1 00:00:03,000 --> 00:00:05,360 Speaker 1: Welcome to Stuff to Blow your Mind production of My 2 00:00:05,480 --> 00:00:14,800 Speaker 1: Heart Radio. Hey you welcome to Weird House Cinema. This 3 00:00:14,880 --> 00:00:18,079 Speaker 1: is Rob Lamb and I'm Seth Nicholas Johnson. Yeah, Joe 4 00:00:18,120 --> 00:00:20,800 Speaker 1: is still out on parental leaves, so Seth is joining 5 00:00:20,840 --> 00:00:23,159 Speaker 1: me once again, and we're going to be discussing a 6 00:00:23,280 --> 00:00:27,639 Speaker 1: wonderful slice of early nineteen eighties animation. We're gonna be 7 00:00:27,680 --> 00:00:34,560 Speaker 1: talking about twos, the Flight of Dragons from Ranking and Bass. Seth, 8 00:00:34,680 --> 00:00:37,000 Speaker 1: what's your history with this film? So I assume this 9 00:00:37,040 --> 00:00:39,000 Speaker 1: was pretty common in the eighties and nineties when I 10 00:00:39,000 --> 00:00:41,880 Speaker 1: was a child, But my family had a large collection 11 00:00:42,120 --> 00:00:45,760 Speaker 1: of VHS tapes that you know, contained movies that were 12 00:00:45,800 --> 00:00:49,600 Speaker 1: recorded off of television, especially Gosh. I think ever since 13 00:00:49,600 --> 00:00:52,199 Speaker 1: the beginning of television, a big way to like kind 14 00:00:52,200 --> 00:00:55,240 Speaker 1: of fill that time was just to play old movies. 15 00:00:55,560 --> 00:00:57,320 Speaker 1: And then ultimately someone was like, hey, what if we 16 00:00:57,400 --> 00:01:01,120 Speaker 1: make new movies for television. It's like wow even more, 17 00:01:01,280 --> 00:01:04,440 Speaker 1: you know. So Yeah, I think most parents when they 18 00:01:04,440 --> 00:01:07,199 Speaker 1: had when they got their first VCR, they just taped 19 00:01:07,280 --> 00:01:10,160 Speaker 1: movies off of television perpetually, and they just had these 20 00:01:10,520 --> 00:01:13,680 Speaker 1: amassed collections of two or three movies on a single 21 00:01:13,840 --> 00:01:18,360 Speaker 1: blank VHS cassette and um. Back when this first premiered 22 00:01:18,360 --> 00:01:21,720 Speaker 1: on television in six I presume one of my parents 23 00:01:21,800 --> 00:01:24,000 Speaker 1: recorded it. And then as I got older and I 24 00:01:24,040 --> 00:01:27,600 Speaker 1: was like, you know, going through this, you know, collection 25 00:01:27,680 --> 00:01:30,800 Speaker 1: of black spine tapes with no description other than maybe 26 00:01:30,800 --> 00:01:33,320 Speaker 1: a few hastily scribbled words on on on on like 27 00:01:33,520 --> 00:01:36,120 Speaker 1: a label, I was just seeing, what are these things? 28 00:01:36,160 --> 00:01:37,760 Speaker 1: And one of them that I came across was the 29 00:01:37,760 --> 00:01:41,480 Speaker 1: Flight of Dragons, and uh, it really fascinated me as 30 00:01:41,520 --> 00:01:43,880 Speaker 1: a child. I'm not sure if I could really articulate 31 00:01:43,959 --> 00:01:46,720 Speaker 1: as a child what really made me, you know, uh 32 00:01:46,920 --> 00:01:49,360 Speaker 1: gravitate towards it. But now I was an adult, I 33 00:01:49,360 --> 00:01:51,400 Speaker 1: can go like, wow, you know, this animation is actually 34 00:01:51,640 --> 00:01:54,800 Speaker 1: really complex and really special and really compelling. Um you know, 35 00:01:54,840 --> 00:01:58,520 Speaker 1: the stories actually really kind of deep but also shallow 36 00:01:58,640 --> 00:02:00,680 Speaker 1: enough for a child to understand, and it's got a 37 00:02:00,760 --> 00:02:03,880 Speaker 1: nice kind of like you know balance there, and uh yeah, 38 00:02:03,920 --> 00:02:06,880 Speaker 1: I just watched it perpetually as a child, and then ultimately, 39 00:02:07,200 --> 00:02:10,000 Speaker 1: as we shifted into the DVD world, I bought a 40 00:02:10,000 --> 00:02:13,360 Speaker 1: new DVD copy from the Warner Archives and I still 41 00:02:13,400 --> 00:02:17,280 Speaker 1: watch it pretty regularly, but mostly honestly for its visuals. 42 00:02:17,320 --> 00:02:20,919 Speaker 1: Its visuals are really pretty stunning in places. Yeah, this 43 00:02:20,919 --> 00:02:23,400 Speaker 1: this one is. It's a real joy to watch. I 44 00:02:23,440 --> 00:02:26,640 Speaker 1: had not only had I never seen this before. It 45 00:02:26,760 --> 00:02:29,000 Speaker 1: was really off my radar for most of my life. 46 00:02:29,040 --> 00:02:31,920 Speaker 1: I don't know what was I don't remember exactly what 47 00:02:32,000 --> 00:02:35,200 Speaker 1: I was going on in X, but I know that 48 00:02:35,280 --> 00:02:37,920 Speaker 1: we were watching TV. So I'm not sure how I 49 00:02:38,000 --> 00:02:40,840 Speaker 1: missed this one, because there are certainly plenty of other 50 00:02:41,440 --> 00:02:45,440 Speaker 1: films from the Rank and Bess catalog that have an 51 00:02:45,440 --> 00:02:49,640 Speaker 1: important place in my television and film childhood, but this 52 00:02:49,760 --> 00:02:52,440 Speaker 1: is one that I don't think I heard of until 53 00:02:53,120 --> 00:02:56,280 Speaker 1: I guess many years ago. I think Ben Bolan of 54 00:02:56,400 --> 00:02:58,639 Speaker 1: stuff they don't want you to know and ridiculous history 55 00:02:59,200 --> 00:03:01,280 Speaker 1: casually mentioned to me once. He's like, do you remember 56 00:03:01,320 --> 00:03:04,240 Speaker 1: a film called The Flight of Dragons and uh, and 57 00:03:04,360 --> 00:03:07,120 Speaker 1: he gave me some brief description of it. I was like, oh, no, 58 00:03:07,160 --> 00:03:09,120 Speaker 1: I haven't heard of that, but that sounds interesting. And 59 00:03:09,160 --> 00:03:12,160 Speaker 1: then more recently, I knew that you were going to 60 00:03:12,240 --> 00:03:14,600 Speaker 1: be guest host in a couple of episodes of Weird House. 61 00:03:14,600 --> 00:03:20,040 Speaker 1: So I started looking around in various animated features from 62 00:03:20,080 --> 00:03:23,480 Speaker 1: this time period and I ran across that title again. 63 00:03:23,520 --> 00:03:25,639 Speaker 1: And watched. I don't think I watched a trailer, but 64 00:03:25,680 --> 00:03:30,080 Speaker 1: I watched some segment from it and I was instantly interested. No, 65 00:03:30,320 --> 00:03:32,959 Speaker 1: it's it's a it's a fascinating thing, and I think 66 00:03:32,960 --> 00:03:37,160 Speaker 1: it's got something to do with, um, the structure of 67 00:03:37,240 --> 00:03:40,200 Speaker 1: replaying things on television when we were younger, because like, 68 00:03:40,200 --> 00:03:42,720 Speaker 1: you know, something like another Rank and Ambass classic, like 69 00:03:42,760 --> 00:03:45,120 Speaker 1: a Rudolph the Red Nose reindeer, there's a built in 70 00:03:45,160 --> 00:03:48,240 Speaker 1: structure for that. Every every Christmas season you play it again, 71 00:03:48,520 --> 00:03:50,480 Speaker 1: and you know, people kind of get like an attachment 72 00:03:50,520 --> 00:03:54,400 Speaker 1: to it. The uh, late seventies early eighties did have 73 00:03:54,480 --> 00:03:58,520 Speaker 1: this kind of like fantasy boom and other things really happened. 74 00:03:58,560 --> 00:04:00,640 Speaker 1: Like I'm going off top of my head here, but 75 00:04:00,720 --> 00:04:04,000 Speaker 1: in eighties six, I believe the other two big animated 76 00:04:04,040 --> 00:04:06,120 Speaker 1: features that came out that year, This might have been 77 00:04:06,160 --> 00:04:09,480 Speaker 1: eighty two, either way, the year this premiered one way 78 00:04:09,560 --> 00:04:11,080 Speaker 1: or the other. I looked this up. It was the 79 00:04:11,120 --> 00:04:15,119 Speaker 1: same year as Secretive Nim and The Last Unicorn. Those 80 00:04:15,160 --> 00:04:17,960 Speaker 1: were like the three big features that year, and I 81 00:04:18,000 --> 00:04:19,880 Speaker 1: was like, oh wow, Like that really was like a 82 00:04:20,000 --> 00:04:22,920 Speaker 1: vibe at that time because all three of those they 83 00:04:22,960 --> 00:04:26,279 Speaker 1: are beloved but they're also like cult favorites like they are. 84 00:04:26,440 --> 00:04:28,880 Speaker 1: None of them are mainstream, but they are all well 85 00:04:28,920 --> 00:04:33,040 Speaker 1: known fantasy things. So yeah, I just think it was 86 00:04:33,080 --> 00:04:36,479 Speaker 1: a weird time for UM latching onto the public consciousness 87 00:04:36,480 --> 00:04:40,360 Speaker 1: and trying to capitalize upon high fantasy as mainstream entertainment 88 00:04:40,440 --> 00:04:42,480 Speaker 1: that maybe it wasn't quite as successful as they were 89 00:04:42,480 --> 00:04:45,440 Speaker 1: hoping it would be, you know, with as a moneymaker. Yeah, 90 00:04:45,600 --> 00:04:48,200 Speaker 1: and I'm glad you mentioned those films in particular, because, 91 00:04:48,200 --> 00:04:51,039 Speaker 1: on one hand, even if you haven't seen The Flight 92 00:04:51,080 --> 00:04:54,719 Speaker 1: of Dragons and and I had not, it's easy to 93 00:04:54,920 --> 00:04:58,200 Speaker 1: enter into it if you've seen certainly other rank and 94 00:04:58,200 --> 00:05:01,040 Speaker 1: bass animated features from this iron period, but even just 95 00:05:01,040 --> 00:05:05,239 Speaker 1: sort of stuff that was also populating the waters of 96 00:05:05,240 --> 00:05:10,400 Speaker 1: of major animated fantasy at the time, and then specifically 97 00:05:10,480 --> 00:05:14,160 Speaker 1: mentioning The Secretive Nim and The Last Unicorn, both again 98 00:05:14,240 --> 00:05:17,240 Speaker 1: vote beloved films with a very strong following. I could 99 00:05:17,240 --> 00:05:21,360 Speaker 1: sit down and watch either of them. However, I do 100 00:05:21,440 --> 00:05:24,320 Speaker 1: feel like both of those films have their own issues 101 00:05:24,360 --> 00:05:27,280 Speaker 1: as well. Um, depending on where you're coming from, Like 102 00:05:27,400 --> 00:05:31,040 Speaker 1: from for me, I absolutely love like the first half 103 00:05:31,520 --> 00:05:34,039 Speaker 1: of The Last Unicorn, and then it starts kind of 104 00:05:34,080 --> 00:05:38,360 Speaker 1: a drag for me. Um, I think that's that's perhaps 105 00:05:38,400 --> 00:05:43,240 Speaker 1: a element of fantasy that that that perhaps some I 106 00:05:43,240 --> 00:05:45,159 Speaker 1: don't want to call it lazy, but I do feel 107 00:05:45,160 --> 00:05:46,880 Speaker 1: like there's like a pattern to it where it's like 108 00:05:47,279 --> 00:05:50,000 Speaker 1: set up the interesting world for the first half and 109 00:05:50,040 --> 00:05:52,239 Speaker 1: then just let it play out for the second half. 110 00:05:52,560 --> 00:05:55,119 Speaker 1: And I think actually that's part of this this film 111 00:05:55,160 --> 00:05:57,800 Speaker 1: as well, which which we'll get into. Yeah, though this 112 00:05:57,839 --> 00:06:00,719 Speaker 1: one I think does pick back up in a major way. 113 00:06:00,760 --> 00:06:02,679 Speaker 1: But yeah, there is sort of that that lag period 114 00:06:02,760 --> 00:06:05,159 Speaker 1: perhaps here as well. Uh secret and him. I'll just 115 00:06:05,160 --> 00:06:07,839 Speaker 1: say real quick, I never had this particular attachment, but 116 00:06:07,880 --> 00:06:11,240 Speaker 1: I know that the source material does not have rat 117 00:06:11,279 --> 00:06:14,200 Speaker 1: wizards in it. I think they added all of that 118 00:06:14,320 --> 00:06:16,839 Speaker 1: for the film, and that's the stuff I love the most. 119 00:06:17,320 --> 00:06:19,520 Speaker 1: So I am certainly not offended by it, but I 120 00:06:19,520 --> 00:06:23,120 Speaker 1: could understand where there would be some weirdness, uh there 121 00:06:23,200 --> 00:06:27,520 Speaker 1: for viewers who had a stronger attachment to the source material. 122 00:06:27,720 --> 00:06:30,839 Speaker 1: Interesting alright, So yes, this is a film that I 123 00:06:30,880 --> 00:06:35,440 Speaker 1: believe debuted in the UK directed video in two and 124 00:06:35,920 --> 00:06:39,200 Speaker 1: in Night six it aired as an ABC movie special. 125 00:06:39,279 --> 00:06:42,520 Speaker 1: It was the ABC movie Well, I don't know if 126 00:06:42,520 --> 00:06:43,920 Speaker 1: it was ABC movie of the Week, but it was 127 00:06:43,960 --> 00:06:46,720 Speaker 1: an ABC movie special, and I think we're going to 128 00:06:46,800 --> 00:06:49,120 Speaker 1: play the TV spot for that in just a second. 129 00:06:49,200 --> 00:06:51,679 Speaker 1: But first of all, the elevator pitch. What's your elevator 130 00:06:51,680 --> 00:06:55,719 Speaker 1: pitch for this flick? Here? Seth straightforward, I would say, 131 00:06:55,960 --> 00:07:01,240 Speaker 1: an animated Dungeons and Dragons campaign about science for is magic. Yes, 132 00:07:01,680 --> 00:07:05,280 Speaker 1: I think that's good. It is a fantasy adventure that 133 00:07:05,560 --> 00:07:09,720 Speaker 1: kind of sneaks a fair amount of pro science propaganda 134 00:07:09,800 --> 00:07:12,280 Speaker 1: into it, but in a way that I absolutely love. 135 00:07:12,480 --> 00:07:14,840 Speaker 1: And I should also note I'll keep coming back to this, 136 00:07:15,000 --> 00:07:16,840 Speaker 1: but when I watched it for the first time, I 137 00:07:16,880 --> 00:07:19,680 Speaker 1: also got my son to watch it with me. It 138 00:07:19,800 --> 00:07:23,960 Speaker 1: was my wife was was out that evening, so we 139 00:07:23,960 --> 00:07:25,960 Speaker 1: we had the TV to ourselves, and I said, okay, 140 00:07:26,040 --> 00:07:29,120 Speaker 1: let's watch this dragon show together. Um, And so he 141 00:07:29,200 --> 00:07:31,400 Speaker 1: ended up really enjoying it as well, and certainly was 142 00:07:31,440 --> 00:07:35,600 Speaker 1: on board for all of the scientific messaging. Nice. All right, Well, 143 00:07:35,680 --> 00:07:38,119 Speaker 1: let's go ahead and listen to that trailer. Well, TV 144 00:07:38,240 --> 00:07:41,239 Speaker 1: spot audio, and I believe this is a long time 145 00:07:41,320 --> 00:07:50,400 Speaker 1: ABC announcer Scott Vincent doing the narration to night an 146 00:07:50,440 --> 00:07:57,680 Speaker 1: ABC premier presentation somewhere in another time in another place 147 00:08:00,160 --> 00:08:05,720 Speaker 1: there's a realm of magic. You will never inherit mind 148 00:08:05,760 --> 00:08:09,240 Speaker 1: to me, Well, wizards rule, we want none of your 149 00:08:09,360 --> 00:08:16,840 Speaker 1: dark magic were good bat Will Voices of evil an 150 00:08:16,920 --> 00:08:20,800 Speaker 1: enchanted kingdom from a mystical tale of unforgettable adventure, The 151 00:08:21,040 --> 00:08:26,240 Speaker 1: Flight of Dragons next, I love it. I'm a sucker 152 00:08:26,280 --> 00:08:29,280 Speaker 1: for a good TV spot like that most definitely. Now, 153 00:08:29,280 --> 00:08:31,440 Speaker 1: I would say word of warning if you're if you're 154 00:08:31,440 --> 00:08:34,080 Speaker 1: out there and you're interested, and then you go and 155 00:08:34,120 --> 00:08:37,560 Speaker 1: look at a listing for this on wherever you get 156 00:08:37,559 --> 00:08:40,160 Speaker 1: your your your films, you may find that the box 157 00:08:40,280 --> 00:08:43,320 Speaker 1: art or the thumbnail for this movie looks really bad. 158 00:08:43,360 --> 00:08:46,160 Speaker 1: And I just want to to assure you that that 159 00:08:46,280 --> 00:08:49,319 Speaker 1: the quality of the picture is not entirely represented by 160 00:08:49,360 --> 00:08:52,880 Speaker 1: that that very cartoony image. Not only is the art 161 00:08:52,920 --> 00:08:57,000 Speaker 1: style completely wrong, like the characters barely even look like 162 00:08:57,120 --> 00:09:00,320 Speaker 1: the characters they are supposed to represents. Like, um, the 163 00:09:00,320 --> 00:09:02,920 Speaker 1: main character Peter almost looks like the page master, you know. 164 00:09:03,160 --> 00:09:07,320 Speaker 1: Like it's just it's that's not the art style, that's 165 00:09:07,320 --> 00:09:10,400 Speaker 1: not from the film. That's someone trying to cartoonify it 166 00:09:10,679 --> 00:09:12,839 Speaker 1: and sell it to a younger market. I presume I 167 00:09:13,280 --> 00:09:16,199 Speaker 1: don't know, but unsuccessful. Yeah, wait until we've talked a 168 00:09:16,240 --> 00:09:18,200 Speaker 1: little bit about the some of the other films that 169 00:09:18,280 --> 00:09:19,920 Speaker 1: Ranking and Bass were putting out of the time. Wait 170 00:09:20,000 --> 00:09:23,760 Speaker 1: until we've we've talked about the source material here, because 171 00:09:23,800 --> 00:09:25,960 Speaker 1: I think that does a better job of setting the 172 00:09:26,040 --> 00:09:29,920 Speaker 1: stage and preparing your expectations for what the film is 173 00:09:30,000 --> 00:09:33,360 Speaker 1: like visually. And uh and speaking of yes, where can 174 00:09:33,360 --> 00:09:35,760 Speaker 1: you get this film? I think it's pretty widely available 175 00:09:35,840 --> 00:09:38,080 Speaker 1: right now. Certainly you can get it on on DVD 176 00:09:38,240 --> 00:09:40,960 Speaker 1: or Blu ray from the w B collection, and then 177 00:09:41,120 --> 00:09:44,400 Speaker 1: you can you can rent orse or buy it digitally 178 00:09:44,440 --> 00:09:47,320 Speaker 1: wherever you get your films online. All right, Well, let's 179 00:09:47,320 --> 00:09:50,079 Speaker 1: start with the really the most obvious point that we've 180 00:09:50,080 --> 00:09:53,160 Speaker 1: already hinted at several times. This is a Ranking and 181 00:09:53,240 --> 00:09:56,280 Speaker 1: Bass joint. I love Ranking in Bass. I own so 182 00:09:56,679 --> 00:09:59,240 Speaker 1: many Ranking and Bass films, like like we've mentioned in 183 00:09:59,280 --> 00:10:02,160 Speaker 1: a previous I love stop motion and they did a 184 00:10:02,200 --> 00:10:04,160 Speaker 1: lot of stop motions, so I own a lot of 185 00:10:04,240 --> 00:10:07,840 Speaker 1: Ranking at Bass. Yeah, I feel like it's it's hard 186 00:10:07,880 --> 00:10:12,000 Speaker 1: to not have a connection to something they put they produced, 187 00:10:12,120 --> 00:10:15,400 Speaker 1: something that they had a hand in. If you grew 188 00:10:15,520 --> 00:10:19,440 Speaker 1: up with access to a TV for a number of decades. 