1 00:00:00,520 --> 00:00:03,840 Speaker 1: Welcome to brain Stuff from house stuffworks dot com where 2 00:00:03,840 --> 00:00:15,560 Speaker 1: smart happens. Hi. I'm Marc Brain with today's question, why 3 00:00:15,720 --> 00:00:19,360 Speaker 1: do three D movies and three D televisions give lots 4 00:00:19,400 --> 00:00:23,400 Speaker 1: of people headaches? The vast majority of people can go 5 00:00:23,520 --> 00:00:26,400 Speaker 1: watch a normal two D movie, or can lie on 6 00:00:26,440 --> 00:00:29,760 Speaker 1: their couch and watch their normal two D television set 7 00:00:30,320 --> 00:00:34,280 Speaker 1: without any major problems. They can watch for hours, and 8 00:00:34,360 --> 00:00:37,239 Speaker 1: in general, the vast majority of people don't get a 9 00:00:37,280 --> 00:00:40,519 Speaker 1: headache from doing that. But three D movies are different. 10 00:00:40,960 --> 00:00:44,479 Speaker 1: Three D movies cause a lot of people to get headaches. 11 00:00:44,920 --> 00:00:47,680 Speaker 1: And even if you don't get that headache, twenty minutes 12 00:00:47,720 --> 00:00:51,040 Speaker 1: into the movie, you may notice that your eyes don't 13 00:00:51,200 --> 00:00:55,240 Speaker 1: feel quite right. It could be anything from excessive tearing 14 00:00:55,400 --> 00:00:58,360 Speaker 1: to an achiness that makes you take off the glasses 15 00:00:58,400 --> 00:01:00,840 Speaker 1: and rub your eyes every ten minute. It's have you 16 00:01:00,880 --> 00:01:05,480 Speaker 1: ever wondered what causes this effect? A letter from Walter Merch, 17 00:01:05,600 --> 00:01:09,360 Speaker 1: who was a famous film editor, to Roger Ebert tries 18 00:01:09,400 --> 00:01:13,160 Speaker 1: to get its arms around what causes this problem. He 19 00:01:13,280 --> 00:01:18,000 Speaker 1: calls it a convergence focus issue. You can understand the 20 00:01:18,040 --> 00:01:21,360 Speaker 1: problem in the following way. Hold your hand about three 21 00:01:21,400 --> 00:01:24,400 Speaker 1: inches away from your nose, and look at it. Two 22 00:01:24,440 --> 00:01:28,479 Speaker 1: things are happening. First, the muscles that control your eyeballs 23 00:01:28,560 --> 00:01:32,240 Speaker 1: are rotating your eyeballs, so your pupils are pointing towards 24 00:01:32,280 --> 00:01:35,160 Speaker 1: your nose. If you were to look at someone who's 25 00:01:35,240 --> 00:01:37,880 Speaker 1: looking at his or her hand three inches away from 26 00:01:37,920 --> 00:01:40,839 Speaker 1: his or her face, the person would look cross eyed. 27 00:01:41,360 --> 00:01:44,480 Speaker 1: The point of convergence is the distance of the object 28 00:01:44,560 --> 00:01:47,280 Speaker 1: away from your face. Now, when you're holding your hand 29 00:01:47,400 --> 00:01:50,880 Speaker 1: three inches away from your face, you're exaggerating this effect, 30 00:01:51,080 --> 00:01:53,760 Speaker 1: but the point of convergence is happening no matter what 31 00:01:53,800 --> 00:01:57,680 Speaker 1: you're looking at. Second, the muscles that control the lenses 32 00:01:57,720 --> 00:02:00,800 Speaker 1: in your eyes are manipulating the lens is so that 33 00:02:00,840 --> 00:02:04,480 Speaker 1: you can focus on something so close to your face. Again, 34 00:02:04,520 --> 00:02:08,360 Speaker 1: it's exaggerated here, but the focus distance has to do 35 00:02:08,400 --> 00:02:10,839 Speaker 1: with how far away an object is when you look 36 00:02:10,880 --> 00:02:14,799 Speaker 1: at it. This is completely normal any time you look 37 00:02:14,800 --> 00:02:18,080 Speaker 1: at anything in the real world. The muscles controlling the 38 00:02:18,120 --> 00:02:21,680 Speaker 1: convergence point of your eyeballs and the muscles controlling the 39 00:02:21,800 --> 00:02:26,040 Speaker 1: lenses are working in harmony. The two distances are the same. 40 00:02:26,720 --> 00:02:29,440 Speaker 1: In a three D movie, however, you have to do 41 00:02:29,520 --> 00:02:33,880 Speaker 1: something different. The focal length is constant. Your eyes have 42 00:02:34,000 --> 00:02:37,200 Speaker 1: to stay focused on the plane of the screen or 43 00:02:37,400 --> 00:02:41,120 Speaker 1: on the television set screen. Meanwhile, you have to change 44 00:02:41,160 --> 00:02:45,040 Speaker 1: the convergence angle constantly to get the three D effect 45 00:02:45,040 --> 00:02:48,239 Speaker 1: to work. This is not the way the system expects 46 00:02:48,240 --> 00:02:51,000 Speaker 1: the world to be, and it takes extra effort on 47 00:02:51,040 --> 00:02:53,360 Speaker 1: the part of your brain to make this happen. The 48 00:02:53,440 --> 00:02:56,640 Speaker 1: letter from Walter Merch points out that there's another side 49 00:02:56,639 --> 00:02:59,959 Speaker 1: effect to this problem besides the headaches that many people get. 50 00:03:00,560 --> 00:03:03,640 Speaker 1: It takes your eyes and your brain some amount of 51 00:03:03,680 --> 00:03:07,160 Speaker 1: time to figure out what the right convergence angle is 52 00:03:07,639 --> 00:03:11,320 Speaker 1: for the effect of each scene. So some scenes are 53 00:03:11,680 --> 00:03:14,440 Speaker 1: wanting you to see a three D effect that's nearer 54 00:03:14,480 --> 00:03:16,440 Speaker 1: your face, some want you to see a three D 55 00:03:16,480 --> 00:03:20,360 Speaker 1: effect that's far away, and so on. Your brain because 56 00:03:20,400 --> 00:03:23,200 Speaker 1: this is a little weird, is taking time to get 57 00:03:23,200 --> 00:03:27,040 Speaker 1: the convergence angle right for each different scene. This means 58 00:03:27,120 --> 00:03:32,280 Speaker 1: that three D films affect the film editing art. Scenes 59 00:03:32,440 --> 00:03:34,880 Speaker 1: can't be cut together as quickly as they can in 60 00:03:34,920 --> 00:03:38,000 Speaker 1: a two D movie, or they would confuse your brain 61 00:03:40,040 --> 00:03:42,640 Speaker 1: for moralns and thousands of other topics. Is that how 62 00:03:42,680 --> 00:03:45,000 Speaker 1: stuff works dot com and don't forget to check out 63 00:03:45,040 --> 00:03:46,920 Speaker 1: the brain stuff blog on the house Stuff Works dot 64 00:03:46,960 --> 00:03:49,520 Speaker 1: com home page. You can also follow brain Stuff on 65 00:03:49,520 --> 00:03:55,000 Speaker 1: Facebook or Twitter at brain stuff HSW. 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