WEBVTT - Listener Questions 6

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<v Speaker 1>Are you the kind of person that wonders if black

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<v Speaker 1>holes have air on them? Do you ever think about

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<v Speaker 1>what it's like to be in a fighter jet and

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<v Speaker 1>roll down the windows. Do you ever wonder if light gets,

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<v Speaker 1>you know, tired, on its way across the universe from

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<v Speaker 1>distant stars all the way to Earth. If so, then

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<v Speaker 1>you're the right person to be listening to this podcast,

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<v Speaker 1>because that's exactly the kind of stuff we're gonna be

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<v Speaker 1>talking about today. Hi. I'm Daniel. I'm a particle physicist,

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<v Speaker 1>and I'm the co author of the book We Have

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<v Speaker 1>No Idea, A Guide to the Unknown Universe. My co author,

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<v Speaker 1>Jorge him is usually the co host of this podcast,

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<v Speaker 1>Daniel and Jorge Explain the Universe, brought to you by

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<v Speaker 1>I Heart Radio. Today, Jorge has to be away, so

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<v Speaker 1>I'm going to do the podcast by myself, and today

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<v Speaker 1>we're doing something which is absolutely my favorite, which is

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<v Speaker 1>answering listener questions. I love listener questions because they give

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<v Speaker 1>me feedback and help me understand what people out there

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<v Speaker 1>are thinking, what they're understanding, and what they're confused about.

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<v Speaker 1>When Jorge and I do lectures live, we talk about

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<v Speaker 1>all the amazing mysteries of the universe, and then people

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<v Speaker 1>ask questions, and those questions are so valuable because they

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<v Speaker 1>show me exactly what people have misunderstood. If I said

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<v Speaker 1>something and I thought I was super clear and then

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<v Speaker 1>somebody asked the question, it helps me see how to

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<v Speaker 1>better explain something. So I really value listener questions. Thank

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<v Speaker 1>you to everybody who has written in, either with a

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<v Speaker 1>point of confusion about something that we said on the

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<v Speaker 1>podcast or something totally crazy that they were thinking about

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<v Speaker 1>and they wanted us to explain. And for all of

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<v Speaker 1>you who have not written into the podcast, what are

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<v Speaker 1>you waiting for? We want to hear your questions. When

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<v Speaker 1>I say I answer every email, I mean it. And

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<v Speaker 1>when I say I love getting questions from listeners, I

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<v Speaker 1>am being totally serious. So please send us your questions

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<v Speaker 1>two questions at Daniel and Jorge dot com. You might

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<v Speaker 1>even hear yourself on the podcast. So today we'll be

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<v Speaker 1>answering listener questions. Questions about lights, questions about black holes,

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<v Speaker 1>questions about flying at the speed of sound with the

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<v Speaker 1>windows open, and all these questions have something in common,

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<v Speaker 1>which is they're sort of like what if questions, like

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<v Speaker 1>how could you do this? Or how could you make

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<v Speaker 1>this work? Or what would happen if you did this thing?

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<v Speaker 1>And all of these reveal people's just desire to understand

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<v Speaker 1>what happens in the universe, to reveal secrets of the

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<v Speaker 1>universe by cooking up crazy scenarios, scenarios where Nature has

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<v Speaker 1>to reveal the truth. And in the end, that's really

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<v Speaker 1>what experimental physics is. We want to know the answer

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<v Speaker 1>to a question, you know, does the universe work this

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<v Speaker 1>way or that way? And so we come up with

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<v Speaker 1>some scenario where nature has to reveal to us the answer.

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<v Speaker 1>We corner nature and say, well, show us you know,

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<v Speaker 1>it is light a particle or is it a wave?

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<v Speaker 1>Does the Higgs boson have this much mass or that

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<v Speaker 1>much mass? Really, all experimental physics is is constructing physical

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<v Speaker 1>scenarios where Nature has to show us her cards. And

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<v Speaker 1>so a lot of the questions you'll hear about today

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<v Speaker 1>are exactly that kind of question. So today we have

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<v Speaker 1>three questions. Let's dive in. Hey, guys, my question is

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<v Speaker 1>what would happen if we quantum entangled two particles and

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<v Speaker 1>took particle one and shot it into a black hole?

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<v Speaker 1>Could we learn anything? And what do you think we

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<v Speaker 1>could learn if we can from particle two. Shout out

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<v Speaker 1>to South Dakota and LEXI. All right, I got this

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<v Speaker 1>question and it blew my mind. And it blew my

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<v Speaker 1>mind because it combines so many different things that I love.

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<v Speaker 1>You've got black holes, you've got quantum mechanics, you got

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<v Speaker 1>inventing new ways to explore the universe. Right, So I

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<v Speaker 1>love when listeners think up new ideas for how we

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<v Speaker 1>could solve ancient questions. All right, so first let's talk

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<v Speaker 1>about why would we want to know what's going on

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<v Speaker 1>inside a black hole? Like, why does anybody care? Isn't

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<v Speaker 1>it just basically the garbage disposal of the universe, jammed

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<v Speaker 1>filled with rejected matter that's got swashed down the toilet

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<v Speaker 1>bowl and into the black hole. Well, that's what we

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<v Speaker 1>don't know. General relativity tells us that black holes might

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<v Speaker 1>have a singularity in the center of them, right, a

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<v Speaker 1>tiny dot of matter with infinite density something, which is,

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<v Speaker 1>you know, hard for us to imagine. What does infinite

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<v Speaker 1>density mean? And but according to Einstein's equations, that's exactly

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<v Speaker 1>the conditions you need to create a black hole. Fine,

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<v Speaker 1>And we know that Einstein's equations have been validated many,

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<v Speaker 1>many times, and nobody's ever found flaw on them. They

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<v Speaker 1>predicted gravitational waves, we've seen them. They predicted all sorts

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<v Speaker 1>of other crazy gravitational phenomena, and they've been verified and checked. So,

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<v Speaker 1>as far as we know, Einstein's equations are correc except

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<v Speaker 1>quantum mechanics tells us that you can't have a singularity

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<v Speaker 1>at the center of a black hole. Remember, quantum mechanics

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<v Speaker 1>tells us the universe is not smooth and continuous, instead

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<v Speaker 1>of the universe is discrete. Space itself is probably pixelated

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<v Speaker 1>into tiny little units. Right, Mass is probably pixelated, time

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<v Speaker 1>is probably pixelated. All these things are probably discreete and

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<v Speaker 1>not continuous, And that means you can't have an infinitely

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<v Speaker 1>small dot, certainly not one with an infinite mass inside

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<v Speaker 1>of it. In addition, there's all sorts of issues about

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<v Speaker 1>the Heisenberg uncertainty principle. Can you have so much matter

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<v Speaker 1>localized in one spot for such a long time. Quantum

