WEBVTT - Scooter Braun Gets Free Advice in a 'Mogul Memo' Monologue

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<v Speaker 1>Welcome to another episode of Strictly Business, the podcast in

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<v Speaker 1>which we speak with some of the brightest minds working

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<v Speaker 1>in the media business.

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<v Speaker 2>Today.

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<v Speaker 1>I'm Andrew Wallenstein with Variety Today on the pod a Twofer.

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<v Speaker 1>We've got an interview with Phil Weiser, the CTO at

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<v Speaker 1>Paramount Global. He sat down earlier this summer at the

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<v Speaker 1>Collision Tech conference in Toronto with my colleague at Variety,

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<v Speaker 1>Vip Heidi Chung to talk about a wide range of

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<v Speaker 1>technologies that his company is investing in. But before we

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<v Speaker 1>get to that, I'm going to try something new on

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<v Speaker 1>this Strictly Business podcast. For the past ten weeks, I've

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<v Speaker 1>been writing a new column on Variety Intelligence platform called

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<v Speaker 1>the Mogul Memo. Each installment is addressed to a different

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<v Speaker 1>mogul in the media world, maybe a CEO like Netflix's

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<v Speaker 1>Ted Surrounds or the new top executive at Elon Musk's

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<v Speaker 1>ex Linda Yakarino, and you'll find it candid in tone

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<v Speaker 1>that might actually be an understatement anyway. This week we're

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<v Speaker 1>bringing the Mogul Memo to podcast form. Call it the

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<v Speaker 1>Mogul Monologue, if you will. It's addressed this week to

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<v Speaker 1>Scooter Braun the pop star Svengali, who's been all over

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<v Speaker 1>the headlines. So you don't want to miss this one,

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<v Speaker 1>and you don't want to miss a Mogul memo. Check

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<v Speaker 1>them all out if you haven't yet at Variety dot

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<v Speaker 1>com slash Mogul Memo. Most are behind the VIP paywall,

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<v Speaker 1>but now's as good a time as any to join VIP.

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<v Speaker 1>If you haven't already, take advantage of a discounted rate.

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<v Speaker 1>Head over today to Variety dot com slash vip save.

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<v Speaker 1>That's enough promotion for me. Enjoy the strictly business debut

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<v Speaker 1>of the Mogul memo featuring Scooter Braun, followed by Heidi

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<v Speaker 1>Chung's interview with Paramount CTO Phil Wiser, and We're back.

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<v Speaker 1>Enjoy the strictly business debut of the Mogul Memo featuring

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<v Speaker 1>Scooter Braun, followed by Heidi Chung's interview with Paramount CTO

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<v Speaker 1>Phil Weiser. Dear Scooter, I would have reached out sooner,

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<v Speaker 1>but honestly, it's so awkward. I don't know what to say.

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<v Speaker 1>Hallmark doesn't make any sorry your career imploded sympathy cards.

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<v Speaker 1>After all, it's not every day a well known music

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<v Speaker 1>industry manager watches a trio of his best clients walk

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<v Speaker 1>out the door all at once. It's bad enough losing

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<v Speaker 1>Justin Bieber, but for the world to learn that you

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<v Speaker 1>also recently lost Demi Lovado and Ariana Grande.

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<v Speaker 2>That's rough.

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<v Speaker 1>That said, the terms of the suppose a departure are murky,

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<v Speaker 1>to say the least, as a source from your camp

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<v Speaker 1>issued a statement of Variety suggesting your clients technically haven't

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<v Speaker 1>moved on, though you kind of have. Quote all of

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<v Speaker 1>Scooter Braun's clients are under contract and negotiations have been

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<v Speaker 1>going on for several months as Scooter steps into his

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<v Speaker 1>larger role as Hibe America CEO. End quote. Hib America

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<v Speaker 1>is something of a side gig you've held down for

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<v Speaker 1>the past two years, but as Variety's Jim as Wad

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<v Speaker 1>recently reported, it's increasingly become your main focus, and that

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<v Speaker 1>I think Scooter is central to understanding why you lost

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<v Speaker 1>these clients, as a lot of the reporting this past

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<v Speaker 1>week supports, I think you deluded yourself for too long

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<v Speaker 1>into thinking that you could have kept them in the

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<v Speaker 1>fold by delegating the management to others on your team.

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<v Speaker 1>That's a notorious no no, in the manager business, where

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<v Speaker 1>bedside manner is everything. But I wouldn't beat yourself up

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<v Speaker 1>too much about running out of steam when I think

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<v Speaker 1>about the fact that you had a deal with handling

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<v Speaker 1>the kind of personal lives Bieber Grandelevado lead not to

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<v Speaker 1>mention until twenty eighteen, Kanye West, you qualify for hazard

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<v Speaker 1>pay early retirement. Maybe a lifetime supply is Zoloft. As

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<v Speaker 1>for your own personal take on this PR crisis, all

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<v Speaker 1>we have to go on was a joke you made

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<v Speaker 1>on twit sorry X where you proclaimed, quote breaking news,

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<v Speaker 1>I'm no longer managing myself end quote. Thanks for clarifying, Scooter.

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<v Speaker 1>Since you've clearly retained your sense of humor, you couldn't

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<v Speaker 1>possibly be upset, Or maybe you're just trying to look

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<v Speaker 1>like you're not upset. The thing is, no one could

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<v Speaker 1>blame you if you were actually upset. Considering the legions

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<v Speaker 1>of Taylor Swift fans currently calling you out on social

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<v Speaker 1>media for the sin of buying her record company back

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<v Speaker 1>in twenty nineteen, which Swift has characterized as stealing her

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<v Speaker 1>masters out from under her lightning rod, that deal turned

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<v Speaker 1>out to be It actually sparked a series of brilliant

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<v Speaker 1>transactions on your part to flip your own company to

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<v Speaker 1>South Korean k pop giant Hibe for just over a

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<v Speaker 1>billion dollars in twenty twenty one, giving you a seat

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<v Speaker 1>on the company's board and the CEO position at Hibe America.

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<v Speaker 2>Of course, no.

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<v Speaker 1>One really knows you from that job. They know you

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<v Speaker 1>as a manager, and now they know you as a

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<v Speaker 1>manager who has lost all of his best clients at

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<v Speaker 1>the same time. Now, this wouldn't look as bad as

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<v Speaker 1>it does if the gig at Hibe America you were

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<v Speaker 1>moving on to wasn't such a hmm and I'm putting

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<v Speaker 1>this charitably a work in progress. Hip America has to

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<v Speaker 1>be understood first and foremost as an attempt at diversification

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<v Speaker 1>away from the Hibe mothership, the k pop factory that

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<v Speaker 1>gave the world the Korean boy band BTS. And that's

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<v Speaker 1>no small load to carry. Because BTS is currently on

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<v Speaker 1>hiatus for the next few years. Good luck generating new

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<v Speaker 1>business while that cash cow takes a breather. What Hibe

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<v Speaker 1>America is primarily is Big Machine label group, the controversial

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<v Speaker 1>home of Swift's first six albums, which you acquired for

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<v Speaker 1>more than three hundred million. Nearly four years later, you

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<v Speaker 1>spent about the same amount for hip hop label Quality Control,

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<v Speaker 1>home of chart toppers including Little Baby and Lil YACHTI.

