WEBVTT - Episode 32: Street Fighter

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<v Speaker 1>Yea, hello, welcome to Nottificent. We're done with spooked Ober.

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<v Speaker 1>It's always spooking in my heart and it's always spooking

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<v Speaker 1>in your heart. I'm haunted. Oh yeah, you you. You

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<v Speaker 1>keep saying that and I'm like, oh, you know, you

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<v Speaker 1>should come hang out with me after hours because I

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<v Speaker 1>don't want that. I was like, m m yeah, very haunted.

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<v Speaker 1>Um today, Oh I'm Danny Fernandez. Sitting across from me,

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<v Speaker 1>is iffy. Why what are we culture kings waiting into?

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<v Speaker 1>Like three hours into the episode before we introduce her.

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<v Speaker 1>Right by the way, I forgot. We're covering the Premier

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<v Speaker 1>Fighting Game. Yeah, the Ultimate Fighting Game, the premier Fighting game,

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<v Speaker 1>not the Ultimate Fighter Championship. I guess that's what UFC

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<v Speaker 1>stands for. Ultimate Fighting Championship. Yeah. Uh, the Ultimate Fighting Game,

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<v Speaker 1>the game that is basically the staple. To be honest,

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<v Speaker 1>it's pretty exciting to talk about. We're talking about street

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<v Speaker 1>Fighter street Fighter. That's actually the crossfire. Definitely wasn't street Fighter.

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<v Speaker 1>You'll get caught up in the Street Fighter. Yeah, street

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<v Speaker 1>Fighter it should be, though it should be commercial had

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<v Speaker 1>way too much soul, way too much soul. If he

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<v Speaker 1>did you know that our good friend Kyle A. Bear

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<v Speaker 1>is the voice of re You. Yeah, yeah, he said

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<v Speaker 1>it on the episode he was here. So if you

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<v Speaker 1>didn't know that, and did you know that it's pronounced

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<v Speaker 1>re you, it is. And yeah, remember that long run

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<v Speaker 1>about how I was the elitist weep? Yeah, I knew

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<v Speaker 1>it was you. Yeah. Um we call it and die

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<v Speaker 1>where we're from? Wow wow if um, do you remember

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<v Speaker 1>the first time you played street Fighter? Oh? Man, I do.

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<v Speaker 1>I think the first time has to be uh So

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<v Speaker 1>my uncle, which in true Nigerian fashion means one of

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<v Speaker 1>my dad's friends who was really close with uh I

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<v Speaker 1>would go over his house and he had three sons

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<v Speaker 1>and they had street Fighter on the Sega Genesis and

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<v Speaker 1>they had one joystick and then the rest was the

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<v Speaker 1>Genesis controller, which, if you remember, the Genesis controller had

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<v Speaker 1>a directional pad, start select, and like three buttons and

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<v Speaker 1>then um, if you had the joystick, it had way

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<v Speaker 1>more than that. So the trick was with the with

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<v Speaker 1>the deep pad, you had to like hit the I

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<v Speaker 1>think it had bumpers on it and you had to

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<v Speaker 1>hit the bumpers and hit the buttons for other buttons

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<v Speaker 1>to trigger. Basically what I'm trying to say is uh.

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<v Speaker 1>It was way harder to use the controller than the joystick,

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<v Speaker 1>and we were constantly fighting over who gets to use one.

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<v Speaker 1>But that was my earliest experience with street Fighter. I

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<v Speaker 1>think my earliest experience was actually playing street Fighter too,

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<v Speaker 1>which is most people's are not most people, but I

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<v Speaker 1>feel like it's pretty yeah. I mean, street Fighter one

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<v Speaker 1>is like a good memory when when you say street

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<v Speaker 1>Fire you are pretty much talking about two so on

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<v Speaker 1>and so forth. No one's ever liked, let's pop in

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<v Speaker 1>that first one. I mean, I bet there are some

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<v Speaker 1>street Fighter one heads. Those people are insane people. If

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<v Speaker 1>anyone ever retrovinted I like the original. If anyone says that,

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<v Speaker 1>they will be laughed out of the arcade. So where

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<v Speaker 1>did street Fighter come from? That's a very good question. Well,

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<v Speaker 1>street Fire came from a Takashi nishi Yama, not Takashi

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<v Speaker 1>six nine. I wonder if he had any reference to this.

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<v Speaker 1>Probably not. I don't think he's that cultured at all.

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<v Speaker 1>But he's sometimes credited as Piston Takashi and is. He's

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<v Speaker 1>a Japanese video game designer, director, and producer, and he

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<v Speaker 1>worked for irim, Capcom and S and K before he

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<v Speaker 1>ended up finding his own company, Dimps, which that's actually

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<v Speaker 1>a name I've heard before. He started his career at

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<v Speaker 1>I RIM, where he developed early arcade games such as

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<v Speaker 1>like Moon Patrol and Beat him Up in Kung Fu Master,

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<v Speaker 1>which is a great entry because then at Capcom he

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<v Speaker 1>ended up making Street Fighter, the fighting game, and he

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<v Speaker 1>also worked at S and K where he created Fatal

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<v Speaker 1>Fury and he worked on the Art of Fighting and

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<v Speaker 1>King of Fighters as well as the running gun shooter

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<v Speaker 1>Metal sluv All games. I really loved. That's super exciting,

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<v Speaker 1>and it is interesting that he went on to from

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<v Speaker 1>Street Fight to Fatal Fury because they have similar systems,

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<v Speaker 1>but now they kind of separate there there they went

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<v Speaker 1>their own way. That's so cool. Yeah. I actually I'm

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<v Speaker 1>working on a video game that's similar to those where

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<v Speaker 1>I got to create my own character, and uh, that'll

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<v Speaker 1>come out in so excited. Yeah, I've got some more

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<v Speaker 1>goodies to spill throughout this, but yeah. So Street Fighter

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<v Speaker 1>is a fighting video game franchise developed and published by

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<v Speaker 1>Capcom and serves as a company's flagships series. The first

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<v Speaker 1>game in the series was released in nineteen seven. Since then,

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<v Speaker 1>five Other Man, that was your chance if that was

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<v Speaker 1>a year before we were born, you're not going to

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<v Speaker 1>oh no, did people give you two? Okay, okay, if

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<v Speaker 1>we I'll just look over at you and wink and

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<v Speaker 1>you'll know. Since then, five other main series games, as

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<v Speaker 1>well as various spinoffs and crossovers, so many something that

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<v Speaker 1>didn't even look like there was like a Jeweled one.

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<v Speaker 1>I don't know if you remember that one, but it

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<v Speaker 1>didn't even have the same animation or style at all.

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<v Speaker 1>So Street Fighter two is credited with establishing many of

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<v Speaker 1>the conventions of the one on one fighting genre. The

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<v Speaker 1>game's playable characters originate from different countries around the world,

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<v Speaker 1>each with a unique fighting style. Yeah. Uh, and and

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<v Speaker 1>that is true. I mean many fighting games. When you

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<v Speaker 1>remember growing up, when you play games like Fatal Fury

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<v Speaker 1>or Mortal Kombat, if you wanted to do a technique,

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<v Speaker 1>people would go, oh, just do the how do you can?

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<v Speaker 1>Just do the how do can? Because you knew it

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<v Speaker 1>was a quarter circle turned forward plus a or B

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<v Speaker 1>or whatever button. It just became commonplace. And that's how

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<v Speaker 1>you know something has been made a staple, just kind

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<v Speaker 1>of how like every petroleum jelly is called vassoline, or

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<v Speaker 1>every bandage is called band aid. Like you you've become

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<v Speaker 1>the golden standard of the fighting game and uh it.

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<v Speaker 1>But before that, it all started with Street Fighter, which

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<v Speaker 1>was which debuted in arcades and have been one year

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<v Speaker 1>before we were born. In this game, the player takes

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<v Speaker 1>control of the martial artists Reu, who competes in a

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<v Speaker 1>worldwide martial arts tournament spanning five countries and ten opponents,

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<v Speaker 1>and a second player can join in at any time

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<v Speaker 1>and take control of Reuse American rival Ken, like the

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<v Speaker 1>most American. I love it Ken, But what was crazy

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<v Speaker 1>was it wasn't as dynamic as Street Fighter two. It

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<v Speaker 1>was very basic, very dumbed down. It really if you

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<v Speaker 1>look at one, you'd be surprised that it has anything

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<v Speaker 1>to do with Street Fighter two. It would. They did

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<v Speaker 1>a huge overhaul for the next game. Yeah, So he

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<v Speaker 1>had three special attacks. The player can perform three types

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<v Speaker 1>of punch and kick attacks, each variant speed and strength. Haducan,

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<v Speaker 1>which you said probably most popular, yea. Also the shore

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<v Speaker 1>you can and then the this one. I'm not as

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<v Speaker 1>familiar with Skimpyaku or the helicopter kick. The helicopter kick

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<v Speaker 1>no one in the history of people I've played Street

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<v Speaker 1>Fight with is called it the tatsu maki simpayaku. They

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<v Speaker 1>always say, I'll do the helicopter kick, and the haw

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<v Speaker 1>ducan is the fireball that everyone knows. The shore you

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<v Speaker 1>can is the flaming upper cut or regular right sometimes,

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<v Speaker 1>And like I said, the helicopter kick, which if I

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<v Speaker 1>remember correctly, how ducan is the quarter to circle forward

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<v Speaker 1>plus punch. The tatsumaku simpaku is the quarter circle back

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<v Speaker 1>and the kick, and the shore you can is almost

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<v Speaker 1>a Z motion like a forward down in the corner

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<v Speaker 1>down back corner. It basically you make a Z motion

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<v Speaker 1>with your joystick and hit punch. Yeah. So, Street Fighter

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<v Speaker 1>has remained Capcom's second biggest franchise behind Resident Evil, and

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<v Speaker 1>it's currently Capcom's third best selling software franchise behind Resident

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<v Speaker 1>Evil and Monster Hunter. It's another one that you like

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<v Speaker 1>like Monster is my favorite game franchise. Which is funny

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<v Speaker 1>because before we even get into this, these three games

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<v Speaker 1>that were mentioned all fall victim to why there's thirty

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<v Speaker 1>different Street Fighter games but only five main arc games

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<v Speaker 1>Capcom is. I feel like their company motto is if

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<v Speaker 1>it ain't broke, don't fix it, Just add some stuff

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<v Speaker 1>to it because a lot of their games will have

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<v Speaker 1>multiple versions, like what Nintendo is two consoles, Capcom is

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<v Speaker 1>to video games. Uh And if you're unaware, Nintendo likes

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<v Speaker 1>to make new, flashy versions of their consoles that would

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<v Speaker 1>make you feel dumb for purchasing the previous version when

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<v Speaker 1>they dropped the DS or over even before that. So

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<v Speaker 1>you had the game Boy, then you had the game

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<v Speaker 1>Boy Pocket, which was a beautiful change because the game

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<v Speaker 1>Boy was a giant brick. And then you had the

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<v Speaker 1>game Boy Pocket. Then they had the Game Boy Color,

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<v Speaker 1>but that one was an actual minor advancement because you

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<v Speaker 1>were able to get color in your games with different cartridges,

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<v Speaker 1>but they still able to play the older games and

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<v Speaker 1>from the game Boy Color, if I remember correctly, we

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<v Speaker 1>eventually led to the Gameway Advance, and the Game Boy

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<v Speaker 1>Advance was this nice shape, um like, it was like

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<v Speaker 1>almost like a smiley face. But I like the aesthetic

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<v Speaker 1>look of the game Boy Advance, but it didn't have

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<v Speaker 1>backlight and such. So then that eventually led to the

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<v Speaker 1>Game Boy sp which would flip and then also had

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<v Speaker 1>a light, but the light honestly was trash. Then when

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<v Speaker 1>you had the uh S piece somewhere along there there

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<v Speaker 1>was the Gameway Advance Mini, and then we had the DS,

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<v Speaker 1>then the d S had the d S, I had

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<v Speaker 1>the d S x L, and you can see and

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<v Speaker 1>so on and so forth. Capcom is the same, and

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<v Speaker 1>you will see after the launch of Street Fighter two

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<v Speaker 1>when they picked that up. But I wanted to kick

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<v Speaker 1>that off early because you mentioned Monster Hunter, and Monster

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<v Speaker 1>Hunter has had multiple iterations, and if you're following the series,

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<v Speaker 1>you know when you're being served the same dish, because,

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<v Speaker 1>for example, the Switch just got Monster Hunter. I think

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<v Speaker 1>it's Generations Ultimate, which was actually Monster Hunters Double Cross,

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<v Speaker 1>which was released in Japan, which was Monster Hunters Generation,

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<v Speaker 1>which were released in on the three D S. So

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<v Speaker 1>it's really just a part of a three D S

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<v Speaker 1>game with a new fancy name that makes you forget

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<v Speaker 1>that fact. That's how I feel about Apple Products. If yeah,

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<v Speaker 1>remember how for the past few weeks we brought in

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<v Speaker 1>all these experts and we're like, well, we're gonna talk

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<v Speaker 1>guess guess who's going to talk way too much about this.

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<v Speaker 1>This is one of my one of the things that

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<v Speaker 1>I am a super fan boy about. Um Street Fighters

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<v Speaker 1>one of those games we're all talking about Street Fight

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<v Speaker 1>before even going into it. But Street Fighters one of

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<v Speaker 1>those games that I wish I could be good at,

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<v Speaker 1>Like I wish I was that dude. Yeah, but I

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<v Speaker 1>feel like a lot of these fighting games are set

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<v Speaker 1>up so that beginner or you know, more novice players

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<v Speaker 1>can play. Oh yeah, but a lot of the fighting moves,

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<v Speaker 1>they make it easier. And I feel like when dragon

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<v Speaker 1>Ball Fights came out, because it's I mean basically the

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<v Speaker 1>same thing. It's largely based off of this fighting style.

