Speaker 1: Producer husband of this podcast, Jensen Karb That's Something for
Speaker 1: Us has a TikTok video for us to watch.
Speaker 2: If you had a crush on Rider Strong or Will Friedel,
Speaker 2: you weren't choosing a character, you were choosing your entire
Speaker 2: nineties personality. Rider Strong was the quiet intensity, shy eyes,
Speaker 2: soft voice, the feeling of someone who felt everything too
Speaker 2: deeply but didn't say it out loud.
Speaker 3: Loving him felt private, like you were in.
Speaker 2: On something emotional that no one else fully understood, the
Speaker 2: kind of crush that lived in your journey, not your conversations.
Speaker 2: But then there was Will Freedom, loud, magnetic, impossible to ignore,
Speaker 2: the kind of energy that filled a room before he
Speaker 2: said anything. He made you laugh without trying, made everything
Speaker 2: feel lighter, like life didn't have to be serious.
Speaker 1: All the time.
Speaker 3: Writer made you feel understood.
Speaker 2: Will made you feel alive. If you were torn between
Speaker 2: right or Strong and Will Freedom, you are really only
Speaker 2: torn between two versions of yourself, the one who felt
Speaker 2: everything deeply.
Speaker 3: And the one who just wanted to laugh through.
Speaker 2: Writer was the quiet age, the emotional safety of being
Speaker 2: seen without performing. Will was the spark, the feeling of
Speaker 2: being chosen by joy instead of death. And somehow both
Speaker 2: felt like first love, just in completely different timelines, because
Speaker 2: one stayed in your feelings and one stayed in your memories.
Speaker 2: Comment a blackheart for writer or a laughing face for
Speaker 2: will and let me know in the comments, which one
Speaker 2: did you choose then? And which one would you choose now?
Speaker 1: Wait? Who's winning? Of course?
Speaker 4: I don't know starking joy or starting joy, filling a
Speaker 4: room with emotion when you walk before.
Speaker 5: You even walk in most most people at fifteen didn't
Speaker 5: want that.
Speaker 1: I don't don't. I don't know who this person is
Speaker 1: who's narrating that video, But it very much felt like
Speaker 1: AI text to me, you think, very specifically, yes, because
Speaker 1: it's a lot of big words that kind of didn't
Speaker 1: mean anything that I was like, what this sounds like
Speaker 1: you've created You've asked AI to create a thing for you,
Speaker 1: and it like throws out a lot of words and
Speaker 1: I'm like, I don't, I don't, I don't know or
Speaker 1: he said it very ardently. Yeah, but it felt, you know,
Speaker 1: it felt like AI. It also felt very astrology, you know,
Speaker 1: like you're gonna hear what you want to hear. You're
Speaker 1: gonna hear what you want to hear and because I don't.
Speaker 4: Pull out the birthday's book.
Speaker 1: Writer was the quiet ache, the intensity that only you
Speaker 1: saw privately, the strength of what just like this is babble.
Speaker 5: Criticizing the video of people saying you should be in
Speaker 5: love with Ryder Strong?
Speaker 1: Well, how do you feel about it? Will?
Speaker 3: I feel?
Speaker 5: I think it's a joking fun I think that it's
Speaker 5: the The thing I take away from that is they
Speaker 5: misspell writer and mispronounced for Dell.
Speaker 4: It's my favorite.
Speaker 5: So it's my favorite. It's always R Y d E
Speaker 5: R and freedom.
Speaker 1: But what thesis is that by having a crush on
Speaker 1: one of us it defined your nineties personality? What does
Speaker 1: that mean? What does a nineties personality mean? Is it about?
Speaker 1: Does it mean that this is who you are?
Speaker 3: I think you like it? Different type of guy you
Speaker 3: like it as a kid?
Speaker 5: What type of person were you as a kid where
Speaker 5: it was like if you if you liked right or Strong,
Speaker 5: chances are you were the artsy student who maybe was
Speaker 5: considered a little emo and quiet, and if you liked
Speaker 5: Will then you were more kind of the loud walk
Speaker 5: into the middle of the room, take ownership, make everyone
Speaker 5: that's God.
Speaker 1: It doesn't say that though it's saying that that's what
Speaker 1: you like, it actually is just talking around that. But yes,
Speaker 1: I think that would be a stronger thesis. It's like,
Speaker 1: if you like writer, it means you were and are
Speaker 1: this type of person. If you like will you But
Speaker 1: it doesn't. It's kind of just vaguely hints at that.
Speaker 1: And it's just like, I don't know, people probably liked
Speaker 1: both of us in different ways. It doesn't mean that much.
Speaker 1: I don't know, weird, but whatever. Yeah, but what about
Speaker 1: if you had a crush on Danielle Fischel and you
Speaker 1: are just the regular person watching boy Girl?
Speaker 4: I am confused.
Speaker 6: We've still at this point other than me saying the music,
Speaker 6: what's up with that music choice?
Speaker 5: There's a gravitas to like a Game of Thrones background.
Speaker 6: I was waiting for it to end with them like
Speaker 6: stabbing the pictures of.
Speaker 1: You and the Allies or something.
Speaker 4: It was like, what is happening? It's very building to
Speaker 4: a horror movie.
Speaker 1: I think it's you know, it's making you feel empowered
Speaker 1: by your crush from forty years ago.
Speaker 4: Made me feel scared from forty years ago. I was like,
Speaker 4: should I not have felt blah? I don't know, it's
Speaker 4: very very interesting.
Speaker 6: I do love those little green screen videos though how
Speaker 6: people are able to do that? I don't know how
Speaker 6: to make those, but TikTok's.
Speaker 1: Right, I can't understand them.
Speaker 4: I mean I don't like it.
Speaker 6: I mean I mean I like it ironically, Like what
Speaker 6: is that his first he started over here and then
Speaker 6: he went over here and holding a tiny mic.
Speaker 1: Well, you know how everybody's holding the tiny mic. Now
Speaker 1: it's like, because you don't need to, you just clip
Speaker 1: it on you. But this denotes authority. Now, yeah, it's
Speaker 1: like the ways to frame it.
Speaker 3: Looks like you're holding a tiny little bug.
Speaker 1: But no, but if you don't have it, it doesn't
Speaker 1: seem like you're.
Speaker 6: Announ It's not about it's an ability, it's exactly actual
Speaker 6: algorithm views. Yes, for whatever reason, the stats show that
Speaker 6: if someone sees somebody holding a microphone, for whatever reason,
Speaker 6: they're more likely to stop and watch what you're seeing.
Speaker 1: To have more authority. I think it totally. It makes
Speaker 1: you seem like you, yeah, are more of the futhoritative
Speaker 1: eyes of.
Speaker 3: The microphone has anything to do with yeah exactly.
Speaker 5: Yeah, see like Danielle's doing it right, whereas like Bob
Speaker 5: Barker back in the day had the long, thin microphone.
Speaker 5: I remember being like, why did you choose that? But
Speaker 5: I loved that little thin wand of a microphone.
Speaker 4: Me too.
Speaker 6: But you know, nothing's ever going to top what we
Speaker 6: call the Britney Spears mic You know that one?
Speaker 4: Yeah, I love.
Speaker 1: That's like I'm leading the workout video correct, Yeah, the best. Yeah,
Speaker 1: don't because that means you have to move around like
Speaker 1: you need your hands to do stuff. Yeah, you know, No,
Speaker 1: that doesn't denote authority, no, but not that you're going
Speaker 1: to be working out or singing and dancing, which is yeah,
Speaker 1: but that's not you're saying.
Speaker 3: Britney Spears didn't denote authority.
Speaker 1: She did as a singer or as a dancer, which is.
Speaker 4: What she was doing.
Speaker 6: I also need to be able to imagine what I
Speaker 6: could accomplish if I could just I mean I do.
Speaker 4: I could wear I could clip a microphone on my shirt.
Speaker 6: But like that idea of like I'm going to wash
Speaker 6: the dishes, My grandmother used to have one of those
Speaker 6: that she could wear on her head to talk on
Speaker 6: the phone while she did the dishes.
Speaker 5: But like the full phone, it was one of those
Speaker 5: ones like the entire phone stuck there. We've seen that
Speaker 5: informal full phone. You literally just clipped the thing to
Speaker 5: an actual phone receiver. And it's like people like I
Speaker 5: hear you great bob as They're like, she's doing the dishes,
Speaker 5: but it's a full phone in her thing. Like that's
Speaker 5: I miss that stuff. Minurturisation is no good. I miss
Speaker 5: that stuff.
Speaker 3: So Rider, who did you have a crush on me?
Speaker 5: Or you?
Speaker 1: I mean, I was always hanging around you, man, you
Speaker 1: were my best friends, so obviously I wanted to be
Speaker 1: more in the free.
Speaker 5: Well wait a second, have we talked about this? Did
Speaker 5: you ever have a crush on Danielle?
Speaker 3: No? No, okay, was never reciprocated ever.
Speaker 1: No, we had this whole conversation because I said that
Speaker 1: to Rachel.
Speaker 3: Yes, no, I remember that, but I was murdered.
Speaker 1: But I do think. I do think Danielle and I
Speaker 1: spent a lot of time to get out around that
Speaker 1: period when I was with Rachel. But I don't think
Speaker 1: I entertained the possiblit because I was in a relationship.
Speaker 1: But that was like the period where we were best
Speaker 1: friends and spending every day together and because.
Speaker 5: I could draft after Rachel you never in your mind,
Speaker 5: never after the idea.
Speaker 1: After that, like when we were by the time we
Speaker 1: were seventeen, Danielle and I were not getting along actively,
Speaker 1: like not liking each other until near the end of
Speaker 1: the show we like became friends again.
Speaker 3: But no, like Okay, I wouldn't.
Speaker 6: Say I was actively not liking you, but I but
Speaker 6: I wasn't. Definitely didn't never crush on you anymore.
Speaker 1: No, we were rolling our eyes around each other.
Speaker 4: Probably we were definitely we were teenagers.
Speaker 1: Going different directions.
Speaker 3: Yeah, being very well, it had grown apart.
Speaker 4: Yes, thanks for bringing that up. Well, I feel feel good.
Speaker 5: I'm just curious what if there was ever reciprocated, Just
Speaker 5: wondering if we're going to find a rider strong journal
Speaker 5: entry at some point.
Speaker 4: Well, did you ever have a crush on anyone on
Speaker 4: Boy Meets World?
Speaker 5: Well, I told you years later, years later, I had
Speaker 5: a crush on you, Danielle, years later, I almost asked
Speaker 5: you out was no long.
Speaker 6: Time told me that and I never knew that, like none,
Speaker 6: I know.
Speaker 1: Are you serious?
Speaker 7: Will he's serious? He told me this froze. He doesn't,
Speaker 7: I can't. It says the internet connection is unstable.
Speaker 5: We go This was it was like two thousand when whenever,
Speaker 5: when did we see each other again?
Speaker 3: Five two thousand and five, six, something like that.
Speaker 5: It wasn't long after, boy, and it was we were
Speaker 5: all hanging out again.
Speaker 4: A little bit we had like I had.
Speaker 3: Yeah, yeah, I think it was right around. No, that
Speaker 3: might have even been after.
Speaker 5: That might have been later, I don't remember, but I
Speaker 5: remember there was one time where we were hanging out
Speaker 5: and I was like, I was single and Danielle was single.
Speaker 5: I was like, oh, that might be interesting to entertain.
Speaker 5: And then it just and then I realized.
Speaker 4: It was never and then he was like, I don't
Speaker 4: leave my house.
Speaker 3: Yeah, I don't leave my house. That weird exactly.
Speaker 5: There would have been a weirdness to it. And yeah,
Speaker 5: so it was it was more just a fleet.
Speaker 1: Thank god that didn't happen. I mean, unless you guys
Speaker 1: have gotten married and had children, it was wonderful, but
Speaker 1: like chances are would have of course dissolved, and then
Speaker 1: we wouldn't be able to have imagine what this.
Speaker 5: It would have been a whole different podcast, I'm sure
Speaker 5: at that point exactly, and she wouldn't have met Jenson,
Speaker 5: and I wouldn't have met Sue and yeah, we wouldn't
Speaker 5: have been happy.
Speaker 3: So yeah, so there you go.
Speaker 5: But no people on the cast, no, did you did
Speaker 5: you ever have a like, did you ever have a
Speaker 5: crush on Trina or oh me?
Speaker 1: Yeah, well, guest stars, I had crushes and I tried
Speaker 1: to date and did date in some cases or whatever.
Speaker 1: But crew members remembers but no, like, yeah, I mean
Speaker 1: I've been Yeah, I think you know about every everybody
Speaker 1: that I had a crush on.
Speaker 6: As teenagers, crushes are flinging.
Speaker 4: They're just flating a mile a minute.
Speaker 3: It's different week by week.
Speaker 6: Yeah, yeah, I mean, And it's so funny how like,
Speaker 6: as as a young person, emotional romantic relationship feelings are
Speaker 6: so front of mind that if you are single, there's never.
Speaker 4: A scenario you're not in where you're like.
Speaker 6: Potential mate, potential mate, just like yeah, and you're like, oh,
Speaker 6: I'm starting a new job, is that guy single? Is
Speaker 6: that guy?
Speaker 4: Like you're literally just thinking about it all the time.
Speaker 1: And it was exhausting.
Speaker 5: It didn't matter what energy I put into presenting myself
Speaker 5: or trying to you know, impress or be.
Speaker 3: Impressed, getting a read just get oh my god, it
Speaker 3: matter what you were doing I'm going to a wedding.
Speaker 3: I'm going here. I have a new job.
Speaker 5: I have to you're thinking to yourself, like I wonder
Speaker 5: if I mean, I wonder that was the whole frontal
Speaker 5: whatever the hell.
Speaker 3: You're doing grocery store. I wonder when I meet somebody.
Speaker 6: Yeah, like any conversation, just like would you like to
Speaker 6: go in front of me?
Speaker 4: That was blow. I don't wonder if he is he's
Speaker 4: trying to handle me. It just doesn't matter.
Speaker 1: But hold on, is this because I feel like this
Speaker 1: is specific to like, because I've definitely noticed even among
Speaker 1: like kids, like among my son and his friends, there
Speaker 1: are some of those kids, boys and girls who are
Speaker 1: just romantically obsessed. They just come out of the womb
Speaker 1: and they're right. And then there's like my son doesn't care.
Speaker 1: He has no romantic feelings at all, never expressed. He's
Speaker 1: expressed one crush in his life and it was like
Speaker 1: years ago and it's just a cockpole days otherwise never
Speaker 1: And it's like, but you see, like there's just distinct personalities.
Speaker 1: There's some people and I was always one of those kids.