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<v Speaker 1>mechanics says that that you should not find a singularity

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<v Speaker 1>inside a black hole. The problem, of course, is it's

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<v Speaker 1>awfully difficult to look inside a black hole. So I

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<v Speaker 1>think that's probably what motivates this question the desire to

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<v Speaker 1>see what's inside a black hole. And I'll be honest,

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<v Speaker 1>if I could see inside a black hole, I would

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<v Speaker 1>do it in a second. I would love to know

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<v Speaker 1>what is going on inside there, all right, it So

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<v Speaker 1>the idea from this question is to quantum entangle two

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<v Speaker 1>particles and shoot one into a black hole, and I

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<v Speaker 1>guess use the other one to sort of learn something

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<v Speaker 1>about what's going on inside the black hole. Right, well,

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<v Speaker 1>let's talk about quantum entanglement. Quantum entanglement is a very

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<v Speaker 1>tricky topic, and we discussed in some depth on our

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<v Speaker 1>quantum Computing episode. The short version is that it links

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<v Speaker 1>two particles potentially across gray distances or great barriers like

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<v Speaker 1>the edge of a black hole. The link is a

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<v Speaker 1>kind of constraint. If one particle spins up, the other

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<v Speaker 1>one has to spin down. So by knowing something about

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<v Speaker 1>one of the particles discovering that it's spin up, for example,

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<v Speaker 1>you can learn something about the other, such as knowing

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<v Speaker 1>that it's spin down, even if you never see it

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<v Speaker 1>or can't possibly see it because it's hidden. So you

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<v Speaker 1>see the attraction for potentially probing a black hole using

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<v Speaker 1>pairs of entangled particles to sort of extract some information

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<v Speaker 1>from one particle by looking at the other one. All right, Well,

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<v Speaker 1>the short answer is we would learn nothing, And the

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<v Speaker 1>reason is that there are pretty solid theorems about getting

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<v Speaker 1>information out of the black hole. All right, So the

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<v Speaker 1>no hair theorem, I'm not joking. It's literally called the

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<v Speaker 1>no hair theorem, and I don't know if it was

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<v Speaker 1>invented by a business without hair, but the no hair

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<v Speaker 1>theorem says that the only information you can get about

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<v Speaker 1>a black hole is its mass, it's total electric charge,

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<v Speaker 1>and its momentum. That's it, right. You can't get any

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<v Speaker 1>other information. Nothing that's going on inside the black hole

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<v Speaker 1>can never leave, right, certainly can't see things escaping the

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<v Speaker 1>black hole. Nothing can escape, so no light can come

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<v Speaker 1>out to reveal to you what's inside the black hole.

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<v Speaker 1>But more than that, you cannot get any information, no

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<v Speaker 1>matter how clever you are, other than those three pieces

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<v Speaker 1>of information. And this raises all sorts of fascinating questions,

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<v Speaker 1>Like um, the listener was asking about quantum entangled particles

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<v Speaker 1>where one is inside and one is outside the black hole.

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<v Speaker 1>That act really happens already. There's something called hawking radiation

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<v Speaker 1>or a photon inside the black hole will decay to

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<v Speaker 1>two quantum entangled particles, and the decay will happen so

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<v Speaker 1>close to the event horizon that one of the particles

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<v Speaker 1>slips out of the event horizon and gets to leave.

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<v Speaker 1>That's Hawking radiation and requires this quantum fluctuation right right

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<v Speaker 1>at the edge of the event horizon. And so you

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<v Speaker 1>might ask, can we learn something about the side of

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<v Speaker 1>the Hawking radiation that got slurred into the black hole

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<v Speaker 1>by looking at what happens outside the black hole by

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<v Speaker 1>measuring that Hawking radiation. Well, the answer is no, right,

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<v Speaker 1>no information can leave the black hole. Is just impossible

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<v Speaker 1>to extract any information. Even though that electron and that

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<v Speaker 1>positron are entangled with each other, right, they do not

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<v Speaker 1>contain any information about what's going on inside the black hole.

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<v Speaker 1>And the shorter answer is, as soon as you're trying

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<v Speaker 1>to interact with the electron impositron, you will anyway break

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<v Speaker 1>that entanglement. Right. The entanglement only exists when those particles

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<v Speaker 1>are isolated from the to the system. So as soon

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<v Speaker 1>as you trying to measure something about that electron, you're

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<v Speaker 1>probably going to break that entanglement anyway, which is usually

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<v Speaker 1>usually the problem with entanglement is that you can't really

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<v Speaker 1>use it to convey information because interacting with the particles

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<v Speaker 1>breaks that entanglement. All Right, This brings us to another

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<v Speaker 1>fascinating and current topic in black hole physics, which is

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<v Speaker 1>people are wondering where the information goes. Like, according to

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<v Speaker 1>black hole theories, no information can leave the black hole, right,

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<v Speaker 1>But according to Hawking, radiation particles do escape the black hole,

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<v Speaker 1>which means the black hole can shrink. In fact, for

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<v Speaker 1>small black holes, black holes could even evaporate and disappear.

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<v Speaker 1>So what happens to the information that went into the

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<v Speaker 1>black hole? What happened to all that quant those quantum

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<v Speaker 1>states and all that stuff that went into the black

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<v Speaker 1>hole and then the black hole disappeared? Because there's another

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<v Speaker 1>law of quantum mechanics that says It says that all

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<v Speaker 1>the information about past states in the universe is contained

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<v Speaker 1>in the ragement of the current universe, right, no information

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<v Speaker 1>should be lost. For those mathematically inclined, this means essentially

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<v Speaker 1>that the wave function is unitary, right. The transformations through

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<v Speaker 1>times do not change the overall normalization of the wave function.

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<v Speaker 1>So if black holes can evaporate and disappear, but no

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<v Speaker 1>information can leave the black hole. That suggests that information

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<v Speaker 1>is destroyed, and that particular puzzle goes by the name

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<v Speaker 1>of the black hole information paradox. And people have proposed

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<v Speaker 1>all sorts of crazy solutions to this, including firewalls and

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<v Speaker 1>all sorts of crazy stuff that we might actually see

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<v Speaker 1>at the edges of black holes one day. So thank

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<v Speaker 1>you for this wonderful question about black holes and quantum

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<v Speaker 1>mechanics and entanglement and information and all sorts of crazy,

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<v Speaker 1>amazing stuff. One of my favorite things about these kinds

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<v Speaker 1>of questions is that they seem theoretical, they seem crazy abstract,

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<v Speaker 1>but these are real, like black holes, they're real objects.

