WEBVTT - TechStuff Classic: There's a Halloween Event on the Horizon

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<v Speaker 1>Welcome to tech Stuff, a production from I Heart Radio.

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<v Speaker 1>Hey there, and welcome to tech Stuff. I'm your host,

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<v Speaker 1>Jonathan Strickland. I'm an executive producer with I Heeart Radio

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<v Speaker 1>and allow of all things tech, and it is time

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<v Speaker 1>for a classic episode of tech Stuff. This one originally

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<v Speaker 1>published on October two thousand thirteen, and that would be

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<v Speaker 1>Halloween Ean or Halloween Eve, which is already an eve. Yeah,

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<v Speaker 1>it's titled There's a Halloween Event on the Horizon. I

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<v Speaker 1>remember this. It's where I got to talk about the

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<v Speaker 1>movie Event Horizon and the wonderfully terrible technologies in that film.

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<v Speaker 1>I hope you guys enjoy it. We thought we'd take

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<v Speaker 1>a horror movie and look at the science and technology

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<v Speaker 1>in that horror movie as well, just kind of discussed

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<v Speaker 1>what that horror movie is all about, sort of the

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<v Speaker 1>same way we did Independence Day back for the fourth

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<v Speaker 1>of July. Now, there aren't that many horror movies that

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<v Speaker 1>we could think of that have a heavy tech angle.

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<v Speaker 1>There are some, and there are plenty, and we also,

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<v Speaker 1>I mean, you know, we we wanted to do something

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<v Speaker 1>that isn't um as completely offensive as it could be.

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<v Speaker 1>I mean, you know, it's the movie that we chose

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<v Speaker 1>is rated are and um, I think both of us

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<v Speaker 1>enjoy it, uh for yeah from a kind of tongue

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<v Speaker 1>in cheek way sometimes you I I genuinely enjoy this film,

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<v Speaker 1>but it is not what I would call a good movie.

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<v Speaker 1>It is Event Horizon. Yes, it is a space movie.

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<v Speaker 1>It's a movie set in space. It's all about space.

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<v Speaker 1>Let's go ahead and give you an overview of what

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<v Speaker 1>the basic plot is in case you haven't seen it, right,

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<v Speaker 1>although I will say that that this this discussion is

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<v Speaker 1>going to involve lots of spoilers, and and like I said,

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<v Speaker 1>we do enjoy this movie. I want you to see

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<v Speaker 1>it and to not be spoiled when you go into it.

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<v Speaker 1>So if you have not ever seen the film, and

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<v Speaker 1>you are of an appropriate agent constitution to watch a

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<v Speaker 1>thing with with kind of gory violand and uh mild

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<v Speaker 1>new occasional cursing, then maybe maybe just turn this podcast

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<v Speaker 1>off and wait until you can watch the movie. Right now,

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<v Speaker 1>I will say, since the film came out in all

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<v Speaker 1>bets are off. So here we go. Basic plot. All right,

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<v Speaker 1>You've got a ship, it's called the Event Horizon and

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<v Speaker 1>it's supposedly a research ship that's meant to explore the

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<v Speaker 1>further reaches of our solar system, and on its maiden

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<v Speaker 1>voyage it disappeared somewhere just beyond Neptune. Now that happens

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<v Speaker 1>in the year seven years later, a research alright, rescue

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<v Speaker 1>ship rather sent out, sent out with a particular engineer,

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<v Speaker 1>a scientist who had worked on the event Horizons propulsion

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<v Speaker 1>system actually designed the entire ship. Yeah, so he's he's

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<v Speaker 1>going along with them. They don't know what their mission

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<v Speaker 1>is when they first leave, but they are to go

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<v Speaker 1>out to Neptune and try and find the origin of

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<v Speaker 1>a mysterious transmission that apparently came from it's coming from

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<v Speaker 1>the horizon, and and rescue the ship the crew if

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<v Speaker 1>it all possible, Right, So they go out there, and

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<v Speaker 1>bad stuff happens, y'all. First of all, it turns out

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<v Speaker 1>that the event Horizons secret propulsion system is something that

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<v Speaker 1>is called a gravity drive in the movie, and the

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<v Speaker 1>ideas that it kind of incusses with space, right, it

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<v Speaker 1>creates a black hole essentially, and we'll get into that

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<v Speaker 1>a little bit more later on. That's yeah, Well, we'll

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<v Speaker 1>discuss the entire black hole thing at length because it's

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<v Speaker 1>interesting It's what's really interesting is how much of the

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<v Speaker 1>science the movie at least attempted to get right. Yeah. Yeah,

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<v Speaker 1>I want to give it a lot of kudos. I do.

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<v Speaker 1>I do think that it really tried, Like gold Star,

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<v Speaker 1>you tried. It didn't just use black hole as some

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<v Speaker 1>sort of magic, magic placeholder, right. They tried to find

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<v Speaker 1>a way of explaining this, and there there is some

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<v Speaker 1>scientific basis for some other stuff they talk about anyway.

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<v Speaker 1>But because it's a horror movie, Um, when it tried

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<v Speaker 1>to create this whole in space time to travel through, instead,

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<v Speaker 1>it accidentally ended up in a hell dimension. Yea, brought

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<v Speaker 1>a bunch of Hell back with it, and so that's haunted.

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<v Speaker 1>The ship is haunted by Hell and or is Hell itself. Yeah,

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<v Speaker 1>it could actually be possessed. It's a little weird. Yeah.

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<v Speaker 1>So the idea of being that that when the gravity

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<v Speaker 1>drive is is activated, the ship travels through a dimension,

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<v Speaker 1>in this case a hellish dimension of pure chaos and evil,

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<v Speaker 1>as what character says, and uh, and that yeah, it

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<v Speaker 1>brings something back and the crew is deader than dead,

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<v Speaker 1>super dead. Yeah, they are so dead. You see lots

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<v Speaker 1>of really really dead people and uh, and then the

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<v Speaker 1>rescue mission comes aboard and tries to do what they're

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<v Speaker 1>supposed to do, and then hilarity ensues. We won't spoil everything,

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<v Speaker 1>but essentially, obviously you have to dismantle the rescue ship

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<v Speaker 1>or else they could just leave, so that gets taken

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<v Speaker 1>care of. Then you have to separate out the crew

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<v Speaker 1>members for various reasons, and then have terrible things happened

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<v Speaker 1>to them. And all this happens at great gore and

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<v Speaker 1>uh and detail and entertaining. It's not at all not Shakespeare,

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<v Speaker 1>but it's fun. I I really appreciate that the film

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<v Speaker 1>and and this was this was directed by Paul Anderson.

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<v Speaker 1>A Paul Anderson. He has some initials in there somewhere

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<v Speaker 1>that I'm completely missing, and I did not write them down.

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<v Speaker 1>But he's the same guy who directed the Mortal Kombat movie. Yes,

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<v Speaker 1>he said that he wanted to have a turn at

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<v Speaker 1>directing something a little more eyebrow. No, he was talking

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<v Speaker 1>about gory. He wanted to make. He wanted a chance

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<v Speaker 1>to make an R rated picture after That's right, because

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<v Speaker 1>Mortal Kombat was PG thirteen. Um and and I and

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<v Speaker 1>I do, like I said, I want to give the

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<v Speaker 1>film a lot of kudos, you know. Okay, so it

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<v Speaker 1>starts out with this brief timeline, and I'd say that

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<v Speaker 1>it was a hopeful but not completely ridiculous timeline. They

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<v Speaker 1>were saying that the first permanent moon colony in this

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<v Speaker 1>in this science fiction setting was in uh and that

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<v Speaker 1>commercial mining on Mars began in two considering that, you know,

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<v Speaker 1>we've got some some outfits here on Earth that are

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<v Speaker 1>trying to get to Mars around that's time period, all right, Yeah,

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<v Speaker 1>and the lunar colony in is way too ambitious, but well,

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<v Speaker 1>but back in there was no way of knowing that

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<v Speaker 1>the space program was going to going to have so

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<v Speaker 1>many financial hits. Um so, yeah, getting into it. One

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<v Speaker 1>thing that confused me was the idea of even having

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<v Speaker 1>a ship. Now the cover the event Horizons Outer Solar

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<v Speaker 1>System Exploration, which a cover story, yeah it was to

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<v Speaker 1>say code black, but the real reason, that's the actual

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<v Speaker 1>thing that they said in the film. And I'm still

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<v Speaker 1>not sure what that means. It sounds really nifty, right,

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<v Speaker 1>I guess it just means super duper secret, y'all. You

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<v Speaker 1>have to know the secret handshake in order to get

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<v Speaker 1>access to it. But the thing that made me confused

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<v Speaker 1>was just the idea of even building a ship for

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<v Speaker 1>that sort of thing we've built so that people can

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<v Speaker 1>get out onto the surface if Neptune and walk around

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<v Speaker 1>and on gas giants. Yeah, that sounds like a great idea. Um,

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<v Speaker 1>you know, really hot gas giants where the winds are

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<v Speaker 1>two point one thousand kilometers per rights has the most

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<v Speaker 1>high worse winds in the entire Solar System. Not a

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<v Speaker 1>not a very nice place to go visit, yea. So

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<v Speaker 1>it's and lots of methane in the atmosphere too, not

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<v Speaker 1>great hydrogen and helium also in the atmosphere. It's not

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<v Speaker 1>a very great planet to to go visit if you

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<v Speaker 1>don't have some massive protection around you. It just seems

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<v Speaker 1>weird because we could do robotic probes that kind of

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<v Speaker 1>stuff for that sort of thing, but whatever, so uh,

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<v Speaker 1>they'll also just get all the way. This is one

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<v Speaker 1>of those space movies where we do hear sounds in

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<v Speaker 1>space and the initial sequence turns out to be a

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<v Speaker 1>dream sequence. So you can't entirely blame the fact that

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<v Speaker 1>you're hearing a thunderstorm on Neptune from space on on

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<v Speaker 1>the fact that it's Yeah, it's some sort of hallucination,

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<v Speaker 1>hallucination or dream or something. But assuming the rest of

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<v Speaker 1>the movie is not a hallucination or dream, which as

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<v Speaker 1>far as I can tell, that's not the intention. Point.

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<v Speaker 1>There's plenty of examples of hearing sound in space, absolutely

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<v Speaker 1>not necessarily that the characters hear it, but the audience.

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<v Speaker 1>Here's it also a good point from from this general

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<v Speaker 1>area of the film. They're um, they're showing spaceships as

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<v Speaker 1>being three dimensional and spaces being three dimensional and things

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<v Speaker 1>coming at each other from different angles, which I absolutely

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<v Speaker 1>approve it. Right, it's not all in the same plane

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<v Speaker 1>like it would be in most Star Trek. Not all

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<v Speaker 1>Star Trek, but most start certain points. Star Trek really

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<v Speaker 1>only discovered that space is multidimensional, I think, like in

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<v Speaker 1>the game. Yeah, and so there's also some other interesting

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<v Speaker 1>things that they do have artificial gravity in this in

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<v Speaker 1>this universe. We don't know how they generated, although they

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<v Speaker 1>appear to have some other means of controlling gravity with

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<v Speaker 1>the gravity drive. They talk about using electro magnets to

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<v Speaker 1>control the flow of gravitons. Uh, gravitons right now are

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<v Speaker 1>a hypothetical particle. We think they exist based upon the math,

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<v Speaker 1>but we have not identified or observed gravitons. But but

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<v Speaker 1>I'm cool with this science fiction film positing that we're

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<v Speaker 1>going to discover the graviton particle within the next forty years. Okay,

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<v Speaker 1>cool with thirty years. Yeah right, that's right. Sorry, I'm old.

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<v Speaker 1>That's cool. So so it's it's yeah, it's it's one

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<v Speaker 1>of those things where maybe if they discovered gravitons, they

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<v Speaker 1>also figured out how to create artificial gravity, because what

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<v Speaker 1>they are not doing is creating it through rotating a

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<v Speaker 1>spaceship or space station in order to use the centripetal

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<v Speaker 1>force to kind of fake gravity, right, so you know,

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<v Speaker 1>we're well, we'll give him that too. I won't. I

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<v Speaker 1>don't understand ever, shaving with a straight razor. I don't

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<v Speaker 1>have to shave my face, so I just don't think

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<v Speaker 1>that's a wise idea to do in space. But then

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<v Speaker 1>I mean, if you've got artificial gravity, you're pretty This

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<v Speaker 1>is this is Sam Neil's character, Samuel playing the the

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<v Speaker 1>physicist who, as it turns out, designed this event horizonship

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<v Speaker 1>and um and he's got some problems that the film

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<v Speaker 1>goes into pretty extensively, and so the straight razor, as

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<v Speaker 1>it turns out is symbolic, right, You find out that

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<v Speaker 1>his wife committed suicide with a straight which makes me

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<v Speaker 1>even more concerned for him that he's using that to

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<v Speaker 1>shave with. Yeah, y'all, this is a bad This is

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<v Speaker 1>going bad places. The psychologist would probably have a few

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<v Speaker 1>things to say about it. Uh. I thought that the

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<v Speaker 1>space station that Sam Neel's character is on at the

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<v Speaker 1>beginning of the film was a little odd in that

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<v Speaker 1>it's think of a massive grid made out of like

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<v Speaker 1>scaffolding or if you've ever worked on a theater set

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<v Speaker 1>where you've got the grid that you hang the lights

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<v Speaker 1>off of that looks like the skeleton of this space

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<v Speaker 1>station and just looks like a massive grid of this stuff,

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<v Speaker 1>like the set to Stomp or something. Yeah, and occasionally

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<v Speaker 1>you have these habitats that are you know, you can

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<v Speaker 1>tell that they're these these things that are connected to

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<v Speaker 1>the gritting grid structure that are where everyone lives, but

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<v Speaker 1>they don't seem to be connected to each other, Like

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<v Speaker 1>they're on different parts of the grid and this thing

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<v Speaker 1>isn't informed to be connected. Yeah, you wouldn't really want

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<v Speaker 1>to spacewalk in between them. Spacewalking is pretty dangerous and

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<v Speaker 1>lower orbit, which a little okay title comes up that

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<v Speaker 1>says lower. I didn't pay attention at that point, and

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<v Speaker 1>I took notes, and I could not remember where if

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<v Speaker 1>the space station was an orbit around Earth or Mars,

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<v Speaker 1>because there were comments that made me think, well, maybe

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<v Speaker 1>they were in orbit of Mars. So that makes some

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<v Speaker 1>of the rest of this discussion much easier for me.

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<v Speaker 1>But I did think it was neat that it looked modular,

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<v Speaker 1>which meant, you know, that makes sense. You would want

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<v Speaker 1>to be able to build onto any sort of permanent

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<v Speaker 1>space station, uh in a way that would allow you

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<v Speaker 1>to not have to reinmit the wheel every time. So

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<v Speaker 1>if it's modular, you just add a new module on.

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<v Speaker 1>That makes sense, So all right, I'm giving it that too.

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<v Speaker 1>The rescue ship is called the Lewis and Clark, named

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<v Speaker 1>after the explorers who quote unquote discovered lots of stuff

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<v Speaker 1>in America if you can consider people who had been

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<v Speaker 1>living there for hundreds and hundreds of years to be

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<v Speaker 1>not important enough to say they discovered it, but they um.

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<v Speaker 1>I thought the design of this was a little weird,

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<v Speaker 1>particularly the bridge. I wrote down that their seating structure

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<v Speaker 1>that main cappens tear drives me crazy. It's so, this

0:12:00.440 --> 0:12:03.200
<v Speaker 1>is a bridge in which all of the you know,

0:12:03.400 --> 0:12:07.200
<v Speaker 1>crew member chairs are normal kind of chairs. They can

0:12:07.280 --> 0:12:09.240
<v Speaker 1>roll around a little bit, but they basically a fixed

0:12:09.240 --> 0:12:12.920
<v Speaker 1>so the ground, kind of like office chairs chairs, ish um.

