WEBVTT - Bonus Episode: Virtual Reality

0:00:14.360 --> 0:00:18.239
<v Speaker 1>Right, boom, here we go. It's neartif sing y'all, it's

0:00:18.320 --> 0:00:20.799
<v Speaker 1>your boy if you want away here with my wonderful

0:00:20.840 --> 0:00:25.000
<v Speaker 1>co host Danny Fernandez. Yeah, no one's ever ready for

0:00:25.120 --> 0:00:28.920
<v Speaker 1>like the lob to like say your name. I think

0:00:28.960 --> 0:00:32.320
<v Speaker 1>you introduced me as well. Yeah, yeah, exactly, you dropped

0:00:32.360 --> 0:00:34.400
<v Speaker 1>like a few adjectives and people are like, oh, yeah,

0:00:34.400 --> 0:00:36.839
<v Speaker 1>it's about to be they're about to say my name

0:00:36.920 --> 0:00:39.599
<v Speaker 1>is like nah, introduce yourself. No, I got it. I

0:00:39.640 --> 0:00:43.040
<v Speaker 1>am Danny Fernandez here in today. If we are talking

0:00:43.080 --> 0:00:47.440
<v Speaker 1>about virtual reality virtual vr v R, that that's what

0:00:47.479 --> 0:00:50.360
<v Speaker 1>all the cool kids call it now. But virtual reality

0:00:50.520 --> 0:00:53.319
<v Speaker 1>was like the term like it was like getting we're

0:00:53.400 --> 0:00:57.400
<v Speaker 1>jacking into the system. I love that that's the adjective

0:00:57.480 --> 0:01:01.080
<v Speaker 1>you used for it, jacking. You know, we'll get into that.

0:01:02.840 --> 0:01:06.120
<v Speaker 1>So for those of you that don't know what virtual

0:01:06.200 --> 0:01:11.520
<v Speaker 1>reality actually is, technically it means any artificially computer generated

0:01:11.560 --> 0:01:15.480
<v Speaker 1>world that can be experienced and interacted with. So technically

0:01:15.520 --> 0:01:19.120
<v Speaker 1>any video game ever's virtual reality, even if you're just

0:01:19.160 --> 0:01:22.080
<v Speaker 1>playing it on a screen or phone. To agree with that,

0:01:22.120 --> 0:01:24.800
<v Speaker 1>if that's not like what people think of, yeah, but

0:01:24.840 --> 0:01:28.240
<v Speaker 1>I typically I think open world games like sometimes I

0:01:28.240 --> 0:01:30.160
<v Speaker 1>feel like, yeah, I'm living in this world. Like when

0:01:30.160 --> 0:01:33.600
<v Speaker 1>I was eighteen, I used to play True Crime Streets

0:01:33.600 --> 0:01:35.280
<v Speaker 1>of l A and it was like actual l A

0:01:35.360 --> 0:01:37.800
<v Speaker 1>streets and it was before I had my license, So

0:01:37.840 --> 0:01:39.760
<v Speaker 1>I drive around like this is how it's going to

0:01:39.840 --> 0:01:46.640
<v Speaker 1>be driving and not obeying any traffic laws. So VR

0:01:46.880 --> 0:01:49.840
<v Speaker 1>is often referred to when the user uses a piece

0:01:49.840 --> 0:01:52.520
<v Speaker 1>of equipment to completely immerse themselves. That's the main thing

0:01:52.840 --> 0:01:54.680
<v Speaker 1>that will kind of go over in this episode. It's

0:01:54.720 --> 0:01:57.639
<v Speaker 1>basically the immersion part of it that's that's really important

0:01:57.680 --> 0:02:01.480
<v Speaker 1>because it's different than a r men in reality is

0:02:01.560 --> 0:02:05.000
<v Speaker 1>different because you are still experiencing the world around you,

0:02:05.120 --> 0:02:08.239
<v Speaker 1>so like you're still seeing exactly with your same vision,

0:02:08.280 --> 0:02:10.519
<v Speaker 1>but you're like putting a layer over it. So essentially

0:02:10.560 --> 0:02:12.360
<v Speaker 1>like a game where you can still see your friend

0:02:12.360 --> 0:02:14.440
<v Speaker 1>that's standing next to you, but you can throw banana

0:02:14.560 --> 0:02:16.880
<v Speaker 1>peals or spider webs or something. I think the simplest

0:02:17.040 --> 0:02:21.679
<v Speaker 1>version would be yeah that or Instagram filters, Like that's

0:02:21.760 --> 0:02:24.360
<v Speaker 1>a our technology because it's true, you're putting a layer

0:02:24.560 --> 0:02:27.200
<v Speaker 1>on yourself and it's your real time too, when you

0:02:27.240 --> 0:02:29.320
<v Speaker 1>like stick your tongue out and the dogs like but

0:02:29.400 --> 0:02:32.359
<v Speaker 1>we'll compare those two towards the end, but right now

0:02:32.400 --> 0:02:34.480
<v Speaker 1>we just want to do that deep dive, so we'll

0:02:34.520 --> 0:02:37.920
<v Speaker 1>go start off in the origins, which is crazy because

0:02:38.160 --> 0:02:41.480
<v Speaker 1>the exact origins of like virtual reality as an idea

0:02:41.760 --> 0:02:46.239
<v Speaker 1>are disputed because the first two ideas of virtual reality

0:02:46.360 --> 0:02:50.359
<v Speaker 1>where Lawrence mannings three series of short stories, The Men

0:02:50.440 --> 0:02:53.520
<v Speaker 1>Who Awoke, which describes a time where people are connected

0:02:53.520 --> 0:02:56.800
<v Speaker 1>to a machine that replaces their senses with electrical impulses,

0:02:57.040 --> 0:03:00.360
<v Speaker 1>which is basically like the Matrix. So like, this guy

0:03:00.400 --> 0:03:03.760
<v Speaker 1>made the matrix back in nineteen three, and that was

0:03:03.840 --> 0:03:07.440
<v Speaker 1>his kind. You're saying, everyone's been copying him after the

0:03:08.160 --> 0:03:10.840
<v Speaker 1>Sisters Jack, that idea from a black woman, the black

0:03:10.880 --> 0:03:13.440
<v Speaker 1>women probably Jack, we have like a shade button. I

0:03:13.480 --> 0:03:18.920
<v Speaker 1>feel like this podcast also the shade. I was going

0:03:18.960 --> 0:03:23.400
<v Speaker 1>to say, going back before then, before that idea, we

0:03:23.480 --> 0:03:27.799
<v Speaker 1>did have stereoscopes essentially, and this was taken from the

0:03:27.919 --> 0:03:31.079
<v Speaker 1>Virtual Reality Society, but you didn't even know that there

0:03:31.120 --> 0:03:34.280
<v Speaker 1>was an actual That sounds like a cult slightly, and

0:03:34.320 --> 0:03:40.800
<v Speaker 1>they actually declared so stereoscopes lead to head mounted displays

0:03:40.840 --> 0:03:45.080
<v Speaker 1>what we have now. So, Sir Charles Wheatstone, actually in

0:03:45.280 --> 0:03:48.240
<v Speaker 1>eighteen thirty eight came up with the first stereoscope, which

0:03:48.360 --> 0:03:50.080
<v Speaker 1>used a pair of mirrors at like a forty five

0:03:50.120 --> 0:03:53.000
<v Speaker 1>degree angle to the user's eye, which reflected a picture

0:03:53.440 --> 0:03:56.560
<v Speaker 1>off to the side, and that later ended up coming

0:03:56.720 --> 0:03:59.640
<v Speaker 1>into what we now know as view masters. Do you

0:03:59.640 --> 0:04:03.040
<v Speaker 1>remember are those little big conspiracy with view masters? That's

0:04:03.040 --> 0:04:05.720
<v Speaker 1>what trick kids into staring into the sun. Just to

0:04:05.840 --> 0:04:08.160
<v Speaker 1>use the view masters, you have to put the joints

0:04:08.240 --> 0:04:12.400
<v Speaker 1>up in the sky. So that but but kids were like, yo,

0:04:12.480 --> 0:04:15.280
<v Speaker 1>what if I just look at the sun? So so

0:04:15.520 --> 0:04:19.080
<v Speaker 1>according to the virtual reality society, that's kind of what

0:04:19.200 --> 0:04:21.480
<v Speaker 1>is seen as like what eventually led to or the

0:04:21.520 --> 0:04:23.920
<v Speaker 1>type of technology that eventually led to these kind of

0:04:24.200 --> 0:04:27.919
<v Speaker 1>immersive head mounted gear that we have now. Yeah, but

0:04:28.000 --> 0:04:31.800
<v Speaker 1>I see that and I think, no, no way. You

0:04:31.839 --> 0:04:33.320
<v Speaker 1>don't want to give them credit. I don't want to

0:04:33.320 --> 0:04:35.279
<v Speaker 1>give them any credit because you can't blade run in

0:04:35.279 --> 0:04:38.120
<v Speaker 1>a stereoscope. How are you gonna blade run in a stereoscope?

0:04:38.240 --> 0:04:41.520
<v Speaker 1>Small think of the time that it was their their

0:04:41.560 --> 0:04:44.360
<v Speaker 1>technology was eventually they were saying, hey, you can immerse

0:04:44.400 --> 0:04:48.279
<v Speaker 1>yourself into a different world. Yeah yeah, Now that's that's

0:04:48.279 --> 0:04:52.040
<v Speaker 1>the same way of being given credit to Alexander Graham

0:04:52.040 --> 0:04:53.719
<v Speaker 1>Bell for all the porn I watched on my phone.

0:04:53.760 --> 0:04:56.920
<v Speaker 1>Oh god, he helped a little bit. Okay, So before

0:04:56.920 --> 0:04:58.520
<v Speaker 1>I move on, I just want to throw one more

0:04:58.560 --> 0:05:00.600
<v Speaker 1>person in here, if and then I'll you take over.

0:05:00.640 --> 0:05:04.760
<v Speaker 1>So in nine Edward Link came up with the Link Trainer.

0:05:04.880 --> 0:05:08.160
<v Speaker 1>It was the first flight simulator. It was an immersive

0:05:08.200 --> 0:05:10.680
<v Speaker 1>flight experience, so that I said it would be a

0:05:10.720 --> 0:05:12.479
<v Speaker 1>little bit more three D, you know. They started to

0:05:12.600 --> 0:05:15.160
<v Speaker 1>use that as far as training with pilots, So that

0:05:15.400 --> 0:05:20.320
<v Speaker 1>was kind of an extremely immersive experience with all senses.

0:05:20.440 --> 0:05:22.720
<v Speaker 1>But VR as we know it, So that dropped in

0:05:22.800 --> 0:05:28.560
<v Speaker 1>like nineteen twenty nine ish right few years later. Five

0:05:28.760 --> 0:05:31.880
<v Speaker 1>Stanley g. Wind Bob had a short story called The

0:05:31.920 --> 0:05:37.040
<v Speaker 1>Pigmalion's Spectacles, which described a goggle based virtual reality system

0:05:37.279 --> 0:05:41.920
<v Speaker 1>with holographic recording of fictional experiences, including smell in touch.

0:05:42.120 --> 0:05:44.400
<v Speaker 1>So that's going to be the difference between VR as

0:05:44.440 --> 0:05:46.800
<v Speaker 1>we know it versus like this idea, where VR as

0:05:46.839 --> 0:05:48.800
<v Speaker 1>we know it is just the experience of seeing and

0:05:48.839 --> 0:05:52.240
<v Speaker 1>hearing it, where in this story you kind of smell

0:05:52.320 --> 0:05:54.880
<v Speaker 1>and you can touch things, and we're trying to get there.

0:05:55.120 --> 0:05:59.160
<v Speaker 1>But the first official attempt was when more ting he

0:05:59.320 --> 0:06:04.080
<v Speaker 1>likes it help HIGHLG. Maybe Yeah, I'll just say morton

0:06:05.240 --> 0:06:10.799
<v Speaker 1>my boy in the nineteen fifties of an experienced theater

0:06:10.920 --> 0:06:13.960
<v Speaker 1>that could encompass all the senses in an effective all

0:06:14.040 --> 0:06:17.160
<v Speaker 1>the senses. What are we talking about here? Which all

0:06:17.200 --> 0:06:21.120
<v Speaker 1>the senses? YEA, all of them. Taste, That's all the

0:06:21.120 --> 0:06:29.320
<v Speaker 1>ones I know to taste, hearing, smell, smell vision. Yeah.

