WEBVTT - Right-Handed Bias: A Sinister Problem

0:00:04.400 --> 0:00:07.760
<v Speaker 1>Welcome to text Time, a production from I Heart Radio.

0:00:12.160 --> 0:00:15.520
<v Speaker 1>Hey there, and welcome to tex Stuff. I'm your host,

0:00:15.680 --> 0:00:19.200
<v Speaker 1>Jonathan Strickland. I'm an executive producer with I Heart Radio,

0:00:19.280 --> 0:00:23.160
<v Speaker 1>and I love all things tech and it is a

0:00:23.400 --> 0:00:27.280
<v Speaker 1>story time you guys. Now, those of you who follow

0:00:27.480 --> 0:00:32.839
<v Speaker 1>my personal account over on Twitter, which is at John Strickland,

0:00:33.080 --> 0:00:39.200
<v Speaker 1>it's j O. N. Strickland. If you're morbidly curious. Those

0:00:39.240 --> 0:00:41.320
<v Speaker 1>of you who do follow me, you might know that

0:00:41.440 --> 0:00:47.120
<v Speaker 1>I was eagerly anticipating the delivery of a Squire Classic

0:00:47.240 --> 0:00:52.319
<v Speaker 1>Sixties Vibe Stratocaster, an electric guitar. And you know, I've

0:00:52.360 --> 0:00:55.200
<v Speaker 1>done episodes about electric guitars, I've talked about them a lot,

0:00:55.840 --> 0:00:59.000
<v Speaker 1>and I thought, I really want one of these. It

0:00:59.040 --> 0:01:01.240
<v Speaker 1>would be really nice to have one. This would have

0:01:01.280 --> 0:01:05.199
<v Speaker 1>been my first six string electric guitar. And I figured,

0:01:05.200 --> 0:01:07.720
<v Speaker 1>since you know, I'm working from home now, it would

0:01:07.720 --> 0:01:10.600
<v Speaker 1>be good to pick up a new skill to keep

0:01:10.640 --> 0:01:13.640
<v Speaker 1>my mind sharp and occupied, and you know, to help

0:01:13.640 --> 0:01:16.679
<v Speaker 1>me get into a sort of meditative state to help

0:01:16.800 --> 0:01:20.840
<v Speaker 1>manage anxiety. By the way, um, anxiety is a real

0:01:21.080 --> 0:01:24.440
<v Speaker 1>pain in the butt, and I recommend anyone who has

0:01:24.480 --> 0:01:27.360
<v Speaker 1>anxiety to look into ways to manage it in a

0:01:27.440 --> 0:01:30.399
<v Speaker 1>really healthy manner, because that stuff is no joke, and

0:01:30.440 --> 0:01:33.960
<v Speaker 1>it's obviously getting more challenging to deal with that. Anyway,

0:01:33.959 --> 0:01:37.520
<v Speaker 1>back to my story, I had been thinking about getting

0:01:37.520 --> 0:01:40.800
<v Speaker 1>a guitar, and I wanted it to be a decent guitar,

0:01:41.200 --> 0:01:43.479
<v Speaker 1>you know, something I would actually want to pick up

0:01:43.520 --> 0:01:47.360
<v Speaker 1>and play. I didn't want to buy something super cheap

0:01:47.680 --> 0:01:49.600
<v Speaker 1>and then find out I didn't like the feel of

0:01:49.640 --> 0:01:53.320
<v Speaker 1>it or how it sounded, because that would discourage me

0:01:53.400 --> 0:01:55.840
<v Speaker 1>from playing it. I would just set it down and

0:01:55.880 --> 0:01:57.920
<v Speaker 1>never pick it up again. But on the other hand,

0:01:58.160 --> 0:02:00.960
<v Speaker 1>I also didn't want to go crazy and buy some

0:02:01.040 --> 0:02:04.200
<v Speaker 1>sort of, you know, super expensive guitar, because guitars can

0:02:04.240 --> 0:02:07.360
<v Speaker 1>get real expensive, y'all. I mean, what if I didn't

0:02:07.440 --> 0:02:10.160
<v Speaker 1>like playing guitar just because I didn't like it? Right?

0:02:10.240 --> 0:02:13.040
<v Speaker 1>What if I decided that I didn't enjoy playing. I

0:02:13.080 --> 0:02:16.840
<v Speaker 1>am forty five years old this year, and skills just

0:02:16.919 --> 0:02:19.120
<v Speaker 1>don't come to me as quickly as they used to.

0:02:20.000 --> 0:02:24.440
<v Speaker 1>So it's entirely possible that I could become frustrated or

0:02:24.480 --> 0:02:27.560
<v Speaker 1>I could become bored, even with a really nice guitar,

0:02:28.160 --> 0:02:31.920
<v Speaker 1>and then just set it down and let it collect dust.

0:02:32.520 --> 0:02:34.720
<v Speaker 1>So I would have wasted a lot of money on

0:02:34.760 --> 0:02:38.520
<v Speaker 1>a really expensive decoration at that point, and that would

0:02:38.520 --> 0:02:42.359
<v Speaker 1>be really irresponsible even in a good economic climate, let

0:02:42.400 --> 0:02:45.920
<v Speaker 1>alone one as uncertain as the one we find ourselves

0:02:45.960 --> 0:02:49.600
<v Speaker 1>in today. So I did what I do. I did

0:02:49.639 --> 0:02:54.560
<v Speaker 1>a lot of research, like a lot of research. My

0:02:54.600 --> 0:02:57.760
<v Speaker 1>wife was getting amused by how frequently I was watching

0:02:57.840 --> 0:03:03.760
<v Speaker 1>videos about different guitars and different price ranges, weighing them, saying, well, yeah,

0:03:03.800 --> 0:03:06.800
<v Speaker 1>this is gonna be a slightly less expensive guitar, which

0:03:06.800 --> 0:03:09.800
<v Speaker 1>means it's going to have these sort of things that

0:03:09.880 --> 0:03:12.760
<v Speaker 1>I'll have to consider. But but on the other hand,

0:03:12.880 --> 0:03:15.120
<v Speaker 1>it's better than this other guitar, you know. I went

0:03:15.160 --> 0:03:19.280
<v Speaker 1>through all of that. Ultimately I decided I wanted a

0:03:19.360 --> 0:03:23.519
<v Speaker 1>strato caster, a classic electric guitar. The strato caster is

0:03:23.560 --> 0:03:27.280
<v Speaker 1>made by Fender, and I really like the sound of

0:03:27.320 --> 0:03:30.919
<v Speaker 1>strato casters now. I love stuff like surf rock, and

0:03:31.040 --> 0:03:34.160
<v Speaker 1>Dick Dale, one of the most famous surf rock guitarists,

0:03:34.680 --> 0:03:38.000
<v Speaker 1>played a strat But I also wanted to be financially

0:03:38.040 --> 0:03:42.000
<v Speaker 1>responsible because there are a lot of different strato casters

0:03:42.000 --> 0:03:45.760
<v Speaker 1>out there, and generally they mostly share a couple of

0:03:45.840 --> 0:03:51.640
<v Speaker 1>common traits. Most strato casters have three single coil pickups,

0:03:51.720 --> 0:03:54.760
<v Speaker 1>and the pickups are the components that pick up the

0:03:54.880 --> 0:03:58.320
<v Speaker 1>vibration of the strings and then convert that into electric

0:03:58.400 --> 0:04:01.640
<v Speaker 1>signals that can then feed out to an amplifier and speakers.

0:04:02.120 --> 0:04:05.840
<v Speaker 1>Strats have three of these, typically one near the base

0:04:06.040 --> 0:04:08.760
<v Speaker 1>of the neck of the guitar the neck pickup, one

0:04:08.800 --> 0:04:11.200
<v Speaker 1>in the middle of the body of the guitar, and

0:04:11.280 --> 0:04:15.160
<v Speaker 1>one towards the bridge of the guitar. A switch on

0:04:15.240 --> 0:04:19.200
<v Speaker 1>the strat lets you select which pickup or which pair

0:04:19.279 --> 0:04:21.920
<v Speaker 1>of pickups are active at any given time, and that

0:04:22.040 --> 0:04:24.360
<v Speaker 1>changes the sound you get out of the guitar when

0:04:24.360 --> 0:04:29.840
<v Speaker 1>it plays through an amplifier. But beyond these general similarities,

0:04:29.880 --> 0:04:33.279
<v Speaker 1>there are a ton of different options. You can buy

0:04:33.279 --> 0:04:37.440
<v Speaker 1>a starter entry level strat for less than two hundred dollars,

0:04:37.560 --> 0:04:40.320
<v Speaker 1>or you could go bunkers and buy a mod shop

0:04:40.360 --> 0:04:44.080
<v Speaker 1>guitar for around eight hundred dollars. So yeah, there is

0:04:44.200 --> 0:04:47.040
<v Speaker 1>a range, and of course if you went full custom

0:04:47.080 --> 0:04:51.359
<v Speaker 1>shop it could be way more expensive. So I looked

0:04:51.360 --> 0:04:54.520
<v Speaker 1>into the Squire line of guitars. Now this is Fender's

0:04:54.680 --> 0:04:58.280
<v Speaker 1>budget line, but they tend to measure up pretty well

0:04:58.440 --> 0:05:03.800
<v Speaker 1>to guitars from the more prestigious official Fender line, particularly

0:05:04.160 --> 0:05:07.479
<v Speaker 1>in the Squire Classic Vibe series, which are guitars they

0:05:07.480 --> 0:05:09.479
<v Speaker 1>are designed to be closer to the style of the

0:05:09.520 --> 0:05:13.599
<v Speaker 1>classic electric guitars of the fifties and sixties. Now, I'm

0:05:13.680 --> 0:05:17.279
<v Speaker 1>left handed, and that's really what I'm going to get

0:05:17.320 --> 0:05:21.280
<v Speaker 1>into in this episode, because being left handed means there

0:05:21.279 --> 0:05:24.680
<v Speaker 1>are a lot of little struggles in your life. Most

0:05:24.720 --> 0:05:28.599
<v Speaker 1>of the time, they aren't particularly meaningful or noteworthy. They

0:05:28.640 --> 0:05:32.919
<v Speaker 1>tend to mostly be slightly frustrating at worst, and that's

0:05:33.080 --> 0:05:35.919
<v Speaker 1>about it most of the time. So I want to

0:05:35.920 --> 0:05:38.679
<v Speaker 1>stress from the beginning of this episode that the stuff

0:05:38.720 --> 0:05:42.039
<v Speaker 1>I'm going to talk about is really not that big

0:05:42.040 --> 0:05:44.640
<v Speaker 1>a deal in the grand scheme of things most of

0:05:44.640 --> 0:05:48.080
<v Speaker 1>the time. But being left handed often means that when

0:05:48.080 --> 0:05:51.719
<v Speaker 1>it comes to purchasing stuff where handedness is a factor,