189 00:10:19,800 --> 00:10:22,960 Speaker 1: So Ranking and Bass we're talking about author Ranking Jr. 190 00:10:23,080 --> 00:10:30,360 Speaker 1: Who lived and Jules Bass who lived ninety five through two. 191 00:10:30,720 --> 00:10:34,120 Speaker 1: They both have director and producer credits on this. They 192 00:10:34,200 --> 00:10:38,439 Speaker 1: founded the company known as Videocraft International in nineteen sixty 193 00:10:38,480 --> 00:10:41,880 Speaker 1: that went on to become Ranking Bass Productions, Inc. They 194 00:10:41,880 --> 00:10:44,760 Speaker 1: were known, of course, for all those holiday films, many 195 00:10:44,800 --> 00:10:48,480 Speaker 1: of which were uh quote unquote any magic. I believe 196 00:10:48,520 --> 00:10:51,240 Speaker 1: that was their term for the stop motion they were using. Yeah, 197 00:10:51,280 --> 00:10:54,800 Speaker 1: it was because they they weren't clay, so they couldn't 198 00:10:54,880 --> 00:10:59,240 Speaker 1: use the Will Vinton phrase uh claymation. And they also 199 00:10:59,400 --> 00:11:02,880 Speaker 1: weren't um Let's see who was it someone someone uh 200 00:11:03,040 --> 00:11:04,960 Speaker 1: coined the term puppet too, and I think that was 201 00:11:04,960 --> 00:11:07,720 Speaker 1: the guy that invented gumby. But yeah, everyone had to 202 00:11:07,760 --> 00:11:10,520 Speaker 1: have their own individual name for what they were calling 203 00:11:10,559 --> 00:11:12,920 Speaker 1: stop motion at the time. And yeah, they used ani magic. 204 00:11:15,120 --> 00:11:18,320 Speaker 1: You know why they why they were the revulsion to 205 00:11:18,600 --> 00:11:21,200 Speaker 1: stop motion? Was it just like stop motion like we 206 00:11:21,240 --> 00:11:24,200 Speaker 1: can't that just sounds so negative, it's it's too much 207 00:11:24,240 --> 00:11:28,720 Speaker 1: of an oxymoron. The people just won't understand. But anyway, 208 00:11:28,720 --> 00:11:31,599 Speaker 1: there stop motion productions include the likes of Rudolph the 209 00:11:31,640 --> 00:11:35,000 Speaker 1: Red Nose Reindeer, which I think many, many, many of 210 00:11:35,040 --> 00:11:37,440 Speaker 1: you are familiar with, maybe most of you are familiar with, 211 00:11:37,679 --> 00:11:41,080 Speaker 1: but also a number of lesser known stop motion films. 212 00:11:41,120 --> 00:11:43,600 Speaker 1: There's some Like looking at the list of them, some 213 00:11:43,720 --> 00:11:46,440 Speaker 1: are ones that I vaguely remember catching part of on 214 00:11:46,520 --> 00:11:49,240 Speaker 1: TV and maybe even as a child, being like, I 215 00:11:49,240 --> 00:11:51,360 Speaker 1: don't think this one's for me. And then some I'd 216 00:11:51,400 --> 00:11:54,880 Speaker 1: never heard of, like like this particular one, the Life 217 00:11:54,920 --> 00:11:59,080 Speaker 1: and Adventures of Santa Claus. I love that one. Um, yeah, 218 00:11:59,120 --> 00:12:00,840 Speaker 1: this was one of the ones that you're possibly going 219 00:12:00,880 --> 00:12:04,839 Speaker 1: to do for today's episode. High Fantasy, written by L. 220 00:12:04,920 --> 00:12:08,120 Speaker 1: Frank Baum. Is that his name? The Wizard of Oz guy? Right? Yeah? 221 00:12:08,200 --> 00:12:12,280 Speaker 1: And oh my gosh. High Fantasy about a bunch of 222 00:12:12,320 --> 00:12:15,400 Speaker 1: demigods debating amongst one another whether or not to make 223 00:12:15,440 --> 00:12:18,280 Speaker 1: the human man Santa Claus immortal for all the good 224 00:12:18,320 --> 00:12:23,360 Speaker 1: deeds he's done in his life. Fascinating, really fascinating, really beautiful. 225 00:12:23,679 --> 00:12:25,880 Speaker 1: You got to watch it if you're interested in very 226 00:12:25,960 --> 00:12:29,439 Speaker 1: strange holiday movies. There does seem to be an entire 227 00:12:29,520 --> 00:12:34,360 Speaker 1: genre of holiday films where folks decide to flesh out 228 00:12:34,400 --> 00:12:38,880 Speaker 1: the Santa Claus mythology. Sometimes too great results. Other times 229 00:12:38,880 --> 00:12:41,000 Speaker 1: to kind of you get into kind of weird areas 230 00:12:41,280 --> 00:12:43,600 Speaker 1: when you have to build all this like support structures 231 00:12:43,640 --> 00:12:47,400 Speaker 1: to hold this idea up, especially I think as a youth, 232 00:12:47,520 --> 00:12:50,080 Speaker 1: when you watch these and it's not like, you know, 233 00:12:50,280 --> 00:12:52,880 Speaker 1: they're all working from the same blueprint. So you have 234 00:12:53,120 --> 00:12:56,000 Speaker 1: let's say five or six different origin tales for Santa 235 00:12:56,000 --> 00:12:58,920 Speaker 1: Claus that never really match up. They don't really kind 236 00:12:58,960 --> 00:13:02,640 Speaker 1: of lay over one another, so it just muddles the whole, 237 00:13:02,679 --> 00:13:04,880 Speaker 1: the whole, the whole idea. Yeah, and they all end 238 00:13:04,960 --> 00:13:08,240 Speaker 1: up feeling a little bit like heresy, especially if you're 239 00:13:08,240 --> 00:13:10,760 Speaker 1: still if you're still a believer in Santa or you 240 00:13:10,840 --> 00:13:14,760 Speaker 1: still were holding onto some of those beliefs, Um, you're 241 00:13:14,760 --> 00:13:16,400 Speaker 1: gonna look at something like then be like, I don't 242 00:13:16,400 --> 00:13:19,360 Speaker 1: know about this, um this this line of faith. I 243 00:13:19,400 --> 00:13:23,880 Speaker 1: think they've perhaps they've perhaps lost track of themselves for sure. Now. 244 00:13:23,960 --> 00:13:26,360 Speaker 1: Ranking and Bass were also responsible for some beloved non 245 00:13:26,400 --> 00:13:30,280 Speaker 1: holiday animated films of the sixties, seventies, and eighties, which 246 00:13:30,480 --> 00:13:32,840 Speaker 1: I think these probably deserve more of our attention here, 247 00:13:33,200 --> 00:13:35,959 Speaker 1: uh at least for this film. These include the likes 248 00:13:36,000 --> 00:13:39,320 Speaker 1: of h and Stop Me If you have thoughts on 249 00:13:39,120 --> 00:13:42,200 Speaker 1: on some of these here Seth but Willie McBean and 250 00:13:42,280 --> 00:13:47,240 Speaker 1: his Magic Machine from No thoughts on that one. Okay, 251 00:13:48,559 --> 00:13:51,920 Speaker 1: this this next one I've only seen parts of and 252 00:13:51,960 --> 00:13:55,000 Speaker 1: i've every year at Halloween. I'm tempted to play it 253 00:13:55,040 --> 00:13:59,360 Speaker 1: in full. But Mad Monster Party question mark from seven. 254 00:13:59,440 --> 00:14:02,520 Speaker 1: That one is love it. I love that one dearly. Um, 255 00:14:02,600 --> 00:14:05,880 Speaker 1: It's a bit dated at this point, but I love it, 256 00:14:05,920 --> 00:14:07,440 Speaker 1: love it, love it. I mean it's it's a bunch 257 00:14:07,480 --> 00:14:10,079 Speaker 1: of stop motion monsters throwing a party. It's it's it's 258 00:14:10,080 --> 00:14:12,600 Speaker 1: a really good time. The next one is one of 259 00:14:12,640 --> 00:14:14,880 Speaker 1: my personal favorites and definitely a film I grew up with. 260 00:14:15,080 --> 00:14:19,000 Speaker 1: Ninety seven's The Hobbit. Yeah, this one, The Hobbits and 261 00:14:19,400 --> 00:14:21,640 Speaker 1: the follow up Return of the King. I still to 262 00:14:21,680 --> 00:14:25,640 Speaker 1: this day get confused with the Ralph backshe uh, you know, 263 00:14:25,800 --> 00:14:30,520 Speaker 1: token adaptations, very confusing. They all kind of blend together 264 00:14:30,560 --> 00:14:33,240 Speaker 1: in my head. Um, I'm not really sure how to 265 00:14:33,240 --> 00:14:38,560 Speaker 1: to parse them apart. Yeah, yeah, It's The Hobbit. Is 266 00:14:38,560 --> 00:14:40,960 Speaker 1: is a film that I know as a as a child, 267 00:14:41,000 --> 00:14:44,640 Speaker 1: I loved, and then later on I when I was 268 00:14:45,200 --> 00:14:48,040 Speaker 1: reading and rereading the novels for the first time, I 269 00:14:48,080 --> 00:14:51,000 Speaker 1: had a strong dislike for them because I didn't want 270 00:14:51,000 --> 00:14:54,400 Speaker 1: to picture the characters as they appeared in the in 271 00:14:54,480 --> 00:14:57,880 Speaker 1: the animated film while I was reading it. But then 272 00:14:58,080 --> 00:15:03,400 Speaker 1: I've subsequently come back around and really really embrace the Hobbit. 273 00:15:03,720 --> 00:15:06,920 Speaker 1: I think it's I think it's tremendous. John Houston, I 274 00:15:06,960 --> 00:15:09,360 Speaker 1: think is my Gandalf. As much as I love Ian McKellen, 275 00:15:09,600 --> 00:15:13,040 Speaker 1: I've got to go with John Houston for my Gandalf. 276 00:15:13,400 --> 00:15:16,880 Speaker 1: And also it's just the pacing in seventy the Hobbit 277 00:15:17,000 --> 00:15:18,880 Speaker 1: is just so good, like they managed to take one 278 00:15:18,920 --> 00:15:21,600 Speaker 1: book make one film out of it. Yes, they cut 279 00:15:21,640 --> 00:15:24,400 Speaker 1: out some some great stuff to do it, but you 280 00:15:24,480 --> 00:15:27,200 Speaker 1: end up with a very watchable film and you're in 281 00:15:27,280 --> 00:15:30,440 Speaker 1: and out in seventy eight minutes. It also feels good 282 00:15:30,600 --> 00:15:35,000 Speaker 1: that UM. I feel like the material it adapted much 283 00:15:35,040 --> 00:15:38,280 Speaker 1: smoother than it did in the Um Jackson films, because 284 00:15:38,320 --> 00:15:41,080 Speaker 1: it went from this is a short children's book too, 285 00:15:41,120 --> 00:15:43,320 Speaker 1: this is a short children's film. It was a one 286 00:15:43,360 --> 00:15:46,600 Speaker 1: to one. It was very easy. There there was no flourish, 287 00:15:46,600 --> 00:15:49,080 Speaker 1: no no no guilding the lily like they did on 288 00:15:49,120 --> 00:15:52,400 Speaker 1: the The Jackson Wage, which I enjoyed a certain extent. 289 00:15:52,480 --> 00:15:54,280 Speaker 1: I think they're fine, they're just not as good as 290 00:15:54,320 --> 00:15:57,120 Speaker 1: obviously the other trilogy. They're they're they're fun as well. 291 00:15:57,160 --> 00:15:59,960 Speaker 1: I don't dislike those and and certainly when you get 292 00:16:00,040 --> 00:16:02,000 Speaker 1: to the adaptation of The Lord of the Rings you 293 00:16:02,040 --> 00:16:04,120 Speaker 1: have to give a lot of Lord of Rings itself. 294 00:16:04,120 --> 00:16:05,360 Speaker 1: You have to give a lot of credit to to 295 00:16:05,400 --> 00:16:09,320 Speaker 1: Peter Jackson. I mean, those are are are pretty terrific films. 296 00:16:09,360 --> 00:16:12,360 Speaker 1: On the other hand, the animated attempts to bring that 297 00:16:12,520 --> 00:16:16,520 Speaker 1: trilogy to the screen, we're a little a little rougher 298 00:16:16,520 --> 00:16:19,280 Speaker 1: around the edges. You have the Ralph backsheet film, and 299 00:16:19,320 --> 00:16:22,680 Speaker 1: then of course Ranking and Bass come back around and 300 00:16:22,800 --> 00:16:27,200 Speaker 1: finish what back she started with the Return of the King, 301 00:16:27,320 --> 00:16:30,560 Speaker 1: which I also remember enjoying. It also has has some 302 00:16:30,680 --> 00:16:33,240 Speaker 1: nice Orc songs in it, something that I think has 303 00:16:33,320 --> 00:16:35,400 Speaker 1: largely been been lacking. I don't remember if the Orcs 304 00:16:35,400 --> 00:16:37,040 Speaker 1: sang at all in the Peter Jackson films, but I 305 00:16:37,080 --> 00:16:39,480 Speaker 1: haven't seen all the cuts all right. On top of those, 306 00:16:39,520 --> 00:16:41,960 Speaker 1: we also have the Last Unicorn from eighty two, which 307 00:16:42,000 --> 00:16:45,440 Speaker 1: we already mentioned, certainly a classic great vocal performances in 308 00:16:45,520 --> 00:16:49,920 Speaker 1: that some for my money, terrific music by America. Uh, 309 00:16:49,960 --> 00:16:52,200 Speaker 1: there at least a couple of tracks in there that 310 00:16:52,200 --> 00:16:53,960 Speaker 1: that I will absolutely go out of my way to 311 00:16:54,080 --> 00:16:56,400 Speaker 1: listen to on their own every now and then. That 312 00:16:56,480 --> 00:17:00,680 Speaker 1: was also an element of the early eighties late seventies 313 00:17:00,760 --> 00:17:05,160 Speaker 1: animation was they worked in popular musicians. I think form 314 00:17:05,160 --> 00:17:08,000 Speaker 1: like the first time and uh, I think we're better 315 00:17:08,040 --> 00:17:11,639 Speaker 1: for it. Well, we'll have a little theme song by 316 00:17:11,760 --> 00:17:13,920 Speaker 1: by a popular musician later for this film. Well, we'll 317 00:17:13,920 --> 00:17:16,520 Speaker 1: talk about that later. On the TV end of the spectrum. 318 00:17:16,600 --> 00:17:20,600 Speaker 1: There was also ThunderCats and silver Hawks. Silver Hawks it 319 00:17:20,720 --> 00:17:25,359 Speaker 1: was basically ThunderCats remixed the same basic concept but in 320 00:17:25,400 --> 00:17:29,000 Speaker 1: space and instead of cat people, they were like metal 321 00:17:29,040 --> 00:17:32,200 Speaker 1: bird people, and instead of mom Ra you had Monstar 322 00:17:32,440 --> 00:17:37,480 Speaker 1: the space crime Boss. Yeah, but I definitely remember watching 323 00:17:37,520 --> 00:17:40,520 Speaker 1: those shows. Rankin and Bass also had their hands in 324 00:17:40,600 --> 00:17:43,439 Speaker 1: some mostly live action films that are also worth noting. 325 00:17:43,720 --> 00:17:46,840 Speaker 1: One is V seven The Last Dinosaur, which is Japanese 326 00:17:46,880 --> 00:17:51,040 Speaker 1: co production, and then there's The Bermuda Depths. This is 327 00:17:51,080 --> 00:17:54,040 Speaker 1: another Japanese co production that featured a young Carl Weathers. 328 00:17:54,400 --> 00:17:58,520 Speaker 1: Burrow Lives and I believe a giant psychic sea turtle. 329 00:17:58,960 --> 00:18:00,960 Speaker 1: Joe has seen this and I have not, but he 330 00:18:01,000 --> 00:18:03,200 Speaker 1: tells me that it's amazing. It sounds amazing. I haven't 331 00:18:03,240 --> 00:18:05,640 Speaker 1: seen it either. Now one one more quick note about 332 00:18:05,640 --> 00:18:09,040 Speaker 1: the animation here. As with other as with various other 333 00:18:09,160 --> 00:18:12,000 Speaker 1: Rank and Bass productions, you'll note a number of Japanese 334 00:18:12,000 --> 00:18:15,760 Speaker 1: animators and filmmakers credited. They worked with a company called 335 00:18:15,800 --> 00:18:18,840 Speaker 1: top Craft on this one, a Japanese animation studio that 336 00:18:18,880 --> 00:18:21,879 Speaker 1: did hand drawn animations on this picture. Top Craft went 337 00:18:21,920 --> 00:18:24,119 Speaker 1: on to make one of the greatest animated films of 338 00:18:24,119 --> 00:18:27,399 Speaker 1: all time, Miyazaki's Nasaka of the Valley of the Wind. 339 00:18:27,760 --> 00:18:31,480 Speaker 1: And when top Craft folded, Miyazaki and others formed studio 340 00:18:31,520 --> 00:18:33,640 Speaker 1: Ghibli And you can tell you can tell there there 341 00:18:33,640 --> 00:18:37,960 Speaker 1: are a number of shots in this film that you 342 00:18:37,960 --> 00:18:40,359 Speaker 1: may want to like just because it looks dated, because 343 00:18:40,400 --> 00:18:42,440 Speaker 1: it looks very seventies. Might just want to dismiss the 344 00:18:42,480 --> 00:18:45,200 Speaker 1: whole thing and be like, oh, that's that's old and no, no, no, 345 00:18:45,240 --> 00:18:48,880 Speaker 1: this isn't good. But no, they're there. Um multiple shots 346 00:18:48,920 --> 00:18:51,400 Speaker 1: that when you look at them, you're like, oh, they 347 00:18:51,400 --> 00:18:55,040 Speaker 1: weren't lazy. They weren't They went to extremes to make 348 00:18:55,080 --> 00:18:59,000 Speaker 1: this shot successful. Um one for example that will come 349 00:18:59,080 --> 00:19:02,480 Speaker 1: up later. We have a wizard and our protagonist Peter, 350 00:19:03,080 --> 00:19:06,200 Speaker 1: both sitting on a die with a pair of dice, 351 00:19:06,280 --> 00:19:08,399 Speaker 1: each of them sitting on one, and they rock it 352 00:19:08,520 --> 00:19:10,479 Speaker 1: up into the air like a little rocket ship and 353 00:19:10,760 --> 00:19:14,240 Speaker 1: spin while they're doing it, and we see their bodies 354 00:19:14,560 --> 00:19:17,520 Speaker 1: full three sixty degrees from from going or because they're 355 00:19:17,520 --> 00:19:20,359 Speaker 1: spinning in a circle and going up from beneath us 356 00:19:20,400 --> 00:19:23,160 Speaker 1: two above us. And when I was watching that recently 357 00:19:23,200 --> 00:19:25,200 Speaker 1: as an adult who has, you know, made a career 358 00:19:25,200 --> 00:19:28,360 Speaker 1: in animation, I go, oh, no, that is so much 359 00:19:28,480 --> 00:19:34,119 Speaker 1: time like that. That is weeks, weeks and weeks for 360 00:19:34,200 --> 00:19:36,119 Speaker 1: that one very quick shot. And I was like, oh, 361 00:19:36,160 --> 00:19:38,440 Speaker 1: they they weren't being lazy, you know, there were there 362 00:19:38,440 --> 00:19:40,280 Speaker 1: were a lot of ways to do that shot lazy 363 00:19:40,320 --> 00:19:42,280 Speaker 1: and they didn't do it. Do you think something like 364 00:19:42,320 --> 00:19:45,320 Speaker 1: that is a case when you're looking at, especially a 365 00:19:45,320 --> 00:19:48,720 Speaker 1: collaboration like this co production. Is that a case where 366 00:19:49,480 --> 00:19:52,800 Speaker 1: the animators are hungry to do something like cool and 367 00:19:52,800 --> 00:19:55,280 Speaker 1: and and maybe that requires more work or is it 368 00:19:55,320 --> 00:19:57,520 Speaker 1: a situation where others are like, no, this is what 369 00:19:57,560 --> 00:19:59,480 Speaker 1: we need, this is the shot we need, make it happen. 