WEBVTT - They Put the Metal Leg of the Bed Through His Head

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<v Speaker 1>Welcome to Haunted Road, a production of iHeartRadio and Grim

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<v Speaker 1>and Mild from Aaron Minky. Listener discretion is advised. It

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<v Speaker 1>was three or four AM, and I was leaving what

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<v Speaker 1>had been a very long and fruitful paranormal investigation. The

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<v Speaker 1>building we'd been investigating was massive, falling apart in some places,

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<v Speaker 1>and had some of the most haunting history of any

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<v Speaker 1>place I'd ever been. It wasn't my first time here,

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<v Speaker 1>and it wouldn't be my last, but somehow this moment

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<v Speaker 1>felt different. As another investigator and I were walking the long,

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<v Speaker 1>dark halls to make our way out of the building,

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<v Speaker 1>I felt like I was being watched and was that

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<v Speaker 1>another set of footsteps behind us? I tried to shake

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<v Speaker 1>away my apprehension and focus on the prize, my comfortable

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<v Speaker 1>hotel room bed waiting for exhausted me, But as we

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<v Speaker 1>kept walking, I couldn't shake the feeling, the feeling like

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<v Speaker 1>the Boogeyman was about to reach out of the darkness

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<v Speaker 1>and grab my shoulder. It was then that my friend

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<v Speaker 1>and I stopped and looked at each other. He said,

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<v Speaker 1>I feel like we're being followed. I felt it too,

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<v Speaker 1>of course, and told him so. We craned our necks

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<v Speaker 1>and stared behind us nothing, but I said loudly, I'm

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<v Speaker 1>sorry you can't come with us, but we'll be back.

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<v Speaker 1>We won't forget you. As we backed out of our

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<v Speaker 1>parking spot a few moments later, and the headlights flickered

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<v Speaker 1>across the rows of old windows and worn out brick

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<v Speaker 1>in front of us, I knew, I knew that someone

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<v Speaker 1>very much not alive was watching us from inside. Join me,

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<v Speaker 1>my friends as we head to West Virginia and visit

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<v Speaker 1>the trans Allegheny Lunatic Asylum. I'm Amy Brunei, and this

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<v Speaker 1>is Haunted Road. The town of Weston, West Virginia, is

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<v Speaker 1>a small community of about four thousand people, but in

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<v Speaker 1>spite of its modest size, it's historically been on the

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<v Speaker 1>cutting edge of technology and development. According to William M.

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<v Speaker 1>Adler's entry on Weston in the West Virginia Encyclopedia, the

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<v Speaker 1>community adopted telephones and electric lights in the eighteen nineties.

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<v Speaker 1>Around the turn of the century, it displayed its well

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<v Speaker 1>through paved streets, grand manners, a railroad stop, and public

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<v Speaker 1>schools for both white and black residents. All of this

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<v Speaker 1>affluence was thanks to one institution, the trans Alleghany Lunatic Asylum.

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<v Speaker 1>It's a stately, massive medical facility that combines Gothic and

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<v Speaker 1>Tudor revival flourishes. If you approach it via the tree

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<v Speaker 1>lined circular driveway, you'll pass a babbling blue fountain that

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<v Speaker 1>lies right in front of the two hundred foot tall

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<v Speaker 1>clock tower. As grandioseays, the exterior is, the inside feels

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<v Speaker 1>creepy and oppressive. The trans Alleghany Lunatic Asylum doesn't operate anymore.

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<v Speaker 1>It's a tourist destination and with good costs. As the

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<v Speaker 1>facilities haven't been maintained. Visitors can walk down crumbling hallways

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<v Speaker 1>where sky blue paint peals to reveal the grimy gray walls.

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<v Speaker 1>Underneath debris litters the slate colored floors, But beneath the

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<v Speaker 1>decay and warped molding you might see hints of the

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<v Speaker 1>hospital's former grandeur. Formerly known as the West Virginia Hospital

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<v Speaker 1>for the Insane, the Western State Hospital, and Weston Hospital,

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<v Speaker 1>the trans Alleghany Lunatic Asylum was first conceived in the

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<v Speaker 1>mid nineteenth century. The designers followed something called the Kirkbride Plan,

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<v Speaker 1>a philosophy that emphasized empathy kindness and patient comforts. Adheerins

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<v Speaker 1>thought mental health facilities should be airy, spacious, sunlit, and

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<v Speaker 1>well staffed. At first, the trans Alleghany Lunatic Asylum seemed

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<v Speaker 1>like a fulfillment of this vision when it opened its

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<v Speaker 1>doors in eighteen sixty four. The massive blue sandstone building

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<v Speaker 1>featured multiple wards and a three hundred acre grounds where

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<v Speaker 1>residents could walk and relax. According to Kim Jack's Western

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<v Speaker 1>State Hospital, patients had access to card games and pool tables,

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<v Speaker 1>while staff organized on site dances and horse drawn carriage rides.

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<v Speaker 1>Over the next few decades, the facilities only expanded. New

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<v Speaker 1>wings were built with two and a half foot thick

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<v Speaker 1>walls engraved with images of people and animals. In the

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<v Speaker 1>twentieth century, they added a kitchen, a laundry, more residences,

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<v Speaker 1>and additional medical facilities. The Transallgating Lunatic Asylum's our history

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<v Speaker 1>page says that today the facility is the largest hand

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<v Speaker 1>cut stone masonry building in North America, and it's purportedly

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<v Speaker 1>the second largest in the world, next to the Kremlin.

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<v Speaker 1>The hospital's glory didn't last for long. The structures weren't

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<v Speaker 1>well maintained, and it was only matter of time before,

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<v Speaker 1>paint peeled and walls crumbled worst the trans Alleghany Lunatic

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<v Speaker 1>Asylum was becoming dangerously overcrowded. At one point, it housed

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<v Speaker 1>seven hundred seventeen patients, even though it had only been

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<v Speaker 1>designed to accommodate two hundred and fifty, and this wasn't

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<v Speaker 1>even its peak. The population only swelled in the years

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<v Speaker 1>that followed. Although the hospital kept building new wings to

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<v Speaker 1>accommodate the growing need, they couldn't keep up with demand,

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<v Speaker 1>and they continued admitting new residents they could not properly

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<v Speaker 1>care for. In early nineteen forty nine, a journalist named

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<v Speaker 1>Charles Armentrout visited the hospital and wrote a report on

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<v Speaker 1>what he found there. He described the facilities as stench

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<v Speaker 1>filled with evil odors that assailed the nostrils. In one room,

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<v Speaker 1>he saw a pair of two by fours had been

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<v Speaker 1>slid under a sagging ceiling to prevent it from caving in.

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<v Speaker 1>Another residential building had been condemned a full five years before,

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<v Speaker 1>but it was still operating by the nineteen fifties, when

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<v Speaker 1>the patients numbered in the thousands. The resident to staff

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<v Speaker 1>ratio was roughly two hundred fifty to one. The employees

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<v Speaker 1>were stretched thin, as were resources. In turn, the patient

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<v Speaker 1>care almost certainly suffered. Most residents didn't even receive proper

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<v Speaker 1>headstones when they died on the premises. Many were buried

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<v Speaker 1>in one of the trans Alleghany Lunatic Asylum's three graveyards.

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<v Speaker 1>As reported by Kim Jackson's Western State Hospital, when people

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<v Speaker 1>were interred, their only grave marker was a plaque with

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<v Speaker 1>a number on it. The staff maintained a database so

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<v Speaker 1>they could track which number corresponded to which deceased patient. However,

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<v Speaker 1>these plaques were eventually removed. Jack speculates it might have

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<v Speaker 1>been to make lawn care easier. Thousands of graves are

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<v Speaker 1>now unmarked, other than the marble monuments that were erected

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<v Speaker 1>near each graveyard's entrance in the nineteen nineties. Given the

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<v Speaker 1>lack of proper staffing and resources, it was a matter

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<v Speaker 1>of time before the packed facility would become the site

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<v Speaker 1>of a disaster. On October third, nineteen thirty five, some

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<v Speaker 1>time before ten forty five am, a fire ignited in

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<v Speaker 1>the south wings Ward six attic. The building housed six

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<v Speaker 1>hundred residents, give or take, and when firefighters arrived on

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<v Speaker 1>the scene, the first priority was getting all the occupants

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<v Speaker 1>to safety. They thought they evacuated all the patients, but

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<v Speaker 1>they were wrong. It was all too easy to lose

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<v Speaker 1>track of a resident given the overcrowded conditions and the

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<v Speaker 1>confusion of the evacuation. One patient was still asleep in

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<v Speaker 1>the attic when the bell woke the other residence. By

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<v Speaker 1>the time he awakened, the blaze roared between him and

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<v Speaker 1>the exit. There was no avenue for escape except through

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<v Speaker 1>the windows. Luckily, someone saw the trapped resident. The firefighters

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<v Speaker 1>retrieved the ladder, and the chief climbed it to rescue

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<v Speaker 1>the patient, only to encounter another challenge. The Transallaghany Lunatic

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<v Speaker 1>Asylum had previously installed iron bars on every window. This

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<v Speaker 1>was to prevent patients from jumping. Now those grates that

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<v Speaker 1>were supposed to keep the patient safe had imprisoned one

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<v Speaker 1>of them in a burning building. Amazingly, the resident managed

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<v Speaker 1>to bend the iron bars enough that he could squeeze

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<v Speaker 1>through the gap between them. Perhaps the heat of the

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<v Speaker 1>fire was enough to make the metal pliable, or maybe

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<v Speaker 1>the grates were already in disrepair. Either way, the patient

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<v Speaker 1>miraculously escaped the blaze, and no one was killed. In

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<v Speaker 1>the inferno, but there have been other instances of bloodshed

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<v Speaker 1>at the trans Alleghany Lunatic Asylum. The first recorded murder

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<v Speaker 1>at the hospital happened in January of eighteen seventy seven.

