WEBVTT - Weirdhouse Cinema Rewind: Zeiram

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<v Speaker 1>Hey, Welcome to Weird House Cinema. Rewind. This is Rob Lamb,

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<v Speaker 1>and let's see today we have an older episode of

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<v Speaker 1>the show that we've never rerun, so we are unearthing it.

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<v Speaker 1>It is the nineteen ninety one Japanese sci fi monster

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<v Speaker 1>films zay Ram. I may or may not be pronouncing

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<v Speaker 1>the alien's name correctly here. I don't recall the sights

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<v Speaker 1>and sounds except for the pronunciation of this alien's name.

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<v Speaker 1>I certainly remember mostly the sights. This one has an

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<v Speaker 1>amazing futuristic bounty hunter character and some various other effects

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<v Speaker 1>that are just tons of fun. Maybe we'll get around

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<v Speaker 1>to watching the sequel at some point. This one originally

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<v Speaker 1>published four four, twenty twenty two. Let's enter the picture.

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<v Speaker 2>Welcome to Stuff to Blow Your Mind, a production of iHeartRadio.

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<v Speaker 1>Hey, welcome to Weird House Cinema. My name is Rob Lamb.

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<v Speaker 3>And my name is Joe McCormick. And today's movie is

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<v Speaker 3>a nineteen ninety one Japanese film called zay Ram, or

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<v Speaker 3>maybe better to say Zerum, because the zay Ram really

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<v Speaker 3>sounds like the Tennessee take on the name of the

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<v Speaker 3>alien in this film. Yeah, but hey, what do you know?

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<v Speaker 3>This is our very first space bounty Hunter movie, And

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<v Speaker 3>I think I'll have to be honest and say that

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<v Speaker 3>Zayram is not the most scintillating movie I have ever seen,

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<v Speaker 3>but it has a really great central monsters, has a

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<v Speaker 3>fun bounty Hunter, and it is light years beyond the

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<v Speaker 3>quality of the other main Space bounty Hunter title in

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<v Speaker 3>my mental database, which is also from nineteen ninety one

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<v Speaker 3>and is called a Braxis Guardian of the Universe, Rob

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<v Speaker 3>Have you seen this one with Jesse the Body Ventura.

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<v Speaker 1>I have. I believe I watched the riff Tracks version

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<v Speaker 1>of it, and I remember it being bad, and I

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<v Speaker 1>definitely remember the two principal cast members.

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<v Speaker 3>Braxis goes way back like when I very first started

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<v Speaker 3>getting into B movies in like high school, you know,

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<v Speaker 3>My friends and I were going to the to like

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<v Speaker 3>the used book and DVD store and digging through their

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<v Speaker 3>like trash pile to see what we could find. This

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<v Speaker 3>is one of the ones we dug up. So it's

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<v Speaker 3>got Jesse the Body Ventura as the Space bounty Hunter,

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<v Speaker 3>and it's got spin Ole Thorson, who you might know

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<v Speaker 3>from Oh I don't know. He was in Conan I think,

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<v Speaker 3>and they're running around some Yeah. Yeah, they're running around

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<v Speaker 3>some town in Ontario, and Spin is the is the fugitive,

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<v Speaker 3>and I recall he keeps grabbing people and asking them

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<v Speaker 3>if they know how to compute the anti life equation.

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<v Speaker 1>Oh yes, Spin shows up in a number of different

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<v Speaker 1>Arnold movies. He was kind of like part of the ensemble,

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<v Speaker 1>I believe, but then eventually starts showing up, you know,

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<v Speaker 1>doing solo projects as well.

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<v Speaker 3>Do you think they originally wanted Arnold for a Braxis

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<v Speaker 3>but he, I don't know, went on the Determinator or

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<v Speaker 3>two or something.

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<v Speaker 1>I can't imagine Arnold was ever in talks for a Braxis.

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<v Speaker 1>I think I think this project was a different orbit entirely.

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<v Speaker 3>But hey, a space bounty hunter can be a lot

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<v Speaker 3>of fun because, okay, you know, you have like two

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<v Speaker 3>parties arrived from other worlds. Now they're here on Earth,

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<v Speaker 3>and there's already a chase going on, so like, you know,

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<v Speaker 3>it's not like you have to get to that part

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<v Speaker 3>once they're here. One is already in pursuit of the other,

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<v Speaker 3>and that's a good setup.

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<v Speaker 1>Yeah. Absolutely, In general, the bounty hunter scenario makes for

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<v Speaker 1>good fiction. Especially when you know, because you can do

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<v Speaker 1>the same thing, like who's this mysterious individual chasing this

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<v Speaker 1>other mysterious individual. Well, you're gonna have to explain it

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<v Speaker 1>to the bystanders and they become part of the whole plot.

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<v Speaker 1>But yeah, throw in space and aliens and you've got

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<v Speaker 1>yourself a winning formula. And I think that's one of

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<v Speaker 1>the things that I like about Zeram is that it's

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<v Speaker 1>a pretty simple formula. They don't. They get into a

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<v Speaker 1>fair amount of complexity with the monster itself, but in

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<v Speaker 1>terms of the basic plotting, into a certain extent, the

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<v Speaker 1>world building, they keep it simple. This is a movie

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<v Speaker 1>where the title is the name of the monster, so

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<v Speaker 1>you know it's going to be monster centric.

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<v Speaker 3>There's extremely little plot in this movie. Yeah, But what

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<v Speaker 3>it lacks in story complexity, I would say it's somewhat

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<v Speaker 3>makes up for in the form of the far more

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<v Speaker 3>interesting than spin only Thorson Fugitive, which is an elegantly

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<v Speaker 3>haberdashed bipedal starbeast who has so many now I reveal

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<v Speaker 3>my true form moments, I lost count of them. Like

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<v Speaker 3>every time now I reveal my true forms, there's another

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<v Speaker 3>one coming.

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<v Speaker 1>That's right, my son walked in and watched part of

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<v Speaker 1>this with me, because this is ultimately a pretty pretty

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<v Speaker 1>harmless movie. It's got a little bit of little bit

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<v Speaker 1>of a monster blood and monster grossness in it, and

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<v Speaker 1>some sci fi weapon fire, but for the most part,

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<v Speaker 1>pretty wholesome. So he was watching part of this and

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<v Speaker 1>he was he was at least acting a little exasperated.

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<v Speaker 1>He was into the monster designs. But he's like, haven't

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<v Speaker 1>they almost killed this thing like six times?

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<v Speaker 3>Yeah?

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<v Speaker 1>Yeah, yeah they have. Luckily it finally sticks. But I'll

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<v Speaker 1>tell you something else. It sticks. Yeah, this monster's design

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<v Speaker 1>sticks with you. Because I had never seen this film

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<v Speaker 1>in its entirety, but I caught I think I caught

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<v Speaker 1>part of it back in the nineties on the Sci

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<v Speaker 1>Fi Channel. They had a dub version. I think they

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<v Speaker 1>showed and it was one of those where you know,

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<v Speaker 1>who knows what else was going on, But I only

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<v Speaker 1>caught just a glimpse of it, just enough to watch

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<v Speaker 1>like one or two scenes with the title creature, this hulking,

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<v Speaker 1>relentless alien bio weapon that you know, it seems like

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<v Speaker 1>this thoroughly unique amalgam of alarming features. You know, which

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<v Speaker 1>is which is good in any monster because monsters are

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<v Speaker 1>often this sort of amalgam, but it's a monster where

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<v Speaker 1>it's primary form, the one that gets the most screen time.

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<v Speaker 1>It suggests elements of Samurai and onny mushrooms and stingrays.

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<v Speaker 1>You know, obviously there's a little bit of Xenomorph sprinkled

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<v Speaker 1>in there. There's also a sense of the Cyclops and

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<v Speaker 1>just much much more like it seems like they've they've

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<v Speaker 1>added enough elements that it just becomes unique feeling. And

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<v Speaker 1>it also made an impression on me because at the

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<v Speaker 1>time I had not seen much in the way of

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<v Speaker 1>Japanese cinema, especially you know, sort of the bio horror

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<v Speaker 1>realm of Japanese cinema, you know, thinking of classics like

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<v Speaker 1>Akira or Tatsuo the Iron Man. But again I didn't

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<v Speaker 1>see the whole film. I forgot about this creature for

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<v Speaker 1>the most part, but occasionally I would be reminded of him.

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<v Speaker 1>And maybe it's because I've been watching the Boba Fett

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<v Speaker 1>series with alien Bounty hunters. Maybe that that made me

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<v Speaker 1>think of him again. But I was like, Okay, I

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<v Speaker 1>need to look this film up. I need to see

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<v Speaker 1>who this mysterious creature was and what this film consisted

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<v Speaker 1>of and give it a proper.

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<v Speaker 3>And I would argue, maybe you still don't know who

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<v Speaker 3>this alien creature was, because I don't think the movie

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<v Speaker 3>really addresses that question much.

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<v Speaker 1>No, we don't know really where he's from or what

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<v Speaker 1>he did to have a bounty hunter chasing after him.

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<v Speaker 1>I mean, he could be the good guy for all

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<v Speaker 1>we know, though probably not his his backstory is not

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<v Speaker 1>really fleshed out. All we're really told is that he's

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<v Speaker 1>essentially some sort of bioweapon.

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<v Speaker 3>I'm going to buck expectations and argue that when it

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<v Speaker 3>really comes down to it, Much like the original Alien,

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<v Speaker 3>zay Ram is a movie about work in the workplace,

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<v Speaker 3>you know, because it's about a it's not really about

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<v Speaker 3>human relationships. It's not really about good versus evil. It's

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<v Speaker 3>really about people trying to do their jobs. So you

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<v Speaker 3>have a couple of power company guys who have a

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<v Speaker 3>job to do. There are main human characters, and then

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<v Speaker 3>you have your Zeno legal bounty hunter who has a

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<v Speaker 3>job to do and she's our main sort of you know,

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<v Speaker 3>superhuman hero. And the movie is essentially what happens when

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<v Speaker 3>those two groups trying to do their jobs jam into

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<v Speaker 3>each other at cross purposes. It's like, you know when

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<v Speaker 3>you see a road partially blocked for digging on a

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<v Speaker 3>pipe or something, and then there's a delivery driver who

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<v Speaker 3>has to get through, but their truck won't fit the gap,

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<v Speaker 3>and they start arguing. Except add in space tentacles.

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<v Speaker 1>Yeah, I think I think you're essentially right here. I

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<v Speaker 1>wonder what we're to make of the fact that Xeram

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<v Speaker 1>itself is essentially a product in a humanoid form. You know, hmmm,

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<v Speaker 1>I don't know. Maybe there's nothing to be made of that,

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<v Speaker 1>but ross cross my mind.

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<v Speaker 3>Oh no, I can see it if he's a bioweapon.

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<v Speaker 3>I mean, like much like you know when I watch Alien.

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<v Speaker 3>The movie raises lots of great questions and I love it,

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<v Speaker 3>But one of the ones I think people don't think

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<v Speaker 3>about very often is I'm like, man, if like the

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<v Speaker 3>Whyland Utahani Corporation had better workplace protections, Like if they

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<v Speaker 3>had better like union regulations in place or something, A

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<v Speaker 3>lot of this could have been of did, but probably

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<v Speaker 3>all of it. But no, I mean, it's just like

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<v Speaker 3>it's a movie about work problems and this is kind

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<v Speaker 3>of the same. It's like, why did these two electricians

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<v Speaker 3>have to go into the warehouse to investigate the alien

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<v Speaker 3>technology themselves. Couldn't they have called a supervisor to deal

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<v Speaker 3>with this?

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<v Speaker 1>Yeah? Yeah, it seems like there should be more of

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<v Speaker 1>a system in place. Shouldn't the police maybe get involved?

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<v Speaker 3>I don't know, Yeah, you would think so.

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<v Speaker 1>All right, So the elevator pitch for Zayram. I feel

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<v Speaker 1>like we've basically done it already. It's alien Bounty Hunter,

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<v Speaker 1>Alien Bounty taking place on Earth, drawing earthlines into the

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<v Speaker 1>wild cosmic scenario.

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<v Speaker 3>Did you did you say earth lens?

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<v Speaker 1>Did I? I don't know earthlans, Earthlings, maybe earthlins.

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<v Speaker 3>Is maybe I miss Earthlings.

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<v Speaker 1>Like this universe, I'm just I'm expanding on the zay

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<v Speaker 1>Ram universe here already.

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<v Speaker 3>All right? Okay, so who made zay Ram? Oh?

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<v Speaker 1>Oh no, we have some trailer first.

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<v Speaker 3>Oh oh sorry, okay, let's hear some trailer.

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<v Speaker 4>The people of Earth are about to be visited by

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<v Speaker 4>some guests. While they're here, try and make them the

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<v Speaker 4>feel welcome. If you can't take the heat, get out

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<v Speaker 4>of the galaxy.

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<v Speaker 1>Yeah. Not a great trailer, but that's the English language shower.

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<v Speaker 1>The voiceover is a bit a bit much, but we

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<v Speaker 1>wanted to have something for you that wasn't just explosion sounds.

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<v Speaker 3>I mean a big part of this movie is explosion sounds. Yes, okay,

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<v Speaker 3>so who made this thing?