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<v Speaker 1>They've made it so that you can compete. I mean,

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<v Speaker 1>obviously when you see professional level players, it's different, but

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<v Speaker 1>they have made these games easier for more novice or

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<v Speaker 1>casual players. Oh yeah, I feel like, uh like it.

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<v Speaker 1>That cliff though, from like when you're playing with your

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<v Speaker 1>homies to stepping anywhere near a tournament is so you

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<v Speaker 1>want to be in a tournament. I've competed in two tournaments.

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<v Speaker 1>Uh one. I compete at one in a game stop

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<v Speaker 1>local tournament when Street Fighter four came out, and uh,

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<v Speaker 1>I remember using I brought my game stick. I was

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<v Speaker 1>so amped up on my business the year. Is that normal?

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<v Speaker 1>Do you bring your bring your own game stick? Because

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<v Speaker 1>because some people will build custom one. So I come in.

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<v Speaker 1>I'm ready, I'm amped up, I'm ready to go. I

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<v Speaker 1>progressed the first round and then I get bodied second

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<v Speaker 1>boom on. So that's the second. And then the second

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<v Speaker 1>time I did a fighting game tournament was at E

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<v Speaker 1>three at this marijuana after party, and then they had

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<v Speaker 1>the stone Gamer street Fighter Tournament, and I took that

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<v Speaker 1>to mean that it was like you you had to

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<v Speaker 1>be stoned, you're a stoned gamer. Uh fighting tournament. So

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<v Speaker 1>I went and they had like these like five dollar dabs,

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<v Speaker 1>and I was like, all right, cool, let me play

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<v Speaker 1>by the tournament's rules. Get two blitz. I don't want

0:13:28.160 --> 0:13:30.000
<v Speaker 1>to be a cheater. You know what they meant is

0:13:30.080 --> 0:13:33.480
<v Speaker 1>stone Gamer is the brand, and this is a very

0:13:33.559 --> 0:13:36.680
<v Speaker 1>real fighting tournament. Still progressed to the first round, which

0:13:40.240 --> 0:13:43.040
<v Speaker 1>if I was inebriated and still got it. But then

0:13:43.240 --> 0:13:46.920
<v Speaker 1>it was a close second match, but he barely beat

0:13:46.960 --> 0:13:50.079
<v Speaker 1>me out. But they were playing uh street Fighter two

0:13:50.120 --> 0:13:54.439
<v Speaker 1>tournament edition. They weren't playing like the newest street Fighter. Okay, yeah,

0:13:54.640 --> 0:13:57.040
<v Speaker 1>I was gonna say. I competed in the Dragon Ball

0:13:57.120 --> 0:14:00.000
<v Speaker 1>Fighters tournament for with l a Gaming Society, which Chris

0:14:00.040 --> 0:14:02.280
<v Speaker 1>for Smith Bryan and Cann's backman came on to talk

0:14:02.280 --> 0:14:07.880
<v Speaker 1>about in our lgbt Q episode, and Um, yeah, I

0:14:07.880 --> 0:14:11.520
<v Speaker 1>beat the first round because I'm a casual gamer, I

0:14:11.559 --> 0:14:14.439
<v Speaker 1>would say, and I advanced to the second round and

0:14:14.480 --> 0:14:19.080
<v Speaker 1>then and then lost. I will say, Uh, dragonball fighters,

0:14:19.120 --> 0:14:22.920
<v Speaker 1>these controls are way more intuitive than street fighters because

0:14:22.960 --> 0:14:25.840
<v Speaker 1>their controls that you're able to do special abilities right.

0:14:25.880 --> 0:14:30.360
<v Speaker 1>But for sure fighters, you're doing just finger gymnastics. And

0:14:30.400 --> 0:14:31.960
<v Speaker 1>that's why I think I'll never be good at it

0:14:31.960 --> 0:14:34.440
<v Speaker 1>because I got dumb fingers. I can't play the guitar

0:14:34.960 --> 0:14:37.920
<v Speaker 1>dumb fingers. That's why I stick to FPS s because

0:14:37.920 --> 0:14:40.720
<v Speaker 1>at least I can kind of my wrist is strong.

0:14:40.760 --> 0:14:43.120
<v Speaker 1>I've trained it very well. If I wanted to say,

0:14:43.120 --> 0:14:44.880
<v Speaker 1>speaking of getting high, I don't know if you knew,

0:14:44.880 --> 0:14:47.200
<v Speaker 1>but l A comic con was this past weekend and

0:14:47.320 --> 0:14:50.040
<v Speaker 1>I was a little bit stressed out and Eric Vale,

0:14:50.040 --> 0:14:53.080
<v Speaker 1>who's a voice of Future Trunks uh and dragon ball

0:14:53.200 --> 0:14:55.960
<v Speaker 1>Z gave me an edible and he is he is

0:14:55.960 --> 0:14:59.080
<v Speaker 1>bigger than me. Um, and I didn't look at it

0:14:59.160 --> 0:15:01.920
<v Speaker 1>and I got way too high and it ruined my life.

0:15:02.160 --> 0:15:05.680
<v Speaker 1>For two or four hours. I lost track of time.

0:15:05.840 --> 0:15:08.640
<v Speaker 1>But let's be like you. You were lucky you didn't

0:15:08.640 --> 0:15:10.920
<v Speaker 1>get a call from me, because Danielle Radford did, and

0:15:10.960 --> 0:15:13.600
<v Speaker 1>so did like three other comedians who I needed to

0:15:13.640 --> 0:15:16.920
<v Speaker 1>talk to to call me down because it was it

0:15:17.000 --> 0:15:21.480
<v Speaker 1>was too scary. Um gosh. Check, Hey, this is the

0:15:21.560 --> 0:15:23.480
<v Speaker 1>p s A. When you get an edible, check what

0:15:23.640 --> 0:15:25.480
<v Speaker 1>dosage it is. Don't be dumb like me and just

0:15:25.480 --> 0:15:28.040
<v Speaker 1>put it under the tongue that if anything, you know,

0:15:28.280 --> 0:15:32.920
<v Speaker 1>November six is literally today. Uh, you know, lots of

0:15:33.040 --> 0:15:37.280
<v Speaker 1>legislation is rolling out to legalize marijuana and your respective states.

0:15:37.720 --> 0:15:42.280
<v Speaker 1>We can give you us the the weed vets in California,

0:15:42.360 --> 0:15:47.360
<v Speaker 1>can give you any piece of advice. Uh check that

0:15:48.000 --> 0:15:49.880
<v Speaker 1>you don't want to ruin your life for two to

0:15:49.960 --> 0:15:52.880
<v Speaker 1>four hours. Uh well, technically I was high. The next

0:15:52.920 --> 0:15:54.680
<v Speaker 1>day I had to work out with my personal trainer,

0:15:55.000 --> 0:15:58.040
<v Speaker 1>and I'm just proud of myself for going in anyway.

0:15:58.080 --> 0:16:02.360
<v Speaker 1>Street Fighter to the World Warrior was released in It

0:16:02.480 --> 0:16:05.120
<v Speaker 1>was the first true sequel to the original Street Fighter.

0:16:05.480 --> 0:16:07.920
<v Speaker 1>It was one of the earliest arcade games from Capcom

0:16:08.120 --> 0:16:11.760
<v Speaker 1>CP system hardware, which was designed by a. Kira Nishitani

0:16:11.760 --> 0:16:15.280
<v Speaker 1>and Akira Yasuda, who were also responsible for Final Fight

0:16:15.400 --> 0:16:19.200
<v Speaker 1>and Forgotten Worlds to other games. Street Fighter two is

0:16:19.280 --> 0:16:23.160
<v Speaker 1>the first one on one fighting game to give players

0:16:23.200 --> 0:16:26.760
<v Speaker 1>a choice from a variety of player characters with different moves.

0:16:26.880 --> 0:16:30.240
<v Speaker 1>Kind of fascinating that that is so common nowadays, but

0:16:30.280 --> 0:16:33.000
<v Speaker 1>they were the first ones to do it. I mean,

0:16:33.560 --> 0:16:36.600
<v Speaker 1>it really was ahead of its time because while it

0:16:36.680 --> 0:16:39.560
<v Speaker 1>looked kind of broke down when I when I was roasting,

0:16:39.560 --> 0:16:42.520
<v Speaker 1>it did have pretty intuitive controls, but it really was

0:16:42.800 --> 0:16:45.200
<v Speaker 1>and they definitely a lot of things that kind of

0:16:45.280 --> 0:16:48.760
<v Speaker 1>changed the game, like, for example, so one of the

0:16:48.800 --> 0:16:51.320
<v Speaker 1>cool things which Street Fighter two was actually it was

0:16:51.400 --> 0:16:54.040
<v Speaker 1>kind of the I wouldn't say the origin of the

0:16:54.120 --> 0:16:57.800
<v Speaker 1>combo but definitely the origin of the modern combo use

0:16:57.960 --> 0:17:01.680
<v Speaker 1>because uh, in Street Fighter two, players eventually learned that

0:17:01.680 --> 0:17:04.240
<v Speaker 1>they could combine several attacks that left no time for

0:17:04.320 --> 0:17:07.000
<v Speaker 1>the computer to actually recover if they time them correctly.

0:17:07.440 --> 0:17:15.399
<v Speaker 1>And it actually was an accident, it wasn't an intended Actually,

0:17:15.480 --> 0:17:19.560
<v Speaker 1>lead producer Nori taka Funa Mesu actually noticed that extra

0:17:19.600 --> 0:17:22.080
<v Speaker 1>strikes were possible during a bug check on the car

0:17:22.119 --> 0:17:24.920
<v Speaker 1>smashing bonus stage, which, if you didn't know, Street Fire

0:17:24.960 --> 0:17:26.639
<v Speaker 1>two had a bonus stage where you just got to

0:17:26.720 --> 0:17:30.119
<v Speaker 1>beat up a car, which was really tight, but he

0:17:30.200 --> 0:17:33.439
<v Speaker 1>thought that the timing required was way too difficult to

0:17:33.520 --> 0:17:36.280
<v Speaker 1>make it a useful game feature, so he left it

0:17:36.280 --> 0:17:38.560
<v Speaker 1>in as a hidden one, which might make this the

0:17:38.560 --> 0:17:43.640
<v Speaker 1>origin of It's not a bug, It's a feature the

0:17:43.720 --> 0:17:48.840
<v Speaker 1>earliest renditions of that UM which, once again, since we're

0:17:48.840 --> 0:17:51.679
<v Speaker 1>trying to loop everyone in, if you're unaware of game memes,

0:17:51.760 --> 0:17:54.240
<v Speaker 1>it's not a bug as a feature is a kind

0:17:54.240 --> 0:17:58.919
<v Speaker 1>of meme that you make for uh A, usually a

0:17:59.000 --> 0:18:04.920
<v Speaker 1>game past that has way too many bugs and and

0:18:04.920 --> 0:18:08.080
<v Speaker 1>and you're like, why why I paid for this um?

0:18:08.119 --> 0:18:10.359
<v Speaker 1>If he I was thinking that we could get into

0:18:10.720 --> 0:18:16.400
<v Speaker 1>some of the big key fighters right after the break. Okay,

0:18:16.480 --> 0:18:28.119
<v Speaker 1>let's do that, and we're back and we're going to

0:18:28.200 --> 0:18:31.200
<v Speaker 1>start it off with the main man. Yeah o g

0:18:31.359 --> 0:18:35.520
<v Speaker 1>the one and only you. Yeah you is is fun,

0:18:36.040 --> 0:18:39.679
<v Speaker 1>mostly because he is a He is probably one of

0:18:39.720 --> 0:18:44.359
<v Speaker 1>the strongest well balanced characters in the game. Let me

0:18:44.400 --> 0:18:46.679
<v Speaker 1>see what his current tier is. Oh my gosh, I

0:18:46.680 --> 0:18:50.040
<v Speaker 1>have to explain tearless to some people. I wanted to

0:18:50.080 --> 0:18:52.159
<v Speaker 1>say that he's often compared like, you know, I was

0:18:52.200 --> 0:18:55.880
<v Speaker 1>looking up his character as far as his personality, and

0:18:55.960 --> 0:18:59.280
<v Speaker 1>he is compared to your other favorite dude, Goku as

0:18:59.320 --> 0:19:02.840
<v Speaker 1>well as Luke be from One Piece um as far

0:19:02.880 --> 0:19:06.800
<v Speaker 1>as they're like personalities slash like, yeah, especially Goku being

0:19:07.080 --> 0:19:11.080
<v Speaker 1>the main protagonists. Yeah. So what I meant by tier

0:19:11.119 --> 0:19:14.760
<v Speaker 1>list is fighting games will always have a tier list,

0:19:14.960 --> 0:19:19.080
<v Speaker 1>which is a list that of the strongest characters to

0:19:19.160 --> 0:19:21.760
<v Speaker 1>the week this and sometimes they'll even be broken up

0:19:21.760 --> 0:19:25.800
<v Speaker 1>into S tier, A tier, B tier tier. I can't

0:19:25.800 --> 0:19:29.560
<v Speaker 1>say that that's my first time here as my first

0:19:29.560 --> 0:19:32.320
<v Speaker 1>time actually slipping up on the cast. You, on the

0:19:32.359 --> 0:19:38.160
<v Speaker 1>other hand, oh, I often. But basically right now, first

0:19:38.160 --> 0:19:42.120
<v Speaker 1>Street Fighter five O this is new U is currently

0:19:42.200 --> 0:19:46.239
<v Speaker 1>ranked thirty, which would make no, this isn't ranked, this

0:19:46.320 --> 0:19:48.000
<v Speaker 1>isn't ranked. Well, while you do that, I'm going to

0:19:48.080 --> 0:19:51.040
<v Speaker 1>explain for you a little bit. Uh so. Yeah, So

0:19:51.080 --> 0:19:54.720
<v Speaker 1>he premiered in in the original Street Fighter. He is

0:19:54.840 --> 0:19:57.000
<v Speaker 1>the lead character of the game, I would say, along

0:19:57.040 --> 0:20:01.800
<v Speaker 1>with his best friend Ken Masters uh and for other