Speaker 1: And I feel like, Danielle, you were always one of
Speaker 1: those kids. Will it sounds like you were too. But
Speaker 1: I wonder if other people, like literally didn't have that
Speaker 1: thing that we're talking about.
Speaker 5: Indian friends usually have crushes and girlfriends or boyfriends.
Speaker 1: Yes, there's I would say, it's about fifty to fifty.
Speaker 1: I would say, but there's some of them that are
Speaker 1: just wired for it and they're just and I'm like, oh,
Speaker 1: they are going to have an adolescence like mine where
Speaker 1: they were just either in always in love or fall
Speaker 1: not a love or just love, just rolling, mating was everything.
Speaker 1: You know, Yes, I just think that. Then there's other
Speaker 1: people for whom that's not a concern and it doesn't
Speaker 1: become a thing. And I think those people are probably
Speaker 1: a lot more relaxed.
Speaker 4: So much, I know.
Speaker 6: Can I tell you The other night, Adler as we're
Speaker 6: going to sleep, well he's going to sleep, I'm about
Speaker 6: ready to leave his room. He goes, Mom, why do
Speaker 6: some people at my school smell? And I said they
Speaker 6: what do you? What do you mean?
Speaker 4: And he was like, some people at my school smell?
Speaker 4: And I said what do they smell?
Speaker 6: Like?
Speaker 4: He was like, I don't know. Good.
Speaker 6: He's like, oh, they smell good, and he was like yeah,
Speaker 6: and he smells his arm and he goes, I smell
Speaker 6: like rotten bananas.
Speaker 4: And I go, well, no, you don't.
Speaker 6: You don't smell like rotten bananas, but like, who smells good?
Speaker 4: Like what would?
Speaker 6: And he was like and then he named a girl
Speaker 6: and I was like okay. And then he named a
Speaker 6: guy and I was like oh. And I was like,
Speaker 6: are they wearing something? I'm trying to figure out, like
Speaker 6: it is it pheromones? Or are they putting cologne on?
Speaker 6: And so I said are they wearing something? Like does
Speaker 6: it smell like peach?
Speaker 1: Or and he was like a nice laundry detergent.
Speaker 4: Right, And he was like, yeah, it smells it smells
Speaker 4: like a thing.
Speaker 6: And I said oh, I said, well it could be
Speaker 6: just whatever you know they wash their clothes in or
Speaker 6: their body in, I said, Or they could be adding
Speaker 6: something to themselves, like a cologne that makes them.
Speaker 1: Which would be pretty intense for what first grade?
Speaker 4: First grade?
Speaker 6: Yeah, start somewhere, baby, And I said, do you do
Speaker 6: you want to start wearing something that smells good?
Speaker 4: He was like yeah.
Speaker 6: So the next day I gave him like an herbal
Speaker 6: body oil and he every morning brushes his teeth, puts
Speaker 6: on his little body.
Speaker 3: He is and looks back.
Speaker 1: You gotta get him a little hammer to start smashing
Speaker 1: his face. Let's start. You gotta start early. Get those
Speaker 1: micro fractions.
Speaker 5: He's got jabs already, right, he's got the abs, and
Speaker 5: now he's caring about how he smells and he's gonna
Speaker 5: be jelling up with her and.
Speaker 4: Wow, it's uh yeah.
Speaker 6: He also told me before we went to Mexico, he
Speaker 6: was like, Mom, can I can you buy me a
Speaker 6: It's like it's a it's a T shirt, but but
Speaker 6: it doesn't have any sleeves.
Speaker 3: You wanted to tak top?
Speaker 8: You want to?
Speaker 4: I said, you wanna?
Speaker 6: You want a tank top and he was like yeah
Speaker 6: and uh and then I want to wear it under
Speaker 6: a baseball jersey but open wow and I said, I
Speaker 6: said okay, and he goes with a necklace. I said,
Speaker 6: oh my god, wow sure, and he was like a backwards.
Speaker 3: So he's a backstreet boy.
Speaker 1: He's becoming a boy band member, like just to impress you,
Speaker 1: and he knows I want it that way.
Speaker 4: It's the cutest. Welcome upon meets World.
Speaker 1: I'm Daniel Fishel, I'm right or Strong, and I'm Wilford.
Speaker 6: Welcome to today's recap.
Speaker 4: Well, it's my turn. I guess all.
Speaker 6: Rotating cast of outside projects from outside of Boy Meets
Speaker 6: World today, it's my turn. Game Box one point zero
Speaker 6: is what we are recapping today. This was a movie
Speaker 6: done by two people I knew pretty well at this point,
Speaker 6: Scott and David hilden Brand.
Speaker 1: Brothers.
Speaker 4: They're brothers, cool.
Speaker 6: And they did both of the Dorm Days movies, and.
Speaker 1: You were in the second one in the.
Speaker 4: First and the second one.
Speaker 6: Oh, I did both Dorm Days movies, and then this
Speaker 6: movie came around.
Speaker 4: I think, actually it's possible this was in between one
Speaker 4: and the case.
Speaker 6: Yeah, so this was after I had done Dorm Day's one.
Speaker 6: I got the opportunity to do this movie. I loved
Speaker 6: video games as a kid. I grew up with the
Speaker 6: original Nintendo, played a bunch of the original Nintendo games.
Speaker 6: At this point, I had already been very into Tiger
Speaker 6: Wood's PGA Golf. I was very in the best along
Speaker 6: with Tony Hawk, pro Skater just obsessed Mortal Kombat.
Speaker 4: So I liked video games.
Speaker 6: I had zero understanding of what the idea was for
Speaker 6: what the graphics were going to look like like what
Speaker 6: just I knew what I had been told was like, oh,
Speaker 6: they showed us, They showed us what it's going to
Speaker 6: be able to look like. It's amazing that.
Speaker 4: We well, it was.
Speaker 6: Amazing if you consider lots of makeup contour to be
Speaker 6: a special effect.
Speaker 4: Yeah.
Speaker 6: So it was a very short, very short filming process.
Speaker 1: Okay, so I want to hear about how so you
Speaker 1: had done Dorm Day's one. Yeah, by auditioning for it
Speaker 1: and getting the.
Speaker 6: Part they offered each audition I think they offered it
Speaker 6: to me.
Speaker 1: Uh, and you had a good experience on that.
Speaker 4: Yes, I had said, do.
Speaker 1: You want to star in our next movie? So you
Speaker 1: didn't have to audition for this.
Speaker 6: And it's funny because I'm trying to remember how like
Speaker 6: where in the process of Dorm Days it was, because
Speaker 6: one aspect of Dorm Days I did not have a
Speaker 6: good experience in is that you know, the there are
Speaker 6: there are pictures of me on the internet wearing something
Speaker 6: that I would never in a million years have allowed
Speaker 6: anybody to photograph me in. And the only reason I
Speaker 6: was photographed in it was because it was for the
Speaker 6: cover of the Dorm Day's movie, where, in national lampoon style,
Speaker 6: we were all supposed to look naked behind a giant sausage.
Speaker 6: And so they were like, so wear a tube top
Speaker 6: and wear something short, because then we're going to super
Speaker 6: high something hide you behind it, and then we're gonna
Speaker 6: do all these solo shots. And there was it was
Speaker 6: a full, fully disclosed. These pictures aren't going to go anywhere.
Speaker 6: Nobody's ever going.
Speaker 4: To see these photos.
Speaker 6: It's gonna be it's completely So I was wearing like a.
Speaker 4: Tube top with no bra.
Speaker 6: I'm wearing a pair of shorts that I have unbuttoned
Speaker 6: and folded over to make them shorter because I needed
Speaker 6: to make it shorter to go behind. I would never
Speaker 6: in a million years. This is no not like a
Speaker 6: put together up. But it wasn't a choice. It was
Speaker 6: literally just because it worked with what I was told,
Speaker 6: the sausage behind the sausage, and then those photos.
Speaker 1: Worked as a memoir title, and.
Speaker 6: That infuriated me, and I was and I was. I
Speaker 6: was very upset about that, and so had that happened already,
Speaker 6: I probably would never have agreed to do another movie
Speaker 6: with them. But then again, I did do Dorm Days too,
Speaker 6: but I was I did not want to do Dorm
Speaker 6: Days too, and I.
Speaker 4: Really was Queen Queen Merry one that was a total disaster. Yeah.
Speaker 6: I mean, don't get me wrong when I say I
Speaker 6: had a good experience, I wouldn't say I had like
Speaker 6: a great experience, but it wasn't.
Speaker 4: It wasn't a terrible experience doing Dorm Days one.
Speaker 1: It was a job and young everybody.
Speaker 5: It was also the time in Hollywood we've all done
Speaker 5: the mpoon was kind of big, and you wanted, like
Speaker 5: the American pies were popular.
Speaker 3: They were making people's careers, so that kind.
Speaker 5: Of like a little bit riskue, more adult humor. These
Speaker 5: are the things that all the actors our age were
Speaker 5: vying for.
Speaker 3: I mean, this is what we wanted to do. I
Speaker 3: did Gred Diggers, You did that.
Speaker 5: I mean we all had those movies kind of in
Speaker 5: our arsenal.
Speaker 1: And then I think this movie too was a type
Speaker 1: that I participated in as well, which was the we
Speaker 1: could shoot a whole movie on green screen and it
Speaker 1: looks great correct before it did actually look before it
Speaker 1: when everybody basically had after effects and like some simple
Speaker 1: like you know, the beginnings of what became like Avatar, right,
Speaker 1: like what they could do with Avatar. Four years later,
Speaker 1: five years.
Speaker 4: Later, Box Is the original Avatar, but.
Speaker 1: They I got pitched the same thing because I did
Speaker 1: one of the Pulse movies was was exactly the same
Speaker 1: around the same time, maybe a little later, or Pulse
Speaker 1: two or puls three. I honestly don't know, but I'm
Speaker 1: in one of those. Maybe I'm in both of them.
Speaker 1: But it was like it was like an audition, and
Speaker 1: I auditioned and then they were like, it was a
Speaker 1: small part, but they were like, oh, and the whole
Speaker 1: thing is we are going to shoot this all, the
Speaker 1: whole movie on a green screen. And I was like, okay,
Speaker 1: They're like, we're gonna make it look great. And luckily
Speaker 1: my part, because it was a small part, wasn't that
Speaker 1: much green screen work. But apparently there's like two movies,
Speaker 1: Pulse two and Pulstery that are all green screen and
Speaker 1: they look like this film.
Speaker 3: This movie looked like it was shot on a net
Speaker 3: to sketch.
Speaker 1: Yes, yes, it's just it's just a technology was not there,
Speaker 1: and yet everybody sort of bought into this idea that
Speaker 1: you could make a movie so easily, and yeah, like
Speaker 1: so you probably shot this in what like nine days
Speaker 1: seven I was going to.
Speaker 4: Say, like I think eleven days were and.
Speaker 1: Action sequences right, Like the script.
Speaker 6: Is warehouse that was all painted green, and I had
Speaker 6: a briefcase, even an empty briefcase, handcuffed to me the
Speaker 6: entire time. And let me tell you, I've been handcuffed
Speaker 6: more than I care.
Speaker 4: They're not comfortable.
Speaker 3: There's just so.
Speaker 6: You're in the same the entire time, pretty much in
Speaker 6: the same outfit the entire time when you're.
Speaker 1: On the beach, and it's just it's just you would
Speaker 1: need the entire time, Like, yeah.
Speaker 6: That's and and that makeup and that ponytail hair extensions.
Speaker 3: This this movie was awesome.
Speaker 8: This is arguably the greatest movie I've ever seen in
Speaker 8: my life.
Speaker 6: Let's jump into it. You guys can watch it on
Speaker 6: the streaming service to Be for free. But I wouldn't
Speaker 6: suggest it.
Speaker 3: I absolutely would. Writer liked it. Writer loved this movie.
Speaker 5: I's gonna like this movie.
Speaker 1: I actually, I actually don't mind the script.
Speaker 3: I think that there's some movie.
Speaker 1: I think there's some beats in here that I go,
Speaker 1: you know what, that's actually the only way you could
Speaker 1: write this, And there's some real character development, there's backstory.
Speaker 1: I was like, actually, if the effects, yes were good,
Speaker 1: this is a half decent movie. This is like, I'm like,
Speaker 1: you took this conceit and you kind of developed it
Speaker 1: pretty well.
Speaker 5: You also went it was one stereotype, like one like
Speaker 5: I've seen this in a thousand movies. After I've seen
Speaker 5: this in the FA that's true, him sitting there watching
Speaker 5: the old videos of his gio. Okay, this has been
Speaker 5: a nine billion things. So yeah, I mean it wasn't
Speaker 5: there was nothing new in the story.
Speaker 1: No, No, I guess not, but I guess. I was
Speaker 1: just like I was like, well, that's a pretty good
Speaker 1: break into two. That's a pretty good like all the
Speaker 1: beat are there that I was like that it needed
Speaker 1: you know what I mean, it is a complete because
Speaker 1: a lot of bad movies and you know, actually just
Speaker 1: don't function as stories. You're like, wait a minute, I
Speaker 1: don't know what's happening. I don't know whereas this movie
Speaker 1: has like enough twists and everything does get explained.
Speaker 3: Like I was like too long.
Speaker 1: No, I was like, this is it's you know, like
Speaker 1: the beats are there. I was like, somebody knows how
Speaker 1: to write a screenplay. So I wasn't surprised to find
Speaker 1: out the guy who wrote this wrote the Sonic the
Speaker 1: Hedgehog movies.
Speaker 4: There's all three of them.
Speaker 1: This guy's gone, Like I could tell. I was, like,
Speaker 1: there's somebody here that knows what they're doing in terms
Speaker 1: of like how to make it a functioning movie, whether
Speaker 1: all those choices were a good idea given the constraints
Speaker 1: of budget, and you know, no, like there's just way
Speaker 1: too much pressure put on this movie to be visually
Speaker 1: stunning in a way that it just couldn't just couldn't.
Speaker 4: Could not be.
Speaker 3: Yeah.
Speaker 6: No. Charlie Nash is an expert video game tester who
Speaker 6: escapes reality by playing a mysterious three D fantasy game
Speaker 6: he received in the mail. It was directed by David
Speaker 6: Hillenbrand and Scott Hillenbrand. It was written by Pat Casey
Speaker 6: and Josh Miller, who I can admit is a duo
Speaker 6: that wrote some very bad movies from my past, but
Speaker 6: they are now a very big deal in my household.
Speaker 6: They would eventually transition into writing for animated kid TV
Speaker 6: shows like Team Hot Wheels and Goal in the Insatiable,
Speaker 6: but now they've since written all three Sonic the Hedgehok movies,
Speaker 6: the upcoming fourth installment, and Violent Knight starring David Harber. Oh,
Speaker 6: so do we think game Box one point zero is
Speaker 6: their inspiration for later success with another.
