>structures so much that it's neglecting them, or there's some

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<v Speaker 1>kind of external force that has come in and it

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<v Speaker 1>has done damage to it, like in war for instance.

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<v Speaker 1>And perhaps there's been some kind of event that has

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<v Speaker 1>forced the population to move to a new area, something

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<v Speaker 1>climate related perhaps. Sure. Yeah, that's the other thing that

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<v Speaker 1>sort of touches on what I wanted to add to

0:13:27.440 --> 0:13:31.240
<v Speaker 1>complicate this. I don't think it's necessarily always mismanagement, though

0:13:31.280 --> 0:13:33.120
<v Speaker 1>that can be part of it, because there can also

0:13:33.160 --> 0:13:36.200
<v Speaker 1>be just the fact that people don't care about certain

0:13:36.240 --> 0:13:39.800
<v Speaker 1>things up and leaving the stuff. Yeah yeah. Or perhaps

0:13:40.240 --> 0:13:45.280
<v Speaker 1>for example, when coal production fell to oil production, a

0:13:45.320 --> 0:13:47.920
<v Speaker 1>lot of a lot of places were kind of abandoned

0:13:47.960 --> 0:13:51.000
<v Speaker 1>because those factories were not or there's mining towns were

0:13:51.000 --> 0:13:53.400
<v Speaker 1>not necessary. And we're going to jump ahead because one

0:13:53.400 --> 0:13:55.720
<v Speaker 1>of these places that we're going to talk about is

0:13:55.800 --> 0:13:59.160
<v Speaker 1>exactly that. Now we'll save it fort well, we'll save it, yeah,

0:13:59.160 --> 0:14:01.520
<v Speaker 1>we can. We can reference back in a second spoilers.

0:14:01.559 --> 0:14:05.600
<v Speaker 1>We're gonna talk about Cole. Just one more distinction that

0:14:05.679 --> 0:14:09.720
<v Speaker 1>might be interesting is the difference between what we would

0:14:09.720 --> 0:14:13.600
<v Speaker 1>often call ruins and then something more like monuments, and

0:14:13.920 --> 0:14:15.800
<v Speaker 1>they can sort of leed together. But I just wanted

0:14:15.840 --> 0:14:18.400
<v Speaker 1>to think about the fact that you wouldn't always look

0:14:18.440 --> 0:14:22.160
<v Speaker 1>at something like the Pyramids of Giza and call that ruins,

0:14:22.880 --> 0:14:26.120
<v Speaker 1>right because nobody lived there, right. Well, I mean people

0:14:26.200 --> 0:14:29.440
<v Speaker 1>might have camped out there, I don't know, but generally

0:14:29.480 --> 0:14:32.320
<v Speaker 1>meant is like a thing to behold about some of

0:14:32.360 --> 0:14:34.600
<v Speaker 1>these other ones that like we think of as wonders

0:14:34.600 --> 0:14:36.880
<v Speaker 1>of the world, so the pyramid is one of them, right,

0:14:36.960 --> 0:14:40.600
<v Speaker 1>What about like the Hanging Gardens of Babylon, Well, as

0:14:40.600 --> 0:14:42.760
<v Speaker 1>far the funny thing about that is, I think it's

0:14:42.840 --> 0:14:46.720
<v Speaker 1>disputed whether the Hanging Gardens of Babylon actually existed from

0:14:46.760 --> 0:14:50.160
<v Speaker 1>whatever call. But yeah, there are plenty of monuments and

0:14:50.200 --> 0:14:52.800
<v Speaker 1>things like you could look at, like Mount Rushmore or

0:14:53.360 --> 0:14:56.640
<v Speaker 1>things like that. If if after a long time Mount

0:14:56.680 --> 0:15:01.080
<v Speaker 1>Rushmore becomes sort of eroded and it's not maintained, would

0:15:01.080 --> 0:15:04.760
<v Speaker 1>you call that a ruin? I don't really, but you'd

0:15:04.760 --> 0:15:08.200
<v Speaker 1>call Machu Picchu a ruin, right, certainly? Sure? Or um

0:15:08.240 --> 0:15:11.120
<v Speaker 1>if for some reason everyone had to flee Paris and

0:15:11.120 --> 0:15:13.960
<v Speaker 1>and um Notre Dame was still standing, you could call

0:15:14.000 --> 0:15:16.480
<v Speaker 1>that a ruin. Yeah. So I don't know exactly what

0:15:16.560 --> 0:15:18.760
<v Speaker 1>the dividing line is there, but I think today we

0:15:18.760 --> 0:15:20.320
<v Speaker 1>want to talk about both. I mean, we want to

0:15:20.320 --> 0:15:23.920
<v Speaker 1>talk about monuments and the things you'd more traditionally call ruins,

0:15:24.800 --> 0:15:29.360
<v Speaker 1>the structures we build that without maintenance can fall into disrepair.

0:15:29.720 --> 0:15:33.080
<v Speaker 1>Although it is certainly anthropologically interesting that these days some

0:15:33.160 --> 0:15:36.280
<v Speaker 1>of our largest and most impressive structures are not something

0:15:36.560 --> 0:15:40.480
<v Speaker 1>of religious and cultural significance, like the pyramids, but rather

0:15:40.720 --> 0:15:45.520
<v Speaker 1>something of practical cultural significance, like the Hoover Dam. Yeah,

0:15:45.560 --> 0:15:48.920
<v Speaker 1>that's true, right, Like also like the Golden Gate Bridge.

0:15:49.160 --> 0:15:52.240
<v Speaker 1>That's probably one of the things that will although we'll

0:15:52.240 --> 0:15:54.400
<v Speaker 1>talk about this later how long bridges will last after

0:15:54.480 --> 0:15:57.560
<v Speaker 1>humans are stopped taking care of them, But that's probably

0:15:57.600 --> 0:15:59.760
<v Speaker 1>something that people would look back on as being a

0:16:00.600 --> 0:16:03.880
<v Speaker 1>ruin or relic of humanity. Yeah. And then there are

0:16:03.960 --> 0:16:06.880
<v Speaker 1>there are, of course structures that are not really lived

0:16:06.880 --> 0:16:11.400
<v Speaker 1>in spaces, but they're also not really monuments of symbolic significance,

0:16:11.440 --> 0:16:13.360
<v Speaker 1>or at least not entirely that they have some kind

0:16:13.360 --> 0:16:16.680
<v Speaker 1>of practical use, like say the Roman aqueducts or the

0:16:16.720 --> 0:16:19.000
<v Speaker 1>Great Wall of China. I think, Christian, you've actually been

0:16:19.040 --> 0:16:20.800
<v Speaker 1>to the Great Wall of China, haven't. Yeah, it was

0:16:20.840 --> 0:16:24.200
<v Speaker 1>a long time ago, over twenty years ago, but yeah,

0:16:24.400 --> 0:16:28.320
<v Speaker 1>I spent some time in Beijing when I was younger. Uh,

0:16:28.360 --> 0:16:31.640
<v Speaker 1>And the Great Walls fascinating because it was essentially designed

0:16:31.640 --> 0:16:34.920
<v Speaker 1>as like a defense mechanism against different invaders. Heard it

0:16:34.960 --> 0:16:37.680
<v Speaker 1>didn't work very well, right, well, and then you know

0:16:37.720 --> 0:16:40.840
<v Speaker 1>it was multiple walls that, over the course of various

0:16:40.880 --> 0:16:45.200
<v Speaker 1>empires were redesigned and linked up together, etcetera. Etcetera. But uh,

0:16:45.560 --> 0:16:48.400
<v Speaker 1>you know, it's been neglected for over three hundred years

0:16:48.440 --> 0:16:52.480
<v Speaker 1>now and a lot of it's in disrepair. However, at

0:16:52.480 --> 0:16:55.640
<v Speaker 1>the same time, because it is I don't know, necessarily

0:16:55.680 --> 0:16:58.520
<v Speaker 1>that's a ruin, but because it's a monument, it's one

0:16:58.560 --> 0:17:01.120
<v Speaker 1>of those things that is a tour attraction as well,

0:17:01.400 --> 0:17:03.800
<v Speaker 1>and the tourism industry that comes to the Great Wall

0:17:03.840 --> 0:17:08.760
<v Speaker 1>of China helps in the deterioration of it. I myself,

0:17:08.840 --> 0:17:12.640
<v Speaker 1>twenty years ago, uh, when I was but a boy,

0:17:13.280 --> 0:17:17.280
<v Speaker 1>carved my initials in the Great Wall of China. It's

0:17:17.320 --> 0:17:19.880
<v Speaker 1>not the kind of decision I would make today. That's

0:17:19.880 --> 0:17:21.680
<v Speaker 1>good to hear. I probably would have done something like

0:17:21.720 --> 0:17:25.720
<v Speaker 1>that when I was a kid. I was there. What's

0:17:25.720 --> 0:17:29.720
<v Speaker 1>wrong with us? We all want to leave our market,

0:17:29.760 --> 0:17:31.800
<v Speaker 1>which is really what all of this podcast is about.

0:17:31.960 --> 0:17:34.320
<v Speaker 1>U though, though I would argue that that stuff like

0:17:34.359 --> 0:17:38.760
<v Speaker 1>tourism um, although it does degrade these structures at a

0:17:38.760 --> 0:17:41.520
<v Speaker 1>certain point just through normal wear and tear, in addition

0:17:41.560 --> 0:17:45.119
<v Speaker 1>to things like vandalism, you also wind up having governments

0:17:45.280 --> 0:17:50.199
<v Speaker 1>um looking at these structures as being a useful monetary

0:17:50.280 --> 0:17:53.880
<v Speaker 1>agent and therefore having you know, making the decision to

0:17:53.880 --> 0:17:58.240
<v Speaker 1>to restore and repair them to at least protect them. Yes, yes,

0:17:58.840 --> 0:18:03.920
<v Speaker 1>crime do you do what A and the funds from

0:18:04.040 --> 0:18:07.320
<v Speaker 1>the tourism industry would probably go into their restoration, whereas

0:18:07.359 --> 0:18:09.920
<v Speaker 1>if people weren't visiting it, there wouldn't there wouldn't be

0:18:10.000 --> 0:18:13.280
<v Speaker 1>that fun. Yeah, okay, Well, let's transition from thinking about

0:18:13.320 --> 0:18:18.280
<v Speaker 1>these ancient to modern ruins to thinking about modern ruins

0:18:18.320 --> 0:18:22.920
<v Speaker 1>that got their ruinations started really recently. Yeah, because there

0:18:22.920 --> 0:18:26.280
<v Speaker 1>are a few places on this planet, as populated as

0:18:26.280 --> 0:18:29.000
<v Speaker 1>it tends to be, that that we can call ruins

0:18:29.080 --> 0:18:31.840
<v Speaker 1>like right now today that we're created less than a

0:18:31.960 --> 0:18:34.440
<v Speaker 1>century ago. Okay, And I want to start with one

0:18:34.480 --> 0:18:38.640
<v Speaker 1>that if you've never looked at pictures of Prepriot Ukraine,

0:18:39.000 --> 0:18:42.439
<v Speaker 1>go pause this and go google it right now that

0:18:42.560 --> 0:18:47.040
<v Speaker 1>that's that's the Chernobyl site. Yes, okay, are you back? So?

0:18:47.119 --> 0:18:50.520
<v Speaker 1>Prepriot Ukraine was a city that was evacuated due to

0:18:50.560 --> 0:18:54.440
<v Speaker 1>the Chernobyl nuclear power plant disaster in nineteen six when

0:18:55.359 --> 0:18:59.480
<v Speaker 1>they had a major melt down and lots of dangerous radiation.