0:06:29.360 --> 0:06:31.800
<v Speaker 1>He built a prototype of his vision, dubbed the sense

0:06:31.839 --> 0:06:34.479
<v Speaker 1>Arama in nineteen sixty two, along with five short films

0:06:34.680 --> 0:06:38.440
<v Speaker 1>to be displayed in it while engaging multiple sen Yeah.

0:06:38.680 --> 0:06:41.279
<v Speaker 1>So it was pre dating digital computing. The censor Arama

0:06:41.320 --> 0:06:44.839
<v Speaker 1>was a mechanical device. He likeok also developed what he

0:06:44.960 --> 0:06:48.120
<v Speaker 1>referred to as the telesphere Mask, which was patented in

0:06:48.200 --> 0:06:51.800
<v Speaker 1>nineteen sixty The patent application described the device as a

0:06:51.839 --> 0:06:56.320
<v Speaker 1>telescopic television apparatus for individual use. The spectator is given

0:06:56.320 --> 0:06:59.960
<v Speaker 1>a complete sensation of reality, for example, moving three dimension

0:07:00.200 --> 0:07:02.640
<v Speaker 1>images which may be in cooler. It's spelled with a U,

0:07:02.839 --> 0:07:05.840
<v Speaker 1>and I only pronounced color with a U. Cooler with

0:07:06.400 --> 0:07:10.040
<v Speaker 1>peripheral vision by neural sounds, sense and air breezes. And

0:07:10.080 --> 0:07:13.240
<v Speaker 1>I actually added a picture I almost want to photoshop

0:07:13.280 --> 0:07:15.040
<v Speaker 1>boobs on the side of it, because it's just this

0:07:15.120 --> 0:07:19.280
<v Speaker 1>man sticking his head into it looks like something a

0:07:19.320 --> 0:07:23.480
<v Speaker 1>dude going, well, there's boobs, and this looks like that

0:07:23.600 --> 0:07:26.480
<v Speaker 1>machine where they like shoot the puff of air into

0:07:26.520 --> 0:07:30.120
<v Speaker 1>your eyes at the optometry. This is my most hated

0:07:30.160 --> 0:07:32.880
<v Speaker 1>machine right here. This is exactly what that looks like.

0:07:33.040 --> 0:07:36.680
<v Speaker 1>You know, it's it's super huge. And can you imagine

0:07:36.840 --> 0:07:39.920
<v Speaker 1>if the VR that we're experiencing now, like you had

0:07:39.960 --> 0:07:42.400
<v Speaker 1>to be in public in front of a giant machine,

0:07:43.040 --> 0:07:45.280
<v Speaker 1>it'd be like, did you go to library much when

0:07:45.320 --> 0:07:48.120
<v Speaker 1>you're and you remember there was always that weird guy

0:07:48.160 --> 0:07:51.600
<v Speaker 1>who was definitely watching pornography and the library and you're like,

0:07:51.880 --> 0:07:55.960
<v Speaker 1>all right, dude, like we see, Like that's that's what

0:07:56.080 --> 0:07:58.440
<v Speaker 1>I feel like would happen if we had VR machines,

0:07:58.520 --> 0:08:01.160
<v Speaker 1>But who knows. I think this is very similar to

0:08:01.440 --> 0:08:03.400
<v Speaker 1>kind of the VR machines we kind of grew to

0:08:03.520 --> 0:08:05.840
<v Speaker 1>know and love and at Chucky Cheese, like that taking

0:08:05.960 --> 0:08:10.880
<v Speaker 1>game put your whole head in it and you'd be like, oh, yeah,

0:08:10.880 --> 0:08:13.000
<v Speaker 1>there's a lot of games like this now at David

0:08:13.040 --> 0:08:16.360
<v Speaker 1>Busters and even like that horror one that I won't

0:08:16.360 --> 0:08:19.200
<v Speaker 1>ever do because it has three D glasses. I don't

0:08:19.240 --> 0:08:23.200
<v Speaker 1>do three D horror. And I get very infused when

0:08:23.320 --> 0:08:24.960
<v Speaker 1>I said I would never do it. Yeah, no, I

0:08:24.960 --> 0:08:28.120
<v Speaker 1>don't do horror. My friend Bidium Bidium bazoon A for

0:08:28.200 --> 0:08:32.280
<v Speaker 1>his birthday. He wanted to do this like VR imax

0:08:32.400 --> 0:08:35.760
<v Speaker 1>thing down across the street from the Grove and it

0:08:35.880 --> 0:08:38.760
<v Speaker 1>was like a horror maze that you would do in

0:08:38.760 --> 0:08:41.040
<v Speaker 1>like VR. And I was like, that sounds like my

0:08:41.120 --> 0:08:43.280
<v Speaker 1>worst nightmare. You could take it off at any time.

0:08:43.640 --> 0:08:46.040
<v Speaker 1>They don't let you. They get mad when you take

0:08:46.080 --> 0:08:48.439
<v Speaker 1>that thing off there, like it's not over. I remember

0:08:48.480 --> 0:08:50.679
<v Speaker 1>I was at E three and I was doing this

0:08:50.720 --> 0:08:52.920
<v Speaker 1>and I knew it was going to be three. For

0:08:52.960 --> 0:08:55.480
<v Speaker 1>people that don't know, yeah, well yeah, for the people

0:08:55.520 --> 0:08:58.640
<v Speaker 1>who don't know, E three, it stands for like, let

0:08:58.679 --> 0:09:03.719
<v Speaker 1>me get electronic three. E three is like a convention

0:09:03.840 --> 0:09:10.440
<v Speaker 1>that's solely I would say Electronic Electronic Entertainment Expo E three,

0:09:10.600 --> 0:09:14.920
<v Speaker 1>and so it's it's basically super comic con for video games.

0:09:15.240 --> 0:09:16.960
<v Speaker 1>And so I went one year and I went to

0:09:17.040 --> 0:09:19.840
<v Speaker 1>the indie developers kind of get together and because I

0:09:19.880 --> 0:09:23.040
<v Speaker 1>support the little guy, and it was crazy because like

0:09:23.080 --> 0:09:25.400
<v Speaker 1>This was probably two years ago, and this is when

0:09:25.520 --> 0:09:27.520
<v Speaker 1>everyone in the game industry was like, VR is going

0:09:27.559 --> 0:09:30.320
<v Speaker 1>to be the next wave. So all these indie developers

0:09:30.320 --> 0:09:33.800
<v Speaker 1>had these indie games. And I put on the helmet

0:09:33.960 --> 0:09:35.640
<v Speaker 1>and it was super dark and it was like some

0:09:35.840 --> 0:09:39.640
<v Speaker 1>underwater experience, and I already knew. I was like, this

0:09:39.720 --> 0:09:42.160
<v Speaker 1>is a scary game, but like it was harder to

0:09:42.200 --> 0:09:45.320
<v Speaker 1>be like nope, because this is an indie developer and

0:09:45.400 --> 0:09:48.480
<v Speaker 1>he's like, Hey, this is my game. I want to

0:09:48.520 --> 0:09:51.240
<v Speaker 1>show you. This is my baby, So you can't be

0:09:51.320 --> 0:09:57.120
<v Speaker 1>like nah, because I look at his face and I'm

0:09:57.160 --> 0:10:01.320
<v Speaker 1>just like, all right, he really wants me to experience this.

0:10:01.679 --> 0:10:04.000
<v Speaker 1>So I pop it on and it's one of the

0:10:04.120 --> 0:10:08.200
<v Speaker 1>scariest things because I figure the most scary type of

0:10:08.240 --> 0:10:11.960
<v Speaker 1>games are when there's nothing around, yeah, because you turn

0:10:12.040 --> 0:10:14.120
<v Speaker 1>your head, you turn your head and then that person

0:10:14.200 --> 0:10:16.840
<v Speaker 1>is right there. Yeah. Yeah. So I'm walking through this

0:10:16.960 --> 0:10:22.920
<v Speaker 1>underwater base. It's super dark and there was literally nothing

0:10:23.120 --> 0:10:26.520
<v Speaker 1>till like the very end, which made it even more scary,

0:10:26.520 --> 0:10:30.080
<v Speaker 1>where you look at these scary faceless suits and then

0:10:30.280 --> 0:10:33.040
<v Speaker 1>you turn around and you hear a sound and you

0:10:33.080 --> 0:10:36.400
<v Speaker 1>turn around it's right behind you. And I almost died.

0:10:36.640 --> 0:10:39.000
<v Speaker 1>I almost died. We were on a roof and I

0:10:39.040 --> 0:10:43.000
<v Speaker 1>almost ran off the roof. Oh my god, really, but

0:10:43.080 --> 0:10:46.440
<v Speaker 1>we should We'll hit on possible yeah, injuries that have

0:10:46.480 --> 0:10:48.880
<v Speaker 1>happened from v R. Yeah. No, I was seated, so

0:10:49.120 --> 0:10:51.320
<v Speaker 1>I couldn't possibly run off the roof, but I met.

0:10:51.360 --> 0:10:53.240
<v Speaker 1>I was so scared I wanted to take the helmet

0:10:53.240 --> 0:10:56.959
<v Speaker 1>off and jump off the roof. Um. So you're okay

0:10:56.960 --> 0:10:59.120
<v Speaker 1>with that Indian developer, but you have no love for

0:10:59.200 --> 0:11:02.600
<v Speaker 1>my man search Earls Wheatstone that created the stereoscope all

0:11:02.600 --> 0:11:04.960
<v Speaker 1>on his own. Oh no, I got love for him. Okay,

0:11:05.040 --> 0:11:06.880
<v Speaker 1>but I love for him, all right, I love for me.

0:11:06.920 --> 0:11:08.640
<v Speaker 1>I'm just saying you can't blade run in that, and

0:11:08.679 --> 0:11:10.280
<v Speaker 1>then this is this is what we're talking about, the

0:11:10.320 --> 0:11:12.800
<v Speaker 1>steps to get. By the end of this podcast, we'll

0:11:12.800 --> 0:11:15.680
<v Speaker 1>talk about how you can blade run. Okay, have you

0:11:15.720 --> 0:11:18.200
<v Speaker 1>tried VR at all yet? Yeah? Of course. Yeah. I'm

0:11:18.240 --> 0:11:21.680
<v Speaker 1>going to talk about Google Cardboard, which was my first introduction. Okay, Well,

0:11:21.679 --> 0:11:24.080
<v Speaker 1>have you ever played any of the Giant games, because

0:11:24.120 --> 0:11:26.640
<v Speaker 1>I remember you played I saw you played the Star

0:11:26.679 --> 0:11:29.080
<v Speaker 1>Wars when you were into it. But have you ever

0:11:29.080 --> 0:11:31.480
<v Speaker 1>played any of those old school VR games? Where you

0:11:31.520 --> 0:11:33.720
<v Speaker 1>have to put your head into a helmet, not that

0:11:33.760 --> 0:11:36.640
<v Speaker 1>I recall, because they used to have. And the reason

0:11:36.679 --> 0:11:38.640
<v Speaker 1>I'm bringing all these up is because I feel like

0:11:38.760 --> 0:11:42.160
<v Speaker 1>this is the pioneer, Like this specific setup is probably

0:11:42.240 --> 0:11:45.200
<v Speaker 1>the pioneer for all of those arcade games. So I

0:11:45.240 --> 0:11:47.280
<v Speaker 1>remember the boxing one where you'd stick your head in

0:11:47.320 --> 0:11:51.680
<v Speaker 1>and yet oh yeah, yeah, and you would just be punching.

0:11:52.120 --> 0:11:54.480
<v Speaker 1>Looking at this picture, I'm like, oh yeah, I can

0:11:54.520 --> 0:11:57.200
<v Speaker 1>see how this spun that out where you're where the

0:11:57.200 --> 0:12:01.000
<v Speaker 1>censorrama was like, this is a attraction for mass appeal.

0:12:01.160 --> 0:12:04.000
<v Speaker 1>I agree. I was like, I don't have further points

0:12:04.000 --> 0:12:09.880
<v Speaker 1>on that. So aside from my man, Sir Charles. In seven,

0:12:10.080 --> 0:12:14.240
<v Speaker 1>Jason Laner is actually the one who took it upon

0:12:14.360 --> 0:12:18.640
<v Speaker 1>himself to coin the term VR. So he actually developed

0:12:18.720 --> 0:12:22.560
<v Speaker 1>a range of virtual reality gear and he had a

0:12:22.640 --> 0:12:27.679
<v Speaker 1>device that was called the iPhone. This was back in seven.