0:20:01.840 --> 0:20:04.840
<v Speaker 1>games seem to show him highly focused on his training,

0:20:04.960 --> 0:20:08.040
<v Speaker 1>aiming to become the strongest he can. However, his powers

0:20:08.119 --> 0:20:10.720
<v Speaker 1>also attract several criminals who want to use him for

0:20:10.760 --> 0:20:13.200
<v Speaker 1>their plans, such as m Bison, who's another character will

0:20:13.240 --> 0:20:17.080
<v Speaker 1>get into UH in some games have an alternative evil

0:20:17.240 --> 0:20:20.600
<v Speaker 1>reu form UH. And that was in a Street Fighter

0:20:20.640 --> 0:20:25.720
<v Speaker 1>Alpha three. Okay, so I did a lot of search. Yeah, yeah,

0:20:25.960 --> 0:20:28.600
<v Speaker 1>I want to talk about this because I'm gonna explain

0:20:28.640 --> 0:20:30.760
<v Speaker 1>to your list. I'm gonna explain the problems I had,

0:20:30.800 --> 0:20:33.639
<v Speaker 1>and I'm gonna explain what happened. So tier lists are

0:20:33.720 --> 0:20:36.800
<v Speaker 1>usually in fighting games. They'll rank the characters from S

0:20:37.040 --> 0:20:40.199
<v Speaker 1>all the way down to see as to just who

0:20:40.320 --> 0:20:43.960
<v Speaker 1>is the best in the game. That tends to be controversial,

0:20:44.040 --> 0:20:47.560
<v Speaker 1>reasoning being because in the right hands, if a Nube

0:20:47.640 --> 0:20:50.920
<v Speaker 1>is using an S tire and someone like Sonic Fox,

0:20:50.960 --> 0:20:52.920
<v Speaker 1>who is like the best player in the world, is

0:20:53.000 --> 0:20:55.880
<v Speaker 1>using a C tier, they're probably going to beat the

0:20:56.320 --> 0:20:59.760
<v Speaker 1>S tier player. It'll be harder, but it's good. So

0:20:59.800 --> 0:21:03.879
<v Speaker 1>the new chart they have is like a freaking um

0:21:04.000 --> 0:21:06.159
<v Speaker 1>what what is it called? Would be called an X

0:21:06.240 --> 0:21:09.760
<v Speaker 1>graph I never did well in Man where it's like,

0:21:10.240 --> 0:21:13.600
<v Speaker 1>yeah that you do an x Y graph where on

0:21:13.680 --> 0:21:18.000
<v Speaker 1>the farthest uh left is has fault on, the farthest

0:21:18.280 --> 0:21:22.320
<v Speaker 1>right is well rounded, the bottom is low tier, the

0:21:22.400 --> 0:21:27.639
<v Speaker 1>top is top tier. So so like it's like really

0:21:27.640 --> 0:21:29.880
<v Speaker 1>hard to look at, but I did find the letter

0:21:29.920 --> 0:21:36.760
<v Speaker 1>grade and currently based on this, uh we have Yeah,

0:21:36.880 --> 0:21:39.560
<v Speaker 1>re You is bat here, which is I mean, that's

0:21:39.640 --> 0:21:43.200
<v Speaker 1>usually his tear. I'm not mad at b Tire because

0:21:43.200 --> 0:21:48.000
<v Speaker 1>he's a well rounded character who everyone's kind of can

0:21:48.080 --> 0:21:50.959
<v Speaker 1>get pretty far with him. But I imagine as you

0:21:51.000 --> 0:21:54.840
<v Speaker 1>progress and get deeper into the game and fighting like

0:21:55.000 --> 0:21:57.720
<v Speaker 1>stronger players, a lot of the tricks that you would

0:21:57.760 --> 0:22:02.760
<v Speaker 1>use to be good with re you are Are wouldn't work. No. Currently,

0:22:03.520 --> 0:22:05.640
<v Speaker 1>re You was at the bottom of the teer list,

0:22:05.800 --> 0:22:13.040
<v Speaker 1>so interesting. Yeah, but I digress. I've spent more. I'm

0:22:13.040 --> 0:22:16.240
<v Speaker 1>glad you explained. I'm glad that you explained the tear

0:22:16.280 --> 0:22:18.680
<v Speaker 1>list to everyone. I did want to say that he

0:22:18.880 --> 0:22:20.800
<v Speaker 1>re You also appears in a lot of the crossover

0:22:20.880 --> 0:22:23.480
<v Speaker 1>games that Capcom has done, such as Marvel Versus Capcom,

0:22:23.480 --> 0:22:27.639
<v Speaker 1>which is like this huge game, um Project x Zone,

0:22:27.720 --> 0:22:30.479
<v Speaker 1>and Super Smash Brothers. You never really picked him though,

0:22:30.520 --> 0:22:35.239
<v Speaker 1>I have. Oh yeah, I am sorry. I was going

0:22:35.280 --> 0:22:38.719
<v Speaker 1>to say, I'm a Kirby person through and through. You know, Kirby,

0:22:38.760 --> 0:22:41.280
<v Speaker 1>you can suck them up and you can take on there. No, listen,

0:22:41.520 --> 0:22:43.679
<v Speaker 1>you can everyone fights with me. You can suck up

0:22:43.720 --> 0:22:45.720
<v Speaker 1>that person take on their powers. You can take on

0:22:45.760 --> 0:22:48.600
<v Speaker 1>anyone's powers, and if you're an awful person, you can

0:22:48.600 --> 0:22:50.720
<v Speaker 1>suck them up and walk walk off the cliff, which

0:22:50.760 --> 0:22:52.040
<v Speaker 1>is what I love. I mean, if you have more

0:22:52.080 --> 0:22:55.720
<v Speaker 1>stock than him, that's like the baller move to do um. Yeah,

0:22:56.119 --> 0:22:59.520
<v Speaker 1>re you. What was unique about his entry into Smash Bros.

0:22:59.760 --> 0:23:03.840
<v Speaker 1>Is uh, normally because Smash Bro spans mini games, even

0:23:03.880 --> 0:23:07.680
<v Speaker 1>Cloud Strife from Final Fantasy set, the top tier Final

0:23:07.680 --> 0:23:12.960
<v Speaker 1>Fantasy was was put into the game. And usually you

0:23:13.040 --> 0:23:16.280
<v Speaker 1>have the Smash controls, which is, you know, your smash

0:23:16.359 --> 0:23:20.800
<v Speaker 1>button and the other one is just attack. Right looking

0:23:20.840 --> 0:23:24.440
<v Speaker 1>at Dan who knows spans the buttons and smash. One

0:23:24.520 --> 0:23:29.359
<v Speaker 1>is smash and the other is attack. Yes, there's a

0:23:29.520 --> 0:23:31.520
<v Speaker 1>there's a basic attack of a smash take Okay, yeah,

0:23:31.560 --> 0:23:33.920
<v Speaker 1>so Texically there's two buttons for smash. You can either

0:23:33.960 --> 0:23:36.600
<v Speaker 1>be direction or see stick in a direction. Okay, well,

0:23:36.600 --> 0:23:42.520
<v Speaker 1>no one's doing all that. Okay whatever. You might be good,

0:23:42.920 --> 0:23:45.879
<v Speaker 1>I'm not. But so you have your smashing, your basic attack.

0:23:46.400 --> 0:23:50.119
<v Speaker 1>Where were you? Though? He kept his traditional street fighter

0:23:50.160 --> 0:23:53.639
<v Speaker 1>controls in Smash so so your hot dukin would be

0:23:53.640 --> 0:23:56.600
<v Speaker 1>your quarter circle turn. He would do the sin pop

0:23:56.920 --> 0:24:01.040
<v Speaker 1>the Helicopter Kick and this Your You Can, which was

0:24:01.080 --> 0:24:04.760
<v Speaker 1>crazy when that was announced in the Nintendo direct every

0:24:04.920 --> 0:24:07.560
<v Speaker 1>like it was just like you know that meme where

0:24:07.600 --> 0:24:12.240
<v Speaker 1>it's from the Predator where they're doing the handshake. That

0:24:12.320 --> 0:24:15.760
<v Speaker 1>was like the Smashing street Fighter community coming together, because

0:24:16.040 --> 0:24:18.200
<v Speaker 1>I feel like Street Fighter players were like, oh, I

0:24:18.240 --> 0:24:21.760
<v Speaker 1>can jump into Smash and use REU, but you can't

0:24:21.760 --> 0:24:24.040
<v Speaker 1>talk about REU. You can't talk about the top tier,

0:24:24.200 --> 0:24:27.800
<v Speaker 1>the top tier good folks in Street Fighter without bringing

0:24:27.840 --> 0:24:34.000
<v Speaker 1>up chun Lee now popularized by Nicki Minajah. But we'll

0:24:34.000 --> 0:24:38.679
<v Speaker 1>get into that, will Yeah, Because she said I'm the

0:24:38.720 --> 0:24:41.440
<v Speaker 1>bad guy chun Ley, and chun Ley is not. Chun

0:24:41.520 --> 0:24:45.240
<v Speaker 1>Ley is twelve. Shenley is the cops. She is a cop.

0:24:45.359 --> 0:24:50.720
<v Speaker 1>That is her whole every story she's chasing down. Maybe

0:24:50.760 --> 0:24:53.160
<v Speaker 1>in the first one she was to watch, she's definitely

0:24:53.160 --> 0:24:54.879
<v Speaker 1>an adult and some of the other ones. Yeah, No,

0:24:54.960 --> 0:24:57.440
<v Speaker 1>she's definitely adult because she's like a cop and she's

0:24:57.440 --> 0:25:00.959
<v Speaker 1>the one hunting down and Bison, so like, yeah, but

0:25:01.000 --> 0:25:05.440
<v Speaker 1>I guess in the first one she was twelve. Yeah. Yeah,

0:25:05.440 --> 0:25:09.080
<v Speaker 1>So she was the first female fighter of any fighting

0:25:09.119 --> 0:25:14.159
<v Speaker 1>game franchise. That's super dope. Yeah, that's super dope. I

0:25:14.480 --> 0:25:17.159
<v Speaker 1>I like seeing the cause play of her at the

0:25:17.240 --> 0:25:20.840
<v Speaker 1>cons we go to a lot. If he calmed down,

0:25:20.920 --> 0:25:22.280
<v Speaker 1>and well, that's what I was gonna say you, I

0:25:22.280 --> 0:25:24.720
<v Speaker 1>don't know if she's twelve. She's heavily sexualized in many

0:25:24.760 --> 0:25:27.760
<v Speaker 1>of the her iterations, like her boobs got bigger and

0:25:27.800 --> 0:25:31.120
<v Speaker 1>bigger and bigger. No, I'm just saying like, I'm not

0:25:31.400 --> 0:25:35.720
<v Speaker 1>complaining about it, and my girl got curves, like like

0:25:35.840 --> 0:25:39.440
<v Speaker 1>the the age has never stopped anime from something. I

0:25:39.520 --> 0:25:43.000
<v Speaker 1>see what you're saying, but I think, but I do.

0:25:43.240 --> 0:25:46.639
<v Speaker 1>In defense of Street Fighter, she wasn't sexualized until she

0:25:46.800 --> 0:25:49.840
<v Speaker 1>kind of got into that more cop role. But um,

0:25:49.920 --> 0:25:52.160
<v Speaker 1>let me double check by looking at Street Fighters. Two

0:25:52.160 --> 0:25:54.840
<v Speaker 1>concept are Yeah. So she made her first appearance in

0:25:54.880 --> 0:25:58.880
<v Speaker 1>Street Fighter to the World Warrior. In the series, she's

0:25:58.920 --> 0:26:02.320
<v Speaker 1>an expert martial art this and also an officer who

0:26:02.720 --> 0:26:06.320
<v Speaker 1>restlessly seeks revenge for the death of her father at

0:26:06.320 --> 0:26:09.399
<v Speaker 1>the hands of the nefarious m Bison, leader of the

0:26:09.400 --> 0:26:13.240
<v Speaker 1>Shadowaloo crime Syndicate. Yes, yeah, and she's become a mainstay

0:26:13.280 --> 0:26:16.199
<v Speaker 1>of the franchise, one of the most popular figures. And

0:26:16.240 --> 0:26:19.120
<v Speaker 1>I know, and that's so interesting because like, yeah, like

0:26:19.160 --> 0:26:21.560
<v Speaker 1>that that story seems like it kind of didn't carry

0:26:21.600 --> 0:26:24.359
<v Speaker 1>over because like that's why she became a cop, and

0:26:24.359 --> 0:26:26.800
<v Speaker 1>that's why she's like hunging down the Shadowloo so hard

0:26:26.880 --> 0:26:30.080
<v Speaker 1>is because they killed her father. Um. But yeah, you

0:26:30.080 --> 0:26:31.600
<v Speaker 1>do get to a lot of you do get to

0:26:31.640 --> 0:26:35.320
<v Speaker 1>see more of their personal stories in the comics because

0:26:35.320 --> 0:26:38.240
<v Speaker 1>there's a street Fighter comic, um, several of them actually

0:26:38.359 --> 0:26:40.760
<v Speaker 1>where they had to kind of pick and choose which

0:26:40.840 --> 0:26:44.360
<v Speaker 1>characters they were going to focus on for their storylines. Yeah,

0:26:44.359 --> 0:26:50.280
<v Speaker 1>the early Chunley artwork wasn't as like thick, like you know,

0:26:51.600 --> 0:26:53.400
<v Speaker 1>like like I'm looking at her thighs in the early

0:26:53.480 --> 0:26:55.480
<v Speaker 1>artwork and I'm like, yeah, this is a much different

0:26:55.560 --> 0:26:59.000
<v Speaker 1>Chunley because like this is Chunley. Back in the day.

0:26:59.240 --> 0:27:02.320
<v Speaker 1>It was like, yeah, those those are just like muscular thighs.