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<v Speaker 1>According to Teresa's Haunted History of the tri State by

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<v Speaker 1>Teresa Racer, one resident came to believe that God wanted

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<v Speaker 1>him to kill a fellow patient. He followed the apparently

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<v Speaker 1>divine command by taking a bed slat and beating the

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<v Speaker 1>other resident to death. One local paper described the violence

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<v Speaker 1>by saying his head had been mashed into a jelly.

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<v Speaker 1>More violence followed homicides. The staff was probably stretched too

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<v Speaker 1>thin to prevent. Another deadly beating occurred in eighteen eighty one,

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<v Speaker 1>a strangling in nineteen sixty three, and a stabbing in

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<v Speaker 1>nineteen seventy two. In nineteen eighty seven, two patients conspired

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<v Speaker 1>to kill a kindly forty nine year old mute man

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<v Speaker 1>named Dean Methanie, who was a resident at the facility.

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<v Speaker 1>They hanged him with a bedsheet, then, according to Kim

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<v Speaker 1>Jackson's Western State Hospital, they put the metal leg of

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<v Speaker 1>the bed through his head. When authorities discovered the crime scene,

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<v Speaker 1>the culprits reportedly claimed that a ghost was to blame

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<v Speaker 1>for the murder, while the perpetrators were deemed unfit to

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<v Speaker 1>stand trial. There may have been something to their claims

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<v Speaker 1>about a ghost. Since Dean Methanie's violent death, visitors have

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<v Speaker 1>experienced weird phenomena in his bedroom. People say they felt

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<v Speaker 1>an invisible presence giving them a hug. Some see their

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<v Speaker 1>flashlights turn on and off on their own, and ghost

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<v Speaker 1>hunters have picked up EVP in his quarters. It's thought

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<v Speaker 1>to be Methany himself. While he was unable to speak

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<v Speaker 1>aloud in life, he seemingly has found a way to

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<v Speaker 1>communicate in death. Some believe one of Methanie's killers also

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<v Speaker 1>haunts the asylum. The spirit called Big Jim lingers on

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<v Speaker 1>the third floor, along with another specter called Elizabeth, a

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<v Speaker 1>former nurse. Beyond that, the massive hospital, with a facade

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<v Speaker 1>that spans almost a quarter mile, has several rooms and

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<v Speaker 1>wards with a generally creepy feeling to them. The fourth

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<v Speaker 1>floor began as staff residence and then was converted into

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<v Speaker 1>a ward for patients with substance use disorders. Its doors

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<v Speaker 1>won't open and stick even when there's nothing obstructing them.

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<v Speaker 1>One visitor says they once heard pounding on the other

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<v Speaker 1>side of the door and got the impression that someone

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<v Speaker 1>didn't want them to come in. This floor is also

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<v Speaker 1>said to be home to a ghost named Jacob. Investigators

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<v Speaker 1>have claimed they captured an audio recording of Jacob's searching

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<v Speaker 1>for a beer. Visitors have seen shadows in the morgue

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<v Speaker 1>throughout the facility. Figures are sometimes seen standing in the

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<v Speaker 1>corners of rooms. Furniture, including rocky chairs and doors, moves

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<v Speaker 1>on its own. Some sniff the lingering scent of tobacco

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<v Speaker 1>or perfume. Others say they feel someone touching or scratching them,

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<v Speaker 1>even when there's no one nearby. In hallways that should

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<v Speaker 1>be empty, guests report hearing whispered words or laughter, or

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<v Speaker 1>gurney wheels, squeaking. Unexplained lights flicker in the distance, while

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<v Speaker 1>passers through find themselves suddenly chilled in cold spots. In

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<v Speaker 1>ward f which began as a woman's ward and was

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<v Speaker 1>converted into housing for the most violent patients, tourists hear

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<v Speaker 1>footsteps and empty hallways, and crushing feelings of grief wash

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<v Speaker 1>over them. A ghost named Jack is said to lurk

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<v Speaker 1>in the kitchen. He's sometimes joined by the specter of

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<v Speaker 1>a little person, and reports suggest Jack is protective of

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<v Speaker 1>his companion. He'll lash out if he thinks anyone is

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<v Speaker 1>mocking his friend, but he's kind to children and pretty women.

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<v Speaker 1>The most famous specter at the trans Alleghany Lunatic Asylum

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<v Speaker 1>might be a ghost known as Lily. Lily is a

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<v Speaker 1>nine year old girl who in some reports wears a

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<v Speaker 1>nightgown wore a white dress. No one knows exactly how

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<v Speaker 1>the young child ended up at the old mental hospital.

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<v Speaker 1>One story, which is almost certainly false, tells of a

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<v Speaker 1>woman who checked into the facility after surviving a sexual assault.

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<v Speaker 1>She became pregnant and gave birth, only for her child

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<v Speaker 1>to be stillborn. According to this legend, the baby's ghost

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<v Speaker 1>continued to age until she became the spirit of a

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<v Speaker 1>nine year old girl. Other accounts say Lily died of

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<v Speaker 1>pneumonia at the facility around nineteen twenty. People who have

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<v Speaker 1>visited the hospital say they sometimes feel a childlike hand

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<v Speaker 1>grasp theirs, or they hear a little girl giggling. If

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<v Speaker 1>you put out a gift gum or a piece of candy,

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<v Speaker 1>then leave the room, you may return to find it

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<v Speaker 1>has been moved. A historian named Shelley Bailey witnessed this

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<v Speaker 1>first hand. She told her story on the TV show

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<v Speaker 1>Ghost Hunters. Sounds familiar. It was later covered in Trans

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<v Speaker 1>Allegheny Lunatic Asylum and The Haunting Enigma of Lily by

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<v Speaker 1>Eric Olsen. According to his reporting, Shelley left out a

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<v Speaker 1>box of crackerjacks. She later heard the box being opened

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<v Speaker 1>and a crunching noise. Then an EVP recording captured the

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<v Speaker 1>words thank you for the snacks. In ward four, There's

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<v Speaker 1>a room full of toys just for Lily to play with.

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<v Speaker 1>She seems fond of a jewelry box with a dancing

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<v Speaker 1>ballerina inside. It sometimes plays on its own. Some guests

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<v Speaker 1>have also rolled a ball across the room, only for

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<v Speaker 1>it to return. They believe Lily is playing with them.

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<v Speaker 1>By all accounts, Lily's ghosts doesn't seem malicious. In fact,

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<v Speaker 1>the many spirits who lurk at Trans Alleghany seem friendly

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<v Speaker 1>or at least indifferent to visitors. It's striking given the

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<v Speaker 1>hospital's dark history. In addition to the murders and the

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<v Speaker 1>brutal conditions due to overcrowding, this facility was the site

0:13:53.120 --> 0:13:57.439
<v Speaker 1>of many barbaric mental health treatments. Here, people were subjected

0:13:57.480 --> 0:14:03.080
<v Speaker 1>to transorbital lobotomies, electroh treatment, insulin shock therapy, and hydrotherapy

0:14:03.120 --> 0:14:06.839
<v Speaker 1>involving ice cold water. According to Jim Barnes's Washington Post

0:14:06.960 --> 0:14:10.200
<v Speaker 1>article in West Virginia, a moving, respectful tour of the

0:14:10.240 --> 0:14:14.160
<v Speaker 1>trans Allegheny Lunatic Asylum. But if the ghosts bear a

0:14:14.200 --> 0:14:17.520
<v Speaker 1>grudge for their suffering, it doesn't come across in the haunting.

0:14:18.120 --> 0:14:20.680
<v Speaker 1>Up next, we will be talking with someone who's very

0:14:20.720 --> 0:14:24.960
<v Speaker 1>familiar with the asylum's hauntings. Brandy Butcher, the paranormal events

0:14:25.000 --> 0:14:28.160
<v Speaker 1>coordinator at Trans Alleghany. She's been there for over a

0:14:28.280 --> 0:14:32.240
<v Speaker 1>decade and she has some fascinating theories and stories to share.

0:14:32.640 --> 0:14:43.680
<v Speaker 1>That's coming up after the break. I am now joined

0:14:43.680 --> 0:14:48.000
<v Speaker 1>by Brandy Butcher, who is the paranormal event manager at

0:14:48.040 --> 0:14:51.920
<v Speaker 1>Trans Alleghany, and she's been there for quite a while. White, Brandy,

0:14:52.120 --> 0:14:52.760
<v Speaker 1>that is correct.

0:14:52.800 --> 0:14:54.320
<v Speaker 2>I've been there almost ten years now.

0:14:54.440 --> 0:14:56.920
<v Speaker 1>That's amazing. You know. I have been fortunate enough that

0:14:57.000 --> 0:15:00.920
<v Speaker 1>I have investigated there quite a few time over the years.

0:15:00.960 --> 0:15:03.920
<v Speaker 1>I've been there a few times with ghost hunters. I

0:15:03.960 --> 0:15:08.359
<v Speaker 1>went back there with paranormal lockdown and it never disappoints

0:15:08.400 --> 0:15:11.520
<v Speaker 1>like there was always a ton of activity. So is

0:15:11.560 --> 0:15:13.080
<v Speaker 1>that why you found yourself there?

