WEBVTT - Are 4k TVs Worth It?

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<v Speaker 1>Get technology with tech Stuff from stuff works dot com.

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<v Speaker 1>Hey there, and welcome to tech Stuff. I am your host,

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<v Speaker 1>Jonathan Strickland. I'm a senior writer for how stuff works

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<v Speaker 1>dot com and as always I like to cover all

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<v Speaker 1>things technical, technological, and otherwise techie on this show. Today,

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<v Speaker 1>I thought we would explore the world of ultra high

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<v Speaker 1>definition TV or u h D t V or four

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<v Speaker 1>K TV. There are a lot of different names for it,

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<v Speaker 1>and we'll also touch on other stuff like eight K

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<v Speaker 1>t V. Which is it twice as good as four

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<v Speaker 1>K TV? You'll have to wait and find out. But

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<v Speaker 1>it's really this episode not so much about the technology

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<v Speaker 1>behind what makes four K and eight K television possible,

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<v Speaker 1>but rather to kind of explain what are the differences

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<v Speaker 1>between the those the ultra high definition formats and our

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<v Speaker 1>current high definition formats and even older standard definition formats.

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<v Speaker 1>What has changed? Are those changes meaningful? Should you run

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<v Speaker 1>out and buy a four K television set right now? So?

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<v Speaker 1>I'll talk about times where u h D makes sense

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<v Speaker 1>and times where it might not make sense, where it

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<v Speaker 1>may be indistinguishable from an HD set. But be warned

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<v Speaker 1>this episode shall also be fraught with opinions fraught, I say,

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<v Speaker 1>and those opinions will be mine, but I'll do my

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<v Speaker 1>best to maintain a semi objective point of view for

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<v Speaker 1>the most part. Just keep in mind that some of

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<v Speaker 1>this is based off my own observation, and your own

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<v Speaker 1>experience could be probably not dramatically different from mine, but

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<v Speaker 1>different enough to be significant. So, uh, this is a

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<v Speaker 1>little more of an opinion piece than what I typically

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<v Speaker 1>do for tech stuff unless I get, you know, my

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<v Speaker 1>dander up about something like net neutrality. Now, if you

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<v Speaker 1>were to be super super cynical, and I am not

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<v Speaker 1>this person, but if you were super cynical, you might say,

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<v Speaker 1>four k's just a technology that's being pushed on us

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<v Speaker 1>by TV manufacturers because they need a way to generate customers.

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<v Speaker 1>They need to find a product that appeals to customers

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<v Speaker 1>so that they can sell stuff and make money, and

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<v Speaker 1>four K is just the gimmick that they're hitching their

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<v Speaker 1>cart to. This case, the gimmick is a four K horse.

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<v Speaker 1>I guess, well, how do you convince your customers that

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<v Speaker 1>they need to upgrade to a new television. You've got

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<v Speaker 1>to come up with something that creates a new demand, right,

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<v Speaker 1>because TVs tend to be fairly expensive. There might not

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<v Speaker 1>be the most expensive thing that you purchase. A car

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<v Speaker 1>is going to be more expensive, but they can be

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<v Speaker 1>significantly expensive. So it's an investment. How do you convince

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<v Speaker 1>people to cough up the dough to make an investment

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<v Speaker 1>in a new television if their old TV is still

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<v Speaker 1>perfect in working order. You have to come up with

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<v Speaker 1>things that add value to the product. So if you're

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<v Speaker 1>trying to convince people who are typically waiting several years

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<v Speaker 1>between television purchases to upgrade, you gotta figure out, well,

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<v Speaker 1>what what's the hook? Where do I get them? And

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<v Speaker 1>in the past we've seen a couple of UH misfires

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<v Speaker 1>from the television industry and trying to create the sort

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<v Speaker 1>of value added features in televisions that haven't necessarily paid

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<v Speaker 1>off the way the industry wanted it to UH like.

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<v Speaker 1>About a decade ago, TV companies began to experiment by

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<v Speaker 1>making television's smart, but those first few smart TVs were

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<v Speaker 1>awfully dumb. There was an overreliance on widgets and those

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<v Speaker 1>were mostly irritating not helpful. Over time, companies got better

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<v Speaker 1>at implementing smart features, and today smart TVs are pretty

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<v Speaker 1>standard in stores and there their features are a little

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<v Speaker 1>more useful than the old ones were for the most part. Again,

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<v Speaker 1>it all depends upon who's making the user interface and

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<v Speaker 1>how it's implemented with the television and the remote control

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<v Speaker 1>are a lot of factors that come into play. I

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<v Speaker 1>still do not own a smart TV, despite being a

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<v Speaker 1>lover of technology and the fact that I love new

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<v Speaker 1>and interesting toys, I haven't purchased a smart TV. The

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<v Speaker 1>last time I bought a TV, it was before the

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<v Speaker 1>smart TV craze had really taken off. It it started,

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<v Speaker 1>but you can still find plenty of televisions that were

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<v Speaker 1>not smart TVs, and they were slightly cheaper, and I

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<v Speaker 1>didn't really want any of the smart TVs that were

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<v Speaker 1>on the market back when I was last purchasing and television,

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<v Speaker 1>so I skipped it. Uh, these days, I might not

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<v Speaker 1>skip it. But I'll get more into that a little

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<v Speaker 1>bit later. Then, for several years, television companies were really

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<v Speaker 1>trying to push three D technology, and this was one

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<v Speaker 1>of those sort of transparent efforts to create a value

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<v Speaker 1>for the customer that ultimately fizzled out. Customers just didn't

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<v Speaker 1>respond to it. There was a lot of apathy on

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<v Speaker 1>the part of consumers. We just didn't really see a

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<v Speaker 1>huge need for three D television. Part of the problem

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<v Speaker 1>was that without experiencing it, you can't really know whether

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<v Speaker 1>or not that purchase is going to be worthwhile. So

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<v Speaker 1>you would need to go to some place and try

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<v Speaker 1>out at three D television with good three D content

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<v Speaker 1>before you could decide is this for me? And that

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<v Speaker 1>requires a lot more effort. It also, uh didn't have

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<v Speaker 1>a whole lot of content right Like, you couldn't find

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<v Speaker 1>a lot of three D content. There were three D movies,

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<v Speaker 1>so you could go out and buy blue rays or

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<v Speaker 1>even get some streaming ones that were compatible with certain

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<v Speaker 1>types of three D television's, but there wasn't a whole

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<v Speaker 1>lot of content out there, so you felt like you

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<v Speaker 1>were buying into an ecosystem without a whole lot of

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<v Speaker 1>stuff to actually watch. It was kind of a worst

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<v Speaker 1>case scenario for three D technology. And these days you

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<v Speaker 1>don't see it touted as a major feature in television.

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<v Speaker 1>Is there's still a lot of TVs that are three

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<v Speaker 1>D capable, but often that's just one little bullet point

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<v Speaker 1>on a list and is not being touted as the

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<v Speaker 1>main feature of a television. It's rare that you find

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<v Speaker 1>a TV that pushes itself as a three D television.

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<v Speaker 1>And now let's talk about resolution. To do that, we're

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<v Speaker 1>gonna start earlier than four K or even HD. This

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<v Speaker 1>is all about laying the groundwork, which you longtime listeners

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<v Speaker 1>of tech stuff. No, that's kind of how I like

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<v Speaker 1>to do things. So to begin, we're talking about image

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<v Speaker 1>sharpness or resolution. That is really the focus, no pun

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<v Speaker 1>intended of this episode. This isn't exactly the same thing

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<v Speaker 1>as image quality. They're not synonymous. It is a factor

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<v Speaker 1>in image quality, but not the only one. Other factors

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<v Speaker 1>also determine whether or not the image you see on

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<v Speaker 1>a screen is good or isn't good. The resolution is important,

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<v Speaker 1>but it's not the end all be all. Two other

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<v Speaker 1>important things to consider would be color representation and contrast.

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<v Speaker 1>For example, those are very important elements in picture quality,

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<v Speaker 1>and without them, if you don't have very good contrast,

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<v Speaker 1>or if you don't have good color representation, the images

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<v Speaker 1>might be in really sharp focus, but they're still not

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<v Speaker 1>gonna look as good as a television that has really

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<v Speaker 1>good contrast and really good color representation. In fact, there's

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<v Speaker 1>some people who argue if you were to get two

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<v Speaker 1>sets together, and one of them is in four K

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<v Speaker 1>and one of those in HD, and the HD one

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<v Speaker 1>has really good color representation in contrast, but the four

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<v Speaker 1>K has four times the resolution. Arguably that you would

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<v Speaker 1>probably think that HD set is actually giving you the

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<v Speaker 1>better picture because of that amazing color representation. More on

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<v Speaker 1>that a little bit later as well. In a way,

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<v Speaker 1>resolution really comes down to being a selling point, similar

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<v Speaker 1>to the way megapixels are for digital cameras. Uh My

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<v Speaker 1>producer Dylan could tell you that just because one camera

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<v Speaker 1>might be advertised as taking images with a larger number

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<v Speaker 1>of megapixels, it does not necessarily mean that those images

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<v Speaker 1>are going to be more pleasing to the eye than

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<v Speaker 1>a camera that has maybe fewer megapixels in the images

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<v Speaker 1>it produces. There are other factors that matter a lot,

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<v Speaker 1>but megapixels are an easy way to point at differentiation

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<v Speaker 1>between two camera models. Right. If you're selling cameras, it's

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<v Speaker 1>easier to say, well, this camera takes eight megapixel pictures,

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<v Speaker 1>but this one takes twelve megapixel pictures, so it's four

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<v Speaker 1>megapixels better. It's easier to make that a selling point,

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<v Speaker 1>even though all the different factors that really determine the

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<v Speaker 1>quality of an image are much more subtle than that,

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<v Speaker 1>so the same thing is true. I would argue with

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<v Speaker 1>high resolution televisions, it's easier to say four K is

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<v Speaker 1>a higher resolution and therefore is better than HD than

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<v Speaker 1>it does to dig down into all the particulars, which

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<v Speaker 1>is what we're going to do today. If you listened

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<v Speaker 1>to UH, there's an episode of tech Stuff called What's

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<v Speaker 1>the Big Deal with Megapixels? We talked about this. This

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<v Speaker 1>was back in two thousand nine, and that was Chris Palette,

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<v Speaker 1>my former co host, and I. We sat down and

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<v Speaker 1>talked about megapixels and why they aren't the end all

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<v Speaker 1>be all in digital cameras. You could almost take that

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<v Speaker 1>episode and do a search replace for megapixel to resolution

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<v Speaker 1>and camera to television and have a very similar argument

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<v Speaker 1>for this particular episode, but please don't do that, otherwise

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<v Speaker 1>I'll be wasting my time for the next thirty five

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<v Speaker 1>minutes or so that I record this now. And it's

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<v Speaker 1>core resolution is referring to how many points of light

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<v Speaker 1>or pixels if we're talking displays make up the images

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<v Speaker 1>you see on screen. So if your television was just

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<v Speaker 1>one pixel, you would just get one solid block of

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<v Speaker 1>light as your picture. It would be whatever the color

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<v Speaker 1>of light was being displayed at your one at that time.

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<v Speaker 1>But that's it. You would have like red or green

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<v Speaker 1>or blue or whatever it might be, or just white.

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<v Speaker 1>That's all it would be able to show. Because it's

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<v Speaker 1>one pixel, it's one point of light. It would just

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<v Speaker 1>be a really big one. Pixels can come in different sizes.

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<v Speaker 1>They can be teeny teeny tiny, or they could be larger.

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<v Speaker 1>Very frequently, I use an analogy where I talk about

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<v Speaker 1>imagine you've got a wooden frame and you've got some

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<v Speaker 1>blocks that you can place within that frame to make

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<v Speaker 1>different pictures. And each block is of a solid color.

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<v Speaker 1>So you've got lots of different blocks to choose from,

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<v Speaker 1>but you have a limited number that you can use

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<v Speaker 1>at any given time because the size of the frame

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<v Speaker 1>and the eyes of the blocks determine how many blocks

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<v Speaker 1>you can use. So you've got this one frame and

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<v Speaker 1>you get sixteen blocks, and it's your job to make

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<v Speaker 1>a car out of those sixteen blocks, or rather the

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<v Speaker 1>frame can hold sixteen blocks. You've got enough different colors

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<v Speaker 1>to choose whatever you want. Well, you might be able

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<v Speaker 1>to make something that's vaguely car shaped, and people might

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<v Speaker 1>be able to figure out what you were creating based

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<v Speaker 1>upon association, but it's not really gonna look like a car.

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<v Speaker 1>It's gonna be really blocky. Well, let's say that I

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<v Speaker 1>give you that same size frame, but now I'm giving

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<v Speaker 1>you much much, much smaller blocks, and you have sixteen

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<v Speaker 1>thousand of them instead of sixteen. Well, now you could

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<v Speaker 1>make an image of a car that looks much more

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<v Speaker 1>car like because these pixels are smaller, You've got more

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<v Speaker 1>of them, the resolution is better. It's still gonna be

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<v Speaker 1>a little jagged because you're still using blocks, but it's

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<v Speaker 1>going to look much more like an actual car. Then

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<v Speaker 1>let's say I give you a hundred sixty thousand blocks.

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<v Speaker 1>They are even smaller, and you can use those to

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<v Speaker 1>make your image of a car. Each time I'm reducing

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<v Speaker 1>the pixel size, I'm also increasing the number of pixels

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<v Speaker 1>that can fit within that frame. And each time the

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<v Speaker 1>resolution increases, you get a better level of detail with

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<v Speaker 1>each decrease in size and increase in number. So standard

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<v Speaker 1>definition in the United States for the old four three

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<v Speaker 1>aspect ratio TVs was it was seven hundred four by

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<v Speaker 1>four hundred eighty pixels. You had uh a width of

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<v Speaker 1>a screen that was seven hundred four pixels wide, and

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<v Speaker 1>you had a height of the screen that was four

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<v Speaker 1>hundred eighty pixels tall. This was really the video source resolution.

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<v Speaker 1>When you look at the actual resolution of television screens,

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<v Speaker 1>it's a little different, but that gets so complicated. We're

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<v Speaker 1>gonna focus on the video formats the standards. So four

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<v Speaker 1>eighty pixels tall, and that's how we would measure resolution.

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<v Speaker 1>We looked at vertical resolution. How many pixels vertically do

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<v Speaker 1>you have, So in the US it was four eighty.

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<v Speaker 1>If you take those two numbers, the four tall by

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<v Speaker 1>seven hundred four wide, and you multiply them together, you

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<v Speaker 1>determine how many pixels are in that feed in the

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<v Speaker 1>first place, and in this case you end up with

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<v Speaker 1>a number that's three d thirty seven thousand, nine hundred

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<v Speaker 1>twenty pixels. So even in my example of a hundred

0:13:21.040 --> 0:13:24.400
<v Speaker 1>sixty thousand little blocks to create your picture of a car,

0:13:25.000 --> 0:13:28.840
<v Speaker 1>that was about half of what standard definition television was

0:13:28.880 --> 0:13:32.720
<v Speaker 1>capable of showing. Of course, it's never that simple, because

0:13:33.360 --> 0:13:35.600
<v Speaker 1>the world is a complicated, messy place. For one thing,

0:13:35.640 --> 0:13:38.480
<v Speaker 1>the center definition would be different in Europe than in

0:13:38.520 --> 0:13:41.439
<v Speaker 1>the United States because the systems that Europe used were

0:13:41.480 --> 0:13:44.080
<v Speaker 1>independent of these systems we used here in the US.

