1 00:00:00,240 --> 00:00:03,400 Speaker 1: Now here's a highlight from Coast to Coast AM on 2 00:00:03,680 --> 00:00:05,160 Speaker 1: iHeartRadio and. 3 00:00:05,280 --> 00:00:08,160 Speaker 2: Welcome back to Coast to Coast George Noriy with Max Bennett, 4 00:00:08,200 --> 00:00:11,560 Speaker 2: author of A Brief History of Intelligence, Evolution, the AI, 5 00:00:11,600 --> 00:00:15,680 Speaker 2: and the Five breakthroughs that made our brains. What are 6 00:00:15,720 --> 00:00:17,960 Speaker 2: the breakthroughs and what are the five breakthroughs? 7 00:00:18,040 --> 00:00:18,320 Speaker 1: Max? 8 00:00:19,920 --> 00:00:27,640 Speaker 3: Yes, so I will The five in order are steering, reinforcing, simulating, mentalizing, 9 00:00:27,760 --> 00:00:30,240 Speaker 3: and speaking. So I'm going to go through each of those. 10 00:00:31,160 --> 00:00:35,920 Speaker 3: But every breakthrough represented a set of new brain modifications 11 00:00:36,280 --> 00:00:39,120 Speaker 3: that happen in evolution, and then it enabled a suite 12 00:00:39,120 --> 00:00:42,360 Speaker 3: of new intellectual faculties, and they each built on each other. 13 00:00:43,080 --> 00:00:44,400 Speaker 3: So let's go all the way back to the very 14 00:00:44,440 --> 00:00:47,560 Speaker 3: first brain, all right, and we're back in six hundred 15 00:00:47,560 --> 00:00:50,920 Speaker 3: million years ago. It's in a tiny little worm the 16 00:00:50,920 --> 00:00:54,320 Speaker 3: size of a grain of rice. And in that whole ecosystem, 17 00:00:54,840 --> 00:00:59,360 Speaker 3: most animals that were large, like cnm andes which are 18 00:00:59,360 --> 00:01:03,680 Speaker 3: like coral, didn't move, so they didn't actually pursue food. 19 00:01:03,920 --> 00:01:07,240 Speaker 3: The way they got food is they just waited for 20 00:01:07,440 --> 00:01:09,559 Speaker 3: particles to go buy them, and then they would grab 21 00:01:09,560 --> 00:01:14,039 Speaker 3: the particles out of the water. But our ancestor was 22 00:01:14,080 --> 00:01:17,320 Speaker 3: the first creatures that actually found a way to move 23 00:01:17,400 --> 00:01:21,200 Speaker 3: towards food and move away from danger. And what's so 24 00:01:21,280 --> 00:01:25,480 Speaker 3: interesting is this first creature had no eyes, it had 25 00:01:25,520 --> 00:01:29,160 Speaker 3: no ears, it had none of the standard sensory organs 26 00:01:29,200 --> 00:01:31,640 Speaker 3: that we have today, and yet it could still navigate. 27 00:01:31,959 --> 00:01:34,039 Speaker 3: And this is a big clue as to all of 28 00:01:34,040 --> 00:01:36,679 Speaker 3: the foundational things about how brains work, and the way 29 00:01:36,720 --> 00:01:40,479 Speaker 3: we know this is twofold. We can see fossil remnants 30 00:01:40,600 --> 00:01:44,520 Speaker 3: of these early creatures, and there are modern animals that 31 00:01:44,520 --> 00:01:48,520 Speaker 3: are quite similar to these early animals, like a modern nematode, 32 00:01:48,520 --> 00:01:50,880 Speaker 3: which is a really really tiny little worm that has 33 00:01:50,920 --> 00:01:53,320 Speaker 3: only about three hundred and two neurons in this entire 34 00:01:53,360 --> 00:01:56,880 Speaker 3: nervous system. So how did this thing navigate without having 35 00:01:56,920 --> 00:01:59,520 Speaker 3: any eyes or ears. Well, it was a clever trick 36 00:02:00,240 --> 00:02:03,480 Speaker 3: called steering that these creatures us to navigate. And what 37 00:02:03,560 --> 00:02:06,200 Speaker 3: happened is they had these tie little sensory neurons around 38 00:02:06,240 --> 00:02:11,560 Speaker 3: their heads, and when a smell of something good increased, 39 00:02:12,040 --> 00:02:14,600 Speaker 3: it would trigger them to steer in that direction. And 40 00:02:14,639 --> 00:02:17,480 Speaker 3: when the smell of something good, like a food smell, decreased. 