0:15:13.360 --> 0:15:14.480
<v Speaker 2>Yes, yes it is.

0:15:14.760 --> 0:15:17.680
<v Speaker 1>Now did you start in the capacity of paranormal event manager?

0:15:17.800 --> 0:15:20.880
<v Speaker 1>How did you kind of come to this position that

0:15:20.920 --> 0:15:21.480
<v Speaker 1>you're in now?

0:15:21.600 --> 0:15:21.800
<v Speaker 2>Now?

0:15:21.840 --> 0:15:24.480
<v Speaker 3>I started as a paranormal tour guide and I would

0:15:24.480 --> 0:15:28.240
<v Speaker 3>help god guests through on our two hour nighttime tours

0:15:28.240 --> 0:15:31.440
<v Speaker 3>and then our overnight investigations, and you know, help guests

0:15:31.520 --> 0:15:34.920
<v Speaker 3>investigate find their comfort zone within the asylum.

0:15:34.560 --> 0:15:36.880
<v Speaker 2>Which, as you know, can be kind of tricky.

0:15:36.520 --> 0:15:40.000
<v Speaker 3>To do, is finding a comfort zone in there. And

0:15:40.040 --> 0:15:41.800
<v Speaker 3>then I have just kind of worked my way up

0:15:41.840 --> 0:15:42.520
<v Speaker 3>over the years.

0:15:42.920 --> 0:15:46.360
<v Speaker 1>It's a very intimidating building when you come up to it,

0:15:46.440 --> 0:15:49.000
<v Speaker 1>like it's just it looks like a very scary place,

0:15:49.080 --> 0:15:53.000
<v Speaker 1>and when you step inside, there's different dynamics depending on

0:15:53.120 --> 0:15:55.800
<v Speaker 1>where you are in the building. I feel like like

0:15:55.840 --> 0:15:59.200
<v Speaker 1>sometimes it feels very comforting and peaceful, and then other

0:15:59.280 --> 0:16:03.160
<v Speaker 1>times you define feel like someone is like over your

0:16:03.160 --> 0:16:05.400
<v Speaker 1>shoulder and they want you to leave. Has that been

0:16:05.440 --> 0:16:06.240
<v Speaker 1>your experience?

0:16:06.640 --> 0:16:06.840
<v Speaker 2>Oh?

0:16:06.960 --> 0:16:10.200
<v Speaker 3>Absolutely, Like you said, there are so many different dynamics.

0:16:10.600 --> 0:16:14.280
<v Speaker 3>There's so much, you know, different types of history, so

0:16:14.320 --> 0:16:17.440
<v Speaker 3>many different types of history within the asylum besides just

0:16:17.560 --> 0:16:20.680
<v Speaker 3>you know, the hospital itself. So yeah, you you know,

0:16:20.720 --> 0:16:23.040
<v Speaker 3>it depends on where you're at on you know, the

0:16:23.080 --> 0:16:26.160
<v Speaker 3>emotions in the feelings you're going to experience.

0:16:26.760 --> 0:16:29.400
<v Speaker 1>I liked how it seems well. Last time I was there,

0:16:29.520 --> 0:16:31.120
<v Speaker 1>I mean, I'm trying to remember when it was. I

0:16:31.200 --> 0:16:33.960
<v Speaker 1>think it was probably about ten years ago. I do

0:16:34.080 --> 0:16:36.760
<v Speaker 1>feel like at that time there was I felt like

0:16:36.800 --> 0:16:39.560
<v Speaker 1>there was a lot of exhibits in history being displayed

0:16:39.560 --> 0:16:42.560
<v Speaker 1>that gave a really good kind of background of what

0:16:43.120 --> 0:16:45.920
<v Speaker 1>went on there in a very respectful way too. And

0:16:45.960 --> 0:16:47.360
<v Speaker 1>I feel like there was also I don't know if

0:16:47.400 --> 0:16:49.480
<v Speaker 1>that's still there, but there was a lot of art

0:16:49.720 --> 0:16:53.840
<v Speaker 1>displayed by past patients. There is that still in that

0:16:53.880 --> 0:16:54.600
<v Speaker 1>big hallway.

0:16:55.200 --> 0:16:57.320
<v Speaker 3>It is not in that hallway now, but we do

0:16:57.440 --> 0:17:00.720
<v Speaker 3>still have our patient art museum room. We REDOI at

0:17:00.760 --> 0:17:04.840
<v Speaker 3>our museum rooms, so it's a little more time. It's

0:17:04.840 --> 0:17:07.560
<v Speaker 3>easier to follow timeline wise to see the history of

0:17:07.600 --> 0:17:08.200
<v Speaker 3>the asylum.

0:17:08.280 --> 0:17:08.520
<v Speaker 2>Now.

0:17:08.800 --> 0:17:11.960
<v Speaker 3>Our layout is so that you can go from the beginning,

0:17:12.480 --> 0:17:14.560
<v Speaker 3>you know, the rooms start with all the way back

0:17:14.600 --> 0:17:16.480
<v Speaker 3>to some of the Civil War history that we have

0:17:16.600 --> 0:17:19.680
<v Speaker 3>on the property and then goes up until the later

0:17:19.760 --> 0:17:21.840
<v Speaker 3>years of the asylum before it closed. So now you

0:17:21.880 --> 0:17:24.439
<v Speaker 3>can kind of walk the timeline of the asylum. And

0:17:24.480 --> 0:17:26.600
<v Speaker 3>we do still have a patient art gallery within the

0:17:26.680 --> 0:17:27.439
<v Speaker 3>museum rooms.

0:17:27.680 --> 0:17:30.320
<v Speaker 1>That's great, that's really fascinating. So what do you tell

0:17:30.320 --> 0:17:32.000
<v Speaker 1>people when you're about to take people in there for

0:17:32.160 --> 0:17:34.879
<v Speaker 1>panormal investigation? What is kind of the pep talk that

0:17:34.960 --> 0:17:36.800
<v Speaker 1>you give them before you go inside.

0:17:37.240 --> 0:17:39.639
<v Speaker 3>We usually like to tell people, you know, try to

0:17:39.680 --> 0:17:43.439
<v Speaker 3>stay calm, definitely not to feed the building with your fear.

0:17:43.720 --> 0:17:46.800
<v Speaker 3>I do believe that, you know, the more intimidated you

0:17:46.880 --> 0:17:50.640
<v Speaker 3>go in, the more you know raveled you may get

0:17:50.680 --> 0:17:51.960
<v Speaker 3>throughout the experience.

0:17:53.119 --> 0:17:53.800
<v Speaker 2>Open mind.

0:17:53.960 --> 0:17:56.840
<v Speaker 3>Respect is a major thing with the asylum. The spirits

0:17:56.840 --> 0:17:59.720
<v Speaker 3>and their respect goes a very, very long way. It's

0:17:59.840 --> 0:18:02.840
<v Speaker 3>very different than investigating a prison or a lot of

0:18:02.840 --> 0:18:03.679
<v Speaker 3>other locations.

0:18:03.720 --> 0:18:04.880
<v Speaker 2>When you're in a.

0:18:04.760 --> 0:18:09.199
<v Speaker 3>Former hospital, especially a former asylum, so respect goes a

0:18:09.200 --> 0:18:12.280
<v Speaker 3>long ways. And you know, if you give the building

0:18:12.359 --> 0:18:14.560
<v Speaker 3>respect a lot of the time, even if you have

0:18:14.760 --> 0:18:19.280
<v Speaker 3>a scary experience, it hopefully or usually isn't something aggressive.

0:18:19.359 --> 0:18:21.639
<v Speaker 3>It's just you know, maybe, like you said, something that

0:18:21.680 --> 0:18:23.840
<v Speaker 3>doesn't want you in its in its space.

0:18:24.280 --> 0:18:26.520
<v Speaker 1>Yeah, you know, It's funny. When we went back there

0:18:26.600 --> 0:18:30.080
<v Speaker 1>with Panormal Lockdown, they remembered us, so we actually got

0:18:30.080 --> 0:18:34.680
<v Speaker 1>an EVP of them saying Adam's name. Do you find

0:18:34.720 --> 0:18:37.399
<v Speaker 1>that they kind of that the spirits start to recognize

0:18:37.440 --> 0:18:40.680
<v Speaker 1>people that are there more often and start to kind

0:18:40.680 --> 0:18:43.840
<v Speaker 1>of develop like relationships with them or kinships with them.

0:18:44.320 --> 0:18:45.240
<v Speaker 2>Oh. Absolutely.

0:18:45.480 --> 0:18:47.280
<v Speaker 3>I thought that was a really really cool piece of

0:18:47.280 --> 0:18:49.840
<v Speaker 3>evidence that you guys captured on that. I found that

0:18:49.920 --> 0:18:53.520
<v Speaker 3>quite interesting because the building does remember, and especially if

0:18:53.560 --> 0:18:56.199
<v Speaker 3>you go in, you know, in a respectful manner, the

0:18:56.200 --> 0:18:58.679
<v Speaker 3>way you guys have and the way we do as employees,

0:18:58.760 --> 0:19:01.959
<v Speaker 3>and you know, we expect our guests to they absolutely

0:19:02.000 --> 0:19:06.000
<v Speaker 3>will remember. And yeah, they remember us as employees. Obviously,

0:19:06.000 --> 0:19:08.280
<v Speaker 3>I've been there a long time, so they like to

0:19:08.359 --> 0:19:11.000
<v Speaker 3>mimic me. They have said my name through spirit boks

0:19:11.080 --> 0:19:14.120
<v Speaker 3>and things like that throughout the building, and it definitely

0:19:14.160 --> 0:19:16.000
<v Speaker 3>has you know, the building has a memory.

