1 00:00:02,990 --> 00:00:06,070 Speaker 1: Welcome to Stuff to Blow Your Mind, a production of iHeartRadio. 2 00:00:13,490 --> 00:00:15,890 Speaker 2: Hey, welcome to Stuff to Blow Your Mind. My name 3 00:00:16,070 --> 00:00:16,710 Speaker 2: is Robert Lamb. 4 00:00:17,180 --> 00:00:21,320 Speaker 3: And I am Joe McCormick. And on today's Halloween-themed episode 5 00:00:21,430 --> 00:00:23,099 Speaker 3: of Stuff to Blow Your Mind, we're going to be 6 00:00:23,140 --> 00:00:26,140 Speaker 3: talking about creatures without faces. 7 00:00:26,880 --> 00:00:33,150 Speaker 2: That's right. Uh... ghosts without faces, monsters without faces, whatever 8 00:00:33,170 --> 00:00:36,850 Speaker 2: the case may be. This is, of course, a common 9 00:00:36,870 --> 00:00:40,800 Speaker 2: enough trope in the world of monsters and ghosts and 10 00:00:40,909 --> 00:00:45,380 Speaker 2: also nightmares and dreams. So we'll definitely touch on some 11 00:00:45,420 --> 00:00:50,640 Speaker 2: of the pop cultural uses of this visual as we 12 00:00:50,720 --> 00:00:54,450 Speaker 2: get further into the episode. But also, you know, after 13 00:00:54,530 --> 00:00:57,970 Speaker 2: everything's said and done, Certainly, we want to allow listeners 14 00:00:58,010 --> 00:01:01,150 Speaker 2: to write in with their favorite example of the faceless. 15 00:01:02,110 --> 00:01:06,200 Speaker 2: But before we, I guess, dive into discussing specific faceless entities, 16 00:01:06,780 --> 00:01:08,920 Speaker 2: probably a good time to remind ourselves exactly what a 17 00:01:08,980 --> 00:01:14,360 Speaker 2: human face is. It is, of course, the largely forward-loaded 18 00:01:14,420 --> 00:01:17,890 Speaker 2: array of perception organs for the human body, a thing 19 00:01:18,120 --> 00:01:21,880 Speaker 2: our body points at other things. to look at them, 20 00:01:22,100 --> 00:01:26,940 Speaker 2: smell them, even taste them at closer distance. Our ears, 21 00:01:27,000 --> 00:01:30,050 Speaker 2: despite being on the sides of our heads, are essentially 22 00:01:30,290 --> 00:01:33,690 Speaker 2: faced forward as well, both via their conical shape and 23 00:01:33,709 --> 00:01:36,430 Speaker 2: the way hearing sensory data is processed in the brain. 24 00:01:36,450 --> 00:01:41,809 Speaker 3: So the face is sort of the interaction engine. You 25 00:01:41,870 --> 00:01:45,480 Speaker 3: turn the face toward things in order to interact with 26 00:01:45,520 --> 00:01:50,110 Speaker 3: them in most senses. There are some exceptions, but that's like, Generally, 27 00:01:50,170 --> 00:01:53,420 Speaker 3: if something is getting your attention for one reason or another, 28 00:01:53,450 --> 00:01:55,910 Speaker 3: that's an orientation of the face toward it. 29 00:01:56,280 --> 00:01:58,860 Speaker 2: Yeah, we think of like I looked at it or I, 30 00:01:58,880 --> 00:02:01,020 Speaker 2: you know, we think of it very much as an 31 00:02:01,280 --> 00:02:03,260 Speaker 2: eye action. But if we think of our body as 32 00:02:03,320 --> 00:02:06,760 Speaker 2: this thing that's interacting with the world, then the head 33 00:02:06,820 --> 00:02:09,420 Speaker 2: is the part of the thing that like is angled 34 00:02:09,620 --> 00:02:11,760 Speaker 2: at whatever we're trying to perceive. 35 00:02:12,160 --> 00:02:12,380 Speaker 1: Yeah. 36 00:02:12,980 --> 00:02:14,860 Speaker 2: On top of this, of course, our face is also 37 00:02:14,960 --> 00:02:18,940 Speaker 2: a communication array that allows us to communicate a great 38 00:02:19,020 --> 00:02:22,940 Speaker 2: deal of things to other human beings and to limited extent, 39 00:02:23,000 --> 00:02:26,780 Speaker 2: some non-human entities as well. Like via your facial expressions, 40 00:02:26,820 --> 00:02:30,230 Speaker 2: you can convey things maybe not all that well or 41 00:02:30,410 --> 00:02:35,269 Speaker 2: even correctly to say household pets, primates at the zoo 42 00:02:35,310 --> 00:02:39,240 Speaker 2: and so forth. And the overall system entails a number 43 00:02:39,260 --> 00:02:42,960 Speaker 2: of different things. You have overt universal emotions like smiles, 44 00:02:43,440 --> 00:02:47,919 Speaker 2: lowered brows, and the overall system entails also includes micro 45 00:02:47,960 --> 00:02:50,980 Speaker 2: expressions that may last for half a second, but can 46 00:02:51,020 --> 00:02:56,150 Speaker 2: also convey various bits of information, conversational cues, you know, 47 00:02:56,190 --> 00:02:58,430 Speaker 2: the way that what our face is doing interacts with 48 00:02:58,470 --> 00:03:03,370 Speaker 2: what we're saying. And then also various communication can be 49 00:03:03,410 --> 00:03:07,650 Speaker 2: found in eye contact and gaze. That, of course, on 50 00:03:07,750 --> 00:03:11,070 Speaker 2: top of just human speech, which is a big way 51 00:03:11,130 --> 00:03:14,269 Speaker 2: that we communicate. And then again, that speech is also 52 00:03:15,410 --> 00:03:17,410 Speaker 2: tweaked in ways by what the rest of our face 53 00:03:17,490 --> 00:03:21,790 Speaker 2: is doing. Our face also is totally wrapped up in 54 00:03:21,850 --> 00:03:24,590 Speaker 2: our idea of identity. Again, like it's hard to think 55 00:03:24,650 --> 00:03:26,970 Speaker 2: of like point your face at something, you know, like, no, 56 00:03:27,030 --> 00:03:31,160 Speaker 2: it's like the face is me, right? Like the popular 57 00:03:31,180 --> 00:03:35,040 Speaker 2: website is the book of faces. So this idea that, 58 00:03:35,440 --> 00:03:37,560 Speaker 2: you know, that our face is separate from ourselves is 59 00:03:38,030 --> 00:03:41,750 Speaker 2: very difficult to process in the human mind. 60 00:03:42,530 --> 00:03:45,180 Speaker 3: Yeah, so it's interesting to think of the face as 61 00:03:45,220 --> 00:03:50,520 Speaker 3: the primary information gateway of the body in both directions. 62 00:03:50,540 --> 00:03:54,840 Speaker 3: So as you were saying earlier, it's where the majority 63 00:03:54,860 --> 00:03:58,160 Speaker 3: of our sensory organs are located. So you orient your 64 00:03:58,200 --> 00:04:00,880 Speaker 3: face toward things when you want to gather information about 65 00:04:00,940 --> 00:04:03,060 Speaker 3: that thing with the eyes or with the ears or 66 00:04:03,100 --> 00:04:09,410 Speaker 3: with the mouth. But also it is the primary... informational 67 00:04:09,510 --> 00:04:13,470 Speaker 3: tag for information you send out to other humans about yourself, 68 00:04:13,990 --> 00:04:17,849 Speaker 3: your main identifying feature. So people can know who you are, 69 00:04:17,990 --> 00:04:20,930 Speaker 3: is your face. Uh, you know, we, we primarily use 70 00:04:20,990 --> 00:04:25,430 Speaker 3: faces to identify who we're talking to, to recognize somebody 71 00:04:25,510 --> 00:04:28,590 Speaker 3: at a distance or up close very quickly. Uh, you know, 72 00:04:28,910 --> 00:04:32,470 Speaker 3: recognizing people is very difficult if you have impairments in 73 00:04:32,510 --> 00:04:36,339 Speaker 3: the part of your brain that processes faces holistically. And 74 00:04:36,380 --> 00:04:42,580 Speaker 3: then also emotional information, important contextual and reaction information when 75 00:04:42,660 --> 00:04:46,119 Speaker 3: people are interacting comes through as displayed on the face. 76 00:04:46,430 --> 00:04:46,640 Speaker 1: Yeah. 77 00:04:46,790 --> 00:04:48,770 Speaker 2: And we should also point out, you know, this is 78 00:04:48,830 --> 00:04:53,169 Speaker 2: not necessarily fair in all senses. Like, you know, we 79 00:04:53,250 --> 00:04:57,849 Speaker 2: are not our faces. And yet this does play into 80 00:04:57,890 --> 00:05:02,180 Speaker 2: the way we often read people. You know, it's rather complex. 81 00:05:02,260 --> 00:05:05,790 Speaker 2: But when we encounter someone, there is that weird desire. 82 00:05:05,830 --> 00:05:08,810 Speaker 2: Like we must see the face. Um, we see this 83 00:05:08,850 --> 00:05:12,330 Speaker 2: in our media as well. You know, when the slasher is, is, 84 00:05:12,610 --> 00:05:15,760 Speaker 2: is brought low, there is the need to unmask the 85 00:05:15,779 --> 00:05:18,979 Speaker 2: slasher and reveal the face, uh, in Lucha, in, in, uh, 86 00:05:19,040 --> 00:05:21,260 Speaker 2: Lucha Libre. There is the, uh, the need to see 87 00:05:21,279 --> 00:05:23,060 Speaker 2: the face of the masked wrestler, be it a, uh, 88 00:05:23,520 --> 00:05:27,520 Speaker 2: a Rudo or a Technico. And, um, I was just thinking, 89 00:05:27,540 --> 00:05:29,380 Speaker 2: I was thinking about this just over the last like 90 00:05:29,380 --> 00:05:33,140 Speaker 2: 48 hours, uh, when I've been working on this topic. Um, 91 00:05:33,600 --> 00:05:36,320 Speaker 2: like I run around a track sometimes in the morning, 92 00:05:36,640 --> 00:05:39,260 Speaker 2: which means people are running with me and I don't 93 00:05:39,300 --> 00:05:42,990 Speaker 2: necessarily see their face. And it's weird to, to sort of, um, 94 00:05:43,730 --> 00:05:45,500 Speaker 2: encounter people that I, you know, I don't know what 95 00:05:45,520 --> 00:05:49,230 Speaker 2: they look like and I keep running behind them, passing them. 96 00:05:49,589 --> 00:05:51,450 Speaker 2: And unless I look back, you know, I'm not going 97 00:05:51,470 --> 00:05:52,810 Speaker 2: to see their face and I kind of need to 98 00:05:52,850 --> 00:05:55,330 Speaker 2: see their face. Or last night I was at, um, 99 00:05:55,650 --> 00:05:59,150 Speaker 2: at Netherworld, uh, haunted house here in Atlanta. And at 100 00:05:59,210 --> 00:06:01,190 Speaker 2: one point they were in line to get in and 101 00:06:01,210 --> 00:06:04,010 Speaker 2: there was a, like a mannequin with face, with its 102 00:06:04,070 --> 00:06:07,260 Speaker 2: face obscured by hair. And I just had to part 103 00:06:07,320 --> 00:06:09,260 Speaker 2: that hair to see the face. You know, it's like, 104 00:06:09,279 --> 00:06:12,220 Speaker 2: what's back there? Maybe nothing. And if there's nothing, I 105 00:06:12,240 --> 00:06:15,760 Speaker 2: need to see that. So we're really wired to put 106 00:06:15,779 --> 00:06:17,560 Speaker 2: a lot of emphasis on the human face. 107 00:06:17,960 --> 00:06:19,120 Speaker 3: Wait, what was back there? 108 00:06:19,140 --> 00:06:22,490 Speaker 2: It was just a mannequin face. But I mean, it 109 00:06:22,750 --> 00:06:24,470 Speaker 2: was still creepy. Like I pulled it back and it 110 00:06:24,490 --> 00:06:28,270 Speaker 2: was looking right at me. So yeah, again, we're just, 111 00:06:28,370 --> 00:06:31,419 Speaker 2: we're wired to to see that. We want to interact 112 00:06:31,460 --> 00:06:32,039 Speaker 2: with the face. 113 00:06:32,520 --> 00:06:34,430 Speaker 3: Wouldn't it be funny if you pulled the hair apart 114 00:06:34,450 --> 00:06:35,290 Speaker 3: and it's just a butt? 115 00:06:36,230 --> 00:06:39,330 Speaker 2: That would have been good. In fact, if someone hasn't 116 00:06:39,370 --> 00:06:43,089 Speaker 2: made that already and marketed it to haunted houses and 117 00:06:43,270 --> 00:06:45,510 Speaker 2: haunted attractions, then someone should get on that. 118 00:06:46,050 --> 00:06:47,790 Speaker 3: You know, we're going to be talking about some creatures 119 00:06:47,850 --> 00:06:50,410 Speaker 3: today that are not far off from that reality. 120 00:06:50,800 --> 00:06:55,260 Speaker 2: Yeah. So other things about the face. A face is 121 00:06:55,320 --> 00:06:58,830 Speaker 2: also something we put on. You know, we talk about 122 00:06:58,890 --> 00:07:02,229 Speaker 2: putting on the face and presenting a certain face. In 123 00:07:02,310 --> 00:07:06,770 Speaker 2: June of this year, Cal Reveley Calder wrote, What Happened 124 00:07:06,830 --> 00:07:09,740 Speaker 2: to Your Face? for The New Yorker, which you can 125 00:07:09,820 --> 00:07:13,060 Speaker 2: read online, pointing out that the word face derives from 126 00:07:13,100 --> 00:07:17,400 Speaker 2: the Latin facies, which implies something that has been created. 127 00:07:17,880 --> 00:07:19,880 Speaker 2: And we see this in the French as well. I'm 128 00:07:19,900 --> 00:07:22,680 Speaker 2: going to read just a quote from this article. Quote, 129 00:07:22,720 --> 00:07:26,820 Speaker 2: the cultural historian Hans Belting suggested that faces and masks 130 00:07:26,860 --> 00:07:32,310 Speaker 2: were conceptually inseparable. We shouldn't think of one as real 131 00:07:32,410 --> 00:07:34,850 Speaker 2: and the other as fake. One is the thing we 132 00:07:34,910 --> 00:07:38,430 Speaker 2: have and the other as the thing we temporarily don. Life, 133 00:07:38,510 --> 00:07:44,060 Speaker 2: he wrote, was fully, quote, a perpetuum mobili, an expressive 134 00:07:44,100 --> 00:07:48,140 Speaker 2: drama in which our faces resolve into one legible position, 135 00:07:48,560 --> 00:07:53,080 Speaker 2: one legible role, then resemble themselves into the next. I'm sorry, 136 00:07:53,100 --> 00:07:56,320 Speaker 2: then reassemble themselves into the next. We make them up 137 00:07:56,790 --> 00:07:57,760 Speaker 2: in every sense. 138 00:07:59,330 --> 00:08:02,570 Speaker 3: So that's emphasized. I mean, I guess it's true that 139 00:08:02,990 --> 00:08:08,190 Speaker 3: the face is both revealing in ways that are outside 140 00:08:08,210 --> 00:08:11,610 Speaker 3: of your control. So you might want to hide your identity, 141 00:08:11,750 --> 00:08:14,390 Speaker 3: but it's hard to do because people can see your 142 00:08:14,450 --> 00:08:17,450 Speaker 3: face and recognize you whether you want them to or not. 143 00:08:17,470 --> 00:08:20,460 Speaker 3: That's like, outside of your control. There can also be 144 00:08:20,940 --> 00:08:24,320 Speaker 3: ways that sometimes you might give things away with micro 145 00:08:24,360 --> 00:08:26,870 Speaker 3: expressions on your face, like feelings or thoughts that you're 146 00:08:26,880 --> 00:08:30,810 Speaker 3: trying to hide. That's kind of involuntarily revealed through the face. 147 00:08:31,110 --> 00:08:32,850 Speaker 3: But the other side of that is we do have 148 00:08:32,890 --> 00:08:36,230 Speaker 3: some conscious control over our faces, both in terms of 149 00:08:36,290 --> 00:08:39,070 Speaker 3: things we do to our faces, like applying makeup or, 150 00:08:39,330 --> 00:08:41,690 Speaker 3: you know, in the modern day getting, you know, body 151 00:08:41,730 --> 00:08:45,600 Speaker 3: modification or plastic surgery or anything, and also conscious control 152 00:08:45,630 --> 00:08:49,150 Speaker 3: over the faces we make, the expressions that we choose 153 00:08:49,210 --> 00:08:53,150 Speaker 3: to intentionally display with our faces. So it's this strange 154 00:08:53,290 --> 00:08:57,510 Speaker 3: mix throughout our lives of our faces giving information away, 155 00:08:57,570 --> 00:08:59,949 Speaker 3: whether we want them to or not, and then using 156 00:09:00,030 --> 00:09:04,650 Speaker 3: our faces to create perceptions intentionally in the world. 