0:12:13.040 --> 0:12:16.560
<v Speaker 1>And this captain's chair is suspended from this kind of

0:12:16.600 --> 0:12:20.000
<v Speaker 1>track in the ceiling like a like a roller coaster seat.

0:12:20.440 --> 0:12:25.240
<v Speaker 1>And it looks really goofy and I'm not share what

0:12:25.320 --> 0:12:28.240
<v Speaker 1>they were going. Lawrence Fishburn, who plays the captain, sits

0:12:28.240 --> 0:12:30.000
<v Speaker 1>in this chair. It means that his feet are actually

0:12:30.120 --> 0:12:32.720
<v Speaker 1>dangling off the ground. He's not. He doesn't have contact

0:12:32.760 --> 0:12:35.400
<v Speaker 1>with the ground. It allows him to turn degrees and

0:12:35.440 --> 0:12:38.080
<v Speaker 1>move along this track, but so would a chair with

0:12:38.160 --> 0:12:41.360
<v Speaker 1>wheels on it and or standing up. Yeah, so I

0:12:41.360 --> 0:12:43.400
<v Speaker 1>don't understand this because if you were to argue, well

0:12:43.480 --> 0:12:46.600
<v Speaker 1>this way, if there were some sort of problem, his

0:12:46.720 --> 0:12:49.120
<v Speaker 1>chair wouldn't go sliding all over the room. But then

0:12:49.200 --> 0:12:52.160
<v Speaker 1>everyone else's chairs seemed to have that ability. There's one

0:12:52.160 --> 0:12:54.840
<v Speaker 1>guy who pushes back from his workstation and rolls halfway

0:12:54.840 --> 0:12:57.280
<v Speaker 1>across the bridge. So if you're not going to do

0:12:57.360 --> 0:12:59.440
<v Speaker 1>it for everybody, don't do it for anyone. That's what

0:12:59.480 --> 0:13:02.880
<v Speaker 1>I say. Let's make this fair. Gosh, darn't it um?

0:13:02.920 --> 0:13:05.120
<v Speaker 1>But yeah, I just thought that was a weird thing. Yeah, No,

0:13:05.320 --> 0:13:06.680
<v Speaker 1>I I did want to say that, I that I

0:13:06.679 --> 0:13:09.120
<v Speaker 1>do actually like the design aesthetic of the Lewis and

0:13:09.160 --> 0:13:11.960
<v Speaker 1>Clark because it's more functional than pretty most of the time,

0:13:12.320 --> 0:13:14.280
<v Speaker 1>and I feel like it's very much based in the

0:13:14.520 --> 0:13:19.080
<v Speaker 1>general aesthetic of today's NASA ships. Right, it looks it

0:13:19.080 --> 0:13:21.720
<v Speaker 1>looks like it's functional. It doesn't look like it's made

0:13:21.760 --> 0:13:24.000
<v Speaker 1>out of you know, it's not. It's not some sort

0:13:24.040 --> 0:13:26.400
<v Speaker 1>of Star Wars type thing where everything is pristine and

0:13:26.440 --> 0:13:29.640
<v Speaker 1>beautiful as long as you're working for the Empire. It's

0:13:29.679 --> 0:13:33.360
<v Speaker 1>it's definitely it's more on the firefly range where this

0:13:33.360 --> 0:13:35.320
<v Speaker 1>this looks like this is something that does work. It

0:13:35.360 --> 0:13:38.679
<v Speaker 1>doesn't look like it's a set necessarily, right. You know,

0:13:38.720 --> 0:13:40.880
<v Speaker 1>it's a little bit roomier than perhaps a real spaceship

0:13:40.920 --> 0:13:44.760
<v Speaker 1>would be in order to have those those good cameras,

0:13:45.040 --> 0:13:46.880
<v Speaker 1>but better than that, I'm willing to give them that.

0:13:46.880 --> 0:13:50.160
<v Speaker 1>It reminded me a little bit of like an expanded submarine,

0:13:50.240 --> 0:13:53.120
<v Speaker 1>which is kind of what you would expect down the

0:13:53.120 --> 0:13:55.560
<v Speaker 1>propulsion system. I thought was really interesting. They talk this

0:13:55.600 --> 0:13:58.360
<v Speaker 1>is kind of just mentioned offhand and dialogue. That's an

0:13:58.400 --> 0:14:01.840
<v Speaker 1>ion drive, which those really existing. Yeah, yeah, so an

0:14:01.840 --> 0:14:05.600
<v Speaker 1>ion drive uses thrusters and ionized particles. Those are charged

0:14:05.679 --> 0:14:08.920
<v Speaker 1>particles in order to accelerate, and they can generate these

0:14:08.960 --> 0:14:13.000
<v Speaker 1>charged particles and excite them in two major ways right now.

0:14:13.559 --> 0:14:17.600
<v Speaker 1>We have the electrostatic force, which involves usually bombarding particles

0:14:17.600 --> 0:14:20.360
<v Speaker 1>with electron beams so that you build up a negative charge.

0:14:20.920 --> 0:14:23.480
<v Speaker 1>And there's also the electro magnetic approach, where you use

0:14:23.520 --> 0:14:26.520
<v Speaker 1>electromagnets to excite these ions at any rate. Either way

0:14:26.520 --> 0:14:30.160
<v Speaker 1>you're using this, you can output these ions and create thrust.

0:14:30.680 --> 0:14:33.680
<v Speaker 1>But the thing about this is that it builds acceleration

0:14:33.760 --> 0:14:37.080
<v Speaker 1>and the accelerating force is very low, so it reaches

0:14:37.440 --> 0:14:40.880
<v Speaker 1>very fast acceleration at the end of this process, but

0:14:41.320 --> 0:14:43.800
<v Speaker 1>it takes a minute to get it takes a long time. Yeah,

0:14:43.800 --> 0:14:47.840
<v Speaker 1>you're talking about like it's it's continuously accelerating, so it's

0:14:47.840 --> 0:14:51.080
<v Speaker 1>not like it accelerates and then just stops, but at

0:14:51.120 --> 0:14:54.880
<v Speaker 1>the rate of acceleration is very low. So I'm a

0:14:54.960 --> 0:14:59.240
<v Speaker 1>little concerned that they wouldn't be able to get from

0:14:59.320 --> 0:15:03.880
<v Speaker 1>Earth to Neptune and any reasonable amount of time using

0:15:03.880 --> 0:15:06.560
<v Speaker 1>an eye on drive. I mean I guess you could

0:15:06.600 --> 0:15:08.320
<v Speaker 1>do it, but I think it would take longer than

0:15:08.320 --> 0:15:10.480
<v Speaker 1>fifty six days, which is how long it takes within

0:15:10.520 --> 0:15:13.240
<v Speaker 1>the film. Actually did do the math, and the current

0:15:13.240 --> 0:15:16.000
<v Speaker 1>ion fusters that we've got can reach speeds of some

0:15:16.360 --> 0:15:19.720
<v Speaker 1>ninety kilometers per second, which is over two hundred thousand

0:15:19.760 --> 0:15:22.880
<v Speaker 1>miles per hour in space, which is pretty screaming compared

0:15:22.920 --> 0:15:25.120
<v Speaker 1>with like the Space Shuttle, which is about eighteen thousand

0:15:25.200 --> 0:15:29.400
<v Speaker 1>kilometers per second UM. But even if the vehicle could

0:15:29.400 --> 0:15:31.920
<v Speaker 1>go at that speed, the entire distance from Earth to Neptune,

0:15:31.960 --> 0:15:33.800
<v Speaker 1>which it could not see above ree, it takes a

0:15:33.840 --> 0:15:36.680
<v Speaker 1>long time to warm up UM, it would still take

0:15:36.680 --> 0:15:38.840
<v Speaker 1>five dred and fifty three days unless I did the

0:15:38.840 --> 0:15:40.640
<v Speaker 1>math wrong, which I don't. I don't think it sounds

0:15:40.640 --> 0:15:43.000
<v Speaker 1>about right because the distance between Earth and Neptune is

0:15:43.000 --> 0:15:46.800
<v Speaker 1>about four point four billion kilometers, and granted, we're talking

0:15:46.840 --> 0:15:49.160
<v Speaker 1>about forty years in the future, and forty years can

0:15:49.200 --> 0:15:52.440
<v Speaker 1>bring a lot of technological changes. I think it's a possibility,

0:15:52.560 --> 0:15:54.360
<v Speaker 1>but it's a stretch, yeah, cutting it down. I mean,

0:15:54.360 --> 0:15:56.520
<v Speaker 1>you're just talking about such huge distances, and keep in

0:15:56.600 --> 0:15:59.240
<v Speaker 1>mind four point four billion kilometers that's the average distance

0:15:59.280 --> 0:16:04.240
<v Speaker 1>between Neptuno an Earth change. So I calculated that um

0:16:04.320 --> 0:16:06.560
<v Speaker 1>from the closest point at which it's about four point

0:16:06.560 --> 0:16:09.280
<v Speaker 1>three billion miles, right, Yeah, And and even then you

0:16:09.320 --> 0:16:11.560
<v Speaker 1>have to plan it, like just as we had to

0:16:11.600 --> 0:16:15.160
<v Speaker 1>plan the Curiosity or over to land on Mars months

0:16:15.160 --> 0:16:18.200
<v Speaker 1>in advance, because you know the orbits as the their

0:16:18.400 --> 0:16:20.880
<v Speaker 1>you know, the plants continue to move across their orbital

0:16:20.920 --> 0:16:23.400
<v Speaker 1>past even after you launch the ship, because they do

0:16:23.480 --> 0:16:26.360
<v Speaker 1>not just hold in place. Yeah, so you can't. You

0:16:26.400 --> 0:16:29.440
<v Speaker 1>can't just launch when they're closest, because they'll be moving

0:16:29.480 --> 0:16:32.400
<v Speaker 1>apart from each other from that moment moving on. So

0:16:32.640 --> 0:16:35.720
<v Speaker 1>it's complicated. You'll um. But at any rate, in order

0:16:35.760 --> 0:16:39.080
<v Speaker 1>to not be bored for some fifty days on this ship,

0:16:39.120 --> 0:16:42.320
<v Speaker 1>that die or die I guess the crew goes into stasis. Right.

0:16:42.360 --> 0:16:44.960
<v Speaker 1>They do give the excuse of of of at the

0:16:45.000 --> 0:16:47.480
<v Speaker 1>speeds that we're going, your skull would liquefy, which is

0:16:47.520 --> 0:16:50.160
<v Speaker 1>not true. That is super inaccurate. Okay, yeah, they're talking

0:16:50.200 --> 0:16:54.200
<v Speaker 1>about they would endure forces of excess of thirty g

0:16:54.400 --> 0:16:56.560
<v Speaker 1>s or around thirty g s. That's thirty times the

0:16:56.600 --> 0:17:00.720
<v Speaker 1>gravitational force you feel here on Earth. All right, here's

0:17:00.720 --> 0:17:02.720
<v Speaker 1>some other issues. First of all, going into stasis. That's

0:17:02.720 --> 0:17:05.679
<v Speaker 1>always a problem, right as far as we understand it today,

0:17:06.000 --> 0:17:08.879
<v Speaker 1>because anything that is going to slow down your bodily

0:17:08.880 --> 0:17:11.320
<v Speaker 1>functions is not really that good for you and montion

0:17:11.400 --> 0:17:14.760
<v Speaker 1>the time movies portray it as freezing or in this case,

0:17:14.800 --> 0:17:18.880
<v Speaker 1>it's being in this giant s. Yeah, it's it's more

0:17:18.960 --> 0:17:20.960
<v Speaker 1>liquid than goo. I would say it comes on like water,

0:17:21.080 --> 0:17:24.520
<v Speaker 1>but it's um. That's just not good for your body. No, No,

0:17:24.800 --> 0:17:28.280
<v Speaker 1>your skin will absorb liquid, especially once the oils begin

0:17:28.320 --> 0:17:30.240
<v Speaker 1>to wash off. That's why if you spend too long

0:17:30.240 --> 0:17:32.280
<v Speaker 1>in the bath or the pool, your fingers start to

0:17:32.280 --> 0:17:36.159
<v Speaker 1>prune up. Your epidermis is absorbing water. And wherever the

0:17:36.200 --> 0:17:39.359
<v Speaker 1>epidermis and dermis meat it's anchored, that's where you have

0:17:39.480 --> 0:17:42.240
<v Speaker 1>those those valley parts, the crevices that are in the

0:17:42.600 --> 0:17:46.040
<v Speaker 1>pruny skin, and then the bulgy bits that's where all

0:17:46.040 --> 0:17:49.480
<v Speaker 1>the liquid has been absorbed. So imagine that all over

0:17:49.520 --> 0:17:52.880
<v Speaker 1>your body. It's not great. It gives rise to potential

0:17:52.920 --> 0:17:56.560
<v Speaker 1>for bacterial infections. It's bad stuff. Also, your muscles would

0:17:56.560 --> 0:17:59.000
<v Speaker 1>atrophy after you had been spending that much time we're

0:17:59.040 --> 0:18:03.360
<v Speaker 1>talking about, you know, two months in in non you know, motionless,

0:18:03.680 --> 0:18:06.520
<v Speaker 1>you would be in bad shape by the end of that.

0:18:06.720 --> 0:18:09.359
<v Speaker 1>They don't appear to be at all affected in that way.

0:18:09.400 --> 0:18:12.560
<v Speaker 1>They cough a bit and that's it. Yeah, Sam Neil's character,

0:18:12.560 --> 0:18:14.320
<v Speaker 1>who is not used to it, kind of stumbles a

0:18:14.359 --> 0:18:16.600
<v Speaker 1>little bit and like isn't sure if he wants coffee,

0:18:16.640 --> 0:18:19.960
<v Speaker 1>And that's that's about the that's the worst problem he has.

0:18:20.200 --> 0:18:23.239
<v Speaker 1>But the other side of it, the whole thirty G issue. So,

0:18:23.320 --> 0:18:29.240
<v Speaker 1>first of all, the the record for enduring gravitational forces

0:18:29.560 --> 0:18:33.200
<v Speaker 1>goes to UH, to John Stapp who for a very

0:18:33.359 --> 0:18:37.080
<v Speaker 1>very short moment experienced a force of forty six point

0:18:37.119 --> 0:18:42.240
<v Speaker 1>two gs. He was doing UH acceleration tests. You know,

0:18:42.400 --> 0:18:44.320
<v Speaker 1>this was part of the whole like how much can

0:18:44.359 --> 0:18:49.119
<v Speaker 1>a person endure um turns out, you know, anything above

0:18:49.240 --> 0:18:54.080
<v Speaker 1>say twenty geez or so you're talking eyeballs out gravitational forces.

0:18:54.080 --> 0:18:56.000
<v Speaker 1>That's what they refer to it as. By the way, guys,

0:18:56.320 --> 0:18:58.600
<v Speaker 1>so at four six point two his eyeball stayed in

0:18:58.640 --> 0:19:01.560
<v Speaker 1>his head. They didn't pop out. That's a relief, but

0:19:01.640 --> 0:19:05.879
<v Speaker 1>he did suffer permanent eye damage. He had vision problems

0:19:05.880 --> 0:19:07.639
<v Speaker 1>for the rest of his life. He did live a

0:19:07.680 --> 0:19:10.240
<v Speaker 1>good long while after that. It wasn't like he you know,

0:19:10.280 --> 0:19:13.320
<v Speaker 1>suffered serious health issues that led to his death. But

0:19:13.359 --> 0:19:16.160
<v Speaker 1>he did have serious health issues, they just were chronic

0:19:16.320 --> 0:19:18.119
<v Speaker 1>and lasted, you know, for the rest of his life.