0:18:59.680 --> 0:19:03.280
<v Speaker 1>Was least. They had to abandon the area and it

0:19:03.359 --> 0:19:06.480
<v Speaker 1>has been uninhabited by humans ever since. So that's been

0:19:06.840 --> 0:19:09.439
<v Speaker 1>like twenty nine years now, almost thirty years. Yeah, and

0:19:09.440 --> 0:19:12.280
<v Speaker 1>we're closing in on the thirty year mark. So what

0:19:12.440 --> 0:19:15.080
<v Speaker 1>happens in a place like that where there's been nobody

0:19:15.119 --> 0:19:19.280
<v Speaker 1>to keep up the repair, the maintenance, the weeding, the

0:19:20.119 --> 0:19:22.760
<v Speaker 1>all the things we need to do to keep a

0:19:22.800 --> 0:19:26.399
<v Speaker 1>city functioning like it normally. Does I think what happened?

0:19:26.440 --> 0:19:28.600
<v Speaker 1>The things that's fascinating about that from what I read

0:19:28.600 --> 0:19:32.560
<v Speaker 1>in the research is that despite the nuclear incident, that

0:19:32.600 --> 0:19:37.159
<v Speaker 1>there is still uh pervasive plant life there that is

0:19:37.400 --> 0:19:41.960
<v Speaker 1>growing through the structures and and and breaking them apart. Yeah,

0:19:42.000 --> 0:19:44.160
<v Speaker 1>I think it's very interesting. So we should think about

0:19:44.200 --> 0:19:47.240
<v Speaker 1>this place as a complete dead zone. It's been tainted

0:19:47.280 --> 0:19:51.359
<v Speaker 1>by nuclear radiation. You know, this should be just a

0:19:51.520 --> 0:19:54.440
<v Speaker 1>poisoned place that's become like the moon, at least we

0:19:54.480 --> 0:19:58.080
<v Speaker 1>would imagine that, But then when you actually look at it,

0:19:58.080 --> 0:20:01.000
<v Speaker 1>it's almost like a nature preserve out Yeah. The report

0:20:01.040 --> 0:20:04.439
<v Speaker 1>that lots of species have bounced back there, right, Like

0:20:04.480 --> 0:20:06.359
<v Speaker 1>one of the things that I was reading was that

0:20:06.800 --> 0:20:10.600
<v Speaker 1>you wouldn't normally see like particular species of wolves in

0:20:10.640 --> 0:20:15.600
<v Speaker 1>the civilized still populated areas around there, but that they're

0:20:15.720 --> 0:20:20.040
<v Speaker 1>very prevalent within the ruins of this town. That's funny.

0:20:20.080 --> 0:20:24.080
<v Speaker 1>It's like our presence is more poisonous than a radiation leak.

0:20:24.960 --> 0:20:27.600
<v Speaker 1>Also certainly to to lots of parts of nature. Um,

0:20:27.840 --> 0:20:30.800
<v Speaker 1>but but humans are certainly not going to go back

0:20:30.800 --> 0:20:34.400
<v Speaker 1>in there any time, particularly soon. You can contrast that

0:20:34.440 --> 0:20:37.120
<v Speaker 1>with the kind of conditions that you see in other places,

0:20:37.160 --> 0:20:40.720
<v Speaker 1>like for example, Hashima Island a k A good Kanjima,

0:20:40.800 --> 0:20:44.320
<v Speaker 1>which is an island off of Japan that was kind

0:20:44.320 --> 0:20:47.360
<v Speaker 1>of famously used as a set piece for the most

0:20:47.400 --> 0:20:51.920
<v Speaker 1>recent James Bond movie, Skyfall. It was that creepy abandoned

0:20:51.960 --> 0:20:54.720
<v Speaker 1>city where the bad guys hanging out. Yeah, however your

0:20:54.720 --> 0:20:56.760
<v Speaker 1>bard m gets all up on Daniel Craig and one

0:20:56.760 --> 0:20:59.840
<v Speaker 1>of the buildings. Yeah, and what's fascinating about it in

0:21:00.160 --> 0:21:04.240
<v Speaker 1>real world, not in the film is that spoilers Here

0:21:04.240 --> 0:21:07.840
<v Speaker 1>we go. It was a coal mining production facility. So

0:21:08.000 --> 0:21:13.840
<v Speaker 1>this island was populated largely by Korean forced laborers, Korean

0:21:13.880 --> 0:21:16.760
<v Speaker 1>and Chinese forced laborers. And this was going on largely,

0:21:16.800 --> 0:21:19.320
<v Speaker 1>I believe, in the nineteen twenties through the fifties. I

0:21:19.359 --> 0:21:22.800
<v Speaker 1>think it was shut down circ of nineteen Yeah, I

0:21:22.840 --> 0:21:26.200
<v Speaker 1>think that the last people left the island in the

0:21:26.280 --> 0:21:30.000
<v Speaker 1>early seventies, I read, because petroleum had based basically taken

0:21:30.040 --> 0:21:32.359
<v Speaker 1>over the industry from coal and there was no longer

0:21:32.560 --> 0:21:34.720
<v Speaker 1>need for them to run the island the way they were.

0:21:35.200 --> 0:21:39.000
<v Speaker 1>So what do the structures actually look like now? Well,

0:21:39.040 --> 0:21:41.760
<v Speaker 1>all the all the glasses gone, the concrete is kind

0:21:41.760 --> 0:21:44.520
<v Speaker 1>of starting to erode. All of the wooden bits that

0:21:44.560 --> 0:21:48.240
<v Speaker 1>were outsides of the structures forming um, and any kind

0:21:48.240 --> 0:21:50.159
<v Speaker 1>of like like lattice work or porches or things like

0:21:50.200 --> 0:21:54.200
<v Speaker 1>that have all fallen to the ground. Um. It's it's desolate.

0:21:54.400 --> 0:21:57.720
<v Speaker 1>It's also super dangerous from what I was reading, because,

0:21:58.440 --> 0:22:01.679
<v Speaker 1>like sky Fall, they actually only used exterior shots for

0:22:01.760 --> 0:22:04.480
<v Speaker 1>the stuff that they shot there because the production crew

0:22:04.600 --> 0:22:07.240
<v Speaker 1>deemed it too dangerous to shoot on the island. Yeah,

0:22:07.240 --> 0:22:19.919
<v Speaker 1>certainly with principal actors. Yeah, they recreated look to the extras. Um, No,

0:22:20.480 --> 0:22:24.080
<v Speaker 1>they they recreated one of the courtyards on on the

0:22:24.119 --> 0:22:26.760
<v Speaker 1>Pinewood Studio sets out in the UK in order to

0:22:26.760 --> 0:22:30.920
<v Speaker 1>to film the scenes that you see of them standing there. So, um,

0:22:31.040 --> 0:22:34.640
<v Speaker 1>Hollywood magic, y'all back to this island. Yeah, well that's

0:22:35.160 --> 0:22:37.040
<v Speaker 1>There's this really cool thing I want to mention about

0:22:37.080 --> 0:22:40.320
<v Speaker 1>the island is that there's a stairway within the ruins

0:22:40.359 --> 0:22:43.600
<v Speaker 1>that goes up to the highest point on the island,

0:22:43.600 --> 0:22:46.040
<v Speaker 1>which is like a rooftop shrine, and you can see

0:22:46.040 --> 0:22:48.960
<v Speaker 1>all of the ruined structures from there. The stairway is

0:22:49.000 --> 0:22:53.520
<v Speaker 1>called the Stairwood Hill. Yeah, and it requires like special permits,

0:22:53.560 --> 0:22:56.040
<v Speaker 1>Like they basically only let a very few people go

0:22:56.080 --> 0:22:58.320
<v Speaker 1>out to the island at all because it's so dangerous

0:22:58.400 --> 0:23:00.560
<v Speaker 1>and you have to have a second special permit to

0:23:00.720 --> 0:23:03.600
<v Speaker 1>climb the stairway to hell. All right, So before we

0:23:03.600 --> 0:23:06.240
<v Speaker 1>get into our our third example here, let's pause for

0:23:06.280 --> 0:23:08.720
<v Speaker 1>a second. How stoked would you guys be to go

0:23:08.760 --> 0:23:12.440
<v Speaker 1>to that island? So stoked? Like the most stoked I

0:23:12.480 --> 0:23:15.320
<v Speaker 1>would be would have your barden be there when they're there.

0:23:15.440 --> 0:23:18.680
<v Speaker 1>I mean, he'll drive the boat, but you don't, he's

0:23:18.720 --> 0:23:21.760
<v Speaker 1>not there with you. But also Chernobyl, I'm kind of

0:23:21.760 --> 0:23:24.439
<v Speaker 1>fascinated by, Like I would totally. I mean, if I

0:23:24.440 --> 0:23:26.639
<v Speaker 1>could go there, yeah, yeah, if I could go there

0:23:26.680 --> 0:23:28.880
<v Speaker 1>relatively safely, then then it would be well. I mean,

0:23:28.920 --> 0:23:31.439
<v Speaker 1>I mean, Hashima Island is is a little bit of

0:23:31.480 --> 0:23:35.399
<v Speaker 1>a weird situation because it was it was a death camp.

0:23:35.480 --> 0:23:38.760
<v Speaker 1>I mean, it was absolutely a very very terrible place

0:23:38.800 --> 0:23:41.640
<v Speaker 1>for very many people. Um, but there's something What I'm

0:23:41.640 --> 0:23:45.600
<v Speaker 1>getting at here is there's something inherently compelling about these

0:23:45.680 --> 0:23:49.919
<v Speaker 1>ruined structures that seemed to fascinate us as human beings. Yeah.

0:23:49.920 --> 0:23:53.879
<v Speaker 1>People have been into the idea of ruins for a

0:23:53.920 --> 0:23:56.920
<v Speaker 1>long time. I mean you could see that. It's not recent.

0:23:57.480 --> 0:24:01.439
<v Speaker 1>It's something that you know, Medieval and Renaissance people were

0:24:01.520 --> 0:24:05.639
<v Speaker 1>obsessed with the ruins of the Roman Empire, and you

0:24:05.640 --> 0:24:08.119
<v Speaker 1>could see it in the Romantic period. I think that

0:24:08.200 --> 0:24:11.199
<v Speaker 1>was a big thing, like the Romantic writers were really

0:24:11.240 --> 0:24:15.520
<v Speaker 1>into the ruins of castles and Gothic ruins. And also

0:24:15.560 --> 0:24:19.320
<v Speaker 1>when um, when Egyptology became really popular in the Victorian

0:24:19.359 --> 0:24:23.040
<v Speaker 1>era or so, it became so posh too. I mean

0:24:23.240 --> 0:24:25.640
<v Speaker 1>it has always been in certain circuits of the world

0:24:25.840 --> 0:24:28.520
<v Speaker 1>very posh to go into old ruins of places and

0:24:28.560 --> 0:24:33.160
<v Speaker 1>take stuff and put it in your house. Um. That's yeah, yeah,

0:24:33.320 --> 0:24:36.280
<v Speaker 1>But that maybe that offends our sensibilities today because we've

0:24:36.320 --> 0:24:38.800
<v Speaker 1>got our own feelings about what should be done with ruins,

0:24:38.840 --> 0:24:41.680
<v Speaker 1>Like we have this current sensibility that no, no, no,

0:24:42.040 --> 0:24:44.760
<v Speaker 1>ruins need to be preserved. As if there was like

0:24:44.760 --> 0:24:47.520
<v Speaker 1>a certain point where it's like, well, now they are

0:24:47.560 --> 0:24:50.880
<v Speaker 1>in their natural state, and we can't alter them from

0:24:50.920 --> 0:24:53.600
<v Speaker 1>this point on when tons of stuff has happened to

0:24:53.640 --> 0:24:56.879
<v Speaker 1>them already. You know. In fact, some people have even

0:24:56.960 --> 0:24:59.560
<v Speaker 1>been so obsessed with the idea of ruins and this

0:24:59.680 --> 0:25:04.000
<v Speaker 1>kind of romantic notion of ruins that they've planned what's

0:25:04.040 --> 0:25:09.679
<v Speaker 1>known as ruined value into the initial construction of buildings,