0:12:27.720 --> 0:12:29.760
<v Speaker 1>It was spelled E y E like your eyes. It

0:12:29.800 --> 0:12:33.200
<v Speaker 1>was called iPhone and it was a head mounted display.

0:12:33.280 --> 0:12:36.480
<v Speaker 1>So they were the first company to sell virtual reality

0:12:36.520 --> 0:12:39.840
<v Speaker 1>goggles and the iPhone. You think they're expensive now was

0:12:40.000 --> 0:12:45.920
<v Speaker 1>nine give a second to do the math, oh for inflation. Yeah,

0:12:45.960 --> 0:12:50.160
<v Speaker 1>back in seven, They also had a glove as well,

0:12:50.240 --> 0:12:52.080
<v Speaker 1>because you know a lot of which we'll get into

0:12:52.160 --> 0:12:54.200
<v Speaker 1>some of this VR gear. A lot of times you

0:12:54.280 --> 0:12:57.160
<v Speaker 1>not only have a helmet or some type of headpiece,

0:12:57.360 --> 0:13:00.800
<v Speaker 1>but you also have gloves that are of matching your

0:13:00.840 --> 0:13:03.400
<v Speaker 1>movements as far as like the boxing game, or they

0:13:03.440 --> 0:13:06.439
<v Speaker 1>also have ones for artists where you'll put on the

0:13:06.480 --> 0:13:08.160
<v Speaker 1>glove and you can kind of like paint in this

0:13:08.240 --> 0:13:12.040
<v Speaker 1>virtual reality space. So their glove was also nine thousand dollars,

0:13:12.360 --> 0:13:16.600
<v Speaker 1>so they probably were the pioneer for the who owned

0:13:16.679 --> 0:13:24.120
<v Speaker 1>this though. Steve Jobs definitely definitely mega nerd. Yeah, I

0:13:24.280 --> 0:13:26.680
<v Speaker 1>got this iPhone and was like, I see what you're

0:13:26.679 --> 0:13:32.920
<v Speaker 1>doing here. It costing nine thousand, four hundred is similar

0:13:32.960 --> 0:13:41.600
<v Speaker 1>to today would be twenty thousand dollars and yeah, five

0:13:42.360 --> 0:13:46.280
<v Speaker 1>six dollars ninets, so you can get an iPhone or Sedan,

0:13:47.520 --> 0:13:50.600
<v Speaker 1>no joke. But that was the beginning of like the

0:13:50.679 --> 0:13:53.920
<v Speaker 1>next level of VR because nineties had a huge boom,

0:13:54.000 --> 0:14:17.880
<v Speaker 1>and we'll get into that right after the break. I

0:14:17.920 --> 0:14:22.320
<v Speaker 1>feel like that's how n music sounds, So it's just

0:14:22.360 --> 0:14:27.760
<v Speaker 1>like Seinfeld and rockos Wadern life basically that's nineties music

0:14:27.840 --> 0:14:30.680
<v Speaker 1>to get us ready for the VR nineties boom because

0:14:30.760 --> 0:14:35.000
<v Speaker 1>VR became like culturally significant. There was movies like Arcade,

0:14:35.120 --> 0:14:37.240
<v Speaker 1>Ghost in the Shell was out for all my anime

0:14:37.360 --> 0:14:40.720
<v Speaker 1>heads back then the Matrix this is late nineties, and

0:14:40.760 --> 0:14:43.080
<v Speaker 1>then The Thirteenth Floor, which I totally forgot, but that

0:14:43.120 --> 0:14:44.760
<v Speaker 1>was a huge deal back in the day I saw

0:14:44.800 --> 0:14:48.160
<v Speaker 1>that movie. But then you also had like stuff in

0:14:48.160 --> 0:14:51.880
<v Speaker 1>the nineties happening like the Virtual Boy, Sega VR and

0:14:52.320 --> 0:14:56.600
<v Speaker 1>battle Zone, all these different attempts that VR. The nineties

0:14:56.640 --> 0:15:00.960
<v Speaker 1>were so confident in VR that in on Computer Gaming

0:15:00.960 --> 0:15:05.840
<v Speaker 1>World predicted affordable VR. Oh my god, we barely have

0:15:05.920 --> 0:15:08.920
<v Speaker 1>it now, we don't have it now, Yeah, it's not

0:15:09.760 --> 0:15:13.320
<v Speaker 1>let's do a cardboard oh yeah, Google cardboards, yes, which

0:15:13.320 --> 0:15:16.760
<v Speaker 1>we'll get to change the game. But like when they

0:15:16.760 --> 0:15:19.840
<v Speaker 1>thought affordable VR was going to be around, yeah, and

0:15:19.880 --> 0:15:22.440
<v Speaker 1>so like most of what was available up to this

0:15:22.520 --> 0:15:26.320
<v Speaker 1>point was too expensive or not accessible to the average person,

0:15:26.800 --> 0:15:30.000
<v Speaker 1>or it didn't work well and it wasn't very comfortable.

0:15:30.400 --> 0:15:32.400
<v Speaker 1>So that was another thing that I still feel like

0:15:32.440 --> 0:15:35.640
<v Speaker 1>they're working on. As far as headsets, it's a it's

0:15:35.680 --> 0:15:38.800
<v Speaker 1>a twofold thing because I think the biggest issue now

0:15:38.920 --> 0:15:41.880
<v Speaker 1>is that sickness. You get while doing it, Like you,

0:15:42.080 --> 0:15:44.800
<v Speaker 1>there's a lot of motion sickness, So that's their biggest obstacle.

0:15:45.320 --> 0:15:47.480
<v Speaker 1>And then I think when they're done with that is

0:15:47.520 --> 0:15:49.720
<v Speaker 1>when they'll try and make it, make it small, cheaper,

0:15:49.760 --> 0:15:53.120
<v Speaker 1>but also smaller. I think smaller and just I mean

0:15:53.160 --> 0:15:56.520
<v Speaker 1>there's nothing attractive about having a massive headset on your head.

0:15:56.720 --> 0:15:58.760
<v Speaker 1>I think if they could make it spectacles that were

0:15:58.760 --> 0:16:03.880
<v Speaker 1>still immersive, still entirely immersive. But speaking of Google Cardboard,

0:16:04.520 --> 0:16:06.840
<v Speaker 1>for those of you that don't know, that is a

0:16:06.920 --> 0:16:09.080
<v Speaker 1>mobile headset, I mean it literally is what it says.

0:16:09.080 --> 0:16:11.680
<v Speaker 1>It's like a little cardboard box that you can insert

0:16:11.720 --> 0:16:14.360
<v Speaker 1>your phone into and you just have to download an

0:16:14.360 --> 0:16:17.360
<v Speaker 1>app on your phone. It costs ten dollars. I got

0:16:17.400 --> 0:16:20.440
<v Speaker 1>mine for free, like Verizon was giving them out, and

0:16:20.520 --> 0:16:22.080
<v Speaker 1>the one that you were talking about that you saw

0:16:22.120 --> 0:16:25.960
<v Speaker 1>me in, which was a Verizon commercial for Force Awakens.

0:16:25.960 --> 0:16:28.120
<v Speaker 1>They had a huge promotion for it, so they were

0:16:28.200 --> 0:16:30.560
<v Speaker 1>you could just go into the store there and pick

0:16:30.640 --> 0:16:33.840
<v Speaker 1>up a Google Cardboard and you could use other games

0:16:33.840 --> 0:16:36.080
<v Speaker 1>and stuff with it. It wasn't just Force Awakens, like

0:16:36.120 --> 0:16:37.960
<v Speaker 1>once you got the app, you could I actually did

0:16:38.000 --> 0:16:41.520
<v Speaker 1>play a Haunted House game with it, so if I

0:16:41.560 --> 0:16:43.560
<v Speaker 1>can picture this for you. You take your phone like

0:16:43.600 --> 0:16:46.560
<v Speaker 1>your iPhone, you slip it into this little cardboard piece,

0:16:46.960 --> 0:16:48.800
<v Speaker 1>you hold it up to your head and then you're

0:16:48.840 --> 0:16:51.440
<v Speaker 1>totally immersed. That's all you can see with your vision,

0:16:51.760 --> 0:16:54.640
<v Speaker 1>and when you move your head to the right, you see.

0:16:54.920 --> 0:16:57.160
<v Speaker 1>So if we're talking about the Haunted House, it's moving

0:16:57.160 --> 0:16:59.440
<v Speaker 1>your head in the Haunted House, so you're now seeing chairs,

0:16:59.480 --> 0:17:01.480
<v Speaker 1>you're seeing the right side of the room. You move

0:17:01.520 --> 0:17:03.120
<v Speaker 1>your head to the left, and then all of a

0:17:03.160 --> 0:17:05.600
<v Speaker 1>sudden there's a ghost right there or something. So that

0:17:05.600 --> 0:17:07.320
<v Speaker 1>that those are the games that if he doesn't like,

0:17:07.920 --> 0:17:11.480
<v Speaker 1>I will say it is very jarring. So there was

0:17:11.520 --> 0:17:14.520
<v Speaker 1>one where I think it was a woman screaming. I

0:17:14.520 --> 0:17:16.760
<v Speaker 1>could see like she was in my vision just like

0:17:16.840 --> 0:17:22.359
<v Speaker 1>screaming at me, and they are I think it was

0:17:22.400 --> 0:17:25.800
<v Speaker 1>an indie game developer whatever. So that's moving on to

0:17:26.119 --> 0:17:30.920
<v Speaker 1>the actual equipment. So so HMD is a headmounted display.

0:17:30.960 --> 0:17:33.560
<v Speaker 1>Those are the visors that go over your face. Each

0:17:33.720 --> 0:17:36.359
<v Speaker 1>I sees a different image and as your head moves,

0:17:36.359 --> 0:17:38.359
<v Speaker 1>like I said, it changes the image and it tracks

0:17:38.400 --> 0:17:40.919
<v Speaker 1>it appropriately. So that's kind of what makes it the

0:17:41.000 --> 0:17:43.479
<v Speaker 1>most immersive part of it, where you kind of can

0:17:43.520 --> 0:17:47.160
<v Speaker 1>get lost in this VR experience and then and that's

0:17:47.160 --> 0:17:49.479
<v Speaker 1>pretty much just the jump to Like I feel like

0:17:49.520 --> 0:17:52.159
<v Speaker 1>Google Cardboard kind of came out. What was it like

0:17:52.400 --> 0:17:55.760
<v Speaker 1>four years ago? Was it? Uh? Yeah? Yeah, yeah, you're right.

0:17:55.840 --> 0:17:58.000
<v Speaker 1>So the fact that the New York Times distributed it

0:17:58.080 --> 0:18:01.760
<v Speaker 1>to one point six million people makes it the most

0:18:02.080 --> 0:18:06.080
<v Speaker 1>widely distributed VR platform two dates. Yeah, and it was free.

0:18:06.160 --> 0:18:10.240
<v Speaker 1>So basically the computer gaming world was twenty years off.