0:19:16.080 --> 0:19:18.040
<v Speaker 1>So yeah, I mean I feel like some of these

0:19:18.040 --> 0:19:21.000
<v Speaker 1>spirits are getting more respect in death and they might

0:19:21.040 --> 0:19:23.679
<v Speaker 1>have in life, you know, the way that investigators are

0:19:23.720 --> 0:19:26.120
<v Speaker 1>going in there now, and so I could see them

0:19:26.160 --> 0:19:28.359
<v Speaker 1>opening up a bit more over time.

0:19:28.680 --> 0:19:30.679
<v Speaker 3>Yeah, it does matter, and you know, I've had a

0:19:30.680 --> 0:19:32.760
<v Speaker 3>lot of teams come in and tell me that, you know,

0:19:32.960 --> 0:19:36.240
<v Speaker 3>going in with a respectful approach makes a huge difference

0:19:36.280 --> 0:19:39.400
<v Speaker 3>in their level of activity. And you know, if one

0:19:39.440 --> 0:19:41.520
<v Speaker 3>thing that we like to practice at the asylum is

0:19:41.520 --> 0:19:43.800
<v Speaker 3>that if we don't learn from our past, we're doomed

0:19:43.800 --> 0:19:46.199
<v Speaker 3>to repeat it. So even though the history, you know,

0:19:46.320 --> 0:19:49.040
<v Speaker 3>isn't the prettiest, we have to teach people about what

0:19:49.080 --> 0:19:51.560
<v Speaker 3>it was like for these patients. And you know how

0:19:51.600 --> 0:19:55.560
<v Speaker 3>far the treatments and you know, health care has come

0:19:55.600 --> 0:19:58.000
<v Speaker 3>for mental illnesses compared to back then.

0:19:58.000 --> 0:20:03.480
<v Speaker 1>So absolutely that's so important. Kind of going through the asylum,

0:20:03.480 --> 0:20:07.560
<v Speaker 1>it's very large. You can get lost in there very easily.

0:20:08.800 --> 0:20:11.560
<v Speaker 1>What is kind of like the most common type of

0:20:11.600 --> 0:20:14.080
<v Speaker 1>paranormal activity that people experience there?

0:20:14.560 --> 0:20:18.119
<v Speaker 3>I would say the most frequent activity or the reports

0:20:18.240 --> 0:20:21.800
<v Speaker 3>are being followed, especially if you're, like you said, if

0:20:21.800 --> 0:20:24.480
<v Speaker 3>you might get confused turned around and you're trying to

0:20:24.480 --> 0:20:26.560
<v Speaker 3>find your way out, maybe walking through a ward or

0:20:26.560 --> 0:20:29.800
<v Speaker 3>a hallway by yourself, the most frequent report is that

0:20:29.840 --> 0:20:32.680
<v Speaker 3>someone was following you out of that ward. Has happened

0:20:32.720 --> 0:20:35.320
<v Speaker 3>to myself many many times over the years, So that's

0:20:35.320 --> 0:20:37.560
<v Speaker 3>probably our most common is they do like to follow us,

0:20:37.600 --> 0:20:39.280
<v Speaker 3>watch what we're doing here, what we're saying.

0:20:39.480 --> 0:20:43.399
<v Speaker 1>So that is so interesting that you say that, because

0:20:43.680 --> 0:20:46.560
<v Speaker 1>I talked about it in the first half. But when

0:20:46.600 --> 0:20:51.000
<v Speaker 1>Adam and I left one night from filming there, we

0:20:51.000 --> 0:20:53.359
<v Speaker 1>were both like, we walked all the way down this

0:20:53.520 --> 0:20:55.439
<v Speaker 1>long hallway, went out the back door, and we were

0:20:55.480 --> 0:20:58.840
<v Speaker 1>walking toward our rental car, and both of us just

0:20:58.920 --> 0:21:01.800
<v Speaker 1>stopped and looked at each other and we were like,

0:21:02.359 --> 0:21:05.199
<v Speaker 1>there's someone following us. Like we just we felt it.

0:21:05.720 --> 0:21:09.440
<v Speaker 1>And I remember we turned around and we were like, hey,

0:21:09.520 --> 0:21:12.000
<v Speaker 1>you know, much respect to you, but we will be

0:21:12.080 --> 0:21:14.199
<v Speaker 1>back tomorrow, but you know, you can't come with us.

0:21:14.200 --> 0:21:15.760
<v Speaker 1>I don't know if they ever follow people home, but

0:21:16.119 --> 0:21:18.680
<v Speaker 1>it certainly felt like, yeah, feeling like someone's like right

0:21:18.760 --> 0:21:20.960
<v Speaker 1>behind you. And that's so funny because he and I

0:21:21.040 --> 0:21:23.159
<v Speaker 1>talk about that to this day. We bring it up

0:21:23.200 --> 0:21:25.320
<v Speaker 1>in lectures and everything. And I had no idea that

0:21:25.359 --> 0:21:26.960
<v Speaker 1>it was such a frequent report there.

0:21:27.119 --> 0:21:29.440
<v Speaker 2>Oh yeah, it happens to me quite often. When I'm

0:21:29.480 --> 0:21:30.320
<v Speaker 2>locking up at night.

0:21:30.640 --> 0:21:32.720
<v Speaker 3>I'll walk down through certain areas to lock up, you know,

0:21:32.760 --> 0:21:35.280
<v Speaker 3>while the guides or my other staff are out in

0:21:35.320 --> 0:21:37.840
<v Speaker 3>the lobby or in our break room, and yeah, I

0:21:37.920 --> 0:21:40.920
<v Speaker 3>often will hear some either footsteps or like you said,

0:21:40.920 --> 0:21:43.600
<v Speaker 3>I'll get that feeling like someone's following me. And a

0:21:43.640 --> 0:21:46.000
<v Speaker 3>lot of us also practice you know, the hey, we'll

0:21:46.040 --> 0:21:48.359
<v Speaker 3>be back, we'll see you next time, we'll bring you

0:21:48.400 --> 0:21:50.719
<v Speaker 3>whatever you need. If maybe they, you know, bribed us

0:21:50.720 --> 0:21:52.959
<v Speaker 3>for some cigarettes or something like that during a session.

0:21:53.440 --> 0:21:57.119
<v Speaker 3>And yeah, we've never had any problems with anything following

0:21:57.200 --> 0:21:59.320
<v Speaker 3>us home. It's always just a matter of following us

0:21:59.359 --> 0:22:01.160
<v Speaker 3>down the hallways, maybe around the property.

0:22:01.320 --> 0:22:04.320
<v Speaker 1>So yeah, and they might not have even followed us home.

0:22:04.359 --> 0:22:06.919
<v Speaker 1>It was almost like we were being escorted, like you know,

0:22:07.040 --> 0:22:09.160
<v Speaker 1>like maybe they were just kind of seeing us out

0:22:09.280 --> 0:22:11.640
<v Speaker 1>or something. But we both the fact that we both

0:22:11.640 --> 0:22:13.720
<v Speaker 1>felt it at the same time was so wild, and

0:22:13.760 --> 0:22:16.800
<v Speaker 1>we haven't had that happen since. Oh wow, okay, so

0:22:16.840 --> 0:22:18.600
<v Speaker 1>we've got that. And then obviously, like you were saying,

0:22:18.640 --> 0:22:23.440
<v Speaker 1>those footsteps, which I experienced there firsthand quite a bit. Actually,

0:22:24.640 --> 0:22:27.040
<v Speaker 1>you know, it's interesting when you're in there and you know,

0:22:28.000 --> 0:22:29.680
<v Speaker 1>you know, it's a very controlled environment.

0:22:29.720 --> 0:22:29.840
<v Speaker 3>You know.

0:22:29.840 --> 0:22:33.480
<v Speaker 1>I think people they have this idea that when TV

0:22:33.560 --> 0:22:36.600
<v Speaker 1>shows are filming, there's this huge crew or something, but

0:22:36.840 --> 0:22:40.760
<v Speaker 1>paranormal TV not a lot of budget there. Most of

0:22:40.800 --> 0:22:43.760
<v Speaker 1>our crews are very small, smaller than the paranormal teams

0:22:43.760 --> 0:22:46.199
<v Speaker 1>that go in a lot of the time, and you

0:22:46.320 --> 0:22:48.719
<v Speaker 1>know where everyone is, you know what they're doing, and

0:22:48.760 --> 0:22:51.080
<v Speaker 1>so it's pretty wild to be in there, which is

0:22:51.119 --> 0:22:53.800
<v Speaker 1>like you know, you like me and Adam and then

0:22:53.800 --> 0:22:57.280
<v Speaker 1>maybe like a camera operator and a sound person and

0:22:57.320 --> 0:23:02.480
<v Speaker 1>you're hearing clear life like loud footsteps down at the

0:23:02.520 --> 0:23:05.280
<v Speaker 1>other end of the hallway, or you hear doors closed

0:23:05.320 --> 0:23:07.800
<v Speaker 1>like that. Just does that happen constantly there?