0:25:09.720 --> 0:25:12.320
<v Speaker 1>Like when they're making new buildings, they say, you should

0:25:12.359 --> 0:25:15.600
<v Speaker 1>think about how this will look when it falls into

0:25:15.640 --> 0:25:20.679
<v Speaker 1>disuse in hundreds or thousands of years. Unfortunately, one of

0:25:20.720 --> 0:25:23.280
<v Speaker 1>the main names that gets associated with this idea of

0:25:23.359 --> 0:25:27.880
<v Speaker 1>ruined value is Albert Spear, who was a German architect

0:25:27.960 --> 0:25:32.120
<v Speaker 1>who is a Nazi in Hitler's government. Who. I mean,

0:25:32.640 --> 0:25:35.040
<v Speaker 1>you could argue to what extent this idea of ruined

0:25:35.080 --> 0:25:40.760
<v Speaker 1>value is inherently associated with fascism or Nazism. But but

0:25:40.840 --> 0:25:42.840
<v Speaker 1>I think one of the things that's fascinating about him,

0:25:42.880 --> 0:25:45.240
<v Speaker 1>that you and I were talking about earlier, is that

0:25:45.600 --> 0:25:48.520
<v Speaker 1>apparently none of the structures that he had planned around

0:25:48.560 --> 0:25:54.720
<v Speaker 1>this philosophy of ruined value really lasted or or because

0:25:54.760 --> 0:25:58.040
<v Speaker 1>of the war. Yeah, well, I mean it is interesting

0:25:58.040 --> 0:26:01.880
<v Speaker 1>to think about he He in his tells this story

0:26:01.920 --> 0:26:05.200
<v Speaker 1>of how you know, he was seeing a building demolished,

0:26:05.280 --> 0:26:08.280
<v Speaker 1>because one building was being demolished to make room for this,

0:26:08.560 --> 0:26:11.200
<v Speaker 1>I believe Zeppelin landing field that he wanted to build.

0:26:11.440 --> 0:26:13.240
<v Speaker 1>And as he saw sort of the guts of the

0:26:13.280 --> 0:26:16.960
<v Speaker 1>building being torn out, he saw these steel girders and

0:26:16.960 --> 0:26:19.600
<v Speaker 1>it was just like, that is hideous. I mean, that

0:26:19.760 --> 0:26:24.200
<v Speaker 1>is just awful. We should build buildings with stone so

0:26:24.240 --> 0:26:27.240
<v Speaker 1>that when they fall apart, it will be this beautiful

0:26:27.359 --> 0:26:31.359
<v Speaker 1>organic falling apart, rather than this ugly mangold falling aplo.

0:26:31.520 --> 0:26:34.440
<v Speaker 1>Once again, we're going back to emblems of vanity and

0:26:34.880 --> 0:26:38.760
<v Speaker 1>legacies of men who want to be remembered forever. It's

0:26:38.760 --> 0:26:42.600
<v Speaker 1>also a cultural value judgment on the particular beauty of

0:26:42.600 --> 0:26:45.760
<v Speaker 1>of different objects. And and I would argue that if

0:26:45.800 --> 0:26:50.560
<v Speaker 1>he had existed in a postmodern artistic culture that perhaps

0:26:50.560 --> 0:26:54.280
<v Speaker 1>he would have felt differently about about the beauty of

0:26:54.320 --> 0:26:57.520
<v Speaker 1>steel rebar. Sure. Sure, And it might be what some

0:26:57.560 --> 0:27:00.080
<v Speaker 1>people would accuse this of being sort of the the

0:27:00.119 --> 0:27:04.520
<v Speaker 1>inherent Nazism of this idea of ruined value, because it's

0:27:04.560 --> 0:27:07.439
<v Speaker 1>this idea that you're going to have this huge, you know,

0:27:07.560 --> 0:27:11.400
<v Speaker 1>reich that lasts forever and it must be remembered as Gloria,

0:27:11.600 --> 0:27:15.840
<v Speaker 1>and it must have a certain esthetic value. Yeah. Absolutely, Yeah,

0:27:15.920 --> 0:27:20.080
<v Speaker 1>But let's let's not talk about Nazis too much, shall we.

0:27:20.160 --> 0:27:23.840
<v Speaker 1>Let's instead talk about North Korea. Yeah, they're far better.

0:27:24.240 --> 0:27:27.600
<v Speaker 1>So the third example that we have to talk about

0:27:27.640 --> 0:27:31.000
<v Speaker 1>as being a sort of modern day quote unquote ruin

0:27:31.480 --> 0:27:34.680
<v Speaker 1>is the Korean d m Z, the demilitarized zone between

0:27:34.960 --> 0:27:38.560
<v Speaker 1>North Korea and South Korea. Um so, so real quick

0:27:38.600 --> 0:27:41.280
<v Speaker 1>and facts. It's a hundred and fifty five miles long,

0:27:41.760 --> 0:27:46.240
<v Speaker 1>it's two point five miles wide. It's basically mountainous area.

0:27:46.840 --> 0:27:50.479
<v Speaker 1>And before it was the d m Z, it was

0:27:50.560 --> 0:27:54.200
<v Speaker 1>populated by rice farmers who had their patty fields out

0:27:54.240 --> 0:27:56.640
<v Speaker 1>there and who were basically living there and working the land,

0:27:56.680 --> 0:27:58.760
<v Speaker 1>I mean for like five thousand years. Like this was

0:27:59.040 --> 0:28:02.080
<v Speaker 1>a civilization for a very long time. Yeah, So I

0:28:02.160 --> 0:28:06.280
<v Speaker 1>wonder what of that kind of settled area remains after

0:28:06.600 --> 0:28:11.320
<v Speaker 1>you've removed human life from it. Well, So it's interesting. Um.

0:28:11.359 --> 0:28:14.840
<v Speaker 1>One of the guys that we were researching, who's done

0:28:14.840 --> 0:28:17.479
<v Speaker 1>a lot of homework on this stuff, Alan Wiseman, actually

0:28:17.520 --> 0:28:20.199
<v Speaker 1>went there and was checking out out as part of

0:28:20.240 --> 0:28:24.879
<v Speaker 1>his research into what happens to civilized areas after human

0:28:24.920 --> 0:28:28.760
<v Speaker 1>beings are removed from them. And uh, the interesting thing

0:28:28.800 --> 0:28:32.520
<v Speaker 1>is that it's basically gone back to being this strip

0:28:32.560 --> 0:28:34.840
<v Speaker 1>of land that you can barely discern is having been

0:28:34.880 --> 0:28:39.360
<v Speaker 1>populated by human beings. And that's just in like sixty years, right, yeah,

0:28:39.440 --> 0:28:43.520
<v Speaker 1>something like that. Uh, it's just marshland now, and that

0:28:43.600 --> 0:28:48.360
<v Speaker 1>there's just been these uh a large push of cranes

0:28:48.560 --> 0:28:51.760
<v Speaker 1>have come back into the area and repopulated the area.

0:28:51.760 --> 0:28:57.440
<v Speaker 1>Oh you mean the birds the white I think they

0:28:57.480 --> 0:29:02.600
<v Speaker 1>were both both would probably have major problems with actual

0:29:02.680 --> 0:29:06.800
<v Speaker 1>crane like mechanical cranes driving through I like, how to

0:29:06.920 --> 0:29:12.400
<v Speaker 1>us the mechanical cranes are the actual crane birds? Neither

0:29:12.440 --> 0:29:16.440
<v Speaker 1>of you grew up in Florida, stupid birds. Well, okay, well,

0:29:16.720 --> 0:29:20.520
<v Speaker 1>let's look at what a couple of people have actually

0:29:20.800 --> 0:29:24.560
<v Speaker 1>said about how the civilizations of today are going to

0:29:24.680 --> 0:29:27.400
<v Speaker 1>decay in the future. First, I think we can just

0:29:27.520 --> 0:29:30.680
<v Speaker 1>run through a quick list of all the different things

0:29:30.720 --> 0:29:34.520
<v Speaker 1>you have to consider about what's going to happen to structures,

0:29:34.520 --> 0:29:39.600
<v Speaker 1>Because it doesn't have to be just a bomb, say,

0:29:39.720 --> 0:29:43.600
<v Speaker 1>or a tornado that takes down a building. You've got

0:29:43.640 --> 0:29:47.120
<v Speaker 1>things like the freezing and thawing cycle. This is something

0:29:47.200 --> 0:29:49.440
<v Speaker 1>Alan Weissman we just mentioned a second ago, and we're

0:29:49.480 --> 0:29:52.240
<v Speaker 1>going to mention again in a minute something he talks about.

0:29:52.840 --> 0:29:55.960
<v Speaker 1>That's that's when um, due to the heating and cooling

0:29:56.000 --> 0:29:59.600
<v Speaker 1>over the course of a year season, uh, water will

0:29:59.800 --> 0:30:01.960
<v Speaker 1>for ease and then thaw. And as we all know,

0:30:02.040 --> 0:30:04.400
<v Speaker 1>one of those spectacular properties of water is that it

0:30:04.480 --> 0:30:07.440
<v Speaker 1>expands when it freezes. So if it happens to be

0:30:07.480 --> 0:30:10.560
<v Speaker 1>in a crack in wood or cement or anything else

0:30:10.600 --> 0:30:14.280
<v Speaker 1>porous like that, it will expand, pushing the material outward,

0:30:14.560 --> 0:30:17.520
<v Speaker 1>and then when it thaws and leaves the material, it

0:30:17.600 --> 0:30:20.000
<v Speaker 1>leaves a crack. It's like when you get frost heaves

0:30:20.040 --> 0:30:24.800
<v Speaker 1>on the highway before yeah. Uh yeah. And of course

0:30:24.840 --> 0:30:28.320
<v Speaker 1>that's not the only weathering you have. You have wind erosion,

0:30:28.480 --> 0:30:31.560
<v Speaker 1>you have water erosion. You could have water damage from

0:30:31.600 --> 0:30:34.880
<v Speaker 1>flooding and from rain. You could have fires. I mean,

0:30:35.120 --> 0:30:37.640
<v Speaker 1>fires aren't something that's just set by a kid playing

0:30:37.640 --> 0:30:40.520
<v Speaker 1>with matches. Even if an area is uninhabited, it can

0:30:40.560 --> 0:30:44.400
<v Speaker 1>have fires affecting it because lightning can strike. Whiteman's whole

0:30:44.400 --> 0:30:46.040
<v Speaker 1>thing is that after a couple of years, there will

0:30:46.080 --> 0:30:49.560
<v Speaker 1>be so much build up of vegetation and dead leaves

0:30:49.640 --> 0:30:53.400
<v Speaker 1>from the continual cycles that one lightning strike could set

0:30:53.400 --> 0:30:56.640
<v Speaker 1>an entire city on fire. Yeah, there's plant growth. That

0:30:56.720 --> 0:30:59.960
<v Speaker 1>was something that we read about affecting pretty Ukraine. Actually

0:31:00.400 --> 0:31:04.560
<v Speaker 1>is you might not think about this often, but over time,

0:31:05.120 --> 0:31:09.120
<v Speaker 1>the growth of say roots through the ground can displace

0:31:09.200 --> 0:31:11.840
<v Speaker 1>a building, break it apart. Yeah. I mean you've probably

0:31:11.840 --> 0:31:14.520
<v Speaker 1>seen this on a small scale on sidewalks when the

0:31:14.640 --> 0:31:17.280
<v Speaker 1>trees roots have grown up under a sidewalk and caused

0:31:17.320 --> 0:31:21.960
<v Speaker 1>it to go all wonky. Yeah, and it's a scientific term.