41 00:02:19,280 --> 00:02:22,600 Speaker 3: The entire brain was based on this foundation of steering, 42 00:02:22,600 --> 00:02:25,600 Speaker 3: towards good things and steering away from bad things, which 43 00:02:25,639 --> 00:02:28,320 Speaker 3: means the foundation of brains is based on the idea 44 00:02:28,360 --> 00:02:31,320 Speaker 3: of classifying things in the world into good and bad. 45 00:02:32,440 --> 00:02:33,919 Speaker 3: And so that was the very first brain. There was 46 00:02:33,919 --> 00:02:36,000 Speaker 3: a whole suite of really interesting things that came with this. 47 00:02:37,040 --> 00:02:41,120 Speaker 3: In that brain, the standard use of dopamine, serotonin, and 48 00:02:41,160 --> 00:02:47,079 Speaker 3: adrenaline emerged, which has a really interesting relationship to our 49 00:02:47,120 --> 00:02:50,760 Speaker 3: modern brains. So there's a whole long journey of how 50 00:02:50,760 --> 00:02:54,000 Speaker 3: we've tried to understand what dopamine does, for example, and 51 00:02:54,080 --> 00:02:57,280 Speaker 3: so for a long time people thought dopamine was the 52 00:02:57,639 --> 00:03:00,880 Speaker 3: pleasure chemical, and has been a lot of research that 53 00:03:00,960 --> 00:03:04,200 Speaker 3: shows if you stimulate dopamine neurons in a rat, for example, 54 00:03:04,840 --> 00:03:07,200 Speaker 3: every time it pushes the lever, the rat will endlessly 55 00:03:07,240 --> 00:03:10,079 Speaker 3: push the lever. And that makes people think, oh, it 56 00:03:10,120 --> 00:03:11,320 Speaker 3: must be the pleasure chemical. 57 00:03:11,480 --> 00:03:13,920 Speaker 2: They want it, they want more, Yeah. 58 00:03:13,440 --> 00:03:16,800 Speaker 3: They want more. Right, It turns out this guy Ken 59 00:03:16,880 --> 00:03:20,760 Speaker 3: Berage did some incredible study that revealed that dopamine is 60 00:03:20,760 --> 00:03:23,400 Speaker 3: actually not pleasure and this goes all the way back 61 00:03:23,440 --> 00:03:26,080 Speaker 3: to the first prance. But his experiments were the following 62 00:03:26,720 --> 00:03:30,359 Speaker 3: He said, okay, well, we actually know that rats make 63 00:03:30,520 --> 00:03:34,880 Speaker 3: very specific facial expressions when they enjoy food. They smack 64 00:03:34,960 --> 00:03:37,600 Speaker 3: their lips and they make a gaping face when they 65 00:03:37,640 --> 00:03:41,280 Speaker 3: don't enjoy food. And so if we give these rats 66 00:03:41,320 --> 00:03:44,560 Speaker 3: a ton of dopamine, do they actually show more pleasurable 67 00:03:44,640 --> 00:03:47,040 Speaker 3: lip smacks? And the answer is no, they will eat 68 00:03:47,080 --> 00:03:48,880 Speaker 3: a lot more, but if anything, it looks like they 69 00:03:48,920 --> 00:03:53,280 Speaker 3: don't like the food anymore. And in fact, if you 70 00:03:53,360 --> 00:03:56,080 Speaker 3: remove dopamine so they have no dopamine in their brain, 71 00:03:56,360 --> 00:03:59,040 Speaker 3: they'll stop eating. But if you put food in their mouths, 72 00:03:59,200 --> 00:04:01,960 Speaker 3: they'll enjoy the food. That's what does this mean. It 73 00:04:01,960 --> 00:04:06,080 Speaker 3: means dopamine is not about