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<v Speaker 1>They are out there, and one day, if we build

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<v Speaker 1>the right kind of spaceship and the right kind of probes,

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<v Speaker 1>we could go when we could observe them, and we

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<v Speaker 1>might learn the answers to some of these questions. So

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<v Speaker 1>thanks for sending in that question, and keep writing. Well,

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<v Speaker 1>this is a perfect spot to take a break. We'll

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<v Speaker 1>be right back. This is a wonderful question that we

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<v Speaker 1>got recently from a listener and from that listener's dad. Hi,

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<v Speaker 1>my name is Phineas, and I'm in fourth grade and

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<v Speaker 1>I live in Sico, Alaska. I was wondering, if you

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<v Speaker 1>were in an airplane going faster on the speed of

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<v Speaker 1>sound and you said something to the person next to you,

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<v Speaker 1>would they actually be able to hear what you said.

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<v Speaker 1>This is Phineas's dad. Phineas asked me this question a

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<v Speaker 1>while ago, and it got me wondering if one was

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<v Speaker 1>traveling at or above the speed of light, would they

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<v Speaker 1>be able to see the person next to them? So

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<v Speaker 1>I love this question for so many reasons. I love

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<v Speaker 1>that that young boys imagining what it's like to be

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<v Speaker 1>on a spaceship or what it's like to be on

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<v Speaker 1>a plane traveling past the speed of sound. And it's

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<v Speaker 1>a great question. He's wondering about how this information is processed,

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<v Speaker 1>how this information is transmitted. Essentially, are you leaving that

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<v Speaker 1>information behind right? Well, first of all, I want to

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<v Speaker 1>break his bubble and say, if you're on a fighter

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<v Speaker 1>jet that's traveling faster than the speed of sound, probably

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<v Speaker 1>you don't have the windows open, right, which means that

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<v Speaker 1>you're in a little air bubble. That air bubble is

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<v Speaker 1>moving with you fast in the speed of sound. If

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<v Speaker 1>you had the windows open and the air was rushing

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<v Speaker 1>past you fasten the speed of sound, it would probably

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<v Speaker 1>tear you to shreds. And that's why fighter jets, for example,

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<v Speaker 1>have that little bubble right the window that protects them

0:12:45.600 --> 0:12:48.520
<v Speaker 1>from what's going on outside. All right, so they have

0:12:48.559 --> 0:12:51.240
<v Speaker 1>a little bubble of air. And that's the key, because

0:12:51.320 --> 0:12:55.640
<v Speaker 1>sound is a wave, right, Sound is just vibrations of

0:12:55.679 --> 0:12:58.360
<v Speaker 1>the air, and so what it does is it moves

0:12:58.880 --> 0:13:01.480
<v Speaker 1>relative to the air. Right. It's like if you have

0:13:01.520 --> 0:13:04.560
<v Speaker 1>a bathtub of water and you're slapping it to make

0:13:04.760 --> 0:13:07.640
<v Speaker 1>to make waves, the waves move relative to the water.

0:13:08.280 --> 0:13:11.040
<v Speaker 1>If that water, if that bathtub was on a train

0:13:11.400 --> 0:13:14.880
<v Speaker 1>traveling a super duper fast, it wouldn't make any difference, Right,

0:13:14.920 --> 0:13:16.880
<v Speaker 1>You could still have a bath and you can still

0:13:16.880 --> 0:13:19.680
<v Speaker 1>make splashes and they wouldn't be any different. In the

0:13:19.760 --> 0:13:22.320
<v Speaker 1>same way, if you're on a fighter jet and you're

0:13:22.320 --> 0:13:24.880
<v Speaker 1>in a little bubble of air inside the fighter jet,

0:13:25.240 --> 0:13:26.920
<v Speaker 1>you can turn to the person next to you, can

0:13:26.960 --> 0:13:30.079
<v Speaker 1>say hello, would you please pass the peanuts or whatever

0:13:30.120 --> 0:13:32.080
<v Speaker 1>you say to somebody in a fighter jet, and the

0:13:32.240 --> 0:13:35.560
<v Speaker 1>air between you is not moving relative to you, so

0:13:35.600 --> 0:13:38.480
<v Speaker 1>you can send waves through it normally, just as you

0:13:38.520 --> 0:13:40.719
<v Speaker 1>would if you were sitting on your couch in your

0:13:40.720 --> 0:13:43.280
<v Speaker 1>living room. So the sort of cheap answer to the

0:13:43.360 --> 0:13:46.480
<v Speaker 1>question is that there's no difference if you're in a

0:13:46.480 --> 0:13:49.120
<v Speaker 1>little bubble of air that's moving with you, all right,

0:13:49.240 --> 0:13:52.440
<v Speaker 1>So that's no fun. Let's imagine what happens when you

0:13:52.480 --> 0:13:56.200
<v Speaker 1>open the windows, right, You're going mocked too, You're zooming

0:13:56.240 --> 0:13:58.960
<v Speaker 1>through the atmosphere. You open the windows, all of a sudden,

0:13:59.000 --> 0:14:01.520
<v Speaker 1>the wind is screaming past you with two thousand miles

0:14:01.559 --> 0:14:04.920
<v Speaker 1>per hour. Right now, that's an interesting question. What happens

0:14:04.920 --> 0:14:06.839
<v Speaker 1>if you turn to your friend and you say, past

0:14:06.880 --> 0:14:10.040
<v Speaker 1>the bananas? Right? Can they hear you? The key thing

0:14:10.080 --> 0:14:13.360
<v Speaker 1>to remember is that sound moves at a fixed speed

0:14:13.720 --> 0:14:16.840
<v Speaker 1>relative to the air. So if you shout into a

0:14:16.920 --> 0:14:20.080
<v Speaker 1>wind blowing at your back, then your show gets carried

0:14:20.120 --> 0:14:22.760
<v Speaker 1>away from you by the wind more quickly than if

0:14:22.760 --> 0:14:26.480
<v Speaker 1>there had been no wind. Similarly, if the wind is

0:14:26.520 --> 0:14:29.640
<v Speaker 1>blowing in your face, it can slow down your shout.

0:14:30.120 --> 0:14:32.120
<v Speaker 1>If the wind blows in your face at the speed

0:14:32.120 --> 0:14:36.360
<v Speaker 1>of sound, ouch, then when you scream, your scream doesn't

0:14:36.440 --> 0:14:39.640
<v Speaker 1>actually go anywhere. It stays right there on top of you.

0:14:40.360 --> 0:14:43.320
<v Speaker 1>So in the fighter jet, if the windshield is down

0:14:43.400 --> 0:14:45.320
<v Speaker 1>or whatever they call it in a fighter jet, then

0:14:45.360 --> 0:14:47.480
<v Speaker 1>they can just talk normally right there in a bubble

0:14:47.520 --> 0:14:49.560
<v Speaker 1>of air. Just like if you're in a bathtub and

0:14:49.560 --> 0:14:51.640
<v Speaker 1>you make waves. It doesn't matter if you're on a

0:14:51.680 --> 0:14:54.160
<v Speaker 1>train at the time, because the water is moving with you.