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<v Speaker 1>All right? So the director, one of the writers, and

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<v Speaker 1>the character designer is Kita Amimia. Emma has an illustration background,

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<v Speaker 1>born nineteen fifty nine. And I think the illustration background

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<v Speaker 1>makes sense given just how visual this movie is, Like,

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<v Speaker 1>this is a movie that's very much about look at

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<v Speaker 1>this look at this monster. Look what happens when he

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<v Speaker 1>has a costume change.

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<v Speaker 4>You know.

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<v Speaker 1>The character design elements are very strong in.

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<v Speaker 3>This I agree so much so that there are even

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<v Speaker 3>moments of this movie that look like hand drawn illustrations.

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<v Speaker 3>Like there is an opening scene. Actually, it might be

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<v Speaker 3>my favorite part of the whole movie is the black

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<v Speaker 3>and white silhouette opening sequence and when the outline of

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<v Speaker 3>Zayram is first revealed, before we see any of the

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<v Speaker 3>you know, the surface detail, Zaram kind of looks like

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<v Speaker 3>an illustration. He looks like a hand drawn animation until

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<v Speaker 3>it's revealed like, oh no, this is somebody in a

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<v Speaker 3>costume lit from behind.

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<v Speaker 1>Yeah, and it's yeah, it's pretty great costume. It's one

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<v Speaker 1>of these where zay ram generally feels enormous but has

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<v Speaker 1>a very you know, a very humanoid gait about him,

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<v Speaker 1>very humanoid dimensions. I feel like it was very effectively done.

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<v Speaker 3>Heavy footfalls. Zaram likes to kind of clomp around on

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<v Speaker 3>the floor.

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<v Speaker 1>Now. Emamia has done a lot of work in design

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<v Speaker 1>and effects, including this is interesting. He was an effects

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<v Speaker 1>animator on nineteen eighty nine's gun Head, which we covered

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<v Speaker 1>on Weird House in the past.

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<v Speaker 3>Oh yeah, that's right.

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<v Speaker 1>He's also worked as a character designer for video games

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<v Speaker 1>such as clock Tower three, which I believe I played

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<v Speaker 1>that one back in the day on like PS two.

0:12:25.640 --> 0:12:29.040
<v Speaker 1>He was also involved in some only Musha titles and

0:12:29.120 --> 0:12:30.719
<v Speaker 1>does zay Ram as very much as sort of his

0:12:30.840 --> 0:12:33.600
<v Speaker 1>follow up to his first full length film, Cyber Ninja

0:12:33.600 --> 0:12:36.240
<v Speaker 1>from nineteen eighty eight, which I've not seen, but I

0:12:36.360 --> 0:12:39.160
<v Speaker 1>looked at some stills from it. Looked at at least

0:12:39.200 --> 0:12:41.160
<v Speaker 1>one clip. It looks like a lot of fun and

0:12:41.200 --> 0:12:43.800
<v Speaker 1>there are also some really out there monster designs in it.

0:12:44.040 --> 0:12:46.360
<v Speaker 3>I have not seen it, but I will watch based

0:12:46.400 --> 0:12:47.720
<v Speaker 3>on the title alone.

0:12:48.440 --> 0:12:50.640
<v Speaker 1>So he would go on to direct a sequels z

0:12:50.640 --> 0:12:53.079
<v Speaker 1>a Ram two in nineteen ninety four, and there was

0:12:53.120 --> 0:12:55.599
<v Speaker 1>also a spin off animated series that seemed to have

0:12:55.679 --> 0:12:59.600
<v Speaker 1>quite a following, Aria Zerium The Bounty Hunter. He's worked

0:12:59.600 --> 0:13:02.400
<v Speaker 1>a lot of it years though, and his filmography includes

0:13:02.480 --> 0:13:06.600
<v Speaker 1>some common writer films and what seems like dozens of

0:13:06.640 --> 0:13:10.760
<v Speaker 1>titles in the film TV franchise Gero, which, like these

0:13:10.800 --> 0:13:16.160
<v Speaker 1>other titles, is a tokusatsu or live action special effects drama,

0:13:17.160 --> 0:13:19.600
<v Speaker 1>this time about a man in magical armor who has

0:13:19.640 --> 0:13:22.480
<v Speaker 1>to protect humanity against the horrors, which I believe are

0:13:22.520 --> 0:13:26.439
<v Speaker 1>some sort of demons. Now. Gero I've seen is sometimes

0:13:26.440 --> 0:13:31.720
<v Speaker 1>described as a midnight tokusatsu series, as it yes contains

0:13:31.760 --> 0:13:35.960
<v Speaker 1>like people in heroes and fancy armor suits battling monsters,

0:13:36.120 --> 0:13:38.839
<v Speaker 1>but it apparently has darker elements for grown ups and

0:13:39.640 --> 0:13:43.400
<v Speaker 1>such as is shown on TV like Late at Night. Zairam, however,

0:13:43.559 --> 0:13:48.080
<v Speaker 1>is not midnight tokusatsu. This is tokusatsu for the whole family. Again.

0:13:48.280 --> 0:13:50.480
<v Speaker 1>My nine year old son walked in and seemed to

0:13:50.559 --> 0:13:52.400
<v Speaker 1>enjoy it and critiqued it a little bit.

0:13:52.800 --> 0:13:56.040
<v Speaker 3>Yeah, I'd say probably the scariest thing in here is well,

0:13:56.120 --> 0:13:58.640
<v Speaker 3>I mean some shots of Zairam the monster have like

0:13:59.080 --> 0:14:01.240
<v Speaker 3>that scary face thing that comes out of it. Which

0:14:01.240 --> 0:14:04.120
<v Speaker 3>we can talk about more. But probably the worst thing

0:14:04.160 --> 0:14:06.920
<v Speaker 3>is that it like really bites the electricians arm bad

0:14:06.960 --> 0:14:09.400
<v Speaker 3>and leaves a big bloody welt. Yeah, you can deal

0:14:09.440 --> 0:14:10.800
<v Speaker 3>with that. I think the movie's cool.

0:14:11.240 --> 0:14:15.440
<v Speaker 1>Yeah. Now with the next I want to hit the

0:14:15.480 --> 0:14:18.760
<v Speaker 1>other writing credit on this, who is also the visual

0:14:18.760 --> 0:14:21.840
<v Speaker 1>effects coordinator, and I think it becomes pretty obviously we're

0:14:21.920 --> 0:14:25.280
<v Speaker 1>kind of in Pumpkinhead territory with this film. This is

0:14:25.360 --> 0:14:28.400
<v Speaker 1>this is a film, you know, by special effects people,

0:14:28.800 --> 0:14:32.160
<v Speaker 1>with very much a special effects design mentality that goes

0:14:32.200 --> 0:14:35.920
<v Speaker 1>into it. So it's it's monster first, it's visuals first,

0:14:36.360 --> 0:14:39.640
<v Speaker 1>and maybe the actual plotting and acting and so forth

0:14:40.160 --> 0:14:41.480
<v Speaker 1>takes a backseat to all of that.

0:14:41.880 --> 0:14:45.440
<v Speaker 3>Now your Pumpkinhead comparison, that was directed by Stan Winston, right,

0:14:45.440 --> 0:14:46.320
<v Speaker 3>Am I right about that?

0:14:46.520 --> 0:14:51.200
<v Speaker 1>I believe so yes, that of course a legend of

0:14:51.240 --> 0:14:55.120
<v Speaker 1>special effects, not so much, you know, a legendary director.

0:14:56.160 --> 0:14:58.240
<v Speaker 1>But he did get in there. He got in there

0:14:58.240 --> 0:15:00.680
<v Speaker 1>with Pumpkinhead in nineteen eighty eight, I think he did.

0:15:00.720 --> 0:15:04.840
<v Speaker 1>He directed mostly some other short stuff. He directed a

0:15:04.840 --> 0:15:08.280
<v Speaker 1>film titled A Nome named Norm from nineteen ninety that

0:15:08.360 --> 0:15:10.280
<v Speaker 1>I'd never heard of till just now, and he did

0:15:10.520 --> 0:15:13.240
<v Speaker 1>some video shorts, but yeah, Pumpkinhead was his chance to

0:15:13.280 --> 0:15:14.760
<v Speaker 1>really get in there and show what he could do.

0:15:15.080 --> 0:15:17.920
<v Speaker 1>And it's mostly about a really cool monster. You got

0:15:17.960 --> 0:15:19.360
<v Speaker 1>some Lance Hendrickson in there too.

0:15:19.200 --> 0:15:22.600
<v Speaker 3>I guess. Yeah, yeah, it's it's an okay horror movie.

0:15:22.600 --> 0:15:24.480
<v Speaker 3>It's a great looking horror.

0:15:24.160 --> 0:15:28.040
<v Speaker 1>Movie, also featuring Dick Warlock. Oh yes, okay, So anyway

0:15:28.080 --> 0:15:31.560
<v Speaker 1>back to the za Ram writing credit and visual effects

0:15:31.600 --> 0:15:36.560
<v Speaker 1>coordinator goes to Hajimi Matsumoto as a writer. They only

0:15:36.640 --> 0:15:40.080
<v Speaker 1>worked on the Zerium movies and three other titles, but

0:15:40.240 --> 0:15:44.560
<v Speaker 1>Matsumoto has primarily worked in special effects, including some Godzilla movies.

0:15:45.080 --> 0:15:48.400
<v Speaker 1>Nineteen ninety five's Gamera Guardian of the Universe, which which

0:15:48.440 --> 0:15:50.160
<v Speaker 1>I love. That's a really fun one with a lot

0:15:50.160 --> 0:15:52.280
<v Speaker 1>of like cute Gamera when he's little and then he

0:15:52.320 --> 0:15:54.400
<v Speaker 1>becomes your expected Gamera.

0:15:54.920 --> 0:15:57.320
<v Speaker 3>Is this the second movie we've mentioned in this episode

0:15:57.360 --> 0:16:00.040
<v Speaker 3>called Guardian of the Universe with the subtitle Guardian in

0:16:00.080 --> 0:16:04.640
<v Speaker 3>the Universe. Oh man, that sets up a perfect sequel

0:16:04.680 --> 0:16:07.480
<v Speaker 3>idea Gamera versus a braxis they got to duke it

0:16:07.480 --> 0:16:09.520
<v Speaker 3>out and figure out which one is the real Guardian.

0:16:09.840 --> 0:16:11.440
<v Speaker 1>Oh, it's got to be Gamera. I'm going to I

0:16:11.480 --> 0:16:17.400
<v Speaker 1>vote Gammera every time, especially over Ventura. But let's say yeah.

0:16:17.400 --> 0:16:21.680
<v Speaker 1>But Matsumoto was also also involved in the special effects

0:16:21.680 --> 0:16:27.440
<v Speaker 1>on nineteen ninety eight's Ring, the original Japanese Ring upon

0:16:27.480 --> 0:16:30.760
<v Speaker 1>which the American film The Ring was based. He also

0:16:30.800 --> 0:16:33.800
<v Speaker 1>worked on some of the Ring sequels. He worked on Spiral,

0:16:34.160 --> 0:16:37.000
<v Speaker 1>and he worked on The Grudge, both the Japanese version

0:16:37.120 --> 0:16:38.400
<v Speaker 1>and the American remake.

0:16:38.760 --> 0:16:41.200
<v Speaker 3>All right, but we would not have a Space bounty

0:16:41.280 --> 0:16:44.560
<v Speaker 3>Hunter movie without our Space bounty Hunter. So who plays

0:16:44.640 --> 0:16:46.000
<v Speaker 3>this all important character.

0:16:46.680 --> 0:16:51.280
<v Speaker 1>It is Yuko Moriyama, playing Area of the bounty Hunter.

0:16:51.680 --> 0:16:54.280
<v Speaker 1>She was born in nineteen sixty eight, Japanese actor. This

0:16:54.360 --> 0:16:57.000
<v Speaker 1>was her first role apparently, and she went on to

0:16:57.000 --> 0:16:59.840
<v Speaker 1>do the sequel some TV. She was in Reborn from

0:17:00.080 --> 0:17:02.880
<v Speaker 1>Hell too, And it looks like she retired from acting

0:17:02.920 --> 0:17:06.200
<v Speaker 1>between two thousand and two thousand and four and possibly

0:17:06.240 --> 0:17:08.280
<v Speaker 1>went into some sort of education field.

0:17:08.240 --> 0:17:11.159
<v Speaker 3>For some reason. I usually just like to see that,

0:17:11.240 --> 0:17:13.560
<v Speaker 3>I mean, assuming it wasn't caused by some bad experience

0:17:13.640 --> 0:17:15.639
<v Speaker 3>or something. When somebody's just like, Okay, I was acting

0:17:15.680 --> 0:17:17.800
<v Speaker 3>for a while. Now I'm career change, I'm gonna do

0:17:17.840 --> 0:17:18.280
<v Speaker 3>something else.

0:17:18.600 --> 0:17:21.520
<v Speaker 1>Yeah, based on the limited English information I could find

0:17:21.520 --> 0:17:24.000
<v Speaker 1>about it, it sounds like she just like she eventually found

0:17:24.000 --> 0:17:26.520
<v Speaker 1>her calling somewhere else. So yeah, more power.