0:19:18.440 --> 0:19:21.480
<v Speaker 1>So uh, but at for the six point two g's

0:19:21.520 --> 0:19:24.760
<v Speaker 1>even at that incredible amount of force supply to you,

0:19:24.760 --> 0:19:28.520
<v Speaker 1>your skull will not liquefy. Your brains and eyeballs might

0:19:28.560 --> 0:19:31.320
<v Speaker 1>if if you're exposed to it for long enough period

0:19:31.359 --> 0:19:34.080
<v Speaker 1>of time, you know, so a certain fifty two days,

0:19:34.119 --> 0:19:37.080
<v Speaker 1>like a couple of months, Yeah, you might have some issues,

0:19:37.720 --> 0:19:40.479
<v Speaker 1>uh at that point. So yes, it would be deadly. However,

0:19:40.600 --> 0:19:43.760
<v Speaker 1>I'm pretty sure that submerging someone in liquid would not

0:19:44.080 --> 0:19:46.359
<v Speaker 1>mean that you had to get out of jail free

0:19:46.400 --> 0:19:49.840
<v Speaker 1>card for enduring that amount of force, especially not water.

0:19:50.040 --> 0:19:52.600
<v Speaker 1>I don't think that's how it works. No, if you

0:19:53.160 --> 0:19:56.439
<v Speaker 1>if you were suddenly put under the ocean at a

0:19:56.520 --> 0:19:59.480
<v Speaker 1>depth where the pressure would be enough to crush you, you

0:19:59.400 --> 0:20:02.520
<v Speaker 1>you still get rushed, even if you know the whole

0:20:02.520 --> 0:20:04.399
<v Speaker 1>thing in the abyss where they have to breathe in

0:20:04.440 --> 0:20:08.000
<v Speaker 1>the liquid oxygen is meant to say that if you

0:20:08.080 --> 0:20:11.639
<v Speaker 1>have yeah, if you have air inside your lungs, then

0:20:11.640 --> 0:20:14.240
<v Speaker 1>that's going to pop your lungs. But by putting liquid

0:20:14.400 --> 0:20:17.240
<v Speaker 1>you can endure more pressure, you still are not able

0:20:17.280 --> 0:20:20.200
<v Speaker 1>to endure endless amounts of pressure, So I'm not sure

0:20:20.200 --> 0:20:23.239
<v Speaker 1>that that would necessarily help. But then that brings us

0:20:23.280 --> 0:20:27.720
<v Speaker 1>to the kind of computer devices they use, which are tablets. Yeah,

0:20:27.760 --> 0:20:31.520
<v Speaker 1>and I think that it's a pretty Again, it's a

0:20:31.520 --> 0:20:34.760
<v Speaker 1>pretty good estimation of what they were going to have.

0:20:34.800 --> 0:20:38.280
<v Speaker 1>And you know, no one working on this movie clearly

0:20:38.320 --> 0:20:40.960
<v Speaker 1>had talked to Steve Jobs, and I knew that the

0:20:41.000 --> 0:20:43.320
<v Speaker 1>iPad was going to come out. Yeah, we U seven.

0:20:43.320 --> 0:20:46.240
<v Speaker 1>That might have been a little premature. Yeah, yeah, I

0:20:46.240 --> 0:20:49.240
<v Speaker 1>mean it's they use tablet computers. I think by twenty

0:20:49.240 --> 0:20:52.240
<v Speaker 1>four you will probably have moved beyond your basic tablet.

0:20:52.320 --> 0:20:55.400
<v Speaker 1>But again, you're extrapolating from now as opposed to from

0:20:56.359 --> 0:20:57.800
<v Speaker 1>That's another thing that I'm willing to give them a

0:20:57.800 --> 0:20:59.639
<v Speaker 1>pass on due to the fact that all of the

0:20:59.680 --> 0:21:03.040
<v Speaker 1>tech on their ship, which I think is purposefully clunky,

0:21:03.119 --> 0:21:05.840
<v Speaker 1>and I think it's for purely aesthetic reasons. But um,

0:21:06.160 --> 0:21:07.840
<v Speaker 1>but I can excuse it by the fact that all

0:21:07.880 --> 0:21:09.679
<v Speaker 1>of the tech on their ship needs to withstand the

0:21:09.720 --> 0:21:14.880
<v Speaker 1>same forces, these incredible skull liquefying forces. Um and so

0:21:14.920 --> 0:21:17.080
<v Speaker 1>that therefore, if it's a little bit clunky, maybe that's

0:21:17.080 --> 0:21:19.959
<v Speaker 1>why just butting in here to say where It'll be

0:21:20.080 --> 0:21:23.119
<v Speaker 1>right back to talk more about event horizon in just

0:21:23.200 --> 0:21:33.080
<v Speaker 1>a moment, But first let's take a quick break. Now,

0:21:33.119 --> 0:21:35.240
<v Speaker 1>let's get back to event horizon, and let's finally talk

0:21:35.280 --> 0:21:39.960
<v Speaker 1>about this gravity drive thing. Yes, it's it's bizarre. Well okay,

0:21:39.960 --> 0:21:43.000
<v Speaker 1>so so we hear the scientific explanation of it before

0:21:43.000 --> 0:21:45.720
<v Speaker 1>we ever see the thing, Yes, we do. He says

0:21:45.800 --> 0:21:50.160
<v Speaker 1>that the gravity drive will create an infinite curvature of space,

0:21:50.960 --> 0:21:54.560
<v Speaker 1>resulting in a singularity. And uh, here's the thing, guys,

0:21:54.680 --> 0:21:57.600
<v Speaker 1>that's a real thing. Singularity infinite, well real in the

0:21:57.640 --> 0:22:00.440
<v Speaker 1>sense of this is how we understand black holes right now,

0:22:00.480 --> 0:22:06.560
<v Speaker 1>according to general relativity, right, yeah, this is absolutely a

0:22:06.600 --> 0:22:09.600
<v Speaker 1>concept that is based in reality. Now, super proud of

0:22:09.600 --> 0:22:13.120
<v Speaker 1>the way that they described it. The scientist character goes

0:22:13.119 --> 0:22:15.119
<v Speaker 1>into this kind of long spiel and and all of

0:22:15.160 --> 0:22:18.880
<v Speaker 1>the other guy so like go like in English please, yeah,

0:22:19.000 --> 0:22:20.439
<v Speaker 1>And I kind of wish that they had let him

0:22:20.440 --> 0:22:22.280
<v Speaker 1>go for another half hour because I could have listened

0:22:22.280 --> 0:22:25.000
<v Speaker 1>to this hilarious because first he says, well in layman's terms,

0:22:25.040 --> 0:22:27.560
<v Speaker 1>and it's really pretty simple. I mean, it's the simplest

0:22:27.560 --> 0:22:29.959
<v Speaker 1>description of a black hole you can get to without

0:22:30.160 --> 0:22:33.240
<v Speaker 1>super dumbing it down, which he ultimately does do. Yeah,

0:22:34.040 --> 0:22:37.679
<v Speaker 1>but but it's he's he describes a retaining magnetic field

0:22:37.720 --> 0:22:41.680
<v Speaker 1>focusing a narrow beam of gravitans to fold space time. Yeah,

0:22:41.920 --> 0:22:45.200
<v Speaker 1>and then this creates a wormhole through which a ship

0:22:45.240 --> 0:22:47.560
<v Speaker 1>can travel. And the idea of being that you can

0:22:47.640 --> 0:22:50.480
<v Speaker 1>fold space time so that the two points that you

0:22:50.560 --> 0:22:54.440
<v Speaker 1>are interested in, your beginning and your destination are adjacent

0:22:54.480 --> 0:22:56.840
<v Speaker 1>to one another, even if in reality they are across

0:22:56.880 --> 0:23:00.000
<v Speaker 1>the universe from each other. So let's use an example.

0:23:00.200 --> 0:23:02.760
<v Speaker 1>Let's say that you get an old style roadmap. I'm

0:23:02.800 --> 0:23:06.840
<v Speaker 1>talking about a paper roadmap. Okay, you've got a paper roadmap,

0:23:06.880 --> 0:23:09.400
<v Speaker 1>and you are you want to travel between New York

0:23:09.440 --> 0:23:13.280
<v Speaker 1>City and Los Angeles, California. And normally you would have

0:23:13.320 --> 0:23:16.320
<v Speaker 1>to trace a pathway that would go along highways, and

0:23:16.359 --> 0:23:19.280
<v Speaker 1>you would travel thousands of miles. But what if you

0:23:19.280 --> 0:23:21.960
<v Speaker 1>could just fold the roadmap so that New York City

0:23:21.960 --> 0:23:25.320
<v Speaker 1>and Los Angeles were touching one another on the two sides,

0:23:25.720 --> 0:23:28.320
<v Speaker 1>and then you were able to magically jump between New

0:23:28.359 --> 0:23:31.520
<v Speaker 1>York City and Los Angeles. Then unfold the map so

0:23:31.560 --> 0:23:33.919
<v Speaker 1>it's back to its regular space. Suddenly it looks like

0:23:33.960 --> 0:23:37.000
<v Speaker 1>you've traveled faster than light. You have crossed thousands of

0:23:37.040 --> 0:23:41.880
<v Speaker 1>miles in an instant, apparently violating Einstein's theory of relativity,

0:23:41.920 --> 0:23:44.879
<v Speaker 1>except for the part where Einstein and Rosen and the

0:23:45.119 --> 0:23:47.520
<v Speaker 1>nineteen thirties I believe came up with a concept of

0:23:47.560 --> 0:23:50.320
<v Speaker 1>wormholes that allows for this, which says that if you

0:23:50.359 --> 0:23:53.720
<v Speaker 1>have um a mass on that little New York blip

0:23:53.760 --> 0:23:56.720
<v Speaker 1>and a mass on the l A blip that are

0:23:57.240 --> 0:24:01.840
<v Speaker 1>that are both massive enough to push spacetime towards itself

0:24:01.960 --> 0:24:05.640
<v Speaker 1>in in the way that spacetime is hypothetically a folded

0:24:05.920 --> 0:24:09.600
<v Speaker 1>moving sheet of spacetime because matter curves space time, and

0:24:09.640 --> 0:24:12.760
<v Speaker 1>spacetime determines how matter moves. And then eventually you're going

0:24:12.800 --> 0:24:15.399
<v Speaker 1>to get these two points touching. And then if they

0:24:15.400 --> 0:24:17.919
<v Speaker 1>were touching enough that they could break through, essentially you're

0:24:17.920 --> 0:24:21.800
<v Speaker 1>talking of them. You're removing you're removing distance. Right, You're

0:24:21.840 --> 0:24:24.280
<v Speaker 1>you're no longer traveling because you're not traveling faster than

0:24:24.359 --> 0:24:27.080
<v Speaker 1>light at that moment. At that moment, those two distances

0:24:27.119 --> 0:24:30.119
<v Speaker 1>are touching. So are those two points are touching, So

0:24:30.160 --> 0:24:33.080
<v Speaker 1>there isn't a distance between them. If there were distance

0:24:33.080 --> 0:24:34.600
<v Speaker 1>between the men, you move faster than light. That's what

0:24:34.680 --> 0:24:38.639
<v Speaker 1>Ninstein says, Hey, stop breaking the law. All right, So

0:24:39.760 --> 0:24:44.119
<v Speaker 1>let's talk about how is this related to actual real

0:24:44.320 --> 0:24:48.479
<v Speaker 1>world physics. So from what we understand what black holes,

0:24:49.040 --> 0:24:52.080
<v Speaker 1>here's the deal. You gotta you got a star that's

0:24:52.080 --> 0:24:55.560
<v Speaker 1>at least eight solar masses are larger, and as that

0:24:55.640 --> 0:24:58.800
<v Speaker 1>star dies, it loses energy, the it begins to collapse

0:24:58.880 --> 0:25:01.439
<v Speaker 1>in on itself, and so it starts to collapse in

0:25:01.720 --> 0:25:06.480
<v Speaker 1>gravitational forces get stronger. You get this tiny point that

0:25:06.760 --> 0:25:09.960
<v Speaker 1>gathers all the mass. We usually refer to it in

0:25:10.040 --> 0:25:14.399
<v Speaker 1>math as being a point that has zero volume, but

0:25:14.520 --> 0:25:17.280
<v Speaker 1>because there is mass within that zero volume and as

0:25:17.359 --> 0:25:21.200
<v Speaker 1>infinite density. So you've got this point of infinite density

0:25:21.520 --> 0:25:26.600
<v Speaker 1>that's creating this incredible gravitational pull in a large region

0:25:26.640 --> 0:25:30.160
<v Speaker 1>around it. Now we define the region around it where

0:25:30.320 --> 0:25:33.440
<v Speaker 1>let's say there's a let's say there's an imaginary boundary

0:25:33.520 --> 0:25:35.879
<v Speaker 1>that you can see around a black hole, which you

0:25:36.040 --> 0:25:38.920
<v Speaker 1>which there would not be. Yeah, but let's let's imagine

0:25:38.920 --> 0:25:41.679
<v Speaker 1>that you can see this boundary, and you know that

0:25:41.720 --> 0:25:45.480
<v Speaker 1>boundary represents the the section of space where if you

0:25:45.520 --> 0:25:48.359
<v Speaker 1>were to pass beyond that boundary, you would no longer

0:25:48.400 --> 0:25:51.280
<v Speaker 1>be able to escape the gravitational pull of that black hole.

0:25:51.480 --> 0:25:53.520
<v Speaker 1>This is the point of no return. Yeah, this is

0:25:53.560 --> 0:25:57.640
<v Speaker 1>this is the point where even light itself cannot escape

0:25:57.680 --> 0:26:01.080
<v Speaker 1>the black hole. It just will go right towards the singularity,

0:26:01.119 --> 0:26:03.960
<v Speaker 1>depending upon what the singularity, how the singularity is formed,

0:26:03.960 --> 0:26:05.960
<v Speaker 1>will get into. Then a second yeah, um, so that

0:26:06.119 --> 0:26:09.000
<v Speaker 1>point that that that area, that region is called the

0:26:09.040 --> 0:26:11.320
<v Speaker 1>event horizon. And I would like to stay for the

0:26:11.320 --> 0:26:14.520
<v Speaker 1>record right now. The terrible idea it is to name

0:26:14.560 --> 0:26:16.960
<v Speaker 1>your ship after the point of no return. Yeah, it's

0:26:17.000 --> 0:26:21.600
<v Speaker 1>like it's like calling calling your your boat the Iceberg magnet.

