1 00:00:00,320 --> 00:00:03,480 Speaker 1: Hello the Internet, and welcome to Season three, twenty six, 2 00:00:03,600 --> 00:00:05,439 Speaker 1: Episode two of Daily. 3 00:00:06,040 --> 00:00:08,520 Speaker 2: Bye production of My Heart Radio. 4 00:00:09,200 --> 00:00:11,799 Speaker 3: This is a podcast where we take a deep dive 5 00:00:11,840 --> 00:00:13,880 Speaker 3: into America shit conscious Now. 6 00:00:14,640 --> 00:00:19,600 Speaker 1: And it is Tuesday, February twentieth, twenty twenty four gets 7 00:00:19,680 --> 00:00:22,400 Speaker 1: me every time, get away in one. We're way in 8 00:00:22,520 --> 00:00:27,080 Speaker 1: the future twenty four hot damn to twenty twenty four. 9 00:00:27,120 --> 00:00:28,840 Speaker 1: You know what, that is a lot of twes miles. 10 00:00:28,880 --> 00:00:29,760 Speaker 1: I can tell you that much. 11 00:00:29,880 --> 00:00:33,080 Speaker 2: Hey, it is too many Tues twenty two twos? Is 12 00:00:33,080 --> 00:00:36,640 Speaker 2: that a JAYZ song? Anyway? Too many National Leadership Day, 13 00:00:36,880 --> 00:00:41,680 Speaker 2: National Comfy Day, Get Comfortable, Okay, but that's also probably 14 00:00:41,720 --> 00:00:44,720 Speaker 2: some branding shit. National Muffin Day, I'll tell you this, 15 00:00:44,880 --> 00:00:47,159 Speaker 2: Big muffin is not behind that one. National Love your 16 00:00:47,200 --> 00:00:50,559 Speaker 2: Pet Day and National Cherry Pie Day. I think it 17 00:00:50,680 --> 00:00:52,239 Speaker 2: warrants its own day. 18 00:00:52,080 --> 00:00:57,920 Speaker 1: Hey yeah, yeah, and so on and so on, like 19 00:00:58,320 --> 00:01:04,160 Speaker 1: remember what's that summer? She my cher cherry pie? 20 00:01:04,200 --> 00:01:04,600 Speaker 2: What is it? 21 00:01:04,600 --> 00:01:08,880 Speaker 1: It's like she's my my chair. 22 00:01:10,640 --> 00:01:16,319 Speaker 2: She was my type of guy. 23 00:01:16,760 --> 00:01:26,240 Speaker 1: God flye super fly. Well, speaking of bad singing, my 24 00:01:26,360 --> 00:01:28,440 Speaker 1: name is Jack O'Brien aka. 25 00:01:28,959 --> 00:01:33,720 Speaker 2: This is Hudson News. You fucker. You'll be broke. 26 00:01:33,800 --> 00:01:38,160 Speaker 1: When we are done, pay your three pay checks for 27 00:01:38,640 --> 00:01:47,680 Speaker 1: checks mix, watn't you cry some more? And then forty 28 00:01:47,680 --> 00:01:51,120 Speaker 1: five minutes guitar solo just with my mouth. That is 29 00:01:51,240 --> 00:01:58,640 Speaker 1: courtesy Macaroni on the discord, Little Kansas. Tell you yeah, 30 00:01:58,760 --> 00:02:02,480 Speaker 1: and shout out to Hudson News checks next. At least 31 00:02:03,080 --> 00:02:06,400 Speaker 1: they're not consistent, not like that. At least it's not 32 00:02:06,480 --> 00:02:07,720 Speaker 1: thirteen dollars everywhere. 33 00:02:08,040 --> 00:02:11,200 Speaker 2: Oh yeah, No, it was like I said, like I 34 00:02:11,200 --> 00:02:14,000 Speaker 2: said four ninety nine at LAX. Couldn't believe it. I 35 00:02:15,080 --> 00:02:17,280 Speaker 2: don't believe it. I can't believe it. 36 00:02:17,320 --> 00:02:19,360 Speaker 1: And I'm thrilled to be joined as always by my 37 00:02:19,440 --> 00:02:21,800 Speaker 1: co host, mister Miles Gras. 38 00:02:21,800 --> 00:02:26,360 Speaker 2: It's Miles grayk the Lord of Lancashim. You already know 39 00:02:26,760 --> 00:02:29,880 Speaker 2: it's the real Nojo Hank because I'm from NoHo and 40 00:02:29,919 --> 00:02:32,639 Speaker 2: you can take that to the bank. Uh. And I'm 41 00:02:32,639 --> 00:02:35,160 Speaker 2: also bald, so that kind of also works too. Anyway, 42 00:02:35,200 --> 00:02:38,280 Speaker 2: shout out to just me in North Hollywood. I'm at 43 00:02:38,320 --> 00:02:41,520 Speaker 2: the time. I'm I'm I'm I'm not out. I'm I'm 44 00:02:41,520 --> 00:02:44,600 Speaker 2: in the real world right now. You're out about in 45 00:02:44,760 --> 00:02:49,359 Speaker 2: atl Georgia. Yeah, we do for you exactly. I mean yeah, 46 00:02:49,520 --> 00:02:51,679 Speaker 2: if you look like I said, I'm on that kryptonite, 47 00:02:51,880 --> 00:02:54,760 Speaker 2: as everybody knows, so find me there. Yeah. Well, it's 48 00:02:54,760 --> 00:02:56,400 Speaker 2: great to have you. It does. Thank you so much, 49 00:02:57,040 --> 00:02:58,600 Speaker 2: so much. Sounds like I got a little jet leg 50 00:02:58,680 --> 00:03:02,200 Speaker 2: Joe Namath in there is. Are you feeling a little less? Well? 51 00:03:02,360 --> 00:03:06,359 Speaker 2: Three hours is nothing, you know, and I could care 52 00:03:06,440 --> 00:03:08,720 Speaker 2: less about my No, you know, I'm not. No, three 53 00:03:08,760 --> 00:03:11,040 Speaker 2: hours isn't bad. I'm not like that. One doesn't throw 54 00:03:11,080 --> 00:03:13,120 Speaker 2: me off at all. Three hours because it's kind of 55 00:03:13,120 --> 00:03:15,800 Speaker 2: like the difference between like being a scumbag or having 56 00:03:15,800 --> 00:03:17,720 Speaker 2: a shit together. It's like I'm just kind of slept 57 00:03:17,760 --> 00:03:20,280 Speaker 2: in late or or you come back and you're like, yeah, man, 58 00:03:20,320 --> 00:03:22,000 Speaker 2: I'm ready to go with fucking six in the morning. 59 00:03:22,880 --> 00:03:23,079 Speaker 3: Yeah. 60 00:03:23,080 --> 00:03:24,200 Speaker 2: I I like that. 61 00:03:24,240 --> 00:03:27,800 Speaker 1: I like my inability to deal with time changes being 62 00:03:28,000 --> 00:03:29,079 Speaker 1: having my shit together. 63 00:03:29,280 --> 00:03:32,079 Speaker 2: I appreciate that. No, I'm saying the Wade expresses itself 64 00:03:32,320 --> 00:03:35,040 Speaker 2: like when you're up earlier. It's not like I'm like fuck, 65 00:03:35,440 --> 00:03:38,280 Speaker 2: I'm all up, but like the like a you know, 66 00:03:38,440 --> 00:03:41,840 Speaker 2: responsible morning person time. Yeah yeah, yeah, which is good 67 00:03:41,840 --> 00:03:43,240 Speaker 2: for me because I'm not a morning person. 68 00:03:43,280 --> 00:03:46,200 Speaker 1: Well, Miles, we're thrilled to be joined in our third 69 00:03:46,320 --> 00:03:50,880 Speaker 1: seat by a very talented producer, musicians, streamer, esports commentator, 70 00:03:50,920 --> 00:03:52,320 Speaker 1: one of the very first people to. 71 00:03:52,280 --> 00:03:53,720 Speaker 2: Work on this show with us. 72 00:03:54,080 --> 00:03:57,400 Speaker 1: Yeah, he's constantly streaming everything because he is that bitch 73 00:03:57,400 --> 00:03:59,920 Speaker 1: on Twitch. He's a resident gaming expert. 74 00:04:00,040 --> 00:04:08,080 Speaker 2: It's DJ Dannel good Man. 75 00:04:05,680 --> 00:04:10,120 Speaker 3: A ka East Coast Daniel coming in live. Beep beep, 76 00:04:10,360 --> 00:04:11,760 Speaker 3: I'm walking here. 77 00:04:12,640 --> 00:04:17,680 Speaker 2: In New York. Light of the mix? How is it 78 00:04:17,720 --> 00:04:22,039 Speaker 2: going one hundred in the house? That was? That was? 79 00:04:22,080 --> 00:04:24,440 Speaker 2: That is incredible? That was good? 80 00:04:25,000 --> 00:04:27,479 Speaker 3: Yeah, and several other New York related things. 81 00:04:28,200 --> 00:04:29,479 Speaker 2: Is d one hundred New York? 82 00:04:29,560 --> 00:04:31,960 Speaker 1: I forget I've lived in some new I had a 83 00:04:32,040 --> 00:04:35,039 Speaker 1: Z ninety three in Dayton, Ohio. Shout up to Z 84 00:04:35,200 --> 00:04:37,960 Speaker 1: ninety three. That was the cool station when I was like, 85 00:04:38,680 --> 00:04:43,120 Speaker 1: you know, twelve, But yeah, that brought me back. 86 00:04:43,200 --> 00:04:45,960 Speaker 2: Man, Well, so you're embracing. Look, people who don't know, Look, 87 00:04:46,040 --> 00:04:48,840 Speaker 2: Daniel is West Coasting. You know, he's born and raised 88 00:04:48,839 --> 00:04:51,359 Speaker 2: in l A. And now he's living he's relocated to 89 00:04:51,440 --> 00:04:55,200 Speaker 2: the big, Big Apple, and we shouldn't give away actually, 90 00:04:55,200 --> 00:04:57,400 Speaker 2: we shouldn't give away his location like that. That's fucked up. 91 00:04:57,480 --> 00:05:02,120 Speaker 1: Yeah, Yeah, he's in a B city in the East Coast. 92 00:05:02,160 --> 00:05:05,560 Speaker 2: You are in the you're in the Lower east Side. 93 00:05:06,000 --> 00:05:08,640 Speaker 3: And you're going on house. 94 00:05:08,839 --> 00:05:11,520 Speaker 1: You're not supposed to let our guests know that we 95 00:05:11,600 --> 00:05:12,839 Speaker 1: have a tracker on that. 96 00:05:14,320 --> 00:05:16,600 Speaker 2: Wait, but you I'm sorry. The thing that caught my 97 00:05:16,640 --> 00:05:18,560 Speaker 2: attention is you're identifying as East Coast Daniel. 98 00:05:18,640 --> 00:05:20,680 Speaker 3: Now it's just kind of a joke because now that 99 00:05:20,760 --> 00:05:22,440 Speaker 3: I've moved to the East Coast, my friends have said 100 00:05:22,440 --> 00:05:24,280 Speaker 3: I'm more salty, and they called me East Coast Dannel 101 00:05:24,320 --> 00:05:26,719 Speaker 3: anytime I pushed back even a little bit in the 102 00:05:27,000 --> 00:05:30,840 Speaker 3: wow yow wow, Okay, East Coast Daniel coming out. 103 00:05:30,960 --> 00:05:32,680 Speaker 2: Yeah right, salty? 104 00:05:32,839 --> 00:05:35,960 Speaker 3: Oh yeah, yeah, sorry, I had to wear a jacket today. 105 00:05:36,080 --> 00:05:38,480 Speaker 2: All right, I had to wear a jacket today. Exactly 106 00:05:38,520 --> 00:05:43,440 Speaker 2: my feet became Tim's. It's crazy quite literally, foot is 107 00:05:43,480 --> 00:05:46,640 Speaker 2: a Tim Now it's all Black air Force one facts. 108 00:05:46,680 --> 00:05:48,800 Speaker 3: Oh yeah, I'm really selling drugs out here with my 109 00:05:49,080 --> 00:05:51,680 Speaker 3: all black forces. That's around the corner. 110 00:05:51,920 --> 00:05:53,599 Speaker 2: Have you. I don't know if you saw. There's like 111 00:05:53,640 --> 00:05:56,159 Speaker 2: there's like this whole wave of like older people on 112 00:05:56,360 --> 00:05:59,080 Speaker 2: social media who are discovering what the all like black 113 00:05:59,080 --> 00:06:02,159 Speaker 2: on black air Force means. There's like a teacher, that's all. 114 00:06:02,200 --> 00:06:04,640 Speaker 2: It is, like principal TikTok, like, yeah, my students were 115 00:06:04,680 --> 00:06:07,120 Speaker 2: like complimenting my sneaker game. And then some people just 116 00:06:07,160 --> 00:06:09,120 Speaker 2: started being like, oh your trouble, and She's like I 117 00:06:09,360 --> 00:06:11,240 Speaker 2: thought I just had a cool sneaker on, and then 118 00:06:11,240 --> 00:06:16,200 Speaker 2: I found out this is a boon shoe. 119 00:06:16,560 --> 00:06:21,159 Speaker 1: That I was associated with. Referees and priests. Right, they're 120 00:06:21,200 --> 00:06:24,240 Speaker 1: black on black sneaker. Just wait, priests wear black on 121 00:06:24,320 --> 00:06:27,480 Speaker 1: black sneakers. They're not wearing leather shoe. I mean they 122 00:06:27,960 --> 00:06:31,360 Speaker 1: like sometimes most often I'd say they wear the like 123 00:06:31,960 --> 00:06:36,240 Speaker 1: etonic all medically designed, all black. Yeah, sure, you know, 124 00:06:36,720 --> 00:06:40,040 Speaker 1: like got like nurse shoes or whatever. But I've definitely 125 00:06:40,120 --> 00:06:45,200 Speaker 1: seen I remember growing up in the church thinking like, 126 00:06:45,240 --> 00:06:49,120 Speaker 1: why do priests and referees shop at the same shoe store? 127 00:06:50,600 --> 00:06:52,039 Speaker 2: How can we never and how can we never see 128 00:06:52,040 --> 00:06:57,920 Speaker 2: them together at the same time. My priests is God's referee. 129 00:06:58,040 --> 00:07:00,680 Speaker 2: You know what I'm saying exactly, Dan. I don't think 130 00:07:00,680 --> 00:07:01,880 Speaker 2: I have to tell you this now that you're on 131 00:07:01,920 --> 00:07:03,880 Speaker 2: the East Coast, But stay preyed up, stay prayed up, man, 132 00:07:04,120 --> 00:07:09,600 Speaker 2: Stay up, bro, please right bro. I doubled over. I 133 00:07:09,760 --> 00:07:12,720 Speaker 2: doubled over in my chair. I stay preyed up. 134 00:07:12,920 --> 00:07:15,080 Speaker 1: That was stay preyed up. I mean that's like a 135 00:07:15,120 --> 00:07:16,680 Speaker 1: week and a half old at this point. 136 00:07:16,720 --> 00:07:20,360 Speaker 2: But yeah, rather than eat, pray, love, stay preyed up, 137 00:07:20,560 --> 00:07:21,280 Speaker 2: stay preyed up. 138 00:07:21,480 --> 00:07:25,280 Speaker 1: Thank you wonderful or you didn't get to know you 139 00:07:25,320 --> 00:07:29,000 Speaker 1: a little bit better in a moment. First, let's tell 140 00:07:29,000 --> 00:07:31,640 Speaker 1: the listeners just like, what what you're here to talk 141 00:07:31,680 --> 00:07:34,320 Speaker 1: about today? I can I can? 142 00:07:34,640 --> 00:07:34,880 Speaker 2: You know? 143 00:07:35,160 --> 00:07:41,840 Speaker 1: Say, we've been having AI and tech experts on yeah, and. 144 00:07:42,160 --> 00:07:44,160 Speaker 2: When we're like when does a new GTA come out? 145 00:07:44,480 --> 00:07:45,960 Speaker 2: Thank you? 146 00:07:46,560 --> 00:07:48,360 Speaker 3: Thank you? Loser? 147 00:07:48,560 --> 00:07:49,000 Speaker 2: Doctor? 148 00:07:49,680 --> 00:07:53,040 Speaker 1: Why do you keep putting doctor in quotes whenever you 149 00:07:53,120 --> 00:07:53,960 Speaker 1: say this because I. 150 00:07:53,920 --> 00:07:56,920 Speaker 2: Didn't know you had doctor? When's the new g TA 151 00:07:57,080 --> 00:07:59,520 Speaker 2: come out? Then? If you're so fucking smart? Hey sing 152 00:07:59,560 --> 00:08:01,440 Speaker 2: the lyrics the asap rocky song that was on the 153 00:08:01,480 --> 00:08:03,600 Speaker 2: GTA five track soundtrack, Go Go. 154 00:08:05,320 --> 00:08:08,440 Speaker 1: No, okay, but yeah, you know, in between doing gloom 155 00:08:08,480 --> 00:08:13,560 Speaker 1: conversations about like job loss, and conversations asking hey remember 156 00:08:13,680 --> 00:08:16,840 Speaker 1: and terminator two when terminators like come with me if 157 00:08:16,840 --> 00:08:17,440 Speaker 1: you want to live? 158 00:08:17,520 --> 00:08:19,240 Speaker 2: Remember that? Is that gonna happen? 159 00:08:19,760 --> 00:08:22,720 Speaker 1: We asked one I think it was our first AI 160 00:08:22,800 --> 00:08:25,560 Speaker 1: expert asked him what made him hope? 161 00:08:25,840 --> 00:08:26,280 Speaker 2: Hopeful. 162 00:08:26,920 --> 00:08:29,400 Speaker 1: You know what, what's the good thing that AI could 163 00:08:29,480 --> 00:08:31,400 Speaker 1: bring to the world, right, And he was like, I'm 164 00:08:31,400 --> 00:08:34,760 Speaker 1: a gamer, and I think it's gonna make games sick, 165 00:08:35,280 --> 00:08:38,760 Speaker 1: make and so I'm just kind of viewing that you 166 00:08:39,120 --> 00:08:42,000 Speaker 1: are plugged into the world of gaming. Yes, I'm excited 167 00:08:42,040 --> 00:08:44,079 Speaker 1: to talk to you about like where we're at in 168 00:08:44,120 --> 00:08:47,760 Speaker 1: this moment. You know, AI hasn't fully plugged into the 169 00:08:47,800 --> 00:08:49,760 Speaker 1: gaming world, but it seems like there's a lot of 170 00:08:49,800 --> 00:08:52,440 Speaker 1: cool shit on the horizon his way. 171 00:08:52,600 --> 00:08:53,760 Speaker 2: So we're going to talk about that. 172 00:08:53,800 --> 00:08:58,160 Speaker 1: We're gonna get a gaming insider's point of view. But 173 00:08:58,240 --> 00:09:01,080 Speaker 1: before we do any of that bullshit, it Dan, Well, 174 00:09:01,120 --> 00:09:03,440 Speaker 1: we do like to ask our guests, what is something 175 00:09:03,480 --> 00:09:05,200 Speaker 1: from your search history? 176 00:09:05,840 --> 00:09:11,280 Speaker 3: Well recently, my most recent one was ikea eket help 177 00:09:11,440 --> 00:09:14,080 Speaker 3: reddit because let me tell you something, there's no better 178 00:09:14,120 --> 00:09:16,679 Speaker 3: place to learn about the things you're doing wrong when 179 00:09:16,679 --> 00:09:18,960 Speaker 3: you're building something on Ikea than to search the name 180 00:09:18,960 --> 00:09:22,959 Speaker 3: of the device or thing plus help plus reddit, because 181 00:09:23,720 --> 00:09:26,120 Speaker 3: when you're building five of the same cabinet and you 182 00:09:26,240 --> 00:09:28,800 Speaker 3: fuck up the first one, you're like, I gotta I 183 00:09:28,920 --> 00:09:31,199 Speaker 3: have to see what I did wrong here and come 184 00:09:31,240 --> 00:09:32,559 Speaker 3: back and try a count. 185 00:09:33,080 --> 00:09:35,320 Speaker 2: I have to see what Reddit has to say. Did 186 00:09:35,320 --> 00:09:39,000 Speaker 2: you do? I mean as someone who would do a 187 00:09:39,040 --> 00:09:42,199 Speaker 2: lot of like promotional marketing and have to like buy 188 00:09:42,920 --> 00:09:46,240 Speaker 2: cheap IKEA stuff for a display, I know this product well, 189 00:09:46,880 --> 00:09:50,480 Speaker 2: oh cabinet yes, yes, yes, and the two door cabinet 190 00:09:50,480 --> 00:09:53,200 Speaker 2: was shelf yeah, or the even more minimal one which 191 00:09:53,240 --> 00:09:55,920 Speaker 2: is like the one cube box that sometimes people would 192 00:09:56,040 --> 00:09:59,000 Speaker 2: use for like a cool product display. What went wrong 193 00:09:59,080 --> 00:10:02,400 Speaker 2: with I? For me, I believe that it's a simple assembly, 194 00:10:02,440 --> 00:10:05,360 Speaker 2: but what exactly what had occurred? It is? 195 00:10:05,480 --> 00:10:07,800 Speaker 3: It is a simple assembly. I will say the square 196 00:10:08,000 --> 00:10:11,480 Speaker 3: the small squares are are shockingly simple. They are. But 197 00:10:11,559 --> 00:10:15,640 Speaker 3: the thing about the two door shelf one is that 198 00:10:16,720 --> 00:10:19,360 Speaker 3: if you don't level those doors correctly, if you don't 199 00:10:19,440 --> 00:10:21,560 Speaker 3: level that shelf correctly before you put those doors in, 200 00:10:21,640 --> 00:10:24,840 Speaker 3: you're getting some doors that are like like yeah, yeah, 201 00:10:24,960 --> 00:10:26,480 Speaker 3: some doors that are like that. You look back and 202 00:10:26,520 --> 00:10:28,480 Speaker 3: you're like doors that are what did we do? 203 00:10:29,080 --> 00:10:29,800 Speaker 2: Kill? Doors? 