0:17:26.280 --> 0:17:28.520
<v Speaker 3>To her now. As we talked about, this movie doesn't

0:17:28.520 --> 0:17:31.240
<v Speaker 3>place a lot of dramatic demands on its actors, but

0:17:31.280 --> 0:17:35.080
<v Speaker 3>I'd say she's good. She fills this role quite well.

0:17:35.200 --> 0:17:39.440
<v Speaker 3>She wears the power armor, she does good fight scenes.

0:17:39.560 --> 0:17:42.719
<v Speaker 3>She has a good determined stare when facing down the monster.

0:17:43.160 --> 0:17:43.720
<v Speaker 3>Thumbs up.

0:17:44.000 --> 0:17:47.480
<v Speaker 1>Yeah, yeah, yeah, solid action performance. You know, she comes

0:17:47.520 --> 0:17:52.719
<v Speaker 1>off as a badass and unlike her AI help her, Bob,

0:17:53.720 --> 0:17:56.440
<v Speaker 1>she's kind of reckless. She's relentless. She's like, she's got

0:17:56.480 --> 0:17:59.680
<v Speaker 1>to get her bounty, while Bob the AI is more

0:17:59.680 --> 0:18:01.800
<v Speaker 1>concerns earned about, you know, how this is going to

0:18:01.840 --> 0:18:05.920
<v Speaker 1>affect their license? Oh yeah, the lead do they hit?

0:18:05.920 --> 0:18:08.600
<v Speaker 1>Did they have the actual permit to use this particular

0:18:08.640 --> 0:18:11.480
<v Speaker 1>super weapon against the alien? And stuff like that.

0:18:11.680 --> 0:18:14.600
<v Speaker 3>Oh. I got that interminable argument at the beginning about

0:18:14.600 --> 0:18:17.600
<v Speaker 3>the zone and whether using a zone will cause them

0:18:17.600 --> 0:18:23.280
<v Speaker 3>to forfeit some percent of the bounty, And.

0:18:21.840 --> 0:18:24.000
<v Speaker 1>Maybe we should have had more of that. It could

0:18:24.040 --> 0:18:28.200
<v Speaker 1>have been the the shin Godzilla of Alien Bounty Hunter films.

0:18:28.200 --> 0:18:29.439
<v Speaker 3>Oh, that would be a good idea.

0:18:29.880 --> 0:18:33.440
<v Speaker 1>All right, So two Earthlings or Earthlinks, if you will,

0:18:33.520 --> 0:18:37.480
<v Speaker 1>get get sucked into this, this whole situation, and the

0:18:37.520 --> 0:18:40.199
<v Speaker 1>first of them we'll start with is I believe his

0:18:40.280 --> 0:18:43.600
<v Speaker 1>name is Tep Tepei. I'm sorry Tepe. I think Tepe

0:18:43.720 --> 0:18:48.879
<v Speaker 1>Tepe the handsome electrician unknown age. This character was played

0:18:48.920 --> 0:18:53.600
<v Speaker 1>by Kunihiro Ida and very limited credits on this guy.

0:18:53.600 --> 0:18:56.160
<v Speaker 1>He was in both the zebraz Ram movies. Doesn't seem

0:18:56.200 --> 0:18:58.680
<v Speaker 1>to have been active in a long time. But then

0:18:59.000 --> 0:19:02.240
<v Speaker 1>the other Trician who's our funny electrician, are kind of

0:19:02.240 --> 0:19:05.000
<v Speaker 1>obnoxious electrician because you know, that's kind of how your

0:19:05.119 --> 0:19:08.840
<v Speaker 1>duo should go in a film like this. This is

0:19:08.960 --> 0:19:15.000
<v Speaker 1>Camea and he is played by Yukihiro Hotaru. Born in

0:19:15.119 --> 0:19:20.200
<v Speaker 1>nineteen fifty one. Hotaru is very active still today, mostly

0:19:20.280 --> 0:19:23.560
<v Speaker 1>on Japanese television. He made a career for himself, initially

0:19:23.600 --> 0:19:27.679
<v Speaker 1>playing detectives, usually in Japanese pink films. This is a

0:19:27.720 --> 0:19:31.280
<v Speaker 1>broad category of erotic films in Japanese cinema, with some

0:19:31.320 --> 0:19:34.840
<v Speaker 1>particularly sleazy titles, but he seems to have gradually crossed

0:19:34.880 --> 0:19:39.399
<v Speaker 1>over into mainstream sci fi and horror as well. Ultimately

0:19:39.520 --> 0:19:42.200
<v Speaker 1>starring or at least acting in a number of TV shows,

0:19:42.280 --> 0:19:46.000
<v Speaker 1>even kids films. He worked in that Garo series that

0:19:46.040 --> 0:19:50.040
<v Speaker 1>I mentioned earlier. So yeah, you can see you can

0:19:50.119 --> 0:19:54.439
<v Speaker 1>ultimately see why because he has a very charismatic face.

0:19:54.800 --> 0:19:59.280
<v Speaker 1>He's constantly pulling funny, weird faces in this film, So

0:19:59.320 --> 0:20:01.560
<v Speaker 1>you can see why an actor like this would be

0:20:01.600 --> 0:20:04.320
<v Speaker 1>sort of your go to for sort of you know,

0:20:04.520 --> 0:20:08.520
<v Speaker 1>a wonky character roles. You know, it was certainly in

0:20:08.560 --> 0:20:09.440
<v Speaker 1>recent decades.

0:20:09.760 --> 0:20:12.440
<v Speaker 3>Yeah, he's doing a zany Jim Carrey kind of thing.

0:20:12.840 --> 0:20:16.000
<v Speaker 1>Yeah, and we usually mentioned the music, so I'll go

0:20:16.000 --> 0:20:20.119
<v Speaker 1>ahead and say that hirokazu Ota is credited with the music.

0:20:20.520 --> 0:20:23.600
<v Speaker 1>The score is a bit much in places for my taste,

0:20:23.920 --> 0:20:27.600
<v Speaker 1>but it's pretty effective in other places. This individual also

0:20:27.640 --> 0:20:32.600
<v Speaker 1>scored the film Roboman Hakaider from nineteen ninety five, which

0:20:32.720 --> 0:20:35.480
<v Speaker 1>I haven't seen, but I've noticed on shells many times.

0:20:35.520 --> 0:20:38.439
<v Speaker 1>It's another one of these sort of hero in armor

0:20:38.560 --> 0:20:41.399
<v Speaker 1>or robot gear battles evil.

0:20:50.520 --> 0:20:52.119
<v Speaker 3>All right, Well, you might have already guessed from the

0:20:52.119 --> 0:20:53.679
<v Speaker 3>way we've been talking about it so far. This is

0:20:53.800 --> 0:20:55.959
<v Speaker 3>not really one of those movies where it will make

0:20:56.080 --> 0:20:59.000
<v Speaker 3>much sense to go scene by scene since there really

0:20:59.040 --> 0:21:02.800
<v Speaker 3>is very little plot. It is mostly a showcase for

0:21:03.080 --> 0:21:07.400
<v Speaker 3>visual spectacles, you know, sci fi tech battles, tentacle attacks,

0:21:07.600 --> 0:21:11.399
<v Speaker 3>monster transformations, and so forth. But we can give you

0:21:11.440 --> 0:21:13.679
<v Speaker 3>a general picture of the shape of the plot and

0:21:13.720 --> 0:21:16.840
<v Speaker 3>then talk about some highlights that we really enjoyed. And

0:21:17.160 --> 0:21:19.240
<v Speaker 3>the first highlight I would say is actually the very

0:21:19.280 --> 0:21:23.760
<v Speaker 3>first thing in the movie. Strong. Strong opening sequence might

0:21:23.840 --> 0:21:25.840
<v Speaker 3>have been my favorite part of the entire thing. And

0:21:26.119 --> 0:21:29.680
<v Speaker 3>interesting connections throughout this opening sequence to the Saudakar, because

0:21:29.720 --> 0:21:32.919
<v Speaker 3>you have this background of deep chants as if you know,

0:21:33.200 --> 0:21:36.960
<v Speaker 3>the moon monks are doing mattins. But then also you

0:21:37.080 --> 0:21:41.200
<v Speaker 3>have space marines and these egg shaped Eva helmets much

0:21:41.280 --> 0:21:44.840
<v Speaker 3>like the like the they're shown in the most recent

0:21:44.920 --> 0:21:45.480
<v Speaker 3>Dune movie.

0:21:45.880 --> 0:21:49.960
<v Speaker 1>Yeah, yeah, so they're they're they're clearly here or I

0:21:50.040 --> 0:21:53.040
<v Speaker 1>don't know that they're here. They're there. They're somewhere, presumably

0:21:53.040 --> 0:21:56.680
<v Speaker 1>in space, maybe on a space ship or something space station. Yeah,

0:21:56.760 --> 0:21:59.920
<v Speaker 1>to stop zay Ram and who they don't stand a chance.

0:22:00.480 --> 0:22:03.359
<v Speaker 3>No, So what we see is a black and white

0:22:03.480 --> 0:22:07.760
<v Speaker 3>silhouette of a creature who looks like a person wearing

0:22:07.800 --> 0:22:11.000
<v Speaker 3>a wide brimmed hat, or perhaps somebody who has a

0:22:11.119 --> 0:22:14.560
<v Speaker 3>large mushroom cap for a head, and it's hard to

0:22:14.600 --> 0:22:18.280
<v Speaker 3>tell more than that because the person's in silhouette except

0:22:18.600 --> 0:22:23.080
<v Speaker 3>when it pauses to suddenly reveal a face, but not

0:22:23.440 --> 0:22:26.720
<v Speaker 3>with the correct proportions for like a human face. So

0:22:26.760 --> 0:22:29.840
<v Speaker 3>it's not a face that would fill what is presumably

0:22:29.920 --> 0:22:33.840
<v Speaker 3>this creature's head. It's like a little tiny face and

0:22:34.320 --> 0:22:36.600
<v Speaker 3>it's in this pale makeup that looks kind of like

0:22:36.640 --> 0:22:40.399
<v Speaker 3>a mask from no theater, but with super nasty black teeth,

0:22:40.520 --> 0:22:41.960
<v Speaker 3>like very scarified.

0:22:42.600 --> 0:22:45.520
<v Speaker 1>Yeah, and when we zoom in on it, it often makes

0:22:45.560 --> 0:22:50.120
<v Speaker 1>little noises kind of like yeah, stuff like that would

0:22:50.160 --> 0:22:51.119
<v Speaker 1>add to the creepiness.

0:22:51.400 --> 0:22:54.480
<v Speaker 3>But then okay, so when we see the face, the

0:22:54.480 --> 0:22:56.760
<v Speaker 3>face is not proportional to the size of the head.

0:22:56.760 --> 0:22:59.320
<v Speaker 3>It's much smaller. It's like a little cameo, you know,

0:22:59.440 --> 0:23:03.359
<v Speaker 3>little tiny face on this big head with the wide

0:23:03.359 --> 0:23:06.920
<v Speaker 3>brim hat. And then it is the body of this

0:23:06.960 --> 0:23:11.160
<v Speaker 3>creature looks like it is wearing some kind of fibery cloak,

0:23:11.280 --> 0:23:12.720
<v Speaker 3>you know. It's like it's got a big kind of

0:23:12.800 --> 0:23:13.720
<v Speaker 3>ragged cape.

0:23:14.119 --> 0:23:18.440
<v Speaker 1>Yeah, like it's been it's been tramping through humanoid realms

0:23:18.520 --> 0:23:21.240
<v Speaker 1>and so it has taken on the guise of human clothing,

0:23:22.400 --> 0:23:24.520
<v Speaker 1>and I think it adds to sort of the category

0:23:24.560 --> 0:23:27.639
<v Speaker 1>confusion of this monster, like what is it? Is the

0:23:27.640 --> 0:23:30.120
<v Speaker 1>thing and the little face on its hat? Is that

0:23:30.480 --> 0:23:33.240
<v Speaker 1>is there like some sort of a hybrid I mean,

0:23:33.440 --> 0:23:36.560
<v Speaker 1>or at least a symbiotic relationship going on here? Or

0:23:36.680 --> 0:23:39.760
<v Speaker 1>is that the face of the thing is you know,

0:23:39.760 --> 0:23:42.040
<v Speaker 1>it's wearing clothes. So does it his it cultured?

0:23:42.200 --> 0:23:42.359
<v Speaker 3>Is it?

0:23:42.640 --> 0:23:44.640
<v Speaker 1>Or is it just a brute beast? There's so many

0:23:44.680 --> 0:23:46.320
<v Speaker 1>questions that rise to the surface.

0:23:46.840 --> 0:23:50.480
<v Speaker 3>Yeah, so the space Marines unload their pulse rifles on

0:23:50.840 --> 0:23:54.720
<v Speaker 3>the monster, but to no avail. The Sombrero creature slaughters

0:23:54.720 --> 0:23:58.479
<v Speaker 3>them all and escapes whatever wherever it is this opening

0:23:58.520 --> 0:24:00.320
<v Speaker 3>takes place. I imagine it's supposed to be some kind

0:24:00.320 --> 0:24:03.040
<v Speaker 3>of exo prison, and we see in the very opening

0:24:03.040 --> 0:24:06.000
<v Speaker 3>scene that it has a kind of xenomorph like stabbing,

0:24:06.280 --> 0:24:09.560
<v Speaker 3>a jaw to face attack that I think is done

0:24:09.720 --> 0:24:12.359
<v Speaker 3>by that little tiny face on its hat.