0:31:22.000 --> 0:31:25.120
<v Speaker 1>Of course. You can have animal invasions, human damage of

0:31:25.200 --> 0:31:28.000
<v Speaker 1>all kinds. You know, it doesn't It's not just when

0:31:28.040 --> 0:31:31.240
<v Speaker 1>we leave it alone. It's also sometimes when we mess

0:31:31.320 --> 0:31:33.360
<v Speaker 1>with it that things go wrong. Well sure, sure you

0:31:33.400 --> 0:31:36.120
<v Speaker 1>either from right, I mean, human damage can can be

0:31:36.440 --> 0:31:41.360
<v Speaker 1>from bombings, or from from chemical decomposition due to various

0:31:41.360 --> 0:31:44.160
<v Speaker 1>stuff that we've put into the atmosphere, or or due

0:31:44.160 --> 0:31:49.280
<v Speaker 1>to intentional vandalism. Yeah. Well, let's let's go straight to

0:31:49.320 --> 0:31:52.160
<v Speaker 1>Weisman now. So this guy named Alan Weissman wrote a

0:31:52.240 --> 0:31:55.520
<v Speaker 1>book called The World Without Us. I think it came

0:31:55.520 --> 0:31:57.960
<v Speaker 1>out in two thousand and seven. That sounds about right,

0:31:58.040 --> 0:32:01.760
<v Speaker 1>And he did Uh. Interview with I believe it was

0:32:01.800 --> 0:32:04.960
<v Speaker 1>Scientific American, where you knows it was like a press

0:32:05.040 --> 0:32:07.840
<v Speaker 1>tour basically promoting the book, where he talked about the

0:32:07.840 --> 0:32:10.640
<v Speaker 1>basic tenants of the what he was proposing in the book.

0:32:10.840 --> 0:32:14.600
<v Speaker 1>And then also he wrote a piece himself for Discover

0:32:14.800 --> 0:32:18.520
<v Speaker 1>magazine that was essentially like a long abstract of the book.

0:32:19.400 --> 0:32:22.480
<v Speaker 1>And so his basic premise for the book is if

0:32:22.480 --> 0:32:27.040
<v Speaker 1>all the humans on Earth just were to immediately disappeared,

0:32:27.120 --> 0:32:30.160
<v Speaker 1>poof and vanish, what would happen to the earth. And

0:32:30.200 --> 0:32:32.160
<v Speaker 1>a lot of what he talks about is environmental, but

0:32:32.200 --> 0:32:35.040
<v Speaker 1>we wanted to focus on what he said about the

0:32:35.120 --> 0:32:37.760
<v Speaker 1>structures we've created and the kind of ruins that would

0:32:37.800 --> 0:32:40.520
<v Speaker 1>be left behind, because he really delves into those causes

0:32:40.560 --> 0:32:43.640
<v Speaker 1>that you just mentioned of damage. Um. One of the

0:32:43.720 --> 0:32:47.040
<v Speaker 1>first one he really looked at Manhattan very closely as

0:32:47.080 --> 0:32:49.760
<v Speaker 1>a as like a case study. And and one of

0:32:49.800 --> 0:32:51.800
<v Speaker 1>the first things that he noted, which I would have

0:32:51.840 --> 0:32:54.000
<v Speaker 1>not known this at all, and I've been to New

0:32:54.080 --> 0:32:57.160
<v Speaker 1>York a lot, is that there would immediately be water

0:32:57.280 --> 0:33:01.520
<v Speaker 1>damage because there's so much water are being pumped away

0:33:01.640 --> 0:33:05.680
<v Speaker 1>from Manhattan because of rainfall and groundwater and local streams

0:33:06.280 --> 0:33:10.240
<v Speaker 1>that if humanity was gone within like days, it would

0:33:10.280 --> 0:33:14.680
<v Speaker 1>lead to flooding and underground corrosion. I had no idea

0:33:14.720 --> 0:33:17.280
<v Speaker 1>about the scene, talking about how much water is constantly

0:33:17.320 --> 0:33:21.400
<v Speaker 1>pumped out of the subway system. It was just unbelievable.

0:33:22.920 --> 0:33:24.959
<v Speaker 1>And then his second example is the fires we were

0:33:24.960 --> 0:33:28.840
<v Speaker 1>talking about earlier, So he sees that I think his

0:33:28.840 --> 0:33:31.800
<v Speaker 1>his number is like five years. Within five years of

0:33:31.880 --> 0:33:36.040
<v Speaker 1>humanity leaving, like an urban area like Manhattan, there would

0:33:36.080 --> 0:33:40.720
<v Speaker 1>be enough build up of leaves and tall grass that

0:33:40.800 --> 0:33:43.560
<v Speaker 1>if lightning hit and just the right way, it could

0:33:43.600 --> 0:33:46.320
<v Speaker 1>set all the roofs of all the buildings on fire.

0:33:47.480 --> 0:33:49.840
<v Speaker 1>And the next thing he talks about is the plant growth.

0:33:49.920 --> 0:33:52.880
<v Speaker 1>So he's talking about the flora that's going to grow

0:33:52.960 --> 0:33:56.360
<v Speaker 1>up in around in and around Manhattan that will ultimately

0:33:56.440 --> 0:33:59.040
<v Speaker 1>take over. And like we were talking about before break Apart,

0:33:59.120 --> 0:34:02.480
<v Speaker 1>the buildings got really specific about that day. Yeah, I

0:34:02.840 --> 0:34:06.640
<v Speaker 1>was curious about exactly, like how strong can that plant

0:34:06.720 --> 0:34:10.120
<v Speaker 1>invasion be? Very strong? Yeah? Yeah, I mean, according to him,

0:34:10.200 --> 0:34:13.319
<v Speaker 1>here's a direct quote, I like this, sweet carrots would

0:34:13.400 --> 0:34:17.319
<v Speaker 1>quickly devolve to their wild form, and there would be

0:34:17.520 --> 0:34:24.680
<v Speaker 1>unpalatable queens and lace. The horrors white broccoli, no wild broccoli, cabbage,

0:34:24.960 --> 0:34:28.680
<v Speaker 1>cab broccoli, cabbage, brussels sprouse, and cauliflower would regress to

0:34:28.760 --> 0:34:34.000
<v Speaker 1>their unrecognizable broccoli ancestor. And so basically it's like wild

0:34:34.040 --> 0:34:38.040
<v Speaker 1>broccoli that would just be tearing the links apart. I

0:34:38.080 --> 0:34:40.080
<v Speaker 1>feel like this should be an attack of the Killer

0:34:40.120 --> 0:34:46.200
<v Speaker 1>Tomatoes sequel like that. That's amazing. Uh so, so what

0:34:46.239 --> 0:34:50.600
<v Speaker 1>about what about wildlife coming in? Yeah? Set all these

0:34:50.880 --> 0:34:57.640
<v Speaker 1>unmentionable carrots? He was, Yeah, right, he's speculating about the

0:34:57.640 --> 0:35:00.440
<v Speaker 1>the feral animals that would eventually show up. And if

0:35:00.440 --> 0:35:02.759
<v Speaker 1>I remembering correctly, because I can't see it in my

0:35:02.800 --> 0:35:05.319
<v Speaker 1>notes right now, I think it was that rats would

0:35:05.360 --> 0:35:08.920
<v Speaker 1>be the first that would like immediately overpopulate and just

0:35:09.080 --> 0:35:12.080
<v Speaker 1>cover the city, and then you would get feral dogs

0:35:12.520 --> 0:35:15.880
<v Speaker 1>from the leftover pets that were left behind. That this

0:35:15.960 --> 0:35:19.560
<v Speaker 1>is assuming like humans just like disappear rapture style, I guess,

0:35:20.080 --> 0:35:22.800
<v Speaker 1>but that all other animals were hanging out, Yeah, exactly,

0:35:22.840 --> 0:35:26.080
<v Speaker 1>that they would all stick around, and so feral dogs

0:35:26.080 --> 0:35:29.440
<v Speaker 1>would also dominate the city. He didn't mention feral cats,

0:35:29.480 --> 0:35:31.280
<v Speaker 1>and I was kind of wondering about that. I wonder,

0:35:31.360 --> 0:35:37.440
<v Speaker 1>why do you guys have any ideas um, cats hate Manhattan, Okay, Okay,

0:35:37.440 --> 0:35:39.000
<v Speaker 1>so they would all go to the they would all

0:35:39.040 --> 0:35:41.959
<v Speaker 1>go to cat have An Island in Brooklyn. Yeah, yeah,

0:35:41.960 --> 0:35:46.480
<v Speaker 1>I think they're they're Connecticut animals really okay. Uh. And

0:35:46.840 --> 0:35:50.920
<v Speaker 1>and his other thing was was wolves. Obviously the wolves

0:35:50.960 --> 0:35:53.480
<v Speaker 1>would start to close in and that there would eventually

0:35:53.520 --> 0:35:58.040
<v Speaker 1>be like fights between these feral dogs and wolves. And

0:35:58.080 --> 0:36:00.200
<v Speaker 1>I'm sure that the interaction I think that's him of

0:36:00.239 --> 0:36:01.719
<v Speaker 1>what he was talking about here was was it the

0:36:01.760 --> 0:36:05.080
<v Speaker 1>interaction of all of these things, the free cycle and

0:36:05.280 --> 0:36:08.440
<v Speaker 1>the animals and the plant life. I mean, because animals

0:36:08.440 --> 0:36:12.040
<v Speaker 1>are going to eat plants and deposit seeds, and also

0:36:12.160 --> 0:36:14.320
<v Speaker 1>like we need to consider as well that like these

0:36:14.960 --> 0:36:17.600
<v Speaker 1>what we what we would consider from our perspective now,

0:36:17.640 --> 0:36:20.319
<v Speaker 1>they would be invasive species, right, that they would be

0:36:20.320 --> 0:36:25.360
<v Speaker 1>coming in and destroying these structures, just doing their daily things,

0:36:25.400 --> 0:36:28.640
<v Speaker 1>just making homes out of them, or like leaving waste behind.

0:36:29.000 --> 0:36:30.799
<v Speaker 1>And I can bring some knowledge from one of the

0:36:30.800 --> 0:36:34.520
<v Speaker 1>episodes that I've previously written for our show brain Stuff

0:36:34.840 --> 0:36:38.680
<v Speaker 1>about raccoons. How raccoons do this in Japan? Uh, They've

0:36:38.719 --> 0:36:41.799
<v Speaker 1>been destroying temples throughout Japan for the last like I

0:36:41.840 --> 0:36:46.839
<v Speaker 1>think thirty years because there was an invade. Invasion isn't

0:36:46.880 --> 0:36:49.880
<v Speaker 1>really the right word. They were imported to Japan and

0:36:49.880 --> 0:36:51.960
<v Speaker 1>there's so many raccoons there now and they can't control

0:36:52.000 --> 0:36:54.400
<v Speaker 1>the poem and pets, right. I think they were imported

0:36:54.400 --> 0:36:58.080
<v Speaker 1>as pets and then people realize that they're terrible creepy pets. Well, yeah,

0:36:58.080 --> 0:36:59.920
<v Speaker 1>and they imported them as pets because there was a

0:37:00.040 --> 0:37:03.759
<v Speaker 1>cartoon about a raccoon that made everybody want to have

0:37:03.800 --> 0:37:06.840
<v Speaker 1>a pet raccoon. Uh, don't have a pet raccoon, kids,

0:37:06.840 --> 0:37:10.279
<v Speaker 1>don't do it. Go to brand stuff show dot com

0:37:10.440 --> 0:37:13.000
<v Speaker 1>and you can watch me talk on video about why

0:37:13.040 --> 0:37:16.279
<v Speaker 1>you shouldn't have a pet raccoon. But anyways, in the

0:37:16.400 --> 0:37:19.040
<v Speaker 1>same way, all these other animals would do the same thing.

0:37:19.120 --> 0:37:22.440
<v Speaker 1>They would destroy these structures over time. You know, I'm curious.

0:37:22.760 --> 0:37:24.920
<v Speaker 1>So we've talked about the different things that will be

0:37:25.080 --> 0:37:28.640
<v Speaker 1>destroying the structures, and I wanted to add one more thing.

