WEBVTT - How Musical Instruments Work

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<v Speaker 1>Welcome to text Stuff, a production from my Heart Radio.

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<v Speaker 1>Hey there, and welcome to tech Stuff. I am your host,

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<v Speaker 1>Jonathan Strickland. I'm an executive producer with I Heart Radio

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<v Speaker 1>and I love all things tech. And in a previous

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<v Speaker 1>episode called How Music Works the Physics, I talked a

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<v Speaker 1>lot about the basic underlying science behind music and that

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<v Speaker 1>included how sound works and concepts like overtones, harmonics, resonance,

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<v Speaker 1>and more So. If you haven't heard that episode, I

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<v Speaker 1>really recommend you check it out. It will give you

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<v Speaker 1>the underlying principles on what I'm gonna build on today,

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<v Speaker 1>and it's gonna give a lot more of what I'll

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<v Speaker 1>be saying in this episode more context. However, you're like, yeah, no,

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<v Speaker 1>I'm good, let's do this. I'll just say this. Remember

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<v Speaker 1>that playing any note on most musical instruments produces a

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<v Speaker 1>fundamental frequent See that's the note that we hear that's

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<v Speaker 1>being played, as well as a series of overtone frequencies,

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<v Speaker 1>and it's those overtones that shape the sound and give

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<v Speaker 1>it the quality we associate with that specific instrument. We

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<v Speaker 1>call it timber. And that's why a C note played

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<v Speaker 1>on a flute sounds different than the same C note

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<v Speaker 1>played on a recorder or a guitar or a xylophone.

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<v Speaker 1>If it weren't for these overtones, the notes played on

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<v Speaker 1>instruments would sound more similar to one another. There'd be

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<v Speaker 1>no real point in making different instruments. But as we know,

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<v Speaker 1>musical instruments have their own distinct qualities. Before we move

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<v Speaker 1>on to specific groups of musical instruments, I do want

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<v Speaker 1>to talk a tiny bit about music theory, but only

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<v Speaker 1>a tiny bit, because one, music theory gets really complex

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<v Speaker 1>and very specific and it requires a lot more discussion

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<v Speaker 1>than I can cover in an episode. And two I

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<v Speaker 1>get really lost in the weeds pretty early on with

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<v Speaker 1>music theory. If I'm being on a I am not

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<v Speaker 1>a musician. I've never taken courses in music theory. All

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<v Speaker 1>the learning I've done has been on my own, and

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<v Speaker 1>I am admittedly a novice in the field. But while

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<v Speaker 1>I've talked about frequencies and pitches and stuff, I haven't

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<v Speaker 1>really talked about why we have specific notes in Western music.

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<v Speaker 1>Why do we have the notes we have. The notes

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<v Speaker 1>in Western music are A A sharp, B, C C sharp,

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<v Speaker 1>D D sharp, E, F F sharp, G n G sharp.

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<v Speaker 1>Each of those represents a specific frequency, or rather I

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<v Speaker 1>should say frequency s because you can have different octaves

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<v Speaker 1>of the same note. Right, you can have an A

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<v Speaker 1>and then go up an octave. You still have an A,

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<v Speaker 1>but it's twice the frequency of your previous A. Each

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<v Speaker 1>note in this sequence is a semi tone apart from

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<v Speaker 1>the previous note, as well as a semi tone apart

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<v Speaker 1>from the following note, and collectively it's called the chrome

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<v Speaker 1>matic scale. Now I could have started on any one

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<v Speaker 1>of those notes, and after the letter G you wrap

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<v Speaker 1>back around to the letter A and get back to

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<v Speaker 1>my starting point. That's still a chromatic scale, but it

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<v Speaker 1>raises a question like why is there an A note?

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<v Speaker 1>Why does the sequence go up to G? Why do

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<v Speaker 1>all notes except B and E have sharp notes? What

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<v Speaker 1>even defines a note? These pitches correspond to frequencies that

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<v Speaker 1>Western musicians and audiences have found appealing over time, and

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<v Speaker 1>so it kind of solidified out of what people liked.

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<v Speaker 1>There are other music scales, by the way, such as

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<v Speaker 1>the diatonic scale. While the chromatic scale includes the twelve

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<v Speaker 1>semi tones found in Western music, the diatonic scale is

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<v Speaker 1>a scale of seven notes, five whole tones, and two

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<v Speaker 1>semi tones and do re mi fa, so lat do

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<v Speaker 1>that little bit you've heard if you've ever listen the

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<v Speaker 1>sound of music that represents a diatonic scale. And it

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<v Speaker 1>gets way more complicated than all this. But to really

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<v Speaker 1>dive into that, we'd have to go into a whole

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<v Speaker 1>history of music and the development of music theory and philosophy,

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<v Speaker 1>and we'd have to talk about ratios and major keys

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<v Speaker 1>and minor keys, and honestly, it's way more than what

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<v Speaker 1>we really need to consider for this episode. The important

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<v Speaker 1>thing for us to note, ha ha ha, is that

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<v Speaker 1>the pitches represented in the chromatic scale tend to be

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<v Speaker 1>the ones that Western musical instruments are designed to replicate

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<v Speaker 1>when they are properly tuned. So you can think of

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<v Speaker 1>musical instruments as being a reflection of our natural kind

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<v Speaker 1>of affinity towards these particular notes in the West. And

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<v Speaker 1>I have to keep saying that because music, while it

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<v Speaker 1>is a universal thing among humans that you know, we

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<v Speaker 1>make music, it's not a universal set of laws across

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<v Speaker 1>all cultures. All right, I got all that out the way.

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<v Speaker 1>Let's talk about the general classifications of modern instruments, and

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<v Speaker 1>for the purposes of this podcast. Again, I'm just talking

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<v Speaker 1>about the typical instrument groupings that you would find in

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<v Speaker 1>a Western orchestra. And I realized this brings a lot

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<v Speaker 1>of cultural baggage into the discussion. But just know that

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<v Speaker 1>the examples I give are meant to represent large groups

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<v Speaker 1>of instruments across different cultural boundaries that share, you know,

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<v Speaker 1>similar qualities. If after I cover all the major classifications

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<v Speaker 1>in Western orchestras, I have a bit of extra time,

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<v Speaker 1>we'll tackle some stuff that isn't typically part of those ensembles.

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<v Speaker 1>There's one in particular that I know I'm going to

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<v Speaker 1>cover that you don't typically find in an orchestra. Now,

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<v Speaker 1>out of all the categories of those musical instruments, I

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<v Speaker 1>would say percussion is the easiest to explain. Now, I

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<v Speaker 1>do not mean it's the easiest to play by any means,

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<v Speaker 1>because I think playing any musical instrument requires skill and

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<v Speaker 1>lots of practice and dedication, especially if you want to

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<v Speaker 1>do it well. Also, you've got to remember that my

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<v Speaker 1>original co host and the co creator of tech Stuff,

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<v Speaker 1>Chris Palette, is himself a talented drummer. He played professionally

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<v Speaker 1>and stuff, and while I always like to give him

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<v Speaker 1>a bit of the business when it comes to drumming

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<v Speaker 1>and whether or not it counts as music. In truth,

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<v Speaker 1>I acknowledge that being a great percussionist is really to

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<v Speaker 1>be an accomplished musician. Percussion instruments are, of course the

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<v Speaker 1>kind you strike or rub or otherwise you know, cause

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<v Speaker 1>to vibrate directly, and they're probably the oldest subset of

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<v Speaker 1>musical instruments, as it seems like we'd probably figure out

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<v Speaker 1>pretty early on as human beings that if you hit

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<v Speaker 1>that thing with that other thing, it makes a pretty

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<v Speaker 1>cool sound. But this is all a guest based on intuition.

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<v Speaker 1>We really don't know when humans first started making music,

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<v Speaker 1>except it was definitely before last Wednesday. Percussive instruments produced vibrations,

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<v Speaker 1>as I said, after being struck or rubbed or scraped.

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<v Speaker 1>And there are a couple of instruments that occasionally get

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<v Speaker 1>grouped with percussion, perhaps because it's hard to figure out

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<v Speaker 1>where else to stick them because they aren't your traditional instruments.

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<v Speaker 1>But I'm going to ignore those because they are the outliers.

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<v Speaker 1>So generally you're talking about stuff like drums, xylophones, symbols,

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<v Speaker 1>that kind of thing. There are also instruments that span

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<v Speaker 1>percussion and other categories like stringed instruments, and the most

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<v Speaker 1>obvious example of this type of instrument is the piano

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<v Speaker 1>or the piano forte. Because the piano has strings, obviously,

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<v Speaker 1>but those strings are struck rather than plucked or strummed

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<v Speaker 1>or bode. There are little hammers inside the piano. They

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<v Speaker 1>swing when their respective key is pressed on the keyboard,

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<v Speaker 1>and the hammer strikes its respective string, which then vibrates

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<v Speaker 1>at its fundamental frequency. And that's determined by a lot

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<v Speaker 1>of stuff, including the length of the string, what the

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<v Speaker 1>string is made of, the thickness of the string, and

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<v Speaker 1>how much tension is on it. But a standard piano

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<v Speaker 1>has a D eight keys, some have more, many have fewer,

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<v Speaker 1>but that means they also if they have a D

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<v Speaker 1>eight keys, they have a D eight strings and usually

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<v Speaker 1>eighty eight hammers. Will transition over to stringed instruments in

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<v Speaker 1>a second since we're on the subject, but really, percussion

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<v Speaker 1>is is one of the simplest ones for me to

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<v Speaker 1>explain from a physics perspective. The only other thing I

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<v Speaker 1>might mention is that some percussion instruments are said to

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<v Speaker 1>be pitched, meaning they can produce musical notes of one

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<v Speaker 1>or more pitches, and some are considered unpitched, meaning they

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<v Speaker 1>produce a sound of indefinite pitch. So a xylophone is

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<v Speaker 1>a pitched percussion instrument, as each wooden bar produces a

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<v Speaker 1>different pitch when you strike it with a hammer. Symbols

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<v Speaker 1>or shakers or bass drums and similar instruments are said

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<v Speaker 1>to be unpitched, and this is a good time to

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<v Speaker 1>talk about why some sounds are considered unpitched. Some sounds

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<v Speaker 1>consist of numerous frequencies at similar levels of amplitude, and

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<v Speaker 1>amplitude is volume. You know. Remember in the previous episode

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<v Speaker 1>I was talking about overtones and how most musical instruments

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<v Speaker 1>produce not just a fundamental frequency, but several other frequencies,

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<v Speaker 1>and those other frequencies are typically at much lower amplitudes

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<v Speaker 1>than the fundamental, so we don't hear them as distinct pitches.