204 00:10:31,240 --> 00:10:32,920 Speaker 3: Doors? The doors that are like you close it in, 205 00:10:33,000 --> 00:10:34,679 Speaker 3: one is just a little bit above the other, and 206 00:10:34,720 --> 00:10:36,960 Speaker 3: it's enough so that it's like I can't look at 207 00:10:36,960 --> 00:10:39,960 Speaker 3: that all the time. Yeah, they need to be level yeah, 208 00:10:40,000 --> 00:10:42,959 Speaker 3: and it's it's only when you go to Reddit and 209 00:10:43,000 --> 00:10:45,920 Speaker 3: search the actual instructions that someone tells you. Yeah, you 210 00:10:45,960 --> 00:10:47,679 Speaker 3: know how they tell you to do it in this order, 211 00:10:47,920 --> 00:10:50,319 Speaker 3: don't do it in that order. Don't put the little 212 00:10:50,360 --> 00:10:52,840 Speaker 3: things that hold things in place in in the middle. 213 00:10:53,120 --> 00:10:55,600 Speaker 3: Only do that at the end, when you're holding everything 214 00:10:55,640 --> 00:10:58,280 Speaker 3: in place, you have the doors level, then slip in 215 00:10:58,400 --> 00:11:00,720 Speaker 3: the little black clips that hold their everything in place, 216 00:11:00,920 --> 00:11:03,199 Speaker 3: because otherwise you will have it in that level, you 217 00:11:03,240 --> 00:11:05,360 Speaker 3: won't have your doors set in yet, and the whole 218 00:11:05,360 --> 00:11:07,480 Speaker 3: thing could look fucked up. And that's what happened. So, 219 00:11:07,800 --> 00:11:10,760 Speaker 3: you know, a little disappointing argument. Later, we figured it 220 00:11:10,800 --> 00:11:14,560 Speaker 3: out and then we basically built four cabinets in the 221 00:11:14,559 --> 00:11:16,200 Speaker 3: time it took us to build the first cabinet. 222 00:11:16,520 --> 00:11:19,400 Speaker 2: Okay, and you and you and your lovely partner did survive, 223 00:11:19,559 --> 00:11:20,560 Speaker 2: and Ikia, we did. 224 00:11:20,880 --> 00:11:24,040 Speaker 3: We did for you, We did for you. It was 225 00:11:24,440 --> 00:11:28,199 Speaker 3: you know what we we u We're stronger for it. 226 00:11:29,679 --> 00:11:34,160 Speaker 2: Yeah, it was pouring down love to hear that, love 227 00:11:34,200 --> 00:11:35,640 Speaker 2: to hear that that's for you. Guys. 228 00:11:36,080 --> 00:11:40,000 Speaker 1: Were you able to like unbuild and reassemble the one 229 00:11:40,000 --> 00:11:42,840 Speaker 1: that didn't Because I've had some issues with Ikia stuff 230 00:11:42,880 --> 00:11:46,600 Speaker 1: where it's like, well, we're fucked now. The wooden pin 231 00:11:46,880 --> 00:11:49,880 Speaker 1: or what the little wooden nub that held us in 232 00:11:49,880 --> 00:11:55,480 Speaker 1: place invocably fucked? Yeah, I can't get that out. We're done. 233 00:11:55,640 --> 00:11:57,199 Speaker 1: This is just how we live now. 234 00:11:57,880 --> 00:12:01,080 Speaker 3: Thankfully with a little flat iron or a yeah, flat 235 00:12:01,120 --> 00:12:03,200 Speaker 3: iron screwdriver. What was it called? Flathead? 236 00:12:03,200 --> 00:12:04,160 Speaker 2: Flat flathead? 237 00:12:04,160 --> 00:12:06,640 Speaker 3: Thank you? Flat iron is wow? So New York pilled 238 00:12:07,800 --> 00:12:11,520 Speaker 3: New York or pilled over here, flatted screwdriver. I was 239 00:12:11,559 --> 00:12:13,120 Speaker 3: able to pull out some of those black pins, enable 240 00:12:13,160 --> 00:12:16,400 Speaker 3: to kind of recenter the whole thing and then slip 241 00:12:16,480 --> 00:12:18,240 Speaker 3: them back in, So it was no big deal. It 242 00:12:18,320 --> 00:12:19,680 Speaker 3: just took a little bit of redditing and a little 243 00:12:19,679 --> 00:12:20,559 Speaker 3: bit of come on. 244 00:12:21,040 --> 00:12:22,480 Speaker 2: What's that one? What's that one? 245 00:12:22,559 --> 00:12:29,000 Speaker 1: The statue of liberty? A screwdriver phillips phillips it phillips head. Sorry, 246 00:12:29,080 --> 00:12:31,160 Speaker 1: I thought it was a statue of liberty because I'm 247 00:12:31,160 --> 00:12:31,840 Speaker 1: from New York. 248 00:12:31,920 --> 00:12:35,000 Speaker 2: Here, you got me, I'm screwing. 249 00:12:34,600 --> 00:12:39,480 Speaker 3: It screwdriver Yankees head exactly, I'm on mets head, screwdriver. 250 00:12:38,960 --> 00:12:42,400 Speaker 2: He burrows or something. 251 00:12:43,559 --> 00:12:46,480 Speaker 1: Anyways, it's wildly offensive to anybody from New York. 252 00:12:47,480 --> 00:12:48,280 Speaker 2: What it beat up? 253 00:12:48,320 --> 00:12:51,640 Speaker 3: Instantly on I haven't already anyway. 254 00:12:51,720 --> 00:12:53,880 Speaker 2: It's the flatteeron screwdriver. 255 00:12:54,040 --> 00:13:01,400 Speaker 1: Guy, You're gonna park your car somewhere and turn around, 256 00:13:01,520 --> 00:13:03,680 Speaker 1: and then when you come back, it's just gonna be 257 00:13:03,720 --> 00:13:07,640 Speaker 1: on bricks. Ye oh yeah, that's classip car. 258 00:13:07,760 --> 00:13:11,760 Speaker 2: They're gonna they're gonna break down your zip car, man, exactly. 259 00:13:13,520 --> 00:13:17,320 Speaker 3: What h What's something you think is overrated? Overrated? Fancy 260 00:13:17,400 --> 00:13:20,280 Speaker 3: chili Crisp. I've been seeing a lot of these as 261 00:13:20,280 --> 00:13:22,319 Speaker 3: I'm doing my shopping. I've been seeing a lot of 262 00:13:22,360 --> 00:13:24,160 Speaker 3: fly by Jing. I've been seeing a lot of these 263 00:13:24,200 --> 00:13:27,240 Speaker 3: other chili crisp companies that are charging like fifteen dollars 264 00:13:27,240 --> 00:13:29,360 Speaker 3: for a tiny little bottle of chili crisp. And I'm like, 265 00:13:29,640 --> 00:13:34,360 Speaker 3: please scoot over, Laogan Ma only please getting a big 266 00:13:34,400 --> 00:13:36,760 Speaker 3: old jar for the fridge, because, as you know, being 267 00:13:36,760 --> 00:13:38,640 Speaker 3: a New York guy, now, we had to rebuild an 268 00:13:38,800 --> 00:13:40,920 Speaker 3: entire pantry, and one of the most crucial items in 269 00:13:40,960 --> 00:13:43,640 Speaker 3: my pantry is, of course the Laugama chili Crisp. 270 00:13:43,840 --> 00:13:46,200 Speaker 2: If it ain't got if it ain't got that face 271 00:13:46,280 --> 00:13:48,760 Speaker 2: on it, bro, you know what I'm saying. We really 272 00:13:48,840 --> 00:13:51,360 Speaker 2: do a big face chili Crisp jars. 273 00:13:51,080 --> 00:13:53,640 Speaker 3: Out here, big faces only. Yeah, But it was just 274 00:13:53,640 --> 00:13:54,800 Speaker 3: one of those things where it's like you go to 275 00:13:54,880 --> 00:13:57,040 Speaker 3: the store and you see like six different kinds that 276 00:13:57,120 --> 00:14:01,439 Speaker 3: are all four times as much as a smaller or 277 00:14:01,480 --> 00:14:04,040 Speaker 3: as like the same size bottle of Lagaman, Like why 278 00:14:04,840 --> 00:14:07,040 Speaker 3: why even do this? Why even try and sell this 279 00:14:07,120 --> 00:14:11,400 Speaker 3: product that is so like far inferior to the og 280 00:14:11,640 --> 00:14:15,000 Speaker 3: og lau gama, So shout out lagam. This is more 281 00:14:15,040 --> 00:14:16,800 Speaker 3: like it's not the thing is, but here's the thing. 282 00:14:16,840 --> 00:14:19,000 Speaker 3: It's like it's almost an underrated but it's not because 283 00:14:19,040 --> 00:14:21,760 Speaker 3: Loagama is I think perfectly rated. It's that all of 284 00:14:21,760 --> 00:14:23,440 Speaker 3: this other shit is completely overrated. 285 00:14:24,120 --> 00:14:26,520 Speaker 2: Yeah, it's just one of those things too, where it's 286 00:14:26,560 --> 00:14:29,640 Speaker 2: like if you're used to buying chili crisp or cooking 287 00:14:29,680 --> 00:14:31,680 Speaker 2: with it and then like this because I know, like 288 00:14:31,720 --> 00:14:34,960 Speaker 2: the person I think is from like Chengdu or sorr 289 00:14:35,000 --> 00:14:38,200 Speaker 2: family's from Chengdu, who does fly by Jing where you're 290 00:14:38,240 --> 00:14:40,520 Speaker 2: kind of like but there is already a version of that, 291 00:14:40,640 --> 00:14:44,320 Speaker 2: and I get the marketing's better for this, but sure, okay, 292 00:14:44,400 --> 00:14:47,600 Speaker 2: but that's how so many things Welcome to the New World, man, 293 00:14:48,120 --> 00:14:48,960 Speaker 2: amen Amen. 294 00:14:50,760 --> 00:14:56,240 Speaker 1: Logo is like, you know, it's great, like the woman 295 00:14:56,560 --> 00:15:02,920 Speaker 1: is just looking without any completely joy, just yeah, dead eyed. Yeah, 296 00:15:02,960 --> 00:15:06,800 Speaker 1: like just couldn't care less for me as I look 297 00:15:06,840 --> 00:15:08,640 Speaker 1: at this, you know, just like it's like, why are 298 00:15:08,640 --> 00:15:11,240 Speaker 1: you interrupting me? I'm making chili crisp. It's like, yeah, 299 00:15:11,240 --> 00:15:13,400 Speaker 1: I needed to take a picture for the logo. It's 300 00:15:13,440 --> 00:15:17,800 Speaker 1: so authentically like just something that could not have possibly 301 00:15:18,040 --> 00:15:22,040 Speaker 1: been created in the United States, right, No, you know exactly. 302 00:15:21,640 --> 00:15:24,040 Speaker 2: Well because you need sort of like this happens. Like 303 00:15:24,240 --> 00:15:27,000 Speaker 2: I feel like with my old older Asian relatives, they 304 00:15:27,040 --> 00:15:30,160 Speaker 2: don't know how to pose for a picture, like pose 305 00:15:30,280 --> 00:15:32,160 Speaker 2: for one, you know what I mean, They'll be in 306 00:15:32,280 --> 00:15:34,920 Speaker 2: a fucking picture, but they don't know they don't pose. 307 00:15:35,520 --> 00:15:37,280 Speaker 2: Like I feel like every time we take like pictures 308 00:15:37,280 --> 00:15:39,240 Speaker 2: of my aunts and uncles, they're just like and we're 309 00:15:39,280 --> 00:15:43,120 Speaker 2: looking at the camera and it's but there's no like geeze, 310 00:15:43,280 --> 00:15:45,640 Speaker 2: like let me do with like a fucking pose or 311 00:15:45,680 --> 00:15:48,200 Speaker 2: something like that. Yeah, and this one just truly has 312 00:15:48,240 --> 00:15:51,360 Speaker 2: When you're looking off camera too, like like she is 313 00:15:51,360 --> 00:15:52,840 Speaker 2: on the jar, it's like. 314 00:15:52,760 --> 00:15:55,720 Speaker 1: A thousand yards stare. No smile, like not a not 315 00:15:55,800 --> 00:15:58,320 Speaker 1: a face that is not currently smiling, a face that 316 00:15:58,560 --> 00:16:01,200 Speaker 1: has not smiled and maybe decades. 317 00:16:01,440 --> 00:16:04,200 Speaker 2: Yeah, like the furrowed brow is like, sorry, I got 318 00:16:04,280 --> 00:16:06,280 Speaker 2: my eye on a batch. I'm cooking up right now? 319 00:16:06,360 --> 00:16:07,000 Speaker 2: Are we done here? 320 00:16:07,000 --> 00:16:07,240 Speaker 3: Truly? 321 00:16:07,320 --> 00:16:08,880 Speaker 2: Yeah? Thank you? I need to get cooking. 322 00:16:09,520 --> 00:16:13,920 Speaker 1: There's also there's a European maybe it's I don't know exactly. 323 00:16:14,360 --> 00:16:16,600 Speaker 1: I saw it a lot in Italy, but a European 324 00:16:16,680 --> 00:16:19,280 Speaker 1: beer brand that I drank a lot when I was 325 00:16:19,480 --> 00:16:23,040 Speaker 1: young and in Italy, and the guy on the logo 326 00:16:23,320 --> 00:16:27,560 Speaker 1: appears to be weeping into his beer like he looks so. 327 00:16:28,240 --> 00:16:32,600 Speaker 2: Yeah, I'm already yeah yeah, yeah, yeah, yeah, yeah yeah. 328 00:16:32,640 --> 00:16:35,360 Speaker 2: He's like I just couldn't couldn't look any sadder. 329 00:16:35,600 --> 00:16:37,760 Speaker 1: But in America, like you look at the Quaker Oats 330 00:16:37,800 --> 00:16:41,360 Speaker 1: guy and he like he's just like he looks so 331 00:16:41,480 --> 00:16:44,600 Speaker 1: pleased to see you, and it's just like, yeah, that 332 00:16:44,720 --> 00:16:49,000 Speaker 1: was probably you know, it went through a huge round 333 00:16:49,000 --> 00:16:53,440 Speaker 1: of design and focus group testing, like can we make 334 00:16:53,480 --> 00:16:57,160 Speaker 1: his smile a little bit more serene, a little bit 335 00:16:57,200 --> 00:16:59,880 Speaker 1: more like just letting you know, everything's gonna be all, 336 00:17:00,800 --> 00:17:03,120 Speaker 1: that death doesn't come for us all. 337 00:17:04,440 --> 00:17:05,520 Speaker 2: We just let him. 338 00:17:06,080 --> 00:17:08,119 Speaker 1: And that's what I get from the Quaker oas guys, 339 00:17:08,119 --> 00:17:10,479 Speaker 1: Like what if we got somebody who smile was so 340 00:17:10,600 --> 00:17:13,520 Speaker 1: serene that even though he looks like the Poulter Geist guy. 341 00:17:13,960 --> 00:17:16,760 Speaker 1: He like kind of erases your memory of the culture 342 00:17:16,840 --> 00:17:21,879 Speaker 1: geist guy, and he happy gives you happy memories of 343 00:17:21,920 --> 00:17:25,280 Speaker 1: the Poulter Gheist guy. All right, what is What's something 344 00:17:25,359 --> 00:17:27,000 Speaker 1: you think is underrated? 345 00:17:27,400 --> 00:17:29,840 Speaker 3: This one was easy? Buffalo chicken dip. Now, I know 346 00:17:29,880 --> 00:17:32,240 Speaker 3: some of you are thinking, I think it's perfectly rated. 347 00:17:32,280 --> 00:17:34,600 Speaker 3: I think people really like it, and I'm like, I 348 00:17:34,640 --> 00:17:37,760 Speaker 3: agree with you. However, I see it at far too 349 00:17:37,960 --> 00:17:41,359 Speaker 3: few super Bowl parties, at far too few Fourth of 350 00:17:41,440 --> 00:17:44,639 Speaker 3: July is at far too few events where buffalo chicken 351 00:17:44,640 --> 00:17:46,679 Speaker 3: dip would be a perfect thing to have on your 352 00:17:46,720 --> 00:17:49,080 Speaker 3: appetizer table. You could take a scoop, put it on 353 00:17:49,119 --> 00:17:51,480 Speaker 3: your plate, dip it yourself. You could take a chip 354 00:17:51,640 --> 00:17:54,639 Speaker 3: straight to the lake, crusee or whatever kind of pot 355 00:17:54,680 --> 00:17:57,320 Speaker 3: you have it in. Oh literally, just like you need 356 00:17:57,320 --> 00:17:59,320 Speaker 3: to be having buffalo chicken dip at so many of 357 00:17:59,320 --> 00:18:03,480 Speaker 3: these different incase because it is a one hit rate dip. 358 00:18:03,800 --> 00:18:08,840 Speaker 3: It combines buffalo chicken taste. Wings that you know are 359 00:18:09,720 --> 00:18:14,440 Speaker 3: I think one of the most favorable finger foods there are. 360 00:18:15,040 --> 00:18:16,720 Speaker 2: It's dip chicken wings yesterday. 361 00:18:16,960 --> 00:18:18,679 Speaker 3: I'd love to hear that. Yeah, Okay, more on that 362 00:18:18,720 --> 00:18:22,480 Speaker 3: in a second. It's a dip, so it's so easily accessible, 363 00:18:22,520 --> 00:18:24,680 Speaker 3: something you can eat as much of or as little 364 00:18:24,720 --> 00:18:26,119 Speaker 3: of as you want. Just want a little bit of 365 00:18:26,160 --> 00:18:28,600 Speaker 3: buffalo chicken dip. Take one chip to it, a boom. 366 00:18:28,640 --> 00:18:31,520 Speaker 3: You've had your taste and it's good. It also only 367 00:18:31,600 --> 00:18:35,439 Speaker 3: has four ingredients, and that right there is enough to 368 00:18:35,440 --> 00:18:37,760 Speaker 3: make it one of the best dips you can possibly have. 369 00:18:37,960 --> 00:18:40,399 Speaker 3: It is so easy to make. It takes ten minutes. 370 00:18:40,440 --> 00:18:43,399 Speaker 3: You can get everything at literally any grocery store. Yeah, 371 00:18:44,119 --> 00:18:46,960 Speaker 3: and it's good. Buffalo chicken dip underrated. It should be 372 00:18:47,000 --> 00:18:47,679 Speaker 3: at every party. 373 00:18:48,280 --> 00:18:48,680 Speaker 2: Wow. 374 00:18:49,200 --> 00:18:53,879 Speaker 1: My one complaint with a buffy chicky dip is it's 375 00:18:53,960 --> 00:18:58,360 Speaker 1: when it gets cold, it gets it gets pretty solid. 376 00:18:58,840 --> 00:19:00,479 Speaker 1: It makes it hard for my chips. 377 00:19:00,840 --> 00:19:01,480 Speaker 2: You you gotta. 378 00:19:01,520 --> 00:19:03,159 Speaker 3: It's one of those things that you may have to 379 00:19:03,160 --> 00:19:05,760 Speaker 3: throw it back in the oven. I've done that before, 380 00:19:05,560 --> 00:19:07,520 Speaker 3: where I've made a big old thing a buff chick dip. 381 00:19:07,520 --> 00:19:09,720 Speaker 3: We've gotten halfway through, it's gotten halftime to the Super Bowl. 382 00:19:09,880 --> 00:19:12,520 Speaker 3: We're watching Rihanna and we're like, I think we need 383 00:19:12,560 --> 00:19:14,600 Speaker 3: to throw those back in the oven while we're watching Rihanna, 384 00:19:14,720 --> 00:19:15,960 Speaker 3: and then we take it out for the third quarter 385 00:19:16,040 --> 00:19:19,800 Speaker 3: and people are like, oh, we a lot. You're absolutely right, 386 00:19:18,880 --> 00:19:21,399 Speaker 3: You're yeah, it gets thick quick. 