1 00:00:00,200 --> 00:00:05,279 Speaker 1: Warning, Today's episode contains spoilers for thirty years of Pokemon 2 00:00:05,400 --> 00:00:26,320 Speaker 1: and various Disney animal friends. Hello, my name is Carmen 3 00:00:27,320 --> 00:00:30,360 Speaker 1: and my name's a Boo, and welcome back to X 4 00:00:30,480 --> 00:00:35,240 Speaker 1: ray Vision Podcast, where we dive deep into your favorite shows, movies, comics, 5 00:00:35,280 --> 00:00:39,200 Speaker 1: and pop culture. We're here at iHeart Podcast, where we'll 6 00:00:39,200 --> 00:00:42,080 Speaker 1: be bringing you three episodes a week and news on Saturdays. 7 00:00:43,120 --> 00:00:46,600 Speaker 2: And in today's episode, we are going to be looking 8 00:00:46,880 --> 00:00:52,839 Speaker 2: at two behemoths in the animation world, Pokemon and Disney Pokemon. 9 00:00:52,960 --> 00:00:54,560 Speaker 2: To start out, Carmen, you and I are going to 10 00:00:54,600 --> 00:00:57,240 Speaker 2: be looking back at our own personal journeys over the 11 00:00:57,280 --> 00:00:59,640 Speaker 2: last thirty years, not to date ourselves, but over the 12 00:00:59,720 --> 00:01:04,319 Speaker 2: last thirty years of Pokemon, given that it's the thirty 13 00:01:04,400 --> 00:01:08,080 Speaker 2: year anniversary of the franchise. We'll talk about our favorite Pokemon, 14 00:01:08,200 --> 00:01:11,839 Speaker 2: our fondest memories with it, the past, present, and where 15 00:01:11,840 --> 00:01:14,880 Speaker 2: we hope the future of the franchise will go. And 16 00:01:14,920 --> 00:01:17,560 Speaker 2: then later in the episode, I'm going to dip out 17 00:01:17,600 --> 00:01:21,520 Speaker 2: and you'll be joined by Joelle to draft your favorite 18 00:01:21,640 --> 00:01:25,440 Speaker 2: Disney creatures, sticking with the animated creatures theme for today. 19 00:01:27,600 --> 00:01:29,480 Speaker 1: All right, but first we're going to go to Professor 20 00:01:29,480 --> 00:01:34,240 Speaker 1: Oaks Lab to talk about our fondest memories of Pokemon. Aboo, 21 00:01:34,880 --> 00:01:38,360 Speaker 1: start us out with tell us about what are your 22 00:01:38,560 --> 00:01:41,160 Speaker 1: earliest fondest memories of the Pokemon franchise. 23 00:01:41,880 --> 00:01:44,280 Speaker 2: I will get to that, but since we're at Professor 24 00:01:44,319 --> 00:01:46,839 Speaker 2: Oaks Lab, I just want your thoughts. Carmen, real quick. 25 00:01:47,120 --> 00:01:49,760 Speaker 2: Yes he's fucking ashes mom. 26 00:01:49,880 --> 00:01:57,840 Speaker 1: Yes, absolutely, yes, right, absolutely absolutely. I think in the 27 00:01:58,040 --> 00:02:03,720 Speaker 1: grown up version of Pokemon we would get a ash. 28 00:02:04,080 --> 00:02:06,040 Speaker 1: I am your father sort of dead. 29 00:02:05,880 --> 00:02:09,119 Speaker 2: I am your right right, Okay, great, I'm glad we're 30 00:02:09,120 --> 00:02:13,959 Speaker 2: in the same boat there. Okay, to answer your question, yeah, 31 00:02:14,000 --> 00:02:17,280 Speaker 2: I mean, looking back at thirty years of Pokemon, the 32 00:02:17,320 --> 00:02:20,000 Speaker 2: franchise has played a pretty big role in my life. 33 00:02:20,040 --> 00:02:26,960 Speaker 2: Like I played Pokemon Yellow Back Gosh, I don't know, 34 00:02:27,160 --> 00:02:31,079 Speaker 2: early two thousand's when I was still like eight nine 35 00:02:31,160 --> 00:02:33,480 Speaker 2: years old. That was my first game I got around 36 00:02:33,520 --> 00:02:36,839 Speaker 2: my game Boy Advance. But I also of course got 37 00:02:36,840 --> 00:02:39,680 Speaker 2: into the anime. We didn't have cable TV growing up 38 00:02:39,720 --> 00:02:43,400 Speaker 2: as kids, but I would rent the Pokemon movies or 39 00:02:43,440 --> 00:02:45,920 Speaker 2: Pokemon episodes that you could get on VHS and then 40 00:02:45,960 --> 00:02:49,000 Speaker 2: I would rip them onto my own VHS. So like 41 00:02:49,040 --> 00:02:51,480 Speaker 2: I've been pirating stuff since I was like eight years old. 42 00:02:52,639 --> 00:02:53,239 Speaker 1: Amazing. 43 00:02:53,680 --> 00:02:56,560 Speaker 2: But I think, if I had to give you one answer, 44 00:02:57,360 --> 00:03:03,160 Speaker 2: I think my fondest memories of Pokemon are playing Pokemon Ruby. 45 00:03:03,600 --> 00:03:07,040 Speaker 2: There was just like an amazing summer where I played 46 00:03:07,040 --> 00:03:09,760 Speaker 2: Pokemon Ruby like every day, and me and my buddy 47 00:03:09,760 --> 00:03:12,680 Speaker 2: Brian would meet up. I'd either go to his house, 48 00:03:12,720 --> 00:03:15,520 Speaker 2: he'd either come over here. Our moms would make mac 49 00:03:15,560 --> 00:03:17,720 Speaker 2: and cheese for us, and we would just like spend 50 00:03:17,760 --> 00:03:21,880 Speaker 2: hours playing Pokemon Ruby and helping each other catch Pokemon 51 00:03:21,919 --> 00:03:25,359 Speaker 2: and trading the pokemon that were distinct to Ruby and Sapphire. 