370 00:19:59,600 --> 00:20:02,000 Speaker 1: I think it both. I think, um, someone who's a 371 00:20:02,040 --> 00:20:04,600 Speaker 1: storyboard artist, which would originally put that in because they 372 00:20:04,600 --> 00:20:06,720 Speaker 1: think it would look cool. And then when it gets 373 00:20:06,720 --> 00:20:09,840 Speaker 1: hand handed off to the animation director or to the animators, 374 00:20:10,080 --> 00:20:12,160 Speaker 1: they would look at it and go, oh, no, this 375 00:20:12,160 --> 00:20:14,800 Speaker 1: this is gonna take a lot. And then they would go, yeah, 376 00:20:14,800 --> 00:20:16,240 Speaker 1: but it would be pretty cool. They're like, yeah, that 377 00:20:16,280 --> 00:20:17,960 Speaker 1: would be pretty cool. All right, do we have time 378 00:20:18,000 --> 00:20:19,560 Speaker 1: for this? Do we have the money for this? Okay, Okay, 379 00:20:19,640 --> 00:20:21,600 Speaker 1: let's do it. Let's do it. So so I think it. 380 00:20:21,680 --> 00:20:32,680 Speaker 1: I think it's a combination of both, all right. Getting 381 00:20:32,680 --> 00:20:35,800 Speaker 1: into the writing on this one real quick. Romeo Muller 382 00:20:35,960 --> 00:20:40,119 Speaker 1: who was a long time ranking bass writer, he was 383 00:20:40,160 --> 00:20:44,119 Speaker 1: a writer on this. There's also Jeffrey Walker that is 384 00:20:44,160 --> 00:20:47,119 Speaker 1: credited with writing additional material. I'm not exactly sure what 385 00:20:47,160 --> 00:20:49,960 Speaker 1: the additional material was, but they they were an actor 386 00:20:50,000 --> 00:20:53,520 Speaker 1: and writer as well. Now getting into the source material here, 387 00:20:53,720 --> 00:20:56,520 Speaker 1: they are really a couple of things. The main one, uh, 388 00:20:56,800 --> 00:20:59,560 Speaker 1: seems to be this book The Flight of Dragons by 389 00:20:59,600 --> 00:21:03,840 Speaker 1: Peter Dickinson who lived ninety seven through and illustrated by 390 00:21:03,880 --> 00:21:08,399 Speaker 1: Wayne Anderson who was born in nineteen six. And I 391 00:21:08,440 --> 00:21:10,520 Speaker 1: believe as if this recording is still very much alive. 392 00:21:11,040 --> 00:21:13,280 Speaker 1: I actually got a copy of this book. You can 393 00:21:13,320 --> 00:21:16,800 Speaker 1: pick it up used for relatively cheap, I mean basically 394 00:21:17,200 --> 00:21:20,200 Speaker 1: very little more than it would have cost fresh off 395 00:21:20,240 --> 00:21:23,199 Speaker 1: the shelf back when it came out. But this was 396 00:21:23,440 --> 00:21:26,359 Speaker 1: a nineteen seventy nine book. Uh, pick it up if 397 00:21:26,400 --> 00:21:28,760 Speaker 1: you were at all interested in this topic. I'll talk 398 00:21:28,800 --> 00:21:31,280 Speaker 1: more about it in a bit. But of these two individuals, 399 00:21:31,320 --> 00:21:35,000 Speaker 1: Dickinson was an English children's author of numerous books, including 400 00:21:35,080 --> 00:21:38,479 Speaker 1: Tolku from nineteen seventy nine and City of Gold from 401 00:21:38,560 --> 00:21:42,640 Speaker 1: nineteen eighty. Anderson is a splendid illustrator and artist whose 402 00:21:42,640 --> 00:21:44,919 Speaker 1: work has shown up just all over the place. Has 403 00:21:44,960 --> 00:21:48,240 Speaker 1: a very distinctive style, which you can see if you 404 00:21:48,280 --> 00:21:51,960 Speaker 1: go to his website. It's a Wayne Anderson art dot com. 405 00:21:52,000 --> 00:21:54,600 Speaker 1: And I know I had previously run into some of 406 00:21:54,600 --> 00:21:57,679 Speaker 1: his dragon illustrations because they were used or reused in 407 00:21:57,720 --> 00:22:01,560 Speaker 1: the Time Life Enchanted World books, I believe, specifically in 408 00:22:01,560 --> 00:22:04,200 Speaker 1: their Dragons book. So a lot of the some of 409 00:22:04,240 --> 00:22:07,280 Speaker 1: the cooler elements and the science the elements and also 410 00:22:07,320 --> 00:22:11,240 Speaker 1: the monster science of the dragons is all right out 411 00:22:11,240 --> 00:22:12,840 Speaker 1: of this book. And there's even more of it, Like 412 00:22:12,840 --> 00:22:15,879 Speaker 1: there's a stuff about dragon blood and the chemical composition 413 00:22:15,880 --> 00:22:18,280 Speaker 1: of dragon blood. So I haven't had a time to 414 00:22:18,320 --> 00:22:22,600 Speaker 1: just devour it all, but it's it's a really cool book. Uh, 415 00:22:22,720 --> 00:22:25,040 Speaker 1: definitely worth picking up, you know. It's it's one of 416 00:22:25,040 --> 00:22:27,600 Speaker 1: these where it's it's not real history, it's not real 417 00:22:27,640 --> 00:22:31,160 Speaker 1: science of dragons, but it is. It is all sort 418 00:22:31,200 --> 00:22:34,840 Speaker 1: of speculative science of dragons, and I love it. I 419 00:22:34,840 --> 00:22:37,080 Speaker 1: mean that's always fun stuff. I mean, that's stuff you 420 00:22:37,160 --> 00:22:39,320 Speaker 1: and Joe have done on this podcast often, which is, 421 00:22:39,680 --> 00:22:43,280 Speaker 1: here's something unexplainable, let's explain it. Let's find a way 422 00:22:43,320 --> 00:22:46,080 Speaker 1: to make it work. Yeah, there's a theory of dragonflight 423 00:22:46,119 --> 00:22:48,160 Speaker 1: in this that Will will describe when we get into 424 00:22:48,200 --> 00:22:50,320 Speaker 1: the plot. And it's it's amazing. I never thought of 425 00:22:50,359 --> 00:22:52,680 Speaker 1: it before. My son was very amused by it. It's 426 00:22:52,720 --> 00:22:56,000 Speaker 1: great Now. In addition to this, because this is not 427 00:22:56,119 --> 00:22:58,320 Speaker 1: a really a narrative book, this is more of a 428 00:22:58,560 --> 00:23:00,600 Speaker 1: here's the world of dragons and how it works book. 429 00:23:00,840 --> 00:23:03,840 Speaker 1: Apparently some story material also came from the book The 430 00:23:03,920 --> 00:23:07,640 Speaker 1: Dragon and the George by Gordon R. Dixon who lived 431 00:23:08,680 --> 00:23:11,000 Speaker 1: two thousand and one, author of the Dragon Night series, 432 00:23:11,040 --> 00:23:13,320 Speaker 1: of which I believe this was the first volume the 433 00:23:13,440 --> 00:23:16,480 Speaker 1: Child cycle, as well as such novels as The Forever 434 00:23:16,560 --> 00:23:19,560 Speaker 1: Man from six. He also wrote a whole bunch of 435 00:23:19,600 --> 00:23:22,720 Speaker 1: short stories. All right, let's get into the voice cast 436 00:23:22,880 --> 00:23:26,120 Speaker 1: on this picture. It is, as you might expect from 437 00:23:26,119 --> 00:23:29,560 Speaker 1: this time period, rather interesting. It's a mix of folks 438 00:23:29,600 --> 00:23:32,879 Speaker 1: that might surprise you that they're here at all. And 439 00:23:33,080 --> 00:23:36,080 Speaker 1: uh and there are also some just really great voice 440 00:23:36,240 --> 00:23:39,520 Speaker 1: voice actors that pop up as well. So first of all, 441 00:23:39,640 --> 00:23:41,960 Speaker 1: there's a wizard in this by the name of Carolinas 442 00:23:42,040 --> 00:23:45,840 Speaker 1: who's very important. He's essentially our our main good wizard 443 00:23:46,560 --> 00:23:49,359 Speaker 1: and he is voiced by Harry Morgan who lived nineteen 444 00:23:49,400 --> 00:23:51,840 Speaker 1: fifteen through two thousand and eleven. And I have to 445 00:23:51,880 --> 00:23:54,639 Speaker 1: say this bit of casting feels a bit weird but 446 00:23:54,720 --> 00:23:58,920 Speaker 1: also totally spot on for late seventies or early eighties casting. 447 00:23:59,760 --> 00:24:02,560 Speaker 1: He as an accomplished actor of stage and screen well 448 00:24:02,680 --> 00:24:06,199 Speaker 1: before TVs MASH, but MASH is probably where a lot 449 00:24:06,240 --> 00:24:08,760 Speaker 1: of people would recognize this guy from. And if you 450 00:24:08,760 --> 00:24:12,840 Speaker 1: you hear his voice, he has that very dry voice, 451 00:24:13,200 --> 00:24:17,119 Speaker 1: kind of crackley American accent in this in this picture, 452 00:24:17,280 --> 00:24:19,720 Speaker 1: then you know exactly who this guy is. He was 453 00:24:19,760 --> 00:24:23,280 Speaker 1: also on drag Net. Uh so, yeah, very much a 454 00:24:23,359 --> 00:24:26,960 Speaker 1: drag Net cop voice for our our weird nature wizard, 455 00:24:27,160 --> 00:24:30,760 Speaker 1: which again feels kind of strange but all right. Um 456 00:24:30,800 --> 00:24:34,160 Speaker 1: Morgan was also into High Noon two is the ox 457 00:24:34,200 --> 00:24:37,760 Speaker 1: Bow incident in nineteen sixties Inherent the Wind. He was 458 00:24:37,800 --> 00:24:40,160 Speaker 1: also just in a ton of TV over the years, 459 00:24:40,200 --> 00:24:43,800 Speaker 1: often doing little guest spots, showing up on such shows 460 00:24:43,800 --> 00:24:46,520 Speaker 1: as Night Gallery. He was in a segment on Night Gallery, 461 00:24:46,840 --> 00:24:48,600 Speaker 1: and he was also on an episode of The Simpsons, 462 00:24:48,680 --> 00:24:51,760 Speaker 1: just to name a couple of his many appearances. So 463 00:24:51,800 --> 00:24:54,200 Speaker 1: that's our main good wizard, but we also have an 464 00:24:54,200 --> 00:24:58,600 Speaker 1: evil wizard, as one tends to have in pictures like this. 465 00:24:58,600 --> 00:25:02,080 Speaker 1: This is the wizard Omada On who and Ohmadon is 466 00:25:02,200 --> 00:25:06,520 Speaker 1: voiced by James Earl Jones one. This is, of course 467 00:25:06,560 --> 00:25:10,880 Speaker 1: the legendary actor of stage, screen, TV, and more legendary 468 00:25:10,960 --> 00:25:14,080 Speaker 1: is the voice behind Darth Vader in the Star Wars franchise. 469 00:25:14,440 --> 00:25:17,000 Speaker 1: He originated the role of Jack Jefferson on Broadway and 470 00:25:17,080 --> 00:25:20,160 Speaker 1: The Great White Hope and gave a really electric performance 471 00:25:20,200 --> 00:25:23,480 Speaker 1: of that role in the nineteen seventy film adaptation. He's 472 00:25:23,480 --> 00:25:25,719 Speaker 1: been in so many things we can't we can't even 473 00:25:25,720 --> 00:25:29,159 Speaker 1: begin to list them all, including playing King Joffey in 474 00:25:29,320 --> 00:25:33,080 Speaker 1: Coming to America voicing Mufassa in The Lion King. And 475 00:25:33,119 --> 00:25:36,280 Speaker 1: there's also no shortage of weirder, smaller roles that he 476 00:25:36,320 --> 00:25:38,320 Speaker 1: did as well, and he needed TV work, but he 477 00:25:38,400 --> 00:25:41,520 Speaker 1: also pops up in things like grim Prairie Tales from nine. 478 00:25:42,040 --> 00:25:45,080 Speaker 1: There's a two monster movie that I was recently looking 479 00:25:45,119 --> 00:25:50,000 Speaker 1: at called Blood Tide, where he plays like a kind 480 00:25:50,000 --> 00:25:54,119 Speaker 1: of suspicious archaeologist who may have awakened a monster in Greece. 481 00:25:54,600 --> 00:25:57,960 Speaker 1: I believe it's the plot. Um. He has a memorable 482 00:25:58,040 --> 00:26:01,719 Speaker 1: role in seven s Matuan and the role that this 483 00:26:01,840 --> 00:26:05,080 Speaker 1: performance I think mostly made me think of is another 484 00:26:05,160 --> 00:26:09,720 Speaker 1: performance from two. He of course played the villainous wizard 485 00:26:09,800 --> 00:26:13,560 Speaker 1: cult leader Thulsa Doom in Conan the Barbarian. There's even 486 00:26:13,560 --> 00:26:19,479 Speaker 1: a part in this film where he starts saying doom, Doom, doom, 487 00:26:19,560 --> 00:26:22,440 Speaker 1: and it definitely um connects the two in my mind. Yes, 488 00:26:22,760 --> 00:26:25,120 Speaker 1: I love that part all right. We also have a 489 00:26:25,200 --> 00:26:28,879 Speaker 1: kind of befuddled writer character from our world, from the 490 00:26:28,920 --> 00:26:32,240 Speaker 1: normal human world, the world of science, who gets sucked 491 00:26:32,280 --> 00:26:36,320 Speaker 1: into all of this. This is the character Peter Dickinson. Uh. 492 00:26:36,400 --> 00:26:39,600 Speaker 1: And this is yes, the same name as the actual 493 00:26:40,040 --> 00:26:44,240 Speaker 1: author of the Flight of Dragon's book, and he's voiced 494 00:26:44,280 --> 00:26:48,240 Speaker 1: by John Ritter. John Ritter, of course thousand and three 495 00:26:48,280 --> 00:26:50,320 Speaker 1: beloved TV and film actor and made a splash on 496 00:26:50,359 --> 00:26:54,120 Speaker 1: the small screen for the sitcom Three's Company, which I 497 00:26:54,200 --> 00:26:56,760 Speaker 1: weirdly grew up watching a lot. I think that was 498 00:26:56,800 --> 00:26:59,240 Speaker 1: like a show that would be on TV and syndication 499 00:26:59,440 --> 00:27:02,679 Speaker 1: and well generally I think while my mom was cooking 500 00:27:02,680 --> 00:27:06,919 Speaker 1: dinner and the we the kids would just watch Threees Company. 501 00:27:07,119 --> 00:27:09,840 Speaker 1: Did I have no I have no reason in my 502 00:27:09,920 --> 00:27:11,800 Speaker 1: mind other than the fact that it was on all 503 00:27:11,800 --> 00:27:14,800 Speaker 1: the time. Like I didn't I didn't really care or 504 00:27:14,840 --> 00:27:19,280 Speaker 1: even understand about the dynamics of this household. But they 505 00:27:19,320 --> 00:27:21,560 Speaker 1: were funny and John Rider in particular, it was kind 506 00:27:21,600 --> 00:27:24,240 Speaker 1: of a goofy, cartoony guy, so at least he appealed 507 00:27:24,280 --> 00:27:26,280 Speaker 1: to kids in a way. Yeah, it was weird because 508 00:27:26,320 --> 00:27:28,080 Speaker 1: like later on I would learn that, oh yeah, this 509 00:27:28,160 --> 00:27:30,879 Speaker 1: was like supposedly a risk a kind of TV show, 510 00:27:31,040 --> 00:27:33,399 Speaker 1: and it was supposed to be like, you know, breaking 511 00:27:33,440 --> 00:27:35,520 Speaker 1: down boundaries, Like here's this guy and he lives with 512 00:27:35,560 --> 00:27:38,000 Speaker 1: these two women and they're keeping it a secret from 513 00:27:38,040 --> 00:27:40,720 Speaker 1: the landlord. All of that just completely washed over me 514 00:27:40,760 --> 00:27:43,000 Speaker 1: as a kid, and you just take it at at 515 00:27:43,080 --> 00:27:45,200 Speaker 1: face value, it was like, Oh, yeah, he lives there 516 00:27:45,200 --> 00:27:48,119 Speaker 1: with these these two women, and I guess the he 517 00:27:48,160 --> 00:27:51,680 Speaker 1: has these goofy, wacky landlords that they just try and 518 00:27:52,119 --> 00:27:56,120 Speaker 1: keep out. Yeah. No, he worked on two levels. Um. 519 00:27:56,160 --> 00:27:57,639 Speaker 1: In addition to that, he also did a lot of 520 00:27:57,680 --> 00:28:01,879 Speaker 1: film though. He did Sling Blade, Problem Child, Bride of Chucky, 521 00:28:01,960 --> 00:28:04,679 Speaker 1: and also a lot of TV shows, popping up in 522 00:28:04,800 --> 00:28:08,399 Speaker 1: guest spots, usually in episodes of stuff like Buffy, Tales 523 00:28:08,440 --> 00:28:11,000 Speaker 1: from the Crypt and News Radio. Of course, we also 524 00:28:11,080 --> 00:28:14,280 Speaker 1: have some dragon voices in this. The dragon rog is 525 00:28:14,359 --> 00:28:16,760 Speaker 1: voiced by Victor Boueno. Wait a minute, Wait a minute, 526 00:28:16,800 --> 00:28:19,960 Speaker 1: I thought was the wolf? Oh yes, Oh, of course 527 00:28:20,440 --> 00:28:23,720 Speaker 1: is the wolf. Yes, I know we're getting ahead here. Yes, 528 00:28:23,800 --> 