387 00:19:21,960 --> 00:19:25,040 Speaker 2: Yeah, that's the hard that's the only thing that's only 388 00:19:25,200 --> 00:19:27,439 Speaker 2: only knock against it, because like there are times you 389 00:19:27,440 --> 00:19:29,960 Speaker 2: pull up be like, oh it's buffalo chip and chicken dip, 390 00:19:30,000 --> 00:19:32,520 Speaker 2: and then you break your fingers you try to dip 391 00:19:32,600 --> 00:19:35,760 Speaker 2: something in it, right, Like that's why you should have 392 00:19:35,760 --> 00:19:36,520 Speaker 2: came when it came out. 393 00:19:36,920 --> 00:19:38,760 Speaker 3: That's fair. It takes management. But you know what, I 394 00:19:38,800 --> 00:19:41,639 Speaker 3: think you could say something similar about most hot dips. 395 00:19:41,680 --> 00:19:44,520 Speaker 3: Hot dips in general have that quality where it's like 396 00:19:44,800 --> 00:19:47,560 Speaker 3: it is their multi quality that makes them good. And 397 00:19:47,640 --> 00:19:50,160 Speaker 3: once they get to that solid or that like room tempt, 398 00:19:50,240 --> 00:19:52,440 Speaker 3: you're like this, this spin a charge joke too. It 399 00:19:52,480 --> 00:19:54,080 Speaker 3: needs to go back and they needs to go back 400 00:19:54,080 --> 00:19:54,840 Speaker 3: in a little bit. 401 00:19:54,840 --> 00:19:55,520 Speaker 2: Or something like that. 402 00:19:55,640 --> 00:19:59,960 Speaker 1: Yeah, it is kind of the quicker thicker chipper chicker dipper. 403 00:20:00,320 --> 00:20:03,240 Speaker 2: Mm hmmm, no, M. 404 00:20:03,200 --> 00:20:06,240 Speaker 1: Sorry, I was working out over here on my math. 405 00:20:06,119 --> 00:20:10,640 Speaker 3: Sheet scrap paper. I did say four ingredients though, I'm 406 00:20:10,640 --> 00:20:12,320 Speaker 3: just going to share them with anybody who's hearing this 407 00:20:12,400 --> 00:20:13,919 Speaker 3: and doesn't want to go look it up for themselves 408 00:20:14,000 --> 00:20:16,240 Speaker 3: or find some over complicated chicken dip. That's going to 409 00:20:16,280 --> 00:20:19,560 Speaker 3: tell you to do too much. One whole rotisserie chicken. 410 00:20:20,119 --> 00:20:23,159 Speaker 3: Two packets of cream cheese, the regular kind or whatever 411 00:20:23,240 --> 00:20:26,640 Speaker 3: kind you want. You can go less fat if you said, yeah, 412 00:20:26,680 --> 00:20:27,800 Speaker 3: like you know, you know when you get like one 413 00:20:27,840 --> 00:20:31,080 Speaker 3: of those you know, like a square, like a batular 414 00:20:31,800 --> 00:20:33,320 Speaker 3: b Yeah, hey, use a. 415 00:20:33,359 --> 00:20:34,240 Speaker 2: Real fucking language. 416 00:20:34,280 --> 00:20:41,960 Speaker 3: Brock Philly cream cheese, one cup of Frank's Red Hot, 417 00:20:42,119 --> 00:20:44,879 Speaker 3: one cup of ranch, no choice, mix it all together. 418 00:20:45,280 --> 00:20:47,080 Speaker 2: No, can't do Frank's Red Hot. 419 00:20:47,280 --> 00:20:50,399 Speaker 3: Sorry, okay, well, okay, then any kind of specifically vinegar 420 00:20:50,400 --> 00:20:53,200 Speaker 3: based hot sauce if you want to Gods or anything 421 00:20:53,240 --> 00:20:56,000 Speaker 3: like that. Crystal totally works as well. That's fine. 422 00:20:56,040 --> 00:20:58,080 Speaker 2: Sorry to add that, Frank. 423 00:20:58,359 --> 00:21:01,359 Speaker 3: It's important, No, I I appreciate that. It's important. Blue 424 00:21:01,440 --> 00:21:03,840 Speaker 3: cheese crumbles, and the blue cheese crumbles are strictly to 425 00:21:03,880 --> 00:21:06,840 Speaker 3: sprinkle throughout. So you take the brochesss rey chicken, strip 426 00:21:06,840 --> 00:21:08,919 Speaker 3: it down, throw it in there. Then you throw in 427 00:21:08,920 --> 00:21:10,760 Speaker 3: the cream cheese. Make sure it's room temps so it's 428 00:21:10,760 --> 00:21:12,800 Speaker 3: easier to spread. Then you throw in the ranch and 429 00:21:12,880 --> 00:21:14,600 Speaker 3: the hot sauce. Really mix that up, and then when 430 00:21:14,600 --> 00:21:17,480 Speaker 3: you're plating it, do a bottom layer buffalo cheese crumble 431 00:21:17,520 --> 00:21:20,560 Speaker 3: or buffalo up. Sorry, blue cheese crumbles, another layer blue 432 00:21:20,600 --> 00:21:23,160 Speaker 3: cheese crumbles, another layer of blue cheese crumbles. And if 433 00:21:23,160 --> 00:21:25,399 Speaker 3: you want to top it off with some other shredded 434 00:21:25,480 --> 00:21:27,960 Speaker 3: cheddar or some other mix, go off. I don't think 435 00:21:27,960 --> 00:21:30,800 Speaker 3: it needs it, but that's your buffalo chicken tap throw 436 00:21:30,800 --> 00:21:32,960 Speaker 3: it in the oven. Twenty minutes at four hundred. 437 00:21:33,320 --> 00:21:35,439 Speaker 1: You're good, and you are gonna want to brick carry 438 00:21:35,520 --> 00:21:38,760 Speaker 1: those bricks of Philly in a briefcase, in a briefing 439 00:21:38,880 --> 00:21:43,159 Speaker 1: and exchange those for carry gold butter pets. There you 440 00:21:43,200 --> 00:21:47,240 Speaker 1: go like that, which we have discussed is a fair currency, 441 00:21:47,480 --> 00:21:50,080 Speaker 1: the currency of this podcast. And also, yeah, when you 442 00:21:50,080 --> 00:21:52,399 Speaker 1: buy the bricks at the store, if they're not saran 443 00:21:52,480 --> 00:21:54,760 Speaker 1: wrapped in basiline, that's not the right dime. 444 00:21:54,800 --> 00:21:54,960 Speaker 2: Bro. 445 00:21:55,240 --> 00:21:56,960 Speaker 1: You We're gonna have to cut those with a little 446 00:21:57,000 --> 00:21:58,360 Speaker 1: pocket knife and case. 447 00:21:58,600 --> 00:22:01,080 Speaker 2: There your finger in there exactly, and then go, no, 448 00:22:01,240 --> 00:22:04,080 Speaker 2: this ship's been this sh it's been stepped on like 449 00:22:04,119 --> 00:22:12,399 Speaker 2: a fucking tap dance in stage. Bro. All right, let's uh. 450 00:22:11,880 --> 00:22:14,879 Speaker 1: By the way, I was hoping this would be our 451 00:22:14,960 --> 00:22:18,240 Speaker 1: dumbest expert episode, and I think we're I think. 452 00:22:18,119 --> 00:22:21,000 Speaker 2: We're well on track. We're in a good place to 453 00:22:21,440 --> 00:22:22,320 Speaker 2: make this possible. 454 00:22:22,800 --> 00:22:26,160 Speaker 1: Thanks, all right, let's uh, let's take not that you're 455 00:22:26,200 --> 00:22:30,320 Speaker 1: our dumbest expert, but probably let's be the one where. 456 00:22:30,240 --> 00:22:33,280 Speaker 2: We indulge our zanier sides where they're not. We're not 457 00:22:33,359 --> 00:22:37,120 Speaker 2: caught in between having serious conversations with academics or high 458 00:22:37,160 --> 00:22:40,520 Speaker 2: minded people who barely know what we thread the needle of. Like, okay, 459 00:22:40,520 --> 00:22:42,400 Speaker 2: don't put them off so much that they're like they 460 00:22:42,440 --> 00:22:45,400 Speaker 2: it was a waste of my time. T one thousand 461 00:22:45,840 --> 00:22:50,960 Speaker 2: or the arm Who you got? Yeah? Who you got? Hey? Doctor? 462 00:22:51,440 --> 00:22:53,719 Speaker 2: Who you got? Are we gonna talk about my my 463 00:22:53,800 --> 00:22:56,359 Speaker 2: Nobel prize winning work? Yeah? Yeah? In a second. In 464 00:22:56,400 --> 00:22:59,960 Speaker 2: a second, do you want to ask you who you got? 465 00:23:00,440 --> 00:23:02,720 Speaker 2: You think when she was holding onto that chain link 466 00:23:02,800 --> 00:23:05,000 Speaker 2: fence when the when the blast hits that she could 467 00:23:05,040 --> 00:23:07,840 Speaker 2: still be holding onto the gate and be like and 468 00:23:07,840 --> 00:23:09,600 Speaker 2: then the stuff thatsh's coming off her bones? I think 469 00:23:09,600 --> 00:23:12,159 Speaker 2: she just blow right off the fence, right doctor? Or 470 00:23:12,240 --> 00:23:14,920 Speaker 2: is it a crypt keeper situation? I mean, giving crip 471 00:23:14,960 --> 00:23:16,359 Speaker 2: creeper virus, what do we got? 472 00:23:18,600 --> 00:23:20,760 Speaker 1: That shit turns her into a crypt keeper? 473 00:23:21,320 --> 00:23:23,520 Speaker 2: Right fence? Love it all right? 474 00:23:23,600 --> 00:23:26,359 Speaker 1: Let's take a quick break and we'll be right back, 475 00:23:36,920 --> 00:23:42,280 Speaker 1: and we're back and yeah, So I don't know. I 476 00:23:42,320 --> 00:23:45,159 Speaker 1: have this like two ways of thinking of AI and 477 00:23:45,200 --> 00:23:48,720 Speaker 1: like technological progress in general. On the one hand, when 478 00:23:48,760 --> 00:23:52,600 Speaker 1: it's like coming from a corporate overlord and they're like, 479 00:23:53,160 --> 00:23:57,320 Speaker 1: it's gonna make it's gonna make humans irrelevant, it's gonna 480 00:23:57,320 --> 00:24:02,080 Speaker 1: make everything so fast and easy, it kind of becomes 481 00:24:02,160 --> 00:24:05,479 Speaker 1: nightmares and reductive. But when I hear, first of all, 482 00:24:05,520 --> 00:24:08,679 Speaker 1: when I just hear anybody talking about actually working with 483 00:24:08,720 --> 00:24:11,480 Speaker 1: that AI, the thing that gets them excited is like 484 00:24:11,520 --> 00:24:14,800 Speaker 1: I get to play with this thing, like it's fun 485 00:24:14,880 --> 00:24:18,359 Speaker 1: to play with. And then yeah, like as we were 486 00:24:18,359 --> 00:24:21,080 Speaker 1: saying before, when our AI experts came on, they were like, 487 00:24:21,119 --> 00:24:23,359 Speaker 1: there're gonna be fun, Like AI is gonna make video 488 00:24:23,480 --> 00:24:26,439 Speaker 1: games more fun to play, Like it's you're going to 489 00:24:26,480 --> 00:24:30,960 Speaker 1: have a toy that can like kind of be your 490 00:24:30,960 --> 00:24:33,359 Speaker 1: own little playmate that gets better and more fun to 491 00:24:33,400 --> 00:24:37,800 Speaker 1: play with. But just generally, I guess, before we get 492 00:24:37,840 --> 00:24:41,920 Speaker 1: into the future of gaming, I was curious if you 493 00:24:41,960 --> 00:24:44,560 Speaker 1: could give us just like a snapshot overview where we 494 00:24:44,680 --> 00:24:46,960 Speaker 1: at right now, thirty seconds go. 495 00:24:47,320 --> 00:24:51,639 Speaker 2: Now, I'm just kidding, Well, please tell Jack where he is. 496 00:24:51,640 --> 00:24:56,840 Speaker 2: He's confused Mexico or Egypt. I'm not quite. 497 00:24:56,560 --> 00:25:01,159 Speaker 3: Sure where the games are set right now. So you know, 498 00:25:01,480 --> 00:25:03,639 Speaker 3: when you sent me the prompt for this episode, it 499 00:25:03,680 --> 00:25:06,000 Speaker 3: did send me on an interesting path of kind of 500 00:25:06,000 --> 00:25:10,000 Speaker 3: exploring where AI was in video games. And I thought 501 00:25:10,040 --> 00:25:11,960 Speaker 3: it was important to kind of set up, like you 502 00:25:12,000 --> 00:25:14,719 Speaker 3: were asking for, where video games are now and actually 503 00:25:14,760 --> 00:25:16,760 Speaker 3: what the last four or five years of video games 504 00:25:16,800 --> 00:25:19,440 Speaker 3: have been to get to the point where we are now, 505 00:25:19,720 --> 00:25:22,119 Speaker 3: because the short answer to your question is we are 506 00:25:22,160 --> 00:25:24,880 Speaker 3: actually on the cusp of AI really taking a place 507 00:25:24,920 --> 00:25:27,399 Speaker 3: in video games. We're seeing it ever so slightly. And 508 00:25:27,440 --> 00:25:29,560 Speaker 3: something we're going to talk about later a very popular 509 00:25:29,600 --> 00:25:31,760 Speaker 3: game right now called Powell World. And I'm sure that 510 00:25:31,800 --> 00:25:34,159 Speaker 3: there are some listeners who are saying, oh, I know 511 00:25:34,200 --> 00:25:36,359 Speaker 3: what this is going to be about, and somebody they're saying, 512 00:25:36,520 --> 00:25:37,920 Speaker 3: I have no idea what you're talking about. 513 00:25:38,320 --> 00:25:41,400 Speaker 1: And also the World Pale Gatsole game where you nailed 514 00:25:41,400 --> 00:25:45,880 Speaker 1: a different versions of the Pale Gastle. 515 00:25:47,440 --> 00:25:48,040 Speaker 3: Power World. 516 00:25:48,440 --> 00:25:51,760 Speaker 2: Yeah, you know, I'm familiar. I've been saying they needed 517 00:25:51,760 --> 00:25:53,480 Speaker 2: to invent this for a long Yeah. And then you're 518 00:25:53,520 --> 00:25:58,359 Speaker 2: raising Kobe's daughters as your own Jesus Christ. Okay, anyway, 519 00:25:58,880 --> 00:26:01,639 Speaker 2: I mean there's some it's never mind people who know 520 00:26:01,680 --> 00:26:02,600 Speaker 2: what I'm talking about. 521 00:26:04,640 --> 00:26:07,720 Speaker 3: Okay, anyway, I just want to talk about how video 522 00:26:07,720 --> 00:26:11,080 Speaker 3: games used to be, what what video games were like 523 00:26:11,200 --> 00:26:13,440 Speaker 3: for me growing up, and for most people growing up, 524 00:26:13,760 --> 00:26:17,399 Speaker 3: video games were sixty dollars fifty to sixty dollars for 525 00:26:17,480 --> 00:26:21,040 Speaker 3: one video game. What you played really depended on what 526 00:26:21,119 --> 00:26:24,480 Speaker 3: your friends were playing. I bought a console because all 527 00:26:24,520 --> 00:26:27,800 Speaker 3: my friends were playing X. I bought my first console 528 00:26:27,840 --> 00:26:30,560 Speaker 3: because a lot of my friends were playing Mario and Zelda. 529 00:26:30,880 --> 00:26:33,600 Speaker 3: And then a bunch of my friends were playing Final Fantasy, 530 00:26:33,640 --> 00:26:35,119 Speaker 3: but I missed out on that because I didn't have 531 00:26:35,119 --> 00:26:37,800 Speaker 3: a PlayStation. I had it N sixty four. Then I 532 00:26:37,840 --> 00:26:39,800 Speaker 3: got a PlayStation two because a lot of my friends 533 00:26:39,840 --> 00:26:42,480 Speaker 3: were playing Devil May Cry in games like that. But 534 00:26:42,560 --> 00:26:44,560 Speaker 3: because of that, I missed out on Super Smash Brothers, 535 00:26:44,560 --> 00:26:47,200 Speaker 3: Melee because I didn't have a game cue. This story 536 00:26:47,280 --> 00:26:49,280 Speaker 3: is kind of tale as old as time, because you know, 537 00:26:49,400 --> 00:26:51,680 Speaker 3: I think most kids probably grew up in a one 538 00:26:51,920 --> 00:26:54,600 Speaker 3: console at a time household. To those who had multiple consoles, 539 00:26:54,640 --> 00:26:56,080 Speaker 3: you know, props to you. I'm happy to hear that 540 00:26:56,240 --> 00:26:57,000 Speaker 3: most of most read. 541 00:26:57,200 --> 00:26:59,080 Speaker 1: Many friends, but they didn't really like you. 542 00:26:59,280 --> 00:27:03,280 Speaker 3: They they didn't like it. It's not really like you exactly. 543 00:27:05,160 --> 00:27:07,639 Speaker 3: Another thing that was a big part of the you know, 544 00:27:07,720 --> 00:27:11,879 Speaker 3: kind of origins of multiplayer video gaming was very limited 545 00:27:11,920 --> 00:27:18,040 Speaker 3: internet connectivity. It wasn't until the OG Halo two, one 546 00:27:18,080 --> 00:27:21,640 Speaker 3: of the very first console games to offer online connectivity 547 00:27:21,640 --> 00:27:24,280 Speaker 3: and multiplayer, that people were really starting to play with 548 00:27:24,359 --> 00:27:27,240 Speaker 3: each other outside of their couches and outside of their houses. 549 00:27:27,920 --> 00:27:30,159 Speaker 3: And that's kind of how gaming used to be. Gaming 550 00:27:30,240 --> 00:27:32,040 Speaker 3: was very much playing on your couch with your friends. 551 00:27:32,119 --> 00:27:34,040 Speaker 3: It was I have this console, that's all I can play. 552 00:27:34,119 --> 00:27:35,879 Speaker 3: I got this because all my friends are playing this. 553 00:27:36,440 --> 00:27:39,320 Speaker 3: It was very limited, it was not very It wasn't 554 00:27:39,359 --> 00:27:42,520 Speaker 3: a super democratized place because it was so focused on 555 00:27:42,800 --> 00:27:44,840 Speaker 3: what you had or what your friends had, and like, 556 00:27:44,880 --> 00:27:46,720 Speaker 3: you know, I don't want to say peer pressured, but 557 00:27:47,080 --> 00:27:49,200 Speaker 3: you wanted to play with your buds, so you kind 558 00:27:49,200 --> 00:27:51,000 Speaker 3: of had to adhere to what was the thing at 559 00:27:51,000 --> 00:27:52,840 Speaker 3: the time. And that's what gaming really used to be. 560 00:27:53,200 --> 00:27:55,000 Speaker 3: And over the last couple of years of gaming, we 561 00:27:55,080 --> 00:27:58,240 Speaker 3: have seen an incredible shift in that dynamic. We have 562 00:27:58,320 --> 00:28:02,080 Speaker 3: seen a huge push for things being cross platform, things 563 00:28:02,119 --> 00:28:05,240 Speaker 3: being on not just Xbox and PlayStation, but also on 564 00:28:05,400 --> 00:28:09,480 Speaker 3: mobile phones, on switch, on PC, being able to play 565 00:28:09,520 --> 00:28:13,120 Speaker 3: with anybody anywhere thanks to games like Fortnite or even 566 00:28:13,119 --> 00:28:16,080 Speaker 3: pubg To a certain extent, we also saw the rise 567 00:28:16,119 --> 00:28:19,439 Speaker 3: in esports, people being able to participate in the culture 568 00:28:19,480 --> 00:28:22,000 Speaker 3: of video games without actually having to play them, being 569 00:28:22,000 --> 00:28:24,480 Speaker 3: able to watch people and esports even goes into like 570 00:28:24,480 --> 00:28:26,960 Speaker 3: Twitch streaming and stuff like that. The culture of video 571 00:28:27,000 --> 00:28:29,240 Speaker 3: games being something that you can participate in even if 572 00:28:29,240 --> 00:28:30,840 Speaker 3: you don't have that console, even if you don't have 573 00:28:30,880 --> 00:28:34,280 Speaker 3: time to play that game, you can still participate because 574 00:28:34,520 --> 00:28:36,720 Speaker 3: you have access to what that game looks like, what 575 00:28:36,760 --> 00:28:39,160 Speaker 3: it feels like, because you're watching pros or you're watching 576 00:28:39,160 --> 00:28:43,840 Speaker 3: somebody do a let's play. We've also seen different genres 577 00:28:43,840 --> 00:28:49,120 Speaker 3: of video games creates a world that works for pretty 578 00:28:49,160 --> 00:28:51,840 Speaker 3: much everybody. And what I mean by that is there 579 00:28:51,840 --> 00:28:54,120 Speaker 3: are people that look at video games as strictly things 580 00:28:54,160 --> 00:28:57,160 Speaker 3: like Call of Duty or Madden. It's like your simulation 581 00:28:57,440 --> 00:29:00,560 Speaker 3: shooting or sports video game experience. But in the last 582 00:29:00,600 --> 00:29:03,000 Speaker 3: couple of years, we've seen games like The Last of Us. 583 00:29:03,160 --> 00:29:06,160 Speaker 3: We've seen games like Balder Skate three. We've seen games 584 00:29:06,200 --> 00:29:09,840 Speaker 3: like Death Stranding, these single player experienced games that offer 585 00:29:09,880 --> 00:29:12,040 Speaker 3: some of the most rich storytelling, some of the most 586 00:29:12,080 --> 00:29:16,320 Speaker 3: avant garde art ever seen in video games, and some 587 00:29:16,400 --> 00:29:20,280 Speaker 3: of the most deep kind of character creative experiences, allowing 588 00:29:20,480 --> 00:29:24,240 Speaker 3: hundreds of different permutations of experiences, such that your experience 589 00:29:24,280 --> 00:29:27,600 Speaker 3: playing the same game could be completely different to somebody else's. 590 00:29:28,040 --> 00:29:30,560 Speaker 3: You're seeing the world of video games open up doors 591 00:29:30,600 --> 00:29:34,120 Speaker 3: for anybody who wants to get into them in any capacity. 