0:24:12.760 --> 0:24:14.480
<v Speaker 1>But a lot of this action is taking place in

0:24:14.560 --> 0:24:17.240
<v Speaker 1>it like kind of extreme close up. This is a

0:24:17.240 --> 0:24:19.960
<v Speaker 1>film that likes close ups at times that feel like

0:24:20.000 --> 0:24:21.960
<v Speaker 1>a little bit too much, Like I felt like you

0:24:21.720 --> 0:24:24.520
<v Speaker 1>could you could pan out on that row of weapons,

0:24:24.600 --> 0:24:26.119
<v Speaker 1>and I would I would maybe get more out of

0:24:26.119 --> 0:24:27.200
<v Speaker 1>the scene, but fair enough.

0:24:27.440 --> 0:24:30.320
<v Speaker 3>Okay. But next thing, after the intro, we go to

0:24:30.359 --> 0:24:32.880
<v Speaker 3>meet our main characters, who are all going about their

0:24:32.920 --> 0:24:36.200
<v Speaker 3>business somewhere in modern day Japan. So we meet our

0:24:36.240 --> 0:24:40.399
<v Speaker 3>bounty hunter. This is Eriea, and she is very on target.

0:24:40.440 --> 0:24:43.000
<v Speaker 3>She's very on task. She will stop at nothing to

0:24:43.160 --> 0:24:46.600
<v Speaker 3>capture or kill the hat beast. And I couldn't remember

0:24:46.600 --> 0:24:48.919
<v Speaker 3>if they explained this anywhere in the movie, but she

0:24:49.000 --> 0:24:52.600
<v Speaker 3>looks human, but I think she's supposed to be from

0:24:52.600 --> 0:24:55.200
<v Speaker 3>another planet, right, She's not like a human who secretly

0:24:55.240 --> 0:24:58.760
<v Speaker 3>went to space and became a bounty hunter, because this

0:24:58.840 --> 0:25:00.600
<v Speaker 3>is not understood as far as I can tell, to

0:25:00.640 --> 0:25:03.200
<v Speaker 3>take place in the future or anything when humans have

0:25:03.320 --> 0:25:06.640
<v Speaker 3>gone into space and some of them might be space bounty.

0:25:06.359 --> 0:25:10.679
<v Speaker 1>Hunters, right, she is, I guess what we might loosely

0:25:10.720 --> 0:25:14.119
<v Speaker 1>think of as a space human, which to a certain

0:25:14.160 --> 0:25:19.320
<v Speaker 1>extent is kind of the legacy of budget constraints on

0:25:19.480 --> 0:25:25.040
<v Speaker 1>sci fi from various cultures and film cultures in various decades,

0:25:25.080 --> 0:25:28.399
<v Speaker 1>where yeah, you just can't have a crazy looking alien

0:25:28.440 --> 0:25:30.680
<v Speaker 1>for everybody. Some of them got to be human, And

0:25:31.200 --> 0:25:33.160
<v Speaker 1>I don't know, maybe it's something that's fleshed out more

0:25:33.160 --> 0:25:36.360
<v Speaker 1>in the sequel or the TV series, But she is.

0:25:37.040 --> 0:25:38.960
<v Speaker 1>We're never given any glimpse that, like, oh, she may

0:25:38.960 --> 0:25:41.639
<v Speaker 1>look human, but her blood is blue or purple. No,

0:25:42.720 --> 0:25:46.919
<v Speaker 1>she just seems to be a human who happens to

0:25:47.000 --> 0:25:49.639
<v Speaker 1>have this job. And maybe I don't know, it's one

0:25:49.680 --> 0:25:51.280
<v Speaker 1>of these things we're not supposed to think about too much.

0:25:51.320 --> 0:25:53.960
<v Speaker 3>I guess right, it's Planned nine from outer space. The

0:25:54.040 --> 0:25:58.800
<v Speaker 3>aliens just look human, except they're wearing a shiny shirt. Yeah. Well,

0:25:58.840 --> 0:26:01.240
<v Speaker 3>but the other possibility of considering again, I don't think

0:26:01.240 --> 0:26:03.280
<v Speaker 3>they ever said this, but I was like, well, I

0:26:03.280 --> 0:26:06.159
<v Speaker 3>wonder if she's like doing I don't know, assuming the

0:26:06.200 --> 0:26:08.879
<v Speaker 3>appearance of the dominant life form on this planet.

0:26:09.400 --> 0:26:12.119
<v Speaker 1>Oh yeah, I wasn't that one of the elements and

0:26:12.200 --> 0:26:14.679
<v Speaker 1>critters where we had We had alien bounty hunters in that,

0:26:15.320 --> 0:26:18.080
<v Speaker 1>but they ended up looking like people, but they weren't people.

0:26:18.320 --> 0:26:22.000
<v Speaker 3>That could be. Yeah, my critters knowledge is abysmally low.

0:26:22.119 --> 0:26:25.639
<v Speaker 3>So as we've threatened a few times, we may have

0:26:25.680 --> 0:26:28.560
<v Speaker 3>to break the critters seal on the show.

0:26:28.880 --> 0:26:31.160
<v Speaker 1>It's just hard to choose. I don't know, we've talked

0:26:31.200 --> 0:26:33.280
<v Speaker 1>about it. I think off Mike before. But each Critters

0:26:33.320 --> 0:26:38.000
<v Speaker 1>movie offers its own alluring choices. I mean, do you

0:26:38.040 --> 0:26:40.560
<v Speaker 1>go with Critters one? I think, is that the one

0:26:41.080 --> 0:26:44.119
<v Speaker 1>or maybe it's the sequel that Leonardo DiCaprio is in it,

0:26:44.680 --> 0:26:47.760
<v Speaker 1>But then that third one? Is that the third one? Okay? Well,

0:26:47.800 --> 0:26:50.159
<v Speaker 1>I don't know, two or three perhaps, But then you

0:26:50.200 --> 0:26:52.639
<v Speaker 1>have a pretty good cast in the first one, and

0:26:52.680 --> 0:26:56.239
<v Speaker 1>then by part four you have Brad Doriff showing up,

0:26:56.359 --> 0:26:58.879
<v Speaker 1>so I don't know, there's so many directions to go.

0:26:58.920 --> 0:27:01.640
<v Speaker 1>And then of course they're row poly alien create creatures

0:27:01.880 --> 0:27:05.359
<v Speaker 1>in all four of them, some wonderful Gromlin action.

0:27:05.760 --> 0:27:09.200
<v Speaker 3>Yes, okay, so you got Aria, she's the main hero.

0:27:09.440 --> 0:27:12.439
<v Speaker 3>She's she's the bounty hunter. But then you've got Erie's

0:27:12.480 --> 0:27:14.880
<v Speaker 3>got of a sidekick, right, sort of the nerd who

0:27:14.960 --> 0:27:17.600
<v Speaker 3>does her computing for her. And in the case of

0:27:17.600 --> 0:27:20.160
<v Speaker 3>this movie, you know they're not going to just go

0:27:20.320 --> 0:27:23.360
<v Speaker 3>another humanoid who acts kind of nerdy and does computing.

0:27:23.359 --> 0:27:26.040
<v Speaker 3>They actually have a talking computer. It's just an AI

0:27:26.280 --> 0:27:30.440
<v Speaker 3>sidekick who constantly explains to the viewer what is.

0:27:30.359 --> 0:27:33.840
<v Speaker 1>Happening, Yeah, Bob the AI, Which I think one of

0:27:33.880 --> 0:27:36.760
<v Speaker 1>the reasons I like this is this, this this alone.

0:27:36.800 --> 0:27:39.879
<v Speaker 1>And I'm not comparing this movie to Ian m Banks

0:27:39.880 --> 0:27:43.800
<v Speaker 1>culture series, but in those, in those novels, you'll frequently

0:27:43.840 --> 0:27:46.240
<v Speaker 1>have an individual who's often a member of the culture

0:27:46.640 --> 0:27:49.560
<v Speaker 1>and they have they have an AI that they're they're

0:27:49.600 --> 0:27:52.520
<v Speaker 1>talking to all the time, and they're having little conversations

0:27:52.560 --> 0:27:55.720
<v Speaker 1>and disagreements and so forth. So this felt, you know,

0:27:56.119 --> 0:27:58.440
<v Speaker 1>not to say that this was even you know, remotely

0:27:58.480 --> 0:28:00.760
<v Speaker 1>inspired by it's a pretty you know, i think common

0:28:00.800 --> 0:28:04.560
<v Speaker 1>idea regarding science fiction, but it made me think of

0:28:04.560 --> 0:28:05.160
<v Speaker 1>that a little bit.

0:28:05.480 --> 0:28:07.840
<v Speaker 3>Bob's got a little bit of personality. Bob is not

0:28:08.320 --> 0:28:12.280
<v Speaker 3>just a you know, purely giving the answers to you know,

0:28:12.359 --> 0:28:15.480
<v Speaker 3>He's not like a Google search result, like He's got

0:28:15.960 --> 0:28:17.400
<v Speaker 3>some some thoughts of his own.

0:28:18.119 --> 0:28:20.919
<v Speaker 1>Yeah, yeah, again, he's he's very into making sure that

0:28:20.920 --> 0:28:24.280
<v Speaker 1>they get to keep their license, that that any weaponry

0:28:24.680 --> 0:28:27.879
<v Speaker 1>or tactics that they employ, that these are they have

0:28:28.080 --> 0:28:31.320
<v Speaker 1>the correct certifications, that they're they're not going to get

0:28:31.320 --> 0:28:33.280
<v Speaker 1>in trouble. So he's you know, he's very much a

0:28:34.480 --> 0:28:38.960
<v Speaker 1>very lawful mindset, and Aria has more of a chaotic mindset.

0:28:39.480 --> 0:28:42.920
<v Speaker 3>I'd say that's right, Yes, So Bob is sort of lawful,

0:28:43.160 --> 0:28:47.400
<v Speaker 3>neutral and area's kind of chaotic good yeah, okay. But

0:28:47.440 --> 0:28:50.920
<v Speaker 3>then the other two main characters are our power company guys,

0:28:51.000 --> 0:28:54.160
<v Speaker 3>and we mentioned them already, but you have Tepe, who

0:28:54.320 --> 0:28:58.719
<v Speaker 3>is he's handsome, sweet, shy. Earnest don't have a lot

0:28:58.760 --> 0:29:00.720
<v Speaker 3>of notes on Tepe. He's just like, oh, he's a

0:29:00.800 --> 0:29:01.240
<v Speaker 3>nice guy.

0:29:01.520 --> 0:29:02.040
<v Speaker 1>Yeah.

0:29:02.080 --> 0:29:03.880
<v Speaker 3>But then the other one you've got is Camilla, who

0:29:03.960 --> 0:29:08.760
<v Speaker 3>seems a little bit older and he is our fidgety clown,

0:29:09.480 --> 0:29:11.720
<v Speaker 3>but he ends up really coming through in a pinch

0:29:11.800 --> 0:29:15.360
<v Speaker 3>at the end of the movie. And early on, Camia

0:29:15.480 --> 0:29:18.400
<v Speaker 3>has a near meat cute with Eria the bounty hunter,

0:29:18.840 --> 0:29:21.640
<v Speaker 3>because she seems to be buying hundreds of apples and

0:29:21.680 --> 0:29:23.960
<v Speaker 3>she drops one in the street and then Cama picks

0:29:23.960 --> 0:29:25.600
<v Speaker 3>it up out of the gutter and tries to run

0:29:25.640 --> 0:29:28.040
<v Speaker 3>after her. But I don't think they ever come face

0:29:28.080 --> 0:29:28.760
<v Speaker 3>to face.

0:29:28.880 --> 0:29:30.720
<v Speaker 1>Not at that point, but of course later on they

0:29:30.760 --> 0:29:32.680
<v Speaker 1>meet and he's like, oh, it's the woman from the street.

0:29:32.920 --> 0:29:33.760
<v Speaker 1>Though I don't know what.

0:29:33.640 --> 0:29:36.400
<v Speaker 3>The purpose of that is, like that opening sequence, because

0:29:36.440 --> 0:29:41.320
<v Speaker 3>it's like, oh, yeah, I saw you before. Anyway, So

0:29:41.680 --> 0:29:45.520
<v Speaker 3>this movie, especially early on, is very heavy on technobabble.

0:29:45.560 --> 0:29:49.000
<v Speaker 3>There is a long scene with Eria and Bob just

0:29:49.160 --> 0:29:55.520
<v Speaker 3>discussing regulations on the technology they use. Like, the main

0:29:55.600 --> 0:29:58.520
<v Speaker 3>thing I think you need to understand is the concept

0:29:58.600 --> 0:30:02.920
<v Speaker 3>of a zone. And so there's a long scene where

0:30:02.920 --> 0:30:05.920
<v Speaker 3>Erie and Bob are talking about the idea of a zone.