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<v Speaker 1>But some instruments produce multiple frequencies of sound at near

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<v Speaker 1>equal amplitudes, and we get this weird combination effect. Audio

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<v Speaker 1>engineers will talk about the color of noise, and you've

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<v Speaker 1>likely encountered examples of this, such as white noise or

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<v Speaker 1>pink noise. White Noise is any collection of equally spaced

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<v Speaker 1>frequencies of sound within a specific bandwidth, all at the

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<v Speaker 1>same amplitude. So the high frequencies and the low frequencies

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<v Speaker 1>all are at the same volume, and you get that

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<v Speaker 1>white noise. This is going to come back to play

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<v Speaker 1>a little bit later. The other colors of noise describe

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<v Speaker 1>distributions of amplitude that either increase or decrease with bands

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<v Speaker 1>of frequencies, so that you get louder high frequencies than

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<v Speaker 1>low frequencies. That's pink noise, or you get the opposite,

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<v Speaker 1>you know, higher low frequencies than than the high frequencies

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<v Speaker 1>that would be blue noise. So unpitched percussion instruments produce

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<v Speaker 1>sounds that are closer to noise. Not that this means

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<v Speaker 1>they are unpleasant, but rather the frequencies of sound they

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<v Speaker 1>produce are such that we do not perceive a specific

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<v Speaker 1>note or pitch with them. Now that we've got the bing,

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<v Speaker 1>bang boom stuff out of the way, let's talk about

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<v Speaker 1>instruments that use either strings or air to create sound.

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<v Speaker 1>And if we peek at the physics behind these instruments,

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<v Speaker 1>we're going to see that they rely on the same

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<v Speaker 1>underlying thing, which are called standing waves. So what is that, Well,

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<v Speaker 1>there are different kinds of waves. You've got traveling waves,

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<v Speaker 1>So these are waves that start at one point and

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<v Speaker 1>then they travel down through whatever medium they're going through.

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<v Speaker 1>If you had a way of seeing the wave, you

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<v Speaker 1>would actually watch as it started at a point of

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<v Speaker 1>origin and move all the way through its medium. You

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<v Speaker 1>could follow it from start to finish. Standing waves are

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<v Speaker 1>a bit different. This is another tough concept to get

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<v Speaker 1>across without visual aids. But imagine you've got a slinky

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<v Speaker 1>and you've attached one into the wall, so you've you

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<v Speaker 1>glued one end of a slinky to wall. Don't actually

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<v Speaker 1>do this, and then you stand far enough back where

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<v Speaker 1>you've stretched the slinky out from the wall to you

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<v Speaker 1>so it's nice and tight, and you send a quick

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<v Speaker 1>pulse by moving the slinky up and then down, and

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<v Speaker 1>you just whip it down the length. You would be

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<v Speaker 1>able to watch that go all the way to the wall.

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<v Speaker 1>It would hit the wall, and then this pulse would

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<v Speaker 1>reflect off the wall. But because that that side of

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<v Speaker 1>the slinky is actually anchored to an unmoving point, uh,

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<v Speaker 1>then that reflection will get inverted. The pulse will be

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<v Speaker 1>as if it were a down then up as opposed

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<v Speaker 1>to an up then down, and it will come back

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<v Speaker 1>the length of the slinky. Now, let's say just as

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<v Speaker 1>the wave is reflecting, you introduce a second pulse down

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<v Speaker 1>the length of the slinky in the original orientation of

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<v Speaker 1>the first pulse, So you're going up and then down. Now,

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<v Speaker 1>that mean that these two pulses, as they're traveling toward

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<v Speaker 1>one another, are inverted with respect to each other, and

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<v Speaker 1>once they pass through the center point, they undergo what's

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<v Speaker 1>called destructive interference. In the very middle of the slinky,

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<v Speaker 1>you would have no movement. It would be equilibrium, and

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<v Speaker 1>the two pulses would pass through and continue on for

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<v Speaker 1>the rest of the length of the slinky, But that

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<v Speaker 1>little middle point, which we would call a node, wouldn't move.

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<v Speaker 1>So the points in a standing wave that maintain equilibrium

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<v Speaker 1>that do not oscillate are the nodes. The oscillating points

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<v Speaker 1>with the greatest amplitude or deviation from the equilibrium are

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<v Speaker 1>called anti noodes. And you can actually see this on

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<v Speaker 1>the string of a guitar. If you were to strum

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<v Speaker 1>a guitar string and slow things down, you'd see all

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<v Speaker 1>the points along the string that are still relative to

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<v Speaker 1>the links on either side. They're going up and down,

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<v Speaker 1>like if you were doing this super slow motion with

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<v Speaker 1>a strobe light effect, you would really be able to

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<v Speaker 1>see it, and it's kind of trippy. And that is

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<v Speaker 1>a standing wave. The wave does not appear to move.

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<v Speaker 1>You see the peaks and troughs going up and down,

0:13:08.520 --> 0:13:11.640
<v Speaker 1>but you have these fixed points, these nodes that are

0:13:11.720 --> 0:13:14.599
<v Speaker 1>not moving, and so the wave doesn't seem to be

0:13:15.000 --> 0:13:17.720
<v Speaker 1>moving down the length of the medium. It just seems

0:13:17.760 --> 0:13:20.800
<v Speaker 1>to be this up and down oscillation on either side

0:13:20.840 --> 0:13:25.480
<v Speaker 1>of these anchored nodes. So that's a standing wave. And

0:13:25.640 --> 0:13:29.000
<v Speaker 1>wind instruments do this just like stringed instruments do, except

0:13:29.120 --> 0:13:32.480
<v Speaker 1>in wind instruments we're talking about the movement of a

0:13:33.040 --> 0:13:36.320
<v Speaker 1>column of air that's the medium, as opposed to a string.

0:13:36.440 --> 0:13:38.760
<v Speaker 1>So instead of a physical string between two anchor points,

0:13:39.160 --> 0:13:41.640
<v Speaker 1>we're talking about a column of air inside an instrument,

0:13:41.840 --> 0:13:43.160
<v Speaker 1>and we're going to get back to that a little

0:13:43.200 --> 0:13:46.240
<v Speaker 1>bit later in this episode. Alright, so let's get to

0:13:46.400 --> 0:13:52.520
<v Speaker 1>those stringed instruments. Producing notes on stringed instruments involves plucking, strumming, bowing,

0:13:52.679 --> 0:13:56.640
<v Speaker 1>or otherwise causing strings to vibrate, which produces the corresponding

0:13:56.679 --> 0:13:59.520
<v Speaker 1>sound of the musical instrument. The sound produced, as I

0:13:59.640 --> 0:14:02.600
<v Speaker 1>mentioned with the piano, depends upon the length of string,

0:14:03.600 --> 0:14:06.160
<v Speaker 1>what the string is made of, how thick or stiff

0:14:06.280 --> 0:14:09.959
<v Speaker 1>the string is, and the amount of tension on that string,

0:14:10.320 --> 0:14:13.600
<v Speaker 1>Plus the overall design of the musical instrument matters as well,

0:14:13.840 --> 0:14:16.800
<v Speaker 1>such as whether or not the instrument has a resonance chamber. Okay,

0:14:16.880 --> 0:14:20.600
<v Speaker 1>so some general rules. Let's say that you've got two strings.

0:14:21.040 --> 0:14:23.440
<v Speaker 1>They're made out of the exact same material, they have

0:14:23.600 --> 0:14:26.480
<v Speaker 1>the same thickness, they are under the same amount of tension,

0:14:27.000 --> 0:14:30.000
<v Speaker 1>but one is longer than the other one. The longer

0:14:30.200 --> 0:14:32.880
<v Speaker 1>of those two strings will produce the lower note when

0:14:32.960 --> 0:14:35.840
<v Speaker 1>you strum them. But if you have two strings that

0:14:35.920 --> 0:14:38.920
<v Speaker 1>are of the same material, they're the same thickness and

0:14:39.120 --> 0:14:42.880
<v Speaker 1>they're the same length, whichever one has more tension on

0:14:43.040 --> 0:14:45.880
<v Speaker 1>it will produce a higher note. It will vibrate at

0:14:45.920 --> 0:14:50.560
<v Speaker 1>a higher frequency, So the tighter string will vibrate faster

0:14:50.920 --> 0:14:53.880
<v Speaker 1>than a looser string. If you have two strings that

0:14:53.920 --> 0:14:56.400
<v Speaker 1>are made of the same stuff, they're the same length,

0:14:56.680 --> 0:14:59.600
<v Speaker 1>they're at the same tension, but they are a different

0:14:59.720 --> 0:15:01.920
<v Speaker 1>thick nous, you've got one that's thicker than the other.