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<v Speaker 1>What's more, Bloomberg reported in June that Hibe was looking

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<v Speaker 1>to arrange financing for another three hundred and eighty million

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<v Speaker 1>to make more deals in the US, which all sounds great, Scooter,

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<v Speaker 1>except for when I ask myself what no one seems

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<v Speaker 1>to have noticed in this mess, which is, what have

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<v Speaker 1>you been doing for the past two years? You've already

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<v Speaker 1>been at Hip America perus. The first details in your bio,

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<v Speaker 1>for instance, and what is characterized as a quote elite

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<v Speaker 1>portfolio of acquisitions and partnerships end quote does not seem

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<v Speaker 1>very elite. For instance, it's mentioned a four year old

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<v Speaker 1>alliance with Marvel Studios founder David Mazel that seems to

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<v Speaker 1>be about building a new superhero franchise that so far

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<v Speaker 1>hasn't produced much but a forgettable and ft collection. There's

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<v Speaker 1>also a partnership with veteran unscripted producer j d Roth

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<v Speaker 1>that so far has yielded some pretty forgettable vanity projects

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<v Speaker 1>for the clients you just lost. There's also an investment

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<v Speaker 1>fund at the intersection of music and technology, featuring a

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<v Speaker 1>former BMG president who hasn't been with the fund since

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<v Speaker 1>May twenty twenty two. And there's also an investment firm,

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<v Speaker 1>TQ Ventures, which, according to a New York Post report

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<v Speaker 1>last week, is looking to quote ditch you. Now, maybe

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<v Speaker 1>all this is just another sign that you can't be

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<v Speaker 1>both a mogul and a manager. Maybe you have another

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<v Speaker 1>three hundred and eighty million in your pocket. You can

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<v Speaker 1>make some moves that will truly convince me you can

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<v Speaker 1>do something of note at High America. I have my doubts,

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<v Speaker 1>but I'm gonna tell you why. I'm gonna give you

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<v Speaker 1>the benefit of the doubt because I think this PR

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<v Speaker 1>crisis is actually a gift in disguise that is going

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<v Speaker 1>to force you to make a clean break from the

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<v Speaker 1>management business. If you follow my advice, you see your

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<v Speaker 1>swift rift reminded me. Looking bad in the public eye

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<v Speaker 1>is something you've acquainted with. You're one of the rare

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<v Speaker 1>few to walk through this fire and realize the wounds

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<v Speaker 1>do heal if you have tough enough skin, and unlike

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<v Speaker 1>most managers who adhere to the cardinal rule of old

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<v Speaker 1>school Hollywood representation, to remain in the shadows and let

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<v Speaker 1>their clients soak.

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<v Speaker 2>Up the spotlight.

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<v Speaker 1>You've always broken that rule and built an image for yourself,

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<v Speaker 1>kind of like someone who always had an endgame that

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<v Speaker 1>involved not being a manager. If that's the way you

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<v Speaker 1>think most in your shoes don't, then you probably believe

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<v Speaker 1>in another old school Hollywood axiom. There's no such thing

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<v Speaker 1>as bad publicity. And that's why you should look at

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<v Speaker 1>last week's events, which most may see as an act

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<v Speaker 1>of self destruction, as something like an act of reinvention.

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<v Speaker 1>So counterintuitive as this sounds, lean into it. Look, there's

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<v Speaker 1>no getting past a perception you've experienced a big setback.

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<v Speaker 1>But that's okay, because when a student of the dark

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<v Speaker 1>arts of pr like your your self can appreciate is

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<v Speaker 1>that there is a flip side to being thrust out

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<v Speaker 1>of the management business as dramatically as you have, And

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<v Speaker 1>that's you've sent as clear and loud as signal as

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<v Speaker 1>you can to the marketplace that you've opened a new

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<v Speaker 1>chapter in your career. Maybe it wasn't voluntary, and maybe

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<v Speaker 1>I'm not that confident you're ready for High of America,

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<v Speaker 1>but your mogul phase has begun and your manager one

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<v Speaker 1>has ended. You learn the hard way. Trying to straddle

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<v Speaker 1>the two won't work. So think of your crisis as

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<v Speaker 1>a chrysalis, a rebranding, or dare I say a rebranding.

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<v Speaker 2>Will be back in just a minute.

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<v Speaker 1>With Paramount CTO Bill Wiser. And now here is Heidi

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<v Speaker 1>Chung with her interview with Paramount CTO Phil Weiser from

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<v Speaker 1>the Collision Tech Conference.

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<v Speaker 3>Hi everyone, I'm Heidi, Thanks so much for joining us.

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<v Speaker 3>I'm joined by the Phil Weiser, EDP and Chief Technology

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<v Speaker 3>Officer at Paramount Global.

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<v Speaker 4>We're gonna get real intimate.

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<v Speaker 3>We're gonna talk about all things tech in media, and

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<v Speaker 3>I guess to kick things off, we should start sort

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<v Speaker 3>of from the new beginning, if you will. So the

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<v Speaker 3>merger between Viacom and CBS in twenty nineteen. Tell us

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<v Speaker 3>how the company has sort of evolved since then.

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<v Speaker 5>Well, the merger was a great opportunity to rethink what

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<v Speaker 5>a media company is going forward. We merged CBS and

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<v Speaker 5>Viacom and Paramount Pictures in the end of twenty nineteen,

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<v Speaker 5>and we took that as an opportunity to say, well,

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<v Speaker 5>if I were starting this scale of a media company now,

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<v Speaker 5>how would I rebuild it.

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<v Speaker 2>So we went and looked at everything.

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<v Speaker 5>From the way we produce content, process it, distribute it,

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<v Speaker 5>and obviously building out stream capabilities and from the ground

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<v Speaker 5>up rebuilt that on modern Internet cloud technologies, which is

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<v Speaker 5>a big undertaking with that complex of an organization. But

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<v Speaker 5>now three and a half years later, it's really paying

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<v Speaker 5>off and we've been able to grow some.

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<v Speaker 2>Businesses which we'll talk about on the back of all that.

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<v Speaker 3>Yeah, so launch was obviously huge, but now I feel

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<v Speaker 3>like the streaming industry is sort of dealing with a

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<v Speaker 3>new set of challenges.

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<v Speaker 4>So as a consumer, I don't know.

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<v Speaker 3>About all of you, but sometimes I get a little

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<v Speaker 3>frustrated with apps because the user experience isn't necessarily always great, right,

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<v Speaker 3>It's sort of hard to find content that you want

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<v Speaker 3>to watch. Recommendations aren't really that good. So is it

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<v Speaker 3>that something that you're thinking about? At Paramount Global as well.