0:14:54.760 --> 0:14:57.960
<v Speaker 1>But if they open the windshield, the wind is whipping

0:14:58.000 --> 0:15:00.200
<v Speaker 1>by them at faster than the speed of so sound,

0:15:00.440 --> 0:15:04.280
<v Speaker 1>and so they will leave their words behind. There's no

0:15:04.360 --> 0:15:07.120
<v Speaker 1>way that they can talk, even if they shout straightforwards.

0:15:07.360 --> 0:15:10.240
<v Speaker 1>This is also why planes make sonic booms. If a

0:15:10.240 --> 0:15:13.240
<v Speaker 1>plane is traveling faster than the sound it's making, then

0:15:13.280 --> 0:15:16.680
<v Speaker 1>it's catching up to his own sound, and the sound

0:15:16.680 --> 0:15:18.960
<v Speaker 1>from two seconds ago gets piled up on top of

0:15:18.960 --> 0:15:21.240
<v Speaker 1>the sound from one second ago and the sound from

0:15:21.360 --> 0:15:24.520
<v Speaker 1>right now. It's the same amount of sound total, doesn't

0:15:24.560 --> 0:15:28.360
<v Speaker 1>generate more sound, but it gets concentrated in certain places

0:15:28.560 --> 0:15:31.240
<v Speaker 1>because the plane is out racing the sound it's making.

0:15:31.760 --> 0:15:33.840
<v Speaker 1>Just like with a boat in the water, if it

0:15:33.920 --> 0:15:37.080
<v Speaker 1>travels faster than the waves in water, then those waves

0:15:37.120 --> 0:15:39.480
<v Speaker 1>pile up and you get a wake. A sonic boom

0:15:39.520 --> 0:15:43.920
<v Speaker 1>is just a plane's wake. Alright, awesome question, and my

0:15:44.000 --> 0:15:46.680
<v Speaker 1>favorite part I think of this is that his dad

0:15:46.760 --> 0:15:51.160
<v Speaker 1>couldn't help but jump in and ask even more physics equestion, right,

0:15:51.240 --> 0:15:54.320
<v Speaker 1>a question about traveling at or faster than the speed

0:15:54.360 --> 0:15:57.840
<v Speaker 1>of light. Wonderful and I love this because it allows

0:15:57.920 --> 0:16:00.400
<v Speaker 1>us to draw this contrast between the speed of sound

0:16:00.440 --> 0:16:02.600
<v Speaker 1>and the speed of light. Now, first of all, of course,

0:16:03.040 --> 0:16:06.040
<v Speaker 1>you can't travel at the speed of light, right, Nothing

0:16:06.080 --> 0:16:08.600
<v Speaker 1>that has mass can travel at the speed of light.

0:16:09.240 --> 0:16:12.160
<v Speaker 1>Only things that are massless travel at the speed of light,

0:16:12.520 --> 0:16:17.920
<v Speaker 1>and everything that's massless travels at the speed of light. Photons, gravitons,

0:16:18.000 --> 0:16:21.360
<v Speaker 1>if they exist, anything that does not have mass has

0:16:21.400 --> 0:16:24.080
<v Speaker 1>to travel at the speed of light, and always at

0:16:24.120 --> 0:16:28.119
<v Speaker 1>the speed of light. Can't go any slower. The amazing

0:16:28.160 --> 0:16:31.040
<v Speaker 1>thing about photons is not only that they travel at

0:16:31.040 --> 0:16:33.000
<v Speaker 1>the speed of light, which is super dup or fast,

0:16:33.480 --> 0:16:37.160
<v Speaker 1>but that they don't travel relative to some medium. Sound

0:16:37.200 --> 0:16:40.360
<v Speaker 1>and water waves travel it's fixed speeds relative to their

0:16:40.440 --> 0:16:44.200
<v Speaker 1>medium air or water, but the rules are totally different.

0:16:44.240 --> 0:16:47.240
<v Speaker 1>For light. It's a wave, but it always moves at

0:16:47.280 --> 0:16:50.040
<v Speaker 1>the speed of light relative to the person measuring it,

0:16:50.520 --> 0:16:55.120
<v Speaker 1>not relative to the medium, because it doesn't have a medium. Now,

0:16:55.160 --> 0:16:57.600
<v Speaker 1>for a while people thought that there has to be

0:16:57.680 --> 0:16:59.840
<v Speaker 1>some medium that light traveled through, and they called it

0:17:00.080 --> 0:17:02.800
<v Speaker 1>ether and searched for it. But now we know that

0:17:02.840 --> 0:17:06.160
<v Speaker 1>there is no ether, no medium that's doing the waving

0:17:06.280 --> 0:17:09.520
<v Speaker 1>for light like air does for sound. The Michaelson Morley

0:17:09.600 --> 0:17:12.359
<v Speaker 1>experiments showed us that because they measured the speed of

0:17:12.440 --> 0:17:15.920
<v Speaker 1>light in two different directions and found them to be identical,

0:17:16.240 --> 0:17:18.880
<v Speaker 1>even though the Earth is obviously moving in one direction

0:17:18.960 --> 0:17:21.240
<v Speaker 1>or the other as it goes around the Sun. The

0:17:21.280 --> 0:17:24.159
<v Speaker 1>reason is because light doesn't have a medium. It's the

0:17:24.200 --> 0:17:27.800
<v Speaker 1>waving of quantum fields that are the properties of space itself.

0:17:28.119 --> 0:17:31.120
<v Speaker 1>So space can be empty and still have light in it.

0:17:31.280 --> 0:17:33.080
<v Speaker 1>And the way we showed it is that we discovered

0:17:33.119 --> 0:17:37.000
<v Speaker 1>that light moves at the speed of light relative to everybody,

0:17:37.040 --> 0:17:40.000
<v Speaker 1>no matter how fast you're going. So if you are

0:17:40.080 --> 0:17:43.240
<v Speaker 1>standing on Earth and you turn on a flashlight, those

0:17:43.280 --> 0:17:48.120
<v Speaker 1>photons leave your flashlight at the speed of light. Right cool. Now,

0:17:48.160 --> 0:17:51.640
<v Speaker 1>what happens if you jump into Lamborghini and you turn

0:17:51.680 --> 0:17:54.760
<v Speaker 1>on a flashlight. Lamborghini is going to two miles per hour.