0:13:44.720 --> 0:13:47.960
<v Speaker 1>So PAL and c CAMP systems spawned television sets with

0:13:47.960 --> 0:13:51.720
<v Speaker 1>screens that had seven four pixels wide but five hundred

0:13:51.800 --> 0:13:55.120
<v Speaker 1>seventy six pixels tall, which meant you ended up with

0:13:55.160 --> 0:13:57.760
<v Speaker 1>a grand total of four hundred five thousand, five hundred

0:13:57.760 --> 0:14:03.200
<v Speaker 1>four pixels, so slightly different between Europe and the US. Now,

0:14:03.240 --> 0:14:05.760
<v Speaker 1>I could also talk a little bit about horizontal scaling,

0:14:06.160 --> 0:14:08.880
<v Speaker 1>but that just will delay us from getting to uh

0:14:09.000 --> 0:14:12.640
<v Speaker 1>D even longer, and honestly, it's not really that important,

0:14:13.120 --> 0:14:16.080
<v Speaker 1>so we'll move on to talk about high definition or

0:14:16.320 --> 0:14:19.320
<v Speaker 1>h d TV. These sets were able to display more

0:14:19.360 --> 0:14:22.320
<v Speaker 1>pixels on a screen than standard definition screens, and we're

0:14:22.320 --> 0:14:24.640
<v Speaker 1>gonna stick to television's here because we could go down

0:14:24.680 --> 0:14:27.880
<v Speaker 1>the rabbit hole of displays in general, like computer monitors

0:14:27.880 --> 0:14:30.720
<v Speaker 1>and that sort of thing, but that's beyond the scope

0:14:30.720 --> 0:14:33.000
<v Speaker 1>of this episode. We're really talking about four K t

0:14:33.160 --> 0:14:35.280
<v Speaker 1>V s when you get down to it. So you've

0:14:35.280 --> 0:14:39.600
<v Speaker 1>got three major types of high definition resolutions seven twenty

0:14:40.000 --> 0:14:42.880
<v Speaker 1>ten A d P, and ten A d I. Now

0:14:43.120 --> 0:14:46.920
<v Speaker 1>the two ten eight s have the same resolution but

0:14:47.040 --> 0:14:49.760
<v Speaker 1>display those lines of pixels in different ways. So P

0:14:49.960 --> 0:14:53.920
<v Speaker 1>stands for progressive scan meaning that it's showing all the

0:14:53.960 --> 0:14:59.120
<v Speaker 1>pixels in every every run of a refresh. The I

0:14:59.320 --> 0:15:02.880
<v Speaker 1>stands for an relays scanning. You're showing every other line

0:15:03.280 --> 0:15:07.000
<v Speaker 1>with every refresh, but you're doing those refreshes frequently enough

0:15:07.000 --> 0:15:10.920
<v Speaker 1>where the human I can't pick up ideally the fact

0:15:10.920 --> 0:15:13.480
<v Speaker 1>that you're only getting half of the lines of pixels

0:15:13.520 --> 0:15:20.800
<v Speaker 1>on any given instant. Uh So, again where it goes

0:15:20.840 --> 0:15:23.360
<v Speaker 1>outside the scope of four K television's just know that

0:15:23.400 --> 0:15:25.720
<v Speaker 1>you're seeing a lot more pixels than you would with

0:15:25.760 --> 0:15:29.400
<v Speaker 1>standard definition. With seven twenty, we're looking at a video

0:15:29.400 --> 0:15:32.080
<v Speaker 1>format of one thousand, two hundred and eighty columns of

0:15:32.120 --> 0:15:35.400
<v Speaker 1>pixels versus seven twenty rows of pixels. So again we're

0:15:35.400 --> 0:15:40.080
<v Speaker 1>looking at the height that vertical element vertical resolution seven

0:15:40.400 --> 0:15:43.640
<v Speaker 1>twenty pixels tall, but you've got seven and twenty times

0:15:43.680 --> 0:15:45.920
<v Speaker 1>one two hundred eighty that gives you more than nine

0:15:46.000 --> 0:15:50.240
<v Speaker 1>hundred thousand pixels. In actuality, it turns out to be

0:15:50.320 --> 0:15:53.600
<v Speaker 1>eight seventy six thousand. That's because of the way that

0:15:53.640 --> 0:15:57.880
<v Speaker 1>television is actually display this information. So again it's a

0:15:57.880 --> 0:16:00.200
<v Speaker 1>little bit less than what you would get if you

0:16:00.200 --> 0:16:02.960
<v Speaker 1>just multiply those two numbers together, but in the same ballpark.

0:16:03.640 --> 0:16:06.520
<v Speaker 1>Then you have ten e D resolution, which is one

0:16:06.560 --> 0:16:11.240
<v Speaker 1>thousand eighty pixels tall. Again vertical resolution, but it has

0:16:11.280 --> 0:16:15.120
<v Speaker 1>one thousand nine pixels wide. So you multiply those two

0:16:15.160 --> 0:16:17.720
<v Speaker 1>numbers together, you get two million, seventy three thousand, six

0:16:17.800 --> 0:16:20.400
<v Speaker 1>hundred pixels, though the real number is two million, five

0:16:20.440 --> 0:16:23.080
<v Speaker 1>thousand fifty six for ten a d P and one

0:16:23.120 --> 0:16:27.640
<v Speaker 1>million fived five thousand two d I because again it

0:16:28.040 --> 0:16:33.760
<v Speaker 1>does that interlacing. So uh. The important thing to remember again,

0:16:33.960 --> 0:16:36.280
<v Speaker 1>way more pixels than you would get with standard definition,

0:16:37.920 --> 0:16:40.960
<v Speaker 1>but you really only enjoy the benefit if you are

0:16:41.120 --> 0:16:44.920
<v Speaker 1>getting high definition content, and this is the same that

0:16:45.080 --> 0:16:48.480
<v Speaker 1>is true for ultra high definition content, like you have

0:16:48.560 --> 0:16:51.480
<v Speaker 1>to have the content to go on the set to

0:16:51.680 --> 0:16:56.680
<v Speaker 1>actually be able to enjoy this boost in pixels. If

0:16:56.720 --> 0:16:59.040
<v Speaker 1>the information is not there, then all you can do

0:16:59.120 --> 0:17:01.560
<v Speaker 1>is perhaps up gale the image, which mostly involves a

0:17:01.600 --> 0:17:06.040
<v Speaker 1>lot of guesswork. It doesn't magically convert standard definition to

0:17:06.200 --> 0:17:09.399
<v Speaker 1>high definition video. If you get the upscaling, that typically

0:17:09.440 --> 0:17:12.040
<v Speaker 1>involves an algorithm that's making a best guess what a

0:17:12.160 --> 0:17:15.320
<v Speaker 1>non existent pixel in a video source would be based

0:17:15.320 --> 0:17:18.240
<v Speaker 1>on its neighbors. So you get an incoming video source

0:17:18.320 --> 0:17:22.639
<v Speaker 1>that standard definition that's set for a certain number of pixels,

0:17:23.119 --> 0:17:25.160
<v Speaker 1>you're going to put it on a television that has

0:17:25.600 --> 0:17:31.480
<v Speaker 1>effectively twice as many pixels, maybe more, And in order

0:17:31.520 --> 0:17:35.000
<v Speaker 1>to fill in all that information that doesn't exist, the

0:17:35.040 --> 0:17:39.000
<v Speaker 1>algorithm would essentially say, well, all the neighboring pixels for

0:17:39.040 --> 0:17:43.240
<v Speaker 1>this one that doesn't exist, but should they're all read.

0:17:43.720 --> 0:17:46.719
<v Speaker 1>So I'm gonna make this one red too, because my

0:17:46.800 --> 0:17:49.480
<v Speaker 1>guess is based upon the information I have it should

0:17:49.480 --> 0:17:51.600
<v Speaker 1>be read. It does this over and over and over

0:17:51.600 --> 0:17:55.640
<v Speaker 1>again for the entire picture. So these algorithms are pretty good,

0:17:55.680 --> 0:17:59.520
<v Speaker 1>but they're not perfect. Also, they don't they don't talk.

0:17:59.560 --> 0:18:03.520
<v Speaker 1>I I said talking to make a point, but they

0:18:03.520 --> 0:18:06.720
<v Speaker 1>don't actually speak because they're algorithms. Now, I think it's

0:18:06.720 --> 0:18:08.240
<v Speaker 1>safe to say that most people think of ten A

0:18:08.359 --> 0:18:12.120
<v Speaker 1>D as the basic high definition set these days rather

0:18:12.240 --> 0:18:15.440
<v Speaker 1>than the seven twenty unless they're looking at smaller TVs.

0:18:16.240 --> 0:18:18.800
<v Speaker 1>One of the things that's really important with high definition

0:18:18.800 --> 0:18:22.199
<v Speaker 1>and also ultra high definition is the screen size. At

0:18:22.280 --> 0:18:24.560
<v Speaker 1>ten a D t V with a forty screen has

0:18:24.640 --> 0:18:26.879
<v Speaker 1>just as many pixels as a ten A D t

0:18:27.000 --> 0:18:30.520
<v Speaker 1>V with a seventy screen. So if you've got two

0:18:30.520 --> 0:18:34.920
<v Speaker 1>televisions and one is and is much larger than the other,

0:18:35.000 --> 0:18:37.639
<v Speaker 1>but they're both at the same resolution, they both have

0:18:37.760 --> 0:18:41.400
<v Speaker 1>the same number of pixels, the smaller set crams those

0:18:41.400 --> 0:18:44.840
<v Speaker 1>pixels together much more closely. They're smaller than the larger

0:18:44.880 --> 0:18:49.040
<v Speaker 1>set is. Now, usually the difference in size isn't so

0:18:49.119 --> 0:18:51.359
<v Speaker 1>great that you can actually pick up on the difference,

0:18:51.720 --> 0:18:54.560
<v Speaker 1>like being able to actually see the pixels unless you're

0:18:54.680 --> 0:18:57.119
<v Speaker 1>right up there on the screen. So it's not like

0:18:57.160 --> 0:19:00.119
<v Speaker 1>you necessarily notice it if you're watching the television from

0:19:00.160 --> 0:19:02.680
<v Speaker 1>a good viewing distance. And we'll talk about that a

0:19:02.760 --> 0:19:05.880
<v Speaker 1>little bit more later on too. If you get really

0:19:05.920 --> 0:19:09.800
<v Speaker 1>close to a screen, or you start looking at seriously

0:19:09.960 --> 0:19:14.120
<v Speaker 1>huge screens at lower resolutions, then you're gonna start noticing pixels.

0:19:14.720 --> 0:19:17.600
<v Speaker 1>So let's talk about ultra high definition television specifically. Now

0:19:17.640 --> 0:19:20.960
<v Speaker 1>this includes four K, but we'll also talk about eight

0:19:21.040 --> 0:19:26.560
<v Speaker 1>K sets. That's uh the concept televisions that, if they

0:19:26.560 --> 0:19:29.000
<v Speaker 1>ever do come to market, are going to be further

0:19:29.160 --> 0:19:32.359
<v Speaker 1>into the future. I mean, you could pour out a

0:19:32.480 --> 0:19:35.600
<v Speaker 1>ridiculous amount of cash and get an eight K television set,

0:19:35.600 --> 0:19:37.359
<v Speaker 1>but it would make no sense because there's nothing to

0:19:37.400 --> 0:19:40.480
<v Speaker 1>watch on it, not at eight K resolution, not unless

0:19:40.520 --> 0:19:43.159
<v Speaker 1>you're also paying people to make eight K content for

0:19:43.200 --> 0:19:45.439
<v Speaker 1>you to watch on your eight K TV. And if

0:19:45.520 --> 0:19:49.399
<v Speaker 1>that's the case, I'm I'm amazed, and I want you

0:19:49.440 --> 0:19:53.159
<v Speaker 1>to adopt me because it sounds like you're loaded. But

0:19:54.920 --> 0:19:57.400
<v Speaker 1>when we talk about ultra high definition, most people are

0:19:57.400 --> 0:20:00.840
<v Speaker 1>actually talking about four K. UH. There are a lot

0:20:00.840 --> 0:20:04.280
<v Speaker 1>of different terms uh D, ultra definition four K TV

0:20:05.119 --> 0:20:08.479
<v Speaker 1>that all have been used interchangeably, and it's confused the

0:20:08.520 --> 0:20:11.720
<v Speaker 1>market a little bit. In fact, four K alone is

0:20:11.760 --> 0:20:15.439
<v Speaker 1>a confusing term. But some of you might say, well,

0:20:15.480 --> 0:20:17.840
<v Speaker 1>whatever happened to two K? Like, why did we go

0:20:17.880 --> 0:20:20.080
<v Speaker 1>from ten A D to four K? What happened to

0:20:20.119 --> 0:20:22.760
<v Speaker 1>two K? I heard about two K video cameras. Why

0:20:22.760 --> 0:20:26.800
<v Speaker 1>don't we have two K television sets? Well, you do

0:20:26.880 --> 0:20:29.879
<v Speaker 1>have two K projectors. Those do exist. So if you

0:20:29.920 --> 0:20:32.960
<v Speaker 1>want to get a projector and use a projection instead

0:20:33.000 --> 0:20:35.600
<v Speaker 1>of a classic television, you can get a two K projector.

0:20:36.080 --> 0:20:38.320
<v Speaker 1>But there are also two K t V s. Technically,

0:20:38.760 --> 0:20:40.919
<v Speaker 1>you can make an argument that ten A D h

0:20:41.000 --> 0:20:44.760
<v Speaker 1>D television sets are actually two K t v s.

0:20:44.840 --> 0:20:46.280
<v Speaker 1>And all of this has to do with the way

0:20:46.280 --> 0:20:50.960
<v Speaker 1>we changed our perspective on television resolution by nine D degrees.