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<v Speaker 5>Constantly so we'll hit a recommendations and a lot of

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<v Speaker 5>these things were like, it's the new streaming, these are

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<v Speaker 5>new problems to be tackled.

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<v Speaker 2>They're not new at all.

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<v Speaker 5>My last startup was in two thousand and six, and

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<v Speaker 5>the premise of that was to use recommendation and Netflix

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<v Speaker 5>at the same time, it just put out a challenge

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<v Speaker 5>to the tech community to come up with better recommendations.

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<v Speaker 2>So we're here almost twenty years later.

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<v Speaker 5>Still talking about recommendations, right, So it's definitely improving. But

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<v Speaker 5>what we found with recommendations is that user interface integration

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<v Speaker 5>is the key to success. You don't magically pull a

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<v Speaker 5>piece of content up and say you want to watch

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<v Speaker 5>this now. You just have to make sure that you're

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<v Speaker 5>modifying the user interface in real time based on that

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<v Speaker 5>user and also based on the environment that they're in.

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<v Speaker 5>So we're definitely continuing to innovate there. We have an

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<v Speaker 5>applied machine learning group that really is our primary focus

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<v Speaker 5>is on modifying that UI based on now more and

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<v Speaker 5>more AI.

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<v Speaker 3>Okay, so algorithms one way that you're doing that as

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<v Speaker 3>a lot of algorithms, Yeah, okay, great.

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<v Speaker 5>And they're not all AI algorithms. Good old analytics works

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<v Speaker 5>in a lot of cases.

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<v Speaker 3>Okay, So I know everyone here wants to hear Phil

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<v Speaker 3>talk about AI, which we will be getting to in

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<v Speaker 3>short in.

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<v Speaker 4>A short moment, but I do want.

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<v Speaker 3>To talk a little bit about last year. I feel

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<v Speaker 3>like the conversation last year and twenty two was a

0:14:00.559 --> 0:14:03.400
<v Speaker 3>lot about the metaverse. It was a lot about NFTs,

0:14:03.440 --> 0:14:06.040
<v Speaker 3>and I know Paramount Global was definitely playing those areas

0:14:06.040 --> 0:14:09.240
<v Speaker 3>as well. Where do those initiatives sort of stand right now?

0:14:09.320 --> 0:14:10.960
<v Speaker 3>Are you still thinking about investing there?

0:14:11.640 --> 0:14:12.360
<v Speaker 2>Well, why don't we?

0:14:12.640 --> 0:14:15.600
<v Speaker 5>I won't talk about where we're investing completely, but let's

0:14:15.600 --> 0:14:18.480
<v Speaker 5>talk about the blockchain NFT world for a bit. And

0:14:18.559 --> 0:14:22.160
<v Speaker 5>I've been, you know, big on crypto five years ago

0:14:22.880 --> 0:14:27.200
<v Speaker 5>as a storage of value, but you look back and

0:14:27.240 --> 0:14:31.520
<v Speaker 5>there's really no significant blockchain platform outside of value Store

0:14:31.640 --> 0:14:35.440
<v Speaker 5>that's been successful and including NFTs, except for those that

0:14:35.480 --> 0:14:38.160
<v Speaker 5>got in early and got out fast. So you know,

0:14:38.160 --> 0:14:40.200
<v Speaker 5>we're definitely, you know, continuing to look at the space,

0:14:40.520 --> 0:14:43.600
<v Speaker 5>but not investing heavily in that metaverse. We're still looking

0:14:43.640 --> 0:14:47.560
<v Speaker 5>at because there is something beyond a touchscreen computer in

0:14:47.600 --> 0:14:50.400
<v Speaker 5>your pocket that's going to be a primary user interface.

0:14:50.640 --> 0:14:51.920
<v Speaker 2>And if you just walk around here.

0:14:52.000 --> 0:14:54.400
<v Speaker 5>I live in Manhattan, I bump into more people than

0:14:54.400 --> 0:14:56.360
<v Speaker 5>I can count every day with their face stuck in

0:14:56.400 --> 0:14:57.400
<v Speaker 5>a phone trying to walk.

0:14:57.680 --> 0:15:00.280
<v Speaker 2>That heads down experience is going to evolve.

0:15:00.320 --> 0:15:02.800
<v Speaker 5>Where it goes, whether it's you know, Apple's new device

0:15:02.920 --> 0:15:05.640
<v Speaker 5>or something that Matter is doing I'm not really going

0:15:05.720 --> 0:15:08.320
<v Speaker 5>to bet completely on that. Betting against apples generally a

0:15:08.320 --> 0:15:11.440
<v Speaker 5>bad idea, but I do feel like that immersive experience

0:15:11.480 --> 0:15:12.720
<v Speaker 5>is going to get more more interesting.

0:15:13.400 --> 0:15:15.120
<v Speaker 2>I don't think it's going to be a completely.

0:15:14.840 --> 0:15:17.760
<v Speaker 5>Isolated metaverse as we talked about last year, but we're

0:15:17.760 --> 0:15:18.520
<v Speaker 5>still looking at that.

0:15:19.280 --> 0:15:21.560
<v Speaker 3>Give us an update on the NFT stuff that you

0:15:21.600 --> 0:15:22.200
<v Speaker 3>were working on.

0:15:22.480 --> 0:15:23.480
<v Speaker 2>Well, we're still in the market.

0:15:23.560 --> 0:15:26.040
<v Speaker 5>So we started out with a star Trek launch with

0:15:26.200 --> 0:15:29.720
<v Speaker 5>NFTs that were variations of the enterprise. We've done it

0:15:29.760 --> 0:15:32.680
<v Speaker 5>with other brands. We'll work with a company recur that

0:15:32.760 --> 0:15:35.800
<v Speaker 5>stands up a marketplace for that. We're continuing on that path.

0:15:36.000 --> 0:15:38.200
<v Speaker 5>But I think, like everyone, we're just seeing that it's

0:15:38.280 --> 0:15:40.800
<v Speaker 5>kind of it's stalling out to some extent in the market.

0:15:41.040 --> 0:15:44.120
<v Speaker 3>Okay, So when you're thinking about new opportunities when it

0:15:44.160 --> 0:15:48.080
<v Speaker 3>comes to tech within media, how do you assess investing

0:15:48.160 --> 0:15:50.880
<v Speaker 3>in different opportunities that you see and how does that

0:15:50.920 --> 0:15:52.720
<v Speaker 3>conversation sort of play out in the boardroom.

0:15:53.160 --> 0:15:56.360
<v Speaker 5>Well, we follow the consumer, right, so we're not going

0:15:56.360 --> 0:15:58.400
<v Speaker 5>to go to AI you tell me nice when you

0:15:58.440 --> 0:16:01.000
<v Speaker 5>can unleash me, but and we look at what's really

0:16:01.040 --> 0:16:05.160
<v Speaker 5>being adopted and we take an adventure investing approach to

0:16:05.200 --> 0:16:05.960
<v Speaker 5>these technologies.