pleasure. It's about craving. Dopamine 74 00:04:06,080 --> 00:04:08,960 Speaker 3: is about pursuing things that we want. It's not about 75 00:04:08,960 --> 00:04:11,800 Speaker 3: the actual enjoyment of things when we get it. Let's 76 00:04:11,840 --> 00:04:14,720 Speaker 3: go all the way back to a nematode. Now, what 77 00:04:14,840 --> 00:04:17,800 Speaker 3: are the dopamine neurons In a nematode. There are little 78 00:04:17,880 --> 00:04:20,200 Speaker 3: neurons that stick out of their head that detect the 79 00:04:20,240 --> 00:04:23,720 Speaker 3: presence of food around the animal. And then there's another 80 00:04:23,760 --> 00:04:26,720 Speaker 3: set of neurons and the nemotod's throat that are serotonin 81 00:04:26,760 --> 00:04:30,680 Speaker 3: neurons that detect when it's actually eating food. So in 82 00:04:30,720 --> 00:04:33,480 Speaker 3: the very first brain, dopamine was the signal for good 83 00:04:33,560 --> 00:04:37,120 Speaker 3: things are nearby, and serotonin was the signal for good 84 00:04:37,120 --> 00:04:40,640 Speaker 3: things are actually happening. And that basic template between these 85 00:04:40,680 --> 00:04:44,560 Speaker 3: two neuromodulators exists all the way throughout the animal kingdom, 86 00:04:44,839 --> 00:04:48,719 Speaker 3: and it's served a whole purpose for steering because and 87 00:04:48,800 --> 00:04:50,159 Speaker 3: you see this in a roomba. I don't know if 88 00:04:50,200 --> 00:04:54,719 Speaker 3: you know what a rumba is, the little robot vacum, right, 89 00:04:55,080 --> 00:04:57,840 Speaker 3: So rumba's work very similarly to the first frame. So 90 00:04:57,880 --> 00:05:01,120 Speaker 3: there's something called dirt detect in a roomba. When a 91 00:05:01,600 --> 00:05:04,800 Speaker 3: room but passes a patch of dirt, it assumes that 92 00:05:04,800 --> 00:05:07,360 Speaker 3: it must be nearby patches of dirt, so it changes 93 00:05:07,400 --> 00:05:09,760 Speaker 3: its repertoire. So if it passes a little piece of dirt, 94 00:05:09,800 --> 00:05:13,080 Speaker 3: it starts turning randomly in the local area because it 95 00:05:13,120 --> 00:05:15,320 Speaker 3: predicts that if there's a little dirt in one location, 96 00:05:15,600 --> 00:05:18,800 Speaker 3: there's probably dirt nearby. This is exactly what dopamine did 97 00:05:19,040 --> 00:05:22,120 Speaker 3: and does nematode brains. If it detects a little bit 98 00:05:22,160 --> 00:05:25,400 Speaker 3: of food, it floods the brain with dopamine, which triggers 99 00:05:25,400 --> 00:05:28,479 Speaker 3: it into an emotional state of what could be called 100 00:05:28,520 --> 00:05:31,560 Speaker 3: exploitation when they start turning around looking for food for 101 00:05:31,560 --> 00:05:33,480 Speaker 3: a while, so dopamine levels drop and then it keeps 102 00:05:33,560 --> 00:05:38,000 Speaker 3: going elsewhere. So dopamine is this initial seeking chemical. Serotonin 103 00:05:38,080 --> 00:05:40,839 Speaker 3: is the statiation chemical, it makes them stop and rest, 104 00:05:41,520 --> 00:05:44,919 Speaker 3: an adrenaline is this big fear chemical. So the basic 105 00:05:45,000 --> 00:05:50,039 Speaker 3: template of emotion and stress and categorizing the world into 106 00:05:50,040 --> 00:05:53,080 Speaker 3: good and bad with all present in the steering brain 107 00:05:53,480 --> 00:05:58,120 Speaker 3: of the very first animal that was break through one. 108 00:05:56,960 --> 00:05:59,919 Speaker 2: Number two, I can keep going ye five. 109 00:06:02,120 --> 00:06:07,160 