52 00:03:26,160 --> 00:03:30,960 Speaker 2: And I distinctly remember, for example, one like sunny summer's day, 53 00:03:31,040 --> 00:03:36,800 Speaker 2: We're sitting underneath my window in my bedroom, h because 54 00:03:36,840 --> 00:03:39,119 Speaker 2: back in the day, back in the day, the Game 55 00:03:39,120 --> 00:03:41,160 Speaker 2: Boy Advance did not have a back light, and it 56 00:03:41,240 --> 00:03:42,960 Speaker 2: was so hard to see that shit. 57 00:03:43,160 --> 00:03:46,080 Speaker 1: Yes, you had to either have the expensive accessories, or 58 00:03:46,160 --> 00:03:47,480 Speaker 1: you had to have you know, the. 59 00:03:47,480 --> 00:03:49,760 Speaker 2: Daylight, or you had to like get a DS or 60 00:03:49,800 --> 00:03:53,120 Speaker 2: you know, one of the newer nearer consoles exactly. But 61 00:03:53,440 --> 00:03:55,920 Speaker 2: I just have really fond memories of that summer day 62 00:03:55,960 --> 00:03:58,840 Speaker 2: where we caught ray quoset. We were like sitting under 63 00:03:58,840 --> 00:04:02,840 Speaker 2: my bedroom window in the sunlight, and we both helped 64 00:04:02,880 --> 00:04:05,920 Speaker 2: each other catch ray Quasa in each other's games, you know, 65 00:04:06,040 --> 00:04:08,560 Speaker 2: And so I just have really fond memories of that. 66 00:04:09,280 --> 00:04:11,280 Speaker 2: What about you, though, what's your thirty year journey with 67 00:04:11,360 --> 00:04:11,960 Speaker 2: Pokemon been? 68 00:04:12,120 --> 00:04:12,200 Speaker 3: Like? 69 00:04:12,720 --> 00:04:15,560 Speaker 1: No, I mean, I think it's it's great that you 70 00:04:16,520 --> 00:04:19,159 Speaker 1: brought up Pokemon Ruby. I would say a lot of 71 00:04:19,200 --> 00:04:21,320 Speaker 1: my fond memories that we're going to go over are 72 00:04:21,400 --> 00:04:24,960 Speaker 1: from Pokemon Ruby, because that is personally my favorite generation 73 00:04:25,040 --> 00:04:27,320 Speaker 1: as well. You and I are like the same age, 74 00:04:27,360 --> 00:04:31,240 Speaker 1: so I think we had that very similar experience growing 75 00:04:31,279 --> 00:04:34,440 Speaker 1: up playing it. But the first time I remember being 76 00:04:34,480 --> 00:04:39,240 Speaker 1: like all in on Pokemon and being like like just 77 00:04:40,279 --> 00:04:43,880 Speaker 1: a super fan of Pokemon was around the time that 78 00:04:43,920 --> 00:04:46,599 Speaker 1: the movie had come out in theaters. The first movie 79 00:04:46,640 --> 00:04:50,320 Speaker 1: was out in theaters. I remember my dad was doing 80 00:04:50,360 --> 00:04:52,760 Speaker 1: security at a movie theater and he got me a 81 00:04:52,800 --> 00:05:01,040 Speaker 1: backpack full of the holographic mew Roune cards, hieroglyphic cards, 82 00:05:01,080 --> 00:05:06,000 Speaker 1: high Kylo Yeah, and I gave all of those cards away. 83 00:05:06,320 --> 00:05:10,599 Speaker 1: At school, I had the ash ketchum Hat. I had 84 00:05:10,600 --> 00:05:15,200 Speaker 1: the CD soundtrack like I had the Pokemon soundtrack on CD. 85 00:05:15,320 --> 00:05:19,040 Speaker 1: I remember it had a Porreon on the actual CD itself, 86 00:05:20,680 --> 00:05:23,280 Speaker 1: and so yeah, I think when the movie came out, 87 00:05:23,320 --> 00:05:25,160 Speaker 1: that's when I was like all in on the Pokemon 88 00:05:25,279 --> 00:05:27,800 Speaker 1: mania and then a lot of my fondest memories are 89 00:05:27,839 --> 00:05:30,159 Speaker 1: certainly from for the peak. For me, it was definitely 90 00:05:30,240 --> 00:05:31,680 Speaker 1: Pokemon Ruby for sure. 91 00:05:32,200 --> 00:05:34,279 Speaker 2: Well that's back when we were kids. I'm curious what 92 00:05:34,320 --> 00:05:36,560 Speaker 2: your adult relationship with Pokemon has been. 93 00:05:37,040 --> 00:05:41,200 Speaker 1: Yeah, are you still as attached? You know, I've tried. 94 00:05:41,240 --> 00:05:45,160 Speaker 1: I think I think the nostalgia has kept me around, 95 00:05:45,200 --> 00:05:49,720 Speaker 1: and I'm constantly seeking that high from from that Pokemon 96 00:05:50,160 --> 00:05:54,839 Speaker 1: Ruby kind of generation. The I kind of after Pokemon Ruby, 97 00:05:54,839 --> 00:05:57,480 Speaker 1: I fell out of Pokemon for a while, actually, until 98 00:05:58,240 --> 00:06:00,880 Speaker 1: I had I had a three DS and I started 99 00:06:01,040 --> 00:06:05,480 Speaker 1: on Pokemon X and Y, and I actually remember having 100 00:06:05,920 --> 00:06:08,920 Speaker 1: very fond memories of playing Pokemon X and Y and 101 00:06:09,320 --> 00:06:12,120 Speaker 1: really diving back into the world and just being like 102 00:06:12,720 --> 00:06:15,880 Speaker 1: super into Pokemon again. Because then I went ahead and 103 00:06:15,920 --> 00:06:21,840 Speaker 1: I played Pokemon Uh Sun and Moon, and I played 104 00:06:22,560 --> 00:06:28,839 Speaker 1: Omega Ruby and Sapphire. Yeah, but then I started to 105 00:06:28,920 --> 00:06:32,040 Speaker 1: fall off of Pokemon a little bit when we got 106 00:06:32,120 --> 00:06:36,160 Speaker 1: to the Nintendo Switch. You know, I bought and played 107 00:06:36,200 --> 00:06:41,080 Speaker 1: all the games. Sure, yeah, Yeah, I didn't feel as 108 00:06:41,800 --> 00:06:44,040 Speaker 1: you know, committed as a as a player and as 109 00:06:44,040 --> 00:06:46,279 Speaker 1: a fan. Once we got to the Nintendo Switch, what 110 00:06:46,320 --> 00:06:47,120 Speaker 1: about you, aboo? 111 00:06:47,200 --> 00:06:52,000 Speaker 2: What was Honestly, I'm sitting here wondering how we had 112 00:06:52,040 --> 00:06:56,120 Speaker 2: the same exact journey to Pokemon, because I also dropped 113 00:06:56,120 --> 00:06:58,600 Speaker 2: off after Ruby and Sapphire. Maybe it's an age thing. 