592 00:29:34,440 --> 00:29:36,880 Speaker 3: It's not just about what your friends have anymore. It's 593 00:29:36,920 --> 00:29:40,840 Speaker 3: about how you want to experience this new storytelling art 594 00:29:40,880 --> 00:29:44,200 Speaker 3: form in any capacity you want to. And those are 595 00:29:44,200 --> 00:29:46,440 Speaker 3: what the last couple of years have really really opened 596 00:29:46,520 --> 00:29:49,680 Speaker 3: up for video games. Another thing that I've opened up 597 00:29:49,920 --> 00:29:52,440 Speaker 3: is the ability to create video games. Another thing that 598 00:29:52,480 --> 00:29:54,200 Speaker 3: you asked me about, and you know, a little sport 599 00:29:54,240 --> 00:29:56,680 Speaker 3: not spoiler, like a little behind the curtain for everybody here. 600 00:29:56,880 --> 00:29:59,080 Speaker 3: Jack had a bunch of questions that were put into 601 00:29:59,280 --> 00:30:01,200 Speaker 3: the dock that we have for this episode, and they 602 00:30:01,200 --> 00:30:03,320 Speaker 3: were awesome, awesome questions, and I do want to get to. 603 00:30:03,320 --> 00:30:04,760 Speaker 2: All of them, but I wonder, thank you so much. 604 00:30:05,880 --> 00:30:07,960 Speaker 3: I wanted to lay this groundwork for like where video 605 00:30:07,960 --> 00:30:10,400 Speaker 3: games have been and where they are now, because that 606 00:30:10,560 --> 00:30:13,840 Speaker 3: is kind of crucial to understanding why certain things are important, 607 00:30:13,960 --> 00:30:17,560 Speaker 3: or like why certain games become important and why they 608 00:30:17,680 --> 00:30:21,360 Speaker 3: enter the zeitgeist. So what I want to start with 609 00:30:21,400 --> 00:30:25,680 Speaker 3: first is the genre of the battle royale. In twenty seventeen, 610 00:30:25,960 --> 00:30:29,800 Speaker 3: a game called player Unknown's Battlegrounds came out. It was 611 00:30:29,920 --> 00:30:33,920 Speaker 3: a modified version of Arma III by this dude who 612 00:30:34,120 --> 00:30:36,520 Speaker 3: went by player Unknown. I can't remember his real name 613 00:30:36,600 --> 00:30:37,640 Speaker 3: right now. I could look at a plater. I'm not 614 00:30:37,640 --> 00:30:40,560 Speaker 3: going to. It's not important because his title as player 615 00:30:40,640 --> 00:30:43,600 Speaker 3: unknown is really what's important. The battle royale genre is 616 00:30:43,600 --> 00:30:45,920 Speaker 3: a game where one hundred people drop into an open 617 00:30:45,960 --> 00:30:48,720 Speaker 3: world at the same time, pick up weapons off the ground, 618 00:30:48,760 --> 00:30:50,920 Speaker 3: and shoot each other to those one last person standing. 619 00:30:50,920 --> 00:30:53,520 Speaker 3: When you're that last person standing, win or winter Chicken dinner. 620 00:30:53,680 --> 00:30:56,120 Speaker 3: And the reason that game is so important is because 621 00:30:56,200 --> 00:31:00,720 Speaker 3: it brought us the Fortnite that we know today. Right 622 00:31:01,720 --> 00:31:04,920 Speaker 3: for Fortnite is just basically that. Right, Fortnite is just 623 00:31:04,960 --> 00:31:08,600 Speaker 3: basically that. But the reason that Fortnite is so important 624 00:31:08,600 --> 00:31:11,840 Speaker 3: to this equation is because not only did Fortnite see 625 00:31:11,880 --> 00:31:14,320 Speaker 3: what was going on with that, Fortnite was part of 626 00:31:14,320 --> 00:31:17,440 Speaker 3: the reason that was even able to happen. Fortnite is 627 00:31:17,440 --> 00:31:19,960 Speaker 3: made by the company Epic Games. Epic Games created what's 628 00:31:20,000 --> 00:31:23,440 Speaker 3: called the Unreal Engine, and the Unreal Engine is how 629 00:31:23,520 --> 00:31:26,960 Speaker 3: a lot of video games are made. PUBG was made 630 00:31:27,000 --> 00:31:29,560 Speaker 3: on the Unreal four engine. We are now currently on 631 00:31:29,600 --> 00:31:33,680 Speaker 3: the Unreal five engine, and so Epic Games was making 632 00:31:33,800 --> 00:31:37,320 Speaker 3: money off of every Battle Royale that was made on 633 00:31:37,520 --> 00:31:39,920 Speaker 3: Unreel four. Basically it was making money off of PUBG 634 00:31:40,160 --> 00:31:41,760 Speaker 3: being like, damn, there's a lot of money coming off 635 00:31:41,800 --> 00:31:45,800 Speaker 3: this shit, right, we have to completely chance player on battlegrounds. 636 00:31:45,800 --> 00:31:48,240 Speaker 3: Thank you. Yeah, sorry about that. We have to change 637 00:31:48,280 --> 00:31:52,760 Speaker 3: what we're doing and make Fortnite that Fortnite originally and 638 00:31:52,800 --> 00:31:55,120 Speaker 3: its open beta was not that at all. It was 639 00:31:55,160 --> 00:31:56,960 Speaker 3: still this whole building game, but it was kind of 640 00:31:57,000 --> 00:31:59,360 Speaker 3: like a build yourself a big tower to survive waves 641 00:31:59,360 --> 00:32:02,280 Speaker 3: and waves of is like Pixar like looking zombies who 642 00:32:02,360 --> 00:32:04,800 Speaker 3: are going to attack your base. That was the original game. 643 00:32:04,840 --> 00:32:07,680 Speaker 3: It was called Save the World. Then they made the 644 00:32:07,680 --> 00:32:10,560 Speaker 3: battles truly the rest of the history. It is kind 645 00:32:10,640 --> 00:32:12,440 Speaker 3: I mean like a little minecrafty kind of like a 646 00:32:12,480 --> 00:32:16,040 Speaker 3: tower defense Minecraft kind of thing, and the building was 647 00:32:16,120 --> 00:32:21,480 Speaker 3: just super unique, but that genre unlocks something for a 648 00:32:21,520 --> 00:32:25,760 Speaker 3: lot of people, because what that said was they're shooting, 649 00:32:26,400 --> 00:32:30,600 Speaker 3: there's building. Why are we not mixing genres more often? 650 00:32:30,840 --> 00:32:32,760 Speaker 3: Why are we not taking these kinds of games that 651 00:32:32,840 --> 00:32:37,400 Speaker 3: exist already and just kind of combining them. Why aren't 652 00:32:37,400 --> 00:32:39,640 Speaker 3: we like putting two things together to make this kind 653 00:32:39,640 --> 00:32:42,640 Speaker 3: of new genre of game. Because it doesn't necessarily have 654 00:32:42,720 --> 00:32:46,040 Speaker 3: to be pritt and super pretty and honestly doesn't even 655 00:32:46,080 --> 00:32:48,920 Speaker 3: need to run well. It's if the concept itself is 656 00:32:49,040 --> 00:32:51,760 Speaker 3: unique that's going to make people want to play it, 657 00:32:51,920 --> 00:32:53,320 Speaker 3: and then the money is going to come in from that, 658 00:32:53,360 --> 00:32:55,480 Speaker 3: and then we can just keep going. And that's like 659 00:32:55,520 --> 00:32:59,560 Speaker 3: a big part of where games are going today in general, 660 00:33:00,080 --> 00:33:03,360 Speaker 3: mashing up genres, mashing up genres all right. 661 00:33:03,320 --> 00:33:07,640 Speaker 1: Like taking advantage of new technology like greater connectivity. 662 00:33:07,440 --> 00:33:11,560 Speaker 2: Exactly exactly, because so everything I see from No just 663 00:33:11,560 --> 00:33:14,240 Speaker 2: everything I see from Unreal Engine five is like frightening, 664 00:33:14,920 --> 00:33:18,640 Speaker 2: it's nuts, it's nice. How it's such a huge step 665 00:33:18,800 --> 00:33:21,840 Speaker 2: in how like like raid tracing and the light like 666 00:33:21,960 --> 00:33:24,640 Speaker 2: all the mechanics of how lightning is perceived in games 667 00:33:24,680 --> 00:33:27,480 Speaker 2: and stuff like that. I didn't realize that that was 668 00:33:27,520 --> 00:33:30,800 Speaker 2: sort of the inroad for for them to be like, oh, man, like, 669 00:33:30,840 --> 00:33:33,080 Speaker 2: look at what they're doing with the tools that we've created. 670 00:33:33,160 --> 00:33:36,080 Speaker 2: Let's just iterate on this and what that's just. And 671 00:33:36,120 --> 00:33:39,080 Speaker 2: so that's because for me, I'm mostly like a tent 672 00:33:39,200 --> 00:33:42,640 Speaker 2: pole triple a sort of I'm an old head, you know, 673 00:33:42,680 --> 00:33:45,080 Speaker 2: like I come from the era of like Nintendo Power 674 00:33:45,120 --> 00:33:47,040 Speaker 2: and a magazine was like, these are the three games 675 00:33:47,080 --> 00:33:49,960 Speaker 2: I come out this year. They're like, yeah, y versus now, 676 00:33:50,000 --> 00:33:52,240 Speaker 2: And I always hit you up too, because I'm so off, 677 00:33:52,360 --> 00:33:54,800 Speaker 2: like I'm not like I just don't pay attention to 678 00:33:55,240 --> 00:33:58,000 Speaker 2: indie games or other titles or things that because in 679 00:33:58,000 --> 00:34:02,240 Speaker 2: my mind, I'm like free means it's bad, right, rather 680 00:34:02,280 --> 00:34:05,360 Speaker 2: than means it's also ubiquitous, and it now has the 681 00:34:05,520 --> 00:34:07,960 Speaker 2: largest user base and they have other ways to make money. 682 00:34:07,960 --> 00:34:11,480 Speaker 2: But yeah, I have many sort of points of ignorance 683 00:34:11,640 --> 00:34:13,719 Speaker 2: when it comes to sort of like understanding like like 684 00:34:13,760 --> 00:34:16,520 Speaker 2: where this is headed. So now because of that, it 685 00:34:16,640 --> 00:34:18,960 Speaker 2: sort of normalized this idea of like, well, let's take 686 00:34:19,000 --> 00:34:20,960 Speaker 2: all the elements we know of games and we start 687 00:34:20,960 --> 00:34:23,880 Speaker 2: making games like this versus like I drew this character 688 00:34:24,120 --> 00:34:26,920 Speaker 2: during an acid trip, and I think this could be 689 00:34:27,040 --> 00:34:30,000 Speaker 2: like the whole franchise. Yeah, yeah, exactly. 690 00:34:30,560 --> 00:34:34,640 Speaker 1: I mean one of the AI innovations that feels like 691 00:34:35,480 --> 00:34:37,080 Speaker 1: it makes the most sense to me. I guess is 692 00:34:37,120 --> 00:34:40,440 Speaker 1: that it might affect people's ability to like code quickly 693 00:34:40,560 --> 00:34:43,600 Speaker 1: write code quickly. That's something that you hear people who 694 00:34:43,719 --> 00:34:48,200 Speaker 1: can write code talk about. But I guess, like which 695 00:34:48,239 --> 00:34:53,080 Speaker 1: would make it more possible, like easier for somebody with 696 00:34:53,200 --> 00:34:57,279 Speaker 1: a vision to like build a game right without the 697 00:34:57,320 --> 00:35:01,640 Speaker 1: backing of like these Triple A company totally. But yeah, 698 00:35:01,640 --> 00:35:04,800 Speaker 1: So I'm always intrigued by just hearing about like indie 699 00:35:04,800 --> 00:35:10,040 Speaker 1: games that are doing cool, like intriguing new things about 700 00:35:10,080 --> 00:35:12,480 Speaker 1: like what what it means to play games. 701 00:35:12,560 --> 00:35:14,320 Speaker 2: Yeah, but are there. 702 00:35:14,840 --> 00:35:16,520 Speaker 1: You know what what are what are some of the 703 00:35:16,600 --> 00:35:19,400 Speaker 1: games some of the mashups that you've seen recently that 704 00:35:19,440 --> 00:35:23,360 Speaker 1: you see on the horizon that are changing video games 705 00:35:23,400 --> 00:35:26,640 Speaker 1: from a medium where you control a little fucker who 706 00:35:26,719 --> 00:35:29,480 Speaker 1: runs around on an imaginary world and picks up coins. 707 00:35:30,400 --> 00:35:33,960 Speaker 1: That's the only one that I know exactly. I'm a 708 00:35:34,000 --> 00:35:37,239 Speaker 1: bit of an old head myself. 709 00:35:37,320 --> 00:35:37,839 Speaker 2: I love it. 710 00:35:39,000 --> 00:35:41,880 Speaker 3: So there's you know, I want to say that while 711 00:35:41,960 --> 00:35:44,640 Speaker 3: there are a lot of these games that are you know, 712 00:35:44,800 --> 00:35:47,840 Speaker 3: true mashups, I think it's also important to highlight the 713 00:35:47,920 --> 00:35:52,279 Speaker 3: games that are still revolutionizing these in just like main 714 00:35:52,440 --> 00:35:57,120 Speaker 3: stage genres, single player RPG games, which feels like ground 715 00:35:57,120 --> 00:35:59,759 Speaker 3: we have tread so much over and over and over, 716 00:36:00,080 --> 00:36:02,600 Speaker 3: just to shout out, Balder's Gate three again is like 717 00:36:02,880 --> 00:36:05,960 Speaker 3: a whole new thing. Zelda, Teers of the Kingdom, Alan 718 00:36:06,040 --> 00:36:09,000 Speaker 3: Wake two, Star Wars Jedi Survivor, a sequel to Star 719 00:36:09,040 --> 00:36:12,920 Speaker 3: Wars the Last Oh My God, Jedi Fallen Order, one 720 00:36:12,960 --> 00:36:15,040 Speaker 3: of the best Star Wars games. Yet it's like we're 721 00:36:15,080 --> 00:36:17,600 Speaker 3: still and even Spider Man two, the Spider Man twenty 722 00:36:17,600 --> 00:36:19,560 Speaker 3: eighteen game, and then Spider Man two that came out 723 00:36:19,600 --> 00:36:22,640 Speaker 3: this year. We're taking the genre of single player game 724 00:36:22,719 --> 00:36:25,640 Speaker 3: and just keep on refining it and making better and 725 00:36:25,680 --> 00:36:28,680 Speaker 3: better games, taking ground that feels like it's already so tread, 726 00:36:29,239 --> 00:36:32,239 Speaker 3: and then still making something absolutely incredible. And by the way, 727 00:36:32,280 --> 00:36:34,799 Speaker 3: all those games are just listed. We're just from last year, 728 00:36:35,440 --> 00:36:38,320 Speaker 3: Like twenty twenty three was such an absolutely mind blowing 729 00:36:38,400 --> 00:36:39,480 Speaker 3: year for video games. 730 00:36:40,360 --> 00:36:44,080 Speaker 1: But you like Balder's Gate three, like what, yeah, maybe 731 00:36:44,080 --> 00:36:47,040 Speaker 1: the best RPG of all time? Short notes here, like 732 00:36:47,080 --> 00:36:51,000 Speaker 1: what makes it that? Like what are you finding yourself 733 00:36:51,200 --> 00:36:54,239 Speaker 1: doing in that game? Like what's mind blowing about it? 734 00:36:54,719 --> 00:36:58,200 Speaker 3: So, Balder's Gate three is basically a video game version 735 00:36:58,280 --> 00:37:02,040 Speaker 3: of Dungeons Dragons. It played entirely on the Dungeons and 736 00:37:02,080 --> 00:37:07,040 Speaker 3: Dragons fifth Edition, fifth like extended edition rule set, And 737 00:37:07,120 --> 00:37:11,759 Speaker 3: so what feels like this kind of very like you know, 738 00:37:12,320 --> 00:37:15,480 Speaker 3: rule base, sitting with your friends looking through books kind 739 00:37:15,520 --> 00:37:19,160 Speaker 3: of game experience has been turned into this super deep 740 00:37:19,239 --> 00:37:22,920 Speaker 3: world with a seemingly infinite number of possibilities. When you're playing, 741 00:37:23,080 --> 00:37:25,960 Speaker 3: you create your own character. You're choosing from a bunch 742 00:37:25,960 --> 00:37:28,960 Speaker 3: of different races and abilities and and like you know, 743 00:37:29,040 --> 00:37:32,279 Speaker 3: classes and all this stuff, and you are creating your 744 00:37:32,320 --> 00:37:35,120 Speaker 3: own experience by how you interact with the world around you, 745 00:37:35,239 --> 00:37:37,640 Speaker 3: all based within the rule set of Dungeons and Dragons. 746 00:37:37,920 --> 00:37:39,720 Speaker 3: And a lot of people will hear Dungeons and Dragons 747 00:37:39,760 --> 00:37:41,759 Speaker 3: and be like, I'm not about that shit too complicated. 748 00:37:42,040 --> 00:37:44,680 Speaker 3: There's a way that this game offers you so many 749 00:37:44,719 --> 00:37:49,480 Speaker 3: controls and makes a super super complex multibook rule set 750 00:37:49,640 --> 00:37:53,360 Speaker 3: into something that is much easier to kind of control 751 00:37:53,360 --> 00:37:57,919 Speaker 3: and understand, right, And that challenge in itself was such 752 00:37:57,920 --> 00:38:02,319 Speaker 3: an undertaking that Baller's Gate three rehit so well that 753 00:38:02,440 --> 00:38:05,239 Speaker 3: it has just completely taken over the RPG game. And 754 00:38:05,280 --> 00:38:07,479 Speaker 3: by the way, RPG is short for role playing game, 755 00:38:08,040 --> 00:38:11,160 Speaker 3: So you're picking your role and playing through it in 756 00:38:11,200 --> 00:38:13,960 Speaker 3: this world. Balder's Gate is a three act game. You're 757 00:38:13,960 --> 00:38:18,000 Speaker 3: playing in three different places in the game. It's multiple places, 758 00:38:18,040 --> 00:38:20,720 Speaker 3: but you're going through three acts. It's a three act story, 759 00:38:21,840 --> 00:38:24,600 Speaker 3: and as you play through it, you make choices that 760 00:38:24,640 --> 00:38:28,200 Speaker 3: completely affect your entire play through, and everybody's experience is 761 00:38:28,200 --> 00:38:30,560 Speaker 3: different depending on what choices you make or where you go. 762 00:38:30,600 --> 00:38:32,160 Speaker 3: And it's not the kind of thing where it's like 763 00:38:32,760 --> 00:38:36,839 Speaker 3: iose one of three paths. It's anybody who I've talked 764 00:38:36,840 --> 00:38:39,040 Speaker 3: to who's played the game has played it a different 765 00:38:39,040 --> 00:38:43,120 Speaker 3: way with a different outcome. I'm talking hundreds of different ways. 766 00:38:43,480 --> 00:38:46,080 Speaker 1: Are you playing with people, like just other people? 