00:28:27,000 Speaker 1: a wolf will show up in this and he talks. Uh. 529 00:28:27,400 --> 00:28:30,560 Speaker 1: Our ag is voiced by Victor Bueno. Um. This is 530 00:28:30,640 --> 00:28:34,320 Speaker 1: the last role for this individual, a longtime TV and 531 00:28:34,320 --> 00:28:37,720 Speaker 1: film actor, probably best known for films such as nine 532 00:28:37,920 --> 00:28:40,520 Speaker 1: sixty two Is Whatever having to Baby Jane and n 533 00:28:40,880 --> 00:28:43,560 Speaker 1: seventies Beneath the Planet of the Apes, in which he 534 00:28:43,600 --> 00:28:46,760 Speaker 1: plays one of the mutants. I included an image here 535 00:28:46,800 --> 00:28:50,120 Speaker 1: for you, Seth in case you have flashbacks to beneath 536 00:28:50,120 --> 00:28:52,200 Speaker 1: the Planet of the Apes. Now, now, was he also 537 00:28:52,400 --> 00:28:55,960 Speaker 1: King Tut in the Batman Live Action series or or 538 00:28:55,960 --> 00:28:59,480 Speaker 1: am I completely making that up? I think this is true. Yes, Um, 539 00:28:59,520 --> 00:29:01,800 Speaker 1: one of the deals that I grabbed shows I think 540 00:29:01,800 --> 00:29:05,200 Speaker 1: images from both of these. Um, I think he did 541 00:29:05,200 --> 00:29:08,880 Speaker 1: play King Tutt. I've just been forget. Yes, Yes, that 542 00:29:08,880 --> 00:29:12,280 Speaker 1: that is him. That is him. A very strange character 543 00:29:12,360 --> 00:29:15,520 Speaker 1: in the history of Batman. I believe he was a 544 00:29:15,600 --> 00:29:18,520 Speaker 1: college professor who was hit on the head and then 545 00:29:18,560 --> 00:29:21,040 Speaker 1: suddenly believed he was King Tuts and then would commit 546 00:29:21,080 --> 00:29:25,320 Speaker 1: crimes befitting King Tuts trying to exist in this modern 547 00:29:25,440 --> 00:29:29,520 Speaker 1: twentieth century world of ninety six Gotham City. One of 548 00:29:29,560 --> 00:29:33,640 Speaker 1: the most beloved Batman villains of all time, right up 549 00:29:33,640 --> 00:29:38,560 Speaker 1: there with a Joker, Yeah, right below Egghead. I'm not 550 00:29:38,600 --> 00:29:41,400 Speaker 1: really a Batman comics guy, but I do seem to 551 00:29:41,440 --> 00:29:44,600 Speaker 1: recall there there have like Batman is never going to end, 552 00:29:44,920 --> 00:29:48,760 Speaker 1: and so inevitably creators have come back to some of those, um, 553 00:29:49,280 --> 00:29:53,640 Speaker 1: those villains from the Batman TV series and found new 554 00:29:53,680 --> 00:29:55,320 Speaker 1: things to do with them. And I think I've read 555 00:29:55,360 --> 00:29:57,920 Speaker 1: something about like one where you had a faction that 556 00:29:58,040 --> 00:30:01,080 Speaker 1: had these sort of forgotten characters Lie King, Tutt, and Egghead. 557 00:30:01,200 --> 00:30:02,880 Speaker 1: I have read it. I have read it. It was 558 00:30:02,960 --> 00:30:06,920 Speaker 1: a complete series exclusively based on the nineteen sixty six 559 00:30:07,000 --> 00:30:10,760 Speaker 1: Batman television series, as if it continued on after the 560 00:30:10,800 --> 00:30:13,959 Speaker 1: television show. And uh no, it's wonderful if if you 561 00:30:14,000 --> 00:30:16,280 Speaker 1: like Batman sixty six the TV series, which I do 562 00:30:16,400 --> 00:30:19,680 Speaker 1: very much, it's it's fun just to have more adventures 563 00:30:19,720 --> 00:30:22,120 Speaker 1: in that camp be world with these characters that never 564 00:30:22,160 --> 00:30:25,720 Speaker 1: really got much attention outside of that world. All right. 565 00:30:26,600 --> 00:30:30,520 Speaker 1: We also have Briag and Smurgle. These are are these 566 00:30:30,560 --> 00:30:35,800 Speaker 1: both dragons? Smurgle definitely is Briag. I think that's the 567 00:30:35,880 --> 00:30:40,240 Speaker 1: evil red dragon and Smurgle is like the elderly good dragon. 568 00:30:40,360 --> 00:30:42,680 Speaker 1: I believe that's the two. But just like our God, 569 00:30:42,720 --> 00:30:45,160 Speaker 1: there's gonna be a lot of like just guttural noises. 570 00:30:45,240 --> 00:30:49,080 Speaker 1: That's just mythical creature. Yeah, I guess this is draconic. 571 00:30:49,160 --> 00:30:51,520 Speaker 1: This is a dragon language. It all sounds like growling. 572 00:30:51,640 --> 00:30:54,680 Speaker 1: But um. Both of these characters were voiced by James Gregory, 573 00:30:54,720 --> 00:30:57,600 Speaker 1: who of nineteen eleven through two thousand and two New 574 00:30:57,680 --> 00:30:59,880 Speaker 1: York actor. He had a long running role on TV 575 00:31:00,040 --> 00:31:02,920 Speaker 1: Barney Miller. He was in sixty two The Manchurian Candidate. 576 00:31:03,160 --> 00:31:06,239 Speaker 1: He was in sixties six is murders Row, and he 577 00:31:06,320 --> 00:31:08,920 Speaker 1: was also in nineteen seventies Beneath the Planet of the Apes, 578 00:31:08,960 --> 00:31:12,400 Speaker 1: in which he played the ape general Ursus the Planet 579 00:31:12,400 --> 00:31:15,440 Speaker 1: of the Apes franchise. Whenever anyone even just starts talking 580 00:31:15,480 --> 00:31:18,040 Speaker 1: about it, I always feel the pole just to watch 581 00:31:18,080 --> 00:31:22,080 Speaker 1: them all again. It's just there. There's something very comforting 582 00:31:22,120 --> 00:31:24,600 Speaker 1: about them, and I'm not quite sure what that is, 583 00:31:24,840 --> 00:31:27,880 Speaker 1: but but yeah, those are those enjoyable films. The original series, 584 00:31:27,920 --> 00:31:29,920 Speaker 1: of course, is what I'm speaking of. Yeah, I need 585 00:31:29,960 --> 00:31:32,720 Speaker 1: to read. I'm guess I'm kind of waiting until my 586 00:31:32,760 --> 00:31:36,160 Speaker 1: son's ready for them, and then I'm gonna definitely watch 587 00:31:36,200 --> 00:31:38,280 Speaker 1: the first one, and I really want to watch the 588 00:31:38,280 --> 00:31:41,640 Speaker 1: second one again. I I have a a weird attachment 589 00:31:41,680 --> 00:31:43,840 Speaker 1: to Beneath the Planet of the Apes. If that is 590 00:31:43,880 --> 00:31:45,720 Speaker 1: the second one. There's not a one in between those two, 591 00:31:45,760 --> 00:31:47,240 Speaker 1: is there? No? No, that's the one. Yeah, that's the 592 00:31:47,240 --> 00:31:50,200 Speaker 1: one where they are like, you know, um um worshiping 593 00:31:50,240 --> 00:31:52,640 Speaker 1: the atomic bomb and all that kind of stuff. Yeah, yeah, 594 00:31:52,640 --> 00:31:54,280 Speaker 1: that's a fun one. I also really like the one 595 00:31:54,400 --> 00:31:58,640 Speaker 1: where um the two apes go into our modern world 596 00:31:58,800 --> 00:32:00,840 Speaker 1: and are kind of like wandering around being like the 597 00:32:00,840 --> 00:32:03,080 Speaker 1: toast of the town. I forget which one that one is. 598 00:32:03,560 --> 00:32:06,360 Speaker 1: It's like the creature walks among us, except it's about 599 00:32:06,560 --> 00:32:10,880 Speaker 1: to ape creatures. It's fun, yes, the same energy, is 600 00:32:10,920 --> 00:32:13,840 Speaker 1: that for sure? Alright? Getting into just a couple of 601 00:32:13,880 --> 00:32:17,960 Speaker 1: smaller roles here, Larry Storch plays the pawn broker in 602 00:32:18,000 --> 00:32:20,640 Speaker 1: this which is a fun little role we'll discuss. But 603 00:32:21,320 --> 00:32:25,440 Speaker 1: this guy Live two actor and comedian. But I only 604 00:32:25,480 --> 00:32:28,920 Speaker 1: really wanted to highlight him because he also played the 605 00:32:28,960 --> 00:32:32,000 Speaker 1: scout Master in nineteen eighties Without Warning, which of course 606 00:32:32,080 --> 00:32:36,240 Speaker 1: was the first episode of Weird House cinema classic for 607 00:32:36,280 --> 00:32:39,800 Speaker 1: that reason alone. We have a voice in this film. 608 00:32:39,840 --> 00:32:42,600 Speaker 1: It's sort of a power, almost a deity. It is 609 00:32:42,640 --> 00:32:46,000 Speaker 1: known as Antiquity, and it is voiced by Paul Freese, 610 00:32:46,240 --> 00:32:50,240 Speaker 1: who six he's actually I believe uncredited on this film, 611 00:32:50,240 --> 00:32:53,120 Speaker 1: but this was a long time voiceover voice actor that 612 00:32:53,240 --> 00:32:57,520 Speaker 1: frequently popped up and Ranking and Bass productions also Paul 613 00:32:57,560 --> 00:33:01,600 Speaker 1: Freeze did the voice, also uncredited. Hilarious the Blue Wizard, 614 00:33:02,480 --> 00:33:04,760 Speaker 1: another role which once again and in the credits for 615 00:33:04,800 --> 00:33:07,680 Speaker 1: no reason, he just doesn't get credited. But there he 616 00:33:07,800 --> 00:33:10,480 Speaker 1: is he he plays one of our main four wizards 617 00:33:10,520 --> 00:33:12,600 Speaker 1: as well, but one of the lesser ones, one of 618 00:33:12,600 --> 00:33:15,240 Speaker 1: the ones with fewer lines. I do always find it 619 00:33:15,280 --> 00:33:18,880 Speaker 1: interesting when you look back at a voice acting in 620 00:33:18,920 --> 00:33:21,880 Speaker 1: the nineties and earlier, like sometimes you would find situations 621 00:33:21,920 --> 00:33:24,840 Speaker 1: where they just have one voice actor to just do 622 00:33:25,040 --> 00:33:27,760 Speaker 1: numerous voices in ways that you I guess that you 623 00:33:27,760 --> 00:33:32,360 Speaker 1: certainly don't see as much on modern animated pictures. Right. Yeah, 624 00:33:32,400 --> 00:33:34,800 Speaker 1: and and here's actually to me the worst part about that. 625 00:33:35,000 --> 00:33:38,040 Speaker 1: UM think about Looney Tunes shorts. For example, Mel Blank 626 00:33:38,160 --> 00:33:43,080 Speaker 1: did almost every cartoon voice almost all of them. However, 627 00:33:43,720 --> 00:33:46,920 Speaker 1: there are two other actors which are very prominent in 628 00:33:46,920 --> 00:33:49,400 Speaker 1: that world. One is June four A and one is 629 00:33:49,520 --> 00:33:52,520 Speaker 1: Arthur Q. Bryan. Arthur Q Bryant is mostly known for 630 00:33:52,520 --> 00:33:54,720 Speaker 1: that the Elmer Fudd voice that was not Mel Blank, 631 00:33:54,840 --> 00:33:58,280 Speaker 1: that was Arthur Q. Bryan and June four A. Basically 632 00:33:58,640 --> 00:34:02,080 Speaker 1: most of the female character is like a witch, Hazel, etcetera, etcetera. 633 00:34:02,840 --> 00:34:06,440 Speaker 1: They often were never credited. Uh. In these old Luny 634 00:34:06,520 --> 00:34:09,440 Speaker 1: Tunes shorts, all the voice credits always just went to 635 00:34:09,480 --> 00:34:12,640 Speaker 1: Mel Blank for the longest time, and there's no particular 636 00:34:12,640 --> 00:34:15,719 Speaker 1: reason other than you know, ego or I don't know, 637 00:34:15,800 --> 00:34:17,920 Speaker 1: perhaps trying to fool people into thinking he did more 638 00:34:17,920 --> 00:34:20,440 Speaker 1: than he did. It's just it's just a weird practice, 639 00:34:20,480 --> 00:34:22,600 Speaker 1: and it still happens. There's still a lot of that 640 00:34:22,760 --> 00:34:25,239 Speaker 1: of people not getting credit for work that they have 641 00:34:25,320 --> 00:34:29,800 Speaker 1: done or um. It's just it's just a strange practice 642 00:34:29,840 --> 00:34:33,400 Speaker 1: that still exists in the entertainment industry. All right. Finally, 643 00:34:33,560 --> 00:34:36,440 Speaker 1: on the music front, um, First of all, the score 644 00:34:36,520 --> 00:34:38,120 Speaker 1: we tend to highlight the score of the score is 645 00:34:38,160 --> 00:34:43,680 Speaker 1: by Marie Laws who nineteen also scored The Last Dinosaur 646 00:34:44,440 --> 00:34:48,680 Speaker 1: as well as The Hobbit from and other various ranking 647 00:34:48,680 --> 00:34:53,280 Speaker 1: and bass joints. But the real, the real, real juicy 648 00:34:53,320 --> 00:34:55,720 Speaker 1: part of the music is of course the theme song 649 00:34:56,120 --> 00:34:59,279 Speaker 1: to the Flight of Dragons. I this is really just 650 00:35:00,120 --> 00:35:02,400 Speaker 1: gotten its hooks into my brain ever since I watched 651 00:35:02,400 --> 00:35:04,920 Speaker 1: this film last week. If I even see the book 652 00:35:05,200 --> 00:35:07,920 Speaker 1: The Flight of Dragons on the shelf, my brain will 653 00:35:07,960 --> 00:35:12,240 Speaker 1: just automatically go Flight of Dragons. And it's the voice 654 00:35:12,280 --> 00:35:18,600 Speaker 1: of Don McClain, American music legend, singing the Flight of 655 00:35:18,680 --> 00:35:22,160 Speaker 1: Dragons theme song. I mean Mr American Pie himself. Yeah, 656 00:35:22,600 --> 00:35:24,640 Speaker 1: now he he didn't write this one. I believe, but 657 00:35:24,719 --> 00:35:27,120 Speaker 1: he does perform it, and it's it's a fun little 658 00:35:27,280 --> 00:35:30,839 Speaker 1: little theme song. It's it first, it might feel kind 659 00:35:30,840 --> 00:35:33,520 Speaker 1: of weird because it does not. It does not feel medieval. 660 00:35:34,040 --> 00:35:36,759 Speaker 1: I don't know, um not. I mean not that the 661 00:35:36,760 --> 00:35:40,560 Speaker 1: theme song to The Last Unicorn by America feels medieval either, 662 00:35:40,719 --> 00:35:43,360 Speaker 1: But that's a great one as well. So I don't know. 663 00:35:43,440 --> 00:35:46,799 Speaker 1: I I think it absolutely works here. I absolutely can't 664 00:35:46,800 --> 00:35:48,680 Speaker 1: get it out of my head. It's that's the tone 665 00:35:48,719 --> 00:35:52,400 Speaker 1: for sure. Yeah. It gives it like an airy, dreamy vibe. Yeah, 666 00:35:52,800 --> 00:36:05,040 Speaker 1: so it totally works. All right. Are we ready to 667 00:36:05,400 --> 00:36:09,399 Speaker 1: talk about the the actual the plots of this film. Yeah, 668 00:36:09,480 --> 00:36:11,840 Speaker 1: let's get into it. So we begin with a shot 669 00:36:11,920 --> 00:36:15,600 Speaker 1: of mountaintops and they are cresting through a sea of clouds. 670 00:36:15,920 --> 00:36:18,160 Speaker 1: The sun is low on the horizon, and we slowly 671 00:36:18,200 --> 00:36:21,760 Speaker 1: move in on a figure dressed in green robes standing 672 00:36:21,760 --> 00:36:25,360 Speaker 1: at the precipice of the highest mountain. Uh. This green 673 00:36:25,440 --> 00:36:29,799 Speaker 1: cloaked figure shouts out gore, Bash, Gore bash, Come, and 674 00:36:30,120 --> 00:36:32,960 Speaker 1: a large green dragon, maybe like ten times the size 675 00:36:33,000 --> 00:36:35,160 Speaker 1: of the shouting figure. He just kind of pulls up 676 00:36:35,200 --> 00:36:37,200 Speaker 1: next to the mountaintop and allows what we can now 677 00:36:37,239 --> 00:36:39,880 Speaker 1: see as an elderly looking man with a long white 678 00:36:39,880 --> 00:36:42,400 Speaker 1: beard to step onto its back. The man of the 679 00:36:42,440 --> 00:36:45,000 Speaker 1: dragon take off into the sky and join an already 680 00:36:45,120 --> 00:36:48,560 Speaker 1: established thunder of dragons. Now I had to look this up. 681 00:36:48,760 --> 00:36:50,960 Speaker 1: I was like, what is a group of dragons called? And, 682 00:36:51,000 --> 00:36:53,919 Speaker 1: because of course they are fictional, I actually found many 683 00:36:54,160 --> 00:36:57,480 Speaker 1: many different words to to describe a group of dragons. 