WEBVTT - Tech News: Meta Takes a Loss on Giphy

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<v Speaker 1>Welcome to tech Stuff, a production from iHeartRadio. Hey there,

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<v Speaker 1>and welcome to tech Stuff. I'm your host Jonathan Strickland,

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<v Speaker 1>Diamond executive producer with iHeartRadio and how the tech are you?

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<v Speaker 1>Sign for the Tech News for Tuesday, May twenty third,

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<v Speaker 1>twenty twenty three. And first up, we got a couple

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<v Speaker 1>of stories about how social network platforms facilitated the rapid

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<v Speaker 1>spread of misinformation and how that in turn created more chaos. Also,

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<v Speaker 1>this first one has a dash of AI in it,

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<v Speaker 1>so that's a bonus. So first up, Yesterday, an AI

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<v Speaker 1>generated image showing a plume of dark smoke that appeared

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<v Speaker 1>to be the result of an explosion that was apparently

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<v Speaker 1>near the Pentagon here in the United States went viral.

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<v Speaker 1>But as I said, that is image was AI generated.

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<v Speaker 1>There was no such explosion that happened anywhere close to

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<v Speaker 1>the Pentagon. In fact, if you zoomed in a bit

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<v Speaker 1>on that image, you would see that there were some

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<v Speaker 1>hinky ness to the image. There were details in the

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<v Speaker 1>photo that looked a bit off, kind of like how

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<v Speaker 1>you know, if you do an AI generated image of

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<v Speaker 1>a person, the AI just doesn't seem to get fingers right.

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<v Speaker 1>Often the fingers in images that are generated by AI

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<v Speaker 1>are the things of nightmares. I guess AI just thinks

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<v Speaker 1>that we have spaghetti at the end of our hands. Anyway,

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<v Speaker 1>at the time of this recording, I haven't seen anything

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<v Speaker 1>about who might have generated the image. Initially reportedly, it

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<v Speaker 1>was actually on Facebook before it really took off on Twitter.

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<v Speaker 1>We do know that several Russian based news sites or

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<v Speaker 1>propaganda sites depending upon your point of view, ran with

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<v Speaker 1>the story and they published it as a breaking news item,

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<v Speaker 1>and it even caused a small dip in the stock market.

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<v Speaker 1>But this stumble corrected itself once where it got out

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<v Speaker 1>the whole thing was just a hoax. So this is

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<v Speaker 1>a case where misinformation really was more of an inconvenience

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<v Speaker 1>than a real threat because of the rapid response and

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<v Speaker 1>the debunking of this image. But it does show that again,

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<v Speaker 1>social networks really facilitate incredible rapid spread of misinformation. Now

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<v Speaker 1>let's go to story number two, and this one takes

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<v Speaker 1>place in the UK. Now, this one doesn't involve AI,

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<v Speaker 1>but it does involve social networks and a very real tragedy.

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<v Speaker 1>So yesterday, a couple of teenagers were riding on an

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<v Speaker 1>off road bike or scooter in Cardiff, Wales, and they

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<v Speaker 1>got involved in a traffic accident and both teenagers died

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<v Speaker 1>from their injuries. Now that is undeniably terrible, a horrible loss.

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<v Speaker 1>Police then arrived on the scene of the accident, but

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<v Speaker 1>on social media there was this narrative that began to

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<v Speaker 1>form that accused the police of actually causing the accident.

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<v Speaker 1>The narrative said that the police were in a pursuit

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<v Speaker 1>and that in turn created the accident in which the

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<v Speaker 1>two teenagers lost their lives. But that was just not true.

