1 00:00:00,160 --> 00:00:02,360 Speaker 1: All of you listen to this podcast are living on 2 00:00:02,400 --> 00:00:05,760 Speaker 1: the edge with spoilers you just can't ignore. When we 3 00:00:05,800 --> 00:00:07,800 Speaker 1: first made pods for you, none of you trusted us. 4 00:00:07,840 --> 00:00:09,680 Speaker 1: But as you know, we made episodes and you listened 5 00:00:09,680 --> 00:00:12,399 Speaker 1: to them, so everyone here trusted us to tell you. 6 00:00:12,440 --> 00:00:15,600 Speaker 1: This episode contained spoilers for Squid Game, for the new 7 00:00:15,720 --> 00:00:20,040 Speaker 1: James Bond Double O seven picture, No Time to Die, 8 00:00:21,800 --> 00:00:25,600 Speaker 1: as well as a whole lot more, and so who knows, 9 00:00:25,720 --> 00:00:29,280 Speaker 1: honestly what else we might talk about, so be warned. 10 00:00:39,800 --> 00:00:40,120 Speaker 2: Hello. 11 00:00:40,560 --> 00:00:43,440 Speaker 1: I am Jason Stepsione and welcome to episode seven of 12 00:00:43,880 --> 00:00:46,400 Speaker 1: x ray Vision, the Crookeet Podcast, when we dive deep 13 00:00:46,400 --> 00:00:49,239 Speaker 1: into your favorite shows, movies, comics, and pop culture. On 14 00:00:49,400 --> 00:00:52,920 Speaker 1: today's Previously on we'll talk about the latest Bond film 15 00:00:52,960 --> 00:00:55,240 Speaker 1: No Time to Die. In the airlock, we will dive 16 00:00:55,280 --> 00:00:58,800 Speaker 1: deep into the Netflix sensation Squid Game, and in the endgame, 17 00:00:58,840 --> 00:01:01,200 Speaker 1: we will choose our own dead the game to be 18 00:01:01,240 --> 00:01:03,400 Speaker 1: a part of. You won't want to miss out. But first, 19 00:01:03,480 --> 00:01:07,160 Speaker 1: let's say Loadered, today's co host, pop culture clairvoyant, the 20 00:01:07,200 --> 00:01:10,560 Speaker 1: Great Rosie Night. Rosie, what was your favorite children's game? 21 00:01:13,360 --> 00:01:15,760 Speaker 3: I was like thinking a lot about this. I wasn't 22 00:01:15,800 --> 00:01:17,920 Speaker 3: really like an active kid. So I'm gonna say like 23 00:01:18,080 --> 00:01:20,000 Speaker 3: dot count because I used to love going to my 24 00:01:20,000 --> 00:01:23,960 Speaker 3: friend's hoss and playing dot coun but because of squid games, 25 00:01:24,040 --> 00:01:27,640 Speaker 3: I will reveal the English or at least London regional 26 00:01:27,680 --> 00:01:31,160 Speaker 3: title for red Light Green Light, which is what's the 27 00:01:31,200 --> 00:01:32,200 Speaker 3: time missed the Wolf? 28 00:01:32,520 --> 00:01:33,080 Speaker 2: So that's the. 29 00:01:34,640 --> 00:01:36,600 Speaker 3: Exactly, it's like the most English to ever. What was 30 00:01:36,640 --> 00:01:37,880 Speaker 3: your favorite chardhood game? 31 00:01:38,240 --> 00:01:41,000 Speaker 2: Kick the Can? Do you ever play Kick the Can? No? 32 00:01:41,800 --> 00:01:42,760 Speaker 2: So kick the Can? 33 00:01:43,000 --> 00:01:46,760 Speaker 1: Uh it figures in If you want to see a 34 00:01:46,760 --> 00:01:48,880 Speaker 1: good version of Kick the Can, it is in the 35 00:01:48,920 --> 00:01:54,600 Speaker 1: Twilight Zone movie from the eighties. Uh directed by John 36 00:01:54,680 --> 00:02:00,240 Speaker 1: landis famous for the deaths of Uh, an actor and 37 00:02:00,760 --> 00:02:05,400 Speaker 1: two child actors on set during a particularly harrowing helicopter scene, 38 00:02:05,840 --> 00:02:08,320 Speaker 1: but there is a brief snippet of Kick the Can 39 00:02:08,360 --> 00:02:10,000 Speaker 1: in there. It's kind of like hide and go seek 40 00:02:10,000 --> 00:02:13,480 Speaker 1: in that one person is it, or the person or 41 00:02:13,480 --> 00:02:15,800 Speaker 1: the jailer sometimes and there is a can or a 42 00:02:15,840 --> 00:02:17,720 Speaker 1: bottle we use, like a two liter bottle of like 43 00:02:17,760 --> 00:02:22,280 Speaker 1: Hawaiian punch. Everyone would go hide, right and then the 44 00:02:22,280 --> 00:02:25,200 Speaker 1: person who's it then has to go around and find 45 00:02:25,200 --> 00:02:27,520 Speaker 1: people and they have to stay in this like circle 46 00:02:27,639 --> 00:02:31,400 Speaker 1: around the can, and so they would say, like tap 47 00:02:31,400 --> 00:02:36,080 Speaker 1: tap tap, I see Jason hiding behind a tree, and 48 00:02:36,160 --> 00:02:38,720 Speaker 1: if he sees you, you then have to go stand 49 00:02:38,760 --> 00:02:42,720 Speaker 1: with him in this circle around the can. Now, if 50 00:02:43,400 --> 00:02:48,679 Speaker 1: someone manages to like run up before the person who 51 00:02:48,760 --> 00:02:51,040 Speaker 1: is it can say tap tap tap, I see so 52 00:02:51,120 --> 00:02:53,959 Speaker 1: and so I see Rosie running toward me, and they 53 00:02:54,080 --> 00:02:58,720 Speaker 1: kick the can before that full statement is uttered. Everyone 54 00:02:58,840 --> 00:03:01,440 Speaker 1: is free, and then the person has to then go 55 00:03:01,960 --> 00:03:04,280 Speaker 1: retrieve the can, return it to the place, and everybody 56 00:03:04,400 --> 00:03:05,440 Speaker 1: is run away and his hid. 57 00:03:05,840 --> 00:03:07,359 Speaker 2: It would go on for a long time. 58 00:03:07,160 --> 00:03:10,480 Speaker 1: But it was very suspenseful, and there was nothing like 59 00:03:11,320 --> 00:03:14,680 Speaker 1: kicking the can at the last possible moment for free. 60 00:03:15,680 --> 00:03:17,440 Speaker 3: It sounds actually like it would be a very good 61 00:03:17,480 --> 00:03:20,800 Speaker 3: squid game game because it's like suspiciously simple but actually 62 00:03:20,840 --> 00:03:22,079 Speaker 3: secretly really intricate. 63 00:03:23,440 --> 00:03:24,400 Speaker 2: Yes, like we were. 64 00:03:24,639 --> 00:03:27,959 Speaker 1: The fun move would be someone would say tap tap tap, 65 00:03:28,000 --> 00:03:30,280 Speaker 1: I see so and so and so and so hiding 66 00:03:30,280 --> 00:03:33,840 Speaker 1: over here, and then a third person would like walk 67 00:03:33,919 --> 00:03:37,640 Speaker 1: up with them very chill, like, oh you also got 68 00:03:37,680 --> 00:03:40,360 Speaker 1: me you forgot about it, and then they would get 69 00:03:40,400 --> 00:03:41,680 Speaker 1: to the can and kick it and. 70 00:03:41,680 --> 00:03:43,360 Speaker 2: Everybody would just go crazy and run. 71 00:03:44,960 --> 00:03:48,160 Speaker 1: Okay, let's get to the news and recapsin today's Previously on. 72 00:03:51,080 --> 00:03:53,800 Speaker 2: First up, DC's new Superman, John Kent. 73 00:03:53,960 --> 00:03:58,440 Speaker 1: This is the child of Clark Kent and Lois Lane 74 00:03:58,680 --> 00:04:02,840 Speaker 1: has been announced as as bisexual in a DC and 75 00:04:02,880 --> 00:04:06,360 Speaker 1: this made quite a splash. They announced this on National 76 00:04:06,360 --> 00:04:10,960 Speaker 1: Coming Out Day, which is great pr and while this 77 00:04:11,280 --> 00:04:18,640 Speaker 1: is certainly the buzziest of recent diverse representational announcements, this 78 00:04:18,680 --> 00:04:20,800 Speaker 1: has been going on for a while. Tim Drake, the 79 00:04:20,880 --> 00:04:25,920 Speaker 1: current Robin, has been out as bisexual since August. Tom Taylor, 80 00:04:26,080 --> 00:04:29,640 Speaker 1: Dark Knights of Steel, Harlequinn and of course you know 81 00:04:29,760 --> 00:04:34,400 Speaker 1: Young Avengers from eight or ten years ago has had 82 00:04:35,240 --> 00:04:39,480 Speaker 1: characters that were gay and out as gay, even like. 83 00:04:39,600 --> 00:04:41,880 Speaker 3: Going back to like some of our favorite comics like 84 00:04:41,960 --> 00:04:44,880 Speaker 3: the clamon X Men stuff. Even though there was allegedly 85 00:04:45,080 --> 00:04:46,800 Speaker 3: an edict at the time where they could have change 86 00:04:47,640 --> 00:04:52,760 Speaker 3: Jim Shooters Joe Victorious edict, but like you know, Mistek 87 00:04:52,800 --> 00:04:55,760 Speaker 3: and Destiny, like these are things that these stories have 88 00:04:55,880 --> 00:04:58,120 Speaker 3: been there for like a really long time. 89 00:04:58,560 --> 00:05:00,599 Speaker 2: They have been there, you know. 90 00:05:00,760 --> 00:05:04,279 Speaker 1: I think there were some notable stories from that era 91 00:05:04,760 --> 00:05:09,479 Speaker 1: and ways that creators got around the supposed edict, which 92 00:05:09,480 --> 00:05:11,920 Speaker 1: I believe is true. I believe that Jim Shooter had 93 00:05:11,960 --> 00:05:14,279 Speaker 1: is true, Jim. I believe that Jim Shooter had an edict. 94 00:05:14,320 --> 00:05:16,599 Speaker 1: He seemed like that kind of guy. There's I forget 95 00:05:16,640 --> 00:05:20,080 Speaker 1: what what issue of Captain America is, but there's like 96 00:05:20,120 --> 00:05:25,040 Speaker 1: an issue of Captain America where he uh, I might 97 00:05:25,080 --> 00:05:27,320 Speaker 1: get some of the details wrong, but that he meets 98 00:05:27,400 --> 00:05:32,000 Speaker 1: up again with like an old army buddy who has 99 00:05:32,080 --> 00:05:37,520 Speaker 1: like a best friend, that they live together, and like 100 00:05:37,600 --> 00:05:43,200 Speaker 1: something like they aren't allowed to like split their assets 101 00:05:43,240 --> 00:05:45,760 Speaker 1: in some particular way or one of them get sick, 102 00:05:45,800 --> 00:05:47,840 Speaker 1: and Captain America is like, well, it's wrong that like 103 00:05:48,560 --> 00:05:51,560 Speaker 1: these characters can't just hang out together. And but it's 104 00:05:51,760 --> 00:05:54,640 Speaker 1: quite clearly coded like as a as a gay relationship. 105 00:05:54,920 --> 00:05:56,080 Speaker 2: So this is great. 106 00:05:57,160 --> 00:06:00,880 Speaker 1: And for everybody who is mad and Slash upset about this, 107 00:06:01,400 --> 00:06:01,880 Speaker 1: you're late. 108 00:06:01,920 --> 00:06:03,919 Speaker 2: You clearly don't read comics because it has been going on. 109 00:06:04,040 --> 00:06:07,040 Speaker 3: Yeah, and also it's really funny because like Conic Kent, 110 00:06:07,279 --> 00:06:09,560 Speaker 3: like everyone always thought he was gay, so I'm sure 111 00:06:09,560 --> 00:06:11,400 Speaker 3: that they're both going to be gay soon, Like Conic 112 00:06:11,440 --> 00:06:14,400 Speaker 3: Can's like the number one shipping like gay icons. So 113 00:06:14,680 --> 00:06:17,080 Speaker 3: I thought this was really cool. The art was really nice. 114 00:06:17,240 --> 00:06:18,960 Speaker 2: The art was beautifums. Yeah. 115 00:06:19,080 --> 00:06:21,599 Speaker 3: Yeah, and Tom Taylor, I think's doing something really cool. 116 00:06:22,040 --> 00:06:24,520 Speaker 3: I like seeing John as Superman. I think that's really 117 00:06:24,520 --> 00:06:26,360 Speaker 3: interesting choice and good for them. 118 00:06:27,080 --> 00:06:30,679 Speaker 1: The Tom Taylor statement quote. Superman's symbol has always stood 119 00:06:30,720 --> 00:06:32,840 Speaker 1: for hope, for truth, and for justice. Today the symbol 120 00:06:32,960 --> 00:06:36,040 Speaker 1: represents something more. Today, more people can see themselves in 121 00:06:36,120 --> 00:06:38,839 Speaker 1: the most powerful superhero in comics. 122 00:06:39,080 --> 00:06:39,560 Speaker 2: It's great. 123 00:06:40,520 --> 00:06:46,160 Speaker 1: Also big news for image heads for Brian K. 124 00:06:46,320 --> 00:06:48,560 Speaker 2: Vaughan, heads for fans of Fiuna Staples. 125 00:06:49,120 --> 00:06:52,880 Speaker 1: Saga, the acclaimed award winning series which I love very dearly, 126 00:06:53,080 --> 00:06:57,120 Speaker 1: will return end of January with issue fifty five. It's 127 00:06:57,160 --> 00:06:58,880 Speaker 1: been on hiatus for I want to say almost two 128 00:06:58,920 --> 00:07:03,960 Speaker 1: and a half three years now that it left us with. 129 00:07:04,960 --> 00:07:07,520 Speaker 1: This is a spoiler of podcast, but one of the 130 00:07:07,560 --> 00:07:12,520 Speaker 1: more brutal cliffhangers in comics that I can remember, and 131 00:07:12,560 --> 00:07:13,559 Speaker 1: it's coming back. 132 00:07:13,760 --> 00:07:16,600 Speaker 2: I can't wait. I love it. I love this comic. 133 00:07:17,360 --> 00:07:20,920 Speaker 1: If you love family, if you love falling in love, 134 00:07:21,440 --> 00:07:24,520 Speaker 1: if you want to see one of the most heartrending 135 00:07:24,920 --> 00:07:29,920 Speaker 1: depictions of a breakup of two people who go their 136 00:07:29,960 --> 00:07:32,960 Speaker 1: separate ways and maintain their love for each other, check 137 00:07:32,960 --> 00:07:35,440 Speaker 1: out Saga. It all Happens in space. There's a cat 138 00:07:35,520 --> 00:07:36,440 Speaker 1: that knows if you're lying. 139 00:07:36,440 --> 00:07:36,880 Speaker 2: It's great. 140 00:07:37,720 --> 00:07:39,760 Speaker 3: Well, it's like your one If somebody was like, what 141 00:07:39,920 --> 00:07:41,360 Speaker 3: saga about? What's like your one? 142 00:07:41,480 --> 00:07:41,720 Speaker 4: Nine? 143 00:07:41,800 --> 00:07:44,120 Speaker 2: Like pitch line man. 144 00:07:44,280 --> 00:07:47,400 Speaker 1: It's about love and space, I guess, you know, and 145 00:07:47,440 --> 00:07:53,720 Speaker 1: the ability of love to transcend really violent disagreements and differences. 146 00:07:53,840 --> 00:07:56,840 Speaker 1: It's about a planet that is at war with its moon, 147 00:07:57,720 --> 00:08:03,360 Speaker 1: you know, a highly technological people versus people entrenched in magic, 148 00:08:03,720 --> 00:08:08,640 Speaker 1: and they disagree on everything. But then two different people 149 00:08:08,680 --> 00:08:11,680 Speaker 1: from those two species fall. 150 00:08:11,480 --> 00:08:12,800 Speaker 2: In love and they have a child. 151 00:08:12,920 --> 00:08:15,280 Speaker 1: And though it doesn't all work out the way you 152 00:08:15,280 --> 00:08:19,320 Speaker 1: would want it to, it's just an incredibly engaging story. 153 00:08:19,560 --> 00:08:20,800 Speaker 2: It's how would you pitch it? 154 00:08:20,960 --> 00:08:21,160 Speaker 5: Yeah? 155 00:08:21,200 --> 00:08:23,640 Speaker 3: No, I think that's perfect. I think like it's one 156 00:08:23,640 --> 00:08:25,360 Speaker 3: of those comics where I used to work in a 157 00:08:25,360 --> 00:08:27,160 Speaker 3: comic shop in London and I had a lot of 158 00:08:27,160 --> 00:08:31,240 Speaker 3: friends who were that image era of like twenty twelve 159 00:08:31,400 --> 00:08:34,200 Speaker 3: to twenty fifteen, where it's just like the biggest you had, 160 00:08:34,400 --> 00:08:37,440 Speaker 3: you know, Wicked in the Divine Sara. Obviously Walking Dead 161 00:08:37,559 --> 00:08:39,520 Speaker 3: was still like its peak. This was one of those 162 00:08:39,520 --> 00:08:42,320 Speaker 3: books that you gave to people who don't read comic books. 163 00:08:42,640 --> 00:08:44,640 Speaker 3: So that's always my thing is like, this is that 164 00:08:44,720 --> 00:08:47,280 Speaker 3: first book one because Fiona's art is like so incredible 165 00:08:47,280 --> 00:08:49,360 Speaker 3: and I love BKV. But the art is what sells 166 00:08:49,400 --> 00:08:52,400 Speaker 3: someone who's never read a comic book. But it's political, 167 00:08:53,040 --> 00:08:56,760 Speaker 3: it's nuanced, it's sweet, it's loving, it's violent, it's scary, 168 00:08:56,800 --> 00:09:01,280 Speaker 3: it's inventive, sexy, it's like it's sexy. Yeah, and it's 169 00:09:01,640 --> 00:09:04,560 Speaker 3: it's honestly like one of the biggest kind of cultural 170 00:09:04,559 --> 00:09:07,280 Speaker 3: phenomenon comics of our time. Like it's the one comic 171 00:09:07,320 --> 00:09:09,079 Speaker 3: that I feel like everyone says you have to read. 172 00:09:09,120 --> 00:09:11,720 Speaker 3: It's one Eyes's, It's one Harvey's. I think Fiona might 173 00:09:11,760 --> 00:09:13,800 Speaker 3: have become the first woman to ever win an Eisner 174 00:09:14,280 --> 00:09:16,640 Speaker 3: on this book, as like as the first woman to 175 00:09:16,679 --> 00:09:20,840 Speaker 3: ever win Best Artists in Eisner for this book. And yeah, 176 00:09:20,840 --> 00:09:24,800 Speaker 3: it's it's kind of also the last ongoing book of 177 00:09:24,800 --> 00:09:27,840 Speaker 3: that era as well, because Walking Dead is done, WIKTIV 178 00:09:27,960 --> 00:09:29,839 Speaker 3: is done, a lot of the other stuff that was 179 00:09:29,880 --> 00:09:32,960 Speaker 3: really popular there was just kind of minis so. And also, 180 00:09:33,000 --> 00:09:35,559 Speaker 3: I think it's going to be basically double the same 181 00:09:35,600 --> 00:09:38,880 Speaker 3: amount of issues, right, so it's like it's going to 182 00:09:38,960 --> 00:09:40,400 Speaker 3: be fifty four more issues. 