0:18:10.320 --> 0:18:12.720
<v Speaker 1>But just to jump back to the nineties real quick,

0:18:12.720 --> 0:18:14.199
<v Speaker 1>so they had this big boom, but none of it

0:18:14.240 --> 0:18:17.440
<v Speaker 1>was successful. Everything was too expensive and the VR wasn't

0:18:17.960 --> 0:18:21.520
<v Speaker 1>like it is today. I think today we've gotten technology,

0:18:21.600 --> 0:18:25.960
<v Speaker 1>both three D rendered technology versus like you know, HD

0:18:26.119 --> 0:18:29.240
<v Speaker 1>video technology to a point where like we have it

0:18:29.280 --> 0:18:31.800
<v Speaker 1>on our phones and it's amazing. We're back then trying

0:18:31.840 --> 0:18:34.840
<v Speaker 1>to get any of that technology on your screen was

0:18:35.000 --> 0:18:39.080
<v Speaker 1>very expensive. But back in the day nineties, the idea

0:18:39.119 --> 0:18:42.320
<v Speaker 1>of VR was at its peak, and I feel like

0:18:42.359 --> 0:18:44.399
<v Speaker 1>it died down because it just didn't work. And I

0:18:44.440 --> 0:18:47.560
<v Speaker 1>feel like just now it's starting to peek again, especially

0:18:47.600 --> 0:18:51.919
<v Speaker 1>with things like Google Cardboard and other things. But what

0:18:51.960 --> 0:18:55.560
<v Speaker 1>are those other things? If other things porn? The Google

0:18:55.600 --> 0:18:58.640
<v Speaker 1>Cardboard came out four years ago, and I remember when

0:18:58.640 --> 0:19:01.600
<v Speaker 1>it came out because that year at Comic cont Legendary

0:19:01.640 --> 0:19:04.879
<v Speaker 1>gave out Google cardboards to promote Warcraft, and Warcraft is

0:19:04.920 --> 0:19:08.359
<v Speaker 1>a game no the movie, so it was a you

0:19:08.400 --> 0:19:11.120
<v Speaker 1>would be writing a griffin throughout as a roth And

0:19:11.359 --> 0:19:13.520
<v Speaker 1>two years later that's when I got into it because

0:19:13.520 --> 0:19:16.080
<v Speaker 1>I had these free cardboard things and I was blown

0:19:16.119 --> 0:19:19.280
<v Speaker 1>away by the fact that porn hub already has the

0:19:19.320 --> 0:19:22.199
<v Speaker 1>setting for Google cardboard. Like porn Hubb is very interesting

0:19:22.280 --> 0:19:25.600
<v Speaker 1>in the sense that pornography has always been kind of taboo,

0:19:26.160 --> 0:19:30.440
<v Speaker 1>and I feel like porn hub is the pr company

0:19:30.520 --> 0:19:33.760
<v Speaker 1>for porn as a whole. Like they've outreach, They've been

0:19:33.760 --> 0:19:36.600
<v Speaker 1>doing lots, they donate to lots of charity, give out

0:19:36.680 --> 0:19:40.399
<v Speaker 1>lots of information about their site that gets into the

0:19:40.440 --> 0:19:45.120
<v Speaker 1>news cycle, like when the Hawaii disaster where they accidentally

0:19:45.160 --> 0:19:48.919
<v Speaker 1>said a missile was going to launch and they dropped

0:19:48.920 --> 0:19:51.919
<v Speaker 1>that data there. They're like, this many users were still

0:19:52.000 --> 0:19:54.199
<v Speaker 1>on porn hub when that news came out, and this

0:19:54.320 --> 0:19:58.760
<v Speaker 1>many users like there was a huge spike, like the spike, Yeah,

0:19:58.760 --> 0:20:00.800
<v Speaker 1>there was a spike after that. People Oh I thought

0:20:00.840 --> 0:20:02.720
<v Speaker 1>you were like people are like, I'm gonna die, but

0:20:02.800 --> 0:20:06.240
<v Speaker 1>as we'll get one more in, it dropped and then

0:20:06.359 --> 0:20:10.640
<v Speaker 1>right after you just spiked. And that kind of information

0:20:10.840 --> 0:20:12.960
<v Speaker 1>is kind of just I don't think a lot of

0:20:12.960 --> 0:20:16.320
<v Speaker 1>people really get it, like at the forefront, but it's

0:20:16.359 --> 0:20:18.720
<v Speaker 1>kind of just being like, yeah, everybody's doing it. You

0:20:18.760 --> 0:20:22.400
<v Speaker 1>don't need to be ashamed. But to talk about pornography

0:20:22.520 --> 0:20:25.040
<v Speaker 1>driving technology, I wanted to drop some fun facts that

0:20:25.080 --> 0:20:29.840
<v Speaker 1>I got from thrillists about how pornography has driven technology

0:20:29.840 --> 0:20:33.960
<v Speaker 1>thus far. So um. Pornographic movies have been around since

0:20:34.040 --> 0:20:37.119
<v Speaker 1>the eighteen hundreds. In eighteen ninety six, film called the

0:20:37.200 --> 0:20:42.960
<v Speaker 1>Cushare La Mary or Marie Sorry look I don't read

0:20:43.000 --> 0:20:45.719
<v Speaker 1>French showed a woman performing a strip tease, and this

0:20:45.800 --> 0:20:48.879
<v Speaker 1>is generally considered to be the first pornographic film in existence.

0:20:49.160 --> 0:20:52.000
<v Speaker 1>The high demand for this early masterpiece lead the French

0:20:52.040 --> 0:20:54.600
<v Speaker 1>filmmakers to realize that people would pay top dogs to

0:20:54.640 --> 0:20:57.399
<v Speaker 1>see women get naked on screen. They still will. Yeah,

0:20:57.640 --> 0:21:00.119
<v Speaker 1>and then uh, and so here's some cool thing that

0:21:00.200 --> 0:21:03.680
<v Speaker 1>porn has dumb porn standardized Super eight film. The accessibility

0:21:03.680 --> 0:21:05.800
<v Speaker 1>of porn on VHS is what killed the Sony Beta

0:21:05.840 --> 0:21:09.400
<v Speaker 1>Max and uh, they kind of pioneered online payments because

0:21:09.400 --> 0:21:13.280
<v Speaker 1>all of the porn sites that existed, they basically needed

0:21:13.320 --> 0:21:15.920
<v Speaker 1>a way for people to pay to access it, and

0:21:15.960 --> 0:21:18.840
<v Speaker 1>so they kind of created a system to pay for it.

0:21:18.920 --> 0:21:21.960
<v Speaker 1>As a matter of fact, Richard Gordon, who founded the

0:21:22.040 --> 0:21:25.760
<v Speaker 1>Electronic Card Systems, got super rich off of the Pamela

0:21:25.800 --> 0:21:28.879
<v Speaker 1>Anderson sex tape. Just like Beta Max porn killed h

0:21:29.000 --> 0:21:31.760
<v Speaker 1>D DVD there it was more accessible on Blu Ray

0:21:31.880 --> 0:21:35.760
<v Speaker 1>versus HD DVD, and um. The last fact they had

0:21:36.200 --> 0:21:39.080
<v Speaker 1>was that, uh, you can have sex with Google soon.

0:21:39.320 --> 0:21:43.080
<v Speaker 1>And this was written in uh two thousand fourteen, because

0:21:43.080 --> 0:21:46.400
<v Speaker 1>there was this app that worked with Google Glass, which

0:21:46.560 --> 0:21:50.120
<v Speaker 1>of course now is dead. But Google Glass was. Oh yeah,

0:21:50.160 --> 0:21:52.920
<v Speaker 1>Google Glass was. It was these glasses you would wear

0:21:53.240 --> 0:21:55.399
<v Speaker 1>that would have a heads up display for you and

0:21:55.600 --> 0:21:59.240
<v Speaker 1>display information for you, and it just did not kind

0:21:59.240 --> 0:22:01.720
<v Speaker 1>of like smart gasses. Yeah, and so this app would

0:22:01.760 --> 0:22:03.840
<v Speaker 1>allow you to see yourself from your partner's point of

0:22:03.920 --> 0:22:10.560
<v Speaker 1>view while you Yeah, something I needed less. Why you

0:22:10.640 --> 0:22:13.560
<v Speaker 1>do that? Yeah, Well, it says by sinking. The app

0:22:13.680 --> 0:22:16.280
<v Speaker 1>was called Glance, and by sinking your devices with Glance,

0:22:16.320 --> 0:22:19.800
<v Speaker 1>you'll be able to control the music and lighting around you.

0:22:20.000 --> 0:22:22.800
<v Speaker 1>And when you're ready to start you'd say, okay, glass,

0:22:22.880 --> 0:22:26.280
<v Speaker 1>it's time, and when you're done, you say, okay, glass,

0:22:26.520 --> 0:22:29.400
<v Speaker 1>pull out. Oh but you're like wearing these glasses while

0:22:29.440 --> 0:22:33.000
<v Speaker 1>you bang someone. Yeah, I mean I wear my glasses. Yeah,

0:22:33.040 --> 0:22:35.120
<v Speaker 1>but like Google glasses were a little bit different than

0:22:35.119 --> 0:22:37.600
<v Speaker 1>regular glasses, and they they looked skinny and weird, like

0:22:37.640 --> 0:22:44.280
<v Speaker 1>you look like you're from Overwatch God, like an old

0:22:44.320 --> 0:22:48.919
<v Speaker 1>timey professor with like the tiny glasses. Let's go, or

0:22:49.000 --> 0:22:52.760
<v Speaker 1>like every professor in a like iPhone sketch written by

0:22:52.760 --> 0:22:55.000
<v Speaker 1>someone that's funny or die like, you got these tiny

0:22:55.040 --> 0:22:59.560
<v Speaker 1>glasses and I work in Silicon Valley. I just keep

0:22:59.560 --> 0:23:02.720
<v Speaker 1>imagine a bell from beating the Beast Dad that like

0:23:02.800 --> 0:23:06.280
<v Speaker 1>inventor dude. But yeah, the reason I bring up all

0:23:06.320 --> 0:23:08.520
<v Speaker 1>this is I feel like VR is going to be

0:23:08.600 --> 0:23:12.720
<v Speaker 1>no different. Porn is already accepted VR with open hands.

0:23:12.760 --> 0:23:14.280
<v Speaker 1>If you go to porn Hub, if you go to

0:23:14.359 --> 0:23:17.200
<v Speaker 1>any of the sites, they already have a VR section,

0:23:17.560 --> 0:23:21.040
<v Speaker 1>which is a category. Yeah, which is insane because a

0:23:21.080 --> 0:23:24.120
<v Speaker 1>lot of the VR, like if you wanted to get

0:23:24.160 --> 0:23:26.760
<v Speaker 1>a VR video and all that stuff, you have to

0:23:26.800 --> 0:23:29.960
<v Speaker 1>get a specific app to watch videos in VR. Meanwhile,

0:23:30.040 --> 0:23:32.600
<v Speaker 1>you can go to porn hub Press play and it's

0:23:32.640 --> 0:23:36.680
<v Speaker 1>connected to your VR, so they've already made it accessible

0:23:36.800 --> 0:23:39.560
<v Speaker 1>from their side. And you know, I gave it a

0:23:39.560 --> 0:23:44.560
<v Speaker 1>world for research, you know, definitely as as a nerd

0:23:45.359 --> 0:23:48.680
<v Speaker 1>talking head, I gotta be up on all the products,

0:23:48.880 --> 0:23:51.560
<v Speaker 1>got to check it out, and it's it's funny. It's

0:23:51.560 --> 0:23:55.119
<v Speaker 1>been because I've seen articles from guys at Kotaku and

0:23:55.200 --> 0:23:57.879
<v Speaker 1>all that, and some people think it's weird. Some people

0:23:57.880 --> 0:24:01.040
<v Speaker 1>are like, this is kind of cool. I'm down the middle.

0:24:01.080 --> 0:24:03.120
<v Speaker 1>I think it is kind of weird, and I think

0:24:03.119 --> 0:24:05.800
<v Speaker 1>it's weird in the same sense of if you haven't

0:24:05.880 --> 0:24:08.879
<v Speaker 1>used VR yet, when you play a VR game for

0:24:08.920 --> 0:24:12.080
<v Speaker 1>a long time, your brain tricks you into really thinking

0:24:12.080 --> 0:24:14.480
<v Speaker 1>it's really and when you take that headset off, there's

0:24:14.520 --> 0:24:17.920
<v Speaker 1>like this like weird readjusting to the real world. And

0:24:17.960 --> 0:24:21.439
<v Speaker 1>I imagine if you do, like some long, thirty minute

0:24:21.480 --> 0:24:26.240
<v Speaker 1>to an hour session of enjoying VR pornography, you know,

0:24:26.280 --> 0:24:28.520
<v Speaker 1>because you know, that is shamed feeling. I don't know.

0:24:28.560 --> 0:24:31.080
<v Speaker 1>I can't speak for the women in this room, but

0:24:31.160 --> 0:24:33.679
<v Speaker 1>as a man, and I've I've countered the data with

0:24:33.720 --> 0:24:37.080
<v Speaker 1>other men, there's a shame feeling you get after, you know,

0:24:37.160 --> 0:24:42.760
<v Speaker 1>watching pornography. Yeah, you're just like yeah, but I feel

0:24:42.760 --> 0:24:45.920
<v Speaker 1>like now like you have to take off this helmet

0:24:45.960 --> 0:24:49.720
<v Speaker 1>and you're no longer in this like fancy Miami bedroom

0:24:49.800 --> 0:24:53.240
<v Speaker 1>with super furnished, this beautiful woman and you're backing your

0:24:53.760 --> 0:24:57.679
<v Speaker 1>mattress on the floor, you know, with with your dirty

0:24:57.680 --> 0:25:01.600
<v Speaker 1>flower comforter that you had. Yeah, it got dark there,

0:25:02.320 --> 0:25:05.119
<v Speaker 1>there's an eviction notice next year. I would love it

0:25:05.160 --> 0:25:08.720
<v Speaker 1>if they just made this reality like the most. Oh,

0:25:09.440 --> 0:25:11.240
<v Speaker 1>Like I will say, the few times I used it,

0:25:11.480 --> 0:25:14.720
<v Speaker 1>I've like checked out of the sexual aspect and been

0:25:14.760 --> 0:25:17.880
<v Speaker 1>like look at this house, like, who was their design?