0:20:51.560 --> 0:20:54.879
<v Speaker 1>So what do I mean by that? Well, remember a

0:20:54.960 --> 0:20:57.600
<v Speaker 1>ten A D h D television has a resolution of

0:20:57.760 --> 0:21:02.679
<v Speaker 1>one thousand, nine twenty picks wide by one thousand eighty

0:21:02.800 --> 0:21:08.600
<v Speaker 1>pixels tall. So we always talked about vertical resolution, but

0:21:10.240 --> 0:21:14.159
<v Speaker 1>we don't do that with Ultra high Definition. We we

0:21:14.200 --> 0:21:17.239
<v Speaker 1>did it with standard definition. Standard definition we defined by

0:21:17.320 --> 0:21:21.840
<v Speaker 1>vertical resolution. High Definition we defined by vertical resolution. So

0:21:22.600 --> 0:21:26.400
<v Speaker 1>we should do the same with Ultra high Definition TV, right,

0:21:26.760 --> 0:21:30.159
<v Speaker 1>you would think, but that's not the case. Instead, we

0:21:30.359 --> 0:21:34.160
<v Speaker 1>turn our perspective ninety degrees. Now we talk about resolution

0:21:34.640 --> 0:21:38.640
<v Speaker 1>by horizontal resolution, not vertical, so we're looking at how

0:21:38.640 --> 0:21:41.360
<v Speaker 1>many pixels are there from left to right, not from

0:21:41.400 --> 0:21:47.080
<v Speaker 1>top to bottom. Why. I don't know. Someone made that decision,

0:21:47.760 --> 0:21:52.240
<v Speaker 1>and it's frustrating because it is inconsistent with the way

0:21:52.280 --> 0:21:57.200
<v Speaker 1>we've described televisions in the past. However, using this new

0:21:57.320 --> 0:22:00.840
<v Speaker 1>way of looking at resolution, where we're looking at horizontal

0:22:00.960 --> 0:22:06.359
<v Speaker 1>rather than vertical, we can look at ten eighty TVs

0:22:06.560 --> 0:22:10.560
<v Speaker 1>as being two K because the resolution for a ten

0:22:10.600 --> 0:22:14.320
<v Speaker 1>A D set is one thousand n twenty pixels wide

0:22:14.520 --> 0:22:17.400
<v Speaker 1>by one thousand eighty pixels tall. Well, if we look

0:22:17.400 --> 0:22:20.320
<v Speaker 1>at that nineteen twenty wide and we round up, you

0:22:20.400 --> 0:22:24.879
<v Speaker 1>get two K. And rounding up is perfectly legit because

0:22:24.960 --> 0:22:28.040
<v Speaker 1>that's what companies are already doing with four K and

0:22:28.119 --> 0:22:32.160
<v Speaker 1>eight K sets. They don't actually have four thousand pixels

0:22:32.160 --> 0:22:38.240
<v Speaker 1>wide horizontal resolution or eight thousand pixels wide horizontal resolution. Instead,

0:22:38.280 --> 0:22:40.520
<v Speaker 1>it's less than that, but they round up. So if

0:22:40.560 --> 0:22:42.400
<v Speaker 1>they can round up, then we can round up. So

0:22:42.480 --> 0:22:45.000
<v Speaker 1>now you're ten a D set. Congratulations, it just got

0:22:45.080 --> 0:22:49.520
<v Speaker 1>upgraded to a two K television. Nothing about it changed technologically.

0:22:49.920 --> 0:22:53.760
<v Speaker 1>We just change the way we measure resolution by looking

0:22:53.800 --> 0:22:57.000
<v Speaker 1>horizontally instead of vertically. And if it sounds like I'm

0:22:57.000 --> 0:23:00.680
<v Speaker 1>a little snarky about this, it's probably because as someone

0:23:00.720 --> 0:23:04.280
<v Speaker 1>who tries to communicate things about technology and science, it

0:23:04.359 --> 0:23:07.159
<v Speaker 1>is really frustrating when people change up the way you

0:23:07.240 --> 0:23:12.240
<v Speaker 1>measure stuff. So four K resolution, let's talk about that.

0:23:12.520 --> 0:23:14.399
<v Speaker 1>A four K set or u h D set has

0:23:14.400 --> 0:23:17.440
<v Speaker 1>a screen resolution of three thousand, eight hundred forty pixels

0:23:17.440 --> 0:23:20.720
<v Speaker 1>by two thousand, one hundred sixty. So again, neither of

0:23:20.760 --> 0:23:23.720
<v Speaker 1>those numbers are four thousand, But now we're looking at

0:23:23.720 --> 0:23:27.240
<v Speaker 1>that three thousand, eight hundred forty pixel wide that horizontal

0:23:27.240 --> 0:23:32.760
<v Speaker 1>resolution number, and we're we're rounding up to four K. Also,

0:23:33.560 --> 0:23:36.880
<v Speaker 1>real TVs don't have that exact resolution, but again that's

0:23:36.920 --> 0:23:39.960
<v Speaker 1>the case across the board. That's the standard. However, that

0:23:40.000 --> 0:23:42.120
<v Speaker 1>has been set. It is not the standard for four

0:23:42.240 --> 0:23:46.320
<v Speaker 1>K that was originally set by Digital Cinema Initiatives. Uh.

0:23:46.359 --> 0:23:52.080
<v Speaker 1>They set a four thousand pixel wide standard ages ago,

0:23:52.240 --> 0:23:57.120
<v Speaker 1>but no one actually makes TVs that follow that standard.

0:23:58.520 --> 0:24:01.159
<v Speaker 1>That standard, by the way, was specifically four thousand, ninety

0:24:01.240 --> 0:24:04.880
<v Speaker 1>six pixels. It wasn't four thousand, even Scoff. Scoff said

0:24:04.880 --> 0:24:07.240
<v Speaker 1>the TV manufacturers, and that's why we get the three thousand,

0:24:07.400 --> 0:24:09.920
<v Speaker 1>hundred forty by two thousand, one hundred and sixty nonsense.

0:24:09.960 --> 0:24:14.160
<v Speaker 1>But here's the good news. The difference in resolution between

0:24:14.200 --> 0:24:17.840
<v Speaker 1>what four K actually is and what it was supposed

0:24:18.000 --> 0:24:23.680
<v Speaker 1>to be based upon Digital Cinema Initiatives proposal is about

0:24:24.560 --> 0:24:28.280
<v Speaker 1>and at that percentage it is imperceptible to the human eye.

0:24:28.720 --> 0:24:31.520
<v Speaker 1>So if you were to switch that three thousand, eight

0:24:31.600 --> 0:24:34.960
<v Speaker 1>hundred forty pixels wide to four thousand ninety pixels wide,

0:24:35.280 --> 0:24:37.919
<v Speaker 1>no one would notice. It's too small a change for

0:24:38.000 --> 0:24:42.639
<v Speaker 1>it to be uh perceptible. So or perceivable, or any

0:24:42.720 --> 0:24:47.280
<v Speaker 1>of those words you wouldn't notice, is my point. This

0:24:47.400 --> 0:24:50.240
<v Speaker 1>did mark where we started looking at horizontal resolution instead

0:24:50.240 --> 0:24:53.920
<v Speaker 1>of vertical though, so that has changed the industry. Uh

0:24:53.960 --> 0:24:56.199
<v Speaker 1>If you multiply those numbers together, by the way, and

0:24:56.240 --> 0:24:59.280
<v Speaker 1>you're wondering how many pixels would be in a four

0:24:59.359 --> 0:25:05.280
<v Speaker 1>K image, you're talking about eight million, two four hundred pixels,

0:25:05.320 --> 0:25:07.520
<v Speaker 1>so you do get around four times the number of

0:25:07.520 --> 0:25:11.000
<v Speaker 1>pixels on your screen as you would with ten eight sets.

0:25:11.040 --> 0:25:13.879
<v Speaker 1>So that probably also adds more confusion. With the four K.

0:25:14.119 --> 0:25:16.920
<v Speaker 1>People might think, oh, four K doesn't really mean four thousand,

0:25:17.200 --> 0:25:20.240
<v Speaker 1>it means four times the resolution of ten eight. That's

0:25:20.280 --> 0:25:23.720
<v Speaker 1>not exactly true either. Besides which you wouldn't call it

0:25:23.760 --> 0:25:26.320
<v Speaker 1>four K, you'd call it four x and if that

0:25:26.359 --> 0:25:29.399
<v Speaker 1>were the case, But it does have the benefit of

0:25:29.480 --> 0:25:35.800
<v Speaker 1>making people more confused. So yeah, now, just like HD,

0:25:36.000 --> 0:25:38.320
<v Speaker 1>you would have to get u h D content onto

0:25:38.400 --> 0:25:41.440
<v Speaker 1>your television set in order to really enjoy that higher resolution.

0:25:41.520 --> 0:25:45.400
<v Speaker 1>Otherwise you're really looking at more examples of upscaling, where

0:25:45.440 --> 0:25:49.720
<v Speaker 1>you're taking in a lower resolution image and adding more

0:25:49.720 --> 0:25:53.560
<v Speaker 1>information into it in order to display it in a

0:25:53.960 --> 0:25:57.919
<v Speaker 1>uh D format. Meanwhile, you probably heard of eight K sets,

0:25:58.119 --> 0:26:00.520
<v Speaker 1>which don't get me started on those is they're really

0:26:00.520 --> 0:26:03.640
<v Speaker 1>in the concept TV stage at the moment, so you're

0:26:03.640 --> 0:26:05.560
<v Speaker 1>not gonna have a whole lot of opportunities to buy

0:26:05.600 --> 0:26:08.400
<v Speaker 1>one unless you have a ridiculous amount of money. We're

0:26:08.400 --> 0:26:10.920
<v Speaker 1>talking like a hundred thousand dollars for a television set

0:26:10.920 --> 0:26:15.439
<v Speaker 1>that has nothing to show on it. Um. Also, uh,

0:26:15.840 --> 0:26:20.160
<v Speaker 1>you would probably just end up watching four K content

0:26:20.320 --> 0:26:23.399
<v Speaker 1>or or less on it, so you wouldn't really be

0:26:23.400 --> 0:26:25.160
<v Speaker 1>able to enjoy the full benefit of it. You could

0:26:25.240 --> 0:26:28.440
<v Speaker 1>have an enormous TV at that size and sit really

0:26:28.480 --> 0:26:32.120
<v Speaker 1>close to it and not notice any pixels. That's one benefit,

0:26:32.600 --> 0:26:35.359
<v Speaker 1>but uh, without having stuff to watch on it, you

0:26:35.400 --> 0:26:38.960
<v Speaker 1>probably wouldn't really appreciate it very much. However, the technical

0:26:38.960 --> 0:26:41.879
<v Speaker 1>specs for right K involve a resolution of seven thousand,

0:26:41.960 --> 0:26:45.080
<v Speaker 1>six hundred eighty by four thousand, three D twenty pixels.

0:26:45.119 --> 0:26:48.080
<v Speaker 1>This ups the pixel count tool whopping thirty three million,

0:26:48.200 --> 0:26:52.840
<v Speaker 1>one seventy seven thousand, six hundred pixels yeasa, But again,

0:26:52.880 --> 0:26:54.600
<v Speaker 1>you'd have to have that a K video source to

0:26:54.600 --> 0:26:58.720
<v Speaker 1>really enjoy that. So let's say you've heard all this,

0:26:58.760 --> 0:27:01.000
<v Speaker 1>but you're thinking about getting a four K television set

0:27:01.880 --> 0:27:05.240
<v Speaker 1>where do you get your content? And how big of

0:27:05.280 --> 0:27:08.040
<v Speaker 1>a television should you get? And how close should you

0:27:08.080 --> 0:27:11.080
<v Speaker 1>sit to the screen. We're gonna answer those questions in

0:27:11.080 --> 0:27:14.200
<v Speaker 1>our next section, but first, let's take a quick break

0:27:14.520 --> 0:27:23.560
<v Speaker 1>to thank our sponsor. All Right, So let's say you're

0:27:23.600 --> 0:27:27.320
<v Speaker 1>in the market to buy a new television, and chances

0:27:27.359 --> 0:27:30.360
<v Speaker 1>are in your area four KSE sets are dominating your

0:27:30.359 --> 0:27:33.960
<v Speaker 1>search because they're the flagship products for many manufacturers out there.

0:27:34.560 --> 0:27:37.760
<v Speaker 1>Their prices have been coming down in recent years, so

0:27:38.040 --> 0:27:41.280
<v Speaker 1>they're no longer in the realm of just like the

0:27:41.359 --> 0:27:46.239
<v Speaker 1>wealthy or the bleeding edge adopters. They're no longer like

0:27:46.280 --> 0:27:48.639
<v Speaker 1>two thousand or four thousand dollar sets, although you can

0:27:48.920 --> 0:27:51.040
<v Speaker 1>certainly find some there in that price point. You can

0:27:51.080 --> 0:27:54.200
<v Speaker 1>find some now that are less than a thousand dollars.

0:27:56.520 --> 0:27:59.440
<v Speaker 1>You can still find h D sets in a few places,

0:27:59.440 --> 0:28:02.080
<v Speaker 1>although that are becoming more challenging to find there being

0:28:02.080 --> 0:28:05.320
<v Speaker 1>phased out slowly by the market. You can make a

0:28:05.320 --> 0:28:07.600
<v Speaker 1>whole lot more money selling four K sets than you

0:28:07.640 --> 0:28:11.080
<v Speaker 1>can with HD sets. HD sets, the prices have come

0:28:11.080 --> 0:28:13.959
<v Speaker 1>down enough so that the profit margins are pretty narrow.

0:28:14.359 --> 0:28:18.119
<v Speaker 1>Four K sets that hasn't totally hit the bottom of

0:28:18.160 --> 0:28:21.159
<v Speaker 1>where where those prices are going yet, So there's an

0:28:21.160 --> 0:28:24.080
<v Speaker 1>incentive on the part of retailers to carry four K

0:28:24.160 --> 0:28:26.880
<v Speaker 1>sets to make more money and to up sell you,

0:28:26.960 --> 0:28:30.400
<v Speaker 1>to convince you that the four K experience is better

0:28:30.440 --> 0:28:35.679
<v Speaker 1>than the HD experience. Uh So, if you want to

0:28:35.680 --> 0:28:41.760
<v Speaker 1>look at four K, it's brand new relatively speaking, the

0:28:42.360 --> 0:28:45.880
<v Speaker 1>companies have an incentive to sell it to you. What

0:28:45.960 --> 0:28:48.560
<v Speaker 1>do you watch on it? Let's say that you want one,

0:28:48.680 --> 0:28:50.600
<v Speaker 1>you decided to buy one. What do you actually watch

0:28:50.640 --> 0:28:53.400
<v Speaker 1>on your four K set? What's available? Well, it's not

0:28:53.440 --> 0:28:57.200
<v Speaker 1>gonna be cable television because cable TV doesn't carry any

0:28:57.240 --> 0:29:00.120
<v Speaker 1>four K content. That means you're out of luck if

0:29:00.120 --> 0:29:02.560
<v Speaker 1>you're hoping to pull down ultra high definition versions of

0:29:02.600 --> 0:29:06.040
<v Speaker 1>your favorite shows on cable. Now satellites a little bit different.

0:29:06.040 --> 0:29:08.560
<v Speaker 1>Direct TV and Dish Network have both done a little

0:29:08.560 --> 0:29:14.200
<v Speaker 1>bit of broadcasting in four K, but it's only been

0:29:14.200 --> 0:29:17.400
<v Speaker 1>a little bit. Like it's it's again not widely available

0:29:17.400 --> 0:29:20.680
<v Speaker 1>across all their programming. So that means to really take

0:29:20.720 --> 0:29:22.400
<v Speaker 1>advantage of four K you need to do a couple

0:29:22.400 --> 0:29:24.480
<v Speaker 1>of other things. One thing you could do is get

0:29:24.520 --> 0:29:27.040
<v Speaker 1>a four K Blu Ray player and some four K

0:29:27.160 --> 0:29:29.440
<v Speaker 1>Blu Ray titles to play on it. If you get

0:29:29.480 --> 0:29:31.320
<v Speaker 1>a four K Blu Ray player and play a normal

0:29:31.320 --> 0:29:34.360
<v Speaker 1>Blu Ray on it, you won't enjoy the four K resolution.