114 00:06:58,640 --> 00:07:00,320 Speaker 2: Maybe it's a generational age thing. 115 00:07:00,520 --> 00:07:02,800 Speaker 1: Yeah, I've got real after Ruby and Sapphire. 116 00:07:02,839 --> 00:07:05,880 Speaker 2: Life got real after Ruby and Sapphire, you know. And 117 00:07:05,960 --> 00:07:09,160 Speaker 2: then in college I bought a three DS and I 118 00:07:09,200 --> 00:07:10,920 Speaker 2: got I think Pokemon why? 119 00:07:11,240 --> 00:07:11,760 Speaker 3: And I had a. 120 00:07:11,720 --> 00:07:15,360 Speaker 2: Blast playing it, But then life got real again. I 121 00:07:15,360 --> 00:07:17,680 Speaker 2: couldn't pay rent one month in college, so I sold 122 00:07:17,720 --> 00:07:18,840 Speaker 2: by three DS. 123 00:07:18,480 --> 00:07:19,200 Speaker 3: To pay rent. 124 00:07:20,120 --> 00:07:23,320 Speaker 2: Yeah, And so like there's been these ebbs and flows 125 00:07:23,360 --> 00:07:26,160 Speaker 2: with Pokemon with me, where like something will pull me back, 126 00:07:26,200 --> 00:07:28,880 Speaker 2: I'll get really into it again, and then I'll disappear 127 00:07:28,920 --> 00:07:31,520 Speaker 2: for a couple of years and just not care, and 128 00:07:31,560 --> 00:07:33,880 Speaker 2: then something else will pull me back. I think the 129 00:07:33,960 --> 00:07:38,239 Speaker 2: Nintendo Switch era for me, just like you, has been rocky, yes, 130 00:07:38,560 --> 00:07:42,600 Speaker 2: but the offshoot games are the things that have pulled 131 00:07:42,600 --> 00:07:42,960 Speaker 2: me back. 132 00:07:43,000 --> 00:07:43,240 Speaker 1: Now. 133 00:07:43,360 --> 00:07:46,280 Speaker 2: I think the mainline games for me have become Maybe 134 00:07:46,280 --> 00:07:48,760 Speaker 2: I'm not the target audience anymore. They're not the main 135 00:07:48,840 --> 00:07:52,520 Speaker 2: draw for me anymore. But it's the Legends Rus or 136 00:07:52,600 --> 00:07:56,360 Speaker 2: the Let's Go Pikachu, which I know was simplified and 137 00:07:56,960 --> 00:07:58,480 Speaker 2: had a lot of things wrong with it, but I 138 00:07:58,480 --> 00:08:02,400 Speaker 2: still found really endearing cute. Yeah yeah, so I agree, 139 00:08:02,400 --> 00:08:05,000 Speaker 2: like it's been a rocky relationship for modern Pokemon for me, 140 00:08:05,600 --> 00:08:08,720 Speaker 2: but it has been the more experimental offshoot games that 141 00:08:08,800 --> 00:08:11,240 Speaker 2: have been the thing that draws me back in versus 142 00:08:11,240 --> 00:08:12,160 Speaker 2: the mainline stuff. 143 00:08:12,600 --> 00:08:16,080 Speaker 1: Agreed. Agreed. The mainline games I've bought and I've played, 144 00:08:16,080 --> 00:08:18,440 Speaker 1: but I just haven't dedicated as many hours to them 145 00:08:18,480 --> 00:08:21,920 Speaker 1: as like New Pokemon's Snap that was when that came 146 00:08:21,920 --> 00:08:24,280 Speaker 1: out really into it. I think one of the big 147 00:08:24,320 --> 00:08:29,080 Speaker 1: things that happens with the mainline games is they continue 148 00:08:29,840 --> 00:08:33,520 Speaker 1: to just not have like an adult mode for somebody 149 00:08:33,600 --> 00:08:38,240 Speaker 1: who has been playing the game for thirty years. I 150 00:08:38,280 --> 00:08:41,160 Speaker 1: don't need every time I open up a mainline Pokemon 151 00:08:41,200 --> 00:08:45,199 Speaker 1: game to be taught how the type yes, the typing works, 152 00:08:45,280 --> 00:08:48,280 Speaker 1: and how the catching mechanic works. I don't need to 153 00:08:48,320 --> 00:08:50,520 Speaker 1: be taught that every single time, And that is a 154 00:08:50,520 --> 00:08:53,600 Speaker 1: big complaint from players that I also feel every time 155 00:08:53,600 --> 00:08:55,440 Speaker 1: I fire up a new Pokemon game is like, Okay, 156 00:08:55,640 --> 00:08:57,880 Speaker 1: I know how to catch Pokemon, I know how to 157 00:08:57,920 --> 00:08:59,960 Speaker 1: take care of them and level up my Pokemon, right, 158 00:09:00,120 --> 00:09:05,000 Speaker 1: you know. But yeah, I think I think the offshoot games, 159 00:09:05,000 --> 00:09:07,960 Speaker 1: the spinoff games, have been the most entertaining for me 160 00:09:08,080 --> 00:09:13,000 Speaker 1: as well. And not to be you know, too recent 161 00:09:13,320 --> 00:09:17,520 Speaker 1: on this, but Pokemon Pocopia just came out, and I 162 00:09:17,559 --> 00:09:21,360 Speaker 1: can already see myself sinking my life into this. 163 00:09:21,679 --> 00:09:24,560 Speaker 2: I know, I know I don't have a switch too, 164 00:09:24,600 --> 00:09:27,920 Speaker 2: and it's exclusive to the switch too, and I legitimately 165 00:09:27,960 --> 00:09:31,439 Speaker 2: had the thought yesterday that maybe I should like go 166 00:09:31,480 --> 00:09:33,760 Speaker 2: to best Buy and just buy a switch to like 167 00:09:33,840 --> 00:09:36,640 Speaker 2: impulse buy a switch too so I can play Pocopia. 