157 00:09:04,670 --> 00:09:10,050 Speaker 2: Yeah, yeah. Our face is constantly betraying us and also 158 00:09:10,110 --> 00:09:15,620 Speaker 2: to a certain extent, perhaps deceiving others. Like the deception 159 00:09:15,640 --> 00:09:18,980 Speaker 2: of the face can be overt and even harmful, but 160 00:09:19,020 --> 00:09:21,640 Speaker 2: it can also just be part of our daily interactions, 161 00:09:21,679 --> 00:09:24,640 Speaker 2: you know, like smile and nod when a stranger is 162 00:09:24,660 --> 00:09:26,579 Speaker 2: telling you about something. Even if you're not that interested, 163 00:09:26,620 --> 00:09:28,500 Speaker 2: you know, you put on a good face to receive 164 00:09:28,559 --> 00:09:32,110 Speaker 2: this well-intended, you know, bit of trivia or gossip that 165 00:09:32,140 --> 00:09:36,390 Speaker 2: they're sharing with you. But yeah, I want to point 166 00:09:36,410 --> 00:09:39,410 Speaker 2: out one other thing from this article. The author, Reveille Calder, 167 00:09:40,150 --> 00:09:43,650 Speaker 2: also quotes T.S. Eliot's The Love Song of J. Alfred Prufrock, 168 00:09:43,950 --> 00:09:45,729 Speaker 2: a poem I think most of you are familiar with. 169 00:09:46,130 --> 00:09:47,910 Speaker 2: But there's, of course, that line in the poem, there 170 00:09:47,929 --> 00:09:50,150 Speaker 2: will be time, there will be time to prepare a 171 00:09:50,230 --> 00:09:53,130 Speaker 2: face to meet the faces that you meet. I was 172 00:09:53,150 --> 00:09:54,830 Speaker 2: looking for other sources on this, and I ran across 173 00:09:54,890 --> 00:09:58,600 Speaker 2: a 2026 book titled Faces, A Cultural History by the 174 00:09:58,630 --> 00:10:03,700 Speaker 2: French author David Le Breton. And this is a rather 175 00:10:03,720 --> 00:10:06,179 Speaker 2: interesting book. I didn't have time to really just read 176 00:10:06,220 --> 00:10:08,959 Speaker 2: it cover to cover, but I was flipping around and 177 00:10:09,059 --> 00:10:13,040 Speaker 2: finding things that applied to our discussion here today. And 178 00:10:13,800 --> 00:10:16,630 Speaker 2: during parts of it, the author discusses the face as 179 00:10:16,690 --> 00:10:20,170 Speaker 2: the anchor of human morality. and points out that to 180 00:10:20,230 --> 00:10:22,829 Speaker 2: obscure the face, say with a mask, is to cut 181 00:10:22,890 --> 00:10:26,450 Speaker 2: ourselves off from human morality. So I wanna read one 182 00:10:26,510 --> 00:10:31,079 Speaker 2: quote from him as well here. The face embodies a morality, 183 00:10:31,340 --> 00:10:34,940 Speaker 2: holds us accountable for our actions. Not having to look 184 00:10:35,040 --> 00:10:38,620 Speaker 2: one another in the face creates many opportunities for transgression. 185 00:10:39,120 --> 00:10:42,200 Speaker 2: The mask is not simply a tool that ensures anonymity. 186 00:10:42,700 --> 00:10:46,950 Speaker 2: It reveals hidden resources, surprises, it sometimes takes over, takes 187 00:10:47,010 --> 00:10:50,150 Speaker 2: possession of those who thought they were just playing a game. 188 00:10:50,710 --> 00:10:55,010 Speaker 2: Changing one's face amounts to changing one's life. Freeing or 189 00:10:55,050 --> 00:10:58,859 Speaker 2: temporarily distancing oneself, not without risk, from the sense of 190 00:10:58,960 --> 00:11:03,440 Speaker 2: identity that once governed one's individual relationship to the world. 191 00:11:04,120 --> 00:11:06,320 Speaker 3: I think that's really insightful. So it's not just the 192 00:11:06,400 --> 00:11:10,480 Speaker 3: idea that putting on a mask is a, uh, morally 193 00:11:10,559 --> 00:11:14,000 Speaker 3: significant activity because it can say hide your identity, you know, 194 00:11:14,020 --> 00:11:16,209 Speaker 3: the way a bandit might put on a mask so 195 00:11:16,290 --> 00:11:20,770 Speaker 3: they're not recognized before doing a crime. It actually like 196 00:11:20,850 --> 00:11:24,070 Speaker 3: changes the sort of the whole way that you think 197 00:11:24,130 --> 00:11:27,750 Speaker 3: about your again, the information input output gate with the 198 00:11:27,820 --> 00:11:31,520 Speaker 3: world covering that up can in some ways just change 199 00:11:31,620 --> 00:11:35,800 Speaker 3: the way you feel about everything you're doing and can 200 00:11:36,460 --> 00:11:38,760 Speaker 3: sort of make you a different kind of being. 201 00:11:38,780 --> 00:11:41,920 Speaker 2: Yeah. Yeah. And I'd love, you know, if we, you know, 202 00:11:41,950 --> 00:11:43,910 Speaker 2: expand this to think of the other ways of putting 203 00:11:43,990 --> 00:11:46,300 Speaker 2: on the mask or putting on a face. Uh, I mean, I'm, 204 00:11:46,370 --> 00:11:48,210 Speaker 2: I'm sure there are a number of different comparisons to 205 00:11:48,230 --> 00:11:50,270 Speaker 2: be drawn here to, uh, to make up, you know, 206 00:11:50,740 --> 00:11:55,140 Speaker 2: making oneself up, uh, for certain types of social events. Uh, 207 00:11:55,160 --> 00:11:58,400 Speaker 2: would love to hear from makeup users about this particular, um, 208 00:11:58,500 --> 00:12:02,730 Speaker 2: side of things. And, um, Yeah, yeah. Again, when you 209 00:12:02,750 --> 00:12:05,520 Speaker 2: think about this idea that the face and the mask 210 00:12:05,580 --> 00:12:08,960 Speaker 2: are interchangeable and we can't, any good way we can 211 00:12:08,980 --> 00:12:11,620 Speaker 2: think about an actual physical mask, we can also think 212 00:12:11,760 --> 00:12:15,109 Speaker 2: that way about the face and maybe vice versa. I 213 00:12:15,150 --> 00:12:18,590 Speaker 2: think that'll be very insightful as we continue our discussion here. 214 00:12:20,590 --> 00:12:23,270 Speaker 2: The author here also says, quote, it is impossible to 215 00:12:23,330 --> 00:12:26,520 Speaker 2: imagine a faceless world without viewing it as a universe 216 00:12:26,559 --> 00:12:30,530 Speaker 2: of chaos. And we're going to be diving into that 217 00:12:30,610 --> 00:12:34,929 Speaker 2: universe of chaos a little bit as we discuss fantastic creatures, ghosts, 218 00:12:35,070 --> 00:12:38,410 Speaker 2: or even masked individuals who are at least presenting the 219 00:12:38,530 --> 00:12:42,630 Speaker 2: idea of a faceless entity. And I think we might 220 00:12:42,690 --> 00:12:47,210 Speaker 2: continually ask ourselves, like, how do we process that? Like, 221 00:12:47,330 --> 00:12:51,069 Speaker 2: what is the sense of it? How does it affect 222 00:12:51,110 --> 00:12:54,250 Speaker 2: the way that we view identity in this individual universe? 223 00:12:54,570 --> 00:12:57,830 Speaker 2: How does it affect the way we think about how 224 00:12:57,870 --> 00:13:01,280 Speaker 2: they are viewing us? You know, is it perceiving us 225 00:13:01,340 --> 00:13:03,660 Speaker 2: at all? What does it mean to not be perceived 226 00:13:03,720 --> 00:13:06,500 Speaker 2: in some way? And then how does this also apply 227 00:13:06,520 --> 00:13:10,800 Speaker 2: to communication? Like, it has no mouth, the faceless entity. 228 00:13:11,179 --> 00:13:13,830 Speaker 2: It has no eyes. It has no nose. Maybe, maybe 229 00:13:13,890 --> 00:13:18,530 Speaker 2: not concerning ears. But, you know, it's kind of cut 230 00:13:18,770 --> 00:13:23,429 Speaker 2: off from human senses and maybe even human morality in 231 00:13:23,470 --> 00:13:24,350 Speaker 2: a very telling way. 232 00:13:35,980 --> 00:13:38,750 Speaker 3: So I know the main examples that we wanted to 233 00:13:38,809 --> 00:13:41,270 Speaker 3: talk about in today's episode are a couple of creatures 234 00:13:41,370 --> 00:13:44,449 Speaker 3: from Japanese literature and folklore. Do you want to turn 235 00:13:44,530 --> 00:13:45,110 Speaker 3: to those now? 236 00:13:45,610 --> 00:13:50,010 Speaker 2: Yeah, yeah. Two entities that I think are both loosely 237 00:13:50,050 --> 00:13:55,350 Speaker 2: classified as yokai. It's the sort of spirit entities that 238 00:13:55,410 --> 00:13:58,750 Speaker 2: are not quite like a haunting ghost and also not 239 00:13:58,870 --> 00:14:02,530 Speaker 2: quite a physical monster, but somewhere in between. We've talked 240 00:14:02,570 --> 00:14:05,410 Speaker 2: about yokai many times on the show before. It's an 241 00:14:05,450 --> 00:14:10,430 Speaker 2: amazing world of creatures that can be, you know, endlessly amusing, 242 00:14:10,490 --> 00:14:14,429 Speaker 2: but also very frightening. And also there's often a lot 243 00:14:14,470 --> 00:14:18,100 Speaker 2: of historical and cultural insight to gain from particular yokai. 244 00:14:18,500 --> 00:14:18,720 Speaker 1: Mm-hmm. 245 00:14:19,710 --> 00:14:23,650 Speaker 2: So we have two related yokai concepts to discuss here. 246 00:14:24,230 --> 00:14:29,270 Speaker 2: So there is the newpeppo. This is apparently a corruption 247 00:14:29,530 --> 00:14:32,740 Speaker 2: of the slang for someone wearing too much makeup. The idea, like, 248 00:14:32,920 --> 00:14:35,160 Speaker 2: someone's so made up that it doesn't look like they 249 00:14:35,180 --> 00:14:40,140 Speaker 2: have a face anymore. And this emerges during the Edo period. 250 00:14:40,160 --> 00:14:44,760 Speaker 2: A pale, bloated, wandering pile of hairless flesh with lumpy 251 00:14:44,870 --> 00:14:49,020 Speaker 2: legs and the folds of its fat. seem to form 252 00:14:49,060 --> 00:14:53,620 Speaker 2: a saggy face, but it has no head otherwise. There 253 00:14:53,700 --> 00:14:56,170 Speaker 2: are lots of illustrations of this guy with the, of course, 254 00:14:56,230 --> 00:14:59,830 Speaker 2: historic illustrations looking the best. I don't know, put in 255 00:14:59,870 --> 00:15:03,200 Speaker 2: like pre-1960 or whatever you need to do to avoid 256 00:15:03,220 --> 00:15:06,120 Speaker 2: the AI garbage these days and see some of these 257 00:15:06,280 --> 00:15:07,380 Speaker 2: fabulous illustrations. 258 00:15:07,760 --> 00:15:10,920 Speaker 3: So both of the yokai we're going to talk about here, 259 00:15:10,960 --> 00:15:13,990 Speaker 3: I was reading about in a book called The Book 260 00:15:14,010 --> 00:15:17,810 Speaker 3: of Yokai by the folklorist Michael Dylan Foster, who's a 261 00:15:17,890 --> 00:15:20,670 Speaker 3: professor at UC Davis, writes a lot about Japanese culture. 262 00:15:20,690 --> 00:15:25,530 Speaker 3: And one thing I wanted to note is that these 263 00:15:25,610 --> 00:15:29,090 Speaker 3: yokai appear grouped in the section of the book called 264 00:15:29,230 --> 00:15:31,890 Speaker 3: Village and City Yokai. So you get some that are 265 00:15:31,930 --> 00:15:37,530 Speaker 3: very wilderness-focused or might be associated with water or with 266 00:15:37,550 --> 00:15:40,160 Speaker 3: the mountains and things like that. These appear in the 267 00:15:40,200 --> 00:15:42,640 Speaker 3: village and city section. I think that's kind of interesting. 268 00:15:42,680 --> 00:15:44,980 Speaker 3: These are a little bit more cultured as far as 269 00:15:45,360 --> 00:15:49,180 Speaker 3: yokai go. But this first creature, the nupepo, is sort 270 00:15:49,220 --> 00:15:51,420 Speaker 3: of a flesh wad. I think the way you described 271 00:15:51,460 --> 00:15:57,060 Speaker 3: it is good, but Foster's description is an, quote, amorphous 272 00:15:57,180 --> 00:16:03,740 Speaker 3: fleshy blob with fatty folds vaguely taking the shape of eyes, nose, 273 00:16:03,960 --> 00:16:08,150 Speaker 3: and mouth. So it kind of has the suggestion of 274 00:16:08,210 --> 00:16:11,310 Speaker 3: a face without really having a face. 275 00:16:12,130 --> 00:16:12,490 Speaker 2: Yeah. 276 00:16:12,790 --> 00:16:13,250 Speaker 3: Yeah. 277 00:16:13,270 --> 00:16:15,830 Speaker 2: I think that's an important point that we see this 278 00:16:15,850 --> 00:16:18,930 Speaker 2: time and time again with different certainly pop cultural and 279 00:16:18,970 --> 00:16:22,010 Speaker 2: horror movie ideas of the faceless. Like, is it 100 280 00:16:22,010 --> 00:16:26,130 Speaker 2: percent like a smooth surface or is there a hint 281 00:16:26,170 --> 00:16:28,729 Speaker 2: of eyes or like, does it look like flesh stretched 282 00:16:28,870 --> 00:16:32,480 Speaker 2: over a skeleton that has the eye holes in it, 283 00:16:32,530 --> 00:16:33,130 Speaker 2: that sort of thing? 284 00:16:33,850 --> 00:16:36,910 Speaker 3: So yeah, to picture this thing again, imagine just one 285 00:16:37,150 --> 00:16:39,750 Speaker 3: big lump. You're not going to have like a separate 286 00:16:39,830 --> 00:16:42,870 Speaker 3: head and body. It's one sort of egg shaped lump, 287 00:16:43,510 --> 00:16:48,630 Speaker 3: a big lump of flesh with loose saggy skin suggesting 288 00:16:48,690 --> 00:16:50,790 Speaker 3: the contours of a face. So the folds of the 289 00:16:50,830 --> 00:16:52,790 Speaker 3: skin are going to be like eyes and a mouth. 290 00:16:53,430 --> 00:16:56,310 Speaker 3: And then it's got these short stubby arms and legs, 291 00:16:56,370 --> 00:17:00,070 Speaker 3: which are also covered in heaps of saggy flesh waddling 292 00:17:00,130 --> 00:17:04,490 Speaker 3: or staggering around. Foster says that this creature is illustrate, 293 00:17:04,530 --> 00:17:07,950 Speaker 3: despite like the disgusting description there, it is illustrated often 294 00:17:07,970 --> 00:17:09,570 Speaker 3: to be kind of funny and cute. 295 00:17:10,040 --> 00:17:11,800 Speaker 2: Yeah. I mean, he's a, he's a weird little guy, 296 00:17:11,880 --> 00:17:16,520 Speaker 2: you know? Yeah. And it's my understanding. One of my 297 00:17:16,760 --> 00:17:19,440 Speaker 2: sources I always turn to is a yokai attack by 298 00:17:19,680 --> 00:17:22,340 Speaker 2: Hiroko Yoda and Matt Alt. Like they point out that 299 00:17:22,359 --> 00:17:24,670 Speaker 2: this is not a yokai that is, some yokai are, 300 00:17:25,230 --> 00:17:28,950 Speaker 2: are positioned as dangerous, but a lot, maybe even most 301 00:17:28,990 --> 00:17:31,250 Speaker 2: of them are not. And this is one that's, Not 302 00:17:31,290 --> 00:17:33,630 Speaker 2: really dangerous. The only dangerous thing it's going to do 303 00:17:33,810 --> 00:17:38,110 Speaker 2: is scare you and maybe frighten you and then also 304 00:17:38,130 --> 00:17:40,820 Speaker 2: maybe creep you out. But that's it. Yeah. 305 00:17:41,100 --> 00:17:44,940 Speaker 3: So Foster mentions, like you said, Rob, that illustrations of 306 00:17:44,980 --> 00:17:47,859 Speaker 3: this creature can be found in texts from the Edo period. 