0:27:02.320 --> 0:27:06.080
<v Speaker 1>Now they're like, okay, these are Instagram model thighs. Now,

0:27:06.720 --> 0:27:08.920
<v Speaker 1>she can beat you up. You know what, she can

0:27:08.960 --> 0:27:11.320
<v Speaker 1>squ you Have you seen those YouTube videos where they

0:27:11.680 --> 0:27:15.640
<v Speaker 1>smash a watermelon with their thighs. Oh yeah that's um

0:27:15.920 --> 0:27:20.640
<v Speaker 1>Courtney Olsen. She's a body lifter. She's very uh, she's

0:27:20.680 --> 0:27:24.160
<v Speaker 1>like a feminist kind of public speaker. Now, I've I've

0:27:24.280 --> 0:27:27.639
<v Speaker 1>followed her from when I first saw that meme go viral,

0:27:27.680 --> 0:27:30.000
<v Speaker 1>and that's her thing. Like she'll do public speaking and

0:27:30.000 --> 0:27:32.720
<v Speaker 1>then she'll train a whole bunch of women to crush watermelon.

0:27:33.080 --> 0:27:37.119
<v Speaker 1>Yeah I think I could. Um. Yeah, she has a

0:27:37.240 --> 0:27:40.680
<v Speaker 1>whole clothing line now it's called like Girl but spelled

0:27:40.760 --> 0:27:45.879
<v Speaker 1>like Girl Girl Power. Like she she's actually very positive

0:27:46.480 --> 0:27:49.320
<v Speaker 1>on the and she's like her own CEO, and like,

0:27:49.359 --> 0:27:51.560
<v Speaker 1>you know, I follow her and she gets me pumped

0:27:51.560 --> 0:27:54.679
<v Speaker 1>for the gym. So so yeah, definitely check out Courtney

0:27:54.720 --> 0:28:00.760
<v Speaker 1>Olson if you were enamored by the watermelon smashing videos. Um.

0:28:00.800 --> 0:28:04.080
<v Speaker 1>But then we have kind masters, uh, which you know

0:28:04.560 --> 0:28:08.120
<v Speaker 1>he was. He's the number one TRIPLEO g Yu's wing

0:28:08.119 --> 0:28:11.399
<v Speaker 1>man from the beginning, but Ken is the best friend

0:28:11.480 --> 0:28:14.640
<v Speaker 1>and rival to Ryu, who has also appeared in All

0:28:14.680 --> 0:28:16.920
<v Speaker 1>the Street Fighter James. Ken's goal is to test his

0:28:16.960 --> 0:28:20.200
<v Speaker 1>power against many different fighters and strives to become stronger.

0:28:20.400 --> 0:28:24.360
<v Speaker 1>I'd say Ken is Goku's vegeta where like they're always

0:28:24.480 --> 0:28:27.560
<v Speaker 1>you know, fighting each other, and like when you get

0:28:27.600 --> 0:28:30.440
<v Speaker 1>into the movies and get those cool moments where Ryu

0:28:30.480 --> 0:28:33.919
<v Speaker 1>turns evil, it's Ken who's like trying to kick his

0:28:34.000 --> 0:28:37.679
<v Speaker 1>button take him back down to Peckot. Next up, we

0:28:37.720 --> 0:28:42.160
<v Speaker 1>have Sigot, who is also really popular. He was once

0:28:42.200 --> 0:28:45.840
<v Speaker 1>an unplayable boss, he later become a playable character. Um

0:28:45.920 --> 0:28:49.200
<v Speaker 1>He's depicted as a well renowned movie tie expert, known

0:28:49.240 --> 0:28:53.400
<v Speaker 1>for his incredible power and height. He is taller than lanky.

0:28:53.720 --> 0:28:56.640
<v Speaker 1>His signature moves is a tiger knee. He's often called

0:28:56.640 --> 0:28:59.680
<v Speaker 1>the Emperor of movie tie in his home country. Um

0:29:00.080 --> 0:29:04.440
<v Speaker 1>Got is very cool because the the fabled story because

0:29:04.480 --> 0:29:07.120
<v Speaker 1>he's always had a scar on his chest and everyone

0:29:07.200 --> 0:29:09.040
<v Speaker 1>was like, dang, what's that scar from? In the scar

0:29:09.360 --> 0:29:12.120
<v Speaker 1>comes from a how ducan from reu So he's like

0:29:12.560 --> 0:29:17.160
<v Speaker 1>whenever use like big boss rivals, but he technically is

0:29:17.240 --> 0:29:21.560
<v Speaker 1>now a shadow Loo Lackey. Also what's interesting is it's

0:29:21.560 --> 0:29:23.920
<v Speaker 1>always cool looking at the Street Fighter too artwork and

0:29:23.920 --> 0:29:26.760
<v Speaker 1>the artwork we've gotten into as recently and like Street

0:29:26.800 --> 0:29:31.320
<v Speaker 1>Fighter three, because Sgott was actually a pretty traditional looking

0:29:31.400 --> 0:29:33.200
<v Speaker 1>movie tie fighter who was kind of like he was

0:29:33.240 --> 0:29:36.400
<v Speaker 1>a thinner character. He had like long legs and now

0:29:36.680 --> 0:29:41.160
<v Speaker 1>Segott looks like the rock is playing. Really Yeah, he

0:29:41.160 --> 0:29:43.760
<v Speaker 1>always used to be a lanky Yeah, he was like

0:29:43.840 --> 0:29:46.240
<v Speaker 1>lanky and that's your typical movie type because it's a

0:29:46.240 --> 0:29:49.520
<v Speaker 1>lot of like kicking knees, so you're you're like, you know,

0:29:49.960 --> 0:29:52.320
<v Speaker 1>flailing your your extremities about so you need to be

0:29:52.400 --> 0:29:55.160
<v Speaker 1>a little more quicker with it. But now Segott is

0:29:55.200 --> 0:29:59.480
<v Speaker 1>a straight monster and that's the sgot I ride for.

0:29:59.760 --> 0:30:03.520
<v Speaker 1>Is thicks a god? But yeah, speaking of thick players,

0:30:03.840 --> 0:30:08.240
<v Speaker 1>super thick. Yeah, we have Zang often called the red

0:30:08.280 --> 0:30:13.520
<v Speaker 1>cyclone or Daddy to something God. I do want to say.

0:30:13.680 --> 0:30:17.560
<v Speaker 1>Um so he appeared in wreck itt Ralph along with

0:30:17.720 --> 0:30:20.800
<v Speaker 1>ryu who so Kyle got to voice that and Rich

0:30:20.880 --> 0:30:23.560
<v Speaker 1>Moore who's the director of wreck itt Ralph voice dand

0:30:23.600 --> 0:30:26.400
<v Speaker 1>Gefe in that, and I think that they might one

0:30:26.520 --> 0:30:28.920
<v Speaker 1>or two of them might be coming back. Yeah you

0:30:29.000 --> 0:30:32.240
<v Speaker 1>heard it first. And uh, I am also in that movie.

0:30:32.320 --> 0:30:34.440
<v Speaker 1>I don't know if I've said that yet on this podcast.

0:30:34.520 --> 0:30:36.800
<v Speaker 1>I don't think I have every time. I haven't actually

0:30:36.840 --> 0:30:39.040
<v Speaker 1>said it at all. I haven't said it at all

0:30:39.680 --> 0:30:47.080
<v Speaker 1>every time, wearing a shirt every character myself. Um no,

0:30:47.320 --> 0:30:49.800
<v Speaker 1>if he this will have dropped. So this is November

0:30:49.880 --> 0:30:52.040
<v Speaker 1>six if he came to the premiere with me, But

0:30:52.320 --> 0:30:55.840
<v Speaker 1>Ralph breaks the Internet premieres, I knew surrounded myself with Danny,

0:30:55.840 --> 0:30:58.840
<v Speaker 1>I'd be able to ride her coach greatness and that's

0:30:58.880 --> 0:31:01.680
<v Speaker 1>paying off every day. I wanted to say. I talked

0:31:01.720 --> 0:31:03.920
<v Speaker 1>to Rich and he said that people will send people

0:31:03.960 --> 0:31:09.160
<v Speaker 1>will make like an appropriate ZANGI like art of of

0:31:09.280 --> 0:31:15.000
<v Speaker 1>Ralph and Zany right, I know. Yeah, he was like

0:31:15.200 --> 0:31:18.160
<v Speaker 1>some of the artwork of like you said, Daddy, they're

0:31:18.240 --> 0:31:23.880
<v Speaker 1>very um. You don't put a thick furryman like you know,

0:31:24.000 --> 0:31:26.920
<v Speaker 1>and good because if it was only Childley, I'd be

0:31:26.920 --> 0:31:29.920
<v Speaker 1>like come on, but right, I mean Ralph. Also, I'm

0:31:30.000 --> 0:31:32.440
<v Speaker 1>like that he definitely looks like a dream Daddy character. Yeah,

0:31:32.680 --> 0:31:37.200
<v Speaker 1>that was one point. He's thick. He's thick. So yeah,

0:31:37.360 --> 0:31:41.120
<v Speaker 1>So he's considered to be the first fighting game character

0:31:41.200 --> 0:31:44.760
<v Speaker 1>whose move set is centered on grappling. That's pretty cool. Um.

0:31:44.800 --> 0:31:46.800
<v Speaker 1>And he made his first appearance in Street Fighter two

0:31:47.280 --> 0:31:50.520
<v Speaker 1>the World Warrior Um. In the series, he's a professional

0:31:50.560 --> 0:31:54.480
<v Speaker 1>wrestler that fights to prove Russia's superiority over the nation's fighters.

0:31:54.840 --> 0:31:57.880
<v Speaker 1>Oh yeah, he had a lot of ussr That's that's

0:31:57.880 --> 0:32:00.800
<v Speaker 1>where he was fighting out of in there in the

0:32:00.840 --> 0:32:03.400
<v Speaker 1>Street Fighter two he was fighting out of out of

0:32:03.480 --> 0:32:07.040
<v Speaker 1>Soviet Russia. And then uh then that fell. Um, So,

0:32:07.120 --> 0:32:09.800
<v Speaker 1>I don't. I think they just say regular Russia now,

0:32:10.200 --> 0:32:12.160
<v Speaker 1>but that's that's where you would fly to to fight

0:32:12.240 --> 0:32:16.000
<v Speaker 1>him in the original Street Fighters too. Uh And he

0:32:16.080 --> 0:32:18.920
<v Speaker 1>eventually kind of as the story got more developed in

0:32:18.920 --> 0:32:21.440
<v Speaker 1>the game progress, he also got turned into one of

0:32:22.160 --> 0:32:26.040
<v Speaker 1>em Bison's kind of like lieutenants for the Shadowloo. Yeah,

0:32:26.080 --> 0:32:30.560
<v Speaker 1>and actually his name comes from professional wrestler Victor Zangiev. Well,

0:32:30.600 --> 0:32:33.600
<v Speaker 1>speaking of names coming from where, the next two people

0:32:33.720 --> 0:32:36.640
<v Speaker 1>we were going to talk about is Embison and bow Rong.

0:32:36.920 --> 0:32:39.400
<v Speaker 1>But for those of you who don't know, many people

0:32:39.480 --> 0:32:42.240
<v Speaker 1>know in Bison has seen in Bisons, but some people

0:32:42.320 --> 0:32:45.760
<v Speaker 1>might not know that em Bison actually was originally bow

0:32:45.920 --> 0:32:50.440
<v Speaker 1>Rong and bow Rog was originally Imbison because im Bison

0:32:50.560 --> 0:32:53.920
<v Speaker 1>stands for Mike Bison and if you look at bow

0:32:54.080 --> 0:32:56.440
<v Speaker 1>Rog you might see why they chose to call him

0:32:56.520 --> 0:33:00.400
<v Speaker 1>Mike Bison. And when the game had to come out

0:33:00.480 --> 0:33:04.960
<v Speaker 1>to America, they realized that, uh that that won't fly.

0:33:05.160 --> 0:33:08.680
<v Speaker 1>There's there's certain laws in place that will prevent you

0:33:08.720 --> 0:33:13.640
<v Speaker 1>from using the likeness of known celebrities and putting them

0:33:13.680 --> 0:33:17.080
<v Speaker 1>in the game. Uh So, when so they switched the

0:33:17.160 --> 0:33:19.920
<v Speaker 1>names when it came to America and Mike Bison was

0:33:19.960 --> 0:33:24.280
<v Speaker 1>now bow Rog and boot Rog was now in Bison.

0:33:24.800 --> 0:33:28.240
<v Speaker 1>I messed up the name mix up in Bison, Yeah,

0:33:28.320 --> 0:33:31.840
<v Speaker 1>but his character was Vega, and then I think Vega

0:33:31.960 --> 0:33:34.560
<v Speaker 1>was bow Rog and then bow Rocks, which the bow

0:33:34.720 --> 0:33:36.800
<v Speaker 1>Rog Mike Bison was. But so it was that even

0:33:36.840 --> 0:33:39.600
<v Speaker 1>bigger mix mix up, and I just looked that up,

0:33:39.640 --> 0:33:43.400
<v Speaker 1>so it wasn't just Bison. They also felt the name

0:33:43.520 --> 0:33:49.000
<v Speaker 1>Vega wasn't scary enough, so that's why they gave so

0:33:49.000 --> 0:33:53.600
<v Speaker 1>so they gave Vega to Vega, which was which they

0:33:53.680 --> 0:33:56.520
<v Speaker 1>felt was more like because they felt it was more

0:33:56.520 --> 0:33:59.920
<v Speaker 1>suitable for that Spanish cage fighter. And then Mike Bison

0:34:00.000 --> 0:34:02.640
<v Speaker 1>and they were like, all right, you gotta you gotta

0:34:02.720 --> 0:34:05.280
<v Speaker 1>get out of here. You gotta get out of here.