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<v Speaker 1>The police weren't involved in a pursuit. There was no

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<v Speaker 1>police presence until after the accident happened and police were

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<v Speaker 1>called to the scene. However, this didn't stop the story

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<v Speaker 1>from spreading online rapidly and people in the community began

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<v Speaker 1>to assembol and what started off as kind of a

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<v Speaker 1>demonstration of anger toward police escalated into a full blown riot,

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<v Speaker 1>with the crowd throwing stuff at police officers. Some of

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<v Speaker 1>those police officers suffered injuries, although from what I understand,

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<v Speaker 1>none of them were really serious injuries. And again it

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<v Speaker 1>turned out that the story that the police had contributed

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<v Speaker 1>to this accident was just a lie. But the time

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<v Speaker 1>that message was getting out there, things were already out

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<v Speaker 1>of the crowd continued to roam the streets until the

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<v Speaker 1>early hours of this morning, and then they dispersed. Now,

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<v Speaker 1>to be clear, I do not think it's fair to

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<v Speaker 1>blame social networks for the actual misinformation. Rather, social networks

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<v Speaker 1>facilitated the spread of misinformation. They didn't make it. They

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<v Speaker 1>just made it way easier for it to spread around. Now,

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<v Speaker 1>I do not know if any recommendation algorithms played a

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<v Speaker 1>part in that. It's possible because the algorithm could promote

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<v Speaker 1>stories that seem to be driving a lot of engagement

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<v Speaker 1>among people of a specific region. Right, it might be, Oh,

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<v Speaker 1>people around you are really interested in this particular story,

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<v Speaker 1>and then you get served up that story and it

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<v Speaker 1>perpetuates itself. That's a possibility, But I don't know for

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<v Speaker 1>a fact that that happened, But you know, it's a possibility,

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<v Speaker 1>and at the very least, it definitely did spread across

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<v Speaker 1>social media. Well, misinformation has been a thing long before

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<v Speaker 1>social networks ever existed, and rumors have passed around well

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<v Speaker 1>and truly without social networks. Right, So it's not like

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<v Speaker 1>if we got rid of social networks, this would no

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<v Speaker 1>longer be a problem. It's just that it's extremely efficient

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<v Speaker 1>to spread misinformation at this point, much more so than

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<v Speaker 1>it was in the past. And now let's talk about

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<v Speaker 1>end to end encryption. It continues to face challenges from

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<v Speaker 1>political leaders around the world. I've talked about how many nations,

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<v Speaker 1>including the United States, have looked for ways to work

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<v Speaker 1>around end to end encryption or perhaps even ban it outright.

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<v Speaker 1>And it's usually in the desire to scan messages for

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<v Speaker 1>signs of illegal content, so it could be an attempt

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<v Speaker 1>to look for communication between would be terrorists or to

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<v Speaker 1>search for evidence of people trafficking in illegal materials like

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<v Speaker 1>child pornography. Spain's government has joined the list of governments

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<v Speaker 1>that are very much taking aim into end encryption. This

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<v Speaker 1>is not a unique view even in the European Union.

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<v Speaker 1>There are lots of countries in the EU that have

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<v Speaker 1>proposed creating rules that would allow a government to scan

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<v Speaker 1>and monitor communications, which means that you would have to

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<v Speaker 1>get rid of into end encryption, because the very nature

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<v Speaker 1>of into end encryption is that only the people at

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<v Speaker 1>either end can access the encrypted information. So anyone who

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<v Speaker 1>tries to intercept the information somewhere in the middle they're

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<v Speaker 1>just going to be left with encrypted nonsense. They can't

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<v Speaker 1>read it. Now, this is a really complicated problem. So

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<v Speaker 1>on the one hand, you do have the legitimate concern

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<v Speaker 1>that more needs to be done, for example, to protect

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<v Speaker 1>children from becoming victims. I think it's hard to deny

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<v Speaker 1>that right, that we need to be better at protecting

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<v Speaker 1>children from child predators. On the other hand, this measure

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<v Speaker 1>means an end to private communication, and there are some

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<v Speaker 1>situations where such communication is absolutely critical. You know, authoritarian

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<v Speaker 1>governments could abuse and have abused this kind of process

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<v Speaker 1>to crack down on perceived threats, and those threats might

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<v Speaker 1>just be someone like a journalist or an activist, or

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<v Speaker 1>you know, a political rival, and yeah, it's all done

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<v Speaker 1>in the name of protecting the state, but it really

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<v Speaker 1>comes down to an authoritarian display of power and denying

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<v Speaker 1>other people the right to privacy. And I can't pretend

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<v Speaker 1>to have the answers here. I don't think getting rid

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<v Speaker 1>of ENDO end encryption is a good idea. However, Now,

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<v Speaker 1>one agency that would probably love to see into end

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<v Speaker 1>encryption go away is THEBI. I say that with some

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<v Speaker 1>level of confidence because the US Foreign Intelligence Surveillance Court

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<v Speaker 1>released an April twenty twenty two opinion detailing more than

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<v Speaker 1>two hundred and seventy five thousand instances of the FBI

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<v Speaker 1>conducting warrantless searches of citizen communications between twenty twenty and

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<v Speaker 1>early twenty twenty one. Now I should add that opinion.