0:29:34.400 --> 0:29:38.120
<v Speaker 1>You have to get the actual discs that were encoded

0:29:38.160 --> 0:29:41.440
<v Speaker 1>in four K. Some devices like the Xbox one X

0:29:41.480 --> 0:29:44.120
<v Speaker 1>can play four K Blu Ray discs and tend to be,

0:29:45.040 --> 0:29:48.800
<v Speaker 1>you know, of a comparable price than two two four

0:29:48.880 --> 0:29:51.280
<v Speaker 1>K Blue ray sets. Four K Blue ray set that's

0:29:51.400 --> 0:29:54.680
<v Speaker 1>dedicated might be a couple hundred dollars cheaper than say

0:29:54.680 --> 0:29:57.000
<v Speaker 1>an Xbox one X, So it becomes one of those

0:29:57.040 --> 0:29:58.720
<v Speaker 1>things you weigh, do you save a couple of hundred

0:29:58.720 --> 0:30:01.800
<v Speaker 1>dollars by getting the dedica Blu Ray four K player,

0:30:02.480 --> 0:30:04.800
<v Speaker 1>or do you shell out a little more money and

0:30:04.840 --> 0:30:07.240
<v Speaker 1>get an Xbox one X that's also a video game

0:30:07.280 --> 0:30:10.040
<v Speaker 1>console and a media center on top of being a

0:30:10.080 --> 0:30:13.720
<v Speaker 1>Blu Ray player. Uh. But you also have to keep

0:30:13.720 --> 0:30:16.600
<v Speaker 1>in mind there's a limited amount of four K titles

0:30:16.600 --> 0:30:19.320
<v Speaker 1>that are on optical discs in the first place, so

0:30:19.680 --> 0:30:23.640
<v Speaker 1>not everything is available in four K resolution. Uh. They

0:30:23.760 --> 0:30:28.560
<v Speaker 1>do have an advantage when it comes to four K

0:30:29.280 --> 0:30:33.320
<v Speaker 1>optical versus four K streaming optical discs. You're gonna run

0:30:33.320 --> 0:30:38.120
<v Speaker 1>into fewer artifacts. Artifacts are essentially the visual element that

0:30:38.320 --> 0:30:42.160
<v Speaker 1>is similar to noise in audio recordings. You get these

0:30:42.480 --> 0:30:44.680
<v Speaker 1>things that can be very distracting. You can notice some

0:30:44.760 --> 0:30:50.480
<v Speaker 1>jagged edges or other issues from compression algorithms. That's because

0:30:50.480 --> 0:30:53.560
<v Speaker 1>streaming video you have to compress it in order to

0:30:53.720 --> 0:30:59.200
<v Speaker 1>have reasonable transfer times. You're sending so much data across networks.

0:30:59.440 --> 0:31:01.920
<v Speaker 1>If you want to make sure that the person receiving

0:31:01.960 --> 0:31:05.520
<v Speaker 1>it is getting a decent experience, you have to compress it. Well.

0:31:05.520 --> 0:31:07.960
<v Speaker 1>The more you compress it, the more chances there are

0:31:08.360 --> 0:31:11.960
<v Speaker 1>inserting artifacts into the signal. You don't run into that

0:31:12.080 --> 0:31:16.080
<v Speaker 1>as much. On optical disk encoding. It can happen, especially

0:31:16.080 --> 0:31:20.400
<v Speaker 1>with like a manufacturing error, but you were less likely

0:31:20.440 --> 0:31:22.440
<v Speaker 1>to run into it. So if you go out and

0:31:22.480 --> 0:31:25.400
<v Speaker 1>you start buying discs again, you'll be able to watch

0:31:25.440 --> 0:31:30.720
<v Speaker 1>in glorious four K resolution. You can get four K

0:31:31.000 --> 0:31:35.280
<v Speaker 1>feeds from several popular streaming services, though, as I just mentioned,

0:31:35.320 --> 0:31:38.360
<v Speaker 1>they use compression algorithms, so you might run into the

0:31:38.400 --> 0:31:42.560
<v Speaker 1>occasional artifact, and you do need a decent Internet connection

0:31:42.640 --> 0:31:46.959
<v Speaker 1>to really take advantage of them. But they include Amazon Video, Netflix,

0:31:47.080 --> 0:31:51.800
<v Speaker 1>Voodoo YouTube, PlayStation Video Ultra Flicks, and the few others

0:31:51.840 --> 0:31:55.360
<v Speaker 1>that all offer four K content. In some of these cases,

0:31:55.400 --> 0:31:57.840
<v Speaker 1>in order to get access to the four K content,

0:31:57.920 --> 0:32:01.280
<v Speaker 1>you have to pay a premium to the service, so

0:32:01.440 --> 0:32:04.000
<v Speaker 1>you would have to step up a tier. In Netflix,

0:32:04.080 --> 0:32:05.800
<v Speaker 1>for example, you have to pay a little bit more

0:32:05.800 --> 0:32:07.440
<v Speaker 1>per month in order to have access to the four

0:32:07.520 --> 0:32:11.080
<v Speaker 1>K titles. And again it doesn't cover all the titles

0:32:11.080 --> 0:32:15.440
<v Speaker 1>that Netflix has, but only some of them. And typically

0:32:15.480 --> 0:32:17.960
<v Speaker 1>if you wanted to buy a four K title or

0:32:18.040 --> 0:32:21.160
<v Speaker 1>rent a four K title on a streaming service, they

0:32:21.160 --> 0:32:25.360
<v Speaker 1>tend to be a little more expensive than high definition versions,

0:32:25.480 --> 0:32:27.680
<v Speaker 1>which in turn tend to be a little more expensive

0:32:27.680 --> 0:32:31.240
<v Speaker 1>than standard definition versions. Essentially, the more data that has

0:32:31.280 --> 0:32:33.360
<v Speaker 1>to be pushed to you, the higher the cost is

0:32:33.400 --> 0:32:36.479
<v Speaker 1>going to be to you. And if you don't have

0:32:36.520 --> 0:32:38.600
<v Speaker 1>that decent internet connection, then it's going to be a

0:32:38.600 --> 0:32:41.280
<v Speaker 1>miserable experience and you probably don't want to be streaming

0:32:41.280 --> 0:32:44.600
<v Speaker 1>four K content in the first place. If you're a gamer,

0:32:45.000 --> 0:32:47.520
<v Speaker 1>many video games for the PS four Pro and the

0:32:47.680 --> 0:32:50.400
<v Speaker 1>Xbox one X are going to include four K content,

0:32:50.840 --> 0:32:54.760
<v Speaker 1>although the PS four Pro is really more of a

0:32:54.800 --> 0:32:59.120
<v Speaker 1>slight upscale than Xbox one X is Xbox one X

0:32:59.160 --> 0:33:01.760
<v Speaker 1>can do true for hey, so you'll be able to

0:33:01.880 --> 0:33:06.240
<v Speaker 1>gain in four a K. That is going to continue

0:33:06.280 --> 0:33:07.920
<v Speaker 1>to change over time. You're going to see more and

0:33:07.960 --> 0:33:13.280
<v Speaker 1>more titles adopt four K technology, as well as more

0:33:14.080 --> 0:33:18.120
<v Speaker 1>shows and movies and other experiences will be upgraded to

0:33:18.120 --> 0:33:20.360
<v Speaker 1>four K as time goes on. The same thing was

0:33:20.400 --> 0:33:23.560
<v Speaker 1>true for HD back in the day. I remember when

0:33:23.600 --> 0:33:27.440
<v Speaker 1>the only HD channel you could get showed things like

0:33:27.600 --> 0:33:32.680
<v Speaker 1>sunrises and sunsets, and nature scenes and underwater scenes, stuff

0:33:32.680 --> 0:33:34.280
<v Speaker 1>that had a lot of vibrant colors and a lot

0:33:34.280 --> 0:33:36.880
<v Speaker 1>of detail. Those were the things that were featured on

0:33:36.920 --> 0:33:38.600
<v Speaker 1>this channel that would run for twenty four hours. It

0:33:38.640 --> 0:33:41.160
<v Speaker 1>would just do these things on a loop. It was

0:33:41.480 --> 0:33:44.880
<v Speaker 1>really impressive to look at, but there was no real

0:33:45.000 --> 0:33:47.120
<v Speaker 1>narrative there, and after a while you just kind of

0:33:47.160 --> 0:33:51.280
<v Speaker 1>give up on the plot ever moving forward, but obviously

0:33:51.360 --> 0:33:56.720
<v Speaker 1>over time we've seen HD content blossom both literally and figuratively,

0:33:57.200 --> 0:33:59.160
<v Speaker 1>so that we have a lot more to choose from.

0:33:59.200 --> 0:34:01.760
<v Speaker 1>The same thing will will be true with ultra high definition,

0:34:01.800 --> 0:34:04.840
<v Speaker 1>but we're not quite there yet. We're still seeing that

0:34:05.440 --> 0:34:08.880
<v Speaker 1>develop over time, so you might not have a whole

0:34:08.960 --> 0:34:11.640
<v Speaker 1>lot to watch or play on your four case set

0:34:11.800 --> 0:34:14.640
<v Speaker 1>once you get it initially. But that's only one thing

0:34:14.640 --> 0:34:16.840
<v Speaker 1>that you have to consider. How far away are you

0:34:16.920 --> 0:34:19.839
<v Speaker 1>going to sit from your television. That's an important question

0:34:19.880 --> 0:34:22.120
<v Speaker 1>for a couple of reasons. Every television has a range

0:34:22.160 --> 0:34:25.040
<v Speaker 1>of distances at which it is best to view content,

0:34:25.320 --> 0:34:27.279
<v Speaker 1>and it also depends on the type of content that

0:34:27.320 --> 0:34:31.120
<v Speaker 1>you're watching. If you get closer to the television than

0:34:31.160 --> 0:34:34.359
<v Speaker 1>that ideal range, you'll find that the set takes up

0:34:34.440 --> 0:34:36.439
<v Speaker 1>so much of your field of view that it can

0:34:36.440 --> 0:34:41.480
<v Speaker 1>create an unpleasant experience. If you sit too far back, well,

0:34:41.560 --> 0:34:43.719
<v Speaker 1>you would have the same effect as watching a smaller

0:34:43.800 --> 0:34:46.920
<v Speaker 1>screen closer up. So if you buy a seventy in

0:34:47.120 --> 0:34:50.719
<v Speaker 1>television but you're sitting twenty five feet back, you might

0:34:50.719 --> 0:34:53.080
<v Speaker 1>as well have had a smaller TV and set closer

0:34:53.120 --> 0:34:55.840
<v Speaker 1>to it. You'll get the same effect. And honestly, it

0:34:55.920 --> 0:34:58.000
<v Speaker 1>might even be difficult or even impossible for you to

0:34:58.040 --> 0:35:00.560
<v Speaker 1>tell the difference between an HD set and a u

0:35:00.719 --> 0:35:04.600
<v Speaker 1>h D television set, each running their respective video sources,

0:35:04.880 --> 0:35:07.279
<v Speaker 1>unless you get really close to them, and then you

0:35:07.360 --> 0:35:09.440
<v Speaker 1>might be able to notice the change the difference in

0:35:09.480 --> 0:35:13.719
<v Speaker 1>pixel sizes, but at the optimal viewing distance, they might

0:35:13.760 --> 0:35:19.160
<v Speaker 1>be indistinguishable from each other. Now, generally speaking, higher resolutions

0:35:19.280 --> 0:35:22.920
<v Speaker 1>become more noticeable when you are closer to larger screens.

0:35:22.960 --> 0:35:25.279
<v Speaker 1>The smaller the screen, the further back you are, the

0:35:25.360 --> 0:35:31.600
<v Speaker 1>less noticeable the difference between different resolutions. There's a site

0:35:31.640 --> 0:35:35.240
<v Speaker 1>called r T I n g S is essentially Ratings

0:35:35.239 --> 0:35:38.919
<v Speaker 1>but without the a that does television reviews. They also

0:35:38.960 --> 0:35:42.360
<v Speaker 1>have some really great articles up about viewing distances, particularly

0:35:42.400 --> 0:35:45.520
<v Speaker 1>for different types of televisions. They've done a lot of

0:35:45.560 --> 0:35:48.640
<v Speaker 1>work to look at various TV viewing distance options and

0:35:48.640 --> 0:35:51.400
<v Speaker 1>suss out which ones are the best ones for different

0:35:51.400 --> 0:35:54.520
<v Speaker 1>types of experiences. So I'm gonna rely on their system

0:35:54.640 --> 0:35:56.920
<v Speaker 1>very heavily. But if you want to check out their site,

0:35:57.080 --> 0:35:59.720
<v Speaker 1>which I have no connection to, I don't know anyone.

0:35:59.800 --> 0:36:03.839
<v Speaker 1>Oh we're there and they don't know I'm talking about them.

0:36:03.920 --> 0:36:07.600
<v Speaker 1>So this is honestly Jonathan's resource that he goes to

0:36:07.880 --> 0:36:11.719
<v Speaker 1>for his own use. Uh. It is www dot r

0:36:11.840 --> 0:36:14.160
<v Speaker 1>T I n g S dot com, and I think

0:36:14.160 --> 0:36:17.680
<v Speaker 1>it's a pretty handy resource. So happy to throw those

0:36:17.680 --> 0:36:21.080
<v Speaker 1>guys from traffic because they do good work. Now, one

0:36:21.120 --> 0:36:25.320
<v Speaker 1>thing our teams concentrates on is the field of you.

0:36:26.440 --> 0:36:29.279
<v Speaker 1>Something that's important to create a positive viewing experience. So,

0:36:29.360 --> 0:36:32.680
<v Speaker 1>for example, sports can be a little disconcerting. They can

0:36:32.680 --> 0:36:36.120
<v Speaker 1>even induce nausea if you if it's taking too much

0:36:36.160 --> 0:36:38.000
<v Speaker 1>of your field of view while you're trying to look

0:36:38.000 --> 0:36:42.720
<v Speaker 1>at one specific point uh in the the the image.

0:36:43.000 --> 0:36:45.600
<v Speaker 1>So let's say that it's a football game and you're

0:36:45.640 --> 0:36:48.760
<v Speaker 1>concentrating on the quarterback, but a lot of this stuff

0:36:48.840 --> 0:36:51.800
<v Speaker 1>is going on around it, around you, and some super

0:36:51.920 --> 0:36:55.279
<v Speaker 1>high resolution and it's taking up a lot of your

0:36:55.320 --> 0:36:57.960
<v Speaker 1>field of view. That can actually make you start feeling

0:36:57.960 --> 0:37:02.000
<v Speaker 1>motion sickness, So you don't want to have it take

0:37:02.080 --> 0:37:03.839
<v Speaker 1>up so much of your field of view. That's giving

0:37:03.840 --> 0:37:09.400
<v Speaker 1>you a negative uh experience. And it's also partly because

0:37:09.440 --> 0:37:11.880
<v Speaker 1>sports tend to be really fast paced, so you end

0:37:11.960 --> 0:37:13.960
<v Speaker 1>up having to look around a lot, maybe even move

0:37:14.000 --> 0:37:16.240
<v Speaker 1>your head, depending on how close you are to the television.