0:37:29.320 --> 0:37:34.560
<v Speaker 1>If you don't believe that plant roots can destroy stone buildings,

0:37:34.960 --> 0:37:38.120
<v Speaker 1>just go google pictures of the interior of the Angkor

0:37:38.200 --> 0:37:41.520
<v Speaker 1>Watt Temple in Cambodia, where there are these tree roots

0:37:41.600 --> 0:37:47.000
<v Speaker 1>that are moving these huge stones. But anyway, I wanted

0:37:47.040 --> 0:37:50.960
<v Speaker 1>to think about what structures would remain in Manhattan, Like,

0:37:51.040 --> 0:37:54.719
<v Speaker 1>so you've got all these forces acting to destroy the

0:37:54.719 --> 0:37:59.800
<v Speaker 1>things humans have built. What's going to be there the longest? Well,

0:38:00.040 --> 0:38:03.359
<v Speaker 1>we talked earlier about how bridges seem to have like

0:38:03.560 --> 0:38:07.160
<v Speaker 1>a bit more longevity to them than like houses and

0:38:07.239 --> 0:38:10.560
<v Speaker 1>stuff houses and and even buildings made out of metal

0:38:10.680 --> 0:38:15.880
<v Speaker 1>and glass. Um that bridges would probably last for a

0:38:15.880 --> 0:38:19.360
<v Speaker 1>couple of hundred years, that their bolts would stay together,

0:38:19.480 --> 0:38:22.200
<v Speaker 1>and they they for the most part, hold up. Although

0:38:22.239 --> 0:38:26.480
<v Speaker 1>that that arch based bridges would last a lot longer than,

0:38:26.520 --> 0:38:29.600
<v Speaker 1>for example, suspension bridges because of the way that the

0:38:29.920 --> 0:38:32.399
<v Speaker 1>I mean the same way that arches and have held

0:38:32.440 --> 0:38:36.160
<v Speaker 1>up in old Roman ruins for thousands of years. It

0:38:36.200 --> 0:38:39.200
<v Speaker 1>sounds generally kind of like we're saying that stone lasts

0:38:39.239 --> 0:38:42.360
<v Speaker 1>longer than metal. It does. Indeed, that's because stone doesn't

0:38:42.360 --> 0:38:45.520
<v Speaker 1>oxidize the way that metal does. Basically, I mean, there's

0:38:45.560 --> 0:38:48.439
<v Speaker 1>there's a lot of factors involved there, but chemical decomposition

0:38:48.440 --> 0:38:51.040
<v Speaker 1>of one kind or another. Our chemical wearing, I think

0:38:51.080 --> 0:38:53.880
<v Speaker 1>decomposition is the wrong word, has a lot to do

0:38:53.920 --> 0:38:57.760
<v Speaker 1>with it. He also did talk about about stone materials specifically, right, Yeah,

0:38:57.880 --> 0:39:00.560
<v Speaker 1>he mentions like examples of building is that he thinks

0:39:00.600 --> 0:39:04.080
<v Speaker 1>would outlast all of the our traditional metal and glass.

0:39:04.080 --> 0:39:07.960
<v Speaker 1>He calls them glass boxes, which are essentially the kind

0:39:07.960 --> 0:39:11.279
<v Speaker 1>of skyscrapery buildings like the one we're recording in right now.

0:39:12.480 --> 0:39:16.480
<v Speaker 1>It's a metal frame with a bunch of windows. Yeah yeah,

0:39:16.520 --> 0:39:20.120
<v Speaker 1>that um old stone buildings would last much longer. So

0:39:20.200 --> 0:39:23.960
<v Speaker 1>his examples were Grand Central Station and the Metropolitan Museum

0:39:23.960 --> 0:39:27.400
<v Speaker 1>of Art. Obviously, Uh yeah, I could totally see that,

0:39:27.480 --> 0:39:29.759
<v Speaker 1>having been to Grand Central a lot of times. That

0:39:29.840 --> 0:39:32.400
<v Speaker 1>actually sounds like a great ruin to visit in the

0:39:32.840 --> 0:39:37.040
<v Speaker 1>so you go on your adventure tourism trip package to

0:39:37.040 --> 0:39:41.600
<v Speaker 1>to ancient Manhattan and everything else is leveled, but there

0:39:41.719 --> 0:39:46.480
<v Speaker 1>you've got the met Grand Central Station that sounds great,

0:39:47.080 --> 0:39:50.680
<v Speaker 1>with trees everywhere. I'm sure after a couple of hundred years,

0:39:50.680 --> 0:39:53.839
<v Speaker 1>the food court under Grand Central would be even better

0:39:53.880 --> 0:39:59.320
<v Speaker 1>than it is now. I think that's a science fact, Yes, yes,

0:40:00.239 --> 0:40:02.560
<v Speaker 1>one thing though that makes me wonder even about rocks,

0:40:02.600 --> 0:40:06.600
<v Speaker 1>because I mean, obviously physical forces can wear down anything

0:40:06.640 --> 0:40:10.400
<v Speaker 1>over time. The rocks are pretty resilient. You know, Weathering

0:40:10.480 --> 0:40:13.600
<v Speaker 1>can over a long long time knock them down, wear

0:40:13.640 --> 0:40:18.120
<v Speaker 1>them down, grind them away. But what about chemical reactions? Yeah,

0:40:18.160 --> 0:40:20.360
<v Speaker 1>so this was one of the things he briefly talks about.

0:40:20.560 --> 0:40:25.840
<v Speaker 1>Um is that, like we've invented chemical combinations like for instance,

0:40:25.960 --> 0:40:29.400
<v Speaker 1>pollutants or pesticides or industrial chemicals that we use for

0:40:29.440 --> 0:40:32.719
<v Speaker 1>cleaning or whatever. We don't really know how long they're

0:40:32.760 --> 0:40:35.279
<v Speaker 1>gonna last, but they'll probably last a long time, like

0:40:35.480 --> 0:40:38.719
<v Speaker 1>maybe longer than those bridges. Yeah, and we don't necessarily

0:40:38.760 --> 0:40:41.480
<v Speaker 1>know what they're going to do if if if they

0:40:41.520 --> 0:40:44.000
<v Speaker 1>got out into the environment on I mean, if they

0:40:44.000 --> 0:40:48.600
<v Speaker 1>were through the water cycle or whatever, washed into modern

0:40:48.640 --> 0:40:52.640
<v Speaker 1>buildings plastic two. That's another one. And his point is

0:40:52.680 --> 0:40:55.320
<v Speaker 1>that like most of these things didn't even exist before

0:40:55.360 --> 0:40:59.840
<v Speaker 1>World War Two, we invented them all after that, so

0:41:00.600 --> 0:41:03.880
<v Speaker 1>fun exciting things to discover. Maybe those are the ruined

0:41:04.000 --> 0:41:09.680
<v Speaker 1>legacies that will have in the future, is like milk bottles. Uh. Well,

0:41:09.800 --> 0:41:12.840
<v Speaker 1>so Weissman had a had had a timeline. We've already

0:41:12.840 --> 0:41:15.200
<v Speaker 1>mentioned quite a few things in it where he sort

0:41:15.200 --> 0:41:17.880
<v Speaker 1>of predicted after X number of years this would happen.

0:41:17.960 --> 0:41:20.239
<v Speaker 1>But there were a few things I think we didn't

0:41:20.239 --> 0:41:23.319
<v Speaker 1>get to yet. What are they? Well, we talked about

0:41:23.320 --> 0:41:25.719
<v Speaker 1>how the subway system would flood. He says that would

0:41:25.760 --> 0:41:30.399
<v Speaker 1>happen within two days, and then after a year, all

0:41:30.440 --> 0:41:33.919
<v Speaker 1>the street pavement would split and buckle because of the

0:41:33.960 --> 0:41:37.640
<v Speaker 1>freeze effect that we talked about, the thawing two. Within

0:41:37.719 --> 0:41:40.920
<v Speaker 1>two to four years, all those streets would be filled

0:41:40.960 --> 0:41:43.879
<v Speaker 1>with weeds because there would be plant life growing up

0:41:43.960 --> 0:41:47.600
<v Speaker 1>out of them, which was subsequently turned into trees, which

0:41:47.640 --> 0:41:50.200
<v Speaker 1>would upheave the sidewalks in the streets even more and

0:41:50.280 --> 0:41:53.319
<v Speaker 1>damage the sewers. Yeah, and it's after four years that

0:41:53.320 --> 0:41:56.319
<v Speaker 1>that thing we mentioned earlier, the freeze thaw cycle. He

0:41:56.400 --> 0:42:00.239
<v Speaker 1>predicts after four years that would really cause build things

0:42:00.239 --> 0:42:02.560
<v Speaker 1>to begin to crumble. Because we don't often think about

0:42:02.600 --> 0:42:06.279
<v Speaker 1>heat as benefiting the building itself. It just benefits us.

0:42:06.320 --> 0:42:09.200
<v Speaker 1>But it actually can benefit the building. It can help

0:42:09.400 --> 0:42:13.080
<v Speaker 1>protect the building from the freeze thawing cycle it would

0:42:13.120 --> 0:42:16.360
<v Speaker 1>naturally undergo. Well. Also, certainly anything like like like water pipes.

0:42:16.400 --> 0:42:17.799
<v Speaker 1>This is a thing that all of us probably have

0:42:17.800 --> 0:42:20.040
<v Speaker 1>a little bit of experience within the winter if you

0:42:20.160 --> 0:42:22.959
<v Speaker 1>let water freeze in a pipe and then it will

0:42:23.160 --> 0:42:27.080
<v Speaker 1>first time. Yep. Oh, that reminds me I should have

0:42:27.120 --> 0:42:30.719
<v Speaker 1>probably from the tap on today. Oh well, well, we'll

0:42:30.719 --> 0:42:33.319
<v Speaker 1>see what happens when I get home. For those of

0:42:33.320 --> 0:42:35.279
<v Speaker 1>you out there, this is one of the few days

0:42:35.320 --> 0:42:38.080
<v Speaker 1>of the years in Atlanta where we get pullout freezing.

0:42:41.200 --> 0:42:44.719
<v Speaker 1>So also then five years, So there's a little bit

0:42:44.719 --> 0:42:47.640
<v Speaker 1>of dispute here between these, like these are arbitrary dates.

0:42:47.640 --> 0:42:50.240
<v Speaker 1>And I don't think that Wiseman has like a crystal

0:42:50.239 --> 0:42:52.440
<v Speaker 1>ball that he's looking into and he knows exactly what

0:42:52.480 --> 0:42:56.480
<v Speaker 1>they are. Well, I wouldn't call him arbitrary, but their speculation, yeah,

0:42:56.520 --> 0:42:59.839
<v Speaker 1>they're they're clever speculation. He's done his research, but there's

0:43:00.640 --> 0:43:04.880
<v Speaker 1>dispute among other people of research educated. So for instance,

0:43:04.880 --> 0:43:08.640
<v Speaker 1>he says within five years there would be enough growth

0:43:08.840 --> 0:43:11.120
<v Speaker 1>that a lightning strike could set the city on fire.

0:43:11.320 --> 0:43:14.120
<v Speaker 1>Other people say, like fifty years. I don't know, five

0:43:14.200 --> 0:43:17.560
<v Speaker 1>years sounds reasonable to me. Actually, yeah, I don't know.