0:15:02.360 --> 0:15:04.920
<v Speaker 1>The thicker string will produce a lower note than the

0:15:05.080 --> 0:15:07.720
<v Speaker 1>thinner string. It will vibrate more slowly. You've got more

0:15:07.880 --> 0:15:11.600
<v Speaker 1>mass there. So on an instrument like a guitar, you

0:15:11.680 --> 0:15:14.440
<v Speaker 1>can have all the strings be the same length right there,

0:15:14.480 --> 0:15:17.520
<v Speaker 1>the same length from nut to bridge, right the top

0:15:17.600 --> 0:15:19.560
<v Speaker 1>of the neck, all the way down to the base

0:15:19.680 --> 0:15:24.080
<v Speaker 1>of the strings. They're all the same, they aren't stopping

0:15:24.160 --> 0:15:27.360
<v Speaker 1>at different points. So on an instrument like a guitar,

0:15:27.880 --> 0:15:29.880
<v Speaker 1>you can have all the strings be the same length

0:15:30.080 --> 0:15:32.840
<v Speaker 1>from the top of the neck down to the very

0:15:32.920 --> 0:15:36.200
<v Speaker 1>base of the strings. All those strings are the same length.

0:15:36.680 --> 0:15:39.800
<v Speaker 1>They stretch the entirety of the fretboard, but each of

0:15:39.840 --> 0:15:44.040
<v Speaker 1>those strings are of a different thickness and a different tension.

0:15:44.560 --> 0:15:47.520
<v Speaker 1>To have each one tuned to a specific frequency a

0:15:47.680 --> 0:15:52.440
<v Speaker 1>vibration that represents a specific note. Tuning a guitar consists

0:15:52.680 --> 0:15:56.000
<v Speaker 1>of adjusting the tension on those strings. So the tuning

0:15:56.080 --> 0:15:59.600
<v Speaker 1>pegs are all about either increasing the tension by turning

0:15:59.600 --> 0:16:02.560
<v Speaker 1>the tuning peg to tighten the string, or decreasing the

0:16:02.640 --> 0:16:05.440
<v Speaker 1>tension by turning the peg the other direction to loosen

0:16:05.520 --> 0:16:08.440
<v Speaker 1>the string. And strings get out of tune over time.

0:16:08.520 --> 0:16:11.800
<v Speaker 1>They may stretch because of the fact that it's a

0:16:12.280 --> 0:16:15.440
<v Speaker 1>you know, elastic material like the nylon strings you might

0:16:15.520 --> 0:16:19.120
<v Speaker 1>find on the ukulele, or it could be environmental factors

0:16:19.240 --> 0:16:22.160
<v Speaker 1>like the temperature or humidity. Those can all affect them.

0:16:22.680 --> 0:16:24.400
<v Speaker 1>When we come back, I've got more to say about

0:16:24.400 --> 0:16:26.520
<v Speaker 1>stringed instruments and how they work, but before we get

0:16:26.560 --> 0:16:36.600
<v Speaker 1>to that, let's take a quick break. There are several

0:16:36.920 --> 0:16:40.720
<v Speaker 1>stringed instruments that have a single fixed string dedicated to

0:16:41.080 --> 0:16:44.840
<v Speaker 1>each note within the instruments range. So a piano is

0:16:44.840 --> 0:16:47.280
<v Speaker 1>a great example. You've got your standard eighty eight notes

0:16:47.320 --> 0:16:50.880
<v Speaker 1>on a typical grand piano. Harps also fall into that

0:16:51.000 --> 0:16:55.400
<v Speaker 1>general category. There are some bode liars that can work

0:16:55.400 --> 0:16:58.600
<v Speaker 1>a little differently, but most harps are the same way,

0:16:58.640 --> 0:17:01.320
<v Speaker 1>where every string is dedicated to a specific note. So

0:17:01.480 --> 0:17:04.760
<v Speaker 1>musicians who play these instruments have to manage way more strings,

0:17:05.160 --> 0:17:07.159
<v Speaker 1>but they don't have to make any big changes to

0:17:07.240 --> 0:17:09.640
<v Speaker 1>those strings. They don't have to alter the strings length

0:17:09.920 --> 0:17:12.440
<v Speaker 1>to produce different notes. They just plug a different string.

0:17:12.800 --> 0:17:16.879
<v Speaker 1>But other stringed instruments like the guitar family, or violins

0:17:17.000 --> 0:17:20.639
<v Speaker 1>or cellos, viola's stuff like that, they require players to

0:17:20.800 --> 0:17:23.960
<v Speaker 1>change the length of the strings by pressing down on

0:17:24.200 --> 0:17:27.600
<v Speaker 1>the neck of the instrument, you know, pinching the string

0:17:28.200 --> 0:17:31.600
<v Speaker 1>and thus changing the anchor points for that string. Changing

0:17:31.640 --> 0:17:34.800
<v Speaker 1>the length of the string changes the strings vibration frequency,

0:17:35.200 --> 0:17:38.840
<v Speaker 1>thus changing the pitch. Guitars have a fretboard, with the

0:17:38.920 --> 0:17:42.920
<v Speaker 1>frets providing that anchor point for the string at specific intervals.

0:17:43.000 --> 0:17:45.480
<v Speaker 1>Makes it really easy. The frets are space such that

0:17:45.640 --> 0:17:48.400
<v Speaker 1>playing an open string and then playing each fret moving

0:17:48.440 --> 0:17:51.199
<v Speaker 1>up the neck toward the body will follow the chromatic scale.

0:17:51.760 --> 0:17:54.560
<v Speaker 1>Each fret is a semi tone apart from the one

0:17:54.640 --> 0:17:57.720
<v Speaker 1>before and the one after it. I can actually demonstrate this.

0:17:58.280 --> 0:18:02.920
<v Speaker 1>I am going to uh play up the scale on

0:18:03.160 --> 0:18:06.240
<v Speaker 1>the G note of my cigar box guitar. So this

0:18:06.400 --> 0:18:10.600
<v Speaker 1>is the open string and the first fret would be

0:18:10.640 --> 0:18:14.000
<v Speaker 1>a half tone or a semi tone up, and then

0:18:14.040 --> 0:18:21.919
<v Speaker 1>the next one and next m Yeah. So just by

0:18:22.000 --> 0:18:25.160
<v Speaker 1>altering the length of the string you have changed how

0:18:25.280 --> 0:18:29.359
<v Speaker 1>frequently it will vibrate and us increase the pitch. If

0:18:29.400 --> 0:18:31.640
<v Speaker 1>you ever ever see anyone doing air guitar and they're

0:18:31.680 --> 0:18:35.720
<v Speaker 1>moving their hand back when the guitar pitch is going up,

0:18:36.280 --> 0:18:40.560
<v Speaker 1>they're doing it wrong. Pianos are similar to guitars in

0:18:40.640 --> 0:18:44.400
<v Speaker 1>the sense that if you play twelve consecutive keys, including

0:18:44.480 --> 0:18:47.520
<v Speaker 1>both the white and the black keys, you play the

0:18:47.600 --> 0:18:51.760
<v Speaker 1>chromatic scale. Each key in sequence is one semi tone

0:18:51.840 --> 0:18:54.399
<v Speaker 1>apart from the one before it and the one that

0:18:54.520 --> 0:18:59.200
<v Speaker 1>comes after it. Bode String instruments like the violin are

0:18:59.520 --> 0:19:03.399
<v Speaker 1>different from instruments like guitars in several important ways. The

0:19:03.560 --> 0:19:07.440
<v Speaker 1>musician plays the instrument by drawing a bow strung with horsehair,

0:19:07.800 --> 0:19:10.959
<v Speaker 1>typically with a coating of rosin on it to increase friction,

0:19:11.640 --> 0:19:15.320
<v Speaker 1>and they draw this horsehair against one or more strings

0:19:15.600 --> 0:19:19.000
<v Speaker 1>on the instrument like a violin violence. By the way,

0:19:19.000 --> 0:19:22.480
<v Speaker 1>you have four strings, a standard guitar has six, and

0:19:22.960 --> 0:19:25.760
<v Speaker 1>when you do this, when you draw the horsehair against

0:19:25.800 --> 0:19:29.480
<v Speaker 1>the string, it causes that string to vibrate. Unlike a guitar,

0:19:30.080 --> 0:19:33.880
<v Speaker 1>the violin and instruments like it don't have a fretboard.

0:19:34.240 --> 0:19:36.240
<v Speaker 1>They have what are called fingerboards, but there are no

0:19:36.400 --> 0:19:39.600
<v Speaker 1>frets on them. Musicians can still change the length of

0:19:39.680 --> 0:19:42.720
<v Speaker 1>strings by pressing down on them, similar to a guitarist,

0:19:43.200 --> 0:19:46.600
<v Speaker 1>but without the frets. It involves learning the relative positions

0:19:46.640 --> 0:19:48.960
<v Speaker 1>of where your fingers need to go on that fingerboard

0:19:49.280 --> 0:19:51.439
<v Speaker 1>and requires a lot of muscle memories that you can,

0:19:51.840 --> 0:19:56.919
<v Speaker 1>you know, replicate notes accurately, wind bode the strings. Vibrations

0:19:57.000 --> 0:19:59.960
<v Speaker 1>transferred to the body of the violin through the bridge

0:20:00.400 --> 0:20:03.280
<v Speaker 1>that's the part at the base of the strings, and

0:20:03.600 --> 0:20:06.520
<v Speaker 1>it goes down into the body of the violin through

0:20:06.600 --> 0:20:09.600
<v Speaker 1>what is called the sound post, which is in the

0:20:09.720 --> 0:20:14.200
<v Speaker 1>resonance chamber. The sound boast is both to transmit vibrations

0:20:14.320 --> 0:20:16.680
<v Speaker 1>from the top of the violin to the the back

0:20:16.760 --> 0:20:19.840
<v Speaker 1>of the violin and make the whole body vibrate and resonate,

0:20:20.160 --> 0:20:23.080
<v Speaker 1>but it's also meant to support the top of the violin.