0:37:16.239 --> 0:37:17.759
<v Speaker 1>If it's taking up so much of your frame of

0:37:17.840 --> 0:37:19.279
<v Speaker 1>view that you actually have to turn your head in

0:37:19.320 --> 0:37:21.640
<v Speaker 1>order to follow what's happening, you're probably too close to

0:37:21.640 --> 0:37:24.480
<v Speaker 1>the TV. It feels like you're sitting in that front

0:37:24.600 --> 0:37:27.600
<v Speaker 1>row in a movie theater. That's really too close to

0:37:27.640 --> 0:37:30.040
<v Speaker 1>be a good viewing experience. You sit there, and you

0:37:30.080 --> 0:37:32.600
<v Speaker 1>think the only reason these seats exist is so the

0:37:32.600 --> 0:37:36.719
<v Speaker 1>theater can sell them. It doesn't have any benefit to

0:37:36.760 --> 0:37:38.560
<v Speaker 1>the viewer. You don't want to be in that first

0:37:38.680 --> 0:37:40.480
<v Speaker 1>row or maybe the first two rows, depending on the

0:37:40.480 --> 0:37:46.080
<v Speaker 1>movie theater you're in. UH. But let's say you know,

0:37:46.200 --> 0:37:48.960
<v Speaker 1>you want to figure out what is the ideal viewing

0:37:49.000 --> 0:37:53.759
<v Speaker 1>area for your particular television and you want to take

0:37:53.800 --> 0:37:57.480
<v Speaker 1>all these factors into consideration television screen size as well

0:37:57.520 --> 0:38:02.040
<v Speaker 1>as its resolution. What do you do? Luckily, you can

0:38:02.320 --> 0:38:04.440
<v Speaker 1>learn all about this over at that side I was

0:38:04.480 --> 0:38:07.000
<v Speaker 1>talking about. According to the site, the average human viewing

0:38:07.040 --> 0:38:10.080
<v Speaker 1>angle takes up about a hundred thirty five degrees. So

0:38:10.120 --> 0:38:12.480
<v Speaker 1>that's what you start with. You have a hundred thirty

0:38:12.480 --> 0:38:15.800
<v Speaker 1>five degrees viewing angle just from human vision. Our teams

0:38:15.840 --> 0:38:20.040
<v Speaker 1>suggest that if you want your television UH to display

0:38:20.080 --> 0:38:22.840
<v Speaker 1>cinematic content, like you're gonna watch a lot of movies

0:38:22.960 --> 0:38:27.640
<v Speaker 1>on your TV, maybe look at around of that field

0:38:27.640 --> 0:38:30.840
<v Speaker 1>of view being taken up by your television. If you

0:38:30.880 --> 0:38:33.000
<v Speaker 1>want mixed usage, so you've gotta use your TV to

0:38:33.040 --> 0:38:36.600
<v Speaker 1>watch TV shows and sports and all sorts of different content,

0:38:36.680 --> 0:38:39.520
<v Speaker 1>maybe video games as well. You want to go closer

0:38:39.560 --> 0:38:43.480
<v Speaker 1>to thirty degrees. You want to decrease the amount of

0:38:43.480 --> 0:38:47.120
<v Speaker 1>space it's taking up in your field of view. Uh,

0:38:47.480 --> 0:38:50.560
<v Speaker 1>because bigger is not always better, It doesn't necessarily mean

0:38:50.560 --> 0:38:53.879
<v Speaker 1>you're going to have a more pleasant viewing experience. So

0:38:53.920 --> 0:38:56.600
<v Speaker 1>the size of your TV is going to help determine

0:38:57.200 --> 0:38:59.520
<v Speaker 1>what you need to do, like how far back you

0:38:59.560 --> 0:39:02.759
<v Speaker 1>need to sit from it. If the size of your

0:39:02.760 --> 0:39:05.120
<v Speaker 1>TV and the distance you sit from it means it

0:39:05.160 --> 0:39:07.400
<v Speaker 1>takes up fifty degrees of your field of view, it's

0:39:07.440 --> 0:39:10.360
<v Speaker 1>going to start feeling like you're sitting in that super

0:39:11.000 --> 0:39:15.520
<v Speaker 1>close theater seat. That's totally unpleasant. So let's say you

0:39:15.560 --> 0:39:19.200
<v Speaker 1>live in a modest apartment and you have limitations on

0:39:19.280 --> 0:39:21.719
<v Speaker 1>your space. You just don't have a whole lot of

0:39:21.800 --> 0:39:25.680
<v Speaker 1>space to work with your chair or couch or bean

0:39:25.760 --> 0:39:28.359
<v Speaker 1>bag or I don't know, your faithful servant on all

0:39:28.480 --> 0:39:32.120
<v Speaker 1>fours his positions, so that you sit six ft away

0:39:32.160 --> 0:39:35.080
<v Speaker 1>from the television that you're watching. So if you're sitting

0:39:35.080 --> 0:39:37.840
<v Speaker 1>six ft away at that distance according to the R

0:39:37.920 --> 0:39:41.600
<v Speaker 1>Team's site, you have a size distance calculator, you'd be

0:39:41.600 --> 0:39:43.879
<v Speaker 1>best served with a television that's got a forty three

0:39:44.000 --> 0:39:50.120
<v Speaker 1>inch screen, So six ft away screens perfect ohen Remember

0:39:50.280 --> 0:39:53.960
<v Speaker 1>these screen sizes are measured on the diagonal. They're not across,

0:39:54.040 --> 0:39:57.160
<v Speaker 1>it's it's from one corner to the other corner, uh,

0:39:57.320 --> 0:40:00.280
<v Speaker 1>diagonally across the screen. Now, could you buy a bigger

0:40:00.320 --> 0:40:02.960
<v Speaker 1>screen for your place? Yeah, but it might not actually

0:40:02.960 --> 0:40:06.440
<v Speaker 1>give you a better viewing experience. So let's say that

0:40:06.640 --> 0:40:08.680
<v Speaker 1>you've been doing really well for yourself, and now you've

0:40:08.719 --> 0:40:11.879
<v Speaker 1>got a nice large home theater room and you've got

0:40:11.880 --> 0:40:15.160
<v Speaker 1>your diamonds studded lazy boys at up about ten point

0:40:15.239 --> 0:40:18.560
<v Speaker 1>nine ft or three point three one meters from your television,

0:40:18.840 --> 0:40:21.239
<v Speaker 1>and you plan on watching the Stanley Cup finals. So

0:40:21.280 --> 0:40:24.200
<v Speaker 1>how big a television will you need? Well, at that distance,

0:40:24.239 --> 0:40:26.640
<v Speaker 1>you need a screen that's eighty inches to take up

0:40:26.680 --> 0:40:28.919
<v Speaker 1>thirty degrees of your field of view. So you're looking

0:40:28.920 --> 0:40:34.879
<v Speaker 1>at an eighty inch television screen. Huge, right, But will

0:40:34.920 --> 0:40:37.919
<v Speaker 1>you actually notice the uptick and resolution if you're using

0:40:37.920 --> 0:40:40.600
<v Speaker 1>a four KSE set and getting a four K feed

0:40:40.600 --> 0:40:43.799
<v Speaker 1>of the hockey game versus an HD set with an

0:40:43.960 --> 0:40:46.719
<v Speaker 1>HD feed of the hockey game. Our things did this

0:40:46.760 --> 0:40:49.840
<v Speaker 1>work too. If the screen is small and we're sitting

0:40:49.920 --> 0:40:53.799
<v Speaker 1>far away, we cannot perceive a distance or difference rather

0:40:53.960 --> 0:40:57.160
<v Speaker 1>in resolutions. You won't be able to tell the difference

0:40:57.160 --> 0:41:01.920
<v Speaker 1>between standard definition, High def aisition and ultra high definition

0:41:02.200 --> 0:41:04.440
<v Speaker 1>because you're looking at a screen that's too far away

0:41:04.560 --> 0:41:08.400
<v Speaker 1>and too small for those details to be perceivable. It

0:41:08.480 --> 0:41:11.319
<v Speaker 1>does take this idea to the extreme, however, because if

0:41:11.320 --> 0:41:13.840
<v Speaker 1>you're looking at s D versus HD versus uh D,

0:41:13.920 --> 0:41:18.160
<v Speaker 1>you have to be really far away before those differences

0:41:18.400 --> 0:41:21.480
<v Speaker 1>no longer register with you. So let's say you've got

0:41:21.480 --> 0:41:25.439
<v Speaker 1>a forty inch screen, it's a decent sized television. How

0:41:25.480 --> 0:41:28.400
<v Speaker 1>far away must the TV B so that you cannot

0:41:28.440 --> 0:41:33.120
<v Speaker 1>tell the difference between standard definition and high definition video sources?

0:41:33.840 --> 0:41:36.239
<v Speaker 1>You'd have to have a fourteen feet away or four

0:41:36.280 --> 0:41:39.080
<v Speaker 1>point three meters. That's pretty far. Most people I know

0:41:39.160 --> 0:41:41.480
<v Speaker 1>don't set up a television fourteen feet away from where

0:41:41.480 --> 0:41:43.879
<v Speaker 1>they're going to view it. So this tells us that

0:41:44.120 --> 0:41:48.399
<v Speaker 1>the jump between standard definition and high definition is big

0:41:48.520 --> 0:41:53.080
<v Speaker 1>enough in quality to be perceptible at normal viewing distances

0:41:53.160 --> 0:41:56.839
<v Speaker 1>with your typical televisions. So if you're not gonna sit

0:41:56.880 --> 0:41:59.919
<v Speaker 1>closer than fourteen feet, then it doesn't matter. But chance

0:42:00.080 --> 0:42:02.399
<v Speaker 1>is are you are, so high definition would make sense.

0:42:02.440 --> 0:42:06.640
<v Speaker 1>But what about seven twenty high definition versus ten eighty

0:42:06.719 --> 0:42:09.200
<v Speaker 1>high definition. How close would you need to be to

0:42:09.280 --> 0:42:11.200
<v Speaker 1>this forty inch television to be able to tell the

0:42:11.200 --> 0:42:14.040
<v Speaker 1>difference between those two Well, you'd have to be about

0:42:14.040 --> 0:42:17.640
<v Speaker 1>eight feet away or two point four meters, so almost

0:42:17.640 --> 0:42:21.720
<v Speaker 1>half the distance as the previous jump, So the seven

0:42:21.760 --> 0:42:26.000
<v Speaker 1>twenty entry level high definition. Once you hit eight feet away,

0:42:26.120 --> 0:42:30.040
<v Speaker 1>you would notice the difference between seven twenty and ten eight. Still,

0:42:30.080 --> 0:42:32.520
<v Speaker 1>you might very well have your chair set up within

0:42:33.160 --> 0:42:35.960
<v Speaker 1>eight feet, like you might be closer than eight feet

0:42:36.880 --> 0:42:39.439
<v Speaker 1>when you have a forty inch television set. In fact,

0:42:39.480 --> 0:42:42.800
<v Speaker 1>the ideal viewing distance for a forty inch television screen

0:42:42.880 --> 0:42:46.960
<v Speaker 1>is five point six feet, So if you followed that guideline,

0:42:47.280 --> 0:42:49.239
<v Speaker 1>you definitely be able to tell the difference between the

0:42:49.239 --> 0:42:51.600
<v Speaker 1>seven twenty and a ten eight resolution screen. But what

0:42:51.680 --> 0:42:55.279
<v Speaker 1>about ultra high definition? So now we're looking at ten

0:42:55.400 --> 0:42:59.439
<v Speaker 1>eighty versus four K. The ideal viewing distance to see

0:42:59.480 --> 0:43:02.719
<v Speaker 1>the difference in resolution for a forty in ultra high

0:43:02.800 --> 0:43:08.280
<v Speaker 1>definition television is two point three ft or point seven

0:43:08.320 --> 0:43:12.200
<v Speaker 1>one less than a meter away. That's that's for you

0:43:12.239 --> 0:43:14.040
<v Speaker 1>to get to a point where you start noticing the

0:43:14.080 --> 0:43:17.640
<v Speaker 1>resolution limitations. So chances are. You're not gonna be sitting

0:43:18.000 --> 0:43:20.399
<v Speaker 1>that close to your television. You're probably not saying within

0:43:21.360 --> 0:43:24.799
<v Speaker 1>two point three ft of your TV, which means that

0:43:24.840 --> 0:43:28.640
<v Speaker 1>there's not any real difference between the HD quality and

0:43:28.680 --> 0:43:32.040
<v Speaker 1>the uh D quality as you perceive it because the

0:43:32.080 --> 0:43:34.759
<v Speaker 1>limitations of the human eye. This has nothing to do

0:43:34.840 --> 0:43:38.160
<v Speaker 1>with the technology. The differences are there, we just can't

0:43:38.160 --> 0:43:40.680
<v Speaker 1>see them because our eyes don't pick up detail at

0:43:40.719 --> 0:43:47.319
<v Speaker 1>that level. So while the technology makes it possible, we

0:43:47.360 --> 0:43:50.719
<v Speaker 1>can't really enjoy it unless we're sitting uncomfortably close to

0:43:50.760 --> 0:43:55.960
<v Speaker 1>our televisions. Now, obviously that's forty in television. That's not

0:43:56.120 --> 0:43:58.879
<v Speaker 1>in the realm of the big, big screen TVs. It's

0:43:58.920 --> 0:44:01.080
<v Speaker 1>a decent sized tele vision, but you know they get

0:44:01.160 --> 0:44:03.160
<v Speaker 1>much larger than that. What if we were looking at

0:44:03.160 --> 0:44:06.520
<v Speaker 1>a seventy inch television, If you had a seventy in

0:44:07.160 --> 0:44:10.399
<v Speaker 1>uh D television, you'd have to sit closer than four

0:44:10.520 --> 0:44:14.399
<v Speaker 1>point four feet or one point three five meters before

0:44:14.440 --> 0:44:17.319
<v Speaker 1>you hit its resolution limitation. So my point is is

0:44:17.440 --> 0:44:20.280
<v Speaker 1>that in most viewing cases, you're not likely to see

0:44:20.320 --> 0:44:24.600
<v Speaker 1>a big jump in picture quality on resolution alone unless

0:44:24.600 --> 0:44:27.560
<v Speaker 1>you're sitting right up on your screen. But one thing

0:44:27.600 --> 0:44:29.360
<v Speaker 1>you will get with a four K or U h

0:44:29.480 --> 0:44:31.680
<v Speaker 1>D t V is the freedom to sit at whatever

0:44:31.760 --> 0:44:34.680
<v Speaker 1>distance you prefer from your television without it affecting your

0:44:34.719 --> 0:44:37.239
<v Speaker 1>perception of the resolution. So you open up a lot

0:44:37.280 --> 0:44:40.040
<v Speaker 1>more options with your home theater system. If you're going

0:44:40.040 --> 0:44:42.160
<v Speaker 1>four O K, you don't have to worry about, oh, well,

0:44:42.160 --> 0:44:43.560
<v Speaker 1>this seat is a little too close because I can

0:44:43.600 --> 0:44:46.600
<v Speaker 1>actually see the the pixels here. You're not gonna have

0:44:46.680 --> 0:44:49.760
<v Speaker 1>that happen with four K unless you set the chair

0:44:50.239 --> 0:44:52.400
<v Speaker 1>where you can reach out and touch the screen of

0:44:52.440 --> 0:44:55.080
<v Speaker 1>the TV, which I do not recommend you do, particularly

0:44:55.120 --> 0:44:59.680
<v Speaker 1>with a seven inch television. Um So, it doesn't necessarily

0:44:59.719 --> 0:45:04.440
<v Speaker 1>mean that the experience is going to be measurably better.

0:45:04.640 --> 0:45:08.160
<v Speaker 1>You might notice it occasionally, depending upon the feed, but

0:45:08.480 --> 0:45:12.680
<v Speaker 1>it's not as big a jump from h D to

0:45:12.840 --> 0:45:15.400
<v Speaker 1>U h D as it was from s D to

0:45:15.719 --> 0:45:18.760
<v Speaker 1>h D as far as our perception is concerned. Anyway,

0:45:20.360 --> 0:45:27.320
<v Speaker 1>technologically it was a huge jump. Now, it doesn't necessarily

0:45:27.320 --> 0:45:28.960
<v Speaker 1>mean this picture is going to leap out at you

0:45:29.000 --> 0:45:32.200
<v Speaker 1>with lifelike quality. If you've seen four K demonstrations and

0:45:32.280 --> 0:45:35.440
<v Speaker 1>stores and you've noticed a huge difference between four K

0:45:35.560 --> 0:45:37.920
<v Speaker 1>and ten eight, and you thought well, Jonathan, you're crazy.