0:25:18.040 --> 0:25:21.320
<v Speaker 1>This pure one? Like I've always wanted one of those

0:25:21.359 --> 0:25:26.240
<v Speaker 1>low sitting beds, you know, Like it's kind of like, yeah, no, legit.

0:25:26.400 --> 0:25:28.480
<v Speaker 1>And I think right now there still is a huge

0:25:28.480 --> 0:25:32.080
<v Speaker 1>diversity problem in VR porn. Yeah, we'll check it. Yeah,

0:25:32.119 --> 0:25:35.560
<v Speaker 1>we'll tackle Uh, we're actually going to tackle the future

0:25:36.240 --> 0:25:52.040
<v Speaker 1>of virtual reality. Yeah, right after this and we're bad.

0:25:52.680 --> 0:25:55.600
<v Speaker 1>Oh yeah, we we closed off strong with that talking

0:25:55.600 --> 0:25:59.119
<v Speaker 1>about the future of virtual reality. Let's just tackle the

0:25:59.160 --> 0:26:01.600
<v Speaker 1>first of the thing aside from porn that it's most

0:26:01.640 --> 0:26:03.840
<v Speaker 1>known for his video games. So, if what do you

0:26:03.840 --> 0:26:06.359
<v Speaker 1>think the future of video games will be like the

0:26:06.440 --> 0:26:09.640
<v Speaker 1>video game industry has embraced it so hard, and I

0:26:09.680 --> 0:26:12.520
<v Speaker 1>feel like this might be the year where it kind

0:26:12.520 --> 0:26:15.760
<v Speaker 1>of weans itself off because two years ago in two

0:26:15.800 --> 0:26:19.000
<v Speaker 1>thousand sixteen, when I went to E three, everything was

0:26:19.160 --> 0:26:22.480
<v Speaker 1>v R tastic. Every booth was talking about VR and

0:26:22.520 --> 0:26:24.359
<v Speaker 1>what they wanted to do was like when laser discs

0:26:24.359 --> 0:26:27.560
<v Speaker 1>came out. Everybody was like, Oh, we're getting on it.

0:26:27.720 --> 0:26:30.600
<v Speaker 1>Oh yeah, And I feel like, right now there's a

0:26:30.640 --> 0:26:33.320
<v Speaker 1>brand battle that needs to happen between the HTC Vibe

0:26:33.480 --> 0:26:38.359
<v Speaker 1>Oculus for people to realize like who's gonna win? Okay,

0:26:38.359 --> 0:26:41.199
<v Speaker 1>so what are those are the different heads different companies

0:26:41.240 --> 0:26:44.239
<v Speaker 1>that have headsets. Yeah, the two major headsets that are

0:26:44.320 --> 0:26:47.720
<v Speaker 1>kind of like competing for people's attention right now is

0:26:47.760 --> 0:26:51.359
<v Speaker 1>the HTC Vibe and the Oculus Rift, which was the

0:26:51.440 --> 0:26:54.240
<v Speaker 1>kick started VR headset that kind of I would want

0:26:54.240 --> 0:26:56.639
<v Speaker 1>to say, kind of started this. They were it was

0:26:56.720 --> 0:26:59.359
<v Speaker 1>only the Oculus for a while, Facebook bought it. It

0:26:59.440 --> 0:27:02.879
<v Speaker 1>was this new hotness, and then ht C Vibe shows

0:27:02.960 --> 0:27:05.960
<v Speaker 1>up on the scene. And what's crazy is since um,

0:27:06.000 --> 0:27:08.280
<v Speaker 1>the Oculus was crowdsource, it was taken a little while

0:27:08.320 --> 0:27:11.040
<v Speaker 1>for it too. Kind of developed, so HTC just kind

0:27:11.040 --> 0:27:12.680
<v Speaker 1>of came up, was like, Yo, what's good. We raided

0:27:12.800 --> 0:27:15.479
<v Speaker 1>Rock and everyone's attention was like, oh, it's like that

0:27:15.560 --> 0:27:19.040
<v Speaker 1>meme with that guy looking but you had, like, you know,

0:27:19.080 --> 0:27:23.359
<v Speaker 1>your Oculus loyaltists, HCC Vibe loyalists. But pretty much they're

0:27:23.359 --> 0:27:26.040
<v Speaker 1>both out both on the Steam Store, and it seems

0:27:26.080 --> 0:27:28.920
<v Speaker 1>like right now it's just kind of like your choice

0:27:29.080 --> 0:27:31.640
<v Speaker 1>of which one you want to use. Since most games

0:27:32.080 --> 0:27:35.760
<v Speaker 1>can be used by both platforms, some are loyal to

0:27:35.800 --> 0:27:39.320
<v Speaker 1>only Oculus. HCC already says that it won't make Vibe

0:27:39.359 --> 0:27:42.120
<v Speaker 1>exclusive games like they they're not interested in that. They

0:27:42.200 --> 0:27:44.800
<v Speaker 1>just want to they want to do their thing, and

0:27:44.840 --> 0:27:48.919
<v Speaker 1>I believe Vibe showed their Vibe ones before the Oculus

0:27:48.920 --> 0:27:51.960
<v Speaker 1>revealed their kind of solution, which was like this cool

0:27:52.040 --> 0:27:55.359
<v Speaker 1>touch So it's like a controller with buttons for every finger,

0:27:55.440 --> 0:27:57.520
<v Speaker 1>so you can almost control each and every one of

0:27:57.560 --> 0:28:00.600
<v Speaker 1>your fingers. Uh, And they've both of them have used

0:28:00.840 --> 0:28:03.840
<v Speaker 1>their controllers in great ways. It's I think it might

0:28:03.920 --> 0:28:06.639
<v Speaker 1>just balance out and be like an Android v Apple

0:28:06.760 --> 0:28:09.919
<v Speaker 1>thing where it's like pick your poison. But Oculus do

0:28:10.040 --> 0:28:13.199
<v Speaker 1>have some Oculus exclusive game, so that might you know,

0:28:13.280 --> 0:28:16.160
<v Speaker 1>Tilt people when it comes down to it. But as

0:28:16.160 --> 0:28:18.840
<v Speaker 1>far as it goes in the console world, you have

0:28:19.800 --> 0:28:23.000
<v Speaker 1>the PlayStation has already released their PlayStation VR, which uses

0:28:23.040 --> 0:28:26.640
<v Speaker 1>the PlayStation Move controllers, which are two we like wands,

0:28:27.240 --> 0:28:29.880
<v Speaker 1>and they have a huge headset, and that I think

0:28:29.960 --> 0:28:35.240
<v Speaker 1>is the most easily to enter consumer level headset, mostly

0:28:35.280 --> 0:28:38.800
<v Speaker 1>because all you need is a PlayStation camera, the headset

0:28:38.840 --> 0:28:41.080
<v Speaker 1>and the wants and you're good with the vibe. They

0:28:41.120 --> 0:28:44.360
<v Speaker 1>have like these like four sensors that need to be

0:28:44.400 --> 0:28:45.960
<v Speaker 1>in the corner of the room. I think it's two

0:28:46.040 --> 0:28:48.520
<v Speaker 1>or four sensors that need to be in the corner room.

0:28:48.800 --> 0:28:50.720
<v Speaker 1>Just a lot of people don't have the space for that.

0:28:50.880 --> 0:28:53.760
<v Speaker 1>I remember when I was still at midnight, Chris Hardwick

0:28:53.800 --> 0:28:56.240
<v Speaker 1>was talking about setting up his vibe and he had

0:28:56.360 --> 0:28:59.760
<v Speaker 1>like to use a separate room for it, and he

0:29:00.040 --> 0:29:01.840
<v Speaker 1>was just having a hard time getting it to work.

0:29:01.840 --> 0:29:04.160
<v Speaker 1>And I went to some friends where they just attached

0:29:04.240 --> 0:29:06.400
<v Speaker 1>it to each corner of the room. But not everybody

0:29:06.400 --> 0:29:11.480
<v Speaker 1>has a whole extra room, not even Chris Hardwick. He

0:29:11.520 --> 0:29:15.120
<v Speaker 1>has a lot of stuff, so he's like whatever. I think,

0:29:15.120 --> 0:29:17.680
<v Speaker 1>no one is that eager to give up a room,

0:29:17.760 --> 0:29:20.080
<v Speaker 1>even if you're Chris Harve, You're like, I could put

0:29:20.400 --> 0:29:24.080
<v Speaker 1>better things in here than Vibe. But when it all

0:29:24.120 --> 0:29:26.920
<v Speaker 1>comes down to it, the video game Escape, it seems

0:29:26.920 --> 0:29:29.720
<v Speaker 1>like it's slowing down on its excitement for VR because

0:29:29.720 --> 0:29:31.880
<v Speaker 1>I think the consumers haven't jumped on it because the

0:29:31.920 --> 0:29:35.520
<v Speaker 1>price point is still pretty rough. Like, uh, you have

0:29:35.720 --> 0:29:38.920
<v Speaker 1>the PlayStation VR, which I think is the cheapest. It

0:29:39.000 --> 0:29:42.440
<v Speaker 1>goes for around three four hundred, and then you go

0:29:42.600 --> 0:29:45.560
<v Speaker 1>up to five six hundred for the Vibe. Like let me,

0:29:45.720 --> 0:29:48.320
<v Speaker 1>I'm gonna give you live prices right now. So the

0:29:48.520 --> 0:29:54.280
<v Speaker 1>HTC Vibe itself is six hundred dollars, the oculus rift

0:29:54.880 --> 0:29:57.880
<v Speaker 1>is four hundred dollars for just the headset. A lot

0:29:57.920 --> 0:30:00.320
<v Speaker 1>of places are showing it for five hundred though, and

0:30:00.360 --> 0:30:03.200
<v Speaker 1>then they PlayStation VR. You can get the whole set

0:30:03.480 --> 0:30:06.640
<v Speaker 1>for three fifty, so that already for a lot of

0:30:06.680 --> 0:30:09.880
<v Speaker 1>people three fifty and up is a console. So if

0:30:09.880 --> 0:30:13.040
<v Speaker 1>you don't already have the console, then you're like forget that.

0:30:13.400 --> 0:30:15.280
<v Speaker 1>And if you do have a console, you're like, well,

0:30:15.280 --> 0:30:17.960
<v Speaker 1>I already spent money on this console. How long is

0:30:18.000 --> 0:30:19.880
<v Speaker 1>we are going to last? That's the that's the thing

0:30:19.960 --> 0:30:24.320
<v Speaker 1>about these like fringe electronics. You don't know how it's

0:30:24.320 --> 0:30:27.720
<v Speaker 1>staying power. Especially when you have PlayStation pros coming out

0:30:27.840 --> 0:30:30.600
<v Speaker 1>xbox X. You don't know how long the console is

0:30:30.600 --> 0:30:32.480
<v Speaker 1>going to shift and stay on it. So that is

0:30:32.520 --> 0:30:37.720
<v Speaker 1>the future of video games, as as told by Iffy.

0:30:37.800 --> 0:30:41.120
<v Speaker 1>So let's hop back for a minute back into porn,

0:30:41.440 --> 0:30:44.640
<v Speaker 1>my favorite subject as far as the future here. Well. One,

0:30:44.760 --> 0:30:49.560
<v Speaker 1>so VR porn isn't necessarily that different than regular porn,

0:30:49.680 --> 0:30:52.120
<v Speaker 1>I mean, other than it transports you out of just

0:30:52.200 --> 0:30:54.440
<v Speaker 1>like laying in your bed looking at a screen. Now

0:30:54.480 --> 0:30:56.840
<v Speaker 1>you're immersed in this porn world, like if you said

0:30:56.880 --> 0:30:59.120
<v Speaker 1>you could be in a condo in Miami. The issue

0:30:59.160 --> 0:31:02.040
<v Speaker 1>that they're dealing with now, one is the massive headset.