168 00:09:36,720 --> 00:09:38,280 Speaker 1: I mean offshoot game. 169 00:09:38,320 --> 00:09:41,160 Speaker 2: It's not a mainline game. It's very experimental. It's trying 170 00:09:41,160 --> 00:09:46,320 Speaker 2: something new, and for me, thirty years into Pokemon, that's 171 00:09:46,520 --> 00:09:49,280 Speaker 2: what I'm looking for, and I'm not necessarily looking for 172 00:09:49,320 --> 00:09:55,000 Speaker 2: the nostalgic, same old experience I had, you know, twenty years. 173 00:09:54,840 --> 00:09:58,600 Speaker 1: Ago, correct, Yeah, same? And I think they each generation 174 00:09:58,679 --> 00:10:02,440 Speaker 1: they've introduced some gimmicks that have kind of like you know, 175 00:10:03,040 --> 00:10:07,040 Speaker 1: not always been experimental enough to change up the gameplay 176 00:10:07,080 --> 00:10:09,600 Speaker 1: in the same way that the spinoffs are. Should we 177 00:10:09,640 --> 00:10:10,680 Speaker 1: talk about some of our. 178 00:10:10,840 --> 00:10:13,480 Speaker 2: The difference between Mega evolutions and z evolutions? 179 00:10:14,200 --> 00:10:21,040 Speaker 1: Yeah, yes, exactly all of it. It's all just crazy. Yeah. 180 00:10:21,080 --> 00:10:24,560 Speaker 1: Should we talk about some of our favorite Pokemon? Yes, 181 00:10:24,720 --> 00:10:27,320 Speaker 1: I'm curious to know, abo, what are your favorite Pokemon? 182 00:10:28,600 --> 00:10:30,839 Speaker 2: Okay, I'm gonna have like very boy answers here. I'm 183 00:10:30,880 --> 00:10:34,720 Speaker 2: realizing because I'm looking at your list and it's dramatically different. 184 00:10:34,360 --> 00:10:38,560 Speaker 1: From there is definitely a gender like appeal there, you know. 185 00:10:39,400 --> 00:10:42,880 Speaker 2: Yeah, but you know, let's remember I started playing Pokemon 186 00:10:42,920 --> 00:10:46,160 Speaker 2: when I was an eight year old boy. So I 187 00:10:46,200 --> 00:10:48,600 Speaker 2: think I have a couple. You know, I can't just 188 00:10:48,640 --> 00:10:50,599 Speaker 2: answer this with one. It would be there's like a 189 00:10:50,800 --> 00:10:54,000 Speaker 2: over a thousand Pokemon now. To be able to say 190 00:10:54,040 --> 00:10:56,120 Speaker 2: there's only one that's your all time favorite is stuff. 191 00:10:56,600 --> 00:11:00,760 Speaker 2: So I'm gonna name name a couple. My old Charmander. 192 00:11:01,120 --> 00:11:04,640 Speaker 2: Loved Charmander as a kid, still love Charmander thirty years later. 193 00:11:05,280 --> 00:11:07,480 Speaker 1: What about your favorite evolution do you have? 194 00:11:07,920 --> 00:11:11,800 Speaker 2: Oh? Gosh, evolution is interesting because I love the original 195 00:11:11,880 --> 00:11:14,480 Speaker 2: three and I think I'm going to give another boring answer. 196 00:11:14,480 --> 00:11:16,400 Speaker 2: I'm going to say Flarion the fire type. 197 00:11:16,920 --> 00:11:19,840 Speaker 1: Yeah, Flarion's cute. That little firefox is really cute. What 198 00:11:20,000 --> 00:11:22,800 Speaker 1: is ev is EVI a fox or a rabbit or. 199 00:11:23,840 --> 00:11:26,000 Speaker 2: It depends on the evolution because some of the evolutions 200 00:11:26,000 --> 00:11:28,920 Speaker 2: suddenly become very cat like or cat and some of 201 00:11:28,960 --> 00:11:34,000 Speaker 2: the evolutions are like more dog puppy, So. 202 00:11:34,120 --> 00:11:37,360 Speaker 1: I think it depends, all right, what about any honorable mentions? 203 00:11:37,679 --> 00:11:39,600 Speaker 2: Yeah, so as far as honorable mentions go, I have 204 00:11:39,679 --> 00:11:42,480 Speaker 2: soft spots for c Bone. I just think he's a 205 00:11:42,520 --> 00:11:46,640 Speaker 2: cutie and he's got a tragic bad story. Yeah, so 206 00:11:46,960 --> 00:11:51,080 Speaker 2: I have a soft spot for him. I'm a dog lover, 207 00:11:51,320 --> 00:11:54,319 Speaker 2: so any of the dog type pokemon I'm going to 208 00:11:54,360 --> 00:11:56,920 Speaker 2: be a bit of a sucker for. But Growlit is 209 00:11:56,920 --> 00:12:00,800 Speaker 2: another og from the original one hundred and fifty and 210 00:12:00,960 --> 00:12:05,800 Speaker 2: Growle withth Arkadege. Love those boys, they're good boys. I 211 00:12:05,800 --> 00:12:08,880 Speaker 2: also want to shout out some legendaries that I've always 212 00:12:08,880 --> 00:12:13,679 Speaker 2: been a fan of. Enta the Dog, I think Generation 213 00:12:13,760 --> 00:12:18,520 Speaker 2: two from the Dog generation he's like a cool, badass lion, uh. 214 00:12:18,559 --> 00:12:21,200 Speaker 2: And then Latias from Ruby and Sapphire, who's one of 215 00:12:21,200 --> 00:12:23,080 Speaker 2: the birds. There's the blue bird and the red bird. 216 00:12:23,400 --> 00:12:28,400 Speaker 1: Yes longitudinal exactly exactly. 