0:45:38.080 --> 0:45:41.759
<v Speaker 1>I've been to a television store and I've seen the

0:45:41.800 --> 0:45:44.560
<v Speaker 1>four K sets and the quality is amazing. And then

0:45:44.600 --> 0:45:46.280
<v Speaker 1>I looked at the h D sets that are running

0:45:46.320 --> 0:45:48.719
<v Speaker 1>the same video, of the qualities nowhere near as good.

0:45:48.719 --> 0:45:53.920
<v Speaker 1>It is demonstrably better with four K. This could be

0:45:53.960 --> 0:45:57.000
<v Speaker 1>an example of a store gaming the system. I'm not

0:45:57.040 --> 0:46:00.600
<v Speaker 1>saying all stores do this. I'm saying lots the stores

0:46:00.680 --> 0:46:04.720
<v Speaker 1>do this. So there's more money to be made selling

0:46:04.760 --> 0:46:07.200
<v Speaker 1>four K TVs than h D t v s. There's

0:46:07.239 --> 0:46:11.200
<v Speaker 1>an incentive to move those four K televisions. To do that,

0:46:11.280 --> 0:46:13.560
<v Speaker 1>you need to show that the four K sets are

0:46:14.080 --> 0:46:16.759
<v Speaker 1>much better than the ten e D sets, at least

0:46:16.840 --> 0:46:19.200
<v Speaker 1>until the standard is shifted enough so that the ten

0:46:19.640 --> 0:46:21.680
<v Speaker 1>sets are pretty much no longer an option in the

0:46:21.680 --> 0:46:25.080
<v Speaker 1>first place, so you only have four k's to choose from.

0:46:25.239 --> 0:46:27.359
<v Speaker 1>One way you could do this is by stacking the deck,

0:46:28.480 --> 0:46:31.279
<v Speaker 1>by making sure the video feeds going to four K

0:46:31.360 --> 0:46:34.960
<v Speaker 1>sets are true four K video. So you've got true

0:46:35.040 --> 0:46:39.120
<v Speaker 1>uncompressed four K video going to these TVs. That's gonna

0:46:39.120 --> 0:46:42.359
<v Speaker 1>give you the best quality video at least as far

0:46:42.400 --> 0:46:46.399
<v Speaker 1>as resolution is concerned on those sets. Meanwhile, you might

0:46:46.480 --> 0:46:50.799
<v Speaker 1>use highly compressed high definition video sent to the high

0:46:50.800 --> 0:46:55.360
<v Speaker 1>definition sets. So while it is technically HD content, it

0:46:55.480 --> 0:46:58.839
<v Speaker 1>has been compressed and therefore has introduced artifacts and some

0:46:58.920 --> 0:47:03.120
<v Speaker 1>other elements that make it less ideal. So you can

0:47:03.160 --> 0:47:05.839
<v Speaker 1>notice the difference between four K and HD, but in

0:47:05.920 --> 0:47:09.840
<v Speaker 1>part because it's been manufactured, it's that it's not playing

0:47:09.840 --> 0:47:13.400
<v Speaker 1>on a level field. The one set is getting the

0:47:13.480 --> 0:47:16.680
<v Speaker 1>absolute best equipment and the other sets getting the worst

0:47:17.360 --> 0:47:21.880
<v Speaker 1>or at least substandard. So that's a possibility. I'm not

0:47:21.920 --> 0:47:24.240
<v Speaker 1>saying every store doesn't. I'm saying a lot of stores

0:47:24.280 --> 0:47:28.640
<v Speaker 1>do do it, though, so you might run into that. Also,

0:47:28.880 --> 0:47:31.640
<v Speaker 1>when you're looking at televisions in a store, chances are

0:47:31.640 --> 0:47:33.440
<v Speaker 1>you're going to be standing a lot closer to the

0:47:33.480 --> 0:47:36.360
<v Speaker 1>TV than you typically would at home when you're viewing

0:47:36.400 --> 0:47:41.320
<v Speaker 1>it in your home theater space. As you are closer,

0:47:41.480 --> 0:47:45.640
<v Speaker 1>you will notice differences in that quality. The higher resolution

0:47:45.719 --> 0:47:48.279
<v Speaker 1>when you're closer is going to hold up better than

0:47:48.320 --> 0:47:51.719
<v Speaker 1>a lower resolution. But again, once you get into the

0:47:51.840 --> 0:47:54.839
<v Speaker 1>viewing conditions of your home, you may be far enough

0:47:54.840 --> 0:47:58.880
<v Speaker 1>back where that difference doesn't play up so much you

0:47:58.920 --> 0:48:03.520
<v Speaker 1>can't really notice it. So keep that in mind as well,

0:48:03.920 --> 0:48:05.319
<v Speaker 1>and I think this is a good place for me

0:48:05.360 --> 0:48:08.239
<v Speaker 1>to relate a personal anecdote. I remember going to C

0:48:08.400 --> 0:48:10.680
<v Speaker 1>E S a few years ago when four KSE sets

0:48:10.680 --> 0:48:12.600
<v Speaker 1>were still in the concept phase, kind of the way

0:48:12.640 --> 0:48:16.960
<v Speaker 1>eight case sets are now. I remember walking up to

0:48:17.520 --> 0:48:20.840
<v Speaker 1>a company. I won't name the company, but they weren't

0:48:20.840 --> 0:48:23.040
<v Speaker 1>the only one. Several companies were doing this where they

0:48:23.120 --> 0:48:26.799
<v Speaker 1>had two different television sets side by side, running the

0:48:26.880 --> 0:48:29.680
<v Speaker 1>same loop of video next to each other, and one

0:48:29.680 --> 0:48:31.480
<v Speaker 1>of them was a four case set and the other

0:48:31.640 --> 0:48:35.040
<v Speaker 1>was a high definition set. And I remember walking up

0:48:35.040 --> 0:48:37.040
<v Speaker 1>and as I walked up, looking at the two and thinking,

0:48:37.200 --> 0:48:39.400
<v Speaker 1>I can't tell the difference. If they did not have

0:48:39.520 --> 0:48:43.160
<v Speaker 1>the signs there, or if someone put one sign over,

0:48:43.280 --> 0:48:45.879
<v Speaker 1>like if they swapped the two signs with each other,

0:48:46.400 --> 0:48:49.040
<v Speaker 1>I still wouldn't have known. I wouldn't have said, Wow,

0:48:49.080 --> 0:48:51.840
<v Speaker 1>this HD actually looks better than that ultra high definition.

0:48:51.880 --> 0:48:54.400
<v Speaker 1>To me, they looked almost identical. It wasn't until I

0:48:54.440 --> 0:48:57.880
<v Speaker 1>got very close that I started to notice the differences.

0:48:58.200 --> 0:49:00.480
<v Speaker 1>But then I was beyond where I would normally be

0:49:00.520 --> 0:49:03.000
<v Speaker 1>watching the television. I would have been further back had

0:49:03.040 --> 0:49:06.400
<v Speaker 1>this actually been in my living room, so it was

0:49:06.480 --> 0:49:09.120
<v Speaker 1>largely lost on me, and at first I thought maybe

0:49:09.120 --> 0:49:12.040
<v Speaker 1>it was just my limitations of my vision, but a

0:49:12.120 --> 0:49:14.480
<v Speaker 1>lot of other people felt the same way. Now I

0:49:14.480 --> 0:49:16.000
<v Speaker 1>think there might have even been a bit of a

0:49:16.000 --> 0:49:19.279
<v Speaker 1>bias for some folks, because if you tell them this

0:49:19.320 --> 0:49:22.560
<v Speaker 1>one's got a higher resolution than that one, they might

0:49:22.640 --> 0:49:26.120
<v Speaker 1>believe they perceived that higher resolution, even if it's not

0:49:26.560 --> 0:49:31.239
<v Speaker 1>within human levels of perception. You've got this in biases

0:49:31.280 --> 0:49:34.120
<v Speaker 1>all the time, and in various experiments and studies. You

0:49:34.160 --> 0:49:37.880
<v Speaker 1>have to be extra careful to build in for that

0:49:38.000 --> 0:49:41.600
<v Speaker 1>so that way you don't uh you don't skew the results.

0:49:41.960 --> 0:49:45.120
<v Speaker 1>So if you have the option, you should do a

0:49:45.160 --> 0:49:48.520
<v Speaker 1>double blind test, which means neither the people running the

0:49:48.520 --> 0:49:52.719
<v Speaker 1>test nor the people taking the test know which display

0:49:53.000 --> 0:49:56.080
<v Speaker 1>is HD versus which one is u h D, And

0:49:56.120 --> 0:49:58.320
<v Speaker 1>if you could still tell the difference at normal viewing

0:49:58.320 --> 0:50:01.640
<v Speaker 1>distances between the two, that tells you that uh D

0:50:01.920 --> 0:50:07.400
<v Speaker 1>has a demonstrably better resolution if it's perceptible, But otherwise

0:50:07.400 --> 0:50:10.080
<v Speaker 1>you would just say, well, you really can't tell the difference.

0:50:11.440 --> 0:50:13.080
<v Speaker 1>The same thing, by the way, is true of the

0:50:13.160 --> 0:50:15.759
<v Speaker 1>eight case sets I've seen. Actually, I would argue it's

0:50:15.800 --> 0:50:18.880
<v Speaker 1>more true even though you've got way more pixels with

0:50:18.920 --> 0:50:20.440
<v Speaker 1>an eight KSE set than you do with a four

0:50:20.520 --> 0:50:24.600
<v Speaker 1>case set. Those changes in details are so subtle to

0:50:24.640 --> 0:50:27.880
<v Speaker 1>the human eye as to be impossible to tell the difference.

0:50:27.880 --> 0:50:30.320
<v Speaker 1>So while I think you could probably tell the difference

0:50:30.320 --> 0:50:33.440
<v Speaker 1>between HD and four K if you're close enough, you

0:50:33.480 --> 0:50:36.520
<v Speaker 1>have to be real, real close to an eight case

0:50:36.520 --> 0:50:38.239
<v Speaker 1>set before you can tell the difference between an eight

0:50:38.280 --> 0:50:40.560
<v Speaker 1>K and a four K. I just don't think that

0:50:40.680 --> 0:50:44.359
<v Speaker 1>leap in pixels, as impressive as it is, has any

0:50:44.400 --> 0:50:48.319
<v Speaker 1>real benefit. I do remember seeing a demonstration of an

0:50:48.520 --> 0:50:52.680
<v Speaker 1>enormous one eight K television set in which I was

0:50:52.719 --> 0:50:56.120
<v Speaker 1>invited to take a magnifying glass and walk right up

0:50:56.160 --> 0:50:58.200
<v Speaker 1>to the screen so that I could finally see the

0:50:58.239 --> 0:51:01.759
<v Speaker 1>individual pixels with the help of magnification, which was an

0:51:01.800 --> 0:51:07.920
<v Speaker 1>impressive display pun intended, but it was not really practical

0:51:08.280 --> 0:51:10.440
<v Speaker 1>for any everyday use. I mean, first of all, it's

0:51:10.440 --> 0:51:13.399
<v Speaker 1>a hundred inch television. I definitely don't have a space

0:51:13.400 --> 0:51:17.360
<v Speaker 1>where a hundred inch television would fit and make any sense.

0:51:17.760 --> 0:51:21.040
<v Speaker 1>Some people do, I guess, but I can't imagine a

0:51:21.120 --> 0:51:25.000
<v Speaker 1>situation where that eight K would actually result in a

0:51:25.360 --> 0:51:29.160
<v Speaker 1>noticeable difference in quality, at least not unless you had

0:51:29.200 --> 0:51:31.960
<v Speaker 1>your nose pressed up against the screen. So the question

0:51:32.040 --> 0:51:35.920
<v Speaker 1>is am I completely opposed to four K and higher resolutions.

0:51:36.560 --> 0:51:39.000
<v Speaker 1>We'll find out in a second, but first let's take

0:51:39.000 --> 0:51:48.680
<v Speaker 1>a break to thank our sponsor. All right, bottom line,

0:51:49.320 --> 0:51:52.840
<v Speaker 1>do I think four KTVs are worth it? If I

0:51:52.880 --> 0:51:56.719
<v Speaker 1>were shopping or television right now, I would probably look

0:51:56.719 --> 0:51:58.839
<v Speaker 1>at four K sets since they're starting to come down

0:51:58.840 --> 0:52:01.080
<v Speaker 1>in price and it will help me future proof my TV.

0:52:01.680 --> 0:52:03.839
<v Speaker 1>So as much as it sounds like I've been bad

0:52:03.880 --> 0:52:06.920
<v Speaker 1>mouthing four K, I'm really just trying to build the

0:52:06.960 --> 0:52:12.280
<v Speaker 1>case to explain why that higher resolution is not necessarily

0:52:12.760 --> 0:52:15.239
<v Speaker 1>the selling point you should look at. You should not

0:52:15.360 --> 0:52:18.480
<v Speaker 1>look at that number and think this number is bigger

0:52:18.520 --> 0:52:22.640
<v Speaker 1>than my old TVs number. Therefore this television set is

0:52:22.680 --> 0:52:25.879
<v Speaker 1>better than my old TV. It is more complicated than that.

0:52:26.800 --> 0:52:30.000
<v Speaker 1>But I would look at four k's if I were

0:52:30.040 --> 0:52:32.920
<v Speaker 1>buying a television right now. When they first debuted, they

0:52:32.920 --> 0:52:35.120
<v Speaker 1>were costing thousands of dollars. I am not in that

0:52:35.200 --> 0:52:36.799
<v Speaker 1>tax bracket. I am not going to be able to

0:52:36.800 --> 0:52:39.759
<v Speaker 1>spend five grand on a TV. That's just not who

0:52:39.840 --> 0:52:41.960
<v Speaker 1>I am. It's not I don't make that kind of money.