0:20:23.119 --> 0:20:25.080
<v Speaker 1>There's a lot of pressure on the top of a

0:20:25.200 --> 0:20:29.280
<v Speaker 1>violin because of the tension that's on those strings. The

0:20:29.440 --> 0:20:32.480
<v Speaker 1>sound emerges from holes that are in the top of

0:20:32.600 --> 0:20:36.040
<v Speaker 1>the violin's face. These are called f holes, and the

0:20:36.119 --> 0:20:40.120
<v Speaker 1>resonating body amplifies the sound of the strings significantly. Many

0:20:40.200 --> 0:20:45.000
<v Speaker 1>stringed instruments have resonance chambers which helps amplify and direct sound.

0:20:45.080 --> 0:20:47.560
<v Speaker 1>In fact, the cigar box guitar I was just playing

0:20:47.960 --> 0:20:51.840
<v Speaker 1>has a resonance chamber. That's the box, the actual cigar box,

0:20:52.119 --> 0:20:55.760
<v Speaker 1>and the The luthier who made my cigar box guitar

0:20:56.200 --> 0:20:59.159
<v Speaker 1>has cut a hole in that box so that the

0:20:59.240 --> 0:21:02.359
<v Speaker 1>sound can reson nate outward. If you don't have a

0:21:02.440 --> 0:21:06.359
<v Speaker 1>resonance chamber, then the vibrating strings would be pretty quiet

0:21:06.880 --> 0:21:09.560
<v Speaker 1>and it would be difficult to hear it over other instruments.

0:21:10.200 --> 0:21:13.720
<v Speaker 1>The way you produce vibrations with a stringed instrument, whether

0:21:13.840 --> 0:21:17.280
<v Speaker 1>it's by strumming or plucking or boeing or striking the strings,

0:21:17.680 --> 0:21:21.000
<v Speaker 1>will help shape the sound as well the strings themselves

0:21:21.080 --> 0:21:22.879
<v Speaker 1>and the design of the instrument as a whole. So

0:21:23.000 --> 0:21:26.720
<v Speaker 1>all of these things contribute to the specific overtones that

0:21:26.840 --> 0:21:29.800
<v Speaker 1>are created when you play that instrument. And that's why

0:21:30.480 --> 0:21:33.960
<v Speaker 1>each of those instruments sounds different from the other instruments.

0:21:34.359 --> 0:21:39.199
<v Speaker 1>Whether it's a banjo, guitar, lute, mandolin, harp, piano, violin,

0:21:39.320 --> 0:21:42.879
<v Speaker 1>or whatever. It's the specific qualities of those types of

0:21:43.000 --> 0:21:46.760
<v Speaker 1>instruments that gives each one its own sound. Another thing

0:21:47.119 --> 0:21:50.200
<v Speaker 1>that shapes the quality of the sound is whether the

0:21:50.280 --> 0:21:54.520
<v Speaker 1>strings are doubled. Some instruments double up on strings for

0:21:54.600 --> 0:21:58.359
<v Speaker 1>specific notes, like the mandolin tends to do this. I

0:21:58.440 --> 0:22:00.720
<v Speaker 1>think it was done that way in order to make

0:22:00.800 --> 0:22:05.399
<v Speaker 1>my fingertips cry, but really the more likely original reason

0:22:05.560 --> 0:22:08.600
<v Speaker 1>was it was done to amplify the volume of sound,

0:22:09.160 --> 0:22:12.520
<v Speaker 1>because as instruments got louder, people had to figure out

0:22:12.600 --> 0:22:16.399
<v Speaker 1>ways of making older instruments be able to play along

0:22:16.520 --> 0:22:20.200
<v Speaker 1>with newer, louder instruments. And some of you may be

0:22:20.280 --> 0:22:23.000
<v Speaker 1>wondering why I'm bothering going through all this stuff, and

0:22:23.080 --> 0:22:26.080
<v Speaker 1>it's really just to illustrate that over time, we've really

0:22:26.160 --> 0:22:28.800
<v Speaker 1>learned how to shape instruments so that they can harness

0:22:28.920 --> 0:22:31.359
<v Speaker 1>the power of physics, even before we had a full

0:22:31.480 --> 0:22:35.840
<v Speaker 1>understanding of those physics. And this required an enormous amount

0:22:35.880 --> 0:22:39.760
<v Speaker 1>of trial and error as people learned what did and

0:22:39.960 --> 0:22:44.360
<v Speaker 1>didn't work, and then taught this to younger generations who

0:22:44.720 --> 0:22:49.280
<v Speaker 1>improved upon previous methods while learning more about the actual

0:22:49.359 --> 0:22:52.639
<v Speaker 1>science behind the practice. The reason I went with stringed

0:22:52.640 --> 0:22:55.560
<v Speaker 1>instruments after percussion is that it's pretty easy to get

0:22:55.600 --> 0:22:58.800
<v Speaker 1>your mind wrapped around what is creating the sound, because

0:22:58.840 --> 0:23:03.040
<v Speaker 1>ultimately it's the vibration of those strings. Although those strings

0:23:03.160 --> 0:23:05.600
<v Speaker 1>could be feeding vibrations into some other part of the

0:23:05.680 --> 0:23:09.200
<v Speaker 1>musical instrument, but we can see the strings vibrate, So

0:23:09.320 --> 0:23:11.440
<v Speaker 1>this one's pretty easy to grasp. You know, you see

0:23:11.480 --> 0:23:13.480
<v Speaker 1>it and you're like Oh, that's what's making the noise.

0:23:13.600 --> 0:23:17.639
<v Speaker 1>But what about instruments that you blow into. Well, it

0:23:17.800 --> 0:23:20.960
<v Speaker 1>helps if we continue our division of the instruments into

0:23:20.960 --> 0:23:24.560
<v Speaker 1>their classifications. So I'm going to go with woodwinds next,

0:23:25.160 --> 0:23:28.919
<v Speaker 1>which confusingly also includes instruments like the flute, but more

0:23:29.000 --> 0:23:32.560
<v Speaker 1>on that in a second. First, we know sound ultimately

0:23:32.640 --> 0:23:35.639
<v Speaker 1>relates back to vibration. There are a few different basic

0:23:35.760 --> 0:23:39.399
<v Speaker 1>types of woodwinds that create vibration in different ways, and

0:23:39.600 --> 0:23:44.199
<v Speaker 1>I'll start with read instruments. These instruments typically have a mouthpiece,

0:23:44.480 --> 0:23:47.960
<v Speaker 1>though some double read instruments don't have a full mouthpiece.

0:23:48.200 --> 0:23:51.600
<v Speaker 1>But the instrument has a read, or sometimes two reads,

0:23:52.080 --> 0:23:55.760
<v Speaker 1>and those those reads vibrate when you force air against

0:23:55.840 --> 0:24:00.119
<v Speaker 1>them in a specific uh direction. If you're force sing

0:24:00.160 --> 0:24:04.120
<v Speaker 1>an airstream against them properly, you cause the read to vibrate,

0:24:04.320 --> 0:24:06.879
<v Speaker 1>and as the vibration of that read, that ends up

0:24:06.960 --> 0:24:11.280
<v Speaker 1>causing the oscillations of air pressure that's going into the instrument,

0:24:11.400 --> 0:24:15.520
<v Speaker 1>the fluctuation the wave of air pressure. So the source

0:24:15.560 --> 0:24:20.280
<v Speaker 1>of vibration for these read instruments are the reads themselves.

0:24:20.680 --> 0:24:23.600
<v Speaker 1>That's pretty easy to understand. But what about instruments like

0:24:23.760 --> 0:24:27.680
<v Speaker 1>the recorder? Or the penny whistle or the flute. These

0:24:27.760 --> 0:24:31.840
<v Speaker 1>don't have reads. There's no obvious physical element in the

0:24:31.920 --> 0:24:36.240
<v Speaker 1>instruments that's vibrating. So what is creating the vibrations that

0:24:36.440 --> 0:24:40.000
<v Speaker 1>make the sound. Well, I'll start with the humble recorder,

0:24:40.240 --> 0:24:42.800
<v Speaker 1>which I remember playing way back in middle school, shortly

0:24:42.880 --> 0:24:46.520
<v Speaker 1>after the recorder had been invented. I'm kidding, I'm not

0:24:46.640 --> 0:24:48.800
<v Speaker 1>that old, but my former co host Lauren would have

0:24:48.840 --> 0:24:50.359
<v Speaker 1>made that joke, So this one goes out to her.

0:24:51.240 --> 0:24:54.159
<v Speaker 1>If you look at a recorder, you'll see that below

0:24:54.280 --> 0:24:57.119
<v Speaker 1>the mouthpiece on the body of the recorder is a notch,

0:24:57.880 --> 0:25:00.600
<v Speaker 1>and that notch is a piece that some people call

0:25:00.760 --> 0:25:03.920
<v Speaker 1>the ramp. If you were to cut the recorder in half,

0:25:04.000 --> 0:25:06.600
<v Speaker 1>down the full length of the instrument, you would see

0:25:06.640 --> 0:25:09.560
<v Speaker 1>that the ramp is like this shelf like structure that

0:25:09.640 --> 0:25:13.720
<v Speaker 1>comes to a point, and the point faces the mouthpiece.

