WEBVTT - ETFs Go Into the Metaverse

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<v Speaker 1>Welcome to Trallians. I'm Joel Webber and I'm Eric bel Tunis. Eric.

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<v Speaker 1>There was an announcement recently by kind of a big

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<v Speaker 1>company formerly known as Facebook, now known as Meta Platforms,

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<v Speaker 1>and I'm curious what your your take was on all

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<v Speaker 1>of that, because what I saw was a company rebranding

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<v Speaker 1>itself and the market just kind of went nuts for

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<v Speaker 1>this idea of the metaverse. Yeah, you know, I'd heard

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<v Speaker 1>of the metaverse. I mean, this is not a term

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<v Speaker 1>I was unfamiliar with, and when I saw the announcement,

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<v Speaker 1>I kind of thought, well, Facebook has really been that

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<v Speaker 1>name has kind of been through the mud, and maybe

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<v Speaker 1>they were just trying to like make an easy like

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<v Speaker 1>news start. But when they did that, what happened that

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<v Speaker 1>really caught my attention as an E t F analyst

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<v Speaker 1>is the e t F with the ticker meta, which

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<v Speaker 1>I assume Facebook probably wanted but couldn't get because it

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<v Speaker 1>was taken the round hill ball metaverse. Et f UM

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<v Speaker 1>started to see flows very quickly like and I thought, well,

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<v Speaker 1>maybe people are like accidentally buying it, But over the

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<v Speaker 1>past sixteen seventeen days, it just takes in more and

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<v Speaker 1>more money. It's very reminiscent of Hack after the Sony

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<v Speaker 1>Pictures Hack, where this news event becomes a catalyst moment

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<v Speaker 1>for a theme. It's the perfect situation and Meadow was

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<v Speaker 1>right there waiting. And I'll give you some numbers. It's

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<v Speaker 1>now grown by sixfold since you know the Zuck moment,

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<v Speaker 1>and it's also seen volume grow by fifty times. The

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<v Speaker 1>options activity has grown by forty five times. The ETF

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<v Speaker 1>is becoming. It's just it's basically done what you want

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<v Speaker 1>to see in two years in about three weeks, which

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<v Speaker 1>is impressive. So joining us on this episode of Joinings,

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<v Speaker 1>We've got Matthew Ball, the guy behind the et F

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<v Speaker 1>meta Also joining us Matt Canterman, an e t F

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<v Speaker 1>analyst with Bloomberg Intelligence, where he's also the co host

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<v Speaker 1>of a podcast called Into the Metaverse, along with another

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<v Speaker 1>Bloomberg Intelligence guest, Rebecca Sin, this time on Trilliance Exploring

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<v Speaker 1>the Metaverse. Mr Cantorman, Mr Ball, Rebecca Sin, Welcome to Trilliance,

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<v Speaker 1>nice to be here, Thanks for having us. Okay, So,

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<v Speaker 1>Matthew Ball, I want to start with you. Last time

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<v Speaker 1>you and I connected a couple of years ago, you

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<v Speaker 1>wrote like an article for Bloomberg Business week and then

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<v Speaker 1>all of a sudden, like you're back with an E

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<v Speaker 1>T F. What's been going on? Man? Quite a bit?

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<v Speaker 1>I mean, funnily enough, the article that I wrote for

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<v Speaker 1>Bloomberg was on the ongoing and soon to be precipitous

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<v Speaker 1>decline of Hollywood in the box office. This is like

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<v Speaker 1>before times, it was like nineteen pre pandemic was certainly

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<v Speaker 1>pretty pandemic. But it's a good way to look at

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<v Speaker 1>the metaverse, which is through my career I've jumped a

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<v Speaker 1>few different times. At one point I was a wild

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<v Speaker 1>firefighter in initial at act, if you can believe it.

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<v Speaker 1>But I've spent most of the past fifteen years jumping

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<v Speaker 1>from what I saw to be the new thing. At

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<v Speaker 1>one point, that was the digital apps economy. Shortly thereafter

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<v Speaker 1>it was digital communities. I then moved into s VAUD

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<v Speaker 1>a few years before the streaming wars began, and then

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<v Speaker 1>over the past five years, I shifted over to video gaming,

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<v Speaker 1>and that very cleanly brought me to the metaverse, albeit

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<v Speaker 1>at a time in which I still thought it was

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<v Speaker 1>fifteen years away from fruition and at least five years

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<v Speaker 1>from the public consciousness. And so what came first this

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<v Speaker 1>e t F or or the idea of of just

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<v Speaker 1>you know, putting a finger into what what this space

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<v Speaker 1>could look like. So I've been writing about the metaverse

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<v Speaker 1>since mid but it was mid twenty in which this

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<v Speaker 1>is a macro super theme started to become an idea

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<v Speaker 1>that investors would start to look at this. And then

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<v Speaker 1>in the intwoing months in the back half of the year,

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<v Speaker 1>we had roadblocks. File there s one. It was the

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<v Speaker 1>first time in which we had the metaverse really driving

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<v Speaker 1>a story to the street. We also had the I

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<v Speaker 1>p O of unity. Those two combined were some of

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<v Speaker 1>the biggest ideas the gaming industry had ever seen. They

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<v Speaker 1>very quickly became some of the biggest companies in the

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<v Speaker 1>gaming industry, and that gave us a lot more confirmation

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<v Speaker 1>that now was actually the right time for an e

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<v Speaker 1>t F. And so we began in late the second

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<v Speaker 1>quarter of devising the methodology behind the index. In the

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<v Speaker 1>third quarter, we began doing initial conversations with various et

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<v Speaker 1>F providers. Secured that in the first quarter of one.

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<v Speaker 1>But to be honest, even midway in the second quarter,

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<v Speaker 1>we were concerned that we were too early. We didn't

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<v Speaker 1>think we couldn't have a viable e t F. But

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<v Speaker 1>we thought that it was largely going to spend a

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<v Speaker 1>year or two proving itself from a returns perspective, but

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<v Speaker 1>struggling to actually penetrate the average investor, certainly institu Oceans,

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<v Speaker 1>but even many retail investors. Um And just before we

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<v Speaker 1>go to meta here, for those of us who are

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<v Speaker 1>the uninitiated, how do you even attempt to explain what

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<v Speaker 1>the metaverse is when you know we're very early innings

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<v Speaker 1>in what may transpire. It's a good question, and obviously

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<v Speaker 1>I'm asked quite frequently. The honest answer is I tailor

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<v Speaker 1>it to the audience, and that's based on the varying

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<v Speaker 1>degrees in which they're familiar with the Internet. It's antecedents

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<v Speaker 1>and so forth. But I think the most fun way

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<v Speaker 1>I have to describe it is a riff on Daniel X,

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<v Speaker 1>the founder and CEO of Spotify. He talks about the

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<v Speaker 1>first fifty eight or twenty years of the consumer Internet

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<v Speaker 1>as being this relentless quest to break down anything made

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<v Speaker 1>of atoms and converted into bits. Think of your alarm clock.

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<v Speaker 1>We all used to go to bed with an alarm

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<v Speaker 1>clock on our nightstand made of atoms. And then today

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<v Speaker 1>we actually go to bed with an alarm clock on

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<v Speaker 1>our iPhone on our nightstand. We converted an alarm clock

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<v Speaker 1>from something made of atoms into something made of bits software.

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<v Speaker 1>This next stage, the metaverse, you can think of as

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<v Speaker 1>reconstituting that alarm clock using bits, but into virtual atoms.

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<v Speaker 1>There's a broad belief that that is a more intuitive

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<v Speaker 1>model of interaction. You can take a look at forty

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<v Speaker 1>years of the Internet's history and see is constantly shifting

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<v Speaker 1>towards more tactile, more immersive, more visual experiences in much

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<v Speaker 1>the same way we started on the Internet, representing ourselves

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<v Speaker 1>with the user name and email address, sharing via text messages,

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<v Speaker 1>message boards, slowly shifting too limited web pages, then profiles

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<v Speaker 1>full of photos, video streams, Instagram stories. This next step

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<v Speaker 1>is shifting online existence commerce into virtual three D objects.

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<v Speaker 1>And I just follow up on that because there's a

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<v Speaker 1>really important point that Matt has made um and you

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<v Speaker 1>can check out We've talked about this extensively on our podcast.

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<v Speaker 1>Into the metaverse. But the metaverse is not a device.

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<v Speaker 1>You know, it's not defined by any individual access point,

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<v Speaker 1>and there's a lot of misconception that the metaverse is

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<v Speaker 1>a VR headset or it's an a R goggles, and

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<v Speaker 1>that's not the case. The metaverse is device agnostic. The

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<v Speaker 1>metaverse is the Internet. That's what Matt was saying. It's

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<v Speaker 1>enabling the Internet with real time three D software. Unity

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<v Speaker 1>likes to put out a stat that today two percent

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<v Speaker 1>of the Internet is enabled by real time three D.

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<v Speaker 1>And whether you think the CEO is is full of

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<v Speaker 1>it or not, there's a trend in the direction. He

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<v Speaker 1>thinks that ten years, fifty percent of the Internet will

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<v Speaker 1>be enabled by real time three D. So you're talking

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<v Speaker 1>about making the Internet exactly as Matt was saying, much

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<v Speaker 1>more immersive and much more three D enabled. And and

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<v Speaker 1>that's really the metaverse again, it's not a device. It's

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<v Speaker 1>a really important point to make. And so, um, you know,

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<v Speaker 1>as somebody who has a ten year old kid, he

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<v Speaker 1>plays Roadblocks, I've seen it. He loves it. He plays

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<v Speaker 1>with his friends. That's the metaverse, right, Matt Kenterman. Absolutely

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<v Speaker 1>Roadblocks is like the only pure play in the metaverse

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<v Speaker 1>right now. It is a virtual, social, shared persistent experience platform.

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<v Speaker 1>That that is the definition of a metaverse platform. Now,

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<v Speaker 1>there are ways that they can make it more immersive.

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<v Speaker 1>There are ways that they can enhance that experience. There

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<v Speaker 1>are ways they can do more from the business side

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<v Speaker 1>on the monetization. But Roadblox is you know, Roadblocks Fortnite

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<v Speaker 1>with ten cents done with honor of King's um. You know,

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<v Speaker 1>these are some of the leading metaverse platforms out there today,

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<v Speaker 1>even Minecraft within Microsoft, and so absolutely the metaverse exists today.