0:43:17.719 --> 0:43:21.720
<v Speaker 1>Depends it's I mean, it all depends on the location

0:43:21.760 --> 0:43:24.000
<v Speaker 1>of the strike, right right, Yeah. Well, and also I mean,

0:43:24.040 --> 0:43:26.160
<v Speaker 1>you know, you have to take into consideration that Manhattan

0:43:26.320 --> 0:43:30.280
<v Speaker 1>is not like Tampa, and so there's a relative small

0:43:30.360 --> 0:43:34.200
<v Speaker 1>amount of thunderstorms there. But but still, yeah, absolutely, after

0:43:34.320 --> 0:43:36.960
<v Speaker 1>about a hundred years, he says that the roofs of

0:43:37.040 --> 0:43:39.839
<v Speaker 1>nearly all houses are going to be caved in. Yeah,

0:43:39.960 --> 0:43:42.280
<v Speaker 1>and of course that makes it worse for the frame

0:43:42.360 --> 0:43:45.680
<v Speaker 1>of the house itself. Then at three hundred that's when

0:43:45.719 --> 0:43:48.960
<v Speaker 1>we start losing suspension bridges. The arch bridges last a

0:43:49.000 --> 0:43:52.600
<v Speaker 1>little bit longer, and then he jumps. He goes from

0:43:52.640 --> 0:43:58.080
<v Speaker 1>three hundred thousand plus years, that's when the stone buildings,

0:43:58.080 --> 0:44:01.360
<v Speaker 1>like what we were talking about with Grand Central, those

0:44:01.400 --> 0:44:05.840
<v Speaker 1>buildings would start to fall because advancing glaciers would close

0:44:05.880 --> 0:44:08.880
<v Speaker 1>in on New York. At that's a good thing to

0:44:08.920 --> 0:44:11.200
<v Speaker 1>point out because one of the things we haven't thought

0:44:11.239 --> 0:44:14.279
<v Speaker 1>all that much about is climate change, so not just

0:44:14.320 --> 0:44:19.400
<v Speaker 1>the effects of weather temporarily, but as the climate, the

0:44:19.440 --> 0:44:23.600
<v Speaker 1>long term climate of the area actually shifts. And if

0:44:23.640 --> 0:44:25.960
<v Speaker 1>you've got New York turning into a more you know,

0:44:26.080 --> 0:44:28.680
<v Speaker 1>ice age Arctic kind of environment and you've got glaciers

0:44:28.719 --> 0:44:32.480
<v Speaker 1>pushing things down, obviously that's going to destroy a bunch

0:44:32.520 --> 0:44:35.360
<v Speaker 1>of ruins. I mean, it might leave nothing left. And

0:44:35.400 --> 0:44:39.200
<v Speaker 1>now we've talked about how the theory is that traditional

0:44:39.239 --> 0:44:43.080
<v Speaker 1>metal and glass buildings reinforced with concrete or not necessarily

0:44:43.080 --> 0:44:47.040
<v Speaker 1>going to last very long. But he speculates that there

0:44:47.200 --> 0:44:49.520
<v Speaker 1>is one kind of metal that's going to be around

0:44:49.560 --> 0:44:55.239
<v Speaker 1>for almost ten million years, and that's bronze, particularly bronze sculptures.

0:44:55.239 --> 0:44:58.480
<v Speaker 1>It surprised me, but it made me want to look up. Well, okay,

0:44:58.640 --> 0:45:00.880
<v Speaker 1>if bronze is going to be around for ten million

0:45:00.960 --> 0:45:03.760
<v Speaker 1>years and and actually retain its shape, as he says,

0:45:04.800 --> 0:45:08.239
<v Speaker 1>what are some of the coolest and biggest bronze statues

0:45:08.280 --> 0:45:10.879
<v Speaker 1>in the world that we will still have that far

0:45:10.920 --> 0:45:15.520
<v Speaker 1>in the future. What I found is the African Renaissance Monument.

0:45:15.520 --> 0:45:18.000
<v Speaker 1>This looked interesting to me. It's one hundred and sixty

0:45:18.040 --> 0:45:22.680
<v Speaker 1>ft or forty nine bronze statue in Dokar, Senegal, and

0:45:23.120 --> 0:45:26.160
<v Speaker 1>the monument was inaugurated in two thousand ten and designed

0:45:26.200 --> 0:45:29.800
<v Speaker 1>by a North Korean firm called the men Suday Art Studio.

0:45:30.520 --> 0:45:33.560
<v Speaker 1>And if you look at it, it looks kind of

0:45:33.560 --> 0:45:39.120
<v Speaker 1>like that Soviet Realism sculpture. It's got this very like strong,

0:45:39.960 --> 0:45:43.560
<v Speaker 1>powerful looking man peering ahead into the future and holding

0:45:43.600 --> 0:45:46.240
<v Speaker 1>a baby up in the air and holding a woman

0:45:46.400 --> 0:45:49.600
<v Speaker 1>on his other arm, and like they're pointing up into

0:45:49.640 --> 0:45:52.399
<v Speaker 1>the future and and the woman is pointing back into

0:45:52.440 --> 0:45:55.960
<v Speaker 1>the past. And it's sort of this thing suggesting a

0:45:56.160 --> 0:46:00.120
<v Speaker 1>change in in eras I think, So, what kind too

0:46:00.200 --> 0:46:04.240
<v Speaker 1>beautiful and and also kind of propagandistic at the same time. Yeah,

0:46:04.320 --> 0:46:06.480
<v Speaker 1>So what we're kind of saying here is, if you

0:46:07.239 --> 0:46:10.880
<v Speaker 1>want your legacy to last for at least ten million years,

0:46:11.400 --> 0:46:14.719
<v Speaker 1>uh that you know, have a bronze statue built of you.

0:46:15.880 --> 0:46:20.319
<v Speaker 1>I'm sure that's probably not that expensive. So it makes

0:46:20.360 --> 0:46:22.920
<v Speaker 1>me think we may have ten million years yet for

0:46:23.080 --> 0:46:27.640
<v Speaker 1>the bronze Horseman of St. Petersburg, Russia. Right, Yeah, that

0:46:27.719 --> 0:46:30.520
<v Speaker 1>was on. It's for a couple of reasons. Actually, it's

0:46:30.560 --> 0:46:32.920
<v Speaker 1>basis the thunderstone, which as far as I know is

0:46:32.960 --> 0:46:37.400
<v Speaker 1>still the biggest stone that humans have ever moved. Wow.

0:46:38.040 --> 0:46:41.040
<v Speaker 1>And then of course on top it's got a bronze

0:46:41.080 --> 0:46:44.720
<v Speaker 1>horse and a rider. Also, we're gonna have the bronze

0:46:44.760 --> 0:46:49.480
<v Speaker 1>fawns for a long time. Y'all ever seen the bronze fawns? No,

0:46:50.080 --> 0:46:53.160
<v Speaker 1>look this up. It's in Milwaukee. It's the fawns. A

0:46:53.960 --> 0:46:58.720
<v Speaker 1>it's bronze, it's a it's a monument to culture. Okay,

0:46:58.760 --> 0:47:01.120
<v Speaker 1>note to self, I either have to have enough money

0:47:01.160 --> 0:47:04.279
<v Speaker 1>to build a bronze statue of myself or be as

0:47:04.320 --> 0:47:07.200
<v Speaker 1>famous as Henry Winkler. Yeah, okay, okay, one or the

0:47:07.239 --> 0:47:08.960
<v Speaker 1>other can work. To work on it yet, you know,

0:47:09.080 --> 0:47:11.879
<v Speaker 1>I'm already starting here. I'm kind of sad that. So

0:47:12.160 --> 0:47:14.960
<v Speaker 1>we have a bronze fawns, but we don't have bronze

0:47:14.960 --> 0:47:19.239
<v Speaker 1>statues to the characters Henry Winkler plays in Arrested Development

0:47:19.480 --> 0:47:23.920
<v Speaker 1>or in Scream You remember that. Yeah, yeah, I mean

0:47:23.960 --> 0:47:26.200
<v Speaker 1>I like to think of the bronze fawns is encapsulating

0:47:26.200 --> 0:47:30.879
<v Speaker 1>all of them. That's probably how they meant it. Well.

0:47:30.920 --> 0:47:34.840
<v Speaker 1>In addition to Alan Weissman's speculation, there was some more

0:47:34.840 --> 0:47:38.120
<v Speaker 1>well researched speculation from somebody named Bob Holmes, who wrote

0:47:38.120 --> 0:47:42.359
<v Speaker 1>an article for New Scientists in two six about what

0:47:42.400 --> 0:47:46.239
<v Speaker 1>would happen if humans disappeared from Earth. Now, of course

0:47:46.280 --> 0:47:48.640
<v Speaker 1>we're not imagining humans are going to disappear from Earth,

0:47:48.680 --> 0:47:51.000
<v Speaker 1>but that's just a good scenario in which to say,

0:47:51.080 --> 0:47:53.800
<v Speaker 1>what would happen to these buildings if that fell into disuse.

0:47:53.960 --> 0:47:57.520
<v Speaker 1>We are imagining it, we're not predicting it. So the

0:47:57.560 --> 0:48:00.319
<v Speaker 1>interesting thing about holmes research is that a lot of

0:48:00.360 --> 0:48:03.200
<v Speaker 1>it overlaps with Wiseman's. But there is a couple of

0:48:03.239 --> 0:48:05.919
<v Speaker 1>things in this article that he adds that I think

0:48:06.840 --> 0:48:10.320
<v Speaker 1>provides some details that weren't necessarily in Wiseman's for instance,

0:48:10.320 --> 0:48:13.080
<v Speaker 1>I didn't know this, but he says that modern buildings

0:48:13.120 --> 0:48:15.120
<v Speaker 1>such as the one that we're in right now are

0:48:15.160 --> 0:48:19.560
<v Speaker 1>typically engineered to only last for sixty years. That is

0:48:19.600 --> 0:48:22.560
<v Speaker 1>not much time. Bridges are only designed to last for

0:48:22.560 --> 0:48:25.239
<v Speaker 1>a hundred and twenty years nowadays, and dams for two

0:48:25.480 --> 0:48:29.960
<v Speaker 1>d and fifty. And is that assuming that people are

0:48:30.000 --> 0:48:33.399
<v Speaker 1>taking care of these structures for that entire time, but

0:48:33.480 --> 0:48:36.120
<v Speaker 1>after that they'll just kind of like shiver and fall apart. No,

0:48:36.280 --> 0:48:38.520
<v Speaker 1>I should. I should make the distinction here that he's

0:48:38.600 --> 0:48:43.239
<v Speaker 1>not talking about buildings that are receiving constant Okay, well,

0:48:43.280 --> 0:48:46.960
<v Speaker 1>that's more comforting. Think about how many modern buildings just

0:48:47.239 --> 0:48:51.200
<v Speaker 1>in metropolitan Atlanta that are around that have been abandoned

0:48:51.239 --> 0:48:54.440
<v Speaker 1>for one reason or another, that are probably closing in

0:48:54.480 --> 0:48:58.960
<v Speaker 1>on sixty years old. Yeah they're dangerous, Yeah, but of

0:48:59.000 --> 0:49:02.960
<v Speaker 1>course that is talking about these modern buildings. He also

0:49:03.080 --> 0:49:05.640
<v Speaker 1>points out, likewise men, that the ones that are made

0:49:05.640 --> 0:49:08.279
<v Speaker 1>of stone or concrete are going to be around a

0:49:08.280 --> 0:49:12.560
<v Speaker 1>lot longer, like they could last thousands of years. And

0:49:13.360 --> 0:49:16.600
<v Speaker 1>so I think that we're beginning to form a good

0:49:16.640 --> 0:49:19.080
<v Speaker 1>picture for the kind of thing we would see in

0:49:19.120 --> 0:49:22.880
<v Speaker 1>the future. I'd imagine that the future Ruins tourists would

0:49:22.920 --> 0:49:27.600
<v Speaker 1>see lots of strangely punctuated sites because the way cities

0:49:27.640 --> 0:49:29.600
<v Speaker 1>are laid out now, you might have an area that

0:49:29.680 --> 0:49:32.960
<v Speaker 1>has a lot of solid stone buildings, and then the

0:49:33.000 --> 0:49:36.200
<v Speaker 1>next block might have, you know, these modern buildings, and