0:34:05.800 --> 0:34:09.719
<v Speaker 1>So the mic uh, So that's what happened. Sorry for

0:34:09.760 --> 0:34:13.840
<v Speaker 1>those who have been screaming or who have already tweeted

0:34:13.880 --> 0:34:18.960
<v Speaker 1>at us, we made a fatal mistake and we have

0:34:19.160 --> 0:34:22.239
<v Speaker 1>just corrected it in time. So we'll start with boot Rock.

0:34:22.280 --> 0:34:25.399
<v Speaker 1>Bout Rock is a disgrace boxer who also turned out

0:34:25.800 --> 0:34:28.880
<v Speaker 1>ends up being member of the Shadowoo as well, working

0:34:29.000 --> 0:34:32.239
<v Speaker 1>for M Bison and M Bison is the leader of

0:34:32.280 --> 0:34:34.960
<v Speaker 1>the Shadow Loop. Uh and he's a world dictator and

0:34:35.040 --> 0:34:39.880
<v Speaker 1>megalomaniac and it really um uses a lot of psycho powers.

0:34:39.960 --> 0:34:43.719
<v Speaker 1>That's his moves, like the psycho crusher and he and

0:34:43.800 --> 0:34:45.600
<v Speaker 1>it was it had a cool effect because I have

0:34:45.719 --> 0:34:48.040
<v Speaker 1>like a rainbow flame when he would use it. I

0:34:48.080 --> 0:34:49.719
<v Speaker 1>wanted to say, when you're going back and forth of

0:34:49.760 --> 0:34:52.560
<v Speaker 1>Boo rog is actually m Bison and and Bison is

0:34:52.640 --> 0:34:55.040
<v Speaker 1>actually I want to be Finkle is iron Horn, iron

0:34:55.120 --> 0:35:02.319
<v Speaker 1>Horn is Fink you know what? Cool? Little No, I'm

0:35:02.400 --> 0:35:05.439
<v Speaker 1>just saying that's what it reminded me of a little

0:35:05.520 --> 0:35:10.000
<v Speaker 1>a spinter action there. Um sorry, please continue. Oh yeah,

0:35:10.080 --> 0:35:12.719
<v Speaker 1>and that was me pretty much wrapping up. I mean, well,

0:35:13.080 --> 0:35:15.000
<v Speaker 1>I think we're gonna touch on E Bison as we

0:35:15.080 --> 0:35:18.600
<v Speaker 1>get into some of the lower stuff with the the

0:35:19.239 --> 0:35:22.600
<v Speaker 1>light touching on the movies and other stuff around it.

0:35:22.680 --> 0:35:24.880
<v Speaker 1>But yeah, Ebising is kind of the big bad in

0:35:25.000 --> 0:35:28.080
<v Speaker 1>the Street Fighter universe. Everyone's kind of ganging up to

0:35:28.640 --> 0:35:30.839
<v Speaker 1>take this dude down because he wants to take over

0:35:30.880 --> 0:35:35.520
<v Speaker 1>the world using his evil psycho energy and and thus

0:35:35.680 --> 0:35:39.240
<v Speaker 1>brings I don't know why he ended up recruiting batties

0:35:39.320 --> 0:35:42.160
<v Speaker 1>from all over the world because bow Rocks from America,

0:35:42.600 --> 0:35:48.680
<v Speaker 1>you got uh, you got you got Sagott from Thailand,

0:35:49.040 --> 0:35:51.320
<v Speaker 1>and then you got Vega from Spain. I'm like, you

0:35:51.640 --> 0:35:54.680
<v Speaker 1>can that's some crazy outsourcing. I don't want to be

0:35:54.760 --> 0:35:58.359
<v Speaker 1>under that dictatorship outsource and all of that work. Um,

0:35:58.480 --> 0:36:01.520
<v Speaker 1>but we can't talk about Street Fighter without talking about

0:36:01.560 --> 0:36:03.440
<v Speaker 1>its role in the sports. And we can't talk about

0:36:03.640 --> 0:36:07.000
<v Speaker 1>fighting game E sports without talking about EVO, which is

0:36:07.080 --> 0:36:13.239
<v Speaker 1>the Evolution Championship Series, which is basically not even over exaggerating,

0:36:13.320 --> 0:36:16.640
<v Speaker 1>the super Bowl of fighting games. All fighting games lead

0:36:16.680 --> 0:36:19.400
<v Speaker 1>to this, and there's so much buzzing around it because

0:36:19.440 --> 0:36:22.600
<v Speaker 1>they always have one game that is voted on by

0:36:22.640 --> 0:36:26.399
<v Speaker 1>the community that will be used in the Fighting Championship.

0:36:26.760 --> 0:36:32.120
<v Speaker 1>So it gets crazy and it has a dope beautiful history.

0:36:32.880 --> 0:36:36.440
<v Speaker 1>But we'll talk about all of that after this break

0:36:43.520 --> 0:36:46.520
<v Speaker 1>and we are back. And if you were telling these

0:36:46.600 --> 0:36:52.520
<v Speaker 1>good people about EVO, yes, yes, Evil. The Championship Series

0:36:52.719 --> 0:36:56.000
<v Speaker 1>is the super Bowl of games, like I said, and

0:36:56.239 --> 0:36:59.239
<v Speaker 1>it was founded by Tom Cannon, who is known for

0:36:59.320 --> 0:37:02.719
<v Speaker 1>his work on or uken dot Com, which was the

0:37:02.880 --> 0:37:07.600
<v Speaker 1>premiere probably still is the premier website for the fighting

0:37:07.640 --> 0:37:11.000
<v Speaker 1>game community. You would go there for the newest and

0:37:11.120 --> 0:37:14.440
<v Speaker 1>up to date strats on different characters and combos. When

0:37:14.440 --> 0:37:16.239
<v Speaker 1>I really got like that moment when I said I

0:37:16.360 --> 0:37:19.960
<v Speaker 1>really got in a Street Fighter, I was maining Cody. UM.

0:37:20.880 --> 0:37:23.600
<v Speaker 1>So in gaming, when there is a game that allows

0:37:23.640 --> 0:37:27.560
<v Speaker 1>you to choose between different characters, your main is the

0:37:27.880 --> 0:37:30.160
<v Speaker 1>person that you're the best with, or the person you're

0:37:30.200 --> 0:37:32.640
<v Speaker 1>training with, the person you use the most, so that's

0:37:32.719 --> 0:37:36.320
<v Speaker 1>usually your main. So, especially like a game like Street Fighter,

0:37:36.600 --> 0:37:38.600
<v Speaker 1>you'll have a main a game like League of Legends,

0:37:38.640 --> 0:37:42.839
<v Speaker 1>you'll usually have a main sometimes even just a main role. UM.

0:37:44.080 --> 0:37:47.480
<v Speaker 1>Cody was a character who actually comes from the Final

0:37:48.280 --> 0:37:51.560
<v Speaker 1>the Fatal Fury franchise, actually not Fatal Fury, uh Final

0:37:51.640 --> 0:37:55.000
<v Speaker 1>Fight franchise, UM, which was a side scroller beat him

0:37:55.040 --> 0:38:01.520
<v Speaker 1>up game, and he um Him, Haggard, Hugo, Poison Guy,

0:38:02.400 --> 0:38:06.279
<v Speaker 1>and Cody all ended up in Street Fighter. And I

0:38:06.440 --> 0:38:11.520
<v Speaker 1>also can't forget Uh Sodom and Rolento as well. So

0:38:12.040 --> 0:38:14.479
<v Speaker 1>Cody was super cool to me just because he would

0:38:14.520 --> 0:38:17.560
<v Speaker 1>always wear like this jail get up and he one

0:38:17.600 --> 0:38:20.440
<v Speaker 1>of his moves as he'll pick up a knife and

0:38:20.719 --> 0:38:22.879
<v Speaker 1>stab you with it, and I thought that was cool.

0:38:23.400 --> 0:38:25.600
<v Speaker 1>But when I was trying to learn and master this character.

0:38:25.960 --> 0:38:28.000
<v Speaker 1>Sure you can. Dot Com is where I went. I

0:38:28.120 --> 0:38:31.040
<v Speaker 1>went online, and that's where I learned about tier list

0:38:31.160 --> 0:38:35.160
<v Speaker 1>and how Cody was a low tier character. I would

0:38:35.200 --> 0:38:39.160
<v Speaker 1>probably find a new main. Yeah, And as much as

0:38:39.200 --> 0:38:40.680
<v Speaker 1>I bucked again, so I was like, I'm gonna get

0:38:40.680 --> 0:38:42.560
<v Speaker 1>good with Cody. I'm gonna sit here, I'm gonna practice

0:38:42.600 --> 0:38:45.920
<v Speaker 1>the move. I was just getting walloped online just because

0:38:46.000 --> 0:38:49.759
<v Speaker 1>he he was indeed a low tier character and I

0:38:49.880 --> 0:38:53.160
<v Speaker 1>wasn't good enough to carry him and be better with him,

0:38:53.280 --> 0:38:56.720
<v Speaker 1>you know. And that's where characters at well rounded characters

0:38:56.760 --> 0:38:59.520
<v Speaker 1>like Ru and other high tier characters will come in handy.

0:38:59.719 --> 0:39:01.520
<v Speaker 1>Is if you're just learning the game and you're trying

0:39:01.520 --> 0:39:04.320
<v Speaker 1>to get good with them, you're you're better off because

0:39:04.520 --> 0:39:06.960
<v Speaker 1>you know, the margin of error is going to be

0:39:07.080 --> 0:39:10.160
<v Speaker 1>a lot, a lot larger for you. Yeah. So the

0:39:10.239 --> 0:39:13.880
<v Speaker 1>EVO tournaments started as Battle by the Bay, that was

0:39:13.920 --> 0:39:16.600
<v Speaker 1>what they were called, which was a forty man Super

0:39:16.719 --> 0:39:20.280
<v Speaker 1>street Fighter to Turbo and Street Fighter Alpha two tournament

0:39:20.320 --> 0:39:25.240
<v Speaker 1>in and Sunnyvale, California, eventually moving to its recurring venue

0:39:25.360 --> 0:39:28.800
<v Speaker 1>in Las Vegas. The event changed its name to Evolution

0:39:29.000 --> 0:39:31.799
<v Speaker 1>Championship Series or EVO for short in two thousand two

0:39:32.400 --> 0:39:36.120
<v Speaker 1>and then this past year they had around ten thousand people.

0:39:36.640 --> 0:39:38.440
<v Speaker 1>And I think one thing I want to point out

0:39:38.560 --> 0:39:41.560
<v Speaker 1>that's cool about EVO that's different than most major e

0:39:41.719 --> 0:39:45.360
<v Speaker 1>sports tournament is it is an open entry. If you

0:39:45.480 --> 0:39:48.680
<v Speaker 1>got good enough today, next summer, I'm going to do it,

0:39:49.480 --> 0:39:52.640
<v Speaker 1>you can compete and become the champion of EVO. And

0:39:52.840 --> 0:39:54.759
<v Speaker 1>it doesn't work like that for other games. And other

0:39:54.800 --> 0:39:57.880
<v Speaker 1>games you have to find an organization. Your organization has

0:39:57.920 --> 0:40:00.120
<v Speaker 1>to be popular enough, get good enough, and work your

0:40:00.160 --> 0:40:03.359
<v Speaker 1>way up. Different I mean, there are cracks here and there,

0:40:03.480 --> 0:40:05.680
<v Speaker 1>like I think right now and Heroes are the Storm.

0:40:05.760 --> 0:40:08.840
<v Speaker 1>There's a team called the Leftovers, which you know, I

0:40:08.960 --> 0:40:11.080
<v Speaker 1>think they just got knocked out, but that was kind

0:40:11.120 --> 0:40:14.279
<v Speaker 1>of a rag tag team of like people who were

0:40:14.440 --> 0:40:16.520
<v Speaker 1>on so, I mean, the whole team itself didn't even

0:40:16.560 --> 0:40:19.040
<v Speaker 1>have a sponsor. So there are games that allow you

0:40:19.080 --> 0:40:20.960
<v Speaker 1>to do that. I believe the League of Legends they

0:40:21.080 --> 0:40:23.080
<v Speaker 1>have a league that allows you to work your way up.

0:40:23.160 --> 0:40:25.160
<v Speaker 1>But I think you're still not going to be in

0:40:25.280 --> 0:40:28.600
<v Speaker 1>the n A LCS. You you're not gonna be there yet,

0:40:29.000 --> 0:40:32.399
<v Speaker 1>but you know that one is has a closer kind

0:40:32.440 --> 0:40:35.560
<v Speaker 1>of like AM two pro route. So that's what's cool

0:40:35.600 --> 0:40:38.760
<v Speaker 1>about EVO. It really does feel like almost a Fighting

0:40:39.000 --> 0:40:41.480
<v Speaker 1>of eight. I want to say fighting game movie, but

0:40:41.560 --> 0:40:44.000
<v Speaker 1>I guess a boxing movie where it's like this kid,

0:40:44.160 --> 0:40:46.560
<v Speaker 1>you know, he has some telling and he goes down

0:40:46.640 --> 0:40:49.440
<v Speaker 1>to Las Vegas and you know, his coach was like, hey,

0:40:49.520 --> 0:40:52.600
<v Speaker 1>get in there, you know, grab the joystick and fighting

0:40:52.640 --> 0:40:55.520
<v Speaker 1>the game to an amitt. I don't know what accident was.

0:40:55.600 --> 0:40:59.640
<v Speaker 1>I think it was like kind of New York people

0:40:59.640 --> 0:41:03.960
<v Speaker 1>are going, right, that's what you all sound like. I'm sorry, Yeah,

0:41:04.040 --> 0:41:06.360
<v Speaker 1>you were born and raised in l a M. I

0:41:06.480 --> 0:41:08.640
<v Speaker 1>do want to point out that if you want to

0:41:08.680 --> 0:41:11.919
<v Speaker 1>get caught up more on the sports, we talked extensively

0:41:11.960 --> 0:41:14.239
<v Speaker 1>about it on our E Sports episode and it kind

0:41:14.280 --> 0:41:17.359
<v Speaker 1>of talked about the what if he is talking about

0:41:17.400 --> 0:41:20.279
<v Speaker 1>as far as being a professional player, the how young

0:41:20.360 --> 0:41:22.120
<v Speaker 1>a lot of these players are, a lot of the

0:41:22.200 --> 0:41:25.880
<v Speaker 1>controversies that that come around with the sports in general

0:41:25.960 --> 0:41:28.360
<v Speaker 1>and doping and like, we covered a ton of stuff.