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<v Speaker 1>But you know, we just interviewed Craig Donado, the chief

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<v Speaker 1>business officer, on our podcast, and we're still in the

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<v Speaker 1>first inning. You know, if you put this in baseball terms,

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<v Speaker 1>we're not even close to getting out of the bottom

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<v Speaker 1>of the first yet. And so let's put this into

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<v Speaker 1>dollars and cents. Your job is analyst of Bloomberg Intelligence,

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<v Speaker 1>is to try to find out the opportunity for investors

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<v Speaker 1>who use bloomber terminals. So in one of my recent notes,

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<v Speaker 1>I actually you know, associated one of your bits which

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<v Speaker 1>talked about how the metaverse would be have a revenue

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<v Speaker 1>of eight four estimated by you, um, how do people

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<v Speaker 1>make money in the metaverse? Explain that? So, you know,

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<v Speaker 1>our our forecast for the metaverse reaching eight billion by

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<v Speaker 1>twenty twenty four is really driven by the consumer facing

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<v Speaker 1>client applications. You know, I thought Matt and his team

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<v Speaker 1>with Roundhill when they were marketing three TF did a

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<v Speaker 1>good job of explaining that, and from that perspective, it's

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<v Speaker 1>actually quite a conservative forecast. So we looked at, you know,

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<v Speaker 1>four key areas. You know, from one hand, the metaverse

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<v Speaker 1>is clearly growing out of online games. It's clearly the

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<v Speaker 1>evolution of games into these shared social experience platforms. And

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<v Speaker 1>so we looked at the online games market, which includes

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<v Speaker 1>the software revenue, the services revenue, the advertising revenue. It

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<v Speaker 1>also includes engine, the game engine, the real time three

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<v Speaker 1>D software, which is so important. We looked at um,

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<v Speaker 1>you know, social media advertising. You know, the metaverse platforms

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<v Speaker 1>are going to be the next social platforms. They're going

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<v Speaker 1>to eat into the advertising revenue of these big social platforms,

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<v Speaker 1>so we took a big chunk of that. We looked

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<v Speaker 1>at live entertainment, which I think is a really burgeoning opportunity,

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<v Speaker 1>like such as virtual concerts, which alone is targeting a

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<v Speaker 1>thirty billion opportunity just within the concerts. So that adds in,

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<v Speaker 1>and then it's also the hardware that really used to

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<v Speaker 1>access it. Although it's not any specific piece of hardware.

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<v Speaker 1>The hardware clearly plays a piece, and that adds up

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<v Speaker 1>to eight hundred billion. But there's so much that we

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<v Speaker 1>haven't scratched the surface on. We didn't touch enterprise, we

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<v Speaker 1>didn't touch education, because these are more long term opportunities

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<v Speaker 1>where the monetization potential is still questionable in terms of

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<v Speaker 1>direct revenue. And then there's also you know, secondary items

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<v Speaker 1>such as you know, the cloud services that back all

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<v Speaker 1>this up, the telecom services that back all this up,

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<v Speaker 1>all the infrastructure that goes into building the actual networks

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<v Speaker 1>that power the metaverse. That's all behind the scenes. That

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<v Speaker 1>doesn't even touch So when when Tim Sweeney comes out

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<v Speaker 1>and says the metaverse is already a trillion dollar opportunity,

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<v Speaker 1>it absolutely is when you start including all of those

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<v Speaker 1>secondary tertiary markets. And Rebecca, let me bring you into

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<v Speaker 1>this um as a new member of our team, and

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<v Speaker 1>I advised you to be bold and say interesting things

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<v Speaker 1>in your notes. I think your fifth note said that

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<v Speaker 1>metaverse CTFs could have eighty billion dollars in the next

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<v Speaker 1>ten years. That is bold. I mean, honestly, I would

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<v Speaker 1>say maybe eight to ten. But you went for the

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<v Speaker 1>home run there. I guess with inflation, you definitely could

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<v Speaker 1>get a little help there, But what's your logic to that.

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<v Speaker 1>I'm I'm wondering if you just were hanging out with

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<v Speaker 1>Matt cantervittle too much. So I remember when that note

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<v Speaker 1>first came out and you laughed at me, you said,

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<v Speaker 1>record are you crazy? And in hindsight, this was before

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<v Speaker 1>Facebook had rebranded to Meta and before Korea launched their

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<v Speaker 1>e t S, and I really genuinely thought that the

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<v Speaker 1>market could be this large. And so I had predicted

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<v Speaker 1>that the e t F meta space would become eighty

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<v Speaker 1>billion and that could potentially be six hundred million in revenues.

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<v Speaker 1>And in November, after Korea launched for new e t F,

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<v Speaker 1>so on October twelve, Korea launched for new Metaverse et

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<v Speaker 1>F S and it was one of the fastest growing

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<v Speaker 1>ETFs to have gained a hundred million. So to give

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<v Speaker 1>you some context, in Korea, two of their et f

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<v Speaker 1>Samsung and Miray, reached a hundred million in assets in

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<v Speaker 1>just under two weeks, so it was round six days.

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<v Speaker 1>And so this is a record number of inflows. And

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<v Speaker 1>in early November, I had published that the metaworse space

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<v Speaker 1>would reach two billion, and this was achieved Act week

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<v Speaker 1>earlier this week, and looking at Meta, you know, Meta

0:12:03.679 --> 0:12:06.400
<v Speaker 1>has seen inflows of seven hundred million. But even in

0:12:06.440 --> 0:12:08.760
<v Speaker 1>the Korea space alone, between the four et f s,

0:12:09.040 --> 0:12:12.319
<v Speaker 1>they've already surpassed six hundred and fifty million in assets

0:12:12.360 --> 0:12:14.960
<v Speaker 1>and they only just launched less than one month ago.

0:12:15.120 --> 0:12:16.880
<v Speaker 1>And so I really believe that this space has a

0:12:16.920 --> 0:12:19.800
<v Speaker 1>lot of potential. In Asia alone, we have other regions

0:12:19.840 --> 0:12:22.920
<v Speaker 1>like Australia, Taiwan, Hong Kong, Singapore that are all looking

0:12:22.960 --> 0:12:25.880
<v Speaker 1>to launch metaverse et s, and so the appetite in

0:12:25.880 --> 0:12:28.360
<v Speaker 1>Asia is huge, and so I can see that this

0:12:28.400 --> 0:12:31.600
<v Speaker 1>market could really reach eighty billion. Yeah, and I think

0:12:31.840 --> 0:12:35.360
<v Speaker 1>eric it it's important to talk a little bit about

0:12:35.880 --> 0:12:38.880
<v Speaker 1>where the long term can go here, and I think

0:12:38.880 --> 0:12:42.520
<v Speaker 1>that there are a few different perspectives. First is Matt's

0:12:42.559 --> 0:12:45.680
<v Speaker 1>where he talks about how much of the potential metaverse

0:12:45.720 --> 0:12:49.720
<v Speaker 1>economy sits outside of the consumer facing applications. Well, the

0:12:49.840 --> 0:12:54.319
<v Speaker 1>UN estimates that the global economy eighty seven trillion dollars

0:12:54.440 --> 0:12:58.680
<v Speaker 1>is roughly eighteen percent digital. Now, of course, the Gaffam

0:12:59.040 --> 0:13:02.920
<v Speaker 1>or big tech five companies Google, Amazon, Facebook, Apple, and

0:13:02.960 --> 0:13:06.959
<v Speaker 1>Microsoft are about one point three trillion of that. The

0:13:07.000 --> 0:13:09.920
<v Speaker 1>truth is that the vast majority of the digital economy

0:13:09.960 --> 0:13:13.040
<v Speaker 1>sits outside of those big five companies, And in fact,

0:13:13.080 --> 0:13:16.360
<v Speaker 1>we know that outside of that eighteen of the global

0:13:16.400 --> 0:13:19.439
<v Speaker 1>economy that's digital, much of it is still powered by

0:13:19.480 --> 0:13:24.200
<v Speaker 1>digital technology. Over time, we have seen the percentage of

0:13:24.200 --> 0:13:28.240
<v Speaker 1>the global economy that is digital go up. My expectation

0:13:28.400 --> 0:13:30.880
<v Speaker 1>is that that will continue to go up, in part

0:13:30.960 --> 0:13:34.440
<v Speaker 1>powered by the metaverse, as the metaverse also gains share

0:13:34.559 --> 0:13:39.120
<v Speaker 1>of that digital portion. Jensen Wang, the Nvidio CEO, has

0:13:39.120 --> 0:13:42.000
<v Speaker 1>said that he expects the economy of the metaverse to

0:13:42.120 --> 0:13:45.400
<v Speaker 1>eventually exceed that of the physical world. In other words,

0:13:45.440 --> 0:13:47.720
<v Speaker 1>he's talking about a future state in which the global

0:13:47.720 --> 0:13:52.320
<v Speaker 1>economy is perhaps to a hundred trillion dollars and fifty

0:13:52.920 --> 0:13:56.000
<v Speaker 1>or more of that is in the metaverse. That seems

0:13:56.080 --> 0:13:59.320
<v Speaker 1>a little large to me, but it doesn't surprise me

0:13:59.440 --> 0:14:04.000
<v Speaker 1>that invests are so excited to invest in this theme. Technologists,

0:14:04.400 --> 0:14:07.720
<v Speaker 1>business owners, investors have come to terms with the fact

0:14:07.760 --> 0:14:10.720
<v Speaker 1>that the Internet caught many of us by surprise. The

0:14:10.840 --> 0:14:16.160
<v Speaker 1>mobile Internet came much faster and proliferated faster than we anticipated,

0:14:16.240 --> 0:14:20.040
<v Speaker 1>cloud was more disruptive. Just as business leaders have learned

0:14:20.040 --> 0:14:23.640
<v Speaker 1>about disruption theory investors have learned about the pace of change,

0:14:23.960 --> 0:14:35.480
<v Speaker 1>the enormity of a platform shift, and they're preparing. I

0:14:35.560 --> 0:14:37.400
<v Speaker 1>have three visions in my head. You tell me which

0:14:37.440 --> 0:14:40.240
<v Speaker 1>one is probably the most where we're going. One is

0:14:40.280 --> 0:14:44.040
<v Speaker 1>Ready Player. One the oasis where one thing kind of

0:14:44.080 --> 0:14:47.480
<v Speaker 1>becomes like the where everybody puts on their goggles and

0:14:47.480 --> 0:14:51.400
<v Speaker 1>they all live in there, and yet society crumbles around them.