183 00:09:42,440 --> 00:09:46,760 Speaker 1: I'm so excited, and then you know Fiona. She's probably 184 00:09:46,800 --> 00:09:51,319 Speaker 1: my favorite artist working for various reasons, but mainly because 185 00:09:51,320 --> 00:09:55,960 Speaker 1: I don't think anybody does clothes and fashion as well 186 00:09:56,000 --> 00:10:00,600 Speaker 1: as she does. Like everything that the characters in Saga 187 00:10:00,720 --> 00:10:06,080 Speaker 1: Ware has, it feels lived in, but it's also super cool. 188 00:10:06,280 --> 00:10:08,199 Speaker 2: It's like, it's very rare. 189 00:10:08,040 --> 00:10:11,000 Speaker 1: That I open a comic and I'm like, I would 190 00:10:11,080 --> 00:10:14,840 Speaker 1: wear that jacket that this character is wearing in this 191 00:10:14,960 --> 00:10:15,559 Speaker 1: comic book. 192 00:10:15,720 --> 00:10:18,600 Speaker 3: Even the issue fifty five cover they released, I was like, Wow, 193 00:10:18,920 --> 00:10:22,280 Speaker 3: just pure style, just easy as fuck on the front 194 00:10:22,320 --> 00:10:24,880 Speaker 3: of that cover already, and I was like, Okay, you're 195 00:10:24,880 --> 00:10:27,079 Speaker 3: still going with it. Yeah, I'll be really interested to 196 00:10:27,080 --> 00:10:28,920 Speaker 3: see the release schedule because this is a book that 197 00:10:28,960 --> 00:10:31,280 Speaker 3: has it defies release schedules. 198 00:10:31,320 --> 00:10:32,959 Speaker 2: People are still so excited. 199 00:10:32,600 --> 00:10:34,679 Speaker 3: About it, even though it's been this like two year gap, 200 00:10:34,720 --> 00:10:36,760 Speaker 3: and they've had a lot of gaps before, so I'm 201 00:10:36,800 --> 00:10:40,440 Speaker 3: really excited. Image needs another big it needs a return 202 00:10:40,480 --> 00:10:41,280 Speaker 3: of like a big book. 203 00:10:42,000 --> 00:10:45,240 Speaker 1: I agree with you, these things are cyclical, but you 204 00:10:45,240 --> 00:10:47,880 Speaker 1: know this will be This is huge for that company. 205 00:10:48,320 --> 00:10:52,520 Speaker 1: Next our mini segment, which we are dubbing the Editor's Note, 206 00:10:52,760 --> 00:10:57,640 Speaker 1: X Ray Vision's producer and James Bond super nerd Chris 207 00:10:57,679 --> 00:11:00,680 Speaker 1: Lord will now join us to discuss the current state 208 00:11:00,679 --> 00:11:04,360 Speaker 1: of Bond as a celebration of the release of the 209 00:11:04,400 --> 00:11:11,640 Speaker 1: final Daniel Craig Bond film, No Time to Due, directed 210 00:11:11,720 --> 00:11:19,160 Speaker 1: by directorial super hunk lover of Log Cabins, Carrie. 211 00:11:19,280 --> 00:11:20,320 Speaker 2: Chris take it away. 212 00:11:21,559 --> 00:11:22,360 Speaker 4: Thanks for having me on. 213 00:11:22,559 --> 00:11:22,599 Speaker 3: No. 214 00:11:22,760 --> 00:11:25,120 Speaker 6: I was super excited to jump in here because, yeah, 215 00:11:25,160 --> 00:11:28,720 Speaker 6: I am like the biggest James Bond fan possible, and 216 00:11:28,760 --> 00:11:33,800 Speaker 6: I really love this movie actually, but it's very different 217 00:11:34,000 --> 00:11:35,880 Speaker 6: than anything else we've gotten out of Bond so far. 218 00:11:35,960 --> 00:11:37,520 Speaker 4: But like, I'm just kind of curious, what'd you guys 219 00:11:37,520 --> 00:11:38,080 Speaker 4: think about it? 220 00:11:38,360 --> 00:11:38,880 Speaker 5: That was great? 221 00:11:39,280 --> 00:11:42,079 Speaker 1: Yeah, I quite enjoyed it. I think it's arguably the 222 00:11:42,120 --> 00:11:43,600 Speaker 1: best Daniel Craig Bond. 223 00:11:44,240 --> 00:11:45,520 Speaker 4: Okay, I think the. 224 00:11:45,520 --> 00:11:48,120 Speaker 3: Same, like I think, especially if you're not as into 225 00:11:48,160 --> 00:11:49,280 Speaker 3: the Lord Bond. 226 00:11:49,760 --> 00:11:50,439 Speaker 4: Yeah, that's fair. 227 00:11:50,720 --> 00:11:52,720 Speaker 3: For a two hour, forty five minute movie, this is 228 00:11:52,720 --> 00:11:57,360 Speaker 3: an accessible, interesting, funny It's it's so much funnier and 229 00:11:57,400 --> 00:11:59,679 Speaker 3: campier than the other ones, but it still has steaks 230 00:11:59,800 --> 00:12:03,280 Speaker 3: like Craig wise, and that's why I love about Bond. Yeah, 231 00:12:03,400 --> 00:12:04,760 Speaker 3: I just I thought it was I thought it was 232 00:12:04,800 --> 00:12:05,240 Speaker 3: really great. 233 00:12:05,320 --> 00:12:05,679 Speaker 2: I didn't. 234 00:12:05,760 --> 00:12:07,760 Speaker 3: I was like, this is gonna drag, but it did 235 00:12:07,800 --> 00:12:09,720 Speaker 3: not drag. I'm actually stoked to see it again. 236 00:12:09,760 --> 00:12:14,200 Speaker 1: Yeah, set the set pieces are wonderful, Craig is great, 237 00:12:14,679 --> 00:12:17,480 Speaker 1: and it's and it's one of you know, they've been 238 00:12:17,480 --> 00:12:20,160 Speaker 1: doing the kind of like Bond, have you lost a 239 00:12:20,200 --> 00:12:22,559 Speaker 1: step James Bond for for a little while with the 240 00:12:22,640 --> 00:12:26,520 Speaker 1: Daniel Craig run, but this is the most effective, uh 241 00:12:26,559 --> 00:12:28,160 Speaker 1: depiction of that, and it's super fun. 242 00:12:28,160 --> 00:12:29,480 Speaker 2: The character is great. I liked it. 243 00:12:29,640 --> 00:12:31,720 Speaker 6: Yeah, I'm glad they finally let him be funny because 244 00:12:31,800 --> 00:12:34,360 Speaker 6: Jenna Craig has actually really great comedic timing, but he's 245 00:12:34,400 --> 00:12:35,920 Speaker 6: just been so serious in all these movies. 246 00:12:36,160 --> 00:12:39,640 Speaker 1: So sell us on Bond. Sell for those who are 247 00:12:39,679 --> 00:12:43,520 Speaker 1: not Bond heads, sell us on give it. How how 248 00:12:43,520 --> 00:12:46,520 Speaker 1: would you pitch someone on Bond? 249 00:12:46,640 --> 00:12:50,400 Speaker 6: So I always think of Bond as like this really 250 00:12:50,480 --> 00:12:54,280 Speaker 6: unique touch point through culture, Like it's the only major 251 00:12:54,320 --> 00:12:56,480 Speaker 6: film series has been going on for sixty years that's 252 00:12:56,480 --> 00:12:59,959 Speaker 6: maintained that kind of status, so you can jump into 253 00:13:00,040 --> 00:13:01,440 Speaker 6: any movie and kind of get a sense of what 254 00:13:01,480 --> 00:13:03,560 Speaker 6: the world was like at the time the movie came out. 255 00:13:04,440 --> 00:13:10,000 Speaker 6: But I also think he's this ongoing commentary on modern masculinity. 256 00:13:10,000 --> 00:13:10,680 Speaker 4: In a lot of ways. 257 00:13:10,760 --> 00:13:12,600 Speaker 6: I mean, I think there's all this conversation now like oh, 258 00:13:12,600 --> 00:13:14,600 Speaker 6: should Bond be a woman, And I actually think that's 259 00:13:14,679 --> 00:13:16,559 Speaker 6: kind of reductives. I think you can say much more 260 00:13:16,559 --> 00:13:19,520 Speaker 6: interesting things about how a male character can and should 261 00:13:19,520 --> 00:13:22,560 Speaker 6: behave now than by changing up the gender. And so 262 00:13:22,960 --> 00:13:24,880 Speaker 6: I always say that, like, if you've never seen Bond, 263 00:13:25,080 --> 00:13:28,199 Speaker 6: start with Casino Royale because it's like, arguably be the 264 00:13:28,240 --> 00:13:31,200 Speaker 6: best film that they've made. It's the most accessible. Then 265 00:13:31,320 --> 00:13:35,640 Speaker 6: go watch Goldfinger, which it's like deeply, deeply problematic, but 266 00:13:35,640 --> 00:13:36,160 Speaker 6: it's like the. 267 00:13:36,120 --> 00:13:37,120 Speaker 4: Most Bond. 268 00:13:38,280 --> 00:13:40,959 Speaker 3: But it's so campy and it's. 269 00:13:40,880 --> 00:13:44,320 Speaker 6: So Campyre's there's so many problems I'm not gonna start 270 00:13:44,320 --> 00:13:46,400 Speaker 6: to get into here. If you watch the movie, you 271 00:13:46,520 --> 00:13:49,160 Speaker 6: know exactly what I'm talking about. But it's like the 272 00:13:49,200 --> 00:13:51,320 Speaker 6: most Bond Bond movie ever made. It's like where they 273 00:13:51,400 --> 00:13:53,200 Speaker 6: set the formula. And then after that, I say, go 274 00:13:53,280 --> 00:13:55,720 Speaker 6: watch like Die Another Day or Diamonds Are Forever. 275 00:13:55,840 --> 00:13:56,439 Speaker 4: Just see how like. 276 00:13:56,559 --> 00:13:59,040 Speaker 6: Fucking ridiculously stupid some of them can be. You'll get 277 00:13:59,040 --> 00:14:01,320 Speaker 6: a whole swath of it. But I think for like 278 00:14:01,520 --> 00:14:03,760 Speaker 6: No Time to Die, you do kind of have to 279 00:14:03,760 --> 00:14:06,640 Speaker 6: have seen the entire Craig run, which is different. Like 280 00:14:07,440 --> 00:14:09,439 Speaker 6: that's the thing that has kind of defined the Dan 281 00:14:09,480 --> 00:14:11,640 Speaker 6: of Craig era is that it's been a huge departure 282 00:14:11,679 --> 00:14:14,319 Speaker 6: from the traditional formula up to this point, Like every 283 00:14:14,360 --> 00:14:16,640 Speaker 6: other Bond film was always like a one and done thing, 284 00:14:16,679 --> 00:14:18,120 Speaker 6: like you kind of watch it and it didn't matter 285 00:14:18,160 --> 00:14:20,200 Speaker 6: what came before, what came after, And this is the 286 00:14:20,200 --> 00:14:22,120 Speaker 6: first time they're like, oh no, you have to know 287 00:14:22,120 --> 00:14:24,800 Speaker 6: what's going on in continuity is really really important to 288 00:14:24,840 --> 00:14:25,680 Speaker 6: this era, which is. 289 00:14:27,480 --> 00:14:28,120 Speaker 4: Very different. 290 00:14:28,160 --> 00:14:29,600 Speaker 6: I think it's kind of put them in a unique 291 00:14:29,600 --> 00:14:34,040 Speaker 6: position going forward, like I don't really know what they 292 00:14:34,160 --> 00:14:36,200 Speaker 6: do now. I mean to get into like full on, 293 00:14:36,280 --> 00:14:38,240 Speaker 6: full on spoilers here for No Time to Die if 294 00:14:38,280 --> 00:14:41,280 Speaker 6: you haven't seen it. Pause, but like they kill Bond 295 00:14:41,800 --> 00:14:43,280 Speaker 6: and that's never been done before. 296 00:14:44,080 --> 00:14:45,200 Speaker 2: Dead. 297 00:14:45,440 --> 00:14:46,960 Speaker 4: He's like one hundred percent dead. 298 00:14:47,160 --> 00:14:50,480 Speaker 6: And you know, it's interesting because this movie is almost 299 00:14:50,560 --> 00:14:53,160 Speaker 6: like kind of a pseudo remake in some ways of 300 00:14:53,160 --> 00:14:55,400 Speaker 6: on her majesty of service, Like people were gonna be 301 00:14:55,440 --> 00:14:56,960 Speaker 6: talking about that a lot, so I want to address that. 302 00:14:57,080 --> 00:14:59,560 Speaker 6: Like not only does Bond say the phrase we have 303 00:14:59,600 --> 00:15:01,320 Speaker 6: all the time the world, which is like the catch 304 00:15:01,320 --> 00:15:03,520 Speaker 6: phrase from that film and also the title of the 305 00:15:03,520 --> 00:15:06,920 Speaker 6: Louis Armstrong song. But like in that movie, he has 306 00:15:06,960 --> 00:15:09,120 Speaker 6: a chance at happiness to like go and get married 307 00:15:09,160 --> 00:15:10,400 Speaker 6: and be with the love of his life, and then 308 00:15:10,400 --> 00:15:12,880 Speaker 6: that's cut short by an assassination attempt from Blofeld, and 309 00:15:12,880 --> 00:15:15,960 Speaker 6: the exact same thing happens here, but in the prologue 310 00:15:15,960 --> 00:15:18,440 Speaker 6: of the film, but instead of anyone dying, like he 311 00:15:18,560 --> 00:15:20,880 Speaker 6: basically decides he can never trust mallance one again and 312 00:15:20,920 --> 00:15:22,480 Speaker 6: so like, Okay, if you go, I'm never gonna talk 313 00:15:22,520 --> 00:15:24,600 Speaker 6: to you again, which, of course, of course they come 314 00:15:24,600 --> 00:15:27,480 Speaker 6: back together, but like, yeah, he he's now dead, and 315 00:15:27,480 --> 00:15:28,480 Speaker 6: so it's like, what do you. 316 00:15:28,840 --> 00:15:29,400 Speaker 2: Do they do? 317 00:15:29,680 --> 00:15:30,320 Speaker 5: What do they do? 318 00:15:30,560 --> 00:15:34,600 Speaker 1: Like how do they like assuming that they don't have 319 00:15:34,760 --> 00:15:38,680 Speaker 1: a moment in which like em is in their. 320 00:15:39,640 --> 00:15:41,120 Speaker 2: Yeah, like in their apartment. 321 00:15:41,640 --> 00:15:43,320 Speaker 1: They're in their apartment, and then all of a sudden 322 00:15:43,320 --> 00:15:45,240 Speaker 1: it's like, oh my god, boond, that's right. 323 00:15:45,480 --> 00:15:48,520 Speaker 2: You thought I was deceased but I'm live or something 324 00:15:48,760 --> 00:15:50,280 Speaker 2: like yeah. 325 00:15:50,360 --> 00:15:52,480 Speaker 6: I mean it's weird because this movie almost kind of 326 00:15:52,520 --> 00:15:55,360 Speaker 6: sets up some potential spin offs, like so we get 327 00:15:55,440 --> 00:15:58,240 Speaker 6: Lashawna lynch'es know me, who's the new double o? Seven, 328 00:15:58,720 --> 00:16:01,800 Speaker 6: who I really hoping she was gonna be a scene stealer, 329 00:16:01,840 --> 00:16:02,880 Speaker 6: Like I kind of want to come out of this 330 00:16:02,920 --> 00:16:04,480 Speaker 6: movie being like, Hey, if they make a movie just 331 00:16:04,520 --> 00:16:05,920 Speaker 6: around her, I would love to watch it. 332 00:16:06,240 --> 00:16:07,920 Speaker 4: I thought she was a little bit underutilized. 333 00:16:08,360 --> 00:16:11,160 Speaker 1: There was there was a lot of we're gonna play 334 00:16:11,240 --> 00:16:14,440 Speaker 1: with the idea that someone or anyone would steal anything 335 00:16:14,600 --> 00:16:18,760 Speaker 1: from James Bond, his title, the scenes. You know, his 336 00:16:19,640 --> 00:16:21,640 Speaker 1: status is like the protagonist, and. 337 00:16:22,760 --> 00:16:24,160 Speaker 2: It never happens for sure. 338 00:16:24,640 --> 00:16:27,920 Speaker 3: Yeah, I thought Lashaana was great, but she was also 339 00:16:28,000 --> 00:16:32,440 Speaker 3: playing like a more classic contemporary spy against like a 340 00:16:32,520 --> 00:16:35,400 Speaker 3: character whose entire point is to contradict that and be 341 00:16:35,480 --> 00:16:38,160 Speaker 3: more interesting or different. But there was like, I think 342 00:16:38,160 --> 00:16:40,600 Speaker 3: you're right about the spinoffs, because I mean, the side 343 00:16:40,680 --> 00:16:44,080 Speaker 3: characters are always great in these Craig movies. They introduced 344 00:16:44,080 --> 00:16:47,120 Speaker 3: that Ana Dahma's Craig scene is like ten out of ten, 345 00:16:47,160 --> 00:16:48,440 Speaker 3: one of the best scenes from any. 346 00:16:48,360 --> 00:16:50,880 Speaker 4: James She's the real scene stealer. 347 00:16:50,920 --> 00:16:54,200 Speaker 6: Ana d Armes's Paloma, like she's so weird and funny 348 00:16:54,200 --> 00:16:55,880 Speaker 6: and like she seems like she doesn't know what she's doing, 349 00:16:55,960 --> 00:16:57,760 Speaker 6: and then she's like crazy confident, but also like a 350 00:16:57,760 --> 00:16:58,920 Speaker 6: hard drinker, just like Bond. 351 00:16:58,960 --> 00:17:00,240 Speaker 4: It's so weird and fun. 352 00:17:00,120 --> 00:17:02,840 Speaker 3: And they don't sleep together, like they just have a 353 00:17:02,960 --> 00:17:06,199 Speaker 3: great just have a cool super like mass killing and 354 00:17:06,240 --> 00:17:10,400 Speaker 3: then they're like, hey, you agree, let's. 355 00:17:10,160 --> 00:17:12,160 Speaker 6: Like grab a drink and shoot some people against So yeah, 356 00:17:12,160 --> 00:17:13,440 Speaker 6: it'll be fun to be really great. 357 00:17:13,800 --> 00:17:17,080 Speaker 3: Yeah that I really You know, when studios like release 358 00:17:17,160 --> 00:17:20,520 Speaker 3: scenes from movies to sell the movie, I'm like, they 359 00:17:20,560 --> 00:17:22,600 Speaker 3: need to just put that on YouTube because people would 360 00:17:22,600 --> 00:17:25,080 Speaker 3: be using their mind. Like it's such a it's just 361 00:17:25,240 --> 00:17:28,960 Speaker 3: such a solid space. But so something I wonder is, 362 00:17:29,000 --> 00:17:31,840 Speaker 3: like you talked the old James Bond movies before, Craig, 363 00:17:31,880 --> 00:17:33,680 Speaker 3: It's like, it doesn't matter what happens in the first one, 364 00:17:33,840 --> 00:17:35,600 Speaker 3: just continue on. It doesn't matter it's a different act. 365 00:17:35,680 --> 00:17:37,639 Speaker 3: Blah blah blah. So do you think they're essentially going 366 00:17:37,680 --> 00:17:41,120 Speaker 3: to use that formula to just keep doing James Bond 367 00:17:41,200 --> 00:17:43,000 Speaker 3: but with a different person or do you think because 368 00:17:43,040 --> 00:17:45,280 Speaker 3: they did these movies that are like such a capsule 369 00:17:45,359 --> 00:17:47,399 Speaker 3: with like an ongoing storyline, that they've kind of trapped 370 00:17:47,400 --> 00:17:48,520 Speaker 3: themselves into a corner. 