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<v Speaker 1>That court opinion is also highly redacted, so there are

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<v Speaker 1>a lot of blacked out spots in that report. But

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<v Speaker 1>essentially it's saying the FBI searched through communications more than

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<v Speaker 1>a quarter of a million times of presumably American citizen

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<v Speaker 1>communications without securing a warrant to do it in one year. Now,

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<v Speaker 1>the FBI was relying on the Foreign Intelligence Surveillance Act

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<v Speaker 1>or FISA. FISA, which allows for warrantless digital searches and

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<v Speaker 1>monitoring of communication, but only for communications between foreign individuals

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<v Speaker 1>outside of America. Like, it's not supposed to be used

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<v Speaker 1>to spy on communications of American citizens. However, the law

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<v Speaker 1>allows officials to do a sort of three degrees of

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<v Speaker 1>separation style gain. They can look at the target's communications,

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<v Speaker 1>so they've identified somebody that they want to surveil for

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<v Speaker 1>whatever reason. This person's a foreign individual, they're not in

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<v Speaker 1>the United States, and thus there's no warrant needed, So

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<v Speaker 1>they look at the target's communications, but then they can

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<v Speaker 1>also look at whom the target has been in contact with.

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<v Speaker 1>Then they can even go one step further. They can

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<v Speaker 1>look at the contacts that the contact had. So let's

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<v Speaker 1>say you got an old fishing buddy, and your old

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<v Speaker 1>fishing buddy happens to be friends with a shady person

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<v Speaker 1>who turns out to have been on the FBI's radar. Well,

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<v Speaker 1>by extension, you could be on the FBI's radar two

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<v Speaker 1>because you're connected to your friend and your friend is

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<v Speaker 1>connected to this other person. Now, FISA isn't supposed to

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<v Speaker 1>let agents investigate American citizens, but because of this degree

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<v Speaker 1>of separation thing, it can happen like a lot, like

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<v Speaker 1>two hundred and seventy eight thousand times in the matter

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<v Speaker 1>of a year or so. And the court opinion shows

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<v Speaker 1>that the FBI was using these techniques to run searches

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<v Speaker 1>on people who most assuredly were not foreign agents communicating overseas,

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<v Speaker 1>such as protesters during Black Lives Matter protests in the

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<v Speaker 1>wake of George Floyd's death. So here we have what

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<v Speaker 1>appears to be a pretty clear series of offenses against

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<v Speaker 1>American citizens perpetuated by the FBI. And this is just

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<v Speaker 1>one reason why end to end encryption is important because

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<v Speaker 1>if the quote unquote good guys are breaking the rules,

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<v Speaker 1>that's not good. All Right, we're gonna take a quick break.

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<v Speaker 1>When we come back, we've got some more tech news

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<v Speaker 1>to cover. Okay, now, we got a double whammie section

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<v Speaker 1>for Meta. So first up, the EU has leveled a

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<v Speaker 1>one point three billion dollar fine against Meta. That's a

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<v Speaker 1>princely sum, saying that the company failed to keep EU

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<v Speaker 1>citizen data safe and private. So essentially, the violation here

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<v Speaker 1>involves transmitting EU citizen data to US based servers, which

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<v Speaker 1>is something that the EU is very much against, without

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<v Speaker 1>there being further protections in place for that information. So

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<v Speaker 1>you might remember in past episodes, I've talked about how

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<v Speaker 1>the fear about TikTok largely centers around this belief that

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<v Speaker 1>it's a company that could be sending personal data belonging

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<v Speaker 1>to American citizens to China. Well, that fear exists despite

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<v Speaker 1>the fact that we don't actually have evidence of this

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<v Speaker 1>having happened. It could have happened. I'm not saying it didn't,

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<v Speaker 1>I'm just saying that we we haven't seen evidence of

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<v Speaker 1>it yet. However, here we have a case of an

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<v Speaker 1>American company essentially doing the same thing, channeling EU citizen

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<v Speaker 1>data from the European Union to US based computer servers,

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<v Speaker 1>and you could say, wow, the turns they have tabled.