Speaker 1: Radio game character.
Speaker 4: Well, then you're welcome.
Speaker 6: Boys starring Nate Richard is Charlie Nash, friend of the show.
Speaker 4: Nate is best known.
Speaker 6: As Harvey on Sabrina the Teenage Witch and is just
Speaker 6: a great guy all around. He's always been so honest
Speaker 6: and open about his struggles with being in this business.
Speaker 6: And if you want to hear a great interview, including
Speaker 6: some game box talk, you can look up our episode
Speaker 6: with Nate on all streaming services. And yes, that is
Speaker 6: Danielle Fischel as Kate and Princess.
Speaker 3: Did I miss the actual credits?
Speaker 5: I didn't actually see any credits at the opening credits.
Speaker 3: What do you mean?
Speaker 1: There's opening credits too, and.
Speaker 6: There's a little world thing that spins. It's as Nate
Speaker 6: and then Danielle Fisher.
Speaker 3: Did okay, see I didn't see that. I must have
Speaker 3: had for some reason. I didn't see any of that.
Speaker 4: You must have xd out of the two b apps so.
Speaker 5: Fast with that must have been that thing, because I
Speaker 5: didn't see the movie just started.
Speaker 3: I'm like, I didn't see who directed it?
Speaker 4: Is the credit? I didn't wait?
Speaker 3: Was there there was Avatar too.
Speaker 4: I doubt it.
Speaker 1: I thought there was opening credits. I'm pretty sure that
Speaker 1: there might have been.
Speaker 3: I might have just missed it. I just remember.
Speaker 6: I don't remember opening credits, but I remember end credits.
Speaker 4: I saw them at an end.
Speaker 6: Veteran character actor with an incredible name, Trick Kilpatrick is
Speaker 6: Ronald Hobbs and.
Speaker 1: His name is Patrick Kilpatrick. And then there were two
Speaker 1: other Patrick rat Patricks. The rat Patrick Patricks.
Speaker 3: Yes, the Hollywood rat Patricks, the Hollywood Patricks just in.
Speaker 6: This movie Killpatrick has been in a lot of movies
Speaker 6: that Will has seen Toxic Avenger, Death Warrant, Last Man Standing,
Speaker 6: A Racer Minority Report, and TV shows like Doctor Quinn,
Speaker 6: Medicine Woman, The X Files, Chuck and n c I
Speaker 6: s New Organs.
Speaker 3: He also missed Under Siege two.
Speaker 4: Oh yeah, okay, that's awesome.
Speaker 3: Oh and oh my god.
Speaker 5: He was also in Oh, what's that awful karate movie
Speaker 5: that's the best thing ever with with Eric Roberts. Oh
Speaker 5: I forget the name of a wolf to find it.
Speaker 5: But yeah, he's in the second part of that too.
Speaker 5: He plays the main bag, one of the main bad
Speaker 5: guys in that, and it's just best best of the best.
Speaker 3: Is that what it was? Best? I think he's in
Speaker 3: Best of the Best too too.
Speaker 5: I think I think it's best and the best. I
Speaker 5: could be wrong, but you'll find it.
Speaker 1: I was so funny to watch your brain make that connection.
Speaker 1: You're like, it's just the best.
Speaker 3: Yes, I said the word that is the thing.
Speaker 1: I'm pretty sure it is.
Speaker 4: And then we have Patrick Kavanaugh as Peter or.
Speaker 6: Patrick had an impressive TV resume at the time, having
Speaker 6: appeared on Six Feet Under Fraser and King of Queens,
Speaker 6: and has since shown up and even more. He plays
Speaker 6: Smitty on twelve episodes of Mad Men Burrows and twelve
Speaker 6: episodes of Agents of Shield, and just this year was
Speaker 6: in six episodes of the buzzworthy show Paradise.
Speaker 4: Is it best of the best?
Speaker 3: Well, it's best of the best too, But I'm pretty
Speaker 3: sure he's in it. Now I can't find it, dude.
Speaker 5: It's Philip Ray, Eric Roberts, and Chris Penn. It's three
Speaker 5: martial arts masters. Yes, she was the best. Yes, yes, yes,
Speaker 5: exactly yeah.
Speaker 6: And then another acting vet, Devon Nixon, plays Sherman. Nixon
Speaker 6: was in Terminator two, which got me thinking, writer, did
Speaker 6: you try out for Eddie Furlong's part The Terminator too.
Speaker 1: Yeah, I didn't get far, but it was an early
Speaker 1: early audition that I had to put myself on tape for.
Speaker 3: Yeah.
Speaker 1: I don't even think I ended up auditioning in person.
Speaker 1: I think it was just I auditioned multiple times. Yeah,
Speaker 1: Shiloh and I both auditioned multiple times on tape. And
Speaker 1: I think the casting director was a legend. What's her name, Finn. Yeah,
Speaker 1: and she ended up casting Shiloh later in his first movie.
Speaker 1: And I think it was after Determinator. She had already
Speaker 1: been cast, so she might have watched Shiloh's tape and
Speaker 1: that's why she cast him in the movie. She did,
Speaker 1: and then she remembered me too. She brought me in
Speaker 1: for stuff all the way up until I was like
Speaker 1: in my twenties.
Speaker 6: Yeah, I feel like some role was just made for
Speaker 6: a young writer strong. So Nixon played Omar on the
Speaker 6: Secret Lives of the American Teenager, Kine on Snowfall, and
Speaker 6: just recently he was basketball legend Norm Nixon on Winning
Speaker 6: Time The Rise of the Lakers Legacy. Another friend of
Speaker 6: the show, Patrick Renna, plays Kaplan. Renna is world renowned
Speaker 6: as ham Porter in the Sandlot and thus is the
Speaker 6: kid on those T shirts you see that say you're
Speaker 6: killing me smalls And yes, he is a former Boy
Speaker 6: Meets World guest star. He played Kyle in season three
Speaker 6: episode eighteen, Life Lessons.
Speaker 4: He also starred alongside one Writer Strong.
Speaker 6: In the Disney Movie of the Week Summertime Switch. We
Speaker 6: not only interviewed Renna on this show, we reviewed Summertime
Speaker 6: Switch for Writers Big Movie Week. So please go listen
Speaker 6: to that, maybe even instead of listening to this one parasvie.
Speaker 3: You just want to know.
Speaker 5: I love how both of the movies we picked for
Speaker 5: you guys are you guys?
Speaker 3: And Patrick Renner?
Speaker 1: Patrick Renner I know is in both of them.
Speaker 4: Love Patrick Renner.
Speaker 1: He's great in this movie.
Speaker 3: Actually is.
Speaker 1: Everything well. In Summertimes Switch, he's a little too psychotic.
Speaker 1: I mean I don't necessarily blame him. It's it's part
Speaker 1: of the character too, but it's a lot. Where's this?
Speaker 1: I was like, Wow, Patrick is so good? Yes?
Speaker 3: Ever can just act yeaheah, Yeah, that's great.
Speaker 6: Renna has become a star on social media, more specifically TikTok,
Speaker 6: where he shows off how great of a dnswer he is.
Speaker 6: We are all big Patrick Rena fans around here, so
Speaker 6: shout out to that guy.
Speaker 4: And now I know I was dreading this episode.
Speaker 6: But I did find very two very positive things about
Speaker 6: game Box. First, almost the entire soundtrack is written and
Speaker 6: performed by a guy named Ali d Ali Theodore on Trivia.
Speaker 6: He was a frequent music collaborator of Jensen's Oh totally coincidence,
Speaker 6: and he has gone on to make music for the
Speaker 6: Disney Zombies franchise Wow and wrote the Mario rap in
Speaker 6: Super Mario Bros. Wow, Another Pod meets World connection. He
Speaker 6: composes a lot of the modern day w WE entrance.
Speaker 3: SONGSZ, so we gotta get him on.
Speaker 1: Also, the lyrics are a little little on the nose.
Speaker 1: We'll talk about Did you notice the lyrics? Did you,
Speaker 1: guys notice.
Speaker 3: Fascinated by the visuals?
Speaker 1: Yeah, well, I had to go back several times to
Speaker 1: make sure I was hearing the words right.
Speaker 6: My second, very very positive thing about this movie is
Speaker 6: that it is only eighty three minutes, so it was great.
Speaker 6: It has that going and I watched it on one point.
Speaker 4: Five guys, let me have it.
Speaker 6: Let me know your early thoughts on game Box.
Speaker 1: Why I've already told you I think I think this
Speaker 1: movie is you know, incredibly poorly directed and mostly because
Speaker 1: of money. Like it's not I don't even really blame.
Speaker 1: It's just the decision to take advantage of special effects
Speaker 1: that we're not there yet, Like you just didn't have
Speaker 1: the technology to be there, and so the major choice
Speaker 1: to like shoot this on green screen and fill in
Speaker 1: and everything with computer graphics just sucks because those computer
Speaker 1: graphics aren't and it's it's it's a choice that makes
Speaker 1: sense given that they're stuck in a video game, but
Speaker 1: it just is never the stakes are never there, right,
Speaker 1: You never feel like you're actually in any of these places.
Speaker 1: They never feel scary. The zombies are one of the
Speaker 1: craziest things I've ever seen.
Speaker 5: I mean, so you guys don't know zombies, that's what
Speaker 5: that's was perfect, that's what that's what digital dancing zombies
Speaker 5: look like.
Speaker 1: A little it's just like it was like suddenly a
Speaker 1: music video, you know, like people, I.
Speaker 9: Was like exactly, but it's just everything has this complete fake,
Speaker 9: you know quality, So it just never feels this never
Speaker 9: feels like anything's actually happening.
Speaker 1: And so like even though the concept was cool and
Speaker 1: like yeah, but you just can never get around that.
Speaker 1: You know, you can never get around the like hokiness
Speaker 1: of this production choice that just wasn't ready to be there.
Speaker 1: But like like I said, in Avatar, they pulled off.
Speaker 1: But that's hundreds of millions of dollars in technology that
Speaker 1: was super advanced.
Speaker 5: But again, you even back in the day had movies
Speaker 5: like Tron, which again we were for the.
Speaker 3: Time, but they weren't using computers. Yeah, of course they
Speaker 3: were the first choice.
Speaker 5: Sure, well, of course it was was one of the
Speaker 5: first ones to do it, and it was absolutely for
Speaker 5: the time.
Speaker 3: They did the it was brilliant.
Speaker 4: Well did they have more than sixty dollars.
Speaker 6: Because I'm pretty sure the budget for this movie was
Speaker 6: about sixty dollars.
Speaker 5: Yeah, this look I love movies like this because they're
Speaker 5: so bad. Where it's I mean, it looks like it
Speaker 5: was shot in an etch et, you just sketch.
Speaker 3: Like I said, it sounds like it was recorded on matches.
Speaker 10: Sound is really bad, I mean, it's I can think
Speaker 10: it was that a choice though, because but it sounded
Speaker 10: bad even when they weren't in the game.
Speaker 1: I know it was confusing bad. It had the metallic
Speaker 1: quality to the sound, and I was like but I
Speaker 1: get that when they're in the game, but outside of
Speaker 1: the game, it was also doing it. I was like,
Speaker 1: what's happening? And maybe that was another intentional choice to
Speaker 1: like blur the lines.
Speaker 3: ITAL think so.
Speaker 5: And so, I mean again, it was it was what
Speaker 5: it was it. There are certain parts of it that
Speaker 5: were very fun. Again, again, the idea of being in
Speaker 5: a video game, and I knew all the video game tropes. Mean,
Speaker 5: it's like, okay, so he wakes up and it's it's
Speaker 5: grand Theft Auto. And now now it's like I got
Speaker 5: what they were doing, but none of the story really
Speaker 5: made any sense. You never find out where this what
Speaker 5: this video game is, or where it comes from the
Speaker 5: point it is.
Speaker 6: So you think they called it one point zero because
Speaker 6: they were hoping for.
Speaker 5: Us, I think so, yeah, and it is it was
Speaker 5: just taking one movie trope and putting it next to
Speaker 5: I mean, every time you see somebody it's from you
Speaker 5: know they I love when they take things from big
Speaker 5: one hundred million dollar movies, like you know the in
Speaker 5: Minority Report when Tom Cruise loses his wife and it's
Speaker 5: just he just sits there watching his wife on film
Speaker 5: and that's just the thing you see over and over.
Speaker 5: But it's just made by himself with like Danielle like
Speaker 5: the like running through the pre dat. I don't know
Speaker 5: what it's been in a thousand things. I mean, we
Speaker 5: did inspire, I think so again. Is it the greatest
Speaker 5: movie of all time?
Speaker 3: No? Was I entertained for eighty two minutes?
Speaker 1: Hell?
Speaker 3: Yes I was.
Speaker 1: It was.
Speaker 5: It was absolutely a fun eighty two minute You know,
Speaker 5: I watch a lot of the for the other podcast,
Speaker 5: I have to watch a dcom or sometimes two a week,
Speaker 5: and there's some of those that are the same length
Speaker 5: eighty two eighty five eighty minutes, and I've got to
Speaker 5: watch it in like ten minute increments where it's like
Speaker 5: I can't get through this movie right now.
Speaker 3: This was just I mean, talk about a romp of
Speaker 3: a film.
Speaker 1: Yeah, really, turn it on.
Speaker 5: It was loud, it was bad, it was it was great.
Speaker 5: I fully enjoyed it for eighty two minutes. I really
Speaker 5: did well.
Speaker 6: Jumping into our recap, the credits roll as we see
Speaker 6: someone furiously hitting buttons on their video game controller with
Speaker 6: different clips of games they're playing. We eventually see an
Speaker 6: ominous piece of equipment that has only one button on it.
Speaker 6: Start we get a loading screen, slowly progressing in percentage,
Speaker 6: then speeding to one hundred percent. The title game box
Speaker 6: one point zero erupts onto the screen.
Speaker 4: We're now in Black Rock, Utah one week ago.
Speaker 6: We're inside of a dark, creepy house and a sleeping
Speaker 6: young Chris is straight up convulsing in bed, and we
Speaker 6: catch glimpses of the nightmare he's currently having. He's running
Speaker 6: for his life as a man in a creepy eyes,
Speaker 6: wide shut mask and sheathed sword chases after him in
Speaker 6: a video game level. Somehow his mother, His mother is
Speaker 6: awoken by the convulsing Yeah, I.
Speaker 3: Don't know how.
Speaker 1: She knows, sar somewhere my son is in trouble.