217 00:12:28,440 --> 00:12:31,600 Speaker 2: So I'm a big fan of Latias as well, and 218 00:12:31,800 --> 00:12:34,360 Speaker 2: obviously based on my answers here, it's it's pretty clear 219 00:12:34,480 --> 00:12:37,920 Speaker 2: when I was most into Pokemon and when I dropped off, 220 00:12:38,040 --> 00:12:42,559 Speaker 2: like a lot of my preferences toward like Generation four 221 00:12:42,559 --> 00:12:45,480 Speaker 2: and older, Like, I get a little muddy when it 222 00:12:45,559 --> 00:12:46,960 Speaker 2: gets to Gen five and later. 223 00:12:47,400 --> 00:12:48,040 Speaker 1: I mean those the. 224 00:12:48,160 --> 00:12:51,160 Speaker 2: Honestly don't know a lot of those Pokemon. Yeah, and 225 00:12:51,200 --> 00:12:53,920 Speaker 2: again the older ones are iconic and classic for a reason. 226 00:12:55,240 --> 00:12:57,320 Speaker 2: But I think it's clear for my answers, I definitely 227 00:12:57,400 --> 00:12:59,920 Speaker 2: lean when it comes to Pokemon. I definitely lean fired 228 00:13:00,040 --> 00:13:04,360 Speaker 2: types and dragon types. Those are probably my two favorite types. Okay, 229 00:13:04,400 --> 00:13:07,000 Speaker 2: what about you? What about your dramatically different list that 230 00:13:07,080 --> 00:13:08,640 Speaker 2: I'm seeing here in the script. 231 00:13:09,240 --> 00:13:12,920 Speaker 1: Well, while a Boo does choose Pokemon that are powerful, 232 00:13:13,280 --> 00:13:14,920 Speaker 1: you know, I will admit a Boo would beat me 233 00:13:14,920 --> 00:13:18,480 Speaker 1: in a Pokemon battle. Let's put it that way. I 234 00:13:18,559 --> 00:13:21,600 Speaker 1: would be a boot and a Pokemon beauty contest, which 235 00:13:21,720 --> 00:13:24,600 Speaker 1: was something that they had in the I think what 236 00:13:24,720 --> 00:13:27,520 Speaker 1: was it, generation three we had the beauty contest. Yes, 237 00:13:28,440 --> 00:13:32,720 Speaker 1: So I tend to gravitate towards my favorite Pokemon types 238 00:13:32,760 --> 00:13:35,920 Speaker 1: are always going to be like ghost and Fairy when 239 00:13:35,920 --> 00:13:39,120 Speaker 1: they introduced fairy type. It was a very big deal 240 00:13:39,160 --> 00:13:41,120 Speaker 1: for me. I was like, this is something that should 241 00:13:41,120 --> 00:13:43,520 Speaker 1: have been there from the start. It just made perfect sense. 242 00:13:44,520 --> 00:13:46,920 Speaker 1: But my all time favorite og. If you ask me 243 00:13:46,960 --> 00:13:51,840 Speaker 1: what my favorite Pokemon is, I'm probably going to say Rosellia. 244 00:13:52,120 --> 00:13:56,040 Speaker 1: I had a Pokemon Ruby. She was you know, grass 245 00:13:56,040 --> 00:13:58,840 Speaker 1: poison type, and I took her all the way from 246 00:13:58,920 --> 00:14:02,400 Speaker 1: like from the first gym all the way to the 247 00:14:02,480 --> 00:14:08,080 Speaker 1: legendary the Elite four rather and she was like my 248 00:14:08,160 --> 00:14:11,800 Speaker 1: strongest Pokemon on the whole team, even you know, outside 249 00:14:11,800 --> 00:14:14,920 Speaker 1: of my starter. And then I would say, of course, 250 00:14:14,960 --> 00:14:18,520 Speaker 1: my favorite evolution, sylvia On. When they entergy Sylvia On, 251 00:14:18,720 --> 00:14:24,160 Speaker 1: I was like, oh, hell, yes, you know. I also 252 00:14:24,200 --> 00:14:28,160 Speaker 1: love pre Marina just because pre Marina is uh one 253 00:14:28,160 --> 00:14:30,960 Speaker 1: of like the coolest starters in a while. Favorite legendary 254 00:14:31,320 --> 00:14:34,120 Speaker 1: definitely ho O. And then I did throw in some 255 00:14:34,200 --> 00:14:36,440 Speaker 1: of the mythicals. I would have to say Shaman or 256 00:14:36,600 --> 00:14:38,800 Speaker 1: Mew would be like my favorite mythicals. 257 00:14:39,280 --> 00:14:42,440 Speaker 2: But yeah, me and that Meo in that first film 258 00:14:42,480 --> 00:14:45,720 Speaker 2: just truly iconic, so cute. Yeah, I don't know, I 259 00:14:46,240 --> 00:14:49,600 Speaker 2: don't think you're giving yourself enough credit because I feel 260 00:14:49,600 --> 00:14:51,920 Speaker 2: like you're all of these Pokemon you've listed would actually 261 00:14:51,960 --> 00:14:53,400 Speaker 2: put up a pretty formidable fight. 262 00:14:54,360 --> 00:14:56,360 Speaker 1: Yeah, you know, you know, you got to have your 263 00:14:56,400 --> 00:15:00,200 Speaker 1: your status effects. You gotta have Roselia out there, out 264 00:15:00,240 --> 00:15:01,359 Speaker 1: the toxic spikes. 265 00:15:01,440 --> 00:15:03,960 Speaker 2: You know, right, I'm gonna be poisoned. I'm going to 266 00:15:04,040 --> 00:15:07,720 Speaker 2: be confused, I'm going to be asleep, like the status 267 00:15:07,760 --> 00:15:09,680 Speaker 2: effects are gonna wreck me. I'm out here just trying 268 00:15:09,720 --> 00:15:13,560 Speaker 2: to flamethrower you every turn. Yeah, and I can't because 269 00:15:13,640 --> 00:15:16,840 Speaker 2: Charmander keeps fucking falling asleep. You know, I think it 270 00:15:16,840 --> 00:15:18,280 Speaker 2: would be a pretty close fight. 