0:14:51.400 --> 0:14:54.720
<v Speaker 1>That's probably like a dark vision, but that's one. The

0:14:54.760 --> 0:14:58.640
<v Speaker 1>other one is more like Mark Zuckerberg's commercial on Good

0:14:58.640 --> 0:15:01.480
<v Speaker 1>Morning America where he's sitting there a meeting talking to people,

0:15:01.520 --> 0:15:03.360
<v Speaker 1>a how you doing like zoom, but like you're like

0:15:03.400 --> 0:15:06.000
<v Speaker 1>a robot or like a fake version of yourself, whereas

0:15:06.000 --> 0:15:08.760
<v Speaker 1>we're in the skeleton outfit. Then the other is something

0:15:08.800 --> 0:15:11.000
<v Speaker 1>like Roadblocks, which I see my son playing, where he's

0:15:11.000 --> 0:15:14.160
<v Speaker 1>too dimensional and he's sort of interacting. I I guess

0:15:14.200 --> 0:15:16.120
<v Speaker 1>I'll throw this to Matt cantonman, you know, because I

0:15:16.120 --> 0:15:20.400
<v Speaker 1>saw you shaking your head like um, you know, especially

0:15:20.400 --> 0:15:22.760
<v Speaker 1>with Matthew Ball saying that that that much of this

0:15:23.800 --> 0:15:27.720
<v Speaker 1>total revenue could come for total economic activity could come

0:15:27.760 --> 0:15:31.000
<v Speaker 1>from in there, it seems like the oasis would be

0:15:31.040 --> 0:15:34.800
<v Speaker 1>the vision that would exist. No no, I don't think so.

0:15:34.920 --> 0:15:38.000
<v Speaker 1>I think that is a way to access the metaverse,

0:15:38.080 --> 0:15:40.720
<v Speaker 1>but it's not the way to access the metaverse. I mean,

0:15:41.480 --> 0:15:43.240
<v Speaker 1>you know, if you just think about the iterations of

0:15:43.240 --> 0:15:46.320
<v Speaker 1>the Internet, right, we went from web pages to you know,

0:15:46.440 --> 0:15:50.040
<v Speaker 1>social to mobile, and now we're entering the metaverse era

0:15:50.080 --> 0:15:53.120
<v Speaker 1>of the Internet. And really we're just enabling everything that's

0:15:53.120 --> 0:15:55.640
<v Speaker 1>out there with real time three D software and making

0:15:55.640 --> 0:15:58.800
<v Speaker 1>it more social and more persistent. So an analogy would be,

0:15:58.840 --> 0:16:01.200
<v Speaker 1>for example, you have face Book. You know, you're scrolling

0:16:01.200 --> 0:16:03.600
<v Speaker 1>your wall or Instagram, and it's all photos and posts.

0:16:03.640 --> 0:16:06.560
<v Speaker 1>It's all static, it's two D. It's not immersive. You're

0:16:06.560 --> 0:16:09.640
<v Speaker 1>not interacting with it in lifetime. Imagine if that was

0:16:09.720 --> 0:16:12.840
<v Speaker 1>a virtual bulletin board and you and your avatar were

0:16:12.840 --> 0:16:15.640
<v Speaker 1>walking around and pinning things to the board and others

0:16:15.640 --> 0:16:17.840
<v Speaker 1>were coming up and reading it in lifetime and the

0:16:17.960 --> 0:16:21.200
<v Speaker 1>changes they make affect your board. That is a metaverse

0:16:21.400 --> 0:16:23.600
<v Speaker 1>in theory, right, And then you talk about the business

0:16:23.600 --> 0:16:26.520
<v Speaker 1>opportunities around that. So it doesn't have to be locking

0:16:26.560 --> 0:16:28.960
<v Speaker 1>yourself in a headset. It doesn't have to be putting

0:16:29.000 --> 0:16:31.640
<v Speaker 1>yourself away from the world. It's it's just a new

0:16:31.680 --> 0:16:34.400
<v Speaker 1>way to interact and immerse yourself with others in a

0:16:34.480 --> 0:16:37.920
<v Speaker 1>virtual world. I kind of love this question of anchoring

0:16:37.960 --> 0:16:40.480
<v Speaker 1>in science fiction because, of course, the metaverse comes from

0:16:40.520 --> 0:16:45.480
<v Speaker 1>snow Crash, and many, especially critics, tend to highlight the

0:16:45.480 --> 0:16:48.200
<v Speaker 1>fact that all of the most popular conceptions of the

0:16:48.240 --> 0:16:52.640
<v Speaker 1>metaverse or a virtual future come from dystopic science fiction novels.

0:16:53.480 --> 0:16:56.800
<v Speaker 1>I found it funny because, of course, utopias aren't the

0:16:56.880 --> 0:17:02.160
<v Speaker 1>best situation or construct human drama. By definition. There's a

0:17:02.200 --> 0:17:05.000
<v Speaker 1>reason why we don't find many sci fi novels, nor

0:17:05.080 --> 0:17:08.080
<v Speaker 1>any novels at all, that are set in a pacific

0:17:08.160 --> 0:17:12.280
<v Speaker 1>perfect version of the future. It's a good narrative device.

0:17:13.080 --> 0:17:15.080
<v Speaker 1>But to take a step back, I think one of

0:17:15.080 --> 0:17:17.679
<v Speaker 1>the most interesting things about asking this question of what

0:17:17.760 --> 0:17:20.600
<v Speaker 1>does the metaverse look like? A question many people ask,

0:17:21.400 --> 0:17:24.639
<v Speaker 1>is that innovation is recursive. This is actually why disruption

0:17:24.840 --> 0:17:29.080
<v Speaker 1>is so threatening to today's companies. A technology is created,

0:17:29.400 --> 0:17:33.080
<v Speaker 1>which leads to new behaviors, which leads to new use

0:17:33.119 --> 0:17:38.080
<v Speaker 1>cases for that technology, which leads to follow on innovations, creations,

0:17:38.200 --> 0:17:42.159
<v Speaker 1>emergence of new business models, new companies. If you went

0:17:42.240 --> 0:17:46.360
<v Speaker 1>to or two thousand and five and ask someone what

0:17:46.440 --> 0:17:51.240
<v Speaker 1>does twenty one look like. The closest you'd get to

0:17:51.240 --> 0:17:55.679
<v Speaker 1>today was essentially platitudes like more people online, more often

0:17:55.800 --> 0:17:59.359
<v Speaker 1>from more places with better broadband. You don't get people

0:17:59.480 --> 0:18:03.840
<v Speaker 1>describe being TikTok, which now owns the Billboard one. You

0:18:03.920 --> 0:18:10.040
<v Speaker 1>certainly don't get the expectation that app based trading platforms

0:18:10.080 --> 0:18:14.240
<v Speaker 1>with zero commission would lead to Yolo options trading on

0:18:14.280 --> 0:18:18.520
<v Speaker 1>the subway because your board, which simultaneously rescues a company

0:18:18.560 --> 0:18:23.240
<v Speaker 1>from bankruptcy. You don't get the idea that the most

0:18:23.440 --> 0:18:27.880
<v Speaker 1>popular real time three D rendered experience globally would be

0:18:27.920 --> 0:18:31.160
<v Speaker 1>Battle Royal games that didn't even exist until a few

0:18:31.240 --> 0:18:36.359
<v Speaker 1>years ago. Innovation is recursive, It inspires, it is responded to,

0:18:37.119 --> 0:18:38.520
<v Speaker 1>and so I think we can take a look at

0:18:38.560 --> 0:18:42.600
<v Speaker 1>some of the early conceptions of the metaverse. The truth

0:18:42.680 --> 0:18:46.719
<v Speaker 1>is it will probably look, feel and change our lives

0:18:46.720 --> 0:18:49.199
<v Speaker 1>in a way we can't anticipate. No one thought that

0:18:49.280 --> 0:18:52.879
<v Speaker 1>social media was going to lead to election engineering by

0:18:52.920 --> 0:18:56.040
<v Speaker 1>foreign states in the way that it did, And that's

0:18:56.040 --> 0:18:58.680
<v Speaker 1>actually what's going to happen here. It's the threat, it's

0:18:58.720 --> 0:19:02.520
<v Speaker 1>the opportunity. Okay, So I want to ask another type

0:19:02.520 --> 0:19:05.879
<v Speaker 1>of question, which was and and Matthew I'd love your

0:19:05.920 --> 0:19:12.200
<v Speaker 1>perspective on this. Facebook embroiled in this massive, massive scandal

0:19:13.600 --> 0:19:16.040
<v Speaker 1>basically pulls a rabbit out of a hat with like

0:19:16.200 --> 0:19:21.199
<v Speaker 1>maybe you know a rebrand that will in you know,

0:19:21.320 --> 0:19:23.199
<v Speaker 1>when we look back on this for years, like it

0:19:23.240 --> 0:19:26.520
<v Speaker 1>could be like the greatest business case study of all

0:19:26.560 --> 0:19:29.560
<v Speaker 1>time if they pull this thing off or it's Facebook

0:19:30.560 --> 0:19:34.680
<v Speaker 1>now formerly Facebook also known as Metal Platforms, and all

0:19:34.800 --> 0:19:38.160
<v Speaker 1>of the problems and societal issues that we've been grappling

0:19:38.160 --> 0:19:41.919
<v Speaker 1>with in this Facebook context are now just amplified to

0:19:42.040 --> 0:19:44.359
<v Speaker 1>the inth degree because now it's all in the metaverse.

0:19:44.880 --> 0:19:49.120
<v Speaker 1>So where do you rate the rebrand scale of one

0:19:49.119 --> 0:19:53.199
<v Speaker 1>to ten, ten being the greatest thing ever? Well? I

0:19:53.240 --> 0:19:55.480
<v Speaker 1>think Mark has received some criticism as to whether or

0:19:55.480 --> 0:19:57.560
<v Speaker 1>not this is a sleight of hand, whether his interest

0:19:57.560 --> 0:20:01.040
<v Speaker 1>in the metaverse is new, and I think that misses

0:20:01.080 --> 0:20:05.480
<v Speaker 1>a lot of context. Two years after he acquired Instagram

0:20:05.560 --> 0:20:09.040
<v Speaker 1>for a billion, he acquired Oculus VR for more than

0:20:09.080 --> 0:20:15.120
<v Speaker 1>twice that sum. In he reportedly tried to purchase Unity now,

0:20:15.119 --> 0:20:18.640
<v Speaker 1>a seventy billion dollar game engine company. A few years ago,

0:20:18.680 --> 0:20:21.840
<v Speaker 1>they acquired a company called Control Labs, the leader in

0:20:22.000 --> 0:20:26.760
<v Speaker 1>brain to machine computer interfaces. They have been investing in

0:20:26.840 --> 0:20:31.480
<v Speaker 1>this and other technologies for many, many years. His interest

0:20:31.600 --> 0:20:35.480
<v Speaker 1>in this concept is certainly not new. I also want

0:20:35.520 --> 0:20:38.960
<v Speaker 1>to highlight that Mark is actually a survivor of the

0:20:39.040 --> 0:20:42.919
<v Speaker 1>pre mobile era. Facebook has become a case study for

0:20:43.000 --> 0:20:45.480
<v Speaker 1>the speed with which a company can pivot to mobile,

0:20:45.560 --> 0:20:49.159
<v Speaker 1>But that history often forgets He was late to mobile.