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<v Speaker 1>And now Meta has been ordered to pay more than

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<v Speaker 1>a billion dollars in fines relating to this offense. Now, Meta,

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<v Speaker 1>of course plans to appeal the ruling and the fine.

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<v Speaker 1>I think that's obvious, But regulators say that Meta's offenses

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<v Speaker 1>are systemic and continuous in violation of the rules of GDPR.

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<v Speaker 1>I think Meta is hoping to wait this out so

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<v Speaker 1>that the US and the EU come to an agreement

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<v Speaker 1>on how and under what circumstances a US based company

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<v Speaker 1>can transmit EU based data back to the United States.

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<v Speaker 1>And part of the hold up is this concern that

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<v Speaker 1>the US government could potentially spy on European Union citizen data.

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<v Speaker 1>They could use it as a surveillance tool, which you

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<v Speaker 1>might say sounds far fetched, But we just got done

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<v Speaker 1>talking about the FBI doing that to American citizens. So

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<v Speaker 1>there you go. The other big punch to Meta's stomach

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<v Speaker 1>this week comes in the form of Giffee, or if

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<v Speaker 1>you prefer Jiffy, not the peanut butter, but the animated

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<v Speaker 1>giff database and search engine. Now. Meta purchased Giffee a

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<v Speaker 1>few years ago for four hundred million dollars, But then

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<v Speaker 1>regulators in the UK determined that Meta's possession of Giffee

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<v Speaker 1>constituted anti competitive business practices and ordered Meta to divest

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<v Speaker 1>itself of the company, which now Meta has done. Meta

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<v Speaker 1>sold Giffee off to another company called shutter Stock. You

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<v Speaker 1>might be familiar with them, but Meta did not recapture

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<v Speaker 1>the four hundred million dollars it had spent on Giffee

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<v Speaker 1>just a few years ago. Instead, shutter Stock purchased Giffee

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<v Speaker 1>for the equivalent of fifty three million dollars. Now that's

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<v Speaker 1>still a healthy chunk of change, Don't get me wrong,

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<v Speaker 1>it's a far cry from four hundred million AUCI. The

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<v Speaker 1>US Surgeon General has issued an advisory stating that there's

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<v Speaker 1>not enough evidence to say social media is safe for

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<v Speaker 1>kids to use, which I suppose you could flip and say,

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<v Speaker 1>is there evidence showing that the use of social media

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<v Speaker 1>is harmful to kids? I mean, I know that that's

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<v Speaker 1>the belief, but what does the actual evidence, say, and

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<v Speaker 1>I think the problem is that there's not enough research

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<v Speaker 1>to draw conclusions. However, there is a concern that social

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<v Speaker 1>media could contribute to mental health problems among the youth,

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<v Speaker 1>which at least seems to make sense. But we don't

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<v Speaker 1>have all the data yet, right, so I don't know

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<v Speaker 1>that we've yet been able to determine whether social media

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<v Speaker 1>use among kids is good, bad, or indifferent. I think

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<v Speaker 1>one problem with a lot of studies is it comes

0:14:52.360 --> 0:14:55.000
<v Speaker 1>down to a chicken or egg kind of problem. And

0:14:55.040 --> 0:14:59.640
<v Speaker 1>what I mean by that is are people developing mental

0:14:59.640 --> 0:15:03.520
<v Speaker 1>health problems because they spend too much time on social media?

0:15:03.680 --> 0:15:07.520
<v Speaker 1>Or is it that people who have mental health challenges

0:15:08.120 --> 0:15:11.520
<v Speaker 1>are more likely to spend more time on social media,

0:15:11.560 --> 0:15:13.680
<v Speaker 1>So it could be like a correlation but not a

0:15:13.840 --> 0:15:17.720
<v Speaker 1>causation situation. Here it falls into a similar challenge of

0:15:17.760 --> 0:15:21.000
<v Speaker 1>determining if violent video games have a negative impact on

0:15:21.080 --> 0:15:25.160
<v Speaker 1>mental health. Do violent video games make people violent or

0:15:25.800 --> 0:15:29.800
<v Speaker 1>do violent people tend to like violent video games which

0:15:29.800 --> 0:15:32.320
<v Speaker 1>could also be enjoyed by people who aren't violent at all.