Speaker 6: She's looking at and she and her husband run into
Speaker 6: their son's room. She tries to wake up Chris, who
Speaker 6: is now in full speed convulsions. He's stuck in the dream,
Speaker 6: now sprinting through a tunnel. Just when he thinks he's
Speaker 6: lost the masked man, the monster appears out of nowhere
Speaker 6: and slashes him. The boy wakes up for a second
Speaker 6: with sweat coating his face, then falls right back onto
Speaker 6: his pillow. His mom says he's not breathing, so his
Speaker 6: dad calls nine one one as they panic, we zoom
Speaker 6: in on that weird item with the start button from
Speaker 6: the credits. It dominantly ominously sits on the boys dresser.
Speaker 1: So then I was like, oh, this is full on
Speaker 1: nightmare and Elm Street.
Speaker 4: Yeah, with the.
Speaker 1: You know if you die in your dreams, And then
Speaker 1: I was like, oh, you know what, this is like
Speaker 1: the Ring for video games, which totally turns out to
Speaker 1: be the case because at the end he passes it
Speaker 1: along just like when pass the videotape in the ring
Speaker 1: to somebody else. So you're right. The elevator pitch was
Speaker 1: if the Ring, yes, was a video game, exactly like
Speaker 1: a killer video game meets Yah.
Speaker 3: Interesting.
Speaker 6: Well, we fade out to a desert road. A small
Speaker 6: tumbleweed rolls into frame. Well you've never seen that before, right.
Speaker 3: No, Tumblewee's brand new, brilliant show a landscape.
Speaker 6: And a mail delivery jeep slowly pulls through the longest
Speaker 6: driving shot I've ever.
Speaker 5: That's what I knew the direction was going to be
Speaker 5: bad where they stuck out of about sixty seconds, then
Speaker 5: finally went and to skip it forward, and so.
Speaker 3: It didn't skip it. It wasn't like three skips where
Speaker 3: you can do like one, two, three. It was always
Speaker 3: a while, a while, and then they're like, oh, just
Speaker 3: skip it, just go.
Speaker 1: That's when you know, that's when you like. When you
Speaker 1: see that kind of editing, especially this early on, you're like, oh,
Speaker 1: they were trying to say.
Speaker 3: A movie like they were desperately in post trying to
Speaker 3: save a movie.
Speaker 1: Like whenever you get. And also when you see split
Speaker 1: screen to start the movie, but it was literally like
Speaker 1: here's a guy playing a video game, here's a split screen,
Speaker 1: it was like, oh, they're just trying to up the
Speaker 1: ener ty because Casey was not working. They're like yeah,
Speaker 1: and the music is doing so much here. The music
Speaker 1: is like yeah, because it's like we're watching a mail truck.
Speaker 4: Yeah, yes, drive.
Speaker 1: So he's got to be excited.
Speaker 6: This movie's only eighty three minutes and they could have
Speaker 6: cut a minute.
Speaker 3: Let's him in now it's too short, but here he is.
Speaker 1: My question. It cuts to the hand tied to the wheel. Yes, yes,
Speaker 1: you get explained.
Speaker 6: No, never, no, And he has one single package for Livery,
Speaker 6: which is of course the video game console, so we again,
Speaker 6: who who wants this?
Speaker 4: Who's doing this?
Speaker 5: And also then when he does send it to the
Speaker 5: new guy at the end, do you need the same
Speaker 5: hand tied mail person to drive it there?
Speaker 3: Again?
Speaker 6: Well, okay, let's let's say that all the previous people
Speaker 6: for this have died.
Speaker 4: No one's ever beaten the game.
Speaker 1: Oh, so is it a dead body being animated? Is
Speaker 1: it the dead kid from the opening being animate?
Speaker 3: His body?
Speaker 1: I don't know, Like, why is he? Why is somebody
Speaker 1: tied to the thing, and what does that have to
Speaker 1: do with I don't I don't know.
Speaker 5: And also I'm sorry why let's just jump ahead a
Speaker 5: little bit why I didn't understand. I thought what it
Speaker 5: was going to be, which made more sense for for
Speaker 5: the upping the stakes was whoever you put into the
Speaker 5: video game with you is also dies in real life?
Speaker 5: But nope, so they so all his friends were dying
Speaker 5: around him, but they're fine. So then, but he also
Speaker 5: doesn't need to put the anyone in there because the
Speaker 5: game already says his brain knows that's why they have
Speaker 5: Kate in there, and he didn't have to take a
Speaker 5: picture of Kate.
Speaker 1: So do we know how why he's targeted? Ultimately? Does
Speaker 1: it explain? I honestly forgot No. Oh, so we never
Speaker 1: know what he did wrong or right to deserve this
Speaker 1: video game torture.
Speaker 5: My guess is what they were trying to establish with
Speaker 5: the first guy who died and then with this guy
Speaker 5: is they're trying to seek out the best video game
Speaker 5: players in the world.
Speaker 1: Right, and the radio going inscribe the radio DJs are
Speaker 1: discussing mind control via video game. Right, So it's like
Speaker 1: the idea is that, Okay, some shadowy organization is taking
Speaker 1: over the world, But why are they targeting their video
Speaker 1: game players just to test it.
Speaker 3: He's a beta tester, so maybe that's what they're trying
Speaker 3: to do.
Speaker 6: I kind of thought that maybe something they could have
Speaker 6: was that they could have laid the foundation for is
Speaker 6: that these are people who were already maybe depressed people
Speaker 6: and more susceptible to not wanting to be like willing
Speaker 6: to give.
Speaker 4: Up their life because they so. But they they don't
Speaker 4: really set that up.
Speaker 6: They could have in the description of the kid, you know,
Speaker 6: a depressed kid teger who major another died in a
Speaker 6: video game.
Speaker 1: You know. I do think that there's a moral there
Speaker 1: is a sense that you shouldn't play video games too much, right, Like,
Speaker 1: isn't that the kind of the same way that like
Speaker 1: they made it his job letting your kid watch too
Speaker 1: many movies or.
Speaker 3: I mean his job.
Speaker 1: So remember that one character says, you do your job
Speaker 1: and then you go home and all you do is
Speaker 1: also play a video games.
Speaker 5: So it's maybe job where he's wasting his life on
Speaker 5: video games, and like he lost his job because he
Speaker 5: keeps playing a game.
Speaker 3: I mean something like that was supposed to like this
Speaker 3: is his job.
Speaker 5: So he's turned a hobby into a profession, which is
Speaker 5: a good thing, right, So yeah, I don't know.
Speaker 3: The interest so good.
Speaker 6: Now we're at a different house in Los Angeles. Charlie
Speaker 6: is playing video games in his room. The gameplay looks familiar.
Speaker 6: It's from those opening credits. There are pictures of him
Speaker 6: with his girlfriend Kate that's your girl all.
Speaker 4: Over the place.
Speaker 6: Charlie plays as two morning radio hosts talk about the
Speaker 6: boy who died in Utah, apparently from severed internal organs
Speaker 6: no external wounds.
Speaker 4: How does that even happen?
Speaker 6: They wonder. Meanwhile, the male jeep speeds down his road.
Speaker 6: Charlie stops playing and leaves his house looking like the unibomber.
Speaker 6: He also zips up his sweater about an inch and
Speaker 6: a half.
Speaker 3: He does.
Speaker 5: It's he goes from it's like he's playing the character
Speaker 5: of the Unibomber meets Jeffrey Dahmer.
Speaker 3: He had a real Dahmer thing going on too, for
Speaker 3: a lot was really interesting.
Speaker 6: Charlie arrives at work at TBI Technologies. The morning radio
Speaker 6: DJs are still talking about this dead kid and how
Speaker 6: he played a ton of video games. They've come to
Speaker 6: the conclusion that video games would be a good way
Speaker 6: to control people's minds. And that's a coincidence because Charlie
Speaker 6: works as a video game tester. Charlie gets his coffee
Speaker 6: from the kitchen and mingles with his coworkers about the.
Speaker 4: Games they're working on.
Speaker 6: Charlie is a super freak when it comes to finding
Speaker 6: bugs and glitches. A man walks in, So, Dave, that's
Speaker 6: Scott hilen Brand.
Speaker 5: And I figured the second he said a line, I
Speaker 5: was like, he's friends with somebody, or he's director did
Speaker 5: in the movie, or he did something to where Yes,
Speaker 5: that makes helen Brand.
Speaker 6: He says, hey, ladies, it's lunchtime, so good, so it's
Speaker 6: great time at down.
Speaker 1: Then Patrick Grenna asks him. He goes, you're gonna get
Speaker 1: lunch at the usual place and then doesn't go with him.
Speaker 3: No.
Speaker 9: No.
Speaker 1: I was like, Oh, they're gonna go get lunch, We'll
Speaker 1: get a scene where we can talk it out or something.
Speaker 5: Now it seems like he had Patrick Granna for five hours.
Speaker 5: So it's like we got to shoot.
Speaker 1: I feel, you know, Nate is, to Nate's credit, like
Speaker 1: he is in every frame of this movie, and he
Speaker 1: has to be basically two different characters, and he's he
Speaker 1: does a very good job of being very different people.
Speaker 1: You know, when he's in the game, he's kind of
Speaker 1: an action star and he looks different.
Speaker 3: You know.
Speaker 1: The presentation is body language, like every all the scenes here,
Speaker 1: they're just it's whenever you have a character that is sad,
Speaker 1: my god, it's just not it's a really bad you
Speaker 1: got to find a way. It's just not fun to watch.
Speaker 1: And unfortunately it doesn't you know, it doesn't reflect well
Speaker 1: on him and has nothing to do with the actor
Speaker 1: because you got to commit. It's just like, find a
Speaker 1: way to make this active, find a way to make
Speaker 1: this interesting, because it's just not. It sucks.
Speaker 6: Yeah, yeah, it's too bad. It's also so good. So
Speaker 6: it's break time at down the cafe. Charlie arrives by himself,
Speaker 6: and is it really call down?
Speaker 1: Sure?
Speaker 5: Is because sweet to the depressed diner, sad.
Speaker 3: Sad sack lunch. Please sad sack lunch.
Speaker 5: I'd like two spoiled eggs and some sad love rotten milk.
Speaker 3: Please, thank you.
Speaker 5: Well.
Speaker 6: He waits for his usual table. He plays more video
Speaker 6: games on his game boy. He's now only had about
Speaker 6: five percent of his screen time without a controller in hand.
Speaker 6: Once seated, he orders his usual one roast beef with
Speaker 6: extra horse radish on the side, and he runs his
Speaker 6: hand across the table over a carving that reads Kate
Speaker 6: and Charlie. We hear Kate's laugh in his head. She
Speaker 6: calls Charlie Romeo that laugh. It was also a little
Speaker 6: terrifying as he just sadly stares off in the distance.
Speaker 6: He heads back to work and one of his co workers, Kaplan,
Speaker 6: invites him to a double feature Existence and Videodrome Extends,
Speaker 6: Oh sorry, X six existends and Video Drome Yeah and video.
Speaker 1: Very good movies. One is Yeah, they're both Cronenberg films.
Speaker 1: They're really really influential and very cool, and they're they're
Speaker 1: all about video Drome is all about like video videos
Speaker 1: entering real life, so it's very simp they're both the
Speaker 1: references that.
Speaker 6: You know, Yes, they have heavily influenced game Box one
Speaker 6: point yes, which is very good. Meanwhile, back at Charlie's home,
Speaker 6: he returns from a long day at work and collects
Speaker 6: his mail before heading inside. It includes that mysterious package
Speaker 6: we saw earlier mailbox I've ever seen.
Speaker 1: In Lis I know, and they had to add that
Speaker 1: extra mailbox because there's the mailbox regular size, and they
Speaker 1: were like, how do we get the package in here?
Speaker 3: I don't know, just get another mailbox? Yep, yep.
Speaker 6: He unpacks all the equipment and on furls of paper,
Speaker 6: it reads, if you wish to play, put on head set.
Speaker 6: So he puts it on and we see a laser
Speaker 6: style grid cover his brain before a skeleton of his
Speaker 6: face appears and then disappears just as quickly.
Speaker 4: He hears a robot voice.
Speaker 1: This actually, I think pretty effective use of visual effects
Speaker 1: like that, when you just get a glimmer like that
Speaker 1: and you're like, ooh, that's that's creepy. I don't like that. Cool.
Speaker 4: Yeah, that's good.
Speaker 6: Yeah, And then we hear a robot voice, Hello, Charlie,
Speaker 6: welcome to game Box one point zero. He's been chosen
Speaker 6: as a beta tester for the Ultimate Gaming Experience, a
Speaker 6: new technology that customizes a game specifically to him. He's
Speaker 6: instructed to scan real people from his life to play
Speaker 6: characters in the game. Charlie thinks this sounds weird, but
Speaker 6: is interrupted by a call from Kaplan.
Speaker 4: He got a new game in the mail too. It's
Speaker 4: so much fun, he convinces Charlie to give it a try.
Speaker 5: Okay, So, so whatever this power is that has sent
Speaker 5: the game video game already manipulate all the people in
Speaker 5: his life, so he so, then why I can read
Speaker 5: his memory and just put people in the game like
Speaker 5: Kate and all stuff who he didn't take a picture of.
Speaker 3: So why did he What is the point of taking
Speaker 3: a picture of anybody?
Speaker 5: Well?
Speaker 4: I do think there was a point of.
Speaker 6: Maybe it's very maybe this is very deep where the
Speaker 6: illusion of control, the illusion of you know, you you
Speaker 6: pick these characters, and then when he refuses to do it, they're.
Speaker 4: Like, we're we didn't want to have to do this.
Speaker 1: It's that idea, right, And I think it's also like
Speaker 1: who he picks explains something about him right, even though
Speaker 1: they can read the memories, allowing him to choose, like
Speaker 1: who the villain's going to be, someone he doesn't like,
Speaker 1: who his friends are going to be? That is just okay, yeah,
Speaker 1: you're right, I guess it's just it's just another test
Speaker 1: to read his brain, probably more to read his choices. Okay,
Speaker 1: it's like a survey.
Speaker 3: Yeah, okay, a yeah.
Speaker 1: What he should have done is taken a photo of
Speaker 1: his ex girlfriend, because that's the only no. Because it
Speaker 1: also can read the memories of her, reads everybody's memory.
Speaker 3: It's so she's there without him doing anything. He already has.
Speaker 3: They've already faked his.
Speaker 5: Friend calling, So it was like, well then what huh?
Speaker 4: Well, at a different house, it's really good. At a
Speaker 4: different house, Charlie's guy and.
Speaker 6: Michelle, the typical girl forced to watch boys play video games.
Speaker 6: She there gathered on the couch. Charlie immediately asks Michelle,
Speaker 6: mind if I take your picture like a real creepoy
Speaker 6: and he says it's for a video game, and she
Speaker 6: says no because she looks terrible, Worth noting she looks
Speaker 6: great great. Instead, Charlie takes a picture of his friend
Speaker 6: John with what looks like a.