0:25:14.000 --> 0:25:18.000
<v Speaker 1>The mouthpiece itself leads to a very narrow passage that's

0:25:18.040 --> 0:25:21.040
<v Speaker 1>called the wind way. It's it's narrow so that it

0:25:21.200 --> 0:25:24.480
<v Speaker 1>forces the wind through a very narrow channel. Blowing into

0:25:24.520 --> 0:25:27.760
<v Speaker 1>the recorder forces air down this wind way. Then the

0:25:27.880 --> 0:25:31.360
<v Speaker 1>air hits the edge of this ramp, and here's where

0:25:31.400 --> 0:25:33.920
<v Speaker 1>the vibration happens. When the stream of air hits that

0:25:34.280 --> 0:25:38.240
<v Speaker 1>sharp ramp, some of the air deflects up out of

0:25:38.280 --> 0:25:41.840
<v Speaker 1>the instrument, so up the ramp like dukes of hazard

0:25:41.920 --> 0:25:46.200
<v Speaker 1>going off the highway. Some of the air, though, continues

0:25:46.560 --> 0:25:50.399
<v Speaker 1>into the air column that's inside the recorder's body, the

0:25:50.600 --> 0:25:54.960
<v Speaker 1>bore of the recorder, so it continues forward, and the

0:25:55.080 --> 0:25:57.320
<v Speaker 1>oscillation of the jet of air is what creates the

0:25:57.400 --> 0:26:01.919
<v Speaker 1>basic vibration within the recorder. It's the source of the sound.

0:26:02.720 --> 0:26:05.080
<v Speaker 1>I'll get to what's going on in the body of

0:26:05.200 --> 0:26:08.240
<v Speaker 1>woodwinds in a minute, because that bit is standard across

0:26:08.320 --> 0:26:10.760
<v Speaker 1>the board to some extent. But first I want to

0:26:10.840 --> 0:26:15.200
<v Speaker 1>chat about how a flute creates vibrations. Now, when I

0:26:15.280 --> 0:26:20.040
<v Speaker 1>say flute, I'm specifically referring to transverse or side blown flutes.

0:26:20.560 --> 0:26:22.600
<v Speaker 1>If you were to look at the mouth hole for

0:26:22.760 --> 0:26:25.040
<v Speaker 1>the flute, you would see it has a sharp edge.

0:26:25.359 --> 0:26:28.000
<v Speaker 1>This acts very much like the ramp in a recorder.

0:26:28.359 --> 0:26:31.760
<v Speaker 1>So if you blow down properly on the mouthpiece, you

0:26:31.920 --> 0:26:35.120
<v Speaker 1>create an edge tone. The frequency for the main edge

0:26:35.160 --> 0:26:37.960
<v Speaker 1>tone depends upon the velocity of the stream of air

0:26:38.320 --> 0:26:41.360
<v Speaker 1>and the distance from the air stream to the edge,

0:26:41.880 --> 0:26:44.560
<v Speaker 1>so with a recorder, this would mean changing the length

0:26:44.600 --> 0:26:46.680
<v Speaker 1>of the wind way, which you can't really do because

0:26:46.680 --> 0:26:48.359
<v Speaker 1>it's a physical structure. But with a flute you can

0:26:48.400 --> 0:26:50.800
<v Speaker 1>actually do that. You can roll the flute so it's

0:26:50.800 --> 0:26:53.200
<v Speaker 1>a little closer to your lips or a little further away,

0:26:53.320 --> 0:26:56.200
<v Speaker 1>and you can actually shape the edge tone that way.

0:26:56.800 --> 0:26:59.560
<v Speaker 1>This becomes important because by varying both the velocity of

0:26:59.600 --> 0:27:01.800
<v Speaker 1>the air dream and the distance between the edge and

0:27:01.880 --> 0:27:04.520
<v Speaker 1>the lips, a flow disc can vary the flute pitch.

0:27:04.760 --> 0:27:07.960
<v Speaker 1>This is called overblowing. But to understand that, it's time

0:27:08.000 --> 0:27:10.840
<v Speaker 1>we talk about what's going on inside all these different

0:27:10.880 --> 0:27:14.440
<v Speaker 1>instruments once the oscillating air molecules are in there. So

0:27:15.119 --> 0:27:18.960
<v Speaker 1>think of a cross section of a woodwind instrument. Imagine

0:27:19.000 --> 0:27:22.320
<v Speaker 1>we can visualize what's happening inside of it. And let's

0:27:22.400 --> 0:27:25.879
<v Speaker 1>think of flutes and recorders, because these are types of

0:27:26.040 --> 0:27:29.960
<v Speaker 1>open ended tubes like a pipe you would use in plumbing.

0:27:30.320 --> 0:27:33.200
<v Speaker 1>If you were to stop up the end of the instrument,

0:27:33.600 --> 0:27:36.639
<v Speaker 1>you would have a closed ended tube. And something interesting

0:27:36.680 --> 0:27:39.480
<v Speaker 1>happens that I'll get to in a moment. Now. Before

0:27:39.520 --> 0:27:43.000
<v Speaker 1>we play our recorder or our flute, the air inside

0:27:43.040 --> 0:27:45.720
<v Speaker 1>the instrument is at a pressure that's equivalent to the

0:27:45.800 --> 0:27:49.920
<v Speaker 1>ambient atmospheric pressure. That is, the pressure inside a recorder

0:27:50.440 --> 0:27:53.720
<v Speaker 1>or an oboe, or a clarinet or a flute. It's

0:27:53.760 --> 0:27:56.760
<v Speaker 1>the same as the air pressure inside the room. And

0:27:57.160 --> 0:27:59.560
<v Speaker 1>it's like that as long as it's not being played.

0:28:00.160 --> 0:28:02.600
<v Speaker 1>As soon as you start blowing into the instrument, you're

0:28:02.640 --> 0:28:07.440
<v Speaker 1>introducing waves of increasing and decreasing air pressure. Those fluctuations

0:28:07.480 --> 0:28:09.680
<v Speaker 1>that were caused by the read and the read instrument,

0:28:09.840 --> 0:28:11.879
<v Speaker 1>or the ramp of a recorder or the mouthpiece of

0:28:11.960 --> 0:28:15.920
<v Speaker 1>the flute, for example. At either end of instruments like

0:28:16.240 --> 0:28:21.359
<v Speaker 1>the flute or recorder, you have the anti noodes. Now,

0:28:21.440 --> 0:28:25.119
<v Speaker 1>remember when I was describing standing waves. The anti noode

0:28:25.560 --> 0:28:29.200
<v Speaker 1>is where you get the big fluctuations and amplitude. So

0:28:29.320 --> 0:28:31.760
<v Speaker 1>at the anti noode you've got low air pressure and

0:28:31.960 --> 0:28:36.399
<v Speaker 1>maximum movement of air so velocity uh so. And this

0:28:36.560 --> 0:28:39.719
<v Speaker 1>is all with respect to atmospheric pressure in the center

0:28:40.400 --> 0:28:42.200
<v Speaker 1>of this air column. So in the center of the

0:28:42.320 --> 0:28:46.280
<v Speaker 1>bore of your flute, let's say, in between the anti

0:28:46.360 --> 0:28:48.320
<v Speaker 1>noodes that are at the ends, you've got the node.

0:28:48.640 --> 0:28:52.200
<v Speaker 1>This is an area of high air pressure and very

0:28:52.320 --> 0:28:56.880
<v Speaker 1>low or no velocity with respect to atmospheric pressure. So

0:28:57.040 --> 0:28:59.800
<v Speaker 1>this is the opposite of what we saw with stringed instruments,

0:29:00.120 --> 0:29:03.479
<v Speaker 1>because with those is really easy for us to imagine right,

0:29:03.560 --> 0:29:06.800
<v Speaker 1>the anchored points at either end of a string are nodes.

0:29:07.280 --> 0:29:11.080
<v Speaker 1>They cannot move right, so they're locked in place. The

0:29:11.160 --> 0:29:14.280
<v Speaker 1>bits that wobble about on the string are further in

0:29:14.440 --> 0:29:17.200
<v Speaker 1>from those points. That's where the anti noode is. It's

0:29:17.320 --> 0:29:19.480
<v Speaker 1>very easy to visualize, but with an instrument like a

0:29:19.520 --> 0:29:23.520
<v Speaker 1>flute or recorder, that lockdown part is actually in the middle.

0:29:23.800 --> 0:29:26.880
<v Speaker 1>It's in between the anti noodes. The ends of the

0:29:26.960 --> 0:29:29.680
<v Speaker 1>air column are the parts oscillating, and the bit in

0:29:29.720 --> 0:29:32.800
<v Speaker 1>the middle is remaining an equilibrium. This is actually how

0:29:32.880 --> 0:29:35.640
<v Speaker 1>the air column inside the instrument is vibrating, and the

0:29:35.720 --> 0:29:39.480
<v Speaker 1>frequency of that vibration determines the fundamental frequency or tone

0:29:39.560 --> 0:29:42.360
<v Speaker 1>we hear coming from that instrument. So this column of

0:29:42.440 --> 0:29:45.640
<v Speaker 1>air inside the instrument is vibrating many times per second.

0:29:45.960 --> 0:29:48.600
<v Speaker 1>If we were doing this with a recorder, we would

0:29:48.680 --> 0:29:52.160
<v Speaker 1>start with all the holes on the recorder covered right,

0:29:52.240 --> 0:29:55.200
<v Speaker 1>so we don't have any holes uncovered. This creates the

0:29:55.360 --> 0:29:59.480
<v Speaker 1>maximum length bore for the recorder blowing into the mouthpiece

0:29:59.520 --> 0:30:01.800
<v Speaker 1>of the record or would force an air stream against

0:30:01.840 --> 0:30:04.640
<v Speaker 1>the ramp, which would create this oscillating effect that would

0:30:04.640 --> 0:30:07.480
<v Speaker 1>start the vibration pattern down the bore of the recorder.