0:31:02.800 --> 0:31:05.360
<v Speaker 1>I mean, I don't know, I guess if you don't

0:31:05.360 --> 0:31:08.520
<v Speaker 1>mind jerking off with that on your boy was using

0:31:08.520 --> 0:31:11.800
<v Speaker 1>the Google cardboards. Google cardboard, one hand had to be

0:31:11.840 --> 0:31:14.040
<v Speaker 1>hold holding it up. Yeah, that's what happens when you

0:31:14.040 --> 0:31:17.600
<v Speaker 1>pay ten dollars for it. So that also there's like

0:31:17.640 --> 0:31:20.080
<v Speaker 1>more limited content. So there there's a high demand for

0:31:20.200 --> 0:31:22.240
<v Speaker 1>VR porn right now. Like if you said porn Hub

0:31:22.240 --> 0:31:24.880
<v Speaker 1>already has it categorized that you can just click and

0:31:25.160 --> 0:31:28.320
<v Speaker 1>watch VR porn, but it's still a lot of the

0:31:28.360 --> 0:31:31.480
<v Speaker 1>content is not as diverse as if you said it's

0:31:31.560 --> 0:31:36.000
<v Speaker 1>largely tailored towards hetero white men ages eighteen twenty five,

0:31:36.080 --> 0:31:38.160
<v Speaker 1>as those are the ones that are currently most likely

0:31:38.600 --> 0:31:42.960
<v Speaker 1>to own VR headsets and pay for content, so it's

0:31:42.960 --> 0:31:45.800
<v Speaker 1>not as much. Obviously, it's not going to have as

0:31:45.880 --> 0:31:48.840
<v Speaker 1>wide range of porn as just porn how many you

0:31:48.920 --> 0:31:51.200
<v Speaker 1>porn or those sites in general. Since it's it's in

0:31:51.240 --> 0:31:55.160
<v Speaker 1>its singular category. And a question that we got during

0:31:55.200 --> 0:31:59.160
<v Speaker 1>the break was are you watching it or are you

0:31:59.280 --> 0:32:02.000
<v Speaker 1>in it? Yeah, and it's both, So there's two. There's

0:32:02.440 --> 0:32:05.240
<v Speaker 1>when in my research that I was doing, there was

0:32:05.280 --> 0:32:07.360
<v Speaker 1>typically two types that it would be. It would be

0:32:07.400 --> 0:32:10.920
<v Speaker 1>either you were the guy in your You're either the

0:32:10.960 --> 0:32:13.400
<v Speaker 1>guy or in some cases you could be you could

0:32:13.440 --> 0:32:16.080
<v Speaker 1>be a woman, or you were literally a creep in

0:32:16.080 --> 0:32:22.080
<v Speaker 1>a room watching. So those are your twos. I'm just

0:32:22.120 --> 0:32:24.760
<v Speaker 1>gonna watch you guys do it from this corner, which

0:32:24.800 --> 0:32:29.080
<v Speaker 1>I feel like for immersion purposes might work, especially since

0:32:29.120 --> 0:32:31.240
<v Speaker 1>there is a diversity program. So you could either be

0:32:31.240 --> 0:32:34.440
<v Speaker 1>a white dude or any race but a creek. But yeah, no,

0:32:34.560 --> 0:32:36.800
<v Speaker 1>it's it's pretty intense because a lot of times it

0:32:36.880 --> 0:32:40.640
<v Speaker 1>is just laying down, which for once again immerging purposes,

0:32:40.680 --> 0:32:43.480
<v Speaker 1>I think if you're doing anything besides that, you're kind

0:32:43.480 --> 0:32:45.760
<v Speaker 1>of out of it because you're nine times gonna be

0:32:45.920 --> 0:32:48.440
<v Speaker 1>laying down. Yeah, no, I agree. The next thing we're

0:32:48.440 --> 0:32:50.640
<v Speaker 1>moving on to as far as the future of VR

0:32:51.160 --> 0:32:55.000
<v Speaker 1>is actually film and documentaries. So we already touched on

0:32:55.040 --> 0:32:59.320
<v Speaker 1>some of these theaters having fuller immersions and sensory theaters

0:32:59.360 --> 0:33:03.120
<v Speaker 1>and stuff. But there was a documentary that was made

0:33:03.160 --> 0:33:05.160
<v Speaker 1>called The Fight for FALLUSA, and it was a three

0:33:05.200 --> 0:33:09.080
<v Speaker 1>hundred and sixty degree documentary shot in an act of

0:33:09.200 --> 0:33:13.600
<v Speaker 1>war zone to make it feel like you're in a firefight. Now,

0:33:13.640 --> 0:33:17.040
<v Speaker 1>they want to preface this, in no way is the

0:33:17.080 --> 0:33:21.160
<v Speaker 1>same as actually being in a firefight, you know, Like

0:33:21.200 --> 0:33:23.640
<v Speaker 1>there was another one called Refugees by Scopic that was

0:33:23.680 --> 0:33:26.520
<v Speaker 1>a documented plight of refugees. In no way are they

0:33:26.560 --> 0:33:29.040
<v Speaker 1>trying to imply that it's the same as being an

0:33:29.040 --> 0:33:31.120
<v Speaker 1>actual refugee. I just I just want to preface this

0:33:31.160 --> 0:33:33.160
<v Speaker 1>because they made a point of this, but they wanted

0:33:33.200 --> 0:33:35.600
<v Speaker 1>to give you a better look and a more deeper understanding.

0:33:35.800 --> 0:33:37.920
<v Speaker 1>I think it also helps with empathy if you can

0:33:38.080 --> 0:33:41.680
<v Speaker 1>see it live where you're like, oh, if I look around,

0:33:41.680 --> 0:33:44.240
<v Speaker 1>this is it. But I get like the need to

0:33:44.240 --> 0:33:46.080
<v Speaker 1>say that just in case people want to be like, well,

0:33:46.680 --> 0:33:49.480
<v Speaker 1>it's not the same as actually being shot at. Yes,

0:33:49.520 --> 0:33:52.480
<v Speaker 1>we understand that. We understand that. So a couple of

0:33:52.520 --> 0:33:55.200
<v Speaker 1>other things that might come for that, as far as news,

0:33:55.960 --> 0:33:57.920
<v Speaker 1>like the news cycle. Instead of just reading the news,

0:33:58.000 --> 0:34:01.000
<v Speaker 1>you'd be placed at the scene. That actually sounds terrifying

0:34:01.320 --> 0:34:05.640
<v Speaker 1>but great for my nosy neighbors. Entertainment wise, VR headsets,

0:34:06.400 --> 0:34:09.560
<v Speaker 1>some people think they may actually replace TVs as you

0:34:09.560 --> 0:34:12.040
<v Speaker 1>are able to experience film and television on a more

0:34:12.080 --> 0:34:14.960
<v Speaker 1>immersive level, Like why would you watch two D when

0:34:15.000 --> 0:34:17.839
<v Speaker 1>you can see and feel a clear image of this

0:34:17.960 --> 0:34:22.080
<v Speaker 1>character's world. I kind of feel like, yeah, we're already there,

0:34:23.040 --> 0:34:25.400
<v Speaker 1>but we just don't have as much a wide variety

0:34:25.400 --> 0:34:27.839
<v Speaker 1>of films and stuff to choose from. Also, I feel

0:34:27.920 --> 0:34:31.879
<v Speaker 1>like your typical TV viewing audience tend to be traditionalist,

0:34:32.160 --> 0:34:34.000
<v Speaker 1>which is why when there was that huge three D

0:34:34.120 --> 0:34:36.759
<v Speaker 1>TV boom, people are like, nah, I'm I'm gucci. I

0:34:36.800 --> 0:34:38.399
<v Speaker 1>just want to sit on my couch. I don't want

0:34:38.400 --> 0:34:40.880
<v Speaker 1>to throw some glasses on. Like if people don't even

0:34:40.920 --> 0:34:43.040
<v Speaker 1>want to throw three D glasses on and I and

0:34:43.040 --> 0:34:44.560
<v Speaker 1>you have those rich friends who was like, you want

0:34:44.560 --> 0:34:47.680
<v Speaker 1>to put on the three D glasses, Like, no, just

0:34:47.800 --> 0:34:50.439
<v Speaker 1>just turn on Family guy. Okay, But I will say

0:34:50.560 --> 0:34:52.560
<v Speaker 1>whenever I go to Hogwarts, when I go to the

0:34:52.600 --> 0:34:56.640
<v Speaker 1>Wizarding World at Universal, their ride where you're you're seated

0:34:56.800 --> 0:35:00.000
<v Speaker 1>in this little chairs that like your feet are day

0:35:00.040 --> 0:35:01.560
<v Speaker 1>Glee type of thing, I'm like, this would be so

0:35:01.600 --> 0:35:03.880
<v Speaker 1>cool to watch the movie like this. I think that

0:35:03.960 --> 0:35:07.719
<v Speaker 1>the next Harry Potter, whatever, Fantastic Beasts, what whatever they

0:35:07.760 --> 0:35:11.319
<v Speaker 1>have next lined up, they should do that. I'm gonna

0:35:11.320 --> 0:35:13.400
<v Speaker 1>throw that out there. And if they ever make a

0:35:13.480 --> 0:35:15.640
<v Speaker 1>dragon ball Z movie, they should do that too. So

0:35:15.680 --> 0:35:18.840
<v Speaker 1>another factor that people are looking at is school is

0:35:18.960 --> 0:35:23.279
<v Speaker 1>education and teaching. Teaching your students about different cultures. You

0:35:23.320 --> 0:35:27.319
<v Speaker 1>can place at three degree camera at major landmarks or

0:35:27.440 --> 0:35:31.200
<v Speaker 1>cities to learn about that culture or place. Also as

0:35:31.280 --> 0:35:35.400
<v Speaker 1>far as space exploration, exploring like the moon landing or

0:35:36.239 --> 0:35:38.600
<v Speaker 1>you know up at the space station, those are things

0:35:38.600 --> 0:35:41.160
<v Speaker 1>that students would be able to experience in a more

0:35:41.200 --> 0:35:45.360
<v Speaker 1>realistic manner, like a gladiator battle or the Renaissance with

0:35:45.400 --> 0:35:49.760
<v Speaker 1>re enactments, or the Holocaust, which also equally that sounds

0:35:49.840 --> 0:35:53.879
<v Speaker 1>terrifying as well. They even talked about civil rights experience

0:35:54.080 --> 0:35:58.440
<v Speaker 1>having police dogs barking at you, people yelling and screaming

0:35:58.440 --> 0:36:03.160
<v Speaker 1>at you. Free civil Ye, but maybe not come through

0:36:03.480 --> 0:36:06.000
<v Speaker 1>that look like and I'm gonna spray you down with

0:36:06.120 --> 0:36:09.919
<v Speaker 1>my water hose. No, And again, it wouldn't be the same,

0:36:10.000 --> 0:36:11.880
<v Speaker 1>Like no one's ever saying it's the same. But maybe

0:36:11.880 --> 0:36:14.160
<v Speaker 1>it could help students that don't look like that or

0:36:14.200 --> 0:36:16.600
<v Speaker 1>experience that. No. No, I think I really do like

0:36:16.800 --> 0:36:20.680
<v Speaker 1>the idea of using VR to kind of help with

0:36:20.719 --> 0:36:25.440
<v Speaker 1>the empathy, because I feel like if you never experienced it,

0:36:25.440 --> 0:36:27.879
<v Speaker 1>it just doesn't help. And I'd like for I think

0:36:28.000 --> 0:36:30.480
<v Speaker 1>a cool thing to do would be like take these

0:36:30.520 --> 0:36:36.319
<v Speaker 1>moments in time, colorize them, and then make people experience them,

0:36:36.360 --> 0:36:39.000
<v Speaker 1>because I feel like all these black and white photos

0:36:39.040 --> 0:36:42.040
<v Speaker 1>that we often see of these events makes it seem

0:36:42.280 --> 0:36:45.200
<v Speaker 1>so in another time, like it's so far behind us.

0:36:45.320 --> 0:36:47.400
<v Speaker 1>Was like, oh, that's when black and white photos are.