0:15:32.800 --> 0:15:36.200
<v Speaker 1>So this advisory is really meant to encourage families to

0:15:36.640 --> 0:15:41.200
<v Speaker 1>think really seriously about social media use and to encourage

0:15:41.240 --> 0:15:44.520
<v Speaker 1>healthy family behaviors, and I think that's a good message

0:15:44.520 --> 0:15:48.400
<v Speaker 1>no matter how the research ultimately shakes out. Rapper ice

0:15:48.480 --> 0:15:51.080
<v Speaker 1>Cube has a few things to say about AI, and

0:15:51.160 --> 0:15:55.920
<v Speaker 1>they are not complementary. He actually called AI demonic and

0:15:56.080 --> 0:16:00.240
<v Speaker 1>referenced the recent songs featuring AI generated voices mimicking people

0:16:00.520 --> 0:16:04.760
<v Speaker 1>like Drake. Ice Cube said, quote, somebody can't take your

0:16:04.800 --> 0:16:08.520
<v Speaker 1>original voice and manipulate it without having to pay end quote.

0:16:08.960 --> 0:16:11.480
<v Speaker 1>That's not necessarily the case. As we've said on the

0:16:11.520 --> 0:16:15.520
<v Speaker 1>show before, existing law does not really cover synthesized voices.

0:16:15.960 --> 0:16:19.840
<v Speaker 1>You can't copyright a voice. You can't trademark it either.

0:16:20.400 --> 0:16:24.360
<v Speaker 1>But ice Cube's concerns are understandable. If someone is replicating

0:16:24.440 --> 0:16:27.560
<v Speaker 1>a specific person's voice in order to make something new,

0:16:28.440 --> 0:16:31.800
<v Speaker 1>that sort of proves that the original voice has value

0:16:31.840 --> 0:16:34.800
<v Speaker 1>to it. Otherwise, why are you copying it? Why wouldn't

0:16:34.840 --> 0:16:38.080
<v Speaker 1>you just make a new synthesized voice that doesn't sound

0:16:38.120 --> 0:16:42.560
<v Speaker 1>like anyone? In particular, if you're using AI to copy

0:16:42.600 --> 0:16:46.760
<v Speaker 1>the style and the sound of someone specific, that kind

0:16:46.760 --> 0:16:49.920
<v Speaker 1>of confirms that the original has value, and that to

0:16:49.960 --> 0:16:53.200
<v Speaker 1>me suggests that we do need to develop laws to

0:16:53.240 --> 0:16:56.600
<v Speaker 1>protect those things, and some states do have some laws

0:16:56.640 --> 0:16:59.760
<v Speaker 1>that protect that, but it's not across the United States.

0:17:00.000 --> 0:17:01.840
<v Speaker 1>Other parts of the world need to think about this too.

0:17:02.440 --> 0:17:05.320
<v Speaker 1>It's a brave new world to have such Ai people

0:17:05.359 --> 0:17:08.840
<v Speaker 1>in it. In space news, NASA has awarded the private

0:17:08.880 --> 0:17:12.119
<v Speaker 1>space company Blue Origin a contract to land astronauts on

0:17:12.240 --> 0:17:15.960
<v Speaker 1>the Moon. The lunar lander will be named Blue Moon,

0:17:16.400 --> 0:17:18.879
<v Speaker 1>which makes me want to launch right into do wop music.

0:17:19.200 --> 0:17:21.880
<v Speaker 1>But I'll spare you, as well as my super producer

0:17:21.960 --> 0:17:25.080
<v Speaker 1>Tari from having to endure that dig de don ding

0:17:25.119 --> 0:17:29.679
<v Speaker 1>Blue Moon. Sorry slipped out. This won't be the lunar

0:17:29.760 --> 0:17:32.920
<v Speaker 1>lander used in the upcoming planned missions to the Moon

0:17:33.040 --> 0:17:35.880
<v Speaker 1>that are part of the early part of the Project Artemis.