0:20:49.600 --> 0:20:54.199
<v Speaker 1>Why because they bet on ht amount not apps. In

0:20:54.280 --> 0:20:56.919
<v Speaker 1>two thousand and eight, Apple launched the app store. In

0:20:57.000 --> 0:20:59.080
<v Speaker 1>two thousand and nine, they came out with their famous

0:20:59.119 --> 0:21:02.879
<v Speaker 1>campaign there is an app for that in Sesame Street

0:21:03.040 --> 0:21:07.199
<v Speaker 1>parodied that campaign, and yet it wasn't until twelve that

0:21:07.280 --> 0:21:10.520
<v Speaker 1>Facebook actually launched a native app. Before then, it was

0:21:10.560 --> 0:21:15.400
<v Speaker 1>a thin client based on HTML. Mark called that in

0:21:15.440 --> 0:21:19.639
<v Speaker 1>the biggest mistake in the company's history. Within one month

0:21:20.240 --> 0:21:23.240
<v Speaker 1>of rewriting the app to native code, time in the

0:21:23.280 --> 0:21:28.199
<v Speaker 1>Facebook feed doubled. Imagine that. Imagine just changing your code

0:21:28.520 --> 0:21:33.800
<v Speaker 1>and doubling engagement in an engagement based platform. Now they survived,

0:21:34.119 --> 0:21:37.160
<v Speaker 1>But what did happen in two thousand and nine, when

0:21:37.160 --> 0:21:41.400
<v Speaker 1>Facebook had three fifty million monthly active users. What's app

0:21:41.520 --> 0:21:45.840
<v Speaker 1>was founded? It was specifically founded on being app based communication.

0:21:46.359 --> 0:21:49.560
<v Speaker 1>They ultimately bought that company for fourteen billion dollars. It's

0:21:49.600 --> 0:21:52.800
<v Speaker 1>now believed to be the most popular of the Facebook

0:21:52.840 --> 0:21:57.080
<v Speaker 1>constellation of applications. What I see in this rebrand is

0:21:57.080 --> 0:22:01.400
<v Speaker 1>a manifestation of many, many years of investment and belief.

0:22:01.760 --> 0:22:05.760
<v Speaker 1>But most importantly, someone who understands the threat of platform

0:22:05.800 --> 0:22:09.320
<v Speaker 1>shifts sees an opportunity to grow. They've been stymming by

0:22:09.320 --> 0:22:11.760
<v Speaker 1>their lack of an operating system. They have a business

0:22:11.760 --> 0:22:15.159
<v Speaker 1>model predicated upon one very flawed business model, and so

0:22:15.200 --> 0:22:18.720
<v Speaker 1>he sees opportunity. But I think there's a genuine belief

0:22:18.880 --> 0:22:24.520
<v Speaker 1>that this rebrand can be an important signal to investors,

0:22:24.760 --> 0:22:29.680
<v Speaker 1>to partners, to current employees, to potential employees, and to consumers.

0:22:29.920 --> 0:22:32.680
<v Speaker 1>It's very dangerous to have one of the most valuable

0:22:32.720 --> 0:22:36.840
<v Speaker 1>companies on Earth and tell every shareholder you should now

0:22:36.920 --> 0:22:40.040
<v Speaker 1>evaluate me on a thing I say is five to

0:22:40.119 --> 0:22:43.359
<v Speaker 1>ten years away and which I am going to incinerate

0:22:43.440 --> 0:22:47.399
<v Speaker 1>ten billion dollars per annum in pursuit of whether or

0:22:47.400 --> 0:22:50.240
<v Speaker 1>not Meta is the right name is not particularly interesting

0:22:50.280 --> 0:22:53.040
<v Speaker 1>to me. I'm no branding expert. I look at whether

0:22:53.080 --> 0:22:54.760
<v Speaker 1>or not this is new. I don't think it is.

0:22:54.800 --> 0:22:57.480
<v Speaker 1>Whether or not it's important, I do think so, And

0:22:57.480 --> 0:22:59.960
<v Speaker 1>whether or not it has utility, and irrespective of the

0:23:00.040 --> 0:23:03.399
<v Speaker 1>specific name, I do see that it's a powerful signal.

0:23:05.520 --> 0:23:09.040
<v Speaker 1>And I just translate Matt into cynical financial analysts PEA

0:23:09.080 --> 0:23:11.679
<v Speaker 1>because I have the same view, but from a cynical perspective,

0:23:11.720 --> 0:23:14.040
<v Speaker 1>and it's that you know, when Facebook was in the

0:23:14.040 --> 0:23:15.919
<v Speaker 1>web era, they were the walled garden or if not

0:23:16.000 --> 0:23:19.120
<v Speaker 1>one of the large walled garden platforms. And everyone wants

0:23:19.119 --> 0:23:20.840
<v Speaker 1>to be the walled garden because you get to clip

0:23:20.880 --> 0:23:23.920
<v Speaker 1>coupons for free on other people spending and commissions on

0:23:23.960 --> 0:23:26.480
<v Speaker 1>app stores and whatnot. Right we went to mobile, they

0:23:26.480 --> 0:23:29.080
<v Speaker 1>lost being in the waled garden. You know, they have great,

0:23:29.160 --> 0:23:32.720
<v Speaker 1>powerful platforms, but Apple and Google and others really became

0:23:32.760 --> 0:23:36.160
<v Speaker 1>these these waled garden platforms. And so the cynical view

0:23:36.240 --> 0:23:38.800
<v Speaker 1>was also they see the metaverse as this opportunity to

0:23:38.840 --> 0:23:41.760
<v Speaker 1>reclaim that position in the market. And you know, as

0:23:41.760 --> 0:23:45.760
<v Speaker 1>Matt was saying, build out ancillary revenue streams beyond advertising

0:23:45.880 --> 0:23:49.280
<v Speaker 1>from devices and content, but also from creating an app

0:23:49.320 --> 0:23:52.080
<v Speaker 1>platform that where people come to them and pay them

0:23:52.200 --> 0:23:55.320
<v Speaker 1>and they take commissions from other people that spending. I mean, look,

0:23:55.520 --> 0:23:58.320
<v Speaker 1>that's assuredly true because the business model on their new

0:23:58.359 --> 0:24:01.840
<v Speaker 1>devices requires that here. Whether or not you want to

0:24:01.880 --> 0:24:04.720
<v Speaker 1>say it starts at one end or the other is

0:24:04.800 --> 0:24:09.080
<v Speaker 1>I think a question of determination. But certainly the history

0:24:09.119 --> 0:24:12.560
<v Speaker 1>of companies that are disrupted or stimed does lead to

0:24:12.560 --> 0:24:16.000
<v Speaker 1>philosophical change. Brad Smith at Microsoft, the president, has said

0:24:16.320 --> 0:24:20.280
<v Speaker 1>Microsoft was on the wrong side of open versus closed.

0:24:20.880 --> 0:24:25.120
<v Speaker 1>One can very fairly wonder if Microsoft had not been

0:24:25.359 --> 0:24:29.479
<v Speaker 1>largely boxed out of the hardware and operating system of

0:24:29.520 --> 0:24:33.119
<v Speaker 1>the mobile era, they would have had that change of perspective.

0:24:33.359 --> 0:24:36.199
<v Speaker 1>I think that's absolutely valid, and that's the nature of

0:24:36.240 --> 0:24:40.040
<v Speaker 1>any person. Frankly, if I'm Mark Zuckerberg and I'm gonna

0:24:40.080 --> 0:24:43.960
<v Speaker 1>make this pivot and it's gonna be a big pivot,

0:24:44.480 --> 0:24:48.880
<v Speaker 1>there's one There's one ticker that I would really love

0:24:49.040 --> 0:24:52.600
<v Speaker 1>to have if I'm going from Facebook into the metaverse,

0:24:52.720 --> 0:24:55.199
<v Speaker 1>and that ticker seems like it would be meta. But

0:24:55.240 --> 0:24:59.080
<v Speaker 1>that ticket was taken by you. How many times have

0:24:59.119 --> 0:25:02.560
<v Speaker 1>you heard from Mark Yeah or Facebook to try and

0:25:02.600 --> 0:25:07.919
<v Speaker 1>get the ticker that you got first? Not once? Come on?

0:25:09.600 --> 0:25:12.760
<v Speaker 1>Just like just random briefcases of cash show up. Does

0:25:12.760 --> 0:25:16.639
<v Speaker 1>that count? Well, We've gotten a number of briefcases in

0:25:16.880 --> 0:25:22.359
<v Speaker 1>cash in creates, many of them and I think a

0:25:22.400 --> 0:25:25.040
<v Speaker 1>good deal of any metaverse oriented companies R and D

0:25:25.160 --> 0:25:27.880
<v Speaker 1>Budget might be might be well positioned to bet there.

0:25:27.920 --> 0:25:32.920
<v Speaker 1>But no, the response has been from investors, Okay, let

0:25:32.920 --> 0:25:35.960
<v Speaker 1>me let me pivot there to another Mark Zuckerberg question.

0:25:36.400 --> 0:25:38.320
<v Speaker 1>I'll throw this to Matt Cantonman, since I know you

0:25:38.560 --> 0:25:40.600
<v Speaker 1>spend a lot of time in the metaverse. Last time

0:25:40.600 --> 0:25:42.679
<v Speaker 1>we had you on about video games, you you were up.

0:25:42.720 --> 0:25:44.959
<v Speaker 1>He was like gaming while he was on the like

0:25:45.200 --> 0:25:49.040
<v Speaker 1>you're you're like, you're in it. And so there's an

0:25:49.040 --> 0:25:51.680
<v Speaker 1>elon must put this tweet out, which had Mark Zuckerberg

0:25:51.760 --> 0:25:55.720
<v Speaker 1>in his like you know during his explanatory video, except

0:25:55.800 --> 0:25:58.760
<v Speaker 1>the caption said if you die in the metaverse, you

0:25:58.920 --> 0:26:02.000
<v Speaker 1>die in real life. And Okay, fine, it's funny, but

0:26:02.240 --> 0:26:07.520
<v Speaker 1>it taps into it's true, it taps into this sort

0:26:07.560 --> 0:26:10.240
<v Speaker 1>of I don't know, um, I think Matthew Ball said

0:26:10.240 --> 0:26:13.440
<v Speaker 1>earlier dystopian, this idea that we're all gonna like live

0:26:13.480 --> 0:26:16.760
<v Speaker 1>in there, and what are the consequences to humanity of

0:26:16.800 --> 0:26:20.040
<v Speaker 1>like putting all of our spirit in this fake world.