371 00:17:49,119 --> 00:17:51,760 Speaker 6: I think they have kind of backed themselves into a corner, 372 00:17:51,800 --> 00:17:53,240 Speaker 6: like you can't just kind of pick up and run 373 00:17:53,280 --> 00:17:55,480 Speaker 6: with it now because they've made condity such a big 374 00:17:55,480 --> 00:17:57,040 Speaker 6: deal and that made Craig such a big deal. I mean, 375 00:17:57,080 --> 00:17:58,919 Speaker 6: I understand why they killed him because I think one 376 00:17:58,920 --> 00:18:00,480 Speaker 6: they wanted to give him a proper and off, and 377 00:18:00,520 --> 00:18:02,399 Speaker 6: too they had to find a reason to not have 378 00:18:02,440 --> 00:18:04,639 Speaker 6: him come back because he's been the most popular Bond 379 00:18:04,680 --> 00:18:07,760 Speaker 6: since Connery, like hands down, everyone loves him so much. 380 00:18:08,440 --> 00:18:11,000 Speaker 6: But I think I think it's hard to do a 381 00:18:11,119 --> 00:18:13,640 Speaker 6: spinoff because you could have a new character b double 382 00:18:13,640 --> 00:18:15,639 Speaker 6: O seven the way they did here, but like the 383 00:18:15,800 --> 00:18:17,960 Speaker 6: end credits even say James Bond will return, right, So 384 00:18:18,040 --> 00:18:20,560 Speaker 6: James Bond will come back. So I don't think they 385 00:18:20,560 --> 00:18:23,280 Speaker 6: can do that. I think you have to try to 386 00:18:23,359 --> 00:18:25,960 Speaker 6: just keep going. And maybe because Craig has been such 387 00:18:25,960 --> 00:18:28,199 Speaker 6: a departure that whole era, you could go back and 388 00:18:28,240 --> 00:18:29,880 Speaker 6: just have it be all right, we bring in someone new, 389 00:18:30,320 --> 00:18:32,680 Speaker 6: we go back to the traditional like you know, give 390 00:18:32,760 --> 00:18:34,720 Speaker 6: him a doste, set him on a mission, keep going. 391 00:18:34,800 --> 00:18:37,320 Speaker 6: And I think they have to pull back on making 392 00:18:37,320 --> 00:18:39,080 Speaker 6: continuity is such a big deal and just kind of 393 00:18:39,240 --> 00:18:41,080 Speaker 6: go back that thing, like and we just keep going on. 394 00:18:41,119 --> 00:18:41,960 Speaker 4: It's a new actor. 395 00:18:41,720 --> 00:18:44,920 Speaker 6: Because there's been this idea that Bond's a code name, 396 00:18:44,960 --> 00:18:48,840 Speaker 6: and it's actually been proven true number of times. Yeah, 397 00:18:48,880 --> 00:18:51,400 Speaker 6: Like even Roger Moore films make reference to Sean Connor 398 00:18:51,400 --> 00:18:54,040 Speaker 6: of films and so on, so that's not the thing. 399 00:18:54,080 --> 00:18:56,720 Speaker 6: I don't want them to do that either. Like, I'm 400 00:18:56,760 --> 00:18:58,119 Speaker 6: kind of sad because I feel like we're gonna have 401 00:18:58,160 --> 00:19:01,639 Speaker 6: to now say goodbye to like finds as M and 402 00:19:01,760 --> 00:19:04,360 Speaker 6: Naomi Harris's Moneypenny and Ben Wishaw's Q and I love 403 00:19:04,400 --> 00:19:06,400 Speaker 6: all of them, but I think you can't just bring 404 00:19:06,440 --> 00:19:07,920 Speaker 6: them back again and have it still makes sense. 405 00:19:08,000 --> 00:19:11,720 Speaker 1: Unfortunately, is there a next Bond? So much of the 406 00:19:11,920 --> 00:19:14,280 Speaker 1: talk about Bond is who's next? I don't want to 407 00:19:14,320 --> 00:19:16,920 Speaker 1: get into like speculator who could be the next Bond? 408 00:19:16,920 --> 00:19:20,040 Speaker 1: But does the next Bond have to be ripped? Now 409 00:19:20,040 --> 00:19:23,960 Speaker 1: that Daniel Craig is established that Bond is ripped, I 410 00:19:24,000 --> 00:19:31,200 Speaker 1: mean Bond like James Bond coming out of the water. 411 00:19:31,440 --> 00:19:34,600 Speaker 1: It was a landmark moment in the history of Bond. 412 00:19:35,080 --> 00:19:38,680 Speaker 1: Oh yeah, and the water glistening running off. 413 00:19:38,520 --> 00:19:42,640 Speaker 3: Of his adults and like a nice inversion of like 414 00:19:43,040 --> 00:19:47,040 Speaker 3: you know, yes, it's like the gaze and let's look 415 00:19:47,040 --> 00:19:47,480 Speaker 3: at Bond. 416 00:19:47,520 --> 00:19:49,960 Speaker 4: Yeah, the gaze is now on Bond. 417 00:19:50,119 --> 00:19:52,159 Speaker 6: I mean just very personally considering that that moment of 418 00:19:52,200 --> 00:19:54,920 Speaker 6: considerail was a big part of my like gay awakening. 419 00:19:54,480 --> 00:19:57,040 Speaker 4: Like can we please keep having Bond the super ripped? 420 00:19:57,160 --> 00:19:59,440 Speaker 6: Just on a personal level, I want that, let's let's 421 00:19:59,440 --> 00:20:01,760 Speaker 6: all go Bond a little bit more here, But yeah, 422 00:20:01,880 --> 00:20:03,160 Speaker 6: I think he's got to be ripped still. 423 00:20:03,359 --> 00:20:06,320 Speaker 3: I think in that mcu age, I think it's there's 424 00:20:06,400 --> 00:20:09,160 Speaker 3: no question, Like I think I would like to see 425 00:20:09,160 --> 00:20:14,240 Speaker 3: like dad board Bond or whatever they straight people call bears, Like, 426 00:20:15,040 --> 00:20:16,480 Speaker 3: you know, I would like to see that. But I 427 00:20:16,480 --> 00:20:18,840 Speaker 3: think realistically, you're going to have someone on an mc 428 00:20:19,000 --> 00:20:21,760 Speaker 3: usque diet and they'll probably cast someone you're not expecting 429 00:20:21,800 --> 00:20:23,639 Speaker 3: to be ripped, and then when they have that moment, 430 00:20:23,640 --> 00:20:24,240 Speaker 3: everyone's going to. 431 00:20:24,240 --> 00:20:27,000 Speaker 2: Be like whoa, oh my god. 432 00:20:28,080 --> 00:20:30,080 Speaker 3: Training and not drinking water for. 433 00:20:29,960 --> 00:20:31,920 Speaker 2: Like two years exactly. 434 00:20:33,840 --> 00:20:35,560 Speaker 4: Yeah, no, he he's going to be ripped. 435 00:20:35,640 --> 00:20:38,640 Speaker 6: I want to see like an actual of color take 436 00:20:38,640 --> 00:20:40,000 Speaker 6: over the role. Like I think that's where you can 437 00:20:40,040 --> 00:20:41,400 Speaker 6: go now, is like, oh, you can make the character 438 00:20:41,600 --> 00:20:43,840 Speaker 6: more diverse. And then again me like wanting everything to 439 00:20:43,840 --> 00:20:46,440 Speaker 6: be more queer. I think a modern Bond would fuck everybody, 440 00:20:46,520 --> 00:20:50,280 Speaker 6: so bisexual, making pants sexual, Like, just put that in 441 00:20:50,320 --> 00:20:51,400 Speaker 6: there and just let it be a thing. 442 00:20:51,560 --> 00:20:54,520 Speaker 3: Also, didn't Daniel Craig do some incredible interview recently while 443 00:20:54,560 --> 00:20:56,680 Speaker 3: he was talking about how he always kisses his leading men, 444 00:20:56,920 --> 00:20:59,520 Speaker 3: so he was like kissing Romy Mallick or something when the. 445 00:20:59,480 --> 00:21:00,840 Speaker 4: Movie somehow miss this. 446 00:21:01,119 --> 00:21:03,600 Speaker 3: Yeah, I'm pretty sure that was a real thing that 447 00:21:03,640 --> 00:21:05,520 Speaker 3: he said. So I'm like, just make that canon. He's 448 00:21:05,520 --> 00:21:06,560 Speaker 3: already too in the work. 449 00:21:06,720 --> 00:21:06,800 Speaker 5: Like. 450 00:21:07,080 --> 00:21:09,120 Speaker 3: Also, yeah, like you said, James Bond, he would literally 451 00:21:09,200 --> 00:21:09,520 Speaker 3: he would. 452 00:21:09,560 --> 00:21:10,960 Speaker 2: We would sleep with every question. 453 00:21:11,080 --> 00:21:14,879 Speaker 1: The calling back to our conversation in previously on about 454 00:21:15,520 --> 00:21:18,119 Speaker 1: about John Kent coming out as bisexual along with Tim Drakes, 455 00:21:18,359 --> 00:21:21,439 Speaker 1: et cetera, that I think the thing that the Bond 456 00:21:21,680 --> 00:21:24,760 Speaker 1: producers will realize is you just have so much more 457 00:21:24,840 --> 00:21:28,760 Speaker 1: story when your main character can have a romantic relationship 458 00:21:28,800 --> 00:21:30,760 Speaker 1: with every other character in the story. 459 00:21:31,280 --> 00:21:31,480 Speaker 4: Yeah. 460 00:21:31,520 --> 00:21:34,360 Speaker 2: Think about it. Yeah, think about it, James Bond producers. 461 00:21:34,600 --> 00:21:35,040 Speaker 5: Mm hmm. 462 00:21:35,240 --> 00:21:37,520 Speaker 3: And also, like you said, like it not only does that, 463 00:21:37,560 --> 00:21:40,040 Speaker 3: but also it opens up a different aspect of like 464 00:21:40,080 --> 00:21:43,639 Speaker 3: a male masculinity exploration, whether they're queer, whether they are 465 00:21:43,640 --> 00:21:45,520 Speaker 3: a person of color, whether they're both. That adds a 466 00:21:45,560 --> 00:21:48,240 Speaker 3: different layer to the thing they've already been doing for sixty. 467 00:21:48,080 --> 00:21:50,160 Speaker 6: Yes, yeah, exactly. You don't have to have a gay 468 00:21:50,240 --> 00:21:52,520 Speaker 6: character super feminine. It can be like the most masculine 469 00:21:52,560 --> 00:21:54,320 Speaker 6: character in the world. And also, yeah, he happens to 470 00:21:54,359 --> 00:21:54,880 Speaker 6: sleep with men. 471 00:21:54,960 --> 00:21:58,680 Speaker 1: It's fine, Chris, thank you for joining us on this 472 00:21:59,080 --> 00:22:02,480 Speaker 1: u that you have been dying to have about the 473 00:22:02,560 --> 00:22:03,880 Speaker 1: latest James Bond film. 474 00:22:03,800 --> 00:22:05,400 Speaker 2: No Time to Die. 475 00:22:08,840 --> 00:22:12,200 Speaker 1: Yeah, we come back, Rosie and I step out of 476 00:22:12,200 --> 00:22:29,679 Speaker 1: the airlock. We're stepping out of the airlock and into 477 00:22:30,400 --> 00:22:33,760 Speaker 1: the no holds barred high stakes survival series Squid Game, 478 00:22:33,800 --> 00:22:37,800 Speaker 1: currently streaming on Netflix. This is, according to Netflix, now Rosie, 479 00:22:37,840 --> 00:22:41,520 Speaker 1: their biggest international hit. This can't be stressed enough. Do 480 00:22:41,600 --> 00:22:43,800 Speaker 1: I believe that this is a huge international hit. 481 00:22:44,000 --> 00:22:44,280 Speaker 4: I do. 482 00:22:44,720 --> 00:22:48,960 Speaker 1: I believe because listen, I started watching it because everybody 483 00:22:49,000 --> 00:22:51,560 Speaker 1: on my timeline was like schood Game, Scared Games. So 484 00:22:51,600 --> 00:22:53,359 Speaker 1: I believe that it is a huge international But it 485 00:22:53,400 --> 00:22:56,159 Speaker 1: can't be said enough when Netflix says this is our 486 00:22:56,200 --> 00:22:58,320 Speaker 1: biggest hit of all time, this is a huge global hit, 487 00:22:58,359 --> 00:23:00,000 Speaker 1: This is a MASSI hit. Blah blah blah blah blah. 488 00:23:00,520 --> 00:23:03,080 Speaker 1: We are taking their word for it because Netflix, like 489 00:23:03,119 --> 00:23:06,320 Speaker 1: all other streamers, does not tell anybody about what their 490 00:23:06,680 --> 00:23:08,520 Speaker 1: viewership numbers are, what their stats are. 491 00:23:08,640 --> 00:23:09,960 Speaker 2: We don't know anything about it. 492 00:23:10,080 --> 00:23:13,320 Speaker 3: Yes, let's be let's be equal hair no streamers, no 493 00:23:13,359 --> 00:23:17,720 Speaker 3: streamers and other than their own. There's no Nielsen kind 494 00:23:17,720 --> 00:23:20,080 Speaker 3: of there's there's equivalents that are popping up. But this 495 00:23:20,280 --> 00:23:23,080 Speaker 3: is just Apple or Netflix or Disney Plus saying hey, 496 00:23:23,160 --> 00:23:25,720 Speaker 3: eighty five million people want and you just have to say, 497 00:23:25,760 --> 00:23:29,120 Speaker 3: I believe you, like you said, I actually squid Game. 498 00:23:29,160 --> 00:23:31,520 Speaker 3: I believe it, like I don't know what the numbers are. 499 00:23:31,560 --> 00:23:33,600 Speaker 3: But do I believe or want to believe that we 500 00:23:33,640 --> 00:23:36,960 Speaker 3: live in a world where more people watch this than Bridgeton. Yes, 501 00:23:37,040 --> 00:23:39,439 Speaker 3: and I might Bridgidson yet no beef, But if that 502 00:23:39,600 --> 00:23:42,159 Speaker 3: excites me that this is like could be the biggest 503 00:23:42,200 --> 00:23:43,200 Speaker 3: Netflix show of all time. 504 00:23:43,640 --> 00:23:49,440 Speaker 1: So quick recap on squid Game. Song Gi Hun, otherwise 505 00:23:49,480 --> 00:23:55,760 Speaker 1: known as Player four fifty six UH, is a inveterate gambler. 506 00:23:56,359 --> 00:24:01,280 Speaker 1: He is in debt. The debts are causing friction with 507 00:24:01,359 --> 00:24:06,560 Speaker 1: his family, with his ex wife his ability to take 508 00:24:06,600 --> 00:24:11,439 Speaker 1: care of their daughter, and so he is approached by 509 00:24:11,560 --> 00:24:16,040 Speaker 1: a shadowy group to join a mysterious game that could 510 00:24:16,080 --> 00:24:20,159 Speaker 1: possibly award him as much as forty five and a 511 00:24:20,240 --> 00:24:23,639 Speaker 1: half billion Korean wand, which is about thirty eight million dollars, 512 00:24:23,720 --> 00:24:29,439 Speaker 1: certainly a decent payday. And the losers are eliminated in 513 00:24:29,560 --> 00:24:34,320 Speaker 1: the most literal way. They are killed off, usually by 514 00:24:34,320 --> 00:24:38,360 Speaker 1: a gunshot to the head, occasionally by other means, falling. 515 00:24:38,080 --> 00:24:39,359 Speaker 2: From great heights, etc. 516 00:24:40,080 --> 00:24:44,080 Speaker 1: The games are run by a coterie of massed individuals 517 00:24:44,080 --> 00:24:49,080 Speaker 1: in red jumpsuits, and they are armed to the teeth. 518 00:24:49,960 --> 00:24:51,320 Speaker 2: They, meanwhile, are. 519 00:24:51,200 --> 00:24:55,679 Speaker 1: Led by the mysterious frontman, who controls the game with 520 00:24:55,920 --> 00:25:00,440 Speaker 1: an authoritarian fist, and who in a and this is 521 00:25:00,480 --> 00:25:04,439 Speaker 1: a huge spoiler, Uh yeah, big, big, big spoiler, turns 522 00:25:04,560 --> 00:25:09,520 Speaker 1: out to be the long lost brother of the detective 523 00:25:09,680 --> 00:25:10,680 Speaker 1: character in the game. 524 00:25:10,800 --> 00:25:12,560 Speaker 2: Okay, so there have. 525 00:25:12,640 --> 00:25:18,959 Speaker 1: Been shows and movies and stories that have criticized power 526 00:25:19,160 --> 00:25:23,320 Speaker 1: and criticized capitalism and then explore the idea of selfishness 527 00:25:23,760 --> 00:25:27,199 Speaker 1: as a generator of drama and suspense before but what 528 00:25:27,240 --> 00:25:31,200 Speaker 1: do you think what's the appeal of this of squid game? 529 00:25:31,240 --> 00:25:35,000 Speaker 1: Which it's not often that a show that no one 530 00:25:35,119 --> 00:25:38,280 Speaker 1: expects comes up and captures the conversation, I guess, like 531 00:25:38,359 --> 00:25:43,360 Speaker 1: Stranger Things and other Netflix property, which was also definitely 532 00:25:43,400 --> 00:25:45,640 Speaker 1: more marks, definitely more marketed, right, just. 533 00:25:45,600 --> 00:25:48,400 Speaker 3: A little bit more. But I think the first reason, 534 00:25:48,680 --> 00:25:50,639 Speaker 3: which does not touch on anything that we say, but 535 00:25:50,840 --> 00:25:55,159 Speaker 3: esthetically and stylistically, this show is so uniquely and I 536 00:25:55,200 --> 00:25:59,600 Speaker 3: do really think the pink jumpsuits, the Esher style, neon staircases, 537 00:26:00,400 --> 00:26:03,080 Speaker 3: the stylized kid game. I think that's what got people 538 00:26:03,160 --> 00:26:06,919 Speaker 3: to maybe click on it, you know. But the nature 539 00:26:06,960 --> 00:26:11,000 Speaker 3: of the capitalists critique and the idea of what we'll 540 00:26:11,000 --> 00:26:14,360 Speaker 3: do to survive, I just think this is unbelievably timely 541 00:26:14,920 --> 00:26:17,359 Speaker 3: and it works on. As I was watching it, I 542 00:26:17,400 --> 00:26:20,360 Speaker 3: was just thinking, like multiple different times throughout this show, 543 00:26:20,359 --> 00:26:23,359 Speaker 3: You're like, oh, this could be about veterans who've been 544 00:26:23,359 --> 00:26:25,560 Speaker 3: in the military and then come out and they're homeless, 545 00:26:25,640 --> 00:26:28,960 Speaker 3: or this could be about you know, you've got to 546 00:26:29,040 --> 00:26:31,359 Speaker 3: it's always about following the rules in squid Game. If 547 00:26:31,359 --> 00:26:33,560 Speaker 3: you don't, if you follow the rules, everyone's equal, and 548 00:26:33,600 --> 00:26:35,640 Speaker 3: if you follow the rules, then you can have this great, 549 00:26:35,640 --> 00:26:39,000 Speaker 3: big payout, which is just society and is also bullshit. 550 00:26:39,200 --> 00:26:41,600 Speaker 3: You know. Also, I think something that's really interesting, and 551 00:26:41,640 --> 00:26:43,080 Speaker 3: I know me and you were talking about this even 552 00:26:43,119 --> 00:26:45,800 Speaker 3: like last week before we were recording, but we are 553 00:26:45,840 --> 00:26:48,159 Speaker 3: in a space now it's twenty twenty one, twenty one 554 00:26:48,240 --> 00:26:51,320 Speaker 3: years ago. Battlew the movie came out a year before. 555 00:26:52,200 --> 00:26:56,800 Speaker 1: Incredibly influential movie, unbelievable, It's fingerprints are all over squid 556 00:26:56,840 --> 00:26:57,920 Speaker 1: game if you haven't seen it. 557 00:26:58,760 --> 00:27:04,560 Speaker 3: Unbelievable director by Kinji Fukusaku. Just absolutely cultural. Just zeitdeiscet movie. 558 00:27:04,720 --> 00:27:07,520 Speaker 3: But we are now living in the era where that 559 00:27:07,680 --> 00:27:12,119 Speaker 3: has existed and been influencing pop culture for twenty one years. 560 00:27:12,280 --> 00:27:16,359 Speaker 1: Hunger Games influential to the point where Susanne Collins, editor 561 00:27:16,880 --> 00:27:21,440 Speaker 1: told her there's this book and movie called Battle Royale. 