0:52:42.160 --> 0:52:44.840
<v Speaker 1>If someone wants to make me an offer, let me

0:52:44.920 --> 0:52:48.480
<v Speaker 1>hear it. Otherwise, I'm going to buy televisions that are

0:52:48.480 --> 0:52:50.600
<v Speaker 1>more in my price range and only when I really

0:52:50.640 --> 0:52:53.719
<v Speaker 1>need to upgrade. I don't think that four K on

0:52:53.760 --> 0:52:57.200
<v Speaker 1>its own is enough to push you to upgrade to

0:52:57.280 --> 0:53:00.640
<v Speaker 1>a new television if you're old television is working well,

0:53:01.160 --> 0:53:04.120
<v Speaker 1>If your old TV is still displaying a good picture,

0:53:04.600 --> 0:53:08.480
<v Speaker 1>and you're satisfied with the way it performs and it

0:53:08.520 --> 0:53:11.239
<v Speaker 1>works with all of your other equipment, I do not

0:53:11.360 --> 0:53:14.799
<v Speaker 1>see a reason to upgrade right away. If you are

0:53:14.880 --> 0:53:18.880
<v Speaker 1>looking to upgrade, four K is probably the way you

0:53:18.920 --> 0:53:21.759
<v Speaker 1>should go rather than trying to find h D. The

0:53:21.840 --> 0:53:24.680
<v Speaker 1>differences in price have have come down to a point

0:53:24.719 --> 0:53:27.799
<v Speaker 1>where it just makes more sense to look at four

0:53:27.880 --> 0:53:34.000
<v Speaker 1>K than to keep looking for HD. So just don't

0:53:34.000 --> 0:53:37.200
<v Speaker 1>expect it to be an enormous leap in picture quality

0:53:37.360 --> 0:53:42.160
<v Speaker 1>from resolution alone anyway over an HD. Uh, It's not

0:53:42.239 --> 0:53:44.799
<v Speaker 1>as big a leap from HD to four K as

0:53:44.840 --> 0:53:47.719
<v Speaker 1>you noticed from s D to HD. So instead of

0:53:47.719 --> 0:53:50.960
<v Speaker 1>fixating on resolution, I would actually look at other factors

0:53:51.600 --> 0:53:56.000
<v Speaker 1>to help guide me to purchase the right television set

0:53:56.480 --> 0:54:02.399
<v Speaker 1>for me, for example, is just smart TV. This might

0:54:02.400 --> 0:54:05.160
<v Speaker 1>surprise you, because if the answer is yes, it's a

0:54:05.160 --> 0:54:09.280
<v Speaker 1>smart TV that actually makes me pause when it comes

0:54:09.320 --> 0:54:13.960
<v Speaker 1>to buying the television set. I want to know what

0:54:14.160 --> 0:54:16.759
<v Speaker 1>those smart features are, and I want to know how

0:54:16.800 --> 0:54:20.960
<v Speaker 1>they are implemented in the television set. Is the television

0:54:21.360 --> 0:54:24.719
<v Speaker 1>potentially going to compromise the security of my home network

0:54:25.160 --> 0:54:28.520
<v Speaker 1>if it's an attack vector for a hacker, I don't

0:54:28.560 --> 0:54:34.839
<v Speaker 1>want it Not. Everyone incorporates smart technology in a smart way,

0:54:35.040 --> 0:54:39.759
<v Speaker 1>meaning a way that prevents outside attackers from getting some

0:54:39.840 --> 0:54:42.560
<v Speaker 1>sort of access to your network. Now, a hacker might

0:54:42.600 --> 0:54:45.040
<v Speaker 1>not be able to access everything on my home network

0:54:45.239 --> 0:54:49.200
<v Speaker 1>through my television. It may be that that's just not possible,

0:54:49.200 --> 0:54:51.840
<v Speaker 1>but they might be able to turn my TV into

0:54:52.280 --> 0:54:55.480
<v Speaker 1>a bot for a bot net and send traffic to

0:54:55.560 --> 0:54:59.120
<v Speaker 1>some other poor, unsuspecting web server out there. I don't

0:54:59.160 --> 0:55:01.560
<v Speaker 1>want that to happen. So I need to know that

0:55:01.600 --> 0:55:05.320
<v Speaker 1>the smart TV technology has been implemented in a way

0:55:05.360 --> 0:55:09.319
<v Speaker 1>that is safe, which means doing research. I don't, off

0:55:09.360 --> 0:55:12.120
<v Speaker 1>the top of my head know how all the different

0:55:12.120 --> 0:55:15.840
<v Speaker 1>implementations are, so I couldn't just rattle off which brands

0:55:15.840 --> 0:55:19.000
<v Speaker 1>are are good and which brands might be less good

0:55:19.040 --> 0:55:23.759
<v Speaker 1>at security for your home network system. But beyond that,

0:55:23.920 --> 0:55:26.360
<v Speaker 1>I also want to know what features are in there.

0:55:26.400 --> 0:55:29.719
<v Speaker 1>Are there any voice activation features? If so, how does

0:55:29.760 --> 0:55:33.799
<v Speaker 1>that voice activation work? And is it constantly monitoring me?

0:55:34.320 --> 0:55:38.280
<v Speaker 1>Is it something that could potentially record conversations? Again, whether

0:55:38.320 --> 0:55:40.600
<v Speaker 1>a hacker attacks it or someone on the back end

0:55:40.640 --> 0:55:43.799
<v Speaker 1>of things flips the switch. I don't want that. I

0:55:43.880 --> 0:55:48.120
<v Speaker 1>want to maintain my privacy. So in those cases, I

0:55:48.120 --> 0:55:53.080
<v Speaker 1>would say, let's not get that smart TV because it

0:55:53.160 --> 0:55:58.279
<v Speaker 1>ultimately could compromise my own privacy and security. So I

0:55:58.360 --> 0:56:01.719
<v Speaker 1>don't jump immediately on the smart TV bandwagon. Even though

0:56:01.800 --> 0:56:05.080
<v Speaker 1>I love technology, I love getting the new toys with

0:56:05.120 --> 0:56:07.680
<v Speaker 1>all the new bells and whistles, I don't want to

0:56:08.280 --> 0:56:12.920
<v Speaker 1>jump on that wagon at the expense of my own safety.

0:56:13.760 --> 0:56:16.640
<v Speaker 1>So I I would probably be a little cautious about

0:56:16.640 --> 0:56:20.440
<v Speaker 1>buying a smart TV, unless, of course, I researched it

0:56:20.480 --> 0:56:24.240
<v Speaker 1>and saw that either the application was really really safe

0:56:25.040 --> 0:56:28.400
<v Speaker 1>or that the features that were involved are such that

0:56:28.560 --> 0:56:31.160
<v Speaker 1>it's not likely to be a privacy risk in the

0:56:31.200 --> 0:56:33.920
<v Speaker 1>first place. However, I've got a lot of other equipment

0:56:33.960 --> 0:56:37.560
<v Speaker 1>that already allows me to access lots of streaming services,

0:56:38.160 --> 0:56:40.960
<v Speaker 1>web browsing, that kind of thing that are already connected

0:56:41.000 --> 0:56:43.640
<v Speaker 1>to my entertainment system, so I don't really need my

0:56:43.680 --> 0:56:45.920
<v Speaker 1>television to do it too. But it would just be

0:56:45.960 --> 0:56:48.080
<v Speaker 1>a redundant system on top of the other ones I

0:56:48.120 --> 0:56:53.040
<v Speaker 1>already have, unless its implementation is so much better than

0:56:53.280 --> 0:56:56.120
<v Speaker 1>the experience I get on my various consoles and other

0:56:56.160 --> 0:56:59.080
<v Speaker 1>equipment that it just makes sense to switch, because that

0:56:59.160 --> 0:57:03.480
<v Speaker 1>could happen. If a TV interface is somehow better than

0:57:03.560 --> 0:57:07.040
<v Speaker 1>whatever other equipment I'm using, then I would switch, but

0:57:07.120 --> 0:57:09.480
<v Speaker 1>again it would have to meet that level of privacy

0:57:09.520 --> 0:57:13.280
<v Speaker 1>and security that I require before I adopt that technology.

0:57:13.719 --> 0:57:16.800
<v Speaker 1>Then there's refresh rate. This tells you how frequently the

0:57:16.800 --> 0:57:20.720
<v Speaker 1>television creates the image, How quickly does it paint with pixels?

0:57:20.760 --> 0:57:23.760
<v Speaker 1>How many times per second does it refresh the image

0:57:23.760 --> 0:57:27.040
<v Speaker 1>that you are looking at. Old standard definition televisions in

0:57:27.080 --> 0:57:30.680
<v Speaker 1>the US had a refresh rate of sixty hurts, which

0:57:30.720 --> 0:57:35.000
<v Speaker 1>was sixty frames per second. The really we're talking interlaced,

0:57:35.360 --> 0:57:39.200
<v Speaker 1>so really it was thirty lines of pixels refreshed every

0:57:39.240 --> 0:57:43.520
<v Speaker 1>second and thirty other lines of pixels refreshed every second,

0:57:43.840 --> 0:57:48.680
<v Speaker 1>with the two alternating each second, so or multiple times

0:57:48.680 --> 0:57:52.480
<v Speaker 1>each second, so all the odd lines would be displayed.

0:57:53.440 --> 0:57:56.200
<v Speaker 1>Then all the even lines would be displayed, then all

0:57:56.200 --> 0:57:58.400
<v Speaker 1>the odd lines displayed again, then all the even lines

0:57:58.480 --> 0:58:02.880
<v Speaker 1>displayed again, and both both sets would refresh thirty times

0:58:02.880 --> 0:58:07.400
<v Speaker 1>a second with the full array of pixels. Uh being

0:58:08.360 --> 0:58:10.000
<v Speaker 1>you know, that's where you get your sixty. You can

0:58:10.080 --> 0:58:11.800
<v Speaker 1>take the thirty times too, That's where you get your

0:58:11.800 --> 0:58:16.120
<v Speaker 1>sixty hurts. But nowadays you can find refresh rates at

0:58:16.120 --> 0:58:18.800
<v Speaker 1>a hundred twenty hurts or two hurts, or even higher

0:58:18.840 --> 0:58:22.680
<v Speaker 1>than that. Now does that bigger number mean better? In

0:58:22.720 --> 0:58:26.320
<v Speaker 1>my opinion, no, It's very similar to resolution, except in

0:58:26.360 --> 0:58:28.160
<v Speaker 1>this case I would argue that the bigger numbers are

0:58:28.160 --> 0:58:32.840
<v Speaker 1>actually creating a less enjoyable viewing experience, at least for me.

0:58:33.400 --> 0:58:37.680
<v Speaker 1>This again is personal preference. The higher refresh rates create

0:58:37.720 --> 0:58:41.080
<v Speaker 1>a smoothing effect, so you reduce motion blur, you get

0:58:41.120 --> 0:58:45.880
<v Speaker 1>smoother transitions, you can follow fast moving action much more clearly.

0:58:46.240 --> 0:58:48.400
<v Speaker 1>It's very good for stuff like sports. Let's say you've

0:58:48.400 --> 0:58:52.840
<v Speaker 1>got a really fast sport event that's on display on

0:58:52.920 --> 0:58:55.880
<v Speaker 1>your television. With a high refresh rate, you can really

0:58:56.640 --> 0:59:02.280
<v Speaker 1>follow the action easily. But to me, that same quality

0:59:02.680 --> 0:59:07.760
<v Speaker 1>makes certain television shows and movies almost unwatchable. It creates

0:59:07.760 --> 0:59:10.560
<v Speaker 1>what people have referred to as the soap opera effect,

0:59:10.680 --> 0:59:14.120
<v Speaker 1>this feeling that you're watching a digital video soap opera.

0:59:14.440 --> 0:59:17.480
<v Speaker 1>That feels a bit uncanny, right, It doesn't feel like

0:59:17.520 --> 0:59:21.560
<v Speaker 1>you're watching film or movies, or or television or anything

0:59:21.600 --> 0:59:26.320
<v Speaker 1>like that. And I personally don't like that effect. So

0:59:26.640 --> 0:59:29.160
<v Speaker 1>I would not be looking at any sort of television

0:59:29.200 --> 0:59:33.240
<v Speaker 1>that has a refresh rate of two forty hurts. Hurts

0:59:33.280 --> 0:59:35.840
<v Speaker 1>would be the top level that I would look at.

0:59:37.040 --> 0:59:39.640
<v Speaker 1>The tricks used to create those refresh rates can smooth

0:59:39.640 --> 0:59:42.920
<v Speaker 1>things out so much that again, it just becomes this

0:59:43.000 --> 0:59:46.480
<v Speaker 1>negative experience. And I always talk about the Hobbit forty

0:59:46.560 --> 0:59:51.480
<v Speaker 1>eight frames per second version that I saw. I hated

0:59:51.880 --> 0:59:55.320
<v Speaker 1>that effect. I had a very negative reaction to it.

0:59:55.360 --> 0:59:58.480
<v Speaker 1>I know there are filmmakers who love it. I despised it.

1:00:00.000 --> 1:00:02.160
<v Speaker 1>There's also other things to consider. The way the television

1:00:02.240 --> 1:00:05.160
<v Speaker 1>is back lit is important. So you've got to have

1:00:05.280 --> 1:00:07.800
<v Speaker 1>light coming from behind the television screen in order for

1:00:07.840 --> 1:00:10.960
<v Speaker 1>you to see the displays that your television shows. Right like,

1:00:11.320 --> 1:00:13.440
<v Speaker 1>you won't see any picture if there's no light coming

1:00:13.560 --> 1:00:17.320
<v Speaker 1>from the TV. But some televisions use light that is

1:00:17.400 --> 1:00:21.680
<v Speaker 1>called edge lighting. Edge lighting creates columns of light across

1:00:21.760 --> 1:00:26.160
<v Speaker 1>your television, So that means that the color and light

1:00:26.200 --> 1:00:29.360
<v Speaker 1>representation is going to be more accurate within those columns

1:00:29.360 --> 1:00:31.920
<v Speaker 1>than it will be at the edges of those columns,

1:00:32.680 --> 1:00:37.480
<v Speaker 1>and it's not as good as a fully backlit television

1:00:37.520 --> 1:00:41.680
<v Speaker 1>that has what is called full array local dimming. If

1:00:41.680 --> 1:00:44.960
<v Speaker 1>you have full array local dimming with a backlit television,

1:00:45.240 --> 1:00:48.280
<v Speaker 1>it's just gonna be a more convincing image. In general,

1:00:48.320 --> 1:00:51.560
<v Speaker 1>the colors are going to be more accurate, and the

1:00:51.680 --> 1:00:54.720
<v Speaker 1>lighting will be more accurate as well, and it can

1:00:54.760 --> 1:00:59.440
<v Speaker 1>provide lots more gradiations in light intensity, so you can

1:00:59.480 --> 1:01:05.520
<v Speaker 1>have more subtle differences between various say darkly lit scenes. Uh.

1:01:05.840 --> 1:01:08.840
<v Speaker 1>I always think about the Batman films when I talk

1:01:08.920 --> 1:01:13.720
<v Speaker 1>about this level of of quality for television. If you

1:01:13.720 --> 1:01:16.320
<v Speaker 1>think about Batman movies, particularly the ones that were made,

1:01:17.600 --> 1:01:20.919
<v Speaker 1>you know, in the nineties and up to present day,

1:01:20.960 --> 1:01:23.840
<v Speaker 1>they often have action sequences that take place in the dark.

1:01:23.920 --> 1:01:26.880
<v Speaker 1>Batman often is lurking in the shadows. But if you

1:01:26.880 --> 1:01:31.680
<v Speaker 1>don't have a really good display that's able to show

1:01:31.720 --> 1:01:38.880
<v Speaker 1>these gradations in and uh similarly colored items on screen,

1:01:38.960 --> 1:01:42.360
<v Speaker 1>like things that are dark gray versus black, everything gets lost.

1:01:42.440 --> 1:01:44.800
<v Speaker 1>You can't make out any detail, so you need to

1:01:44.840 --> 1:01:48.120
<v Speaker 1>have that subtle change in lighting to be able to

1:01:48.120 --> 1:01:51.040
<v Speaker 1>make out what's what's actually happening. Otherwise you might as

1:01:51.040 --> 1:01:53.080
<v Speaker 1>well just be watching a black screen and play the

1:01:53.200 --> 1:01:58.320
<v Speaker 1>movie soundtrack on on the stereo. Then there's contrast ratio,

1:01:58.400 --> 1:02:00.959
<v Speaker 1>which is related to this. You want a really good

1:02:01.000 --> 1:02:04.600
<v Speaker 1>contrast ratio, but there's a problem. There's no standard of

1:02:04.640 --> 1:02:08.720
<v Speaker 1>measurement for contrast ratio. Contrast ratio is something that a

1:02:08.720 --> 1:02:14.000
<v Speaker 1>lot of manufacturers talk about, but there's no simple metric

1:02:14.120 --> 1:02:17.320
<v Speaker 1>to point at where you can you can judge one

1:02:17.400 --> 1:02:21.720
<v Speaker 1>television versus another just using that metric. It doesn't exist.