0:30:06.920 --> 0:30:10.840
<v Speaker 3>Here's my best interpretation of how it works. So Eria

0:30:10.920 --> 0:30:15.680
<v Speaker 3>and Bob know that the monster Zeiram is headed toward Earth,

0:30:15.760 --> 0:30:19.200
<v Speaker 3>and they know that it will crash land at roughly

0:30:19.240 --> 0:30:21.720
<v Speaker 3>a given place at a given time, and they get

0:30:21.760 --> 0:30:25.440
<v Speaker 3>there before it. So in order to capture Zayram with

0:30:25.520 --> 0:30:29.120
<v Speaker 3>as little risk as possible, Eria and Bob make an

0:30:29.240 --> 0:30:33.840
<v Speaker 3>alternate dimension copy of the city district where Zayram is

0:30:33.880 --> 0:30:37.120
<v Speaker 3>going to land, and then somehow get him to land

0:30:37.280 --> 0:30:41.280
<v Speaker 3>there instead of in the regular dimensional place. And this

0:30:41.480 --> 0:30:46.160
<v Speaker 3>alternate dimension city district is known as a zone. It's

0:30:46.200 --> 0:30:49.480
<v Speaker 3>like surrounded by invisible walls and it's just like a

0:30:49.520 --> 0:30:52.600
<v Speaker 3>regular city, except it has no people in it except

0:30:52.640 --> 0:30:58.280
<v Speaker 3>whoever teleports into that using area's transporter. And apparently you

0:30:58.320 --> 0:31:02.200
<v Speaker 3>collect a reduced bounty if you quote use a zone,

0:31:02.560 --> 0:31:03.920
<v Speaker 3>but you gotta do what you gotta do.

0:31:04.400 --> 0:31:06.720
<v Speaker 1>Ultimately, I liked this aspect of the movie, like it

0:31:06.720 --> 0:31:09.600
<v Speaker 1>adds an extra little wrinkle to it. And I'm not

0:31:09.640 --> 0:31:11.760
<v Speaker 1>sure how much of it is them wanting to do

0:31:11.840 --> 0:31:13.920
<v Speaker 1>something cool with kind of like, oh, they're not battling

0:31:13.960 --> 0:31:15.800
<v Speaker 1>the alien just on the streets. They're battling it in

0:31:15.800 --> 0:31:18.840
<v Speaker 1>this strange shadow zone, or if it's kind of like, well,

0:31:18.880 --> 0:31:20.840
<v Speaker 1>if they're battling in the zone, we don't have to

0:31:21.320 --> 0:31:23.640
<v Speaker 1>have any extras or worry about why the police aren't

0:31:23.640 --> 0:31:24.240
<v Speaker 1>showing up.

0:31:24.440 --> 0:31:26.520
<v Speaker 3>Right, So most of this movie just takes place in

0:31:26.520 --> 0:31:29.000
<v Speaker 3>the zone. So, like you say, there's no need for extrasm.

0:31:29.160 --> 0:31:31.880
<v Speaker 3>There was one scene where they cut back to the

0:31:31.920 --> 0:31:34.760
<v Speaker 3>regular world and they show like the people that the

0:31:34.840 --> 0:31:38.040
<v Speaker 3>Electricians were supposed to be partying with later that night,

0:31:38.200 --> 0:31:40.840
<v Speaker 3>hanging out and like they're not there, but they're like, oh,

0:31:40.840 --> 0:31:42.920
<v Speaker 3>I don't miss them. I don't care that they're not here.

0:31:44.000 --> 0:31:46.360
<v Speaker 1>Yeah, that was strange. Oh, but by the way, I

0:31:46.360 --> 0:31:49.200
<v Speaker 1>should ask at this point, did you watch we both

0:31:49.280 --> 0:31:51.160
<v Speaker 1>use the same Blu ray copy on this. Did you

0:31:51.280 --> 0:31:56.080
<v Speaker 1>do dubbed or subtitled subtitles? You did subtitles, Okay, yeah,

0:31:56.120 --> 0:31:58.360
<v Speaker 1>because so I did the thing where I wasn't sure

0:31:58.400 --> 0:32:01.360
<v Speaker 1>because sometimes there is a drastic difference. It's between subtitles

0:32:01.400 --> 0:32:04.600
<v Speaker 1>and and and the dub on films like this. So

0:32:04.640 --> 0:32:06.320
<v Speaker 1>I did the thing at first where I had both

0:32:06.360 --> 0:32:08.480
<v Speaker 1>going on, and I was, you know, you kind of

0:32:08.520 --> 0:32:12.320
<v Speaker 1>like trying to split my head by following both and

0:32:12.320 --> 0:32:14.560
<v Speaker 1>seeing like which one was the way to go. And

0:32:14.640 --> 0:32:17.280
<v Speaker 1>I quickly decided, Okay, that doesn't seem to be a

0:32:17.320 --> 0:32:22.720
<v Speaker 1>tremendous difference. Maybe the subtitles are a little tighter, but

0:32:23.080 --> 0:32:24.920
<v Speaker 1>I don't think I'm missing out on a lot of

0:32:24.960 --> 0:32:28.360
<v Speaker 1>plot if I just go ahead and and and employ

0:32:28.440 --> 0:32:29.360
<v Speaker 1>the dub instead.

0:32:29.640 --> 0:32:31.680
<v Speaker 3>I mean, it always varies by case, but I think

0:32:31.720 --> 0:32:34.920
<v Speaker 3>in general dubs are a great option for like silly movies,

0:32:35.040 --> 0:32:37.360
<v Speaker 3>B movies and stuff like that. I think, you know,

0:32:37.400 --> 0:32:42.240
<v Speaker 3>I gravitate more towards subtitles if it's like the they're

0:32:42.400 --> 0:32:45.760
<v Speaker 3>real strong, dramatic performances by the original actors, and you

0:32:45.840 --> 0:32:48.040
<v Speaker 3>kind of want to hear their original tone and things,

0:32:48.040 --> 0:32:49.880
<v Speaker 3>even if you don't understand the language.

0:32:50.280 --> 0:32:50.400
<v Speaker 4>Uh.

0:32:50.640 --> 0:32:53.040
<v Speaker 3>And and just rely on the subtitles for the for

0:32:53.080 --> 0:32:56.120
<v Speaker 3>the semantic uh. But yeah, I mean in a monster movie,

0:32:56.240 --> 0:32:57.240
<v Speaker 3>I think dubs are great.

0:32:57.640 --> 0:33:00.000
<v Speaker 1>Okay, well we'll come back to this because they'll be

0:33:00.360 --> 0:33:03.040
<v Speaker 1>two points where I want to know if you have

0:33:03.080 --> 0:33:06.360
<v Speaker 1>a different understanding of what was occurring based on the

0:33:06.400 --> 0:33:08.920
<v Speaker 1>subtitles versus my understanding via the dubs.

0:33:09.240 --> 0:33:11.560
<v Speaker 3>Oh oh, but we didn't finish talking about the zones

0:33:11.640 --> 0:33:15.240
<v Speaker 3>because the other the okay, right, So the one last

0:33:15.280 --> 0:33:17.840
<v Speaker 3>thing with the zone is like, you can't just walk

0:33:17.960 --> 0:33:20.720
<v Speaker 3>into or out of a zone like a zone. Again,

0:33:20.760 --> 0:33:24.800
<v Speaker 3>it's an alternate dimension. It's surrounded by invisible walls, and

0:33:24.920 --> 0:33:27.280
<v Speaker 3>you have to have some kind of teleporter device that

0:33:27.400 --> 0:33:29.680
<v Speaker 3>Aria has set up in her command center in an

0:33:29.720 --> 0:33:33.800
<v Speaker 3>empty warehouse in order to teleport in and teleport out.

0:33:34.280 --> 0:33:37.520
<v Speaker 3>And multiple times in the movie, these teleporting devices get

0:33:37.560 --> 0:33:40.480
<v Speaker 3>broken and that prevents somebody from going one way or

0:33:40.480 --> 0:33:43.920
<v Speaker 3>the other. But okay, Eria and Bob are discussing zones,

0:33:44.040 --> 0:33:49.520
<v Speaker 3>discussing bounties, discussing regulations and technology. Meanwhile, Tepe and Camia

0:33:49.680 --> 0:33:52.800
<v Speaker 3>are our power company guys are trying to finish all

0:33:52.800 --> 0:33:54.720
<v Speaker 3>the jobs they've got left on their list for the

0:33:54.800 --> 0:33:57.520
<v Speaker 3>day because at least one of them has a date

0:33:57.600 --> 0:33:59.280
<v Speaker 3>that they need to get to. I don't remember. I

0:33:59.280 --> 0:34:03.480
<v Speaker 3>think it's Cameo, or maybe both of them do anyway.

0:34:03.200 --> 0:34:05.680
<v Speaker 1>But I think Tepe has an actual date date and

0:34:05.840 --> 0:34:08.120
<v Speaker 1>Kemia is just like hanging out at the box.

0:34:08.520 --> 0:34:10.719
<v Speaker 3>Yeah, Kemia needs to go hang out with people who

0:34:10.719 --> 0:34:14.400
<v Speaker 3>don't actually like him. So one job that they have

0:34:14.480 --> 0:34:16.279
<v Speaker 3>to deal with before they can finish up for the

0:34:16.360 --> 0:34:20.239
<v Speaker 3>day is that somebody is stealing electricity, so they are

0:34:20.280 --> 0:34:24.080
<v Speaker 3>called to the location where this is allegedly happening. They

0:34:24.160 --> 0:34:26.560
<v Speaker 3>arrive at a warehouse where somebody is rigged up a

0:34:26.600 --> 0:34:30.960
<v Speaker 3>bootleg power line coming off of the pole, and instead

0:34:31.000 --> 0:34:32.960
<v Speaker 3>of just cutting the line, they have to go into

0:34:33.000 --> 0:34:36.759
<v Speaker 3>the warehouse to investigate, and lo and behold, it's the

0:34:36.800 --> 0:34:40.520
<v Speaker 3>command center. It's full of weird, blinking, beeping gizmos.

0:34:40.520 --> 0:34:44.960
<v Speaker 1>Time to start touching stuff right, Also, just put our

0:34:45.000 --> 0:34:49.040
<v Speaker 1>hands all over this long story short, the two electricians

0:34:49.120 --> 0:34:51.319
<v Speaker 1>accidentally get teleported into the.

0:34:51.400 --> 0:34:56.000
<v Speaker 3>Zone along with eria Xeram arrives, and this leads into

0:34:56.000 --> 0:34:58.560
<v Speaker 3>the rest of the movie, which is just one long

0:34:58.760 --> 0:35:04.000
<v Speaker 3>chain of fi chases, monster attacks, and monster transformations.

0:35:04.520 --> 0:35:07.640
<v Speaker 1>Yeah, all in kind of dreary look mostly dreary looking

0:35:07.640 --> 0:35:11.000
<v Speaker 1>industrial locations that you know, fit the zone and fit

0:35:11.040 --> 0:35:13.840
<v Speaker 1>this style of movie. Though there is also a wonderful

0:35:13.880 --> 0:35:17.640
<v Speaker 1>looking I think it's a playground, like a really modern yeah,

0:35:17.800 --> 0:35:20.600
<v Speaker 1>like early nineties Japanese playground. I didn't look this up,

0:35:20.600 --> 0:35:23.279
<v Speaker 1>just try and figure out where this was. But it

0:35:23.320 --> 0:35:26.840
<v Speaker 1>looks really cool. I look at this and I'm like, yeah,

0:35:26.160 --> 0:35:27.560
<v Speaker 1>I want to head.

0:35:27.480 --> 0:35:30.080
<v Speaker 3>I want to play on that. And so from here

0:35:30.120 --> 0:35:32.840
<v Speaker 3>on out, I think, because it's just sort of fights

0:35:32.840 --> 0:35:36.160
<v Speaker 3>and chases and transformations, uh, maybe we can just focus

0:35:36.160 --> 0:35:36.920
<v Speaker 3>on highlights.

0:35:37.120 --> 0:35:37.239
<v Speaker 2>Uh.

0:35:37.560 --> 0:35:41.200
<v Speaker 3>The first big fight between Xerram and Erea is great.

0:35:41.239 --> 0:35:47.480
<v Speaker 3>It involves energy weapons, ballistic weapons, strange traps, like area

0:35:47.560 --> 0:35:49.800
<v Speaker 3>has all these different kinds of traps, Like one shoots

0:35:49.800 --> 0:35:53.600
<v Speaker 3>out all these tethers that wrap up the monster. One

0:35:53.680 --> 0:35:57.360
<v Speaker 3>is like, it shoots up these spikes that surround the monster,

0:35:57.680 --> 0:36:00.360
<v Speaker 3>and yes, they're like metal spikes, and I think it

0:36:00.360 --> 0:36:03.279
<v Speaker 3>has to like bend them down. But then the it

0:36:03.320 --> 0:36:06.440
<v Speaker 3>also has hand to hand fighting. Eria has the full

0:36:06.520 --> 0:36:08.840
<v Speaker 3>gamut of bounty hunter skills, so it seems like she

0:36:09.000 --> 0:36:12.319
<v Speaker 3>is a trapper first and foremost, and she likes using

0:36:12.360 --> 0:36:17.719
<v Speaker 3>this device that encases someone within, like a giant crystal,

0:36:18.280 --> 0:36:20.839
<v Speaker 3>but then when a fight breaks out, she throws down.