Speaker 3: Epe pen yep.
Speaker 4: Is that little thing he's holding up a.
Speaker 3: Laser pointer or something?
Speaker 4: Yeah, maybe a cat toy.
Speaker 1: Yeah, it was pretty good production design. Actually that was
Speaker 1: cool because it's like you're like, oh, this is a
Speaker 1: weird futuristic looking object. But I don't know. What bothered
Speaker 1: me about this scene was the amount of video game noise.
Speaker 1: We get it, they are playing a video game. I
Speaker 1: don't need to hear it. The entire time was like
Speaker 1: Jesus Christ's turned down the video game, trying trying to
Speaker 1: watch him.
Speaker 3: My god, just a down and watch it.
Speaker 6: Who The camera flashes and appears to scan the boy completely.
Speaker 6: Charlie scans another one of his friends too. Charlie says
Speaker 6: he's just stopping by, but his friends complain that he
Speaker 6: needs to be more social, so he promises to come
Speaker 6: back to their house tomorrow for a barbecue.
Speaker 4: Once he leaves me here, I was like, my god,
Speaker 4: I hate this guy.
Speaker 3: Like he's so sad.
Speaker 1: I get it. The girl dumped you get over it.
Speaker 1: I was like, we need to like have a reason
Speaker 1: to like this guy, and fair enough, here, we get it.
Speaker 4: Wouldn't you know she didn't just dump him? Uh uh?
Speaker 3: She did and.
Speaker 1: Here's where I was.
Speaker 3: Like, so they say, miss shooting in the history of his.
Speaker 10: Girl, before you get there, Before you get there, when
Speaker 10: you find out when somebody says his girlfriend was shot,
Speaker 10: because she's dead, she was shot and killed.
Speaker 3: They just move on, hold on, so many questions. Somebody
Speaker 3: was shot? What?
Speaker 4: How? Why? She just lets it go happens?
Speaker 1: Imagine it's not like, Jesus, how many people you know
Speaker 1: been shot? Like, you want to know about that? You
Speaker 1: want to like, what tell.
Speaker 5: Me, Jesus, that's especially how it actually happens.
Speaker 1: Yes, it's a crazy story. Let me tell you.
Speaker 3: She walked into a fence.
Speaker 1: This story, she chose the wrong vacant lot to walk
Speaker 1: into and a cop shot her. Jesus Christ, Oh, you
Speaker 1: won't believe it.
Speaker 5: Also, you should let him take my picture.
Speaker 1: Charlie's like, she was tragedy. He should be suing the
Speaker 1: LA b D right now because he could have made
Speaker 1: millions of dollars.
Speaker 3: That was literally mid laughing. Yeah, let's go to the fence. Charlie.
Speaker 3: Oh god, what's happening? The worst shooting in history.
Speaker 6: Well, back at Charlie's, he's looking sad as hell.
Speaker 4: It's really good in his living.
Speaker 6: Room watching old videos of him and Kate at the beach.
Speaker 6: He's chasing her around and telling her to do a
Speaker 6: sexy dance. We this was freezing when we did so.
Speaker 6: This was the only time, why was we were ever
Speaker 6: outside of the real world screen in the real world.
Speaker 1: Well this in the in the shooting are scenes outside
Speaker 1: of green.
Speaker 4: Screen, outside of green screen.
Speaker 6: Wow.
Speaker 4: And uh and.
Speaker 6: It was freezing, like seven am at the beach and uh,
Speaker 6: you know, we had approximately one hour and it was like,
Speaker 6: all right, let's get.
Speaker 4: All the footage we could possibly get.
Speaker 5: Yeah, because that just ketches don't work that well in
Speaker 5: that cold.
Speaker 3: So we got to Yeah, you gotta get it as
Speaker 3: much as you can.
Speaker 6: Charlie turns the TV off and she his focus to
Speaker 6: a framed photo of Kate nearby. He grabs the vap
Speaker 6: pen and is about to take a picture of her,
Speaker 6: but he decides against it. Instead, he puts the headset
Speaker 6: back on, and he learns about his next step to
Speaker 6: take a picture of who the video game villain will be.
Speaker 6: The game will be enhanced if he captures someone he
Speaker 6: truly hates. Charlie grabs a scrapbook and opens it to
Speaker 6: reveal a newspaper clipping of a police officer. The headline
Speaker 6: explains he was responsible for a shooting and acquitted of
Speaker 6: all charges. Charlie gets a black and white flashback of
Speaker 6: him and Kate jokingly sneaking into a gated area.
Speaker 3: He brought daylight.
Speaker 1: What I have so many more questions now it's it's
Speaker 1: answering why she was shot. But all it does is
Speaker 1: create Okay, why were you breaking into a vacant latch together?
Speaker 4: How was this so close to the beach?
Speaker 1: Right? I mean, if it was at night and you
Speaker 1: were going to break into like you know how some
Speaker 1: fun sexy times in the place somewhere that you weren't
Speaker 1: supposed to be.
Speaker 3: If it was, I don't know.
Speaker 1: But why does he shoot you too? Like, my god,
Speaker 1: let your hands up, you don't reach for anything.
Speaker 4: There's no he was high.
Speaker 3: He was supposed to be high.
Speaker 5: I get that later, but it's still like, it's but.
Speaker 1: What's he's just hanging out in the corner.
Speaker 3: Of doing heroin pills? But if he was like with
Speaker 3: a group.
Speaker 1: Of other people like sketchy, right.
Speaker 4: Or if we were like what are you doing drugs?
Speaker 6: You know, anything, anything to even make him feel threatened
Speaker 6: in any way reach mething.
Speaker 3: But it was just you walk. This is the best
Speaker 3: day ever passed.
Speaker 4: They don't see a cop on the other side. This
Speaker 4: movie's good.
Speaker 6: And when Kate sneaks in first, the cop tells her
Speaker 6: to freeze and then shoots.
Speaker 4: Her right in the chest.
Speaker 3: Did you get the squib?
Speaker 4: I did?
Speaker 3: Did you get all scripped up? Did you get did
Speaker 3: it burn at all?
Speaker 1: No?
Speaker 3: I okay, that's good. Have you been squibbed ever, rider?
Speaker 5: No?
Speaker 3: Never, You've never been shot in anything?
Speaker 1: Is that true? I think that's true. I don't think
Speaker 1: I've ever gotten squibbed. I've been around squibs. I've seen them.
Speaker 4: And you know, when I explain to our dear listeners
Speaker 4: what a squib.
Speaker 1: Is a mini explosive and with the condom, with the
Speaker 1: condom full of blood. Yeah, and then it just pops
Speaker 1: and and and the explosive. Usually they pre rip the
Speaker 1: clothes too, so their clothes look like they blow out.
Speaker 1: I mean, they're really not used anymore because now it's
Speaker 1: all visual effects, so you don't Yeah.
Speaker 5: It's the only time we're back in the day a
Speaker 5: condom full of blood was a cool thing.
Speaker 1: Yeah, kind I've never been squibbed it.
Speaker 5: Was it's fun too to like, I mean, I've never
Speaker 5: been fully shot up, but I had one done for
Speaker 5: And then you've got have you ever been in anything
Speaker 5: where you were they're shooting like they're ricocheting around you,
Speaker 5: so it's like a tree is exploding and like popping
Speaker 5: off things on trees. Like that's fun too. Is that
Speaker 5: kind of that movie magic, old school movie magic?
Speaker 3: That stuff really neat?
Speaker 6: Yeah, Well, Kate trust falls to the ground and then
Speaker 6: Charlie is holding her lifeless in his lap. Back in reality,
Speaker 6: Charlie angrily takes a picture of the cop and the
Speaker 6: video game warns him that once he begins his ultimate
Speaker 6: gaming experience, he won't be able to quit. Charlie takes
Speaker 6: the warning with a grain of salt and presses the
Speaker 6: dreaded start.
Speaker 4: Button, and we're now in the game.
Speaker 6: Charlie's body pixel eight and he's wearing an all white
Speaker 6: jumpsuit against an all white background. His depressed wearing sweats
Speaker 6: all day vibe has morphed into spiky hair and a smile.
Speaker 6: The game gives him options of where to start zombie Land,
Speaker 6: crime Spree, or alien planet.
Speaker 1: And immediately I was like, my gun Crime Spree seems
Speaker 1: a little insensitive given what we've just seen in your flashback, right,
Speaker 1: and yet he chooses Crime Spirit that's what he wants.
Speaker 4: Yes, it sounds seems so fun, I think with guns.
Speaker 3: It is, though.
Speaker 5: This is like around the first grand theft auto I think,
Speaker 5: which is like the biggest thing in the world.
Speaker 1: Your girlfriend was killed?
Speaker 4: How do we an these graphics?
Speaker 3: Uh? Bad?
Speaker 4: Okay, that's good. I like that. That's good.
Speaker 6: Charlie picks Crime Spree and is immediately transported there. Rap
Speaker 6: music plays as Charlie, now in sunglasses in a hip suit,
Speaker 6: walks through city streets amongst other pixelated people and speeding cars.
Speaker 6: He gets new instructions. If he's wounded, a hard icon
Speaker 6: will restore his health. He has no health meter, so
Speaker 6: he's going to have to gauge his strength himself. He
Speaker 6: can use whatever weapon he'd like. And now a newly
Speaker 6: confident Charlie is adamant. He will learn as he goes.
Speaker 6: And so the game begins and it's all very grand
Speaker 6: theft autos.
Speaker 1: We beat up this random black guy and take his car.
Speaker 4: Yes, yes, And then it happens, gets into the car.
Speaker 1: And the music kicks in and the song is sane.
Speaker 3: This is not a game.
Speaker 1: Those are the lyrics. This is not a game. First
Speaker 1: instance of.
Speaker 3: Lyrics Kate was shot, damn good job getting the car.
Speaker 3: Go the press guy, eat sandwich.
Speaker 6: After the Hijacketsish, he asks the game what the ultimate
Speaker 6: goal is, and the revoice responds only to stay alive.
Speaker 6: Charlie finally arrives at a nightclub with a line of
Speaker 6: people outside. The bouncer recognizes him and leads him to Aushan,
Speaker 6: who's expecting him. Through narration, we learned that Aushon was
Speaker 6: a low level hood until someone slashed his throat. Then
Speaker 6: he came back as a bat. Aushan is practicing in
Speaker 6: a dojo hidden inside the crowded clouds.
Speaker 1: Always all crowded, all crowd of clubs in the early aughts,
Speaker 1: late nineties through I feel like you're always a club
Speaker 1: scene to go meet the drug boss.
Speaker 6: It's just yeah, well they're money, they're money laundering. The
Speaker 6: villain is wearing that creepy mask the killer and the
Speaker 6: opening was wearing, and once he takes it off, we
Speaker 6: see that it's the.
Speaker 4: Police officer who killed Kate.
Speaker 6: Charlie is told he'll need to retrieve a briefcase for
Speaker 6: the villain, and when he questions why, he's told he
Speaker 6: has no choice on his way out, Charlie casually accept
Speaker 6: a gun is just on his way here.
Speaker 1: Then he beats up somebody else it takes their motorcycle,
Speaker 1: and the music says, I am the man. I do
Speaker 1: just what I want to do.
Speaker 3: Yeah, that's the sun.
Speaker 6: Well, he steals the motorcycle and he ends up in
Speaker 6: a tough south Side neighborhood. He spots some bad guys
Speaker 6: holding the briefcase hostage, so he ducks for cover and
Speaker 6: finds some extra health for later. With that, he makes
Speaker 6: a bee line to the criminals and opens fire, only
Speaker 6: to find out a character he has killed has one
Speaker 6: of his friend's faces. Charlie's disturbed and asks the game
Speaker 6: to wipe all the data he uploaded.
Speaker 4: But it's just not possible.
Speaker 5: See and this is when I thought it was gonna
Speaker 5: be like, oh, and now so he's actually killing his friends.
Speaker 3: He just killed his friend.
Speaker 1: That's not a bad twist, it was that happened.
Speaker 5: I also did like the fact and I thought this
Speaker 5: was it was interesting they blew past it, but that
Speaker 5: he didn't get any special powers for being in there.
Speaker 5: It's like just what you got. It's like, that's it, right,
Speaker 5: that's it, which was interesting. It's like, yeah, it's it's
Speaker 5: actually you. We're not making you super strong or any
Speaker 5: of that kind of stuff.
Speaker 4: That makes sense, right, Yeah.
Speaker 6: Charlie continues with his mission anyway, and retrieves a key
Speaker 6: to unlock the car trunk. As soon as he opens it,
Speaker 6: he finds Kate.
Speaker 4: She's alive.
Speaker 6: She asks Charlie to help her out, but she doesn't
Speaker 6: recognize him or respond to her name, and then he's shot.
Speaker 6: He falls to the ground and he feels actual pain.
Speaker 6: He asks the game why it hurts, and they simply explain, well,
Speaker 6: he's been wounded. He asks to leave the game, but
Speaker 6: he's reminded he can't quit. The gunman is inching closer
Speaker 6: and closer, so Charlie quickly rattles off exit, pause, quit,
Speaker 6: whatever I have to say, and then flash, he's back
Speaker 6: in the real world, so you can't quit.
Speaker 1: Yeah, well, it only gives him one more chance after this.
Speaker 5: Right, But if he decided to not put the thing
Speaker 5: back on again, then that would have just been it.
Speaker 3: Yeah, So you can't.
Speaker 1: Know because later it just enters his life. He's back
Speaker 1: in just because he's in a coma.
Speaker 5: Right, But I think that's because he goes back in
Speaker 5: a second time, and then he quits again, and after
Speaker 5: that is when the flashbacks really start to get him,
Speaker 5: or the hallucinations really start to get him. He's seing
Speaker 5: a little bit, but if he just never puts the
Speaker 5: thing on again, then he's done.
Speaker 6: Yeah, so you're right that this time they let him quit.
Speaker 6: And then the like to writer's point, the voice says,
Speaker 6: we can't keep helping you, Charlie. Right, so they've helped
Speaker 6: him this time, but yeah, you can't quit at least once.
Speaker 3: Okay, just trying to get the rules down. They seem
Speaker 3: a lot.
Speaker 6: Buddled, really, it's good depressed looking. Charlie springs up, holding
Speaker 6: his shoulder in disbelief. He takes the helmet off and
Speaker 6: notices it's already nine thirty six in the morning. He
Speaker 6: rushes out of the house to his car, dropping his
Speaker 6: keys along the way, and when he stands up from
Speaker 6: retrieving them, he sees the gunman in the reflection of
Speaker 6: his window.