0:30:07.960 --> 0:30:11.720
<v Speaker 1>Somewhere near the center of the bore would be the

0:30:11.840 --> 0:30:14.080
<v Speaker 1>note where the air pressure is that the highest and

0:30:14.240 --> 0:30:18.160
<v Speaker 1>the air velocity is at its lowest. The vibration would

0:30:18.200 --> 0:30:20.760
<v Speaker 1>create the note we hear played by the recorder. But

0:30:21.000 --> 0:30:23.600
<v Speaker 1>what if we open up one or more of those

0:30:23.680 --> 0:30:25.920
<v Speaker 1>holes that we've covered up. Well, if you do that,

0:30:26.440 --> 0:30:29.680
<v Speaker 1>you're decreasing the length of the air column, just as

0:30:29.720 --> 0:30:34.000
<v Speaker 1>pressing down on the guitar's fretboard effectively reduces the length

0:30:34.160 --> 0:30:37.480
<v Speaker 1>of the vibrating string and increases the frequency or pitch.

0:30:37.960 --> 0:30:40.760
<v Speaker 1>So the holes in a recorder aren't quite big enough

0:30:40.840 --> 0:30:43.880
<v Speaker 1>to have an open hole completely cut off the air

0:30:44.040 --> 0:30:47.000
<v Speaker 1>column at that point, But that ends up getting a

0:30:47.040 --> 0:30:50.120
<v Speaker 1>little too deep into the physics of recorders. Basically, if

0:30:50.200 --> 0:30:52.920
<v Speaker 1>you have a recorder or a penny whistle and you blow,

0:30:53.320 --> 0:30:55.840
<v Speaker 1>as you start to lift fingers off the holes from

0:30:55.920 --> 0:30:58.680
<v Speaker 1>the far end and you move up the instrument, you'll

0:30:58.720 --> 0:31:01.640
<v Speaker 1>hear the notes in increasing in pitch as you do so.

0:31:02.240 --> 0:31:04.640
<v Speaker 1>By taking your thumb off the thumb hole on the

0:31:04.760 --> 0:31:07.880
<v Speaker 1>underside of the recorder. You divide the air column into

0:31:08.000 --> 0:31:11.880
<v Speaker 1>two parts, which means you get two notes inside the recorder,

0:31:12.000 --> 0:31:16.719
<v Speaker 1>not just one. And the vibration the frequency has increased

0:31:16.840 --> 0:31:20.160
<v Speaker 1>again because those air columns are shorter, just as if

0:31:20.200 --> 0:31:23.600
<v Speaker 1>you had a shorter string vibrating. So you get to

0:31:23.720 --> 0:31:26.440
<v Speaker 1>you a second register of notes in the recorder. With

0:31:26.520 --> 0:31:29.000
<v Speaker 1>a really well designed recorder, you can get up to

0:31:29.160 --> 0:31:33.080
<v Speaker 1>four registers or thirty notes playable on an instrument with

0:31:33.200 --> 0:31:35.840
<v Speaker 1>just eight holes, which is pretty amazing. And it's all

0:31:35.920 --> 0:31:38.800
<v Speaker 1>because of the physics of these standing waves of air

0:31:38.880 --> 0:31:42.640
<v Speaker 1>pressure inside the instrument. Now, when we come back, I'll

0:31:42.680 --> 0:31:46.120
<v Speaker 1>explain how instruments like the clarinet and the oboe are

0:31:46.280 --> 0:31:57.600
<v Speaker 1>very different from this. But let's take a quick break now.

0:31:57.760 --> 0:32:00.280
<v Speaker 1>Not all would wind instruments fall into the cab story

0:32:00.600 --> 0:32:04.400
<v Speaker 1>of open tube physics. Some like the clarinet and the

0:32:04.480 --> 0:32:09.240
<v Speaker 1>obo are closed tubes. Uh, and obo's and saxophones actually

0:32:09.280 --> 0:32:12.320
<v Speaker 1>get a little more complicated. They actually fall into conical

0:32:12.480 --> 0:32:15.440
<v Speaker 1>pipe designation. That's going to get a little too deep

0:32:15.520 --> 0:32:18.200
<v Speaker 1>into it. We're gonna stick with closed tubes. So the

0:32:18.280 --> 0:32:21.800
<v Speaker 1>major difference from a physics perspective on these instruments is

0:32:21.920 --> 0:32:25.640
<v Speaker 1>how those standing waves form inside the bore of the instrument.

0:32:26.160 --> 0:32:28.640
<v Speaker 1>So with a flute, we learned that the ends of

0:32:28.720 --> 0:32:31.400
<v Speaker 1>the instrument are where the antinodes are, where the point

0:32:31.520 --> 0:32:36.320
<v Speaker 1>of maximum oscillation in regard to air velocity is, and

0:32:36.440 --> 0:32:40.360
<v Speaker 1>with the node or the equilibrium point inside the boar

0:32:40.440 --> 0:32:44.120
<v Speaker 1>of the instrument. A closed ended pipe has a node

0:32:44.440 --> 0:32:47.680
<v Speaker 1>at the closed end, and this makes sense. It's like

0:32:47.800 --> 0:32:50.160
<v Speaker 1>the anchor point for a guitar string, like at the

0:32:50.360 --> 0:32:54.960
<v Speaker 1>nut of the guitar, So the mouthpiece would represent the

0:32:55.000 --> 0:32:59.000
<v Speaker 1>closed end of the pipe and the node uh would

0:32:59.560 --> 0:33:03.240
<v Speaker 1>be there with respect to velocity. This also means that

0:33:03.440 --> 0:33:08.080
<v Speaker 1>the harmonics of a closed pipe system are different from

0:33:08.280 --> 0:33:11.560
<v Speaker 1>an open pipe system. To really get into all of

0:33:11.640 --> 0:33:15.080
<v Speaker 1>this would require way more physics and math than worked

0:33:15.120 --> 0:33:17.800
<v Speaker 1>well for an audio podcast. But really the important thing

0:33:17.880 --> 0:33:21.280
<v Speaker 1>to remember is that the nature of the tube of

0:33:21.440 --> 0:33:25.360
<v Speaker 1>the bore, whether it's open or closed or conical, is

0:33:25.400 --> 0:33:29.120
<v Speaker 1>going to affect how those standing waves form inside the instrument,

0:33:29.640 --> 0:33:32.560
<v Speaker 1>and the way the standing waves form affects the different

0:33:32.640 --> 0:33:36.880
<v Speaker 1>types of overtones the instrument is capable of producing when played,

0:33:37.600 --> 0:33:40.680
<v Speaker 1>so you get a very different tone out of a

0:33:40.760 --> 0:33:43.960
<v Speaker 1>clarinet or an oboe than you would with a flute

0:33:44.200 --> 0:33:47.760
<v Speaker 1>or recorder. And part of that is because the harmonics

0:33:48.120 --> 0:33:52.360
<v Speaker 1>that a clarinet or oboe can create are very different

0:33:52.680 --> 0:33:55.600
<v Speaker 1>because of the nature of those standing waves than the

0:33:55.640 --> 0:33:58.280
<v Speaker 1>harmonics you get out of a flute or a recorder.

0:33:58.880 --> 0:34:01.280
<v Speaker 1>I'm sure all that's clear is mud right. Well, if

0:34:01.320 --> 0:34:03.720
<v Speaker 1>nothing else, remember that the length of the column of

0:34:03.800 --> 0:34:07.520
<v Speaker 1>air is inversely proportional to the frequency of the sound

0:34:07.560 --> 0:34:10.680
<v Speaker 1>you produce. The longer the column of air is, the

0:34:10.880 --> 0:34:14.400
<v Speaker 1>lower the frequency will be, and thus the lower pitch

0:34:14.600 --> 0:34:17.640
<v Speaker 1>of note you will produce. And just as we talked

0:34:17.680 --> 0:34:21.200
<v Speaker 1>about with stringed instruments like the harp or piano, which

0:34:21.280 --> 0:34:24.719
<v Speaker 1>have strings dedicated to specific notes, there are read instruments

0:34:24.800 --> 0:34:28.040
<v Speaker 1>that fall into that kind of category too. For example,

0:34:28.520 --> 0:34:33.759
<v Speaker 1>the harmonica harmonicas have brass reads in them. It's the

0:34:33.880 --> 0:34:37.560
<v Speaker 1>vibration of those reads that produce the notes you hear

0:34:37.680 --> 0:34:40.920
<v Speaker 1>when someone plays harmonica, and the lengths of the reads

0:34:41.080 --> 0:34:44.960
<v Speaker 1>determine the frequency of vibration. A longer read is going

0:34:45.080 --> 0:34:47.840
<v Speaker 1>to vibrate more slowly. It's going to take longer for

0:34:48.040 --> 0:34:51.440
<v Speaker 1>a full oscillation to happen than a shorter read, and

0:34:51.560 --> 0:34:55.000
<v Speaker 1>so a longer read will produce a lower note. Moreover,

0:34:55.120 --> 0:34:59.120
<v Speaker 1>harmonicas actually have two plates of reads, so if you

0:34:59.200 --> 0:35:02.520
<v Speaker 1>were to take harmonica apart, you would find under the

0:35:02.640 --> 0:35:07.040
<v Speaker 1>top plate you would find a read late. This would

0:35:07.040 --> 0:35:12.120
<v Speaker 1>be a plate that has typically brass reads mounted on it.

0:35:12.680 --> 0:35:15.520
<v Speaker 1>The next layer down would be a structure called the comb.

0:35:16.120 --> 0:35:19.640
<v Speaker 1>This is a notched structure. It directs the air blown

0:35:19.719 --> 0:35:22.920
<v Speaker 1>into the harmonica or drawn through the harmonica to the

0:35:23.000 --> 0:35:27.080
<v Speaker 1>appropriate reads. Below the comb is a second read plate.