562 00:27:22,040 --> 00:27:25,240 Speaker 1: Don't read it or watch it as you were in 563 00:27:25,280 --> 00:27:28,480 Speaker 1: the middle, because editors had become aware of it and 564 00:27:28,560 --> 00:27:31,320 Speaker 1: had become aware of how close it was to they 565 00:27:31,359 --> 00:27:33,800 Speaker 1: were like, don't read it, don't watch it, don't do it. 566 00:27:34,080 --> 00:27:36,639 Speaker 3: And also, like, the most popular video game in the 567 00:27:36,640 --> 00:27:39,960 Speaker 3: world right now is Fortnite, which was inspired again by Battlerial. 568 00:27:40,200 --> 00:27:43,119 Speaker 3: So we're in a space where this story has become 569 00:27:43,160 --> 00:27:45,960 Speaker 3: a trope. The idea of like the survivalist, that you 570 00:27:46,119 --> 00:27:48,720 Speaker 3: kill everyone else to survive and it's just you has 571 00:27:48,760 --> 00:27:53,000 Speaker 3: become like an ultimate pop culture trope. So there's something 572 00:27:53,040 --> 00:27:55,600 Speaker 3: about that. And then you know, living through a pandemic 573 00:27:55,880 --> 00:28:00,000 Speaker 3: and the massive wealth divide and stories that are already 574 00:28:00,520 --> 00:28:04,080 Speaker 3: inspiring these kind of conversations like Powersite, and I feel 575 00:28:04,160 --> 00:28:08,840 Speaker 3: like it just ended up being perfectly timed to kind 576 00:28:08,880 --> 00:28:13,720 Speaker 3: of engage and get everyone in the like they were saying, 577 00:28:13,720 --> 00:28:16,440 Speaker 3: this was the top show in you know, thirty countries 578 00:28:16,560 --> 00:28:19,320 Speaker 3: or something like. And also it helps that it's incredibly 579 00:28:19,400 --> 00:28:21,919 Speaker 3: well made, them well written, the production dine is amazing, 580 00:28:22,000 --> 00:28:25,720 Speaker 3: the story arcs are incredible, And I think the biggest 581 00:28:25,720 --> 00:28:28,080 Speaker 3: thing which I know we're gonna touch on, that separates 582 00:28:28,080 --> 00:28:30,639 Speaker 3: this from every other one and why I think people 583 00:28:30,680 --> 00:28:33,480 Speaker 3: are so into it is episode two, the option of 584 00:28:33,600 --> 00:28:36,720 Speaker 3: leaving and coming back that I think is the big cook. 585 00:28:36,560 --> 00:28:41,760 Speaker 1: That is a very, very notable difference in these kind 586 00:28:41,800 --> 00:28:45,480 Speaker 1: of stories you mentioned Battle Royale. I think if we're 587 00:28:45,480 --> 00:28:49,520 Speaker 1: gonna say that these kind of tales where there's a 588 00:28:49,920 --> 00:28:54,320 Speaker 1: kind of like non zero structure in which in order 589 00:28:54,320 --> 00:28:57,960 Speaker 1: for a character to advance, another character must definitely lose, 590 00:28:58,000 --> 00:29:00,200 Speaker 1: and that usually means their life, and that's create it's 591 00:29:00,200 --> 00:29:04,960 Speaker 1: this kind of like ruthless emotional cadence. You're exactly right. 592 00:29:05,000 --> 00:29:08,800 Speaker 1: The thing that makes this different than the Hunger games, 593 00:29:09,640 --> 00:29:14,640 Speaker 1: Battle Royale, Survivor, you know, all these other shows. Is 594 00:29:14,640 --> 00:29:19,000 Speaker 1: that these characters given the option to opt out of 595 00:29:19,040 --> 00:29:22,680 Speaker 1: it and to leave, and by leaving, they then make 596 00:29:22,720 --> 00:29:27,320 Speaker 1: the decision that actually the larger system, the larger economic 597 00:29:27,480 --> 00:29:30,640 Speaker 1: system that we find ourselves in separate and aside from 598 00:29:30,760 --> 00:29:34,479 Speaker 1: the metaphor of the squid game, is so punishing that 599 00:29:34,600 --> 00:29:38,880 Speaker 1: it's actually the cost benefit analysis leads us to say 600 00:29:38,920 --> 00:29:43,680 Speaker 1: we must return to the game that underlines the capitalist 601 00:29:43,720 --> 00:29:46,640 Speaker 1: critique in a lot stronger of a way than a 602 00:29:46,720 --> 00:29:48,280 Speaker 1: lot of these other games. 603 00:29:49,400 --> 00:29:51,920 Speaker 2: I agree with you, it is really quite a different thing. 604 00:29:52,240 --> 00:29:54,680 Speaker 3: Yeah, And even like the name of that episode is 605 00:29:54,720 --> 00:29:56,800 Speaker 3: hell Yeah. So it's like you've been in the game, 606 00:29:56,840 --> 00:29:59,080 Speaker 3: You've seen two hundred people die in this really brew 607 00:29:59,160 --> 00:30:02,320 Speaker 3: away is just going back onto the street, you know, 608 00:30:02,360 --> 00:30:05,320 Speaker 3: and we learn later on that there's more machinations there, 609 00:30:05,360 --> 00:30:08,400 Speaker 3: the people they meet, the conversations they have. But I 610 00:30:08,440 --> 00:30:11,560 Speaker 3: think that choice really gives you that even the biggest 611 00:30:11,600 --> 00:30:14,080 Speaker 3: hook of these is what would I do? Would I 612 00:30:14,120 --> 00:30:15,720 Speaker 3: be able to do it? Could I do it? Could 613 00:30:15,760 --> 00:30:17,719 Speaker 3: I find a way to not do it? Would I 614 00:30:17,880 --> 00:30:20,120 Speaker 3: thrive in that situation? It's the same as the zombie 615 00:30:20,160 --> 00:30:22,880 Speaker 3: Apocalypse everyone has a zombie apocalypse plan how would you survive? 616 00:30:23,360 --> 00:30:26,200 Speaker 3: So putting them back in the outside world and having 617 00:30:26,200 --> 00:30:29,560 Speaker 3: them choose to go back in that adds a whole 618 00:30:29,600 --> 00:30:30,440 Speaker 3: different layer to that. 619 00:30:30,560 --> 00:30:31,440 Speaker 2: Yeah, I agree with you. 620 00:30:31,480 --> 00:30:33,560 Speaker 1: I mean, like one of the one of the traits 621 00:30:33,600 --> 00:30:37,640 Speaker 1: that all these kind of stories and games share is 622 00:30:38,360 --> 00:30:42,760 Speaker 1: the action takes place on a removed and isolated battle 623 00:30:42,800 --> 00:30:46,880 Speaker 1: arena or a desert island, or you know, in the 624 00:30:46,920 --> 00:30:49,719 Speaker 1: case of like the Saw movies, like in some hidden 625 00:30:50,000 --> 00:30:53,360 Speaker 1: you know playpen for a serial killer that acts as 626 00:30:53,400 --> 00:30:59,720 Speaker 1: like a limited resource metaphor for whatever the larger idea is. 627 00:31:00,440 --> 00:31:05,040 Speaker 1: And also that the characters are faced with, you know, 628 00:31:05,120 --> 00:31:09,240 Speaker 1: impossible choices that ask them to prioritize their own self 629 00:31:09,240 --> 00:31:13,640 Speaker 1: interest above normal things. So like in squid game, you know, 630 00:31:13,760 --> 00:31:16,360 Speaker 1: four or five six is asked to prioritize self interest 631 00:31:16,400 --> 00:31:20,800 Speaker 1: above like his own warm feelings for other characters. He's 632 00:31:20,840 --> 00:31:25,760 Speaker 1: asked to, you know, walk away from an older character 633 00:31:26,080 --> 00:31:29,680 Speaker 1: who basically he is the only one who sees value 634 00:31:29,720 --> 00:31:32,400 Speaker 1: in that character in the context of a game. A 635 00:31:32,440 --> 00:31:35,880 Speaker 1: lot of times in stories like this, a character is 636 00:31:36,040 --> 00:31:39,160 Speaker 1: asked to prioritize their own self interest above, like even 637 00:31:39,280 --> 00:31:41,800 Speaker 1: parts of themselves, you know, and saw like notably, carry 638 00:31:41,800 --> 00:31:44,080 Speaker 1: Always's character cuts off their own leg in order to 639 00:31:44,200 --> 00:31:46,000 Speaker 1: move forward in the game. And you see a lot 640 00:31:46,080 --> 00:31:48,320 Speaker 1: of you know, Game of Thrones has like these same 641 00:31:48,400 --> 00:31:51,400 Speaker 1: kind of things where people become maimed or lose an 642 00:31:51,520 --> 00:31:53,080 Speaker 1: arm in order for them. 643 00:31:53,000 --> 00:31:53,960 Speaker 2: To continue on. 644 00:31:54,960 --> 00:31:58,320 Speaker 1: And that kind of tenor is part and parcel to 645 00:31:58,440 --> 00:32:01,840 Speaker 1: this style. And it's it's hard to escape from the 646 00:32:01,880 --> 00:32:07,760 Speaker 1: fact that like this style of storytelling, it's always been around, right, Yeah, 647 00:32:07,880 --> 00:32:10,480 Speaker 1: Lord of the Florida, The Fly, The Running Man, The 648 00:32:10,480 --> 00:32:15,400 Speaker 1: Most Dangerous Game came out in the twenties, but particular 649 00:32:15,560 --> 00:32:18,320 Speaker 1: since Battle Royale and I think The Late Night Is 650 00:32:18,400 --> 00:32:22,200 Speaker 1: it's just become more and more popular, whether it's survivor right, 651 00:32:22,240 --> 00:32:26,840 Speaker 1: remove characters, remove contestants to a desert island where they 652 00:32:26,840 --> 00:32:30,360 Speaker 1: then must compete against each other, Big Brother Locke contestants 653 00:32:30,360 --> 00:32:33,960 Speaker 1: in this kind of like almost laboratory recreation of a 654 00:32:34,000 --> 00:32:38,920 Speaker 1: house in which they must compete against each other. The Purge, Castaway, 655 00:32:39,120 --> 00:32:42,080 Speaker 1: The Walking Dead, The Road, Cormack McCarthy's Road. 656 00:32:42,200 --> 00:32:43,640 Speaker 2: There's all these versions of this. 657 00:32:43,720 --> 00:32:46,040 Speaker 1: And then and you mentioned Fortnite, Call of Duty, war 658 00:32:46,160 --> 00:32:50,880 Speaker 1: Zone Apex legends. This for some reason this setup is 659 00:32:51,040 --> 00:32:52,680 Speaker 1: resonating with people right now. 660 00:32:52,920 --> 00:32:55,280 Speaker 3: I actually think as well, like you've touched on something 661 00:32:55,400 --> 00:32:59,040 Speaker 3: really interesting that I wouldn't have necessarily made the connection between. 662 00:32:59,080 --> 00:33:01,400 Speaker 3: But I think if we talk about why squid Game 663 00:33:01,480 --> 00:33:04,640 Speaker 3: is so popular now, you cannot in any way discount 664 00:33:04,720 --> 00:33:09,959 Speaker 3: reality TV. Somebody who watches The Bachelorette or survivor really passionately, 665 00:33:10,000 --> 00:33:12,360 Speaker 3: they might not have seen bat real, but they are 666 00:33:12,440 --> 00:33:15,280 Speaker 3: essentially watching the same storyline, just with it's not death, 667 00:33:15,440 --> 00:33:18,360 Speaker 3: it's you're being eliminated in a romantic set. Honestly, I 668 00:33:18,360 --> 00:33:21,880 Speaker 3: would probably rather do batal than that show is terrifying 669 00:33:22,000 --> 00:33:25,480 Speaker 3: to me. It's so terrifying. But but like I think 670 00:33:25,480 --> 00:33:28,239 Speaker 3: that's really interesting because what we're saying is this is 671 00:33:28,440 --> 00:33:32,120 Speaker 3: no matter what kind of medium or genre. There's novels 672 00:33:32,160 --> 00:33:34,480 Speaker 3: about it, there's reality TV about it, there's horror movies 673 00:33:34,480 --> 00:33:36,760 Speaker 3: about it, there's games that kids play about it. This 674 00:33:36,840 --> 00:33:40,600 Speaker 3: is a story that is resonating with people, and somehow 675 00:33:40,960 --> 00:33:43,960 Speaker 3: squid Game has kind of captured that in a way 676 00:33:44,680 --> 00:33:48,800 Speaker 3: that is making people really excited. And also, like I 677 00:33:48,920 --> 00:33:51,880 Speaker 3: do think it's cool to see people having conversations about 678 00:33:51,920 --> 00:33:54,080 Speaker 3: their readings of it. Yeah, and I think so too 679 00:33:54,320 --> 00:33:56,440 Speaker 3: works and it's like people will be like, oh, it's 680 00:33:56,440 --> 00:33:58,880 Speaker 3: a meme, but I'm like, that is how information spreads, 681 00:33:58,880 --> 00:34:01,080 Speaker 3: you know. I saw so many good memes about like. 682 00:34:02,480 --> 00:34:02,600 Speaker 5: It. 683 00:34:02,640 --> 00:34:05,640 Speaker 3: There's like one really popular one that's basically like, oh, 684 00:34:05,760 --> 00:34:08,040 Speaker 3: you know squid game. Imagine a world where people have 685 00:34:08,040 --> 00:34:11,920 Speaker 3: to sign away their lives and like rights and bodily 686 00:34:11,960 --> 00:34:14,120 Speaker 3: autonomy so that they can survive. And then it's like 687 00:34:14,160 --> 00:34:16,680 Speaker 3: the US military like hiding, you know, like I think 688 00:34:16,719 --> 00:34:20,600 Speaker 3: it's people are seeing something in this story specifically that 689 00:34:20,719 --> 00:34:24,200 Speaker 3: speaks to them in a way where it's not analogous. 690 00:34:24,320 --> 00:34:26,759 Speaker 3: It's not like, oh, maybe it means this. It's not 691 00:34:26,840 --> 00:34:30,279 Speaker 3: your literary student reading like, you know, the Scarlet letter 692 00:34:30,320 --> 00:34:32,239 Speaker 3: and someone saying maybe he meant this. People are saying 693 00:34:32,280 --> 00:34:34,640 Speaker 3: this is what this means. And I can see that 694 00:34:34,719 --> 00:34:35,600 Speaker 3: this is what it means. Yeah. 695 00:34:35,600 --> 00:34:38,000 Speaker 2: It's like when I play Fortnite and Call of Duty. 696 00:34:38,040 --> 00:34:41,360 Speaker 1: Warzone two of the most popular games certainly for streaming 697 00:34:41,400 --> 00:34:44,160 Speaker 1: and for people to play, and I think war Zone 698 00:34:45,280 --> 00:34:50,520 Speaker 1: launched in March of twenty twenty, so basically in conjunction 699 00:34:50,800 --> 00:34:56,319 Speaker 1: with Quarantine, And you know, the basic setup is you 700 00:34:56,320 --> 00:34:59,879 Speaker 1: were dropped on two an island or in Eastern Eva, 701 00:35:00,040 --> 00:35:05,600 Speaker 1: vaguely Eastern European battle space right with one hundred other players, 702 00:35:05,680 --> 00:35:08,040 Speaker 1: and you either compete against them one on one or 703 00:35:08,080 --> 00:35:10,560 Speaker 1: you split up in teams of four to compete against 704 00:35:10,560 --> 00:35:14,840 Speaker 1: the other teams, and you scavenge weapons and AMMO and 705 00:35:15,000 --> 00:35:19,920 Speaker 1: share them amongst your team, and so there is this 706 00:35:20,040 --> 00:35:24,640 Speaker 1: kind of like negotiating for resources thing that's going on. Meanwhile, 707 00:35:24,680 --> 00:35:27,040 Speaker 1: you're competing in a battle space that is shrinking all 708 00:35:27,080 --> 00:35:30,840 Speaker 1: the time. There's this circle that is gradually getting smaller, 709 00:35:30,840 --> 00:35:33,440 Speaker 1: and if you are outside that circle, you are taking damage, 710 00:35:33,480 --> 00:35:35,560 Speaker 1: but if you're inside the circle, you remain safe. 711 00:35:35,960 --> 00:35:37,040 Speaker 3: Ah, that is. 712 00:35:37,000 --> 00:35:39,040 Speaker 2: So interesting because that's from bower House. 713 00:35:39,080 --> 00:35:41,759 Speaker 1: So they're right, and I think, you know, at least 714 00:35:41,800 --> 00:35:45,319 Speaker 1: for me, it's like we are constantly inundated in the 715 00:35:45,360 --> 00:35:49,680 Speaker 1: news with story upon story about like the unstoppable nature 716 00:35:49,719 --> 00:35:52,200 Speaker 1: of climate change and how it is shrinking the livable 717 00:35:52,200 --> 00:35:55,800 Speaker 1: space of the world. There's fires over here, there's crazy 718 00:35:55,800 --> 00:36:01,239 Speaker 1: storms over here, you know, extreme temperatures here, populations on 719 00:36:01,280 --> 00:36:04,640 Speaker 1: the move, and it seems like the people who are 720 00:36:04,680 --> 00:36:07,160 Speaker 1: supposed to do something about it are completely powerless to 721 00:36:07,200 --> 00:36:10,880 Speaker 1: do anything about it, because, like in squid game. The 722 00:36:11,000 --> 00:36:15,920 Speaker 1: game itself has its own agency and it is pursuing 723 00:36:15,960 --> 00:36:18,640 Speaker 1: its own ends. The game wants to exist and wants 724 00:36:18,680 --> 00:36:22,839 Speaker 1: to continue being played, and no one really has any 725 00:36:23,560 --> 00:36:26,439 Speaker 1: power to stop the game from doing its thing. Yeah, 726 00:36:26,480 --> 00:36:28,200 Speaker 1: And I think a lot of the ways that people 727 00:36:28,239 --> 00:36:29,840 Speaker 1: and again this is my own theory, this is what 728 00:36:29,880 --> 00:36:32,279 Speaker 1: I would put forward, is the way that a lot 729 00:36:32,280 --> 00:36:36,960 Speaker 1: of people are working through their anxieties about climate change, 730 00:36:37,239 --> 00:36:41,600 Speaker 1: about the pandemic, about the future are games like Fortnite, 731 00:36:42,160 --> 00:36:46,360 Speaker 1: Call of Duty, Warzone, Apex, Legends, shows and stories like 732 00:36:46,960 --> 00:36:51,239 Speaker 1: Battle Royale, where you put yourself in the shoes of 733 00:36:51,320 --> 00:36:56,800 Speaker 1: people in this world of dwindling resources, of shrinking livable space, 734 00:36:57,160 --> 00:37:00,160 Speaker 1: and you are presented with the question what would you 735 00:36:59,880 --> 00:37:03,239 Speaker 1: do to survive to continue playing the game? 736 00:37:03,440 --> 00:37:06,600 Speaker 3: Yeah. I also think that something that's really interesting, specifically 737 00:37:06,640 --> 00:37:10,439 Speaker 3: in the space of like bower Yal of Squid Game, 738 00:37:10,719 --> 00:37:14,360 Speaker 3: Hunger Games, even like it's also really interesting. So Boweryal 739 00:37:14,480 --> 00:37:18,480 Speaker 3: is like the idea is that because of student delinquency 740 00:37:18,760 --> 00:37:22,759 Speaker 3: and population kind of huge population stuff, they're gonna just 741 00:37:22,800 --> 00:37:25,200 Speaker 3: get classes of kids to kill each other off, right, 742 00:37:25,360 --> 00:37:29,480 Speaker 3: And in squid Game, are Gian are in character is 743 00:37:29,520 --> 00:37:32,520 Speaker 3: an addict So I think something that is really appealing 744 00:37:32,560 --> 00:37:36,080 Speaker 3: about these stories is these characters who are put into 745 00:37:36,120 --> 00:37:40,719 Speaker 3: these situations are not putting inverted commas good. You get 746 00:37:40,760 --> 00:37:43,360 Speaker 3: flawed characters in Boweryal the kids, you see one of 747 00:37:43,400 --> 00:37:46,720 Speaker 3: the kids stab at teacher like, but they still deserve 748 00:37:46,800 --> 00:37:49,239 Speaker 3: to live and not be put in these terrible situations, 749 00:37:49,280 --> 00:37:52,560 Speaker 3: and squid Game is a really expanded version of that 750 00:37:52,680 --> 00:37:55,719 Speaker 3: because the long form storytelling means we get to meet 751 00:37:55,760 --> 00:37:58,239 Speaker 3: all these different people and learn the different things that 752 00:37:58,360 --> 00:38:01,320 Speaker 3: drive them and the struggles that they've had and the 753 00:38:01,360 --> 00:38:03,720 Speaker 3: ways that they choose to live their lives and why. 754 00:38:04,280 --> 00:38:07,799 Speaker 3: And I think that people really want that empathy for 755 00:38:07,920 --> 00:38:11,279 Speaker 3: themselves and they want to hopefully have that empathy for 756 00:38:11,320 --> 00:38:13,879 Speaker 3: other people. So I think that kind of having these 757 00:38:13,920 --> 00:38:17,279 Speaker 3: stories where flawed people are put in terrible situations by 758 00:38:17,680 --> 00:38:21,560 Speaker 3: extremely rich, terrible people making decisions that do not help them, 759 00:38:21,960 --> 00:38:26,360 Speaker 3: that's probably very relatable to a lot of people. And 760 00:38:26,440 --> 00:38:29,440 Speaker 3: I think that kind of the bad rich people having 761 00:38:29,560 --> 00:38:32,719 Speaker 3: fun at the expense of people struggling who are just 762 00:38:32,719 --> 00:38:35,240 Speaker 3: trying to do their best, that is a very relatable story. 