0:26:21.720 --> 0:26:23.400
<v Speaker 1>You know, you don't want to call your boat Iceberg

0:26:23.440 --> 0:26:26.760
<v Speaker 1>magnet or perhaps akin to naming your undersea paradise after

0:26:26.840 --> 0:26:28.960
<v Speaker 1>something out of the Book of Revelation. It's just a

0:26:29.119 --> 0:26:32.440
<v Speaker 1>terrible or even atlantis. Yeah, you don't, you know, you

0:26:32.480 --> 0:26:35.159
<v Speaker 1>don't want to necessarily go with that connotation if you

0:26:35.200 --> 0:26:36.879
<v Speaker 1>think about it for too long. But yes, so the

0:26:36.920 --> 0:26:39.880
<v Speaker 1>event horizon is named after this region of space where

0:26:39.880 --> 0:26:42.919
<v Speaker 1>if you pass through it, you are pretty much guaranteed

0:26:42.960 --> 0:26:44.920
<v Speaker 1>to go into the Singularity. You want to say pretty

0:26:45.000 --> 0:26:47.639
<v Speaker 1>much guaranteed. There are some caveats, all right. So because

0:26:47.640 --> 0:26:50.520
<v Speaker 1>there are different types of black holes, we quantify and

0:26:50.600 --> 0:26:53.880
<v Speaker 1>we classify black holes based on three basic features. These

0:26:53.920 --> 0:26:56.360
<v Speaker 1>are pretty much the only features black holes have according

0:26:56.400 --> 0:27:01.720
<v Speaker 1>to our theory of relativity, because they're weird things. They

0:27:01.720 --> 0:27:04.719
<v Speaker 1>have mass, they may or may not have spin, and

0:27:04.760 --> 0:27:08.360
<v Speaker 1>they may or may not have a charge. So the

0:27:08.400 --> 0:27:12.240
<v Speaker 1>basic black hole that is probably the simplest version, although

0:27:12.280 --> 0:27:15.320
<v Speaker 1>not the most commonly found in the universe, is the

0:27:15.400 --> 0:27:18.880
<v Speaker 1>Swortz Child black hole, which has no spin. It does

0:27:18.960 --> 0:27:22.120
<v Speaker 1>have an event horizon, and essentially this this black hole,

0:27:22.200 --> 0:27:24.359
<v Speaker 1>you can just think of it as a single point

0:27:24.520 --> 0:27:27.879
<v Speaker 1>in space of that infinite density that is pulling you

0:27:27.920 --> 0:27:30.600
<v Speaker 1>toward it if you get beyond that event horizon. So

0:27:31.280 --> 0:27:34.280
<v Speaker 1>it's just everything goes towards the center of that point.

0:27:34.359 --> 0:27:36.920
<v Speaker 1>You don't have any rotation there. You know, you can

0:27:36.960 --> 0:27:41.680
<v Speaker 1>try to use thrust to keep you from accelerating into

0:27:41.760 --> 0:27:44.360
<v Speaker 1>the point, but it's just after a point, it's there's

0:27:44.359 --> 0:27:47.280
<v Speaker 1>no point in doing that anymore either. Um you're done.

0:27:47.359 --> 0:27:51.960
<v Speaker 1>Spaghetification is on the way, which is where that's the

0:27:51.960 --> 0:27:54.280
<v Speaker 1>the idea that as you get closer to the black

0:27:54.320 --> 0:27:59.840
<v Speaker 1>holes gravity, things elongate and become noodle like, thus the spaghetification.

0:28:00.320 --> 0:28:04.199
<v Speaker 1>It is probably not terribly pleasant, although I'm guessing you

0:28:04.200 --> 0:28:06.320
<v Speaker 1>would not be alive at that point anything. I'm thinking

0:28:06.400 --> 0:28:11.320
<v Speaker 1>not um, but I think more frequently theoretical physicists say

0:28:11.359 --> 0:28:13.879
<v Speaker 1>that this probably happens more frequently, and also certainly more

0:28:13.920 --> 0:28:18.320
<v Speaker 1>frequently in films. Is predicted the the care black hole. Yes,

0:28:18.440 --> 0:28:22.000
<v Speaker 1>the Care k e r R. So the Care black

0:28:22.040 --> 0:28:26.840
<v Speaker 1>hole is formed from solar masses. Uh. And because stars

0:28:27.200 --> 0:28:30.320
<v Speaker 1>usually are rotating, there's a rotational force that has to

0:28:30.359 --> 0:28:33.520
<v Speaker 1>conserve the angular momentum. This is this is another law

0:28:33.600 --> 0:28:35.480
<v Speaker 1>that you have to follow. It has to conserve that

0:28:35.520 --> 0:28:38.520
<v Speaker 1>angular momentum. So the black hole itself is spinning, right,

0:28:38.560 --> 0:28:40.960
<v Speaker 1>which is where you get those pretty graphics with with

0:28:41.000 --> 0:28:44.000
<v Speaker 1>that kind of rotational cloud of stuff falling into a

0:28:44.000 --> 0:28:46.160
<v Speaker 1>black The black hole at the center of the Milky

0:28:46.240 --> 0:28:50.600
<v Speaker 1>Way is rotating. Therefore, it's dragging space as it rotates,

0:28:50.680 --> 0:28:53.800
<v Speaker 1>which causes this rotational force that ends up affecting the

0:28:53.960 --> 0:28:58.800
<v Speaker 1>entire galaxy. It's pretty remarkable stuff, right. Well. The other

0:28:58.960 --> 0:29:02.080
<v Speaker 1>interesting thing about this is that that spinning means the

0:29:02.200 --> 0:29:04.960
<v Speaker 1>singularity at the center of a care hole is not

0:29:05.480 --> 0:29:10.120
<v Speaker 1>a single point like it is in schwartz Child. Instead,

0:29:10.200 --> 0:29:14.760
<v Speaker 1>it's an infinitely thin ring that is also spinning, and

0:29:15.040 --> 0:29:17.400
<v Speaker 1>they are a little more complicated. They don't have just

0:29:17.600 --> 0:29:20.440
<v Speaker 1>the event horizon. They also have something called the ergosphere.

0:29:20.480 --> 0:29:23.800
<v Speaker 1>This is the region of space that is distorted because

0:29:24.320 --> 0:29:28.120
<v Speaker 1>of the rotational force of this black hole. So this

0:29:28.160 --> 0:29:30.840
<v Speaker 1>is an overly simple model that I'm going to give you.

0:29:30.920 --> 0:29:34.640
<v Speaker 1>It does not directly relate to how we see this

0:29:34.720 --> 0:29:38.360
<v Speaker 1>happening in in the universe. But imagine putting your hand

0:29:38.920 --> 0:29:42.040
<v Speaker 1>in a container of tranquil water and then moving your

0:29:42.040 --> 0:29:45.360
<v Speaker 1>hand around and seeing how it disturbs the water. The

0:29:45.520 --> 0:29:48.360
<v Speaker 1>ergosphere is kind of like that. It's this region where

0:29:48.400 --> 0:29:52.320
<v Speaker 1>that rotational force is dragging the space time and distorting

0:29:52.320 --> 0:29:55.600
<v Speaker 1>it as a result, which is kind of funky. Um.

0:29:55.640 --> 0:30:00.240
<v Speaker 1>There's also another little region that's the static limit, that's

0:30:00.280 --> 0:30:02.960
<v Speaker 1>the boundary between the ergosphere and normal space time that

0:30:03.120 --> 0:30:07.400
<v Speaker 1>is not being directly dragged and distorted by this black hole. Well,

0:30:07.400 --> 0:30:12.080
<v Speaker 1>the interesting thing about this theory is that one interesting

0:30:12.160 --> 0:30:14.440
<v Speaker 1>thing is that some people have proposed the hypothesis that

0:30:14.840 --> 0:30:17.160
<v Speaker 1>if you were to encounter one of these black holes

0:30:17.680 --> 0:30:20.920
<v Speaker 1>and you were able to enter the event horizon in

0:30:20.960 --> 0:30:24.320
<v Speaker 1>a particular way where you could sling shot around that

0:30:24.480 --> 0:30:28.480
<v Speaker 1>thin rotating singularity. You might not fall into the singularity.

0:30:28.480 --> 0:30:30.440
<v Speaker 1>You might get shot out again, but you get shot

0:30:30.440 --> 0:30:33.280
<v Speaker 1>out at a different point in space time. Thus you

0:30:33.280 --> 0:30:36.040
<v Speaker 1>would have this wormhole theory. I don't know that you

0:30:36.080 --> 0:30:39.280
<v Speaker 1>can necessarily control exactly where you would end up or

0:30:39.360 --> 0:30:41.680
<v Speaker 1>when you would end up, because spacetime. And there's also

0:30:41.720 --> 0:30:45.000
<v Speaker 1>the possibility this could allow for time travel, so that

0:30:45.440 --> 0:30:48.240
<v Speaker 1>increases the Grandfather paradox, and there's other issues that we'd

0:30:48.240 --> 0:30:50.440
<v Speaker 1>have to get into. That's an entirely different podcast. I

0:30:50.640 --> 0:30:54.080
<v Speaker 1>don't recommend trying that without about time. I tried doing it,

0:30:54.160 --> 0:30:56.400
<v Speaker 1>but then I went back in time and stopped myself,

0:30:56.440 --> 0:30:59.200
<v Speaker 1>so I'm like, I just can't guys. I mean, I'll

0:30:59.240 --> 0:31:01.720
<v Speaker 1>just do it again. And the way back machine is

0:31:01.760 --> 0:31:04.000
<v Speaker 1>still in Mongolia, so we're kind of stuck. But so

0:31:04.120 --> 0:31:07.120
<v Speaker 1>this is a hypothetical possibility, yes, I mean, and and

0:31:07.360 --> 0:31:10.720
<v Speaker 1>all of this, we should say is based upon theoretical astrophysics,

0:31:10.760 --> 0:31:13.240
<v Speaker 1>which if you couldn't tell from the name, I mean,

0:31:13.320 --> 0:31:15.400
<v Speaker 1>we've never gone out in a ship and checked out

0:31:15.400 --> 0:31:17.160
<v Speaker 1>a black hole and been like, oh, that's how it works.

0:31:17.520 --> 0:31:19.720
<v Speaker 1>It's you know, this is all based on the way

0:31:19.720 --> 0:31:24.200
<v Speaker 1>that we observe electromagnetic radiation behaving in spaces around what

0:31:24.240 --> 0:31:27.120
<v Speaker 1>we have called black holes. Yeah, and and it's also

0:31:27.160 --> 0:31:30.160
<v Speaker 1>based on a lot of math that we've tried to

0:31:30.200 --> 0:31:33.960
<v Speaker 1>make work out. But things like infinite density and zero volume.

0:31:34.120 --> 0:31:37.200
<v Speaker 1>It's really hard to deal with that, so it's impossible

0:31:37.240 --> 0:31:39.400
<v Speaker 1>for us to truly conceive of it. It's beyond our

0:31:39.440 --> 0:31:42.880
<v Speaker 1>our ability to do so. And in fact, some people

0:31:42.920 --> 0:31:45.200
<v Speaker 1>have gone so far and I don't think it's that

0:31:45.400 --> 0:31:47.800
<v Speaker 1>far really, but to say that singularity is really more

0:31:47.840 --> 0:31:51.479
<v Speaker 1>of a placeholder. Like the terms we're using our placeholders

0:31:51.520 --> 0:31:55.120
<v Speaker 1>that are good enough for now, but we need better

0:31:55.240 --> 0:31:59.400
<v Speaker 1>clarification and some integration of the quantum model of physics.

0:31:59.760 --> 0:32:03.400
<v Speaker 1>My end up clarifying these terms so that we we

0:32:03.440 --> 0:32:06.440
<v Speaker 1>don't just have these vague placeholders. Right there is speaking

0:32:06.480 --> 0:32:11.680
<v Speaker 1>of quantum stuff there. Scientists start theorizing that this is

0:32:11.720 --> 0:32:13.640
<v Speaker 1>happening at the quantum level, like a like at the

0:32:13.680 --> 0:32:17.440
<v Speaker 1>plunk kind of level of particles. Wormholes are being created,

0:32:18.000 --> 0:32:20.920
<v Speaker 1>uh a lot. Yeah, Well, that was one of the

0:32:20.920 --> 0:32:23.360
<v Speaker 1>things that they talked about with the large hadron colliders,

0:32:23.440 --> 0:32:26.840
<v Speaker 1>that these collisions could result in tiny little black holes

0:32:26.880 --> 0:32:30.240
<v Speaker 1>that are on the you know, atomic or smaller scale

0:32:30.680 --> 0:32:33.160
<v Speaker 1>and last less than a you know, like a like

0:32:33.200 --> 0:32:35.560
<v Speaker 1>a nanosecond long. That's how long they last. But it

0:32:35.600 --> 0:32:37.240
<v Speaker 1>may of course that knowing that they were going to

0:32:37.320 --> 0:32:41.440
<v Speaker 1>make some black holes, that made some media outlets go, oh,

0:32:41.720 --> 0:32:44.080
<v Speaker 1>we're all gonna get sucked into a black hole and die.

0:32:44.800 --> 0:32:46.960
<v Speaker 1>And thus we had things like, you know, has the

0:32:46.960 --> 0:32:49.320
<v Speaker 1>world been destroyed by the large Hadron collider and you

0:32:49.400 --> 0:32:52.800
<v Speaker 1>go to the u r L and it would say no. Um.

0:32:52.880 --> 0:32:55.680
<v Speaker 1>But one interesting thing, there's a paper published in the

0:32:55.720 --> 0:32:59.880
<v Speaker 1>Physical Review Letters recently by Rodolfo Gambini and Jorge Pool,

0:33:00.600 --> 0:33:04.200
<v Speaker 1>and it was about a quantum black hole model in

0:33:04.240 --> 0:33:06.600
<v Speaker 1>which the black hole doesn't have a singularity, but rather

0:33:06.880 --> 0:33:10.120
<v Speaker 1>is a gateway. So this gateway would put you into

0:33:10.480 --> 0:33:15.280
<v Speaker 1>possibly another universe, not necessarily another dimension, but another universe. Uh,

0:33:16.400 --> 0:33:19.520
<v Speaker 1>there's some issues with this that we'd have to explore.

0:33:19.520 --> 0:33:21.200
<v Speaker 1>It may very well be true, and it may be

0:33:21.400 --> 0:33:24.840
<v Speaker 1>that this is the beginning of replacing those placeholders like

0:33:24.880 --> 0:33:28.800
<v Speaker 1>singularity with more specific terms. But some of the problems

0:33:28.840 --> 0:33:32.440
<v Speaker 1>involved things like, well, you probably still wouldn't survive any

0:33:32.520 --> 0:33:35.440
<v Speaker 1>kind of trip through a black hole, the tidal forces

0:33:35.480 --> 0:33:38.040
<v Speaker 1>you would undergo as you would go through this intense

0:33:38.040 --> 0:33:41.080
<v Speaker 1>gravity would still squish you and kill you if you

0:33:41.120 --> 0:33:43.920
<v Speaker 1>did somehow find a way to survive. There's no guarantee

0:33:43.920 --> 0:33:46.640
<v Speaker 1>that what universe you would UH end up in would

0:33:46.680 --> 0:33:48.800
<v Speaker 1>have the same laws of physics that our universe has,

0:33:48.880 --> 0:33:51.760
<v Speaker 1>and thus you end up dying anyway because physics don't

0:33:51.760 --> 0:33:55.360
<v Speaker 1>work um. And then there's the problem of, well, if

0:33:55.400 --> 0:33:58.080
<v Speaker 1>there are black holes in various universes, they're connecting each

0:33:58.080 --> 0:34:00.720
<v Speaker 1>other together, where are the outputs, because we don't see

0:34:00.760 --> 0:34:03.400
<v Speaker 1>any in our universe. Where are the white holes? These

0:34:03.440 --> 0:34:06.160
<v Speaker 1>these holes where matter from the black hole on the

0:34:06.160 --> 0:34:09.240
<v Speaker 1>other end is being spewed out into the universe. Because

0:34:09.480 --> 0:34:11.880
<v Speaker 1>if the black hole end is pulling everything in, the

0:34:11.920 --> 0:34:14.360
<v Speaker 1>white hole end must be pushing everything back out. And

0:34:14.360 --> 0:34:16.800
<v Speaker 1>if we don't see evidence of that in our universe,

0:34:17.080 --> 0:34:20.480
<v Speaker 1>either that means that we only have exits, no entrances,

0:34:20.600 --> 0:34:24.120
<v Speaker 1>or there's some other problems with this UH this UH theory,

0:34:24.239 --> 0:34:26.360
<v Speaker 1>or it may just be that we haven't found a

0:34:26.360 --> 0:34:28.880
<v Speaker 1>way to observe it yet. I don't know. Maybe it

0:34:28.880 --> 0:34:32.160
<v Speaker 1>turns out the white holes are the source of all

0:34:32.280 --> 0:34:36.759
<v Speaker 1>dark dark matter, which represents more mass than anything else

0:34:36.800 --> 0:34:38.799
<v Speaker 1>we can observe. We don't know what dark matter is.