0:36:47.480 --> 0:36:49.680
<v Speaker 1>Was like, yeah, so is that picture of your taco

0:36:49.800 --> 0:36:51.600
<v Speaker 1>yesterday that you put in black and white and threw

0:36:51.640 --> 0:36:54.680
<v Speaker 1>it on Instagram. But it seems like we're conditioned to

0:36:54.760 --> 0:36:57.160
<v Speaker 1>view black and white photos is so far, so far

0:36:57.200 --> 0:36:59.520
<v Speaker 1>behind us. But the civil rights movement was not that

0:36:59.640 --> 0:37:03.319
<v Speaker 1>long a people are alive today who were living it right,

0:37:03.760 --> 0:37:06.120
<v Speaker 1>and to also comment on that when we were when

0:37:06.160 --> 0:37:08.319
<v Speaker 1>they were able to see same with the war and

0:37:08.360 --> 0:37:10.720
<v Speaker 1>the civil rights movement, when they were able to see

0:37:11.080 --> 0:37:14.480
<v Speaker 1>these images live shown on TV, it changed a lot

0:37:14.520 --> 0:37:17.440
<v Speaker 1>of people. It changed a lot of people's opinions being

0:37:17.480 --> 0:37:19.000
<v Speaker 1>able to see that. So this would be in a

0:37:19.080 --> 0:37:22.880
<v Speaker 1>more even more immersive experience of that. As far as

0:37:22.880 --> 0:37:25.520
<v Speaker 1>students learning, another thing that they said is it could

0:37:25.600 --> 0:37:29.880
<v Speaker 1>help easily distracted students have a more positive learning environment

0:37:30.040 --> 0:37:33.080
<v Speaker 1>that's like set to their needs. So so that's another

0:37:33.120 --> 0:37:35.759
<v Speaker 1>thing that teachers are kind of looking at. Or that

0:37:35.800 --> 0:37:38.680
<v Speaker 1>badasskot who can't pay attention. You throw a VR headset

0:37:38.719 --> 0:37:41.239
<v Speaker 1>on him and everywhere he looks, he's still in class, Like, yeah,

0:37:41.280 --> 0:37:45.759
<v Speaker 1>you can't use your imagination here, billy class. Another thing

0:37:45.760 --> 0:37:48.040
<v Speaker 1>that they're looking at is in the medical field as

0:37:48.120 --> 0:37:53.320
<v Speaker 1>far as medicine, So putting people in virtual reality in hospitals, actually,

0:37:53.360 --> 0:37:55.960
<v Speaker 1>they have found helps produces the amount of pain medication

0:37:56.040 --> 0:37:58.640
<v Speaker 1>that they may need and also kind of provides escapism,

0:37:58.680 --> 0:38:00.800
<v Speaker 1>like if you're stuck in your hospital bed for weeks

0:38:00.840 --> 0:38:03.520
<v Speaker 1>or months on end, it might be you know a

0:38:03.560 --> 0:38:07.040
<v Speaker 1>little bit of escapism slash therapy for that patient to

0:38:07.080 --> 0:38:10.239
<v Speaker 1>be able to I mean, again, we're not saying the

0:38:10.239 --> 0:38:12.600
<v Speaker 1>same as being outside. We're just saying these are small

0:38:12.640 --> 0:38:15.720
<v Speaker 1>steps for these people. Yeah, and then in pro sports,

0:38:15.719 --> 0:38:18.680
<v Speaker 1>you've got a lot of three sixty experiences, which I

0:38:18.719 --> 0:38:21.640
<v Speaker 1>think is great. You know, some people are never able

0:38:21.680 --> 0:38:24.759
<v Speaker 1>to see live sports, so I think having a nice

0:38:24.800 --> 0:38:28.160
<v Speaker 1>way to get like VR front row seats would be

0:38:28.160 --> 0:38:30.319
<v Speaker 1>a nice treat for some people. I know. One of

0:38:30.360 --> 0:38:32.480
<v Speaker 1>the first things I did when I got a Google Cardboard,

0:38:32.520 --> 0:38:35.520
<v Speaker 1>it actually wasn't a pornography that was a much later

0:38:35.600 --> 0:38:40.560
<v Speaker 1>time later that night. It was actually the Google Cardboard app.

0:38:40.640 --> 0:38:43.320
<v Speaker 1>And the first thing it does is it just transports

0:38:43.360 --> 0:38:46.319
<v Speaker 1>you to like different landmarks around And that was the

0:38:46.360 --> 0:38:49.399
<v Speaker 1>coolest thing because it was pretty cool because it uses

0:38:49.440 --> 0:38:53.880
<v Speaker 1>the Google Earth Full three sixty and it's pretty real looking,

0:38:54.040 --> 0:38:56.080
<v Speaker 1>and I was like, man, this is kind of cool.

0:38:56.120 --> 0:38:59.120
<v Speaker 1>Like there are people who who don't fathom being able

0:38:59.120 --> 0:39:02.200
<v Speaker 1>to travel. They get to put this on and be like, oh,

0:39:02.320 --> 0:39:05.359
<v Speaker 1>I'm where the people are. Yeah, going back to what

0:39:05.440 --> 0:39:07.880
<v Speaker 1>you were saying about professional sports, the NBA and Olympics,

0:39:07.920 --> 0:39:11.800
<v Speaker 1>they already did sixty degree experiences and so that it

0:39:11.840 --> 0:39:15.000
<v Speaker 1>will eventually probably lead to other leagues as far as

0:39:15.000 --> 0:39:18.640
<v Speaker 1>the NFL, the MLB, even UFC. That to me would

0:39:18.680 --> 0:39:21.360
<v Speaker 1>be intense, and I feel like UFC fans would be

0:39:21.400 --> 0:39:24.160
<v Speaker 1>the ones that would be the most into being right

0:39:24.160 --> 0:39:26.840
<v Speaker 1>there in the ring. Oh yeah, I can see the blood.

0:39:28.719 --> 0:39:30.120
<v Speaker 1>They just see like a forty where you have like

0:39:30.120 --> 0:39:32.920
<v Speaker 1>a you can actually feel blood and like spit splattering

0:39:32.920 --> 0:39:35.040
<v Speaker 1>on you. But yeah, as far as being on the sidelines,

0:39:35.080 --> 0:39:37.560
<v Speaker 1>being behind the goal post or in the actual ring,

0:39:37.680 --> 0:39:39.480
<v Speaker 1>I think that is the next step that they're doing.

0:39:39.520 --> 0:39:43.480
<v Speaker 1>As far as professional sports, so iffy, as far as

0:39:44.120 --> 0:39:47.920
<v Speaker 1>virtual reality and its future, What are things that you're

0:39:48.480 --> 0:39:51.200
<v Speaker 1>excited about, and what are some things that you might

0:39:51.200 --> 0:39:55.000
<v Speaker 1>be worried about if you're worried about anything. I am

0:39:55.040 --> 0:39:59.120
<v Speaker 1>excited about the educational ways it could be used. It

0:39:59.160 --> 0:40:03.240
<v Speaker 1>could kind of make lessons more dynamic, because I feel

0:40:03.239 --> 0:40:05.320
<v Speaker 1>like a lot of the problems we're having a day

0:40:05.640 --> 0:40:09.600
<v Speaker 1>is from like very big moments in history that really

0:40:09.800 --> 0:40:13.839
<v Speaker 1>shape and affects certain cultures, like you know, the Holocaust

0:40:13.920 --> 0:40:16.560
<v Speaker 1>and the Civil rights movement, like those are things that

0:40:16.680 --> 0:40:19.719
<v Speaker 1>are in the foundation of a lot of black and

0:40:19.800 --> 0:40:22.960
<v Speaker 1>Jewish people that are just simply chapters in a book.

0:40:23.480 --> 0:40:29.120
<v Speaker 1>So it's almost understandable when a person is confronted with

0:40:29.280 --> 0:40:32.200
<v Speaker 1>the effects of those things and they're like, what's the

0:40:32.200 --> 0:40:34.600
<v Speaker 1>big deal, because to them, it was just a chapter

0:40:35.200 --> 0:40:38.520
<v Speaker 1>that they read that was kind of portrayed as super

0:40:38.600 --> 0:40:41.399
<v Speaker 1>long ago, dead and gone. It just came and went,

0:40:41.560 --> 0:40:44.040
<v Speaker 1>Like especially the civil rights movement, like it's crazy to

0:40:44.080 --> 0:40:47.840
<v Speaker 1>think how actually close it was, how recent it was,

0:40:47.920 --> 0:40:49.879
<v Speaker 1>but it just seems so far away when you read

0:40:49.920 --> 0:40:51.279
<v Speaker 1>it and it's a chapter and you're like, and this

0:40:51.320 --> 0:40:53.640
<v Speaker 1>and this and this happened. So to kind of change

0:40:53.680 --> 0:40:56.399
<v Speaker 1>the way we teach those moments in history and really

0:40:56.480 --> 0:40:59.359
<v Speaker 1>let people understand the gravity of it, I think that

0:40:59.440 --> 0:41:02.880
<v Speaker 1>kind of will change the relationship you have with people

0:41:02.960 --> 0:41:06.200
<v Speaker 1>whose culture and ancestry has dealt with that as a whole.

0:41:06.520 --> 0:41:08.360
<v Speaker 1>It kind of makes you go like, oh, yeah, I

0:41:08.400 --> 0:41:12.200
<v Speaker 1>can see why you might be salty about being disenfranchised

0:41:12.200 --> 0:41:14.640
<v Speaker 1>and growing up in a community that you know you're

0:41:14.680 --> 0:41:17.720
<v Speaker 1>not really expected to succeed in. Yet you still push

0:41:17.760 --> 0:41:20.319
<v Speaker 1>on and you actually find some success. And how even

0:41:20.400 --> 0:41:23.279
<v Speaker 1>within finding that success, the work isn't done because you

0:41:23.280 --> 0:41:25.400
<v Speaker 1>have to give back to raise up the people who

0:41:25.480 --> 0:41:27.919
<v Speaker 1>might have been left behind and might be doing things

0:41:27.960 --> 0:41:30.920
<v Speaker 1>that on paper look like it's criminal, but really is

0:41:31.040 --> 0:41:34.719
<v Speaker 1>a just a result of the oppression and doing what

0:41:34.840 --> 0:41:36.520
<v Speaker 1>you have to do to put food on the plate

0:41:36.560 --> 0:41:38.600
<v Speaker 1>for the people you love, even though it might not

0:41:38.640 --> 0:41:41.400
<v Speaker 1>necessarily be legal, because those are the only options you

0:41:41.480 --> 0:41:44.360
<v Speaker 1>have because no one is hiring you, because they're hiring

0:41:44.400 --> 0:41:47.080
<v Speaker 1>Billy from the tech startup down the street because he

0:41:47.160 --> 0:41:49.480
<v Speaker 1>just moved in to gentrify your neighborhood, and now you're

0:41:49.520 --> 0:41:53.240
<v Speaker 1>being displaced into like some fast place you've never been before.

0:41:53.600 --> 0:41:57.759
<v Speaker 1>But there is dangers. I do think as pornography gets

0:41:57.800 --> 0:42:02.280
<v Speaker 1>more available, and you know, bnography, it's very nuanced because

0:42:02.280 --> 0:42:05.319
<v Speaker 1>you see people who just ingested and you know, it's

0:42:05.400 --> 0:42:08.400
<v Speaker 1>just like a thing, like you know, because it's just

0:42:08.480 --> 0:42:11.600
<v Speaker 1>something they ingest and it doesn't really impact them or

0:42:11.640 --> 0:42:13.759
<v Speaker 1>how they view women. And then you see people who

0:42:13.760 --> 0:42:16.840
<v Speaker 1>are obsessed by it, who may have an addiction and

0:42:16.960 --> 0:42:19.840
<v Speaker 1>how it ruins not only you know, their perception of

0:42:19.840 --> 0:42:23.520
<v Speaker 1>the world, but also their relationship with women, how they

0:42:23.560 --> 0:42:26.000
<v Speaker 1>treat women. So you see kind of both sides of

0:42:26.000 --> 0:42:28.920
<v Speaker 1>the arguments for and against it, and I think allowing

0:42:28.960 --> 0:42:32.759
<v Speaker 1>people to immerse themselves in. It adds another layer because

0:42:33.040 --> 0:42:36.319
<v Speaker 1>if already, when it's on your screen, whether it be

0:42:36.440 --> 0:42:38.920
<v Speaker 1>on your computer screen or your TV screen, you have

0:42:39.040 --> 0:42:43.160
<v Speaker 1>people having trouble differentiating what is real life and what

0:42:43.400 --> 0:42:47.560
<v Speaker 1>is a porno script written to allow men to get

0:42:47.600 --> 0:42:53.360
<v Speaker 1>their rocks off. That distinction only gets harder when now

0:42:53.600 --> 0:42:55.960
<v Speaker 1>you're in a more real It's more real now I

0:42:56.000 --> 0:42:57.840
<v Speaker 1>hear you on that. I think for me, some of

0:42:57.840 --> 0:42:59.440
<v Speaker 1>the concerns I might have is like, how is this

0:42:59.480 --> 0:43:02.160
<v Speaker 1>going to affect to live entertainment? You know, if it

0:43:02.200 --> 0:43:05.440
<v Speaker 1>feels like you're at an actual concert and you're able

0:43:05.480 --> 0:43:08.120
<v Speaker 1>to be up close, like, would you I mean, I

0:43:08.120 --> 0:43:10.960
<v Speaker 1>guess it depends. I already feel like live entertainment it's

0:43:11.000 --> 0:43:13.479
<v Speaker 1>kind of shrinking to begin with. But would you pay

0:43:13.600 --> 0:43:15.960
<v Speaker 1>for same same with like the NBA and things like that.