684 00:36:57,719 --> 00:36:59,880 Speaker 1: My favorite was thunder, So I'm going to refer to that. 685 00:37:00,480 --> 00:37:03,480 Speaker 1: A thunder of dragons just sounds very cool to me. However, 686 00:37:04,239 --> 00:37:07,279 Speaker 1: another explanation for a group of dragons, another word for 687 00:37:07,320 --> 00:37:11,959 Speaker 1: that is a flight of dragons, which will be brought 688 00:37:12,040 --> 00:37:14,680 Speaker 1: up multiple times actually in this movie. So I suppose 689 00:37:14,760 --> 00:37:16,800 Speaker 1: I should I should use that term. But thunder of 690 00:37:16,880 --> 00:37:19,160 Speaker 1: dragons just sounded so cool to me. That does. That 691 00:37:19,200 --> 00:37:23,280 Speaker 1: sounds good? So the figure in green monologues to himself 692 00:37:23,280 --> 00:37:25,759 Speaker 1: a bit about how the world isn't in a transition 693 00:37:25,800 --> 00:37:29,600 Speaker 1: period between magic and science, and he he just kind 694 00:37:29,600 --> 00:37:34,480 Speaker 1: of wonders to himself, um, what he's gonna do about that? 695 00:37:34,760 --> 00:37:38,200 Speaker 1: You know? So so from there, the epic theme song 696 00:37:38,239 --> 00:37:41,680 Speaker 1: from Don McLean begins, and there's a long credit sequence 697 00:37:41,840 --> 00:37:45,279 Speaker 1: showing this group of dragons. This thunder of dragons in 698 00:37:45,440 --> 00:37:48,359 Speaker 1: flight long. Uh, this is just a thing they did 699 00:37:48,480 --> 00:37:50,560 Speaker 1: back in the late seventies, early eighties. This is the 700 00:37:50,640 --> 00:37:52,480 Speaker 1: kind of moment that when I was a child I 701 00:37:52,520 --> 00:37:55,640 Speaker 1: would fast forward through. But as an adult I appreciate if, 702 00:37:56,000 --> 00:37:59,120 Speaker 1: if memory serves this is actually a sequence from later 703 00:37:59,160 --> 00:38:01,759 Speaker 1: on in the picture, the right to say that they 704 00:38:01,800 --> 00:38:03,799 Speaker 1: just went ahead and front loaded to just give you, 705 00:38:04,280 --> 00:38:06,000 Speaker 1: give you a lot of dragons to look at while 706 00:38:06,040 --> 00:38:09,040 Speaker 1: you listen to this wonderful Don McClain song. Uh so 707 00:38:09,120 --> 00:38:11,840 Speaker 1: you know, fair enough, why not? It is beautiful, so 708 00:38:11,880 --> 00:38:15,240 Speaker 1: why not? But but much like a cheer up Charlie 709 00:38:15,400 --> 00:38:18,560 Speaker 1: in a Charlie and the Chocolate Factory, or um, let's 710 00:38:18,560 --> 00:38:20,800 Speaker 1: see what the other one be, it was a candle 711 00:38:20,840 --> 00:38:23,840 Speaker 1: on the water and Pete's dragon. These were those eighties 712 00:38:24,360 --> 00:38:27,560 Speaker 1: seventies ballads that were they put in children's films that 713 00:38:27,600 --> 00:38:31,959 Speaker 1: I just fast forwarded through. Um. Now, at this point, 714 00:38:31,960 --> 00:38:34,840 Speaker 1: since we've mentioned the dragons and we've seen multiple dragons, 715 00:38:35,040 --> 00:38:37,440 Speaker 1: should point out that, yes, the dragons in this film 716 00:38:37,520 --> 00:38:41,040 Speaker 1: are as as my my son described them, chalky. They are. 717 00:38:41,080 --> 00:38:45,359 Speaker 1: They are big, chunky dragons and at first you might 718 00:38:45,920 --> 00:38:47,840 Speaker 1: look at these and thinks I just can't. I do 719 00:38:48,080 --> 00:38:50,839 Speaker 1: not feel in these big, chunky dragons. But I would 720 00:38:50,880 --> 00:38:55,120 Speaker 1: just advise you to stay seated until the film can 721 00:38:55,160 --> 00:38:59,080 Speaker 1: reach its cruising altitude, because this will make perfect sense 722 00:38:59,200 --> 00:39:01,839 Speaker 1: in a bit. Yeah, it's necessary that there, they're there. 723 00:39:01,920 --> 00:39:07,200 Speaker 1: Chunk is very necessary. So um, after this montage of 724 00:39:07,280 --> 00:39:10,200 Speaker 1: dragons flying through the sky, several of the dragons land 725 00:39:10,200 --> 00:39:11,920 Speaker 1: on a river bank, and we see a few other 726 00:39:12,000 --> 00:39:15,239 Speaker 1: mythical creatures, including some pegas I which I presume is 727 00:39:15,239 --> 00:39:18,480 Speaker 1: the plural for pegasus. Do you think so pegas? I 728 00:39:18,480 --> 00:39:21,760 Speaker 1: guess you get into that weird situation where is pegasus 729 00:39:21,800 --> 00:39:25,720 Speaker 1: an individual for his pegasus a species and so forth. 730 00:39:25,840 --> 00:39:29,920 Speaker 1: So more than one Pegasus is on this bank, amongst 731 00:39:29,920 --> 00:39:32,880 Speaker 1: some fairies who are riding down the river, floating on 732 00:39:32,920 --> 00:39:37,000 Speaker 1: the back of a swan. But oh no, uh, this 733 00:39:37,120 --> 00:39:39,840 Speaker 1: swan that the fairies are riding on and the fairies 734 00:39:39,880 --> 00:39:43,680 Speaker 1: themselves are suddenly sucked into a water wheel attached to 735 00:39:43,719 --> 00:39:47,000 Speaker 1: a mill, and they are mangled and presumed dead, but 736 00:39:47,040 --> 00:39:50,840 Speaker 1: they're lifeless. But this green cloaked figure who we have 737 00:39:50,920 --> 00:39:53,120 Speaker 1: seen flying around in the back of the dragon, he 738 00:39:53,400 --> 00:39:55,799 Speaker 1: lays his hands upon the swan, and the fairies and 739 00:39:55,840 --> 00:40:00,000 Speaker 1: he revives them. We must assume bringing them back to life. Uh. 740 00:40:00,000 --> 00:40:03,040 Speaker 1: And this is like the first like visual metaphor for 741 00:40:03,120 --> 00:40:05,839 Speaker 1: kind of the overarching thesis of this film. You know, 742 00:40:06,400 --> 00:40:10,520 Speaker 1: can this technology, this water wheel exists in the same 743 00:40:10,560 --> 00:40:13,719 Speaker 1: world as this magic these fairies, Like can they co 744 00:40:13,880 --> 00:40:17,200 Speaker 1: exist or is one destroying the other? You know. So 745 00:40:17,480 --> 00:40:20,239 Speaker 1: the man is upset and he yells at the mill 746 00:40:20,440 --> 00:40:22,640 Speaker 1: you know, be careful with your technology. And then the 747 00:40:22,680 --> 00:40:25,399 Speaker 1: mill workers come out and they start belittling the man 748 00:40:25,440 --> 00:40:28,480 Speaker 1: in green and he says, no, I am Carolinas. I'm 749 00:40:28,520 --> 00:40:31,640 Speaker 1: the protagonist of this film. I am the green Wizard. 750 00:40:31,960 --> 00:40:35,200 Speaker 1: You know. My domain is the green world, nature itself 751 00:40:35,239 --> 00:40:38,240 Speaker 1: and all of its inhabitants. You know. The mill workers 752 00:40:38,280 --> 00:40:41,640 Speaker 1: they're like whatever, and they start throwing large rocks at 753 00:40:41,640 --> 00:40:45,400 Speaker 1: Carolinas and just tell them to go away. Carolinas is mad, 754 00:40:45,680 --> 00:40:48,720 Speaker 1: so he casts a spell to destroy their water wheel. 755 00:40:49,120 --> 00:40:51,520 Speaker 1: But as he casts it, it the spell just kind 756 00:40:51,520 --> 00:40:53,600 Speaker 1: of fizzles out and just kind of plops into the 757 00:40:53,680 --> 00:40:56,920 Speaker 1: river and has no effect. Thus, the ridicule from the 758 00:40:56,960 --> 00:41:00,959 Speaker 1: mill workers increases and he's just having a bad day. Yeah. 759 00:41:00,960 --> 00:41:03,520 Speaker 1: This this was unexpected because when this looked like he 760 00:41:03,560 --> 00:41:06,320 Speaker 1: was going to really come down hard on these awful 761 00:41:06,320 --> 00:41:08,919 Speaker 1: mill workers, and my son was like, well, they brought 762 00:41:08,920 --> 00:41:10,640 Speaker 1: this on themselves. He was ready for it, and he 763 00:41:10,680 --> 00:41:13,399 Speaker 1: was totally supporting anything he was about to do. But then, 764 00:41:13,440 --> 00:41:16,400 Speaker 1: you know, the spell fizzles out and he just kind 765 00:41:16,400 --> 00:41:19,680 Speaker 1: of has to walk away. So Carolinas walks home dejected. 766 00:41:19,680 --> 00:41:22,239 Speaker 1: He actually lives nearby. These are his neighbors, you know, 767 00:41:22,920 --> 00:41:26,680 Speaker 1: and uh he's comforted by his daughter, Princess Melissandra, and 768 00:41:26,960 --> 00:41:29,120 Speaker 1: we will we'll see here more and throughout the story. 769 00:41:29,680 --> 00:41:32,120 Speaker 1: And um so so Carolinas just thinking to himself, what 770 00:41:32,120 --> 00:41:34,160 Speaker 1: am I gonna do about this? So he summons his 771 00:41:34,360 --> 00:41:36,640 Speaker 1: three brothers to a meeting. This is the first time 772 00:41:36,680 --> 00:41:39,440 Speaker 1: they've all come together in four hundred years, because they 773 00:41:39,480 --> 00:41:41,880 Speaker 1: need to have a discussion about the state of magic. 774 00:41:42,440 --> 00:41:44,960 Speaker 1: So um, he sends off the letters on owls, as 775 00:41:45,000 --> 00:41:47,719 Speaker 1: you do. However, one thing I learned recently. Did you 776 00:41:47,719 --> 00:41:52,240 Speaker 1: know the owls are actually the slowest birds, so therefore 777 00:41:52,680 --> 00:41:56,719 Speaker 1: terrible conveyance for messages. You know, he's he was a 778 00:41:56,800 --> 00:42:00,200 Speaker 1: quicker bird. Please, But anyway, magic I did No, I 779 00:42:00,239 --> 00:42:03,080 Speaker 1: didn't realize that. Um, Joe and I did an episode 780 00:42:03,120 --> 00:42:05,680 Speaker 1: a while back talking about the idea of using things 781 00:42:05,719 --> 00:42:10,280 Speaker 1: other than pigeons as as messengers, like ravens or owls, 782 00:42:10,360 --> 00:42:13,440 Speaker 1: and we talked about some of the possibilities and limitations 783 00:42:13,440 --> 00:42:16,120 Speaker 1: with these different species. But yeah, we we somehow didn't 784 00:42:16,160 --> 00:42:20,239 Speaker 1: touch on the flying speed of the common owl. You know, 785 00:42:20,360 --> 00:42:22,799 Speaker 1: there there are more important things than speed, you know. 786 00:42:22,960 --> 00:42:25,440 Speaker 1: There there's there's all kinds of aspects we could look atto. 787 00:42:25,480 --> 00:42:28,759 Speaker 1: But let's meet our three other wizards. So they're all 788 00:42:28,800 --> 00:42:32,120 Speaker 1: color coded to keep everyone straight on these. So we've 789 00:42:32,120 --> 00:42:36,680 Speaker 1: met Carolina's he's the green Wizard, Nature grass, all the creatures, 790 00:42:36,719 --> 00:42:40,040 Speaker 1: you got it green. Uh. Next we have Silarious, the 791 00:42:40,080 --> 00:42:42,640 Speaker 1: Blue Wizard. He is the lord of the depths and 792 00:42:42,719 --> 00:42:46,319 Speaker 1: the heights. His realm is outer space, deepest ocean, and 793 00:42:46,400 --> 00:42:49,839 Speaker 1: highest mountain. So that's pretty cool. Yeah, yeah, he's he's 794 00:42:49,880 --> 00:42:53,480 Speaker 1: kind of almost like a c deity, but in the 795 00:42:54,239 --> 00:42:56,920 Speaker 1: like in the older sense where you know, you have 796 00:42:56,960 --> 00:43:00,560 Speaker 1: a situation where um, you know, the Greek god of 797 00:43:00,719 --> 00:43:03,719 Speaker 1: the ocean beside and is not limited at the sea, 798 00:43:03,800 --> 00:43:06,680 Speaker 1: like he's the sea is like one of his domains, 799 00:43:06,719 --> 00:43:09,600 Speaker 1: but he has domains beyond the sea as well. I 800 00:43:09,880 --> 00:43:13,240 Speaker 1: I love the combination of outer space and deepest ocean, 801 00:43:13,280 --> 00:43:14,600 Speaker 1: because it does make a lot of sense in a 802 00:43:14,680 --> 00:43:20,120 Speaker 1: lot of ways. No air, big, murky, bluish black voids 803 00:43:20,120 --> 00:43:22,840 Speaker 1: like you know, it's it's it's a fun juxtaposition. I 804 00:43:22,880 --> 00:43:26,239 Speaker 1: dig it, I dig it. Next up we have low 805 00:43:26,320 --> 00:43:29,680 Speaker 1: to Jao. This is the Golden Wizard. His realm is 806 00:43:29,800 --> 00:43:34,440 Speaker 1: light and air. He's the lord of transcendence, healing and contemplation. 807 00:43:35,200 --> 00:43:38,040 Speaker 1: Once again, I love it. I also love that because 808 00:43:38,080 --> 00:43:40,920 Speaker 1: he is designed as like you know, uh more of 809 00:43:41,000 --> 00:43:44,359 Speaker 1: like an Eastern wizard. His dragon is the only one 810 00:43:44,400 --> 00:43:47,080 Speaker 1: in the whole movie that is like an Eastern style dragon, 811 00:43:47,160 --> 00:43:50,280 Speaker 1: which is pretty cool. Yeah, yeah, this is a cool dragon. 812 00:43:50,560 --> 00:43:53,239 Speaker 1: And my son for the most part like this one. 813 00:43:53,360 --> 00:43:55,960 Speaker 1: But he did point out, well, it does have tiny wings, 814 00:43:56,560 --> 00:43:58,879 Speaker 1: and you tend not to to find wings of any 815 00:43:58,960 --> 00:44:02,560 Speaker 1: sort on Eastern dragons. I had to look it up 816 00:44:02,560 --> 00:44:05,840 Speaker 1: in the source book. Here there is an illustration of 817 00:44:05,880 --> 00:44:08,320 Speaker 1: a Chinese dragon, and then there's a bit about Chinese 818 00:44:08,360 --> 00:44:12,480 Speaker 1: dragons and they don't have tiny wings on it. So interesting. 819 00:44:12,560 --> 00:44:15,080 Speaker 1: I wonder if they were trying to maybe perhaps patch 820 00:44:15,320 --> 00:44:19,120 Speaker 1: a um plot hole, because later on we do find 821 00:44:19,120 --> 00:44:22,680 Speaker 1: out the importance of the wing when when they start 822 00:44:22,680 --> 00:44:25,760 Speaker 1: discussing the science of how dragons fly. So yes, I 823 00:44:25,760 --> 00:44:27,320 Speaker 1: I wonder, I wonder how, what, what, what kind of 824 00:44:27,360 --> 00:44:30,200 Speaker 1: thought went into that? But well, I guess we'll see. Well, 825 00:44:30,239 --> 00:44:32,600 Speaker 1: even the book seems a little conflicted on this, because 826 00:44:32,680 --> 00:44:36,360 Speaker 1: the picture of the Chinese dragon has no wings, but 827 00:44:36,520 --> 00:44:39,759 Speaker 1: then the text says that there that they do have 828 00:44:40,080 --> 00:44:43,000 Speaker 1: wings that are just not as noticeable. So I guess 829 00:44:43,000 --> 00:44:44,880 Speaker 1: fair enough, if you try and put those two together 830 00:44:44,960 --> 00:44:46,759 Speaker 1: and come up with some version that can work on 831 00:44:46,800 --> 00:44:49,040 Speaker 1: the screen, you just throw some tiny wings in there 832 00:44:49,040 --> 00:44:51,840 Speaker 1: and call it a den. Well, well, we'll discuss that 833 00:44:51,880 --> 00:44:53,879 Speaker 1: when we get to the science of dragons flying, because 834 00:44:53,880 --> 00:44:55,680 Speaker 1: I have I have a thought about the differences between 835 00:44:55,680 --> 00:44:58,560 Speaker 1: the Eastern and the Western dragon. We'll get there. Now. 836 00:44:58,560 --> 00:45:01,080 Speaker 1: Our fourth wizard, this is the evil one we mentioned 837 00:45:01,080 --> 00:45:03,719 Speaker 1: to the James Earl Jones wizard. This is Ohmadon, the 838 00:45:03,760 --> 00:45:07,480 Speaker 1: Red Wizard, Lord of the Devil's Domain, seducer of Darkness, 839 00:45:07,840 --> 00:45:11,239 Speaker 1: master of black magic. He's he's our villain, and man, 840 00:45:11,280 --> 00:45:15,319 Speaker 1: he's beautiful. I love the design of Ohmadon. Oh yeah, 841 00:45:15,480 --> 00:45:18,640 Speaker 1: like his robe. He's of course wearing red and dark colors, 842 00:45:19,320 --> 00:45:22,560 Speaker 1: but he has stars on his robes as well as 843 00:45:22,600 --> 00:45:25,399 Speaker 1: opposed to skulls or anything. There are stars and then 844 00:45:25,480 --> 00:45:30,239 Speaker 1: his face too, He's like he's not really he's either 845 00:45:30,480 --> 00:45:32,920 Speaker 1: beyond human at this point or has some sort of 846 00:45:33,000 --> 00:45:35,400 Speaker 1: hybridity going on, because he has like this kind of 847 00:45:35,480 --> 00:45:41,239 Speaker 1: beastly almost ratlike catlike face. Yeah. Yeah, absolutely, and um 848 00:45:41,320 --> 00:45:45,120 Speaker 1: he um. He morphs at various times throughout this film, 849 00:45:45,200 --> 00:45:48,400 Speaker 1: and it's all gorgeous. He's he's the one to watch 850 00:45:48,440 --> 00:45:52,480 Speaker 1: for visual splendor. And the James Old Jones voice performance 851 00:45:52,520 --> 00:45:56,319 Speaker 1: on this character is just absolutely great. I mean, James 852 00:45:56,360 --> 00:45:59,520 Speaker 1: el Jones is not just laying back in his chair 853 00:45:59,640 --> 00:46:01,959 Speaker 1: or sitting in a hammock reading lines on this He's 854 00:46:02,000 --> 00:46:05,719 Speaker 1: just chewing every bit of dialogue up and spitting it 855 00:46:05,760 --> 00:46:10,600 Speaker 1: out and it's wonderful. Yeah. So these four wizards, just 856 00:46:10,640 --> 00:46:12,320 Speaker 1: to remind every one, we got a Green Wizard, we 857 00:46:12,360 --> 00:46:14,040 Speaker 1: got a Blue Wizard, we have a Gold Wizard, we 858 00:46:14,040 --> 00:46:16,440 Speaker 1: have a Red Wizard. Those are the four. They will 859 00:46:16,480 --> 00:46:18,799 Speaker 1: come up, but mostly we're focusing on Green and Red. 860 00:46:18,840 --> 00:46:24,160 Speaker 1: Those are the primary antagonist protagonist. So at their meeting 861 00:46:24,280 --> 00:46:27,000 Speaker 1: the four brothers, they discussed that magic is getting weaker 862 00:46:27,040 --> 00:46:31,680 Speaker 1: because humankind is choosing logic over magic, but Carolinas has 863 00:46:31,680 --> 00:46:34,480 Speaker 1: a plan though. He wants the four wizards to consolidate 864 00:46:34,520 --> 00:46:37,600 Speaker 1: their power and create a realm of magic, sealed off 865 00:46:37,640 --> 00:46:39,640 Speaker 1: from the rest of the world where magic can live 866 00:46:39,719 --> 00:46:43,000 Speaker 1: and survive, almost just like you know, a little terrarium 867 00:46:43,239 --> 00:46:45,920 Speaker 1: of of like all the magical creatures, all the magic, 868 00:46:45,960 --> 00:46:48,560 Speaker 1: where it's like, hey, we we don't own the world, 869 00:46:48,840 --> 00:46:51,839 Speaker 1: but in this zone we have full magical power. That's 870 00:46:51,880 --> 00:46:54,560 Speaker 1: that's his plan. The Blue Wizard and the Golden Wizard 871 00:46:54,640 --> 00:46:57,879 Speaker 1: agree and pledge their help. The Red Wizard, oh, madon no, no, no, 872 00:46:57,960 --> 00:47:01,840 Speaker 1: he disagrees. He calls uh this proposed magic realm a 873 00:47:01,920 --> 00:47:06,719 Speaker 1: retirement home for magic, and he would rather destroy humankind. 