0:34:39.280 --> 0:34:42.000
<v Speaker 1>Maybe that's it. If it turns out to be that,

0:34:42.200 --> 0:34:45.880
<v Speaker 1>you can mail my Nobel Prize our addresses on the website.

0:34:46.480 --> 0:34:49.560
<v Speaker 1>So at any rate, we're going to assume that in

0:34:49.560 --> 0:34:52.200
<v Speaker 1>the movie they want to open up a care black

0:34:52.239 --> 0:34:54.759
<v Speaker 1>hole k E er R, not c A r E,

0:34:55.560 --> 0:34:58.120
<v Speaker 1>and they're going to use that to zip over to

0:34:58.200 --> 0:35:01.680
<v Speaker 1>some other part of the universe, and that things went wrong.

0:35:02.160 --> 0:35:04.399
<v Speaker 1>So I think you think it's safe to say that

0:35:04.400 --> 0:35:06.439
<v Speaker 1>that's more or less what they meant based upon what's

0:35:06.440 --> 0:35:09.640
<v Speaker 1>said in the film. I feel like that's extrapolating, but

0:35:09.760 --> 0:35:11.719
<v Speaker 1>a fair extrapolation. I mean, you know, I think that

0:35:11.760 --> 0:35:14.719
<v Speaker 1>he was talking about a pretty straight wormhole kind of situation. Yeah,

0:35:14.800 --> 0:35:17.839
<v Speaker 1>but I'm just trying to justify it anyway. Again. I mean,

0:35:17.920 --> 0:35:21.240
<v Speaker 1>it could be that that the science and event horizon

0:35:21.480 --> 0:35:23.920
<v Speaker 1>back in was ahead of its time, and that the

0:35:24.000 --> 0:35:27.560
<v Speaker 1>quantum research that we're talking about right now ends up

0:35:27.600 --> 0:35:29.920
<v Speaker 1>being exactly what or more or less what they were

0:35:29.920 --> 0:35:31.759
<v Speaker 1>saying in that movie, which would be kind of cool

0:35:31.800 --> 0:35:33.400
<v Speaker 1>because then you're like, well, the science was wrong, but

0:35:33.440 --> 0:35:36.759
<v Speaker 1>then it was right. Again based upon our understanding. Well,

0:35:36.760 --> 0:35:38.759
<v Speaker 1>we've got a lot more to say now that we've

0:35:38.760 --> 0:35:40.520
<v Speaker 1>got the black hole stuff out of the way. But

0:35:40.600 --> 0:35:42.560
<v Speaker 1>before we do, let's take another quick break to thank

0:35:42.560 --> 0:35:45.960
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0:36:39.600 --> 0:36:41.520
<v Speaker 1>you know, one of the things I love about Hulu

0:36:41.560 --> 0:36:45.040
<v Speaker 1>Plus is getting access to old shows that I did

0:36:45.200 --> 0:36:47.600
<v Speaker 1>you know, I I remember loving when they were on,

0:36:47.760 --> 0:36:50.799
<v Speaker 1>but hadn't really revisited in a long time. One of those,

0:36:50.840 --> 0:36:54.600
<v Speaker 1>of course, is Buffy the Vampire Slayer. Uh. Josh Sweden

0:36:54.719 --> 0:36:57.799
<v Speaker 1>really made his name with this series, and it was

0:36:58.480 --> 0:37:03.000
<v Speaker 1>really it changed television. There's so many shows now that

0:37:03.120 --> 0:37:06.279
<v Speaker 1>obviously follow in that same kind of model. So if

0:37:06.320 --> 0:37:09.480
<v Speaker 1>you never actually seen that series, I highly recommend it

0:37:09.520 --> 0:37:11.799
<v Speaker 1>go check that out. All right, so let's get back

0:37:11.840 --> 0:37:15.080
<v Speaker 1>to the movie. Now. We've talked about the gravity drive,

0:37:15.120 --> 0:37:17.439
<v Speaker 1>we talked about that iron propulsion, we talked about whether

0:37:17.520 --> 0:37:21.200
<v Speaker 1>or not your skull would liquefy. Surely we've gotten through

0:37:21.200 --> 0:37:24.720
<v Speaker 1>all the problems, right, We were actually still pretty early

0:37:24.719 --> 0:37:26.760
<v Speaker 1>in the movie. This only takes us up through before

0:37:26.800 --> 0:37:29.960
<v Speaker 1>they're even on the titular event horizons. We've got a

0:37:29.960 --> 0:37:33.560
<v Speaker 1>lot of ground, We've got a lot of space to cover. Yeah, okay, alright,

0:37:33.600 --> 0:37:36.520
<v Speaker 1>So alright. There's a good side and a bad side

0:37:36.560 --> 0:37:40.200
<v Speaker 1>to this, Lauren. The good side is that pretty soon

0:37:40.239 --> 0:37:43.040
<v Speaker 1>we're gonna be talking about supernatural stuff which has nothing

0:37:43.040 --> 0:37:45.600
<v Speaker 1>to do with technology, and then we're okay, right, right,

0:37:45.600 --> 0:37:48.880
<v Speaker 1>because when you start talking about hell dimensions invading, I'm like, well,

0:37:48.920 --> 0:37:51.080
<v Speaker 1>I'll give that a pass because I don't know. I

0:37:51.080 --> 0:37:54.239
<v Speaker 1>don't have any data how that would work. It doesn't

0:37:54.280 --> 0:37:57.360
<v Speaker 1>involve technology or any science that we understand at this moment,

0:37:57.400 --> 0:38:00.319
<v Speaker 1>so therefore we cannot comment on it. However, there some

0:38:00.480 --> 0:38:02.799
<v Speaker 1>science stuff we can talk about. Yeah, okay. So so

0:38:02.880 --> 0:38:05.640
<v Speaker 1>when our search and rescue crew of Lewis and Clark

0:38:06.200 --> 0:38:09.719
<v Speaker 1>arrived at the event horizon, it is I guess it's

0:38:09.760 --> 0:38:12.279
<v Speaker 1>supposed to be an orbit of Neptune. That's that was

0:38:12.400 --> 0:38:14.160
<v Speaker 1>what I felt it was supposed to be. It's in

0:38:14.200 --> 0:38:17.239
<v Speaker 1>the orbit around Neptune, but it's it's kind of within

0:38:17.760 --> 0:38:20.680
<v Speaker 1>Neptune's atmosphere because there are all of these big storms

0:38:20.719 --> 0:38:23.279
<v Speaker 1>going on, and it is accurate that there would be

0:38:23.320 --> 0:38:27.080
<v Speaker 1>big storms on Neptune. Um. It is much much like Jupiter.

0:38:27.120 --> 0:38:31.760
<v Speaker 1>It has these very giant, very violent, um slightly quicker storms.

0:38:32.040 --> 0:38:35.840
<v Speaker 1>The storms on Jupiter are much longer lasting. Right. But

0:38:35.960 --> 0:38:37.960
<v Speaker 1>here's the problem is that if that ship were in

0:38:38.040 --> 0:38:40.920
<v Speaker 1>fact in within the atmosphere, the atmosphere would slow the

0:38:40.960 --> 0:38:43.840
<v Speaker 1>ship's pathway down so much that would have just the

0:38:43.920 --> 0:38:46.040
<v Speaker 1>orbit would have decayed much more rapidly. The ship would

0:38:46.040 --> 0:38:50.680
<v Speaker 1>be crashing into Neptune. So the clouds there are a

0:38:50.680 --> 0:38:53.120
<v Speaker 1>problem because it would suggest that it's too late the

0:38:54.160 --> 0:38:56.640
<v Speaker 1>If it's truly an orbit, it would be above the atmosphere.

0:38:57.400 --> 0:39:00.040
<v Speaker 1>But since it's in the atmosphere, I think that you

0:39:00.120 --> 0:39:02.680
<v Speaker 1>have to say this is for the spooky effect, because

0:39:02.680 --> 0:39:05.240
<v Speaker 1>how can you have a haunted house movie in space

0:39:05.280 --> 0:39:10.040
<v Speaker 1>without a thunderstorm going on outside? Right, I'd say pretty easily. Um,

0:39:10.080 --> 0:39:12.080
<v Speaker 1>you can totally. I mean I've seen Alien and that

0:39:12.320 --> 0:39:16.000
<v Speaker 1>basically work, which isn't a haunted house situation, but still close.

0:39:16.080 --> 0:39:18.560
<v Speaker 1>It's close. I mean, you know, you fall, we're playing

0:39:18.600 --> 0:39:22.440
<v Speaker 1>upon the same primal fears obviously. Um, I'm just amazed

0:39:22.480 --> 0:39:26.240
<v Speaker 1>there weren't space wolves howling outside the windows of the ship.

0:39:26.440 --> 0:39:30.080
<v Speaker 1>But actually there there were enough characters having hallucinations that

0:39:30.160 --> 0:39:34.879
<v Speaker 1>I am I am, I am actually shocked that space bowlves. Yeah, well,

0:39:34.920 --> 0:39:36.799
<v Speaker 1>maybe we missed it because some of those were like

0:39:37.440 --> 0:39:40.360
<v Speaker 1>montages of really fast clips of you know, this just

0:39:40.400 --> 0:39:44.839
<v Speaker 1>looks like a Clive Barker nightmare scenario smashed into half

0:39:44.840 --> 0:39:47.279
<v Speaker 1>a second. So maybe there were some space wolves in there,

0:39:47.480 --> 0:39:50.080
<v Speaker 1>we don't know, but there definitely was a storm. Um.

0:39:50.120 --> 0:39:52.640
<v Speaker 1>If anyone, by the way, wants to photoshops and spacewolves

0:39:52.680 --> 0:39:56.040
<v Speaker 1>into some footage from from the Horizon, I would look

0:39:56.080 --> 0:39:59.160
<v Speaker 1>in at you, Aaron Cooper, and I'm absolutely willing to

0:39:59.320 --> 0:40:03.239
<v Speaker 1>read your name on air. Yeah. So, um, all right,

0:40:03.280 --> 0:40:06.600
<v Speaker 1>what about the way that they before they get onto

0:40:06.640 --> 0:40:09.080
<v Speaker 1>event horizon, they decide to take a look and see

0:40:09.080 --> 0:40:12.359
<v Speaker 1>if there's anything alive on it. They do a life scan, right, Well,

0:40:12.400 --> 0:40:15.520
<v Speaker 1>there's a bunch of life scanning related technology that happens

0:40:15.600 --> 0:40:17.960
<v Speaker 1>in this middle portion of the film. And uh and yes,

0:40:18.000 --> 0:40:20.799
<v Speaker 1>one is from the Lewis and Clark. And then once

0:40:20.840 --> 0:40:23.760
<v Speaker 1>they get onto the ship, they've got these little shiny

0:40:23.880 --> 0:40:27.440
<v Speaker 1>laser related hand devices. Mostly looks like a laser that's

0:40:27.440 --> 0:40:30.880
<v Speaker 1>put through a splitter of some sort, And I'm not

0:40:30.920 --> 0:40:36.320
<v Speaker 1>sure how that would work. Maybe it's uh, I'm thinking thermal,

0:40:36.680 --> 0:40:38.960
<v Speaker 1>that's the closest it was. Something that is warmer than

0:40:39.000 --> 0:40:42.160
<v Speaker 1>the than the surrounding environment would suggest a life form

0:40:42.600 --> 0:40:46.040
<v Speaker 1>or if you've got extremely sensitive audio technology, I suppose

0:40:46.120 --> 0:40:49.279
<v Speaker 1>that you could scan for heartbeats or something like that, right,

0:40:49.360 --> 0:40:52.160
<v Speaker 1>you know. Now we know that in other science fiction

0:40:52.760 --> 0:40:55.879
<v Speaker 1>shows and movies, things like Star Trek, they have life

0:40:55.960 --> 0:41:00.000
<v Speaker 1>form scanning technology that can even identify things like uh, creatures,

0:41:00.040 --> 0:41:02.560
<v Speaker 1>blood type if they have a right or a brain

0:41:02.600 --> 0:41:05.799
<v Speaker 1>wave or something like. Yeah. But there's no explanation here,

0:41:05.920 --> 0:41:08.720
<v Speaker 1>not not that we necessarily expect it. I mean, clearly,

0:41:08.760 --> 0:41:11.400
<v Speaker 1>if this movie were to explain every single piece of

0:41:11.400 --> 0:41:15.239
<v Speaker 1>science and something really long, and I would watch it forever, actually,

0:41:15.280 --> 0:41:17.279
<v Speaker 1>that would be I would love that movie. It would

0:41:17.280 --> 0:41:19.319
<v Speaker 1>be called Arthur C. Clark's Tooth in than One is

0:41:19.320 --> 0:41:21.520
<v Speaker 1>what it would be called. And there'll probably be fewer,

0:41:22.200 --> 0:41:26.000
<v Speaker 1>fewer hell demons, but maybe more space wolves. I'm honestly

0:41:26.040 --> 0:41:30.160
<v Speaker 1>more confused about that that visual of the of the

0:41:30.239 --> 0:41:33.080
<v Speaker 1>split laser thing on board, because if you're using I mean,

0:41:33.120 --> 0:41:37.640
<v Speaker 1>if if it's just a method to let the operator

0:41:37.760 --> 0:41:40.240
<v Speaker 1>know where he's pointing the beam, where she is pointing

0:41:40.280 --> 0:41:43.080
<v Speaker 1>the beam, then then I guess that counts. But otherwise,

0:41:43.120 --> 0:41:48.200
<v Speaker 1>if it's if it's a visual light spectrum analysis, it's

0:41:48.200 --> 0:41:50.799
<v Speaker 1>not going to penetrate anything, and they're clearly trying to

0:41:50.800 --> 0:41:53.399
<v Speaker 1>sweep rooms with it would make it pretty easy, which

0:41:53.400 --> 0:41:56.200
<v Speaker 1>means that you could do something else like use your eyes, right,

0:41:56.400 --> 0:41:58.799
<v Speaker 1>you know those things that each of the characters had

0:41:58.840 --> 0:42:02.320
<v Speaker 1>no well full a while anyway, some of the characters

0:42:02.360 --> 0:42:06.560
<v Speaker 1>don't end up with eyes because spoiler alert, spoiler alert,

0:42:06.680 --> 0:42:10.799
<v Speaker 1>where we're going, we don't need that's That's exactly what

0:42:10.840 --> 0:42:14.239
<v Speaker 1>he says. Uh, So I have here in my notes.

0:42:14.320 --> 0:42:16.239
<v Speaker 1>This is a says, not so much a note as

0:42:16.239 --> 0:42:18.600
<v Speaker 1>an observation. This is just one of those things that

0:42:18.600 --> 0:42:20.280
<v Speaker 1>I picked up on while I was watching the movie.

0:42:20.640 --> 0:42:23.719
<v Speaker 1>The docking bay, that the event horizon, well, that the

0:42:23.840 --> 0:42:27.279
<v Speaker 1>Lewis and Clark uses to access the event horizon is

0:42:27.320 --> 0:42:31.520
<v Speaker 1>for reasons that are never explained. Docking Bay thirteen. It's

0:42:31.800 --> 0:42:36.000
<v Speaker 1>X I I I in Roman numerals, so it's thirteen. Uh.