0:05:52.200 --> 0:05:56.159
<v Speaker 1>like guitars, you're faced with fewer options than you're right

0:05:56.200 --> 0:05:59.919
<v Speaker 1>handed counterparts. For example, if you were to go to

0:06:00.120 --> 0:06:03.839
<v Speaker 1>Fenders website the morning that I wrote this, and you

0:06:03.880 --> 0:06:07.320
<v Speaker 1>were to look at the different options for electric guitars

0:06:07.320 --> 0:06:10.280
<v Speaker 1>that they had in stock, you would see at that

0:06:10.360 --> 0:06:14.159
<v Speaker 1>time that the company had one hundred eleven guitars for

0:06:14.320 --> 0:06:20.120
<v Speaker 1>right handers in stock for left handers eight eight versus

0:06:20.240 --> 0:06:25.840
<v Speaker 1>one hundred eleven. Now, typically a left hander has fewer options,

0:06:25.880 --> 0:06:30.120
<v Speaker 1>and then fewer choices within those options, choices like the

0:06:30.200 --> 0:06:33.960
<v Speaker 1>color of the guitar, for example. So while I could

0:06:34.040 --> 0:06:38.719
<v Speaker 1>have loved a Candy Apple red left handed Squire Classic

0:06:38.760 --> 0:06:43.080
<v Speaker 1>Sixties Vibes stratocaster, that was not an option. Nor could

0:06:43.120 --> 0:06:46.760
<v Speaker 1>I get the lovely Lake Placid blue option that right

0:06:46.839 --> 0:06:51.039
<v Speaker 1>handers could get. Those right handed versions had Candy Apple

0:06:51.080 --> 0:06:53.880
<v Speaker 1>red and Lake Placid blue, but for left handers you

0:06:53.920 --> 0:06:58.080
<v Speaker 1>didn't have a choice. There was only one color option, sunburst,

0:06:58.440 --> 0:07:02.640
<v Speaker 1>which sadly is my least favorite of the three colors.

0:07:02.680 --> 0:07:05.520
<v Speaker 1>But hey, them's the brakes. And while I wasn't in

0:07:05.600 --> 0:07:07.800
<v Speaker 1>love with the color, I could live with it. And

0:07:07.839 --> 0:07:10.360
<v Speaker 1>I did love all the things I read about the

0:07:10.480 --> 0:07:14.160
<v Speaker 1>line of guitars, so I didn't really let that bother

0:07:14.280 --> 0:07:18.440
<v Speaker 1>me so much. And before anyone pipes up about restringing

0:07:18.600 --> 0:07:21.440
<v Speaker 1>a guitar so that you can convert a right handed

0:07:21.440 --> 0:07:25.760
<v Speaker 1>guitar into a left handed guitar, yeah, I could technically

0:07:25.760 --> 0:07:29.080
<v Speaker 1>have purchased a right handed Candy Apple red model, taking

0:07:29.120 --> 0:07:32.160
<v Speaker 1>the strings off, taking the nut off, the top of

0:07:32.160 --> 0:07:37.000
<v Speaker 1>the neck, flip the nut around, reinserted it, then restrung

0:07:37.080 --> 0:07:39.080
<v Speaker 1>the guitar so that it was a left handed guitar.

0:07:39.120 --> 0:07:41.040
<v Speaker 1>But that would also mean that all the controls for

0:07:41.120 --> 0:07:44.240
<v Speaker 1>the guitar, like the volume and tone knobs and the

0:07:44.320 --> 0:07:48.000
<v Speaker 1>tremolo or whammy bar would have been on the wrong side,

0:07:48.480 --> 0:07:50.040
<v Speaker 1>and I would have to figure out how to deal

0:07:50.080 --> 0:07:53.400
<v Speaker 1>with that in order to play it properly. So I

0:07:53.480 --> 0:07:55.960
<v Speaker 1>wasn't really keen on trying to make a product that

0:07:56.000 --> 0:07:58.840
<v Speaker 1>had been made for a right hander work for a

0:07:58.920 --> 0:08:02.560
<v Speaker 1>left hander. I had a few gift cards for Amazon,

0:08:02.800 --> 0:08:05.680
<v Speaker 1>not a sponsor, and that sealed the deal for me.

0:08:05.720 --> 0:08:08.600
<v Speaker 1>I said, I'm gonna use these gift cards toward buying

0:08:08.640 --> 0:08:11.320
<v Speaker 1>a guitar. I would buy a Squire Strato caster for

0:08:11.360 --> 0:08:15.240
<v Speaker 1>four hundred dollars, which is not an insignificant sum of money,

0:08:15.280 --> 0:08:19.600
<v Speaker 1>particularly if you're trying to stay economically responsible during a

0:08:19.600 --> 0:08:22.680
<v Speaker 1>time of uncertainty. But with the gift cards, that would

0:08:22.760 --> 0:08:25.680
<v Speaker 1>bring the price down to about half price, and I

0:08:25.720 --> 0:08:28.480
<v Speaker 1>figured I would splurge on myself as sort of a

0:08:28.600 --> 0:08:32.000
<v Speaker 1>late birthday present. I figured, if nothing else, I could

0:08:32.040 --> 0:08:35.960
<v Speaker 1>consider it an investment in my mental health. I placed

0:08:35.960 --> 0:08:39.160
<v Speaker 1>my order on a Saturday, and I was predicted to

0:08:39.200 --> 0:08:44.000
<v Speaker 1>receive the guitar on the following Friday, so a week later. Now,

0:08:44.040 --> 0:08:45.800
<v Speaker 1>over the course of that week, I grew a bit

0:08:45.800 --> 0:08:48.480
<v Speaker 1>anxious because when I would check on the order status,

0:08:48.880 --> 0:08:52.480
<v Speaker 1>it hadn't changed. It had registered order, but it never

0:08:52.559 --> 0:08:56.600
<v Speaker 1>moved to shipping, let alone out for delivery. And then

0:08:56.960 --> 0:09:00.600
<v Speaker 1>on that Friday that I was to receive it, July fourth,

0:09:01.040 --> 0:09:04.720
<v Speaker 1>twenty that was the morning that I wrote this, I

0:09:04.880 --> 0:09:08.480
<v Speaker 1>finally got an email that said my order had been

0:09:08.520 --> 0:09:13.800
<v Speaker 1>canceled due to quote lack of availability end quote. Now,

0:09:13.840 --> 0:09:16.680
<v Speaker 1>Amazon's system had said that there was only one of

0:09:16.720 --> 0:09:20.480
<v Speaker 1>these guitars and stock, but apparently they just couldn't locate it,

0:09:20.760 --> 0:09:25.920
<v Speaker 1>and so I did not get my guitar, though I

0:09:25.960 --> 0:09:29.000
<v Speaker 1>did receive the accessories I had ordered. So now I've

0:09:29.000 --> 0:09:32.280
<v Speaker 1>got a guitar stand and a guitar strap, but no

0:09:32.440 --> 0:09:37.400
<v Speaker 1>guitar to go with it. Sad trombone. Now, I don't

0:09:37.440 --> 0:09:40.600
<v Speaker 1>tell this story just because I'm bummed out and I

0:09:40.640 --> 0:09:43.680
<v Speaker 1>want to grouse about it, though I admit that's definitely

0:09:43.760 --> 0:09:46.760
<v Speaker 1>part of it. I want to talk about the problems

0:09:46.800 --> 0:09:50.240
<v Speaker 1>that left handers face when it comes to certain technologies,

0:09:50.400 --> 0:09:54.160
<v Speaker 1>and how those relatively minor problems can open the door

0:09:54.200 --> 0:09:58.319
<v Speaker 1>to the realization and acknowledgement that other people face much

0:09:58.360 --> 0:10:02.400
<v Speaker 1>more serious challenges when it comes to tech and bias

0:10:02.640 --> 0:10:05.840
<v Speaker 1>and accessibility. And before I get into it too much,

0:10:06.120 --> 0:10:10.079
<v Speaker 1>let's talk about why I'm not upset at Fender Guitars

0:10:10.120 --> 0:10:14.000
<v Speaker 1>for this in general, I'm not even really upset at Amazon.

0:10:14.440 --> 0:10:17.720
<v Speaker 1>I mean, when it comes down to one unit in

0:10:17.840 --> 0:10:21.040
<v Speaker 1>all of Amazon, I imagine it's not that uncommon for

0:10:21.080 --> 0:10:24.800
<v Speaker 1>something to appear in an online inventory, and yet you

0:10:24.840 --> 0:10:28.679
<v Speaker 1>can actually track down the physical thing when someone places

0:10:28.679 --> 0:10:31.120
<v Speaker 1>in order. You just can't figure out where it is

0:10:31.120 --> 0:10:33.600
<v Speaker 1>in a warehouse somewhere. That's got to happen, you know,

0:10:34.880 --> 0:10:39.640
<v Speaker 1>fairly frequently. The prevailing wisdom is that left handers make

0:10:39.720 --> 0:10:44.120
<v Speaker 1>up about ten of the total population. Now that number

0:10:44.240 --> 0:10:47.800
<v Speaker 1>is sometimes disputed. Some argue there are way more lefties

0:10:47.840 --> 0:10:51.400
<v Speaker 1>than that, but the general consensus is that nine out

0:10:51.400 --> 0:10:54.679
<v Speaker 1>of ten people are right handed. So if you are

0:10:54.720 --> 0:10:59.319
<v Speaker 1>making products where handedness matters, it makes far more sense

0:10:59.360 --> 0:11:02.199
<v Speaker 1>to dedicate your or focus on the right handers. They

0:11:02.240 --> 0:11:05.520
<v Speaker 1>make up the bulk of the population, they represent your

0:11:05.640 --> 0:11:10.200
<v Speaker 1>primary customers, and that will guide many of your other decisions.

0:11:10.440 --> 0:11:14.720
<v Speaker 1>For example, if what you're making requires mass production, you

0:11:14.800 --> 0:11:18.680
<v Speaker 1>have to create an assembly process, and that assembly process

0:11:18.760 --> 0:11:23.480
<v Speaker 1>needs to be as efficient as possible. Efficiency relates to cost,

0:11:23.800 --> 0:11:26.480
<v Speaker 1>so the more efficient you are able to make the

0:11:26.480 --> 0:11:30.319
<v Speaker 1>production process, the less it costs to make the thing

0:11:30.360 --> 0:11:33.000
<v Speaker 1>you're making, and that means you can be competitive in

0:11:33.000 --> 0:11:35.360
<v Speaker 1>your pricing. When you put your product up on the

0:11:35.360 --> 0:11:39.160
<v Speaker 1>market against products from other companies. You need to charge

0:11:39.480 --> 0:11:41.880
<v Speaker 1>more than it costs to make so that you can

0:11:41.920 --> 0:11:44.040
<v Speaker 1>make a profit. You don't want to sell things at

0:11:44.080 --> 0:11:47.920
<v Speaker 1>a loss typically, but you can also be competitive against

0:11:47.960 --> 0:11:50.200
<v Speaker 1>those other companies that are also making whatever it is

0:11:50.200 --> 0:11:53.320
<v Speaker 1>you're making. But this means your assembly process needs to

0:11:53.320 --> 0:11:57.800
<v Speaker 1>be fine tuned toward that product. You can imagine that

0:11:57.880 --> 0:12:01.280
<v Speaker 1>there is an ideal version of whatever it is you're making.

