1 00:00:00,200 --> 00:00:04,480 Speaker 1: I See's Daily Game. It's a production of iHeartRadio. What's 2 00:00:04,519 --> 00:00:07,680 Speaker 1: up to size team? You're listening to? The Daily Game 3 00:00:08,160 --> 00:00:11,920 Speaker 1: a compilation of motivational quotes I've collected over the years 4 00:00:12,240 --> 00:00:16,000 Speaker 1: that I found inspiring and helped me through the game 5 00:00:16,040 --> 00:00:20,800 Speaker 1: of life. Today's quote is something I keep in mind 6 00:00:20,920 --> 00:00:26,400 Speaker 1: to stay motivated. If you don't have any enemies, you 7 00:00:26,520 --> 00:00:31,720 Speaker 1: need one. Now, this is an interesting concept. I mean, 8 00:00:31,760 --> 00:00:35,280 Speaker 1: who wants enemies, But sometimes it's good to have an 9 00:00:35,440 --> 00:00:38,760 Speaker 1: enemy on your heels because it will push you to 10 00:00:38,840 --> 00:00:43,600 Speaker 1: another level. Having somebody you dislike or somebody that has 11 00:00:43,680 --> 00:00:46,880 Speaker 1: done you wrong. I use them in the gym. Personally, 12 00:00:47,000 --> 00:00:49,360 Speaker 1: that's when I use my enemy. My enemy isn't around 13 00:00:49,360 --> 00:00:51,680 Speaker 1: me at all time. But when I think of people 14 00:00:51,720 --> 00:00:55,040 Speaker 1: that I don't like, I use them in the gym. 15 00:00:55,080 --> 00:00:57,200 Speaker 1: When I'm in there and I get to my last 16 00:00:57,240 --> 00:00:59,440 Speaker 1: set and I'm trying to get ten and I want 17 00:00:59,480 --> 00:01:01,840 Speaker 1: five more, or I just think I might even have 18 00:01:01,880 --> 00:01:05,160 Speaker 1: to say their name, push it out ah ah you 19 00:01:05,560 --> 00:01:10,960 Speaker 1: mother fuck and get those last five in. Having haters 20 00:01:11,200 --> 00:01:18,000 Speaker 1: and having enemies are motivation in a way because a 21 00:01:18,040 --> 00:01:21,080 Speaker 1: lot of times we can't do things just simply for ourselves. 22 00:01:21,120 --> 00:01:25,399 Speaker 1: So having somebody who have crossed us that we want 23 00:01:25,440 --> 00:01:28,200 Speaker 1: to get back at. You know, in a way, it's 24 00:01:28,200 --> 00:01:32,399 Speaker 1: a form of revenge. So if you don't have one, 25 00:01:33,080 --> 00:01:37,600 Speaker 1: get one or embellish that person and say yeah, you know, 26 00:01:37,680 --> 00:01:41,080 Speaker 1: this one's for you and you'll find that they will 27 00:01:41,120 --> 00:01:44,479 Speaker 1: be useful and a lot of things in your life. 28 00:01:44,959 --> 00:01:47,760 Speaker 1: And this might sound funny to you, but there are 29 00:01:47,880 --> 00:01:52,360 Speaker 1: no successful people with zero enemies. They come with the terrain, 30 00:01:53,080 --> 00:01:56,120 Speaker 1: you know what I'm saying, So learn how to use 31 00:01:56,200 --> 00:01:59,720 Speaker 1: them and activate them. When you're running out of gas, 32 00:01:59,760 --> 00:02:03,240 Speaker 1: just use that enemy and say yeah, yeah, this is 33 00:02:03,280 --> 00:02:06,520 Speaker 1: for you, and trust me, it'll make you push past 34 00:02:07,280 --> 00:02:12,960 Speaker 1: things you normally couldn't push past with love. Just say hey, 35 00:02:13,440 --> 00:02:17,800 Speaker 1: this is for you, and everybody needs one. It's a 36 00:02:17,840 --> 00:02:21,000 Speaker 1: good trick. Take that enemy and use it as like 37 00:02:21,040 --> 00:02:24,280 Speaker 1: a power pill whenever you feel like you're running out 38 00:02:24,320 --> 00:02:31,720 Speaker 1: of energy. This has been another ice cold fact from me, 39 00:02:31,840 --> 00:02:35,760 Speaker 1: Ice Tea. Listening again tomorrow when I drop some wisdom 40 00:02:35,800 --> 00:02:39,200 Speaker 1: on your ass Till then, stay safe, stay smart, and 41 00:02:39,280 --> 00:02:42,160 Speaker 1: stay knowing that success will bring out the haters and 42 00:02:42,200 --> 00:02:46,520 Speaker 1: it's okay, but use them as fuel in your life. 43 00:02:47,760 --> 00:02:51,680 Speaker 1: I sees daily game. It's a production of iHeartRadio, Final 44 00:02:51,800 --> 00:02:57,480 Speaker 1: Level Entertainment and Auditor An Asylum Entertainment company. The show's 45 00:02:57,520 --> 00:03:03,760 Speaker 1: executive producer is Noel Brown. Supervising producer is Jordan run Talk. 46 00:03:04,280 --> 00:03:07,239 Speaker 1: If you like what you heard, please subscribe and leave 47 00:03:07,320 --> 00:03:11,560 Speaker 1: us a review. For more podcasts on iHeartRadio, visit the 48 00:03:11,680 --> 00:03:16,760 Speaker 1: iHeartRadio app, Apple Podcasts, or wherever you listen to your 49 00:03:16,800 --> 00:03:21,240 Speaker 1: favorite shows. Not every quote in this podcast was created 50 00:03:21,280 --> 00:03:24,639 Speaker 1: by me. Each quote has been researched to find its 51 00:03:24,680 --> 00:03:27,799 Speaker 1: origin and give proper credit to its creator