0:43:16.000 --> 0:43:18.360
<v Speaker 1>Would would you pay for front row tickets when you

0:43:18.400 --> 0:43:21.919
<v Speaker 1>can just literally feel during a live content that you're

0:43:22.040 --> 0:43:23.960
<v Speaker 1>or a live game that you are in the front

0:43:24.080 --> 0:43:26.799
<v Speaker 1>row um and see everything from up close. So that

0:43:26.800 --> 0:43:29.120
<v Speaker 1>that would be my concern. I'm also very selfish and

0:43:29.120 --> 0:43:32.560
<v Speaker 1>I would love for it to take over entertainment. UM.

0:43:32.560 --> 0:43:34.080
<v Speaker 1>I think that would be a lot of fun. Another

0:43:34.120 --> 0:43:35.880
<v Speaker 1>thing that I didn't really touch on in the medical

0:43:35.960 --> 0:43:38.960
<v Speaker 1>part is that VR is also used for medical students.

0:43:39.560 --> 0:43:43.320
<v Speaker 1>You had you had a show called E R v R. Yeah,

0:43:43.360 --> 0:43:47.920
<v Speaker 1>that was essentially like doing surgery with a VR headset.

0:43:48.200 --> 0:43:50.520
<v Speaker 1>It was a game where we'd have contestants come on

0:43:50.560 --> 0:43:53.560
<v Speaker 1>and play this silly VR game called Surgeon Simulator, which

0:43:53.640 --> 0:43:57.520
<v Speaker 1>was really a cartoony take on surgery. But you can

0:43:57.560 --> 0:44:00.200
<v Speaker 1>do a real life version of that where like you

0:44:00.280 --> 0:44:02.760
<v Speaker 1>are in a surgery where people are getting a chance

0:44:02.800 --> 0:44:09.160
<v Speaker 1>to safely try out medical exercises without killing someone right yeah,

0:44:09.239 --> 0:44:11.040
<v Speaker 1>or having a cadaver. So I do think that that's

0:44:11.080 --> 0:44:15.160
<v Speaker 1>really interesting side to it. I do agree with what

0:44:15.200 --> 0:44:18.000
<v Speaker 1>you said about porn. I feel I always get into

0:44:18.040 --> 0:44:20.279
<v Speaker 1>this discussion with people because I'm very pro porn in

0:44:20.360 --> 0:44:23.319
<v Speaker 1>pro sects as far as how it's how women are

0:44:23.360 --> 0:44:26.400
<v Speaker 1>treated and how those lines are blurred. I think as

0:44:26.480 --> 0:44:30.560
<v Speaker 1>VR becomes more realistic, we'll have to have more conversations

0:44:30.640 --> 0:44:34.239
<v Speaker 1>and or these sites will need to which some of

0:44:34.239 --> 0:44:36.880
<v Speaker 1>them are already starting to do. As something that you

0:44:36.920 --> 0:44:39.040
<v Speaker 1>and you have talked to me privately about is that

0:44:39.160 --> 0:44:42.680
<v Speaker 1>um having these discussions about consent or saying up front,

0:44:42.719 --> 0:44:45.799
<v Speaker 1>like these are actors or whatever. This is not you know,

0:44:45.920 --> 0:44:48.239
<v Speaker 1>something that you are just allowed just just a letter,

0:44:48.320 --> 0:44:51.239
<v Speaker 1>buy in on this private conversation that you exposed on

0:44:51.360 --> 0:44:54.520
<v Speaker 1>the air. No, just kidding. The site called king dot

0:44:54.520 --> 0:44:57.360
<v Speaker 1>com is a b D s M site, and every

0:44:57.480 --> 0:45:01.319
<v Speaker 1>video begins and ends with the model going over the

0:45:01.360 --> 0:45:04.399
<v Speaker 1>safe words, what they will and what they won't do,

0:45:04.640 --> 0:45:08.040
<v Speaker 1>things that are off limits, and you know, basically a

0:45:08.160 --> 0:45:10.719
<v Speaker 1>real conversation that you would have in that lifestyle to

0:45:10.880 --> 0:45:13.120
<v Speaker 1>kind of make an effort to show the viewers like

0:45:13.200 --> 0:45:15.520
<v Speaker 1>this is if this is the type of thing you're into,

0:45:15.600 --> 0:45:17.359
<v Speaker 1>this is how you go about it. You don't just

0:45:17.680 --> 0:45:20.320
<v Speaker 1>spring it on someone. You have this conversation what's okay,

0:45:20.400 --> 0:45:23.400
<v Speaker 1>what's not? Really lay the ground ruts rules, then go

0:45:23.440 --> 0:45:25.799
<v Speaker 1>into it. And I think it does help. Even though

0:45:25.840 --> 0:45:28.080
<v Speaker 1>I'm sure some people skip past it. I will. I

0:45:28.120 --> 0:45:30.560
<v Speaker 1>will admit I've skipped past it before. One time. I'd

0:45:30.600 --> 0:45:31.880
<v Speaker 1>like checked it out and I was like, this is

0:45:32.440 --> 0:45:35.920
<v Speaker 1>this is actually really dope, Like it's a nice addition,

0:45:36.040 --> 0:45:38.560
<v Speaker 1>and you know, and and like what's cool about it

0:45:38.600 --> 0:45:41.120
<v Speaker 1>is it's not just like you know, they're naked or

0:45:41.200 --> 0:45:45.160
<v Speaker 1>something like they're fully clothed. SETD. It's very clinical, so

0:45:45.200 --> 0:45:47.799
<v Speaker 1>it's like, no, this is serious. This is like a

0:45:47.880 --> 0:45:51.040
<v Speaker 1>serious part about sex. And I think the only other

0:45:51.120 --> 0:45:53.799
<v Speaker 1>thing that I would say is I wonder if with

0:45:53.840 --> 0:45:57.360
<v Speaker 1>these documentaries that are doing three and sixty degree looks

0:45:57.400 --> 0:46:00.239
<v Speaker 1>into the life of a refugee or what it's like

0:46:00.280 --> 0:46:02.640
<v Speaker 1>to live in a war zone, if that having this

0:46:02.760 --> 0:46:07.279
<v Speaker 1>three sixty degree technology might then elevate them to like,

0:46:07.400 --> 0:46:10.520
<v Speaker 1>let's say, Oscar status or Academy Award winning status, And

0:46:10.560 --> 0:46:13.879
<v Speaker 1>if that will affect some of the categories. Is now

0:46:13.960 --> 0:46:16.880
<v Speaker 1>having VR entertainment because that's a whole other level that

0:46:16.960 --> 0:46:20.640
<v Speaker 1>you're adding to your your storytelling. Well, I feel like,

0:46:21.000 --> 0:46:23.680
<v Speaker 1>just what we know about the Academy, it's going to

0:46:23.719 --> 0:46:26.480
<v Speaker 1>take them a morale to even recognize VR films as

0:46:26.600 --> 0:46:30.719
<v Speaker 1>what's that a good as a like a legitimate platform.

0:46:30.840 --> 0:46:33.040
<v Speaker 1>But I think when that time comes, yeah, we'll need

0:46:33.080 --> 0:46:36.080
<v Speaker 1>to have I said it here first, I said, well,

0:46:36.239 --> 0:46:38.120
<v Speaker 1>as a matter of fact, I think that's going to

0:46:38.160 --> 0:46:41.520
<v Speaker 1>happen because this sold out experience that's actually coming to Lacma.

0:46:41.680 --> 0:46:48.000
<v Speaker 1>The director of Revenant, Alejandro Garatu, has this VR experience

0:46:48.120 --> 0:46:51.200
<v Speaker 1>that's going around. It's in Lacma right now. Hideo Kojima

0:46:51.480 --> 0:46:53.200
<v Speaker 1>when in it, it was like, you need to check

0:46:53.239 --> 0:46:57.640
<v Speaker 1>it out. It's a conceptual virtual reality installation called carne Arena.

0:46:57.760 --> 0:47:02.080
<v Speaker 1>Virtually present, physically invisible, explores the human condition of immigrants

0:47:02.080 --> 0:47:05.400
<v Speaker 1>and refugees based on true accounts. The superficial lines between

0:47:05.440 --> 0:47:09.040
<v Speaker 1>subject and bystander or blurred and bound together, allowing individuals

0:47:09.040 --> 0:47:11.480
<v Speaker 1>to walk in a vast space and thoroughly live a

0:47:11.480 --> 0:47:15.080
<v Speaker 1>fragment of a refugee's personal journeys. So that sounds super cool.

0:47:15.360 --> 0:47:18.799
<v Speaker 1>I gotta find it and experience it. But it's not

0:47:19.000 --> 0:47:21.640
<v Speaker 1>like I'm sure they'll be having more of those. Yeah,

0:47:21.880 --> 0:47:24.439
<v Speaker 1>it's a it's a yeah, it's so dope. But yeah,

0:47:24.480 --> 0:47:28.200
<v Speaker 1>so with you know that he's an award winning director,

0:47:28.360 --> 0:47:30.919
<v Speaker 1>so if he's already stepping into the space, it's only

0:47:30.920 --> 0:47:33.520
<v Speaker 1>a matter of time before the oscars can come on.

0:47:33.600 --> 0:47:35.360
<v Speaker 1>Gammel del Toro, I want to make out with the

0:47:35.440 --> 0:47:39.120
<v Speaker 1>fish in real life. Yeah, so does Jamie Loftus. She's

0:47:39.120 --> 0:47:41.560
<v Speaker 1>gonna beat you up to do it first. Okay, Well

0:47:41.600 --> 0:47:44.840
<v Speaker 1>that I think it's all that we have on VR.

0:47:44.880 --> 0:47:48.040
<v Speaker 1>I thought about. We started from top to bottom. Yeah,

0:47:48.040 --> 0:47:50.480
<v Speaker 1>so make sure you you know, catch us on the socials.

0:47:50.480 --> 0:47:53.440
<v Speaker 1>Tell us what you're excited about VR, what you're afraid of,

0:47:53.520 --> 0:47:57.320
<v Speaker 1>and you're funny VR experiences. You know we love hearing

0:47:57.400 --> 0:48:01.480
<v Speaker 1>about your experiences. And make sure you uh definitely subscribe.

0:48:01.520 --> 0:48:04.200
<v Speaker 1>Tell your friends about us, have them subscribe. Tell him

0:48:04.239 --> 0:48:07.440
<v Speaker 1>Danny and Iffy back together again on the podcast waves.

0:48:07.640 --> 0:48:09.839
<v Speaker 1>Where can people find you? Danny, I am at Miss

0:48:09.920 --> 0:48:13.279
<v Speaker 1>Danny Fernandez on It's ms Danny d A n I

0:48:13.400 --> 0:48:16.600
<v Speaker 1>Fernandez on all of social media? All right, well, I'm

0:48:16.640 --> 0:48:21.080
<v Speaker 1>if y w A d I w E on Instagram

0:48:21.080 --> 0:48:23.840
<v Speaker 1>and Twitter, all the socials. Check your boy all the

0:48:23.920 --> 0:48:27.319
<v Speaker 1>time right here. Sometimes on the daily night guys. Yeah,

0:48:27.400 --> 0:48:32.080
<v Speaker 1>catch us on Facebook at nerdificent, on Twitter nerdificent, and

0:48:32.320 --> 0:48:35.120
<v Speaker 1>on Instagram nerdificent. If you notice a trend, it is

0:48:35.239 --> 0:48:39.960
<v Speaker 1>because that is difficent branding in E R d I

0:48:40.160 --> 0:48:43.279
<v Speaker 1>F I C E n T Nerdificent. Catch us there,

0:48:43.520 --> 0:48:45.600
<v Speaker 1>make sure you follow us on our platforms. Give us

0:48:45.600 --> 0:48:48.840
<v Speaker 1>five stars. I'll catch you all later. See you