0:41:28.400 --> 0:41:29.759
<v Speaker 1>So if you're if you want to look into that,

0:41:29.840 --> 0:41:32.200
<v Speaker 1>we have a great E Sports episode and that we

0:41:32.280 --> 0:41:35.239
<v Speaker 1>had it was with Malik Forte, who I bumped into

0:41:35.280 --> 0:41:38.359
<v Speaker 1>at Twitch Con and who also that's kind of where

0:41:38.400 --> 0:41:41.080
<v Speaker 1>he does a lot of shout casting and where he

0:41:41.239 --> 0:41:42.840
<v Speaker 1>used to do a lot of work in he he

0:41:42.960 --> 0:41:46.880
<v Speaker 1>actually would play some fighting games. But what's interesting is

0:41:46.960 --> 0:41:49.840
<v Speaker 1>the average age for fighting game tournaments is actually a

0:41:49.920 --> 0:41:54.200
<v Speaker 1>lot higher is for your typical like mobile And I

0:41:54.280 --> 0:41:57.560
<v Speaker 1>think it's because we've had it longer. And I feel like,

0:41:58.320 --> 0:41:59.960
<v Speaker 1>I don't know, I don't want to say it's because

0:42:00.000 --> 0:42:03.359
<v Speaker 1>as of like you know better you know, hand eye

0:42:03.360 --> 0:42:06.279
<v Speaker 1>coordination or anything like that. I just think is you

0:42:06.480 --> 0:42:09.440
<v Speaker 1>have like you know, I've played against like uncles who

0:42:09.480 --> 0:42:11.560
<v Speaker 1>have been playing street Fighters since back in the day,

0:42:11.600 --> 0:42:14.560
<v Speaker 1>and they can still do work. You know. Um, But

0:42:15.480 --> 0:42:17.960
<v Speaker 1>if we're going to touch on EVO and talk about

0:42:18.080 --> 0:42:20.719
<v Speaker 1>Street Fight, we're gonna have to talk about a very

0:42:21.160 --> 0:42:24.520
<v Speaker 1>special EVO moment which I feel like if you are

0:42:25.000 --> 0:42:29.120
<v Speaker 1>tapped in on video game memes and moments at any time,

0:42:29.680 --> 0:42:33.160
<v Speaker 1>then you've seen this clip or heard of this. But

0:42:33.360 --> 0:42:38.480
<v Speaker 1>it happened between two of shoot when I was in it,

0:42:39.239 --> 0:42:43.720
<v Speaker 1>they were still the best finding game players, justin Wong

0:42:44.120 --> 0:42:48.560
<v Speaker 1>and die Go Omahara, and what what happened in this moment.

0:42:48.920 --> 0:42:53.560
<v Speaker 1>I mean, I'm gonna definitely post the video with this

0:42:53.719 --> 0:42:56.080
<v Speaker 1>because you need to watch it, but you also need

0:42:56.160 --> 0:43:00.640
<v Speaker 1>me to explain what is going on here because it

0:43:00.840 --> 0:43:05.640
<v Speaker 1>is actually very specific to UM. It will be in

0:43:05.719 --> 0:43:10.359
<v Speaker 1>the footnotes, Producer Dan just uh drop that tizzy in there,

0:43:10.640 --> 0:43:13.800
<v Speaker 1>but it is very specific to Street Fighter three third Strike.

0:43:14.160 --> 0:43:17.560
<v Speaker 1>And the reason it's specific to it is because Street

0:43:17.640 --> 0:43:21.759
<v Speaker 1>Fighter UM three third Strike has a perry option where

0:43:21.920 --> 0:43:24.640
<v Speaker 1>if because in street Fire you can block, but you'll

0:43:24.680 --> 0:43:27.080
<v Speaker 1>take what is known as chip damage, and that will

0:43:27.080 --> 0:43:29.480
<v Speaker 1>be a little bit of damage that breaks through the block.

0:43:29.680 --> 0:43:32.440
<v Speaker 1>So if you have like a sliver of health and

0:43:32.560 --> 0:43:35.600
<v Speaker 1>you're blocking, you can still lose because you're gonna take

0:43:35.800 --> 0:43:39.839
<v Speaker 1>chip damage. But in Street Fighter three third Strike, if

0:43:39.840 --> 0:43:43.640
<v Speaker 1>you move your stick in the enemy's direction, you end

0:43:43.719 --> 0:43:49.080
<v Speaker 1>up pairing it and take no damage. So so you

0:43:49.239 --> 0:43:51.840
<v Speaker 1>you might see where this is going now. So in

0:43:51.960 --> 0:43:55.920
<v Speaker 1>this and by the way, at this point you know this, uh,

0:43:56.440 --> 0:43:59.399
<v Speaker 1>this is a rivalry between Justin wantet Digo, so there's

0:43:59.400 --> 0:44:03.480
<v Speaker 1>already that heat behind it. But what ends up happening

0:44:03.840 --> 0:44:07.160
<v Speaker 1>is um chun Ley does her super move, which I

0:44:07.280 --> 0:44:10.280
<v Speaker 1>think we didn't really touch on too much, but along

0:44:10.360 --> 0:44:13.319
<v Speaker 1>with their special attacks, they have super moves which are

0:44:13.400 --> 0:44:16.160
<v Speaker 1>superpowered version of the moves that does way more damage,

0:44:16.239 --> 0:44:19.640
<v Speaker 1>which will always break through in a chip usually will

0:44:19.920 --> 0:44:23.799
<v Speaker 1>win the match. But her super move is she does

0:44:24.239 --> 0:44:30.000
<v Speaker 1>multiple kicks. And Uh, basically what happened is um Diego

0:44:30.320 --> 0:44:32.880
<v Speaker 1>was playing as Kin and he was facing off against

0:44:32.920 --> 0:44:37.080
<v Speaker 1>Justin Wong who was playing as chun Lee, and Kin

0:44:37.280 --> 0:44:41.759
<v Speaker 1>had literally one blocked punch would have taken Kin out

0:44:42.280 --> 0:44:46.759
<v Speaker 1>and he was up against the ropes and everyone screamed

0:44:47.239 --> 0:44:51.800
<v Speaker 1>because the super animation begins for chun Ley, and everyone's

0:44:51.840 --> 0:44:56.239
<v Speaker 1>like it's over, but it wasn't because Diego parried each

0:44:56.360 --> 0:44:59.880
<v Speaker 1>in every one of those kicks, which in the foot No,

0:45:00.040 --> 0:45:01.960
<v Speaker 1>let's just go watch it. You'll see how quick it

0:45:02.080 --> 0:45:04.320
<v Speaker 1>is and how well you'd have to time that. And

0:45:04.440 --> 0:45:08.759
<v Speaker 1>I know those poems are sweaty mom spaghetti. In that situation, Uh,

0:45:10.440 --> 0:45:13.440
<v Speaker 1>it is like one of the top gaming moments of

0:45:13.560 --> 0:45:17.040
<v Speaker 1>all time. Uh. And that's kind of just really made

0:45:17.120 --> 0:45:21.279
<v Speaker 1>the solidified the Wong Diego beef. Uh. Yeah, that was

0:45:21.400 --> 0:45:24.120
<v Speaker 1>in a in two thousand four, actually all the way

0:45:24.120 --> 0:45:26.920
<v Speaker 1>back in two thousand four at Cow State Poly and

0:45:27.120 --> 0:45:30.040
<v Speaker 1>the beef was going on till about like two thousand,

0:45:30.400 --> 0:45:32.920
<v Speaker 1>two thousand seven, two eight we'll clip it, we'll tweet

0:45:33.040 --> 0:45:34.880
<v Speaker 1>the videos so that everyone can take a look at it.

0:45:36.719 --> 0:45:39.680
<v Speaker 1>But that's just street Fighter. And I mean we didn't

0:45:39.719 --> 0:45:42.280
<v Speaker 1>even really go down the laundry list of games because

0:45:42.360 --> 0:45:45.240
<v Speaker 1>there's just so many, because you know, you have street Fighter.

0:45:45.560 --> 0:45:48.560
<v Speaker 1>So Street Fighter two had Street Fire two, Turbo Super

0:45:48.600 --> 0:45:51.520
<v Speaker 1>street Fighters, Super street Fighter two Turbo street Super street

0:45:51.560 --> 0:45:55.600
<v Speaker 1>Fighter Arcade additions Super street Fighter Tournament Edition. And that's

0:45:55.680 --> 0:45:59.080
<v Speaker 1>kind of what I was mentoring mentioning earlier about Capcom's

0:45:59.280 --> 0:46:01.759
<v Speaker 1>if it ain't broke, don't fix it mentality is a

0:46:01.800 --> 0:46:05.040
<v Speaker 1>lot of these games got just like rebranded with new

0:46:05.160 --> 0:46:07.640
<v Speaker 1>costumes and characters at it. Like I think the Tournament

0:46:07.840 --> 0:46:10.959
<v Speaker 1>Edition all it did was add new costumes to the game.

0:46:11.800 --> 0:46:14.080
<v Speaker 1>But Street Fighter just didn't stop at a video game.

0:46:14.160 --> 0:46:17.480
<v Speaker 1>Street Fighter has blown off I wanted to say the page,

0:46:17.640 --> 0:46:20.800
<v Speaker 1>but I'd say blown out of the arcade cabinets. People

0:46:20.840 --> 0:46:23.040
<v Speaker 1>are aware of Street Fighter. As a matter of fact,

0:46:23.120 --> 0:46:25.960
<v Speaker 1>when people see any fighting game, they're just like, oh,

0:46:26.160 --> 0:46:30.160
<v Speaker 1>is that like street Fighter, which made sense because it

0:46:30.239 --> 0:46:33.680
<v Speaker 1>went ahead and it had like a live action movie,

0:46:33.840 --> 0:46:36.879
<v Speaker 1>which is one of those movies that are so bad

0:46:36.920 --> 0:46:41.799
<v Speaker 1>at Ninja Turtles and yeah, yeah, It is very much

0:46:41.840 --> 0:46:44.840
<v Speaker 1>of that time, and I mean it tells you it

0:46:44.920 --> 0:46:48.240
<v Speaker 1>came in a time before the internet because they messed

0:46:48.320 --> 0:46:51.719
<v Speaker 1>those characters up so bad and no one was able

0:46:51.760 --> 0:46:55.400
<v Speaker 1>to go online and be like what they were just

0:46:55.560 --> 0:46:58.799
<v Speaker 1>throwing throwing in characters like they had DJ in there,

0:46:59.080 --> 0:47:03.640
<v Speaker 1>who was the uh the Jamaican guy who does capawera.

0:47:04.080 --> 0:47:06.440
<v Speaker 1>Uh you know, I was like, out of all the

0:47:06.760 --> 0:47:11.239
<v Speaker 1>characters that were left out, DJ made it in. It's wild. Um,

0:47:12.040 --> 0:47:14.759
<v Speaker 1>but it's so fun because who was playing DJ. It was?

0:47:15.040 --> 0:47:17.840
<v Speaker 1>It was the same actor. Uh. I will say that.

0:47:17.920 --> 0:47:23.120
<v Speaker 1>It came out in and starring John claud Van Dam Yeah. Yeah,

0:47:24.280 --> 0:47:28.640
<v Speaker 1>miguel A Nunez Jr. I don't know. Kylie Minogue was

0:47:28.680 --> 0:47:31.440
<v Speaker 1>in it as Cammy. Oh yeah, oh yeah no. This

0:47:31.600 --> 0:47:33.440
<v Speaker 1>had a lot of it. I don't know if you

0:47:33.480 --> 0:47:36.160
<v Speaker 1>knew this in. The film also inspired an American produced

0:47:36.239 --> 0:47:40.160
<v Speaker 1>animated TV series Street Fighter, which lasted two seasons thirteen

0:47:40.160 --> 0:47:47.759
<v Speaker 1>episodes from Wow. Yeah that was great. So the main

0:47:47.880 --> 0:47:50.919
<v Speaker 1>character is so funny because the main character in this movie,

0:47:51.000 --> 0:47:54.560
<v Speaker 1>this is just such a Hollywood thing to do, and

0:47:54.680 --> 0:47:57.680
<v Speaker 1>they still messed that up. So the main character in

0:47:57.760 --> 0:48:01.160
<v Speaker 1>the movie was Guile, which Gyle is one the major

0:48:01.239 --> 0:48:04.319
<v Speaker 1>protagonists of the game, but ru is the vocal point

0:48:04.360 --> 0:48:06.880
<v Speaker 1>of the game. But for some reason, it focused on Guile,

0:48:07.239 --> 0:48:11.320
<v Speaker 1>who is the super American guy with this like just

0:48:11.560 --> 0:48:14.480
<v Speaker 1>the super mega flat top and he wears this like

0:48:15.080 --> 0:48:17.600
<v Speaker 1>green tank top and he has the American flag tattered

0:48:17.640 --> 0:48:20.640
<v Speaker 1>on him like just super dude, bro American and he

0:48:20.760 --> 0:48:27.360
<v Speaker 1>was played by John Claude. Then damn, it's like the

0:48:27.560 --> 0:48:33.160
<v Speaker 1>most American man with the thickest Russian accent. So, I mean,

0:48:34.120 --> 0:48:36.359
<v Speaker 1>what a metaphor have you seen. I love the fact

0:48:36.400 --> 0:48:39.400
<v Speaker 1>that some of their characters were like the stereotypical American

0:48:39.840 --> 0:48:43.080
<v Speaker 1>UM character. I don't know if you've watched any of

0:48:43.200 --> 0:48:46.279
<v Speaker 1>My Hair Academia with All Might. Yeah, I love All

0:48:46.360 --> 0:48:48.759
<v Speaker 1>Might because it was just their version of being like, yeah,

0:48:48.880 --> 0:48:52.279
<v Speaker 1>this is the most American, Like this is how Americans look,

0:48:52.520 --> 0:48:56.480
<v Speaker 1>and this is how they're superheroes look. It's basically just yeah,

0:48:56.520 --> 0:49:01.520
<v Speaker 1>Captain America. UM. I think a funny I guess not funny,

0:49:01.640 --> 0:49:04.120
<v Speaker 1>but a fun fun fact about the movie is it

0:49:04.239 --> 0:49:08.840
<v Speaker 1>was one of ral Julia's last movies, and they gave

0:49:09.160 --> 0:49:11.360
<v Speaker 1>him a dedication at the end of Street Fighter, And

0:49:11.400 --> 0:49:14.359
<v Speaker 1>I always was like, maybe not this is the one

0:49:14.480 --> 0:49:18.000
<v Speaker 1>that can be his like send off movie, good nug

0:49:18.120 --> 0:49:21.719
<v Speaker 1>because he has a great acting career. Um, but as

0:49:21.800 --> 0:49:24.279
<v Speaker 1>much smack as I want to talk. The budget was

0:49:24.400 --> 0:49:29.120
<v Speaker 1>thirty five million and they made nine million, four hundred

0:49:29.239 --> 0:49:33.280
<v Speaker 1>and twenty three thousand and five in the box office.