767 00:38:46,920 --> 00:38:48,719 Speaker 3: Yeah, okay, so you can play you can play as 768 00:38:48,719 --> 00:38:51,319 Speaker 3: a team of four or and this is the big thing, 769 00:38:51,440 --> 00:38:53,759 Speaker 3: you can play by yourself offline. You don't even need 770 00:38:53,800 --> 00:38:55,680 Speaker 3: to be online. And that's something that just feels like 771 00:38:55,719 --> 00:38:57,680 Speaker 3: it doesn't exist anymore in gaming. That's kind of like 772 00:38:58,000 --> 00:39:00,879 Speaker 3: truely single player offline experience with so many other games 773 00:39:00,880 --> 00:39:03,080 Speaker 3: that require you to be online. You can play couch 774 00:39:03,120 --> 00:39:04,680 Speaker 3: cop you can play with somebody right next to you, 775 00:39:05,040 --> 00:39:07,319 Speaker 3: like you can just play it together or play it 776 00:39:07,320 --> 00:39:09,839 Speaker 3: completely by yourself and have this unique experience and play 777 00:39:09,880 --> 00:39:12,120 Speaker 3: around with these pre made characters that have their own 778 00:39:12,160 --> 00:39:14,360 Speaker 3: storylines that you could even you can even romance, you 779 00:39:14,360 --> 00:39:16,320 Speaker 3: can be like you know, one of them is a 780 00:39:16,960 --> 00:39:20,440 Speaker 3: cleric who can turn into a bear, and you can 781 00:39:20,800 --> 00:39:22,239 Speaker 3: you can have sex with the bear. You can have 782 00:39:22,280 --> 00:39:25,600 Speaker 3: sex with the bear. Drewid not a cleric, but. 783 00:39:28,840 --> 00:39:31,560 Speaker 1: There, you know, I mean, I mean, come on, that 784 00:39:31,760 --> 00:39:33,200 Speaker 1: is on the front of the game. 785 00:39:33,320 --> 00:39:33,839 Speaker 3: Is on the front. 786 00:39:34,320 --> 00:39:38,640 Speaker 2: Anyway you can have you can have sex with the bear. 787 00:39:38,760 --> 00:39:40,080 Speaker 3: But back to the question you were asking me that 788 00:39:40,120 --> 00:39:42,800 Speaker 3: these new types of games you're also seeing, these indie 789 00:39:42,800 --> 00:39:45,440 Speaker 3: game you're also seeing like different types of games getting 790 00:39:45,480 --> 00:39:47,239 Speaker 3: a new life to them. I'm sure you guys have 791 00:39:47,320 --> 00:39:49,879 Speaker 3: heard of games like Pokemon or Magic the Gathering. I'm 792 00:39:49,880 --> 00:39:53,120 Speaker 3: talking card games where you have it well, you have 793 00:39:53,160 --> 00:39:56,600 Speaker 3: a leave them behind, leave them behind down, you got 794 00:39:56,600 --> 00:39:58,880 Speaker 3: a deck of cards. Each card is either like you know, 795 00:39:59,120 --> 00:40:02,520 Speaker 3: it gives you the power to do something. I think 796 00:40:02,520 --> 00:40:09,279 Speaker 3: they just explain many exactly. Anyway, The point is, like 797 00:40:09,360 --> 00:40:12,480 Speaker 3: card games have existed on you know, in video games 798 00:40:12,520 --> 00:40:14,239 Speaker 3: as well. You've had like Hearthstone, even the Magic the 799 00:40:14,239 --> 00:40:16,600 Speaker 3: Gathering has zone online game. But now you have a 800 00:40:16,640 --> 00:40:18,960 Speaker 3: new version called Marvel Snap Do you play on your 801 00:40:19,000 --> 00:40:21,400 Speaker 3: phone and it's a new take on the card Babbler. 802 00:40:21,640 --> 00:40:23,600 Speaker 3: You even have a game made by Riot Games, who 803 00:40:23,600 --> 00:40:26,520 Speaker 3: makes League of Legends. It's called Team Fight Tactics and 804 00:40:26,600 --> 00:40:29,040 Speaker 3: it almost plays like a card game that also plays 805 00:40:29,080 --> 00:40:31,719 Speaker 3: like chess. Some people call it auto chess, and like 806 00:40:31,840 --> 00:40:34,799 Speaker 3: you may remember from Star Wars A New Hope when 807 00:40:35,080 --> 00:40:38,160 Speaker 3: Chewie and Obi Wan Kenobi are playing that like chess 808 00:40:38,200 --> 00:40:41,040 Speaker 3: game where like on the round board and the holog 809 00:40:41,040 --> 00:40:43,799 Speaker 3: every things, that is this game. But imagine that you 810 00:40:43,840 --> 00:40:45,919 Speaker 3: have like cards with abilities and you're placing your little 811 00:40:45,960 --> 00:40:47,960 Speaker 3: tokens on a board and depending on where they're placed, 812 00:40:47,960 --> 00:40:49,920 Speaker 3: you just watch them battle it out. It's an auto 813 00:40:50,000 --> 00:40:53,520 Speaker 3: chess style game, completely new, never existed before, like four 814 00:40:53,600 --> 00:40:56,400 Speaker 3: years ago, just a completely different style of game. You 815 00:40:56,480 --> 00:40:58,520 Speaker 3: have these indie games, like this new one that just 816 00:40:58,560 --> 00:41:02,200 Speaker 3: came out called Lethal Company, where it's honestly just a 817 00:41:03,040 --> 00:41:06,160 Speaker 3: spooky game where you walk around these completely barren lands 818 00:41:06,200 --> 00:41:09,120 Speaker 3: picking up ingredients to go sell them, but there's no map. 819 00:41:09,520 --> 00:41:12,359 Speaker 3: All your communication is through your in game microphone. You're 820 00:41:12,440 --> 00:41:14,880 Speaker 3: weird spacemen and you could be attacked by aliens at 821 00:41:14,880 --> 00:41:18,240 Speaker 3: any moment. That game is not a genre that exists. 822 00:41:18,239 --> 00:41:20,000 Speaker 3: It's not like a oh yes, of course, just like 823 00:41:20,080 --> 00:41:22,839 Speaker 3: this other game or whatever. It's these kind of just 824 00:41:22,880 --> 00:41:26,400 Speaker 3: like like concept games that people have the ability to 825 00:41:26,440 --> 00:41:29,920 Speaker 3: make because there's so much because they're like smaller because 826 00:41:29,960 --> 00:41:32,520 Speaker 3: they don't take as much work. Another example is this 827 00:41:32,520 --> 00:41:35,160 Speaker 3: the other game Fasmophobia, which is a ghost hunting game. 828 00:41:35,560 --> 00:41:37,880 Speaker 3: You walk into a building with a walkie talkie and 829 00:41:37,920 --> 00:41:40,160 Speaker 3: you're like, hello, are you here, and depending on if 830 00:41:40,160 --> 00:41:41,920 Speaker 3: the ghost hears you in might respond. 831 00:41:41,600 --> 00:41:45,800 Speaker 2: To you, because I'm afraid of no ghosts. 832 00:41:46,840 --> 00:41:49,120 Speaker 1: Also doesn't it doesn't interest us, and that's why we 833 00:41:49,120 --> 00:41:51,200 Speaker 1: were going to ask you to stop talking about it. 834 00:41:51,080 --> 00:41:53,359 Speaker 1: That doesn't scare us, and it doesn't even make us 835 00:41:53,400 --> 00:41:54,000 Speaker 1: like interested. 836 00:41:54,040 --> 00:41:59,840 Speaker 2: We're just like, I cannot remember it every phobia. 837 00:42:00,080 --> 00:42:01,040 Speaker 3: Yeah, as you can. 838 00:42:01,080 --> 00:42:04,560 Speaker 2: I ask you a serious question though, down ghost Okay. So, 839 00:42:04,640 --> 00:42:08,359 Speaker 2: like there's this scene and Terminator too, where Arnold Schwarzenegger 840 00:42:08,480 --> 00:42:11,320 Speaker 2: he's trying to figure out what's going on and whether 841 00:42:11,400 --> 00:42:14,120 Speaker 2: or not Edward Furlong's family is okay and He asked 842 00:42:14,160 --> 00:42:17,040 Speaker 2: him what his dog's name is, and he goes, Hey, Janelle, 843 00:42:17,080 --> 00:42:20,040 Speaker 2: what's wrong with Wolfy? And then she's like, Wolfy's just fine, 844 00:42:20,040 --> 00:42:23,600 Speaker 2: and he goes, your foster parents are dead? Is is 845 00:42:23,600 --> 00:42:27,120 Speaker 2: that kind of like gaming inside the terminator's brain? Is 846 00:42:27,120 --> 00:42:29,200 Speaker 2: that the kind of AI stuff? We can thank you 847 00:42:29,320 --> 00:42:31,959 Speaker 2: for asking the question, and this is this is why 848 00:42:32,040 --> 00:42:35,000 Speaker 2: we're good because like that's the question that every listener 849 00:42:35,080 --> 00:42:38,440 Speaker 2: was actually thinking, right then, how do you figure that out? Hey, 850 00:42:38,600 --> 00:42:40,719 Speaker 2: what's your day? Goes? He goes, he goes, what's your 851 00:42:40,719 --> 00:42:43,640 Speaker 2: dog's name? And goes, what's wrong with the fucking straight 852 00:42:43,719 --> 00:42:44,720 Speaker 2: up game theory? 853 00:42:44,840 --> 00:42:47,279 Speaker 3: That ship games him right there? Gamed him right there? 854 00:42:47,800 --> 00:42:49,680 Speaker 1: The dogs name, He just asked him what it was 855 00:42:49,719 --> 00:42:51,040 Speaker 1: and then he said a different name? 856 00:42:51,200 --> 00:42:54,080 Speaker 2: Are they different? But are there any so right now 857 00:42:54,160 --> 00:42:57,480 Speaker 2: with AI? Thos? Now back to back to the non 858 00:42:57,560 --> 00:43:02,640 Speaker 2: serious stuff like are is AI A being used to 859 00:43:02,760 --> 00:43:05,799 Speaker 2: speed along the development games? Or we're not quite there yet? 860 00:43:05,880 --> 00:43:08,719 Speaker 2: Or are people just using are they cutting corners with AI? 861 00:43:08,800 --> 00:43:10,520 Speaker 2: Because I'm still like because I know in the in 862 00:43:10,520 --> 00:43:13,320 Speaker 2: the episode that Jack's talking about with doctor Joel Zadoc, 863 00:43:13,719 --> 00:43:16,319 Speaker 2: he was talking about how like the capability like it 864 00:43:16,320 --> 00:43:20,120 Speaker 2: could make MPCs much richer, like a much more rich 865 00:43:20,280 --> 00:43:23,279 Speaker 2: environment when you have non playable characters have like these 866 00:43:23,360 --> 00:43:26,400 Speaker 2: kinds of you know, chat bot levels of intellect or 867 00:43:26,400 --> 00:43:28,480 Speaker 2: whatever intelligence what everyon want to call it. 868 00:43:28,719 --> 00:43:32,320 Speaker 1: But like in New York Times author columnists into thinking 869 00:43:32,320 --> 00:43:36,640 Speaker 1: that they want to fuck him, but like. 870 00:43:38,160 --> 00:43:40,680 Speaker 2: Me to leave my w Like, how much AI is 871 00:43:40,719 --> 00:43:45,240 Speaker 2: being used to either develop games, like to speed things along, 872 00:43:45,560 --> 00:43:49,800 Speaker 2: or to integrate that with like actual characters involved, or 873 00:43:49,920 --> 00:43:52,359 Speaker 2: how much is just using AI to just rip other 874 00:43:52,400 --> 00:43:52,839 Speaker 2: stuff off? 875 00:43:52,880 --> 00:43:55,640 Speaker 3: And then here's a game, so I rip off a 876 00:43:56,280 --> 00:43:59,279 Speaker 3: really contemporary example of exactly what you're talking about, unfortunately 877 00:43:59,320 --> 00:44:02,120 Speaker 3: in the cutting corners ripping stuff up department is this 878 00:44:02,200 --> 00:44:06,799 Speaker 3: game power World. Yeah, power game developed pl p ah 879 00:44:06,920 --> 00:44:10,680 Speaker 3: w r ld pal World. Power World is a new 880 00:44:10,760 --> 00:44:13,799 Speaker 3: game for Xbox and PC developed by a company called 881 00:44:13,840 --> 00:44:17,160 Speaker 3: Pocket Pair whose last game was called craft Topia, and 882 00:44:17,640 --> 00:44:21,800 Speaker 3: Power World is more or less an open world, crafting 883 00:44:21,960 --> 00:44:26,960 Speaker 3: survival Pokemon game. And you open up this game, you 884 00:44:27,080 --> 00:44:30,839 Speaker 3: press play, and you wake up on a beach surrounded 885 00:44:30,920 --> 00:44:34,560 Speaker 3: by three Pokemon that I'll just say this if you 886 00:44:34,640 --> 00:44:36,960 Speaker 3: were somebody who played the first Pokemon and you're like, well, 887 00:44:37,000 --> 00:44:39,120 Speaker 3: I know the first one hundred and fifty Pokemon. Pretty well, 888 00:44:39,160 --> 00:44:40,399 Speaker 3: I know what they all look like, but I haven't 889 00:44:40,400 --> 00:44:42,760 Speaker 3: played in years, and there's literally been hundreds of Pokemon 890 00:44:42,800 --> 00:44:45,200 Speaker 3: since then. There's no way that you could tell the 891 00:44:45,239 --> 00:44:49,120 Speaker 3: difference between the creatures the pals in this game and 892 00:44:49,200 --> 00:44:52,400 Speaker 3: Pokemon of today. They're a it's not real Pokemon. It 893 00:44:52,440 --> 00:44:55,040 Speaker 3: is not like Pokemon. No, they did not at all. 894 00:44:55,400 --> 00:44:58,399 Speaker 3: In fact, the CEO of Power World's developer, Pocket Pair, 895 00:44:58,840 --> 00:45:01,840 Speaker 3: he's huge into AI generation. He had a whole series 896 00:45:01,920 --> 00:45:05,319 Speaker 3: of tweets about how, you know, honestly, using GPT four 897 00:45:05,320 --> 00:45:07,800 Speaker 3: will make game development so much faster. Here here's a 898 00:45:07,840 --> 00:45:10,200 Speaker 3: list of Pokemon that I just developed by you know, 899 00:45:10,280 --> 00:45:12,759 Speaker 3: talking to GPT and having it, you know, generate all 900 00:45:12,760 --> 00:45:16,120 Speaker 3: these images. And this is really well documented online of 901 00:45:16,200 --> 00:45:19,080 Speaker 3: him just talking about how great this generation quality is 902 00:45:19,320 --> 00:45:21,480 Speaker 3: and it's raising and here's the thing, it's raising a 903 00:45:21,520 --> 00:45:24,120 Speaker 3: ton of suspicion because it's like the CEO of the 904 00:45:24,160 --> 00:45:26,480 Speaker 3: game company is like, look how easy this is to do, 905 00:45:26,760 --> 00:45:32,360 Speaker 3: and then they release a game that is a survival 906 00:45:32,400 --> 00:45:34,400 Speaker 3: crafting game, which is very popular right now, and I 907 00:45:34,400 --> 00:45:37,240 Speaker 3: can talk about that in a sec. But these Pokemon characters, 908 00:45:37,280 --> 00:45:39,880 Speaker 3: they just these pals rather, they just don't look that 909 00:45:40,000 --> 00:45:40,920 Speaker 3: different from Pokemon. 910 00:45:41,120 --> 00:45:44,120 Speaker 2: Dude, they're so bad. Have you seen that one RDC 911 00:45:44,360 --> 00:45:45,160 Speaker 2: World sketch? 912 00:45:46,239 --> 00:45:46,399 Speaker 3: No? 913 00:45:46,480 --> 00:45:48,839 Speaker 2: You know, Okay, but you know already you know RDC World. 914 00:45:48,920 --> 00:45:52,480 Speaker 2: It's like those black sketch comedians that like they'll usually 915 00:45:52,480 --> 00:45:54,640 Speaker 2: do stuff that'll wrap up like an NBA season, the 916 00:45:54,800 --> 00:45:57,279 Speaker 2: likes Sixers, Locker Room and like, they just do kind 917 00:45:57,280 --> 00:46:01,160 Speaker 2: of character. But anyway, they had one about Power World, 918 00:46:01,160 --> 00:46:02,600 Speaker 2: and it was like a sketch where the dude was 919 00:46:02,600 --> 00:46:06,279 Speaker 2: playing the lawyer for them. Oh, he's like what he's look, 920 00:46:06,440 --> 00:46:10,600 Speaker 2: He's like, these are Pokemon literally literally not even this 921 00:46:10,680 --> 00:46:13,279 Speaker 2: is not And yeah, it seems so blatant. I'm like, 922 00:46:13,320 --> 00:46:15,759 Speaker 2: how can you even, like, I guess, like to to 923 00:46:15,760 --> 00:46:18,200 Speaker 2: someone like I'm familiar with POKEM. I didn't play it, 924 00:46:18,239 --> 00:46:19,920 Speaker 2: but I know the characters and I know the style 925 00:46:20,040 --> 00:46:21,640 Speaker 2: very well, so when I see it, I'm like, how 926 00:46:21,640 --> 00:46:22,440 Speaker 2: can this stand? 927 00:46:23,040 --> 00:46:25,239 Speaker 3: Yeah, it's it's the kind of thing where I think 928 00:46:25,360 --> 00:46:29,080 Speaker 3: it's it's it's one of those things where you see 929 00:46:29,120 --> 00:46:31,200 Speaker 3: it a lot in movies a little bit, you see 930 00:46:31,200 --> 00:46:33,640 Speaker 3: it in TV a little bit, where there are these 931 00:46:33,680 --> 00:46:36,319 Speaker 3: concepts that are very very popular I know there's times 932 00:46:36,360 --> 00:46:38,680 Speaker 3: where we've seen two movies that are very similar come 933 00:46:38,680 --> 00:46:40,440 Speaker 3: out around the same time that are like, you know, 934 00:46:40,760 --> 00:46:43,200 Speaker 3: like it was that movie that was like Ashton Kutcher 935 00:46:43,200 --> 00:46:44,440 Speaker 3: and Milaicunis, and. 936 00:46:44,320 --> 00:46:44,880 Speaker 2: That like. 937 00:46:46,239 --> 00:46:49,840 Speaker 1: Friends it's no strings attention, Bam, thank you. Two movies 938 00:46:49,840 --> 00:46:53,520 Speaker 1: that are The Illusionists and The Prestige Boom exactly. You're 939 00:46:53,520 --> 00:46:57,960 Speaker 1: seeing Pa, thank you very much, Classic Mac and me 940 00:46:58,760 --> 00:47:02,480 Speaker 1: Boom Boom. There we go, these kinds of game that 941 00:47:02,480 --> 00:47:04,879 Speaker 1: we're more comfortable thinking about movies than video games. 942 00:47:04,960 --> 00:47:08,960 Speaker 3: Yes, yeah, I would keep doing it. I knew I 943 00:47:09,000 --> 00:47:14,799 Speaker 3: made the right example. Are dead boom? This with video 944 00:47:14,840 --> 00:47:17,200 Speaker 3: games right now? This is what happens where there's a 945 00:47:17,280 --> 00:47:21,239 Speaker 3: concept that comes out right now. It's called survival crafting. 