0:16:06.000 --> 0:16:06.760
<v Speaker 2>We go in small.

0:16:06.920 --> 0:16:09.960
<v Speaker 5>Our metaverse investments have been relatively small. What we're building,

0:16:10.360 --> 0:16:13.800
<v Speaker 5>same thing with other technologies. But I'm really looking at,

0:16:13.920 --> 0:16:17.480
<v Speaker 5>you know, where there's a pivot in consumer adoption because

0:16:17.480 --> 0:16:19.240
<v Speaker 5>while we all know these things are going to happen,

0:16:19.640 --> 0:16:23.080
<v Speaker 5>when into what scale is the hardest thing to predict.

0:16:23.320 --> 0:16:25.440
<v Speaker 5>So we're very i think hopefully smart at being a

0:16:25.480 --> 0:16:28.040
<v Speaker 5>fast follower, making sure we're in talking to the key

0:16:28.080 --> 0:16:30.880
<v Speaker 5>players in these spaces and then we can accelerate when

0:16:30.880 --> 0:16:31.960
<v Speaker 5>the market really diet distraction.

0:16:32.360 --> 0:16:34.360
<v Speaker 4>Okay, so are you ready for AI or.

0:16:34.560 --> 0:16:35.520
<v Speaker 2>I'm always ready for it?

0:16:36.160 --> 0:16:37.200
<v Speaker 4>Okay, let's jump in.

0:16:37.760 --> 0:16:40.800
<v Speaker 3>What is Paramount doing when it comes to AI? How

0:16:40.800 --> 0:16:41.920
<v Speaker 3>are you thinking about it?

0:16:42.040 --> 0:16:42.200
<v Speaker 2>Now?

0:16:42.200 --> 0:16:44.480
<v Speaker 3>AI is not new technology, right, It's been around for

0:16:44.520 --> 0:16:46.960
<v Speaker 3>quite some time, but this is a new revolution that

0:16:46.960 --> 0:16:50.600
<v Speaker 3>we're seeing with generative AI. So what are your personal

0:16:50.600 --> 0:16:52.800
<v Speaker 3>thoughts on it? What is the company doing?

0:16:54.120 --> 0:16:56.080
<v Speaker 5>Well, we'll get to the it's not new thing, but

0:16:56.120 --> 0:16:59.800
<v Speaker 5>I'm glad that it's hitting this next wave. We formed

0:16:59.800 --> 0:17:02.840
<v Speaker 5>our five machine learning groups six years ago, which was

0:17:02.840 --> 0:17:05.880
<v Speaker 5>the last wave in that twenty seventeen timeframe. We started

0:17:05.880 --> 0:17:09.399
<v Speaker 5>talking naturally to computers with Syria and others, and that

0:17:09.440 --> 0:17:12.879
<v Speaker 5>was a big breakthrough in terms of language processing, so

0:17:13.040 --> 0:17:16.320
<v Speaker 5>real time natural language processing. And also we applied it

0:17:16.320 --> 0:17:18.639
<v Speaker 5>a lot for image recognition, so we stood up the

0:17:18.680 --> 0:17:21.760
<v Speaker 5>ability to tag images or video and then we could

0:17:21.800 --> 0:17:25.040
<v Speaker 5>we could modify that. This new phase of generative AI

0:17:25.359 --> 0:17:28.760
<v Speaker 5>to me is a fundamental shift obviously in terms of

0:17:28.760 --> 0:17:31.440
<v Speaker 5>what we can do in all phases of our production

0:17:31.760 --> 0:17:35.399
<v Speaker 5>and distribution. So we're looking at it primarily now in

0:17:35.440 --> 0:17:39.320
<v Speaker 5>terms of globalization, because you know, the ability to automatically

0:17:39.359 --> 0:17:43.159
<v Speaker 5>convert to many languages and release an asset around the

0:17:43.200 --> 0:17:47.399
<v Speaker 5>globe is very challenging and traditionally we've windowed. So if

0:17:47.440 --> 0:17:50.040
<v Speaker 5>we have, say a new episode of Yellowstone, and we

0:17:50.080 --> 0:17:51.720
<v Speaker 5>want to push that around the globe, we have a

0:17:51.760 --> 0:17:54.440
<v Speaker 5>couple months before it hit different regions. Now we want

0:17:54.440 --> 0:17:56.840
<v Speaker 5>that episode to hit everywhere in a couple of weeks,

0:17:57.040 --> 0:18:00.119
<v Speaker 5>which is really not just feasible in many cases. So

0:18:00.160 --> 0:18:02.320
<v Speaker 5>we're looking at how we can apply AI machine learning

0:18:02.359 --> 0:18:05.560
<v Speaker 5>to tackle some of those globalization problems and deal with

0:18:05.600 --> 0:18:09.000
<v Speaker 5>translation and make it feel very natural and high quality,

0:18:09.280 --> 0:18:11.439
<v Speaker 5>because we do feel like it's a global marketplace and

0:18:11.480 --> 0:18:14.920
<v Speaker 5>that's a great opportunity. We're also looking at for visual effects,

0:18:15.280 --> 0:18:19.359
<v Speaker 5>just basic simple visual effects. We talked about rotoscoping a

0:18:19.400 --> 0:18:21.680
<v Speaker 5>little earlier. I think we've got a ton of people

0:18:21.680 --> 0:18:25.080
<v Speaker 5>that are in their manually editing video. We applied this

0:18:25.119 --> 0:18:28.440
<v Speaker 5>actually to the Cobert Show, one of our CBS properties,

0:18:28.840 --> 0:18:30.800
<v Speaker 5>where they have to turn around some of these video

0:18:30.800 --> 0:18:32.280
<v Speaker 5>clips in a matter of hours.

0:18:32.520 --> 0:18:34.879
<v Speaker 2>Based on recent news, we took.

0:18:34.760 --> 0:18:37.320
<v Speaker 5>A couple of our editors and applied this and they

0:18:37.440 --> 0:18:40.359
<v Speaker 5>took a five hour task of creating a comedy clip

0:18:40.520 --> 0:18:42.879
<v Speaker 5>and did it in ten minutes. So that just proves

0:18:42.920 --> 0:18:45.159
<v Speaker 5>that and they're thrilled because the creative idea was there,

0:18:45.240 --> 0:18:46.439
<v Speaker 5>they knew what they wanted to do, and then they

0:18:46.480 --> 0:18:48.480
<v Speaker 5>had hours of manual labor to.

0:18:48.440 --> 0:18:49.679
<v Speaker 2>Get to the end result.