0:49:33.400 --> 0:49:36.400
<v Speaker 1>It is a really beloved game, so I can imagine.

0:49:36.440 --> 0:49:38.319
<v Speaker 1>And like you said, it was before the internet had

0:49:38.320 --> 0:49:40.840
<v Speaker 1>really taken off, so people aren't gonna you know, you

0:49:40.920 --> 0:49:44.840
<v Speaker 1>can't see the reviews necessarily, like from everyone talking about

0:49:44.880 --> 0:49:48.080
<v Speaker 1>on social media, social media taking it down. It was

0:49:48.200 --> 0:49:51.439
<v Speaker 1>before we were burned too, so we weren't burned as much.

0:49:52.160 --> 0:49:54.719
<v Speaker 1>So we we were hopeful, you know we I don't

0:49:54.760 --> 0:49:57.279
<v Speaker 1>think we had Super Mario yet. Let me see, I

0:49:57.560 --> 0:50:00.720
<v Speaker 1>enjoyed Super Mario and I will always fight for Super Mario.

0:50:01.040 --> 0:50:08.840
<v Speaker 1>Everything not fully awake. Everything that makes the Super super

0:50:08.880 --> 0:50:10.960
<v Speaker 1>Mario bad good is the same thing that makes the

0:50:11.040 --> 0:50:13.799
<v Speaker 1>Street Fired movies bad good. It's like it's so far

0:50:14.080 --> 0:50:18.480
<v Speaker 1>from the source material that it's like what is even happening?

0:50:19.040 --> 0:50:21.920
<v Speaker 1>So it were there other Street Fighter movies. There were

0:50:22.000 --> 0:50:25.320
<v Speaker 1>tons of animated ones, so actually no h just to

0:50:25.400 --> 0:50:28.440
<v Speaker 1>correct myself, super Mario Bros. Came out before Street Far

0:50:28.600 --> 0:50:39.160
<v Speaker 1>So we've just been burned. That's all right, Street's promising. Yeah,

0:50:39.239 --> 0:50:41.279
<v Speaker 1>so there were tons of animated street fights. When did

0:50:41.360 --> 0:50:44.040
<v Speaker 1>Mortal Kombat come out? Oh my gosh, yeah, we did

0:50:44.160 --> 0:50:47.920
<v Speaker 1>have a string. Yeah, what is you know? All of

0:50:48.000 --> 0:50:50.480
<v Speaker 1>these I I watched with an air of nostalgia. I

0:50:50.719 --> 0:50:53.319
<v Speaker 1>was like five and thought it was the coolest thing.

0:50:53.400 --> 0:50:55.560
<v Speaker 1>So they came out a year apart from each other.

0:50:55.680 --> 0:51:04.759
<v Speaker 1>Mortal Kombat was August eighteen, Super Mario Brothers and uh

0:51:05.000 --> 0:51:12.799
<v Speaker 1>the Street Fighter Movie was They were really capitalizing video games. Well,

0:51:12.840 --> 0:51:15.920
<v Speaker 1>I feel like this was a boom in video games

0:51:16.440 --> 0:51:21.360
<v Speaker 1>at the time. Like we're talking about, right, which of

0:51:21.440 --> 0:51:25.719
<v Speaker 1>these movies came out? The SCS was released in Uh,

0:51:28.239 --> 0:51:33.640
<v Speaker 1>so we just released the nes It's probably exploding off

0:51:33.680 --> 0:51:37.160
<v Speaker 1>the shelves by so yeah, of course they're like, let's

0:51:37.200 --> 0:51:39.520
<v Speaker 1>make some video game movies. It all kind of adds

0:51:39.600 --> 0:51:41.719
<v Speaker 1>up when you look back. I didn't know this, but

0:51:41.760 --> 0:51:44.759
<v Speaker 1>there was another street fighter film that came out in

0:51:44.800 --> 0:51:50.759
<v Speaker 1>two thousand nine, the Legend of Chun Lee Dan. I

0:51:50.840 --> 0:51:53.000
<v Speaker 1>don't talk about that one. That one was the dragon

0:51:53.080 --> 0:51:57.719
<v Speaker 1>Ball Evolution of Street Fighter movies. It was so horribly bad.

0:51:58.160 --> 0:52:00.880
<v Speaker 1>I had an X who forced me to watch it,

0:52:01.000 --> 0:52:03.400
<v Speaker 1>so she she said, so I can know the pain

0:52:04.080 --> 0:52:07.840
<v Speaker 1>of how bad it was, and she was correct. I

0:52:08.560 --> 0:52:11.040
<v Speaker 1>never forgave her for making me sit through that movie,

0:52:11.960 --> 0:52:15.960
<v Speaker 1>because you would think that after Street Fighter people would realize, Okay,

0:52:16.760 --> 0:52:18.879
<v Speaker 1>we got it wrong, but we're definitely going to get

0:52:18.880 --> 0:52:22.480
<v Speaker 1>it right this time. But go look up, Um, you've

0:52:22.520 --> 0:52:25.960
<v Speaker 1>seen pictures of em Bison, right, Danny, don't look up

0:52:26.120 --> 0:52:28.719
<v Speaker 1>Legion of chun Lee and Bison and just take a

0:52:28.800 --> 0:52:31.680
<v Speaker 1>look at what that person looks like. Wait, what do

0:52:31.760 --> 0:52:34.880
<v Speaker 1>you mean the em Bison from the Legend of chun Lee.

0:52:35.120 --> 0:52:38.440
<v Speaker 1>Just look at that guy. Look a look, that's Neil

0:52:38.520 --> 0:52:42.520
<v Speaker 1>p mcdonoho. Yeah, he's in a bunch of stuff. Oh yeah, no, no,

0:52:42.719 --> 0:52:45.399
<v Speaker 1>I'm but do you see his face? Does he look

0:52:45.440 --> 0:52:50.399
<v Speaker 1>anything like a yeah you mean in the film? Yeah,

0:52:50.680 --> 0:52:52.959
<v Speaker 1>the pictures you're looking at her basically what he looks

0:52:53.040 --> 0:52:58.680
<v Speaker 1>like in the film. He just the whitest in bison. Yeah,

0:52:58.719 --> 0:53:02.680
<v Speaker 1>but m Bison is in the in a lot of iterations.

0:53:03.880 --> 0:53:06.239
<v Speaker 1>He's technically tied. And I will say because he was

0:53:06.320 --> 0:53:08.800
<v Speaker 1>originally supposed to be from Thailand, but when they switched

0:53:08.880 --> 0:53:11.239
<v Speaker 1>up the in Bison, he was so that's why he's

0:53:11.239 --> 0:53:15.480
<v Speaker 1>always been darker skinned, because he's because he is tie.

0:53:16.800 --> 0:53:18.120
<v Speaker 1>And I was going to say in some of the

0:53:18.200 --> 0:53:21.640
<v Speaker 1>iterations of him, he because they make him come from

0:53:21.719 --> 0:53:26.640
<v Speaker 1>like this fictional place. Um, but he originally was from Thailand.

0:53:26.719 --> 0:53:30.480
<v Speaker 1>That's why he had darker skin. Um. And he was like,

0:53:30.840 --> 0:53:34.799
<v Speaker 1>uh so, so I that's that's one of those push

0:53:34.920 --> 0:53:38.520
<v Speaker 1>up my glasses uh um actually moments, whereas like I

0:53:38.680 --> 0:53:44.320
<v Speaker 1>know he um, but yeah, because they in the movie, sorry,

0:53:44.760 --> 0:53:49.200
<v Speaker 1>in both the movies. Uh he was so in movie

0:53:49.280 --> 0:53:52.920
<v Speaker 1>his birthplace was supposed to be United Kingdom and in

0:53:53.440 --> 0:53:57.320
<v Speaker 1>the the Legend of Chunley it was Ireland. But it

0:53:57.440 --> 0:54:00.520
<v Speaker 1>also had a lot of animation. Like we said that,

0:54:00.600 --> 0:54:04.720
<v Speaker 1>it had an animated TV series. The first animation actually

0:54:04.800 --> 0:54:08.440
<v Speaker 1>based on the Street Fighter franchise was an unofficial animation

0:54:08.520 --> 0:54:11.840
<v Speaker 1>that was released in South Korea two and that was

0:54:11.960 --> 0:54:16.040
<v Speaker 1>just simply titled street Fighter. And it also was a

0:54:16.719 --> 0:54:21.359
<v Speaker 1>comics series manga that was super popular. Um. Street Fighter

0:54:21.400 --> 0:54:23.840
<v Speaker 1>to manga was one of the few Street Fighter manga

0:54:23.920 --> 0:54:27.920
<v Speaker 1>titles to be translated into English. Um. Yeah, so there

0:54:28.040 --> 0:54:30.319
<v Speaker 1>there's a lot of different There was also, like I said,

0:54:30.320 --> 0:54:32.680
<v Speaker 1>the Street Fighter comic book that was from Malibu Comics

0:54:33.120 --> 0:54:37.080
<v Speaker 1>and that was launched in nine, but Capcom did not

0:54:37.360 --> 0:54:40.719
<v Speaker 1>like that adaptation and the series was canceled after only

0:54:40.880 --> 0:54:45.960
<v Speaker 1>three issues. Interesting. Um, you also had street Fighter characters

0:54:46.000 --> 0:54:49.760
<v Speaker 1>appear in the Archie Comics published sonic the Hedgehog MegaMan

0:54:50.000 --> 0:54:52.880
<v Speaker 1>crossover event World's Unite that was the name of it,

0:54:53.239 --> 0:54:57.080
<v Speaker 1>which also involved other characters from Sega and Capcom Games.

0:54:58.480 --> 0:55:01.760
<v Speaker 1>And then there was another crossover. I think I DW

0:55:02.000 --> 0:55:06.800
<v Speaker 1>Publishing had a street Fighter G I Joe crossover. Wow.

0:55:07.160 --> 0:55:12.080
<v Speaker 1>Another episode we did iffy. Yeah, oh, but you know

0:55:12.239 --> 0:55:14.200
<v Speaker 1>if we wanted to happ in a one more episode.

0:55:14.280 --> 0:55:17.320
<v Speaker 1>Let's talk about when actor and filmmaker Showy On co

0:55:17.520 --> 0:55:20.880
<v Speaker 1>directed Owen Trevor's two thousand ten live action short street

0:55:20.920 --> 0:55:24.360
<v Speaker 1>Fighter Legacy, which was starring John fuez Ryu and Christian

0:55:24.400 --> 0:55:27.880
<v Speaker 1>Howard as Kin who co wrote it with Ansa, and

0:55:28.000 --> 0:55:31.080
<v Speaker 1>the film blew up online because it was basically it's

0:55:31.080 --> 0:55:33.520
<v Speaker 1>a fan film. They it was a fan It blew

0:55:33.600 --> 0:55:36.280
<v Speaker 1>up and it was so big that Capcom's vice president

0:55:36.520 --> 0:55:40.279
<v Speaker 1>of Strategic Planning and Business Development uh confirmed that there

0:55:40.320 --> 0:55:43.839
<v Speaker 1>would be more street Fighter films in development. That's that's

0:55:44.080 --> 0:55:45.799
<v Speaker 1>that's how much hype. It is when the big dogs

0:55:45.840 --> 0:55:47.719
<v Speaker 1>are like, look, we're gonna have to keep this going.

0:55:47.880 --> 0:55:51.279
<v Speaker 1>A lot of those fan films have launched stuff like

0:55:51.400 --> 0:55:54.239
<v Speaker 1>that before. Yeah, because that ended up turned into Street

0:55:54.280 --> 0:55:57.239
<v Speaker 1>Fighters Assassin's Fist, which was released on Mashinima, and that

0:55:57.480 --> 0:56:02.239
<v Speaker 1>was just yeah. And then a second season titled street

0:56:02.280 --> 0:56:05.719
<v Speaker 1>Fighter World war was announced for two thousand seventeen released date,

0:56:06.160 --> 0:56:09.879
<v Speaker 1>but uh in two thousand eighteen, Entertainment One and Mark

0:56:09.920 --> 0:56:12.480
<v Speaker 1>Gordon closed the deal to develop, produce, and finance a

0:56:12.520 --> 0:56:16.840
<v Speaker 1>small screen adaptation of Street Fighter with the same creative

0:56:16.880 --> 0:56:21.080
<v Speaker 1>team behind the Street Fighter Assassin's Fifth So also street

0:56:21.160 --> 0:56:25.520
<v Speaker 1>Fighter web mini series titled street Fighter Resurrection aired on

0:56:25.920 --> 0:56:29.600
<v Speaker 1>Mishinima and Go ninety in March. Is Go nineties still

0:56:29.640 --> 0:56:34.560
<v Speaker 1>a thing? Our friends still has died officially? Oh yeah

0:56:34.600 --> 0:56:38.640
<v Speaker 1>it did back in July. Yeah, I had. That was

0:56:38.800 --> 0:56:43.520
<v Speaker 1>an abrupt dealing. I've had people who literally, we're writing

0:56:43.560 --> 0:56:49.719
<v Speaker 1>for a Go nineties show. Um went home and got

0:56:49.840 --> 0:56:53.319
<v Speaker 1>a call like, don't come in tomorrow. That's how quick

0:56:53.360 --> 0:56:56.920
<v Speaker 1>it was. Then they made Resurrection on Mishinima, and I

0:56:57.000 --> 0:56:59.520
<v Speaker 1>think that's why because World Warrior was announced, but it

0:56:59.719 --> 0:57:02.719
<v Speaker 1>wasn't necessarily released, so I think they put that on

0:57:02.880 --> 0:57:06.040
<v Speaker 1>pause to work on this next show that was just announced.