946 00:47:21,560 --> 00:47:24,279 Speaker 3: You had a game like Valheim doesn't mean anything, but 947 00:47:24,280 --> 00:47:28,000 Speaker 3: it's Viking crafting survival. You have The Rising, which is 948 00:47:28,239 --> 00:47:31,959 Speaker 3: Dracula crafting survival. You had Fortnite, which made their own 949 00:47:32,000 --> 00:47:35,640 Speaker 3: as a collab with Lego. That's Lego crafting survival. Power 950 00:47:35,719 --> 00:47:39,600 Speaker 3: World is Pokemon crafting survival. Another one is Enshrouded, which 951 00:47:39,640 --> 00:47:42,880 Speaker 3: is like Witches and Wizards crafting survival. They're all the 952 00:47:42,920 --> 00:47:45,760 Speaker 3: exact same game that are trying to drill down into 953 00:47:46,080 --> 00:47:49,400 Speaker 3: what do people really want to play? That's some variation 954 00:47:49,520 --> 00:47:50,399 Speaker 3: of this style of game. 955 00:47:50,520 --> 00:47:52,719 Speaker 1: Is mine the original Crafting Survival? 956 00:47:52,880 --> 00:47:58,200 Speaker 3: Yes it is, because. 957 00:47:59,640 --> 00:48:02,319 Speaker 1: Like that Minecraft took me a little while to get 958 00:48:02,320 --> 00:48:05,080 Speaker 1: my head around because I'm like, wait, why are people building? 959 00:48:05,120 --> 00:48:05,319 Speaker 2: Though? 960 00:48:05,400 --> 00:48:08,239 Speaker 1: Yeah, like that's not the point of the video game. 961 00:48:08,239 --> 00:48:10,920 Speaker 1: We play something someone else built, Why why they build? 962 00:48:11,040 --> 00:48:11,680 Speaker 3: Why they built? 963 00:48:11,880 --> 00:48:13,000 Speaker 2: But then I thought about that. 964 00:48:13,040 --> 00:48:15,279 Speaker 1: Level of an excite bike where you can build your 965 00:48:15,360 --> 00:48:18,160 Speaker 1: own excite bike course on and then I was like, 966 00:48:18,360 --> 00:48:23,000 Speaker 1: let's go excite bike course is the og Minecraft? 967 00:48:23,239 --> 00:48:23,640 Speaker 2: Thank you? 968 00:48:24,120 --> 00:48:27,840 Speaker 3: And that's why I started with PUBG in twenty seventeen, 969 00:48:28,239 --> 00:48:31,400 Speaker 3: because that was when games were really starting not easy 970 00:48:31,440 --> 00:48:34,239 Speaker 3: to make, but there was so much more efficiency in 971 00:48:34,280 --> 00:48:37,200 Speaker 3: making games that Fortnite was able to be like, Oh, 972 00:48:37,560 --> 00:48:39,120 Speaker 3: this is the thing we need to do, so it's 973 00:48:39,120 --> 00:48:42,640 Speaker 3: not just Battle Royale, it's Battle Royale with building. Then 974 00:48:42,680 --> 00:48:45,680 Speaker 3: Apex Legends was Battle Royale, but it's three D three 975 00:48:45,719 --> 00:48:48,600 Speaker 3: and the maps are hyperrealistic, and we're also adding these abilities. 976 00:48:48,920 --> 00:48:51,160 Speaker 3: And you just had this series and series of Battle 977 00:48:51,200 --> 00:48:53,200 Speaker 3: Royale games. After Battle Royal Games, there was a Battle 978 00:48:53,239 --> 00:48:55,600 Speaker 3: Royal game with Magic Battle Royale game with like that 979 00:48:55,719 --> 00:48:58,719 Speaker 3: was top down Battle Royale was another one of these 980 00:48:58,760 --> 00:49:02,120 Speaker 3: genres that everybody was trying to tackle, and it just 981 00:49:02,440 --> 00:49:05,759 Speaker 3: this is what video game development is right now. You 982 00:49:05,840 --> 00:49:08,520 Speaker 3: see people taking a genre that is very popular and 983 00:49:08,640 --> 00:49:11,359 Speaker 3: just drilling, drilling down. I think I use the word 984 00:49:11,480 --> 00:49:14,360 Speaker 3: plaguing the video game space with the exact kind of 985 00:49:14,400 --> 00:49:17,799 Speaker 3: game over and over again until players get tired of it, 986 00:49:18,120 --> 00:49:20,799 Speaker 3: and then like a year later, the perfect version comes out. 987 00:49:20,840 --> 00:49:23,040 Speaker 3: It's like, oh, okay, well that's what we should play, right. 988 00:49:23,080 --> 00:49:25,640 Speaker 2: It's almost like it's like the same way we've seen 989 00:49:25,680 --> 00:49:29,000 Speaker 2: like online sketch comedy and stuff evolve too, or like 990 00:49:29,120 --> 00:49:32,279 Speaker 2: especially TikTok. Like I just think back, like let me 991 00:49:32,360 --> 00:49:35,160 Speaker 2: just go back about thirteen years. It's twenty eleven, and 992 00:49:35,239 --> 00:49:38,600 Speaker 2: we had we had some shit called shit blank people say, 993 00:49:38,800 --> 00:49:41,440 Speaker 2: they use a comedy, you know what I mean. And 994 00:49:41,480 --> 00:49:43,680 Speaker 2: it was first like shit black guys say, or shit 995 00:49:43,880 --> 00:49:46,439 Speaker 2: la people say, and then it basically turns like, oh shit, 996 00:49:46,520 --> 00:49:48,880 Speaker 2: we have a format. Now we can adapt to whatever 997 00:49:48,920 --> 00:49:51,600 Speaker 2: the fuck we're really into. And now I feel like 998 00:49:51,640 --> 00:49:54,000 Speaker 2: that's what's like to your point about these Survivor Builder 999 00:49:54,040 --> 00:49:56,640 Speaker 2: games too, It's like the shit Pokemon people said this 1000 00:49:56,680 --> 00:50:00,399 Speaker 2: is the Bilberd like precently, which totally makes sense because 1001 00:50:00,440 --> 00:50:02,560 Speaker 2: now our you know, we have the ability for our 1002 00:50:02,680 --> 00:50:05,240 Speaker 2: tastes to be so specific, and because of the ease 1003 00:50:05,280 --> 00:50:07,920 Speaker 2: of development, developers are also able to kind of meet 1004 00:50:07,920 --> 00:50:09,640 Speaker 2: people where they're at. They're like, Oh, Okay, I see 1005 00:50:09,640 --> 00:50:11,920 Speaker 2: what y'll y'allmant howbout that you could come up? It 1006 00:50:12,000 --> 00:50:14,440 Speaker 2: might not be the finished thing, but it's we're like, 1007 00:50:14,520 --> 00:50:17,360 Speaker 2: it's all building towards this sort of style or I 1008 00:50:17,400 --> 00:50:19,360 Speaker 2: don't know, just the way the ideation has changed. And 1009 00:50:19,360 --> 00:50:23,160 Speaker 2: I think that's probably because like with comedy, before the Internet, 1010 00:50:23,239 --> 00:50:24,680 Speaker 2: it was more like, well, what are the people in 1011 00:50:24,719 --> 00:50:27,600 Speaker 2: these five shows think comedy is? And that was performing 1012 00:50:27,600 --> 00:50:31,239 Speaker 2: comedy versus the Internet being like na, man, everybody can 1013 00:50:31,280 --> 00:50:33,840 Speaker 2: get in now and we can now find audiences for 1014 00:50:33,880 --> 00:50:37,000 Speaker 2: every kind. So I see a lot of parallels with that. Yeah, 1015 00:50:37,120 --> 00:50:39,000 Speaker 2: let's take a quick break, we'll be a right pack 1016 00:50:49,680 --> 00:50:54,239 Speaker 2: and we're back. Yeah. I think that's a really good point. 1017 00:50:54,360 --> 00:50:59,120 Speaker 1: I was about the like democratization of all these different 1018 00:50:59,160 --> 00:51:04,160 Speaker 1: forms of media. Like I feel like with movies, we've 1019 00:51:04,200 --> 00:51:06,839 Speaker 1: seen like there was a lot of excitement around like oh, man, 1020 00:51:06,880 --> 00:51:09,400 Speaker 1: there's like all these sketch groups online and like that, 1021 00:51:09,560 --> 00:51:12,279 Speaker 1: you know you're discovering new talent that way and that. 1022 00:51:12,400 --> 00:51:14,440 Speaker 1: But I feel like that's like kind of gone. 1023 00:51:14,280 --> 00:51:15,560 Speaker 2: Away a little bit. 1024 00:51:16,000 --> 00:51:19,400 Speaker 1: But with gaming, I feel like I could see that 1025 00:51:20,520 --> 00:51:23,680 Speaker 1: just theoretically, not not knowing much about the industry at all, 1026 00:51:23,719 --> 00:51:26,279 Speaker 1: but like that's what is exciting to me, is that 1027 00:51:26,400 --> 00:51:32,040 Speaker 1: like as coding becomes more and more you know, boosted 1028 00:51:32,080 --> 00:51:34,880 Speaker 1: by AI like it, it feels like it's going to 1029 00:51:34,920 --> 00:51:38,680 Speaker 1: be easier and easier for people to like everybody to 1030 00:51:38,800 --> 00:51:41,319 Speaker 1: like come up with an idea, like an iteration on 1031 00:51:41,360 --> 00:51:44,400 Speaker 1: an existing game and just like make it happen. As 1032 00:51:44,440 --> 00:51:49,759 Speaker 1: opposed to with movies, I feel like it's still still 1033 00:51:49,800 --> 00:51:53,759 Speaker 1: need like good performances, right, You still need like these 1034 00:51:53,800 --> 00:51:57,120 Speaker 1: things that are hard to get, and like usually you 1035 00:51:57,160 --> 00:52:00,239 Speaker 1: need a lot of money. So like gaming is build 1036 00:52:00,320 --> 00:52:05,200 Speaker 1: is like writing based, idea based thing that I could 1037 00:52:05,239 --> 00:52:10,160 Speaker 1: see in the near future just becoming like more democratic 1038 00:52:10,239 --> 00:52:13,280 Speaker 1: than any of the other like major forms of media. 1039 00:52:13,760 --> 00:52:15,880 Speaker 3: Yeah, I want to highlight one other thing about the 1040 00:52:15,920 --> 00:52:17,879 Speaker 3: gaming space right now that I think is really fun 1041 00:52:18,120 --> 00:52:20,960 Speaker 3: and is is what kind of like adds to that 1042 00:52:21,160 --> 00:52:24,120 Speaker 3: or what adds to the what I started with about 1043 00:52:24,160 --> 00:52:26,200 Speaker 3: how it is so open to any kind of experience 1044 00:52:26,280 --> 00:52:28,719 Speaker 3: you want to have. There's lots of games that are 1045 00:52:28,760 --> 00:52:30,759 Speaker 3: developed these days that are developed by one person just 1046 00:52:30,760 --> 00:52:33,799 Speaker 3: because they're super excited about this one prospect. A very 1047 00:52:33,800 --> 00:52:37,239 Speaker 3: famous example is a game called Stardy Valley. Stardi Valley 1048 00:52:37,280 --> 00:52:39,520 Speaker 3: is developed by one person. I wrote on this person's name, 1049 00:52:39,680 --> 00:52:43,960 Speaker 3: Eric Concerned Aped barone. Now Eric made this one game 1050 00:52:44,040 --> 00:52:46,800 Speaker 3: himself as a farming simulator, but it's also slightly relationship. 1051 00:52:47,800 --> 00:52:54,760 Speaker 2: He's Italian pronunciation yea. 1052 00:52:57,960 --> 00:53:01,440 Speaker 3: Concerned Wait, why is he concerned ape? That's like that, 1053 00:53:01,960 --> 00:53:03,719 Speaker 3: that's just his user name, concerned Ape. It's kind of 1054 00:53:03,760 --> 00:53:06,400 Speaker 3: like player unknown, right, I just can't remember playing. It 1055 00:53:06,400 --> 00:53:09,800 Speaker 3: wasn't like an NFT play they go exactly. Stardie Valley, 1056 00:53:10,200 --> 00:53:12,920 Speaker 3: a game developed by one person as a twenty twenty two, 1057 00:53:13,000 --> 00:53:16,080 Speaker 3: has sold twenty million copies. It's a game that struck 1058 00:53:16,120 --> 00:53:17,840 Speaker 3: a nerve with people who wanted to make a farming 1059 00:53:17,840 --> 00:53:21,680 Speaker 3: simulator type game, and it's just one person who's doing 1060 00:53:21,719 --> 00:53:24,080 Speaker 3: something they love at a time when a genre wasn't 1061 00:53:24,120 --> 00:53:27,000 Speaker 3: exactly like it's That is not a game that was 1062 00:53:27,120 --> 00:53:29,840 Speaker 3: a drilled down version of a genre. That was super 1063 00:53:29,920 --> 00:53:32,080 Speaker 3: super popular at the moment. That was just something that 1064 00:53:32,120 --> 00:53:36,040 Speaker 3: struck people really strongly. Another genre of game or another 1065 00:53:36,200 --> 00:53:39,520 Speaker 3: developer who made a game that, again was not something 1066 00:53:39,520 --> 00:53:41,920 Speaker 3: that people something people were looking for, is a guy 1067 00:53:42,000 --> 00:53:45,239 Speaker 3: named Bennett Foddy. He's made a web game you may 1068 00:53:45,239 --> 00:53:48,880 Speaker 3: have heard of called quap qw oh, the running one 1069 00:53:48,680 --> 00:53:51,279 Speaker 3: of the running one. He developed the running game where 1070 00:53:51,320 --> 00:53:55,239 Speaker 3: all you have is qwop to control the knees and 1071 00:53:55,360 --> 00:53:57,360 Speaker 3: legs of a runner, and your point is to do 1072 00:53:57,400 --> 00:54:00,920 Speaker 3: one hundred meter dash. And it is so it's controlled, 1073 00:54:01,000 --> 00:54:05,399 Speaker 3: it is so punishingly slow and stupid that people love 1074 00:54:05,520 --> 00:54:08,680 Speaker 3: doing it because it's just so hard to do. He 1075 00:54:08,760 --> 00:54:12,680 Speaker 3: made another game called Getting Over It, where you are 1076 00:54:13,160 --> 00:54:19,000 Speaker 3: a naked person sitting in a black kettle with a hammer, 1077 00:54:19,600 --> 00:54:22,480 Speaker 3: and your whole goal is to climb up a mountain 1078 00:54:22,800 --> 00:54:27,240 Speaker 3: by using your hammer to propel yourself up the mountain, 1079 00:54:27,760 --> 00:54:32,239 Speaker 3: and the entire time Bennett Foddi is narrating why you 1080 00:54:32,280 --> 00:54:36,400 Speaker 3: shouldn't be doing this and why it's frustrating and how 1081 00:54:36,719 --> 00:54:40,160 Speaker 3: punishing the whole process is. Where does that fit on 1082 00:54:40,200 --> 00:54:43,040 Speaker 3: the scale of these video games? How is that a 1083 00:54:43,080 --> 00:54:45,920 Speaker 3: Battle Royale like Fortnite? How or Fortnite. How is that 1084 00:54:46,000 --> 00:54:48,960 Speaker 3: like a farming simulator like Starry Valley. It's not. This 1085 00:54:49,000 --> 00:54:51,279 Speaker 3: is a guy who has a passion for making these 1086 00:54:51,360 --> 00:54:54,719 Speaker 3: unique experiences the ability to do so just by being 1087 00:54:54,719 --> 00:54:56,600 Speaker 3: a coder and with these gaming tools. I think he 1088 00:54:56,600 --> 00:54:58,680 Speaker 3: made it in Unity, which is another engine similar to 1089 00:54:58,719 --> 00:55:01,280 Speaker 3: the Unreal engine, and it's decided to make this game 1090 00:55:01,400 --> 00:55:04,839 Speaker 3: that has now sold millions of copies. It is another 1091 00:55:04,880 --> 00:55:05,399 Speaker 3: one like. 1092 00:55:05,400 --> 00:55:09,400 Speaker 1: He also profoundly hates humankind. You might say that like 1093 00:55:09,440 --> 00:55:14,080 Speaker 1: a Larry David style outlook on yes humanity. 1094 00:55:13,800 --> 00:55:14,200 Speaker 2: Yes. 1095 00:55:15,840 --> 00:55:18,400 Speaker 3: Exactly, that everybody should play it. 1096 00:55:21,239 --> 00:55:24,640 Speaker 2: I missed looking like Jordan belf Belle fort on Kwayludes 1097 00:55:24,760 --> 00:55:27,879 Speaker 2: trying to run on that thing been my man. 1098 00:55:28,280 --> 00:55:30,600 Speaker 3: Yeah, It's just one of these things where it's like, 1099 00:55:31,320 --> 00:55:34,759 Speaker 3: you know, the world of video games almost feels, you know, 1100 00:55:35,040 --> 00:55:37,440 Speaker 3: less like TV and movies and almost like the world 1101 00:55:37,440 --> 00:55:40,520 Speaker 3: of music, where the tools to create it have become 1102 00:55:40,600 --> 00:55:43,840 Speaker 3: so easy to access that Like, while you have people 1103 00:55:43,840 --> 00:55:46,560 Speaker 3: who are making who are trying to be the next 1104 00:55:46,800 --> 00:55:49,200 Speaker 3: Taylor Swift or trying to be the next Dead Mouse, 1105 00:55:49,320 --> 00:55:52,440 Speaker 3: or trying to be the next Kendrick Lamar, you have 1106 00:55:52,560 --> 00:55:54,760 Speaker 3: people who are also just like I made this weird 1107 00:55:54,840 --> 00:55:57,680 Speaker 3: song and all of a sudden that sound pops all 1108 00:55:57,719 --> 00:56:00,480 Speaker 3: that you have people who are one hundred gecks narratively, 1109 00:56:00,840 --> 00:56:02,360 Speaker 3: or you have people who are just doing something that 1110 00:56:02,440 --> 00:56:04,839 Speaker 3: is complete, who's so different and completely off the wall. 1111 00:56:05,040 --> 00:56:07,880 Speaker 3: You're Sophie's of the world. You're like, you're you know, 1112 00:56:07,920 --> 00:56:12,560 Speaker 3: I don't know, there's another like very peculiar or like 1113 00:56:12,600 --> 00:56:14,879 Speaker 3: a unique artist. Right now, you get what I mean. 1114 00:56:15,239 --> 00:56:17,160 Speaker 3: My point is is that, like the tools are so 1115 00:56:17,200 --> 00:56:18,680 Speaker 3: easy to access and democratize. 1116 00:56:19,000 --> 00:56:21,439 Speaker 2: There they go people. 1117 00:56:22,080 --> 00:56:24,840 Speaker 1: It was a good originally it was a version of that, right. 1118 00:56:24,760 --> 00:56:27,840 Speaker 3: Yeah, yeah, but people who are taking these tools to 1119 00:56:27,920 --> 00:56:30,040 Speaker 3: make something that is unique to them that is not 1120 00:56:30,120 --> 00:56:32,480 Speaker 3: necessarily being asked for at the time, but finding the 1121 00:56:32,520 --> 00:56:35,440 Speaker 3: right audience for it such that it becomes super popular, 1122 00:56:35,680 --> 00:56:38,040 Speaker 3: even if at the time it's like what is this 1123 00:56:38,120 --> 00:56:41,279 Speaker 3: even for video games? Offer that lane and that is 1124 00:56:41,280 --> 00:56:43,000 Speaker 3: something that makes me really excited about the future of 1125 00:56:43,040 --> 00:56:44,960 Speaker 3: video games. We just keep getting more stuff like that 1126 00:56:45,120 --> 00:56:46,520 Speaker 3: because the tools are so easy to act. 1127 00:56:46,480 --> 00:56:48,520 Speaker 2: Right, Because it's almost like so like when someone makes 1128 00:56:48,520 --> 00:56:50,759 Speaker 2: a game, it's like because I know music production and 1129 00:56:50,840 --> 00:56:53,319 Speaker 2: video production pretty well, It's like because I remember if 1130 00:56:53,360 --> 00:56:55,160 Speaker 2: you wanted to make music. Like it's like, did you 1131 00:56:55,239 --> 00:56:58,400 Speaker 2: have these old school production keyboards that had the sounds 1132 00:56:58,400 --> 00:56:59,799 Speaker 2: that you wanted that you were hearing on the thing, 1133 00:57:00,239 --> 00:57:03,600 Speaker 2: then yeah, exactly do you have that core? You got 1134 00:57:03,640 --> 00:57:06,360 Speaker 2: a triton, you know, yeah, you have all that, And 1135 00:57:06,400 --> 00:57:10,279 Speaker 2: then but now you have more like effects packs that 1136 00:57:10,320 --> 00:57:13,759 Speaker 2: come out like you know, SAMP like whatever, VSTs that 1137 00:57:13,880 --> 00:57:16,320 Speaker 2: give you certain keyboard sounds that you didn't have before. 