0:18:49.920 --> 0:18:51.840
<v Speaker 5>In this case, they could flip that around very quickly

0:18:51.880 --> 0:18:54.000
<v Speaker 5>and move on to the next thing. So I think

0:18:54.200 --> 0:18:56.400
<v Speaker 5>there's going to be a lot of impact on production

0:18:56.800 --> 0:18:57.960
<v Speaker 5>and then also marketing we.

0:18:57.880 --> 0:18:58.880
<v Speaker 2>Should talk about as well.

0:18:59.400 --> 0:19:02.760
<v Speaker 5>Tell us well, you know, as a media company, we

0:19:02.800 --> 0:19:06.320
<v Speaker 5>spend almost all of our money on creating content and

0:19:06.359 --> 0:19:07.000
<v Speaker 5>marketing it.

0:19:07.520 --> 0:19:09.960
<v Speaker 2>And marketing is.

0:19:10.240 --> 0:19:13.000
<v Speaker 5>Really a great application for AI right now because generally

0:19:13.040 --> 0:19:16.240
<v Speaker 5>the content you're producing is derivative of the original content,

0:19:16.680 --> 0:19:19.760
<v Speaker 5>and the machine learning algorithms now and AI are very

0:19:19.840 --> 0:19:23.520
<v Speaker 5>good at modifying existing content or introducing new elements of

0:19:23.560 --> 0:19:26.520
<v Speaker 5>existing content. So we're applying that, you know, at scale

0:19:26.560 --> 0:19:29.679
<v Speaker 5>to marketing again for globalization, also to create a lot

0:19:29.720 --> 0:19:32.600
<v Speaker 5>of different variants, so we can create different versions of

0:19:32.880 --> 0:19:36.480
<v Speaker 5>a promo clip or a trailer for a feature from

0:19:36.560 --> 0:19:39.880
<v Speaker 5>different audiences very quickly, which is now very manual.

0:19:39.960 --> 0:19:41.600
<v Speaker 2>So we see a lot of opportunity in that.

0:19:41.960 --> 0:19:44.399
<v Speaker 3>Okay, So, Phil, judging by the way that you're speaking

0:19:44.400 --> 0:19:47.200
<v Speaker 3>about AI and the way that paramount is leveraged.

0:19:46.880 --> 0:19:47.639
<v Speaker 2>Why did you get it?

0:19:47.720 --> 0:19:50.000
<v Speaker 3>You sound really optimistic, but we know that there are

0:19:50.000 --> 0:19:53.639
<v Speaker 3>concerns out there, right, So despite your bullishness, what are

0:19:53.720 --> 0:19:56.520
<v Speaker 3>your thoughts on sort of the idea that creatives are like, well,

0:19:56.840 --> 0:19:59.080
<v Speaker 3>are we going to be out of a job in

0:19:59.119 --> 0:19:59.760
<v Speaker 3>a few years?

0:20:00.600 --> 0:20:01.840
<v Speaker 4>Is a I going to take over? And are they

0:20:01.880 --> 0:20:02.840
<v Speaker 4>going to be writing scripts?

0:20:02.880 --> 0:20:05.560
<v Speaker 3>Are they going to be you know, help helping with

0:20:05.560 --> 0:20:07.879
<v Speaker 3>production to the point where some producers won't even be needed. Like,

0:20:07.920 --> 0:20:10.800
<v Speaker 3>what are your thoughts on those concerns job security for

0:20:11.320 --> 0:20:11.920
<v Speaker 3>the creatives.

0:20:12.359 --> 0:20:15.280
<v Speaker 5>Well, there's there's a basic reality that this wave of

0:20:15.280 --> 0:20:18.359
<v Speaker 5>technology will shift where people need to spend their time working.

0:20:18.480 --> 0:20:20.040
<v Speaker 2>You just can't deny that.

0:20:20.760 --> 0:20:24.080
<v Speaker 5>But I think it's been overhyped that this AI is

0:20:24.119 --> 0:20:27.520
<v Speaker 5>going to go and generate a script, generate novel, new

0:20:27.560 --> 0:20:31.040
<v Speaker 5>ideas that replace what humans are doing. I think it's

0:20:31.080 --> 0:20:32.520
<v Speaker 5>you know, maybe it'll get there over time.

0:20:32.560 --> 0:20:34.119
<v Speaker 2>And I've had a lot of debates on that topic

0:20:34.160 --> 0:20:34.959
<v Speaker 2>about what that is.

0:20:35.160 --> 0:20:38.240
<v Speaker 5>It's kind of a more consciousness existential question that I

0:20:38.240 --> 0:20:41.119
<v Speaker 5>won't get into. But the ability to assist in the

0:20:41.160 --> 0:20:44.600
<v Speaker 5>way I describe that editor on the lay show is

0:20:44.720 --> 0:20:47.280
<v Speaker 5>very real. So we're looking in from a tool perspective,

0:20:47.600 --> 0:20:50.240
<v Speaker 5>and even in the writer's room, if a writer can

0:20:50.280 --> 0:20:52.920
<v Speaker 5>have an idea and then turn that into a couple

0:20:53.040 --> 0:20:56.320
<v Speaker 5>pages of text, and then curate and modify that, and

0:20:56.359 --> 0:20:57.760
<v Speaker 5>even take that idea and say I want to see

0:20:57.800 --> 0:21:00.879
<v Speaker 5>what that looks like in a desert and see you know,

0:21:00.920 --> 0:21:04.240
<v Speaker 5>pre visualization of that work in almost real time, that's

0:21:04.280 --> 0:21:07.679
<v Speaker 5>going to make their creative process much more powerful. And

0:21:07.720 --> 0:21:09.240
<v Speaker 5>I think we're gonna get more ideas, we're gonna have

0:21:09.320 --> 0:21:11.960
<v Speaker 5>more content. And the one thing we're learning from the

0:21:12.520 --> 0:21:15.480
<v Speaker 5>streaming wars that we're all in still is, you know,

0:21:15.560 --> 0:21:19.280
<v Speaker 5>consumers having limitless appetite for content, which is great as

0:21:19.280 --> 0:21:21.320
<v Speaker 5>a content company. So we're going to have to continue

0:21:21.359 --> 0:21:23.720
<v Speaker 5>to create more even when the pressure is there on

0:21:23.800 --> 0:21:26.439
<v Speaker 5>streaming to be profitable, which you know, the level of

0:21:26.720 --> 0:21:31.919
<v Speaker 5>high quality theatrical grade episodic content that we're producing is now,

0:21:32.040 --> 0:21:35.000
<v Speaker 5>you know, not maintainable. We're gonna have to figure out

0:21:35.000 --> 0:21:37.639
<v Speaker 5>how to produce that high quality content at a lower cost.

0:21:38.160 --> 0:21:41.439
<v Speaker 3>So Paramount is a company with a treasure trove of

0:21:41.520 --> 0:21:44.680
<v Speaker 3>IP right from SpongeBob to you name it.

0:21:44.960 --> 0:21:46.080
<v Speaker 4>Paramount has created it.