Speaker 3: So moving forward fifty million years into the Cambrian period, 110 00:06:08,160 --> 00:06:11,640 Speaker 3: our ancestors evolved into a creature that was most similar 111 00:06:12,320 --> 00:06:16,680 Speaker 3: to a modern fish, which were the first vertebrates, and 112 00:06:17,560 --> 00:06:21,080 Speaker 3: they now had eyes lends shaped eyes, so they looked 113 00:06:21,120 --> 00:06:23,720 Speaker 3: very similar to modern fish. They had ears, they had 114 00:06:23,720 --> 00:06:27,960 Speaker 3: a vestibular system, meaning they could detect direction, and so 115 00:06:29,320 --> 00:06:31,120 Speaker 3: you know, they had the basic template of what we 116 00:06:31,200 --> 00:06:34,720 Speaker 3: think about when we look at a fish. And most 117 00:06:34,760 --> 00:06:38,400 Speaker 3: of the creatures in the Cambrian period were arthropods, so 118 00:06:38,480 --> 00:06:42,440 Speaker 3: they were huge insect like creatures, and our ancestors were 119 00:06:42,520 --> 00:06:45,320 Speaker 3: very humble, tiny maybe one to two inch long fish 120 00:06:45,360 --> 00:06:48,159 Speaker 3: in this whole world, but if you looked in their brain, 121 00:06:49,080 --> 00:06:51,800 Speaker 3: you would see a brain that has most of the 122 00:06:51,839 --> 00:06:54,120 Speaker 3: same structures as a human brain, which is exactly what 123 00:06:54,120 --> 00:06:56,240 Speaker 3: we see when we look at modern fish, which is 124 00:06:56,360 --> 00:06:59,080 Speaker 3: kind of mind blowing to realize that even in a 125 00:06:59,120 --> 00:07:01,800 Speaker 3: tiny fish brain, you can see most of the same 126 00:07:01,839 --> 00:07:04,360 Speaker 3: brain structures as a human brain. And so the question 127 00:07:04,360 --> 00:07:06,280 Speaker 3: is what does this brain do. Well, it's a really 128 00:07:06,279 --> 00:07:11,800 Speaker 3: cool story that is connected to AI where it goes 129 00:07:11,800 --> 00:07:15,080 Speaker 3: a little bit back to dopamine, where I'm gonna tell 130 00:07:15,080 --> 00:07:16,240 Speaker 3: a little bit of a story of AI, and then 131 00:07:16,280 --> 00:07:20,120 Speaker 3: I'll connect it back to brands. So in the nineteen fifties, 132 00:07:20,720 --> 00:07:23,960 Speaker 3: people have this grand idea of what if we could 133 00:07:24,000 --> 00:07:28,040 Speaker 3: train a neural network with reinforcement learning, In other words, 134 00:07:28,080 --> 00:07:30,880 Speaker 3: we just tell it when it does something right, and 135 00:07:30,920 --> 00:07:33,680 Speaker 3: then over time I should learn the right decisions to 136 00:07:34,040 --> 00:07:36,160 Speaker 3: keep doing the thing that quote unquote is right. And 137 00:07:36,160 --> 00:07:38,480 Speaker 3: perhaps we could teach it to play chess if we 138 00:07:38,560 --> 00:07:41,080 Speaker 3: just say, hey, AI system, play human in chess, and 139 00:07:41,120 --> 00:07:44,120 Speaker 3: when you win, I'll give you a reinforcer. When you lose, 140 00:07:44,160 --> 00:07:46,800 Speaker 3: I'll punish the system, and if you do it enough times, 141 00:07:46,880 --> 00:07:49,720 Speaker 3: eventually should get good of chess. And this guy, Marvin 142 00:07:49,760 --> 00:07:52,920 Speaker 3: Minsky tried this, and it didn't work. And the reason 143 00:07:52,920 --> 00:07:55,360 Speaker 3: it didn't work is because of something called the credit 144 00:07:55,400 --> 00:07:59,160 Speaker 3: assignment problem. When you win a game of chess, which 145 00:07:59,280 --> 00:08:03,280 Speaker 3: previous moves