307 00:17:48,300 --> 00:17:52,000 Speaker 3: But according to Foster, this yokai really experienced a renaissance 308 00:17:52,060 --> 00:17:55,820 Speaker 3: in the later 20th century, probably due to the work 309 00:17:55,980 --> 00:18:00,400 Speaker 3: of the folklore scholar and manga artist Mizuki Shigeru. who 310 00:18:00,480 --> 00:18:04,340 Speaker 3: was responsible for consolidating a lot of disparate yokai folklore 311 00:18:04,460 --> 00:18:10,830 Speaker 3: and like taking kind of different but similar stories that 312 00:18:10,850 --> 00:18:14,510 Speaker 3: were going around in the oral traditions of Japan or in, 313 00:18:14,650 --> 00:18:16,830 Speaker 3: you know, little isolated texts here and there, kind of 314 00:18:16,890 --> 00:18:21,830 Speaker 3: consolidating them into these big creature types and making these 315 00:18:21,869 --> 00:18:26,419 Speaker 3: creatures much more popular and well-known. And according to Mizuki, 316 00:18:26,700 --> 00:18:30,210 Speaker 3: this yokai is a, quote, spirit of folklore. Which is 317 00:18:30,250 --> 00:18:34,210 Speaker 3: funny because that almost seems like an oxymoron spirit of flesh. 318 00:18:34,290 --> 00:18:38,350 Speaker 3: It's like that. But anyway, and what Mizuki says is 319 00:18:38,390 --> 00:18:42,820 Speaker 3: it haunts deserted temples. So you imagine a monk traveling 320 00:18:42,859 --> 00:18:45,459 Speaker 3: the roads at night needs to find a place to 321 00:18:45,500 --> 00:18:48,040 Speaker 3: lay down. A lot of stories start like this. Monk 322 00:18:48,160 --> 00:18:51,220 Speaker 3: finds a deserted temple, goes into the temple. It is 323 00:18:51,300 --> 00:18:54,880 Speaker 3: haunted by a new pepo. So the monk takes shelter 324 00:18:54,920 --> 00:18:57,710 Speaker 3: and sleeps there. If he does, he will wake up 325 00:18:57,770 --> 00:19:01,030 Speaker 3: in the night and find this flesh wad stumbling around 326 00:19:01,090 --> 00:19:03,490 Speaker 3: in the dark. And we don't know what it wants, 327 00:19:03,690 --> 00:19:07,790 Speaker 3: but it may be, in Foster's words, quote, the flesh 328 00:19:07,950 --> 00:19:11,739 Speaker 3: of a dead body walking by itself. I thought that 329 00:19:11,760 --> 00:19:16,080 Speaker 3: was an interesting framing because it's not a dead body walking, 330 00:19:16,180 --> 00:19:18,920 Speaker 3: but the flesh of a dead body. 331 00:19:19,760 --> 00:19:23,200 Speaker 2: Yeah. Yeah. Like it's just the grave flesh that has 332 00:19:23,680 --> 00:19:29,649 Speaker 2: somehow accumulated into this non-human entity, this flesh spirit that 333 00:19:29,670 --> 00:19:35,290 Speaker 2: just kind of wanders around. It's like something you might 334 00:19:35,330 --> 00:19:37,570 Speaker 2: find wandering around in the back rooms, for those of 335 00:19:37,590 --> 00:19:41,810 Speaker 2: you who are familiar with that film. It feels like 336 00:19:41,850 --> 00:19:45,129 Speaker 2: some sort of a weird byproduct of the spirit and 337 00:19:45,150 --> 00:19:45,629 Speaker 2: the flesh. 338 00:19:46,690 --> 00:19:51,040 Speaker 3: So Foster also notes some linguistic overlap with the yokai 339 00:19:51,060 --> 00:19:54,629 Speaker 3: that we're about to talk about, the nopera bow. He 340 00:19:54,690 --> 00:19:59,230 Speaker 3: says that the word nupere and nopere both mean flat faced. 341 00:19:59,790 --> 00:20:01,679 Speaker 3: And I think the way you should understand that is. 342 00:20:02,180 --> 00:20:05,139 Speaker 3: Not flat as in like a perfectly flat plane in 343 00:20:05,180 --> 00:20:08,460 Speaker 3: a geometric sense, but flat as in featureless or smooth. 344 00:20:08,680 --> 00:20:10,609 Speaker 3: So that's what it means to not have a face 345 00:20:11,170 --> 00:20:13,590 Speaker 3: in this sense. Like your face is flat because it 346 00:20:13,630 --> 00:20:16,130 Speaker 3: doesn't have eyes and a nose and a mouth. Though 347 00:20:16,190 --> 00:20:18,530 Speaker 3: in this case, it does have some wrinkly flesh. 348 00:20:20,800 --> 00:20:25,240 Speaker 2: In Yokai Attack, Yoda and Alt share another story about 349 00:20:25,260 --> 00:20:29,119 Speaker 2: the new Pepo. They say there's an 18th century tale 350 00:20:29,640 --> 00:20:33,340 Speaker 2: that discusses one haunting... the castle or was wandering around 351 00:20:33,380 --> 00:20:38,389 Speaker 2: the castle of the Shogun, uh, Tokugawa Yaosu, the founder 352 00:20:38,410 --> 00:20:42,609 Speaker 2: of the Tokugawa Shogunate who lived 1543 through 1616. And 353 00:20:42,650 --> 00:20:45,810 Speaker 2: according to this tale, the Shogun himself demanded the creature 354 00:20:45,850 --> 00:20:48,450 Speaker 2: be removed from the premises. And, uh, so his men 355 00:20:48,490 --> 00:20:50,750 Speaker 2: did that and they took it away. They released it 356 00:20:50,830 --> 00:20:53,530 Speaker 2: deep into the wilderness where it couldn't trouble human settlements. 357 00:20:53,970 --> 00:20:58,399 Speaker 2: And then afterwards, uh, the Shogun learns that New Pepo's 358 00:20:58,440 --> 00:21:01,129 Speaker 2: flesh was said to restore youth and health to anyone 359 00:21:01,170 --> 00:21:05,310 Speaker 2: who consumed it. So I think in this, it's like 360 00:21:05,369 --> 00:21:09,690 Speaker 2: it's also taking this yokai and connecting it to various 361 00:21:09,850 --> 00:21:14,710 Speaker 2: other traditions in Japanese and maybe even more ancient traditions 362 00:21:14,790 --> 00:21:19,270 Speaker 2: in Chinese belief about various spirit fleshes like this that 363 00:21:19,490 --> 00:21:22,310 Speaker 2: are maybe ghastly to behold, but have some sort of 364 00:21:22,430 --> 00:21:23,450 Speaker 2: special properties. 365 00:21:24,240 --> 00:21:27,800 Speaker 3: Yeah, so that's the new pepo. But remember, again, if 366 00:21:27,820 --> 00:21:30,580 Speaker 3: you can't look it up, there you should be picturing 367 00:21:30,680 --> 00:21:34,060 Speaker 3: something that does not have a separate head and body. 368 00:21:34,180 --> 00:21:36,859 Speaker 3: It's just a big wad of flesh, sort of a 369 00:21:37,040 --> 00:21:41,020 Speaker 3: giant face instead of a body, except it's not really 370 00:21:41,080 --> 00:21:44,419 Speaker 3: a face. It's just kind of a blank flesh ball 371 00:21:44,460 --> 00:21:47,460 Speaker 3: that has some feature oids that are creases in the 372 00:21:47,530 --> 00:21:48,439 Speaker 3: folds of the flesh. 373 00:21:48,660 --> 00:21:50,290 Speaker 2: Yeah, it doesn't have a face, but it doesn't have 374 00:21:50,330 --> 00:21:51,370 Speaker 2: a lot of things. Yeah. 375 00:21:52,350 --> 00:21:54,830 Speaker 3: But if you want to imagine a creature that is 376 00:21:55,070 --> 00:21:58,990 Speaker 3: otherwise shaped more like a human, but simply without a face, 377 00:21:59,210 --> 00:22:02,930 Speaker 3: a featureless front of the head, it's just flat skin. 378 00:22:03,480 --> 00:22:05,600 Speaker 3: Then we need to move on to the next yokai, 379 00:22:05,640 --> 00:22:06,899 Speaker 3: which is the no para bow. 380 00:22:07,500 --> 00:22:09,000 Speaker 2: Now, Joe, do you want to just go ahead and 381 00:22:09,220 --> 00:22:13,680 Speaker 2: read one of the more popular tellings of this story? Oh, well, 382 00:22:13,700 --> 00:22:17,160 Speaker 2: we could do that. And then we can discuss what 383 00:22:17,220 --> 00:22:20,310 Speaker 2: it is afterwards, because there's a. There's certain twists and 384 00:22:20,350 --> 00:22:23,350 Speaker 2: turns in the story that I think are important, and 385 00:22:23,390 --> 00:22:26,520 Speaker 2: maybe the best way to absorb those are just through 386 00:22:26,540 --> 00:22:27,260 Speaker 2: the story itself. 387 00:22:27,560 --> 00:22:29,340 Speaker 3: Okay, yeah, maybe we should do it that way. So 388 00:22:30,020 --> 00:22:36,580 Speaker 3: one historically important Noperibo tale appeared in the Japanese ghost 389 00:22:36,680 --> 00:22:41,720 Speaker 3: story collection Kaidan by the author Lafcadio Hearn. Lafcadio Hearn 390 00:22:41,820 --> 00:22:45,960 Speaker 3: was a Greek-born author of Irish and Greek parentage. He 391 00:22:46,000 --> 00:22:50,220 Speaker 3: was a journalist and translator who lived 1850 to 1904, 392 00:22:50,220 --> 00:22:53,770 Speaker 3: and he spent many years of his life living in Japan, 393 00:22:54,410 --> 00:22:57,070 Speaker 3: doing different jobs, often working as a teacher, for example, 394 00:22:57,109 --> 00:23:01,670 Speaker 3: teaching English literature to Japanese university students and doing other teaching. 395 00:23:01,930 --> 00:23:06,620 Speaker 3: And he published a lot of works meant for international 396 00:23:06,710 --> 00:23:10,479 Speaker 3: audiences in English to introduce them to the culture of Japan. 397 00:23:11,700 --> 00:23:17,280 Speaker 3: So Kaidan was a collection of Japanese ghost stories rendered 398 00:23:17,400 --> 00:23:21,860 Speaker 3: and retold by Hearn. So some of them were translations 399 00:23:21,920 --> 00:23:26,320 Speaker 3: of older Japanese literature. Some were his renderings of stories 400 00:23:26,340 --> 00:23:30,220 Speaker 3: he had been told by Japanese people. I think one 401 00:23:30,300 --> 00:23:32,370 Speaker 3: story in there, I think I've read, it was sort 402 00:23:32,400 --> 00:23:35,670 Speaker 3: of an original of his. And then also this book 403 00:23:35,710 --> 00:23:39,609 Speaker 3: just happened to have some essays about insect biology in it. 404 00:23:39,630 --> 00:23:44,780 Speaker 3: Kind of a potpourri here. But mostly it's traditional Japanese 405 00:23:44,820 --> 00:23:48,840 Speaker 3: ghost stories as rendered and retold by Hearn. And a 406 00:23:48,900 --> 00:23:53,570 Speaker 3: note on pronunciation. I've heard this book in the movie 407 00:23:53,609 --> 00:23:56,830 Speaker 3: based on it's sometimes called Kwaidan or Kwaidan. It is 408 00:23:56,869 --> 00:23:59,710 Speaker 3: spelled often with a W in it. But my understanding 409 00:23:59,770 --> 00:24:02,770 Speaker 3: is the modern Japanese pronunciation would be Kaidan. So I 410 00:24:02,810 --> 00:24:03,810 Speaker 3: hope I'm saying that right. 411 00:24:04,050 --> 00:24:07,090 Speaker 2: Yeah, I think this is probably one of the most mispronounced, 412 00:24:08,100 --> 00:24:12,180 Speaker 2: certainly Japanese films ever. Because it's an important Japanese horror film, 413 00:24:12,200 --> 00:24:16,720 Speaker 2: the 1964 horror anthology. But yeah, I've heard it pronounced 414 00:24:16,740 --> 00:24:19,360 Speaker 2: so many different ways. And I certainly have personally contributed 415 00:24:20,060 --> 00:24:24,980 Speaker 2: to the different mispronunciations for this film. But it's really good. 416 00:24:25,020 --> 00:24:28,090 Speaker 2: If anyone out there hasn't seen it, I highly recommend it. 417 00:24:28,330 --> 00:24:32,790 Speaker 2: I believe it's available in Criterion Edition. And it's just 418 00:24:32,869 --> 00:24:39,050 Speaker 2: a spectacular, beautiful, psychedelic almost film that deserves to be seen. 419 00:24:40,000 --> 00:24:41,560 Speaker 3: I mean, one of these days we should probably do 420 00:24:41,600 --> 00:24:44,119 Speaker 3: it for an October episode of Weird House Cinema. We 421 00:24:44,140 --> 00:24:46,080 Speaker 3: just didn't happen to plan it that way this year. 422 00:24:47,380 --> 00:24:50,020 Speaker 3: But anyway, so I think I should note that while 423 00:24:50,060 --> 00:24:53,320 Speaker 3: the story I'm about to read is often identified as 424 00:24:53,420 --> 00:24:57,270 Speaker 3: a classic story of the Noparabo, the story does not 425 00:24:57,510 --> 00:25:00,470 Speaker 3: use that term. So this word does not appear in 426 00:25:00,490 --> 00:25:03,110 Speaker 3: the story at all. Instead, the story is called the 427 00:25:03,369 --> 00:25:07,320 Speaker 3: Mugina story. And the Mugina is a type of magical 428 00:25:07,440 --> 00:25:12,020 Speaker 3: shape-shifting animal, usually a badger, but sometimes a Japanese raccoon 429 00:25:12,060 --> 00:25:14,639 Speaker 3: dog or a fox. Rob, I don't know if you 430 00:25:14,680 --> 00:25:17,040 Speaker 3: know any other stories of Mugina. 431 00:25:17,240 --> 00:25:24,890 Speaker 2: The Tanookis and the fox spirits are the main suspects here. 432 00:25:24,930 --> 00:25:27,790 Speaker 2: And we'll get to a pretty fun cinematic example of 433 00:25:27,850 --> 00:25:28,530 Speaker 2: this here in a bit. 434 00:25:29,340 --> 00:25:32,240 Speaker 3: Okay, but here I'm just going to read the telling 435 00:25:32,480 --> 00:25:35,400 Speaker 3: of Mujina from Lafcadio Hearn in Kaidan. 436 00:25:36,420 --> 00:25:37,280 Speaker 2: So, it goes. 437 00:25:37,780 --> 00:25:40,740 Speaker 3: On the Akasaka Road in Tokyo, there is a slope 438 00:25:40,800 --> 00:25:44,899 Speaker 3: called Kinokunizaka, which means the slope of the province of Ki. 439 00:25:45,380 --> 00:25:47,260 Speaker 3: I do not know why it is called the slope 440 00:25:47,340 --> 00:25:50,480 Speaker 3: of the province of Ki. On one side of this slope, 441 00:25:50,580 --> 00:25:53,760 Speaker 3: you see an ancient moat, deep and very wide, with 442 00:25:53,840 --> 00:25:57,060 Speaker 3: high green banks rising up to some place of gardens. 