0:36:21.520 --> 0:36:23.920
<v Speaker 1>Yeah. She does have a wonderful array of sort of

0:36:24.000 --> 0:36:28.400
<v Speaker 1>Mandalorian esque or predator esque weaponry, you know, all the

0:36:28.480 --> 0:36:29.719
<v Speaker 1>various bells and whistles.

0:36:29.880 --> 0:36:32.799
<v Speaker 3>But of course Zaiam has his own tricks, and one

0:36:32.840 --> 0:36:35.719
<v Speaker 3>of them, one of the weirdest ones I thought, was

0:36:35.840 --> 0:36:41.640
<v Speaker 3>that he throws out these bioprisms that like hatch open

0:36:42.440 --> 0:36:47.239
<v Speaker 3>and then release these creatures, these weird google eyed critters

0:36:47.960 --> 0:36:52.520
<v Speaker 3>that look like a cross between Final Stage bundlefly Et

0:36:53.320 --> 0:36:57.120
<v Speaker 3>and the baby from the nineties puppet sitcom Dinosaurs.

0:36:57.760 --> 0:36:58.040
<v Speaker 4>Yeah.

0:36:58.280 --> 0:37:02.359
<v Speaker 1>Yeah, and there's one he patches multiple of these things. Again,

0:37:02.400 --> 0:37:04.759
<v Speaker 1>it's like it's like a little sea organic seed pod

0:37:04.800 --> 0:37:07.759
<v Speaker 1>looking thing, and when it breaks open, it kind of

0:37:07.800 --> 0:37:12.040
<v Speaker 1>like like whatever's inside rapidly grows and mutates into this

0:37:12.160 --> 0:37:16.279
<v Speaker 1>kind of squat gobblinoid creature that it runs around and

0:37:16.360 --> 0:37:20.000
<v Speaker 1>squeeze and stuff. There's one that pops up later on

0:37:20.080 --> 0:37:23.120
<v Speaker 1>that has three faces and not just one, and the

0:37:23.160 --> 0:37:26.720
<v Speaker 1>faces kind of remind one of the baby masks from Brazil.

0:37:27.160 --> 0:37:30.000
<v Speaker 3>And they make it kind of noise too, don't they.

0:37:29.239 --> 0:37:31.200
<v Speaker 1>Like these are squee noise.

0:37:31.280 --> 0:37:35.279
<v Speaker 3>Yeah, yeah, yeah, these are not they're not doing you know,

0:37:35.440 --> 0:37:38.839
<v Speaker 3>heavy heavy booted martial arts like zay ram Is. They're

0:37:38.880 --> 0:37:41.560
<v Speaker 3>just sort of going like and like running at the

0:37:41.760 --> 0:37:42.520
<v Speaker 3>at the heroes.

0:37:43.040 --> 0:37:46.440
<v Speaker 1>Yeah, it's almost like he's he's weaponizing some other technology,

0:37:46.560 --> 0:37:49.560
<v Speaker 1>like like these things are mostly just distractions. They're not

0:37:49.719 --> 0:37:52.520
<v Speaker 1>They're not going to really make a huge tactical difference.

0:37:52.560 --> 0:37:56.040
<v Speaker 1>He's not hatching like elite hunter killers. These are not

0:37:56.080 --> 0:38:01.040
<v Speaker 1>his hunting dogs. These are just like blithering clone goblins

0:38:01.080 --> 0:38:04.360
<v Speaker 1>that you know are just there to cause a distraction.

0:38:04.880 --> 0:38:08.200
<v Speaker 3>Agreed, Yes, but I love Yeah, I like them too,

0:38:08.719 --> 0:38:11.440
<v Speaker 3>And there's a number of them throughout the movie. There

0:38:11.480 --> 0:38:13.319
<v Speaker 3>was one part, though, I thought it was funny, where

0:38:13.360 --> 0:38:18.000
<v Speaker 3>the Electricians are figuring out what's going on, and I

0:38:18.000 --> 0:38:22.200
<v Speaker 3>think Eria says to them, at least this was how

0:38:22.239 --> 0:38:24.480
<v Speaker 3>it was in the subtitles. She goes, don't you get

0:38:24.480 --> 0:38:27.239
<v Speaker 3>it now, we're in an alternate dimension, and then one

0:38:27.239 --> 0:38:29.000
<v Speaker 3>of the Electricians goes, you're right.

0:38:41.239 --> 0:38:45.799
<v Speaker 1>Now. One of my favorite sequences in this occurs, I

0:38:45.880 --> 0:38:47.520
<v Speaker 1>want to say, you know, more or less halfway through

0:38:47.520 --> 0:38:50.960
<v Speaker 1>the film. You know, we've already had the initial battle

0:38:51.080 --> 0:38:53.920
<v Speaker 1>with zay Ram. Then we get this scene where where's

0:38:54.040 --> 0:38:56.440
<v Speaker 1>you know, zay Ram has a run in with our

0:38:56.480 --> 0:38:59.839
<v Speaker 1>two humanoid characters, and I think at this point it's

0:38:59.840 --> 0:39:02.440
<v Speaker 1>been established that the humans are on their own in

0:39:02.480 --> 0:39:06.239
<v Speaker 1>the zone and Eria has been like ejected from the

0:39:06.320 --> 0:39:09.720
<v Speaker 1>zone and can't get back in due to like gadget reasons.

0:39:09.400 --> 0:39:11.840
<v Speaker 3>Right, Yeah, the transporter breaks or something.

0:39:12.080 --> 0:39:13.680
<v Speaker 1>Yeah, so this is where it gets fun because we

0:39:13.719 --> 0:39:16.040
<v Speaker 1>know she can hold her own against z a Ram and

0:39:17.239 --> 0:39:21.560
<v Speaker 1>effectively captures a Ram, but then she gets booted. Our

0:39:21.600 --> 0:39:24.960
<v Speaker 1>two human characters mess things up, accidentally freeze a Ram,

0:39:25.440 --> 0:39:27.319
<v Speaker 1>and zay Ram has to figure out what he's going

0:39:27.360 --> 0:39:29.920
<v Speaker 1>to do. And so we have zay Ram still in

0:39:29.960 --> 0:39:32.680
<v Speaker 1>this this form of this whol king bio weapon, you know,

0:39:32.960 --> 0:39:36.320
<v Speaker 1>clothed in this shroud and having this large hat like head.

0:39:37.320 --> 0:39:41.080
<v Speaker 1>We already know that he can rapidly grow grotesque goblinoids

0:39:41.120 --> 0:39:44.719
<v Speaker 1>to do his bitting, and in a previous scene he

0:39:44.840 --> 0:39:48.719
<v Speaker 1>used that the mouth or the face on the on

0:39:48.760 --> 0:39:51.080
<v Speaker 1>the hat, it kind of came out like a tentacle

0:39:51.360 --> 0:39:55.400
<v Speaker 1>and it bit one of the human's arms. Cameo yeah, yeah,

0:39:55.440 --> 0:39:57.839
<v Speaker 1>like tore off a bit of skin. So ah, it

0:39:57.880 --> 0:40:00.919
<v Speaker 1>has a tissue sample. So we go to this scene

0:40:00.920 --> 0:40:04.960
<v Speaker 1>where it's just za Ram alone in this open industrial

0:40:05.000 --> 0:40:09.520
<v Speaker 1>space and he removes the cloth from his mouth region

0:40:09.840 --> 0:40:12.239
<v Speaker 1>and he spits up one of these He kind of

0:40:12.280 --> 0:40:16.920
<v Speaker 1>like you know, flexes his muscles strains, spits up one

0:40:16.960 --> 0:40:19.279
<v Speaker 1>of these seed pods. But instead of throwing it and

0:40:19.320 --> 0:40:22.320
<v Speaker 1>letting it hatch. He crushes it in his big muscular

0:40:22.400 --> 0:40:26.560
<v Speaker 1>hand and some sort of clone slime drips out of it,

0:40:27.200 --> 0:40:30.520
<v Speaker 1>pulls up on the ground, begins to bubble and rapidly

0:40:30.560 --> 0:40:34.960
<v Speaker 1>grows into a kind of half formed clone of Cameo,

0:40:35.600 --> 0:40:39.840
<v Speaker 1>or at least the head, one arm, and part of

0:40:39.880 --> 0:40:43.160
<v Speaker 1>the torso just laying there in a pile. And it's

0:40:43.560 --> 0:40:47.680
<v Speaker 1>really grotesque and wonderful. It mostly just spits up clone goop.

0:40:48.560 --> 0:40:53.360
<v Speaker 1>He but then Xerium seems to sort of wordlessly question

0:40:54.120 --> 0:40:58.000
<v Speaker 1>this thing, and then the goblin clone responds with kind

0:40:58.000 --> 0:41:00.520
<v Speaker 1>of alien gibbering and also a little more or oozing

0:41:00.600 --> 0:41:03.480
<v Speaker 1>of clone goo from the mouth, and then satisfide with

0:41:03.520 --> 0:41:07.880
<v Speaker 1>all this, Zirium then crushes the goblin clone underfoot. I

0:41:07.920 --> 0:41:11.360
<v Speaker 1>absolutely love just the alien weirdness of this whole scene.

0:41:12.120 --> 0:41:14.120
<v Speaker 1>One of these scenes where there are no humans at all.

0:41:14.160 --> 0:41:17.200
<v Speaker 1>It's just monsters doing monster things and having some sort

0:41:17.200 --> 0:41:19.360
<v Speaker 1>of conversation that we can scarcely understand.

0:41:19.920 --> 0:41:21.680
<v Speaker 3>Now, this is one of the one scenes I would

0:41:21.680 --> 0:41:24.279
<v Speaker 3>say if somebody was thinking about showing this movie to

0:41:24.360 --> 0:41:27.680
<v Speaker 3>a very little kid, I don't know. This one's pretty grotesque. Yeah,

0:41:27.800 --> 0:41:30.480
<v Speaker 3>and It's kind of pathetic the way the creature is

0:41:30.520 --> 0:41:32.719
<v Speaker 3>like no, and zay Ram's just like done with you

0:41:32.840 --> 0:41:33.960
<v Speaker 3>and then squashes him.

0:41:34.640 --> 0:41:37.640
<v Speaker 1>Now did this have subtitles in your version?

0:41:38.160 --> 0:41:38.800
<v Speaker 3>No? It didn't.

0:41:38.880 --> 0:41:42.799
<v Speaker 1>Okay, excellent, that's good. I would be disappointed, first of all,

0:41:42.800 --> 0:41:45.600
<v Speaker 1>if I missed out on this, the details of this conversation.

0:41:45.920 --> 0:41:49.520
<v Speaker 1>But I ultimately like not knowing, Like as a human viewer,

0:41:49.560 --> 0:41:52.080
<v Speaker 1>we're just completely cut out on the details here, Like

0:41:52.120 --> 0:41:54.480
<v Speaker 1>what is he just saying? Hey, where did that guy go?

0:41:54.520 --> 0:41:55.680
<v Speaker 1>And he's like, oh, he's over there. I was like,

0:41:55.680 --> 0:41:58.800
<v Speaker 1>all right, good squash. But maybe he's getting more information

0:41:58.880 --> 0:42:00.880
<v Speaker 1>about the planet. I'm not sure. It's just it's a

0:42:00.960 --> 0:42:03.600
<v Speaker 1>lovely scene. This, I believe, is the scene that I

0:42:03.640 --> 0:42:06.520
<v Speaker 1>saw on television, and it just stuck with me because

0:42:06.520 --> 0:42:08.080
<v Speaker 1>it was just so strange.

0:42:08.440 --> 0:42:10.640
<v Speaker 3>Yeah, this is a great one. They pushed the weirdness

0:42:10.800 --> 0:42:15.239
<v Speaker 3>past eleven. It's off the charts here. Another thing that

0:42:15.320 --> 0:42:19.239
<v Speaker 3>stuck with me was I think, I wonder if you

0:42:19.320 --> 0:42:21.640
<v Speaker 3>agree there's a part in this movie that I think

0:42:21.760 --> 0:42:25.000
<v Speaker 3>is a direct homage to Aliens, because there is a

0:42:25.040 --> 0:42:29.360
<v Speaker 3>scene where they're fighting with Zairam and then suddenly it

0:42:29.480 --> 0:42:31.719
<v Speaker 3>pans over to reveal somebody coming in to say that

0:42:31.760 --> 0:42:34.560
<v Speaker 3>I think Tepe is being threatened. But then it pans

0:42:34.560 --> 0:42:38.400
<v Speaker 3>over and here's Camea driving an excavator. He's working with

0:42:38.520 --> 0:42:41.759
<v Speaker 3>heavy machinery with and I think it's like framed in

0:42:41.880 --> 0:42:44.120
<v Speaker 3>stage with the same kind of lighting and stuff as

0:42:44.120 --> 0:42:46.640
<v Speaker 3>when Ripley comes out in the power loader fight at

0:42:46.680 --> 0:42:49.000
<v Speaker 3>the end of Aliens. Would you agree?