763 00:38:35,239 --> 00:38:36,759 Speaker 3: And like you said, it's also something we see on 764 00:38:36,760 --> 00:38:39,319 Speaker 3: the news. It's something that we see in real life. 765 00:38:39,360 --> 00:38:42,040 Speaker 3: So to see it in a more entertainment focused way 766 00:38:42,040 --> 00:38:44,640 Speaker 3: that is also a little bit more searing and satirical 767 00:38:44,680 --> 00:38:46,960 Speaker 3: and kind of pointed, is really appealing. 768 00:38:47,360 --> 00:38:50,200 Speaker 1: I mean, I think that there is something quite trenchant 769 00:38:50,360 --> 00:38:53,880 Speaker 1: for people watching the Squid Game. You know, the idea 770 00:38:54,040 --> 00:38:56,920 Speaker 1: of if you fall into debt. You know, if you 771 00:38:57,000 --> 00:39:00,040 Speaker 1: have some debts, if you've made some maybe poor ECN 772 00:39:00,400 --> 00:39:05,360 Speaker 1: choices or just had bad luck, or if you are elderly, 773 00:39:06,600 --> 00:39:09,440 Speaker 1: you have no value to this society and therefore you 774 00:39:10,000 --> 00:39:13,680 Speaker 1: will you can quite possibly fall into this game. Where 775 00:39:15,280 --> 00:39:21,120 Speaker 1: as brutal as it is, the outcome is basically your 776 00:39:21,239 --> 00:39:25,520 Speaker 1: only shot at upward mobility within the larger context of 777 00:39:25,719 --> 00:39:30,239 Speaker 1: the capitalist system. There is something like brutally truthful about that. 778 00:39:30,480 --> 00:39:33,560 Speaker 1: Although it's hard for me to escape with all of 779 00:39:33,600 --> 00:39:36,520 Speaker 1: these stories, whether it's Battle Royal, Hunger Game, What Have 780 00:39:36,600 --> 00:39:41,400 Speaker 1: You Saw, and then Squid Game, even Parasite, it's an 781 00:39:41,440 --> 00:39:45,000 Speaker 1: incredibly trenching critique of the system, but there is no 782 00:39:45,760 --> 00:39:49,400 Speaker 1: revolutionary answer. The only kind of catharsis at the end 783 00:39:49,400 --> 00:39:54,000 Speaker 1: of Squid Game spoiler is that the human capacity for 784 00:39:54,160 --> 00:39:59,439 Speaker 1: generosity can somehow disrupt the game. But the game continues. 785 00:40:00,080 --> 00:40:04,000 Speaker 1: There is no overthrowing of the game. You know, uh 786 00:40:04,440 --> 00:40:08,680 Speaker 1: song gi Hun just merely decides that he will reject 787 00:40:08,680 --> 00:40:13,319 Speaker 1: the reward. It's not that he wins or even you know, 788 00:40:13,520 --> 00:40:17,560 Speaker 1: unmasks or overthrows the people throwing the game. Yeah. 789 00:40:17,600 --> 00:40:20,480 Speaker 3: I think even like Hunger Games is really really famous 790 00:40:20,760 --> 00:40:23,640 Speaker 3: in the YA community because even though technically there's a revolution, 791 00:40:23,920 --> 00:40:26,560 Speaker 3: it's led by Catus. You know. The end of the 792 00:40:26,600 --> 00:40:29,920 Speaker 3: book is like she has like complex PTSD and hates 793 00:40:29,960 --> 00:40:32,319 Speaker 3: her life and she just lives in this winner's town 794 00:40:32,360 --> 00:40:35,600 Speaker 3: and it's just terrible. And the kind of implication is 795 00:40:35,680 --> 00:40:39,279 Speaker 3: like things don't really get better like it's and that 796 00:40:39,560 --> 00:40:42,719 Speaker 3: I think that is really that's one of the most brutal. 797 00:40:43,120 --> 00:40:46,839 Speaker 3: But also I guess maybe something that really makes these 798 00:40:46,880 --> 00:40:49,919 Speaker 3: stories stand out is they don't often have a happy end. Yeah, 799 00:40:49,960 --> 00:40:55,480 Speaker 3: like squid Game promises maybe he's gonna maybe he's not 800 00:40:55,520 --> 00:40:57,800 Speaker 3: gonna just go on living his life, like he's gonna 801 00:40:57,840 --> 00:40:59,920 Speaker 3: try and maybe do something, but what can he do? 802 00:41:00,640 --> 00:41:00,880 Speaker 4: You know? 803 00:41:01,280 --> 00:41:04,600 Speaker 3: And I think I think squid Games specifically is really 804 00:41:04,680 --> 00:41:10,719 Speaker 3: interesting look at kind of complicity or like how how 805 00:41:10,800 --> 00:41:13,400 Speaker 3: far we would go in that system to kind of 806 00:41:13,400 --> 00:41:18,280 Speaker 3: achieve what we want. Because the episode Gumbao, like the Marbles. 807 00:41:17,840 --> 00:41:22,680 Speaker 1: Episodes, episode six, which is the yeah, the the brutal episode. 808 00:41:22,760 --> 00:41:25,800 Speaker 3: Yeah, it's just so horrible, but like I'm pretty sure 809 00:41:26,320 --> 00:41:28,520 Speaker 3: from thinking about it and watching it, the episode is 810 00:41:28,560 --> 00:41:31,440 Speaker 3: really you have to team up with someone that you trust. 811 00:41:31,520 --> 00:41:33,200 Speaker 3: They team them up and then they pit them against 812 00:41:33,239 --> 00:41:35,560 Speaker 3: each other in any game of marbles, and all you've 813 00:41:35,600 --> 00:41:39,240 Speaker 3: got to do is get the other the other players 814 00:41:39,320 --> 00:41:42,480 Speaker 3: ten marbles, right, and it's horrible. We see sang Wu 815 00:41:42,600 --> 00:41:45,360 Speaker 3: completely betray Ali, who's like the one of the sweetest 816 00:41:45,440 --> 00:41:48,399 Speaker 3: characters in the show. It's just it's it's a masterclass 817 00:41:48,440 --> 00:41:54,360 Speaker 3: intention and sadness and devastation. But I'm pretty sure that 818 00:41:54,360 --> 00:41:58,120 Speaker 3: that episode is really really key to how squid Game 819 00:41:58,160 --> 00:42:03,040 Speaker 3: works because sang Wu based Lee, who is this star 820 00:42:03,800 --> 00:42:07,040 Speaker 3: of his local area. He went to financial college. He's 821 00:42:07,080 --> 00:42:08,920 Speaker 3: seen as this huge success, but the truth is he's 822 00:42:08,920 --> 00:42:11,520 Speaker 3: in lots of debt and he's an incredibly selfish person. 823 00:42:11,560 --> 00:42:14,200 Speaker 3: As we learn as show goes on. He essentially tricks 824 00:42:14,239 --> 00:42:17,279 Speaker 3: Ali into giving him his marbles and then he says, 825 00:42:17,320 --> 00:42:20,080 Speaker 3: you know, don't I win. If that logic works, then 826 00:42:20,360 --> 00:42:22,960 Speaker 3: every single person there could have just swapped bags of 827 00:42:22,960 --> 00:42:26,360 Speaker 3: marbles with the other person. But I think the kind 828 00:42:26,400 --> 00:42:30,279 Speaker 3: of point of the episode is by that point, they're 829 00:42:30,360 --> 00:42:32,600 Speaker 3: so entrenched in the system that all they can think 830 00:42:32,640 --> 00:42:33,879 Speaker 3: about is like brutality. 831 00:42:34,360 --> 00:42:35,160 Speaker 2: That's a good point. 832 00:42:35,200 --> 00:42:38,000 Speaker 1: I think that what I took away from that episode, 833 00:42:38,400 --> 00:42:41,080 Speaker 1: and what I took away from you know, like so 834 00:42:41,320 --> 00:42:47,319 Speaker 1: Jihun's player four five six is ongoing support for player one, 835 00:42:47,600 --> 00:42:50,600 Speaker 1: the Lily character, is that what the story is telling 836 00:42:50,680 --> 00:42:54,239 Speaker 1: us is that if you pursue your self interest rationally, 837 00:42:54,600 --> 00:42:58,399 Speaker 1: you become part of the system and complicit in its brutality. Right, 838 00:42:58,640 --> 00:43:02,480 Speaker 1: So therefore the way forward, the heroic way forward, is 839 00:43:03,000 --> 00:43:10,360 Speaker 1: to trust your own irrational intuition, right, and emotional connection 840 00:43:10,520 --> 00:43:15,359 Speaker 1: with a person. There's actually no good reason why four 841 00:43:15,400 --> 00:43:18,560 Speaker 1: or five six should select o wil Nam as his 842 00:43:18,680 --> 00:43:21,279 Speaker 1: partner or select him for any of the game, Like, 843 00:43:21,280 --> 00:43:24,840 Speaker 1: there's no good rational reason. He does it because he 844 00:43:24,880 --> 00:43:27,160 Speaker 1: sees that man, and he says, I just feel a 845 00:43:27,200 --> 00:43:30,840 Speaker 1: connection to him, I feel warmly towards him for whatever reason, 846 00:43:30,880 --> 00:43:33,640 Speaker 1: and therefore I'm gonna have him on my team for 847 00:43:33,719 --> 00:43:36,920 Speaker 1: no good reason. But then that becomes the thing that 848 00:43:38,120 --> 00:43:40,000 Speaker 1: allows him to move forward in the game. 849 00:43:40,080 --> 00:43:42,640 Speaker 2: And makes him the hero of our story. 850 00:43:43,160 --> 00:43:46,839 Speaker 1: And it's actually like a quite sad idea, but an 851 00:43:46,880 --> 00:43:50,120 Speaker 1: interesting idea as well, in the way that people make decisions, 852 00:43:50,120 --> 00:43:52,560 Speaker 1: which is that I personally believe that most of us 853 00:43:52,600 --> 00:43:57,000 Speaker 1: make decisions not for reasons of like that we derive 854 00:43:57,160 --> 00:44:02,480 Speaker 1: from rational thought or intellect. We make emotional, intuitive decisions, 855 00:44:02,520 --> 00:44:06,200 Speaker 1: and then we backmap whatever our personal intellectual philosophy is 856 00:44:06,280 --> 00:44:08,799 Speaker 1: on it and say, here's the reason I did that 857 00:44:08,960 --> 00:44:12,319 Speaker 1: based on these criteria, when actually I just made an 858 00:44:12,360 --> 00:44:15,719 Speaker 1: emotional decision. And I think that's that's a lot of 859 00:44:15,719 --> 00:44:18,160 Speaker 1: what happens with player four five six year. He makes 860 00:44:18,200 --> 00:44:22,880 Speaker 1: these emotional, generous decisions that are not based on anything 861 00:44:23,000 --> 00:44:26,520 Speaker 1: rational at all, and he quote unquote wins mm hmm. 862 00:44:27,040 --> 00:44:29,359 Speaker 3: Yeah. There's like I think that's one of the other 863 00:44:29,400 --> 00:44:33,520 Speaker 3: things that probably has made this show so huge. There's 864 00:44:33,600 --> 00:44:36,680 Speaker 3: so many different readings of it and conversations to be 865 00:44:36,840 --> 00:44:40,480 Speaker 3: had and moments, and it's in that sense, like it's 866 00:44:40,520 --> 00:44:43,279 Speaker 3: a real like water cooler show. Even though a lot 867 00:44:43,320 --> 00:44:46,200 Speaker 3: of people aren't in the office. People are talking about online, 868 00:44:46,239 --> 00:44:50,040 Speaker 3: they're talking about it to their friends, They're dming people. 869 00:44:50,160 --> 00:44:52,560 Speaker 3: My friend was like texting our other friends at midnight 870 00:44:52,680 --> 00:44:54,879 Speaker 3: talking about the episodes that they'd watched because they were 871 00:44:54,920 --> 00:44:58,440 Speaker 3: just so like heartbroken by episode six. And I think 872 00:44:58,480 --> 00:45:01,920 Speaker 3: in that way that's also part of its power, because 873 00:45:01,920 --> 00:45:05,279 Speaker 3: they're just all these different readings, and there's also all 874 00:45:05,280 --> 00:45:08,239 Speaker 3: these I'm sure there's people who would be like, yeah, 875 00:45:08,239 --> 00:45:10,360 Speaker 3: I would do what sang Wu did. I would I 876 00:45:10,360 --> 00:45:12,440 Speaker 3: would just do whatever I needed to do to get 877 00:45:12,480 --> 00:45:14,839 Speaker 3: that money and fix my life, and then there's other 878 00:45:14,880 --> 00:45:17,680 Speaker 3: people who are just like, what the fuck is wrong 879 00:45:17,719 --> 00:45:20,560 Speaker 3: with you? I also think another thing that probably appeals 880 00:45:20,600 --> 00:45:23,920 Speaker 3: to people about this show is his character is presented 881 00:45:24,080 --> 00:45:26,960 Speaker 3: as higher education makes you smarter, it makes you better, 882 00:45:27,000 --> 00:45:30,120 Speaker 3: you have succeeded, you are wealthy, but actually he is 883 00:45:30,160 --> 00:45:33,520 Speaker 3: the most morally questionable person that we get to meet 884 00:45:33,560 --> 00:45:37,000 Speaker 3: in the show. And I think that that inversion of 885 00:45:37,320 --> 00:45:41,239 Speaker 3: the idea of like wealthiness and success being next to 886 00:45:41,320 --> 00:45:45,439 Speaker 3: kind of moral goodness or or kind of how well 887 00:45:45,440 --> 00:45:47,000 Speaker 3: your life is, which obviously we're getting a lot of 888 00:45:47,040 --> 00:45:51,080 Speaker 3: good critiques in succession, like rich people are terrible, but yeah, 889 00:45:51,120 --> 00:45:53,319 Speaker 3: I think that. I also think that's really interesting because 890 00:45:53,320 --> 00:45:55,200 Speaker 3: I think in a lot of stories, player four five' 891 00:45:55,239 --> 00:45:58,600 Speaker 3: six would be the character you couldn't trust or the 892 00:45:58,680 --> 00:46:01,960 Speaker 3: character that you're supposed to think is morally has a 893 00:46:01,960 --> 00:46:05,080 Speaker 3: gray area, but really he also goes on that journey 894 00:46:05,120 --> 00:46:07,640 Speaker 3: of realizing it's actually his childhood friend who was meant 895 00:46:07,680 --> 00:46:10,399 Speaker 3: to be this huge, great success. And I think that's 896 00:46:10,400 --> 00:46:11,160 Speaker 3: really interesting. 897 00:46:11,600 --> 00:46:13,279 Speaker 2: How would you do in squid game? How would you 898 00:46:13,320 --> 00:46:13,879 Speaker 2: do in the game. 899 00:46:14,040 --> 00:46:17,080 Speaker 3: I'd be really bad at it, man, Like I know 900 00:46:17,960 --> 00:46:20,040 Speaker 3: in the odd days, I would have been like I 901 00:46:20,120 --> 00:46:22,960 Speaker 3: used to have like a Zombie Apocalypse fan. I that 902 00:46:23,120 --> 00:46:25,520 Speaker 3: Orio was such a formative movie for me. There was 903 00:46:25,560 --> 00:46:28,320 Speaker 3: like three halloweens when I was a teenager that I 904 00:46:28,360 --> 00:46:32,320 Speaker 3: made a bout O Rio costume. I had a shirt 905 00:46:32,400 --> 00:46:35,200 Speaker 3: that was like screen printed, like a white school shirt 906 00:46:35,200 --> 00:46:37,319 Speaker 3: that was screen printed with the girl getting shot on 907 00:46:37,360 --> 00:46:39,239 Speaker 3: the edge of the rocks. Like I loved that movie 908 00:46:39,239 --> 00:46:41,520 Speaker 3: so much. But I'm just like a soft I'm like 909 00:46:41,560 --> 00:46:43,399 Speaker 3: a soft boy. I would I would not be able 910 00:46:43,440 --> 00:46:46,640 Speaker 3: to kill anyone. I would be like helping everyone. 