should get credit for being good? You don't 146 00:08:03,320 --> 00:08:05,240 Speaker 3: know because it could have been the first moves that 147 00:08:05,280 --> 00:08:07,480 Speaker 3: were really good. It could have been moved in the middle, 148 00:08:08,160 --> 00:08:10,280 Speaker 3: it could have been moved at the very end. And 149 00:08:10,360 --> 00:08:13,640 Speaker 3: so when you get a reward when you win a game, 150 00:08:14,120 --> 00:08:17,520 Speaker 3: it's actually hard to know what actions should actually be reinforced. 151 00:08:17,960 --> 00:08:20,560 Speaker 3: So this guy, Richard Sutton, came up with this really 152 00:08:20,600 --> 00:08:24,440 Speaker 3: clever strategy, which is how all modern reinforcement learning systems work. 153 00:08:24,720 --> 00:08:27,120 Speaker 3: In your self driving car, that's using the exact same 154 00:08:27,160 --> 00:08:31,280 Speaker 3: technique he discovered, which is then called temporal difference learning, 155 00:08:31,960 --> 00:08:35,400 Speaker 3: where the reinforcer is actually when you think the world 156 00:08:35,480 --> 00:08:38,559 Speaker 3: just got better. In other words, when you're playing a 157 00:08:38,600 --> 00:08:41,440 Speaker 3: game of chess and you do a move and you realize, oh, 158 00:08:41,480 --> 00:08:44,160 Speaker 3: the thing I just did increased my likelihood of winning 159 00:08:44,200 --> 00:08:47,400 Speaker 3: by a lot, that's when you get reinforced. And so 160 00:08:47,440 --> 00:08:51,079 Speaker 3: when we look in fish brains, we actually see exactly 161 00:08:51,200 --> 00:08:55,199 Speaker 3: this algorithm being implemented, which is it has an expectation 162 00:08:55,320 --> 00:08:59,319 Speaker 3: of future rewards and it's reinforcing itself again with dopamine 163 00:08:59,480 --> 00:09:01,640 Speaker 3: when things seemed to be doing better. This all happens 164 00:09:01,640 --> 00:09:04,720 Speaker 3: in the structure called the basal ganglia. So breakthrough two 165 00:09:04,840 --> 00:09:08,040 Speaker 3: is reinforcement learning. It was this ability to learn through 166 00:09:08,080 --> 00:09:10,360 Speaker 3: trial and error, and we see this in fish all 167 00:09:10,400 --> 00:09:12,520 Speaker 3: the time. You can teach a fish to do very 168 00:09:12,600 --> 00:09:15,000 Speaker 3: very clever things through error. You can teach fish to 169 00:09:15,080 --> 00:09:20,480 Speaker 3: jump through hoops. You can teach fish to remember random 170 00:09:20,520 --> 00:09:22,559 Speaker 3: shapes of animals and they'll run away from them or 171 00:09:22,559 --> 00:09:25,719 Speaker 3: they run towards them. So reinforcement learning was break through two. 172 00:09:26,520 --> 00:09:29,280 Speaker 3: We go forward a bunch further, all the way to 173 00:09:29,280 --> 00:09:34,280 Speaker 3: about one hundred million years ago. Our ancestors were early 174 00:09:34,320 --> 00:09:38,720 Speaker 3: mammals and they resemble most resembled in early creature that 175 00:09:38,720 --> 00:09:42,000 Speaker 3: would look like today's squirrels, and they lived in a 176 00:09:42,040 --> 00:09:45,480 Speaker 3: world surrounded by dinosaurs. They were very low on the 177 00:09:45,480 --> 00:09:48,679 Speaker 3: totem pole. They were hiding in burrows. The world of 178 00:09:49,240 --> 00:09:54,840 Speaker 3: sinus our life and our little mammal ancestors evolved a 179 00:09:54,840 --> 00:09:58,920 Speaker 3: new brain region called the neocortex, and the neocortext gave 180 00:09:58,960 --> 00:10:02,120 Speaker 3: them a very remarkable ability, which is to imagine the 181 00:10:02,120 --> 00:10:05,040 Speaker 3: world as it is not in other words, to simulate things, 182 00:10:05,640 --> 00:10:11,040 Speaker 3: so a mammal can imagine futures and remember paths and 183 00:10:11,120 --> 00:10:14,880 Speaker 3: can consider alternative decisions. You see this in rast today. 