443 00:25:57,710 --> 00:25:59,949 Speaker 3: And on the other side of the road extend the 444 00:26:00,030 --> 00:26:03,909 Speaker 3: long and lofty walls of an imperial palace. Before the 445 00:26:04,020 --> 00:26:08,119 Speaker 3: era of street lamps in Jinriki-shas, this neighborhood was very 446 00:26:08,180 --> 00:26:12,240 Speaker 3: lonesome after dark, and belated pedestrians would go miles out 447 00:26:12,260 --> 00:26:17,379 Speaker 3: of their way rather than mount the Kinokunizaka alone after sunset. Okay, 448 00:26:17,400 --> 00:26:20,280 Speaker 3: so good setup, kind of a spooky road here. But again, 449 00:26:20,300 --> 00:26:23,510 Speaker 3: not like one deep in the country, not one far away. 450 00:26:23,530 --> 00:26:27,440 Speaker 3: You know, we're basically, we're within civilization here. but this 451 00:26:27,500 --> 00:26:31,030 Speaker 3: kind of scary road. So the story goes on. The 452 00:26:31,070 --> 00:26:33,930 Speaker 3: question is, like, why were people scared to walk alone 453 00:26:33,970 --> 00:26:37,710 Speaker 3: there after sunset? The story says, quote, all because of 454 00:26:37,770 --> 00:26:41,169 Speaker 3: a mugina that used to walk there. The last man 455 00:26:41,230 --> 00:26:44,300 Speaker 3: who saw the mugina was an old merchant of the 456 00:26:44,400 --> 00:26:48,260 Speaker 3: Kyobashi quarter who died about 30 years ago. This is 457 00:26:48,320 --> 00:26:51,740 Speaker 3: the story as he told it. One night at a 458 00:26:51,800 --> 00:26:55,720 Speaker 3: late hour, he was hurrying up the Kinokunizaka, when he 459 00:26:55,760 --> 00:26:59,379 Speaker 3: perceived a woman crouching by the moat, all alone, and 460 00:26:59,500 --> 00:27:04,240 Speaker 3: weeping bitterly. Fearing that she intended to drown herself, he 461 00:27:04,320 --> 00:27:07,980 Speaker 3: stopped to offer her any assistance or consolation in his power. 462 00:27:08,640 --> 00:27:12,199 Speaker 3: She appeared to be a slight and graceful person, handsomely dressed, 463 00:27:12,570 --> 00:27:14,770 Speaker 3: and her hair was arranged like that of a young 464 00:27:14,830 --> 00:27:18,540 Speaker 3: girl of good family. And then the story is about 465 00:27:18,580 --> 00:27:22,540 Speaker 3: to use a term, Ojochu. I understand that this is 466 00:27:22,580 --> 00:27:24,879 Speaker 3: sort of a polite way to address a young woman 467 00:27:24,940 --> 00:27:28,100 Speaker 3: that you don't know. It means something like honorable young lady. 468 00:27:29,140 --> 00:27:33,399 Speaker 3: So the story goes on. Ojochu, he exclaimed, approaching her. Ojochu, 469 00:27:33,590 --> 00:27:36,209 Speaker 3: do not cry like that. Tell me what the trouble is. 470 00:27:36,390 --> 00:27:38,409 Speaker 3: And if there be any way to help you, I 471 00:27:38,430 --> 00:27:41,090 Speaker 3: shall be glad to help you. He really meant what 472 00:27:41,109 --> 00:27:43,610 Speaker 3: he said, for he was a kind man, for he's 473 00:27:43,630 --> 00:27:47,179 Speaker 3: a very kind man. But she continued to weep. hiding 474 00:27:47,220 --> 00:27:50,840 Speaker 3: her face from him with one of her long sleeves. Ojochu, 475 00:27:50,960 --> 00:27:53,900 Speaker 3: he said again, as gently as he could. Please, please 476 00:27:53,980 --> 00:27:56,440 Speaker 3: listen to me. This is no place for a young 477 00:27:56,510 --> 00:27:59,610 Speaker 3: lady at night. Do not cry, I implore you. Only 478 00:27:59,690 --> 00:28:01,810 Speaker 3: tell me how I may be of some help to you. 479 00:28:02,590 --> 00:28:05,250 Speaker 3: Slowly she rose up, but turned her back to him, 480 00:28:05,570 --> 00:28:09,469 Speaker 3: and continued to moan and sob behind her sleeve. He 481 00:28:09,550 --> 00:28:15,050 Speaker 3: laid his hand lightly upon her shoulder and pleaded, Ojochu, Ojochu, Ojochu. 482 00:28:15,810 --> 00:28:19,550 Speaker 3: Listen to me, just for one little moment. Ojochu, ojochu. 483 00:28:20,310 --> 00:28:24,969 Speaker 3: Then that ojochu turned round and dropped her sleeve and 484 00:28:25,070 --> 00:28:28,109 Speaker 3: stroked her face with her hand, and the man saw 485 00:28:28,190 --> 00:28:31,969 Speaker 3: that she had no eyes or nose or mouth, and 486 00:28:32,010 --> 00:28:35,650 Speaker 3: he screamed and ran away. Oh, I love that detail. 487 00:28:35,710 --> 00:28:38,290 Speaker 3: She turns and she strokes her face with her hand 488 00:28:38,770 --> 00:28:40,410 Speaker 3: as he sees there is no face. 489 00:28:41,020 --> 00:28:44,560 Speaker 2: Yeah, this is a detail that apparently is very important 490 00:28:44,580 --> 00:28:47,280 Speaker 2: to these stories. And sometimes I think it's kind of 491 00:28:47,340 --> 00:28:51,180 Speaker 2: like the hand erasing the face, or it's implied as such. 492 00:28:51,770 --> 00:28:55,830 Speaker 2: Other times this flourish isn't included. Sometimes it's just like, oh, 493 00:28:55,890 --> 00:28:58,550 Speaker 2: the face is blank. But I think it goes both ways. 494 00:28:58,850 --> 00:29:00,990 Speaker 3: Yeah, so it's like she could be, she wipes the 495 00:29:01,040 --> 00:29:03,440 Speaker 3: face away or strokes the featureless face. 496 00:29:03,500 --> 00:29:05,420 Speaker 2: Yeah, yeah. 497 00:29:05,620 --> 00:29:09,650 Speaker 3: So anyway, the story goes on. Up Kinokunizaka he ran 498 00:29:09,750 --> 00:29:12,980 Speaker 3: and ran, and all was black and empty before him. 499 00:29:13,680 --> 00:29:16,200 Speaker 3: On and on he ran, never daring to look back, 500 00:29:16,400 --> 00:29:19,200 Speaker 3: and at last he saw a lantern so far away 501 00:29:19,520 --> 00:29:21,940 Speaker 3: that it had looked like the gleam of a firefly, 502 00:29:22,040 --> 00:29:24,520 Speaker 3: and he made for it. It proved to be only 503 00:29:24,560 --> 00:29:27,570 Speaker 3: the lantern of an itinerant soba seller, so this is 504 00:29:27,610 --> 00:29:30,790 Speaker 3: like a noodle shop, a soba seller who had set 505 00:29:30,830 --> 00:29:34,000 Speaker 3: down his stand by the roadside and but any light 506 00:29:34,140 --> 00:29:37,969 Speaker 3: and any human companionship was good after that experience, and 507 00:29:37,990 --> 00:29:39,980 Speaker 3: he flung himself down at the feet of the old man. 508 00:29:40,220 --> 00:29:41,720 Speaker 3: Soba seller, crying out,' Ah! 509 00:29:41,740 --> 00:29:42,100 Speaker 2: Ah! 510 00:29:42,480 --> 00:29:47,240 Speaker 3: Ah!'' Corey! Corey!' roughly exclaimed the Soba man.' Here, what 511 00:29:47,300 --> 00:29:51,110 Speaker 3: is the matter with you? Anybody hurt you?'' No, nobody 512 00:29:51,170 --> 00:29:53,110 Speaker 3: hurt me,' panted the other.' Only—'' Ah! 513 00:29:53,470 --> 00:29:53,570 Speaker 1: Ah! 514 00:29:53,590 --> 00:29:59,350 Speaker 3: Only scared you?' queried the peddler, unsympathetically.' Robbers?' Not robbers, 515 00:29:59,490 --> 00:30:03,110 Speaker 3: not robbers, gasped the terrified man. I saw, I saw 516 00:30:03,150 --> 00:30:05,930 Speaker 3: a woman by the moat, and she showed me. Ah, 517 00:30:06,090 --> 00:30:09,380 Speaker 3: I cannot tell you what she showed me. Was it 518 00:30:09,440 --> 00:30:13,040 Speaker 3: anything like this that she showed you, cried the Soba man, 519 00:30:13,200 --> 00:30:18,460 Speaker 3: stroking his own face, which therewith became like unto an egg, 520 00:30:18,900 --> 00:30:22,770 Speaker 3: and simultaneously the light went out. so it's a double 521 00:30:23,010 --> 00:30:25,950 Speaker 3: double jump scare it's like the john carpenter double double 522 00:30:25,990 --> 00:30:30,100 Speaker 3: dream jump scare yeah but here it's a second faceless 523 00:30:30,140 --> 00:30:33,420 Speaker 3: person he finds the second person oh you know that 524 00:30:33,440 --> 00:30:35,580 Speaker 3: was so scary i gotta tell you what happened and 525 00:30:35,600 --> 00:30:38,570 Speaker 3: you think the danger has passed but then strokes his 526 00:30:38,630 --> 00:30:40,150 Speaker 3: face he has no face. 527 00:30:39,970 --> 00:30:44,770 Speaker 2: Either yes yes the no parable here yeah the um 528 00:30:45,760 --> 00:30:49,020 Speaker 2: Sometimes I've seen it translated as the faceless monk, because 529 00:30:49,040 --> 00:30:51,660 Speaker 2: I guess sometimes it's a monk. But the main thing 530 00:30:51,740 --> 00:30:55,290 Speaker 2: is that a stranger that one encounters turns out to 531 00:30:55,330 --> 00:30:59,650 Speaker 2: be faceless. You're scared. Then you flee to some perceived 532 00:30:59,710 --> 00:31:02,230 Speaker 2: amount of safety. That safety might be at your random 533 00:31:02,290 --> 00:31:06,610 Speaker 2: noodle salesman, a family member even. And then they reveal 534 00:31:06,630 --> 00:31:10,790 Speaker 2: a faceless face as well. And then we get that 535 00:31:10,850 --> 00:31:13,590 Speaker 2: double jump scare. The double jump, the double fright is 536 00:31:13,770 --> 00:31:14,990 Speaker 2: certainly key to the story. 537 00:31:15,740 --> 00:31:19,110 Speaker 3: So Foster in his book has a note on that 538 00:31:19,190 --> 00:31:21,910 Speaker 3: suffix bow, which you said means monk. He says the 539 00:31:21,930 --> 00:31:25,850 Speaker 3: same thing. It often means monk literally, but he says 540 00:31:25,950 --> 00:31:28,490 Speaker 3: it can be used more generally to refer to a 541 00:31:28,550 --> 00:31:33,160 Speaker 3: person or entity and often means boy. So Foster says 542 00:31:33,220 --> 00:31:37,880 Speaker 3: that the suffix bow is sometimes used to yokai-ify a 543 00:31:38,140 --> 00:31:41,540 Speaker 3: concept word, like to make a concept into a creature. 544 00:31:42,280 --> 00:31:45,840 Speaker 3: So if noperi or nuperi both mean flat-faced, as in 545 00:31:45,880 --> 00:31:50,740 Speaker 3: like smooth or faceless, you know, featureless skin, the nopera 546 00:31:50,920 --> 00:31:56,330 Speaker 3: bow seems to be sort of the creaturely embodiment of facelessness. 547 00:31:56,990 --> 00:31:57,630 Speaker 2: Yeah. 548 00:31:57,650 --> 00:32:00,110 Speaker 3: It's kind of like smooth face boy. Yeah. 549 00:32:01,570 --> 00:32:04,910 Speaker 2: Sometimes they apparently work in groups. So they'll scare an 550 00:32:04,950 --> 00:32:09,430 Speaker 2: individual with a group of no-face turnaround face wipes. You know, 551 00:32:09,470 --> 00:32:11,630 Speaker 2: like you're approaching like a whole crowd and then like, oh, 552 00:32:11,890 --> 00:32:13,570 Speaker 2: they all don't have faces. But then the same thing 553 00:32:13,610 --> 00:32:16,490 Speaker 2: will happen. Run away, find another person and be like, 554 00:32:16,530 --> 00:32:18,370 Speaker 2: you won't believe what I just saw. And they're like, oh, 555 00:32:18,390 --> 00:32:20,390 Speaker 2: you mean like this? And then they did the faceless thing. 556 00:32:20,750 --> 00:32:21,550 Speaker 3: Yeah, totally. 557 00:32:21,610 --> 00:32:21,950 Speaker 2: I love it. 558 00:32:21,950 --> 00:32:23,730 Speaker 3: So can I mention a couple of other tellings? 559 00:32:23,790 --> 00:32:24,300 Speaker 2: Yeah. 560 00:32:24,690 --> 00:32:27,620 Speaker 3: So they're very similar. But Foster mentions a couple of 561 00:32:27,640 --> 00:32:31,040 Speaker 3: other versions in his entry in the Book of Yokai. 562 00:32:31,460 --> 00:32:35,620 Speaker 3: One is from Eomori Prefecture, where the Noparabo is called 563 00:32:35,680 --> 00:32:39,000 Speaker 3: the Zunbarabo. And he says there's a story of a 564 00:32:39,040 --> 00:32:42,240 Speaker 3: man walking along a mountain path singing when suddenly he 565 00:32:42,340 --> 00:32:46,520 Speaker 3: hears someone in the distance singing the same song that 566 00:32:46,580 --> 00:32:50,680 Speaker 3: he is, but singing it better, like better singing voice 567 00:32:50,720 --> 00:32:53,280 Speaker 3: than his own. And he asks, who could that be? 568 00:32:53,820 --> 00:32:57,220 Speaker 3: Singing that same song, but singing so beautifully. Suddenly, a 569 00:32:57,460 --> 00:33:02,260 Speaker 3: Zunberabo appears with a completely featureless face and says, me! Like, 570 00:33:02,640 --> 00:33:05,290 Speaker 3: I'm the one singing. Though I was wondering, how is 571 00:33:05,350 --> 00:33:08,290 Speaker 3: it singing if it has no mouth? I love these contradictions. 572 00:33:08,370 --> 00:33:11,080 Speaker 3: I have no mouth, but I must sing. And the 573 00:33:11,120 --> 00:33:13,540 Speaker 3: man runs away in terror. He goes to a nearby 574 00:33:13,580 --> 00:33:16,400 Speaker 3: village and he meets a friend of his and he 575 00:33:16,500 --> 00:33:18,620 Speaker 3: tells him what happened. And when he gets to the 576 00:33:18,660 --> 00:33:21,340 Speaker 3: end of the story, his friend says, did the Zunberubo 577 00:33:21,420 --> 00:33:24,540 Speaker 3: look like this? And then reveals his own face to 578 00:33:24,580 --> 00:33:26,760 Speaker 3: be blank. And then it says that the man who 579 00:33:26,800 --> 00:33:29,660 Speaker 3: had been walking passes out and then dies soon after. 580 00:33:29,760 --> 00:33:33,709 Speaker 2: Oh, wow. I wonder how far anyone's ever carried it, though. 581 00:33:33,730 --> 00:33:35,469 Speaker 2: Can you go for the third where it's like, you 582 00:33:35,510 --> 00:33:39,370 Speaker 2: won't believe what just happened? First person I encountered, faceless. 583 00:33:39,440 --> 00:33:42,290 Speaker 2: Second person I encountered, faceless. And then the third person's like, 584 00:33:42,310 --> 00:33:44,150 Speaker 2: you mean like this? And then we get the third faceless. 585 00:33:44,330 --> 00:33:47,310 Speaker 3: Yeah. Well, at that point, you know, two times and 586 00:33:47,330 --> 00:33:49,550 Speaker 3: it's scary, three times and it's comedy, I guess. 587 00:33:50,230 --> 00:33:51,580 Speaker 2: Three times shame on me, right? 588 00:33:51,890 --> 00:34:05,130 Speaker 3: I guess so. And then Foster tells another one where... 589 00:34:05,890 --> 00:34:08,170 Speaker 3: a man is walking on a mountain path at night 590 00:34:08,610 --> 00:34:10,790 Speaker 3: and he sees a lantern up ahead. Turns out it's 591 00:34:10,830 --> 00:34:12,790 Speaker 3: a house. He goes to the house and there's an 592 00:34:12,850 --> 00:34:15,190 Speaker 3: old woman who answers the door. He asks if he 593 00:34:15,230 --> 00:34:18,109 Speaker 3: can stay at the house. The old woman reveals that 594 00:34:18,310 --> 00:34:20,469 Speaker 3: she has no face and he's like, ah, and then 595 00:34:20,510 --> 00:34:22,790 Speaker 3: he runs away to the next village. He meets a 596 00:34:22,830 --> 00:34:25,330 Speaker 3: young woman. He tells her what happened. She also has 597 00:34:25,390 --> 00:34:29,790 Speaker 3: no face. So again, it's a double scare. Really interesting question, actually. 598 00:34:31,310 --> 00:34:35,469 Speaker 3: Why is there like a thematic reason for Or a 599 00:34:35,670 --> 00:34:40,469 Speaker 3: link here for why the faceless yokai features particularly in 600 00:34:40,510 --> 00:34:43,169 Speaker 3: these stories with double scares, where you think you've made 601 00:34:43,210 --> 00:34:46,430 Speaker 3: it to safety, but there is a second faceless being. 