911 00:46:47,000 --> 00:46:48,360 Speaker 1: I will, well, that would make you the cure of 912 00:46:48,440 --> 00:46:52,719 Speaker 1: the story, like in any of these self interest stories, 913 00:46:53,080 --> 00:46:54,080 Speaker 1: you know, like it's the. 914 00:46:54,320 --> 00:46:58,640 Speaker 3: Would die horribly like a I would know, you know what. 915 00:46:58,960 --> 00:47:00,640 Speaker 3: I was watching this show and I thinking a lot. 916 00:47:00,640 --> 00:47:04,440 Speaker 3: And there was definitely a time when I was nineteen whatever, 917 00:47:04,520 --> 00:47:06,080 Speaker 3: and I was super fucking poor and I was just 918 00:47:06,120 --> 00:47:08,959 Speaker 3: living my life. There is a time when I could 919 00:47:08,960 --> 00:47:11,439 Speaker 3: imagine in a fictional world that I would have been 920 00:47:11,600 --> 00:47:14,719 Speaker 3: enticed by something similar in a fictional sense, like and 921 00:47:14,760 --> 00:47:16,600 Speaker 3: in that way, maybe I would have had the survival 922 00:47:16,640 --> 00:47:18,560 Speaker 3: and think, but now I'm in my thirties, I just 923 00:47:18,640 --> 00:47:20,520 Speaker 3: want to like drink some tea and like chill. I 924 00:47:20,560 --> 00:47:22,479 Speaker 3: would just be like, I'd be like, I'm not going 925 00:47:22,480 --> 00:47:25,279 Speaker 3: in there, like I don't need the money. I'll be 926 00:47:25,280 --> 00:47:27,040 Speaker 3: because I'm gonna die. How would you do? 927 00:47:27,800 --> 00:47:30,239 Speaker 1: No, I think i'd be like, so, red light, green light, 928 00:47:30,280 --> 00:47:33,600 Speaker 1: I'd be fine, let's go through them, let's see okay, Yeah, 929 00:47:33,600 --> 00:47:34,240 Speaker 1: that's a good idea. 930 00:47:34,320 --> 00:47:36,200 Speaker 2: Let's just go to so yeah, let's just go down there. 931 00:47:36,239 --> 00:47:38,719 Speaker 3: So I'm clumsy, red light, I'd be shot straight away. 932 00:47:38,760 --> 00:47:39,440 Speaker 2: Red Light, green Light. 933 00:47:39,480 --> 00:47:41,440 Speaker 1: I think I'd be okay because I think I would 934 00:47:41,480 --> 00:47:45,680 Speaker 1: realize off the bad what it was. 935 00:47:45,920 --> 00:47:46,919 Speaker 2: What is the second game? 936 00:47:47,000 --> 00:47:47,399 Speaker 4: The vote? 937 00:47:47,520 --> 00:47:51,879 Speaker 1: This is where they vote. I would vote leave, it's 938 00:47:51,920 --> 00:47:54,560 Speaker 1: not worth like, you know, whatever else is going on 939 00:47:54,600 --> 00:47:54,879 Speaker 1: in my. 940 00:47:54,800 --> 00:47:56,040 Speaker 2: Life, I would definitely leave. 941 00:47:56,640 --> 00:47:57,120 Speaker 5: Uh. 942 00:47:57,160 --> 00:47:59,439 Speaker 1: And then so then they're outside and then we get 943 00:48:00,200 --> 00:48:03,879 Speaker 1: of war game where they have to think strategically. I'm 944 00:48:03,880 --> 00:48:06,200 Speaker 1: bad at tugger war like, I would not be good. 945 00:48:06,640 --> 00:48:09,200 Speaker 3: Like no upper arm strength, I would I would lose. 946 00:48:09,320 --> 00:48:12,360 Speaker 3: I think unless they had a cool strategic. 947 00:48:11,920 --> 00:48:17,560 Speaker 1: We would need someone like oh Illnam to talk us through. Okay, 948 00:48:17,960 --> 00:48:20,600 Speaker 1: we need the strongest person in the back. Everybody set 949 00:48:20,600 --> 00:48:23,319 Speaker 1: their feet facing straight. You pull as hard as you 950 00:48:23,400 --> 00:48:27,080 Speaker 1: can for sixty Yeah, it's like okay, and then so 951 00:48:27,239 --> 00:48:32,840 Speaker 1: that one I would do bad. Let's see the next game. Okay, 952 00:48:32,880 --> 00:48:36,759 Speaker 1: the marbles game, forget it. I don't know that I'd 953 00:48:36,840 --> 00:48:38,600 Speaker 1: be killed. I would be end up being shot. 954 00:48:38,680 --> 00:48:42,680 Speaker 3: Yeah, I would just I would just try and convince someone. 955 00:48:42,760 --> 00:48:45,080 Speaker 3: Like when you had the two young girls, you know, 956 00:48:46,080 --> 00:48:48,040 Speaker 3: and they didn't know any games because they're not like 957 00:48:48,040 --> 00:48:50,080 Speaker 3: boomers and they're young. I was like, just make up 958 00:48:50,080 --> 00:48:51,880 Speaker 3: a game, they said, any game. Just make up a 959 00:48:51,880 --> 00:48:55,200 Speaker 3: game called Swap Season, swap your marbles. In the situation, 960 00:48:55,880 --> 00:48:59,719 Speaker 3: maybe that one I could potentially survive just by out 961 00:48:59,760 --> 00:49:02,040 Speaker 3: with them. But then again, they'd probably be pissed that 962 00:49:02,080 --> 00:49:03,440 Speaker 3: I did that and then shoot me in the head. 963 00:49:03,520 --> 00:49:06,759 Speaker 3: So I would probably I definitely would have died during 964 00:49:06,800 --> 00:49:07,920 Speaker 3: the Honeycomb. 965 00:49:07,480 --> 00:49:10,960 Speaker 1: Game, I have like zero god that one, yeah detailed 966 00:49:10,960 --> 00:49:12,919 Speaker 1: that one, I'd be okay. 967 00:49:13,280 --> 00:49:15,560 Speaker 3: If it was the licking, I could have worked. If 968 00:49:15,600 --> 00:49:17,759 Speaker 3: I'd have seen player four five six licking it, then 969 00:49:17,760 --> 00:49:19,239 Speaker 3: I would have been fine. But with the needle, I 970 00:49:19,280 --> 00:49:20,759 Speaker 3: definitely would have broken. 971 00:49:20,480 --> 00:49:21,799 Speaker 2: The Honeycomb game, I'd be fine. 972 00:49:21,840 --> 00:49:26,440 Speaker 1: And then there's the glass Walkways game that one I 973 00:49:26,440 --> 00:49:28,960 Speaker 1: would just I would fall. I would fall, And I 974 00:49:29,000 --> 00:49:32,480 Speaker 1: don't have the canniness to like betray somebody else or 975 00:49:32,520 --> 00:49:34,880 Speaker 1: push somebody else onto the thing and be like you 976 00:49:34,920 --> 00:49:35,920 Speaker 1: go first. 977 00:49:36,560 --> 00:49:38,680 Speaker 3: So the only thing I think that they obviously missed 978 00:49:38,719 --> 00:49:40,640 Speaker 3: there that I would have I would have tried to 979 00:49:40,680 --> 00:49:42,640 Speaker 3: do this, but I also would have still fallen because 980 00:49:42,640 --> 00:49:44,799 Speaker 3: I'm very short and I can't jump very far. But 981 00:49:44,880 --> 00:49:48,719 Speaker 3: like I think that they should have taken the shoes 982 00:49:49,239 --> 00:49:51,239 Speaker 3: that they took off and throw them, use them to 983 00:49:51,239 --> 00:49:54,080 Speaker 3: throw on the glass. I don't see any rule against them. 984 00:49:54,560 --> 00:49:56,920 Speaker 1: A lot of times, yeah door just like bash on 985 00:49:56,960 --> 00:49:59,360 Speaker 1: it with your hand. Could you just like reach exhaust 986 00:49:59,440 --> 00:50:02,600 Speaker 1: and like bash on it. They were like they were 987 00:50:02,640 --> 00:50:05,040 Speaker 1: committed too much to jump. Okay, so what if it 988 00:50:05,080 --> 00:50:05,799 Speaker 1: was squid game? 989 00:50:06,000 --> 00:50:07,040 Speaker 3: But can do you. 990 00:50:07,000 --> 00:50:08,080 Speaker 2: Think you Oh, I think i'd win. 991 00:50:08,160 --> 00:50:10,120 Speaker 1: I think i'd be good at I also think i'd 992 00:50:10,160 --> 00:50:13,040 Speaker 1: be good at the actual squid game. I think i'd 993 00:50:13,040 --> 00:50:17,080 Speaker 1: be pretty good at that because I'm wiley and I 994 00:50:17,120 --> 00:50:19,640 Speaker 1: have I can I'm not fast, but I can fake 995 00:50:19,719 --> 00:50:21,440 Speaker 1: you out. I think I have some good fakes. I 996 00:50:21,480 --> 00:50:24,400 Speaker 1: think I'd be all right at that game, but I 997 00:50:24,480 --> 00:50:27,440 Speaker 1: don't I would be killed. I'd be killed somewhere in 998 00:50:27,480 --> 00:50:30,040 Speaker 1: the middle of this game. No, there's no question. Certainly, 999 00:50:30,120 --> 00:50:32,560 Speaker 1: like when the lights went out and everybody started massacring 1000 00:50:32,560 --> 00:50:35,440 Speaker 1: each other, like at that point, I would probably be killed. 1001 00:50:35,560 --> 00:50:37,680 Speaker 3: I would definitely be dead. I know. I was like, 1002 00:50:37,880 --> 00:50:40,040 Speaker 3: I was trying to think of, like what other like 1003 00:50:40,239 --> 00:50:43,279 Speaker 3: funny games. They would like Squid Game, but it's like 1004 00:50:43,360 --> 00:50:46,560 Speaker 3: musical chas. That would be like so Grim to Die 1005 00:50:46,800 --> 00:50:47,680 Speaker 3: with musical chas. 1006 00:50:49,480 --> 00:50:54,240 Speaker 1: Rotten Tomatoes ninety one percent critics approval, eighty five percent 1007 00:50:54,280 --> 00:50:58,719 Speaker 1: audience approval. It's certainly one of the zeitgeistiest hits in 1008 00:50:59,200 --> 00:51:04,879 Speaker 1: recent memory. If you haven't watched Battle Royale and you're like, oh, 1009 00:51:04,880 --> 00:51:06,440 Speaker 1: what is is there anything else like this? 1010 00:51:07,760 --> 00:51:09,920 Speaker 2: Go rent the movie Battle Royal and watch it. 1011 00:51:10,040 --> 00:51:13,680 Speaker 3: Pitch it to our y yeah, So it's really just 1012 00:51:14,040 --> 00:51:19,239 Speaker 3: one of the most important kind of Japanese movies of 1013 00:51:19,320 --> 00:51:22,480 Speaker 3: that era. It was based on a book that came 1014 00:51:22,520 --> 00:51:24,839 Speaker 3: out in nineteen ninety nine. Within a year they'd made 1015 00:51:24,880 --> 00:51:27,000 Speaker 3: a manga and a movie of it. The book is 1016 00:51:27,000 --> 00:51:31,799 Speaker 3: by Koshin Takami and Kinji Fuksaku, who directed Bow Royal 1017 00:51:32,000 --> 00:51:34,759 Speaker 3: is like a really famous Japanese war movie director. So 1018 00:51:35,960 --> 00:51:38,960 Speaker 3: it's just it's this epicn scope but intimate in story. 1019 00:51:39,200 --> 00:51:43,239 Speaker 3: It stars beat Takeshi as a teacher who ends up 1020 00:51:44,040 --> 00:51:47,359 Speaker 3: overseeing this class of kids who have been drugged. Very 1021 00:51:47,400 --> 00:51:49,799 Speaker 3: much like there's a lot of stuff that Squid Game 1022 00:51:49,880 --> 00:51:52,120 Speaker 3: touches on from Boweryal. They get gassed on their way 1023 00:51:52,160 --> 00:51:54,120 Speaker 3: on a school trip. They end upon this island. They 1024 00:51:54,239 --> 00:51:58,480 Speaker 3: each given a random weapon. It can be anything from 1025 00:51:58,600 --> 00:52:02,680 Speaker 3: a dustbin lid to a side or an ak forty seven. 1026 00:52:02,960 --> 00:52:05,000 Speaker 3: There's a kid on the island who's played the game before. 1027 00:52:05,120 --> 00:52:09,680 Speaker 3: He's just a psychopath. He has a machine gun. And 1028 00:52:10,840 --> 00:52:13,320 Speaker 3: it is very similar to Squid Game in the nature 1029 00:52:13,320 --> 00:52:15,200 Speaker 3: of like what would you do, would you team up? 1030 00:52:15,239 --> 00:52:18,440 Speaker 3: Would you not team up? It has unbelievably cool aesthetics. 1031 00:52:18,800 --> 00:52:20,880 Speaker 3: It's just such a cool movie and it and it 1032 00:52:20,920 --> 00:52:22,880 Speaker 3: has you know, it's it's kind of funny because I 1033 00:52:22,920 --> 00:52:24,879 Speaker 3: think watching it now, like some people, if you haven't 1034 00:52:24,880 --> 00:52:26,439 Speaker 3: seen it before, you'll you'll kind of be like, oh, 1035 00:52:26,440 --> 00:52:28,680 Speaker 3: this is a little bit like Tame. It's very brutal. 1036 00:52:28,719 --> 00:52:31,200 Speaker 3: There's a lot of violence, but it has u there's 1037 00:52:31,320 --> 00:52:34,120 Speaker 3: quiet moments, and those also lead to some of the 1038 00:52:35,080 --> 00:52:37,520 Speaker 3: best most brutal sections. Like I would just say, if 1039 00:52:37,520 --> 00:52:39,360 Speaker 3: you're watching it, keep an eye out for the lighthouse. 1040 00:52:39,400 --> 00:52:42,640 Speaker 3: I always remember that. Another thing I would say that's 1041 00:52:42,719 --> 00:52:45,840 Speaker 3: really key to look into if you enjoyed this is 1042 00:52:46,280 --> 00:52:49,880 Speaker 3: So there's a manga called Kaiji and I know that. 1043 00:52:49,960 --> 00:52:51,880 Speaker 3: I think Reddit and a lot of other places have 1044 00:52:52,000 --> 00:52:54,960 Speaker 3: been very much have been like really keen on talking 1045 00:52:55,000 --> 00:52:58,600 Speaker 3: about this because so Kagi's by a nobodyuk Fu Kamoto. 1046 00:52:59,000 --> 00:53:01,040 Speaker 3: It's among from Night and Night six They've got and 1047 00:53:01,120 --> 00:53:03,799 Speaker 3: the first arc is called Gambling Apocalypse, and then it 1048 00:53:03,840 --> 00:53:07,279 Speaker 3: became an anime called Ultimate Survivor, and it's basically about 1049 00:53:07,320 --> 00:53:10,719 Speaker 3: a gambling addict who gets really really into debt and 1050 00:53:10,760 --> 00:53:15,600 Speaker 3: then gets asked to play dangerous games to solve his debts. Now, 1051 00:53:15,760 --> 00:53:17,480 Speaker 3: you don't end up dying in this, you end up 1052 00:53:17,480 --> 00:53:19,719 Speaker 3: getting put into manual labor if you lose. But like 1053 00:53:19,760 --> 00:53:21,359 Speaker 3: the first game he plays is like a rock paper 1054 00:53:21,360 --> 00:53:24,120 Speaker 3: scissors game. Bowery and Kaiji are the two things I 1055 00:53:24,160 --> 00:53:26,719 Speaker 3: think you would probably just absolutely love to jump into 1056 00:53:26,760 --> 00:53:30,000 Speaker 3: if you're looking for a deadly games story that has 1057 00:53:30,120 --> 00:53:32,719 Speaker 3: echoes of that social commentary. I wrote an article at 1058 00:53:32,760 --> 00:53:35,279 Speaker 3: Nerdice like nine things to watch after Squid Game that's 1059 00:53:35,320 --> 00:53:38,280 Speaker 3: a bit more broad and kind of looks at different 1060 00:53:38,320 --> 00:53:40,960 Speaker 3: kind of social commentary movies and shows. But those are 1061 00:53:40,960 --> 00:53:43,560 Speaker 3: the two things I think, And Bowerial is definitely at top. 1062 00:53:43,560 --> 00:53:46,600 Speaker 3: I think it's actually streaming free stream like to be 1063 00:53:47,040 --> 00:53:48,560 Speaker 3: put IMV Amazon. 1064 00:53:48,680 --> 00:53:52,040 Speaker 1: Yeah, well, it's been fascinating to talk about Rosie. 1065 00:53:52,120 --> 00:53:56,880 Speaker 2: Up next, The Hive Mind. 1066 00:54:06,320 --> 00:54:09,040 Speaker 1: Welcome to the Hive Mind, where we dive deeper into 1067 00:54:09,080 --> 00:54:12,400 Speaker 1: a specific topic. This week, X ray Vision is including 1068 00:54:12,440 --> 00:54:16,000 Speaker 1: a conversation with two producers on the acclaimed anime anthology 1069 00:54:16,080 --> 00:54:20,600 Speaker 1: series Star Wars Visions, Jackie Lopez, VP of Franchise Production 1070 00:54:20,600 --> 00:54:24,000 Speaker 1: at Lucasfilm Animation and Kanako sher Asaki, head of production 1071 00:54:24,120 --> 00:54:29,920 Speaker 1: at Cubic Pictures. Before we get into it, what's your 1072 00:54:29,960 --> 00:54:34,200 Speaker 1: relationship to animation? How did you get into this line 1073 00:54:34,200 --> 00:54:36,560 Speaker 1: of work, which is you know I have Whenever I'm 1074 00:54:36,719 --> 00:54:41,000 Speaker 1: speaking to people who have what I would call cool jobs, 1075 00:54:42,120 --> 00:54:44,400 Speaker 1: it's always I always love asking them how they got 1076 00:54:44,440 --> 00:54:47,839 Speaker 1: into it, because, you know, it's for me as a 1077 00:54:47,880 --> 00:54:50,880 Speaker 1: fan of all this stuff, the idea that you could 1078 00:54:51,400 --> 00:54:55,520 Speaker 1: have as your job, you know, working for Lucasfilm or 1079 00:54:55,560 --> 00:54:58,359 Speaker 1: working for Cubic and doing all this animation stuff. It's 1080 00:54:58,400 --> 00:55:00,560 Speaker 1: so cool and so interesting, and I'm sure there's a 1081 00:55:00,560 --> 00:55:02,360 Speaker 1: lot of people who would love to know. 1082 00:55:02,520 --> 00:55:03,120 Speaker 2: How do you do it? 1083 00:55:03,160 --> 00:55:05,799 Speaker 1: How did it happen? So what is your personal relationship 1084 00:55:05,880 --> 00:55:08,799 Speaker 1: with animation? How did you get into this story with 1085 00:55:08,880 --> 00:55:10,800 Speaker 1: Jackie Hi? 1086 00:55:11,239 --> 00:55:13,480 Speaker 7: Well, I feel like I got into it in a 1087 00:55:13,640 --> 00:55:17,719 Speaker 7: very circuitous fashion. So I feel like a lot of 1088 00:55:17,760 --> 00:55:21,279 Speaker 7: people I know who are in this business have a 1089 00:55:21,360 --> 00:55:24,200 Speaker 7: very similar story. So for those out there, it's like 1090 00:55:24,239 --> 00:55:28,279 Speaker 7: sometimes there's many many ways into cool jobs, and I 1091 00:55:28,320 --> 00:55:34,160 Speaker 7: do think my job is cool. I started in live action. 