271 00:15:18,360 --> 00:15:21,120 Speaker 1: Actually, well we'll have to We'll have to try it 272 00:15:21,160 --> 00:15:23,000 Speaker 1: out one day in and let the report back for 273 00:15:23,040 --> 00:15:23,760 Speaker 1: the fans. 274 00:15:24,120 --> 00:15:27,840 Speaker 2: Yes, absolutely, Okay, well we're on the topic of favorite Pokemon. 275 00:15:28,320 --> 00:15:31,280 Speaker 2: I did want to ask you what you think the 276 00:15:31,320 --> 00:15:36,920 Speaker 2: best evolutionary set is, because, in my opinion, you get 277 00:15:36,960 --> 00:15:40,080 Speaker 2: like one or two good Pokemon in a set. Usually 278 00:15:40,080 --> 00:15:43,200 Speaker 2: Pokemon have three different levels. Yeah, but there's always like 279 00:15:43,200 --> 00:15:45,600 Speaker 2: a dud in there. But I'm curious if you think 280 00:15:45,640 --> 00:15:49,520 Speaker 2: there's a certain evolutionary set of Pokemon where all three 281 00:15:49,640 --> 00:15:51,520 Speaker 2: levels are just bangers. 282 00:15:52,240 --> 00:15:55,040 Speaker 1: So I put two down and the first I put 283 00:15:55,080 --> 00:15:58,000 Speaker 1: one for generation one because I do think it's a 284 00:15:58,040 --> 00:16:02,200 Speaker 1: standout just on his aiming conventions alone, and each of 285 00:16:02,200 --> 00:16:03,400 Speaker 1: them are pretty. 286 00:16:03,400 --> 00:16:05,000 Speaker 2: This is such a good big but. 287 00:16:05,600 --> 00:16:12,640 Speaker 1: Avra Cadabra and Alekazam that you can't beat that That 288 00:16:13,440 --> 00:16:16,640 Speaker 1: that's pretty badass, you know. And then I have to 289 00:16:16,680 --> 00:16:20,320 Speaker 1: say I have a soft spot for Litwick, Lamppent, and Chandelier. 290 00:16:21,400 --> 00:16:24,479 Speaker 1: I do think each of those are cute distinctive evolutions 291 00:16:24,520 --> 00:16:28,240 Speaker 1: as well. But yeah, definitely Abra Ka Alex Exam. I mean, 292 00:16:28,320 --> 00:16:32,120 Speaker 1: come on, that's just fun to say, that's iconic. Yeah, 293 00:16:32,400 --> 00:16:35,200 Speaker 1: what about you, who's your favorite evolutionary line? 294 00:16:35,680 --> 00:16:37,200 Speaker 2: I also picked two sets. 295 00:16:38,040 --> 00:16:38,320 Speaker 3: One. 296 00:16:39,880 --> 00:16:43,000 Speaker 2: I picked Magic Harp to Garretto's, which I think is 297 00:16:43,040 --> 00:16:45,560 Speaker 2: just iconic for many reasons. You know, they come up 298 00:16:45,600 --> 00:16:48,280 Speaker 2: from floppy magic Carp who can't do any damage to 299 00:16:48,480 --> 00:16:51,360 Speaker 2: one of the coolest. Yeah one in the first generation 300 00:16:52,040 --> 00:16:53,040 Speaker 2: is just awesome. 301 00:16:52,960 --> 00:16:56,600 Speaker 1: Especially that Shiny, the first Shiny we ever got. 302 00:16:57,440 --> 00:17:02,240 Speaker 2: Yes, So I think Magic Harp and Gharretto's certainly live 303 00:17:02,240 --> 00:17:06,040 Speaker 2: in the pantheon of iconic Pokemon. In addition to that, though, 304 00:17:06,080 --> 00:17:07,920 Speaker 2: I think a personal one I'm going to throw out 305 00:17:08,000 --> 00:17:12,399 Speaker 2: that I really like is Aaron to Laron to Agron. 306 00:17:12,480 --> 00:17:15,800 Speaker 2: He's like the metal dinosaur guy. Yeah, I think maybe 307 00:17:15,800 --> 00:17:18,399 Speaker 2: from Gen four. I can't remember which jen exactly, but 308 00:17:18,720 --> 00:17:21,600 Speaker 2: I just think all three designs are like a really 309 00:17:21,600 --> 00:17:27,240 Speaker 2: cool balance of cute and also kind of formidable and 310 00:17:27,320 --> 00:17:29,280 Speaker 2: scary because he is like a metal dinosaur. 311 00:17:30,000 --> 00:17:33,520 Speaker 1: Agree, And Aaron is that little, tiny little I know, 312 00:17:33,960 --> 00:17:36,879 Speaker 1: it's so cute, such a cute little starter evolution for that. 313 00:17:37,359 --> 00:17:39,200 Speaker 1: So yeah, I have to agree those are pretty good. 314 00:17:39,200 --> 00:17:42,320 Speaker 1: I want to bag chew on those for sure. All Right, guys, 315 00:17:42,320 --> 00:17:44,120 Speaker 1: we're gonna take a quick break and when we come back, 316 00:17:44,240 --> 00:17:47,520 Speaker 1: we'll talk about the future of the Pokemon franchise as 317 00:17:47,520 --> 00:17:49,400 Speaker 1: we head into the Tyndigo Plateau. 318 00:17:50,080 --> 00:18:05,919 Speaker 4: Yeah, and we're back. 319 00:18:07,040 --> 00:18:09,440 Speaker 1: Welcome to the Indigo Plateau. Guys. We're going to talk 320 00:18:09,560 --> 00:18:17,040 Speaker 1: about the future of the Pokemon franchise here. So, over 321 00:18:17,080 --> 00:18:20,880 Speaker 1: its thirty years of existence, the Pokemon brand has had 322 00:18:20,880 --> 00:18:23,920 Speaker 1: its fear show of controversies and fan backlash. We've talked 323 00:18:23,960 --> 00:18:27,040 Speaker 1: about some of that here already, but it seems to 324 00:18:27,040 --> 00:18:31,760 Speaker 1: be able to weather the storm no matter what. Right, So, 325 00:18:32,040 --> 00:18:34,080 Speaker 1: what are some of the things aboo that kind of 326 00:18:34,119 --> 00:18:37,560 Speaker 1: helped Pokemon remain a staple in our culture? 