0:35:27.200 --> 0:35:31.640
<v Speaker 1>This is the draw read plate. So blowing into the

0:35:31.680 --> 0:35:35.919
<v Speaker 1>harmonica activates the top read plate, and drawing air through

0:35:36.000 --> 0:35:39.120
<v Speaker 1>the harmonica activates the lower red plate. And you have

0:35:39.280 --> 0:35:42.520
<v Speaker 1>ten holes that you can blow into with your standard harmonica.

0:35:43.120 --> 0:35:46.160
<v Speaker 1>So if you choose hole number one and you blow

0:35:46.280 --> 0:35:49.040
<v Speaker 1>into it, you're gonna get one note as the air

0:35:49.160 --> 0:35:51.360
<v Speaker 1>is directed to the upper read plate and makes that

0:35:51.480 --> 0:35:54.640
<v Speaker 1>read vibrate. If you breathe in, you will get a

0:35:54.760 --> 0:35:57.520
<v Speaker 1>different note because it's going to pull air in and

0:35:57.640 --> 0:36:00.560
<v Speaker 1>direct it to the lower read plate and it will

0:36:00.640 --> 0:36:05.320
<v Speaker 1>vibrate that read. Now, typically the draw note is the

0:36:05.480 --> 0:36:08.000
<v Speaker 1>next one up on the scale from the blown note.

0:36:08.800 --> 0:36:11.400
<v Speaker 1>So if the blow note for a whole one in

0:36:11.480 --> 0:36:15.000
<v Speaker 1>your harmonica is a C. The draw note for a

0:36:15.080 --> 0:36:18.360
<v Speaker 1>whole one is probably a D. Harmonicas tend to have

0:36:18.480 --> 0:36:21.680
<v Speaker 1>ten holes, so you get twenty notes. Pretty nifty. Let's

0:36:21.719 --> 0:36:25.600
<v Speaker 1>move on to talk about brass instruments. So with woodwinds,

0:36:25.640 --> 0:36:29.160
<v Speaker 1>we're producing vibrations to create those standing waves using either

0:36:29.360 --> 0:36:32.280
<v Speaker 1>reads or in the case with the flute or the recorder,

0:36:32.600 --> 0:36:35.640
<v Speaker 1>by using an edge that deflects part of the airstream.

0:36:36.040 --> 0:36:39.640
<v Speaker 1>But with brass instruments, the source of vibration comes from

0:36:39.719 --> 0:36:42.760
<v Speaker 1>something else. It comes from the lips of the person

0:36:42.840 --> 0:36:46.239
<v Speaker 1>who is playing the instrument. So the player presses their

0:36:46.280 --> 0:36:51.600
<v Speaker 1>lips against a mouthpiece. The mouthpiece position depends upon the instrument.

0:36:51.760 --> 0:36:55.480
<v Speaker 1>Some instruments require more of a centered placement, others require

0:36:55.600 --> 0:36:58.040
<v Speaker 1>more of a two thirds placement. It all depends on

0:36:58.120 --> 0:37:01.480
<v Speaker 1>the specific instrument you're looking at. And the player forces

0:37:01.640 --> 0:37:05.400
<v Speaker 1>air through their lips and they keep enough tension on

0:37:05.480 --> 0:37:08.840
<v Speaker 1>their lips to create a buzzing vibration, and this is

0:37:08.920 --> 0:37:12.560
<v Speaker 1>what creates the fluctuating wave of air that goes down

0:37:12.640 --> 0:37:16.959
<v Speaker 1>the tube of this instrument and ultimately produces the musical note.

0:37:17.840 --> 0:37:21.480
<v Speaker 1>The use of the lips has a specific name, and

0:37:21.600 --> 0:37:26.160
<v Speaker 1>it's the umbature, and it gets pretty complicated, well beyond

0:37:26.239 --> 0:37:28.440
<v Speaker 1>just the buzzing I described, and it brings into stuff

0:37:28.520 --> 0:37:31.880
<v Speaker 1>like the tongue and the teeth and the face muscles

0:37:31.960 --> 0:37:36.000
<v Speaker 1>and everything that's needed to create specific types of buzzing

0:37:36.080 --> 0:37:40.160
<v Speaker 1>in order to produce specific notes. Because by altering the umbashure,

0:37:40.600 --> 0:37:44.320
<v Speaker 1>a player can get different notes out of a brass instrument,

0:37:44.480 --> 0:37:47.800
<v Speaker 1>even if that instrument has no valves or pitch control.

0:37:48.360 --> 0:37:52.200
<v Speaker 1>So a bugle, like a typical bugle, is an example

0:37:52.280 --> 0:37:54.760
<v Speaker 1>of such an instrument. If you look at a bugle,

0:37:55.080 --> 0:37:57.480
<v Speaker 1>you'll notice that it doesn't have any keys or valves

0:37:57.640 --> 0:38:00.160
<v Speaker 1>or a slider or anything like that. In fact, you

0:38:00.239 --> 0:38:03.320
<v Speaker 1>could uncurl a bugle and you would end up with

0:38:03.400 --> 0:38:07.120
<v Speaker 1>a really long horn and no controls for it. And

0:38:07.280 --> 0:38:09.960
<v Speaker 1>you might think that because you have an instrument that

0:38:10.200 --> 0:38:12.080
<v Speaker 1>you can't change the length of you know, we were

0:38:12.080 --> 0:38:14.960
<v Speaker 1>talking about with woodwinds that by pressing the keys or

0:38:15.040 --> 0:38:17.880
<v Speaker 1>by moving your fingers off of holes you shorten that

0:38:18.000 --> 0:38:20.319
<v Speaker 1>air column. Well, this is an instrument where you can't

0:38:20.320 --> 0:38:22.239
<v Speaker 1>do that. You can't change the length of the air

0:38:22.320 --> 0:38:24.359
<v Speaker 1>column in it. So if you can't change the length

0:38:24.400 --> 0:38:26.920
<v Speaker 1>of the air column in it. How can you change

0:38:27.000 --> 0:38:29.480
<v Speaker 1>the frequency? How can you play different notes on an

0:38:29.560 --> 0:38:32.920
<v Speaker 1>instrument like that? Well, it's done by altering the umberature.

0:38:33.400 --> 0:38:37.120
<v Speaker 1>By adjusting air flow and tension, players can change the

0:38:37.239 --> 0:38:42.200
<v Speaker 1>vibrational frequency of their buzzing lips so the bugle will

0:38:42.320 --> 0:38:47.320
<v Speaker 1>only resonate at specific frequencies those harmonics we've talked about before.

0:38:48.000 --> 0:38:51.799
<v Speaker 1>So through this alteration and vibration, a bugle player can

0:38:51.960 --> 0:38:55.600
<v Speaker 1>sound a bugle along a certain sequence of notes the

0:38:55.719 --> 0:39:01.040
<v Speaker 1>harmonics for that instrument. Typically, bugle plays can get five

0:39:01.239 --> 0:39:04.480
<v Speaker 1>different notes. Really good bugle players might be able to

0:39:04.520 --> 0:39:07.239
<v Speaker 1>get a sixth note, and they're all based on the

0:39:07.360 --> 0:39:13.560
<v Speaker 1>fundamental frequency of the bugle. Interestingly, the actual fundamental frequency

0:39:13.680 --> 0:39:17.640
<v Speaker 1>of the bugle itself. The first harmonic is too low

0:39:18.080 --> 0:39:20.800
<v Speaker 1>for bugle players to play because it would require a

0:39:21.200 --> 0:39:26.120
<v Speaker 1>lip vibration that's too slow to replicate. So the lowest

0:39:26.200 --> 0:39:30.040
<v Speaker 1>note a bugle player can aim for is the second harmonic.

0:39:30.800 --> 0:39:33.440
<v Speaker 1>If you've listened to my previous episode on the subject,

0:39:33.520 --> 0:39:36.480
<v Speaker 1>you know that to learn the second harmonic you take

0:39:36.560 --> 0:39:39.680
<v Speaker 1>the frequency of the first harmonic and you multiply it

0:39:39.760 --> 0:39:43.520
<v Speaker 1>by two, right, you just it's all whole integers. So

0:39:43.800 --> 0:39:47.000
<v Speaker 1>This means the second harmonic is the same note as

0:39:47.040 --> 0:39:50.360
<v Speaker 1>the first harmonic, but it's an octave higher. Most bugle

0:39:50.400 --> 0:39:54.640
<v Speaker 1>players can play the second, third, fourth, fifth, and sixth harmonics,

0:39:54.719 --> 0:39:58.279
<v Speaker 1>so five notes, and most bugle calls only consist of

0:39:58.320 --> 0:40:01.560
<v Speaker 1>those five notes. Expert players might be able to get

0:40:01.600 --> 0:40:04.840
<v Speaker 1>out the seventh harmonic as well, for a total of

0:40:04.960 --> 0:40:08.480
<v Speaker 1>six notes, but it's not easy to do. The specific

0:40:08.560 --> 0:40:11.400
<v Speaker 1>notes depend upon the bugle, but most bugles I know

0:40:11.560 --> 0:40:14.240
<v Speaker 1>of are in the key of B flat, and typically

0:40:14.360 --> 0:40:16.680
<v Speaker 1>it's treated as if it were a C C and

0:40:16.760 --> 0:40:19.360
<v Speaker 1>B flatter fairly close to each other, so you can

0:40:19.440 --> 0:40:22.640
<v Speaker 1>kind of fudget a little bit. Now, all brass instruments

0:40:22.760 --> 0:40:26.839
<v Speaker 1>use ummature alterations as part of how to produce different notes,

0:40:27.000 --> 0:40:30.239
<v Speaker 1>but in order to produce even more sounds, people got

0:40:30.440 --> 0:40:33.200
<v Speaker 1>really clever and inventive, and that's what leads us to

0:40:33.320 --> 0:40:37.200
<v Speaker 1>instruments that have valves or other methods of pitch alteration.