184 00:10:15,040 --> 00:10:17,880 Speaker 3: So if you put a ratinum aze and you record 185 00:10:17,960 --> 00:10:22,280 Speaker 3: neurons and a hippocampus which has these things called place cells, 186 00:10:22,520 --> 00:10:26,280 Speaker 3: you can literally wash a mouse imagine going down different paths, 187 00:10:26,679 --> 00:10:29,080 Speaker 3: and you can watch it imagining eating one type of 188 00:10:29,080 --> 00:10:32,880 Speaker 3: treat versus another before it makes a decision, which is unbelievable. 189 00:10:32,920 --> 00:10:34,800 Speaker 3: We can literally go into mouse brains and see them 190 00:10:34,800 --> 00:10:39,120 Speaker 3: imagining things and so simulating. It's this incredible ability to 191 00:10:39,200 --> 00:10:41,880 Speaker 3: not only learn by actual trial and error, but to 192 00:10:42,280 --> 00:10:44,800 Speaker 3: learn by vicarious trial and error. In other words, I 193 00:10:44,840 --> 00:10:47,280 Speaker 3: can learn before I take an action. I can imagine 194 00:10:47,280 --> 00:10:49,960 Speaker 3: doing things and then decides to them. It's an incredible 195 00:10:50,000 --> 00:10:52,280 Speaker 3: break forward, and this is one thing that's really missing 196 00:10:52,280 --> 00:10:57,040 Speaker 3: in aisystems, which has important consequences. Break Through four emerge 197 00:10:57,040 --> 00:11:00,840 Speaker 3: in early primates something called mentalizing, which is the ability 198 00:11:00,880 --> 00:11:04,520 Speaker 3: to think about thinking, and this is another key thing 199 00:11:04,559 --> 00:11:08,760 Speaker 3: missing in AI systems. So if you go into a primate, 200 00:11:08,880 --> 00:11:13,480 Speaker 3: there's some cool stories where primates trick each other. So 201 00:11:13,880 --> 00:11:19,680 Speaker 3: one famous one is this guy Mlo Menzel was trying 202 00:11:19,679 --> 00:11:23,400 Speaker 3: to teach a chimpanzee to find locations of food. And 203 00:11:23,440 --> 00:11:26,079 Speaker 3: you would place a little piece of a treat under 204 00:11:26,120 --> 00:11:29,320 Speaker 3: a rock or in a bush until and show one 205 00:11:29,400 --> 00:11:32,480 Speaker 3: champanzee in this group where to find it, and that 206 00:11:32,559 --> 00:11:35,840 Speaker 3: chimpanzee would very easily find the tree. But then he 207 00:11:35,920 --> 00:11:38,600 Speaker 3: noticed something that he did not expect to find, which 208 00:11:38,640 --> 00:11:42,040 Speaker 3: is when Belle, one of the chimpanzees, ran to the tree, 209 00:11:42,120 --> 00:11:44,079 Speaker 3: she would share it with other chimps in the group. 210 00:11:44,760 --> 00:11:47,200 Speaker 3: But then what's started happening is Rock, the top chimp, 211 00:11:47,679 --> 00:11:49,880 Speaker 3: would take the treat from her for himself. He was 212 00:11:49,920 --> 00:11:54,600 Speaker 3: kind of a jerk. So what Belle started doing is 213 00:11:54,679 --> 00:11:57,880 Speaker 3: she wouldn't go to the tree until Rock was not looking, 214 00:11:58,640 --> 00:12:01,480 Speaker 3: so she was trying to vent him from seeing it. 215 00:12:01,520 --> 00:12:06,160 Speaker 3: But then Rock, in exchange, began looking