602 00:34:46,450 --> 00:34:50,210 Speaker 3: That does seem significant. Like, it's not just a coincidence 603 00:34:50,310 --> 00:34:52,850 Speaker 3: that that is the type of creature in the story 604 00:34:52,870 --> 00:34:55,330 Speaker 3: with this structure. Though, this is not the only kind 605 00:34:55,370 --> 00:34:58,210 Speaker 3: of story that has this structure, to be clear. But, like, 606 00:34:58,410 --> 00:35:00,790 Speaker 3: the link is very strong. It appears again and again 607 00:35:00,850 --> 00:35:02,770 Speaker 3: with this creature and the double scare. 608 00:35:04,090 --> 00:35:06,000 Speaker 2: Yeah, I mean, I guess on one level it is like, 609 00:35:06,020 --> 00:35:08,660 Speaker 2: you know, the threat has not been escaped. And we 610 00:35:08,700 --> 00:35:10,719 Speaker 2: see this in so many different horror movies. It's like, oh, 611 00:35:10,760 --> 00:35:12,920 Speaker 2: I got away from the zombies. And then the guy 612 00:35:12,960 --> 00:35:18,259 Speaker 2: at the gas station, also a zombie. But then, yeah, 613 00:35:18,280 --> 00:35:20,969 Speaker 2: thinking again about what it means for something to be faceless. 614 00:35:21,430 --> 00:35:24,569 Speaker 2: It means that this person that you thought you were 615 00:35:24,590 --> 00:35:28,250 Speaker 2: going to have a connection with cannot be connected with. 616 00:35:29,870 --> 00:35:32,950 Speaker 2: And there's something horrifying and isolating in all of that. 617 00:35:33,410 --> 00:35:35,550 Speaker 2: And then to go and try and tell that story again, 618 00:35:35,570 --> 00:35:39,370 Speaker 2: to connect with someone about this and then realize that 619 00:35:39,390 --> 00:35:42,719 Speaker 2: there's no connection to be made there either. It reminds 620 00:35:42,739 --> 00:35:44,800 Speaker 2: me of various other horror stories where we have a 621 00:35:44,860 --> 00:35:48,259 Speaker 2: similar moment, that moment when one realizes the thing that 622 00:35:48,280 --> 00:35:51,640 Speaker 2: you thought you could reason with cannot be reasoned with. 623 00:35:51,660 --> 00:35:55,180 Speaker 2: It's a thing that either exists outside of reason because 624 00:35:55,219 --> 00:35:58,670 Speaker 2: it's not a human, it's an animal. This is a 625 00:35:58,710 --> 00:36:03,089 Speaker 2: twist that is handled exceptionally well in the Jeffrey Household novel. 626 00:36:03,650 --> 00:36:06,330 Speaker 2: Dance of the Dwarves. But you also see other versions 627 00:36:06,370 --> 00:36:08,350 Speaker 2: of it. We were talking about The Ring recently and 628 00:36:08,390 --> 00:36:10,549 Speaker 2: sort of the idea that you reach a point where 629 00:36:10,570 --> 00:36:12,509 Speaker 2: you realize it cannot be bargained with, it can't be 630 00:36:12,570 --> 00:36:16,150 Speaker 2: reasoned with, and that you can't solve the problem. And 631 00:36:16,230 --> 00:36:19,930 Speaker 2: so I think similar things going on in all these stories, 632 00:36:19,989 --> 00:36:24,250 Speaker 2: like you're suddenly just up against a wall and none 633 00:36:24,270 --> 00:36:27,150 Speaker 2: of your human social skills are going to help you. 634 00:36:27,630 --> 00:36:30,750 Speaker 3: That's a really good point, and I think that's correct. 635 00:36:30,810 --> 00:36:34,839 Speaker 3: But at another level, It almost makes me wonder if 636 00:36:35,900 --> 00:36:41,040 Speaker 3: these stories really have some kind of connection to longings 637 00:36:41,120 --> 00:36:44,180 Speaker 3: and frustrations people could feel in which the story is 638 00:36:44,239 --> 00:36:47,500 Speaker 3: almost a metaphor for a situation in life. One can 639 00:36:47,860 --> 00:36:52,110 Speaker 3: find oneself in like, uh, like loneliness, you know, uh, 640 00:36:52,210 --> 00:36:55,910 Speaker 3: that people are often lonely, not just if they're working 641 00:36:55,950 --> 00:36:58,110 Speaker 3: at a lighthouse or, you know, they're a hermit in 642 00:36:58,150 --> 00:37:00,469 Speaker 3: the mountains and they never see anyone. Like you can 643 00:37:00,510 --> 00:37:03,290 Speaker 3: have loneliness among people if you feel like you are 644 00:37:03,530 --> 00:37:07,750 Speaker 3: unable to have a meaningful conversation with the people around 645 00:37:07,810 --> 00:37:10,880 Speaker 3: you or things like that. And so it kind of 646 00:37:11,000 --> 00:37:16,520 Speaker 3: seems significant that a person is seeking comfort in trying 647 00:37:16,540 --> 00:37:20,040 Speaker 3: to talk to someone because the second encounter in all 648 00:37:20,080 --> 00:37:23,290 Speaker 3: these stories, the person is having a conversation. They've met somebody, 649 00:37:23,350 --> 00:37:26,089 Speaker 3: not just somebody who seems safe and like, oh, you're 650 00:37:26,130 --> 00:37:28,270 Speaker 3: not going to eat me or whatever, but they're trying 651 00:37:28,310 --> 00:37:30,610 Speaker 3: to talk to them. They're trying to tell their story. 652 00:37:31,030 --> 00:37:33,850 Speaker 3: And then it turns out that the person, it's, it's 653 00:37:33,930 --> 00:37:36,370 Speaker 3: not like somebody who is listening sympathetically. 654 00:37:36,430 --> 00:37:37,089 Speaker 2: It's somebody who is. 655 00:37:37,170 --> 00:37:40,760 Speaker 3: Also there to reveal their, their frighteningness to them. 656 00:37:41,239 --> 00:37:42,980 Speaker 2: Yeah, I think you're right. I think there is something 657 00:37:43,000 --> 00:37:46,840 Speaker 2: to be said about loneliness here and social isolation, because 658 00:37:46,880 --> 00:37:48,739 Speaker 2: it is like an attempt to reach out and have 659 00:37:49,120 --> 00:37:51,819 Speaker 2: some sort of connection with a human being, another human being, 660 00:37:52,180 --> 00:37:53,960 Speaker 2: and then it's shut down or it's impossible. 661 00:37:54,440 --> 00:37:54,840 Speaker 3: Yeah. 662 00:37:55,050 --> 00:37:59,180 Speaker 2: So I think that's a good read. Um, And of course, 663 00:37:59,280 --> 00:38:01,980 Speaker 2: leaning into the nature of spirits in these stories, I 664 00:38:02,020 --> 00:38:04,160 Speaker 2: think the other level of horror is that this is 665 00:38:04,219 --> 00:38:06,759 Speaker 2: not a thing that is going to eat you and 666 00:38:06,800 --> 00:38:09,359 Speaker 2: consume your flesh. It's not something that's going to eat 667 00:38:09,380 --> 00:38:13,819 Speaker 2: your soul, presumably. It's just something that is it's either 668 00:38:13,860 --> 00:38:17,040 Speaker 2: going to just scare you because that's exactly how its 669 00:38:17,080 --> 00:38:20,720 Speaker 2: interactions always go with humans or it is just messing 670 00:38:20,780 --> 00:38:24,620 Speaker 2: with you. Like it's doing this solely just to frighten you, 671 00:38:24,950 --> 00:38:27,270 Speaker 2: which is also like I mean, we can we can. 672 00:38:28,830 --> 00:38:31,750 Speaker 2: humans do this sometimes too, obviously, but like the idea 673 00:38:31,790 --> 00:38:34,130 Speaker 2: that this is all this creature does, like all of 674 00:38:34,190 --> 00:38:36,529 Speaker 2: its interactions with humans are just scaring us. Like there's, 675 00:38:36,690 --> 00:38:39,069 Speaker 2: there's something interesting and alien to that as well. 676 00:38:39,510 --> 00:38:42,150 Speaker 3: It's trolling. Did it look like this? 677 00:38:42,300 --> 00:38:45,140 Speaker 2: The fact that it says it is totally trolling. Yeah. Yeah. 678 00:38:45,200 --> 00:38:49,000 Speaker 3: It's trolling you. Um, it's winding you up with this 679 00:38:49,140 --> 00:38:52,319 Speaker 3: initial encounter and then, and then really like twisting the 680 00:38:52,360 --> 00:38:56,379 Speaker 3: knife with the second encounter. And it, well, I guess 681 00:38:56,600 --> 00:38:59,630 Speaker 3: another thing to ask is, Should we take it in 682 00:38:59,670 --> 00:39:02,370 Speaker 3: these stories when they go and meet a second person? 683 00:39:02,390 --> 00:39:07,950 Speaker 3: Is it like that this spirit is manifest? Is it 684 00:39:07,989 --> 00:39:12,600 Speaker 3: the same spirit manifesting as another person and like tricking them, 685 00:39:12,960 --> 00:39:15,219 Speaker 3: you know, by appearing to be a second person when 686 00:39:15,239 --> 00:39:19,330 Speaker 3: the traveler meets them? Or is it that like underneath 687 00:39:19,530 --> 00:39:22,690 Speaker 3: many people around us are actually no parabo and they 688 00:39:22,690 --> 00:39:25,469 Speaker 3: could reveal themselves at any time? Does that make sense? 689 00:39:25,469 --> 00:39:27,250 Speaker 2: Yeah, yeah. I mean, it reminds me of, uh, I 690 00:39:27,290 --> 00:39:29,529 Speaker 2: don't have the term, um, queued up here, but there 691 00:39:29,570 --> 00:39:34,350 Speaker 2: are certain neurological conditions that can lead to this perception 692 00:39:34,430 --> 00:39:38,110 Speaker 2: that people are not people or, you know, and I'm 693 00:39:38,160 --> 00:39:42,500 Speaker 2: not saying that really imposters. Yeah. And I'm not saying that, um, that, 694 00:39:42,520 --> 00:39:43,859 Speaker 2: you know, this is a case where, oh, well, this 695 00:39:43,900 --> 00:39:48,500 Speaker 2: entire tradition can be traced. to this particular anomaly. No, no, no. But, uh, 696 00:39:48,520 --> 00:39:51,080 Speaker 2: you know, it's not impossible that it's somewhere in the mix. 697 00:39:51,820 --> 00:39:53,299 Speaker 3: It's been a while since we did this, but my 698 00:39:53,340 --> 00:39:56,480 Speaker 3: memory is that the neurological condition we're talking about there 699 00:39:56,520 --> 00:40:01,219 Speaker 3: is what's known as Capgras delusion. And it is thought to, 700 00:40:01,260 --> 00:40:02,860 Speaker 3: at least the last time I read about this, it 701 00:40:02,890 --> 00:40:07,830 Speaker 3: was thought to arise from, um, a, uh, from a 702 00:40:07,850 --> 00:40:11,370 Speaker 3: condition where the part of your brain that is primarily 703 00:40:11,450 --> 00:40:16,799 Speaker 3: used to recognize faces is intact. So you can recognize 704 00:40:16,860 --> 00:40:20,440 Speaker 3: the face in an informational sense, but the part of 705 00:40:20,560 --> 00:40:23,600 Speaker 3: the brain that is usually used to generate the emotional 706 00:40:23,700 --> 00:40:29,110 Speaker 3: feeling of familiarity in response to recognizing a face is impaired. 707 00:40:29,650 --> 00:40:33,069 Speaker 3: So you have this mismatch in your brain where you 708 00:40:33,150 --> 00:40:36,529 Speaker 3: see faces that look the way they should, but you 709 00:40:36,610 --> 00:40:39,910 Speaker 3: do not have the emotional response that people normally have 710 00:40:39,960 --> 00:40:43,320 Speaker 3: to that, which is the emotion of that person is familiar. 711 00:40:43,890 --> 00:40:47,229 Speaker 3: So you are constantly seeing faces around you that look 712 00:40:47,330 --> 00:40:49,669 Speaker 3: like they should, but you have the feeling that they're 713 00:40:49,710 --> 00:40:51,250 Speaker 3: not the person they seem to be. 714 00:40:52,110 --> 00:40:55,230 Speaker 2: Oh, since we're talking about perceptions of no faces here, 715 00:40:55,250 --> 00:40:58,090 Speaker 2: I want to go ahead and mention that this doesn't 716 00:40:58,130 --> 00:41:00,360 Speaker 2: have anything over describing here. It doesn't have anything to 717 00:41:00,390 --> 00:41:06,200 Speaker 2: do with face blindness or prosopagnosia. This is this is 718 00:41:06,480 --> 00:41:08,760 Speaker 2: despite what you might have seen on, say, TV's Hannibal. 719 00:41:09,239 --> 00:41:12,300 Speaker 2: which is a great show. I loved watching Hannibal. It's 720 00:41:12,360 --> 00:41:16,580 Speaker 2: sort of a sensational, even more sensational send-up of the 721 00:41:16,680 --> 00:41:20,120 Speaker 2: Thomas Harris Hannibal Lecter novels. But there's one episode where 722 00:41:20,160 --> 00:41:23,989 Speaker 2: someone has face blindness, and it's depicted visually in the 723 00:41:24,030 --> 00:41:27,230 Speaker 2: show very much like the ghost story that we're discussing here, 724 00:41:27,250 --> 00:41:29,210 Speaker 2: where you see someone's face and you just see flesh 725 00:41:29,690 --> 00:41:32,009 Speaker 2: and maybe a hint of a skull underneath. That's not 726 00:41:32,050 --> 00:41:35,589 Speaker 2: what people with face blindness experience. It's more of, if 727 00:41:35,660 --> 00:41:39,259 Speaker 2: I understand correctly, seeing a face and then just having... 728 00:41:39,710 --> 00:41:44,810 Speaker 2: certain amounts of additional difficulty in forming an identification off 729 00:41:44,870 --> 00:41:47,090 Speaker 2: of that facial data. Yeah. 730 00:41:47,530 --> 00:41:51,469 Speaker 3: So face blindness or prosopagnosia, we've talked about on the 731 00:41:51,489 --> 00:41:55,299 Speaker 3: show before, and it typically is an impairment of the 732 00:41:55,380 --> 00:41:59,120 Speaker 3: ability to recognize faces quickly and easily the way that 733 00:41:59,160 --> 00:42:02,279 Speaker 3: most people do. Like our brains are finely tuned to 734 00:42:02,340 --> 00:42:04,610 Speaker 3: look at a face and instantly know who we're looking at. 735 00:42:05,350 --> 00:42:08,730 Speaker 3: People with face blindness can see faces just fine. They're 736 00:42:08,750 --> 00:42:12,570 Speaker 3: just not as good at recognizing identity based on looking 737 00:42:12,610 --> 00:42:16,160 Speaker 3: at a face. So often people with prosopagnosia have to 738 00:42:16,340 --> 00:42:21,960 Speaker 3: make conscious mental effort to like remember details of people's 739 00:42:22,040 --> 00:42:24,299 Speaker 3: faces in order to know who they're looking at. They 740 00:42:24,340 --> 00:42:27,460 Speaker 3: need to remember, oh, my friend so-and-so has a mole 741 00:42:27,620 --> 00:42:30,600 Speaker 3: right beside their left eye. So when I see that mole, 742 00:42:30,700 --> 00:42:34,410 Speaker 3: I know that that's Jim. whereas people who don't have 743 00:42:34,469 --> 00:42:36,380 Speaker 3: this condition would never have to make that kind of 744 00:42:36,430 --> 00:42:38,700 Speaker 3: effort because you just see somebody and instantly know who 745 00:42:38,739 --> 00:42:39,080 Speaker 3: it is. 746 00:42:39,320 --> 00:42:42,500 Speaker 2: Yeah, having to depend on things like hairstyle, clothing choices, 747 00:42:42,560 --> 00:42:43,200 Speaker 2: and so forth. 