0:26:20.880 --> 0:26:22.600
<v Speaker 1>If you take it from a high level and you

0:26:22.680 --> 0:26:27.720
<v Speaker 1>look at what's driving consumer demand for these sorts of experiences,

0:26:28.160 --> 0:26:31.320
<v Speaker 1>it's all about self expression. In the real world, we

0:26:31.320 --> 0:26:34.640
<v Speaker 1>wear the clothes we wear, we buy handbags, we buy

0:26:34.680 --> 0:26:37.639
<v Speaker 1>other things because we want to give off an impression

0:26:37.640 --> 0:26:40.600
<v Speaker 1>of ourselves to others around us. We want those items

0:26:40.600 --> 0:26:42.920
<v Speaker 1>that we wear, that we buy, that we interact with

0:26:43.200 --> 0:26:45.960
<v Speaker 1>to tell a story about ourselves. And in the metaverse,

0:26:46.000 --> 0:26:48.639
<v Speaker 1>in the virtual world, it's the same thing. What your

0:26:48.680 --> 0:26:51.240
<v Speaker 1>avatar wears, what they look like, what they do that,

0:26:51.440 --> 0:26:55.119
<v Speaker 1>the dance moves they do, um, the items they wear.

0:26:55.240 --> 0:26:58.080
<v Speaker 1>You know, in roadblocks, somebody paid the equivalent of four

0:26:58.119 --> 0:27:01.240
<v Speaker 1>thousand U S dollars for a virtual g bag. It's

0:27:01.280 --> 0:27:04.080
<v Speaker 1>not an n f T. It's not something you can

0:27:04.280 --> 0:27:06.840
<v Speaker 1>pick out, you can't sell it, you can't do anything

0:27:06.840 --> 0:27:09.040
<v Speaker 1>with it. But it just is an expression of their

0:27:09.119 --> 0:27:11.760
<v Speaker 1>virtual self. And they thought that value was enough to

0:27:11.800 --> 0:27:14.560
<v Speaker 1>justify that. So, you know, when I think about it

0:27:14.600 --> 0:27:17.520
<v Speaker 1>that way, although you may not physically die, you know

0:27:17.880 --> 0:27:20.400
<v Speaker 1>you have an emotional connection to this avatar that you've

0:27:20.400 --> 0:27:22.840
<v Speaker 1>created of yourself in the metaverse at some point, and

0:27:22.880 --> 0:27:24.960
<v Speaker 1>at that level, when that character dies, you can feel

0:27:24.960 --> 0:27:28.960
<v Speaker 1>something from that. Rebecca, what do you think the resale

0:27:29.040 --> 0:27:32.119
<v Speaker 1>value for that four thousand dollar Gucci bag looks like

0:27:33.359 --> 0:27:36.439
<v Speaker 1>so I think coming from a female Asian perspective, you know,

0:27:36.760 --> 0:27:39.320
<v Speaker 1>Asians do love to shop and females do love their

0:27:39.359 --> 0:27:42.679
<v Speaker 1>shopping bag. I'm surprised or May's hasn't jumped on this

0:27:42.800 --> 0:27:45.120
<v Speaker 1>and come up with a virtual Kelly or Broken, because

0:27:45.119 --> 0:27:48.000
<v Speaker 1>I'm sure that would sell much more than the Gucci bag.

0:27:48.000 --> 0:27:50.399
<v Speaker 1>But I definitely think there's a market for this. And

0:27:50.440 --> 0:27:52.720
<v Speaker 1>what's interesting is looking at the e t F space

0:27:52.760 --> 0:27:55.400
<v Speaker 1>from an Asian perspective, most of the flows that we've

0:27:55.440 --> 0:27:59.240
<v Speaker 1>gotten is from retail, and this is a shift from

0:27:59.560 --> 0:28:01.880
<v Speaker 1>where you normally see growth. So usually in the et

0:28:01.960 --> 0:28:05.439
<v Speaker 1>F spaces institutional clients that are supporting this, but in Asia,

0:28:05.520 --> 0:28:08.000
<v Speaker 1>most of the flowing Korea is all from retail more

0:28:08.000 --> 0:28:12.239
<v Speaker 1>than and the head of e t F s at

0:28:12.320 --> 0:28:16.080
<v Speaker 1>Mira Mr. June said that since the simultaneous launch of

0:28:16.119 --> 0:28:18.360
<v Speaker 1>four meta e t F s in Korea last month,

0:28:18.400 --> 0:28:21.480
<v Speaker 1>the theme has learned much attention from retail investors and

0:28:21.520 --> 0:28:24.720
<v Speaker 1>the media, and so companies are actually in Korea are

0:28:24.800 --> 0:28:27.639
<v Speaker 1>actually spending money to further develop the R and D

0:28:27.720 --> 0:28:31.359
<v Speaker 1>and capital investments and so in Asia, retail is a

0:28:31.440 --> 0:28:35.359
<v Speaker 1>huge market. You know, the Chinese market drive the retail population,

0:28:35.440 --> 0:28:37.439
<v Speaker 1>and so I think there is huge potential, especially in

0:28:37.440 --> 0:28:40.160
<v Speaker 1>Asia for this growth. So actually let's just stick with

0:28:40.200 --> 0:28:41.360
<v Speaker 1>you for a little bit because I want to talk

0:28:41.360 --> 0:28:44.120
<v Speaker 1>about sort of what what's inside the e t f

0:28:44.200 --> 0:28:46.840
<v Speaker 1>s themselves, right, and like you you mentioned the ones

0:28:46.880 --> 0:28:49.160
<v Speaker 1>that have popped up in Asia, but we've also got

0:28:49.240 --> 0:28:52.120
<v Speaker 1>Mr Balls here what stands out to you in terms

0:28:52.200 --> 0:28:54.680
<v Speaker 1>of like what companies the e t f s are

0:28:54.680 --> 0:28:59.840
<v Speaker 1>actually holding. So in Korea, the market is ultimately trying

0:28:59.880 --> 0:29:01.920
<v Speaker 1>to support the Korean market, and so for all of

0:29:01.960 --> 0:29:04.600
<v Speaker 1>these four e t f s, they've picked Korean companies.

0:29:05.000 --> 0:29:07.400
<v Speaker 1>And so for instance, Hub, which is one of them,

0:29:07.440 --> 0:29:10.760
<v Speaker 1>it's uh, it operates in the entertainment space. And so

0:29:10.920 --> 0:29:13.480
<v Speaker 1>Matthew and I were actually debating this last week, just saying,

0:29:13.520 --> 0:29:17.040
<v Speaker 1>you know, do you really consider these companies met first

0:29:17.080 --> 0:29:20.760
<v Speaker 1>companies or are they just entertainment systems entertainment companies? And

0:29:20.760 --> 0:29:22.880
<v Speaker 1>so I think it really depends on what your definition is.

0:29:23.040 --> 0:29:25.600
<v Speaker 1>For instance, in Taiwan, they already have e t f

0:29:25.640 --> 0:29:29.560
<v Speaker 1>s that they consider our metaverse ETFs. But it ultimately

0:29:29.600 --> 0:29:32.080
<v Speaker 1>comes down to what your definition of metaverses. And I

0:29:32.120 --> 0:29:41.400
<v Speaker 1>think everyone has a different definition, And you know, my

0:29:41.440 --> 0:29:44.320
<v Speaker 1>son at one point wanted to get paid for chores

0:29:44.320 --> 0:29:47.360
<v Speaker 1>and roebucks and that was my first indicator that this

0:29:47.480 --> 0:29:50.120
<v Speaker 1>is like a really big you know, uh something that

0:29:50.280 --> 0:29:53.040
<v Speaker 1>was to you know, something to watch. And when I

0:29:53.040 --> 0:29:55.560
<v Speaker 1>think of crypto as being the sort of like Internet,

0:29:55.600 --> 0:29:59.000
<v Speaker 1>you know, money that that can be seamlessly transferred, is

0:29:59.480 --> 0:30:03.120
<v Speaker 1>roebuck or whatever might be used in the metaverse a

0:30:03.240 --> 0:30:07.160
<v Speaker 1>threat to crypto or just because crypto actually plug into it? Um,

0:30:07.640 --> 0:30:10.680
<v Speaker 1>Matthew Ball, how do you see that that that's sort

0:30:10.720 --> 0:30:14.560
<v Speaker 1>of like playing out with crypto and the metaverse. It's interesting.

0:30:14.600 --> 0:30:17.680
<v Speaker 1>I think it's very frequent to hear this conflation of

0:30:17.720 --> 0:30:20.440
<v Speaker 1>Web three or crypto with the metaverse. I tend to

0:30:20.480 --> 0:30:24.560
<v Speaker 1>think that it's a bit like conflating industrialization or electrification

0:30:24.720 --> 0:30:29.440
<v Speaker 1>with democratic republics. One is a technological process, the other

0:30:29.520 --> 0:30:33.840
<v Speaker 1>is about how we organize in society. Where these two

0:30:33.920 --> 0:30:38.480
<v Speaker 1>themes intersect is about what the metaverse economy needs to thrive.

0:30:38.560 --> 0:30:40.440
<v Speaker 1>And one way to think about that is the old

0:30:40.480 --> 0:30:44.800
<v Speaker 1>adage possession is nine tenths of the law. Well, in

0:30:45.000 --> 0:30:49.200
<v Speaker 1>most central server models, you can never take possession of

0:30:49.320 --> 0:30:53.160
<v Speaker 1>anything you don't own it. Where it is is on

0:30:53.200 --> 0:30:57.400
<v Speaker 1>a central server with a central database saying you eric

0:30:57.600 --> 0:31:00.760
<v Speaker 1>have this thing. It can be deleted, it can be removed,

0:31:00.800 --> 0:31:03.320
<v Speaker 1>they can disagree, it can be sees you can never

0:31:03.400 --> 0:31:07.200
<v Speaker 1>take possession of it. And note that in the real world,

0:31:07.880 --> 0:31:10.040
<v Speaker 1>the fact that you have something in your possession doesn't

0:31:10.040 --> 0:31:12.840
<v Speaker 1>mean the government can't take it, but we reflect that

0:31:12.920 --> 0:31:15.760
<v Speaker 1>the vast majority of the power goes to you holding it.