away, pretending he 216 00:12:06,240 --> 00:12:08,960 Speaker 3: wasn't paying attention until Bell would go to the tree. 217 00:12:09,000 --> 00:12:11,240 Speaker 3: Then he turned around and run towards it. So then 218 00:12:11,320 --> 00:12:14,160 Speaker 3: Bell started trying to lead Rock in the wrong direction 219 00:12:14,520 --> 00:12:17,160 Speaker 3: and then run back. So the cycle of deception and 220 00:12:17,240 --> 00:12:22,400 Speaker 3: counter deception is really amazing evidence that chimpanzees and other 221 00:12:22,440 --> 00:12:25,240 Speaker 3: primates we see the same thing can actually think about 222 00:12:25,240 --> 00:12:28,160 Speaker 3: each other's thinking, because in order to do that, she 223 00:12:28,280 --> 00:12:31,199 Speaker 3: needs to understand well, I can trick rock into thinking 224 00:12:31,320 --> 00:12:33,360 Speaker 3: the rock is not here or the treat is not 225 00:12:33,440 --> 00:12:35,599 Speaker 3: here if I bring him in the other direction or 226 00:12:35,640 --> 00:12:40,280 Speaker 3: if I look away. So mentalizing is this really amazing 227 00:12:40,320 --> 00:12:43,079 Speaker 3: feat that emerge in primates. It comes from variety of 228 00:12:43,080 --> 00:12:47,720 Speaker 3: brain structures like the granular prefrontal cortex, and that's a 229 00:12:47,800 --> 00:12:50,160 Speaker 3: really crucial thing missing in the A systems. For reasons, 230 00:12:50,160 --> 00:12:53,400 Speaker 3: I can go into and then break through five with 231 00:12:53,480 --> 00:12:58,480 Speaker 3: early humans was language. And language is only really possible 232 00:12:58,520 --> 00:13:02,240 Speaker 3: because the mentalizing, because when we're talking, when we talk 233 00:13:02,240 --> 00:13:04,520 Speaker 3: to each other, we're always inferring what each other mean 234 00:13:05,720 --> 00:13:08,040 Speaker 3: when we speak to each other. So this is a 235 00:13:08,080 --> 00:13:11,120 Speaker 3: big problem with AI, where when we say things to them, 236 00:13:11,160 --> 00:13:14,080 Speaker 3: if they don't know what we mean, there's potentially dangerous 237 00:13:14,080 --> 00:13:16,320 Speaker 3: consequences which I can talk about. So anyway, those are 238 00:13:16,320 --> 00:13:18,880 Speaker 3: the five breakthroughs very fast. I can go into any 239 00:13:18,880 --> 00:13:22,960 Speaker 3: of them in much more detail. But steering, reinforcing, simulating, mentalizing, 240 00:13:23,160 --> 00:13:23,800 Speaker 3: and then speaking. 241 00:13:24,040 --> 00:13:28,440 Speaker 2: Do other creatures have a language? I've long suspected that 242 00:13:28,480 --> 00:13:31,800 Speaker 2: some animals or insects have an ability to communicate with 243 00:13:31,840 --> 00:13:34,920 Speaker 2: each other, But is it a language or something else? 244 00:13:36,360 --> 00:13:40,200 Speaker 3: Very very good question. So all creatures communicate with each other. 245 00:13:40,360 --> 00:13:45,120 Speaker 3: I mean even single cell bacteria sends chemical signals to 246 00:13:45,200 --> 00:13:47,760 Speaker 3: each other and will share genes when they need to 247 00:13:47,800 --> 00:13:50,800 Speaker 3: share genes to help each other out. And we know 248 00:13:50,920 --> 00:13:53,960 Speaker 3: for a fact that monkeys signal each other. They have 249 00:13:54,120 --> 00:13:57,000 Speaker 3: Some monkeys have certain signals that mean eagle, which make 250 00:13:57,080 --> 00:13:59,480 Speaker 3: all of them jump to the forest floor. They have 251 00:13:59,520 --> 00:14:01,720 