0:57:06.080 --> 0:57:08.360
<v Speaker 1>So I'm excited to see what they did, because they

0:57:08.400 --> 0:57:11.160
<v Speaker 1>did good work. It was it actually looked very good

0:57:11.719 --> 0:57:14.319
<v Speaker 1>for you know. I feel like at this point it's

0:57:14.320 --> 0:57:16.600
<v Speaker 1>hard to say the term very good for a fan

0:57:16.720 --> 0:57:20.120
<v Speaker 1>film because so many fan films have been coming out

0:57:20.200 --> 0:57:22.920
<v Speaker 1>with such high quality that I think the Barneys is

0:57:23.000 --> 0:57:25.959
<v Speaker 1>just officially raised. It's not very good for a fan film.

0:57:26.280 --> 0:57:28.800
<v Speaker 1>That's just the new standard. I did want to say

0:57:29.040 --> 0:57:33.200
<v Speaker 1>so the latest edition street Fighter five Arcade Edition has

0:57:33.280 --> 0:57:35.880
<v Speaker 1>been nominated for E Sports Game of the Year by

0:57:35.920 --> 0:57:41.120
<v Speaker 1>Golden Joysticks Awards UM and that I believe they're announcing

0:57:41.800 --> 0:57:46.200
<v Speaker 1>on November. But let me drop some drama. Sometimes people

0:57:46.280 --> 0:57:47.880
<v Speaker 1>get on our heads because we don't talk about the

0:57:47.960 --> 0:57:51.440
<v Speaker 1>drama that happened. Tree Fire five when it dropped did

0:57:51.560 --> 0:57:57.160
<v Speaker 1>have some drama because it was debatably but kind of

0:57:57.280 --> 0:58:01.080
<v Speaker 1>on paper really uh in complete. They were trying to

0:58:01.160 --> 0:58:03.920
<v Speaker 1>rush the game's completion because it was happening to be

0:58:04.120 --> 0:58:07.360
<v Speaker 1>released right next to EVO, and so they wanted the

0:58:07.440 --> 0:58:09.560
<v Speaker 1>game to be available so that people can use in

0:58:09.680 --> 0:58:12.600
<v Speaker 1>the tournament. But what that led to was basically the

0:58:12.720 --> 0:58:15.600
<v Speaker 1>release of a incomplete game. Like they were like, you

0:58:15.720 --> 0:58:17.920
<v Speaker 1>play the game, you buy the game. Now you get

0:58:18.040 --> 0:58:20.480
<v Speaker 1>some of the characters, and then we're going to drop

0:58:20.560 --> 0:58:23.880
<v Speaker 1>the rest of the characters later. And so that was

0:58:24.000 --> 0:58:27.840
<v Speaker 1>like a whole hubbub that that kind of start with

0:58:27.960 --> 0:58:32.040
<v Speaker 1>that came with Street Fighter five. You gave them some tea.

0:58:32.640 --> 0:58:34.720
<v Speaker 1>That's the t, that's the t you wanted if people

0:58:34.760 --> 0:58:37.320
<v Speaker 1>wanted to be Yeah, So when five came out, there

0:58:37.480 --> 0:58:39.800
<v Speaker 1>was this is I'm just reading an article just to

0:58:39.840 --> 0:58:42.840
<v Speaker 1>give you a taste of the time. The headline is

0:58:42.880 --> 0:58:46.600
<v Speaker 1>gamers warn PC players not to buy incomplete street Fighter five.

0:58:47.960 --> 0:58:50.840
<v Speaker 1>Absolutely awful would be an understatement when it comes to

0:58:50.880 --> 0:58:53.360
<v Speaker 1>the PC version of Street Fighter five. When I first

0:58:53.400 --> 0:58:56.400
<v Speaker 1>heard the PC crowd was piste over servers being down

0:58:56.480 --> 0:59:01.880
<v Speaker 1>since launched. I'm thinking, okay, so we're writing in first person,

0:59:02.080 --> 0:59:05.400
<v Speaker 1>typical PC master Race, always complaining. Then I found out

0:59:05.440 --> 0:59:08.080
<v Speaker 1>there's no story mode and many other key components that

0:59:08.160 --> 0:59:10.720
<v Speaker 1>have been stables in the series. So that's that was

0:59:10.840 --> 0:59:14.760
<v Speaker 1>the drums that happened, and they told everyone to not

0:59:15.000 --> 0:59:16.680
<v Speaker 1>buy it on piece. I didn't know a drop three

0:59:16.760 --> 0:59:21.440
<v Speaker 1>years ago. Why is it nominated for Awards because they

0:59:21.920 --> 0:59:26.200
<v Speaker 1>think they just announced the Arcade edition, which oh sorry, sorry, yeah,

0:59:26.320 --> 0:59:29.280
<v Speaker 1>Arcade edition. Yeah. Yeah, Remember how I said if it

0:59:29.320 --> 0:59:33.400
<v Speaker 1>ain't broke, don't fix it. Yeah, So, let us know

0:59:33.640 --> 0:59:36.760
<v Speaker 1>your favorite Street Fighter characters and your earliest memories or

0:59:36.800 --> 0:59:38.840
<v Speaker 1>if you're still playing it or any of the iterations

0:59:38.880 --> 0:59:42.280
<v Speaker 1>of it. Yeah, and let me know who you mean. Yeah,

0:59:42.440 --> 0:59:44.920
<v Speaker 1>let me know who. You may tweet that out of us. Um.

0:59:45.080 --> 0:59:47.760
<v Speaker 1>But yeah, now that's that's pretty much. You know. I

0:59:47.840 --> 0:59:50.919
<v Speaker 1>think we really tackled it. Say, and if you've read

0:59:51.000 --> 0:59:54.200
<v Speaker 1>some of the manga's I really would like to jump

0:59:54.240 --> 0:59:57.560
<v Speaker 1>into it. I know Udon did a run uh that

0:59:57.840 --> 1:00:00.200
<v Speaker 1>that I had like a free comic book Davi and

1:00:00.280 --> 1:00:02.840
<v Speaker 1>four that seemed pretty tight. Um. But if you have

1:00:02.920 --> 1:00:06.400
<v Speaker 1>a favorite Street Fighter comic or anything, just yeah, tweet

1:00:06.400 --> 1:00:10.000
<v Speaker 1>at us. Let us know. There's gonna be this is

1:00:10.080 --> 1:00:15.160
<v Speaker 1>a listener exclusive. I haven't a fully alerted everyone, but

1:00:15.200 --> 1:00:20.440
<v Speaker 1>there's gonna be a huge change um on the discord. Uh,

1:00:20.960 --> 1:00:23.400
<v Speaker 1>because I know a lot of you've been asking for

1:00:23.480 --> 1:00:26.200
<v Speaker 1>the discord and my current discord situation. This is a

1:00:26.280 --> 1:00:30.640
<v Speaker 1>quick sideboard that Danny has to sit through. But the

1:00:30.720 --> 1:00:33.320
<v Speaker 1>current discord I've combined it with my friend lois' is

1:00:33.440 --> 1:00:37.600
<v Speaker 1>and we're in the brotherhood. But uh, it's starting mid November.

1:00:37.840 --> 1:00:41.320
<v Speaker 1>We're gonna go back to my original Salt Squad discord

1:00:41.480 --> 1:00:46.280
<v Speaker 1>and we will have a full Nerdificent tab with special Nerdificent,

1:00:46.440 --> 1:00:51.400
<v Speaker 1>multiple Nerdificent um uh different chat rooms that because with

1:00:51.520 --> 1:00:53.400
<v Speaker 1>my own discord, I'll have more freedom to give you

1:00:53.520 --> 1:00:57.000
<v Speaker 1>more space to talk, so we'll have weekly episode discussions,

1:00:57.080 --> 1:01:01.360
<v Speaker 1>will have specific you know, basicly basic chat rooms for

1:01:01.440 --> 1:01:03.400
<v Speaker 1>everything you may need that will make it easier to

1:01:03.520 --> 1:01:06.080
<v Speaker 1>navigate and so you can say what you want, where

1:01:06.120 --> 1:01:08.040
<v Speaker 1>you want, when you want, and how you want on

1:01:08.240 --> 1:01:10.320
<v Speaker 1>the discord. It's hard to do it when you're sharing

1:01:10.360 --> 1:01:12.360
<v Speaker 1>a discord because you're not trying to have too many

1:01:12.440 --> 1:01:15.400
<v Speaker 1>tabs in This discord in itself has a billion tabs,

1:01:15.680 --> 1:01:18.560
<v Speaker 1>so prepare for that. Buckle up. It'll be fun. Actually

1:01:18.560 --> 1:01:21.280
<v Speaker 1>you won't probably notice the thing. But also because I

1:01:21.440 --> 1:01:24.200
<v Speaker 1>have my own discord and it's partnered, it literally is

1:01:24.320 --> 1:01:28.280
<v Speaker 1>just going to be a a simple link that's easy

1:01:29.240 --> 1:01:31.720
<v Speaker 1>to follow instead of me having to tweet one out.

1:01:32.080 --> 1:01:35.080
<v Speaker 1>So I'll give y'all ahead start. It's not gonna go

1:01:35.280 --> 1:01:39.479
<v Speaker 1>live until mid November, but for those of you froth

1:01:39.560 --> 1:01:41.040
<v Speaker 1>and at the mouth and who just wants to be

1:01:41.120 --> 1:01:44.240
<v Speaker 1>there ready when it comes out. Just know that the

1:01:44.400 --> 1:01:50.040
<v Speaker 1>Discord is Discord dot gg forward slash Salt Squad. Once again,

1:01:50.160 --> 1:01:55.360
<v Speaker 1>Discord dot gg forward slash Salt Squad. Be there and

1:01:55.560 --> 1:02:00.320
<v Speaker 1>be happy to chat me and Nappy Nappy is Danny.

1:02:00.760 --> 1:02:04.120
<v Speaker 1>It's me all right. I guess this is where we

1:02:04.240 --> 1:02:06.240
<v Speaker 1>drop our socials and tell people where to find us.

1:02:06.280 --> 1:02:08.720
<v Speaker 1>What you got any shows coming up? This past weekend,

1:02:08.760 --> 1:02:12.880
<v Speaker 1>I did the I moderated the Ralph Breaks Internet Press junket,

1:02:13.200 --> 1:02:16.160
<v Speaker 1>and yesterday if he went to the premiere with me,

1:02:16.400 --> 1:02:24.400
<v Speaker 1>I'm just catch me and Ralph Breaks the Internet dropping

1:02:24.520 --> 1:02:28.000
<v Speaker 1>a November one. I have a cameo in it, playing myself.

1:02:28.200 --> 1:02:32.520
<v Speaker 1>I played Danny Fernandez big baller move, which then brings

1:02:32.600 --> 1:02:35.840
<v Speaker 1>me into the Ralph universe, because if Danny exists, then

1:02:35.920 --> 1:02:39.480
<v Speaker 1>so do I. Um so, anyways, follow me at miss

1:02:39.560 --> 1:02:42.640
<v Speaker 1>Danny Fernandez all right and me if you wy the way,

1:02:42.680 --> 1:02:44.320
<v Speaker 1>I f y n w A d I w E

1:02:45.040 --> 1:02:48.640
<v Speaker 1>on Twitter and Instagram, and if d's on Twitch, I

1:02:49.000 --> 1:02:51.400
<v Speaker 1>f d e e z. There are some of the

1:02:51.520 --> 1:02:55.000
<v Speaker 1>nerd fam hit me up, tell them about I don't.

1:02:55.040 --> 1:02:56.720
<v Speaker 1>I don't know how to find your twitch. I guess

1:02:56.720 --> 1:02:58.600
<v Speaker 1>I gotta tell you you all the time. I talk

1:02:58.640 --> 1:03:01.160
<v Speaker 1>about it all the time, but thank you for being interested.

1:03:01.560 --> 1:03:05.280
<v Speaker 1>Come in. At this point, the rebrand is done. I

1:03:05.360 --> 1:03:07.600
<v Speaker 1>have a fresh new look. Shout out to Roll Coom,

1:03:07.680 --> 1:03:11.720
<v Speaker 1>who will be on our Vanity uh Figures episode uh

1:03:12.000 --> 1:03:14.680
<v Speaker 1>talking and you will hear the man behind the new

1:03:15.240 --> 1:03:19.240
<v Speaker 1>clean look to everything I have on my stream. Longtime friend.

1:03:19.320 --> 1:03:22.400
<v Speaker 1>He also wraps uh, but I just wanted to shout

1:03:22.480 --> 1:03:25.120
<v Speaker 1>him out. And you know, just check my socials for

1:03:25.200 --> 1:03:28.520
<v Speaker 1>all shows because shows literally pop up out of nowhere

1:03:29.040 --> 1:03:33.880
<v Speaker 1>on the day. So um as always stayed near to y'all.