0:12:01.559 --> 0:12:03.600
<v Speaker 1>This is the model you're working off of. This is

0:12:03.600 --> 0:12:07.520
<v Speaker 1>what you're trying to replicate every single time. So your

0:12:07.559 --> 0:12:10.720
<v Speaker 1>goal is to produce stuff like guitars that match that

0:12:10.800 --> 0:12:14.880
<v Speaker 1>model as much as possible. And with guitars made from wood,

0:12:14.920 --> 0:12:18.080
<v Speaker 1>this is actually impossible. You're never going to have two

0:12:18.120 --> 0:12:21.480
<v Speaker 1>guitars come out exactly the same because there's going to

0:12:21.520 --> 0:12:25.200
<v Speaker 1>be variations in the wood. You'll be able to see

0:12:25.320 --> 0:12:29.160
<v Speaker 1>and maybe even feel minor differences from guitar to guitar,

0:12:29.320 --> 0:12:33.000
<v Speaker 1>even in the same line, even produced on the same day.

0:12:33.040 --> 0:12:36.199
<v Speaker 1>But the goal is to get each guitar as close

0:12:36.240 --> 0:12:39.720
<v Speaker 1>to this standard as you possibly can, and that means

0:12:39.760 --> 0:12:43.840
<v Speaker 1>that the whole process needs to be precise, consistent, and

0:12:44.000 --> 0:12:48.040
<v Speaker 1>easy to replicate. So the process works great as long

0:12:48.080 --> 0:12:52.120
<v Speaker 1>as you're producing the same thing over and over. You'll

0:12:52.200 --> 0:12:56.320
<v Speaker 1>get small variations, but in general you'll chug along and

0:12:56.400 --> 0:13:00.000
<v Speaker 1>you'll build however many guitars as your facility can manage

0:13:00.200 --> 0:13:03.440
<v Speaker 1>given the process of materials, as long as all these

0:13:03.440 --> 0:13:07.600
<v Speaker 1>guitars require that same process. And that's where the left

0:13:07.640 --> 0:13:11.520
<v Speaker 1>handed problem comes in. To make a left handed guitar,

0:13:12.000 --> 0:13:14.920
<v Speaker 1>you need to flip everything a hundred eighty degrees. The

0:13:15.000 --> 0:13:19.520
<v Speaker 1>string order is reversed, the headstock has to be flipped,

0:13:19.559 --> 0:13:22.480
<v Speaker 1>the tuners will have to be on the opposite side

0:13:22.520 --> 0:13:26.520
<v Speaker 1>of a right handed guitar. The controls like volume and tone,

0:13:26.600 --> 0:13:29.040
<v Speaker 1>and the tremolo or wamy bar have to be on

0:13:29.080 --> 0:13:33.000
<v Speaker 1>the opposite side. The pickguard has to be flipped. You

0:13:33.040 --> 0:13:35.520
<v Speaker 1>get the idea. The real problem is you can't just

0:13:35.720 --> 0:13:38.360
<v Speaker 1>flip a switch on the assembly line to go from

0:13:38.480 --> 0:13:41.720
<v Speaker 1>right handed to left handed and have the whole process

0:13:41.760 --> 0:13:45.520
<v Speaker 1>PLoP out ten left handed guitars for every one right

0:13:45.559 --> 0:13:49.800
<v Speaker 1>handed guitars. It doesn't work that way. Instead, you either

0:13:49.920 --> 0:13:54.199
<v Speaker 1>need a parallel assembly line just for left handed guitars,

0:13:54.480 --> 0:13:56.880
<v Speaker 1>but that doesn't make much sense because you're never going

0:13:56.920 --> 0:14:00.679
<v Speaker 1>to need to produce as many left handed guitars, or

0:14:00.920 --> 0:14:04.920
<v Speaker 1>you have to retool your normal assembly process in order

0:14:04.920 --> 0:14:09.840
<v Speaker 1>to occasionally produce some left handed models. Either way, producing

0:14:09.880 --> 0:14:13.440
<v Speaker 1>a left handed guitar isn't as efficient as producing a

0:14:13.520 --> 0:14:17.320
<v Speaker 1>right handed one, and that means it costs more to make.

0:14:17.840 --> 0:14:20.800
<v Speaker 1>Now you could charge more for a left handed guitar,

0:14:21.120 --> 0:14:24.720
<v Speaker 1>and some companies do, or you could resign yourself to

0:14:24.760 --> 0:14:27.240
<v Speaker 1>the fact that you just won't make as much money

0:14:27.280 --> 0:14:30.520
<v Speaker 1>selling a left handed guitar as you would selling a

0:14:30.640 --> 0:14:34.760
<v Speaker 1>right handed guitar. Either way, you're not likely to make

0:14:35.040 --> 0:14:39.200
<v Speaker 1>that many left handed guitars, and it's important that you

0:14:39.240 --> 0:14:43.960
<v Speaker 1>know I am not criticizing that decision. It makes no

0:14:44.120 --> 0:14:47.880
<v Speaker 1>economic sense to produce left handed anything's in the same

0:14:47.920 --> 0:14:51.120
<v Speaker 1>amount as right handed ones. You would never sell them

0:14:51.160 --> 0:14:53.600
<v Speaker 1>all because there's just not enough left handers to make

0:14:53.720 --> 0:14:57.080
<v Speaker 1>up the market. The same is true for all the

0:14:57.120 --> 0:15:01.400
<v Speaker 1>different options you find with products like guitars. Sure you

0:15:01.480 --> 0:15:04.840
<v Speaker 1>could spend the time and effort necessary to provide the

0:15:04.920 --> 0:15:08.480
<v Speaker 1>exact same options to lefties as you do to right ease,

0:15:08.880 --> 0:15:10.600
<v Speaker 1>but there's a good chance you would end up with

0:15:10.600 --> 0:15:14.800
<v Speaker 1>a lot of unsold stock. You might eventually move that

0:15:14.960 --> 0:15:18.920
<v Speaker 1>unsold stock by selling products at a huge discount, but

0:15:19.040 --> 0:15:22.800
<v Speaker 1>by then you could be looking at maybe breaking even

0:15:22.920 --> 0:15:25.680
<v Speaker 1>or perhaps even selling them at a loss. It makes

0:15:25.680 --> 0:15:28.280
<v Speaker 1>way more sense to just never make the ding dang

0:15:28.360 --> 0:15:31.880
<v Speaker 1>durned things in the first place. So this means that

0:15:32.000 --> 0:15:35.400
<v Speaker 1>left handers often have to make some compromises when it

0:15:35.440 --> 0:15:38.640
<v Speaker 1>comes to technology. Either we have to make do with

0:15:38.800 --> 0:15:41.720
<v Speaker 1>things that were made for right handers and find a

0:15:41.720 --> 0:15:44.200
<v Speaker 1>way to make it work, or we are left with

0:15:44.240 --> 0:15:47.600
<v Speaker 1>a limited number of options that pales in comparison to

0:15:47.680 --> 0:15:50.760
<v Speaker 1>what is available for right handers. When we come back,

0:15:51.040 --> 0:15:54.800
<v Speaker 1>we'll talk about how the more sinister among us have

0:15:54.960 --> 0:16:06.560
<v Speaker 1>to navigate technology, But first let's take a quick break. Now,

0:16:06.720 --> 0:16:09.440
<v Speaker 1>I'm not going to go into the history of how

0:16:09.480 --> 0:16:13.880
<v Speaker 1>being left handed is or was a taboo in many

0:16:14.000 --> 0:16:17.680
<v Speaker 1>cultures that gets outside the realm of tech stuff, but

0:16:17.760 --> 0:16:20.600
<v Speaker 1>it mostly comes down to how groups of people are

0:16:20.640 --> 0:16:24.800
<v Speaker 1>pretty good at identifying individuals who do not fit the norm,

0:16:24.880 --> 0:16:27.680
<v Speaker 1>and then they attempt to find ways to explain why

0:16:27.720 --> 0:16:31.280
<v Speaker 1>that person is different, and those ways often can end

0:16:31.360 --> 0:16:35.760
<v Speaker 1>up being negative. Going into left handed technology is interesting

0:16:36.040 --> 0:16:39.520
<v Speaker 1>because in some cultures the typical approach to dealing with

0:16:39.640 --> 0:16:43.440
<v Speaker 1>left handers was to force them to perform tasks as

0:16:43.480 --> 0:16:46.760
<v Speaker 1>a right hander. Forcing people to write with their right

0:16:46.800 --> 0:16:49.120
<v Speaker 1>hand even if they were left handed. You hear the

0:16:49.200 --> 0:16:52.760
<v Speaker 1>story all the time, and this is not always easy

0:16:52.840 --> 0:16:56.440
<v Speaker 1>for left handers. I mean, assuming you're not ambidexterous, I

0:16:56.440 --> 0:16:59.360
<v Speaker 1>imagine there are things that you would find fairly simple

0:16:59.400 --> 0:17:03.640
<v Speaker 1>to do with your dominant hand that become frustratingly difficult

0:17:03.680 --> 0:17:07.280
<v Speaker 1>to do with your non dominant hand. I figured we'd

0:17:07.320 --> 0:17:11.040
<v Speaker 1>start with a technology that I found quite vexing in

0:17:11.080 --> 0:17:16.600
<v Speaker 1>my youth, a very simple technology, scissors. Let's talk about

0:17:16.640 --> 0:17:20.920
<v Speaker 1>how scissors work. So scissors are a type of compound machine,

0:17:21.200 --> 0:17:24.280
<v Speaker 1>and a compound machine is one that makes use of

0:17:24.600 --> 0:17:29.600
<v Speaker 1>two or more simple machines. The six simple machines. The

0:17:29.680 --> 0:17:33.600
<v Speaker 1>classic simple machines are the wheel and axle, the lever,

0:17:34.200 --> 0:17:40.320
<v Speaker 1>the inclined plane, the pulley, the screw, and the wedge. Now, interestingly,

0:17:40.800 --> 0:17:44.840
<v Speaker 1>the pully, screw, and wedge are all extensions of the

0:17:44.960 --> 0:17:49.480
<v Speaker 1>first three machines, and simple machines are intended to change

0:17:49.680 --> 0:17:53.840
<v Speaker 1>the magnitude of a force or the direction of that force.