Speaker 3: This is where they also missed something.
Speaker 5: He should have gotten up, and once he gotten up,
Speaker 5: he should have been like ah, like his shoulder h
Speaker 5: like they Actually it still hurts in the real war,
Speaker 5: like the guy who's all his organs were liquefied by
Speaker 5: the fake sword or whatever in the beginning, right, there
Speaker 5: should have been some damage in the real world due
Speaker 5: to what's happening.
Speaker 3: In the game.
Speaker 6: Yeah, He quickly turns around, but no one's there. He
Speaker 6: gets into his car and speeds off to work. And
Speaker 6: then we're at TBI Technologies. Charlie rushes in and asks
Speaker 6: Kaplin if he experienced and anything weird with the game,
Speaker 6: but Kaplin has no idea what he's talking about. He
Speaker 6: claims he never even called Charlie yesterday. And this is
Speaker 6: also when I noticed Caplin has a large poster of
Speaker 6: a sandwich in his cubicle.
Speaker 4: Sweet, I know needs that I do.
Speaker 6: Their supervisor walks into scold them and tells Charlie he
Speaker 6: looks like crap. Then, after sending a single email, Charlie
Speaker 6: pulls out his wallet to look at a picture of
Speaker 6: Kate holding birthday balloons.
Speaker 1: This is where he says the email, there's something about
Speaker 1: level four. There's a I.
Speaker 3: Want to look at Kate again.
Speaker 1: You just cut to Patrick Renner pulling out a sandwich
Speaker 1: picture in his wallet.
Speaker 3: Remember when I ate this last.
Speaker 5: Cowich breaking into it too, like a company picking the
Speaker 5: cop shooting it like.
Speaker 11: Oh god, my sandwich just holding sad.
Speaker 4: Music plays in the background because she did.
Speaker 6: And then when we're back at Charlie's house, Charlie's staring
Speaker 6: at the terrifying new video game helmet and confusion. When
Speaker 6: the phone rings it's his friend from the barbecue. Charlie
Speaker 6: blows them off and puts the helmet back on before
Speaker 6: he's transported back into the game. He asks if Kaplin
Speaker 6: really called yesterday. The robot game voice explains they just
Speaker 6: made him hear what he needed to hear. Charlie asks
Speaker 6: to be put back in the game so he can
Speaker 6: see Kate again, and so we are back in the
Speaker 6: game world Charlie picks up.
Speaker 1: So it seems like there's this whole free will element
Speaker 1: that's like necessary, and I do think that's story wise.
Speaker 1: It is right, like if he was just trapped from
Speaker 1: the moment night he put on the thing the movie,
Speaker 1: would he used to want to go back. Yes, he
Speaker 1: has to want to go back in and keep choosing
Speaker 1: it just for the sake of story. But you're right,
Speaker 1: for real logic reasons if the video game was truly
Speaker 1: an evil mind control device, it would have just trapped
Speaker 1: him the second and put it on and be done.
Speaker 1: And it's never explained why it would give him the
Speaker 1: option of fruit like to.
Speaker 4: Not Why why does it seem to him to choose it?
Speaker 1: Yeah?
Speaker 3: Right?
Speaker 4: Why does it? Yeah?
Speaker 6: Like, Also, I'm assuming did they not do this for
Speaker 6: the kid who before him?
Speaker 4: Like did they did? They were they hoping for someone?
Speaker 4: Maybe the point of the.
Speaker 6: Game is actually to fix your life, so they do
Speaker 6: want you to win?
Speaker 3: Well, it keeps saying.
Speaker 5: One of the lines he keeps saying, is this is
Speaker 5: not a punishment Charlie, right, Like.
Speaker 3: Why are you doing this to me?
Speaker 1: And he does win, right, I mean he wins by
Speaker 1: beating the game at its own game, Like, he doesn't
Speaker 1: play by its rules. He you know, finds a way
Speaker 1: to like sort of best it. And then it's like
Speaker 1: impressed by that and sets him free.
Speaker 6: Well, not only does it set him free, but then
Speaker 6: Charlie sets himself free from living this depressed right.
Speaker 5: He decides video game Kate kind of comes back in
Speaker 5: another form exactly yeah, or is.
Speaker 1: He still in the simulation for the rest of his
Speaker 1: life At the.
Speaker 5: Ends that's the after after ending, is just still him
Speaker 5: in the hospital bed exactly.
Speaker 1: I mean, that's what nymarn El Street does. Right, It's
Speaker 1: like we're we think he's gone, and then we're still
Speaker 1: in the dream at the end.
Speaker 6: Yeah, Charlie picks up from exactly where he was shot.
Speaker 6: He uses his health to get back to normal, then
Speaker 6: shoots the gunman and rescues Kate. Now with the briefcase
Speaker 6: briefcase cuff to Kate in the passenger seat, he speeds
Speaker 6: off in the bad guy's car. Kate breaks the news
Speaker 6: that her name is actually Princess and she's a real
Speaker 6: cold fish to him.
Speaker 1: So in the script, did it say princess for all eights?
Speaker 1: All right, princess?
Speaker 6: It's a princess, lash Kate? Really yeah, if I remember correctly,
Speaker 6: I have a terrible memory.
Speaker 3: So take that with a great Do you remember making
Speaker 3: this script?
Speaker 1: No?
Speaker 6: I do not have a copy of the script. I
Speaker 6: wonder if Nate does, I hope. So she asks it's
Speaker 6: really good. She asks how long Charlie's worked at the observatory,
Speaker 6: and then quickly realizes he isn't there to save her.
Speaker 6: He's there for the briefcase. Charlie says he's going to
Speaker 6: aushan and she scoffs, then punches him, causing him to
Speaker 6: swerve to the side of the road.
Speaker 1: The whole like the princess who's there to be saved.
Speaker 1: But then she's like, screw you.
Speaker 3: And she's certainly not Kate.
Speaker 5: This is not a woman who just gets shot walking
Speaker 5: into an abandoned lot princess.
Speaker 6: She jumps out and walks away, but he's able to
Speaker 6: quickly catch up because she does not walk very fast.
Speaker 6: He promises he won't hurt her and suggests they go
Speaker 6: somewhere they can be alone. She assumes he means for
Speaker 6: sexual relations, but he clarifies just to talk and eat.
Speaker 6: Then he shots the familiar depressed dude cafe.
Speaker 4: They transport inside.
Speaker 3: I'll take the prosta. Everybody depressed all the time.
Speaker 6: They both ordered the same thing, a roast beef sandwich
Speaker 6: with extra horseradish on the side. Charlie asks her, and
Speaker 6: it all aligns perfectly with Kate's. Then he he notices
Speaker 6: that Kate and Charlie carving is on the table. Charlie
Speaker 6: asks about the briefcase she's cuffed too, but all she'll
Speaker 6: say is that it needs to go to the professor
Speaker 6: at Blue Mountain Observatory. Charlie then notices some shady people
Speaker 6: in the cafe and realizes they're being ambushed. He tries
Speaker 6: to leave with Princess, but is again shot. He ends
Speaker 6: up with a gaping hole in his chest, laid out
Speaker 6: on the floor, and the screen turns red. Charlie is
Speaker 6: immediately transported back to an earlier scene in the diner.
Speaker 6: When Princess refuses to tell him what's in the briefcase,
Speaker 6: we see that Charlie lost one of his three lives.
Speaker 6: He begs the game to stop, but they remind him
Speaker 6: he can't quit. The scene replays, and this time when
Speaker 6: a bullet is barreling toward his head, the game pauses.
Speaker 6: The robot voice reveals this is the last time they
Speaker 6: will help. We're back in the.
Speaker 3: Real Carold Yeah twice.
Speaker 4: Man.
Speaker 6: Charlie wakes up and instantly throws the helmet and equipment
Speaker 6: back into its box. He's exhausted, he has no idea why,
Speaker 6: so he decides to take a shower, but once he's
Speaker 6: in the bathroom, he gets paranoid and shouts out, hello,
Speaker 6: is anybody there? When there's no response, he resumes showering,
Speaker 6: but then the waiter from the diner appears and shoots
Speaker 6: him from point blank range, but he's gone as quickly
Speaker 6: as he appeared. It was apparently just his imagination. Now outside,
Speaker 6: Charlie looks around warily and walks to his car, eventually
Speaker 6: holding up his hands and commanding keys, but he's not
Speaker 6: in the game. He laughs to himself and then returns
Speaker 6: to his routine. It's good at TBI Technologies again. His
Speaker 6: supervisor Mark asks if he's high.
Speaker 1: Here's what I was a little confused because he's never
Speaker 1: had to ask for keys in the game either.
Speaker 6: No, no, but he's never because he just grabs, he
Speaker 6: beats people up for cars.
Speaker 1: He never has to have keys, so it was a
Speaker 1: little weird that he's suddenly asking for Right, they.
Speaker 6: Could have put a couple instances of keys and something
Speaker 6: into something in there.
Speaker 4: It's still good though.
Speaker 6: His supervisor Mark, he asks if he's hung over. Charlie
Speaker 6: says no, then asks if he's heard of any new
Speaker 6: virtual reality systems. Mark says Nintendo's working on goggles, but
Speaker 6: he knows nothing about what Charlie's received. Charlie's back at
Speaker 6: his desk testing another video game, but he keeps almost
Speaker 6: falling asleep. Finally, his eyes shut and he hears the
Speaker 6: monologue voice from the game. He has slipped back into
Speaker 6: the game. He's in the diner with Princess, just as
Speaker 6: they're about to be ambushed. The robot voice explains he
Speaker 6: doesn't even need the headset anymore. Charlie acts fast, but
Speaker 6: he lost all his weapons when he died, so he
Speaker 6: secures the waiter's gun and shoots both bad guys before
Speaker 6: they can make a first move. He grabs Princess to leave,
Speaker 6: but he freezes and his nose starts bleeding. Back to
Speaker 6: the real world, Charlie's asleep at work and his friend
Speaker 6: is nudging him and to wake him up. It's time
Speaker 6: for lunch. Charlie's not hungry. He heads for the breakroom
Speaker 6: for coffee, but when his supervisor Mark walks up behind him,
Speaker 6: Charlie's vision blurs and he sees him as a character
Speaker 6: from the game. His reality and the Crime Spree game
Speaker 6: are morphing together. Charlie drops the coffee pot and it
Speaker 6: shatters everywhere. Mark notices that his employee is freaking out,
Speaker 6: and he asks if he's on something. Charlie says no,
Speaker 6: but admits it feels like he hasn't slept in weeks.
Speaker 6: Mark tells him to go see a doctor and to
Speaker 6: get some rest. And now we're at doctor Blake's office.
Speaker 6: Charlie's visibly ill, sweating and rocking back and forth. The
Speaker 6: nurse informs him there are no more appointments available today,
Speaker 6: but he begs for help. She can only pencil him
Speaker 6: in for next Thursday at ten am, but if he's
Speaker 6: really as sick as he claims, he should go to
Speaker 6: the hospital next door. Charlie starts hallucinating again, seeing the
Speaker 6: receptionist's face as a clown, so he runs out of
Speaker 6: the office as fast as possible, only to find a
Speaker 6: gunman standing at the end of the hallway.
Speaker 5: But I love how he freaks out. He's obviously having
Speaker 5: the worst day. She looks awful, and the lady's like,
Speaker 5: are you all right?
Speaker 3: I know it's like you come out at doctor's office
Speaker 3: freaking out.
Speaker 4: I need to see the doctor.
Speaker 3: Hey y.
Speaker 6: He convinces himself no one is there, and voila, he's gone.
Speaker 6: Charlie runs into the elevator and asks the game if
Speaker 6: he's currently playing. It says no, which feels like a lie.
Speaker 6: Then the elevator crashed and Charlie grabs the emergency phone.
Speaker 6: A demented voice screams at him, we can't let you leave, Charlie.
Speaker 6: Then out of nowhere, the cop sprints at him and
Speaker 6: holds him up by the throat. He threatens you can't
Speaker 6: escape me, and then disappears. Charlie holds onto the railing
Speaker 6: for dear life. Just as the elevator returns to normal,
Speaker 6: he steps out to see a man standing right outside.
Speaker 4: Charlie jumps at the side.
Speaker 6: Of him, but it's just a normal dude, so he
Speaker 6: snaps out of his paranoia and walks away. Outside the
Speaker 6: doctor's office, Charlie is limping towards his car when he
Speaker 6: sees that a cop is giving him a ticket. He
Speaker 6: tries to explain, but when the cop turns around, we
Speaker 6: see it's Kate's killer. The cop asks what his problem is,
Speaker 6: and Charlie laughs. He thinks the game is messing with him.
Speaker 6: He sounds like he's losing his mind, but the cop
Speaker 6: finds it amusing. He stuffs the ticket in Charlie's pocket
Speaker 6: and tells him he knows exactly what Charlie needs. He
Speaker 6: pushes Charlie into an alley and grabs a bag of
Speaker 6: drugs hidden underneath a staircase.
Speaker 1: All right, so he's a crooked cop selling drugs, yep.
Speaker 1: But he decides that Charlie is going to buy drugs
Speaker 1: for him just based on his behavior.
Speaker 4: He thinks he's tripping, he thinks he's.
Speaker 1: On drugs, and therefore he needs more more. Yeah, yeah, Wow,
Speaker 1: that's an aggressive crooked cop.
Speaker 6: Yeah awesome, he offers Charlie uppers, downers, laughers, screamers, or ticklers.
Speaker 4: It's good. Charlie finally realized.
Speaker 1: To ask, I want to know what tickler is.
Speaker 10: I can get you.
Speaker 8: I got a tickler guy.
Speaker 6: Charlie finally realizes the cop is real. With this new revelation,
Speaker 6: Charlie yells, you killed my girlfriend. How could you think
Speaker 6: a seventeen year old like Kate had a gun? The
Speaker 6: cop responds by pushing him against a wall. He says
Speaker 6: Kate's death was an accident, but considering the cop just
Speaker 6: tried to sell him drugs, Charlie assumes he was high
Speaker 6: when it happened. The cop punges him in the stomach,
Speaker 6: and Charlie collapses to the floor, gasping for air. Charlie
Speaker 6: starts to hallucinate again, and the screen goes black. Now
Speaker 6: we're at the hospital, Charlie hooked up to machines, with
Speaker 6: a doctor and a nurse trying to wake him. The
Speaker 6: hallucinations start again, and Charlie is back in the game,
Speaker 6: looking at his hospital bed as an observer. He hears
Speaker 6: Princess's voice and is thrown back into the cafe where
Speaker 6: he killed those two men. He spots Aushan at the
Speaker 6: front door, so he grabs Princess and runs downstairs. They
Speaker 6: get to a tunnel that looks like and sounds like
Speaker 6: the inside of an intestine. Aushan and his sword are
Speaker 6: right on their tail. Charlie directs Princess through a floating window,
Speaker 6: and while he shoots at the bad guy over and
Speaker 6: over and over again without even one successful hit, they
Speaker 6: escape through first a cloud like portal, then into a
Speaker 6: tornado looking portal, and then finally they land in a
Speaker 6: desert landscape, her on top.