0:42:49.200 --> 0:42:51.920
<v Speaker 1>Yeah? Absolutely, And it seems like that's where they're gonna go, Oh,

0:42:51.920 --> 0:42:53.920
<v Speaker 1>we're gonna we're gonna have kind of a rip off

0:42:53.960 --> 0:42:57.120
<v Speaker 1>of that scene where it's gonna be bulldozer versus zarium,

0:42:57.440 --> 0:43:00.000
<v Speaker 1>but then it ultimately ends up being for comedic payoff,

0:43:00.040 --> 0:43:01.840
<v Speaker 1>right because doesn't Zeriam just sort of like swat the

0:43:01.840 --> 0:43:04.640
<v Speaker 1>bulldozer and turns it out there? Yeah? Yeah, and uh

0:43:04.760 --> 0:43:07.839
<v Speaker 1>and then and then Camea just runs for it. So

0:43:08.000 --> 0:43:11.239
<v Speaker 1>I like that ultimately a successful scene if they'd gone

0:43:11.239 --> 0:43:13.319
<v Speaker 1>if they'd actually had it be kind of this fight,

0:43:13.640 --> 0:43:15.800
<v Speaker 1>which I think they've done. Didn't they do that in Carnosaur.

0:43:15.960 --> 0:43:18.160
<v Speaker 1>Doesn't a bulldozer fight a dinosaur in Carnoisaur?

0:43:18.320 --> 0:43:21.040
<v Speaker 3>Oh yeah, somebody gets into like a bobcat or some

0:43:21.080 --> 0:43:23.359
<v Speaker 3>one of those smaller one of those little I don't

0:43:23.400 --> 0:43:26.040
<v Speaker 3>know what you call those smaller bulldozer, a little min dozer.

0:43:26.120 --> 0:43:28.279
<v Speaker 1>Nobody wants to see that. I mean, Ripley did it

0:43:28.320 --> 0:43:31.640
<v Speaker 1>best using a space bulldozer suit. I don't want to

0:43:31.640 --> 0:43:34.480
<v Speaker 1>see just a normal bulldozer fight a dinosaur. Now I

0:43:34.520 --> 0:43:39.440
<v Speaker 1>have another question for you, Joe, regarding dubs and subtitles. Uh. Okay,

0:43:39.480 --> 0:43:41.680
<v Speaker 1>So a large part of this film is that the

0:43:41.760 --> 0:43:44.640
<v Speaker 1>humans are trapped in the zone with zay Ram, and

0:43:44.680 --> 0:43:47.960
<v Speaker 1>then an area is stuck on the outside. Okay, but

0:43:48.080 --> 0:43:51.080
<v Speaker 1>then the humans get in trouble with zay Ram and

0:43:51.120 --> 0:43:54.399
<v Speaker 1>then Eria jumps in and saves them, saves the day. Yeah,

0:43:54.400 --> 0:43:57.320
<v Speaker 1>and I don't if it was established how she was

0:43:57.360 --> 0:43:58.600
<v Speaker 1>able to do that. I missed it.

0:43:58.840 --> 0:44:00.640
<v Speaker 3>Oh, I don't know. I mean, yeah, there's a lot

0:44:00.640 --> 0:44:02.640
<v Speaker 3>of stuff like that. I don't I know what you're

0:44:02.680 --> 0:44:04.960
<v Speaker 3>talking about. And I don't remember. I think they must

0:44:05.000 --> 0:44:07.520
<v Speaker 3>have fixed it somehow. And then they just like don't

0:44:07.560 --> 0:44:10.200
<v Speaker 3>show her teleporting or something. It's like, oh, here she is,

0:44:10.239 --> 0:44:12.480
<v Speaker 3>you know, Bob got Bob got it all put together.

0:44:13.360 --> 0:44:15.800
<v Speaker 1>Okay, but she's ultimately not that important.

0:44:15.840 --> 0:44:18.680
<v Speaker 3>But no, no, no, But yeah, there's some gaps like

0:44:18.719 --> 0:44:21.799
<v Speaker 3>that and a lot of the a lot of what

0:44:22.239 --> 0:44:24.759
<v Speaker 3>Aria and Bob are doing later on is they're like

0:44:24.920 --> 0:44:27.759
<v Speaker 3>trying to put together like the super cannon or something,

0:44:27.880 --> 0:44:30.360
<v Speaker 3>or trying to get permission to use it or something.

0:44:30.760 --> 0:44:33.319
<v Speaker 1>Yeah, there is some question from Bob, especially if they

0:44:33.360 --> 0:44:36.960
<v Speaker 1>have authorization to use the super weapon and then they

0:44:36.960 --> 0:44:38.759
<v Speaker 1>have to get it there, and then once it's there

0:44:38.800 --> 0:44:41.640
<v Speaker 1>it has to be a symbol. Then clearly our electricians

0:44:41.640 --> 0:44:44.960
<v Speaker 1>are not quite up up to the task, so Eria

0:44:45.040 --> 0:44:47.120
<v Speaker 1>has has to slap it together, and it's a pretty

0:44:47.120 --> 0:44:48.520
<v Speaker 1>cool weapon when she fires it off.

0:44:48.760 --> 0:44:51.320
<v Speaker 3>Though I like some of the more low tech fighting

0:44:51.400 --> 0:44:54.759
<v Speaker 3>you see that you see the electricians doing because and

0:44:54.840 --> 0:44:57.000
<v Speaker 3>I think we're going to talk about the monster transforming

0:44:57.040 --> 0:45:00.640
<v Speaker 3>into different stages in a minute, but one of stages

0:45:00.719 --> 0:45:03.680
<v Speaker 3>it's attacking the two electricians and they just start piling

0:45:03.760 --> 0:45:06.400
<v Speaker 3>furniture on top of it, which I thought was very funny.

0:45:07.360 --> 0:45:09.719
<v Speaker 1>Yeah. Yeah, there's another scene where I want to say

0:45:09.760 --> 0:45:12.640
<v Speaker 1>that the monster is either thrown into or throws somebody

0:45:12.640 --> 0:45:15.279
<v Speaker 1>else into one of you know your you're just go

0:45:15.360 --> 0:45:18.880
<v Speaker 1>to set pieces in a film like this, A wall

0:45:18.960 --> 0:45:20.040
<v Speaker 1>of cardboard.

0:45:19.560 --> 0:45:22.320
<v Speaker 3>Boxes, yes, clearly empty.

0:45:23.160 --> 0:45:25.080
<v Speaker 1>All right, So yeah, one of the this is a

0:45:25.080 --> 0:45:28.759
<v Speaker 1>film about the monsters, about the monster itself here, and

0:45:28.880 --> 0:45:30.920
<v Speaker 1>one of the great things about it is that it

0:45:30.960 --> 0:45:35.360
<v Speaker 1>goes through multiple stages again, like you said, this is

0:45:35.360 --> 0:45:38.920
<v Speaker 1>a film where Behold my true form happens again and again.

0:45:39.520 --> 0:45:40.080
<v Speaker 3>Yeah.

0:45:40.200 --> 0:45:43.680
<v Speaker 1>So we have stage one Zerium, which we've largely described clothed,

0:45:43.760 --> 0:45:48.160
<v Speaker 1>hulking humanoid warrior. And in my opinion, this is zay

0:45:48.200 --> 0:45:51.799
<v Speaker 1>Ram at his best and realizing here I may be

0:45:51.800 --> 0:45:57.440
<v Speaker 1>saying Zerium at times it's okay, who knows, but I

0:45:57.480 --> 0:46:03.080
<v Speaker 1>think I think zay Ram the Tennessee and version is correct. Anyway,

0:46:03.360 --> 0:46:08.319
<v Speaker 1>this this primary look, primary za Ram, tremendous clothing, accessory options,

0:46:08.680 --> 0:46:13.400
<v Speaker 1>numerous bioweapons, really comes off well. But then eventually Zayram

0:46:13.400 --> 0:46:16.719
<v Speaker 1>gets blasted and we get stage two zay Ram, which

0:46:16.760 --> 0:46:20.719
<v Speaker 1>is a skeletal, multi limbed walker. And this one's a

0:46:20.760 --> 0:46:23.600
<v Speaker 1>lot of fun because it's a stop motion effect, which

0:46:23.800 --> 0:46:26.640
<v Speaker 1>obviously has limitations in a film like this. It even

0:46:26.680 --> 0:46:30.040
<v Speaker 1>has limitations when it's done especially well, like in a

0:46:30.160 --> 0:46:34.520
<v Speaker 1>Ray Harry Howsen or like RoboCop two, but it, you know,

0:46:34.960 --> 0:46:38.200
<v Speaker 1>generally examples of really well done integration of live action

0:46:38.400 --> 0:46:41.840
<v Speaker 1>and stop motion. But still the monster looks great in

0:46:41.880 --> 0:46:42.760
<v Speaker 1>this Yeah.

0:46:42.640 --> 0:46:45.200
<v Speaker 3>Yeah it does. It's it's sort of a mix of

0:46:45.239 --> 0:46:48.879
<v Speaker 3>an insect and like a mammal skeleton.

0:46:48.760 --> 0:46:52.800
<v Speaker 1>You know, multi limbs lashing around. Pretty fun. But eventually

0:46:52.800 --> 0:46:55.480
<v Speaker 1>that gets blasted too, and we're off to stage three

0:46:55.680 --> 0:46:59.640
<v Speaker 1>zay Ram, which it had been established earlier that only

0:46:59.680 --> 0:47:00.719
<v Speaker 1>the head is important.

0:47:00.960 --> 0:47:03.120
<v Speaker 3>I think they literally say hat, just.

0:47:03.080 --> 0:47:07.799
<v Speaker 1>The hat, okay, so I just about so that at

0:47:07.800 --> 0:47:11.080
<v Speaker 1>this point za Ram is reduced to just that hat,

0:47:11.440 --> 0:47:16.920
<v Speaker 1>shroom cap, stingray thingy, and it flies around, floats around,

0:47:17.040 --> 0:47:18.560
<v Speaker 1>you know, kind of looking like a rubber bat on

0:47:18.600 --> 0:47:21.239
<v Speaker 1>a string. It reminds me a lot of a lot

0:47:21.239 --> 0:47:26.279
<v Speaker 1>of various flying Kaiju monsters. Yes, so maybe less compelling,

0:47:26.800 --> 0:47:28.080
<v Speaker 1>but very much expected.

0:47:28.360 --> 0:47:30.840
<v Speaker 3>I feel like maybe a Kaiju movie that we watched

0:47:30.880 --> 0:47:33.759
<v Speaker 3>for this show had a monster that could transform into

0:47:33.800 --> 0:47:37.399
<v Speaker 3>something that looked like this flying mushroom cap or stingray thing.

0:47:37.680 --> 0:47:38.760
<v Speaker 1>Was it the Godzilla movie?

0:47:39.719 --> 0:47:40.000
<v Speaker 4>Was it?

0:47:40.040 --> 0:47:43.400
<v Speaker 3>Did the pollution monster have a flying stingray form?

0:47:43.880 --> 0:47:44.800
<v Speaker 1>Hmm?

0:47:44.800 --> 0:47:45.680
<v Speaker 3>You might remember.

0:47:46.760 --> 0:47:51.560
<v Speaker 1>Anyway, they eventually capture the stingray hat thing. They get

0:47:51.600 --> 0:47:54.200
<v Speaker 1>it sealed up in its crystal, but of course it

0:47:54.239 --> 0:47:58.000
<v Speaker 1>gets out of that as well again, and then we

0:47:58.040 --> 0:48:01.560
<v Speaker 1>get one last pretty great transformation where the hat is

0:48:01.600 --> 0:48:05.040
<v Speaker 1>like upside down and a whole bunch of like mutation

0:48:05.480 --> 0:48:10.000
<v Speaker 1>stuff starts boiling out of it, a very John Carpenter's

0:48:10.080 --> 0:48:14.439
<v Speaker 1>The Thing esque transformation, and then it transforms into this

0:48:15.600 --> 0:48:19.480
<v Speaker 1>the Thing esque abomination, which this was I guess, the

0:48:19.520 --> 0:48:22.440
<v Speaker 1>logical place to go. Like at this point, Zayram is

0:48:22.440 --> 0:48:24.600
<v Speaker 1>backed in a corner. It's just going to mutate a

0:48:24.640 --> 0:48:26.800
<v Speaker 1>bunch and just lash at you with a bunch of

0:48:26.840 --> 0:48:30.040
<v Speaker 1>tentacles and teeth and mouths and so forth. I feel

0:48:30.040 --> 0:48:33.239
<v Speaker 1>like this incarnation of zay Ram was maybe a bit ambitious,

0:48:33.760 --> 0:48:36.280
<v Speaker 1>and the full monster comes off a little stiff here,

0:48:36.880 --> 0:48:38.439
<v Speaker 1>but it's still it's still pretty cool.

0:48:38.840 --> 0:48:41.280
<v Speaker 3>Well it has at this point though, it is also

0:48:41.920 --> 0:48:45.799
<v Speaker 3>because it has incorporated some human DNA from cameo. I

0:48:45.800 --> 0:48:48.680
<v Speaker 3>think it has like little human body parts coming out

0:48:48.680 --> 0:48:51.240
<v Speaker 3>of it. Yeah, it's like nipples and stuff.