1092 00:55:34,719 --> 00:55:38,279 Speaker 7: I always loved films, so I started in live action 1093 00:55:38,440 --> 00:55:43,920 Speaker 7: production and then fell into a niche corner of visual effects, 1094 00:55:45,320 --> 00:55:48,960 Speaker 7: and I just loved the craftsmanship of visual effects, you know, 1095 00:55:49,640 --> 00:55:56,160 Speaker 7: miniatures and puppets and pyrotechnics. It was just really the 1096 00:55:56,200 --> 00:56:00,759 Speaker 7: collaboration with really smart people was just I was drawn to. 1097 00:56:01,719 --> 00:56:05,680 Speaker 7: And as visual effects progressed, we started doing more and 1098 00:56:05,760 --> 00:56:12,480 Speaker 7: more animation and animation into live action plates. And the 1099 00:56:12,560 --> 00:56:15,719 Speaker 7: more I did that, the more I realized, Wow, I 1100 00:56:15,880 --> 00:56:20,600 Speaker 7: really love telling the story with these animated characters as 1101 00:56:20,719 --> 00:56:26,319 Speaker 7: the main protagonists. And so I BeO Wolf. I did 1102 00:56:26,320 --> 00:56:29,760 Speaker 7: Beowulf with Robertson Mechis, and I've just been in animation 1103 00:56:29,920 --> 00:56:32,239 Speaker 7: ever since. I just love it. I love two D, 1104 00:56:32,520 --> 00:56:36,560 Speaker 7: I love three D, and I've been fortunate enough to 1105 00:56:36,760 --> 00:56:42,600 Speaker 7: sort of be able to dabble in all of those formats, so. 1106 00:56:43,320 --> 00:56:50,759 Speaker 5: I'd be always interesting mutual understanding through different cultures. I'm Japanese, 1107 00:56:50,880 --> 00:56:54,399 Speaker 5: but my half families are from China, and I grew 1108 00:56:54,480 --> 00:56:57,759 Speaker 5: up in Japan is half Japanese and half Chinese. So 1109 00:56:58,120 --> 00:57:01,520 Speaker 5: really interesting that type of And after I moved to 1110 00:57:01,560 --> 00:57:05,680 Speaker 5: New York, I worked for a non profit organization there's 1111 00:57:05,760 --> 00:57:12,680 Speaker 5: cultural Japanese cultural promotion through performing arts over other related areas, 1112 00:57:12,760 --> 00:57:16,520 Speaker 5: so I was in charge of the section of performing 1113 00:57:16,640 --> 00:57:20,840 Speaker 5: arts and films. And during that time I met Justin Leach, 1114 00:57:21,320 --> 00:57:25,080 Speaker 5: the CEO of the QB Pictures, as a friend and 1115 00:57:25,760 --> 00:57:27,880 Speaker 5: in New York because there are so many film screening 1116 00:57:27,960 --> 00:57:30,360 Speaker 5: or animal film screening in New York, so I occasionally 1117 00:57:30,400 --> 00:57:34,040 Speaker 5: see him. And then I went back to Japan and 1118 00:57:34,160 --> 00:57:36,760 Speaker 5: he suddenly texted me saying, hey, kind of go are 1119 00:57:36,760 --> 00:57:40,520 Speaker 5: you free in December because I go to Tokyo and 1120 00:57:40,560 --> 00:57:42,800 Speaker 5: I have a meeting with these people and I need 1121 00:57:42,800 --> 00:57:46,160 Speaker 5: someone who helped me to coordinate these things and do 1122 00:57:46,280 --> 00:57:50,040 Speaker 5: the translation for my meeting. And I was taking off 1123 00:57:50,080 --> 00:57:53,760 Speaker 5: that time, but I was like, sure, it sounds interesting, 1124 00:57:54,360 --> 00:57:57,520 Speaker 5: he says animas. I was like, okay, sure I can 1125 00:57:57,600 --> 00:58:02,440 Speaker 5: do that. And that's how I got into through Cubic Pictures. 1126 00:58:03,120 --> 00:58:07,080 Speaker 5: So that's one text message when Justin really changed my life. 1127 00:58:10,200 --> 00:58:12,400 Speaker 1: You know, everyone that I speak to and ask that 1128 00:58:12,480 --> 00:58:15,479 Speaker 1: question too, they've all got, you know, to Jackie's point, 1129 00:58:16,120 --> 00:58:19,280 Speaker 1: a really interesting path to get there to Star Wars Visions. 1130 00:58:19,320 --> 00:58:22,600 Speaker 1: How did the how did the project start to take shape? 1131 00:58:22,600 --> 00:58:23,360 Speaker 2: And how did you. 1132 00:58:24,920 --> 00:58:28,240 Speaker 1: Select the studios that ended up taking taking part in this? 1133 00:58:29,240 --> 00:58:35,720 Speaker 7: Either of you, I would say anime doing an anime 1134 00:58:35,840 --> 00:58:38,680 Speaker 7: project has been on our minds at Lucasfilm for a 1135 00:58:38,800 --> 00:58:44,840 Speaker 7: very long time. Where all fans knew George Lucas was 1136 00:58:44,880 --> 00:58:47,880 Speaker 7: not only a fan of Japanese cinema, but he was 1137 00:58:47,920 --> 00:58:52,400 Speaker 7: also a big fan of Japanese animation, you know, with Mizaki, yes, 1138 00:58:52,440 --> 00:58:57,160 Speaker 7: but also it went deeper than that, and we were 1139 00:58:57,200 --> 00:58:59,960 Speaker 7: always looking for the right time or the right way 1140 00:59:01,040 --> 00:59:05,240 Speaker 7: to do a Star Wars expression in anime, and I 1141 00:59:05,280 --> 00:59:09,120 Speaker 7: think as D plus we got up and running it 1142 00:59:09,240 --> 00:59:13,360 Speaker 7: sort of afforded us an opportunity in a way to 1143 00:59:13,400 --> 00:59:16,920 Speaker 7: move forward on this different expression of Star Wars. And 1144 00:59:16,960 --> 00:59:22,479 Speaker 7: then choosing the different studios was very difficult because there 1145 00:59:22,560 --> 00:59:27,800 Speaker 7: are really so many, so many talented studios right now 1146 00:59:27,880 --> 00:59:32,320 Speaker 7: in Japan doing excellent work. And that's where kind of 1147 00:59:32,320 --> 00:59:37,439 Speaker 7: going justin really helped us curate what we were looking for, 1148 00:59:37,560 --> 00:59:43,200 Speaker 7: because we knew we wanted a variety of styles and storytelling, 1149 00:59:43,640 --> 00:59:47,880 Speaker 7: to the heavy action, to the heartwarming, to the slow 1150 00:59:47,880 --> 00:59:52,080 Speaker 7: and serene. So it was really kind of going justin 1151 00:59:52,200 --> 00:59:54,680 Speaker 7: helping guide us. There are some we knew we wanted 1152 00:59:54,720 --> 00:59:57,640 Speaker 7: to go to, but then they were introducing us to 1153 00:59:57,720 --> 01:00:00,880 Speaker 7: the works of many others kind of if you want 1154 01:00:00,920 --> 01:00:02,160 Speaker 7: to expand. 1155 01:00:01,720 --> 01:00:06,360 Speaker 5: On that, sure, yeah. So what we really wanted to 1156 01:00:06,400 --> 01:00:10,840 Speaker 5: show is that there's no one type of Japanese anime. 1157 01:00:11,480 --> 01:00:14,920 Speaker 5: There's like it has like like many there's many different 1158 01:00:14,960 --> 01:00:18,320 Speaker 5: types of movie. There's many different type of Japanese anime 1159 01:00:18,840 --> 01:00:23,920 Speaker 5: and has different style and storytelling, different style and visual expression. 1160 01:00:24,400 --> 01:00:27,640 Speaker 5: So since this might be for some people this is 1161 01:00:27,680 --> 01:00:32,280 Speaker 5: the first time seeing Japanese anime, so we really wanted 1162 01:00:32,320 --> 01:00:35,280 Speaker 5: to make sure there's going to be a great introduction 1163 01:00:35,480 --> 01:00:38,600 Speaker 5: for them who doesn't really who are not familiar with 1164 01:00:38,720 --> 01:00:43,919 Speaker 5: Japanese anime. So justin also like he was, he used 1165 01:00:43,920 --> 01:00:47,120 Speaker 5: to work at Production IG before and knows uh so 1166 01:00:47,240 --> 01:00:50,480 Speaker 5: many has so many connections in Japanese anime industry, so 1167 01:00:50,920 --> 01:00:54,640 Speaker 5: he did lots of extensive research and in which studios 1168 01:00:54,680 --> 01:00:55,520 Speaker 5: to reach out to. 1169 01:00:56,640 --> 01:00:58,560 Speaker 1: If you had to break it down, what are the 1170 01:00:58,680 --> 01:01:04,120 Speaker 1: kind of main styles within anime, what are the main 1171 01:01:04,240 --> 01:01:07,680 Speaker 1: schools and you know aesthetic styles that we see and 1172 01:01:07,720 --> 01:01:10,840 Speaker 1: how did you try to present those to Lucasfilms as 1173 01:01:11,240 --> 01:01:13,480 Speaker 1: possible expressions for this project. 1174 01:01:14,360 --> 01:01:19,600 Speaker 5: I think that also the style changes by like a decade, 1175 01:01:19,800 --> 01:01:22,640 Speaker 5: like if you look at the nineties animation and like 1176 01:01:22,960 --> 01:01:27,080 Speaker 5: animations from two twenty ten and from the ten years 1177 01:01:27,120 --> 01:01:31,440 Speaker 5: from there, like the trend in character designs look so 1178 01:01:31,600 --> 01:01:35,919 Speaker 5: different as well as like it was one hundred person 1179 01:01:36,040 --> 01:01:38,800 Speaker 5: hand painted before and now there's a three D c 1180 01:01:38,920 --> 01:01:41,360 Speaker 5: G animation a little bit, and there's a combination of 1181 01:01:41,400 --> 01:01:46,640 Speaker 5: these two. So I think the visual expression of change 1182 01:01:46,760 --> 01:01:51,040 Speaker 5: a lot since then, but the core storytelling might be 1183 01:01:51,080 --> 01:01:55,480 Speaker 5: the same throughout. They have a theme for like families 1184 01:01:55,680 --> 01:02:01,280 Speaker 5: or like relationship between characters. So what we really trying 1185 01:02:01,360 --> 01:02:04,400 Speaker 5: to show here was like we wanted to show the 1186 01:02:04,400 --> 01:02:08,000 Speaker 5: production I g. Like the industry veteran who's being there 1187 01:02:08,040 --> 01:02:12,800 Speaker 5: for really long time, to like a very young studio, 1188 01:02:12,840 --> 01:02:16,000 Speaker 5: like a studio co Rado and Jena studio who has 1189 01:02:16,200 --> 01:02:19,680 Speaker 5: really like fresh ideas and trying to find like a 1190 01:02:19,720 --> 01:02:24,480 Speaker 5: new artist to bring out a new expressions. So that 1191 01:02:24,760 --> 01:02:27,520 Speaker 5: is yeah, that is what we are looking for when 1192 01:02:27,560 --> 01:02:28,480 Speaker 5: we are in discussion. 1193 01:02:29,600 --> 01:02:32,080 Speaker 1: And Jackie, how did the engagement, the creative part of 1194 01:02:32,080 --> 01:02:34,600 Speaker 1: this process work. What kind of guidelines, if any, did 1195 01:02:34,720 --> 01:02:38,720 Speaker 1: Lucasfilm give the studios or was it just give us 1196 01:02:38,760 --> 01:02:40,360 Speaker 1: your wildest pitch? 1197 01:02:41,800 --> 01:02:44,280 Speaker 7: Well, I think in the beginning it was sort of 1198 01:02:44,560 --> 01:02:46,520 Speaker 7: you know, what would your story be, what kind of 1199 01:02:46,560 --> 01:02:49,680 Speaker 7: story would you want to tell? And we asked for 1200 01:02:50,440 --> 01:02:53,920 Speaker 7: pitches from the studios and we said you could just 1201 01:02:53,960 --> 01:02:56,120 Speaker 7: give us one if you only have one idea, or 1202 01:02:56,120 --> 01:02:58,960 Speaker 7: if you have a few go ahead and let us 1203 01:02:59,000 --> 01:03:03,360 Speaker 7: know what those are. And so we didn't really give 1204 01:03:03,400 --> 01:03:08,160 Speaker 7: guidelines at the beginning, so we got some really great 1205 01:03:08,240 --> 01:03:11,919 Speaker 7: pitches in and then we had to curate from there, 1206 01:03:12,160 --> 01:03:13,960 Speaker 7: you know, because if there were two that were kind 1207 01:03:14,000 --> 01:03:17,280 Speaker 7: of the same or focused on the same type of story, 1208 01:03:17,320 --> 01:03:20,160 Speaker 7: we kind of curated the stories and. 1209 01:03:20,120 --> 01:03:21,040 Speaker 5: Then from there. 1210 01:03:21,680 --> 01:03:25,200 Speaker 7: You know, we were nervous because I know, these Japanese 1211 01:03:25,440 --> 01:03:28,000 Speaker 7: creatives that we went out to, you know, they're not 1212 01:03:28,160 --> 01:03:32,560 Speaker 7: used to creative guidance like that, right, because that's there. 1213 01:03:32,880 --> 01:03:35,600 Speaker 7: So we try to be very respectful of that and 1214 01:03:35,760 --> 01:03:39,640 Speaker 7: just sort of help them give guidelines or dig out 1215 01:03:39,760 --> 01:03:43,440 Speaker 7: the story a little more. But it went very smoothly. 1216 01:03:43,480 --> 01:03:46,439 Speaker 7: I mean, we were dealing working with people who are 1217 01:03:46,560 --> 01:03:51,919 Speaker 7: really professional and great at their craft, so I would 1218 01:03:51,960 --> 01:03:55,320 Speaker 7: say we just had little bumpers, but it was really 1219 01:03:55,360 --> 01:03:59,480 Speaker 7: their stories and their visions that we helped bring to 1220 01:03:59,520 --> 01:03:59,960 Speaker 7: the screen. 1221 01:04:00,840 --> 01:04:04,920 Speaker 1: As you mentioned, y'all were looking for a range of 1222 01:04:05,000 --> 01:04:09,640 Speaker 1: styles and tones. Do you have any favorites from the 1223 01:04:09,680 --> 01:04:13,200 Speaker 1: series that or stand out moments that you just personally like, 1224 01:04:13,480 --> 01:04:15,560 Speaker 1: really vibe with you really like Knaco. 1225 01:04:17,560 --> 01:04:22,040 Speaker 5: Oh, that's hard to pick a favorite moments because there's like, 1226 01:04:22,760 --> 01:04:25,800 Speaker 5: there are just so many great moments. I would say, like, 1227 01:04:25,840 --> 01:04:29,480 Speaker 5: so four studios did the sound mixing together was Skywalker 1228 01:04:29,600 --> 01:04:33,480 Speaker 5: Sound and it's like remotely so people connecting through the 1229 01:04:33,480 --> 01:04:38,200 Speaker 5: Internet and then listen to the odeo. That was really 1230 01:04:38,360 --> 01:04:41,920 Speaker 5: cool experience because that is a great cooboration between the 1231 01:04:41,960 --> 01:04:46,120 Speaker 5: Skywalker sound and the studios in Japan. Many Japanese people 1232 01:04:46,200 --> 01:04:49,959 Speaker 5: are shy a little bit in front of camera, so 1233 01:04:50,320 --> 01:04:54,440 Speaker 5: the first reaction they listened to Skywalker sound mix was 1234 01:04:54,480 --> 01:04:59,080 Speaker 5: a little difficult for us to decode. I was like, 1235 01:05:00,040 --> 01:05:03,360 Speaker 5: and then we don't really see everyone's reaction because camera 1236 01:05:03,480 --> 01:05:06,240 Speaker 5: is a one part of one section of the studio 1237 01:05:06,360 --> 01:05:09,240 Speaker 5: in Japan, so we only see like a black wolves 1238 01:05:09,360 --> 01:05:10,960 Speaker 5: and some people moving around. 1239 01:05:11,440 --> 01:05:13,680 Speaker 7: And it was silent, it was violent. 1240 01:05:15,760 --> 01:05:20,280 Speaker 1: I in a previous life, I was a jazz musician. 1241 01:05:20,320 --> 01:05:23,200 Speaker 1: I did this number of gigs in Osaka and Fukawoka 1242 01:05:23,240 --> 01:05:26,680 Speaker 1: in Japan a few years ago, and I remember for 1243 01:05:26,760 --> 01:05:29,760 Speaker 1: Blue Note Records, and the person who brought us there 1244 01:05:29,840 --> 01:05:31,880 Speaker 1: told us he was like, listen, when you're done with 1245 01:05:31,920 --> 01:05:35,520 Speaker 1: the song, you they'll be quiet. But that doesn't mean 1246 01:05:35,560 --> 01:05:37,720 Speaker 1: they know they like it. Believe me, they like it, 1247 01:05:37,760 --> 01:05:39,840 Speaker 1: but they're not going to make any sound, so just 1248 01:05:39,880 --> 01:05:40,600 Speaker 1: be ready for that. 1249 01:05:41,480 --> 01:05:42,040 Speaker 5: Yeah. 1250 01:05:42,200 --> 01:05:45,520 Speaker 7: Yeah, I wish someone would have told us, Jason. 1251 01:05:46,600 --> 01:05:49,440 Speaker 5: So it was. I was trying to say, like, I'm 1252 01:05:49,480 --> 01:05:54,200 Speaker 5: sure they like it, but I remember there's the mixed 1253 01:05:54,200 --> 01:05:58,560 Speaker 5: session was dual, like we heard like after the quiet moment, 1254 01:05:58,800 --> 01:06:03,360 Speaker 5: we heard the key Hen Club being from Japan, and 1255 01:06:03,400 --> 01:06:05,720 Speaker 5: then they fit like they just like had a goose 1256 01:06:05,840 --> 01:06:09,640 Speaker 5: bump and then they couldn't really say anything. I'll be 1257 01:06:09,840 --> 01:06:13,920 Speaker 5: watching their animation with like Star Wars sound on it. 1258 01:06:14,640 --> 01:06:19,760 Speaker 5: So that was a cool moment. Yeah, I really perish, Jackie. 1259 01:06:19,760 --> 01:06:23,320 Speaker 1: Any favorite favorite moments, favorite parts of the series, favorite episodes? 1260 01:06:24,200 --> 01:06:25,520 Speaker 5: Wow, kind of go and. 1261 01:06:25,480 --> 01:06:28,720 Speaker 7: I talk about this all the time because our favorites 1262 01:06:28,800 --> 01:06:32,240 Speaker 7: shift from day to day, from week to week, and 1263 01:06:32,520 --> 01:06:36,800 Speaker 7: my favorites at script page change when it got to storyboards, 1264 01:06:36,800 --> 01:06:39,040 Speaker 7: and then changed again when it got to color, and 1265 01:06:39,080 --> 01:06:40,920 Speaker 7: now they change every day. I'm watching it with my 1266 01:06:40,960 --> 01:06:44,920 Speaker 7: family now on D Plus, And the more I watch them, 1267 01:06:44,960 --> 01:06:48,640 Speaker 7: the more I sort of extract from each one, you know, 1268 01:06:48,720 --> 01:06:52,360 Speaker 7: the depth of meaning really like, oh, I see now 1269 01:06:52,400 --> 01:06:55,720 Speaker 7: that's connect you know. I see new things in them 1270 01:06:55,760 --> 01:06:58,080 Speaker 7: every time I see them, and I have new favorites 1271 01:06:58,120 --> 01:07:03,560 Speaker 7: every different days, so it's really hard to choose a favorite. 1272 01:07:03,560 --> 01:07:06,680 Speaker 7: I really really love them all in it for different reasons. 