874 00:47:07,160 --> 00:47:11,400 Speaker 1: And his method is really fascinating. Um. Basically, he says, like, um, 875 00:47:11,440 --> 00:47:15,000 Speaker 1: I will take their worst instincts and basically use them 876 00:47:15,000 --> 00:47:17,080 Speaker 1: against themselves, you know, more or less kind of like 877 00:47:17,080 --> 00:47:19,200 Speaker 1: playing into the idea of like, oh, you want to 878 00:47:19,200 --> 00:47:21,320 Speaker 1: build a bomb, I will help you build the biggest 879 00:47:21,400 --> 00:47:24,160 Speaker 1: bomb humans you know. Oh, you you want to distrust 880 00:47:24,200 --> 00:47:27,600 Speaker 1: each other, you should distrust everybody And really just like 881 00:47:27,680 --> 00:47:31,120 Speaker 1: leaning into the worst aspects of humankind and using it 882 00:47:31,160 --> 00:47:35,240 Speaker 1: to destroy ourselves. That's his magic. Plan. Yeah, inviting Omedon 883 00:47:35,600 --> 00:47:39,120 Speaker 1: really couldn't have gone worse for everyone, And I I 884 00:47:39,560 --> 00:47:41,920 Speaker 1: do love the villainist tak he has on. All of 885 00:47:41,920 --> 00:47:44,000 Speaker 1: this reminds me a lot of some of the concepts 886 00:47:44,040 --> 00:47:48,560 Speaker 1: that Michael Inda explored in the book The Never Ending Story, 887 00:47:49,200 --> 00:47:52,879 Speaker 1: because in this work, in the Flight of Dragons, there 888 00:47:52,920 --> 00:47:55,839 Speaker 1: is this idea that they they discuss a lot where 889 00:47:55,880 --> 00:47:59,279 Speaker 1: magic is kind of the inspiration for humans to do 890 00:47:59,360 --> 00:48:03,640 Speaker 1: great things but also potentially terrible things, as Ahmadon is 891 00:48:03,719 --> 00:48:07,000 Speaker 1: channeling here. And in The Never Ending Story we get 892 00:48:07,000 --> 00:48:11,000 Speaker 1: this idea that's particularly presented by the amorph and discussing 893 00:48:11,000 --> 00:48:13,320 Speaker 1: the like the motivations of the nothing and the powers 894 00:48:13,360 --> 00:48:17,200 Speaker 1: beyond the nothing. That, like the same energy that gives 895 00:48:17,239 --> 00:48:22,400 Speaker 1: a child um imagination and gives imaginative individuals that the 896 00:48:22,480 --> 00:48:26,760 Speaker 1: chance to dream and create these magical worlds, it also 897 00:48:27,480 --> 00:48:29,640 Speaker 1: is the same energy that can be twisted into the 898 00:48:29,680 --> 00:48:35,080 Speaker 1: domain of lies and deception. Uh. And so I think 899 00:48:35,080 --> 00:48:37,239 Speaker 1: that's that's kind of echoed in this work as well, 900 00:48:37,600 --> 00:48:40,719 Speaker 1: most definitely. And there is even a point just in 901 00:48:40,760 --> 00:48:44,320 Speaker 1: case a kid is watching this and thinking to themselves, 902 00:48:44,520 --> 00:48:47,880 Speaker 1: you know, this doesn't make any sense. Um Princess Melissandra. 903 00:48:48,160 --> 00:48:51,399 Speaker 1: She she says to Carolina's her father and goes, why 904 00:48:51,440 --> 00:48:55,880 Speaker 1: are you even inviting this guy? You know? Ohmadon's a jerk. 905 00:48:56,080 --> 00:48:59,880 Speaker 1: Don't don't invite him. And Carolinas has a stock answer, 906 00:49:00,160 --> 00:49:02,960 Speaker 1: but he's just like, hey, you know, good can't exist 907 00:49:02,960 --> 00:49:06,960 Speaker 1: without evil. He is necessary, you know. And it's like, alright, alright, 908 00:49:06,960 --> 00:49:09,480 Speaker 1: I'll buy that in a fantasy realm. Well we'll take that. 909 00:49:10,680 --> 00:49:14,160 Speaker 1: Uh So, uh, Omadon wants to destroy human kind. He 910 00:49:14,239 --> 00:49:18,239 Speaker 1: does not want to, you know, hide his magic away. 911 00:49:18,320 --> 00:49:22,400 Speaker 1: So the three good Wizards, Blue, Green, and Gold. They 912 00:49:22,440 --> 00:49:25,840 Speaker 1: decided that they must stop the Red Wizard from destroying humanity. 913 00:49:25,840 --> 00:49:29,160 Speaker 1: But because there is a rule with their like wizard God, 914 00:49:29,280 --> 00:49:31,480 Speaker 1: which we will get into. It's it's it's a it's 915 00:49:31,480 --> 00:49:34,480 Speaker 1: an entity known as Antiquity. Well we'll get there. Um, 916 00:49:34,520 --> 00:49:37,080 Speaker 1: there is a wizard law that says you are not 917 00:49:37,239 --> 00:49:40,920 Speaker 1: able to fight against another wizard, and Antiquity, this this 918 00:49:40,960 --> 00:49:44,080 Speaker 1: wizard god, will basically ensure that. I believe they start 919 00:49:44,120 --> 00:49:47,160 Speaker 1: getting mad at Omadon, and Antiquity starts causing like an 920 00:49:47,200 --> 00:49:50,680 Speaker 1: earthquake and dropping like giant stones near them and stuff 921 00:49:50,719 --> 00:49:53,880 Speaker 1: like that, so they can't do it. They cannot fight Omadon, 922 00:49:54,760 --> 00:49:57,040 Speaker 1: so they decided to use their magic to inspire a 923 00:49:57,160 --> 00:50:01,000 Speaker 1: quest to go take Omadon's Red Crown to to basically 924 00:50:01,600 --> 00:50:05,160 Speaker 1: destroy Omadon. So again with the wizarding laws, which will 925 00:50:05,200 --> 00:50:06,520 Speaker 1: come up, and we also stop to go, you know what, 926 00:50:06,760 --> 00:50:08,840 Speaker 1: just go with it, you know, when the wizarding laws 927 00:50:08,880 --> 00:50:11,319 Speaker 1: come up, we'll just go. Okay, that's the wizarding law. 928 00:50:11,360 --> 00:50:13,560 Speaker 1: I don't know this wizarding world. I'll take your word 929 00:50:13,600 --> 00:50:16,440 Speaker 1: for it. So another wizarding law says that a magic 930 00:50:16,520 --> 00:50:21,319 Speaker 1: quest must have three core members. Carolinas picks an old 931 00:50:21,400 --> 00:50:23,320 Speaker 1: knight that he knows, someone who he knows to be 932 00:50:23,360 --> 00:50:28,000 Speaker 1: trustworthy and brave, Sir orin Neville Smythe. He also picks 933 00:50:28,040 --> 00:50:30,640 Speaker 1: his dragon that we met at the very beginning, gore Bash, 934 00:50:30,719 --> 00:50:33,719 Speaker 1: who was young and perhaps a bit of foolhardy, but 935 00:50:34,239 --> 00:50:37,000 Speaker 1: very brave, very strong. So gore Bash the Green Dragon 936 00:50:37,040 --> 00:50:39,399 Speaker 1: he'll go to. But he doesn't know who to pick 937 00:50:39,440 --> 00:50:41,960 Speaker 1: as the leader. He he just he can't really figure 938 00:50:42,000 --> 00:50:45,520 Speaker 1: that out. So he goes later that night to talk 939 00:50:45,560 --> 00:50:48,520 Speaker 1: to Antiquity once again. This is like the wizard god 940 00:50:48,719 --> 00:50:52,359 Speaker 1: more or less, and it's represented by a silver tree 941 00:50:52,440 --> 00:50:54,400 Speaker 1: that just kind of grows out of the ground again, 942 00:50:54,480 --> 00:50:58,520 Speaker 1: just go with it. And Antiquity tells Carolinas that the 943 00:50:58,600 --> 00:51:01,920 Speaker 1: leader of the quest is in the future and that 944 00:51:02,000 --> 00:51:04,840 Speaker 1: he is Peter Dickinson. He is the correct choice for 945 00:51:04,880 --> 00:51:07,480 Speaker 1: this quest and the only choice for this quest because 946 00:51:07,480 --> 00:51:10,960 Speaker 1: he is the descendant of a great dragon master. But 947 00:51:11,080 --> 00:51:13,160 Speaker 1: he is also the first in this line that is 948 00:51:13,200 --> 00:51:16,560 Speaker 1: also a man of science. Carolinas is confused about this. 949 00:51:16,680 --> 00:51:18,680 Speaker 1: He's like, I don't know, you know, why do we 950 00:51:18,719 --> 00:51:20,799 Speaker 1: need that? But Antiquity is like, come on, I'm god, 951 00:51:20,840 --> 00:51:22,439 Speaker 1: you know, and he's like, all right, fine, fine, fine, 952 00:51:22,440 --> 00:51:26,360 Speaker 1: we'll do this. So so Carolinas is given a silver 953 00:51:26,480 --> 00:51:30,840 Speaker 1: acorn by Antiquity is silver tree, and he throws it 954 00:51:30,880 --> 00:51:33,880 Speaker 1: into a limpid pool under the direction of Antiquity, and 955 00:51:33,920 --> 00:51:37,600 Speaker 1: now he can see Peter Dickinson in the future. Specifically, 956 00:51:37,680 --> 00:51:39,920 Speaker 1: they say, I think it's like, um, they call it 957 00:51:40,000 --> 00:51:43,120 Speaker 1: like the the the final you know, death Rattle of 958 00:51:43,160 --> 00:51:46,440 Speaker 1: the twentieth century or however they phrase it. But anyway, 959 00:51:46,560 --> 00:51:48,279 Speaker 1: the end of the late twentieth century. So we can 960 00:51:48,320 --> 00:51:52,040 Speaker 1: assume it's probably two just like you know, just like 961 00:51:52,080 --> 00:51:56,360 Speaker 1: the it was made in. So we meet Peter. He 962 00:51:56,520 --> 00:52:00,320 Speaker 1: is developing a D and D style board game, old 963 00:52:00,560 --> 00:52:02,919 Speaker 1: Flight of Dragons, and he's showing it to a friend 964 00:52:02,920 --> 00:52:05,120 Speaker 1: of his who runs a pawn shop, and he's discussing, Oh, 965 00:52:05,160 --> 00:52:07,520 Speaker 1: I really want to get this game made, but money, 966 00:52:07,600 --> 00:52:09,439 Speaker 1: so maybe I can pawn this watch and the pawn 967 00:52:09,480 --> 00:52:12,520 Speaker 1: brokers like that watch isn't worth anything. And then he 968 00:52:12,520 --> 00:52:15,080 Speaker 1: also explains that he's also writing a book called Flight 969 00:52:15,120 --> 00:52:17,960 Speaker 1: of Dragons and that basically he's just obsessed with dragons. 970 00:52:18,239 --> 00:52:20,239 Speaker 1: He really wants to figure out how dragons fly, how 971 00:52:20,280 --> 00:52:25,120 Speaker 1: they breathe, fire, etcetera. He's just he's he's a dragon fanatic. However, 972 00:52:25,200 --> 00:52:27,680 Speaker 1: does not seem like really would be your first pick 973 00:52:27,760 --> 00:52:30,640 Speaker 1: to lead a an adventuring party into the heart of 974 00:52:30,719 --> 00:52:34,399 Speaker 1: darkness to stop an evil sorcerer. But Antiquity knows better 975 00:52:34,400 --> 00:52:37,279 Speaker 1: than we do. I guess yeah, because every character mentions that. 976 00:52:37,440 --> 00:52:40,120 Speaker 1: Every characters like, are you sure this guy you know? 977 00:52:41,120 --> 00:52:45,440 Speaker 1: And uh so yeah, uh. Peter and the pawn broker 978 00:52:45,520 --> 00:52:48,120 Speaker 1: are playing their D and D style board game together 979 00:52:48,360 --> 00:52:51,600 Speaker 1: and all the figures on the board are all of 980 00:52:51,840 --> 00:52:56,600 Speaker 1: Carolina's brothers and himself and Princess melissand and the dragons, 981 00:52:56,640 --> 00:52:58,840 Speaker 1: and he's like Okay, that's that's a pretty big sign 982 00:52:59,160 --> 00:53:02,479 Speaker 1: like something's going on here. I better come get this guy. 983 00:53:02,680 --> 00:53:06,239 Speaker 1: So he uses his magic. Uh now, now remember Carolinas 984 00:53:06,239 --> 00:53:08,160 Speaker 1: doesn't actually have a lot of magic these days, so 985 00:53:08,200 --> 00:53:10,600 Speaker 1: this is a pretty um this is this is an 986 00:53:10,640 --> 00:53:13,560 Speaker 1: expensive use of his magic to go get Peter in 987 00:53:13,600 --> 00:53:16,520 Speaker 1: the future and bring him back to his time. This 988 00:53:16,560 --> 00:53:18,560 Speaker 1: is where I mentioned is that really beautiful shot of 989 00:53:18,600 --> 00:53:20,960 Speaker 1: them both writing on top of a two of a 990 00:53:21,000 --> 00:53:23,400 Speaker 1: pair of dice and spinning through the air and then 991 00:53:23,400 --> 00:53:26,560 Speaker 1: they're falling. Blah blah blah. It's it's it's quite beautiful. 992 00:53:26,600 --> 00:53:29,560 Speaker 1: So yeah, there's that. So we're now introduced to that 993 00:53:29,520 --> 00:53:31,719 Speaker 1: that they they go back in time. We we are 994 00:53:31,760 --> 00:53:34,200 Speaker 1: we are with them back in the Magical Age where 995 00:53:34,200 --> 00:53:36,920 Speaker 1: our story is, and we're introduced to a b story 996 00:53:37,080 --> 00:53:41,000 Speaker 1: where Peter is now in love with Carolina's daughter, Princess Melissandra. 997 00:53:41,480 --> 00:53:44,319 Speaker 1: Doesn't really affect the story, it's just it's a it's 998 00:53:44,360 --> 00:53:47,880 Speaker 1: a subplot. Don't really worry about it. It's just there. Uh. 999 00:53:48,040 --> 00:53:51,600 Speaker 1: So at this point, it turns out that almost all 1000 00:53:51,680 --> 00:53:55,720 Speaker 1: of the dragons have joined ohmadon because he used black 1001 00:53:55,760 --> 00:53:59,040 Speaker 1: magic on them. Uh. The only remaining dragons on the 1002 00:53:59,080 --> 00:54:03,600 Speaker 1: hero's side our gore Bash and Smurgle. Smurgle is gore 1003 00:54:03,640 --> 00:54:07,560 Speaker 1: Bash's elderly uncle. He's not quite as um spry, but 1004 00:54:07,600 --> 00:54:11,160 Speaker 1: he's he's he's very knowledgeable. So now Omadon has not 1005 00:54:11,239 --> 00:54:15,520 Speaker 1: only one fierce dragon, but also an entire army of 1006 00:54:15,600 --> 00:54:19,719 Speaker 1: dragons at his disposal. Yes, we will see later that 1007 00:54:20,040 --> 00:54:22,839 Speaker 1: the other two wizards still have control of Oh yeah, 1008 00:54:22,840 --> 00:54:24,640 Speaker 1: I guess we should mention this. Each of the four 1009 00:54:24,680 --> 00:54:26,960 Speaker 1: wizard brothers, each of the four colors, they each have 1010 00:54:27,000 --> 00:54:31,200 Speaker 1: their own more or less pet dragon, their familiar dragon. Um. However, 1011 00:54:31,760 --> 00:54:34,440 Speaker 1: the other two, the Gold Wizard and the Blue Wizard, 1012 00:54:34,800 --> 00:54:38,000 Speaker 1: there's don't join Ohmadon, And yet they don't. They also 1013 00:54:38,040 --> 00:54:41,040 Speaker 1: don't help, so I don't know why. Maybe they're just 1014 00:54:41,080 --> 00:54:45,120 Speaker 1: too far away. Who knows. They contribute magical items, That's 1015 00:54:45,360 --> 00:54:47,600 Speaker 1: that's true. We do get, of course, the magical items. 1016 00:54:58,160 --> 00:55:00,880 Speaker 1: This is actually my favorite parts of the movie, especially 1017 00:55:00,880 --> 00:55:03,560 Speaker 1: to me as a child. Peter as the fish out 1018 00:55:03,600 --> 00:55:06,880 Speaker 1: of water character, he makes a lot of discoveries throughout 1019 00:55:06,920 --> 00:55:09,320 Speaker 1: the film that kind of like defined like the cannon 1020 00:55:09,640 --> 00:55:11,479 Speaker 1: of being a dragon. You know, this was his goal. 1021 00:55:11,520 --> 00:55:13,279 Speaker 1: He wanted to learn more about dragons. Now he gets 1022 00:55:13,280 --> 00:55:16,040 Speaker 1: to do it firsthand, and so so now he gets 1023 00:55:16,040 --> 00:55:18,359 Speaker 1: to learn about this biology of dragons and how they work. 1024 00:55:18,520 --> 00:55:21,319 Speaker 1: And this will occur throughout the film, but I'll point 1025 00:55:21,360 --> 00:55:23,600 Speaker 1: them out as dragon Can in facts when they do 1026 00:55:23,760 --> 00:55:27,400 Speaker 1: so dragon Can in fact number one that he just 1027 00:55:27,440 --> 00:55:30,799 Speaker 1: kind of hears this in conversation amongst the dragons. A 1028 00:55:30,880 --> 00:55:33,560 Speaker 1: dragon having a horde of gold is a pretty common thing. 