0:48:51.560 --> 0:48:54.120
<v Speaker 1>Yeah, there's it looks like there might be a boob

0:48:54.239 --> 0:48:56.840
<v Speaker 1>on it. Yeah, but not in a way that like

0:48:57.000 --> 0:48:59.680
<v Speaker 1>is distressing. I guess just kind of like, oh, I

0:48:59.680 --> 0:49:02.680
<v Speaker 1>guess it's supposed to be a human breast. Oh yeah, okay,

0:49:02.880 --> 0:49:04.680
<v Speaker 1>now that would have been an interesting way to go

0:49:04.760 --> 0:49:09.160
<v Speaker 1>if it had taken Cameo's form, that's the final form.

0:49:09.200 --> 0:49:09.640
<v Speaker 1>I don't know.

0:49:10.040 --> 0:49:12.120
<v Speaker 3>Oh yeah, yeah, Like if it had gone full, like

0:49:12.160 --> 0:49:14.520
<v Speaker 3>they just made a clone of him, but a defective one.

0:49:14.920 --> 0:49:16.719
<v Speaker 1>Oh you know, it would have been another great ending.

0:49:17.200 --> 0:49:20.040
<v Speaker 1>They should have done this. I know we squashed the

0:49:20.239 --> 0:49:24.399
<v Speaker 1>camea half clone earlier, but wouldn't it have been great

0:49:24.440 --> 0:49:28.040
<v Speaker 1>for like a post credit sequence where it's Cameo's friends

0:49:28.040 --> 0:49:30.600
<v Speaker 1>at the bar but the clone has shown up to

0:49:30.600 --> 0:49:32.440
<v Speaker 1>hang out with them, and it's like being outed the

0:49:32.480 --> 0:49:34.280
<v Speaker 1>bar and has a drink, but it's still like spitting

0:49:34.360 --> 0:49:34.960
<v Speaker 1>up clone goo.

0:49:35.520 --> 0:49:37.319
<v Speaker 3>So they're in the middle of talking about how they

0:49:37.320 --> 0:49:39.520
<v Speaker 3>don't miss Cameo and they don't mind that he couldn't

0:49:39.520 --> 0:49:41.439
<v Speaker 3>make it. But then he does show up and he's

0:49:41.480 --> 0:49:44.600
<v Speaker 3>just bleeding goo everywhere, and they're like, oh, hey, we

0:49:44.840 --> 0:49:46.239
<v Speaker 3>were just talking about you.

0:49:46.680 --> 0:49:48.880
<v Speaker 1>Yeah, Titter is in an alien voice and they just

0:49:48.920 --> 0:49:49.600
<v Speaker 1>don't notice.

0:49:49.920 --> 0:49:51.879
<v Speaker 3>A couple more things that I thought were interesting about

0:49:51.880 --> 0:49:56.239
<v Speaker 3>the ending. One is that in the end, Camea has

0:49:56.320 --> 0:50:01.440
<v Speaker 3>to come through and save the day by using electrician knowledge. Yes,

0:50:01.040 --> 0:50:04.600
<v Speaker 3>he has to repair the wiring I think multiple times

0:50:04.640 --> 0:50:07.720
<v Speaker 3>in order to I don't know power up the device

0:50:07.760 --> 0:50:09.799
<v Speaker 3>they're using to defeat the monster in the end.

0:50:10.560 --> 0:50:13.240
<v Speaker 1>Yeah, this is really great and it made me wonder,

0:50:13.360 --> 0:50:16.880
<v Speaker 1>not enough to actually watch it. But in the Super

0:50:16.920 --> 0:50:19.719
<v Speaker 1>Mario Brothers movie, did the Super Mario Brothers end up

0:50:19.800 --> 0:50:23.240
<v Speaker 1>using their plumbing skills to save the day against Dennis Hawker?

0:50:23.719 --> 0:50:24.960
<v Speaker 3>That would be a good twist.

0:50:25.200 --> 0:50:27.840
<v Speaker 1>Yeah, it's seen it and I don't remember.

0:50:28.239 --> 0:50:30.960
<v Speaker 3>That movie is weird. That's a contender for the show.

0:50:31.239 --> 0:50:34.080
<v Speaker 1>That is a strange film. I cannot imagine that the

0:50:34.160 --> 0:50:38.240
<v Speaker 1>Chris Pratt Mario Brothers remake is going to really equal

0:50:38.400 --> 0:50:42.719
<v Speaker 1>or you know, excel in creating the same kind of

0:50:42.800 --> 0:50:44.560
<v Speaker 1>weird cinematic experience.

0:50:44.880 --> 0:50:49.080
<v Speaker 3>Waites Chris Pratt playing Mario super Mario.

0:50:49.600 --> 0:50:51.840
<v Speaker 1>That is what Seth I believe, was telling us for

0:50:51.880 --> 0:50:52.279
<v Speaker 1>Other Day.

0:50:52.520 --> 0:50:55.640
<v Speaker 3>Okay, so they went from Bob Hoskins to Chris Pratt.

0:50:56.080 --> 0:50:59.560
<v Speaker 1>Yeah, well it's a it's a different, different take on

0:50:59.640 --> 0:51:02.080
<v Speaker 1>the on the source material.

0:51:02.680 --> 0:51:06.479
<v Speaker 3>Okay. Oh oh, No, one last thing, final comment about

0:51:06.480 --> 0:51:09.320
<v Speaker 3>the movie. I like how it ends with a graduation photo.

0:51:09.640 --> 0:51:11.239
<v Speaker 1>Yes, why, I don't know.

0:51:11.320 --> 0:51:14.400
<v Speaker 3>All the humanoids So after the monster has defeated Iria

0:51:14.600 --> 0:51:17.200
<v Speaker 3>Cameo Tepe, They're like, hey, let's all pose for a

0:51:17.200 --> 0:51:20.280
<v Speaker 3>photo and Bob just like they stand together and pose

0:51:20.320 --> 0:51:23.080
<v Speaker 3>and Bob takes their picture and then it's like best friends,

0:51:23.160 --> 0:51:23.880
<v Speaker 3>friends forever.

0:51:24.280 --> 0:51:28.600
<v Speaker 1>It's so wholesome. I love it. Yeah. So yeah, this

0:51:28.760 --> 0:51:31.120
<v Speaker 1>is not a film that is going to really hit

0:51:31.160 --> 0:51:34.920
<v Speaker 1>you with a lot of mysteries and intrigue and double

0:51:34.960 --> 0:51:39.240
<v Speaker 1>crosses and so forth. The plot's pretty simple. The payoffs

0:51:39.280 --> 0:51:44.360
<v Speaker 1>are pretty much everything you'd expect, but wonderful, weird monster.

0:51:44.480 --> 0:51:46.440
<v Speaker 1>And I think this is one of those films kind

0:51:46.480 --> 0:51:49.120
<v Speaker 1>of like Pumpkinhead to a certain extent, is you see

0:51:49.440 --> 0:51:54.120
<v Speaker 1>action figures and costumes and fan art depicting the monster

0:51:54.320 --> 0:51:57.640
<v Speaker 1>like the monster has really sort of is really kind

0:51:57.640 --> 0:52:00.360
<v Speaker 1>of more popular than the film itself. It seems to

0:52:00.400 --> 0:52:00.839
<v Speaker 1>be the case.

0:52:01.520 --> 0:52:02.919
<v Speaker 3>Yeah, that would make sense.

0:52:03.239 --> 0:52:05.879
<v Speaker 1>Now a credit? Where credits do here? When I first

0:52:05.880 --> 0:52:08.640
<v Speaker 1>started poking around for places to watch this film, I

0:52:08.680 --> 0:52:11.560
<v Speaker 1>could not find Zayram anywhere. I think Zayram two was

0:52:11.600 --> 0:52:15.040
<v Speaker 1>available as a streaming option or at least a digital

0:52:15.080 --> 0:52:19.440
<v Speaker 1>purchase option, and the anime spinoff TV series was also

0:52:19.480 --> 0:52:22.080
<v Speaker 1>available that way, but it looked like I was going

0:52:22.160 --> 0:52:24.160
<v Speaker 1>to have to obtain a physical copy for sure, So

0:52:24.440 --> 0:52:27.319
<v Speaker 1>I inquired with the good people at Atlanta's own Videodrome

0:52:27.760 --> 0:52:30.719
<v Speaker 1>video rental store about it, and they said, sorry, we

0:52:30.719 --> 0:52:32.759
<v Speaker 1>don't have a copy. But then they wrote me back

0:52:32.840 --> 0:52:36.000
<v Speaker 1>and said, actually, we just ordered a copy of it.

0:52:36.760 --> 0:52:40.279
<v Speaker 1>We've ordered the thirtieth anniversary Blu Ray and so that

0:52:40.360 --> 0:52:42.480
<v Speaker 1>came in and that's how we got to watch it.

0:52:42.600 --> 0:52:45.600
<v Speaker 1>I think, a solid Blu Ray release from Media Blasters.

0:52:45.840 --> 0:52:48.120
<v Speaker 1>It includes a couple of trailers and also a making

0:52:48.160 --> 0:52:51.640
<v Speaker 1>of feature that I believe popped up on a previous

0:52:51.880 --> 0:52:52.920
<v Speaker 1>laser disc edition.

0:52:53.320 --> 0:52:56.440
<v Speaker 3>Ooh oh man, can you imagine the experience of watching

0:52:56.440 --> 0:52:57.520
<v Speaker 3>this on laser disc?

0:52:57.840 --> 0:53:02.000
<v Speaker 1>Yeah? I watched part of the making of video, but

0:53:02.040 --> 0:53:03.799
<v Speaker 1>it's it's pretty bad. Like they were talking to the

0:53:03.840 --> 0:53:07.440
<v Speaker 1>director and the star and the directors like, I wanted

0:53:07.440 --> 0:53:09.200
<v Speaker 1>to make a film that was fun, So making a

0:53:09.200 --> 0:53:13.400
<v Speaker 1>fun film was my primary my primary goal here. Okay,

0:53:14.239 --> 0:53:15.640
<v Speaker 1>so this is, you know, that sort of thing. I

0:53:15.640 --> 0:53:18.280
<v Speaker 1>don't know, maybe there's some more depth, in depth stuff

0:53:18.280 --> 0:53:21.319
<v Speaker 1>about the effects later on, but anyway, if you live

0:53:21.360 --> 0:53:24.080
<v Speaker 1>in Atlanta, you can certainly go to Videodrome and rent

0:53:24.120 --> 0:53:26.600
<v Speaker 1>the same Blu ray disc that we watched it on.

0:53:26.920 --> 0:53:31.640
<v Speaker 1>You can also check out Video Drome at videodromeatl dot com.

0:53:31.719 --> 0:53:33.040
<v Speaker 1>And if you want to get some of their merch,

0:53:33.080 --> 0:53:34.520
<v Speaker 1>and they have a lot of cool merch, you can

0:53:34.560 --> 0:53:37.000
<v Speaker 1>go to videodrome dot tv. So thanks again to the

0:53:37.040 --> 0:53:39.480
<v Speaker 1>guys at video Drone for hooking us up with our

0:53:39.560 --> 0:53:41.600
<v Speaker 1>z A ram. All right, if you want to check

0:53:41.600 --> 0:53:44.080
<v Speaker 1>out more weird house cinema, it happens every Friday in

0:53:44.200 --> 0:53:47.000
<v Speaker 1>the Stuff to Blow your Mind podcast feed we're primarily

0:53:47.560 --> 0:53:52.080
<v Speaker 1>you know, science and sometimes culture or sometimes philosophy podcast

0:53:52.440 --> 0:53:55.920
<v Speaker 1>and primarily science though, but on Fridays we set most

0:53:56.120 --> 0:53:59.200
<v Speaker 1>most of that aside and we enter the zone where

0:53:59.280 --> 0:54:02.360
<v Speaker 1>there's nothing to worry about except for maybe a strange

0:54:02.520 --> 0:54:06.680
<v Speaker 1>monster and some you know, questionable acting performances that sort

0:54:06.719 --> 0:54:07.040
<v Speaker 1>of thing.

0:54:07.440 --> 0:54:10.760
<v Speaker 3>Huge thanks as always to our excellent audio producer Seth

0:54:10.840 --> 0:54:13.719
<v Speaker 3>Nicholas Johnson. If you would like to get in touch

0:54:13.760 --> 0:54:16.040
<v Speaker 3>with us with feedback on this episode or any other,

0:54:16.200 --> 0:54:18.880
<v Speaker 3>to suggest topic for the future, or just to say hello,

0:54:19.000 --> 0:54:21.840
<v Speaker 3>you can email us at contact at stuff to Blow

0:54:21.840 --> 0:54:30.080
<v Speaker 3>your Mind dot com.

0:54:30.200 --> 0:54:33.160
<v Speaker 2>Stuff to Blow Your Mind is production of iHeartRadio. For

0:54:33.239 --> 0:54:36.040
<v Speaker 2>more podcasts from my Heart Radio, visit the iHeartRadio app

0:54:36.160 --> 0:54:38.920
<v Speaker 2>Apple Podcasts or wherever you listen to your favorite shows,