0:49:36.200 --> 0:49:38.600
<v Speaker 1>the next block might have houses, you know, for which

0:49:38.640 --> 0:49:41.239
<v Speaker 1>there's just no trace left at all, their wood or

0:49:41.280 --> 0:49:44.120
<v Speaker 1>brick houses where the roofs will cave in and the

0:49:44.200 --> 0:49:48.080
<v Speaker 1>frame will eventually collapse, like we've read about here, I'm

0:49:48.080 --> 0:49:52.800
<v Speaker 1>trying to picture it, and I'm imagining like Manhattan, for example,

0:49:52.800 --> 0:49:54.600
<v Speaker 1>the one we've been talking about, kind of a flat

0:49:54.719 --> 0:49:59.000
<v Speaker 1>landscape where many of these buildings are just gone and

0:49:59.040 --> 0:50:02.280
<v Speaker 1>there's nothing, and then suddenly there are these huge, huge

0:50:02.560 --> 0:50:08.200
<v Speaker 1>tall stone monuments left right. There is research being done

0:50:08.360 --> 0:50:12.319
<v Speaker 1>into the the long time survivability of the kind of

0:50:12.320 --> 0:50:15.560
<v Speaker 1>things that we're building with today and how those structures

0:50:15.560 --> 0:50:19.279
<v Speaker 1>are going to be impacted by by whether disuse or

0:50:19.360 --> 0:50:22.440
<v Speaker 1>any other number number of things. And it kind of

0:50:22.480 --> 0:50:26.799
<v Speaker 1>comes down to the quality of the building, which I mean,

0:50:26.880 --> 0:50:29.759
<v Speaker 1>it sounds obvious when you say it out loud, but uh,

0:50:30.200 --> 0:50:35.480
<v Speaker 1>but for example, we put steel bones basically in our

0:50:35.520 --> 0:50:38.879
<v Speaker 1>concrete buildings because it's a kind of quick and easy way,

0:50:39.640 --> 0:50:43.319
<v Speaker 1>relatively an expensive way to to prop up all of

0:50:43.320 --> 0:50:46.759
<v Speaker 1>this concrete. Okay, Um, the problem with that is that

0:50:46.800 --> 0:50:53.760
<v Speaker 1>if you don't measure and pour and seal everything extremely precisely. Uh.

0:50:53.840 --> 0:50:56.440
<v Speaker 1>When carbon steel is in contact with with air, and

0:50:56.480 --> 0:51:01.080
<v Speaker 1>particularly humid air, which is basically air, it oxidizes. It

0:51:01.080 --> 0:51:03.920
<v Speaker 1>will begin to rust and begin to warp and bend.

0:51:03.960 --> 0:51:08.239
<v Speaker 1>It's also more more susceptible to heat and cold. Um.

0:51:08.320 --> 0:51:10.759
<v Speaker 1>And by susceptible, I mean that that it shrinks and

0:51:10.760 --> 0:51:14.879
<v Speaker 1>and and expands more than the concrete surrounding it, which

0:51:14.920 --> 0:51:18.400
<v Speaker 1>can lead to cracks in the concrete and uh spawling,

0:51:18.440 --> 0:51:21.160
<v Speaker 1>which is an industry term for like flaking of that

0:51:21.239 --> 0:51:25.719
<v Speaker 1>kind of spawling. I know right right, your face is

0:51:25.800 --> 0:51:30.319
<v Speaker 1>Spallen's harsh as a second old joke you guys have

0:51:30.360 --> 0:51:32.680
<v Speaker 1>made at me. I'm just my first time on the show.

0:51:32.840 --> 0:51:34.480
<v Speaker 1>It wasn't at you, that was that was at the

0:51:34.560 --> 0:51:36.920
<v Speaker 1>room in general. That's but that's that's up there with

0:51:37.000 --> 0:51:39.160
<v Speaker 1>nano Rod, I think for me, in terms of great

0:51:39.160 --> 0:51:41.560
<v Speaker 1>insults that we've come up with here on forward thinking,

0:51:42.040 --> 0:51:45.000
<v Speaker 1>you nano Rod, you never heard to say that. I mean,

0:51:45.200 --> 0:51:47.560
<v Speaker 1>I haven't heard you say it, but it sounds bad,

0:51:49.440 --> 0:51:52.840
<v Speaker 1>sounds sounds well, we'll talk about nano rods later. Sounds

0:51:52.880 --> 0:51:56.879
<v Speaker 1>kind of sure, frankly. The other question that arises when

0:51:57.080 --> 0:52:03.800
<v Speaker 1>we're thinking about the effects of our human processes on

0:52:03.800 --> 0:52:09.200
<v Speaker 1>on what would be modern ruins is the question of pollution, because,

0:52:09.440 --> 0:52:11.759
<v Speaker 1>especially back in the eighties, we heard so much about

0:52:11.800 --> 0:52:15.560
<v Speaker 1>acid rain and uh and and and we still worry

0:52:15.600 --> 0:52:19.920
<v Speaker 1>on a sort of civilization scale about what the pollution

0:52:19.960 --> 0:52:22.000
<v Speaker 1>that we're creating is is going to do to all

0:52:22.040 --> 0:52:25.759
<v Speaker 1>of these structures now and into the future. And the

0:52:25.800 --> 0:52:30.520
<v Speaker 1>thing is that we don't really know. Yeah, um, I

0:52:30.520 --> 0:52:34.400
<v Speaker 1>mean because because there's a lot of natural chemical weathering

0:52:34.560 --> 0:52:37.400
<v Speaker 1>that happens. You know. The thing is is that atoms

0:52:37.400 --> 0:52:40.719
<v Speaker 1>and compounds do not usually stay the way that we

0:52:41.120 --> 0:52:44.360
<v Speaker 1>leave them. Um, All kinds of things happen. Water reacts

0:52:44.440 --> 0:52:47.360
<v Speaker 1>chemically with basically everything. It's called the universal solvent for

0:52:47.400 --> 0:52:50.520
<v Speaker 1>a reason. Um. And it's it's also a really good

0:52:50.520 --> 0:52:54.880
<v Speaker 1>physical carrier of stuff. And what stuff am I talking about?

0:52:55.280 --> 0:52:58.200
<v Speaker 1>Both natural and manmade dust in the atmosphere, made of

0:52:58.239 --> 0:53:03.920
<v Speaker 1>all kinds of chemicals, uh, bacteria and other microfauna, and flora, seeds,

0:53:04.200 --> 0:53:07.320
<v Speaker 1>um and and anything it runs across on the ground,

0:53:07.400 --> 0:53:10.520
<v Speaker 1>you know, from from natural deposits of salt, which is

0:53:10.520 --> 0:53:14.640
<v Speaker 1>a very cursive material, um to whatever minerals or bits

0:53:14.640 --> 0:53:19.440
<v Speaker 1>and pieces of weird trash that we've left around. So, uh,

0:53:19.600 --> 0:53:22.239
<v Speaker 1>it depends, is basically the answer. Yeah, And I would

0:53:22.239 --> 0:53:24.760
<v Speaker 1>assume to based on that this is a complete assumption,

0:53:24.800 --> 0:53:29.080
<v Speaker 1>not based on research whatsoever, but that cities that are

0:53:29.120 --> 0:53:31.560
<v Speaker 1>built by the ocean and the sea are going to

0:53:31.600 --> 0:53:34.600
<v Speaker 1>be more likely to corrode faster because the amount of

0:53:34.640 --> 0:53:39.440
<v Speaker 1>salt content. That's yeah, I think, yeah, that's interesting. There's

0:53:39.480 --> 0:53:44.279
<v Speaker 1>definitely you can um see on the outer walls of

0:53:44.400 --> 0:53:48.160
<v Speaker 1>Hashima the salt erosion that has happened to the buildings

0:53:48.360 --> 0:53:51.480
<v Speaker 1>versus the interior walls. Yeah. So this makes me wonder,

0:53:51.719 --> 0:53:54.600
<v Speaker 1>now that we've sort of imagined this future city as

0:53:54.680 --> 0:53:57.640
<v Speaker 1>it lies in ruins, how long will it take for

0:53:57.719 --> 0:54:01.719
<v Speaker 1>even those ruins to disappear? Like, have any of these

0:54:01.719 --> 0:54:05.480
<v Speaker 1>writers speculated on at what point we will see pretty

0:54:05.560 --> 0:54:08.880
<v Speaker 1>much nothing left? So Holmes thing is he says that

0:54:08.920 --> 0:54:12.160
<v Speaker 1>it would take a few tens of thousands of years,

0:54:12.160 --> 0:54:18.799
<v Speaker 1>So that's pretty vague at most, before every trace of

0:54:18.920 --> 0:54:22.480
<v Speaker 1>human existence is wiped out. Um, and his thing is

0:54:22.520 --> 0:54:26.040
<v Speaker 1>that if visitors came here in a hundred thousand years,

0:54:26.120 --> 0:54:28.520
<v Speaker 1>they would have no obvious signs that we had ever

0:54:28.560 --> 0:54:32.360
<v Speaker 1>been here. Now, I imagine though, that would be talking

0:54:32.360 --> 0:54:35.160
<v Speaker 1>about on the surface, right, like they could still dig

0:54:35.200 --> 0:54:37.480
<v Speaker 1>and excavate there. There were parts of it where he

0:54:37.520 --> 0:54:39.840
<v Speaker 1>talked about the of course, yet like, for instance, the

0:54:40.160 --> 0:54:43.880
<v Speaker 1>pesticides that we're mentioning earlier, that may in fact last forever,

0:54:44.000 --> 0:54:46.040
<v Speaker 1>that they would be able to dig that stuff up.

0:54:46.280 --> 0:54:49.080
<v Speaker 1>And so I find a trace of culture and civilism,

0:54:49.400 --> 0:54:53.200
<v Speaker 1>maybe a bronze statue in a milk bottle or something, right, Well, yeah,

0:54:53.239 --> 0:54:55.800
<v Speaker 1>the bronze statue is gonna last for ten million years,

0:54:56.480 --> 0:55:02.560
<v Speaker 1>but it would probably be buried exactly. Well, I want

0:55:02.560 --> 0:55:06.080
<v Speaker 1>to talk about one last thing, and it's uh, is

0:55:06.160 --> 0:55:08.000
<v Speaker 1>that thing in Planet of the Ape is going to

0:55:08.080 --> 0:55:12.120
<v Speaker 1>happen to the statue of Liberty? Well, you know, I

0:55:12.120 --> 0:55:16.320
<v Speaker 1>don't know. It's it's highly unlikely given the beach topography

0:55:16.360 --> 0:55:18.040
<v Speaker 1>that we saw in the first Planet of the End

0:55:18.160 --> 0:55:21.080
<v Speaker 1>that exactly what would happen to it. I was like,

0:55:21.280 --> 0:55:24.680
<v Speaker 1>what is this that does not look like the New

0:55:24.760 --> 0:55:29.280
<v Speaker 1>York Harbor unless maybe the statue of Liberty floated somewhere,

0:55:30.160 --> 0:55:33.200
<v Speaker 1>maybe the apes dragged it as a trophy to a

0:55:33.360 --> 0:55:36.480
<v Speaker 1>different area. Yeah. No, I do actually want to have

0:55:36.680 --> 0:55:38.719
<v Speaker 1>one final thought here at the end, which is the

0:55:38.840 --> 0:55:43.160
<v Speaker 1>question of can cities of the past disappear into the

0:55:43.160 --> 0:55:46.839
<v Speaker 1>cities of the present or the future, because we we've

0:55:46.840 --> 0:55:50.560
<v Speaker 1>been talking about ruins a lot of times in the

0:55:50.560 --> 0:55:54.759
<v Speaker 1>context of cities and areas being left behind, people either

0:55:54.840 --> 0:55:57.640
<v Speaker 1>move away or even in these hypothetical scenarios, we just

0:55:57.719 --> 0:56:02.279
<v Speaker 1>imagine if people disappeared. More realistically, people you know, just

0:56:02.360 --> 0:56:05.959
<v Speaker 1>migrate to a different area, but a lot of times

0:56:06.040 --> 0:56:09.279
<v Speaker 1>people continuously inhabit the same areas. You can actually look

0:56:09.360 --> 0:56:12.560
<v Speaker 1>up there's a Wikipedia page that's a list of oldest

0:56:12.640 --> 0:56:17.520
<v Speaker 1>continually inhabited cities. So it's just this huge list of

0:56:17.560 --> 0:56:20.320
<v Speaker 1>settlements that have had people in them for thousands of

0:56:20.400 --> 0:56:24.120
<v Speaker 1>years continuously, and like human beings, they're just shedding flakes

0:56:24.280 --> 0:56:29.520
<v Speaker 1>basically and re regenerating over the years. But by constantly

0:56:29.560 --> 0:56:33.160
<v Speaker 1>inhabiting a single location for hundreds or thousands of years,

0:56:33.160 --> 0:56:38.520
<v Speaker 1>and you're always making repairs, refurbishing, updating, maintaining buildings, and

0:56:38.560 --> 0:56:41.680
<v Speaker 1>often tearing down old buildings to make space for nuance?