1029 00:55:33,640 --> 00:55:36,640 Speaker 1: It's it's in all the fantasy literature that you come across, 1030 00:55:36,680 --> 00:55:40,080 Speaker 1: whether it be a token or um oh gosh, what's 1031 00:55:40,120 --> 00:55:41,880 Speaker 1: his name, the guy that made the Chronicles of Narnia 1032 00:55:42,080 --> 00:55:46,359 Speaker 1: um C. S. Lewis. Yeah, a dragon's horde of gold 1033 00:55:46,480 --> 00:55:49,799 Speaker 1: is a pretty common thing. Why well, in this they 1034 00:55:49,840 --> 00:55:53,600 Speaker 1: describe that it's because dragons need somewhere soft to sleep 1035 00:55:53,960 --> 00:55:57,800 Speaker 1: that won't accidentally catch on fire, because even while they sleep, 1036 00:55:57,800 --> 00:55:59,880 Speaker 1: they could actually you know, spark it, you know, with 1037 00:56:00,280 --> 00:56:04,279 Speaker 1: their fire breath, and they just need somewhere that's you know, unflammable, 1038 00:56:04,360 --> 00:56:07,920 Speaker 1: not flammable. I love it, Yeah, I love it. Why not? 1039 00:56:08,200 --> 00:56:11,400 Speaker 1: I never I never thought about about this sort of 1040 00:56:11,440 --> 00:56:13,640 Speaker 1: thing before. When it comes to the gold, and this 1041 00:56:13,680 --> 00:56:16,120 Speaker 1: is you know, this is a perfect explanation. Granted, it 1042 00:56:16,160 --> 00:56:18,279 Speaker 1: does raise questions like why don't they sleep on lead 1043 00:56:18,320 --> 00:56:22,319 Speaker 1: and so forth? Gold is soft in addition to being 1044 00:56:22,320 --> 00:56:26,200 Speaker 1: shiny and prize, So I absolutely by yeah yeah, And um, 1045 00:56:26,239 --> 00:56:29,760 Speaker 1: I remember we mentioned this a long time ago about 1046 00:56:30,280 --> 00:56:33,799 Speaker 1: a child's love for learning cannon facts. I don't know 1047 00:56:33,840 --> 00:56:37,560 Speaker 1: what it is, but like like hearing, like the definitive 1048 00:56:37,640 --> 00:56:41,640 Speaker 1: version of like classic creatures, classic tales, et cetera, is 1049 00:56:41,640 --> 00:56:45,000 Speaker 1: something that children just love. Myself included, So therefore I 1050 00:56:44,800 --> 00:56:47,080 Speaker 1: I really loved these when when when I was watching 1051 00:56:47,080 --> 00:56:49,399 Speaker 1: this movie as a child, Yeah, yeah, my my son 1052 00:56:49,480 --> 00:56:51,839 Speaker 1: really started getting into the dragons at this point when 1053 00:56:51,920 --> 00:56:55,319 Speaker 1: when this film when they start explaining how they work 1054 00:56:55,400 --> 00:57:00,080 Speaker 1: within the context of the film. So, uh, Caroline, this 1055 00:57:00,440 --> 00:57:04,520 Speaker 1: before this big quest kicks off, he gives Peter two gifts. Um, now, 1056 00:57:04,840 --> 00:57:07,560 Speaker 1: these aren't really that important, but they do help in 1057 00:57:07,600 --> 00:57:09,919 Speaker 1: the trials later, so I got to mention them. One 1058 00:57:10,080 --> 00:57:13,600 Speaker 1: is the shield of Saturn, It's a big golden shield, 1059 00:57:14,000 --> 00:57:16,919 Speaker 1: and the other is the flute of Olympus. And uh yeah, 1060 00:57:17,000 --> 00:57:20,360 Speaker 1: these will aid in trials later, but don't worry about it. Meanwhile, 1061 00:57:20,600 --> 00:57:25,480 Speaker 1: Ohmadon sends his big dragon familiar to kill Peter and 1062 00:57:25,600 --> 00:57:29,000 Speaker 1: uh Carolinas tries to save him, but in using a 1063 00:57:29,080 --> 00:57:34,960 Speaker 1: magic spell, he accidentally merges Peter's mind into gore Bash's body. 1064 00:57:35,160 --> 00:57:37,200 Speaker 1: Gore Bash, if people remember, is the big green dragon 1065 00:57:37,240 --> 00:57:40,920 Speaker 1: from the beginning. So yes, our hero is now a 1066 00:57:40,920 --> 00:57:44,840 Speaker 1: giant dragon. So fun, right, Oh yeah, I think this 1067 00:57:44,920 --> 00:57:46,840 Speaker 1: is this is a point in the film where I 1068 00:57:46,840 --> 00:57:49,800 Speaker 1: think everything really picked up for us as viewers, because 1069 00:57:50,440 --> 00:57:52,840 Speaker 1: now we don't just have Peter the sort of fish 1070 00:57:52,880 --> 00:57:54,840 Speaker 1: out of water character. Now he is in the body 1071 00:57:54,840 --> 00:57:57,560 Speaker 1: of a dragon. So now all the things he's learning 1072 00:57:57,560 --> 00:57:59,880 Speaker 1: about dragons is also him trying to figure out how 1073 00:57:59,880 --> 00:58:02,640 Speaker 1: to function as a dragon, and it just makes everything 1074 00:58:02,760 --> 00:58:05,000 Speaker 1: a lot more entertaining. It's it's a great way to 1075 00:58:05,160 --> 00:58:08,160 Speaker 1: kind of like dole out some exposition. Is like you know, 1076 00:58:08,240 --> 00:58:12,480 Speaker 1: a newbie learning the ropes. It's it's it's great, and 1077 00:58:12,640 --> 00:58:14,840 Speaker 1: it it introduces a lot of room for comedy to like, 1078 00:58:14,880 --> 00:58:16,640 Speaker 1: oh am I doing it right, Oh no, I'm falling 1079 00:58:16,640 --> 00:58:19,520 Speaker 1: out of the sky and so forth. Exactly. But like 1080 00:58:19,560 --> 00:58:22,680 Speaker 1: we said, wizard laws dictate that there must be three 1081 00:58:22,720 --> 00:58:25,440 Speaker 1: members on a magic quest, and now, since two of 1082 00:58:25,480 --> 00:58:28,440 Speaker 1: our members are merged into one, Peter and Gore Bash. 1083 00:58:28,600 --> 00:58:31,760 Speaker 1: We were back to two again. We need a third member, 1084 00:58:31,800 --> 00:58:34,240 Speaker 1: so we have the Night we have Peter in gore 1085 00:58:34,320 --> 00:58:38,720 Speaker 1: Bash's body, and so Smurgle, the elderly dragon, joins the 1086 00:58:38,800 --> 00:58:40,640 Speaker 1: quest to make up for that lost member. So we're 1087 00:58:40,680 --> 00:58:43,960 Speaker 1: back to three again. The magic Quest can begin. So 1088 00:58:44,200 --> 00:58:47,760 Speaker 1: on the quest, Smuggle is now instructing Dragon Peter on 1089 00:58:47,800 --> 00:58:50,400 Speaker 1: how to be a dragon, so we get more dragon 1090 00:58:50,480 --> 00:58:53,480 Speaker 1: can in facts. I love these, this one's fun. I 1091 00:58:53,760 --> 00:58:57,040 Speaker 1: really enjoyed this. So dragon can In fact number two, 1092 00:58:57,760 --> 00:59:02,520 Speaker 1: dragons eat dime and to get them into their craw. 1093 00:59:02,880 --> 00:59:05,880 Speaker 1: In the film, we see them actually like bullying some 1094 00:59:06,000 --> 00:59:08,960 Speaker 1: dwarves to make them look for them to bring them 1095 00:59:09,000 --> 00:59:11,960 Speaker 1: out giant sacks full of diamonds, and then they just 1096 00:59:12,000 --> 00:59:14,640 Speaker 1: gobble them up right away. Peter actually feels a little 1097 00:59:14,640 --> 00:59:19,520 Speaker 1: bad about this. Uh so so so so picture that 1098 00:59:19,680 --> 00:59:21,920 Speaker 1: a dragon eats a sack full of diamonds, puts it 1099 00:59:21,920 --> 00:59:25,040 Speaker 1: in his craw much like a bird, and then they 1100 00:59:25,040 --> 00:59:28,360 Speaker 1: start to eat limestone, which will then be ground up 1101 00:59:28,400 --> 00:59:31,760 Speaker 1: by the diamonds, much like a bird uses a grit 1102 00:59:31,960 --> 00:59:34,640 Speaker 1: to grind up feed because they don't have teeth. Okay, 1103 00:59:34,760 --> 00:59:38,600 Speaker 1: so limestone is high in calcium, which mixes with the 1104 00:59:38,640 --> 00:59:43,000 Speaker 1: stomach acid to create hydrogen. So then hydrogen is lighter 1105 00:59:43,040 --> 00:59:46,120 Speaker 1: than air and expands their bodies, giving them that chunky 1106 00:59:46,200 --> 00:59:49,880 Speaker 1: look and giving them their ability to fly. Uh much 1107 00:59:49,880 --> 00:59:52,560 Speaker 1: in the same way a blimp does. Yes, Oh my goodness, 1108 00:59:52,640 --> 00:59:54,600 Speaker 1: I absolutely love this. And again this is this is 1109 00:59:54,600 --> 00:59:58,000 Speaker 1: out of the book as well, that the dragons of 1110 00:59:58,040 --> 01:00:02,880 Speaker 1: the Flight of Dragons are essentially hydrogen airships, self powered 1111 01:00:02,960 --> 01:00:05,760 Speaker 1: hydrogen airships. It's fatuous. So so that's where the wings 1112 01:00:05,800 --> 01:00:08,440 Speaker 1: factor in and their long like snakelike bodies or I 1113 01:00:08,440 --> 01:00:11,280 Speaker 1: should say, you know, lizard like either way. That that's 1114 01:00:11,280 --> 01:00:13,800 Speaker 1: how they propel themselves, is with these wings much like 1115 01:00:13,840 --> 01:00:18,120 Speaker 1: an airplane, much like a blimp. Yeah, just just uh, 1116 01:00:18,240 --> 01:00:22,680 Speaker 1: they are just floating and then they're their appendages, their wings, tails, arms, whatever, 1117 01:00:22,800 --> 01:00:26,360 Speaker 1: that's what actually guides them through the air. Um, So 1118 01:00:27,000 --> 01:00:29,040 Speaker 1: how are they going to get down? That's an important 1119 01:00:29,040 --> 01:00:32,640 Speaker 1: aspect of this. They need to expel the hydrogen. So 1120 01:00:32,720 --> 01:00:35,800 Speaker 1: for a dragon, expelling the hydrogen is done by breathing fire. 1121 01:00:36,160 --> 01:00:38,360 Speaker 1: Now they don't fully explain this in the movie, but 1122 01:00:38,400 --> 01:00:40,920 Speaker 1: I think the logic of my mind goes, you need 1123 01:00:40,960 --> 01:00:43,520 Speaker 1: to can't just be like a balloon letting off hydrogen, 1124 01:00:43,560 --> 01:00:45,400 Speaker 1: because if that's the case, it'll push you in a 1125 01:00:45,400 --> 01:00:47,960 Speaker 1: different direction because they'll be forced coming out. What you 1126 01:00:48,040 --> 01:00:50,959 Speaker 1: need is a way to expel it in a controlled way, 1127 01:00:51,320 --> 01:00:55,680 Speaker 1: which is why they ignite the expelled hydrogen to breathe fire. 1128 01:00:55,880 --> 01:00:58,480 Speaker 1: Doesn't quite make sense in my mind, but that's they 1129 01:00:58,520 --> 01:01:02,560 Speaker 1: don't really explain it either. Um. In fact, Peter asks Smurgle, 1130 01:01:02,640 --> 01:01:04,760 Speaker 1: he goes, wait, so why is it fire? He's like, 1131 01:01:04,760 --> 01:01:10,160 Speaker 1: because we're dragon sweet breathe fire. Uh now, but here 1132 01:01:10,200 --> 01:01:14,040 Speaker 1: this is a part I love. Um. Smurgle explains that 1133 01:01:14,120 --> 01:01:16,800 Speaker 1: the hydrogen is ignited because dragons have something in their 1134 01:01:16,840 --> 01:01:20,479 Speaker 1: mouth known as a thor's thimble. It's in the roof 1135 01:01:20,520 --> 01:01:23,600 Speaker 1: of their mouth and has the ability to spark, and 1136 01:01:23,640 --> 01:01:26,760 Speaker 1: we'll basically ignite the hydrogen much like an electric stove 1137 01:01:27,000 --> 01:01:33,200 Speaker 1: ignites you know, gas. And that's fun too. More dragon facts. Yeah, yeah, 1138 01:01:33,280 --> 01:01:37,240 Speaker 1: this this is all all pretty fabulous. And I didn't 1139 01:01:37,240 --> 01:01:39,800 Speaker 1: even think about the potential plot holes in any of it, 1140 01:01:39,840 --> 01:01:42,680 Speaker 1: because it was just while watching the film you're just 1141 01:01:42,680 --> 01:01:44,720 Speaker 1: completely like, oh my good, this this is it. Yes, 1142 01:01:44,760 --> 01:01:47,840 Speaker 1: I buy it. And then you have the fun banter 1143 01:01:48,000 --> 01:01:52,560 Speaker 1: between the the dragon mentor and Peter and dragon form 1144 01:01:52,600 --> 01:01:58,040 Speaker 1: because he keeps asking obsessive science leaning questions and the 1145 01:01:58,080 --> 01:02:01,880 Speaker 1: answers are often along the lines of cause we're dragons. 1146 01:02:02,320 --> 01:02:04,520 Speaker 1: Smurgle has not thought about this very much, and he's 1147 01:02:04,560 --> 01:02:07,120 Speaker 1: okay with that. Peter should think less about this, so 1148 01:02:07,200 --> 01:02:10,120 Speaker 1: says Smurgle, Yeah, don't don't think about it, just do it. 1149 01:02:10,240 --> 01:02:14,120 Speaker 1: Just fly. So at this point, basically this turns into 1150 01:02:14,120 --> 01:02:16,880 Speaker 1: a D and D campaign. That's the that's the remainder 1151 01:02:16,920 --> 01:02:18,959 Speaker 1: of this movie. There's that really much to talk about 1152 01:02:19,000 --> 01:02:20,920 Speaker 1: from from from pure on out, so we'll go through 1153 01:02:20,920 --> 01:02:24,600 Speaker 1: it quickly. But um. Along the way, they face various 1154 01:02:24,720 --> 01:02:28,360 Speaker 1: trials and meet new allies that joined them. One ally 1155 01:02:28,400 --> 01:02:32,560 Speaker 1: is named ag that's the wolf character we talked about. Um. 1156 01:02:32,600 --> 01:02:37,000 Speaker 1: He's an undead talking wolf. They describe it briefly, but 1157 01:02:37,040 --> 01:02:39,880 Speaker 1: basically he he drowned and then one of the wizards 1158 01:02:39,880 --> 01:02:41,400 Speaker 1: was like, Hey, if you do me this favor, I'll 1159 01:02:41,400 --> 01:02:43,120 Speaker 1: bring you back to life, and so he does. He 1160 01:02:43,160 --> 01:02:46,560 Speaker 1: comes back and saves our heroes, which just works. Another 1161 01:02:46,800 --> 01:02:49,840 Speaker 1: is dan Yell of the Woodlands. She's a very skilled 1162 01:02:49,960 --> 01:02:54,480 Speaker 1: archer and warrior. Another one is Giles of the Tree Tops. 1163 01:02:54,520 --> 01:02:57,560 Speaker 1: He's the leader of the wood elves. They all join 1164 01:02:57,840 --> 01:03:00,360 Speaker 1: that this this magic quest, and the part he looks 1165 01:03:00,440 --> 01:03:04,760 Speaker 1: more and more token as time passes, you know. Uh, 1166 01:03:04,920 --> 01:03:06,880 Speaker 1: there's a variety of trials they go through. There are 1167 01:03:06,920 --> 01:03:10,000 Speaker 1: these sonic rat things which were really beautiful. They were 1168 01:03:10,040 --> 01:03:12,640 Speaker 1: just kind of these odd like goblin rats that let 1169 01:03:12,640 --> 01:03:15,480 Speaker 1: off a real high pitched noise that drove the listener 1170 01:03:15,760 --> 01:03:18,440 Speaker 1: um to be very ill tempered, and uh, they had 1171 01:03:18,480 --> 01:03:21,480 Speaker 1: to destroy them. It was fascinating. Oh that that sequence 1172 01:03:21,520 --> 01:03:24,360 Speaker 1: was great because I didn't really know what was going 1173 01:03:24,400 --> 01:03:27,240 Speaker 1: to happen. I wasn't sure what they kind of they 1174 01:03:27,320 --> 01:03:30,640 Speaker 1: presented this threat slowly and you're not sure what you 1175 01:03:30,680 --> 01:03:32,439 Speaker 1: know either're about to run into something, but you can't 1176 01:03:32,480 --> 01:03:35,080 Speaker 1: really tell what it is. And then yeah, it's it's 1177 01:03:35,080 --> 01:03:40,160 Speaker 1: this weird concept of screeching um rat things that like 1178 01:03:40,360 --> 01:03:43,400 Speaker 1: destroy your mind and so forth. It was done very 1179 01:03:43,440 --> 01:03:46,240 Speaker 1: well and very fun to watch. The next trial I 1180 01:03:46,280 --> 01:03:50,120 Speaker 1: also really enjoyed it was this ogre. Oh, this ogre 1181 01:03:50,200 --> 01:03:52,480 Speaker 1: other than Ohmadon was probably my favorite thing to look at, 1182 01:03:52,920 --> 01:03:55,520 Speaker 1: just just beautifully depicted. And they also threw in some 1183 01:03:55,600 --> 01:03:58,480 Speaker 1: like fun ogre facts about like why ogres are like 1184 01:03:58,520 --> 01:04:03,120 Speaker 1: so sturdy and kind of him almost invincible in many ways. 1185 01:04:03,360 --> 01:04:05,680 Speaker 1: And a big part of it I really loved was 1186 01:04:05,720 --> 01:04:09,000 Speaker 1: that Ogres have very very thick bones that they don't 1187 01:04:09,040 --> 01:04:11,680 Speaker 1: have much flesh. Most of their body is boned, and 1188 01:04:11,720 --> 01:04:14,000 Speaker 1: I was like, oh, that's fun, like just picturing that 1189 01:04:14,080 --> 01:04:17,040 Speaker 1: ogre skeleton in my mind. You know. He also has 1190 01:04:17,160 --> 01:04:21,919 Speaker 1: three eyes, but only two are functional. I love. Yeah, 1191 01:04:21,920 --> 01:04:23,000 Speaker 1: the one of the one in the middle of his 1192 01:04:23,040 --> 01:04:25,880 Speaker 1: head is is his additional eye, but one of his 1193 01:04:26,000 --> 01:04:28,919 Speaker 1: like traditional eyes, I believe it was his left eye, 1194 01:04:29,280 --> 01:04:33,080 Speaker 1: was was gone. So it's just just gorgeous, really gorgeous, 1195 01:04:33,120 --> 01:04:36,560 Speaker 1: real meaty fella, you know. Uh. Then then there's this 1196 01:04:36,600 --> 01:04:39,000 Speaker 1: worm thing, also very beautiful to look at, but it 1197 01:04:39,080 --> 01:04:43,520 Speaker 1: is pretty quickly dispatched. Um. And then um. Then Ohmadon's 1198 01:04:43,520 --> 01:04:46,200 Speaker 1: get involved because they're getting much closer to his home base, 1199 01:04:46,280 --> 01:04:49,200 Speaker 1: and he casts this doubt spell that basically just makes 1200 01:04:49,240 --> 01:04:52,439 Speaker 1: everyone depressed and everyone just has imposter syndrome like, oh, 1201 01:04:52,480 --> 01:04:55,960 Speaker 1: I'm no good, you know, And that's that's pretty fun. 1202 01:04:56,360 --> 01:05:01,800 Speaker 1: They overcome that, um along with this giant dragon swarm 1203 01:05:01,920 --> 01:05:04,960 Speaker 1: by uh, let's see here, what's what's the order of it. 1204 01:05:05,280 --> 01:05:08,120 Speaker 1: I believe the doubt spell is dispelled by the magic 1205 01:05:08,120 --> 01:05:10,800 Speaker 1: shield that he was given earlier. And then there's a 1206 01:05:10,840 --> 01:05:13,920 Speaker 1: giant dragon swarm that comes soon after that, and that's 1207 01:05:13,960 --> 01:05:18,920 Speaker 1: dispelled by the magic flute, which the the gosh, the 1208 01:05:18,920 --> 01:05:21,360 Speaker 1: the wood Elf. He he plays the magic flute, and 1209 01:05:21,400 --> 01:05:24,560 Speaker 1: this makes all the dragons fall asleep, including Peter, you know, 1210 01:05:24,760 --> 01:05:27,120 Speaker 1: because he's like, hey, we gotta do this quick play 1211 01:05:27,120 --> 01:05:28,960 Speaker 1: that flute, I know to make me fall asleep. But 1212 01:05:29,200 --> 01:05:32,320 Speaker 1: it's got to happen, you know. This, This is this 1213 01:05:32,360 --> 01:05:35,320 Speaker 1: is weird how this one lined up because we watched 1214 01:05:35,880 --> 01:05:38,360 Speaker 1: My son and I watched this film while we were 1215 01:05:38,360 --> 01:05:41,560 Speaker 1: also watching the new season of The Dragon Prints. Both 1216 01:05:41,640 --> 01:05:45,600 Speaker 1: of these have plot elements involving magical musical instruments that 1217 01:05:45,680 --> 01:05:50,160 Speaker 1: put dragons to sleep. Nice nice yeah uh so uh 1218 01:05:50,560 --> 01:05:53,920 Speaker 1: this this works. And then we're into the final battle. 