0:42:36.080 --> 0:42:38.879
<v Speaker 1>The Doctor Weir Sam Neil's character. We didn't name him

0:42:38.880 --> 0:42:41.640
<v Speaker 1>earlier in the podcast, but Lauren reminded me that the

0:42:41.719 --> 0:42:43.719
<v Speaker 1>character does affect have a name. Is not just Sam

0:42:43.800 --> 0:42:47.640
<v Speaker 1>names the character. Um. Dr Weir says that it's the

0:42:47.680 --> 0:42:50.160
<v Speaker 1>main docking bay. So I don't know why your main

0:42:50.239 --> 0:42:52.319
<v Speaker 1>docking bay would be thirteen. I guess this is just

0:42:52.360 --> 0:42:54.640
<v Speaker 1>one of those little you know, winks of the to

0:42:54.680 --> 0:42:58.360
<v Speaker 1>the audience, or you could explain it as being, um

0:42:58.520 --> 0:43:03.759
<v Speaker 1>a representation shin of of how much doctor we are

0:43:03.800 --> 0:43:06.359
<v Speaker 1>need psychiatric help. Yeah, that will get a lot more

0:43:06.400 --> 0:43:08.719
<v Speaker 1>indication of that in a very short while. When they

0:43:08.719 --> 0:43:12.360
<v Speaker 1>get aboard the Event Horizon. So they do the scan.

0:43:12.640 --> 0:43:16.240
<v Speaker 1>It does not come back with any anything that would

0:43:16.280 --> 0:43:18.719
<v Speaker 1>suggest a life form. But then they say, well, we're

0:43:18.719 --> 0:43:20.919
<v Speaker 1>gonna have to do this the old fashioned way, room

0:43:20.960 --> 0:43:23.759
<v Speaker 1>by room. Well, they say that there's these weird like

0:43:23.840 --> 0:43:27.120
<v Speaker 1>kind of amorphous sort of sort of blobs of life

0:43:27.120 --> 0:43:29.919
<v Speaker 1>forms kind of everywhere, and that they're not seeing any

0:43:30.000 --> 0:43:32.520
<v Speaker 1>individual human people, which is what they're looking for. So

0:43:32.800 --> 0:43:34.799
<v Speaker 1>they decided to go onto the ship exactly. So, a

0:43:34.800 --> 0:43:38.640
<v Speaker 1>couple of the guys they create an umbilicus, a pathway

0:43:38.680 --> 0:43:41.239
<v Speaker 1>that will connect the two ships. This is something else

0:43:41.239 --> 0:43:43.720
<v Speaker 1>that confused me, all right, So the Lewis and Clark

0:43:43.840 --> 0:43:47.600
<v Speaker 1>has artificial gravity. The Event Horizon normally would have artificial gravity,

0:43:47.640 --> 0:43:51.040
<v Speaker 1>but that system is down. Exactly, they connect an umbilicus

0:43:51.160 --> 0:43:55.799
<v Speaker 1>between the Lewis and Clark and the Event Horizon. As

0:43:55.840 --> 0:43:58.680
<v Speaker 1>soon as the characters get into the Umbilicus, they're in

0:43:58.719 --> 0:44:01.160
<v Speaker 1>a zero G environment. Back aboard the Lewis and Clark,

0:44:01.239 --> 0:44:04.080
<v Speaker 1>you still have artificial gravity. I'm wondering where you cut

0:44:04.080 --> 0:44:08.200
<v Speaker 1>that off, Like, how does the artificial gravity know literally

0:44:08.400 --> 0:44:12.600
<v Speaker 1>the artificial gravity the gravitons get into your air supply,

0:44:13.040 --> 0:44:15.719
<v Speaker 1>and so if you're not sharing air supplies, then you're

0:44:15.719 --> 0:44:19.520
<v Speaker 1>not sharing. Almost certain air supply did not supply any

0:44:19.520 --> 0:44:22.000
<v Speaker 1>of the music in this movie. I'd have to go

0:44:22.040 --> 0:44:23.720
<v Speaker 1>back and watch it again to see if air supply

0:44:23.920 --> 0:44:25.640
<v Speaker 1>is in this film, but I don't think it is

0:44:25.920 --> 0:44:28.600
<v Speaker 1>all right. So anyway, that was another little goofy bit.

0:44:28.920 --> 0:44:31.799
<v Speaker 1>So they do a quick tour of the ship. You

0:44:31.840 --> 0:44:33.960
<v Speaker 1>have some characters going towards the front of the ship,

0:44:33.960 --> 0:44:35.880
<v Speaker 1>which is where the bridge is, in the living quarters,

0:44:35.920 --> 0:44:38.319
<v Speaker 1>the medical center, all of that is on the front end.

0:44:38.400 --> 0:44:40.840
<v Speaker 1>And this is before they get all of these systems

0:44:40.880 --> 0:44:43.760
<v Speaker 1>back up. So everyone is in uh, you know, low

0:44:44.040 --> 0:44:48.879
<v Speaker 1>gravity um and and it's very everything is still extremely cold.

0:44:48.920 --> 0:44:52.160
<v Speaker 1>They don't have temperature online right. They have magnetic boots

0:44:52.200 --> 0:44:55.640
<v Speaker 1>which allow them to stick to the floor. I appreciated

0:44:55.680 --> 0:44:58.160
<v Speaker 1>that they at least said like, hey, we've got magnetic boots,

0:44:58.160 --> 0:44:59.840
<v Speaker 1>and they even showed a little like this is it

0:45:00.080 --> 0:45:02.279
<v Speaker 1>engaging kind of kind of sequence from I thought that

0:45:02.280 --> 0:45:05.200
<v Speaker 1>was a nice knot too maybe this could be like

0:45:05.360 --> 0:45:08.120
<v Speaker 1>reality science. Ish. I did have a problem in that

0:45:08.160 --> 0:45:10.960
<v Speaker 1>they talk about how the temperature is below freezing and

0:45:11.000 --> 0:45:15.440
<v Speaker 1>you see frozen droplets of water floating through the event horizon.

0:45:15.719 --> 0:45:18.759
<v Speaker 1>But there's also this water bottle. I assume it's a

0:45:18.760 --> 0:45:21.000
<v Speaker 1>water bottle, looks very much like a water bottle, and

0:45:21.040 --> 0:45:25.840
<v Speaker 1>it is clearly full of liquid and liquid forming noises.

0:45:25.960 --> 0:45:28.960
<v Speaker 1>So how did that not freeze? Unless, of course it's

0:45:28.960 --> 0:45:31.240
<v Speaker 1>not water in that water bottle. It could be another

0:45:31.280 --> 0:45:33.839
<v Speaker 1>liquid that has a lower freezing point. Um, I can

0:45:33.880 --> 0:45:36.399
<v Speaker 1>only assume that it is the viscera of hell. Yeah,

0:45:36.440 --> 0:45:39.520
<v Speaker 1>I was thinking vodka. But anyway, all right, so uh,

0:45:40.640 --> 0:45:43.120
<v Speaker 1>you know, honestly, I'm pretty sure that vodka is the vista.

0:45:44.160 --> 0:45:47.640
<v Speaker 1>So it's probably fairly act both of our Okay, we're

0:45:47.920 --> 0:45:50.960
<v Speaker 1>both right. That's I'm cool with that. So some of

0:45:51.000 --> 0:45:53.280
<v Speaker 1>the people go towards the forward part of the ship,

0:45:53.800 --> 0:45:56.200
<v Speaker 1>where by the way that the forward part of the

0:45:56.200 --> 0:45:58.239
<v Speaker 1>ship where the bridge and living cores and everything, all

0:45:58.280 --> 0:46:01.520
<v Speaker 1>of that is separated by an incredible long hallway from

0:46:01.640 --> 0:46:07.640
<v Speaker 1>the gravity drive engineering section. Actually specifically, the gravity drives

0:46:07.680 --> 0:46:09.560
<v Speaker 1>really the only thing we ever see on that other

0:46:09.640 --> 0:46:11.760
<v Speaker 1>side of the ship, right, even though it's the largest

0:46:11.760 --> 0:46:14.040
<v Speaker 1>part of the ship. We really just see the gravity

0:46:14.120 --> 0:46:17.880
<v Speaker 1>drive and in the the the labyrinthian hallways that surround

0:46:17.960 --> 0:46:24.120
<v Speaker 1>the gravity drive for no apparent reason because we're needs help. Yeah. Um,

0:46:24.160 --> 0:46:27.719
<v Speaker 1>this long neck I thought was pretty odd when I

0:46:27.760 --> 0:46:29.480
<v Speaker 1>first saw the design of the ship. I was like,

0:46:29.480 --> 0:46:31.839
<v Speaker 1>why would you want a neck that long? And the

0:46:31.880 --> 0:46:33.879
<v Speaker 1>only thing that I could come up with is if

0:46:34.040 --> 0:46:37.520
<v Speaker 1>within the world they talk about, you know, the gravity fluctuations,

0:46:37.560 --> 0:46:41.120
<v Speaker 1>maybe those fluctuations could adversely affect the crew, and by

0:46:41.160 --> 0:46:44.480
<v Speaker 1>creating this distance, by creating this long neck like corridor,

0:46:44.960 --> 0:46:48.200
<v Speaker 1>you minimize that. Maybe that's the reason, so I can

0:46:48.280 --> 0:46:50.680
<v Speaker 1>justify I'm willing to give them that way, ye so,

0:46:50.840 --> 0:46:52.640
<v Speaker 1>But otherwise you're just thinking, like, why is the ship?

0:46:52.760 --> 0:46:55.560
<v Speaker 1>It's basically a plot device. It looks cool, and it

0:46:55.560 --> 0:46:57.960
<v Speaker 1>looks cool, and you get that good dramatic tension of

0:46:58.040 --> 0:46:59.759
<v Speaker 1>needing to have people run up and down it, and

0:47:00.000 --> 0:47:02.160
<v Speaker 1>an important fly up and down it when the gravity

0:47:02.239 --> 0:47:04.359
<v Speaker 1>is not you know, but or float I guess would

0:47:04.360 --> 0:47:07.000
<v Speaker 1>be the more accurate, right, speaking of so they do,

0:47:07.080 --> 0:47:10.279
<v Speaker 1>they do turn on the ship's interior gravity, so no

0:47:10.320 --> 0:47:13.120
<v Speaker 1>one has to have spent expensive effects anymore for for

0:47:13.160 --> 0:47:15.080
<v Speaker 1>a while, for a while until we get to the end,

0:47:15.120 --> 0:47:17.560
<v Speaker 1>and so we see lots of water splashing down onto

0:47:17.560 --> 0:47:19.919
<v Speaker 1>the floor and things like that. It was neat, neat

0:47:19.960 --> 0:47:22.520
<v Speaker 1>little effect. We'll have a little bit more to say

0:47:22.560 --> 0:47:26.480
<v Speaker 1>about the tech in event horizon after this short break.

0:47:34.160 --> 0:47:37.120
<v Speaker 1>Did you notice the ship's log that it's on. It's

0:47:37.160 --> 0:47:40.239
<v Speaker 1>on an optical disc DVD or CD. Yeah, so this

0:47:40.400 --> 0:47:43.360
<v Speaker 1>was made so we have to give it that allowance.

0:47:43.400 --> 0:47:45.800
<v Speaker 1>But it was so funny to me that there's a

0:47:45.840 --> 0:47:49.319
<v Speaker 1>disc and it's caught inside the computer system, right. Yeah.

0:47:49.640 --> 0:47:53.399
<v Speaker 1>My specific note I think was like, oh yes, optical disc, yes, right,

0:47:53.520 --> 0:47:55.719
<v Speaker 1>you know why go back? Yeah, we're just lucky it's

0:47:55.719 --> 0:47:59.360
<v Speaker 1>on a track. Uh yeah. So the ship's log is

0:47:59.400 --> 0:48:01.920
<v Speaker 1>stored in an to cold disk, which we thought was adorable.

0:48:02.320 --> 0:48:06.040
<v Speaker 1>And this is about when the crew discovers this gravity drive.

0:48:06.080 --> 0:48:08.839
<v Speaker 1>The doctor Weir has created um and it looks like

0:48:09.000 --> 0:48:11.840
<v Speaker 1>something out of Hell Razor. Yeah, I said, it looks

0:48:11.880 --> 0:48:15.359
<v Speaker 1>like the same designer who made the limit configuration, which

0:48:15.400 --> 0:48:18.600
<v Speaker 1>is the puzzle box and hell razor. In this case,

0:48:18.640 --> 0:48:20.920
<v Speaker 1>it's Dr Weir must have seen that, because that's what

0:48:21.040 --> 0:48:23.520
<v Speaker 1>the interior of his gravity drive room looks like. I

0:48:23.560 --> 0:48:27.000
<v Speaker 1>am so I'm so worried for him. I honestly, I

0:48:27.360 --> 0:48:29.160
<v Speaker 1>don't think that he was doing well when he was

0:48:29.239 --> 0:48:33.160
<v Speaker 1>creating this. The entire esthetic design of this ship is

0:48:33.320 --> 0:48:35.439
<v Speaker 1>very much in contrast to the design of the Lewis

0:48:35.520 --> 0:48:38.440
<v Speaker 1>and Clark, which is kind of rough and tumble and

0:48:38.440 --> 0:48:41.759
<v Speaker 1>and has been lit in a utilitarian and the interior

0:48:41.880 --> 0:48:44.480
<v Speaker 1>of this ship reminds me of nothing more than like

0:48:44.719 --> 0:48:48.520
<v Speaker 1>a nineteenth century insane asylum. You've got this this very

0:48:48.560 --> 0:48:52.000
<v Speaker 1>these very brick like metal panels in various places, and

0:48:52.080 --> 0:48:55.719
<v Speaker 1>we've got all of this weird Victorian style detailing and

0:48:56.120 --> 0:48:59.279
<v Speaker 1>crazy machinery. So it's kind of a combination of that

0:48:59.320 --> 0:49:02.920
<v Speaker 1>asylum and like, imagine that you've been shrunk down and

0:49:02.960 --> 0:49:06.440
<v Speaker 1>then thrown into the home Depot power tools section, so

0:49:06.480 --> 0:49:08.680
<v Speaker 1>you've got these enormous like drill like things that are

0:49:08.719 --> 0:49:13.160
<v Speaker 1>turning around you for no apparent reason. Um I And

0:49:13.239 --> 0:49:15.120
<v Speaker 1>there's there's a corridor in the end of the film

0:49:15.160 --> 0:49:17.600
<v Speaker 1>that has shaped like a coffin, And I'm just like

0:49:17.880 --> 0:49:21.160
<v Speaker 1>you guys. Seriously, you guys, this is amazing. No One

0:49:21.320 --> 0:49:23.600
<v Speaker 1>no one said like, hey, Dr Weir, do you want

0:49:23.600 --> 0:49:26.319
<v Speaker 1>to take a vacation and go to Disney World. I

0:49:26.360 --> 0:49:29.399
<v Speaker 1>will also say this is going back to the the

0:49:29.440 --> 0:49:32.960
<v Speaker 1>inspiration for the film I have read. I assume this

0:49:33.040 --> 0:49:35.600
<v Speaker 1>is true. It seems like it's true that the idea was,

0:49:35.840 --> 0:49:38.440
<v Speaker 1>what if we had the Shining but said it in space,

0:49:38.960 --> 0:49:40.680
<v Speaker 1>in which case, if you're talking about the film version

0:49:40.680 --> 0:49:44.040
<v Speaker 1>of The Shining, you know Jack Nicholson, Jack Nicholson's character

0:49:44.120 --> 0:49:47.640
<v Speaker 1>is already pretty freaking crazy before he shows up at

0:49:47.640 --> 0:49:51.520
<v Speaker 1>the Overlook Hotel. Totally. Dr Weir kind of falls that model. Yeah, yeah,

0:49:52.160 --> 0:49:53.760
<v Speaker 1>And I did want to say that it's actually clever

0:49:53.880 --> 0:49:57.879
<v Speaker 1>that the that drive itself is built like a giant gyroscope,

0:49:57.920 --> 0:50:02.560
<v Speaker 1>like a giant hellish gyroscope, because um, because real spaceships do.