1273 01:07:07,280 --> 01:07:11,640 Speaker 1: Jack, you spoke about the craftsmanship that is there in 1274 01:07:11,680 --> 01:07:16,520 Speaker 1: the animation space through both of your experience in this field, Like, 1275 01:07:16,640 --> 01:07:20,720 Speaker 1: what is the thing that just most impresses you about 1276 01:07:20,800 --> 01:07:23,400 Speaker 1: the craftsmanship? Because you know, when I watch I have 1277 01:07:23,440 --> 01:07:27,200 Speaker 1: some friends that do animation and illustration, the amount of 1278 01:07:27,240 --> 01:07:30,400 Speaker 1: work that goes into it, it's mind blowing for some 1279 01:07:30,560 --> 01:07:33,520 Speaker 1: an image that blows by you in a blink of 1280 01:07:33,560 --> 01:07:37,520 Speaker 1: an eye, and I'm just always just dumbfounded by that, 1281 01:07:37,760 --> 01:07:39,840 Speaker 1: the amount of work that goes into something that moves 1282 01:07:39,880 --> 01:07:43,120 Speaker 1: so quickly. What from that space is something that you 1283 01:07:43,280 --> 01:07:45,400 Speaker 1: just like to tell people, look at how much work 1284 01:07:45,440 --> 01:07:46,080 Speaker 1: goes into this. 1285 01:07:46,800 --> 01:07:51,320 Speaker 7: To me, it's the drawing when you're working in to date, 1286 01:07:51,600 --> 01:07:57,680 Speaker 7: just people's ability to draw. And there's different programs now 1287 01:07:57,720 --> 01:08:02,120 Speaker 7: that animation two D animators can that help with some 1288 01:08:02,200 --> 01:08:05,960 Speaker 7: of that in betweens and some things like that, But 1289 01:08:06,320 --> 01:08:09,720 Speaker 7: I feel like the craftsmanship that's coming out of Tokyo 1290 01:08:10,520 --> 01:08:14,480 Speaker 7: is still pretty heavily reliant on people who can draw, 1291 01:08:15,120 --> 01:08:18,200 Speaker 7: and it blows me away. I've been around it for 1292 01:08:18,240 --> 01:08:23,880 Speaker 7: decades and just people who can draw like volume and anatomy. 1293 01:08:24,560 --> 01:08:28,439 Speaker 7: It just never ceases to amaze me. And not on 1294 01:08:28,479 --> 01:08:30,880 Speaker 7: this project, but about four years ago I was able 1295 01:08:30,920 --> 01:08:33,800 Speaker 7: to be in Tokyo and visit some of a couple 1296 01:08:33,880 --> 01:08:37,200 Speaker 7: of studios and just saying that a lot of the 1297 01:08:37,240 --> 01:08:41,720 Speaker 7: way they draw is still on paper, and you know, 1298 01:08:41,800 --> 01:08:44,880 Speaker 7: it's very handcrafted still. You know, they're putting all their 1299 01:08:44,920 --> 01:08:48,559 Speaker 7: sheets in a folder every day for the animation director 1300 01:08:48,600 --> 01:08:52,000 Speaker 7: to review and a raise and draw on top of 1301 01:08:52,240 --> 01:08:56,639 Speaker 7: It's just these people aren't I mean, obviously they're artists, 1302 01:08:56,720 --> 01:09:01,480 Speaker 7: but they're really truly artisans. It should never be minimized 1303 01:09:01,560 --> 01:09:03,639 Speaker 7: how much work it is. And you're right, people don't 1304 01:09:03,720 --> 01:09:09,559 Speaker 7: understand that, but it takes to create one of these totally. 1305 01:09:09,760 --> 01:09:12,120 Speaker 5: Uh. Some of the studio, I think it's a general 1306 01:09:12,200 --> 01:09:16,320 Speaker 5: studio and the studio Cororido. They post some side by 1307 01:09:16,400 --> 01:09:20,640 Speaker 5: side comparison movie on Twitter so you can see the 1308 01:09:20,720 --> 01:09:24,960 Speaker 5: pencil drawing animation and the final animation and it's just 1309 01:09:25,000 --> 01:09:28,320 Speaker 5: a you know, mind blowing like, oh my god, like 1310 01:09:29,600 --> 01:09:33,080 Speaker 5: how can you make that? Lots like the furughly ear 1311 01:09:33,240 --> 01:09:40,000 Speaker 5: and all the hares moves so beautifully even in the 1312 01:09:40,200 --> 01:09:43,640 Speaker 5: pencil drawing and then the end like final frame is like, 1313 01:09:44,280 --> 01:09:47,719 Speaker 5: of course it's beautiful, but it's just so wonderful watch. 1314 01:09:47,800 --> 01:09:52,320 Speaker 5: And I think the passion of each creator has is 1315 01:09:52,360 --> 01:09:56,200 Speaker 5: like really huge, and I think there's really hugely still 1316 01:09:56,280 --> 01:09:59,479 Speaker 5: believe in that what can anime do in terms of 1317 01:09:59,520 --> 01:10:04,519 Speaker 5: the story an expression, And I think that's really stems 1318 01:10:04,600 --> 01:10:06,559 Speaker 5: out in Japanese anime. 1319 01:10:06,680 --> 01:10:12,920 Speaker 7: I guess I could watch the hair from the karen 1320 01:10:13,080 --> 01:10:18,600 Speaker 7: AM's bangs over their faces in The Twins forever. I 1321 01:10:18,720 --> 01:10:21,519 Speaker 7: just sometimes I can't even watch the story. I'm just 1322 01:10:21,560 --> 01:10:25,160 Speaker 7: staring at it because there's something just mesmerizing and beautiful 1323 01:10:26,040 --> 01:10:30,439 Speaker 7: about it. You know. What is also interesting is the 1324 01:10:30,520 --> 01:10:34,599 Speaker 7: studios had to adjust and do this during COVID, and 1325 01:10:34,680 --> 01:10:39,000 Speaker 7: so many of their artists were working at home. And 1326 01:10:40,360 --> 01:10:43,800 Speaker 7: one story I heard is they had to send runners 1327 01:10:44,360 --> 01:10:49,480 Speaker 7: by the animators homes every night to pick up their drawings, 1328 01:10:49,720 --> 01:10:52,960 Speaker 7: and you know, so that animator would leave it downstairs 1329 01:10:53,000 --> 01:10:55,519 Speaker 7: on their porch or in their laundry room, and the 1330 01:10:55,600 --> 01:11:00,240 Speaker 7: runner would come by every ninety grab their drawings, which 1331 01:11:00,240 --> 01:11:05,080 Speaker 7: I'm like, oh my god, it's really amazing that they 1332 01:11:05,120 --> 01:11:08,879 Speaker 7: were able to get this done over through COVID. 1333 01:11:09,479 --> 01:11:13,439 Speaker 1: We've seen that particularly the Ronin from the first episode 1334 01:11:13,439 --> 01:11:15,320 Speaker 1: of The Jewel. It's going to be the subject of 1335 01:11:15,479 --> 01:11:20,559 Speaker 1: novelization where Star Wars is no stranger to characters from 1336 01:11:20,600 --> 01:11:23,759 Speaker 1: their animation side crossing over into the live action side. 1337 01:11:23,800 --> 01:11:28,560 Speaker 1: We recently saw the much beloved Asokatano in The Mandalorian. 1338 01:11:29,000 --> 01:11:30,720 Speaker 1: I don't know if you could break news or if 1339 01:11:30,760 --> 01:11:32,960 Speaker 1: you would even know, but it seems like that would 1340 01:11:32,960 --> 01:11:36,960 Speaker 1: be a possibility, right if fans really gravitate towards a 1341 01:11:37,000 --> 01:11:39,400 Speaker 1: particular character, could it happen? 1342 01:11:39,439 --> 01:11:41,360 Speaker 2: Could we see one of these characters cross over? 1343 01:11:42,040 --> 01:11:45,800 Speaker 7: Never say never, is my answer to that, because I'm 1344 01:11:45,840 --> 01:11:48,160 Speaker 7: with you that some of these characters feel like they 1345 01:11:48,160 --> 01:11:52,960 Speaker 7: could fit right perfectly into the cannon, you know, and 1346 01:11:53,720 --> 01:11:55,000 Speaker 7: you want to see them again. 1347 01:11:55,080 --> 01:11:55,599 Speaker 5: You want to. 1348 01:11:55,560 --> 01:11:58,759 Speaker 7: See what their journey has led to and who they 1349 01:11:59,479 --> 01:12:03,880 Speaker 7: aligned with, and you know, so I absolutely hope so. 1350 01:12:04,120 --> 01:12:08,599 Speaker 7: I mean, I'm sure when George and Dave Filoni made 1351 01:12:08,640 --> 01:12:11,880 Speaker 7: up a Soka ten years ago, they had no idea, right, 1352 01:12:12,080 --> 01:12:15,559 Speaker 7: so things take on a life of their own though. 1353 01:12:15,640 --> 01:12:18,320 Speaker 1: If any of these characters could cross over, who would 1354 01:12:18,360 --> 01:12:19,200 Speaker 1: you like to see to it? 1355 01:12:19,400 --> 01:12:22,479 Speaker 5: I love to see like a touching rhopsesses band a 1356 01:12:22,560 --> 01:12:26,080 Speaker 5: style waiver just like to have a concert in different 1357 01:12:26,800 --> 01:12:31,520 Speaker 5: bar in different planets, like they can easily be in background, 1358 01:12:31,760 --> 01:12:35,559 Speaker 5: and you know, personally, it doesn't have to be like 1359 01:12:35,720 --> 01:12:38,519 Speaker 5: they doesn't have to be like a very successful band 1360 01:12:38,640 --> 01:12:41,880 Speaker 5: in the galaxy. But even though they still like doing 1361 01:12:41,960 --> 01:12:46,000 Speaker 5: the rocks, you know after five ten years. 1362 01:12:46,880 --> 01:12:49,800 Speaker 7: That's so funny. I'd love to see them at Galaxy's Edge. 1363 01:12:50,880 --> 01:12:54,960 Speaker 1: Yes, I had. I had a pitch to one of 1364 01:12:55,000 --> 01:12:58,400 Speaker 1: our other guests, Alex, who has a very popular YouTube 1365 01:12:59,240 --> 01:13:02,200 Speaker 1: channel where he it basically talks about Star Wars, star 1366 01:13:02,200 --> 01:13:06,200 Speaker 1: Wars Explained, stars called star Wars Explains and it's you know, 1367 01:13:06,600 --> 01:13:10,719 Speaker 1: of course the Max Rebo band later was at Jaba's 1368 01:13:10,760 --> 01:13:14,840 Speaker 1: palace playing for the assembled guests there day in day out. 1369 01:13:15,520 --> 01:13:17,559 Speaker 1: My pitch to him was what if Star Waver was 1370 01:13:18,000 --> 01:13:20,639 Speaker 1: Jaba's entry into the music business. That's how he got 1371 01:13:20,640 --> 01:13:24,160 Speaker 1: the bug and how he started loving music. That's my pitch. Anyway, 1372 01:13:25,840 --> 01:13:27,599 Speaker 1: I love it. Are we going to see a Star 1373 01:13:27,640 --> 01:13:29,840 Speaker 1: Wars vision season two at some point? 1374 01:13:30,800 --> 01:13:33,640 Speaker 7: You know, I don't think we've seen the last of 1375 01:13:33,680 --> 01:13:38,240 Speaker 7: Star Wars visions. I think it's a great way to 1376 01:13:38,280 --> 01:13:43,280 Speaker 7: see different expressions of Star Wars, and so my hope 1377 01:13:43,320 --> 01:13:45,559 Speaker 7: is that this is definitely not the last. 1378 01:13:46,240 --> 01:13:48,559 Speaker 2: Jackie Cana Goo, thank you for joining us. 1379 01:13:48,680 --> 01:13:53,280 Speaker 7: Thank you, Jason, I love your passion. Thank you so much, A. 1380 01:13:53,200 --> 01:14:04,320 Speaker 1: Big fan of it. Up next, the Endgame, Rosie. We 1381 01:14:04,400 --> 01:14:06,599 Speaker 1: are in the end game now, and this leak we 1382 01:14:06,680 --> 01:14:11,639 Speaker 1: are playing deadly games. The question is this which murder 1383 01:14:11,640 --> 01:14:12,519 Speaker 1: game set up? 1384 01:14:13,040 --> 01:14:14,400 Speaker 2: Right? So, which murder game set up? 1385 01:14:14,439 --> 01:14:14,560 Speaker 5: You have? 1386 01:14:14,640 --> 01:14:19,040 Speaker 1: Squid game, death Race, the Purge, old School, the most 1387 01:14:19,160 --> 01:14:22,200 Speaker 1: dangerous game? You want to get divergent on us, you 1388 01:14:22,200 --> 01:14:27,679 Speaker 1: could do that, Lord of the Flies. Which of these 1389 01:14:28,120 --> 01:14:32,120 Speaker 1: would you excel at? Would you pick to be placed in? 1390 01:14:32,320 --> 01:14:33,160 Speaker 2: And why? 1391 01:14:34,080 --> 01:14:34,519 Speaker 5: Hmmm? 1392 01:14:35,000 --> 01:14:39,000 Speaker 3: Well, squid games off, Bowerols off. The punch seems vaguely 1393 01:14:39,400 --> 01:14:42,080 Speaker 3: appealing to me because I could just potentially look myself 1394 01:14:42,080 --> 01:14:42,599 Speaker 3: at my house. 1395 01:14:42,840 --> 01:14:45,120 Speaker 2: Or you don't have to do anything. You could just like. 1396 01:14:45,200 --> 01:14:47,559 Speaker 3: Also the punch, I could do like I could like 1397 01:14:47,640 --> 01:14:51,960 Speaker 3: cancel student loans or something. I mean, everything's illegal, everything's legal. 1398 01:14:52,000 --> 01:14:53,880 Speaker 3: I could do some cool like venom hacking. 1399 01:14:54,080 --> 01:14:56,679 Speaker 1: You know, I would pull the I would pull those 1400 01:14:57,200 --> 01:14:59,360 Speaker 1: do not remove tags off my mattresses. 1401 01:14:59,360 --> 01:15:01,720 Speaker 2: I would do that. Fine. 1402 01:15:03,120 --> 01:15:06,439 Speaker 3: I think I would actually pick Running Man, though, just 1403 01:15:06,479 --> 01:15:08,879 Speaker 3: because I love that movie and I love the esthetic, 1404 01:15:08,960 --> 01:15:11,320 Speaker 3: and I think that it's so kind of like Bootleg 1405 01:15:11,400 --> 01:15:13,960 Speaker 3: that I would probably be okay. It's like just electrocute 1406 01:15:14,000 --> 01:15:17,519 Speaker 3: some guys, like go in a cool weird car through 1407 01:15:17,520 --> 01:15:20,639 Speaker 3: a tunnel where I jumpsuit, like make friends with Arnold Walschnigger. 1408 01:15:20,680 --> 01:15:23,599 Speaker 3: I'd probably be fine in In Running Man, I think. 1409 01:15:23,520 --> 01:15:26,879 Speaker 1: There's uh, there's a line in that movie and delivered 1410 01:15:26,920 --> 01:15:30,880 Speaker 1: by the great Arnold Schwarzenegger with a line reading that 1411 01:15:31,040 --> 01:15:34,439 Speaker 1: is just unreal, and I'm gonna quote it for you now. 1412 01:15:35,080 --> 01:15:37,200 Speaker 2: I hope you'll leave enough room from my fist because 1413 01:15:37,200 --> 01:15:40,160 Speaker 2: I have the rabbit and break us up. Fine. 1414 01:15:40,680 --> 01:15:43,080 Speaker 3: Yeah, it's iconic. And he's like when he stabs the 1415 01:15:43,080 --> 01:15:46,040 Speaker 3: guy when he's citing the contract. I love that error 1416 01:15:46,040 --> 01:15:49,200 Speaker 3: of Arnie. Like Running Man, total recall. 1417 01:15:50,400 --> 01:15:55,360 Speaker 1: Heals your sob zirl now just cleans zeral zero. 1418 01:15:55,880 --> 01:15:58,519 Speaker 3: Yeah, that's the good stuff. I think I could survive 1419 01:15:58,640 --> 01:16:02,880 Speaker 3: in eighties Game show era, where it's a little bit 1420 01:16:03,320 --> 01:16:04,080 Speaker 3: more jankie. 1421 01:16:04,240 --> 01:16:08,080 Speaker 2: What about you, I'm gonna go with Man. 1422 01:16:08,200 --> 01:16:10,479 Speaker 1: It's like a lot of killing, and I'm not sure 1423 01:16:10,520 --> 01:16:14,040 Speaker 1: how well I would do with killing, but I think Peter, 1424 01:16:15,080 --> 01:16:16,439 Speaker 1: I'm gonna steal one from Peta. 1425 01:16:16,560 --> 01:16:18,000 Speaker 2: He has shown us the way. 1426 01:16:18,280 --> 01:16:20,559 Speaker 1: I think if I went Hunger Games and I painted 1427 01:16:20,600 --> 01:16:25,400 Speaker 1: myself like a rock and just lay there honestly like 1428 01:16:26,800 --> 01:16:30,160 Speaker 1: he did very very well by doing it, and I 1429 01:16:30,200 --> 01:16:32,599 Speaker 1: think I would. I think I would do that as well. 1430 01:16:32,640 --> 01:16:34,519 Speaker 1: I would just paint myself like a rock and lay down. 1431 01:16:34,600 --> 01:16:37,840 Speaker 3: And when you said I just make some nice bread, 1432 01:16:37,960 --> 01:16:40,040 Speaker 3: doesn't delicious bread smell like bread? 1433 01:16:41,000 --> 01:16:42,720 Speaker 1: That's it for the endgame. Let us know whether you 1434 01:16:42,760 --> 01:16:45,599 Speaker 1: agree or can disagree. More sure your answers at hashtag 1435 01:16:45,720 --> 01:16:52,000 Speaker 1: xrvey endgame. Big thanks to Jackie Lopez, to Kannako Shiasaki uh, 1436 01:16:52,160 --> 01:16:54,240 Speaker 1: and of course Rosie Knight for joining us on another 1437 01:16:54,280 --> 01:16:57,519 Speaker 1: episode of X ray Vision. Rosie, where can people find 1438 01:16:57,560 --> 01:16:58,160 Speaker 1: your stuff? 1439 01:16:58,240 --> 01:16:58,680 Speaker 2: Plug it? 1440 01:16:58,880 --> 01:16:58,960 Speaker 5: Uh? 1441 01:16:59,040 --> 01:17:03,440 Speaker 3: Yeah, you can find me nerdist Ign a den of geek, 1442 01:17:04,040 --> 01:17:05,960 Speaker 3: all kinds of different cool places. When we write about 1443 01:17:05,960 --> 01:17:08,880 Speaker 3: comics what to watch, there's a bunch of different stuff 1444 01:17:08,880 --> 01:17:12,240 Speaker 3: out there. And the I'm on Instagram at Rosie Marx, 1445 01:17:12,240 --> 01:17:15,160 Speaker 3: where I sometimes review movies and always shout out this podcast. 1446 01:17:15,240 --> 01:17:16,720 Speaker 5: Oh thank you. 1447 01:17:18,760 --> 01:17:20,920 Speaker 1: Join us each week on Wednesday for your weekly dose 1448 01:17:20,960 --> 01:17:23,240 Speaker 1: of the deepest dives in Hana Stakes. Next week we'll 1449 01:17:23,280 --> 01:17:25,439 Speaker 1: be moving across the comic style to talk about the 1450 01:17:25,520 --> 01:17:28,160 Speaker 1: dc FanDome and all the announcements coming out of the 1451 01:17:28,160 --> 01:17:31,519 Speaker 1: Beagle dc FanDome. If you want to learn more about 1452 01:17:31,520 --> 01:17:33,880 Speaker 1: some of the shows, movies, comics, pop culture, the wee 1453 01:17:33,880 --> 01:17:35,840 Speaker 1: explore each episode, check out our listeners guide to all 1454 01:17:35,840 --> 01:17:38,000 Speaker 1: things x ray Vision in the show notes or. 1455 01:17:37,920 --> 01:17:38,799 Speaker 2: On your website. 1456 01:17:38,840 --> 01:17:41,240 Speaker 1: There is six rounds in the Squid Game, but only 1457 01:17:41,280 --> 01:17:44,160 Speaker 1: five stars, so if you like this show, give us 1458 01:17:44,200 --> 01:17:49,479 Speaker 1: the five star or else goodbye. Thanks very Vision. Is 1459 01:17:49,520 --> 01:17:51,320 Speaker 1: it for good media production. The show is produced by 1460 01:17:51,400 --> 01:17:54,200 Speaker 1: Chris Lord and Salt Rubin. It's EP by me, Jason 1461 01:17:54,320 --> 01:17:58,320 Speaker 1: Nceepsione and Sandy Gerard. Caroline Restin and Carolyon Gillespie are 1462 01:17:58,360 --> 01:18:01,120 Speaker 1: our consulting producers, and our editing and sound design is 1463 01:18:01,120 --> 01:18:04,800 Speaker 1: by Sarah Gibalaska, SGL and the folks. At chapter four, 1464 01:18:04,880 --> 01:18:07,120 Speaker 1: thank you Brian Vasquez for our theme music. 1465 01:18:07,160 --> 01:18:09,400 Speaker 2: Goodbye,