1138 00:57:16,760 --> 00:57:18,520 Speaker 2: Is that how people are kind of making games too, 1139 00:57:18,560 --> 00:57:20,800 Speaker 2: like where these are sort of like modular and you 1140 00:57:20,840 --> 00:57:22,360 Speaker 2: can kind of be like, Okay, I need a little 1141 00:57:22,360 --> 00:57:25,200 Speaker 2: bit of this. I need I need my version of 1142 00:57:25,600 --> 00:57:28,240 Speaker 2: Massive for lack of a better comparison to making like 1143 00:57:28,440 --> 00:57:31,920 Speaker 2: electronic music, and so I can use that for for 1144 00:57:32,200 --> 00:57:34,360 Speaker 2: the physics, will be the game engine, and then I 1145 00:57:34,360 --> 00:57:36,440 Speaker 2: can use these other things. So it does feel like 1146 00:57:36,520 --> 00:57:39,960 Speaker 2: kind of like if you're savvy enough, there there is 1147 00:57:40,000 --> 00:57:42,880 Speaker 2: a way to sort of like execute on like an 1148 00:57:42,920 --> 00:57:45,919 Speaker 2: idea because they're just like those elements are just there 1149 00:57:46,040 --> 00:57:47,800 Speaker 2: versus years before. It's like, well, do you have a 1150 00:57:47,840 --> 00:57:50,320 Speaker 2: seven hundred person team? This is one of the last 1151 00:57:50,360 --> 00:57:51,720 Speaker 2: things I want to talk about, and it's one of 1152 00:57:51,800 --> 00:57:56,600 Speaker 2: the things that you just got to cut the episode short. Okay, 1153 00:57:56,600 --> 00:57:58,280 Speaker 2: I don't go for about like an hour or so, 1154 00:57:58,280 --> 00:57:59,840 Speaker 2: but anybody, go ahead. This is this is the last 1155 00:57:59,840 --> 00:58:01,840 Speaker 2: thing you're going to talk about, all right, D's it's 1156 00:58:01,880 --> 00:58:06,320 Speaker 2: related the last time I'm telling this. Listen up. 1157 00:58:08,400 --> 00:58:13,280 Speaker 3: Another question that Jack posed was about Disney throwing money 1158 00:58:13,320 --> 00:58:15,160 Speaker 3: at Epic. I'm trying to see where it was in 1159 00:58:15,200 --> 00:58:17,360 Speaker 3: here because I just like I saved the place for it. 1160 00:58:18,560 --> 00:58:19,480 Speaker 3: Cut all this. 1161 00:58:19,480 --> 00:58:23,360 Speaker 2: This is all bullshit. Here we go. Okay, are you 1162 00:58:23,480 --> 00:58:24,440 Speaker 2: reading through my notes? 1163 00:58:24,640 --> 00:58:26,680 Speaker 3: No? No, no, no, this is. 1164 00:58:29,480 --> 00:58:31,120 Speaker 2: And you know it's what I'm talking about. 1165 00:58:31,640 --> 00:58:36,640 Speaker 1: You know, let's just let's just mute Night Channel thinking. 1166 00:58:37,080 --> 00:58:40,320 Speaker 3: Okay, this is kind of going back to Fortnite and 1167 00:58:40,360 --> 00:58:42,640 Speaker 3: the Unreal Engine and all of and all of that 1168 00:58:42,720 --> 00:58:45,560 Speaker 3: and what you know they're creating with Fortnite. Disney just 1169 00:58:45,600 --> 00:58:48,120 Speaker 3: threw one point five billion dollars, which is about like 1170 00:58:48,160 --> 00:58:50,240 Speaker 3: a four to five percent steak in Epic. 1171 00:58:50,920 --> 00:58:53,800 Speaker 2: Why are they That's wait, that's a four percent steak 1172 00:58:53,840 --> 00:58:56,200 Speaker 2: in Epic is one and a half. It might be 1173 00:58:56,240 --> 00:58:59,280 Speaker 2: it might be less. Honestly, Yeah, I didn't. I don't 1174 00:58:59,320 --> 00:59:03,560 Speaker 2: know how much stuff is worth anymore. They're an enormous company. 1175 00:59:03,600 --> 00:59:05,919 Speaker 2: I know shot Tank though you say, if you said 1176 00:59:06,040 --> 00:59:08,560 Speaker 2: if you came out one point five BILLI for four percent, 1177 00:59:08,600 --> 00:59:10,320 Speaker 2: I'd like get the fuck out. 1178 00:59:11,360 --> 00:59:14,040 Speaker 3: Wow, Okay, huge, It is a huge amount for not 1179 00:59:14,120 --> 00:59:17,000 Speaker 3: that big of a steak. But what Disney is getting 1180 00:59:17,040 --> 00:59:20,000 Speaker 3: out of that is this connection of their IP to 1181 00:59:20,200 --> 00:59:22,960 Speaker 3: things like Fortnite, the ability to use on Real five 1182 00:59:23,080 --> 00:59:27,160 Speaker 3: to help make movies, and just like this connection into 1183 00:59:27,320 --> 00:59:30,200 Speaker 3: a world that people are already in all the time. 1184 00:59:30,600 --> 00:59:33,480 Speaker 3: Now you've heard the term metaverse being thrown around so 1185 00:59:33,680 --> 00:59:36,400 Speaker 3: loved and like Facebook wanted to make one, blah blah 1186 00:59:36,400 --> 00:59:38,680 Speaker 3: blah wanted to make one, but they're not crazy that 1187 00:59:38,760 --> 00:59:41,800 Speaker 3: he got to it first. And now, like for so 1188 00:59:41,920 --> 00:59:45,000 Speaker 3: many people when they hear meta metaverse, they're like they 1189 00:59:45,040 --> 00:59:49,040 Speaker 3: picture Mark Zuckerberg with no legs, like Mark Zuckerberg's little 1190 00:59:49,040 --> 00:59:52,800 Speaker 3: avatar floating around with no legs, Like, no, this is 1191 00:59:52,880 --> 00:59:55,200 Speaker 3: the future. This dude just like fucked it up in 1192 00:59:55,240 --> 00:59:57,560 Speaker 3: the main Street. He just completely fucked it up. But 1193 00:59:57,600 --> 00:59:59,520 Speaker 3: it is funny how the branding of that kind of 1194 00:59:59,520 --> 01:00:02,240 Speaker 3: came to him because people don't think of Fortnite as 1195 01:00:02,240 --> 01:00:06,120 Speaker 3: the metaverse. But when you can be Lebron James or 1196 01:00:06,320 --> 01:00:09,920 Speaker 3: Soske from Naruto or Alloy from Horizon Zero don or 1197 01:00:10,000 --> 01:00:14,480 Speaker 3: Peter Griffin from Family Guy aside character in Fortnite. That 1198 01:00:14,680 --> 01:00:17,360 Speaker 3: is the metaverse when you and your friends are jumping 1199 01:00:17,360 --> 01:00:23,520 Speaker 3: into the Fortnite launcher and playing Fortnite traditional Fortnite Fortnite 1200 01:00:23,520 --> 01:00:26,920 Speaker 3: with no building, or a racing game developed by Psionics 1201 01:00:26,920 --> 01:00:29,440 Speaker 3: the people who make Rocket League, or they're playing a 1202 01:00:29,560 --> 01:00:32,760 Speaker 3: rhythm game developed by Harmonics, the people who made rock Band, 1203 01:00:33,280 --> 01:00:37,200 Speaker 3: or they're making the survival crafting game in collaboration with Lego, 1204 01:00:38,160 --> 01:00:41,640 Speaker 3: all within one game, all within Fortnite. Fortnite is not 1205 01:00:41,680 --> 01:00:44,600 Speaker 3: trying to be like the best shooter. Fortnite is trying 1206 01:00:44,640 --> 01:00:47,400 Speaker 3: to be Nintendo. When your mom used to say, oh 1207 01:00:47,400 --> 01:00:50,160 Speaker 3: are you playing that? Nintendo? Fortnite is trying to be 1208 01:00:50,240 --> 01:00:53,479 Speaker 3: oh are you playing that? Fortnite. Fortnite is so many 1209 01:00:53,480 --> 01:00:56,440 Speaker 3: different git and it kind of is now not only that, 1210 01:00:56,720 --> 01:01:00,600 Speaker 3: like Fortnite has their own tools built into the Fortnite 1211 01:01:00,640 --> 01:01:03,280 Speaker 3: engine for you to create your own game. Like if 1212 01:01:03,360 --> 01:01:06,520 Speaker 3: you open up Fortnite, you'll see the main games Fortnite, Fortnite, 1213 01:01:06,520 --> 01:01:09,800 Speaker 3: Note Build, Lego, Fortnite, Rocket Racing, Harmont or it's I 1214 01:01:09,840 --> 01:01:11,400 Speaker 3: can't remember what it's called. It's the rhythm game. It's 1215 01:01:11,400 --> 01:01:12,800 Speaker 3: like main Stage or some shit like that. 1216 01:01:13,120 --> 01:01:17,000 Speaker 2: But then you have fifteen or sixteen other most popular 1217 01:01:17,160 --> 01:01:20,120 Speaker 2: user created modes that you can just play that are 1218 01:01:20,160 --> 01:01:23,680 Speaker 2: completely different games, all built within the Fortnite engine, like 1219 01:01:23,760 --> 01:01:26,720 Speaker 2: Fortnite is, or rather Epic Games is using Fortnite as 1220 01:01:26,760 --> 01:01:29,600 Speaker 2: the tip of the spear for Unreal Engine five to 1221 01:01:29,640 --> 01:01:33,080 Speaker 2: show people what you can do with this tool, right, 1222 01:01:33,520 --> 01:01:34,200 Speaker 2: people who are. 1223 01:01:34,080 --> 01:01:37,400 Speaker 1: Building those games making money, Like, are they taking out 1224 01:01:38,400 --> 01:01:40,360 Speaker 1: the Wait? Can't you can't you make money off of 1225 01:01:40,480 --> 01:01:40,720 Speaker 1: like a. 1226 01:01:41,080 --> 01:01:43,920 Speaker 3: Map you can make money off of? I'm you know, 1227 01:01:43,960 --> 01:01:47,560 Speaker 3: I'm actually not sure. Okay, because I'm not sure. I don't. 1228 01:01:47,600 --> 01:01:48,479 Speaker 3: I don't know. 1229 01:01:50,040 --> 01:01:50,480 Speaker 2: Bullshit. 1230 01:01:50,720 --> 01:01:55,480 Speaker 3: Just check that, because if you can make money off 1231 01:01:55,480 --> 01:01:57,360 Speaker 3: of Fortnite map, that'd be interesting. But I'm pretty sure 1232 01:01:57,360 --> 01:01:59,720 Speaker 3: they're just user generated and it's like if people are 1233 01:01:59,760 --> 01:02:00,200 Speaker 3: playing them. 1234 01:02:00,280 --> 01:02:02,000 Speaker 2: Yeah, well no. The only reason I know this is 1235 01:02:02,040 --> 01:02:05,560 Speaker 2: because there's a player at Arsenal in the academy. He's 1236 01:02:05,600 --> 01:02:07,400 Speaker 2: not like in the main team yet. He's like a 1237 01:02:07,440 --> 01:02:11,600 Speaker 2: teenager named Rouel Walters, and he like like they're like 1238 01:02:11,600 --> 01:02:13,560 Speaker 2: before he got signed his professional contract, they're like this 1239 01:02:13,640 --> 01:02:16,560 Speaker 2: kid was already making money on Fortnite because he was 1240 01:02:16,840 --> 01:02:18,880 Speaker 2: he made like a super popular map. 1241 01:02:19,320 --> 01:02:22,520 Speaker 3: Really yeah, well there you go. I mean like if 1242 01:02:22,760 --> 01:02:24,360 Speaker 3: then if they're making i mean, if kids are making 1243 01:02:24,360 --> 01:02:26,520 Speaker 3: money off that, then that's even more awesome. 1244 01:02:27,080 --> 01:02:27,360 Speaker 2: Yeah. 1245 01:02:27,400 --> 01:02:29,760 Speaker 1: But yeah, it's so they're the engine that makes all 1246 01:02:29,800 --> 01:02:33,520 Speaker 1: of this creation possible exactly, and they're making a big 1247 01:02:33,600 --> 01:02:35,920 Speaker 1: chunk of the money. But like the people who are 1248 01:02:35,920 --> 01:02:38,600 Speaker 1: going on there and being creative are able to like 1249 01:02:38,880 --> 01:02:39,880 Speaker 1: get some part of it. 1250 01:02:40,280 --> 01:02:42,760 Speaker 2: He said in this article in The Athletic. It's like, yeah, 1251 01:02:42,760 --> 01:02:46,040 Speaker 2: because of the creator code or whatever. Oh that's different. 1252 01:02:46,480 --> 01:02:49,520 Speaker 2: Oh what's that's different? Creator code is basically a way 1253 01:02:49,560 --> 01:02:51,960 Speaker 2: that you can say, this person brought me here. So 1254 01:02:52,040 --> 01:02:53,960 Speaker 2: if you enter a creator code when you're buying a 1255 01:02:54,000 --> 01:02:56,360 Speaker 2: skin on Fortnite, there's a little kickback to the creator 1256 01:02:56,360 --> 01:02:58,040 Speaker 2: who did that to you. So he's probably streaming on 1257 01:02:58,040 --> 01:03:00,920 Speaker 2: Twitch and said, use my creator code, and and then 1258 01:03:01,120 --> 01:03:03,479 Speaker 2: you buy skins. It's a kickback to me. He said. 1259 01:03:03,600 --> 01:03:06,280 Speaker 2: Two hundred and fifty million people played his map in 1260 01:03:06,320 --> 01:03:09,960 Speaker 2: one week. That's fucking crazy. That's awesome. Anyway, That's what 1261 01:03:10,080 --> 01:03:11,960 Speaker 2: I was just like, Yeah, I knew there was like 1262 01:03:12,000 --> 01:03:14,040 Speaker 2: some way, but yeah, maybe not, there's a way sorry, 1263 01:03:14,040 --> 01:03:14,760 Speaker 2: go on, right, no. 1264 01:03:14,760 --> 01:03:16,280 Speaker 3: But still but but that but that is a whole 1265 01:03:16,360 --> 01:03:18,479 Speaker 3: other thing. That's that's just the it's just these little 1266 01:03:18,520 --> 01:03:21,680 Speaker 3: tools that like Fortnite or Epic Games offers just within 1267 01:03:21,760 --> 01:03:24,280 Speaker 3: the Fortnite engine, where it's just like, oh, yeah, use 1268 01:03:24,280 --> 01:03:26,439 Speaker 3: my code, type in my name so that you kick 1269 01:03:26,520 --> 01:03:29,040 Speaker 3: back to me who you like to just buy whatever 1270 01:03:29,080 --> 01:03:32,080 Speaker 3: skin you're gonna buy, right, and sometimes those skins are 1271 01:03:32,240 --> 01:03:35,240 Speaker 3: actual people like I said, Lebron James or even random 1272 01:03:35,280 --> 01:03:38,680 Speaker 3: streamers who are you know, part of the animal community 1273 01:03:38,720 --> 01:03:41,640 Speaker 3: such that me. Could you yeah, could you imagine the 1274 01:03:41,800 --> 01:03:44,080 Speaker 3: boring skin? But then you have people like the Weekend 1275 01:03:44,160 --> 01:03:46,280 Speaker 3: and then you have Peter Griffin, and then you have 1276 01:03:46,560 --> 01:03:49,080 Speaker 3: Pickle Rick. You just have all of this ip that 1277 01:03:49,160 --> 01:03:51,880 Speaker 3: is within the world of Fortnite, so that you can 1278 01:03:51,920 --> 01:03:54,880 Speaker 3: be whoever you want in the world of Fortnite whenever 1279 01:03:54,920 --> 01:03:57,120 Speaker 3: you're playing any of those games, right, Like, that is 1280 01:03:57,160 --> 01:03:59,680 Speaker 3: what they're That is the world that they're creating that 1281 01:03:59,720 --> 01:04:02,400 Speaker 3: they're that is like it's it's. 1282 01:04:02,200 --> 01:04:04,600 Speaker 2: It's wild how like interchangeable it can be, you know, 1283 01:04:04,680 --> 01:04:07,200 Speaker 2: because there's so many times like I'll be playing a game, 1284 01:04:07,200 --> 01:04:08,600 Speaker 2: I'll be like, man, I wish there was just a 1285 01:04:08,600 --> 01:04:11,520 Speaker 2: Star Wars version of GTA, right, Like, why can't I 1286 01:04:11,600 --> 01:04:13,680 Speaker 2: just have this look like Star Wars? And they're that 1287 01:04:13,840 --> 01:04:16,400 Speaker 2: game is coming out, But like with the flexibility of 1288 01:04:16,400 --> 01:04:18,560 Speaker 2: these other games, it's like, well, yeah, we we can 1289 01:04:18,600 --> 01:04:20,400 Speaker 2: already just map this ip onto it. 1290 01:04:20,400 --> 01:04:23,160 Speaker 3: It's like, yeah, you want to play like Star versus 1291 01:04:23,200 --> 01:04:26,320 Speaker 3: Peter Peter, then exactly do it. There's a Darth Vader, 1292 01:04:26,360 --> 01:04:28,360 Speaker 3: there's a Darth Vader, there's a Luke Skywalker. There's an 1293 01:04:28,360 --> 01:04:32,880 Speaker 3: Anakin Skywalker skin in Fortnite. Yeah, yeah, it's so what 1294 01:04:33,040 --> 01:04:33,760 Speaker 3: have a lightsaber? 1295 01:04:34,120 --> 01:04:36,880 Speaker 2: So it sounds like obviously there's like there's ease in 1296 01:04:36,960 --> 01:04:39,040 Speaker 2: which that people are being able to make games, and 1297 01:04:39,120 --> 01:04:41,960 Speaker 2: that's you know, AI has a certain hand into that 1298 01:04:42,160 --> 01:04:44,120 Speaker 2: is the is like the main risk, just like the 1299 01:04:44,320 --> 01:04:46,320 Speaker 2: voice acting stuff, because that's the one thing I've saw 1300 01:04:46,360 --> 01:04:49,160 Speaker 2: consistently from like voice acting people who are like, get 1301 01:04:49,200 --> 01:04:52,600 Speaker 2: the fuck away from my gigs with AI, because that 1302 01:04:53,040 --> 01:04:56,320 Speaker 2: is a huge, huge earner for voice actors. 1303 01:04:56,560 --> 01:04:57,960 Speaker 3: It's a huge thing. And that was one of the 1304 01:04:58,040 --> 01:04:59,680 Speaker 3: things that I wrote down is what really worries me 1305 01:04:59,720 --> 01:05:02,760 Speaker 3: about AI. You know, my fears is the less human actors. 1306 01:05:02,800 --> 01:05:04,560 Speaker 3: If the AI is going to take over, there's no 1307 01:05:04,600 --> 01:05:06,480 Speaker 3: way you can script for it right now. It's kind 1308 01:05:06,480 --> 01:05:08,520 Speaker 3: of a meme that if you're thorough, you'll talk to 1309 01:05:08,560 --> 01:05:11,000 Speaker 3: an MPC until you're just hearing the same prompts over 1310 01:05:11,040 --> 01:05:13,080 Speaker 3: and over, and that means that you've exhausted all the 1311 01:05:13,120 --> 01:05:15,240 Speaker 3: dialogue options in which you're you know, the person you're 1312 01:05:15,240 --> 01:05:16,760 Speaker 3: talking to, Like, there's only so much that you can 1313 01:05:16,800 --> 01:05:20,000 Speaker 3: script with a real person. But for an actor who 1314 01:05:20,000 --> 01:05:22,840 Speaker 3: would then be kind of prompting an AI voice, you're 1315 01:05:22,880 --> 01:05:25,000 Speaker 3: going in doing one day of work, maybe even only 1316 01:05:25,080 --> 01:05:28,160 Speaker 3: like an hour of work, and then that AI prompt 1317 01:05:28,240 --> 01:05:32,000 Speaker 3: is then generating an infinite amount of responses forever, right, 1318 01:05:32,080 --> 01:05:35,320 Speaker 3: And that's scary. That's scary. That's taking the human element 1319 01:05:35,400 --> 01:05:39,200 Speaker 3: out of the the you know, the interaction side of 1320 01:05:39,320 --> 01:05:41,760 Speaker 3: video games. And that's something that's kind of you know, 1321 01:05:42,360 --> 01:05:44,120 Speaker 3: it's a bridge we're going to have to cross. It's 1322 01:05:44,160 --> 01:05:45,800 Speaker 3: going to be you know, it's going to be a 1323 01:05:45,800 --> 01:05:47,720 Speaker 3: contract that needs to be signed. It's going to need 1324 01:05:47,760 --> 01:05:49,920 Speaker 3: to be some sort of agreement that we have. That's 1325 01:05:50,680 --> 01:05:53,400 Speaker 3: that is, you know, how we kind of control this 1326 01:05:54,000 --> 01:05:59,160 Speaker 3: forthcoming storm that is AI actors being part of video games, 1327 01:05:59,400 --> 01:06:01,760 Speaker 3: because that is real, That is very real. What is 1328 01:06:01,800 --> 01:06:02,400 Speaker 3: going to happen? 