0:17:55.440 --> 0:17:58.760
<v Speaker 1>You're in the Lamborghini, you turn on the flashlight. What happens, Well,

0:17:58.920 --> 0:18:01.240
<v Speaker 1>the light leaves your fly light at the speed of

0:18:01.320 --> 0:18:05.240
<v Speaker 1>light relative to you, No big deal. What about somebody

0:18:05.240 --> 0:18:07.439
<v Speaker 1>on the ground, right, the person you left behind who

0:18:07.520 --> 0:18:10.920
<v Speaker 1>you didn't offer a ride in your Lamborghini too? When

0:18:11.000 --> 0:18:13.280
<v Speaker 1>they when you turn on the flashlight in your Lamborghini,

0:18:13.560 --> 0:18:16.119
<v Speaker 1>how fast did they see the light going? Well, you

0:18:16.160 --> 0:18:18.600
<v Speaker 1>might think, well, it's the speed of light plus the

0:18:18.640 --> 0:18:21.800
<v Speaker 1>speed of the Lamborghini, right, because the flashlight itself is

0:18:21.840 --> 0:18:25.800
<v Speaker 1>moving at two hundred miles. But that's where you'd be wrong. Right,

0:18:25.880 --> 0:18:28.880
<v Speaker 1>That's whyw light is weird. That's how our whole universe

0:18:28.960 --> 0:18:32.480
<v Speaker 1>is super bizarre. Frankly, it's bonkers. But we know that

0:18:32.600 --> 0:18:35.440
<v Speaker 1>light always travels at the speed of light, no matter

0:18:35.560 --> 0:18:38.040
<v Speaker 1>what the speed of the thing making it is, right,

0:18:38.080 --> 0:18:41.480
<v Speaker 1>And everybody who measures the speed of light always sees

0:18:41.560 --> 0:18:44.440
<v Speaker 1>it moving at the speed of light relative to them.

0:18:44.480 --> 0:18:47.359
<v Speaker 1>And that's different from sound, right. Sound travels relative to

0:18:47.400 --> 0:18:50.280
<v Speaker 1>a medium like air, and that's sort of an absolute

0:18:50.320 --> 0:18:53.159
<v Speaker 1>reference frame. And sound always moves at the same speed

0:18:53.200 --> 0:18:55.639
<v Speaker 1>relative to the air. And so if you're moving with

0:18:55.680 --> 0:18:57.520
<v Speaker 1>respect of the air, like you're in a fighter jet,

0:18:57.640 --> 0:18:59.520
<v Speaker 1>and you're moving at the speed of sound, if you

0:18:59.640 --> 0:19:02.760
<v Speaker 1>screen sam, then you're moving with that sound. Right. So

0:19:02.800 --> 0:19:05.480
<v Speaker 1>if you scream in a fighter jet and you're moving

0:19:05.480 --> 0:19:07.280
<v Speaker 1>at the speed of sound, you can basically just like

0:19:07.440 --> 0:19:10.760
<v Speaker 1>stay inside your scream. You can fly along through the

0:19:10.840 --> 0:19:14.160
<v Speaker 1>air with your scream. That's not true with light, right,

0:19:14.240 --> 0:19:16.640
<v Speaker 1>Light will always move at the speed of light relative

0:19:16.680 --> 0:19:19.520
<v Speaker 1>to you. You turn on that flashlight, even if you

0:19:19.560 --> 0:19:21.720
<v Speaker 1>were traveling very close to the speed of light, you

0:19:21.760 --> 0:19:24.880
<v Speaker 1>couldn't stay with those photons. It would leave you at

0:19:24.920 --> 0:19:27.800
<v Speaker 1>the speed of light. And so if you're traveling very

0:19:27.800 --> 0:19:29.560
<v Speaker 1>close to the speed of light, because you can't travel

0:19:29.720 --> 0:19:32.840
<v Speaker 1>at the speed of light, and you look next to you, right,

0:19:33.080 --> 0:19:35.720
<v Speaker 1>and the person next to you has a flashlight, it's

0:19:35.720 --> 0:19:39.080
<v Speaker 1>going to act totally normally for you, right, It doesn't

0:19:39.119 --> 0:19:42.680
<v Speaker 1>matter what's happening outside. Light always travels at the speed

0:19:42.720 --> 0:19:45.200
<v Speaker 1>of light relative to you. So the short I answer

0:19:45.200 --> 0:19:48.639
<v Speaker 1>to your question is, if you're traveling nearly at the

0:19:48.640 --> 0:19:52.320
<v Speaker 1>speed of light, then everything will feel normal inside your spaceship.

0:19:52.560 --> 0:19:55.280
<v Speaker 1>Clocks will run normally. Everything will seem normal. Now if

0:19:55.280 --> 0:19:57.440
<v Speaker 1>you look outside your spaceship, but things that are not

0:19:57.560 --> 0:20:00.520
<v Speaker 1>traveling at that high speed, that's when relative he kicks in.

0:20:01.000 --> 0:20:04.040
<v Speaker 1>Things seem to run slow and they seem to get shrunk. Right,

0:20:04.359 --> 0:20:07.840
<v Speaker 1>But light always travels at the same speed no matter what.

0:20:09.520 --> 0:20:11.520
<v Speaker 1>I hope that was an answer to your question. Thank

0:20:11.560 --> 0:20:14.040
<v Speaker 1>you so much for writing in, Thank you for wondering

0:20:14.080 --> 0:20:16.280
<v Speaker 1>about the universe, and thank you to all the parents

0:20:16.280 --> 0:20:19.680
<v Speaker 1>out there who are sharing their wonderings about the universe

0:20:19.720 --> 0:20:22.399
<v Speaker 1>with their kids and sharing this podcast with their kids

0:20:22.760 --> 0:20:26.479
<v Speaker 1>and letting their kids ask us crazy, awesome, amazing, super

0:20:26.560 --> 0:20:30.800
<v Speaker 1>fun questions about the universe that we totally love to answer.

0:20:31.000 --> 0:20:33.720
<v Speaker 1>Let's get to our last question, but first, let's take

0:20:33.720 --> 0:20:49.879
<v Speaker 1>a break. Okay, we're back and we're answering listener questions.

0:20:49.920 --> 0:20:52.359
<v Speaker 1>Today we talked about zooming around at the speed of

0:20:52.400 --> 0:20:54.840
<v Speaker 1>sound with the speed of light, and we talked about

0:20:54.960 --> 0:20:58.199
<v Speaker 1>quantum entanglement and black holes, and our last question is

0:20:58.240 --> 0:21:01.720
<v Speaker 1>also related to light and zoom across the universe. Here

0:21:01.720 --> 0:21:04.600
<v Speaker 1>it is Hello, Daniel and Jorge. Hey, my name is

0:21:04.640 --> 0:21:07.760
<v Speaker 1>Marcella and I'm forming a Jeanette Brazil. I'm a big

0:21:07.800 --> 0:21:10.840
<v Speaker 1>fan of your podcast and your book. So my question

0:21:10.880 --> 0:21:14.960
<v Speaker 1>is about how does light carry information or how exactly

0:21:15.040 --> 0:21:19.520
<v Speaker 1>does a photon transmit or carry within itself a pixel

0:21:19.600 --> 0:21:21.879
<v Speaker 1>so that we are able to see the images we

0:21:21.960 --> 0:21:25.800
<v Speaker 1>see on our telescopes. How does it not disintegrate after

0:21:25.840 --> 0:21:30.120
<v Speaker 1>traveling so far. Thank you so much. All right, that's

0:21:30.160 --> 0:21:32.920
<v Speaker 1>not really one question. That's like a bunch of questions

0:21:32.920 --> 0:21:36.240
<v Speaker 1>I'll stuck together but totally fair will answer all of them.