0:21:46.160 --> 0:21:49.919
<v Speaker 3>So when we're thinking about AI and intellectual property and

0:21:50.000 --> 0:21:53.280
<v Speaker 3>protecting that IP, how are you sort of thinking about

0:21:53.320 --> 0:21:53.760
<v Speaker 3>that now?

0:21:54.720 --> 0:21:59.040
<v Speaker 5>Well, there's a couple elements, Like one is understanding what

0:21:59.080 --> 0:22:02.760
<v Speaker 5>our rights are and what I did a presentation for

0:22:02.800 --> 0:22:06.000
<v Speaker 5>our senior leadership team at Paramount back in December where

0:22:06.000 --> 0:22:07.720
<v Speaker 5>I lost the Saturday. I'm sure many if you have

0:22:07.840 --> 0:22:10.919
<v Speaker 5>lost a Saturday playing around with mid Journey, Dolly, you

0:22:11.000 --> 0:22:11.480
<v Speaker 5>name it chat.

0:22:11.560 --> 0:22:13.760
<v Speaker 2>GBT three had just come out. But I did a

0:22:13.760 --> 0:22:16.840
<v Speaker 2>presentation and I went in there and I generated.

0:22:16.320 --> 0:22:18.720
<v Speaker 5>A picture of the transformers on the Paramount Pictures lot,

0:22:19.160 --> 0:22:21.159
<v Speaker 5>which blew people away. Like we knew there would be

0:22:21.160 --> 0:22:24.679
<v Speaker 5>a character from transformers in one of these models, but

0:22:24.760 --> 0:22:26.760
<v Speaker 5>the fact that it could place it on our lots

0:22:27.080 --> 0:22:30.560
<v Speaker 5>next to our cafe bleue people away. Just a level

0:22:30.720 --> 0:22:33.119
<v Speaker 5>of information that's in there right now. Now we're not

0:22:33.520 --> 0:22:35.919
<v Speaker 5>blocking that. Right now, we're trying to understand what it

0:22:35.960 --> 0:22:38.240
<v Speaker 5>means for us, But there will be more and more

0:22:38.520 --> 0:22:42.080
<v Speaker 5>regulation coming in. I was actually somewhat pleased to see

0:22:42.119 --> 0:22:45.080
<v Speaker 5>what was coming out in Washington, DC is ideas from

0:22:45.160 --> 0:22:48.280
<v Speaker 5>Congress that were pretty pragmatic and not just going straight

0:22:48.280 --> 0:22:50.119
<v Speaker 5>to it. All has to be explainable. You have to

0:22:50.160 --> 0:22:52.720
<v Speaker 5>tell us everything you're training your models on. But more

0:22:52.760 --> 0:22:55.680
<v Speaker 5>of like, if it's clearly a violation of copyright, there

0:22:55.720 --> 0:22:57.160
<v Speaker 5>has to be some way that we can.

0:22:57.000 --> 0:22:57.680
<v Speaker 2>Take action on it.

0:22:58.320 --> 0:23:02.040
<v Speaker 3>I mean what you're saying with regulation, but I feel

0:23:02.040 --> 0:23:05.480
<v Speaker 3>like if we've seen any other big tech hearing, these

0:23:05.480 --> 0:23:08.119
<v Speaker 3>people sometimes don't know what they're talking about, right, So

0:23:08.240 --> 0:23:10.399
<v Speaker 3>when it comes to AI, they seem a lot more

0:23:11.119 --> 0:23:14.160
<v Speaker 3>I guess read up on it, more understanding of the technology.

0:23:14.400 --> 0:23:17.760
<v Speaker 3>But do you think the government can regulate quickly enough?

0:23:17.800 --> 0:23:21.440
<v Speaker 3>Because this technology is so quick right, It's rapidly evolving.

0:23:22.560 --> 0:23:24.960
<v Speaker 3>So I guess like, are there any concerns on that

0:23:25.040 --> 0:23:25.600
<v Speaker 3>front at all.

0:23:26.320 --> 0:23:28.040
<v Speaker 5>Yeah, my view is they should do the best they

0:23:28.040 --> 0:23:30.159
<v Speaker 5>can while not doing damage. And that's actually what I

0:23:30.240 --> 0:23:32.879
<v Speaker 5>liked hearing coming out, was that kind of mindset that

0:23:33.200 --> 0:23:34.919
<v Speaker 5>clearly this is going to move faster than we can

0:23:34.920 --> 0:23:38.720
<v Speaker 5>stop it. This moratorium concept's kind of ridiculous. Nobody's going

0:23:38.800 --> 0:23:41.800
<v Speaker 5>to do that. But if we're thoughtful and we have

0:23:41.840 --> 0:23:44.040
<v Speaker 5>people like Sam Oupman coming in and talking to us,

0:23:44.440 --> 0:23:46.600
<v Speaker 5>then we can figure out what makes sense in the

0:23:46.600 --> 0:23:49.000
<v Speaker 5>near term and set us up for a longer term.

0:23:49.080 --> 0:23:50.879
<v Speaker 5>I think doing nothing is the wrong thing to do.

0:23:51.520 --> 0:23:51.960
<v Speaker 2>I really do.

0:23:52.040 --> 0:23:54.119
<v Speaker 5>And we've learned our lesson from social media, which you've

0:23:54.160 --> 0:23:55.160
<v Speaker 5>heard a lot, so I.

0:23:55.080 --> 0:23:58.359
<v Speaker 2>Think doing something but being thoughtful is the right right approach.

0:23:58.560 --> 0:24:01.159
<v Speaker 3>Okay, so to put you on the spot, but to

0:24:01.240 --> 0:24:04.080
<v Speaker 3>kind of put you on the spot. Give us a

0:24:04.119 --> 0:24:06.800
<v Speaker 3>little bit of a prediction where you think AI within

0:24:07.040 --> 0:24:10.160
<v Speaker 3>media and entertainment could potentially be in the next six

0:24:10.200 --> 0:24:12.840
<v Speaker 3>months to twelve months. Do you think it'll still be

0:24:13.160 --> 0:24:14.639
<v Speaker 3>talk of the town? Are we still going to be

0:24:14.680 --> 0:24:18.000
<v Speaker 3>talking about this at every conference? What are your thoughts there.