1:02:22.760 --> 1:02:25.720
<v Speaker 1>What you want is the ability for your television set

1:02:25.760 --> 1:02:30.040
<v Speaker 1>to display true black colors as as close to true

1:02:30.040 --> 1:02:33.360
<v Speaker 1>black as possible, and true white colors as as close

1:02:33.400 --> 1:02:38.439
<v Speaker 1>to bright white as possible, with as many different gradations

1:02:38.480 --> 1:02:41.880
<v Speaker 1>between those two extremes as you possibly can get. The

1:02:41.920 --> 1:02:45.160
<v Speaker 1>more gradations you get, the more accurate you can represent

1:02:45.240 --> 1:02:50.760
<v Speaker 1>different colors in different levels of light. So keep in

1:02:50.800 --> 1:02:53.120
<v Speaker 1>mind that if you go to a store to check

1:02:53.120 --> 1:02:56.040
<v Speaker 1>out these televisions, because really the only way you can

1:02:56.080 --> 1:03:00.320
<v Speaker 1>get an idea of a television's contrast ratio is to

1:03:00.480 --> 1:03:04.040
<v Speaker 1>see one of the TVs showing something. You need to

1:03:04.080 --> 1:03:06.040
<v Speaker 1>watch the TV so you can see what the contrast

1:03:06.160 --> 1:03:09.280
<v Speaker 1>ratio looks like like. Do the dark portions of the

1:03:09.320 --> 1:03:12.000
<v Speaker 1>screen actually look dark? Do they look charcoal gray because

1:03:12.040 --> 1:03:14.440
<v Speaker 1>there's a lot of light bleeding through. You need to

1:03:14.480 --> 1:03:16.320
<v Speaker 1>actually be there in person and view it. The problem

1:03:16.360 --> 1:03:17.720
<v Speaker 1>is if you go to a store and you go

1:03:17.760 --> 1:03:20.920
<v Speaker 1>and watch these TVs, they may not be calibrated properly,

1:03:21.160 --> 1:03:23.280
<v Speaker 1>which means you might not be seeing the television at

1:03:23.280 --> 1:03:28.840
<v Speaker 1>its best example right. It might be miscalibrated. So it

1:03:28.920 --> 1:03:31.640
<v Speaker 1>may require multiple trips to multiple stores to get an

1:03:31.680 --> 1:03:35.040
<v Speaker 1>idea of which sets are have the best contrast ratio.

1:03:35.200 --> 1:03:39.120
<v Speaker 1>Or you can rely on review sites that have people

1:03:39.120 --> 1:03:43.439
<v Speaker 1>who calibrate these sets and do measurements and they try

1:03:43.480 --> 1:03:46.760
<v Speaker 1>their best to say which ones have the best contrast ratio.

1:03:47.560 --> 1:03:50.680
<v Speaker 1>That's your other option. I do highly recommend doing that

1:03:50.760 --> 1:03:53.600
<v Speaker 1>research because contrast ratio does make a big difference, especially

1:03:53.640 --> 1:03:56.120
<v Speaker 1>if you like to watch movies in a dark room,

1:03:56.720 --> 1:03:59.560
<v Speaker 1>It's gonna make a huge difference. This is getting a

1:03:59.560 --> 1:04:03.960
<v Speaker 1>little calm implicated, but that's the way good televisions are.

1:04:04.320 --> 1:04:08.919
<v Speaker 1>And now there's high dynamic range or HDR. This isn't

1:04:08.960 --> 1:04:12.800
<v Speaker 1>about resolution, but this is about color replication. It can

1:04:12.840 --> 1:04:16.080
<v Speaker 1>also contribute to better contrast ratios if you have HDR. Now,

1:04:16.160 --> 1:04:18.560
<v Speaker 1>HDR is a technology, it's a set of standards, which

1:04:18.760 --> 1:04:22.960
<v Speaker 1>actually it's a competing sets of standards as it turns out,

1:04:23.000 --> 1:04:27.080
<v Speaker 1>but it's starting to shake out now. But like four

1:04:27.160 --> 1:04:31.880
<v Speaker 1>K resolutions, in order to enjoy the the technology of HDR,

1:04:31.960 --> 1:04:34.520
<v Speaker 1>you're gonna have to have content that was shot or

1:04:34.560 --> 1:04:38.560
<v Speaker 1>processed in HDR. In other words, if you just play

1:04:38.600 --> 1:04:41.920
<v Speaker 1>any old video on an HDR television set, it's not

1:04:41.960 --> 1:04:44.720
<v Speaker 1>like the colors are going to suddenly turn magical and

1:04:44.840 --> 1:04:48.440
<v Speaker 1>feel like you're right there. You have to have HDR

1:04:48.560 --> 1:04:51.520
<v Speaker 1>content to take advantage of this technology, just like you

1:04:51.520 --> 1:04:54.440
<v Speaker 1>don't have to have a four K video to take

1:04:54.480 --> 1:04:59.840
<v Speaker 1>advantage of four K resolution. Now, if that is the case,

1:05:00.240 --> 1:05:02.480
<v Speaker 1>if you do have HDR content and you have an

1:05:02.560 --> 1:05:04.960
<v Speaker 1>HDR set, you're going to enjoy a much more subtle

1:05:04.960 --> 1:05:08.920
<v Speaker 1>palette of colors than one that does not have HDR.

1:05:09.520 --> 1:05:12.680
<v Speaker 1>Images are going to appear more vibrant, they're going to

1:05:12.880 --> 1:05:17.480
<v Speaker 1>the brightest colors are going to have very subtle changes

1:05:17.520 --> 1:05:19.960
<v Speaker 1>in them. So it looks very realistic, to the point

1:05:20.040 --> 1:05:23.320
<v Speaker 1>where if you have a really good high resolution television

1:05:23.720 --> 1:05:26.200
<v Speaker 1>with HDR, they might look like you're looking at a

1:05:26.240 --> 1:05:30.000
<v Speaker 1>window into another scene. So if it were a garden,

1:05:30.080 --> 1:05:33.640
<v Speaker 1>it might look like you're looking at actual physical plants,

1:05:34.520 --> 1:05:38.000
<v Speaker 1>and the television is really just a portal that leads

1:05:38.000 --> 1:05:40.000
<v Speaker 1>you in there. So it gives you an amazing sense

1:05:40.040 --> 1:05:43.680
<v Speaker 1>of depth. It's not three D the way we traditionally

1:05:43.720 --> 1:05:45.880
<v Speaker 1>think about like we think of three D is stuff

1:05:45.960 --> 1:05:48.880
<v Speaker 1>coming toward us from the screen, But this is three

1:05:49.000 --> 1:05:51.080
<v Speaker 1>D in the sense of depth, Like it feels like

1:05:51.120 --> 1:05:54.360
<v Speaker 1>you could step into the screen and go further into

1:05:54.440 --> 1:05:58.520
<v Speaker 1>the scene itself. That's how effective HDR is when it

1:05:58.640 --> 1:06:02.680
<v Speaker 1>is properly implement it. There's always a qualifier because you

1:06:02.720 --> 1:06:06.160
<v Speaker 1>can do bad HDR and it won't make it won't

1:06:06.160 --> 1:06:10.600
<v Speaker 1>make it look magical, it'll just look bad. So UH

1:06:10.800 --> 1:06:12.960
<v Speaker 1>is pretty powerful stuff, though, so I highly recommend that

1:06:13.000 --> 1:06:15.520
<v Speaker 1>if you're going television shopping you look at HDR. So

1:06:15.560 --> 1:06:18.480
<v Speaker 1>if I'm buying a television today, i'd look for something

1:06:18.480 --> 1:06:21.320
<v Speaker 1>around the fifty inch range because that's about what I

1:06:21.360 --> 1:06:26.000
<v Speaker 1>have now. Maybe go up to sixty inch because I'm

1:06:26.040 --> 1:06:28.720
<v Speaker 1>tempted to. I know that sixty inch is probably too

1:06:28.800 --> 1:06:33.200
<v Speaker 1>large a television for my living room, but I kind

1:06:33.240 --> 1:06:36.680
<v Speaker 1>of want to make that mistake anyway. My wife, however,

1:06:36.880 --> 1:06:40.560
<v Speaker 1>being the voice of reason, keeps me grounded, sometimes literally

1:06:40.600 --> 1:06:44.120
<v Speaker 1>grounds me. But that's a concept for a totally different

1:06:44.120 --> 1:06:46.640
<v Speaker 1>type of show. So I'd probably stick somewhere in the

1:06:46.640 --> 1:06:50.600
<v Speaker 1>fifty range. I'd want HDR because even though it's early

1:06:50.680 --> 1:06:53.080
<v Speaker 1>days of HDR and there's still not a huge amount

1:06:53.120 --> 1:06:57.720
<v Speaker 1>of content out there, the difference is really noticeable, more

1:06:57.800 --> 1:07:02.120
<v Speaker 1>so than four K resident Suan, So I would definitely

1:07:02.120 --> 1:07:05.760
<v Speaker 1>want HDR to be part of the television. It probably

1:07:05.800 --> 1:07:07.960
<v Speaker 1>would be a four case set. I don't think I

1:07:08.000 --> 1:07:11.760
<v Speaker 1>would find an HDR HD set out there, or I

1:07:11.800 --> 1:07:14.160
<v Speaker 1>don't know that I would necessarily want one. Might as

1:07:14.160 --> 1:07:16.240
<v Speaker 1>well go to four K if I'm gonna go with HDR,

1:07:17.400 --> 1:07:21.320
<v Speaker 1>and it probably would not be a smart television and

1:07:21.600 --> 1:07:24.520
<v Speaker 1>it would have a true refresh rate of twenty hurts

1:07:24.560 --> 1:07:28.919
<v Speaker 1>at most. Otherwise I would not be interested. Now if

1:07:28.960 --> 1:07:32.280
<v Speaker 1>some company out there is saying, Jonathan, you're totally off base.

1:07:32.880 --> 1:07:40.160
<v Speaker 1>You have miss misrepresented these technologies are televisions are amazing.

1:07:40.720 --> 1:07:43.040
<v Speaker 1>You will definitely tell the difference between this ultra high

1:07:43.080 --> 1:07:47.320
<v Speaker 1>definition resolution and whatever you're currently using, we can guarantee it.

1:07:47.840 --> 1:07:50.680
<v Speaker 1>Here's how we can prove me wrong. Just send me

1:07:50.760 --> 1:07:54.280
<v Speaker 1>the television and I'll be happy to give it a

1:07:54.320 --> 1:07:57.920
<v Speaker 1>full test drive and report on it and let you

1:07:57.960 --> 1:08:00.919
<v Speaker 1>know what I thought, because Dad, he needs a new TV.

1:08:02.800 --> 1:08:05.920
<v Speaker 1>This never works. By the way, years ago, I mentioned

1:08:05.960 --> 1:08:08.280
<v Speaker 1>on an episode of Tech Stuff that I really wanting

1:08:08.320 --> 1:08:10.840
<v Speaker 1>to go on a helicopter ride. And there are a

1:08:10.840 --> 1:08:13.600
<v Speaker 1>couple of helicopter pilots who are out there who are

1:08:13.640 --> 1:08:17.720
<v Speaker 1>tech Stuff fans, including one who works around Atlanta, and

1:08:17.760 --> 1:08:20.800
<v Speaker 1>I have not been in a helicopter yet, so I

1:08:20.840 --> 1:08:24.240
<v Speaker 1>anticipate I will not magically be the recipient of a

1:08:24.280 --> 1:08:27.280
<v Speaker 1>four K hd R TV anytime in the near future.

1:08:28.800 --> 1:08:31.559
<v Speaker 1>But a guy could dream, right, And it was my

1:08:31.640 --> 1:08:35.960
<v Speaker 1>birthday just the other day, all right. More seriously, guys,

1:08:36.080 --> 1:08:39.599
<v Speaker 1>that wraps up this discussion. Is four K resolution really

1:08:39.600 --> 1:08:44.320
<v Speaker 1>worth it? It's debatable. I side on the probably not

1:08:44.600 --> 1:08:47.280
<v Speaker 1>for most cases. But at the same time, if I

1:08:47.360 --> 1:08:49.639
<v Speaker 1>were buying a television today, I would get a four

1:08:49.720 --> 1:08:53.360
<v Speaker 1>case set because that there are other options that are

1:08:53.400 --> 1:08:56.759
<v Speaker 1>frequently bundled with four K that make a very real difference,

1:08:56.760 --> 1:08:59.080
<v Speaker 1>and who knows, it may be one of those times

1:08:59.120 --> 1:09:02.120
<v Speaker 1>where I would notice a little bit of a difference,

1:09:02.120 --> 1:09:05.479
<v Speaker 1>and sometimes a little bit is enough. If you guys

1:09:05.520 --> 1:09:08.040
<v Speaker 1>have any suggestions for future episodes of tech Stuff, or

1:09:08.240 --> 1:09:11.000
<v Speaker 1>you just have something you want to tell me, send

1:09:11.040 --> 1:09:14.479
<v Speaker 1>me a message. My email address is tech Stuff at

1:09:14.479 --> 1:09:16.920
<v Speaker 1>how stuff works dot com, or you can always drop

1:09:16.920 --> 1:09:19.600
<v Speaker 1>me a line on Facebook or Twitter. The handle for

1:09:19.640 --> 1:09:23.640
<v Speaker 1>the show is text Stuff h s W. Remember you

1:09:23.680 --> 1:09:26.920
<v Speaker 1>can watch me record this show live on twitch dot

1:09:26.960 --> 1:09:30.920
<v Speaker 1>tv slash tech stuff every Wednesday and Friday. Just visit

1:09:30.960 --> 1:09:33.639
<v Speaker 1>that U r L to see the show's schedule. You'll

1:09:33.640 --> 1:09:36.799
<v Speaker 1>get to see me. The people who watched this stream

1:09:36.880 --> 1:09:39.840
<v Speaker 1>also got to see the guys from Stuff. They don't

1:09:39.880 --> 1:09:42.240
<v Speaker 1>want you to know. They stopped in and chatted for

1:09:42.280 --> 1:09:45.120
<v Speaker 1>a while. Uh. That did not make the final podcast,

1:09:45.200 --> 1:09:47.360
<v Speaker 1>but it did make the live stream, so you can

1:09:47.360 --> 1:09:49.840
<v Speaker 1>always join in and see. You never know who's gonna

1:09:49.880 --> 1:09:53.040
<v Speaker 1>show up or what sort of mistakes will happen. All

1:09:53.080 --> 1:09:56.000
<v Speaker 1>sorts of shenanigans happened today. I hope to see you

1:09:56.040 --> 1:10:04.800
<v Speaker 1>there and I'll talk to you again really soon for

1:10:04.920 --> 1:10:07.240
<v Speaker 1>more on this and thousands of other topics. Is it

1:10:07.320 --> 1:10:18.160
<v Speaker 1>how stuff works dot com,