0:21:36.280 --> 0:21:39.320
<v Speaker 1>The first part of the question was essentially what information

0:21:39.359 --> 0:21:41.800
<v Speaker 1>does light carry? And I think the question is trying

0:21:41.840 --> 0:21:44.480
<v Speaker 1>to ask, like, when you see a picture of like

0:21:44.520 --> 0:21:47.840
<v Speaker 1>a distant star, what is it that the photon is carrying?

0:21:47.840 --> 0:21:50.159
<v Speaker 1>How does it how does that picture come from the

0:21:50.200 --> 0:21:53.840
<v Speaker 1>star and end up in my eyeballs or in my telescope. First,

0:21:53.880 --> 0:21:57.160
<v Speaker 1>let's be really microscopic about it, right, What happens when

0:21:57.200 --> 0:21:59.680
<v Speaker 1>you see a star is that you're seeing photons from

0:21:59.720 --> 0:22:03.840
<v Speaker 1>that star. So somewhere really far away, billions of miles away,

0:22:03.880 --> 0:22:06.760
<v Speaker 1>that big ball of fusion is shooting out photons. And

0:22:06.800 --> 0:22:09.119
<v Speaker 1>once the photons leave the star, they have nothing to

0:22:09.119 --> 0:22:11.679
<v Speaker 1>do with the star anymore. Right, they're flying through space

0:22:11.720 --> 0:22:13.720
<v Speaker 1>and the fact that they came from the star is irrelevant.

0:22:13.960 --> 0:22:18.359
<v Speaker 1>But they do carry information. They're pointing in a specific direction. Right.

0:22:18.400 --> 0:22:21.360
<v Speaker 1>That's information. If you see light coming from one direction

0:22:21.480 --> 0:22:24.239
<v Speaker 1>or another left versus right, it tells you where that

0:22:24.320 --> 0:22:27.640
<v Speaker 1>object is. Right, So where in the sky the light

0:22:27.720 --> 0:22:30.520
<v Speaker 1>is coming from is very important information to know where

0:22:30.560 --> 0:22:33.440
<v Speaker 1>that star might be. So first piece of information light

0:22:33.520 --> 0:22:37.879
<v Speaker 1>carries is its direction. Second very important piece of information

0:22:38.000 --> 0:22:41.639
<v Speaker 1>is its energy. Every photon has a certain amount of energy,

0:22:41.800 --> 0:22:43.879
<v Speaker 1>and this is the critical thing about photon. This is

0:22:43.920 --> 0:22:47.000
<v Speaker 1>the reason we know photons exist, is that light comes

0:22:47.000 --> 0:22:49.359
<v Speaker 1>in these little packets of energy. That's basically what a

0:22:49.400 --> 0:22:53.359
<v Speaker 1>photon is. And the specific energy that a photon has

0:22:53.400 --> 0:22:58.440
<v Speaker 1>also determines its frequency. Remember, photons their particles, their waves,

0:22:58.560 --> 0:23:00.280
<v Speaker 1>but when you think about them as way, you have

0:23:00.359 --> 0:23:03.639
<v Speaker 1>to think about them as sort of electromagnetic fluctuations, like

0:23:03.800 --> 0:23:08.520
<v Speaker 1>vibrations in the electromagnetic field. Those vibrations have a certain frequency,

0:23:08.880 --> 0:23:11.440
<v Speaker 1>and you probably heard of visible light having frequencies in

0:23:11.480 --> 0:23:14.760
<v Speaker 1>the range of hundreds of nanometers. So every photon has

0:23:14.800 --> 0:23:17.560
<v Speaker 1>a certain amount of energy. That energy determines a few

0:23:17.640 --> 0:23:20.679
<v Speaker 1>things about the photon. It determines the frequency of the

0:23:20.720 --> 0:23:24.440
<v Speaker 1>wiggles because remember photons are just electromagnetic waves and they're

0:23:24.440 --> 0:23:28.520
<v Speaker 1>wiggling along through space their vibrations in the electromagnetic field

0:23:28.640 --> 0:23:30.919
<v Speaker 1>or the quantum photon field, if you want to think

0:23:30.960 --> 0:23:33.480
<v Speaker 1>about it in terms of quantum field theory. So it

0:23:33.480 --> 0:23:38.400
<v Speaker 1>determines its frequency and also its wavelength, and in addition,

0:23:38.720 --> 0:23:41.680
<v Speaker 1>those things determine the photons color. But color, of course,

0:23:41.760 --> 0:23:43.960
<v Speaker 1>is something even more complicated. We're gonna have a whole

0:23:43.960 --> 0:23:47.000
<v Speaker 1>episode about that soon what it means to see different colors.

0:23:47.200 --> 0:23:50.720
<v Speaker 1>But essentially, the energy carries all this information. So so

0:23:50.760 --> 0:23:53.480
<v Speaker 1>far we have a photon zooming through space, and it's

0:23:53.600 --> 0:23:56.920
<v Speaker 1>carrying information about its direction, and it's carrying information about

0:23:56.920 --> 0:23:59.520
<v Speaker 1>the energy, and that's most of the information you need

0:23:59.560 --> 0:24:02.080
<v Speaker 1>from a poton. If you think about all the photons

0:24:02.119 --> 0:24:04.800
<v Speaker 1>coming off the Sun, for example, then there's a big

0:24:05.080 --> 0:24:08.320
<v Speaker 1>mix of frequencies. There's green, there's red, there's blue, there's

0:24:08.320 --> 0:24:10.840
<v Speaker 1>all those together and together they make white. So the

0:24:10.880 --> 0:24:12.720
<v Speaker 1>image you see of the sun if you look at

0:24:12.760 --> 0:24:15.000
<v Speaker 1>the sun, please don't if you take a picture of

0:24:15.000 --> 0:24:18.280
<v Speaker 1>the sun, is you see all those photons coming together

0:24:18.480 --> 0:24:21.600
<v Speaker 1>into your telescope or your camera or your eye, and

0:24:21.640 --> 0:24:25.400
<v Speaker 1>it's making that image. It's a summed up all those

0:24:25.440 --> 0:24:28.560
<v Speaker 1>little bits of photons together make that image. It's really

0:24:28.760 --> 0:24:31.399
<v Speaker 1>similar to the way you look at a screen. A