0:24:18.520 --> 0:24:20.680
<v Speaker 5>I'm not sure where the hype is going to go

0:24:20.800 --> 0:24:22.720
<v Speaker 5>off the other side of it. I think we will,

0:24:23.080 --> 0:24:25.000
<v Speaker 5>because you know, if you just look at the adoption

0:24:25.160 --> 0:24:29.720
<v Speaker 5>rate and the stickiness of the consumer facing tools, there's

0:24:30.000 --> 0:24:32.840
<v Speaker 5>something there that's going to persist. I think on the

0:24:32.840 --> 0:24:35.719
<v Speaker 5>production side, it's going to be slower because we've got

0:24:35.760 --> 0:24:38.120
<v Speaker 5>these complicated labor issues and we want to make sure

0:24:38.119 --> 0:24:39.200
<v Speaker 5>we get it right and there's going to be a

0:24:39.240 --> 0:24:42.040
<v Speaker 5>lot of questions around quality. But I think there's going

0:24:42.080 --> 0:24:46.000
<v Speaker 5>to be a Pixar moment where some creative really leans

0:24:46.040 --> 0:24:48.719
<v Speaker 5>into this, like a James Cameron type figure who knows

0:24:48.760 --> 0:24:51.880
<v Speaker 5>who it is and figures out how to apply this

0:24:51.920 --> 0:24:56.320
<v Speaker 5>to a story that's really compelling, and can you deal

0:24:56.359 --> 0:24:59.680
<v Speaker 5>with the limitations of video generated this way but really

0:24:59.720 --> 0:25:02.120
<v Speaker 5>blow people away in terms of the way it impacts them.

0:25:02.520 --> 0:25:04.280
<v Speaker 5>I don't know when that's going to come, but somebody's

0:25:04.320 --> 0:25:06.199
<v Speaker 5>going to do it, and I think that's when, on

0:25:06.240 --> 0:25:08.359
<v Speaker 5>the creative side, we get a real tip in the market.

0:25:09.240 --> 0:25:09.480
<v Speaker 4>Great.

0:25:09.520 --> 0:25:12.000
<v Speaker 3>Great, Okay, So let's take a little bit of a

0:25:12.000 --> 0:25:13.679
<v Speaker 3>step back. I feel like we talked quite a bit

0:25:13.720 --> 0:25:16.400
<v Speaker 3>about AI. I do want to get some additional insights

0:25:16.400 --> 0:25:19.520
<v Speaker 3>from you on just what else within whether it's streaming,

0:25:19.880 --> 0:25:24.040
<v Speaker 3>within production, Like what other tech strategies are you thinking

0:25:24.080 --> 0:25:25.720
<v Speaker 3>about operationally right now.

0:25:25.720 --> 0:25:27.600
<v Speaker 5>You know what's interesting we didn't touch on is it's

0:25:27.640 --> 0:25:32.000
<v Speaker 5>actually a VR variant is virtual productions. So the Mandalorians, obviously,

0:25:32.440 --> 0:25:34.879
<v Speaker 5>if you've heard of it, the Mandalorian was filmed on

0:25:34.920 --> 0:25:36.720
<v Speaker 5>a virtual set, so they didn't have to go to

0:25:36.760 --> 0:25:40.120
<v Speaker 5>a physical set. It was all led volumes and that

0:25:40.200 --> 0:25:42.600
<v Speaker 5>approach took a while to figure out. But now a

0:25:42.680 --> 0:25:46.119
<v Speaker 5>lot of content is being shot inside of a game engine.

0:25:46.440 --> 0:25:49.080
<v Speaker 5>So the use of Unreal engine in the middle of

0:25:49.160 --> 0:25:52.199
<v Speaker 5>high quality productions is I think going to continue to

0:25:52.240 --> 0:25:54.760
<v Speaker 5>take off. And Epics done a great job, you know,

0:25:54.880 --> 0:25:58.560
<v Speaker 5>updating the Unreal engine for high quality video production. So

0:25:58.640 --> 0:26:00.560
<v Speaker 5>I think that's going to be a really big, super

0:26:00.560 --> 0:26:01.400
<v Speaker 5>interesting trends.

0:26:02.600 --> 0:26:04.000
<v Speaker 3>One other thing, I feel like we have to talk

0:26:04.000 --> 0:26:07.160
<v Speaker 3>about gaming because the last panel really went in heavily there.

0:26:07.200 --> 0:26:10.160
<v Speaker 3>But you know, we have companies like Netflix making bets

0:26:10.160 --> 0:26:12.520
<v Speaker 3>on gaming. A lot of folks in media think that's

0:26:12.560 --> 0:26:14.160
<v Speaker 3>like the next big opportunity.

0:26:14.400 --> 0:26:16.080
<v Speaker 4>How do you view gaming at paramount?

0:26:17.080 --> 0:26:20.359
<v Speaker 5>I think gaming is a great, huge market. Obviously it's eclipsed,

0:26:20.960 --> 0:26:25.520
<v Speaker 5>you know, the theatrical market. But we like to license

0:26:25.520 --> 0:26:27.240
<v Speaker 5>our brands and the people that know how to make

0:26:27.280 --> 0:26:33.280
<v Speaker 5>those experiences. I'm a skeptic that integrating a lean forward

0:26:33.320 --> 0:26:37.159
<v Speaker 5>gaming experience into the middle of a laid back video

0:26:37.359 --> 0:26:40.080
<v Speaker 5>passive consumption experience, I don't think it makes any sense,

0:26:40.520 --> 0:26:43.400
<v Speaker 5>and people can I debate that all the time, So I'm,

0:26:43.440 --> 0:26:45.159
<v Speaker 5>you know, not the only one thinking that.

0:26:45.160 --> 0:26:46.640
<v Speaker 2>I have a lot of people that don't agree.

0:26:46.880 --> 0:26:48.960
<v Speaker 5>But it just it hasn't It hasn't played out, and

0:26:49.000 --> 0:26:51.359
<v Speaker 5>I've played around with people that have tried to do

0:26:51.400 --> 0:26:54.240
<v Speaker 5>different narratives, and the one thing that I would point

0:26:54.280 --> 0:26:57.800
<v Speaker 5>to is five years ago, everyone thought all streaming services

0:26:57.840 --> 0:27:00.280
<v Speaker 5>were going to be consumed on mobile phones. That was

0:27:00.359 --> 0:27:04.280
<v Speaker 5>obvious logic given what happened in the in the twenty tens,

0:27:04.760 --> 0:27:07.000
<v Speaker 5>and what we're seeing now is most of the video

0:27:07.600 --> 0:27:10.760
<v Speaker 5>minutes consumed are on a lean back, big screen TV,

0:27:11.440 --> 0:27:13.720
<v Speaker 5>and that is something that we have to learn from

0:27:13.800 --> 0:27:17.119
<v Speaker 5>to say there is a distinction between those experiences, and

0:27:17.160 --> 0:27:19.040
<v Speaker 5>I just don't see the convergence of them at a

0:27:19.080 --> 0:27:21.200
<v Speaker 5>single UI. I think there's going to be more and

0:27:21.240 --> 0:27:25.080
<v Speaker 5>more gaming that's derivative from RIP, but I don't see

0:27:25.080 --> 0:27:26.040
<v Speaker 5>it completely.

0:27:25.600 --> 0:27:28.680
<v Speaker 4>Integrated rest in piece quibi right, But.