0:40:37.680 --> 0:40:40.520
<v Speaker 1>So let's go with valves first and talk about instruments

0:40:40.600 --> 0:40:45.120
<v Speaker 1>like the trumpet, which I should add was the whole

0:40:45.200 --> 0:40:47.640
<v Speaker 1>inspiration for me to do this episode in the first place.

0:40:47.800 --> 0:40:49.919
<v Speaker 1>Was I sat down and said, how the heck does

0:40:50.000 --> 0:40:52.480
<v Speaker 1>a trumpet make so many different sounds with just those

0:40:52.600 --> 0:40:55.920
<v Speaker 1>three keys. Because I'm not a musician, I never went

0:40:56.320 --> 0:40:59.160
<v Speaker 1>had banned, so I just didn't know how that worked.

0:41:00.000 --> 0:41:02.120
<v Speaker 1>So if you look at a trumpet, you'll see that

0:41:02.239 --> 0:41:05.400
<v Speaker 1>it has those three valves. You know, there's three pistons

0:41:05.440 --> 0:41:07.920
<v Speaker 1>that you can push down, and those valves give the

0:41:08.000 --> 0:41:10.800
<v Speaker 1>player the same effect as if they can magically change

0:41:11.040 --> 0:41:15.600
<v Speaker 1>the length of the trumpet. Each valve, when depressed, opens

0:41:15.640 --> 0:41:18.239
<v Speaker 1>up a section of tubing for air to flow through.

0:41:18.320 --> 0:41:22.399
<v Speaker 1>It's adding more sections for air to travel through, thus

0:41:22.560 --> 0:41:26.200
<v Speaker 1>expanding the length of the air column, and that means

0:41:26.280 --> 0:41:30.120
<v Speaker 1>the frequency of the vibration of that air column has

0:41:30.160 --> 0:41:34.560
<v Speaker 1>to decrease because as the length increases, the frequency decreases,

0:41:34.600 --> 0:41:37.600
<v Speaker 1>and so the pitch goes down. Assuming that the player

0:41:37.680 --> 0:41:40.920
<v Speaker 1>is maintaining a stable umbature. Will get to that, and

0:41:41.040 --> 0:41:42.800
<v Speaker 1>that last part is really important if you play a

0:41:42.920 --> 0:41:45.480
<v Speaker 1>trumpet in a stable way, so you're not changing the

0:41:45.600 --> 0:41:49.120
<v Speaker 1>vibrational frequency of your lips as you're playing. You can

0:41:49.200 --> 0:41:53.640
<v Speaker 1>get seven different notes by using the valves in various combinations.

0:41:54.000 --> 0:41:56.839
<v Speaker 1>So if you were depressed the second valve the middle one,

0:41:57.320 --> 0:42:01.040
<v Speaker 1>you would go a half step down from the trumpet

0:42:01.120 --> 0:42:05.960
<v Speaker 1>just being played naturally. Pressing the first valve down is

0:42:06.120 --> 0:42:08.880
<v Speaker 1>one whole step down from the scale, and then you

0:42:08.920 --> 0:42:13.120
<v Speaker 1>could press them in various combinations to go down another

0:42:13.480 --> 0:42:16.880
<v Speaker 1>sequence of semi tones. But like the bugle player, the

0:42:16.920 --> 0:42:20.759
<v Speaker 1>trumpet player can change their umbature and increase or decrease

0:42:20.840 --> 0:42:24.000
<v Speaker 1>the frequency with which their lips are vibrating and thus

0:42:24.080 --> 0:42:27.840
<v Speaker 1>produce higher or lower notes respectively. Then use the valves

0:42:27.880 --> 0:42:30.680
<v Speaker 1>to in effect change the length of the trumpet and

0:42:30.840 --> 0:42:33.359
<v Speaker 1>thus play way more notes than you could play if

0:42:33.400 --> 0:42:36.080
<v Speaker 1>it were like a bugle, and changing the length of

0:42:36.080 --> 0:42:39.560
<v Speaker 1>the instrument changes the resonant frequency. Remember, the horn is

0:42:39.640 --> 0:42:42.400
<v Speaker 1>only going to produce sounds at the harmonics in the

0:42:42.560 --> 0:42:45.680
<v Speaker 1>key for that horn, but pressing down a valve and

0:42:45.800 --> 0:42:48.120
<v Speaker 1>opening up a new pathway for air to flow through

0:42:48.840 --> 0:42:52.560
<v Speaker 1>lengthens the horn, so you change the horns harmonics. It's

0:42:52.600 --> 0:42:55.600
<v Speaker 1>like the trumpet just grew a few inches, which affects

0:42:55.640 --> 0:42:58.920
<v Speaker 1>the frequencies it can produce. This is even easier to

0:42:59.000 --> 0:43:02.440
<v Speaker 1>understand with the troumba. Own Like trumpet players, trombone players

0:43:02.520 --> 0:43:05.480
<v Speaker 1>can play different notes by changing the umberature, but they

0:43:05.520 --> 0:43:09.240
<v Speaker 1>can also use the slide on the trombone to physically

0:43:09.560 --> 0:43:13.480
<v Speaker 1>lengthen the air column inside the instrument. Sliding the slide

0:43:13.520 --> 0:43:17.400
<v Speaker 1>out lengthens the overall instrument. Thus it lengthens the overall

0:43:17.600 --> 0:43:19.960
<v Speaker 1>path for the air to go through, it lowers the

0:43:20.080 --> 0:43:24.800
<v Speaker 1>frequency or note. Pulling the slide back decreases the length

0:43:24.960 --> 0:43:28.279
<v Speaker 1>of the path and increases the frequency or pitch. So

0:43:28.400 --> 0:43:31.920
<v Speaker 1>by changing both umbature and the slide position, a trombone

0:43:31.960 --> 0:43:35.680
<v Speaker 1>player can play many notes. They can even change their umbature,

0:43:36.120 --> 0:43:38.680
<v Speaker 1>move the slide out, and play a higher note than

0:43:38.719 --> 0:43:41.640
<v Speaker 1>the one they had been playing, because again they've changed

0:43:41.680 --> 0:43:45.600
<v Speaker 1>the vibrational frequency of their lips. By increasing that vibrational frequency,

0:43:46.040 --> 0:43:48.279
<v Speaker 1>they're playing a higher note even though they're moving the

0:43:48.360 --> 0:43:51.719
<v Speaker 1>slide out at around the same time. It's a really

0:43:51.760 --> 0:43:55.600
<v Speaker 1>complicated thing, and it makes me just respect musicians even

0:43:55.680 --> 0:43:58.960
<v Speaker 1>more than I already did, because they're like freaking magicians.

0:43:59.520 --> 0:44:01.880
<v Speaker 1>So it all comes down to how can I use

0:44:02.000 --> 0:44:05.760
<v Speaker 1>this thing to create sounds that please people using vibrations

0:44:05.800 --> 0:44:09.799
<v Speaker 1>in clever ways. That's the basics of all instruments. I'm

0:44:10.040 --> 0:44:14.719
<v Speaker 1>endlessly impressed with the incredible ingenuity we humans have had

0:44:15.000 --> 0:44:18.239
<v Speaker 1>in making different musical instruments. To take advantage of these

0:44:19.200 --> 0:44:22.479
<v Speaker 1>elements of physics that I talked about, and I hope

0:44:22.520 --> 0:44:25.680
<v Speaker 1>that this episode was interesting to you and that you

0:44:25.760 --> 0:44:29.400
<v Speaker 1>get a deeper appreciation and understanding of how musical instruments

0:44:29.440 --> 0:44:32.800
<v Speaker 1>work and how they produce these sounds. There are tons

0:44:33.520 --> 0:44:38.239
<v Speaker 1>of amazing videos and articles about musical instruments online. I

0:44:38.360 --> 0:44:40.840
<v Speaker 1>highly recommend if you want to learn more, to be

0:44:41.000 --> 0:44:43.719
<v Speaker 1>very specific in what you're searching for. For example, if

0:44:43.760 --> 0:44:46.320
<v Speaker 1>you want to learn more about how trumpets work or

0:44:46.760 --> 0:44:51.239
<v Speaker 1>how guitar harmonics work, doing a quick search online is

0:44:51.239 --> 0:44:53.680
<v Speaker 1>going to pull up tons of resources and give you

0:44:53.760 --> 0:44:57.759
<v Speaker 1>a deeper understanding. I consider this more of an overview because,

0:44:57.840 --> 0:45:00.480
<v Speaker 1>as I said, to really get into it quire a

0:45:00.600 --> 0:45:03.640
<v Speaker 1>series all on its own, and honestly I should leave

0:45:03.719 --> 0:45:07.000
<v Speaker 1>that to somebody who has far more expertise than I do.

0:45:08.080 --> 0:45:10.080
<v Speaker 1>But I hope that you've enjoyed this. If you guys

0:45:10.120 --> 0:45:12.560
<v Speaker 1>have any suggestions for future episodes of tech Stuff, you

0:45:12.560 --> 0:45:15.440
<v Speaker 1>can reach out to me on Facebook or Twitter. The

0:45:15.560 --> 0:45:19.080
<v Speaker 1>handle we use is text stuff HSW, so I will

0:45:19.160 --> 0:45:21.560
<v Speaker 1>look out for your messages there and I'll talk to

0:45:21.600 --> 0:45:29.719
<v Speaker 1>you again really soon. Y. Text Stuff is an I

0:45:29.880 --> 0:45:33.360
<v Speaker 1>Heart Radio production. For more podcasts from My Heart Radio,

0:45:33.719 --> 0:45:36.840
<v Speaker 1>visit the I heart Radio app, Apple podcasts, or wherever

0:45:36.960 --> 0:45:38.480
<v Speaker 1>you listen to your favorite shows.