0:24:31.480 --> 0:24:34.200
<v Speaker 1>screen is a bunch of pixels. It's an image broken

0:24:34.200 --> 0:24:36.919
<v Speaker 1>down into little pieces, and the same thing happens in

0:24:37.000 --> 0:24:39.360
<v Speaker 1>nature even without a screen, even without a device, right,

0:24:39.400 --> 0:24:42.560
<v Speaker 1>just your eye essentially just gathers all those photons and

0:24:42.600 --> 0:24:45.600
<v Speaker 1>builds an image in your mind. So the second part

0:24:45.600 --> 0:24:48.480
<v Speaker 1>of the question was how does the photon carry within

0:24:48.520 --> 0:24:50.760
<v Speaker 1>itself a pixel so that we're able to see the

0:24:50.800 --> 0:24:53.800
<v Speaker 1>images we see on our telescopes. We'll remember the photons

0:24:53.800 --> 0:24:56.680
<v Speaker 1>that don't carry the pixels. Pixels themselves are a way

0:24:56.680 --> 0:25:00.159
<v Speaker 1>to see photons are way to detect photons. So if

0:25:00.160 --> 0:25:03.240
<v Speaker 1>you think about what happens inside a telescope these days,

0:25:03.240 --> 0:25:05.760
<v Speaker 1>telescopes are all digital, meaning you have a bunch of

0:25:05.840 --> 0:25:08.280
<v Speaker 1>lenses to gather the light and focus the light, but

0:25:08.320 --> 0:25:11.280
<v Speaker 1>the light in the end is focused onto a digital device,

0:25:11.400 --> 0:25:14.879
<v Speaker 1>a digital camera basically that gathers and measures the amount

0:25:14.920 --> 0:25:17.159
<v Speaker 1>of light. And the way those work is essentially to

0:25:17.200 --> 0:25:19.560
<v Speaker 1>have a bunch of little buckets, and if a photon

0:25:19.640 --> 0:25:22.119
<v Speaker 1>lands in that bucket, then it gets counted, and then

0:25:22.160 --> 0:25:24.919
<v Speaker 1>you just count the number of photons you see and

0:25:24.960 --> 0:25:27.680
<v Speaker 1>the picture is formed by having the places where more

0:25:27.720 --> 0:25:31.199
<v Speaker 1>photons landed be more intense and the places where fewer

0:25:31.240 --> 0:25:34.399
<v Speaker 1>photons landed be less intense. So you divide up the

0:25:34.440 --> 0:25:36.879
<v Speaker 1>whole space into these buckets, and in each one you

0:25:36.960 --> 0:25:40.439
<v Speaker 1>count how many photons you saw, and that forms your image.

0:25:40.640 --> 0:25:42.240
<v Speaker 1>So that's how you might form like a black and

0:25:42.240 --> 0:25:45.000
<v Speaker 1>white image if you're just counting the number of photons

0:25:45.160 --> 0:25:47.880
<v Speaker 1>and you don't care what the energy was for any

0:25:47.960 --> 0:25:51.840
<v Speaker 1>individual photon. That's how black and white camera works. We,

0:25:51.920 --> 0:25:54.359
<v Speaker 1>of course, are very interested in color photography or color

0:25:54.440 --> 0:25:56.679
<v Speaker 1>images of things that come from space. We want to

0:25:56.680 --> 0:25:59.119
<v Speaker 1>know not just what's there, but how bright is it

0:25:59.160 --> 0:26:01.800
<v Speaker 1>in red, or in green or in blue. So the

0:26:01.840 --> 0:26:04.480
<v Speaker 1>way that works is instead of just having a bunch

0:26:04.520 --> 0:26:08.080
<v Speaker 1>of individual buckets that capture photons regardless of their energy,

0:26:08.280 --> 0:26:11.440
<v Speaker 1>we have different kinds of buckets, just like in your eye,

0:26:11.760 --> 0:26:13.720
<v Speaker 1>how you have different kinds of things in the back

0:26:13.760 --> 0:26:16.240
<v Speaker 1>of your eye, the rods and the cones, some of

0:26:16.280 --> 0:26:18.160
<v Speaker 1>which can capture light and some of which can capture

0:26:18.240 --> 0:26:21.560
<v Speaker 1>light of only specific wavelengths. In the same way, a

0:26:21.680 --> 0:26:25.200
<v Speaker 1>digital camera has different kinds of buckets buckets with filters

0:26:25.200 --> 0:26:28.879
<v Speaker 1>over them, so they capture lighted different wavelengths, different frequencies,

0:26:28.920 --> 0:26:31.880
<v Speaker 1>different energies. All those things are equivalent, and so you'll

0:26:31.920 --> 0:26:35.480
<v Speaker 1>have like a red bucket that only captures reddish photons,

0:26:35.600 --> 0:26:38.359
<v Speaker 1>or a blue bucket that captures things around the blue

0:26:38.680 --> 0:26:40.800
<v Speaker 1>part of the spectrum, and a green one that captures

0:26:40.800 --> 0:26:43.480
<v Speaker 1>things around the green part of the spectrum. In an

0:26:43.520 --> 0:26:46.960
<v Speaker 1>ideal world, for every pixel in your image, you would

0:26:47.040 --> 0:26:50.080
<v Speaker 1>have a red, a green, and a blue bucket, so

0:26:50.119 --> 0:26:52.879
<v Speaker 1>that you could figure out afterwards exactly what the color

0:26:53.040 --> 0:26:55.280
<v Speaker 1>was by combining them back from red, green and blue

0:26:55.560 --> 0:26:58.440
<v Speaker 1>and figuring out exactly what the mixture was and telling

0:26:58.480 --> 0:27:00.879
<v Speaker 1>you what color it is. But you can't really have

0:27:01.000 --> 0:27:03.760
<v Speaker 1>these buckets on top of each other, so practically what

0:27:03.840 --> 0:27:06.959
<v Speaker 1>happens in most digital cameras is that for one pixel,

0:27:07.000 --> 0:27:09.679
<v Speaker 1>you'll only have one kind of bucket. So for a

0:27:09.720 --> 0:27:12.320
<v Speaker 1>certain pixel you might have a blue bucket, the next

0:27:12.320 --> 0:27:14.840
<v Speaker 1>pixel will be only a red bucket, and the next

0:27:14.840 --> 0:27:17.480
<v Speaker 1>one will be only a green bucket. And then later

0:27:17.520 --> 0:27:20.280
<v Speaker 1>when you want to understand how much green light is

0:27:20.320 --> 0:27:22.720
<v Speaker 1>there in a place where there was only a red pixel,

0:27:23.080 --> 0:27:25.320
<v Speaker 1>you don't know because you didn't measure it because you

0:27:25.320 --> 0:27:27.560
<v Speaker 1>didn't have a green bucket there. So what they do