0:50:02.600 --> 0:50:05.960
<v Speaker 1>In fact, you use gyroscopes in their inertial navigation systems,

0:50:06.000 --> 0:50:10.000
<v Speaker 1>albeit not giant puzzle box looking ones. Right, Yeah, the

0:50:10.400 --> 0:50:13.400
<v Speaker 1>one that you're talking about in the movie. It's imagine

0:50:13.440 --> 0:50:16.360
<v Speaker 1>a globe that's inside of a ring, that's inside of

0:50:16.440 --> 0:50:19.640
<v Speaker 1>another ring, and all of these can can rotate independently

0:50:19.640 --> 0:50:21.799
<v Speaker 1>of each other. Yeah, and when it lines up, it

0:50:21.880 --> 0:50:25.600
<v Speaker 1>flashes light at you and bad things happen. Um dr.

0:50:25.640 --> 0:50:28.440
<v Speaker 1>We're assures the crew that the gravity drive is not on,

0:50:30.239 --> 0:50:35.120
<v Speaker 1>totally on, and it's totally not safe. Yeah, but that's

0:50:35.160 --> 0:50:38.520
<v Speaker 1>because the ship, as it turns out, is alive. Uh

0:50:38.719 --> 0:50:41.360
<v Speaker 1>I said that. Another thing that was kind of interesting.

0:50:41.400 --> 0:50:43.839
<v Speaker 1>I thought it was a little weird. The characters are

0:50:43.880 --> 0:50:48.120
<v Speaker 1>forced aboard the Event Horizon because the Lewis and Clark

0:50:48.320 --> 0:50:51.319
<v Speaker 1>is compromised. All right, there's a whole breach and their

0:50:51.400 --> 0:50:55.479
<v Speaker 1>air supply. UM starts going, I'm not gonna make another joke. Yeah,

0:50:55.520 --> 0:50:59.279
<v Speaker 1>So the everyone, everyone aside from a repair crew, goes

0:50:59.320 --> 0:51:01.719
<v Speaker 1>aboard the Horizon. The repair crew tries to repair the

0:51:01.800 --> 0:51:05.360
<v Speaker 1>damage to the Lewis and Clark. So they discovered that

0:51:05.440 --> 0:51:09.239
<v Speaker 1>the oxygen, to be more specific, the carbon dioxide levels

0:51:09.280 --> 0:51:12.520
<v Speaker 1>are rising and are going to hit because the scrubbers

0:51:12.520 --> 0:51:15.560
<v Speaker 1>are something something I don't know, The CEO two scrubbers

0:51:15.560 --> 0:51:17.960
<v Speaker 1>are not not functioning properly, and even if they brought

0:51:17.960 --> 0:51:20.080
<v Speaker 1>the ones aboard from the Lewis and Clark, it would

0:51:20.120 --> 0:51:21.920
<v Speaker 1>only give them a little extra time. They only have

0:51:21.920 --> 0:51:24.520
<v Speaker 1>twenty hours of breathable air on the event Horizon, which

0:51:24.560 --> 0:51:26.960
<v Speaker 1>is enormous, is a huge ship. It's very large. I

0:51:27.000 --> 0:51:30.319
<v Speaker 1>cannot believe that they only had twenty hours of breathable air.

0:51:30.360 --> 0:51:34.520
<v Speaker 1>That's maybe maybe the gravity drive eats oxygen. Maybe maybe

0:51:34.560 --> 0:51:36.920
<v Speaker 1>the hell demons that are in that are living in

0:51:37.120 --> 0:51:40.480
<v Speaker 1>heavy breathers. That could be. I mean, I mean, statistically,

0:51:40.480 --> 0:51:43.480
<v Speaker 1>I think most hell demons are and they've been on

0:51:43.520 --> 0:51:46.640
<v Speaker 1>that ship for seven years, so it's possible. Um. I

0:51:48.320 --> 0:51:51.480
<v Speaker 1>also say that the another fun little fact. This is

0:51:51.480 --> 0:51:53.880
<v Speaker 1>another not so technical thing, but just one of those

0:51:53.920 --> 0:51:56.680
<v Speaker 1>things that if you've watched a lot of movies you appreciate.

0:51:57.200 --> 0:52:01.000
<v Speaker 1>So they have the Sick Sick Bay, a medical center

0:52:01.360 --> 0:52:04.720
<v Speaker 1>which supposedly has never been used. Well on a counter.

0:52:04.880 --> 0:52:07.960
<v Speaker 1>In this medical bay, they have an array of medical tools,

0:52:08.080 --> 0:52:10.480
<v Speaker 1>most of which are most are made just for films.

0:52:10.560 --> 0:52:14.480
<v Speaker 1>They're not actual analogs to real medical tools, although there

0:52:14.520 --> 0:52:16.920
<v Speaker 1>I mean, and a lot of them are our corners

0:52:16.960 --> 0:52:19.080
<v Speaker 1>tools more than medical tools. Really, it's the kind of

0:52:19.080 --> 0:52:21.720
<v Speaker 1>thing that you're not going to see in actual medical

0:52:21.920 --> 0:52:26.480
<v Speaker 1>practice outside of the Victorian era. So, but if you

0:52:26.520 --> 0:52:29.840
<v Speaker 1>had ever watched a movie like the Tim Burton's Batman

0:52:30.160 --> 0:52:32.839
<v Speaker 1>or Little Shop of Horrors, you will recognize some of these.

0:52:32.880 --> 0:52:35.360
<v Speaker 1>They're the same medical devices that have shown up in

0:52:35.480 --> 0:52:38.600
<v Speaker 1>movie after movie whenever there's some form of medical horror

0:52:38.640 --> 0:52:42.439
<v Speaker 1>element to the film. So I thought I appreciated that, like, oh,

0:52:42.600 --> 0:52:46.000
<v Speaker 1>especially amongst all of these incredibly are not incredibly high

0:52:46.000 --> 0:52:50.360
<v Speaker 1>tech looking, but but more fancy, shiny, inexplicable bits of

0:52:50.480 --> 0:52:54.080
<v Speaker 1>medical tech that they've got floating around. Right. Well, moving forward,

0:52:54.120 --> 0:52:58.839
<v Speaker 1>you know, things go wrong, demons are unleashed, people are hallucinating,

0:52:59.200 --> 0:53:01.919
<v Speaker 1>and then that's when you start to see characters try

0:53:01.920 --> 0:53:05.200
<v Speaker 1>and take action. Dr Weir wants to go and activate

0:53:05.239 --> 0:53:08.719
<v Speaker 1>the failsafe circuit to turn off the gravity track. Right.

0:53:09.320 --> 0:53:14.520
<v Speaker 1>What's weird is how inconveniently placed the failsafe circuit is. Furthermore,

0:53:14.600 --> 0:53:16.800
<v Speaker 1>and it's in this tunnel that, as far as I

0:53:16.800 --> 0:53:19.399
<v Speaker 1>can tell, is composed of circuit board, which I think

0:53:19.520 --> 0:53:22.640
<v Speaker 1>is probably a categorically bad idea for I mean, first,

0:53:22.640 --> 0:53:24.719
<v Speaker 1>it's sharp, like, it's delicate, you don't really want to

0:53:24.719 --> 0:53:27.600
<v Speaker 1>be crawling around on top of it. It reminded me

0:53:27.800 --> 0:53:30.240
<v Speaker 1>of those scenes and Star Trek the Next Generation whenever

0:53:30.239 --> 0:53:35.279
<v Speaker 1>anything was seriously wrong with the ten miles away, Like

0:53:35.400 --> 0:53:37.600
<v Speaker 1>maybe we should start putting that stuff closer to where

0:53:37.640 --> 0:53:40.520
<v Speaker 1>we work, guys. Furthermore, it's a it's an entire tunnel

0:53:40.560 --> 0:53:42.239
<v Speaker 1>made of circuit board, and he has to go to

0:53:42.280 --> 0:53:44.600
<v Speaker 1>this one very specific panel, as far as I can tell,

0:53:44.640 --> 0:53:47.440
<v Speaker 1>the only panel within this tunnel of circuit board, and

0:53:47.480 --> 0:53:51.000
<v Speaker 1>pull out another piece of circuit board and do something too. Yeah. Yeah,

0:53:51.120 --> 0:53:53.640
<v Speaker 1>the expansion slot for the event horizon is in an

0:53:53.680 --> 0:53:58.160
<v Speaker 1>inconvenient location. Go buy a different ship, guys. Uh So. Also,

0:53:58.200 --> 0:54:00.680
<v Speaker 1>I have a little plot note here. The commanding officer

0:54:00.719 --> 0:54:04.560
<v Speaker 1>of the Lewis and Clark comes to a conclusion, right

0:54:04.680 --> 0:54:07.200
<v Speaker 1>right she She says to the captain that she thinks,

0:54:07.280 --> 0:54:11.600
<v Speaker 1>based upon I don't believe zero evidence whatsoever, that the

0:54:11.600 --> 0:54:14.960
<v Speaker 1>ship is alive. Now, first of all, she's right, but

0:54:15.120 --> 0:54:18.160
<v Speaker 1>this turns out to be the fantastical element of the film. Yes,

0:54:18.719 --> 0:54:20.640
<v Speaker 1>but how she I made the same note. I was

0:54:20.680 --> 0:54:22.719
<v Speaker 1>just like, I'm not sure where she got that, And

0:54:22.800 --> 0:54:25.560
<v Speaker 1>it was very convenient, like the audience is picking up

0:54:25.600 --> 0:54:28.200
<v Speaker 1>on it, but the characters shouldn't. Necessarily I did. I

0:54:28.239 --> 0:54:31.040
<v Speaker 1>did read that um, nearly half an hour of footage

0:54:31.080 --> 0:54:35.200
<v Speaker 1>was taken out of the film before it went to theaters, possible,

0:54:35.200 --> 0:54:37.359
<v Speaker 1>and and that a lot of that was was more

0:54:37.480 --> 0:54:39.720
<v Speaker 1>along the gore end. And I think that the film

0:54:40.040 --> 0:54:42.680
<v Speaker 1>benefited from not having that in there, because I thought

0:54:42.680 --> 0:54:45.320
<v Speaker 1>that the subtle flashes of gore were very effective here.

0:54:45.360 --> 0:54:47.759
<v Speaker 1>But maybe that was part of maybe that, maybe that

0:54:47.840 --> 0:54:51.040
<v Speaker 1>gave her some of the feelings she had. Maybe not,

0:54:51.719 --> 0:54:54.720
<v Speaker 1>we don't know. The Captain describes what fire and zero

0:54:54.760 --> 0:54:57.240
<v Speaker 1>G is like and gets it almost exactly wrong, super wrong.

0:54:57.520 --> 0:55:02.360
<v Speaker 1>He says that it's like liquid, which Laurence fishburn. So

0:55:02.400 --> 0:55:04.920
<v Speaker 1>he's very dramatic about it. Yeah, not like me. I

0:55:04.920 --> 0:55:08.080
<v Speaker 1>can't I can't manage drama. Well, I can't manage drama,

0:55:08.160 --> 0:55:11.920
<v Speaker 1>but I'm not dramatic. Uh. Yeah, he says it's like liquid.

0:55:11.960 --> 0:55:14.239
<v Speaker 1>I I interpreted that to mean that he thought it

0:55:14.280 --> 0:55:17.640
<v Speaker 1>was like liquid on a surface that has gravity, like

0:55:17.680 --> 0:55:21.759
<v Speaker 1>it behaves like liquid wood on Earth. Um, even if

0:55:21.760 --> 0:55:24.240
<v Speaker 1>you meant liquid and zero G, it's not exactly true.

0:55:24.600 --> 0:55:27.200
<v Speaker 1>If you were to say, light a match in a

0:55:27.320 --> 0:55:30.520
<v Speaker 1>zero G environment or a micro gravity environment, it would

0:55:30.920 --> 0:55:34.480
<v Speaker 1>the flame would form a little globe around the match head,

0:55:34.600 --> 0:55:37.800
<v Speaker 1>and it would probably burn in a very very uh

0:55:38.120 --> 0:55:42.200
<v Speaker 1>faint but very hot flame like you would usually get

0:55:42.200 --> 0:55:44.799
<v Speaker 1>a little blue flame around the head of the match

0:55:44.920 --> 0:55:50.959
<v Speaker 1>sticks upposedly elongated yellow yellow exactly, So fire does behave

0:55:51.000 --> 0:55:53.080
<v Speaker 1>in an interesting way in zero G, but not really

0:55:53.120 --> 0:55:56.840
<v Speaker 1>like liquid um. I have a little bit about Cooper.

0:55:57.440 --> 0:55:59.880
<v Speaker 1>We gotta talk about Cooper. Yeah, yeah, So so this

0:56:00.080 --> 0:56:03.440
<v Speaker 1>is moving. As the plot moves forward, like we said,

0:56:03.560 --> 0:56:05.680
<v Speaker 1>it becomes a little bit more fantastical, and therefore we

0:56:05.680 --> 0:56:08.839
<v Speaker 1>don't have quite as many things to complain about. Are

0:56:08.880 --> 0:56:12.000
<v Speaker 1>lovingly complain about. But yes, so so during one of

0:56:12.040 --> 0:56:15.200
<v Speaker 1>these spacewalks wherein one of the crew members, Cooper is

0:56:15.239 --> 0:56:20.280
<v Speaker 1>trying to repair the Claris and Clark, uh, there's an explosion,

0:56:21.160 --> 0:56:24.879
<v Speaker 1>massive catastrophic explosion that destroys the Lewis and Clark and

0:56:24.920 --> 0:56:28.239
<v Speaker 1>and shuttles this little bit of ship that he was

0:56:28.280 --> 0:56:32.680
<v Speaker 1>standing on, spinning wildly off into space. Right, so Cooper

0:56:32.840 --> 0:56:35.920
<v Speaker 1>is on He's tethered to this piece of the ship

0:56:36.440 --> 0:56:39.920
<v Speaker 1>and the ship is hurtling off into space with Cooper

0:56:39.960 --> 0:56:42.680
<v Speaker 1>on it. Cooper has no real means of he has

0:56:42.719 --> 0:56:44.680
<v Speaker 1>no means of getting He doesn't have like a jet

0:56:44.680 --> 0:56:48.520
<v Speaker 1>packet pack, which is terrible because I mean NASA and

0:56:48.760 --> 0:56:51.719
<v Speaker 1>has jet packs and standard and every space suit and

0:56:51.760 --> 0:56:58.560
<v Speaker 1>I guess standards just slipped anyway standards. First thing he

0:56:58.600 --> 0:57:03.440
<v Speaker 1>does is he matches himself from the rotating UH stuff,

0:57:03.440 --> 0:57:06.719
<v Speaker 1>which is problematic too, and that if you were on

0:57:07.560 --> 0:57:11.280
<v Speaker 1>a rotating piece of equipment and then you let go somehow,

0:57:11.600 --> 0:57:14.120
<v Speaker 1>and considering that you weigh less than the rotating piece

0:57:14.160 --> 0:57:16.520
<v Speaker 1>of equipment, you're going to start moving at a slightly

0:57:16.520 --> 0:57:19.080
<v Speaker 1>different rate of speed, and your your mass is different.

0:57:19.360 --> 0:57:22.880
<v Speaker 1>You're still conserving the angular momentum, so but your mass

0:57:22.920 --> 0:57:25.000
<v Speaker 1>is different. So you're gonna speak, You're gonna turn faster.

0:57:25.320 --> 0:57:27.680
<v Speaker 1>So we can see this on earth if you are

0:57:27.840 --> 0:57:30.480
<v Speaker 1>on say ice skates, and you start spinning and then

0:57:30.520 --> 0:57:32.520
<v Speaker 1>you pull your arms in, or you can try this

0:57:32.720 --> 0:57:34.760
<v Speaker 1>in your office if you like, sit on a chair

0:57:34.800 --> 0:57:37.040
<v Speaker 1>that can spin around and around, have someone start spinning.