0:31:16.200 --> 0:31:20.360
<v Speaker 1>The perspective in the crypto community is that blockchain technology

0:31:20.360 --> 0:31:22.960
<v Speaker 1>for n f T s and assets is critical to

0:31:23.200 --> 0:31:27.200
<v Speaker 1>ensuring the requisite property rights and trust in the market

0:31:27.560 --> 0:31:31.920
<v Speaker 1>for investment. Are you going to buy a ten dollar

0:31:32.000 --> 0:31:35.440
<v Speaker 1>parcel of land or two million dollar avatar that you

0:31:35.480 --> 0:31:38.520
<v Speaker 1>can never truly take possession of that you have no

0:31:38.640 --> 0:31:43.640
<v Speaker 1>guaranteed rights to and in a dispute the owning party

0:31:43.680 --> 0:31:46.080
<v Speaker 1>can just take it from you until the court forces

0:31:46.120 --> 0:31:49.480
<v Speaker 1>it back to you, you individual person who makes twenty

0:31:49.880 --> 0:31:55.080
<v Speaker 1>dollars per year. These don't require decentralization as a solution,

0:31:55.440 --> 0:32:02.000
<v Speaker 1>but decentralization is the increasingly deployed solution with rapid adoption

0:32:02.240 --> 0:32:07.200
<v Speaker 1>and crucially a considerable amount of revenue behind it, which

0:32:07.720 --> 0:32:10.720
<v Speaker 1>seems to drive more adoption from developers and in turn

0:32:10.920 --> 0:32:14.000
<v Speaker 1>users and Ultimately, and this is a key point for

0:32:14.120 --> 0:32:17.280
<v Speaker 1>all of the failures and struggles and gas fees of

0:32:17.360 --> 0:32:21.680
<v Speaker 1>crypto standards don't necessarily win because they're the best. We

0:32:21.720 --> 0:32:25.560
<v Speaker 1>saw that with Beta max and VHS. They win when

0:32:25.640 --> 0:32:30.400
<v Speaker 1>they are considered legitimate and adopted on mass. That is

0:32:30.440 --> 0:32:34.520
<v Speaker 1>what we are starting to see here. You know, applying

0:32:34.800 --> 0:32:38.600
<v Speaker 1>decentralized blockchain and n f T technology as an economy

0:32:39.080 --> 0:32:41.320
<v Speaker 1>is really a business decision for whether it's a game

0:32:41.400 --> 0:32:44.920
<v Speaker 1>or a metaverse platform. It's not an enabling technology at

0:32:44.960 --> 0:32:47.040
<v Speaker 1>its core. You can do a lot of the things

0:32:47.080 --> 0:32:51.000
<v Speaker 1>like providing transferability of items between experiences. You know, if

0:32:51.080 --> 0:32:53.080
<v Speaker 1>Roadblocks and Fortnite wanted to make it so you can

0:32:53.160 --> 0:32:55.600
<v Speaker 1>move items between them, they could do that today without

0:32:55.600 --> 0:32:57.320
<v Speaker 1>a blockchain. They don't need n f T s to

0:32:57.360 --> 0:33:00.520
<v Speaker 1>do that. It's just another layer of ownership and really

0:33:00.560 --> 0:33:02.840
<v Speaker 1>having that decentralized, you know, no one owns it, but

0:33:02.920 --> 0:33:07.080
<v Speaker 1>you monitor that goes with it. That's the real difference. Yeah,

0:33:07.080 --> 0:33:09.680
<v Speaker 1>I mean, I love talking about interoperability and Sharry and

0:33:09.720 --> 0:33:15.280
<v Speaker 1>exchange because there are really severe tech problems in hurdles.

0:33:16.120 --> 0:33:18.080
<v Speaker 1>One of my favorites is actually just to talk about this.

0:33:19.520 --> 0:33:23.040
<v Speaker 1>You know, epistemological question or ontological question about what is

0:33:23.040 --> 0:33:27.560
<v Speaker 1>an avatar? Does an avatar have clothes? Is an avatar

0:33:27.680 --> 0:33:30.040
<v Speaker 1>with a hat and actually an avatar with a hat?

0:33:30.160 --> 0:33:32.760
<v Speaker 1>Or is it an avatar that has an object known

0:33:32.800 --> 0:33:35.840
<v Speaker 1>as a hat? Does an avatar actually have skin? What

0:33:35.960 --> 0:33:39.360
<v Speaker 1>color is the skin? Is that a separate object. Does

0:33:39.520 --> 0:33:45.760
<v Speaker 1>a gelatinous jellyfish and a bodybuilder avatar move in the

0:33:45.840 --> 0:33:48.760
<v Speaker 1>same way? We assume no, But these are actual technical

0:33:48.840 --> 0:33:52.200
<v Speaker 1>decisions that have to be made. When you copy an

0:33:52.240 --> 0:33:55.160
<v Speaker 1>image or I send you a jpeg, it's just bringing

0:33:55.240 --> 0:33:59.120
<v Speaker 1>visual representation. But three D objects require rigging and motion.

0:33:59.760 --> 0:34:03.720
<v Speaker 1>It's when we are talking about interoperation and sharing of objects.

0:34:04.200 --> 0:34:08.920
<v Speaker 1>We are talking about a hard problem of technology. However,

0:34:09.920 --> 0:34:14.680
<v Speaker 1>the harder problem is always policy. It is business. Technology

0:34:14.760 --> 0:34:17.600
<v Speaker 1>can be solved. You can scale up with machine learning,

0:34:17.920 --> 0:34:21.399
<v Speaker 1>you can compress, you can simplify, you can say your

0:34:21.480 --> 0:34:24.720
<v Speaker 1>world has rigging, mind doesn't I'm just going to import

0:34:24.760 --> 0:34:27.440
<v Speaker 1>it and they'll be the same for me. The challenges

0:34:27.560 --> 0:34:31.239
<v Speaker 1>always business policy. One of the reasons why we see

0:34:31.520 --> 0:34:35.480
<v Speaker 1>such network effects in crypto is to some extent, developing

0:34:35.640 --> 0:34:39.080
<v Speaker 1>means giving up that you can't actually develop something and

0:34:39.120 --> 0:34:43.480
<v Speaker 1>then control what people do with it. It's lego. Similarly,

0:34:43.480 --> 0:34:45.799
<v Speaker 1>when you take a look at the virtual world platforms

0:34:45.840 --> 0:34:49.800
<v Speaker 1>of Minecraft and Roadblocks, the fact that their interoperability is

0:34:49.920 --> 0:34:54.440
<v Speaker 1>essentially federated has real technical limitations and that you can't

0:34:54.520 --> 0:34:56.880
<v Speaker 1>do everything you might want to do as a developer

0:34:56.920 --> 0:34:59.920
<v Speaker 1>on Roadblocks, but you do benefit from the network of

0:35:00.000 --> 0:35:04.839
<v Speaker 1>efects of everyone else. And part of the problem here

0:35:05.080 --> 0:35:09.359
<v Speaker 1>is this path of interoperation with crypto from non crypto,

0:35:09.480 --> 0:35:12.799
<v Speaker 1>from closed platforms to other closed platforms. Many including Mark,

0:35:12.880 --> 0:35:15.160
<v Speaker 1>have said that they want to do this, but there's

0:35:15.200 --> 0:35:18.520
<v Speaker 1>no roadmap for how you do that. Um okay, Matthew, Bob,

0:35:18.560 --> 0:35:19.759
<v Speaker 1>I want to bring it back to e t S

0:35:19.800 --> 0:35:22.160
<v Speaker 1>a little bit here and and actually talk about your

0:35:22.200 --> 0:35:24.960
<v Speaker 1>your holdings. How do you decide what goes in this?

0:35:25.080 --> 0:35:27.680
<v Speaker 1>I mean you have I've looked at the index. Uh,

0:35:27.880 --> 0:35:32.320
<v Speaker 1>you have an expert council. Who's on this expert council?

0:35:32.360 --> 0:35:34.520
<v Speaker 1>How do you decide who gets in the e t F?

0:35:34.560 --> 0:35:37.839
<v Speaker 1>And how do you figure out what the holdings are? Sure? So,

0:35:38.719 --> 0:35:41.600
<v Speaker 1>the ball metaverse index, which is behind the round hill

0:35:41.719 --> 0:35:45.560
<v Speaker 1>ball metaverse e t F is a passive thematic rules

0:35:45.640 --> 0:35:52.719
<v Speaker 1>based index. We have detailed methodologies under seven categories hardware, networking, compute,

0:35:53.120 --> 0:35:59.160
<v Speaker 1>virtual platforms, payment rails, content assets and services, as well

0:35:59.200 --> 0:36:01.080
<v Speaker 1>as interchanged endors. You can think of that as your

0:36:01.160 --> 0:36:05.240
<v Speaker 1>unity and unreal We define those seven different categories based

0:36:05.280 --> 0:36:07.240
<v Speaker 1>on the core stack that you see in the Internet,

0:36:07.239 --> 0:36:11.239
<v Speaker 1>in which powers virtual worlds and metaverse experiences. Today, we

0:36:11.320 --> 0:36:16.239
<v Speaker 1>allocated value or waitings to each of those categories, not equivalently,

0:36:16.880 --> 0:36:18.719
<v Speaker 1>because if you take a look at the history of

0:36:18.760 --> 0:36:21.680
<v Speaker 1>the Internet, you'll see that the value or the revenue

0:36:21.680 --> 0:36:25.200
<v Speaker 1>pools differed quite significantly over time. If you take a

0:36:25.239 --> 0:36:27.319
<v Speaker 1>look in the nineties, almost all of the revenue from

0:36:27.360 --> 0:36:30.279
<v Speaker 1>the Internet was in hardware and networking. We weren't buying

0:36:30.320 --> 0:36:34.560
<v Speaker 1>Netflix subscriptions. There wasn't paid ranked with keywords being assigned

0:36:34.600 --> 0:36:36.719
<v Speaker 1>to it. You were buying a Dell computer and a

0:36:36.800 --> 0:36:40.120
<v Speaker 1>o L or Exfinity broadband, and so we had to

0:36:40.160 --> 0:36:44.080
<v Speaker 1>wait each of those seven categories. How we come up

0:36:44.120 --> 0:36:47.759
<v Speaker 1>with the rules for each company that's scored within them

0:36:47.760 --> 0:36:52.080
<v Speaker 1>as our proprietary i P. But it's assembled by this

0:36:52.239 --> 0:36:55.360
<v Speaker 1>expert Council. And for context, the expert Council is a

0:36:55.440 --> 0:36:58.560
<v Speaker 1>council of experts. We have the former lead of in

0:36:58.719 --> 0:37:03.160
<v Speaker 1>Video's Enterprise Clouds streaming offering. The person who launched launched

0:37:03.239 --> 0:37:07.280
<v Speaker 1>Amazon's Instant Applications. Former head of developer relations and content

0:37:07.320 --> 0:37:12.320
<v Speaker 1>strategy for Oculus, former general manager of Steam, former general

0:37:12.360 --> 0:37:15.319
<v Speaker 1>partner at Andres and Horowitz in their crypto division, led

0:37:15.320 --> 0:37:19.720
<v Speaker 1>their Crypto School. Former executive from Spotify, the co executive producer,

0:37:19.880 --> 0:37:23.400
<v Speaker 1>lead game designer of Grand Theft, Auto Red Dead Redemption.