327 00:18:38,320 --> 00:18:41,119 Speaker 2: Well, I think based on some research I did, and 328 00:18:41,160 --> 00:18:44,639 Speaker 2: just based on my own personal anecdotal experience, it's pretty 329 00:18:44,640 --> 00:18:51,440 Speaker 2: clear that Pokemon feels almost like an untouchable franchise, and 330 00:18:51,640 --> 00:18:56,000 Speaker 2: based on my research, it seems like it's just a 331 00:18:56,040 --> 00:19:02,000 Speaker 2: really solid business model. It started off as those first 332 00:19:02,040 --> 00:19:05,199 Speaker 2: two games released in nineteen ninety six in Japan, but 333 00:19:05,640 --> 00:19:09,359 Speaker 2: quickly expanded out to become this like trans media behemoth 334 00:19:09,880 --> 00:19:14,040 Speaker 2: where you have merchandise, you have films, and the anime 335 00:19:14,160 --> 00:19:17,359 Speaker 2: quickly followed. If you look at the film releases, actually 336 00:19:17,760 --> 00:19:20,600 Speaker 2: it's crazy. It was like nineteen ninety nine, two thousand, two. 337 00:19:20,480 --> 00:19:21,639 Speaker 3: Thousand and one, two thousand and. 338 00:19:21,600 --> 00:19:24,879 Speaker 2: Two, bang are dropping dropping movies back to back. 339 00:19:25,200 --> 00:19:25,400 Speaker 1: Yeah. 340 00:19:25,600 --> 00:19:27,480 Speaker 2: And of course you have the trading card game, which 341 00:19:27,520 --> 00:19:29,720 Speaker 2: of course is one of the most successful trading card games. 342 00:19:30,560 --> 00:19:32,840 Speaker 1: And we didn't talk about that, but were you a 343 00:19:32,840 --> 00:19:35,440 Speaker 1: big trading card game collector back on the day a boo, 344 00:19:36,160 --> 00:19:36,600 Speaker 1: I was not. 345 00:19:37,000 --> 00:19:39,040 Speaker 2: I was very jealous of the kids who had the 346 00:19:39,040 --> 00:19:43,840 Speaker 2: binders and had the Pokemon trading cards, but I never 347 00:19:44,119 --> 00:19:46,280 Speaker 2: was able to save up my allowance to afford them 348 00:19:46,280 --> 00:19:49,200 Speaker 2: as a kid, and instead I would spend my money 349 00:19:49,200 --> 00:19:50,560 Speaker 2: on yu Gi oh cards that was more of a 350 00:19:50,640 --> 00:19:51,200 Speaker 2: yu Gi oh boy. 351 00:19:52,000 --> 00:19:54,639 Speaker 1: Yeah, I had the cards. I had the Pokemon cards. 352 00:19:54,640 --> 00:19:56,360 Speaker 1: I never knew what to do with them. I had 353 00:19:56,359 --> 00:19:58,560 Speaker 1: no idea how to play. Yeah, I just thought they 354 00:19:58,560 --> 00:19:59,080 Speaker 1: were peavy. 355 00:19:59,320 --> 00:20:02,480 Speaker 2: You know, watching competitive Pokemon is pretty fun though. I've 356 00:20:02,520 --> 00:20:04,720 Speaker 2: watched a couple of Twitch streams here and there when 357 00:20:04,920 --> 00:20:09,200 Speaker 2: whenever there's like a little championship happening for the trading 358 00:20:09,200 --> 00:20:12,200 Speaker 2: came is crazy for the trading card game, yeah, yeah, yeah, 359 00:20:12,000 --> 00:20:16,200 Speaker 2: the depth is wild. But speaking of the trading card game, 360 00:20:16,240 --> 00:20:20,480 Speaker 2: for example, like I was looking up some numbers for Pokemon, 361 00:20:20,720 --> 00:20:22,920 Speaker 2: only ten percent of their revenue comes from the trading 362 00:20:22,960 --> 00:20:27,719 Speaker 2: card games. Wow, only only fifteen percent comes from anime 363 00:20:27,840 --> 00:20:33,560 Speaker 2: and film and other media productions. A pretty sizable twenty 364 00:20:33,560 --> 00:20:36,200 Speaker 2: five percent ish about a fourth of their revenue comes 365 00:20:36,240 --> 00:20:38,160 Speaker 2: from the games, which makes a lot of sense. 366 00:20:38,200 --> 00:20:41,400 Speaker 1: Those are always huge drivers of the French, huge. 367 00:20:41,280 --> 00:20:46,760 Speaker 2: Drivers of sales. But the real money maker, about fifty percent, 368 00:20:46,800 --> 00:20:50,360 Speaker 2: a little over fifty percent of their revenue comes from 369 00:20:50,400 --> 00:20:59,440 Speaker 2: merchandising and licensing. So the toys, the collaborations, the plushy. 370 00:20:59,240 --> 00:21:01,440 Speaker 1: The plushies I'm I mean I have on my desk 371 00:21:01,520 --> 00:21:03,520 Speaker 1: right now, I have one, two, three, four, I have 372 00:21:03,600 --> 00:21:07,040 Speaker 1: like I have eight Pokemon plushies on my work desk 373 00:21:07,280 --> 00:21:10,159 Speaker 1: at any given time. Yeah. And when I go to 374 00:21:10,200 --> 00:21:12,080 Speaker 1: a new city and there's a Pokemon center, you better 375 00:21:12,080 --> 00:21:15,480 Speaker 1: believe I'm trying to collect the exclusive Pikachu. 