748 00:42:43,500 --> 00:42:43,680 Speaker 1: Yeah. 749 00:42:44,420 --> 00:42:50,180 Speaker 2: Now, you mentioned the idea that Noperibo might be some 750 00:42:50,230 --> 00:42:54,430 Speaker 2: sort of underlying shape-shifting entity, such as a fox spirit, 751 00:42:54,750 --> 00:42:57,970 Speaker 2: such as a tanuki. And I definitely want to mention 752 00:42:58,010 --> 00:43:01,410 Speaker 2: here that we see this exact ghost story pop up 753 00:43:02,040 --> 00:43:07,360 Speaker 2: in the excellent 1994 Studio Ghibli film, Pompoko. This one 754 00:43:07,420 --> 00:43:10,200 Speaker 2: is widely available. Last time I checked, in the US, 755 00:43:10,219 --> 00:43:13,940 Speaker 2: you could stream it on HBO or HBO Max or 756 00:43:13,960 --> 00:43:16,450 Speaker 2: whatever we're calling it at this very moment. It may 757 00:43:16,489 --> 00:43:21,690 Speaker 2: change next week. But the film, Pompoko, is tremendous. It 758 00:43:21,730 --> 00:43:26,690 Speaker 2: is about a group of shape-shifting, talking tanookis who are 759 00:43:27,210 --> 00:43:31,520 Speaker 2: trapped in this struggle between like rural life and modern 760 00:43:31,560 --> 00:43:34,839 Speaker 2: life between like the natural world and the artificial world 761 00:43:34,860 --> 00:43:37,359 Speaker 2: of human beings. You know, a theme that we see 762 00:43:37,400 --> 00:43:41,140 Speaker 2: in various other examples of Japanese cinema and storytelling that 763 00:43:41,160 --> 00:43:42,839 Speaker 2: we've discussed on the show and we've discussed on Weird 764 00:43:42,860 --> 00:43:46,410 Speaker 2: House Cinema. And so there's a particular, there are various 765 00:43:46,469 --> 00:43:48,770 Speaker 2: parts where the Tanookis are trying to figure out how 766 00:43:48,850 --> 00:43:52,070 Speaker 2: to achieve their goals and in some cases push back 767 00:43:52,310 --> 00:43:55,730 Speaker 2: against human expansion and human activity. And so there's at 768 00:43:55,790 --> 00:43:59,670 Speaker 2: least one major scene where The shapeshifting Tanookis just really 769 00:43:59,690 --> 00:44:02,550 Speaker 2: go on the offensive. They essentially put on a yokai 770 00:44:02,610 --> 00:44:06,650 Speaker 2: parade to mess with people. It's an amazing sequence. Definitely 771 00:44:06,690 --> 00:44:09,790 Speaker 2: Halloween worthy. And the whole film is amazing. But at 772 00:44:09,930 --> 00:44:12,229 Speaker 2: one point in the film, there is this moment where 773 00:44:12,590 --> 00:44:16,509 Speaker 2: we see like a policeman on a bicycle on this 774 00:44:16,550 --> 00:44:19,980 Speaker 2: kind of lonesome road, but also one with like clear streetlights. 775 00:44:20,600 --> 00:44:25,279 Speaker 2: And there is a woman bent over, clearly weeping. And 776 00:44:25,300 --> 00:44:27,509 Speaker 2: he comes up to check on her. And then, of course, 777 00:44:27,610 --> 00:44:31,609 Speaker 2: what happens? She reveals she has no face. And then 778 00:44:31,870 --> 00:44:34,830 Speaker 2: he begins to scream. She jumps on his bicycle and 779 00:44:34,890 --> 00:44:38,799 Speaker 2: drives off. But in this case, the faceless entity here 780 00:44:38,880 --> 00:44:40,920 Speaker 2: is actually a shape-shifting Tanuki. 781 00:44:42,100 --> 00:44:45,820 Speaker 3: So, in the same tradition as the Hearn telling of 782 00:44:45,860 --> 00:44:49,839 Speaker 3: the story where it's the Mujina, the shape-shifting animal creature, yeah. 783 00:44:50,450 --> 00:44:53,330 Speaker 2: Yeah, yeah. Because the Tanukis, they're not altogether bad. They're... 784 00:44:56,280 --> 00:44:59,210 Speaker 2: They're less severe, I guess, compared to the fox spirits, usually. 785 00:44:59,550 --> 00:45:01,890 Speaker 2: The tanookis are a little bit easier going, but they 786 00:45:01,910 --> 00:45:04,049 Speaker 2: can also play their tricks, and that's what's going on here. 787 00:45:06,190 --> 00:45:09,170 Speaker 3: So, based on a lot of these features, the faceless 788 00:45:09,230 --> 00:45:13,410 Speaker 3: yokai is often a prankster or a trickster or even 789 00:45:13,489 --> 00:45:16,480 Speaker 3: a troll of sorts. But that doesn't mean that it's 790 00:45:16,500 --> 00:45:19,340 Speaker 3: just having a harmless bit of fun. I mean, in 791 00:45:19,400 --> 00:45:21,500 Speaker 3: at least one of these stories, it says that the 792 00:45:21,520 --> 00:45:24,680 Speaker 3: person does die afterwards, after the experience. 793 00:45:24,700 --> 00:45:25,239 Speaker 2: Probably because. 794 00:45:26,110 --> 00:45:29,390 Speaker 3: I think it's implied that it was such a terrifying experience. 795 00:45:29,469 --> 00:45:33,509 Speaker 3: They fall ill and die. A similar thing is told 796 00:45:33,550 --> 00:45:36,610 Speaker 3: in some of those ancient ghost stories from the Greco-Roman world, 797 00:45:36,700 --> 00:45:39,739 Speaker 3: from the haunted houses we talked about, where people's experiences 798 00:45:39,780 --> 00:45:42,560 Speaker 3: with the ghost is just so frightening. They fall into 799 00:45:42,660 --> 00:45:47,600 Speaker 3: ill health and die soon after. One other random note 800 00:45:47,719 --> 00:45:50,170 Speaker 3: that I just think is kind of interesting is that 801 00:45:50,750 --> 00:45:54,549 Speaker 3: these stories are supposed to be scary. I think the 802 00:45:54,590 --> 00:45:57,130 Speaker 3: way I read them, they're not supposed to be funny, 803 00:45:57,690 --> 00:46:01,330 Speaker 3: but the comparison of the face to an egg seems 804 00:46:01,390 --> 00:46:04,430 Speaker 3: very funny to me, even though like, I think that 805 00:46:04,510 --> 00:46:06,770 Speaker 3: line is not supposed to be funny in the, like 806 00:46:06,790 --> 00:46:08,950 Speaker 3: in the Hearn telling of the story, his face was 807 00:46:09,090 --> 00:46:10,990 Speaker 3: like unto the flesh. 808 00:46:10,790 --> 00:46:11,390 Speaker 2: Of an egg. 809 00:46:11,410 --> 00:46:14,350 Speaker 3: Uh, you know, it just communicates. It's a comparison that 810 00:46:14,390 --> 00:46:18,370 Speaker 3: shows the smoothness, the featurelessness of the face. But for 811 00:46:18,410 --> 00:46:22,969 Speaker 3: some reason, The egg part translates as comedy. I think 812 00:46:23,010 --> 00:46:25,330 Speaker 3: that's just an interesting cultural, I don't know if that's 813 00:46:25,350 --> 00:46:28,399 Speaker 3: a cultural difference or something across time, but you say 814 00:46:28,660 --> 00:46:32,239 Speaker 3: egg in a horror story like this when talking about 815 00:46:32,280 --> 00:46:34,580 Speaker 3: what something looks like, and that inherently makes it a 816 00:46:34,600 --> 00:46:36,320 Speaker 3: lot less threatening and more funny. 817 00:46:36,900 --> 00:46:40,020 Speaker 2: Well, I think there maybe is sometimes humor to these stories. 818 00:46:40,280 --> 00:46:43,100 Speaker 2: The incident in Pompoko, I think, is played a little 819 00:46:43,120 --> 00:46:45,980 Speaker 2: bit for humor. I included a couple of stills for 820 00:46:46,020 --> 00:46:47,440 Speaker 2: you here, Joe, and I think you can tell by 821 00:46:47,480 --> 00:46:50,359 Speaker 2: the The way that the policeman is screaming, he has 822 00:46:50,410 --> 00:46:57,270 Speaker 2: that wide-mouthed anime sort of scream. I think we're supposed 823 00:46:57,310 --> 00:46:58,310 Speaker 2: to laugh at this moment. 824 00:46:58,469 --> 00:47:01,250 Speaker 3: Yeah, and he's got his fists up like a child screaming. 825 00:47:01,430 --> 00:47:04,350 Speaker 2: Yeah. Though in this case, in Pompoko, we know who's 826 00:47:04,390 --> 00:47:06,690 Speaker 2: behind it, and we're essentially on their side. 827 00:47:07,130 --> 00:47:07,310 Speaker 3: Yeah. 828 00:47:08,810 --> 00:47:11,209 Speaker 2: So at this point in the episode, we're going to 829 00:47:11,430 --> 00:47:16,310 Speaker 2: spend less time talking about some other related ideas of 830 00:47:16,350 --> 00:47:19,370 Speaker 2: the faceless episode. many of which may be directly inspired 831 00:47:19,570 --> 00:47:25,030 Speaker 2: by the Yo-Kai descriptions. But before we do, there's one 832 00:47:25,300 --> 00:47:30,200 Speaker 2: faceless tradition from indigenous American traditions that I wanted to mention, 833 00:47:31,200 --> 00:47:35,700 Speaker 2: a story of the faceless from the Haudenosaunee people, also 834 00:47:35,739 --> 00:47:38,440 Speaker 2: known as the Iroquois. And it goes a little bit 835 00:47:38,460 --> 00:47:43,860 Speaker 2: like this. There are three sisters, three sustainers of life, corn, beans, 836 00:47:43,920 --> 00:47:48,090 Speaker 2: and squash. Corn ends up asking the Great Spirit if 837 00:47:48,110 --> 00:47:50,170 Speaker 2: there's more that she can do for the people. She's 838 00:47:50,350 --> 00:47:52,569 Speaker 2: pleased that people like corn so much. What else can 839 00:47:52,610 --> 00:47:55,700 Speaker 2: I do? And the Spirit allows her then to form 840 00:47:55,760 --> 00:47:59,180 Speaker 2: a doll that might play with the children. And so 841 00:47:59,520 --> 00:48:02,859 Speaker 2: this is like a corn husk doll. And it's given 842 00:48:02,880 --> 00:48:05,580 Speaker 2: a beautiful face. But what happens when you give something 843 00:48:05,600 --> 00:48:08,000 Speaker 2: like this a beautiful face? People start saying, oh, what 844 00:48:08,020 --> 00:48:11,390 Speaker 2: a beautiful doll. It's so beautiful. And the doll becomes vain. 845 00:48:11,510 --> 00:48:13,870 Speaker 2: And the Great Spirit warns her that there are going 846 00:48:13,890 --> 00:48:17,900 Speaker 2: to be consequences. But the people kept telling the doll 847 00:48:17,940 --> 00:48:20,859 Speaker 2: how beautiful it is. It only got worse. It only 848 00:48:20,900 --> 00:48:23,940 Speaker 2: became more vain. So finally, the Great Spirit takes her 849 00:48:24,000 --> 00:48:26,839 Speaker 2: face away. And so this is the idea of why 850 00:48:26,920 --> 00:48:29,660 Speaker 2: does the Cornhus doll have no face? It is supposed 851 00:48:29,700 --> 00:48:32,020 Speaker 2: to teach us something about vanity and pride. 852 00:48:32,580 --> 00:48:33,480 Speaker 3: Oh, that's interesting. 853 00:48:33,780 --> 00:48:33,940 Speaker 1: Yeah. 854 00:48:33,980 --> 00:48:37,900 Speaker 2: So if you pull up some images of various Cornhus dolls, 855 00:48:38,400 --> 00:48:40,200 Speaker 2: I mean, Cornhus dolls, by the nature of the way 856 00:48:40,219 --> 00:48:43,950 Speaker 2: they're made, often have no face. And This is the 857 00:48:43,989 --> 00:48:46,549 Speaker 2: story among these people as to why that is so. 858 00:48:47,290 --> 00:48:50,489 Speaker 3: Even though in some versions of Cornhusk dolls, there can 859 00:48:50,530 --> 00:48:52,970 Speaker 3: be a lot of detail on the rest of the body. 860 00:48:53,530 --> 00:48:56,490 Speaker 3: So it's not just that it's lacking detail in all ways, 861 00:48:56,550 --> 00:48:58,390 Speaker 3: but there can be versions where there's a lot of 862 00:48:58,430 --> 00:49:01,609 Speaker 3: detail in maybe how it's dressed up or, you know, 863 00:49:01,710 --> 00:49:04,989 Speaker 3: other ways the body and accessories are put together, but 864 00:49:05,050 --> 00:49:07,590 Speaker 3: can still have a blank face, which is an interesting, 865 00:49:07,650 --> 00:49:08,470 Speaker 3: deliberate choice. 866 00:49:09,110 --> 00:49:09,430 Speaker 2: Yeah. 867 00:49:16,790 --> 00:49:17,660 Speaker 1: All right. 868 00:49:20,060 --> 00:49:24,400 Speaker 2: Well, let's roll through some other examples here. Some of 869 00:49:24,420 --> 00:49:27,270 Speaker 2: these we'll just mention in passing. I will mention the 870 00:49:27,310 --> 00:49:30,870 Speaker 2: Night Gaunts here from the work of H.P. Lovecraft. These 871 00:49:30,910 --> 00:49:36,230 Speaker 2: are like faceless gargoyles. They pop up, especially in the 872 00:49:36,230 --> 00:49:42,380 Speaker 2: 1926 tale, The Dream Quest of Unknown Kadith. They swoop down, 873 00:49:42,460 --> 00:49:45,620 Speaker 2: they grab you, they take you away, they tickle you 874 00:49:45,660 --> 00:49:48,460 Speaker 2: a little bit. But in a way, they kind of 875 00:49:48,480 --> 00:49:50,500 Speaker 2: match up with some of these yokai traditions in that 876 00:49:50,560 --> 00:49:53,009 Speaker 2: they are not trying to eat you. And that makes 877 00:49:53,050 --> 00:49:55,509 Speaker 2: them even more alien. Like you're not, what are you doing? 878 00:49:55,530 --> 00:49:57,310 Speaker 2: You're just tickling me a little bit and you're taking 879 00:49:57,330 --> 00:49:59,650 Speaker 2: me to meet something else. It's a little bit weird. 880 00:50:00,660 --> 00:50:03,930 Speaker 2: And then Lovecraft also wrote about it in a 1930 poem. 881 00:50:04,210 --> 00:50:09,049 Speaker 2: It's a sonnet contained in The Fungi from Ugoth. And 882 00:50:09,070 --> 00:50:11,990 Speaker 2: I will read this real quick because it's rather nice. 883 00:50:12,770 --> 00:50:15,360 Speaker 2: Out of what crypt they crawl, I cannot tell. But 884 00:50:15,460 --> 00:50:19,320 Speaker 2: every night I see the rubbery things, black, horned, and slender, 885 00:50:19,800 --> 00:50:24,240 Speaker 2: with membranous wings and tails that bear the biffid barb 886 00:50:24,280 --> 00:50:27,739 Speaker 2: of hell. They come in legions on the north wind swells. 887 00:50:28,330 --> 00:50:32,799 Speaker 2: with obscene clutch that titillates and stings, snatching me off 888 00:50:32,980 --> 00:50:39,000 Speaker 2: on monstrous voyagings to gray worlds hidden deep in nightmares well. 889 00:50:39,760 --> 00:50:43,469 Speaker 2: Over the jagged peaks of thought they sweep, heedless of 890 00:50:43,550 --> 00:50:46,210 Speaker 2: all the cries I try to make, and down the 891 00:50:46,270 --> 00:50:50,070 Speaker 2: nether pits to that foul lake where the puffed shoggoths 892 00:50:50,150 --> 00:50:53,950 Speaker 2: splash in doubtful sleep. But oh, if only they would 893 00:50:53,989 --> 00:50:57,560 Speaker 2: make some sound, or where a face or faces should 894 00:50:57,580 --> 00:50:58,040 Speaker 2: be found. 895 00:50:59,620 --> 00:51:04,840 Speaker 3: So the facelessness is part of a generally non-responsive piece. 896 00:51:04,860 --> 00:51:07,469 Speaker 3: So it has no face to reflect back to him 897 00:51:07,570 --> 00:51:09,830 Speaker 3: to tell it what it's feeling, and it says nothing. 898 00:51:09,969 --> 00:51:13,270 Speaker 2: So it's just kind of mechanical. So here we reveal 899 00:51:13,350 --> 00:51:15,410 Speaker 2: kind of a cosmic horror take on all of this. 900 00:51:16,350 --> 00:51:18,580 Speaker 2: And there are some great illustrations of this creature. Michael 901 00:51:18,900 --> 00:51:21,500 Speaker 2: Whelan in particular had a really nice one in black 902 00:51:21,540 --> 00:51:25,339 Speaker 2: and white for some Lovecraft volume or another. And they 903 00:51:25,360 --> 00:51:27,660 Speaker 2: actually pop up in the most recent Dungeons and Dragons 904 00:51:27,739 --> 00:51:31,150 Speaker 2: Ravenloft supplement as well as a monster that your characters 905 00:51:31,190 --> 00:51:35,890 Speaker 2: can encounter. We already mentioned Miyazaki, so I guess we 906 00:51:35,930 --> 00:51:38,830 Speaker 2: should mention the character No-Face who pops up in Spirited 907 00:51:38,870 --> 00:51:41,609 Speaker 2: Away from 2001, a movie that we've discussed on Weird 908 00:51:41,630 --> 00:51:42,270 Speaker 2: House Cinema. 