0:37:24.400 --> 0:37:27.919
<v Speaker 1>This expert council only four of the seven of which

0:37:27.920 --> 0:37:31.440
<v Speaker 1>I've just described came up with this methodology, and the

0:37:31.600 --> 0:37:34.960
<v Speaker 1>belief was the reason why I hired this expert council

0:37:35.680 --> 0:37:38.320
<v Speaker 1>was essentially a reflection of why the et F exists

0:37:38.360 --> 0:37:41.480
<v Speaker 1>in the first place, which is the enormity of this transformation,

0:37:41.800 --> 0:37:45.520
<v Speaker 1>which spans trillions of dollars in every country, in every industry,

0:37:45.640 --> 0:37:49.360
<v Speaker 1>is far beyond one person myself or even a handful

0:37:49.680 --> 0:37:53.600
<v Speaker 1>to truly understand. Then trying to systematize that in an

0:37:53.760 --> 0:37:56.920
<v Speaker 1>index is even more difficult, and so we spent about

0:37:56.920 --> 0:38:00.319
<v Speaker 1>eight months building out this rules based methodology, which we

0:38:00.360 --> 0:38:04.320
<v Speaker 1>then maintain over time. I'm happy to say that among

0:38:04.400 --> 0:38:07.080
<v Speaker 1>all US listed e t f s, we have the

0:38:07.120 --> 0:38:10.000
<v Speaker 1>second highest ranking of roadblocks. Has been a good look

0:38:10.120 --> 0:38:15.160
<v Speaker 1>recently the fourth highest waiting for Nvidia and among our

0:38:15.200 --> 0:38:17.759
<v Speaker 1>top four holdings, all of which I would consider to

0:38:17.760 --> 0:38:23.000
<v Speaker 1>be the leading metaverse companies today Roadblocks and Video, Unity

0:38:23.040 --> 0:38:27.839
<v Speaker 1>and Microsoft we have the largest combined holdings. Now. One

0:38:27.880 --> 0:38:31.120
<v Speaker 1>of the challenges with the e t F right now

0:38:31.719 --> 0:38:34.880
<v Speaker 1>is it is very differently weighted from Q q Q,

0:38:35.640 --> 0:38:39.799
<v Speaker 1>but it still has many of the same tickers. And

0:38:39.840 --> 0:38:41.879
<v Speaker 1>I think that there are a few different important points there.

0:38:42.000 --> 0:38:45.440
<v Speaker 1>Number one is two of those top holdings, Unity and

0:38:45.520 --> 0:38:49.120
<v Speaker 1>Roadblocks were not public last year. That's a good reflection

0:38:49.160 --> 0:38:51.400
<v Speaker 1>of how this e t F is likely to change

0:38:51.400 --> 0:38:55.120
<v Speaker 1>in the future. While all of the triple Q companies

0:38:55.160 --> 0:38:58.799
<v Speaker 1>are pretty up year over year, Unity and Roadblocks were

0:38:58.840 --> 0:39:01.040
<v Speaker 1>valued at less than five billion a year and a

0:39:01.080 --> 0:39:04.200
<v Speaker 1>half ago. There now fifty and seventy five billion dollar companies.

0:39:04.239 --> 0:39:07.720
<v Speaker 1>So our expectation is that the new companies will grow.

0:39:08.560 --> 0:39:11.640
<v Speaker 1>But the nature of a multidecade change is why you

0:39:11.719 --> 0:39:15.880
<v Speaker 1>need a diversified portfolio and why the composition of this

0:39:16.000 --> 0:39:19.879
<v Speaker 1>index will change as the metaverse changes. Which companies lead

0:39:19.880 --> 0:39:22.560
<v Speaker 1>clobly and and I would just add that you know,

0:39:22.600 --> 0:39:24.560
<v Speaker 1>we also expect a lot of these companies that are

0:39:24.600 --> 0:39:27.720
<v Speaker 1>private that are you know, key metaverse companies like Epic

0:39:27.760 --> 0:39:30.680
<v Speaker 1>Games will eventually go public at some point or another.

0:39:30.840 --> 0:39:34.440
<v Speaker 1>You know it's right now there's unlimited and basically infinite

0:39:34.480 --> 0:39:36.799
<v Speaker 1>amounts of private capital for them to stay private, but

0:39:37.120 --> 0:39:39.080
<v Speaker 1>you know at some point that private capital will want

0:39:39.080 --> 0:39:41.560
<v Speaker 1>to exit, and so you know, it's it's it's almost

0:39:41.600 --> 0:39:43.120
<v Speaker 1>a certainty that at some point in the next few

0:39:43.160 --> 0:39:44.759
<v Speaker 1>years a company like Epic will look to I p

0:39:44.880 --> 0:39:48.480
<v Speaker 1>O and probably will join the index. For you guys

0:39:48.520 --> 0:39:51.000
<v Speaker 1>as well as for us are Bloomberg Metaverse Index and

0:39:51.120 --> 0:39:53.880
<v Speaker 1>become a key you know, key holding in those indicries.

0:39:55.920 --> 0:39:57.960
<v Speaker 1>But as much as we will see more and more

0:39:58.000 --> 0:40:01.400
<v Speaker 1>of these companies sort of you go public or ter

0:40:02.239 --> 0:40:05.439
<v Speaker 1>h Matthew Ball's index, I don't know if there could

0:40:05.440 --> 0:40:10.120
<v Speaker 1>have ever been a bigger gift than uh a rebrand

0:40:10.120 --> 0:40:13.799
<v Speaker 1>of a company going from Facebook to meta and just

0:40:13.960 --> 0:40:17.919
<v Speaker 1>having this massive catalyst moment uh Mr Ball, And I'm

0:40:17.960 --> 0:40:23.040
<v Speaker 1>just wondering had that not happened, where would you be.

0:40:24.840 --> 0:40:27.680
<v Speaker 1>It's a good question, I mean, and I think Eric

0:40:27.760 --> 0:40:30.960
<v Speaker 1>tied this up. There's certainly been some attention, especially in

0:40:31.000 --> 0:40:32.480
<v Speaker 1>the first few days, as to whether or not the

0:40:32.560 --> 0:40:36.840
<v Speaker 1>increased inflows were just erroneous trades. I think the assets

0:40:36.840 --> 0:40:39.719
<v Speaker 1>have been incredibly sticky. We're now at eighteen consecutive days

0:40:39.719 --> 0:40:42.880
<v Speaker 1>of inflows. Those inflows have grown from five to fifty

0:40:43.000 --> 0:40:46.319
<v Speaker 1>to sixty to eighty eight million in a day. As

0:40:46.320 --> 0:40:49.440
<v Speaker 1>we get farther and farther from that release date, the

0:40:49.480 --> 0:40:51.760
<v Speaker 1>critical answers if you actually take a look at crypto

0:40:51.840 --> 0:40:55.440
<v Speaker 1>and this is the most important, metaverse oriented tokens have

0:40:55.600 --> 0:41:00.440
<v Speaker 1>grown far, far more than meta and almost universe. What

0:41:00.640 --> 0:41:03.399
<v Speaker 1>this tells me is that the spotlight placed on this

0:41:03.520 --> 0:41:06.799
<v Speaker 1>theme for which we could not have purchased on this timeframe,

0:41:07.360 --> 0:41:11.640
<v Speaker 1>is what's driving the inflows. Greater recognition of the size

0:41:11.640 --> 0:41:14.719
<v Speaker 1>of this opportunity and its magnitude. But I think it's

0:41:14.719 --> 0:41:19.520
<v Speaker 1>important to diversify away from meta platforms here. Yes, in

0:41:19.640 --> 0:41:22.520
<v Speaker 1>July Mark started talking about then at the end of

0:41:22.560 --> 0:41:25.640
<v Speaker 1>October he rebranded. But what has happened since, Well, in

0:41:25.800 --> 0:41:28.040
<v Speaker 1>Video has gone from a company two years ago very

0:41:28.040 --> 0:41:30.959
<v Speaker 1>few people knew to several months ago being the ninth

0:41:31.040 --> 0:41:33.760
<v Speaker 1>largest company on Earth, it's now the sixth largest company

0:41:33.800 --> 0:41:37.080
<v Speaker 1>on Earth. Jensen talks about the metaverse more frequently and

0:41:37.160 --> 0:41:40.400
<v Speaker 1>with greater enthusiasm than anyone else. So you've now got

0:41:40.480 --> 0:41:43.759
<v Speaker 1>the seventh and sixth largest company on Earth, Microsoft, the

0:41:43.880 --> 0:41:46.919
<v Speaker 1>largest company on Earth Satya. Nadela went on a tour

0:41:47.080 --> 0:41:50.759
<v Speaker 1>released videos talking about his vision for the metaverse, how

0:41:50.880 --> 0:41:54.040
<v Speaker 1>his company is going to transform. A few days ago,

0:41:54.760 --> 0:41:58.600
<v Speaker 1>Google announced that it was reconfiguring its organization for the

0:41:58.840 --> 0:42:04.399
<v Speaker 1>xr VR, Google Play Team, Google Labs, and Area one

0:42:04.480 --> 0:42:08.040
<v Speaker 1>twenty their special Projects group. We're going to be reorganized

0:42:08.160 --> 0:42:11.719
<v Speaker 1>into a due reporting unit. We don't know exactly what

0:42:11.840 --> 0:42:14.120
<v Speaker 1>that looks like. It sounds like the metaverse to me.