Speaker 5: Of him on the annoying I am blocking the bullets
Speaker 5: with the sword raw.
Speaker 4: Chef's kiss, Yeah so good.
Speaker 6: Princess is straddling Charlie and half heartedly thanks him for
Speaker 6: saving their lives. Confused about their new surroundings. Charlie confirms
Speaker 6: with the game that he only has four bullets left.
Speaker 6: Charlie calls this is the worst game he ever played,
Speaker 6: but Princess has no clue why he thinks this is
Speaker 6: a game. She reminds him how important the briefcase is,
Speaker 6: but she still won't tell Charlie what's in it. They
Speaker 6: here growling in the distance. Just as they wonder what
Speaker 6: it is, they are attacked by a shadowy human figure
Speaker 6: that has holes for eyes.
Speaker 5: Yes, this is when they really the graphics really started
Speaker 5: to kill. Yeah, I mean when I was like, now
Speaker 5: now they've gone once, you've gotten a zombie land. I'm like, okay,
Speaker 5: I mean my gosh.
Speaker 1: So on set, were you seeing anything about like.
Speaker 6: I'm pretty sure these were just people in blue suits suits? Yeah,
Speaker 6: was to capture.
Speaker 1: No, this wasn't her at the time, right, Yeah, so
Speaker 1: they were just jumping around you guys. Yeah, wow, that's
Speaker 1: hard to but I guess I meant were you seeing
Speaker 1: like visuals of what those like the world was looking like.
Speaker 1: So you just were told like this is a door
Speaker 1: and there's a jump all around you in the.
Speaker 4: Oh No, we weren't even told that. It's just like
Speaker 4: and now you've fallen and you're in another world.
Speaker 1: And yeah, were you, like, what was the vibe on set?
Speaker 1: Were you and taking it seriously and like committed to it,
Speaker 1: or were you guys like just kind of goofing off
Speaker 1: and then being like, oh, we're rolling. I guess we
Speaker 1: got to do this silly scene because he's you know,
Speaker 1: I feel like he's taking it pretty seriously. Yes, we were.
Speaker 4: We were taking it pretty seriously.
Speaker 6: There were, of course, moments where we were either frustrated
Speaker 6: or very tired or at Ma's capacity for being able,
Speaker 6: and we would then privately be like, oh my god,
Speaker 6: I can't believe we're doing this, Like I have to
Speaker 6: go run around. By the way, all the running we're
Speaker 6: in not that big of a space. We were running
Speaker 6: in circles, just running in circles in different different directions,
Speaker 6: running in circles, and I have a handcuff on carrying
Speaker 6: a briefcase and just you know, and then bullets and
Speaker 6: this alien guy and and being told the graphics, the
Speaker 6: graphics are great.
Speaker 3: It looks it's gonna look where it's going to look good.
Speaker 3: So you have to commit, you have to believe in
Speaker 3: the fantasy.
Speaker 4: Yeah, yeah, yeah, I will say Nate and I became.
Speaker 4: We were very bonded.
Speaker 6: We were very bond We were it was just the
Speaker 6: two of us for days on end right, and I
Speaker 6: mean eighteen hour days, oh wow, full, long, long days.
Speaker 4: Yeah, it was.
Speaker 6: It was not.
Speaker 4: It was not an easy process, but it didn't go
Speaker 4: on for very long. Thankfully. It is good though.
Speaker 6: Princess kills it just before it can devour Charlie and
Speaker 6: they realize these are zombies.
Speaker 1: Well, I have a couple more questions about with h Okay,
Speaker 1: are there dressing rooms? What's going to do?
Speaker 4: We had trailers? We had we did had we at
Speaker 4: honey wagons.
Speaker 1: Okay, okay, because I mean I've definitely been on films
Speaker 1: where there's literally no dressing rooms. There's dressed there, there
Speaker 1: was sitting on set. Okay, so you had trailers.
Speaker 3: Was this film? Was it thirty five millimeter film?
Speaker 5: No?
Speaker 3: No, I don't it was early digital? Right?
Speaker 4: Yeah, okay, sure, I don't like films.
Speaker 3: Or TV or video game?
Speaker 1: Are there eighties a script supervisor? Like? Is there a crew?
Speaker 1: A full crew?
Speaker 3: Yeah?
Speaker 4: There is a very small crew.
Speaker 3: Okay.
Speaker 6: There was you know, hair and makeup, Okay, Uh, there
Speaker 6: was a wardrobe person. There was a script supervisor. There
Speaker 6: was a script supervisor.
Speaker 1: But the lighting is just sort of basic, like they
Speaker 1: set up they just light you guys in the room,
Speaker 1: and then you're just in an empty room running around.
Speaker 4: Yeah, yes, yes, I'm the lighting. I am lit. Like
Speaker 4: the lighting. Okay, a ring light, throw some light on there,
Speaker 4: they're lit.
Speaker 3: Yeah, but all practical props. You're holding guns, you're doing that.
Speaker 4: It's like we're holding fake guns. My briefcase was real.
Speaker 6: My briefcase was real, real handcuffs, yeah, okay, any other
Speaker 6: questions writer.
Speaker 4: No, cool, not yet.
Speaker 1: That gave me a good image of like, you know
Speaker 1: what we're doing.
Speaker 5: I do.
Speaker 6: One of the other things I remember is the the
Speaker 6: window that we crawl through and stuff was a uh,
Speaker 6: just just a window all by itself, so in the middle,
Speaker 6: just picture in the empty room, like a staircase, a ladder,
Speaker 6: a wood ladder, and then a window, a wood would
Speaker 6: very basic window, like, oh we need a window. Let me,
Speaker 6: do you have four pieces of wood? Let me, I'll
Speaker 6: build a window and then us diving through it. Which
Speaker 6: another thing is that you know practically also is kind
Speaker 6: of painful.
Speaker 4: No stunt people, No, you have a whole stunt crew
Speaker 4: on this. No stunt crew did all our own stunts. Yeah,
Speaker 4: that's good.
Speaker 6: He asks why they're in zombie Land when he shows
Speaker 6: crime Spree, and the robot voice reveals they'll end up
Speaker 6: in every game if they play long enough. Charlie manages
Speaker 6: to kill all five zombies with just four bullets remaining,
Speaker 6: but then more zombies appear in the distance, so they
Speaker 6: make a run for it. Soon after they leave, Aushon
Speaker 6: gracefully floats down from the sky and kills all the
Speaker 6: zombies with his sword and a smile. Meanwhile, Charlie and
Speaker 6: Princess are grasping for why.
Speaker 3: Well, I'm sorry, why is he? Isn't he the bad guy?
Speaker 1: So?
Speaker 5: Why is he killing all the zombies? Isn't he supposed
Speaker 5: to be like the main bad guy? So shouldn't all
Speaker 5: the other bad things in the world be working with him?
Speaker 3: Him more for him?
Speaker 4: Yeah, but I guess because it's a different world, they aren't.
Speaker 1: He's trust first, right by killing him?
Speaker 5: All?
Speaker 1: Oh right, it's just so good, it's yeah, I mean,
Speaker 1: that's the problem. All logic goes out of the window.
Speaker 1: Once the video games in charge of everything and in
Speaker 1: charge of all the characters within its own context, and.
Speaker 5: Why wouldn't he be the head of the zombies the
Speaker 5: same way he's the head of all the guys in
Speaker 5: crime Spree and then the head of the alien because
Speaker 5: he's the mad bad guy.
Speaker 6: Isn't it though, that in every world they want the briefcase, right,
Speaker 6: they're only working for Aushan in crime Spree. Crime Spree
Speaker 6: is the bad guy for I mean, Aushan is the
Speaker 6: bad guy from Crime Spree. He beats Crime Spree and
Speaker 6: Aushan somehow manages to follow them into this world where
Speaker 6: the zombies there's a new bad guy now not Blue
Speaker 6: Mountain Observatory, but Blue Mountain Industries. Someone else wants the briefcase,
Speaker 6: but Aushan is like, no, it's mine, and he follows
Speaker 6: them into this world. So those zombies actually aren't going
Speaker 6: to listen to Aushan. They're going to listen to whoever
Speaker 6: they're bad guy.
Speaker 5: What if he picked because they tell him at the beginning,
Speaker 5: pick your main bad guy, So what if he didn't
Speaker 5: pick crimes for you? What if he started with zombie
Speaker 5: and he still picked the cop, then I don't know.
Speaker 1: We should meet that guy. So basically every game should
Speaker 1: have a bad guy that's the cop of the cops,
Speaker 1: and they could be partnering up from game to the.
Speaker 3: Zomb That's a great rewrite.
Speaker 1: That's a great right. Let's go back and punch punch
Speaker 1: the script.
Speaker 4: Too bad. I wasn't talking to you guys during this time.
Speaker 4: We could have really could have made this better.
Speaker 6: Meanwhile, Charlie and Princess are gasping for air as they
Speaker 6: continue to walk through a never ending jungle. The lands
Speaker 6: then turns into a digital grid, then into green trees
Speaker 6: and an old, spooky house. Charlie suggests they stop inside
Speaker 6: for a moment. Once through the front door, they spot
Speaker 6: a single axe lying on a table, and Charlie decides
Speaker 6: he can use it to break Princess free from the briefcase,
Speaker 6: but she won't let him. Charlie points out all the
Speaker 6: reasons this is obviously not real life. He downplays her
Speaker 6: as just a character who resembles someone that was very
Speaker 6: important to him, and then, as she insists she's not
Speaker 6: a character, someone runs into the house. It's not a
Speaker 6: zombie or au Shuan, it's Charlie's friend, Peter. Peter appears
Speaker 6: real and he knows Charlie and Kate. When Charlie was
Speaker 6: found by cops unconscious in an alley. Peter ran to
Speaker 6: his apartment, saw the headset and put it on. The
Speaker 6: game led Peter to the scary house, but Charlie's still
Speaker 6: having a hard time believing this story. He gets confirmation
Speaker 6: from the robot voice that he is telling the truth. Then,
Speaker 6: with the zombie shrieks getting closer, they decide to make
Speaker 6: a run for it. Carefully sneaking out of the house,
Speaker 6: we get an insane chase scene with the kids running
Speaker 6: through a foggy jungle at warp speed. Yes, will I
Speaker 6: have a question?
Speaker 3: Why give him two sets of friends? Why do you
Speaker 3: need friends? At work?
Speaker 5: And then the whole other barbecue friends? Like why isn't
Speaker 5: Patrick Renna and all the video game guys?
Speaker 3: Why aren't they.
Speaker 4: Because the budget was so big, That's what I'm saying.
Speaker 3: And why do you need two sets of friends? What
Speaker 3: was the point of the two sets of friends?
Speaker 1: Right?
Speaker 5: Because Patrick Rerenna never gets into video the video game
Speaker 5: land You've got Patrick rennaw, why would you not.
Speaker 3: Use him in the video game? I think you were right.
Speaker 3: They only had Patrick for like I think had him
Speaker 3: for three hours or whatever.
Speaker 5: We can shoot out this because it doesn't make any
Speaker 5: sense to give him two sets of like, why give
Speaker 5: him two.
Speaker 3: Sets of friend?
Speaker 5: Right?
Speaker 4: Yeah, you're right.
Speaker 6: Now walking Princess's feet hurt, but Charlie knows they must
Speaker 6: find this observatory to end the game. We also see
Speaker 6: that au Shun has perched atop the old Scary house,
Speaker 6: sniffing the air to find the kids, and it is
Speaker 6: maybe the worst special effect in the whole movie. In
Speaker 6: the fog, Charlie notices a tombstone on the floor. It
Speaker 6: says Blue Mountain Enterprises, which is where they need to
Speaker 6: take the briefcase. But Princess reminds him they need the observatory,
Speaker 6: not the enterprises. This might just be a coincidence. Charlie
Speaker 6: reminds her it's just a game. The names change in
Speaker 6: between the levels. Who cares, But then another person appears.
Speaker 6: It's a character that has the face of Charlie and
Speaker 6: Peter's friend Sherman. Sherman tells them that their experiment has
Speaker 6: went totally wrong. Apparently the whole place is flooded with
Speaker 6: zombies and it's a massacre down there. Charlie asks what
Speaker 6: Blue Mountain is, and Sherman says it's a military research
Speaker 6: facility built underground. Sherman found an escape tunnel to enter.
Speaker 6: The three of them leave Sherman behind for the tunnel,
Speaker 6: and now Shun is still right behind them.
Speaker 5: So it's supposed to be the what's the big famous
Speaker 5: one where they've made tons of movies on it with
Speaker 5: nili Jovich. Underground Resident Evil. That's what it's supposed to
Speaker 5: go from from GTA to Resident Evil.
Speaker 6: Then we're in the underground tunnels. Charlie, Princess and Peter
Speaker 6: here growling in the distance and decide to turn around.
Speaker 6: But once they start running, a pack of zombies try
Speaker 6: to keep pace. The kids fight and a ladder to climb,
Speaker 6: and Peter just manages to escape.
Speaker 4: They get a shoe.
Speaker 6: Now the three of them have emerged on alien planet,
Speaker 6: a Sepia toned wasteland. A heart arrives and Peter takes
Speaker 6: it all for himself, prompting an argument between the boys.
Speaker 6: It's calmed when a bracelet appears and Charlie knows he
Speaker 6: deserves it. Two armed soldiers arrive and see Charlie's bracelet.
Speaker 6: It's an alien shield band. They assume he's an alien,
Speaker 6: but then they take one look at Princess and stand down.
Speaker 6: The stories they've heard about her were true. The soldiers
Speaker 6: are ready to retrieve the briefcase, but Charlie gets in
Speaker 6: the way, insisting she's with him.
Speaker 4: Princess argues that she is, in fact not with him,
Speaker 4: and then an explosion.
Speaker 6: It's a UFO flying overhead and it kills one of
Speaker 6: the guards, so Charlie picks up his blaster. Charlie's bracelet
Speaker 6: creates a force field protecting them from the et gunfire.
Speaker 6: Then a fleet of UFOs head directly toward them. They
Speaker 6: all duck behind a rock and it becomes a real
Speaker 6: standoff of gunfire. They learn the briefcase holds a weapon
Speaker 6: and Blue Mountain is where the Temple of Alena is.