0:17:54.640 --> 0:17:58.440
<v Speaker 1>A pair of scissors consists of two blades, which are

0:17:58.520 --> 0:18:02.479
<v Speaker 1>essentially wedges, and that's one of the simple machines. They

0:18:02.480 --> 0:18:06.280
<v Speaker 1>are also mounted in a cross shape around a fulcrum,

0:18:06.600 --> 0:18:10.360
<v Speaker 1>and that turns the handles of the scissors into levers,

0:18:10.400 --> 0:18:14.399
<v Speaker 1>another simple machine. So pushing the levers together brings the

0:18:14.400 --> 0:18:18.400
<v Speaker 1>wedge blades together, and that's what allows you to cut stuff. Moreover,

0:18:18.680 --> 0:18:22.479
<v Speaker 1>the process of squeezing the handles actually creates pressure that

0:18:22.640 --> 0:18:25.720
<v Speaker 1>squeezes the blades together, not just up and down, but

0:18:26.000 --> 0:18:29.520
<v Speaker 1>left and right, so there's a sort of pinching action

0:18:29.640 --> 0:18:33.639
<v Speaker 1>happening between the blades that allows for a nice clean cut.

0:18:34.200 --> 0:18:36.600
<v Speaker 1>That is, they do this if you happen to be

0:18:36.720 --> 0:18:40.119
<v Speaker 1>using the scissors in the proper hand. If a left

0:18:40.160 --> 0:18:44.680
<v Speaker 1>hander tries to use right handed scissors with their left hand,

0:18:45.119 --> 0:18:47.480
<v Speaker 1>they will find that the blades tend to create a

0:18:47.560 --> 0:18:51.000
<v Speaker 1>space between them as they close, so they close up

0:18:51.000 --> 0:18:54.000
<v Speaker 1>and down, but there's a space left and right that

0:18:54.080 --> 0:18:58.680
<v Speaker 1>allows whatever you're cutting to bend between the blades, which

0:18:58.760 --> 0:19:01.760
<v Speaker 1>usually means you don't tend to cut anything at all,

0:19:02.400 --> 0:19:04.679
<v Speaker 1>or if you do cut, you do so in a

0:19:04.680 --> 0:19:07.440
<v Speaker 1>way where you're mauling whatever it is you're trying to cut.

0:19:07.480 --> 0:19:10.080
<v Speaker 1>I can't tell you how many times I ended up

0:19:10.359 --> 0:19:14.040
<v Speaker 1>with what looked like shredded paper instead of a nice

0:19:14.080 --> 0:19:17.119
<v Speaker 1>clean cut. The squeezing action with the left hand just

0:19:17.240 --> 0:19:20.200
<v Speaker 1>creates a force along that fulcrum that moves the blades

0:19:20.240 --> 0:19:23.520
<v Speaker 1>apart rather than squeezing them together. Now, left handers can

0:19:23.560 --> 0:19:27.000
<v Speaker 1>attempt to compensate for this by creating a different force

0:19:27.119 --> 0:19:30.680
<v Speaker 1>with their fingers, essentially pushing their thumbs and index fingers

0:19:30.680 --> 0:19:34.159
<v Speaker 1>in a way to create that pinching force. You're forcing

0:19:34.560 --> 0:19:39.119
<v Speaker 1>the blades together. The boy, howdy, that is not comfortable.

0:19:39.440 --> 0:19:42.880
<v Speaker 1>It hurts. Moreover, the position of the blades means that

0:19:42.960 --> 0:19:46.000
<v Speaker 1>the top blade is always on the right side. You

0:19:46.000 --> 0:19:47.800
<v Speaker 1>can flip the blades over, but that means the top

0:19:47.840 --> 0:19:50.680
<v Speaker 1>blade is still on the right side. This actually makes

0:19:50.680 --> 0:19:53.120
<v Speaker 1>it really hard for left handers to see what they

0:19:53.160 --> 0:19:56.359
<v Speaker 1>are cutting. If they're trying to cut with their left

0:19:56.400 --> 0:19:59.560
<v Speaker 1>hand because the blade is in the way. Left handed

0:19:59.560 --> 0:20:03.359
<v Speaker 1>scissor have the top blade on the left side rather

0:20:03.400 --> 0:20:06.840
<v Speaker 1>than the right side. That there are so called left

0:20:06.840 --> 0:20:09.840
<v Speaker 1>handed scissors that don't do this, but they are left

0:20:09.880 --> 0:20:12.240
<v Speaker 1>handed only in the sense that they have handles that

0:20:12.320 --> 0:20:15.800
<v Speaker 1>have contours that better fit the left hand. But without

0:20:15.880 --> 0:20:19.120
<v Speaker 1>changing that blade orientation, you really haven't solved the problem.

0:20:19.200 --> 0:20:21.600
<v Speaker 1>You still can't really see what you're cutting, and you're

0:20:21.600 --> 0:20:25.040
<v Speaker 1>still going to be forcing those blades apart from each other. Now.

0:20:25.080 --> 0:20:28.800
<v Speaker 1>Fun fact, I never learned to use left handed scissors

0:20:28.840 --> 0:20:31.320
<v Speaker 1>because when I was going to school, my school just

0:20:31.400 --> 0:20:34.960
<v Speaker 1>didn't have any. I would use right handed scissors, either

0:20:35.040 --> 0:20:37.280
<v Speaker 1>trying desperately to get them to work with my left

0:20:37.280 --> 0:20:40.280
<v Speaker 1>hand or just giving up and using my right hand,

0:20:40.320 --> 0:20:42.159
<v Speaker 1>knowing that whatever I was going to cut was going

0:20:42.200 --> 0:20:45.480
<v Speaker 1>to look awful because of my lack of fine motor

0:20:45.560 --> 0:20:49.679
<v Speaker 1>skills with my non dominant hand. For another common tool,

0:20:50.080 --> 0:20:53.600
<v Speaker 1>one much more advanced than a pair of scissors, let

0:20:53.680 --> 0:20:57.520
<v Speaker 1>us consider the computer mouse. Now, your typical computer mouse

0:20:57.600 --> 0:21:00.639
<v Speaker 1>tends to have at least two buttons, one on the

0:21:00.720 --> 0:21:04.000
<v Speaker 1>left and one on the right. There are ones that don't.

0:21:05.000 --> 0:21:08.600
<v Speaker 1>They're the single button mouse. Types like the ones that

0:21:08.640 --> 0:21:10.679
<v Speaker 1>are used with certain max that kind of thing. But

0:21:10.880 --> 0:21:13.879
<v Speaker 1>your typical computer mouse has at least two buttons, a

0:21:13.960 --> 0:21:17.159
<v Speaker 1>left click and a right click, and they tend to

0:21:17.240 --> 0:21:20.000
<v Speaker 1>be contoured in such a way the mouse is that

0:21:20.080 --> 0:21:23.760
<v Speaker 1>they have a nice fit with the right hand. They

0:21:23.800 --> 0:21:26.240
<v Speaker 1>don't fit the left hand the same way. They're just

0:21:26.320 --> 0:21:30.160
<v Speaker 1>not contoured that way. And most programs tend to incorporate

0:21:30.240 --> 0:21:35.240
<v Speaker 1>mouse commands by shifting important functions for the keyboard to

0:21:35.320 --> 0:21:38.080
<v Speaker 1>the left side of that keyboard, so that way you've

0:21:38.119 --> 0:21:40.359
<v Speaker 1>got the mouse in your right hand and your left

0:21:40.359 --> 0:21:42.960
<v Speaker 1>hand remains free on the left side of the keyboard

0:21:43.000 --> 0:21:46.680
<v Speaker 1>to do whatever other functions you need to do to

0:21:46.800 --> 0:21:49.760
<v Speaker 1>navigate the program. Computer games tend to be a good

0:21:49.760 --> 0:21:52.640
<v Speaker 1>example of how this plays out in favor of right ees.

0:21:53.080 --> 0:21:56.760
<v Speaker 1>So take a first person shooter game like Doom. The

0:21:56.800 --> 0:22:00.480
<v Speaker 1>mouse controls your point of view or your aim the game.

0:22:01.000 --> 0:22:03.400
<v Speaker 1>You use your mouse to direct your line of sight

0:22:03.560 --> 0:22:06.600
<v Speaker 1>and thus where you have your big zappy gun pointed

0:22:06.640 --> 0:22:08.600
<v Speaker 1>at any given moment so you can shoot all those

0:22:08.600 --> 0:22:13.399
<v Speaker 1>little demon critters. Your character's movement maps typically to the

0:22:13.480 --> 0:22:17.840
<v Speaker 1>WAZA keys, the W A S D keys w being

0:22:17.880 --> 0:22:21.280
<v Speaker 1>forward s being backward and A and D typically being

0:22:21.359 --> 0:22:25.359
<v Speaker 1>straffe left and strafe right, respectively. In a shooting game,

0:22:25.720 --> 0:22:28.920
<v Speaker 1>you need to have precise aim to compete at really

0:22:29.119 --> 0:22:32.600
<v Speaker 1>high levels. If you watch some pro e sports players

0:22:32.600 --> 0:22:35.040
<v Speaker 1>and you really pay attention to how fast and precise

0:22:35.040 --> 0:22:38.040
<v Speaker 1>they are with their aim, it's incredible and it requires

0:22:38.040 --> 0:22:41.680
<v Speaker 1>a highly developed fine motor skill set with whatever hand

0:22:41.680 --> 0:22:45.080
<v Speaker 1>you're using to aim. In contrast, your movement in these

0:22:45.119 --> 0:22:49.040
<v Speaker 1>style of games is important, but typically does not need

0:22:49.119 --> 0:22:53.720
<v Speaker 1>the same level of precision as aiming, so offloading movement

0:22:53.760 --> 0:22:57.680
<v Speaker 1>to the non dominant hand isn't a huge problem. Left

0:22:57.680 --> 0:23:01.560
<v Speaker 1>handers have it harder. If they're using a traditional right

0:23:01.600 --> 0:23:05.000
<v Speaker 1>handed set up. They're aiming with their non dominant hand,

0:23:05.400 --> 0:23:09.120
<v Speaker 1>and thus they tend to be less precise and less accurate.