0:27:27.680 --> 0:27:30.720
<v Speaker 1>is they interpolate. They say how much green was there

0:27:30.760 --> 0:27:32.480
<v Speaker 1>over there on the right, and how much green was

0:27:32.480 --> 0:27:34.760
<v Speaker 1>there over there on the left, and it figures it out,

0:27:34.840 --> 0:27:37.280
<v Speaker 1>it guesses how much green there might have been. So

0:27:37.400 --> 0:27:41.359
<v Speaker 1>color photography is much more complicated, and even color photography

0:27:41.440 --> 0:27:45.200
<v Speaker 1>using digital cameras attached to telescopes is much more complicated

0:27:45.640 --> 0:27:48.800
<v Speaker 1>than you might imagine. So that's the way that photons

0:27:48.920 --> 0:27:52.359
<v Speaker 1>carry information that creates the pixels we see in our images. Right,

0:27:52.400 --> 0:27:55.080
<v Speaker 1>they don't carry the pixel. They don't show up and say, Hi,

0:27:55.200 --> 0:27:57.800
<v Speaker 1>you should make this pixel a certain amount. The pixels

0:27:57.840 --> 0:28:01.119
<v Speaker 1>instead add up, they integrate over all the photons that

0:28:01.160 --> 0:28:05.119
<v Speaker 1>they detect. Alright, wonderful question. And my favorite part is

0:28:05.160 --> 0:28:08.680
<v Speaker 1>this last bit that how do photons not disintegrate after

0:28:08.720 --> 0:28:11.600
<v Speaker 1>traveling so far? Right? Because the photons have gone really

0:28:11.640 --> 0:28:14.560
<v Speaker 1>far away. They might have left their star a bismillion

0:28:14.640 --> 0:28:17.359
<v Speaker 1>miles away and flown through space for oodles of years

0:28:17.359 --> 0:28:20.960
<v Speaker 1>before finally landing on your telescope or on your eyeball

0:28:21.119 --> 0:28:24.359
<v Speaker 1>or on that rock. Right, think about how many amazing

0:28:24.400 --> 0:28:26.639
<v Speaker 1>things have happened in the universe and the light from

0:28:26.680 --> 0:28:29.480
<v Speaker 1>them has just been ignored. It's just like you know,

0:28:29.600 --> 0:28:31.760
<v Speaker 1>hit a dog, or hit a street light, or just

0:28:32.119 --> 0:28:34.240
<v Speaker 1>you know, hit the earth when it was daytime so

0:28:34.280 --> 0:28:37.720
<v Speaker 1>we couldn't even see it. Anyway. The question is how

0:28:37.760 --> 0:28:40.560
<v Speaker 1>does it not disintegrate? How does it last for so long? Well,

0:28:40.560 --> 0:28:43.760
<v Speaker 1>a photon can go forever. It has the energy it needs,

0:28:43.760 --> 0:28:46.600
<v Speaker 1>and it can fly through space. If it doesn't hit something,

0:28:47.000 --> 0:28:50.200
<v Speaker 1>if it doesn't bounce into an electron or hit some atmosphere,

0:28:50.280 --> 0:28:53.600
<v Speaker 1>it could literally fly forever. A photon is self sustaining.

0:28:53.840 --> 0:28:57.520
<v Speaker 1>It's it's this amazing combination of electric fields and magnetic

0:28:57.560 --> 0:29:01.480
<v Speaker 1>fields that slash back and forth to be completely self sustaining.

0:29:01.880 --> 0:29:04.520
<v Speaker 1>So in an empty universe, if you shot a photon,

0:29:04.720 --> 0:29:09.000
<v Speaker 1>it would fly forever, nothing, nothing, but there's nothing there

0:29:09.000 --> 0:29:10.800
<v Speaker 1>to stop it, in the same way that if you

0:29:10.880 --> 0:29:14.080
<v Speaker 1>pushed a ball through space through empty space, it would

0:29:14.080 --> 0:29:17.400
<v Speaker 1>fly forever. So photons don't get tired. They're happy to

0:29:17.400 --> 0:29:20.520
<v Speaker 1>fly through the whole universe to bring to you pictures

0:29:20.560 --> 0:29:23.719
<v Speaker 1>from amazing and crazy things that are happening super far away.

0:29:23.880 --> 0:29:26.200
<v Speaker 1>And we're glad that they are. We're glad that they

0:29:26.240 --> 0:29:29.560
<v Speaker 1>get here, that they deliver this information into our eyeballs

0:29:29.760 --> 0:29:32.840
<v Speaker 1>because we get to see this, this beautiful spectacle that

0:29:33.040 --> 0:29:35.840
<v Speaker 1>is the universe. All right, So that was a wonderful

0:29:35.880 --> 0:29:38.960
<v Speaker 1>listener Questions episode. Thank you very much to everybody who

0:29:38.960 --> 0:29:41.440
<v Speaker 1>wrote in and sent us their questions. And to those

0:29:41.480 --> 0:29:43.560
<v Speaker 1>of you who have sent us your recording of your

0:29:43.640 --> 0:29:46.200
<v Speaker 1>questions but not heard yourself yet on the air, be patient.

0:29:46.280 --> 0:29:48.880
<v Speaker 1>We will get to you. Thanks everybody for tuning in.

0:29:48.920 --> 0:29:51.480
<v Speaker 1>I hope you enjoyed hearing about traveling at the speed

0:29:51.520 --> 0:29:54.959
<v Speaker 1>of sound and hairy black holes and photons limping their

0:29:55.000 --> 0:29:57.800
<v Speaker 1>way through the universe after billions of miles of journeys,

0:29:58.160 --> 0:30:00.280
<v Speaker 1>and I hope that your journeys take you to place

0:30:00.280 --> 0:30:04.720
<v Speaker 1>where you can appreciate this incredible, beautiful, but perplexing universe

0:30:04.760 --> 0:30:08.120
<v Speaker 1>that we find ourselves in. Send your questions to Questions

0:30:08.200 --> 0:30:11.600
<v Speaker 1>at Daniel and Jorge dot com. Thanks for tuning in.

0:30:19.680 --> 0:30:22.000
<v Speaker 1>If you still have a question after listening to all

0:30:22.000 --> 0:30:25.240
<v Speaker 1>these explanations, please drop us a line. We'd love to

0:30:25.280 --> 0:30:27.680
<v Speaker 1>hear from you. You can find us at Facebook, Twitter,

0:30:27.800 --> 0:30:31.440
<v Speaker 1>and Instagram at Daniel and Jorge That's one word, or

0:30:31.560 --> 0:30:35.480
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0:30:35.520 --> 0:30:38.320
<v Speaker 1>Thanks for listening, and remember that Daniel and Jorge Explain

0:30:38.400 --> 0:30:41.240
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0:30:41.400 --> 0:30:44.320
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