Speaker 6: Peter begs Charlie for his act for protection, and Charlie
Speaker 6: reluctantly hands it over, and to everyone's shock, Peter immediately
Speaker 6: swings the axe at Princess's wrist, taking off her hand
Speaker 6: with absolutely no blood.
Speaker 3: And your cry out was magical, just magical, was great.
Speaker 6: He grabs the briefcase and flees, why did he have
Speaker 6: to chop my hand off?
Speaker 4: Why didn't you just.
Speaker 3: He's always easier to go through the wrist than it
Speaker 3: is to actually go through the chain.
Speaker 1: Oh really, you're not real, so it doesn't matter. It's
Speaker 1: all the game.
Speaker 5: Its real to Charlie, and why the game get to
Speaker 5: steal his health pack, Like the game can give him
Speaker 5: a health pack but then have a fiction another character.
Speaker 4: Yeah.
Speaker 5: Also, I figured he was the actual real guy and
Speaker 5: he kept saying, God, my wrist is getting worse, that
Speaker 5: he was bitten by a zombie, was going to turn
Speaker 5: into one and attack.
Speaker 4: I know, I thought so too. He's like, how it
Speaker 4: really hurt? So that's where I thought this was going.
Speaker 6: Which, by the way, so they subverted one of the
Speaker 6: tropes that you didn't like.
Speaker 4: You know, something you see all the time? Got it?
Speaker 3: Cutting it?
Speaker 4: It's good. He grabs the briefcase and fleas.
Speaker 6: Charlie carries Princess away to a nearby cave as fighter
Speaker 6: jets destroy all the aliens. Charlie wants to get her
Speaker 6: some health, but she begs him to find the briefcase instead.
Speaker 6: He instructs her to stay awake and runs out of
Speaker 6: the cave. He's furious at the robot voice for lying
Speaker 6: about Peter. That wasn't fair. The game reminds him that
Speaker 6: life isn't fair. In response, Charlie sits on the floor,
Speaker 6: rocking back and forth like a child having a tantrum.
Speaker 3: Yes, literally, I know.
Speaker 4: Not gonna do it, not doing it.
Speaker 3: I'm not playing ring, I'm not playing you get me.
Speaker 6: If the game won't play fair, then he won't play
Speaker 6: at all. He's just gonna wait to be killed. And
Speaker 6: then when an alien sneaks up with a gun and
Speaker 6: is about to shoot Charlie, he uses the bracelet to
Speaker 6: create a force field, and as a result, he kills
Speaker 6: the alien.
Speaker 4: Make up your mind, Bud. Charlie sees some health atop.
Speaker 6: A mountain, so he climbs it free solo style and
Speaker 6: finds the other soldier already up there dead. Peter killed him,
Speaker 6: and then someone shoots at him.
Speaker 4: It's Peter. The two exchange gunfire way too close of range, four.
Speaker 3: Feet from each other, just shooting at each other. It's
Speaker 3: the best why.
Speaker 6: Charlie asks Peter why he wants this briefcase. Peter reminds
Speaker 6: him that he only exists in this game, so he
Speaker 6: can't let anyone ever open it. They both start climbing
Speaker 6: to get that health icon, but Peter gets there first.
Speaker 6: In a last ditch effort to save Princess, Charlie shoots
Speaker 6: him in the head, completely dissolving everything above his neck. Unfortunately,
Speaker 6: the health heart vanishes. Defeated, Charlie ditches his gun and
Speaker 6: jumps off the cliff into free fall, killing himself on purpose.
Speaker 4: We cut back to the hospital.
Speaker 6: Charlie is flatlining in real life, but when he reappears
Speaker 6: in the video game, his health is restored, so now
Speaker 6: we're back on alien planet. Charlie is racing back up
Speaker 6: the mountain to get the health before Peter. This time
Speaker 6: he manages to blow off Peter's head before he flees
Speaker 6: with the goods, but when Peter dies, the briefcase is
Speaker 6: flung from his grasp and projected off the cliff, right.
Speaker 4: Into out Shun's hands.
Speaker 6: Charlie did get the health though, so he rushes back
Speaker 6: to the cave and gives it to Princess, but the
Speaker 6: robot voice informs him that health can only help the wounded,
Speaker 6: and Princess is dead. Charlie has a flashback montage of
Speaker 6: Kate princess memories and informs the game that he wants
Speaker 6: to give her his last life. With that, Princess wakes
Speaker 6: up to Charlie's kiss, which is a decision. She tells
Speaker 6: him not to get too carried away and calls him Romeo,
Speaker 6: just like Kate did. Also, Princess's hand is back thanks
Speaker 6: to the health art. He reminds Princess she isn't real,
Speaker 6: She's just his memories of Kate's memories. She exists to
Speaker 6: motivate Charlie to not give up the game. But when
Speaker 6: she finds out Aushan has the briefcase, she's Adam and
Speaker 6: they get it back. There's a weapon inside and if
Speaker 6: anyone other than her opens it, it could blow up everything.
Speaker 3: Yeah.
Speaker 1: See, this is where I think the script needed to
Speaker 1: insert that there was an anti video game, like a
Speaker 1: virus inserted into the game from an outside source. Like, Oh,
Speaker 1: turns out the Blue Mountain Industries is actually a competing
Speaker 1: video game company. Yeah, that has inserted itself into the
Speaker 1: evil video game, and that he can work with that company, right,
Speaker 1: because otherwise it's all so self contained, like she's part
Speaker 1: of the game. It's all part of the game, so
Speaker 1: there's no escaping it's yeah all right.
Speaker 5: Yeah. He also killed himself and then comes back to
Speaker 5: restart playing the game and wants to give her his
Speaker 5: last life.
Speaker 3: Somebody that he's already part of the game, right.
Speaker 6: Aushan returns and wards off bullets with his sword. Yeah,
Speaker 6: your Will's Favor part.
Speaker 3: I love it, I love it so much.
Speaker 6: Charlie and Princess make a run for it, falling down
Speaker 6: a hole and write into a video game version of
Speaker 6: Charlie's apartment. Princess notices the pictures of Kate and then
Speaker 6: suddenly they're in the hospital. They see Charlie lying on
Speaker 6: the bed with his friends all around him. The game
Speaker 6: wasn't lying. He is in the hospital. Aushan appears in
Speaker 6: the hallway, so they run away again, now into an
Speaker 6: underground seller. Charlie has four bullets left and finds out
Speaker 6: no no one has ever beaten this level. We cut
Speaker 6: to a doom like first person shooter and aw Shun
Speaker 6: is now toying with them in the cellar. He slices
Speaker 6: into Princess's back and Charlie unsuccessfully fires three of his bullets,
Speaker 6: and when he attends to Princess's cut, he notices a
Speaker 6: blue mountain tattoo on her back. Charlie finds a health
Speaker 6: heart and wants to give it to Princess, but she
Speaker 6: begs him to take it instead, Charlie comes up with
Speaker 6: a plan. He turns off all the lights and tells
Speaker 6: Princess not to move. Aushon notices the abandoned heart health
Speaker 6: and makes his way toward it, and so Charlie finally
Speaker 6: gets a clear shot of him and shoots him right
Speaker 6: in the chest with his last bullet. Before Aushon dies,
Speaker 6: he looks at Charlie and gargles out in his demented voice, fudshot.
Speaker 6: Charlie grabs the heart and refills his health just as
Speaker 6: Princess grabs the briefcase. But the game isn't over. He
Speaker 6: asks the robot voice if he should open the briefcase,
Speaker 6: and it says no. Princess thinks they need to take
Speaker 6: it to the observatory, but Charlie realizes that Blue Mountain
Speaker 6: is just a red herring. Princess has had the tattoo
Speaker 6: for as long as she can remember, so he realizes
Speaker 6: she's the final destination. Princess thinks it could be a trap,
Speaker 6: but Charlie needs her to trust him. She opens the
Speaker 6: case and whatever is inside is glowing. It's the game system,
Speaker 6: but instead of start this one says end if Charlie
Speaker 6: presses it, the whole world will cease to exist. He
Speaker 6: slams the briefcase shut. He can't let Princess disappear. He
Speaker 6: wants to be with her. She reminds him that he
Speaker 6: wants to be with Kate, not her. Nothing is real
Speaker 6: inside the game. Maybe she can even find her way
Speaker 6: back to him. She feels it in her heart.
Speaker 4: This isn't goodbye.
Speaker 6: She kisses him and he starts to cry. She moves
Speaker 6: his thumb to the end button and they press it together.
Speaker 6: Everything goes bright white, and Charlie is back to where
Speaker 6: he started. The voice reveals that he's beaten the game
Speaker 6: and asks if he'd like to play again. Charlie says no,
Speaker 6: and they exchange goodbyes, and then back in real life
Speaker 6: at the hospital, Charlie wakes up and the nurse runs
Speaker 6: to get the doctor now alone. However, the evil cop
Speaker 6: walks in and tells Charlie that if he ever reveals
Speaker 6: the truth about what happened in the alleyway, he will
Speaker 6: hunt him down.
Speaker 3: Because he was just so like. He wakes up a
Speaker 3: acma to the cop, like listen to.
Speaker 1: Me, man, to shut your mouth.
Speaker 6: When the nurse returns The cop shows off a big
Speaker 6: fake smile and nods to Charlie, confirming that they understand
Speaker 6: the agreement. The cop leaves and the nurse says he
Speaker 6: came by every single day to see if he was awake.
Speaker 6: Charlie asks how long he's been out, and the doctor
Speaker 6: says four days. They ask if he remembers what happened
Speaker 6: to him, and Charlie lies says no. Peter drops Charlie
Speaker 6: off at home and mentions they're having a barbecue this time.
Speaker 4: Charlie agrees to come keep a barbecue all the time.
Speaker 6: Later, at the Sad Sack Cafe, Charlie walks in now
Speaker 6: with styled hair, a new wardrobe, and a little pep
Speaker 6: in his step. The waitress is happy to have him back.
Speaker 6: His usual table is occupied, but Charlie says he'll just
Speaker 6: sit somewhere else he needs to change things up. At
Speaker 6: a new table, he meets a cute young waitress named Pamela.
Speaker 6: When she asks what he'd like to order, he tells
Speaker 6: her to pick. Pamela decides he should get the roast.
Speaker 3: Beef with ax, and he looks at her. He goes,
Speaker 3: there's this great abandon lot I'd love to take you to.
Speaker 6: Charlie's face lights up and invites Pamela to his friend's
Speaker 6: barbecue later. Unfortunately, Pamela's pulling a double shift tonight, but
Speaker 6: if he comes by tomorrow they'll see what happens. She
Speaker 6: calls him Romeo, just like Kate and Princess used to. Then,
Speaker 6: to really drive the point home, the other waitress calls
Speaker 6: out to Pamela as Princess. Charlie laughs to himself, and
Speaker 6: then Charlie walks into the barbecue and his friends are
Speaker 6: thrilled to see him. Peter asks if he's brought his
Speaker 6: new game system, and Charlie says no, he gave it
Speaker 6: to an old friend.
Speaker 3: Manly garage with a motorcycle and drinking a beer.
Speaker 6: Cop is drinking a beer while listening to the heavy
Speaker 6: metal He unwraps a familiar.
Speaker 1: Didn't listen to the lyrics at this point, but I
Speaker 1: wonder if there if they are lyrics, I'm sure they
Speaker 1: were evil cops sitting.
Speaker 3: Down the kid. I hate people, people hate.
Speaker 1: Yeah.
Speaker 6: He places the headset on his head and he's welcome
Speaker 6: to the game, and then.
Speaker 4: The credits start to roll, and that is game.
Speaker 1: Box, Game Box.
Speaker 3: I have a pitch all right, okay, I have a pitch.
Speaker 3: So Airplane, the movie Airplane.
Speaker 5: What they did they went and they actually got an
Speaker 5: actual script of a real movie that existed, and they
Speaker 5: added at all the jokes we still know basically the
Speaker 5: whole cast of Game Box.
Speaker 3: To shoot it.
Speaker 5: Very small amount of money, we could turn this into
Speaker 5: the one of the best comedies, like with like Patrick
Speaker 5: Renna holding the ham Sandwich.
Speaker 3: As we would have to, we can.
Speaker 1: Use all of that. We probably have to use a
Speaker 1: I to do all the visual effects, though, unless how
Speaker 1: much praise the millions dollars, I don't.
Speaker 3: Think we'd have to. I'm saying the effects are so
Speaker 3: bad that we could.
Speaker 1: Keep them this level. But even that requires some I
Speaker 1: mean somebody put in the work.
Speaker 3: For this movie.
Speaker 5: I agree, But I bet you, for not that much money,
Speaker 5: we could add ten or twelve little minutes to this
Speaker 5: thing that make it the funniest movie anybody's ever seen.
Speaker 1: Maybe if we do it, it was like a kickstarter.
Speaker 1: With our listeners, we can figure out what's funny. Danielle
Speaker 1: is so fun point, It'll be one point she is
Speaker 1: so upset by this.
Speaker 4: Well, I'm cutting.
Speaker 1: We're gonna We're gonna handcuff you to a briefcase, and
Speaker 1: you and Nate going to be running around in your forward, yes,
Speaker 1: reliving this movie.
Speaker 5: Patrick there going like we'll just have Patrick at different
Speaker 5: scenes go like, hey, what are you guys doing?
Speaker 3: Just like, oh my god, so much fun. Game Box
Speaker 3: one point five. It would be so good.
Speaker 1: Game Box reducts.
Speaker 4: Thank you all for joining us for this episode of
Speaker 4: Pod Meets World. As always, you can follow us on
Speaker 4: Instagram pod Meets World Show.
Speaker 6: You can send us your emails pod meets World Show
Speaker 6: at gmail dot com.
Speaker 4: And we've got March.
Speaker 3: You can't quit this pod. You can't quit. You can't
Speaker 3: quit it. March now you can quit it.
Speaker 1: Okay, now you can't. Can't quit.
Speaker 4: I'm not gonna let you.
Speaker 3: Let you quit.
Speaker 4: Now, you can quit. Pod meets Worldshow dot com. Writer,
Speaker 4: send this out.
Speaker 1: I love you all, pod dismissed. Pod Meets World is
Speaker 1: an iHeart podcast produce and hosted by Danielle Fischel, will
Speaker 1: For and Ryder Strong. Executive producers Jensen Karp and Amy Sugarman,
Speaker 1: Executive in charge of production, Danielle Romo, producer and editor
Speaker 1: Taras Sudbach, Producer Maddi Moore Engineer and Boy meets World
Speaker 1: Superman Easton Allen. Our theme song is by Kyle Morton
Speaker 1: of Typhoon. Follow us on Instagram at Podmets World Show
Speaker 1: or email us at Podmeats World Show at gmail dot
Speaker 1: com