0:23:09.480 --> 0:23:11.280
<v Speaker 1>Now I know that's the case with me, and of

0:23:11.320 --> 0:23:14.719
<v Speaker 1>course I'm also older, so my reaction times are slowing

0:23:14.760 --> 0:23:18.359
<v Speaker 1>down too. I guess what I'm saying is you really

0:23:18.400 --> 0:23:21.760
<v Speaker 1>don't want me to be on your Overwatch team. There

0:23:21.800 --> 0:23:24.960
<v Speaker 1>are left handed versions of the computer mouse out there,

0:23:25.240 --> 0:23:28.160
<v Speaker 1>and the fact that we've gone to USB connections rather

0:23:28.200 --> 0:23:32.000
<v Speaker 1>than the old PS slash two ports that computers and

0:23:32.119 --> 0:23:35.439
<v Speaker 1>stuff like keyboards and mice used to depend on. We

0:23:35.520 --> 0:23:38.480
<v Speaker 1>don't use those anymore, which that usually means you actually

0:23:38.480 --> 0:23:41.720
<v Speaker 1>have more options of where you can connect stuff to

0:23:41.920 --> 0:23:45.160
<v Speaker 1>your computer, so cable management isn't as big a pain

0:23:45.200 --> 0:23:48.359
<v Speaker 1>in the neck because you typically have more options of

0:23:48.400 --> 0:23:52.720
<v Speaker 1>where that USB cable can plug into. If the game

0:23:52.720 --> 0:23:55.480
<v Speaker 1>developers thought it through, you might even be able to

0:23:55.600 --> 0:23:59.080
<v Speaker 1>map your computer keys so that your movement stuff can

0:23:59.080 --> 0:24:03.320
<v Speaker 1>go to a different set of four keys, such as I, J, K, L,

0:24:03.760 --> 0:24:08.400
<v Speaker 1>or the number pad. If you can't map keys, then

0:24:08.440 --> 0:24:10.520
<v Speaker 1>it means the left hander has to deal with sitting

0:24:10.560 --> 0:24:13.240
<v Speaker 1>in an odd way or positioning their keyboard in an

0:24:13.280 --> 0:24:16.280
<v Speaker 1>offset way so that the right hand can control those

0:24:16.400 --> 0:24:19.800
<v Speaker 1>W A, S D keys. Now, I used video games

0:24:19.880 --> 0:24:22.879
<v Speaker 1>as my example, but of course the computer mouse is

0:24:22.920 --> 0:24:26.760
<v Speaker 1>a standard input device for all sorts of PC programs.

0:24:27.359 --> 0:24:30.920
<v Speaker 1>I'm the only left handed person in my family, so

0:24:31.080 --> 0:24:33.719
<v Speaker 1>our computers at home all had a right handed set up,

0:24:34.200 --> 0:24:37.200
<v Speaker 1>right handed computer mouse and all that kind of stuff. Likewise,

0:24:37.200 --> 0:24:39.960
<v Speaker 1>when I got to high school and they just started

0:24:40.000 --> 0:24:43.920
<v Speaker 1>to offer classes using computers, all of those machines had

0:24:44.119 --> 0:24:47.320
<v Speaker 1>a right handed mouse as well. Some of the programs

0:24:47.359 --> 0:24:49.320
<v Speaker 1>would allow you to switch the mouse to a left

0:24:49.320 --> 0:24:52.359
<v Speaker 1>handed mode. But really all that meant was that the

0:24:52.520 --> 0:24:55.880
<v Speaker 1>left and right mouse buttons flipped what they did, so

0:24:55.920 --> 0:24:58.760
<v Speaker 1>that a right mouse click was the equivalent to a

0:24:58.840 --> 0:25:02.480
<v Speaker 1>right hander using a left mouse click. It didn't magically

0:25:02.560 --> 0:25:05.280
<v Speaker 1>change the shape of the mouse or how it connected

0:25:05.320 --> 0:25:08.720
<v Speaker 1>to the PC, so it might still not really be convenient.

0:25:08.960 --> 0:25:11.399
<v Speaker 1>So as a result, I taught myself to use a

0:25:11.440 --> 0:25:14.520
<v Speaker 1>mouse right handed early on. It wasn't that big a

0:25:14.560 --> 0:25:16.840
<v Speaker 1>deal because most of the stuff I was doing didn't

0:25:16.840 --> 0:25:20.520
<v Speaker 1>require lightning, fast reactions or anything, so I could take

0:25:20.560 --> 0:25:23.440
<v Speaker 1>my time moving my wobbly little cursor to the right

0:25:23.520 --> 0:25:26.159
<v Speaker 1>spot on the screen. A few times I tried to

0:25:26.280 --> 0:25:30.320
<v Speaker 1>use a left handed mouse. I hated it because all

0:25:30.359 --> 0:25:33.480
<v Speaker 1>the important keyboard functions were on the wrong side of

0:25:33.480 --> 0:25:37.639
<v Speaker 1>the keyboard and the user interface was clearly biased toward

0:25:37.800 --> 0:25:41.840
<v Speaker 1>right handers. It was just more convenient, though less precise,

0:25:42.240 --> 0:25:46.199
<v Speaker 1>to use my right hand on the mouse. Sticking with

0:25:46.320 --> 0:25:50.040
<v Speaker 1>video games, let's talk about consoles for a second. The

0:25:50.119 --> 0:25:54.639
<v Speaker 1>standard console controller these days has two thumbsticks, one for

0:25:54.680 --> 0:25:59.400
<v Speaker 1>each thumb. The left thumbstick typically control stuff like movement,

0:26:00.000 --> 0:26:04.080
<v Speaker 1>a right control stuff like camera angle or aim. So

0:26:04.119 --> 0:26:08.600
<v Speaker 1>again the task that requires the most precise fine tuning

0:26:09.000 --> 0:26:11.879
<v Speaker 1>goes to the right side. Some games do allow you

0:26:11.920 --> 0:26:15.040
<v Speaker 1>to change this. That's nice, but it's a bit weird

0:26:15.119 --> 0:26:17.240
<v Speaker 1>when you first do it, particularly since a lot of

0:26:17.280 --> 0:26:21.600
<v Speaker 1>games also include platforming elements where you need to access

0:26:21.640 --> 0:26:25.359
<v Speaker 1>controls that are mapped to the buttons on the controller.

0:26:26.000 --> 0:26:29.960
<v Speaker 1>The buttons on most controllers are, you guessed it over,

0:26:30.080 --> 0:26:32.520
<v Speaker 1>on the right side, so you have to take your

0:26:32.560 --> 0:26:35.439
<v Speaker 1>thumb off the right stick to hit the buttons on

0:26:35.480 --> 0:26:38.560
<v Speaker 1>the right side of the controller. If aim is going

0:26:38.600 --> 0:26:41.600
<v Speaker 1>to the left thumbstick and movement is going to the

0:26:41.680 --> 0:26:45.320
<v Speaker 1>right thumb stick, suddenly you can't jump and move at

0:26:45.359 --> 0:26:47.879
<v Speaker 1>the same time because you have to take your thumb

0:26:48.000 --> 0:26:50.920
<v Speaker 1>off the thumbstick and it has to do all the work.

0:26:51.320 --> 0:26:55.000
<v Speaker 1>You could conceivably buy a really expensive controller with stuff

0:26:55.040 --> 0:26:58.440
<v Speaker 1>like extra paddles and trigger buttons and map things out

0:26:58.480 --> 0:27:02.320
<v Speaker 1>to improve matters, but it's really hard to compensate for

0:27:02.359 --> 0:27:05.800
<v Speaker 1>this design using just a standard controller, and not all

0:27:05.880 --> 0:27:09.280
<v Speaker 1>games allow you to map controls like that. Now, I

0:27:09.320 --> 0:27:13.120
<v Speaker 1>don't mean to suggest that being left handed immediately means

0:27:13.160 --> 0:27:14.960
<v Speaker 1>a person is going to be bad at stuff like

0:27:15.080 --> 0:27:18.040
<v Speaker 1>video games. There are left handed players out there who

0:27:18.119 --> 0:27:22.840
<v Speaker 1>are amazing. Many have spent countless hours training their non

0:27:22.960 --> 0:27:26.560
<v Speaker 1>dominant hand to do more finely tuned tasks, and they

0:27:26.560 --> 0:27:29.479
<v Speaker 1>can compete at a professional level. But for a lot

0:27:29.600 --> 0:27:33.640
<v Speaker 1>of us, these basic approaches to design stand as an

0:27:33.680 --> 0:27:36.639
<v Speaker 1>extra challenge we face on top of whatever it is

0:27:36.680 --> 0:27:40.399
<v Speaker 1>we actually want to do now. I mentioned UI or

0:27:40.520 --> 0:27:43.639
<v Speaker 1>user interface a moment ago. The user interface of a

0:27:43.680 --> 0:27:47.240
<v Speaker 1>technology is exactly what it sounds like. It's the method

0:27:47.320 --> 0:27:51.880
<v Speaker 1>by which a user interacts with the technology. It includes

0:27:51.920 --> 0:27:55.119
<v Speaker 1>not just the physical interaction, such as the keyboard amouse

0:27:55.160 --> 0:27:57.920
<v Speaker 1>of a PC, or the touch screen of a smartphone

0:27:58.080 --> 0:28:01.959
<v Speaker 1>or the controller for a video game console. It also

0:28:02.119 --> 0:28:06.040
<v Speaker 1>includes the actual design of the software and how things

0:28:06.080 --> 0:28:09.159
<v Speaker 1>are laid out, and sometimes developers will build it in

0:28:09.200 --> 0:28:13.159
<v Speaker 1>a system that just favors right handedness in more subtle ways.

0:28:13.560 --> 0:28:17.000
<v Speaker 1>For example, I can't tell you how many on screen

0:28:17.119 --> 0:28:21.719
<v Speaker 1>smartphone keyboards I've used that become a total hassle because

0:28:22.080 --> 0:28:23.880
<v Speaker 1>I would be using my left hand and I would

0:28:23.960 --> 0:28:26.840
<v Speaker 1>hit keys a little to the left of center, and

0:28:26.880 --> 0:28:29.400
<v Speaker 1>the keys were really designed to be hit a little

0:28:29.440 --> 0:28:33.080
<v Speaker 1>to the right of center. I've practiced using my right

0:28:33.119 --> 0:28:35.640
<v Speaker 1>index finger to try and type things out much more

0:28:35.680 --> 0:28:38.840
<v Speaker 1>smoothly then if I were to use my left hand.

0:28:38.840 --> 0:28:40.880
<v Speaker 1>But I am left handed. I want to use my

0:28:41.000 --> 0:28:44.640
<v Speaker 1>left hand. I'm faster at it. It's more comfortable, at

0:28:44.720 --> 0:28:48.160
<v Speaker 1>least it would be, but I have to end up

0:28:48.200 --> 0:28:50.240
<v Speaker 1>thinking about aiming a little to the right of where

0:28:50.280 --> 0:28:52.040
<v Speaker 1>I think I need to go in order to hit

0:28:52.080 --> 0:28:54.320
<v Speaker 1>the key I want. Otherwise I'm just getting typos and

0:28:54.400 --> 0:28:58.000
<v Speaker 1>nonsense all the time. This sort of bias in design

0:28:58.080 --> 0:29:00.240
<v Speaker 1>can be found in a lot of other places too.

0:29:00.440 --> 0:29:03.760
<v Speaker 1>For example, the typical student desk tends to have a

0:29:03.840 --> 0:29:07.240
<v Speaker 1>shape that caters to right handers. Often there's a place

0:29:07.320 --> 0:29:10.480
<v Speaker 1>for the right arm to rest while the student is writing,

0:29:10.600 --> 0:29:13.520
<v Speaker 1>whereas on the left side of the desk it's typically open.