Speaker 3: other signal notes that means snake that leads them all 252 00:14:01,720 --> 00:14:04,880 Speaker 3: to run to the tree tops. So we know there 253 00:14:04,880 --> 00:14:09,040 Speaker 3: are signals throughout the animal kingdom. But language is unique 254 00:14:09,280 --> 00:14:14,440 Speaker 3: on two fronts. Language contains what's called declarative labels. And 255 00:14:14,520 --> 00:14:17,400 Speaker 3: the declarative label is saying you can point to an 256 00:14:17,440 --> 00:14:20,640 Speaker 3: object and say that is a cup, and now on 257 00:14:20,760 --> 00:14:23,280 Speaker 3: your head, you know the thing is called cup, an 258 00:14:23,360 --> 00:14:27,400 Speaker 3: arbitrary sort of symbol. And then we have grammar. That's 259 00:14:27,400 --> 00:14:30,560 Speaker 3: the second thing. I can start assembling these symbols into 260 00:14:30,680 --> 00:14:34,280 Speaker 3: novel phrases, like the words I'm saying right now. And 261 00:14:34,320 --> 00:14:38,800 Speaker 3: it's really controversial whether any other animals do that, which 262 00:14:38,880 --> 00:14:42,440 Speaker 3: is assigned symbols and phrase them into novel ways. There's 263 00:14:42,480 --> 00:14:45,720 Speaker 3: been many studies trying to get chimpanzees and bonobo's to 264 00:14:45,760 --> 00:14:50,520 Speaker 3: do this with pretty lackluster results. So you know, there's 265 00:14:50,520 --> 00:14:53,000 Speaker 3: still emerging studies and other animals. But for the most part, 266 00:14:53,040 --> 00:14:55,440 Speaker 3: it seems like language, at least the extent to which 267 00:14:55,480 --> 00:14:58,280 Speaker 3: we use it, as pretty unique to humans. 268 00:14:58,320 --> 00:15:01,440 Speaker 2: Pretty dramatic, isn't it amazing? 269 00:15:01,720 --> 00:15:01,880 Speaker 1: Oh? 270 00:15:02,000 --> 00:15:05,000 Speaker 3: The language was mind blowing. Language was the first time 271 00:15:05,720 --> 00:15:09,320 Speaker 3: when we could learn from each other's imaginations. Think about 272 00:15:09,320 --> 00:15:12,720 Speaker 3: how powerful that is. I can go before language. If 273 00:15:12,760 --> 00:15:16,200 Speaker 3: someone in our in our primate group ran across a 274 00:15:17,600 --> 00:15:20,440 Speaker 3: you know, the forest, to a different location and saw 275 00:15:20,520 --> 00:15:24,560 Speaker 3: that a red snake fiting them was really bad and 276 00:15:24,600 --> 00:15:27,840 Speaker 3: it's really dangerous, they could never share that information that, hey, 277 00:15:27,880 --> 00:15:31,360 Speaker 3: avoid red snakes. It was impossible. But with language, I 278 00:15:31,400 --> 00:15:33,360 Speaker 3: can share, Hey, this thing happened in the past, and 279 00:15:33,400 --> 00:15:35,480 Speaker 3: now I'm going to give you that information about it. 280 00:15:35,920 --> 00:15:38,240 Speaker 3: Or together we can plan a hunt. I can say, hey, 281 00:15:38,320 --> 00:15:41,040 Speaker 3: let's go to this location. You go left, I go right. 282 00:15:41,200 --> 00:15:43,800 Speaker 3: When I whistle three times, we're going to start hunting together. 283 00:15:44,200 --> 00:15:46,280 Speaker 3: And all that type of coordination was not possible with 284 00:15:46,320 --> 00:15:47,920 Speaker 3: that language. Unbelievably powerful. 285 00:15:48,280 --> 00:15:51,560 Speaker 1: Listen to more Coast to coast am every weeknight at 286 00:15:51,560 --> 00:15:54,520 Speaker 1: one a m. Eastern and go to Coast to coastam 287 00:15:54,560 --> 00:15:55,640 Speaker 1: dot com for more