0:27:28.680 --> 0:27:32.000
<v Speaker 5>Look, the next phase of it could be something beyond

0:27:32.160 --> 0:27:34.480
<v Speaker 5>leaning down and touching a little screening you have to

0:27:34.480 --> 0:27:36.959
<v Speaker 5>carry around in your pocket. And you know what Apple

0:27:37.040 --> 0:27:39.920
<v Speaker 5>unveiled in terms of a very high quality, large scale,

0:27:40.000 --> 0:27:41.080
<v Speaker 5>leaned back experience.

0:27:41.680 --> 0:27:42.960
<v Speaker 2>That could be the shift.

0:27:43.119 --> 0:27:45.800
<v Speaker 5>And we've been poking around at that for ten years

0:27:45.840 --> 0:27:48.360
<v Speaker 5>as well to get the form factor of the hardware right,

0:27:48.600 --> 0:27:51.480
<v Speaker 5>get through some of the physical limitations of that. But

0:27:51.520 --> 0:27:53.399
<v Speaker 5>if they get it right, that could be the next

0:27:53.600 --> 0:27:55.480
<v Speaker 5>shift to make it more interactive.

0:27:55.680 --> 0:27:58.960
<v Speaker 3>So mixed reality, mixed reality, Yeah, I mean I was

0:27:59.000 --> 0:28:01.080
<v Speaker 3>pretty shocked when ball By came out on stage with

0:28:01.520 --> 0:28:02.879
<v Speaker 3>or he came out to talk about that. I was

0:28:02.960 --> 0:28:05.280
<v Speaker 3>not expecting that, But it looks like a lot of

0:28:05.320 --> 0:28:08.240
<v Speaker 3>folks are thinking about that being a major, major opportunity

0:28:08.280 --> 0:28:12.160
<v Speaker 3>going forward. So anything else that you kind of want

0:28:12.560 --> 0:28:14.600
<v Speaker 3>us to be thinking about when we're thinking about technology

0:28:14.600 --> 0:28:16.200
<v Speaker 3>within media and entertainment, Well.

0:28:16.200 --> 0:28:18.080
<v Speaker 5>Hit on the AI thing again because I think there's

0:28:18.119 --> 0:28:22.600
<v Speaker 5>a big challenge to the technology and entrepreneurial community, like

0:28:22.720 --> 0:28:25.000
<v Speaker 5>nobody can create great video with AI, yet, like you've

0:28:25.000 --> 0:28:28.040
<v Speaker 5>got people I'm on multiple Twitter feeds every day.

0:28:28.080 --> 0:28:28.640
<v Speaker 2>If people like.

0:28:28.840 --> 0:28:30.639
<v Speaker 5>AI is going to take over Hollywood and then you

0:28:30.640 --> 0:28:33.920
<v Speaker 5>go watch the same stylized dogs you.

0:28:33.880 --> 0:28:36.240
<v Speaker 2>Know, shooting guns clips that.

0:28:36.240 --> 0:28:39.120
<v Speaker 5>Are stitched together and like, that's not going to kill Hollywood,

0:28:39.400 --> 0:28:41.680
<v Speaker 5>and then when you look at the video, it's very flickery.

0:28:42.480 --> 0:28:46.200
<v Speaker 5>So there's fundamental architecture issues that need to be resolved.

0:28:46.520 --> 0:28:50.600
<v Speaker 5>So whoever can figure out how to build a multimodal

0:28:51.560 --> 0:28:55.560
<v Speaker 5>system that stitches together different models and can be a

0:28:55.600 --> 0:28:59.560
<v Speaker 5>real high quality production tool in the middle of these

0:28:59.640 --> 0:29:03.360
<v Speaker 5>video creation processes, that's that's super interesting. I'd love to

0:29:03.360 --> 0:29:06.120
<v Speaker 5>talk to anyone that has ideas on that because I'm

0:29:06.200 --> 0:29:08.280
<v Speaker 5>you know, going deep on it and working with the

0:29:08.280 --> 0:29:11.360
<v Speaker 5>big companies and it's to me that's the uncharted territory

0:29:11.400 --> 0:29:14.000
<v Speaker 5>at this point is really you know, getting video production,

0:29:14.480 --> 0:29:15.880
<v Speaker 5>you know, coming out of these models in.

0:29:15.800 --> 0:29:16.440
<v Speaker 2>A meaningful way.

0:29:17.040 --> 0:29:19.880
<v Speaker 3>But by your estimate, how difficult and how long do

0:29:19.920 --> 0:29:21.720
<v Speaker 3>you think that would take.

0:29:22.840 --> 0:29:25.160
<v Speaker 5>I've got my you know, my six months you know,

0:29:25.200 --> 0:29:27.000
<v Speaker 5>deep dive view on it. I think there's going to

0:29:27.080 --> 0:29:29.479
<v Speaker 5>have to be an architectural shift in the models. So

0:29:29.720 --> 0:29:32.440
<v Speaker 5>you know, GPTs are not going to solve it. So

0:29:32.880 --> 0:29:34.320
<v Speaker 5>I think it's not a matter of just throwing a

0:29:34.320 --> 0:29:36.160
<v Speaker 5>bunch of data at it. There's going to have to

0:29:36.160 --> 0:29:38.280
<v Speaker 5>be some architecture design, which means it's going to take

0:29:38.480 --> 0:29:40.920
<v Speaker 5>a little bit longer. But I would imagine there's so

0:29:41.000 --> 0:29:43.160
<v Speaker 5>much energy around it. In the next say two to

0:29:43.200 --> 0:29:46.240
<v Speaker 5>three years, there'll be something really significant that breaksthrough, hopefully

0:29:46.240 --> 0:29:50.600
<v Speaker 5>a GPT type of technology breakthrough that enables it to perform.

0:29:50.280 --> 0:29:50.880
<v Speaker 2>Better for video.

0:29:51.720 --> 0:29:55.040
<v Speaker 4>Any other parting thoughts, No, just keep going at it.

0:29:55.040 --> 0:29:57.760
<v Speaker 5>It's really excited. We didn't talk about it. My background

0:29:57.840 --> 0:29:59.920
<v Speaker 5>is the startup land. I came out of the area

0:30:00.000 --> 0:30:02.880
<v Speaker 5>if you're invested in a couple of dozen and started

0:30:03.040 --> 0:30:04.120
<v Speaker 5>two of my own companies.

0:30:04.280 --> 0:30:06.400
<v Speaker 2>So I just love the energy here. It's great, good

0:30:06.440 --> 0:30:07.560
<v Speaker 2>it could be here, real hunter.

0:30:07.960 --> 0:30:15.960
<v Speaker 3>Thank you Phil, Thanks everyone, have a good day.

0:30:16.880 --> 0:30:19.920
<v Speaker 1>This has been another episode of Strictly Business. Tune in

0:30:19.960 --> 0:30:23.440
<v Speaker 1>next week for another helping of scyntillating conversation with media

0:30:23.560 --> 0:30:26.080
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0:30:26.120 --> 0:30:29.479
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0:30:30.840 --> 0:30:32.280
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