0:29:13.800 --> 0:29:16.720
<v Speaker 1>So if you're a lefty, you're writing with no support

0:29:16.760 --> 0:29:19.200
<v Speaker 1>for your left arm. And when I went to high school,

0:29:19.480 --> 0:29:24.000
<v Speaker 1>they had just switched over to these asymmetric desks and

0:29:24.040 --> 0:29:27.520
<v Speaker 1>they had more surface area on the right side. So

0:29:27.760 --> 0:29:30.400
<v Speaker 1>that's great if you're a right hander, your your notebook

0:29:30.440 --> 0:29:32.880
<v Speaker 1>is supported, you can just right that way. But as

0:29:32.880 --> 0:29:35.120
<v Speaker 1>a lefty, it meant that I had to twist a

0:29:35.160 --> 0:29:38.720
<v Speaker 1>bit in my seat just to write stuff down. Even

0:29:38.760 --> 0:29:41.480
<v Speaker 1>notebooks are laid out in a way that work better

0:29:41.560 --> 0:29:43.960
<v Speaker 1>for right handers than left handers, at least for those

0:29:44.000 --> 0:29:46.720
<v Speaker 1>of us in the Western hemisphere who are writing left

0:29:46.800 --> 0:29:49.840
<v Speaker 1>to right. The binding of a notebook is on the

0:29:49.920 --> 0:29:52.200
<v Speaker 1>left side. Now, that's not in the way if you're

0:29:52.200 --> 0:29:54.960
<v Speaker 1>a right hander. But if you're a lefty, then you've

0:29:54.960 --> 0:29:57.400
<v Speaker 1>got that binding to deal with, which means you're either

0:29:57.480 --> 0:30:01.080
<v Speaker 1>contorting yourself to work around it, or you're starting a

0:30:01.080 --> 0:30:04.200
<v Speaker 1>good deal further into the page than your right handed

0:30:04.200 --> 0:30:10.200
<v Speaker 1>counterparts are. Curse you notebook bindings. For that reason, when

0:30:10.240 --> 0:30:13.600
<v Speaker 1>I use notebooks, I typically either flip them upside down,

0:30:14.120 --> 0:30:16.840
<v Speaker 1>or I flipped them over and I start from the

0:30:16.880 --> 0:30:19.160
<v Speaker 1>back and I worked my way forward that way. The

0:30:19.200 --> 0:30:22.640
<v Speaker 1>binding is on the right side. I still right left

0:30:22.640 --> 0:30:25.120
<v Speaker 1>to right, but now the spiral of rings is on

0:30:25.200 --> 0:30:28.480
<v Speaker 1>the right hand side, and they don't get in my way. Now.

0:30:28.520 --> 0:30:32.520
<v Speaker 1>So far, most of the stuff I've mentioned has been frustrating,

0:30:32.560 --> 0:30:36.040
<v Speaker 1>but ultimately not really that big a deal. Yeah, it's

0:30:36.040 --> 0:30:38.600
<v Speaker 1>not fun to compensate to interact with a world that

0:30:38.680 --> 0:30:41.480
<v Speaker 1>was designed for people who aren't like you. But for

0:30:41.520 --> 0:30:43.920
<v Speaker 1>the most part, the examples I've used are fairly benign,

0:30:45.520 --> 0:30:49.360
<v Speaker 1>but just you wait, we'll be right back after this

0:30:49.480 --> 0:31:01.080
<v Speaker 1>short break. Left handers aren't strangers to facing struggles using

0:31:01.160 --> 0:31:04.560
<v Speaker 1>technology meant for right handers. And when we're lucky, someone

0:31:04.600 --> 0:31:07.160
<v Speaker 1>has created a left handed version for us to use.

0:31:07.480 --> 0:31:12.200
<v Speaker 1>When we're really lucky, that left handed version works just

0:31:12.360 --> 0:31:15.280
<v Speaker 1>as well as the right handed one does. When we're

0:31:15.640 --> 0:31:19.800
<v Speaker 1>crazy lucky, whatever it is we're doing with that left

0:31:19.800 --> 0:31:24.800
<v Speaker 1>handed tool doesn't otherwise have handedness entering into the picture.

0:31:25.560 --> 0:31:31.520
<v Speaker 1>But now we're gonna talk about chain saws. Yeah, chainsaws.

0:31:32.040 --> 0:31:37.880
<v Speaker 1>These are really useful and potentially extremely dangerous, and their

0:31:37.960 --> 0:31:42.160
<v Speaker 1>design favors right handers, which means that for people like me,

0:31:42.760 --> 0:31:48.840
<v Speaker 1>they become much more potentially dangerous tools. Now, chainsaw has

0:31:49.040 --> 0:31:52.840
<v Speaker 1>two handles. One is at the very rear of the chainsaw.

0:31:53.040 --> 0:31:56.320
<v Speaker 1>That's where the throttle control is, and that's meant for

0:31:56.360 --> 0:31:59.360
<v Speaker 1>the dominant hand. Really, it's meant for the right hand.

0:31:59.840 --> 0:32:02.760
<v Speaker 1>And then there's a front handle, and typically that's an

0:32:02.880 --> 0:32:06.480
<v Speaker 1>arc that goes along the top and side the left

0:32:06.600 --> 0:32:09.000
<v Speaker 1>side of the chainsaw. It's meant for the left hand

0:32:09.040 --> 0:32:12.560
<v Speaker 1>to be there to help guide the chainsaw. Many chainsaws

0:32:12.800 --> 0:32:16.360
<v Speaker 1>have that front handle join with the body of the chainsaw.

0:32:16.400 --> 0:32:18.760
<v Speaker 1>Itself close to the top right side of the device,

0:32:19.120 --> 0:32:21.600
<v Speaker 1>which means that even if you wanted to hold it

0:32:21.680 --> 0:32:24.200
<v Speaker 1>as a left hander, you would be very limited and

0:32:24.280 --> 0:32:26.920
<v Speaker 1>where your right hand could go, they couldn't go all

0:32:26.920 --> 0:32:29.080
<v Speaker 1>the way to the edge because that's where the are

0:32:29.480 --> 0:32:32.400
<v Speaker 1>the handle actually joins the body of the chainsaw. But

0:32:32.480 --> 0:32:35.200
<v Speaker 1>if you're holding the chainsaw with your right hand on

0:32:35.200 --> 0:32:37.400
<v Speaker 1>the rear handle, there's plenty of space for your left

0:32:37.400 --> 0:32:39.480
<v Speaker 1>hand to hold onto the front handle. That gives you

0:32:39.520 --> 0:32:41.800
<v Speaker 1>lots of different options for grips when you need to

0:32:41.880 --> 0:32:45.280
<v Speaker 1>use the chainsaw on different orientations, But typically you just

0:32:45.320 --> 0:32:47.760
<v Speaker 1>don't have that level of versatility on the right side

0:32:48.040 --> 0:32:50.560
<v Speaker 1>of the front handle, so if you were to try

0:32:50.560 --> 0:32:53.040
<v Speaker 1>and hold it left handed, you would already be facing

0:32:53.080 --> 0:32:57.760
<v Speaker 1>some limitations and controls really important when you've got a

0:32:57.760 --> 0:33:02.120
<v Speaker 1>whirling chain blade right in front of you. You want

0:33:02.200 --> 0:33:05.080
<v Speaker 1>that dominant hand on the back to control the overall

0:33:05.160 --> 0:33:08.200
<v Speaker 1>motion of the chainsaw and to deal with any kickback

0:33:08.280 --> 0:33:11.320
<v Speaker 1>you might have. The non dominant hand is really meant

0:33:11.360 --> 0:33:15.080
<v Speaker 1>to use to to guide the specific angle of attack

0:33:15.080 --> 0:33:19.040
<v Speaker 1>of the chainsaw. Chainsaws typically have a guard that's called

0:33:19.040 --> 0:33:23.000
<v Speaker 1>a chain break like a break like a kind you

0:33:23.040 --> 0:33:26.080
<v Speaker 1>would have in a car, and that's mounted in front

0:33:26.200 --> 0:33:29.640
<v Speaker 1>of the front handle. The chain break is essentially a

0:33:29.720 --> 0:33:32.680
<v Speaker 1>lever that, if it gets pushed beyond a fail point,

0:33:33.000 --> 0:33:35.480
<v Speaker 1>will cut off power to the blade. So let's say

0:33:35.520 --> 0:33:39.080
<v Speaker 1>that you're using the chainsaw. The chainsaw bucks back so

0:33:39.120 --> 0:33:42.480
<v Speaker 1>that the blade is now arching up so it would

0:33:42.520 --> 0:33:46.360
<v Speaker 1>be coming towards your head. The lever is positioned in

0:33:46.400 --> 0:33:48.120
<v Speaker 1>such a way that it will make contact with the

0:33:48.160 --> 0:33:52.520
<v Speaker 1>back of your leading hand, your left hand, and it'll

0:33:52.560 --> 0:33:55.480
<v Speaker 1>trip that lever, cutting off power to the blade. That's

0:33:55.480 --> 0:34:00.120
<v Speaker 1>the idea. The problem here is that if you are

0:34:00.200 --> 0:34:02.120
<v Speaker 1>using it the other way around, with your left hand

0:34:02.160 --> 0:34:05.000
<v Speaker 1>on the rear handle, your right hand might not be

0:34:05.040 --> 0:34:08.880
<v Speaker 1>in the right position to really engage with that chain break,

0:34:08.960 --> 0:34:12.479
<v Speaker 1>so if something bad happens, there may be no way

0:34:12.520 --> 0:34:17.799
<v Speaker 1>to stop it. That's not great. Or you could be

0:34:17.840 --> 0:34:20.719
<v Speaker 1>operating it as a right hander, but it means your

0:34:20.760 --> 0:34:23.240
<v Speaker 1>non dominant hand is the one that's trying to control

0:34:23.320 --> 0:34:25.879
<v Speaker 1>the overall motion of the blade. That's not a great

0:34:25.920 --> 0:34:30.320
<v Speaker 1>option either. Now I have used chainsaws a few times,

0:34:30.680 --> 0:34:33.040
<v Speaker 1>I've always had to revert to using them as if

0:34:33.080 --> 0:34:35.560
<v Speaker 1>I were right handed, which in my mind is the

0:34:35.680 --> 0:34:38.719
<v Speaker 1>least bad of all the different options I had in

0:34:38.800 --> 0:34:41.560
<v Speaker 1>front of me. And this is just one example of

0:34:41.560 --> 0:34:44.520
<v Speaker 1>a power tool that is designed to be used by

0:34:44.680 --> 0:34:50.120
<v Speaker 1>right handers. Pretty Much every tool is biased toward being

0:34:50.320 --> 0:34:54.000
<v Speaker 1>right handed. Either the tools are contoured in a way

0:34:54.040 --> 0:34:56.360
<v Speaker 1>where they fit the right hand but not the left,

0:34:57.120 --> 0:34:59.640
<v Speaker 1>or they operate in such a way that you really

0:34:59.640 --> 0:35:01.640
<v Speaker 1>need to be using them in your right hand, or

0:35:01.800 --> 0:35:05.040
<v Speaker 1>the line of sight doesn't really work unless you're using

0:35:05.080 --> 0:35:08.319
<v Speaker 1>it with the right hand dominant side. Whether it's a

0:35:08.360 --> 0:35:11.480
<v Speaker 1>table saw or a drill press or a power drill,

0:35:11.760 --> 0:35:14.080
<v Speaker 1>a lot of these tools just work best if they're

0:35:14.080 --> 0:35:17.839
<v Speaker 1>operated by a right hander, and at worst they can

0:35:17.840 --> 0:35:21.759
<v Speaker 1>be dangerous if they are operated any other way. The

0:35:21.840 --> 0:35:25.600
<v Speaker 1>same thing is true with firearms. Now, I am not

0:35:25.680 --> 0:35:28.799
<v Speaker 1>a gun guy. I have not fired any type of

0:35:28.800 --> 0:35:32.879
<v Speaker 1>firearm in a really long time, but if I did,

0:35:33.360 --> 0:35:37.400
<v Speaker 1>I'd likely be frustrated by the lack of options for me.