0:42:14.719 --> 0:42:18.960
<v Speaker 1>In addition, Amazon started rewriting their job postings in m

0:42:19.080 --> 0:42:23.720
<v Speaker 1>L in hardware in their Wearable's division to talk about

0:42:23.719 --> 0:42:26.680
<v Speaker 1>the metaverse. Reports have come out from Morgan Stanley and

0:42:26.719 --> 0:42:30.560
<v Speaker 1>others trying to estimate if Facebook Reality Labs is spending

0:42:30.560 --> 0:42:33.839
<v Speaker 1>twelve billion per anum on the metaverse, what is Amazon doing.

0:42:34.239 --> 0:42:37.640
<v Speaker 1>Their estimate is six to eight billion dollars per year.

0:42:38.000 --> 0:42:41.480
<v Speaker 1>Apple has filed more patents in the last year relating

0:42:41.480 --> 0:42:46.160
<v Speaker 1>to display technology than in their history. That is metaverse

0:42:46.239 --> 0:42:51.920
<v Speaker 1>related investment. I absolutely believe that Facebook has catalyzed interest

0:42:51.960 --> 0:42:56.239
<v Speaker 1>in this scene, but that interest has been constantly reaffirmed

0:42:56.280 --> 0:43:00.279
<v Speaker 1>by the most significant powerful and stand to lose comp's

0:43:00.440 --> 0:43:03.000
<v Speaker 1>on Earth. And if you look at some of this,

0:43:03.160 --> 0:43:05.760
<v Speaker 1>like the share price moves on like Roadbox and Unity recently,

0:43:06.320 --> 0:43:10.719
<v Speaker 1>they didn't budge when Facebook rebranded the metaverse necessarily they

0:43:10.719 --> 0:43:12.920
<v Speaker 1>moved on earnings. And I think what was really impressive

0:43:12.960 --> 0:43:14.640
<v Speaker 1>aside from shortcovering, because I think there was a lot

0:43:14.640 --> 0:43:18.000
<v Speaker 1>of shortcovering that you know, catalyzed modes, but you know,

0:43:18.120 --> 0:43:19.600
<v Speaker 1>I think if you look at Roadblocks, there was a

0:43:19.600 --> 0:43:22.440
<v Speaker 1>lot of concern. I had this concern that not only

0:43:22.480 --> 0:43:25.920
<v Speaker 1>would every all the metrics tail off as we emerged

0:43:26.000 --> 0:43:29.640
<v Speaker 1>from the pandemic, but the engagement, the hours of engagement

0:43:29.680 --> 0:43:32.520
<v Speaker 1>per daily active user on the platform would fall down.

0:43:32.560 --> 0:43:35.360
<v Speaker 1>People would go back to spending less time on the platform.

0:43:35.400 --> 0:43:37.600
<v Speaker 1>And that's not the case. It's actually going up still.

0:43:37.840 --> 0:43:40.200
<v Speaker 1>People are now spending more time than they did during

0:43:40.239 --> 0:43:44.560
<v Speaker 1>lockdowns in the second quarter of Roadblocks. That's one of

0:43:44.560 --> 0:43:47.040
<v Speaker 1>the most encouraging data points that you can see for

0:43:47.080 --> 0:43:50.680
<v Speaker 1>this company, because that really proves the viability and sustainability

0:43:50.719 --> 0:43:56.320
<v Speaker 1>of these platforms is not only gains but as social experiences. Okay, Rebecca,

0:43:56.360 --> 0:43:58.480
<v Speaker 1>I want to ask you a question right before we

0:43:58.520 --> 0:44:03.880
<v Speaker 1>wrap here. You wrote a note that Eric uh found

0:44:03.880 --> 0:44:06.239
<v Speaker 1>a little bold. Now that we've had this conversation, how

0:44:06.280 --> 0:44:10.200
<v Speaker 1>do you feel about that number which was what was it? Yeah?

0:44:10.239 --> 0:44:13.760
<v Speaker 1>My e t F number was eighty billion by twenty

0:44:13.880 --> 0:44:16.560
<v Speaker 1>four and I think that we might actually reach this.

0:44:16.680 --> 0:44:19.799
<v Speaker 1>And the reason why is that, especially in Asia, how

0:44:19.840 --> 0:44:22.400
<v Speaker 1>people define metaverse is a lot more broad. So, for instance,

0:44:22.440 --> 0:44:25.280
<v Speaker 1>if we look at Korea before, Korean ETFs that launch

0:44:25.360 --> 0:44:28.000
<v Speaker 1>track the f N Guide k Meta Index and the

0:44:28.080 --> 0:44:31.240
<v Speaker 1>I Select Metaverse Index, and so these are really companies

0:44:31.280 --> 0:44:34.479
<v Speaker 1>in the tech space, anything from social entertainment to live

0:44:34.600 --> 0:44:38.840
<v Speaker 1>entertainment to technology companies. And in Asia we can expect

0:44:38.880 --> 0:44:41.399
<v Speaker 1>more metaverse e t s to come just because they

0:44:41.400 --> 0:44:44.160
<v Speaker 1>take a much more broad definition of what the metaverse is.

0:44:44.680 --> 0:44:47.400
<v Speaker 1>And if we look at this from a performance perspective,

0:44:48.160 --> 0:44:50.400
<v Speaker 1>for instance, in the past month, the Korean ETFs have

0:44:50.640 --> 0:44:53.719
<v Speaker 1>a one month return of thirty six percent, and so

0:44:54.080 --> 0:44:56.799
<v Speaker 1>the retail investors are loving this. The returns are phenomenal.

0:44:57.680 --> 0:44:59.880
<v Speaker 1>And if we compare this to meta in the US

0:45:00.160 --> 0:45:03.439
<v Speaker 1>in the past month, meta has performed sevent and so

0:45:03.760 --> 0:45:06.759
<v Speaker 1>for ets for investors, a lot of people just jump

0:45:06.800 --> 0:45:08.680
<v Speaker 1>on the bandwagon. You know, metaverse is the thing right now,

0:45:08.680 --> 0:45:10.680
<v Speaker 1>I'm going to invest into it. But what I love

0:45:10.719 --> 0:45:13.920
<v Speaker 1>about E t s is that it's really about the details.

0:45:14.480 --> 0:45:16.239
<v Speaker 1>And so for each et F, even though they are

0:45:16.280 --> 0:45:18.640
<v Speaker 1>branded as a metaverse et F, the underlying is actually

0:45:18.719 --> 0:45:22.000
<v Speaker 1>drastically different. And so for in Asia, the Korean ETFs

0:45:22.040 --> 0:45:24.640
<v Speaker 1>are solely focused on the Korean market, while for the

0:45:24.640 --> 0:45:29.040
<v Speaker 1>Taiwan ets is solely focused on the Taiwan market. And

0:45:29.080 --> 0:45:31.560
<v Speaker 1>so as investors look to the metaverse, you know, they

0:45:31.560 --> 0:45:35.480
<v Speaker 1>really need to be selective in what they want. And unfortunately,

0:45:35.560 --> 0:45:38.120
<v Speaker 1>not all ETF issuers can have the luxury that Matthew

0:45:38.120 --> 0:45:42.400
<v Speaker 1>Ball has by having a very exclusive set of metaverse

0:45:42.480 --> 0:45:45.320
<v Speaker 1>experts on their committee to select the index. And I

0:45:45.360 --> 0:45:47.440
<v Speaker 1>think that's what's going to be the differentiating factor, and

0:45:47.480 --> 0:45:49.440
<v Speaker 1>you're really going to see a difference of that in

0:45:49.480 --> 0:45:52.080
<v Speaker 1>the return and performance of the index. So I think

0:45:52.080 --> 0:45:54.600
<v Speaker 1>this market is going to continue to grow. Facebook has

0:45:54.640 --> 0:45:58.680
<v Speaker 1>definitely helped my prediction and pushed it to get retail interest,

0:45:58.760 --> 0:46:02.279
<v Speaker 1>and I think we might actually hit us. Okay, Matthew Ball,

0:46:02.280 --> 0:46:05.720
<v Speaker 1>I'm gonna wrap with you. We asked this question of

0:46:05.719 --> 0:46:08.200
<v Speaker 1>of many guests on the on the on the program

0:46:08.280 --> 0:46:11.520
<v Speaker 1>on the podcast, favorite E t F ticker that is

0:46:11.560 --> 0:46:16.120
<v Speaker 1>not your own, well, I think the the Easy Camp

0:46:16.160 --> 0:46:19.319
<v Speaker 1>would have to be hacked. Eric served that one up

0:46:19.360 --> 0:46:21.520
<v Speaker 1>to you on a platter, so we talked about it

0:46:21.560 --> 0:46:25.040
<v Speaker 1>a lot, just out of curiosity here where where else

0:46:25.320 --> 0:46:28.200
<v Speaker 1>can you go with Meta? How many other ticket tickers

0:46:28.200 --> 0:46:30.680
<v Speaker 1>do you have in your back pocket that are Meta related?

0:46:31.320 --> 0:46:34.359
<v Speaker 1>I don't have any. But the crew at round Hill

0:46:35.040 --> 0:46:40.239
<v Speaker 1>are experts in ticker selection. They have filed for meme

0:46:40.960 --> 0:46:43.799
<v Speaker 1>for weed. We'll see if they can get that one

0:46:43.840 --> 0:46:47.840
<v Speaker 1>through on ecy. But those guys are absolute pros at

0:46:47.920 --> 0:46:50.839
<v Speaker 1>what they do, but ticker selection has to be top

0:46:50.840 --> 0:46:54.480
<v Speaker 1>among them. Matthew, Matthew, Rebecca, thank you so much for

0:46:54.560 --> 0:46:57.400
<v Speaker 1>joining us in Trillians. Thank you, thank you so much.

0:46:57.560 --> 0:47:04.520
<v Speaker 1>Thank you. Thanks for listening to Trillions. Until next time.

0:47:04.560 --> 0:47:07.440
<v Speaker 1>You can find us on the Bloomberg Terminal, Bloomberg dot com,

0:47:07.520 --> 0:47:11.839
<v Speaker 1>Apple Podcasts, Spotify, and Wordbells. You'd like to listen, we'd

0:47:11.840 --> 0:47:14.120
<v Speaker 1>love to hear from you. We're on Twitter. I'm at

0:47:14.200 --> 0:47:17.880
<v Speaker 1>Joel Weber Show, He's at Eric faul Jinas. This episode

0:47:17.880 --> 0:47:21.480
<v Speaker 1>of Trillions was produced by Magnus Hendrickson. Francesca Levi is

0:47:21.480 --> 0:47:36.000
<v Speaker 1>the head of Bloomberg Podcast Bye,