0:23:08.520 --> 0:23:09.040
<v Speaker 2>It does.

0:23:09.119 --> 0:23:11.640
<v Speaker 3>We just had a filming a couple of nights ago, actually,

0:23:11.760 --> 0:23:14.520
<v Speaker 3>and I was the only staff member there with you know,

0:23:14.560 --> 0:23:17.720
<v Speaker 3>the crew, Like you said, very small crew, and yeah,

0:23:17.760 --> 0:23:20.840
<v Speaker 3>we while just while we were doing our walkthrough, we

0:23:20.840 --> 0:23:24.800
<v Speaker 3>were hearing doorknobs rattling, one of the doors closed. We

0:23:24.800 --> 0:23:28.520
<v Speaker 3>were hearing footsteps following us and even murmuring or talking

0:23:28.840 --> 0:23:31.720
<v Speaker 3>as we were walking through. And once they went to

0:23:31.800 --> 0:23:34.160
<v Speaker 3>investigate and I was, you know, out of the way

0:23:34.240 --> 0:23:35.520
<v Speaker 3>so they could do their investigation.

0:23:36.000 --> 0:23:38.640
<v Speaker 2>I was constantly hearing things. I do. I hear things

0:23:38.680 --> 0:23:39.120
<v Speaker 2>all the time.

0:23:39.119 --> 0:23:41.560
<v Speaker 3>When I'm in the breakroom or the lobby by myself,

0:23:42.000 --> 0:23:47.480
<v Speaker 3>I will hear doors start to open or creak footsteps even,

0:23:47.520 --> 0:23:50.800
<v Speaker 3>like I said, whispers sometimes, so they like to keep

0:23:50.800 --> 0:23:51.840
<v Speaker 3>an eye on what's going on.

0:23:51.960 --> 0:23:52.399
<v Speaker 2>For sure.

0:23:52.880 --> 0:23:55.840
<v Speaker 1>That's really wild to think about. I one of the

0:23:55.880 --> 0:23:58.960
<v Speaker 1>most interesting experiences that I had there actually was I

0:23:59.000 --> 0:24:01.240
<v Speaker 1>can't remember what floor was. I feel like it was

0:24:01.440 --> 0:24:03.000
<v Speaker 1>one of the upper floors. I think it was the

0:24:03.040 --> 0:24:08.480
<v Speaker 1>floor where the bed incident happened, if I remember correctly.

0:24:08.280 --> 0:24:10.280
<v Speaker 2>Maybe the violent Men's Ward on the third floor.

0:24:10.720 --> 0:24:15.600
<v Speaker 1>Yes, And so I remember standing back and just watching

0:24:16.400 --> 0:24:19.160
<v Speaker 1>shadow figures down at the very end of the hallway.

0:24:19.200 --> 0:24:22.600
<v Speaker 1>One actually ran all the way across the hallway. But

0:24:22.640 --> 0:24:24.840
<v Speaker 1>then you would also see them kind of looking out

0:24:25.000 --> 0:24:27.280
<v Speaker 1>at us as well, like almost like they're wondering what

0:24:27.280 --> 0:24:30.760
<v Speaker 1>we're doing. Do you see shadow figures there? Often we do.

0:24:30.800 --> 0:24:33.479
<v Speaker 3>We have what we call our peekaboo shadows that do

0:24:34.440 --> 0:24:35.959
<v Speaker 3>kind of like what you were just saying. They'll kind

0:24:36.000 --> 0:24:38.560
<v Speaker 3>of peek out, look down the hallway at us maybe

0:24:38.560 --> 0:24:41.440
<v Speaker 3>and then pull back into the room. We do have

0:24:41.600 --> 0:24:45.280
<v Speaker 3>a shadow figure that we encounter in that violent Men's Ward,

0:24:45.119 --> 0:24:48.399
<v Speaker 3>that probably the same one you encountered, and it's usually

0:24:48.400 --> 0:24:51.920
<v Speaker 3>seen crossing either the width of the hallway or the

0:24:52.000 --> 0:24:55.240
<v Speaker 3>length of it, and then especially up on the fourth

0:24:55.280 --> 0:24:58.679
<v Speaker 3>floor in one of the wards, we always see a

0:24:58.800 --> 0:25:00.920
<v Speaker 3>shadow figure walking back and forth in one of the

0:25:00.960 --> 0:25:04.000
<v Speaker 3>windows up there. He's almost always there. I think there's

0:25:04.119 --> 0:25:07.200
<v Speaker 3>probably only a handful of occasions over the years where

0:25:07.240 --> 0:25:09.560
<v Speaker 3>I didn't see him when I was up in that area.

0:25:10.040 --> 0:25:12.480
<v Speaker 1>So is this something that you see from outside as well?

0:25:12.520 --> 0:25:15.199
<v Speaker 1>Do people report seeing people in the building when no

0:25:15.240 --> 0:25:19.080
<v Speaker 1>one is inside the building supposedly no one living anyway?

0:25:19.280 --> 0:25:23.680
<v Speaker 3>Now, we have had reports, of course, there's never been anything,

0:25:23.960 --> 0:25:26.399
<v Speaker 3>you know, never been anybody in there when someone's checked.

0:25:26.400 --> 0:25:29.159
<v Speaker 3>But most of the time we encounter it from inside.

0:25:29.920 --> 0:25:32.600
<v Speaker 3>But we have the occasion where, you know, we go

0:25:32.720 --> 0:25:35.400
<v Speaker 3>over even after lock up and myself and a guide

0:25:35.440 --> 0:25:38.360
<v Speaker 3>are walking we know that the team is.

0:25:38.320 --> 0:25:39.080
<v Speaker 2>Out of the building.

0:25:39.320 --> 0:25:42.200
<v Speaker 3>We're just walking through making sure everything's secure, and hear

0:25:42.520 --> 0:25:45.160
<v Speaker 3>footsteps in the ward above us. Go upstairs to check

0:25:45.240 --> 0:25:47.920
<v Speaker 3>make sure that nobody you know who was accidentally being

0:25:47.960 --> 0:25:50.679
<v Speaker 3>locked in with us, and sure enough, there was nobody

0:25:50.760 --> 0:25:52.600
<v Speaker 3>left in the building, The cars were gone, you know,

0:25:52.640 --> 0:25:55.439
<v Speaker 3>nobody in the parking lot, and absolutely nobody in that

0:25:55.480 --> 0:25:59.080
<v Speaker 3>ward where we would hear very heavy footsteps directly above us.

0:25:59.359 --> 0:26:03.680
<v Speaker 1>Do you ever feel like they're kind of into the investigations,

0:26:03.720 --> 0:26:06.159
<v Speaker 1>like they're starting to kind of feel like a part

0:26:06.200 --> 0:26:08.760
<v Speaker 1>of this and they want to assist in some way,

0:26:08.840 --> 0:26:12.720
<v Speaker 1>Like I got that vibe there weirdly, just like they

0:26:12.720 --> 0:26:15.239
<v Speaker 1>got kind of excited about it, like this is just

0:26:15.400 --> 0:26:17.800
<v Speaker 1>you know what they could help with in some fashion.

0:26:18.160 --> 0:26:21.679
<v Speaker 3>Oh yeah, absolutely, And they're they're especially funny about the

0:26:21.720 --> 0:26:24.639
<v Speaker 3>film crews and the film teams that come in. Just

0:26:24.680 --> 0:26:28.040
<v Speaker 3>the other night, I had kind of forewarned the team,

0:26:28.080 --> 0:26:29.520
<v Speaker 3>you know, I said, when we start moving to the

0:26:29.600 --> 0:26:32.320
<v Speaker 3>upper floors, make sure you have some backup battery power

0:26:32.640 --> 0:26:34.560
<v Speaker 3>things like that so you're not having to run up

0:26:34.560 --> 0:26:37.680
<v Speaker 3>and down the stairs for you know, for the batteries,

0:26:37.680 --> 0:26:42.600
<v Speaker 3>because the upper floors inventorious for draining batteries rapidly quick

0:26:42.880 --> 0:26:45.000
<v Speaker 3>And sure enough, by the time we hit the third

0:26:45.040 --> 0:26:48.280
<v Speaker 3>floor center section we started having It was a brand

0:26:48.320 --> 0:26:50.320
<v Speaker 3>new camera. They said they were having all kinds of

0:26:50.320 --> 0:26:54.440
<v Speaker 3>problems with it, just draining battery, not recording. I've personally

0:26:54.560 --> 0:26:57.399
<v Speaker 3>had one of the areas wipe out part of my

0:26:57.560 --> 0:27:00.879
<v Speaker 3>SD card on my camera, so I'd mentioned that to

0:27:00.960 --> 0:27:03.040
<v Speaker 3>them prior. And we got up there and we were

0:27:03.040 --> 0:27:07.600
<v Speaker 3>missing large sections of our walkthrough the building had apparently

0:27:07.680 --> 0:27:10.640
<v Speaker 3>just decided that wasn't going to record. So so yeah,

0:27:10.680 --> 0:27:14.080
<v Speaker 3>they definitely participate. I think that they find humor in,

0:27:14.680 --> 0:27:17.080
<v Speaker 3>you know, kind of messing with us in that way

0:27:17.200 --> 0:27:17.960
<v Speaker 3>a lot of the time.

0:27:18.160 --> 0:27:20.640
<v Speaker 1>So they're like, that wasn't good enough, you guys need

0:27:20.680 --> 0:27:22.800
<v Speaker 1>to shoot that again. Yeah, so let's help you with them.