0:35:37.719 --> 0:35:41.879
<v Speaker 1>Most handguns that have an external safety catch place that

0:35:42.040 --> 0:35:44.640
<v Speaker 1>on the left side of the gun so that your

0:35:44.760 --> 0:35:48.319
<v Speaker 1>right thumb can easily disengage the catch whenever you are

0:35:48.360 --> 0:35:52.360
<v Speaker 1>ready to actually fire the handgun. But if you're holding

0:35:52.360 --> 0:35:55.280
<v Speaker 1>this in your left hand, the catches on the opposite

0:35:55.280 --> 0:35:57.799
<v Speaker 1>side of the gun from where your thumb rests. It's

0:35:57.840 --> 0:36:02.640
<v Speaker 1>no longer where you can easily disengage it. Many rifles

0:36:02.680 --> 0:36:05.480
<v Speaker 1>are designed specifically to use with the butt of the

0:36:05.520 --> 0:36:11.160
<v Speaker 1>stock up against your right side. They expend spent casings

0:36:11.200 --> 0:36:14.360
<v Speaker 1>out the right side of the firearm, so they're away

0:36:14.400 --> 0:36:17.240
<v Speaker 1>from the shooter. If you were to try and fire

0:36:17.360 --> 0:36:20.400
<v Speaker 1>left handed, you would be dealing with this, and it

0:36:20.440 --> 0:36:23.640
<v Speaker 1>would make the experience less safe for you and as

0:36:23.640 --> 0:36:25.560
<v Speaker 1>well as less safe for anyone who happens to be

0:36:25.600 --> 0:36:30.759
<v Speaker 1>around you. It's not great. Now there are manufacturers that

0:36:30.920 --> 0:36:35.120
<v Speaker 1>make ambidextrous models of firearms, meaning that at least in theory,

0:36:35.480 --> 0:36:37.800
<v Speaker 1>they can be fired either by a right hander or

0:36:37.880 --> 0:36:42.359
<v Speaker 1>a left hander with no real difference in performance. And

0:36:42.400 --> 0:36:46.520
<v Speaker 1>then there are a few that will make left handed

0:36:46.600 --> 0:36:50.080
<v Speaker 1>models of certain firearms, but these tend to be more

0:36:50.120 --> 0:36:53.160
<v Speaker 1>expensive than the exact same models that were made for

0:36:53.320 --> 0:36:56.600
<v Speaker 1>right handers, for much the same reason that it's hard

0:36:56.600 --> 0:36:59.839
<v Speaker 1>to find good options for left handed guitars. That being,

0:37:00.160 --> 0:37:03.800
<v Speaker 1>the manufacturing process has been streamlined to create a certain

0:37:03.880 --> 0:37:07.399
<v Speaker 1>type of product in a very particular way, and that

0:37:07.480 --> 0:37:10.480
<v Speaker 1>process works great when that's all you want to do.

0:37:10.560 --> 0:37:13.239
<v Speaker 1>But if you want to do anything besides make the

0:37:13.320 --> 0:37:17.400
<v Speaker 1>exact same product with the exact same orientation, that assembly

0:37:17.400 --> 0:37:20.920
<v Speaker 1>line cannot really accommodate that. So yeah, we left handers

0:37:20.960 --> 0:37:23.839
<v Speaker 1>need to make do, or maybe spend more money so

0:37:23.880 --> 0:37:26.520
<v Speaker 1>that we don't have to make do now. There is

0:37:26.560 --> 0:37:31.800
<v Speaker 1>a small, nearly cottage industry business of creating left handed

0:37:31.920 --> 0:37:37.600
<v Speaker 1>versions of many common utensils, tools, and gadgets. For left handers,

0:37:37.920 --> 0:37:41.640
<v Speaker 1>there are left handed can openers, for example, since using

0:37:41.640 --> 0:37:45.920
<v Speaker 1>a right handed can opener is tricky and at best

0:37:46.000 --> 0:37:48.719
<v Speaker 1>of pain in the well the hands, I guess. For

0:37:48.840 --> 0:37:52.319
<v Speaker 1>left handers, there are rulers that have measurements that go

0:37:52.440 --> 0:37:55.440
<v Speaker 1>from right to left, which is useful if you're a

0:37:55.560 --> 0:37:57.360
<v Speaker 1>lefty and you want to draw a line as a

0:37:57.440 --> 0:38:01.560
<v Speaker 1>precise length. Otherwise, my mo was to start at the

0:38:01.680 --> 0:38:04.360
<v Speaker 1>end result and work back at zero. So if I

0:38:04.440 --> 0:38:07.160
<v Speaker 1>needed to draw a three inch line, I would start

0:38:07.200 --> 0:38:10.680
<v Speaker 1>on the three inch mark and then draw toward the zero,

0:38:10.800 --> 0:38:13.680
<v Speaker 1>because then it was just easier for me to see

0:38:13.680 --> 0:38:17.040
<v Speaker 1>what I was doing. There are left handed cork screws

0:38:17.680 --> 0:38:20.319
<v Speaker 1>because it's easier to use because the twisting motion ends

0:38:20.360 --> 0:38:24.360
<v Speaker 1>up being counterclockwise rather than clockwise. There are left handed

0:38:24.440 --> 0:38:28.600
<v Speaker 1>measuring cups and left handed playing cards. These have markings

0:38:28.640 --> 0:38:31.080
<v Speaker 1>on the opposite side of where you would find them

0:38:31.120 --> 0:38:34.440
<v Speaker 1>on the right handed version or the standard version. The

0:38:34.480 --> 0:38:39.239
<v Speaker 1>products are otherwise identical to right handed whatever's right right,

0:38:39.239 --> 0:38:42.000
<v Speaker 1>A left handed measuring cup is exactly the same as

0:38:42.000 --> 0:38:43.920
<v Speaker 1>a right hand measuring cup, except the markings are on

0:38:43.960 --> 0:38:47.239
<v Speaker 1>the opposite side of the cup. That's it. For that

0:38:47.920 --> 0:38:51.719
<v Speaker 1>wonderful little flip, You're gonna be paying a premium, I mean,

0:38:51.760 --> 0:38:54.800
<v Speaker 1>like sometimes a crazy premium. You might see a measuring

0:38:54.840 --> 0:38:58.200
<v Speaker 1>cup that would cost five bucks end up being a

0:38:58.239 --> 0:39:00.920
<v Speaker 1>twenty dollar cup because it is a left handed one.

0:39:01.280 --> 0:39:04.360
<v Speaker 1>So yes, there is a certain selection of common tools

0:39:04.400 --> 0:39:07.759
<v Speaker 1>and utensils that you can find in a left handed orientation.

0:39:08.080 --> 0:39:11.080
<v Speaker 1>They typically cost more than the right handed version for

0:39:11.120 --> 0:39:13.919
<v Speaker 1>the reasons that I've given already, and sometimes they don't

0:39:13.960 --> 0:39:16.520
<v Speaker 1>even work as well as the right handed versions because

0:39:16.600 --> 0:39:20.760
<v Speaker 1>sometimes they're just made by right handers. But if you look,

0:39:21.400 --> 0:39:25.400
<v Speaker 1>you can often find them. So being left handed in

0:39:25.440 --> 0:39:28.239
<v Speaker 1>a world that has largely been designed by and for

0:39:28.640 --> 0:39:33.000
<v Speaker 1>right handed people isn't always easy or even safe. There

0:39:33.000 --> 0:39:36.239
<v Speaker 1>have even been numerous studies that suggest that left handers

0:39:36.239 --> 0:39:39.960
<v Speaker 1>may have a lower life expectancy than right handers, not

0:39:40.080 --> 0:39:44.960
<v Speaker 1>because we are somehow inherently less healthy, but perhaps because

0:39:45.360 --> 0:39:49.440
<v Speaker 1>we might be a little more accident prone than right handers.

0:39:50.000 --> 0:39:52.960
<v Speaker 1>You know, maybe we're using those right handed chainsaws in

0:39:53.000 --> 0:39:56.240
<v Speaker 1>a way that is most assuredly going to result in catastrophe.

0:39:56.800 --> 0:39:59.560
<v Speaker 1>There are a lot of little tasks that just become

0:39:59.600 --> 0:40:02.560
<v Speaker 1>a touch harder for the poor lefties of us out there.

0:40:03.360 --> 0:40:06.920
<v Speaker 1>All that being said, I chose this topic not just

0:40:07.000 --> 0:40:09.239
<v Speaker 1>a grouse about how irritating it is to be left

0:40:09.239 --> 0:40:12.680
<v Speaker 1>handed sometimes, though again that was a big part of it,

0:40:13.040 --> 0:40:16.279
<v Speaker 1>but to show how this is just one way that

0:40:16.400 --> 0:40:21.200
<v Speaker 1>bias can have an impact on a population. In this case,

0:40:21.320 --> 0:40:24.680
<v Speaker 1>I'm talking about handedness. And it's pretty obvious that most

0:40:24.680 --> 0:40:28.719
<v Speaker 1>of the time the bias against left handers isn't malicious.

0:40:28.800 --> 0:40:32.000
<v Speaker 1>It's not intentional. It's not like right handers are trying

0:40:32.040 --> 0:40:34.960
<v Speaker 1>to wipe out the left handers by creating stuff like

0:40:35.320 --> 0:40:38.959
<v Speaker 1>can openers or pencil sharpeners or chainsaws that really only

0:40:38.960 --> 0:40:42.200
<v Speaker 1>operate properly if they're used as a right handed way.