1219 01:05:54,360 --> 01:05:57,640 Speaker 1: Now here's where it's gonna begin. With Peter facing off 1220 01:05:57,680 --> 01:06:00,680 Speaker 1: against Ahmadon, and the first thing he does is he 1221 01:06:00,720 --> 01:06:04,120 Speaker 1: breaks the spell of his dragon merge through logic, so 1222 01:06:04,160 --> 01:06:07,920 Speaker 1: when he falls asleep, basically when he awakens, he's man 1223 01:06:08,000 --> 01:06:10,000 Speaker 1: Peter again. And someone asked him like, how did you 1224 01:06:10,040 --> 01:06:13,320 Speaker 1: do that? He's like, oh, well, two objects, can't you know? 1225 01:06:13,440 --> 01:06:16,280 Speaker 1: Occupy the same space. That's just logic, So I logic 1226 01:06:16,400 --> 01:06:18,520 Speaker 1: my way out of that dragon. Everyone's like all right, 1227 01:06:19,000 --> 01:06:22,000 Speaker 1: you know, sure, but but at this point it's just 1228 01:06:22,520 --> 01:06:27,840 Speaker 1: Peter the human against Ohmadon, this all powerful wizard. So 1229 01:06:27,960 --> 01:06:31,200 Speaker 1: already this is a point where we're suddenly I feel 1230 01:06:31,200 --> 01:06:34,400 Speaker 1: like an uncharted territory because that we were setting everything 1231 01:06:34,440 --> 01:06:37,360 Speaker 1: up for more of a traditional high fantasy battle and 1232 01:06:37,400 --> 01:06:41,640 Speaker 1: now we're somewhere else like uh, like all the big 1233 01:06:41,640 --> 01:06:45,200 Speaker 1: flight of dragons has been put to sleep. Um, and 1234 01:06:45,600 --> 01:06:47,920 Speaker 1: let's see, have we I think we've at this point 1235 01:06:48,080 --> 01:06:51,040 Speaker 1: lost a few characters as well. Right, yes, some folks 1236 01:06:51,120 --> 01:06:55,000 Speaker 1: have have definitely not worked out, you know. Yeah, there's 1237 01:06:55,040 --> 01:06:59,240 Speaker 1: a scene where our our our night bites it battling 1238 01:06:59,240 --> 01:07:04,200 Speaker 1: a dragon, the big bad dragon that serves Omadon. Uh, 1239 01:07:04,240 --> 01:07:06,720 Speaker 1: there's a we we lose our archer. We I think 1240 01:07:06,760 --> 01:07:08,880 Speaker 1: we also lose our wood Elf. I think he gets 1241 01:07:08,920 --> 01:07:12,720 Speaker 1: thrown against a a a stone cliff and is at 1242 01:07:12,760 --> 01:07:15,960 Speaker 1: least passed out, if not dead. Yeah, so they're at 1243 01:07:15,960 --> 01:07:17,920 Speaker 1: any rate, they're all taken out of the equation. So 1244 01:07:17,960 --> 01:07:20,920 Speaker 1: instead of getting this continuation of the fantasy battle that 1245 01:07:20,920 --> 01:07:22,800 Speaker 1: we seem to have been setting up, it is this 1246 01:07:23,160 --> 01:07:29,280 Speaker 1: standoff between a sorcerer and a game design and uh, 1247 01:07:29,400 --> 01:07:34,320 Speaker 1: first of all, Omadon erupts into this giant, multiheaded dragon 1248 01:07:34,880 --> 01:07:37,840 Speaker 1: and it's the prettiest thing of this whole movie. It's 1249 01:07:38,000 --> 01:07:42,320 Speaker 1: so so beautiful, Like, Ohmadon looks cool when he was 1250 01:07:42,400 --> 01:07:45,680 Speaker 1: just the red Wizard. Now he is a he's a 1251 01:07:45,720 --> 01:07:50,400 Speaker 1: red Wizard hydra. Like It's yeah, it's gorgeous. I love, love, 1252 01:07:50,520 --> 01:07:53,840 Speaker 1: love the look of this then, but it's also perfect 1253 01:07:53,920 --> 01:07:58,400 Speaker 1: because it's so nonsensical, it's so chaotic. It's like he 1254 01:07:58,680 --> 01:08:02,600 Speaker 1: is because basically this becomes a standoff between logic and 1255 01:08:02,800 --> 01:08:07,120 Speaker 1: um and chaotic imagination. And so it makes sense that 1256 01:08:07,160 --> 01:08:09,640 Speaker 1: Ohmadon would just defy all logic and just be this 1257 01:08:09,800 --> 01:08:16,040 Speaker 1: swirling amalgam of humanoid and dragon features. Yeah, and and 1258 01:08:16,080 --> 01:08:20,200 Speaker 1: so since the only tool that you can fight uh 1259 01:08:20,280 --> 01:08:24,120 Speaker 1: chaos with is logic, that's what Peter does. Peter just 1260 01:08:24,160 --> 01:08:28,080 Speaker 1: starts basically talking his way out of this battle uh 1261 01:08:28,320 --> 01:08:30,679 Speaker 1: much in the same way that like, oh, let's say 1262 01:08:30,720 --> 01:08:34,439 Speaker 1: Sarah you know, talks her way out of u uh 1263 01:08:34,600 --> 01:08:38,400 Speaker 1: Jariff and Labyrinth or um I forget that the protagonist's 1264 01:08:38,479 --> 01:08:40,760 Speaker 1: name and nightmare on Elm Streets where she's like, I'm 1265 01:08:40,760 --> 01:08:42,400 Speaker 1: not afraid of you. You know. It's just like that 1266 01:08:42,400 --> 01:08:46,879 Speaker 1: that simple thing of just like, hey, your power rests 1267 01:08:46,960 --> 01:08:50,439 Speaker 1: in this If I you know, you have no power 1268 01:08:50,520 --> 01:08:52,800 Speaker 1: over me. If you just kind of declare it, you 1269 01:08:52,800 --> 01:08:54,519 Speaker 1: get to you get to kind of just like move on. 1270 01:08:54,800 --> 01:08:57,040 Speaker 1: So that's what he does. He just starts like quoting 1271 01:08:57,320 --> 01:09:01,920 Speaker 1: scientific principles and equation and then he starts listening like 1272 01:09:01,920 --> 01:09:07,120 Speaker 1: like just different branches of scientific study and just and 1273 01:09:07,160 --> 01:09:09,160 Speaker 1: it works. It just kind of knocks knocks the wizard 1274 01:09:09,240 --> 01:09:11,800 Speaker 1: down one by one. One of my favorites. There are 1275 01:09:11,840 --> 01:09:14,000 Speaker 1: many examples of like him just like kind of like 1276 01:09:14,040 --> 01:09:17,320 Speaker 1: spouting book learning at this wizard to kind of like 1277 01:09:17,439 --> 01:09:20,800 Speaker 1: make him kind of lose power. My favorite was that 1278 01:09:21,080 --> 01:09:23,280 Speaker 1: Omadon was like calling on the power of the sun 1279 01:09:23,800 --> 01:09:28,920 Speaker 1: and and um Peter's response was like every child knows 1280 01:09:29,080 --> 01:09:30,880 Speaker 1: that it takes this long. I think he says eight 1281 01:09:30,920 --> 01:09:34,360 Speaker 1: minutes for the sun Sun's raised to travel to the Earth, 1282 01:09:34,520 --> 01:09:36,519 Speaker 1: So you're not even calling upon the sun. You're calling 1283 01:09:36,560 --> 01:09:40,360 Speaker 1: upon where the sun was eight minutes ago. And Obadon's like, Watts, No, No, 1284 01:09:40,880 --> 01:09:44,880 Speaker 1: the Sun's right there. And it's it's fun. Things like 1285 01:09:44,960 --> 01:09:48,080 Speaker 1: that and ultimately without even like you know, laying a 1286 01:09:48,160 --> 01:09:52,000 Speaker 1: single blow. Peter beats Omadon with just logic, you know, 1287 01:09:52,160 --> 01:09:55,160 Speaker 1: just saying science terms out loud, and yet it it 1288 01:09:55,280 --> 01:09:58,160 Speaker 1: works so well. Like, for instance, the Labyrinth scene I 1289 01:09:58,160 --> 01:10:00,759 Speaker 1: think is a is a great comparison. I have no power, 1290 01:10:01,400 --> 01:10:04,200 Speaker 1: you have no power over me thing with Sarah and Jared, 1291 01:10:04,760 --> 01:10:09,599 Speaker 1: and yet I'd never have I love Labyrinth, but there 1292 01:10:09,640 --> 01:10:11,920 Speaker 1: there I have questions about various things in the plot, 1293 01:10:11,960 --> 01:10:15,000 Speaker 1: and that whole scene never felt completely earned for me, 1294 01:10:15,479 --> 01:10:17,400 Speaker 1: Whereas in this film, I feel like they do a 1295 01:10:17,400 --> 01:10:21,400 Speaker 1: great job of of laying everything out, Like for instance, 1296 01:10:21,720 --> 01:10:24,040 Speaker 1: there's the whole scene part of it where Omadon is 1297 01:10:24,120 --> 01:10:27,519 Speaker 1: just you know, calling upon forces of darkness, saying these 1298 01:10:27,800 --> 01:10:32,320 Speaker 1: evil sounding magic words, some sort of incantation in Peter's like, yeah, 1299 01:10:32,320 --> 01:10:35,040 Speaker 1: I have incantations too, and he's like, bam, he equals 1300 01:10:35,160 --> 01:10:38,680 Speaker 1: MC squared and so forth, and like these are actually 1301 01:10:38,960 --> 01:10:42,519 Speaker 1: like hurting Omadon, Like the logic is cutting into him 1302 01:10:42,560 --> 01:10:46,760 Speaker 1: and taking away his power. Yeah, No, it's earned and 1303 01:10:46,800 --> 01:10:49,960 Speaker 1: it works. It's it's a fun little ending. So so 1304 01:10:50,040 --> 01:10:53,360 Speaker 1: he doesn't he beats Omadon, he is destroyed, turns into 1305 01:10:53,400 --> 01:10:56,200 Speaker 1: just dust on the ground. It's mostly a visual scenes, 1306 01:10:56,200 --> 01:10:58,559 Speaker 1: so we can't really go through it entirely. But then 1307 01:10:58,600 --> 01:11:01,400 Speaker 1: Peter is sent back a modern Boston and he's back 1308 01:11:01,400 --> 01:11:03,919 Speaker 1: where he left off. He's back in the pawnbroker shop 1309 01:11:03,960 --> 01:11:06,400 Speaker 1: with his friend playing his D and D game that 1310 01:11:06,439 --> 01:11:10,519 Speaker 1: he invented. Um Now, remember earlier, way in the beginning, 1311 01:11:10,920 --> 01:11:13,479 Speaker 1: Peter wanted to pawn his watch so he could get 1312 01:11:13,479 --> 01:11:17,240 Speaker 1: his board game created. Well, now suddenly he has the 1313 01:11:17,240 --> 01:11:20,360 Speaker 1: Shield of Saturn with him, this big golden shield, and 1314 01:11:20,400 --> 01:11:23,720 Speaker 1: he's like, hey, pawnbroker, how about this? And he's like, wow, 1315 01:11:23,800 --> 01:11:25,519 Speaker 1: this is great. This will give you so much money 1316 01:11:25,520 --> 01:11:27,120 Speaker 1: you could You'll be able to do whatever you want, 1317 01:11:27,280 --> 01:11:30,240 Speaker 1: you know. And then here here's the nice part where 1318 01:11:30,280 --> 01:11:34,000 Speaker 1: it all ties up Melissan to the princess, the daughter 1319 01:11:34,160 --> 01:11:38,120 Speaker 1: of um Uh Carolina's. She enters the pawn shop in 1320 01:11:38,160 --> 01:11:40,360 Speaker 1: this modern world because she has fallen in love with Peter, 1321 01:11:40,880 --> 01:11:44,240 Speaker 1: and she brought Omadon's crown with her and she pawns 1322 01:11:44,320 --> 01:11:47,360 Speaker 1: that too, and it's like, hey, now he gets love. 1323 01:11:47,439 --> 01:11:50,519 Speaker 1: Also yea the end, that's the end of the movie. 1324 01:11:51,880 --> 01:11:55,439 Speaker 1: Oh yeah, it's so good. I deny all magic Uh 1325 01:11:56,040 --> 01:11:58,559 Speaker 1: was another one of the rallying cries of Peter in 1326 01:11:58,560 --> 01:12:02,519 Speaker 1: the final battle. Huh, and there's it's it's it's a 1327 01:12:02,520 --> 01:12:05,880 Speaker 1: fun thing because the balance between I love magic and 1328 01:12:05,920 --> 01:12:08,720 Speaker 1: magic isn't real is really on display here. And then 1329 01:12:08,760 --> 01:12:11,160 Speaker 1: that's that's why they needed Peter. He was a guy 1330 01:12:11,200 --> 01:12:14,040 Speaker 1: that loved dragons and really cared about magic and had 1331 01:12:14,120 --> 01:12:17,040 Speaker 1: a great knowledge for it, but also knew the science 1332 01:12:17,240 --> 01:12:20,240 Speaker 1: and so therefore he could both respect the magic as 1333 01:12:20,280 --> 01:12:22,840 Speaker 1: well as cut it down a peg. But I think 1334 01:12:23,000 --> 01:12:27,320 Speaker 1: I like, almost ultimately Carolinas like sealed his own fate 1335 01:12:27,560 --> 01:12:32,080 Speaker 1: by inviting Peter into his realm, because in many ways 1336 01:12:31,920 --> 01:12:34,439 Speaker 1: that what he didn't want to happen happened very quickly, 1337 01:12:34,680 --> 01:12:38,320 Speaker 1: which was that that science destroyed magic. Yeah, but they 1338 01:12:38,320 --> 01:12:41,439 Speaker 1: get their magic refuge where they get to keep all 1339 01:12:41,479 --> 01:12:44,559 Speaker 1: their magical creatures running around. Yes, yes, so you know 1340 01:12:44,640 --> 01:12:47,360 Speaker 1: it's it's it's not an unhappy ending for them as well. 1341 01:12:47,479 --> 01:12:51,760 Speaker 1: It works out. I do want to also point out, 1342 01:12:51,760 --> 01:12:54,080 Speaker 1: because I'm always a sucker for these sorts of scenes, 1343 01:12:54,360 --> 01:12:57,479 Speaker 1: when Omanon is finally defeated, he does like sort of 1344 01:12:57,479 --> 01:13:00,360 Speaker 1: shrink and melt and then wither away to nothing, turns 1345 01:13:00,400 --> 01:13:03,200 Speaker 1: to dust and blows away in the wind, and it's 1346 01:13:03,320 --> 01:13:06,920 Speaker 1: a fabulous animated sequence. Good stuff, good stuff all around. 1347 01:13:07,240 --> 01:13:11,080 Speaker 1: And that's that's this movie. Yeah, The Flight of Dragons. Yeah, 1348 01:13:11,160 --> 01:13:14,080 Speaker 1: just just a real delight. This one I think holds 1349 01:13:14,120 --> 01:13:15,680 Speaker 1: up so well. Like I said, I didn't. I had 1350 01:13:15,880 --> 01:13:18,040 Speaker 1: never seen it before, so I didn't have anything to 1351 01:13:18,080 --> 01:13:20,680 Speaker 1: compare it to in in my memory, though it it 1352 01:13:20,760 --> 01:13:25,559 Speaker 1: did resonate with my love for these other pictures from 1353 01:13:25,600 --> 01:13:29,360 Speaker 1: this time period, like the Ranking and Pass Hobbit film. 1354 01:13:29,600 --> 01:13:32,000 Speaker 1: If you're a D and D person, not only will 1355 01:13:32,040 --> 01:13:35,360 Speaker 1: you recognize basically the structure of this, but you'll also 1356 01:13:35,439 --> 01:13:39,080 Speaker 1: probably really enjoy it. Yeah. All right, Well, we're gonna 1357 01:13:39,080 --> 01:13:40,800 Speaker 1: go and close this one out here, but we'd love 1358 01:13:40,840 --> 01:13:43,360 Speaker 1: to hear from everyone out there, especially for those of 1359 01:13:43,400 --> 01:13:47,320 Speaker 1: you who, like se have definite childhood memories of the 1360 01:13:47,360 --> 01:13:50,640 Speaker 1: Flight of Dragons. If you want to share how or 1361 01:13:50,720 --> 01:13:52,640 Speaker 1: when you saw this for the first time and what 1362 01:13:52,720 --> 01:13:55,439 Speaker 1: your impressions were, right in, we'd love to hear from you. 1363 01:13:55,800 --> 01:13:58,120 Speaker 1: Uh And if you're like me, if you just for 1364 01:13:58,160 --> 01:14:01,280 Speaker 1: the first time as an adult or or recently introduced 1365 01:14:01,280 --> 01:14:04,040 Speaker 1: a child to it, uh, right in and let us 1366 01:14:04,080 --> 01:14:07,120 Speaker 1: know how that went. A reminder that stuff to Blow 1367 01:14:07,120 --> 01:14:10,759 Speaker 1: Your Mind is primarily a science podcast, but every Friday 1368 01:14:10,800 --> 01:14:12,760 Speaker 1: we set aside most serious concerns. You just talk about 1369 01:14:12,760 --> 01:14:15,599 Speaker 1: a weird film in Weird House Cinema. If you want 1370 01:14:15,640 --> 01:14:17,960 Speaker 1: to follow the various films that we cover on Weird 1371 01:14:17,960 --> 01:14:20,880 Speaker 1: House Cinema, well, um, I mean they're all on the feed, 1372 01:14:20,960 --> 01:14:24,120 Speaker 1: but also I blog about them at summuna music dot com, 1373 01:14:24,280 --> 01:14:28,920 Speaker 1: and I also list all of them on our Letterboxed profile. 1374 01:14:28,960 --> 01:14:31,120 Speaker 1: If you go to letterboxed dot com, it's l E 1375 01:14:31,200 --> 01:14:32,880 Speaker 1: T T E R b O x D. You can 1376 01:14:32,880 --> 01:14:35,120 Speaker 1: look us up. We're Our user name is weird House. 1377 01:14:35,120 --> 01:14:37,599 Speaker 1: There have all the films that we've watched so far, 1378 01:14:37,880 --> 01:14:42,479 Speaker 1: and sometimes there'll be a peek ahead at what's coming next. Uh. 1379 01:14:42,680 --> 01:14:46,040 Speaker 1: Speaking of all this, of course, Seth is not just 1380 01:14:46,160 --> 01:14:48,600 Speaker 1: the producer of Stuff to Blow your Mind. He is 1381 01:14:48,640 --> 01:14:52,519 Speaker 1: also a podcast host. Uh tell us what's happening right 1382 01:14:52,520 --> 01:14:55,599 Speaker 1: now on Rusty Needles Record Club. Yes, Rusty Needles Record Club. 1383 01:14:55,840 --> 01:14:58,840 Speaker 1: It is a book club, but for music instead. It's 1384 01:14:58,840 --> 01:15:02,400 Speaker 1: a weekly podcast to find out wherever you find your 1385 01:15:02,400 --> 01:15:07,200 Speaker 1: favorite podcasts. Now. Um, this week we are doing Grace 1386 01:15:07,280 --> 01:15:12,559 Speaker 1: Jones Nightclubbing, very fun hit. Everyone loves Grace Jones and Uh. 1387 01:15:12,600 --> 01:15:16,120 Speaker 1: If you're looking for just some great, uh fun music discussion, 1388 01:15:16,600 --> 01:15:18,479 Speaker 1: something just kind of you know, make you feel less 1389 01:15:18,479 --> 01:15:20,760 Speaker 1: lonely as a music nerd, or if you're looking for 1390 01:15:20,800 --> 01:15:23,960 Speaker 1: some really good music recommendations, check out Rusty Needles Record Club. 1391 01:15:24,000 --> 01:15:26,360 Speaker 1: It's a fun show all right. So if you want 1392 01:15:26,360 --> 01:15:29,559 Speaker 1: to reach out, and if you have thoughts for for Joe, 1393 01:15:29,600 --> 01:15:31,479 Speaker 1: if you have thoughts for me or Seth, you can 1394 01:15:31,520 --> 01:15:34,240 Speaker 1: email us at contact at stuff to blow your Mind 1395 01:15:34,439 --> 01:15:43,880 Speaker 1: dot com. Stuff to Blow your Mind is production of 1396 01:15:43,920 --> 01:15:46,559 Speaker 1: I Heart Radio. For more podcasts for my heart Radio, 1397 01:15:46,760 --> 01:15:49,479 Speaker 1: visit the i heart Radio app, Apple Podcasts, or wherever 1398 01:15:49,479 --> 01:15:50,840 Speaker 1: you listen to your favorite shows,