0:27:25.040 --> 0:27:28.040
<v Speaker 1>That's too funny. I see. I felt I feel like

0:27:28.040 --> 0:27:31.440
<v Speaker 1>they're just so interactive and you know, and I feel

0:27:31.440 --> 0:27:33.520
<v Speaker 1>like that just might be part two part of like

0:27:33.720 --> 0:27:35.960
<v Speaker 1>how they lived there too. You know, it was just

0:27:37.000 --> 0:27:40.359
<v Speaker 1>I imagine there were probably many activities for patients and things,

0:27:40.359 --> 0:27:42.560
<v Speaker 1>but I think there was also probably a point, especially

0:27:42.560 --> 0:27:44.520
<v Speaker 1>when they were overcrowded, that.

0:27:44.480 --> 0:27:45.679
<v Speaker 2>They were bored.

0:27:45.960 --> 0:27:47.840
<v Speaker 1>You know, there was not a lot going on. They

0:27:47.880 --> 0:27:50.760
<v Speaker 1>were locked in rooms, there were you know, they those

0:27:50.800 --> 0:27:54.879
<v Speaker 1>were times where they just nothing exciting was happening, you know,

0:27:54.920 --> 0:27:57.520
<v Speaker 1>and that's probably why they reverted. There was some really

0:27:57.640 --> 0:27:59.720
<v Speaker 1>violent incidents at that time because there just weren't enough

0:27:59.720 --> 0:28:02.080
<v Speaker 1>people on staff to take care of them. But it

0:28:02.119 --> 0:28:04.920
<v Speaker 1>also makes me wonder if now they kind of are

0:28:05.000 --> 0:28:09.920
<v Speaker 1>finding this attention enjoyable in some way or and maybe

0:28:09.960 --> 0:28:12.600
<v Speaker 1>that's even keeping them there too. Maybe there's a reason

0:28:12.680 --> 0:28:14.719
<v Speaker 1>why they're staying like they're they're enjoying it.

0:28:14.960 --> 0:28:16.000
<v Speaker 2>Oh yeah, absolutely.

0:28:16.280 --> 0:28:19.280
<v Speaker 3>And we've asked, you know, many times in many different areas,

0:28:19.640 --> 0:28:20.720
<v Speaker 3>why are you still here?

0:28:21.080 --> 0:28:22.720
<v Speaker 2>Or you know, do you want to leave?

0:28:22.760 --> 0:28:26.040
<v Speaker 3>And most of the time we get the answers around,

0:28:26.200 --> 0:28:29.040
<v Speaker 3>you know, something similar to that's their home. It's always

0:28:29.080 --> 0:28:31.640
<v Speaker 3>been their home, and they have no desire to leave,

0:28:32.200 --> 0:28:34.359
<v Speaker 3>you know, like you were saying, that's that's all they

0:28:34.359 --> 0:28:36.720
<v Speaker 3>ever knew. So for a lot of them, they don't

0:28:36.800 --> 0:28:38.960
<v Speaker 3>even I don't think they know where they would even

0:28:39.040 --> 0:28:42.400
<v Speaker 3>go to leave at this point, and this was their home.

0:28:42.480 --> 0:28:46.480
<v Speaker 3>This is where they're comfortable. And like you did say, absolutely,

0:28:46.480 --> 0:28:49.080
<v Speaker 3>I'm sure that boredom was a you know, major factor

0:28:49.120 --> 0:28:50.560
<v Speaker 3>and a lot of the things that went on and

0:28:50.600 --> 0:28:53.240
<v Speaker 3>in some of the wards in the dayroom areas, you

0:28:53.320 --> 0:28:56.960
<v Speaker 3>can see the carvings in the windowsills where they would

0:28:57.000 --> 0:28:59.480
<v Speaker 3>watch the ball games that would take place on the

0:28:59.520 --> 0:29:01.920
<v Speaker 3>front lawn, like the baseball games, and you can see

0:29:01.960 --> 0:29:04.360
<v Speaker 3>the march where they would keep score from carving that

0:29:04.440 --> 0:29:06.160
<v Speaker 3>into the windows sell and you can still see that

0:29:06.240 --> 0:29:08.440
<v Speaker 3>to this day. So that right there was you know,

0:29:08.520 --> 0:29:10.480
<v Speaker 3>something they would do to pass the time, because, like

0:29:10.520 --> 0:29:12.240
<v Speaker 3>you said, it could get boring.

0:29:12.280 --> 0:29:12.800
<v Speaker 2>I'm sure.

0:29:13.160 --> 0:29:17.880
<v Speaker 1>Yeah, I've found just in other asylums from similar time

0:29:17.920 --> 0:29:21.440
<v Speaker 1>periods that I've investigated. You know, eventually they close, but

0:29:21.560 --> 0:29:24.120
<v Speaker 1>then there are those residents that are still there, and

0:29:24.160 --> 0:29:26.480
<v Speaker 1>I mean in some cases by the time they closed,

0:29:26.480 --> 0:29:29.080
<v Speaker 1>they're very rehabbed, not the patients per se, but just

0:29:29.160 --> 0:29:31.880
<v Speaker 1>the procedures that were going on. But they're just not.

0:29:32.080 --> 0:29:35.200
<v Speaker 1>There wasn't need for like these massive structures anymore. So

0:29:35.240 --> 0:29:38.760
<v Speaker 1>you have these patients there that suddenly end up in

0:29:38.880 --> 0:29:42.040
<v Speaker 1>nursing homes and things like that, very different environments than

0:29:42.080 --> 0:29:47.280
<v Speaker 1>what they're accustomed to. And they missed the asylums, they

0:29:47.360 --> 0:29:50.600
<v Speaker 1>missed where they had been that whole time, and so

0:29:50.960 --> 0:29:53.080
<v Speaker 1>you know, I could see some of them being, you know,

0:29:53.240 --> 0:29:57.360
<v Speaker 1>afraid to see what's next. I'm sure a lot of

0:29:57.400 --> 0:29:59.640
<v Speaker 1>them were in a very vulnerable state in life as

0:29:59.640 --> 0:30:03.520
<v Speaker 1>it was. Now, have you ever been able to get

0:30:03.560 --> 0:30:07.800
<v Speaker 1>specific names through investigating and then actually trace them to

0:30:08.080 --> 0:30:10.840
<v Speaker 1>like a resident who was actually there at some point

0:30:10.880 --> 0:30:13.000
<v Speaker 1>and find out their story or anything like that.

0:30:13.640 --> 0:30:16.680
<v Speaker 3>We do have a few spirits that we communicate with

0:30:16.760 --> 0:30:20.520
<v Speaker 3>that have been documented as patients of the asylum. One

0:30:20.520 --> 0:30:22.840
<v Speaker 3>of them is down on the first floor and his

0:30:22.960 --> 0:30:26.040
<v Speaker 3>name is Jacob, and he was around twenty eight years

0:30:26.040 --> 0:30:28.480
<v Speaker 3>old and he believed that staff were hiding beer from

0:30:28.560 --> 0:30:32.080
<v Speaker 3>him when he was alive, so we do still get

0:30:32.120 --> 0:30:34.800
<v Speaker 3>interaction from him. We found historical documents that he was

0:30:34.840 --> 0:30:38.120
<v Speaker 3>an actual patient, and we have, you know, a handful,

0:30:38.160 --> 0:30:41.720
<v Speaker 3>but the most difficult thing is finding the records of

0:30:42.560 --> 0:30:44.600
<v Speaker 3>you know, there are still a lot of privacy laws

0:30:44.640 --> 0:30:47.040
<v Speaker 3>because we were open all the way up until nineteen

0:30:47.120 --> 0:30:50.920
<v Speaker 3>ninety four, so there's a lot of stuff we can't access,

0:30:50.960 --> 0:30:54.440
<v Speaker 3>and the stuff that we can sometimes that's very difficult

0:30:54.480 --> 0:30:58.400
<v Speaker 3>to locate and trace back. We get so many names

0:30:58.440 --> 0:31:01.440
<v Speaker 3>through our investigations, and a lot of times it's just

0:31:01.560 --> 0:31:03.960
<v Speaker 3>a first name. We hardly ever get a last name

0:31:04.040 --> 0:31:06.840
<v Speaker 3>or a surname. So that makes it a little bit

0:31:06.840 --> 0:31:10.120
<v Speaker 3>trickier because even with Jacob, and if we had never

0:31:10.200 --> 0:31:14.200
<v Speaker 3>got the name, got his last name, got Iyres from

0:31:14.360 --> 0:31:17.080
<v Speaker 3>a session, we probably never could have narrowed it down

0:31:17.120 --> 0:31:19.840
<v Speaker 3>to you know, this specific Jacob because that would have

0:31:19.880 --> 0:31:22.680
<v Speaker 3>been a very common name. So it makes it tricky

0:31:22.760 --> 0:31:26.040
<v Speaker 3>when you get the same name in different areas because

0:31:26.080 --> 0:31:28.360
<v Speaker 3>we don't always know if that is maybe the same

0:31:28.400 --> 0:31:30.840
<v Speaker 3>spirit just following us through the building, or if that

0:31:30.880 --> 0:31:32.920
<v Speaker 3>could be a different spirit that had the same name.

0:31:33.120 --> 0:31:37.840
<v Speaker 1>So now, forgive me. I sometimes get my haunted asylums

0:31:37.920 --> 0:31:40.800
<v Speaker 1>confused because I've been to so many. But is there

0:31:40.960 --> 0:31:45.000
<v Speaker 1>a building up behind the main building of some sort?