0:40:42.960 --> 0:40:45.759
<v Speaker 1>They're just making stuff that works for them, and that's

0:40:45.800 --> 0:40:48.960
<v Speaker 1>one of the really insidious things about bias. It doesn't

0:40:49.040 --> 0:40:53.680
<v Speaker 1>have to be an intentional malicious thing. When engineers are

0:40:53.800 --> 0:40:57.239
<v Speaker 1>building something, they want to make something that works, and

0:40:57.320 --> 0:41:00.160
<v Speaker 1>you have to consider what the problem is and how

0:41:00.200 --> 0:41:03.160
<v Speaker 1>you intend to solve that problem, and then you design

0:41:03.239 --> 0:41:06.719
<v Speaker 1>that solution. And many times engineers are looking at problems

0:41:06.880 --> 0:41:10.200
<v Speaker 1>from their own perspectives, but not from the perspective of

0:41:10.239 --> 0:41:13.520
<v Speaker 1>someone who is not like them, And for that reason,

0:41:13.880 --> 0:41:17.440
<v Speaker 1>we sometimes get technologies that work really great if you

0:41:17.560 --> 0:41:21.440
<v Speaker 1>happen to match the same general demographic and perspective as

0:41:21.480 --> 0:41:24.319
<v Speaker 1>the engineer who made it, but not so great if

0:41:24.320 --> 0:41:29.800
<v Speaker 1>you don't. This becomes an enormous issue with stuff like accessibility,

0:41:29.880 --> 0:41:32.920
<v Speaker 1>where people who might be differently abled are trying to

0:41:33.000 --> 0:41:37.120
<v Speaker 1>use technology. Those who have challenges with hearing or vision

0:41:37.200 --> 0:41:39.880
<v Speaker 1>or what have you might find it extra difficult to

0:41:39.920 --> 0:41:44.439
<v Speaker 1>make use of certain technologies because those technologies depend rather

0:41:44.600 --> 0:41:49.080
<v Speaker 1>heavily upon faculties that the differently abled may not possess,

0:41:49.239 --> 0:41:51.840
<v Speaker 1>or at least may not possess to the same degree.

0:41:52.200 --> 0:41:55.279
<v Speaker 1>And so a gadget that an able bodied person might

0:41:55.400 --> 0:41:58.799
<v Speaker 1>think is life changing could be completely useless in the

0:41:58.840 --> 0:42:01.960
<v Speaker 1>hands of someone else. And it doesn't always have to

0:42:02.080 --> 0:42:06.680
<v Speaker 1>be that way. Designing things with accessibility in mind presents

0:42:06.840 --> 0:42:10.799
<v Speaker 1>new challenges, no doubt about that. But that's what engineering

0:42:10.920 --> 0:42:15.560
<v Speaker 1>is all about. It's about overcoming challenges. Moreover, it means

0:42:15.640 --> 0:42:20.000
<v Speaker 1>more people can directly benefit from the solutions that engineers create,

0:42:20.560 --> 0:42:24.200
<v Speaker 1>and bias can emerge in lots of other ways. I've

0:42:24.239 --> 0:42:27.200
<v Speaker 1>recently had shows where I've mentioned bias in the design

0:42:27.239 --> 0:42:31.000
<v Speaker 1>of systems that use artificial intelligence and machine learning. If

0:42:31.040 --> 0:42:34.440
<v Speaker 1>you train a system using a data set that is biased,

0:42:34.800 --> 0:42:38.560
<v Speaker 1>the end result will reflect that bias. For example, if

0:42:38.560 --> 0:42:41.960
<v Speaker 1>you train an image recognition system to identify a face

0:42:42.360 --> 0:42:45.040
<v Speaker 1>and you only train the system using a data set

0:42:45.040 --> 0:42:48.200
<v Speaker 1>that includes photos of white people, that system could have

0:42:48.239 --> 0:42:51.279
<v Speaker 1>problems working when you feed in pictures of people who

0:42:51.280 --> 0:42:55.600
<v Speaker 1>aren't white. We've seen this happen with some pretty awful results.

0:42:56.200 --> 0:42:59.120
<v Speaker 1>More than a few facial recognition systems have shown to

0:42:59.160 --> 0:43:02.959
<v Speaker 1>work well when they're identifying white people, but not well

0:43:03.200 --> 0:43:06.759
<v Speaker 1>whenever trying to identify people of color. That bias leads

0:43:06.840 --> 0:43:10.200
<v Speaker 1>us to a technological kind of racism that has real

0:43:10.440 --> 0:43:15.040
<v Speaker 1>world effects and consequences, much worse effects than the little

0:43:15.080 --> 0:43:18.439
<v Speaker 1>frustrations I've encountered as a left handed person I can't

0:43:18.440 --> 0:43:21.480
<v Speaker 1>even begin to understand how that all plays out in

0:43:21.520 --> 0:43:24.239
<v Speaker 1>a day to day life, except to know that it's

0:43:24.320 --> 0:43:27.200
<v Speaker 1>just worse than what I have to cope with. So

0:43:27.520 --> 0:43:31.319
<v Speaker 1>that's really the message of this episode. It's not that

0:43:31.400 --> 0:43:35.480
<v Speaker 1>we need more left handed strato caster guitars, though that

0:43:35.640 --> 0:43:39.439
<v Speaker 1>is also true. We do need them more specifically, I

0:43:39.520 --> 0:43:44.560
<v Speaker 1>need them even more specifically. I just need one, really,

0:43:44.719 --> 0:43:47.120
<v Speaker 1>and it's gonna be a while before I can justify

0:43:47.200 --> 0:43:52.000
<v Speaker 1>buying a silver burst left handed strato caster, So get

0:43:52.040 --> 0:43:56.320
<v Speaker 1>on that fender. No, the real message of this episode

0:43:56.719 --> 0:44:00.120
<v Speaker 1>is that the purpose of technology, when you really it

0:44:00.200 --> 0:44:03.880
<v Speaker 1>down to it, is to make our lives better. But

0:44:04.000 --> 0:44:07.680
<v Speaker 1>that's only true if we're designing technology that addresses the

0:44:07.719 --> 0:44:11.920
<v Speaker 1>needs of people in general, not subsets of people or

0:44:12.040 --> 0:44:15.560
<v Speaker 1>through excluding groups of people. Whether you are designing a

0:44:15.560 --> 0:44:19.880
<v Speaker 1>physical gadget or an app or whatever, it is important

0:44:19.880 --> 0:44:22.719
<v Speaker 1>to step outside of yourself and to think about how

0:44:22.800 --> 0:44:26.680
<v Speaker 1>people who are different from you will be accessing and

0:44:26.760 --> 0:44:30.560
<v Speaker 1>experiencing the use of that technology. It could be that

0:44:30.680 --> 0:44:33.080
<v Speaker 1>with just a few tweaks, you could turn what was

0:44:33.120 --> 0:44:37.600
<v Speaker 1>a decent idea into a world changing one. I plan

0:44:37.800 --> 0:44:41.279
<v Speaker 1>on doing more episodes like this one, and I hope

0:44:41.320 --> 0:44:43.840
<v Speaker 1>to get some women on this show to talk about

0:44:43.840 --> 0:44:46.960
<v Speaker 1>how the tech world has tried to cater to women

0:44:47.000 --> 0:44:52.680
<v Speaker 1>in various ways, sometimes successfully and perhaps way too frequently,

0:44:53.200 --> 0:44:59.840
<v Speaker 1>sometimes in colossal failures. Just look at all the pink stuff.

0:45:00.960 --> 0:45:03.720
<v Speaker 1>But I think that that is really a related issue,

0:45:03.760 --> 0:45:07.920
<v Speaker 1>particularly in an industry that is still dominated by male

0:45:08.000 --> 0:45:12.120
<v Speaker 1>designers and engineers and executives. It's a problem that we

0:45:12.200 --> 0:45:15.680
<v Speaker 1>have to confront and fix in order to make stuff

0:45:15.920 --> 0:45:20.200
<v Speaker 1>that really works for everybody, or at least works for

0:45:20.280 --> 0:45:23.960
<v Speaker 1>the intended audience, because otherwise you just get a bunch

0:45:24.000 --> 0:45:29.040
<v Speaker 1>of you know, knuckle headed guys saying, you know, I

0:45:29.080 --> 0:45:33.800
<v Speaker 1>think women like pink things, Let's make it pink. That's

0:45:33.800 --> 0:45:38.240
<v Speaker 1>so not cool. Anyway. This is an issue that obviously

0:45:38.280 --> 0:45:42.320
<v Speaker 1>goes beyond technology, but we see it really with laser

0:45:42.400 --> 0:45:45.759
<v Speaker 1>focus in the tech world over and over again. That's

0:45:45.760 --> 0:45:47.479
<v Speaker 1>why I wanted to bring it up. And I brought

0:45:47.560 --> 0:45:49.719
<v Speaker 1>up the left handed perspective because it's one I can

0:45:49.760 --> 0:45:53.360
<v Speaker 1>speak to directly. It's one that I have experienced, and

0:45:53.560 --> 0:45:57.680
<v Speaker 1>I can acknowledge that while it can be frustrating, it's

0:45:57.800 --> 0:46:01.319
<v Speaker 1>nothing like what other people go through through all the time.

0:46:01.320 --> 0:46:04.400
<v Speaker 1>In their day to day lives. So that's it for

0:46:04.440 --> 0:46:09.240
<v Speaker 1>this episode. More of a kind of abstract approach to technology,

0:46:09.239 --> 0:46:12.840
<v Speaker 1>but one I think is important and our goal, I

0:46:12.880 --> 0:46:17.120
<v Speaker 1>think should always be to create technologies that work for

0:46:17.160 --> 0:46:19.920
<v Speaker 1>as many people as possible, to improve things as much

0:46:20.000 --> 0:46:23.880
<v Speaker 1>as possible, and not just to you know, throw in

0:46:23.920 --> 0:46:26.239
<v Speaker 1>a feature because you think it's cool, or to throw

0:46:26.280 --> 0:46:28.840
<v Speaker 1>in a feature and call it accessibility in order to

0:46:28.880 --> 0:46:31.360
<v Speaker 1>have a little box checked off of your to do list.

0:46:31.760 --> 0:46:34.799
<v Speaker 1>That's not good enough. If you guys have suggestions for

0:46:34.840 --> 0:46:37.960
<v Speaker 1>future topics of tech stuff, whether it's a specific technology,

0:46:38.080 --> 0:46:40.399
<v Speaker 1>maybe it's a company, maybe it's a person in tech,

0:46:40.480 --> 0:46:43.920
<v Speaker 1>maybe it's a theme, let me know. Reach out on Twitter.

0:46:44.160 --> 0:46:47.680
<v Speaker 1>The handle is tech stuff H. S W and I'll

0:46:47.680 --> 0:46:56.200
<v Speaker 1>talk to you again really soon. Text Stuff is an

0:46:56.200 --> 0:46:59.880
<v Speaker 1>I Heart Radio production. For more podcasts from my Heart Radio,

0:47:00.239 --> 0:47:03.400
<v Speaker 1>visit the i Heart Radio app, Apple Podcasts, or wherever

0:47:03.480 --> 0:47:09.560
<v Speaker 1>you listen to your favorite shows. H