0:57:37.040 --> 0:57:39.400
<v Speaker 1>You have your arms out and then start pulling your

0:57:39.480 --> 0:57:41.360
<v Speaker 1>arms in. You will start to spin faster if you're

0:57:41.360 --> 0:57:43.440
<v Speaker 1>do If you're listening to this in an office right now,

0:57:43.480 --> 0:57:45.800
<v Speaker 1>I recommend doing this and just seeing just to see

0:57:45.840 --> 0:57:48.720
<v Speaker 1>what reaction your code until everybody when they ask you

0:57:48.760 --> 0:57:50.840
<v Speaker 1>why you're doing that that Josh and Chuck told you to,

0:57:51.520 --> 0:57:54.960
<v Speaker 1>because we don't want to heat anyway. So if you

0:57:55.000 --> 0:57:57.840
<v Speaker 1>were to actually detach yourself. You would start spinning even faster.

0:57:57.960 --> 0:58:00.000
<v Speaker 1>This is also a problem I have with the film,

0:58:00.200 --> 0:58:03.120
<v Speaker 1>uh Gravity, which I don't think it's a spoiler because

0:58:03.160 --> 0:58:07.440
<v Speaker 1>it happens within the trailer. So anyway, Um. He then

0:58:07.600 --> 0:58:10.640
<v Speaker 1>ends up designed to use his oxygen supply as a

0:58:10.680 --> 0:58:14.320
<v Speaker 1>means of propelling himself back to the event Horizon, and

0:58:14.360 --> 0:58:17.720
<v Speaker 1>he vents his oxygen and rockets back to the ship.

0:58:17.840 --> 0:58:20.720
<v Speaker 1>I have a couple of problems with the way this

0:58:20.800 --> 0:58:23.640
<v Speaker 1>was depicted. Yeah, and just the fact that it would

0:58:23.640 --> 0:58:26.240
<v Speaker 1>be physically impossible, the fact that he would Yeah, he

0:58:26.280 --> 0:58:28.960
<v Speaker 1>would have no way of really directing your flight in

0:58:29.000 --> 0:58:32.640
<v Speaker 1>a meaningful way, and nor would you necessarily be flying

0:58:33.080 --> 0:58:37.240
<v Speaker 1>without going into an even crazier tailspin. Yeah, it's kind

0:58:37.240 --> 0:58:40.600
<v Speaker 1>of It's problematic, but you know, dramatic, it's fun Cooper.

0:58:40.680 --> 0:58:44.480
<v Speaker 1>So Cooper becomes a superspaceman and flies back to the

0:58:44.520 --> 0:58:49.200
<v Speaker 1>event Horizon. Um, and then I've got uh, I only

0:58:49.200 --> 0:58:51.680
<v Speaker 1>have one other real note, and I'll and Lauren, I'll

0:58:51.720 --> 0:58:53.640
<v Speaker 1>ask you what else you have to say about this.

0:58:53.680 --> 0:58:57.200
<v Speaker 1>But the last bit is the event Horizon has a

0:58:57.240 --> 0:59:00.320
<v Speaker 1>whole breach in the bridge area, and that this point

0:59:00.400 --> 0:59:06.320
<v Speaker 1>the possessed doctor were spoiler alert, is is attacking Laurence Fishburne,

0:59:06.480 --> 0:59:10.200
<v Speaker 1>not the not the character. It's Lawrence fish They've they've

0:59:10.240 --> 0:59:13.520
<v Speaker 1>gone so meta. No, it's Lawrence Fishburn's captain character. So

0:59:13.920 --> 0:59:17.440
<v Speaker 1>doctor were possessed is attacking the captain and the breach

0:59:17.840 --> 0:59:20.520
<v Speaker 1>the hall has breached. Dr were gets flung out into

0:59:20.560 --> 0:59:24.480
<v Speaker 1>space technically blown out into space, not sucked out because

0:59:24.560 --> 0:59:28.440
<v Speaker 1>the air pressure. So the captain ends up trying to

0:59:28.720 --> 0:59:34.800
<v Speaker 1>crawl up or crawled past where the the hallway ends

0:59:34.840 --> 0:59:37.160
<v Speaker 1>at the bridge, so they can seal it off and

0:59:37.200 --> 0:59:40.439
<v Speaker 1>thus repressurize part of the event horizon and not get

0:59:40.600 --> 0:59:43.360
<v Speaker 1>blown out into space. I'm not sure that you'd be

0:59:43.400 --> 0:59:46.720
<v Speaker 1>able to do that, Like I don't considering how much

0:59:47.200 --> 0:59:49.280
<v Speaker 1>was flying past him, I don't know that you would

0:59:49.320 --> 0:59:52.320
<v Speaker 1>have the strength to hold on, but or that the

0:59:52.360 --> 0:59:55.160
<v Speaker 1>materials they was holding onto it when you're just right, Yeah,

0:59:55.200 --> 0:59:56.960
<v Speaker 1>that's I felt very much the same way. I think

0:59:56.960 --> 0:59:59.600
<v Speaker 1>that if um, I think that would be hard enough

0:59:59.640 --> 1:00:02.040
<v Speaker 1>in the end of pressure differentiation that you've got in

1:00:02.080 --> 1:00:05.840
<v Speaker 1>an airplane, let alone in in the vacuum of space. Right,

1:00:05.960 --> 1:00:09.520
<v Speaker 1>So it's he has herculean strength and he manages to

1:00:09.520 --> 1:00:12.240
<v Speaker 1>make it Laurence Fishburn. He manages to make it into

1:00:12.240 --> 1:00:13.400
<v Speaker 1>the hallway, and not only does he make it into

1:00:13.400 --> 1:00:15.720
<v Speaker 1>the hallway, he's also able to rescue a fellow crew

1:00:15.720 --> 1:00:18.600
<v Speaker 1>member and pull her to safety before closing the doors

1:00:18.680 --> 1:00:21.360
<v Speaker 1>and sealing it off. UM. I also thought that this

1:00:21.400 --> 1:00:25.120
<v Speaker 1>would probably make their problem of very little breathable air

1:00:25.280 --> 1:00:28.720
<v Speaker 1>somewhat exacerbated. Right. And also also I was confused that

1:00:28.760 --> 1:00:31.160
<v Speaker 1>within this very same movie, a little bit earlier on

1:00:31.160 --> 1:00:35.160
<v Speaker 1>one of the other crew members, um head Head, in

1:00:35.240 --> 1:00:39.840
<v Speaker 1>a hallucination driven fit, locked himself an air lock and

1:00:39.920 --> 1:00:41.919
<v Speaker 1>was going to blow himself out into space. And as

1:00:42.000 --> 1:00:44.720
<v Speaker 1>that cabin depressurized, UM, it gave you a lot of

1:00:44.760 --> 1:00:48.200
<v Speaker 1>really great practical gore effects of his of his veins

1:00:48.200 --> 1:00:51.600
<v Speaker 1>starting to pop, and his eyes bleeding, and all of

1:00:51.600 --> 1:00:56.280
<v Speaker 1>these all of these terrible, terrific horror elements. Um And

1:00:56.280 --> 1:01:00.320
<v Speaker 1>and none of that happens to these main characters. He's

1:01:00.360 --> 1:01:03.520
<v Speaker 1>build higher with higher billing, You don't you don't get

1:01:03.520 --> 1:01:06.600
<v Speaker 1>those easily palpable eyeballs. Oh, I see, I see, that's

1:01:06.680 --> 1:01:09.000
<v Speaker 1>that's cool, all right, benefit of the job. When you

1:01:09.080 --> 1:01:12.880
<v Speaker 1>raise a rank, you just get better eyeball. Yeah. Uh,

1:01:12.920 --> 1:01:15.200
<v Speaker 1>at any rate, that is. That's kind of silly. Do

1:01:15.240 --> 1:01:17.800
<v Speaker 1>you have any other notes that you would like to share? Um,

1:01:17.840 --> 1:01:20.440
<v Speaker 1>I guess. Also, speaking of that airlock situation, it's one

1:01:20.480 --> 1:01:25.160
<v Speaker 1>of my favorite goofy movie tropes, wearing UM, something terrible

1:01:25.240 --> 1:01:26.960
<v Speaker 1>is about to happen in an airlock and you have

1:01:27.000 --> 1:01:29.120
<v Speaker 1>to hack the door. You always have to hack the door,

1:01:29.560 --> 1:01:33.000
<v Speaker 1>and the hacking of the airlock door is always accompanied

1:01:33.000 --> 1:01:36.600
<v Speaker 1>by um pulling the panel out and mussing about with wires,

1:01:36.840 --> 1:01:40.320
<v Speaker 1>and it always takes approximately four seconds longer to do

1:01:40.400 --> 1:01:43.280
<v Speaker 1>than you actually have. I just I just love that

1:01:43.280 --> 1:01:46.080
<v Speaker 1>that one little silly Well, it's also fun that he

1:01:47.560 --> 1:01:50.120
<v Speaker 1>curls up into a ball, flies out of the airlock,

1:01:50.280 --> 1:01:52.880
<v Speaker 1>is caught by the captain who's in a spacewalk, who

1:01:52.960 --> 1:01:55.600
<v Speaker 1>jumps back into the airlock and manages to get him

1:01:55.640 --> 1:01:59.040
<v Speaker 1>back into the ship. That's pretty amazing. Yeah, as a

1:01:59.160 --> 1:02:01.720
<v Speaker 1>Superman rescue you and it is a Superman rescue that

1:02:01.720 --> 1:02:04.160
<v Speaker 1>that is. I think later on there's a certain point

1:02:04.160 --> 1:02:07.959
<v Speaker 1>at which people out run some space flames. Yeah, there's

1:02:07.960 --> 1:02:11.360
<v Speaker 1>some space flame out running there's an explosion, right, Yeah,

1:02:11.440 --> 1:02:14.520
<v Speaker 1>there's also you know, we didn't really mention it. The

1:02:14.560 --> 1:02:18.320
<v Speaker 1>pathway to get to the gravity drive. The hallway that

1:02:18.360 --> 1:02:22.320
<v Speaker 1>goes through to the gravity drive itself is lined with

1:02:22.400 --> 1:02:26.240
<v Speaker 1>explosives just in case. Yeah, there's there's explosives to separate

1:02:26.280 --> 1:02:28.880
<v Speaker 1>the bridge from the gravity driving case of case failure.

1:02:28.920 --> 1:02:31.479
<v Speaker 1>Everyone who has watched Star Trek nows sometimes it's really

1:02:31.520 --> 1:02:34.080
<v Speaker 1>important to separate the dish from here exactly. You can

1:02:34.160 --> 1:02:35.520
<v Speaker 1>use it as a life I don't think you would

1:02:35.520 --> 1:02:37.920
<v Speaker 1>necessarily need a neck that long to be able to

1:02:37.960 --> 1:02:39.840
<v Speaker 1>do this, but that's okay. Now, the thing I was

1:02:39.840 --> 1:02:42.000
<v Speaker 1>going to talk about is that really short hallway where

1:02:42.000 --> 1:02:44.800
<v Speaker 1>you've got the spinning saw blades of death all around you, right,

1:02:45.600 --> 1:02:49.480
<v Speaker 1>what was that for effect? Yeah? It was creepy. I

1:02:50.000 --> 1:02:52.400
<v Speaker 1>know that Dr Weir said something in passing as they

1:02:52.440 --> 1:02:54.680
<v Speaker 1>were walking down the hallway, but it literally made no

1:02:54.720 --> 1:02:56.880
<v Speaker 1>sense to me. Yeah, me, me neither. I didn't I

1:02:56.880 --> 1:02:58.960
<v Speaker 1>didn't catch what he said. I I kind of like

1:02:59.000 --> 1:03:00.720
<v Speaker 1>I was sort of watching a going like, I'm not

1:03:00.760 --> 1:03:03.280
<v Speaker 1>going to rewind for that one, because I'm going to

1:03:03.400 --> 1:03:07.720
<v Speaker 1>explain in any satisfying way what this this hallway of

1:03:07.800 --> 1:03:09.920
<v Speaker 1>saw teeth is doing here. It kind of makes me

1:03:09.960 --> 1:03:12.080
<v Speaker 1>think of all the parodies of Star Wars and other

1:03:12.160 --> 1:03:14.520
<v Speaker 1>movies where the characters are standing right at the edge

1:03:14.560 --> 1:03:17.280
<v Speaker 1>of a really sharp drop in the middle of like

1:03:17.320 --> 1:03:18.880
<v Speaker 1>The Death Star, and like, why don't we put up

1:03:18.920 --> 1:03:21.400
<v Speaker 1>a railing? You know, it's kind of that same sort

1:03:21.440 --> 1:03:24.320
<v Speaker 1>of why did we put all these jagged saw blades

1:03:24.400 --> 1:03:28.120
<v Speaker 1>around this corridor? For? My favorite part about that corridor though,

1:03:28.160 --> 1:03:31.200
<v Speaker 1>is the dramatic tension involved in it, because it is

1:03:31.200 --> 1:03:33.360
<v Speaker 1>one of the few places on the ship that something

1:03:33.480 --> 1:03:36.960
<v Speaker 1>bodily horrible does not happen to anybody, and it so

1:03:37.160 --> 1:03:40.760
<v Speaker 1>sharp it looks like a tumbler specifically for killing people.

1:03:40.960 --> 1:03:43.720
<v Speaker 1>It looks it looks like welcome to the abattoir corridor.

1:03:43.920 --> 1:03:46.040
<v Speaker 1>This is where we will grind you into teeny tiny bits,

1:03:46.080 --> 1:03:49.280
<v Speaker 1>but it never happens. It is pretty interesting. Um but

1:03:49.280 --> 1:03:52.520
<v Speaker 1>but you know, I so so overall, I'm going to

1:03:52.600 --> 1:03:56.439
<v Speaker 1>give this film a um a gold star for trying.

1:03:56.560 --> 1:03:59.440
<v Speaker 1>I enjoyed it for what it was. It's a funge

1:03:59.520 --> 1:04:03.400
<v Speaker 1>lucky in a horror movie. There's some great bad acting

1:04:03.400 --> 1:04:07.000
<v Speaker 1>in it. Yeah, I think that. I think that Sam

1:04:07.080 --> 1:04:10.760
<v Speaker 1>Neil did uh did did a good job as a

1:04:11.080 --> 1:04:16.720
<v Speaker 1>really overblown dramatic villain. Yeah. I hope you guys enjoyed

1:04:16.760 --> 1:04:19.439
<v Speaker 1>that classic episode. It was so much fun to talk

1:04:19.480 --> 1:04:22.080
<v Speaker 1>about the technology of a specific film. I should do

1:04:22.120 --> 1:04:24.000
<v Speaker 1>more of those. Maybe I should do one about the

1:04:24.040 --> 1:04:26.800
<v Speaker 1>Matrix series, because that would be a lot of fun,

1:04:26.880 --> 1:04:29.200
<v Speaker 1>I think. But if you guys have any suggestions for

1:04:29.240 --> 1:04:33.560
<v Speaker 1>future topics, whether it's about a specific film, technology, or

1:04:33.640 --> 1:04:36.360
<v Speaker 1>just a tech topic in general, send me a message

1:04:36.360 --> 1:04:39.840
<v Speaker 1>on Twitter. The handle is tech stuff hsw not taught

1:04:39.840 --> 1:04:47.240
<v Speaker 1>to you again really soon. Text Stuff is an I

1:04:47.320 --> 1:04:50.840
<v Speaker 1>Heart Radio production. For more podcasts from my Heart Radio,

1:04:51.160 --> 1:04:54.360
<v Speaker 1>visit the i Heart Radio app, Apple Podcasts, or wherever

1:04:54.440 --> 1:04:55.960
<v Speaker 1>you listen to your favorite shows.