909 00:51:42,730 --> 00:51:45,490 Speaker 3: This is a great character in this movie, but despite 910 00:51:45,510 --> 00:51:48,520 Speaker 3: the fact that it's called No-Face, this is not a no-parabow. 911 00:51:48,969 --> 00:51:51,410 Speaker 2: Yeah, as it's revealed in Spirited Away, what we have 912 00:51:51,450 --> 00:51:55,490 Speaker 2: here is kind of an amorphous black spirit blob, again, 913 00:51:55,570 --> 00:51:58,620 Speaker 2: kind of transcending that place between spirit and flesh, and 914 00:51:58,640 --> 00:52:01,680 Speaker 2: we are in spirit realm at this point. It has 915 00:52:01,719 --> 00:52:05,260 Speaker 2: a mouth, but no real face. It is a creature 916 00:52:05,300 --> 00:52:09,450 Speaker 2: of vast hunger, but also one lacking in identity. We 917 00:52:09,489 --> 00:52:12,850 Speaker 2: discussed this a little bit in our episode on Spirited Away. 918 00:52:13,810 --> 00:52:17,180 Speaker 2: It needs to have an identity, and it will... consume 919 00:52:17,219 --> 00:52:21,299 Speaker 2: that based on whatever is around it yeah but in 920 00:52:21,520 --> 00:52:25,529 Speaker 2: uh you know i guess in physical description uh not 921 00:52:25,550 --> 00:52:28,489 Speaker 2: really dealing with the identity aspects of it um a 922 00:52:28,830 --> 00:52:32,009 Speaker 2: faceless creature that does have a mouth uh this is 923 00:52:32,310 --> 00:52:33,850 Speaker 2: i think going to be rather familiar to a lot 924 00:52:33,890 --> 00:52:36,470 Speaker 2: of people because to a large extent this is exactly 925 00:52:36,530 --> 00:52:39,610 Speaker 2: what the xenomorph of the alien franchise is right it's 926 00:52:39,650 --> 00:52:41,779 Speaker 2: got a mouth does it have eyes does it have 927 00:52:41,820 --> 00:52:43,640 Speaker 2: a nose no but it certainly has a mouth has 928 00:52:43,900 --> 00:52:46,290 Speaker 2: i guess two of them technically It's all mouth and 929 00:52:46,330 --> 00:52:46,870 Speaker 2: no face. 930 00:52:47,530 --> 00:52:51,860 Speaker 3: So a very creepy thing about the Xenomorph is that 931 00:52:52,520 --> 00:52:55,919 Speaker 3: if you look up the costume design from the original 932 00:52:56,000 --> 00:52:59,780 Speaker 3: movie from 1979, this did change across the different films. 933 00:53:00,280 --> 00:53:05,420 Speaker 3: But in the 79 movie, there is a very faint 934 00:53:05,580 --> 00:53:09,330 Speaker 3: suggestion of a more complete face or at least eye 935 00:53:09,410 --> 00:53:13,690 Speaker 3: sockets and a kind of bone nose socket in the costumes. 936 00:53:14,290 --> 00:53:16,330 Speaker 3: But you don't really see it in the movie. Like 937 00:53:16,390 --> 00:53:19,410 Speaker 3: the creature in the movie is shot under these lower 938 00:53:19,450 --> 00:53:22,450 Speaker 3: light conditions. And in the shots where we can see 939 00:53:22,489 --> 00:53:24,969 Speaker 3: the alien's head, you can't really make out the eyes. 940 00:53:25,030 --> 00:53:27,270 Speaker 3: But you can look this up in pictures that you 941 00:53:27,290 --> 00:53:31,130 Speaker 3: can find on the Internet. Basically, in the original movie, 942 00:53:31,570 --> 00:53:35,810 Speaker 3: the smooth top of the alien's long head was a 943 00:53:36,410 --> 00:53:41,620 Speaker 3: semi-translucent dome. And in shots from the set where you 944 00:53:41,640 --> 00:53:44,360 Speaker 3: can see the whole thing, you can see these deep, 945 00:53:44,640 --> 00:53:49,370 Speaker 3: hollow eye sockets behind the translucent skin positioned over the 946 00:53:49,410 --> 00:53:51,469 Speaker 3: mouth in a way that makes the front of the 947 00:53:51,610 --> 00:53:56,029 Speaker 3: alien's head actually resemble a human skull. So, Rob, I've 948 00:53:56,050 --> 00:53:58,390 Speaker 3: got pictures for you to look at in the outline here. 949 00:53:59,489 --> 00:54:02,510 Speaker 3: Just a few you can scroll down. In some pictures, 950 00:54:02,550 --> 00:54:03,629 Speaker 3: you can actually see the. 951 00:54:05,760 --> 00:54:08,279 Speaker 3: See shots of the actor in the costume with the 952 00:54:08,460 --> 00:54:11,540 Speaker 3: translucent dome on the top of the head taken off 953 00:54:12,040 --> 00:54:15,320 Speaker 3: so you can fully see the skull. It's a very, 954 00:54:16,580 --> 00:54:20,740 Speaker 3: extremely creepy, unsettling look, but for some reason they ended 955 00:54:20,780 --> 00:54:23,360 Speaker 3: up deciding they liked it better with the dome on top. 956 00:54:23,890 --> 00:54:26,650 Speaker 3: In shots where you can kind of see the impression 957 00:54:26,730 --> 00:54:29,310 Speaker 3: of the skull underneath, it's a very nasty look. 958 00:54:29,900 --> 00:54:32,239 Speaker 2: Yeah, I think they made the right choice because I 959 00:54:32,300 --> 00:54:35,920 Speaker 2: think the xenomorph works better, essentially playing into some of 960 00:54:35,980 --> 00:54:38,750 Speaker 2: what we're talking about here as this thing that can't 961 00:54:38,790 --> 00:54:41,630 Speaker 2: be reasoned with. Like it's not human. It is totally alien. 962 00:54:41,650 --> 00:54:44,790 Speaker 2: And if you could see the eyes on some level, 963 00:54:44,830 --> 00:54:46,989 Speaker 2: it kind of messes with that concept. But I've always 964 00:54:47,070 --> 00:54:50,149 Speaker 2: loved this detail. And I love I mean, on one hand, 965 00:54:50,250 --> 00:54:53,510 Speaker 2: like this is the alien is not completely the adult 966 00:54:53,550 --> 00:54:55,540 Speaker 2: alien we encounter in the first film is not completely 967 00:54:55,580 --> 00:54:59,450 Speaker 2: divorced from humanity. It is, after all, Kane's son. It 968 00:54:59,510 --> 00:55:02,489 Speaker 2: has some amount of human genetics to it. So it 969 00:55:02,530 --> 00:55:05,739 Speaker 2: makes sense that there would be at least some leftovers 970 00:55:05,860 --> 00:55:09,640 Speaker 2: of the human form in its form and that, you know, 971 00:55:09,719 --> 00:55:12,799 Speaker 2: kind of like, you know, atrophied or whatever inside of it. 972 00:55:13,120 --> 00:55:15,819 Speaker 2: I've also seen certainly there are various toys that will 973 00:55:15,880 --> 00:55:19,640 Speaker 2: accentuate the eyes, the hidden eyes of the xenomorph and 974 00:55:20,239 --> 00:55:23,160 Speaker 2: various works of art. I've also seen in some of 975 00:55:23,200 --> 00:55:26,700 Speaker 2: the expanded alien lore, like the RPGs and the video games, 976 00:55:26,719 --> 00:55:29,350 Speaker 2: that sometimes this will be depicted as kind of like 977 00:55:29,670 --> 00:55:34,710 Speaker 2: a different sort of xenomorph. Like, I don't know, like 978 00:55:34,750 --> 00:55:37,430 Speaker 2: some other type of infection causes a person to be 979 00:55:37,469 --> 00:55:40,379 Speaker 2: a body burster or something where there's a different sort 980 00:55:40,400 --> 00:55:45,300 Speaker 2: of transformation into xenomorph and maybe more human features are retained. 981 00:55:46,480 --> 00:55:47,020 Speaker 3: Interesting. 982 00:55:47,180 --> 00:55:47,419 Speaker 2: Yeah. 983 00:55:48,219 --> 00:55:51,250 Speaker 3: But yeah, I agree with you. In the end, one 984 00:55:51,290 --> 00:55:54,250 Speaker 3: thing that's very creepy about the xenomorph is you can't, 985 00:55:55,219 --> 00:56:00,080 Speaker 3: You kind of can't tell how intelligent it is or 986 00:56:00,320 --> 00:56:03,299 Speaker 3: like this is actually discussed in the movies at some 987 00:56:03,320 --> 00:56:06,500 Speaker 3: point in aliens. This comes up when, you know, they 988 00:56:06,540 --> 00:56:09,520 Speaker 3: cut the power and Bill Paxton says, how can they 989 00:56:09,560 --> 00:56:11,779 Speaker 3: cut the power man? They're animals. But it kind of 990 00:56:11,820 --> 00:56:14,500 Speaker 3: raises the question of like, we just can't really tell 991 00:56:14,739 --> 00:56:18,580 Speaker 3: quite how smart they are, exactly what they understand about us. 992 00:56:19,040 --> 00:56:23,080 Speaker 3: Maybe they're something a little bit closer to human level intelligence, 993 00:56:23,200 --> 00:56:25,799 Speaker 3: even though they don't communicate. And just the fact that 994 00:56:25,820 --> 00:56:28,779 Speaker 3: they're without eyes and they don't have language kind of 995 00:56:28,840 --> 00:56:32,239 Speaker 3: hides their intelligence from us. Or maybe they are more 996 00:56:32,300 --> 00:56:35,610 Speaker 3: like animals. Like that ambiguity is part of the creepiness. 997 00:56:35,930 --> 00:56:38,710 Speaker 2: I think so, yeah. They can also use an elevator 998 00:56:39,350 --> 00:56:42,290 Speaker 2: one way or another. But yeah, I love this ambiguity 999 00:56:42,450 --> 00:56:44,529 Speaker 2: of not really knowing for sure. And of course, you 1000 00:56:44,570 --> 00:56:47,950 Speaker 2: get into the weeds of the making of the first alien. 1001 00:56:47,969 --> 00:56:51,230 Speaker 2: And you realize they were really making calls on this 1002 00:56:51,570 --> 00:56:53,990 Speaker 2: pretty late in the picture. I think at some point 1003 00:56:54,010 --> 00:56:57,090 Speaker 2: in the script... the alien was going to answer a 1004 00:56:57,130 --> 00:56:58,910 Speaker 2: call at the very end of the film and answer 1005 00:56:58,930 --> 00:57:02,989 Speaker 2: in a human voice. I think we can all say, thankfully, 1006 00:57:03,630 --> 00:57:05,469 Speaker 2: they cut that. That's a good thing that we didn't 1007 00:57:05,510 --> 00:57:07,930 Speaker 2: go in that direction. I don't think the xenomorph needs 1008 00:57:07,989 --> 00:57:10,719 Speaker 2: to talk or mimic human language. It would have been 1009 00:57:10,739 --> 00:57:13,000 Speaker 2: a creepy moment, but that would have changed everything. 1010 00:57:13,360 --> 00:57:16,100 Speaker 3: It is much creepier when it's an open question. That 1011 00:57:16,300 --> 00:57:20,500 Speaker 3: unresolvedness is actually a source of terror in itself. 1012 00:57:20,880 --> 00:57:24,600 Speaker 2: And it plays very well with the faceless, again, not being... 1013 00:57:25,140 --> 00:57:27,910 Speaker 2: sure what's going on there because there's the communication is 1014 00:57:27,950 --> 00:57:29,550 Speaker 2: cut off and the identity is cut. 1015 00:57:29,450 --> 00:57:32,850 Speaker 3: Off totally all. 1016 00:57:31,670 --> 00:57:34,510 Speaker 2: Right let's let's roll through some other examples here um 1017 00:57:34,740 --> 00:57:37,540 Speaker 2: i guess we have to mention slender man um an 1018 00:57:37,600 --> 00:57:44,000 Speaker 2: internet entity uh you know creepypasta born out of around 1019 00:57:44,000 --> 00:57:48,150 Speaker 2: 2009 probably the most famous creepypasta specific entity at least 1020 00:57:48,470 --> 00:57:51,930 Speaker 2: as of this recording There's been at least one movie made, 1021 00:57:51,970 --> 00:57:54,810 Speaker 2: a lot of Internet activity around him, often depicted as 1022 00:57:54,850 --> 00:57:58,930 Speaker 2: like a tall man in a suit, sometimes with black 1023 00:57:58,970 --> 00:58:04,150 Speaker 2: tentacles in the background, but generally a completely featureless, fleshy head. 1024 00:58:04,290 --> 00:58:07,450 Speaker 2: So no eyes, no mouth, no ears, no hair, any 1025 00:58:07,490 --> 00:58:07,820 Speaker 2: of that. 1026 00:58:07,840 --> 00:58:08,430 Speaker 1: Hmm. 1027 00:58:09,980 --> 00:58:12,420 Speaker 3: It's been around the block a few times now, but 1028 00:58:12,820 --> 00:58:17,390 Speaker 3: I still don't know anything about Slender Man. Never checked 1029 00:58:17,470 --> 00:58:17,870 Speaker 3: in on this. 1030 00:58:18,890 --> 00:58:21,230 Speaker 2: I don't know any of the deeper lore. A lot 1031 00:58:21,270 --> 00:58:25,430 Speaker 2: of this is user-created. It's part of different people adding 1032 00:58:25,470 --> 00:58:30,120 Speaker 2: different things to it. There have been papers written about 1033 00:58:30,160 --> 00:58:34,360 Speaker 2: Slender Man, for sure. Obviously, this is just playing up 1034 00:58:34,400 --> 00:58:37,490 Speaker 2: on the idea that It is alien. It's not human. 1035 00:58:37,530 --> 00:58:39,760 Speaker 2: We can't connect with it. We don't know what it wants, 1036 00:58:39,800 --> 00:58:43,900 Speaker 2: but probably nothing good. Let's see, from the video game world, 1037 00:58:44,460 --> 00:58:48,080 Speaker 2: I was reminded of the nurses from the Silent Hill franchise. 1038 00:58:48,660 --> 00:58:52,460 Speaker 2: I think particularly from Silent Hill 2 in 2001, the 1039 00:58:52,500 --> 00:58:55,060 Speaker 2: nurses have popped up a lot, and I think it 1040 00:58:55,120 --> 00:58:59,920 Speaker 2: varies how faceless they are. Sometimes it's distorted meat on 1041 00:58:59,940 --> 00:59:02,380 Speaker 2: their face, and generally the rest of their body is 1042 00:59:02,440 --> 00:59:03,880 Speaker 2: like sexy lady zombie. 1043 00:59:04,890 --> 00:59:07,520 Speaker 3: Sometimes it seems like their head is sort of covered 1044 00:59:07,580 --> 00:59:09,870 Speaker 3: in some kind of balloon or something. 1045 00:59:09,890 --> 00:59:09,970 Speaker 1: Yeah. 1046 00:59:10,130 --> 00:59:15,690 Speaker 3: Their face is hidden behind some translucent or mostly opaque 1047 00:59:15,810 --> 00:59:17,190 Speaker 3: kind of membrane. 