0:56:42.640 --> 0:56:47.080
<v Speaker 1>Are you effectively erasing the static remnants of older versions

0:56:47.080 --> 0:56:51.239
<v Speaker 1>of the city, Like, the better we get at maintaining

0:56:51.280 --> 0:56:54.720
<v Speaker 1>civic infrastructure, the better we get at keeping our cities

0:56:54.880 --> 0:56:58.680
<v Speaker 1>nice and clean and well repaired and up to date.

0:56:59.400 --> 0:57:03.560
<v Speaker 1>Are we actually really keeping less remains of the older

0:57:03.680 --> 0:57:06.160
<v Speaker 1>versions of the civilization? I mean, apart from whatever you

0:57:06.200 --> 0:57:09.759
<v Speaker 1>intentionally preserve in an archaic state? Sure, right, yeah, I

0:57:09.800 --> 0:57:12.560
<v Speaker 1>mean And obviously this taps into the idea of urban renewal,

0:57:12.560 --> 0:57:14.279
<v Speaker 1>which I think is like a totally different topic that

0:57:14.320 --> 0:57:17.960
<v Speaker 1>we can't tackle right now. But but the city of Atlanta,

0:57:18.000 --> 0:57:20.760
<v Speaker 1>where we're at right now, is a fascinating example of

0:57:20.760 --> 0:57:26.240
<v Speaker 1>what you're talking and that there is constant, uh, not

0:57:26.320 --> 0:57:29.760
<v Speaker 1>only restructuring of neighborhoods, but also of just the buildings themselves.

0:57:30.120 --> 0:57:32.680
<v Speaker 1>Think of, for instance, our our new home for how

0:57:32.720 --> 0:57:34.480
<v Speaker 1>Stuff Works is going to be in a building called

0:57:34.520 --> 0:57:38.360
<v Speaker 1>Pont City Market, which is was once an old Sears

0:57:38.400 --> 0:57:41.280
<v Speaker 1>and Roebuck building distribution center. Yeah, and then for a

0:57:41.360 --> 0:57:44.919
<v Speaker 1>number of years it was a branch of city Hall, right,

0:57:45.000 --> 0:57:48.320
<v Speaker 1>and then it's at dormant for a bit a long time,

0:57:48.920 --> 0:57:53.560
<v Speaker 1>and often office space. One of the coolest things about

0:57:53.560 --> 0:57:56.000
<v Speaker 1>this city I think is like that, that renewal, the

0:57:56.120 --> 0:57:59.560
<v Speaker 1>restoration of old properties. A lot of my favorite restaurants

0:57:59.560 --> 0:58:02.520
<v Speaker 1>are are built with like the original brick, uh you know,

0:58:02.600 --> 0:58:06.200
<v Speaker 1>and they used to be auto garages or whatever. Yeah,

0:58:07.160 --> 0:58:11.080
<v Speaker 1>but of course when that building needs repairs because it's

0:58:11.120 --> 0:58:13.960
<v Speaker 1>still got a restaurant in it, you might have to

0:58:14.040 --> 0:58:17.920
<v Speaker 1>replace this wall or this pillar, or at some point

0:58:18.120 --> 0:58:21.320
<v Speaker 1>maybe even knock it down. It's just in too bad

0:58:21.360 --> 0:58:24.000
<v Speaker 1>a state. And of course it's good property. You know,

0:58:24.080 --> 0:58:26.800
<v Speaker 1>there's there were businesses there, so somebody's going to build

0:58:26.840 --> 0:58:29.680
<v Speaker 1>something on top of it. It's sort of I imagined

0:58:29.680 --> 0:58:32.680
<v Speaker 1>it like this. It's the difference between doing multiple drafts

0:58:32.680 --> 0:58:36.440
<v Speaker 1>of a document on a typewriter, where you've got saved

0:58:36.640 --> 0:58:40.440
<v Speaker 1>copies at each stage. You could think of that as

0:58:40.480 --> 0:58:43.760
<v Speaker 1>equivalent to, you know, building a civilization and then moving away,

0:58:45.760 --> 0:58:50.600
<v Speaker 1>versus keeping a document updated in a digital format, Like

0:58:50.640 --> 0:58:53.280
<v Speaker 1>you've got a word document and every time you revise it,

0:58:53.320 --> 0:58:56.320
<v Speaker 1>you make changes, you edit, and then you save over

0:58:56.360 --> 0:58:59.600
<v Speaker 1>what you had before, sort of erasing the evidence of

0:58:59.640 --> 0:59:02.200
<v Speaker 1>the pre vi a straft. Yeah, I think your metaphor

0:59:02.440 --> 0:59:06.360
<v Speaker 1>would would work perfectly with paper and pencil, right if

0:59:06.360 --> 0:59:09.280
<v Speaker 1>you had written a document on a single sheet of paper,

0:59:09.600 --> 0:59:12.120
<v Speaker 1>and then you wanted to change something about that document.

0:59:12.240 --> 0:59:14.880
<v Speaker 1>You're raced over it, and then you you wrote over

0:59:14.920 --> 0:59:16.800
<v Speaker 1>that part that you were raised, but there would still

0:59:16.880 --> 0:59:19.880
<v Speaker 1>be slight remnants of the original writing. Yeah, And it

0:59:19.960 --> 0:59:26.120
<v Speaker 1>makes me wonder which physical civilization disappears faster and more completely.

0:59:26.720 --> 0:59:29.880
<v Speaker 1>Is it the one that's been abandoned to the elements

0:59:29.920 --> 0:59:32.080
<v Speaker 1>of the earth, into weathering and all those things we

0:59:32.080 --> 0:59:35.040
<v Speaker 1>talked about earlier, or is it the one that's constantly

0:59:35.120 --> 0:59:40.240
<v Speaker 1>being saved over, like which city is maintained farther into

0:59:40.280 --> 0:59:42.880
<v Speaker 1>the future, the one we keep living in, or the

0:59:42.920 --> 0:59:46.040
<v Speaker 1>one that we leave behind to nature. For from what

0:59:46.080 --> 0:59:48.520
<v Speaker 1>we've seen, of the three examples we talked about, the

0:59:49.040 --> 0:59:54.040
<v Speaker 1>island off the coast of Japan, the Chernobyl area, and

0:59:54.080 --> 0:59:57.240
<v Speaker 1>then the d m Z Zone, I mean, I guess

0:59:57.280 --> 0:59:59.800
<v Speaker 1>I would say that it's those areas that are abandoned

1:00:00.000 --> 1:00:02.680
<v Speaker 1>because those have only been Let's see which one of

1:00:02.720 --> 1:00:07.000
<v Speaker 1>those is the oldest, since there's been human population there,

1:00:07.400 --> 1:00:10.200
<v Speaker 1>and the d m Z is the one that, as

1:00:10.240 --> 1:00:12.600
<v Speaker 1>far as you know, Wiseman says, you can barely tell

1:00:12.680 --> 1:00:15.320
<v Speaker 1>that human beings lived and worked there. It was also

1:00:15.400 --> 1:00:19.640
<v Speaker 1>less structured. I mean that's something the didn't have, like

1:00:20.120 --> 1:00:24.240
<v Speaker 1>metal tall buildings the way that the island did. Yeah right,

1:00:24.280 --> 1:00:26.280
<v Speaker 1>hash Hashima was actually the site of some of the

1:00:26.320 --> 1:00:30.400
<v Speaker 1>first concrete skyscrapers that were ever built. So so maybe

1:00:30.440 --> 1:00:33.200
<v Speaker 1>a better thing to look at would be the difference

1:00:33.280 --> 1:00:38.000
<v Speaker 1>between ancient cities with stone buildings that were abandoned versus

1:00:38.080 --> 1:00:42.080
<v Speaker 1>ancient cities with stone buildings that have been continuously inhabited.

1:00:42.520 --> 1:00:45.640
<v Speaker 1>I don't know which the answer is, But if you're

1:00:45.680 --> 1:00:49.360
<v Speaker 1>listening and you have an opinion on this, why don't

1:00:49.360 --> 1:00:51.200
<v Speaker 1>you write in and let us know. Yeah, there's a

1:00:51.200 --> 1:00:52.760
<v Speaker 1>few way that a few ways that you can get

1:00:52.760 --> 1:00:55.520
<v Speaker 1>in touch with us. Um. You can email us at

1:00:55.720 --> 1:00:59.520
<v Speaker 1>f W thinking at how Stuff Works dot com. You

1:00:59.560 --> 1:01:03.560
<v Speaker 1>can find us on Facebook and Twitter and Google Plus,

1:01:03.640 --> 1:01:07.640
<v Speaker 1>where our handle is FW thinking. UM. You can go

1:01:07.720 --> 1:01:10.080
<v Speaker 1>to our website, which is FW thinking dot com in

1:01:10.200 --> 1:01:14.720
<v Speaker 1>order to find many podcasts and videos of your potential interest.

1:01:15.240 --> 1:01:18.360
<v Speaker 1>And but before we sign off here, let's give one big,

1:01:18.440 --> 1:01:21.120
<v Speaker 1>last warm thank you to Christian for joining us on

1:01:21.240 --> 1:01:24.000
<v Speaker 1>this adventure. Oh, thank you, thank you for having me.

1:01:24.160 --> 1:01:26.040
<v Speaker 1>I loved having me on the show that I can

1:01:26.080 --> 1:01:31.400
<v Speaker 1>live up to Jonathan Strickland's uh gravitas. I think you

1:01:31.480 --> 1:01:34.200
<v Speaker 1>have at at the very least, you've brought the baritone

1:01:34.280 --> 1:01:37.120
<v Speaker 1>voice that we needed into the podcast room. Um, where

1:01:37.120 --> 1:01:40.479
<v Speaker 1>can Where can Everyone find your work mainly on brain

1:01:40.520 --> 1:01:45.000
<v Speaker 1>Stuff show dot com, although I'm more recently writing for

1:01:45.080 --> 1:01:49.360
<v Speaker 1>our house Stuff Works YouTube channel for the show What

1:01:49.560 --> 1:01:52.040
<v Speaker 1>the Stuff that We Do that Lauren performs on, and

1:01:52.480 --> 1:01:55.400
<v Speaker 1>both Lauren and Joe help write with as well. Cool.

1:01:55.480 --> 1:01:59.240
<v Speaker 1>Thank you, thanks again for joining us, and thanks again

1:01:59.280 --> 1:02:03.040
<v Speaker 1>for listening. We will talk to you all again really soon.

1:02:07.680 --> 1:02:10.120
<v Speaker 1>For more on this topic and the future of technology,

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<v Speaker 1>visit forward Thinking dot Com, brought to you by Toyota.

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