0:31:45.040 --> 0:31:46.880
<v Speaker 1>Am I remembering that correctly? Yes?

0:31:46.960 --> 0:31:47.640
<v Speaker 2>We have three?

0:31:47.760 --> 0:31:50.320
<v Speaker 1>Actually, Oh okay, good, because I feel like I went

0:31:50.520 --> 0:31:52.960
<v Speaker 1>in there and it was pretty run down. I don't

0:31:52.960 --> 0:31:55.840
<v Speaker 1>know that the public, I mean maybe back then. Maybe

0:31:56.160 --> 0:31:57.960
<v Speaker 1>maybe it's been fixed since or people can go in

0:31:57.960 --> 0:32:00.600
<v Speaker 1>there now, but it was very wet. I remember flooded,

0:32:00.720 --> 0:32:05.600
<v Speaker 1>and I remember coming across actual patient records still, and

0:32:05.680 --> 0:32:08.600
<v Speaker 1>I feel like that was part of the evidence we captured,

0:32:08.640 --> 0:32:11.160
<v Speaker 1>was that some of them moved on their own on camera,

0:32:11.200 --> 0:32:12.920
<v Speaker 1>because I had kind of flipped through them and I

0:32:12.960 --> 0:32:16.200
<v Speaker 1>was reading names, trying to see if there was anyone

0:32:16.240 --> 0:32:19.360
<v Speaker 1>there that was familiar with these people or were them,

0:32:19.920 --> 0:32:22.240
<v Speaker 1>you know, And then I think we got on camera

0:32:22.440 --> 0:32:25.720
<v Speaker 1>one of those sheets actually moving on its own, which

0:32:25.760 --> 0:32:26.760
<v Speaker 1>was pretty crazy.

0:32:27.160 --> 0:32:29.800
<v Speaker 3>Yeah, And if I'm remembering correctly, I believe that you

0:32:29.880 --> 0:32:33.520
<v Speaker 3>guys were in our ci building are criminally insane building

0:32:33.640 --> 0:32:37.160
<v Speaker 3>when that happened and I think that you guys were

0:32:37.200 --> 0:32:40.480
<v Speaker 3>also in medical center. My stuff also runs together, so

0:32:40.520 --> 0:32:45.000
<v Speaker 3>I apologize as well. But yeah, the medical center, it does.

0:32:45.080 --> 0:32:47.920
<v Speaker 3>It can get a little bit of standing water on

0:32:47.920 --> 0:32:50.920
<v Speaker 3>the first floor. But we did also have medical records

0:32:50.960 --> 0:32:53.240
<v Speaker 3>in criminally insane building, so I'm thinking that you guys

0:32:53.240 --> 0:32:55.800
<v Speaker 3>got to check both of those out maybe, And I

0:32:55.840 --> 0:32:58.200
<v Speaker 3>do remember that that was another really awesome piece of

0:32:58.240 --> 0:32:59.600
<v Speaker 3>evidence that you guys captured.

0:32:59.760 --> 0:33:02.480
<v Speaker 1>Yeah, yeah, it was, you know, I just I think

0:33:02.560 --> 0:33:05.920
<v Speaker 1>we just really went in there just being very conversational

0:33:06.160 --> 0:33:10.480
<v Speaker 1>and friendly and trying to be understanding, and that really

0:33:10.520 --> 0:33:11.880
<v Speaker 1>seemed to make a difference.

0:33:11.920 --> 0:33:12.120
<v Speaker 2>You know.

0:33:12.160 --> 0:33:14.360
<v Speaker 1>I think it's really easy to go into those places,

0:33:14.440 --> 0:33:17.560
<v Speaker 1>especially when you're first investigating and it's a novelty. You know,

0:33:17.600 --> 0:33:20.000
<v Speaker 1>it's easy to go in and kind of you know,

0:33:20.200 --> 0:33:22.400
<v Speaker 1>try to get scared or try to like kind of

0:33:22.440 --> 0:33:25.120
<v Speaker 1>make light of it or joke around about it. But

0:33:25.120 --> 0:33:27.240
<v Speaker 1>then when you really think like who you're talking to

0:33:27.520 --> 0:33:31.960
<v Speaker 1>potentially and who you know and treating them accordingly, you

0:33:32.080 --> 0:33:36.600
<v Speaker 1>get so much more interaction and hopefully interaction that can

0:33:36.640 --> 0:33:39.200
<v Speaker 1>help them or make them feel better in some way.

0:33:39.360 --> 0:33:42.800
<v Speaker 3>Absolutely a perfect example of that, and it's one of

0:33:42.840 --> 0:33:47.040
<v Speaker 3>the buildings that is very limited access. It's accessible on

0:33:47.120 --> 0:33:50.600
<v Speaker 3>photography tours because there's a phenomenal staircase in there that

0:33:50.640 --> 0:33:53.520
<v Speaker 3>we feature on our photography tours and we have it

0:33:53.800 --> 0:33:57.040
<v Speaker 3>featured on our flashlight tours last season and this coming

0:33:57.080 --> 0:34:00.320
<v Speaker 3>season as well, simply because we were trying to find

0:34:00.360 --> 0:34:03.160
<v Speaker 3>new areas to introduce guests to and let them see.

0:34:03.280 --> 0:34:05.680
<v Speaker 3>And the second oldest building on the property is the

0:34:05.760 --> 0:34:09.120
<v Speaker 3>women's auxiliary building, and as most people know, the majority

0:34:09.160 --> 0:34:12.040
<v Speaker 3>of patients were females, so that was, you know, one

0:34:12.080 --> 0:34:15.279
<v Speaker 3>of the first necessities was an additional building for female patients,

0:34:15.320 --> 0:34:18.920
<v Speaker 3>and that makes it the second oldest building on the property. Myself,

0:34:19.400 --> 0:34:21.239
<v Speaker 3>my other manager at the time, and two of my

0:34:21.400 --> 0:34:24.239
<v Speaker 3>veteran guides had went in there to investigate to see

0:34:24.239 --> 0:34:26.719
<v Speaker 3>if we could get some kind of evidence that, you know,

0:34:26.800 --> 0:34:29.319
<v Speaker 3>we could feature on our tours, something we could tell

0:34:29.360 --> 0:34:32.240
<v Speaker 3>our guests about the paranormal activity in that building because

0:34:32.239 --> 0:34:35.839
<v Speaker 3>it's so untouched, especially when it comes to investigations. And

0:34:35.920 --> 0:34:38.200
<v Speaker 3>we went in there one night and it started out

0:34:38.320 --> 0:34:42.400
<v Speaker 3>very very slow, but as we kind of between the

0:34:42.400 --> 0:34:44.640
<v Speaker 3>four of us were trying to get you know, some

0:34:44.800 --> 0:34:47.880
<v Speaker 3>kind of interaction from them somebody had mentioned, you know,

0:34:47.920 --> 0:34:50.000
<v Speaker 3>that we were sorry for what had happened to them

0:34:50.000 --> 0:34:52.920
<v Speaker 3>in their time there, and how you know, we imagine

0:34:52.960 --> 0:34:56.040
<v Speaker 3>as women that you know, we we're appreciative of the

0:34:56.120 --> 0:34:58.480
<v Speaker 3>rights that we have as women now, but how you know,

0:34:58.520 --> 0:35:02.640
<v Speaker 3>we have so many freedoms that they didn't. And it

0:35:02.680 --> 0:35:06.120
<v Speaker 3>immediately started increasing our activity to the point of where

0:35:06.160 --> 0:35:09.799
<v Speaker 3>we asked them if they wanted like a manicure kit,

0:35:09.960 --> 0:35:12.920
<v Speaker 3>like a kit that had some makeup and some hair crawlers,

0:35:12.960 --> 0:35:15.399
<v Speaker 3>things like that that you know, would make them feel

0:35:15.440 --> 0:35:18.760
<v Speaker 3>better about themselves maybe, and the equipment we were using

0:35:18.960 --> 0:35:23.680
<v Speaker 3>just went absolutely It was the most intense interaction I've

0:35:23.680 --> 0:35:26.640
<v Speaker 3>ever seen. The guide that was actually downstairs at the

0:35:26.640 --> 0:35:30.479
<v Speaker 3>time heard a female woman whisper his name in his ear.

0:35:30.920 --> 0:35:33.840
<v Speaker 3>He immediately came back upstairs because it shook him a

0:35:33.880 --> 0:35:36.799
<v Speaker 3>little bit. He wasn't expecting it. And the more we

0:35:36.840 --> 0:35:40.520
<v Speaker 3>tried to just relate and kind of help the spirits

0:35:40.600 --> 0:35:44.160
<v Speaker 3>of this building, the better our activity got. So yeah,

0:35:44.160 --> 0:35:46.680
<v Speaker 3>I mean, there's definitely a big difference in you know,

0:35:46.760 --> 0:35:50.160
<v Speaker 3>like we said before, asylums versus prisons and kind of

0:35:50.239 --> 0:35:52.959
<v Speaker 3>trying to get on their level and offer them help

0:35:53.000 --> 0:35:55.200
<v Speaker 3>and give them respect That goes a long long way

0:35:55.239 --> 0:35:55.960
<v Speaker 3>with the buildings.