0:17:36.080 --> 0:17:38.000
<v Speaker 1>Those are actually going to use a lunar lander that's

0:17:38.040 --> 0:17:41.720
<v Speaker 1>created by SpaceX, and that one is the Human Landing

0:17:41.800 --> 0:17:45.920
<v Speaker 1>System or HLS. It's interesting that NASA is using both

0:17:46.000 --> 0:17:49.560
<v Speaker 1>companies for this purpose, but eventually the plan is to

0:17:49.680 --> 0:17:53.280
<v Speaker 1>establish a permanent facility on the Moon. As for when

0:17:53.359 --> 0:17:56.399
<v Speaker 1>Blue Moon will see us standing alone without a dream

0:17:56.480 --> 0:17:58.800
<v Speaker 1>in our heart, well, it's going to be like twenty

0:17:58.840 --> 0:18:02.879
<v Speaker 1>twenty nine or so. Finally, IBM is investing a huge

0:18:02.920 --> 0:18:05.920
<v Speaker 1>amount of money, like one hundred million Bucks and we'll

0:18:05.920 --> 0:18:10.080
<v Speaker 1>be partnering with the Universities of Chicago and Tokyo to

0:18:10.160 --> 0:18:14.639
<v Speaker 1>build a quantum supercomputer that aims to have one hundred

0:18:14.720 --> 0:18:19.560
<v Speaker 1>thousand cubits, and I guess that would be a hundred

0:18:19.880 --> 0:18:24.679
<v Speaker 1>kill cubits. Currently, I think the largest quantum computer is

0:18:24.720 --> 0:18:27.119
<v Speaker 1>IBM's Ospray. I could be wrong about that, but I

0:18:27.119 --> 0:18:29.800
<v Speaker 1>think it's the Ospray, and as I recall, the Osprey

0:18:29.840 --> 0:18:33.760
<v Speaker 1>has four hundred and thirty three cubits. IBM is also

0:18:33.920 --> 0:18:38.320
<v Speaker 1>planning on launching the Condor computer sometime this year. I

0:18:38.359 --> 0:18:40.480
<v Speaker 1>believe that one is going to have slightly more than

0:18:40.560 --> 0:18:46.919
<v Speaker 1>one thousand cubits, but one hundred thousand is tremendous. It

0:18:47.000 --> 0:18:51.320
<v Speaker 1>is so enormous. Now, just a reminder, a cubit is

0:18:51.359 --> 0:18:55.680
<v Speaker 1>a quantum bit, and unlike a classical bit, which can

0:18:55.800 --> 0:18:59.760
<v Speaker 1>either be a zero or a one, a cubit can

0:18:59.800 --> 0:19:03.600
<v Speaker 1>be placed into superposition, meaning it can be both zero

0:19:03.840 --> 0:19:08.359
<v Speaker 1>and one simultaneously. Technically every value in between as well,

0:19:09.160 --> 0:19:12.320
<v Speaker 1>and it all gets very very quantum. So I recommend

0:19:12.320 --> 0:19:15.240
<v Speaker 1>looking through the tech stuff archives for episodes about quantum

0:19:15.280 --> 0:19:18.680
<v Speaker 1>computing if you want to learn more. As for a deadline,

0:19:18.840 --> 0:19:21.600
<v Speaker 1>IBM's looking a decade out with a goal of this

0:19:21.720 --> 0:19:25.960
<v Speaker 1>quantum supercomputer doing science and stuff by twenty thirty three.

0:19:26.960 --> 0:19:30.080
<v Speaker 1>And that's it for the Tech News today, May twenty third,

0:19:30.200 --> 0:19:33.800
<v Speaker 1>twenty twenty three. I hope you are all well, and

0:19:33.840 --> 0:19:43.760
<v Speaker 1>I'll talk to you again really soon. Tech Stuff is

0:19:43.800 --> 0:19:48.359
<v Speaker 1>an iHeartRadio production. For more podcasts from iHeartRadio, visit the

0:19:48.400 --> 0:19:52.000
<v Speaker 1>iHeartRadio app, Apple Podcasts, or wherever you listen to your

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