1329 01:06:03,000 --> 01:06:03,200 Speaker 2: Yeah? 1330 01:06:03,320 --> 01:06:05,040 Speaker 1: Right, it sounds like more and more the more you 1331 01:06:05,040 --> 01:06:08,600 Speaker 1: describe it, the more it reminds me of like the 1332 01:06:08,720 --> 01:06:13,440 Speaker 1: media kind of content economy ten years ago on the Internet, 1333 01:06:13,480 --> 01:06:16,720 Speaker 1: where it's like it's very user driven and like it's 1334 01:06:16,800 --> 01:06:21,360 Speaker 1: like all all these creative people who are somewhat anonymous 1335 01:06:21,600 --> 01:06:26,160 Speaker 1: are driving a lot of the innovation, and it's just 1336 01:06:26,200 --> 01:06:27,560 Speaker 1: like kind of a lot of them are doing it 1337 01:06:27,560 --> 01:06:31,840 Speaker 1: for the love of the game. And that turned out well. 1338 01:06:32,200 --> 01:06:35,120 Speaker 1: I think we you know, now we have really great 1339 01:06:35,720 --> 01:06:40,520 Speaker 1: websites full of top tier user generated content, and no, 1340 01:06:41,120 --> 01:06:45,720 Speaker 1: it obviously went horribly wrong because nobody could like really 1341 01:06:45,760 --> 01:06:50,280 Speaker 1: figure out how to monetize that, and so they just 1342 01:06:50,360 --> 01:06:51,120 Speaker 1: like killed it. 1343 01:06:51,240 --> 01:06:51,720 Speaker 2: I guess. 1344 01:06:52,000 --> 01:06:54,880 Speaker 1: So I don't know difference outful until I had that thought. 1345 01:06:55,680 --> 01:07:01,080 Speaker 1: I mean, I'm sure it'll just continue innovating. It's yeah, 1346 01:07:01,280 --> 01:07:04,840 Speaker 1: it's it is one of the ideas that was thrown 1347 01:07:04,880 --> 01:07:08,640 Speaker 1: out in like in reading up on AI is like 1348 01:07:08,720 --> 01:07:10,880 Speaker 1: they're like, well, one of the problems we have with 1349 01:07:10,920 --> 01:07:14,080 Speaker 1: AI is that we don't have a body for this AI. 1350 01:07:14,280 --> 01:07:16,880 Speaker 1: This hard you know, chat gpt to go walk out 1351 01:07:16,920 --> 01:07:20,680 Speaker 1: into the world and like start getting data and feedback, 1352 01:07:20,760 --> 01:07:23,400 Speaker 1: like learning with its body and with its ability to 1353 01:07:23,440 --> 01:07:26,080 Speaker 1: move around in space. So that was just another thing 1354 01:07:26,120 --> 01:07:27,680 Speaker 1: that occurred to me as we were talking. It was 1355 01:07:27,720 --> 01:07:33,640 Speaker 1: like the NPC chat GPT model, Like in addition to 1356 01:07:33,720 --> 01:07:36,240 Speaker 1: being like a cool thing to play with, I could 1357 01:07:36,320 --> 01:07:41,240 Speaker 1: see that being prioritized by the company's, the AI companies, 1358 01:07:41,320 --> 01:07:44,400 Speaker 1: because that is something they're looking for as like something 1359 01:07:44,960 --> 01:07:50,120 Speaker 1: some mechanism for it to like go out and interact in. 1360 01:07:49,000 --> 01:07:50,560 Speaker 2: The real world and like be able to kind of 1361 01:07:50,560 --> 01:07:52,760 Speaker 2: move around on its own and just get like free 1362 01:07:52,880 --> 01:07:54,120 Speaker 2: R and D from Yeah. 1363 01:07:54,360 --> 01:07:57,640 Speaker 1: Yeah, in these games, it's like a character out in 1364 01:07:57,720 --> 01:07:58,720 Speaker 1: this like open world. 1365 01:07:59,320 --> 01:08:02,600 Speaker 2: Yeah, but is gonna come away thinking like they believed 1366 01:08:02,680 --> 01:08:06,120 Speaker 2: I was African American due to the outsized use of 1367 01:08:06,240 --> 01:08:09,360 Speaker 2: racial slurs I hear from young gamers like I don't 1368 01:08:09,640 --> 01:08:12,000 Speaker 2: that data set is gonna be fucking poison. 1369 01:08:12,400 --> 01:08:14,080 Speaker 3: It's gonna be bad. It's gonna be bad. 1370 01:08:14,680 --> 01:08:17,280 Speaker 1: Well ship, uh, Daniel, I feel like we could keep 1371 01:08:17,280 --> 01:08:21,200 Speaker 1: talking about this for weeks, But thanks for coming on. 1372 01:08:21,479 --> 01:08:22,200 Speaker 3: That's my pleasure. 1373 01:08:22,280 --> 01:08:25,040 Speaker 1: Thank you for having me, making me less afraid of 1374 01:08:26,080 --> 01:08:28,040 Speaker 1: all the gaming ship that I hear what do you. 1375 01:08:28,080 --> 01:08:29,920 Speaker 1: I don't know what any of it means. 1376 01:08:30,080 --> 01:08:32,080 Speaker 2: Jack, did you come out of this? Is there a 1377 01:08:32,160 --> 01:08:35,439 Speaker 2: game now that? Obviously because you're you're up on on 1378 01:08:35,520 --> 01:08:40,280 Speaker 2: the Nintendo, we are Switch that bitch from Switch Switch exactly, 1379 01:08:40,360 --> 01:08:41,920 Speaker 2: the bits with the Switch. Yeah. 1380 01:08:42,120 --> 01:08:44,759 Speaker 1: No, I'm all of them. I'm I mean Power World. 1381 01:08:45,000 --> 01:08:51,440 Speaker 1: You know I'm gonna be all over this ship. Fort Fortnite, 1382 01:08:51,840 --> 01:08:55,800 Speaker 1: Hell yeah, man, Fortnite. Fortnite is scary to me because 1383 01:08:55,800 --> 01:08:57,360 Speaker 1: I feel like I just like going and get shot 1384 01:08:57,360 --> 01:09:01,160 Speaker 1: in the head like immediately. But if like that, there 1385 01:09:01,160 --> 01:09:04,719 Speaker 1: are all these very derivations, like racing games and stuff 1386 01:09:04,760 --> 01:09:06,439 Speaker 1: like that is intriguing to me. 1387 01:09:06,720 --> 01:09:08,479 Speaker 2: You'll be like, Yeah, we'll be playing together and you're like, 1388 01:09:08,520 --> 01:09:10,200 Speaker 2: can we not do the battle? Can we just do 1389 01:09:10,280 --> 01:09:11,679 Speaker 2: like the the racing one. 1390 01:09:13,200 --> 01:09:16,759 Speaker 3: The racing's good? Wen? 1391 01:09:20,920 --> 01:09:23,840 Speaker 2: What you can't shoot me in this? This is the 1392 01:09:23,920 --> 01:09:25,720 Speaker 2: racing one? You said specifically? 1393 01:09:25,920 --> 01:09:27,000 Speaker 3: Hell yeah? 1394 01:09:27,040 --> 01:09:30,040 Speaker 2: Anyways, Dan or what a pleasure? Where can people find you? 1395 01:09:30,200 --> 01:09:32,080 Speaker 2: Follow you? Hear you all that good stuff? 1396 01:09:32,320 --> 01:09:34,040 Speaker 3: I think the last time was on the show, I 1397 01:09:34,040 --> 01:09:36,360 Speaker 3: said I am divorcing myself from social media entirely, but 1398 01:09:36,400 --> 01:09:38,200 Speaker 3: you can still find me on Instagram and twitch at 1399 01:09:38,280 --> 01:09:41,080 Speaker 3: dj Underscore Danel and I do have a piece of 1400 01:09:41,080 --> 01:09:42,800 Speaker 3: social media that I did want to share that I 1401 01:09:42,840 --> 01:09:45,280 Speaker 3: thought was really fucking funny. But I also wanted to 1402 01:09:45,360 --> 01:09:48,639 Speaker 3: share a actual game recommendation, something that I am enjoying 1403 01:09:48,680 --> 01:09:51,759 Speaker 3: personally that I think everybody who likes video games should play. 1404 01:09:52,000 --> 01:09:54,599 Speaker 3: It's on both PlayStation and it's on PC, and it's 1405 01:09:54,600 --> 01:09:58,599 Speaker 3: a game called Hell Divers two. Now that game is 1406 01:09:58,880 --> 01:10:02,320 Speaker 3: if you've seen the movies Oarship Troopers, it's that but 1407 01:10:02,400 --> 01:10:05,599 Speaker 3: a video game, and with all of the humor wrapped 1408 01:10:05,600 --> 01:10:08,679 Speaker 3: in it. It's so great. You're going to different planets 1409 01:10:08,680 --> 01:10:11,760 Speaker 3: and spreading democracy by shooting bugs in the face. And 1410 01:10:12,000 --> 01:10:18,719 Speaker 3: it rules four player PvE. It is great, full stop, 1411 01:10:19,040 --> 01:10:22,160 Speaker 3: great game. What can you download it on on playstage? 1412 01:10:22,160 --> 01:10:24,719 Speaker 3: I mean you on the PlayStation store, on Steam wherever 1413 01:10:24,760 --> 01:10:28,800 Speaker 3: you want. Wow, it rules. It's so so good. Let's 1414 01:10:28,800 --> 01:10:32,679 Speaker 3: play that. My piece of social media is from John 1415 01:10:32,800 --> 01:10:38,160 Speaker 3: Foley at two thousand and eight Phills, Philz and it's 1416 01:10:38,439 --> 01:10:41,120 Speaker 3: it's the picture of Travis Kelce yelling and Andy Reid 1417 01:10:41,400 --> 01:10:44,000 Speaker 3: right here, but the text above it is. 1418 01:10:44,720 --> 01:10:47,639 Speaker 4: Hold on, hold on. Her sister was a witch, right? 1419 01:10:48,000 --> 01:10:50,479 Speaker 4: That was her sister a princess the wicked Witch of 1420 01:10:50,479 --> 01:10:52,320 Speaker 4: the East. Bro, you're gonna look at me and tell 1421 01:10:52,320 --> 01:10:54,400 Speaker 4: me that a w a wrong. She wore a crown 1422 01:10:54,439 --> 01:10:56,280 Speaker 4: and came down in a bubble Dog. 1423 01:10:57,960 --> 01:11:01,320 Speaker 3: Classic. It was a wild moment. I love I fucking 1424 01:11:01,360 --> 01:11:04,880 Speaker 3: love that. That's one of my favorite It's internet content. 1425 01:11:05,600 --> 01:11:07,920 Speaker 2: Anyway, Miles, where can people find you? What's the work 1426 01:11:08,000 --> 01:11:11,720 Speaker 2: media you've been enjoying? Find me on the at base platforms, 1427 01:11:11,800 --> 01:11:15,000 Speaker 2: at Miles of Gray, hell even on PlayStation Network where 1428 01:11:15,080 --> 01:11:19,120 Speaker 2: I occusually pop up now and then in between my 1429 01:11:19,280 --> 01:11:22,640 Speaker 2: parental duties. And also find Jack and I on our 1430 01:11:22,680 --> 01:11:26,040 Speaker 2: basketball podcast, Miles and Jack on ed mos. Or if 1431 01:11:26,040 --> 01:11:28,920 Speaker 2: you come to the Atlanta headquarters of I Heart Podcast, 1432 01:11:29,000 --> 01:11:30,760 Speaker 2: you will see posters up on the wall, which is 1433 01:11:31,240 --> 01:11:32,160 Speaker 2: really nice to see. 1434 01:11:33,000 --> 01:11:35,920 Speaker 3: Cool what else? 1435 01:11:36,120 --> 01:11:39,280 Speaker 2: Also find me on four twenty with Sophia Alexander talking 1436 01:11:39,280 --> 01:11:41,880 Speaker 2: about ninety day fiance. But tweet I like, I do 1437 01:11:42,040 --> 01:11:45,320 Speaker 2: like a tweet. It's from Jesse Dugan and this tweet 1438 01:11:45,400 --> 01:11:48,439 Speaker 2: is very interesting because it just look it's it's from 1439 01:11:48,439 --> 01:11:50,439 Speaker 2: the super Bowl. So forgive me for the delay here 1440 01:11:50,439 --> 01:11:51,040 Speaker 2: on this this. 1441 01:11:51,240 --> 01:11:54,679 Speaker 1: Entire week after the super Bowl, and we are giving you. 1442 01:11:54,560 --> 01:11:57,800 Speaker 2: That superlorry happened to because there's there's a photo of 1443 01:11:57,880 --> 01:12:00,599 Speaker 2: Reba McIntyre about to go to this Super Bowl. She's 1444 01:12:00,600 --> 01:12:02,799 Speaker 2: wearing a fur jacket and cowboy boots and her tweet 1445 01:12:02,880 --> 01:12:05,879 Speaker 2: was boots with the fur hashtag super Bowl blah blah blah, 1446 01:12:05,920 --> 01:12:08,720 Speaker 2: and then Jesse you Dogan tweeted, Okay, this is the 1447 01:12:08,720 --> 01:12:11,800 Speaker 2: first time I've considered that the boots themselves did not 1448 01:12:12,080 --> 01:12:14,719 Speaker 2: have the fur. And yeah, I think the one hundred 1449 01:12:14,760 --> 01:12:17,760 Speaker 2: and eighty seven thousand people that liked it were also like, fun, 1450 01:12:17,840 --> 01:12:21,439 Speaker 2: holy shit, we were thinking of fur. But is it 1451 01:12:21,520 --> 01:12:24,719 Speaker 2: just wearing your boots with the fur coat? Right? Anyway, 1452 01:12:24,840 --> 01:12:28,040 Speaker 2: we love we love a bit of simple breakdowns. Wow 1453 01:12:28,240 --> 01:12:30,599 Speaker 2: the lyrics, so yeah, shout out to you. Damn am 1454 01:12:30,600 --> 01:12:32,360 Speaker 2: I gonna have to do a Super Bowl tweet too. 1455 01:12:32,960 --> 01:12:35,360 Speaker 1: No, you can find me on Twitter at Jack Underscore 1456 01:12:35,439 --> 01:12:42,320 Speaker 1: O'Brien workimedia. I've been enjoying the latest episode uh oh, 1457 01:12:43,240 --> 01:12:51,240 Speaker 1: He's melting down, the latest the latest eperson uh workimedia. 1458 01:12:51,240 --> 01:12:54,880 Speaker 1: I've been enjoying the latest episode of Last Culturistas sister 1459 01:12:54,960 --> 01:12:59,599 Speaker 1: podcast is has Tina Fay on it or it's probably 1460 01:12:59,640 --> 01:13:02,080 Speaker 1: the second in most recent by now By the time 1461 01:13:02,080 --> 01:13:04,160 Speaker 1: you hear it. Great to hear from Tina fe again. 1462 01:13:04,400 --> 01:13:10,160 Speaker 1: Great episode. Tina Fey is just yeah, like fits right in, 1463 01:13:10,320 --> 01:13:12,639 Speaker 1: just hops right into the double Dutch and knows all 1464 01:13:12,640 --> 01:13:16,439 Speaker 1: the references. Is media obsessed and it's just a lot 1465 01:13:16,439 --> 01:13:19,280 Speaker 1: of fun to hear Matt and Bowen and Tina Fey 1466 01:13:20,000 --> 01:13:20,679 Speaker 1: kicking around. 1467 01:13:20,960 --> 01:13:23,000 Speaker 2: So you can go check that out that I don't think, 1468 01:13:23,040 --> 01:13:31,400 Speaker 2: so honey so good. That was really good. What did 1469 01:13:31,439 --> 01:13:38,639 Speaker 2: she say? She's like your new friends are and yeah, 1470 01:13:39,360 --> 01:13:42,280 Speaker 2: I don't think so honey was like, you can't basically 1471 01:13:42,280 --> 01:13:45,240 Speaker 2: saying he can't say his honest opening on movies anymore. 1472 01:13:45,520 --> 01:13:46,920 Speaker 3: Honestly is a luxury for the. 1473 01:13:47,160 --> 01:13:50,880 Speaker 2: Honesty is a luxury and something like about it your 1474 01:13:50,920 --> 01:13:56,400 Speaker 2: pob not worth it basically to be honest. Man. Expensive, 1475 01:13:56,560 --> 01:14:00,439 Speaker 2: I think that's what it was. Honesty is expensive, honestly expensive, defensive. 1476 01:14:00,520 --> 01:14:04,280 Speaker 1: Yeah, yeah, this so well, that's a lesson we'll learn 1477 01:14:04,320 --> 01:14:08,280 Speaker 1: one of these days. I'm sure you can find us 1478 01:14:08,320 --> 01:14:10,479 Speaker 1: on Twitter at daily zeich Guys for a d Daily 1479 01:14:10,560 --> 01:14:13,400 Speaker 1: Zeichgeist on Instagram. We have a Facebook fan page on 1480 01:14:13,400 --> 01:14:15,639 Speaker 1: a website Daily zeike Guist dot com, where we post 1481 01:14:15,680 --> 01:14:18,880 Speaker 1: our episodes and our footnotes. We link off to the 1482 01:14:18,920 --> 01:14:21,160 Speaker 1: information that we talked about in today's episode, as well 1483 01:14:21,200 --> 01:14:22,240 Speaker 1: as a song that we. 1484 01:14:22,160 --> 01:14:25,280 Speaker 2: Think you might enjoy. My song you think people might enjoy? 1485 01:14:25,520 --> 01:14:28,240 Speaker 2: I think, well, look, I'm I'm feeling like, like I said, 1486 01:14:28,240 --> 01:14:30,759 Speaker 2: I'm an old head, and I was thinking about Timbaland 1487 01:14:30,800 --> 01:14:34,000 Speaker 2: and Magoo. You know, love to Love, You love to 1488 01:14:34,120 --> 01:14:37,160 Speaker 2: Love to Love? Yeah, hell yeah, hell yeah. Anyway, I 1489 01:14:37,280 --> 01:14:40,760 Speaker 2: just heard a remix on SoundCloud that was just like 1490 01:14:41,080 --> 01:14:44,280 Speaker 2: sometimes people do remixes that just give a song a 1491 01:14:44,280 --> 01:14:46,519 Speaker 2: whole new way of like like a new bounce to 1492 01:14:46,560 --> 01:14:48,960 Speaker 2: it that you really weren't seeing. And this is it. 1493 01:14:48,960 --> 01:14:51,639 Speaker 2: It's by Mike Nasty and it's called love to Love 1494 01:14:51,720 --> 01:14:54,000 Speaker 2: like in the song, but that's LUV the number two 1495 01:14:54,120 --> 01:14:56,960 Speaker 2: the Luv. It's a SoundCloud only joints, so you're gonna 1496 01:14:57,000 --> 01:14:59,800 Speaker 2: have to go on SoundCloud like like us real backpackers. 1497 01:15:00,080 --> 01:15:02,400 Speaker 2: We can find that real shit. But it's dope. This 1498 01:15:02,479 --> 01:15:05,000 Speaker 2: is Love to Love by Mike Nasty, the Timualimagu remix. 1499 01:15:05,240 --> 01:15:07,120 Speaker 1: We will link off to it in the footnotes. 1500 01:15:07,560 --> 01:15:08,400 Speaker 2: You can go right there. 1501 01:15:08,840 --> 01:15:10,800 Speaker 1: The dailies like Gus is a production of iHeart Radio. 1502 01:15:10,800 --> 01:15:12,920 Speaker 1: For more podcasts from My Heart Radio, visit the iHeart Radio, 1503 01:15:12,960 --> 01:15:15,240 Speaker 1: ap Apple Podcast, or wherever you listen to your favorite shows. 1504 01:15:15,280 --> 01:15:17,040 Speaker 1: That is going to do it for us this morning, 1505 01:15:17,439 --> 01:15:20,400 Speaker 1: back this afternoon to tell you what is trending and 1506 01:15:20,640 --> 01:15:22,120 Speaker 1: we'll talk to you all then Bye. 1507 01:15:22,320 --> 01:15:22,799 Speaker 2: Bits,