1048 00:59:17,210 --> 00:59:20,880 Speaker 2: Yeah, or like, you know, weird flesh, grave flesh, kind 1049 00:59:20,890 --> 00:59:24,200 Speaker 2: of like with their first yokai that we mentioned here. Yeah, 1050 00:59:24,220 --> 00:59:27,980 Speaker 2: so their exact appearance varies. They do definitely have a 1051 00:59:28,220 --> 00:59:33,810 Speaker 2: faceless look. in the movies, particularly 2006's Silent Hill, and 1052 00:59:33,830 --> 00:59:36,510 Speaker 2: I think also in 2012's Silent Hill Revelation, though I 1053 00:59:36,530 --> 00:59:40,110 Speaker 2: haven't actually seen that one. But I understand it has 1054 00:59:40,280 --> 00:59:46,280 Speaker 2: its positive qualities as well. But yeah, I think basically 1055 00:59:46,300 --> 00:59:48,760 Speaker 2: we're just playing here with the idea that it's faceless, 1056 00:59:48,820 --> 00:59:50,520 Speaker 2: it's creepy, we don't know what it, you know, the 1057 00:59:50,560 --> 00:59:55,100 Speaker 2: same aspects that we've been discussing. And then, I don't know, 1058 00:59:55,120 --> 00:59:58,860 Speaker 2: by having the sort of like at least partially sexy 1059 00:59:59,020 --> 01:00:03,480 Speaker 2: female body is also engaging in some like weird territory 1060 01:00:03,540 --> 01:00:05,520 Speaker 2: as well, you know, like remove the head of the 1061 01:00:05,560 --> 01:00:08,580 Speaker 2: female form and, you know, just like an exercise in 1062 01:00:09,240 --> 01:00:13,330 Speaker 2: objectifying the form, generally something you see in photography and 1063 01:00:13,710 --> 01:00:17,170 Speaker 2: cropping of images. But here it's done via like the 1064 01:00:17,230 --> 01:00:19,870 Speaker 2: faceless mass at the top of the creature. 1065 01:00:20,410 --> 01:00:23,090 Speaker 3: That was my interpretation of sort of what the nurse 1066 01:00:23,150 --> 01:00:25,430 Speaker 3: is supposed to mean in Silent Hill 2. Is it 1067 01:00:25,510 --> 01:00:26,250 Speaker 3: something about. 1068 01:00:26,890 --> 01:00:28,169 Speaker 2: Oh yeah, it's about the character, right? 1069 01:00:28,330 --> 01:00:31,840 Speaker 3: Yeah, like the character is, there's some kind of suppressed 1070 01:00:32,520 --> 01:00:36,660 Speaker 3: misogyny and objectification within the character, within the main character. 1071 01:00:37,640 --> 01:00:40,520 Speaker 3: And that is expressed through these characters that have kind 1072 01:00:40,540 --> 01:00:43,880 Speaker 3: of sexualized bodies, but hidden faces. And, you know, that's 1073 01:00:43,920 --> 01:00:45,740 Speaker 3: like taking away their humanity. 1074 01:00:45,760 --> 01:00:49,340 Speaker 2: Yeah, yeah. It's been so long since I actually played 1075 01:00:49,390 --> 01:00:52,010 Speaker 2: Silent Hill 2. I remember loving it, just finding it 1076 01:00:52,050 --> 01:00:55,110 Speaker 2: very enthralling and all the like hidden details and lore. 1077 01:00:56,220 --> 01:01:01,540 Speaker 2: But yeah, yeah, obviously a great game. Let's see other examples. Oh, 1078 01:01:01,660 --> 01:01:05,120 Speaker 2: we have, let's see, I guess a couple of examples 1079 01:01:05,800 --> 01:01:08,920 Speaker 2: to mention here where it is, there's no supernatural element 1080 01:01:08,960 --> 01:01:12,520 Speaker 2: going on. It is just somebody wearing a mask that 1081 01:01:12,980 --> 01:01:15,640 Speaker 2: is featureless, like a stocking or some other kind of 1082 01:01:15,660 --> 01:01:18,080 Speaker 2: mask that looks at least from a distance like a 1083 01:01:18,160 --> 01:01:21,060 Speaker 2: blank flesh mask. And I think the two main examples 1084 01:01:21,080 --> 01:01:23,820 Speaker 2: that come to mind for me of this are, of course, 1085 01:01:23,920 --> 01:01:27,140 Speaker 2: the blank from Dick Tracy. This is a character from the, 1086 01:01:27,300 --> 01:01:28,540 Speaker 2: you know, I think it was introduced in 1937. And 1087 01:01:28,560 --> 01:01:33,160 Speaker 2: then in the 1990 film, we have this character plays 1088 01:01:33,200 --> 01:01:37,140 Speaker 2: a major part in the plot and at times looks 1089 01:01:37,220 --> 01:01:38,950 Speaker 2: kind of fleshy the way that it's lit. 1090 01:01:39,550 --> 01:01:42,050 Speaker 3: Is the character in the movie just called No Face? 1091 01:01:42,810 --> 01:01:45,910 Speaker 2: The blank. Oh, OK. I thought unless I don't know, 1092 01:01:45,930 --> 01:01:47,790 Speaker 2: I haven't seen this movie in a while, but generally 1093 01:01:47,830 --> 01:01:48,830 Speaker 2: the character is called the blank. 1094 01:01:49,530 --> 01:01:52,290 Speaker 3: It would fit because I haven't seen the movie in 1095 01:01:52,310 --> 01:01:54,010 Speaker 3: a long time either, but I remember a lot of 1096 01:01:54,030 --> 01:01:56,440 Speaker 3: the characters are just called things like Big Head or 1097 01:01:56,520 --> 01:01:57,840 Speaker 3: Little Face or something. 1098 01:01:58,380 --> 01:02:03,780 Speaker 2: Yeah, the way the caricature style of illustration from the 1099 01:02:04,360 --> 01:02:08,500 Speaker 2: original Dick Tracy comics are, of course, realized in the 1100 01:02:08,560 --> 01:02:12,540 Speaker 2: film as if all the gangsters are mutants. We may 1101 01:02:12,580 --> 01:02:14,620 Speaker 2: have to revisit it on Weird House Cinema at some 1102 01:02:14,660 --> 01:02:18,730 Speaker 2: point because it's a strange one. But there's another... Weird 1103 01:02:18,770 --> 01:02:21,820 Speaker 2: house adjacent film that is pretty famous for this. And that, 1104 01:02:21,840 --> 01:02:25,780 Speaker 2: of course, is Mario Bava's Blood and Black Lace from 1964. 1105 01:02:25,780 --> 01:02:28,280 Speaker 3: I was going to say that where the killer in 1106 01:02:28,320 --> 01:02:31,550 Speaker 3: that movie, their face is hidden behind. It's like a 1107 01:02:31,590 --> 01:02:34,250 Speaker 3: stocking or something, but it just renders them as a 1108 01:02:34,310 --> 01:02:37,090 Speaker 3: totally blank face that, you know, you just see kind 1109 01:02:37,130 --> 01:02:39,590 Speaker 3: of a bump for a nose and that's it. 1110 01:02:40,010 --> 01:02:44,560 Speaker 2: Yeah, absolutely. Riveting film. The tension you could you could 1111 01:02:44,600 --> 01:02:47,660 Speaker 2: cut with a knife in that one. It's great. Um, 1112 01:02:47,760 --> 01:02:49,880 Speaker 2: let's see what other example I have just a couple 1113 01:02:49,920 --> 01:02:52,260 Speaker 2: more that come to mind. There's a particular image from 1114 01:02:52,300 --> 01:02:54,060 Speaker 2: a film I have not yet been able to see. 1115 01:02:54,140 --> 01:02:57,100 Speaker 2: I can't find a version of it that is, uh, 1116 01:02:57,260 --> 01:03:00,400 Speaker 2: that has subtitles. Uh, yet I don't know that it 1117 01:03:00,440 --> 01:03:03,680 Speaker 2: has a proper release and a physical release anywhere. And 1118 01:03:03,720 --> 01:03:07,290 Speaker 2: that is 1950s. The man without a face at Lombres 1119 01:03:07,350 --> 01:03:11,470 Speaker 2: in Rostro. Uh, this is a 1950 Mexican noir film 1120 01:03:11,570 --> 01:03:15,330 Speaker 2: that I has some surreal dreamlike imagery in it. And, uh, 1121 01:03:16,140 --> 01:03:18,630 Speaker 2: look up a still from this, look it up on Letterboxd, 1122 01:03:18,970 --> 01:03:23,270 Speaker 2: and you'll see this horrifying image, you know, very noir-coated 1123 01:03:23,770 --> 01:03:26,750 Speaker 2: sequence where there's a frightened man, and behind him, putting 1124 01:03:26,770 --> 01:03:31,100 Speaker 2: a hand on his shoulder, is an individual in black 1125 01:03:31,360 --> 01:03:34,600 Speaker 2: with a big black hat, and his face looks like 1126 01:03:34,930 --> 01:03:38,160 Speaker 2: like flesh stretched over a skull, but with no facial 1127 01:03:38,200 --> 01:03:41,939 Speaker 2: features otherwise. Super creepy, yeah. Yeah, I have no idea. 1128 01:03:41,980 --> 01:03:44,560 Speaker 2: I've read good things about this film, but I just, 1129 01:03:45,140 --> 01:03:48,260 Speaker 2: and I have found streams of it that do not 1130 01:03:48,280 --> 01:03:50,620 Speaker 2: have subtitles, but it seems like the sort of film 1131 01:03:50,660 --> 01:03:53,860 Speaker 2: where I really need to know what everyone's saying. And 1132 01:03:54,100 --> 01:03:57,210 Speaker 2: I'm hesitant to use sort of auto-generated subtitles on a 1133 01:03:57,250 --> 01:03:59,310 Speaker 2: film like this because I want to know exactly what 1134 01:03:59,370 --> 01:04:02,210 Speaker 2: is supposed to be conveyed. Otherwise, it's like the film 1135 01:04:02,250 --> 01:04:06,600 Speaker 2: has no face, right? Let's see. And then the other example, 1136 01:04:06,640 --> 01:04:08,620 Speaker 2: there are a couple of additional examples, I guess, from 1137 01:04:08,640 --> 01:04:17,550 Speaker 2: the world of creepypasta. In the SCP universe, there's SCP-3008-2, 1138 01:04:17,650 --> 01:04:19,970 Speaker 2: which is some sort of faceless entity that kind of 1139 01:04:19,990 --> 01:04:22,669 Speaker 2: works like the yokai that we're talking about. And then 1140 01:04:22,930 --> 01:04:29,220 Speaker 2: also in the sort of expanded user-generated world of backrooms, 1141 01:04:29,780 --> 01:04:33,280 Speaker 2: there's also some sort of an entity known as facelings, 1142 01:04:33,340 --> 01:04:36,440 Speaker 2: I think. And these are like faceless humanoids that are 1143 01:04:36,460 --> 01:04:39,080 Speaker 2: found wandering around in the back rooms. They do not 1144 01:04:39,160 --> 01:04:42,100 Speaker 2: feature into the 2026 film, which I just saw the 1145 01:04:42,140 --> 01:04:43,360 Speaker 2: other day and really loved. 1146 01:04:43,900 --> 01:04:45,560 Speaker 3: Oh, I was curious about that movie after it got 1147 01:04:45,600 --> 01:04:47,050 Speaker 3: some good reviews, but I haven't seen it. 1148 01:04:47,500 --> 01:04:50,070 Speaker 2: Yeah, I highly recommend it. It's a great ride, and 1149 01:04:50,390 --> 01:04:53,770 Speaker 2: they play a Boards of Canada song over the end credits. So, yeah, 1150 01:04:53,850 --> 01:04:54,630 Speaker 2: six stars from me. 1151 01:04:56,250 --> 01:04:57,470 Speaker 3: Do they ever go to the front rooms? 1152 01:04:58,570 --> 01:05:00,490 Speaker 2: I mean, I think the front rooms are the world 1153 01:05:00,510 --> 01:05:05,220 Speaker 2: we live in. The back rooms are beyond, yeah. Beyond that, 1154 01:05:05,260 --> 01:05:08,050 Speaker 2: I really don't know much about the backroom's lore, and 1155 01:05:08,130 --> 01:05:11,010 Speaker 2: it's certainly not necessary to enjoy the film. In fact, 1156 01:05:11,050 --> 01:05:12,670 Speaker 2: I would say just go into the film cold and 1157 01:05:12,710 --> 01:05:14,290 Speaker 2: experience it. Okay. 1158 01:05:14,610 --> 01:05:15,910 Speaker 3: I won't ask any more questions. 1159 01:05:16,210 --> 01:05:18,850 Speaker 2: I mean, you can, but I may refuse to answer them. 1160 01:05:20,330 --> 01:05:23,040 Speaker 3: Okay, well, I think that's all I had on Creatures 1161 01:05:23,080 --> 01:05:23,800 Speaker 3: Without Faces. 1162 01:05:23,860 --> 01:05:26,700 Speaker 2: How about you? I think so, but obviously there are 1163 01:05:26,740 --> 01:05:29,620 Speaker 2: plenty that we haven't discussed here that we may not 1164 01:05:29,640 --> 01:05:33,160 Speaker 2: even know about. Like, for instance, I'm currently watching My 1165 01:05:33,200 --> 01:05:36,820 Speaker 2: Hero Academia, the anime show with my kiddo. And I'm 1166 01:05:36,900 --> 01:05:40,020 Speaker 2: sure like the character designs in this are amazing. There's 1167 01:05:40,120 --> 01:05:43,220 Speaker 2: bound to be a faceless character that's going to show up. 1168 01:05:43,620 --> 01:05:46,910 Speaker 2: So I just don't know about it yet. Likewise, Pokemon. 1169 01:05:47,170 --> 01:05:49,430 Speaker 2: I'm sure there's a faceless Pokemon out there and I 1170 01:05:49,550 --> 01:05:51,570 Speaker 2: know you're going to tell us about it. So please 1171 01:05:51,610 --> 01:05:54,790 Speaker 2: write in with these and any other examples from horror, 1172 01:05:54,890 --> 01:05:59,870 Speaker 2: comic books, folklore, mythology and so forth. Um, dreams. Uh, yeah, 1173 01:05:59,910 --> 01:06:01,470 Speaker 2: we want to hear about them and we'll discuss them, 1174 01:06:01,710 --> 01:06:03,950 Speaker 2: discuss them in a future listener mail episode. 1175 01:06:04,730 --> 01:06:08,370 Speaker 3: Uh, have I told you that, uh, my daughter has 1176 01:06:08,470 --> 01:06:12,750 Speaker 3: just started, uh, coming, coming back from meetings with other 1177 01:06:12,790 --> 01:06:17,520 Speaker 3: children with Pokemon information. Oh, nice. Like she didn't get here. 1178 01:06:17,860 --> 01:06:21,380 Speaker 3: Didn't get that at home. Uh, but Pokemon information such 1179 01:06:21,480 --> 01:06:24,940 Speaker 3: as Pikachu is not a Pokemon. He chases Pokemon. 1180 01:06:25,420 --> 01:06:27,390 Speaker 2: Oh, I don't know if that's canon or not. 1181 01:06:27,550 --> 01:06:29,910 Speaker 3: Yeah, lots of good stuff like that. 1182 01:06:30,130 --> 01:06:33,430 Speaker 2: That's great. All right. Well, yeah, write in. We'd love 1183 01:06:33,450 --> 01:06:35,410 Speaker 2: to hear from everyone. Just a reminder that Stuff to 1184 01:06:35,430 --> 01:06:37,820 Speaker 2: Blow Your Mind is primarily a science and culture podcast 1185 01:06:37,840 --> 01:06:40,580 Speaker 2: with core episodes on Tuesdays and Thursdays. Short form on 1186 01:06:40,600 --> 01:06:43,520 Speaker 2: Wednesdays and on Fridays, we set aside most serious concerns 1187 01:06:43,560 --> 01:06:45,380 Speaker 2: to just talk about a weird film and weird house cinema. 1188 01:06:45,760 --> 01:06:48,020 Speaker 2: You can listen to the show wherever you get your 1189 01:06:48,080 --> 01:06:51,490 Speaker 2: audio podcasts. If you want to watch the video version, 1190 01:06:51,690 --> 01:06:54,530 Speaker 2: head on over to Netflix. However you're consuming the show, 1191 01:06:54,590 --> 01:06:57,230 Speaker 2: we just ask that you rate, review, give us a 1192 01:06:57,250 --> 01:06:59,410 Speaker 2: couple of thumbs up on Netflix, ask to be reminded 1193 01:06:59,450 --> 01:07:03,110 Speaker 2: about new episodes. We value any time that you give 1194 01:07:03,150 --> 01:07:05,050 Speaker 2: to us, and we're honored that you spend any amount 1195 01:07:05,070 --> 01:07:09,020 Speaker 2: of time with our podcast. But these little tweaks can 1196 01:07:09,040 --> 01:07:10,740 Speaker 2: help us out in the long run, and we appreciate 1197 01:07:10,780 --> 01:07:11,260 Speaker 2: those as well. 1198 01:07:11,820 --> 01:07:16,840 Speaker 3: Totally. Huge thanks, as always, to our excellent audio producer, J.J. Posway. 1199 01:07:17,060 --> 01:07:18,620 Speaker 3: If you would like to get in touch with us 1200 01:07:18,680 --> 01:07:21,240 Speaker 3: with feedback on this episode or any other, to suggest 1201 01:07:21,300 --> 01:07:23,160 Speaker 3: a topic for the future, or just to say hello, 1202 01:07:23,220 --> 01:07:26,870 Speaker 3: you can email us at contact at stufftoblowyourmind.com. 1203 01:07:35,170 --> 01:07:37,610 Speaker 1: Stuff to Blow Your Mind is a production of iHeartRadio. 1204 01:07:37,970 --> 01:07:41,870 Speaker 1: For more podcasts from iHeartRadio, visit the iHeartRadio app, Apple Podcasts, 1205 01:07:41,970 --> 01:07:43,670 Speaker 1: or wherever you listen to your favorite shows.