0:35:56.239 --> 0:35:58.719
<v Speaker 1>That's great. I know, it's so interesting how they do

0:35:58.880 --> 0:36:02.400
<v Speaker 1>have this fascination and sometimes with physical objects that you

0:36:02.440 --> 0:36:05.720
<v Speaker 1>can bring them like I can't imagine they can actually

0:36:05.840 --> 0:36:08.360
<v Speaker 1>use them, but they ask for them. I don't know

0:36:08.400 --> 0:36:11.360
<v Speaker 1>how any of that works, obviously, but it is interesting

0:36:11.440 --> 0:36:14.480
<v Speaker 1>that there are certain objects that they get very excited about,

0:36:14.680 --> 0:36:18.360
<v Speaker 1>and I think that's I don't know, that's a super

0:36:18.360 --> 0:36:21.799
<v Speaker 1>interesting story. So on that note, I love kind of

0:36:22.160 --> 0:36:25.480
<v Speaker 1>just stressing that that respectful side of things. What if

0:36:25.520 --> 0:36:27.200
<v Speaker 1>people want to come visit? It sounds like you do

0:36:27.239 --> 0:36:28.960
<v Speaker 1>all kinds of tours, which I love. I love that

0:36:29.000 --> 0:36:33.000
<v Speaker 1>you do photography tours because it is a very photogenic building.

0:36:33.280 --> 0:36:35.920
<v Speaker 1>So what if people want to visit, how do they

0:36:35.920 --> 0:36:36.759
<v Speaker 1>go about doing that?

0:36:37.440 --> 0:36:41.080
<v Speaker 3>Especially for our paranormal stuff and our photography tours. Then

0:36:41.120 --> 0:36:44.080
<v Speaker 3>you can get on our website transale any Lunatic Asylum

0:36:44.080 --> 0:36:47.600
<v Speaker 3>dot com, talawv dot com, and you can book any

0:36:47.600 --> 0:36:49.760
<v Speaker 3>of our overnight stuff. We have all kinds of events

0:36:49.800 --> 0:36:53.399
<v Speaker 3>coming up for October. Our photography tours we run one

0:36:53.440 --> 0:36:56.359
<v Speaker 3>per season winter, spring, summer, and fall, so we have

0:36:56.440 --> 0:36:59.800
<v Speaker 3>one more coming up this year. And then we will

0:37:00.160 --> 0:37:02.960
<v Speaker 3>resume those next season. Our daytime tours are going to

0:37:02.960 --> 0:37:05.439
<v Speaker 3>go all the way until the beginning of November. Those

0:37:05.480 --> 0:37:07.279
<v Speaker 3>are first come, first serve, So if you want to

0:37:07.280 --> 0:37:09.840
<v Speaker 3>get into the history, and we also offer a daytime

0:37:09.880 --> 0:37:12.799
<v Speaker 3>paranormal tour, you can just show up at the Asylum

0:37:12.880 --> 0:37:15.719
<v Speaker 3>Tuesday through Sunday or our days that we're open, and

0:37:16.200 --> 0:37:18.120
<v Speaker 3>you know, just go into the lobby, pick your tour,

0:37:18.400 --> 0:37:20.359
<v Speaker 3>you know, get your ticket, and then you also get

0:37:20.400 --> 0:37:22.919
<v Speaker 3>access to all of our new museum rooms, which are

0:37:22.960 --> 0:37:27.520
<v Speaker 3>absolutely fascinating. There were some beautiful displays, some amazing artifacts

0:37:27.520 --> 0:37:29.759
<v Speaker 3>that we have housed in there that people can check out.

0:37:30.000 --> 0:37:32.440
<v Speaker 3>And if you have any questions, you're welcome to call

0:37:32.480 --> 0:37:35.200
<v Speaker 3>our office and you know, our secretary would be happy

0:37:35.200 --> 0:37:37.719
<v Speaker 3>to answer any questions that you don't find answers to

0:37:37.719 --> 0:37:39.359
<v Speaker 3>you on the website or I may not have touched

0:37:39.400 --> 0:37:39.719
<v Speaker 3>on here.

0:37:40.600 --> 0:37:42.719
<v Speaker 1>That's great, and you know, I want to stress to

0:37:42.719 --> 0:37:45.800
<v Speaker 1>people paranormal activity doesn't just happen at night, So you

0:37:45.920 --> 0:37:49.360
<v Speaker 1>got and I can vouch for that building. You know,

0:37:49.440 --> 0:37:52.080
<v Speaker 1>the Asylum in particular, things happen at all hours of

0:37:52.080 --> 0:37:55.279
<v Speaker 1>the day, so visit whenever you can make time. So

0:37:55.680 --> 0:37:58.799
<v Speaker 1>I really do appreciate you taking the time, Brandy. It's

0:37:58.920 --> 0:38:00.919
<v Speaker 1>kind of kind of a walkdownlaying from me. I hadn't

0:38:00.920 --> 0:38:02.680
<v Speaker 1>realized how long it had been since i'd been there,

0:38:02.719 --> 0:38:04.080
<v Speaker 1>so clearly I need to get back soon.

0:38:04.120 --> 0:38:05.480
<v Speaker 3>You didn't come back and see us, I'd love to

0:38:05.520 --> 0:38:07.800
<v Speaker 3>meet you in persons, Yeah, that'd be great.

0:38:07.800 --> 0:38:09.960
<v Speaker 1>Well, thank you so much. I appreciate you taking the time.

0:38:10.120 --> 0:38:16.440
<v Speaker 2>Thank you. Amy.

0:38:16.480 --> 0:38:18.720
<v Speaker 1>If there's one lesson to take away from the trans

0:38:18.800 --> 0:38:22.920
<v Speaker 1>Allegheny Lunatic Asylum, it's that even the best laid plans

0:38:22.960 --> 0:38:25.920
<v Speaker 1>don't always work out how you hope they will. The

0:38:25.960 --> 0:38:29.440
<v Speaker 1>original founders designed the hospital in the hopes that it

0:38:29.480 --> 0:38:34.120
<v Speaker 1>would be a peaceful, picturesque place for recovery. Instead, thousands

0:38:34.160 --> 0:38:38.400
<v Speaker 1>of people suffered and sometimes died within its walls, and

0:38:38.480 --> 0:38:42.720
<v Speaker 1>their specters linger to this day. Perhaps we can hope

0:38:42.719 --> 0:38:45.399
<v Speaker 1>these spirits found a piece in death that they were

0:38:45.440 --> 0:38:50.319
<v Speaker 1>missing in life. I'm Amy Brunei and this was haunted road.

0:38:57.480 --> 0:39:01.120
<v Speaker 1>Are you tired of the same old vacation destinations and

0:39:01.160 --> 0:39:05.400
<v Speaker 1>cookie cutter experiences? Do you crave a sense of mystery,

0:39:05.640 --> 0:39:09.960
<v Speaker 1>wonder and adventure that can't be found in ordinary travel brochures?

0:39:10.360 --> 0:39:13.319
<v Speaker 1>Do you listen to this podcast and think I'd like

0:39:13.400 --> 0:39:16.840
<v Speaker 1>to visit that spooky place, Well that's why I started

0:39:16.880 --> 0:39:20.160
<v Speaker 1>Strange Escapes, a paranormal based travel company that takes you

0:39:20.239 --> 0:39:23.840
<v Speaker 1>to some of the most haunted locations in the world. Frankly,

0:39:23.920 --> 0:39:26.439
<v Speaker 1>it's my excuse to combine all of my favorite things,

0:39:26.440 --> 0:39:31.439
<v Speaker 1>which is ghosts, beautiful hotels, food and wine, and other

0:39:31.600 --> 0:39:34.520
<v Speaker 1>weirdos like me. To be honest, If that sounds right

0:39:34.600 --> 0:39:37.000
<v Speaker 1>up your alley and you want to learn more, then

0:39:37.120 --> 0:39:40.600
<v Speaker 1>visit Strange Escapes dot travel and hopefully you can join

0:39:40.680 --> 0:39:43.480
<v Speaker 1>us sometime. Also. To keep up on all of my

0:39:43.600 --> 0:39:47.960
<v Speaker 1>upcoming projects and appearances, head to amybrune dot com. I

0:39:48.080 --> 0:39:50.440
<v Speaker 1>have some really great things in the works and I

0:39:50.480 --> 0:40:01.160
<v Speaker 1>don't want you to miss it. Thanks. Haunted Roadies. Haunted

0:40:01.280 --> 0:40:04.560
<v Speaker 1>road is hosted and written by me Amy Bruney, with

0:40:04.640 --> 0:40:09.080
<v Speaker 1>additional research by Taylor Haggerdorn and Cassandra de Alba. This

0:40:09.280 --> 0:40:12.560
<v Speaker 1>show is edited and produced by Rima al Kali, with

0:40:12.640 --> 0:40:18.080
<v Speaker 1>supervising producer Josh Thain and executive producers Aaron Menke, Alex Williams,

0:40:18.160 --> 0:40:22.400
<v Speaker 1>and Matt Frederick. Haunted Road is a production of iHeartRadio

0:40:22.600 --> 0:40:25.840
<v Speaker 1>and Grim and Mild from Aaron Menkey. Learn more about

0:40:25.880 --> 0:40:29.839
<v Speaker 1>this show over at grimanmild dot com, and for more

0:40:29.920 --> 0:40:34.960
<v Speaker 1>podcasts from iHeartRadio, visit the iHeartRadio app, Apple Podcasts, or

0:40:35.000 --> 0:40:37.799
<v Speaker 1>wherever you listen to your favorite shows.