376 00:21:16,000 --> 00:21:19,600 Speaker 2: That's right. Oh gosh, they're so good at the exclusives. Right. Oh, 377 00:21:19,600 --> 00:21:22,560 Speaker 2: but look at that, Oh my gosh, Lady Liberty Pikachu. 378 00:21:22,720 --> 00:21:24,840 Speaker 1: And she has the little Heart Taale, so you know 379 00:21:24,920 --> 00:21:26,360 Speaker 1: it's a it's a female Pikachu. 380 00:21:26,440 --> 00:21:29,400 Speaker 2: It's so to Oh my gosh, that's so cute. Yeah, 381 00:21:29,560 --> 00:21:32,200 Speaker 2: I mean, they're so good at that. I just this week, actually, 382 00:21:33,160 --> 00:21:36,040 Speaker 2: a friend of mine and I went to a new 383 00:21:36,240 --> 00:21:38,680 Speaker 2: Pokemon trading card store that opened here in New York, 384 00:21:40,040 --> 00:21:42,840 Speaker 2: and they had these blind boxes with all the evy 385 00:21:42,840 --> 00:21:46,280 Speaker 2: evolutions and we really wanted My buddy really wanted to 386 00:21:46,280 --> 00:21:48,600 Speaker 2: get Umbrian. I wanted to get flairy on. So we 387 00:21:48,720 --> 00:21:52,560 Speaker 2: ended up buying like six boxes until we got the 388 00:21:52,560 --> 00:21:53,920 Speaker 2: ones we wanted. And that's how they. 389 00:21:53,920 --> 00:21:55,600 Speaker 1: Get you, you know, that's how they get you. 390 00:21:56,320 --> 00:21:56,439 Speaker 3: Ye. 391 00:21:57,200 --> 00:21:59,520 Speaker 2: And I bought this really cute hat that says like 392 00:21:59,600 --> 00:22:03,400 Speaker 2: caught in NYC on it, you know. And the branding, 393 00:22:03,440 --> 00:22:07,440 Speaker 2: the merchandising, I think is just next level for Pokemon, 394 00:22:07,480 --> 00:22:09,960 Speaker 2: and it's one of the reasons the franchise is just 395 00:22:10,040 --> 00:22:13,399 Speaker 2: like bulletproof, so much of their money comes from that. 396 00:22:13,640 --> 00:22:18,520 Speaker 2: And that's like, no matter what backlash happens, no matter 397 00:22:19,359 --> 00:22:22,760 Speaker 2: the cultural relevance of the brand going up or down, 398 00:22:22,840 --> 00:22:24,919 Speaker 2: doesn't really matter because the kids are still just going 399 00:22:25,000 --> 00:22:26,160 Speaker 2: to buy the beak at you. 400 00:22:26,359 --> 00:22:30,919 Speaker 1: The kids and the adults. And you know, it's not 401 00:22:31,280 --> 00:22:34,320 Speaker 1: just going to be the kids because now those adults, 402 00:22:34,520 --> 00:22:37,119 Speaker 1: those kids have grown up into adults and we still 403 00:22:37,280 --> 00:22:41,439 Speaker 1: all love Pokemon, you know. And there's over one thousand pokemons. 404 00:22:41,480 --> 00:22:44,520 Speaker 1: So if you walk into a Pokemon Center store, like 405 00:22:44,520 --> 00:22:46,800 Speaker 1: if you visit Japan and walk into a Pokemon Center store, 406 00:22:46,920 --> 00:22:52,119 Speaker 1: they have a plushy for almost every single Pokemon. And 407 00:22:52,200 --> 00:22:55,240 Speaker 1: so if you have a favorite Pokemon, no matter how 408 00:22:55,240 --> 00:22:58,080 Speaker 1: obscure it is, you're almost guaranteed to be able to 409 00:22:58,080 --> 00:23:01,800 Speaker 1: find some piece of merch for yeah, that Pokemon that 410 00:23:01,840 --> 00:23:07,639 Speaker 1: you love totally. And I think the the design of 411 00:23:07,680 --> 00:23:11,240 Speaker 1: the characters as well, there's so like simple yet cute 412 00:23:11,320 --> 00:23:16,400 Speaker 1: and recognizable. I just write, it's almost like it's almost 413 00:23:16,440 --> 00:23:19,040 Speaker 1: got the same level of appeal to adults and children 414 00:23:19,040 --> 00:23:21,879 Speaker 1: that like san Rio does. It's just a universal happiness, 415 00:23:22,000 --> 00:23:23,479 Speaker 1: universal cuteness, you know. 416 00:23:23,720 --> 00:23:26,560 Speaker 2: Yeah, and the merch pipeline is I mean again, when 417 00:23:26,600 --> 00:23:29,560 Speaker 2: you look at this revenue breakdown and realize over half 418 00:23:29,600 --> 00:23:33,119 Speaker 2: of the revenue comes from merch, you realize everything else 419 00:23:33,800 --> 00:23:35,000 Speaker 2: is just a funnel for. 420 00:23:35,160 --> 00:23:36,200 Speaker 1: Mer for the merge, right. 421 00:23:36,280 --> 00:23:37,080 Speaker 3: Yeah. You make the. 422 00:23:37,040 --> 00:23:40,959 Speaker 2: Anime and you create cute anime characters for merch. Absolutely, 423 00:23:41,440 --> 00:23:45,080 Speaker 2: you create the cards so that you can resell them 424 00:23:45,520 --> 00:23:49,000 Speaker 2: at stores where there's also merch that people will buy. 425 00:23:49,119 --> 00:23:52,040 Speaker 2: You create the video games, and you create a new 426 00:23:52,080 --> 00:23:55,919 Speaker 2: generation of Pokemon and new cute starters. Every time you 427 00:23:56,040 --> 00:23:57,480 Speaker 2: create funnel. 428 00:23:58,200 --> 00:24:00,480 Speaker 1: You create a Pokemon based off of a te so 429 00:24:00,560 --> 00:24:04,400 Speaker 1: that you can sell a thirty two year old Pokemon 430 00:24:04,520 --> 00:24:08,960 Speaker 1: fan a teapot and teacup. That's right, you know that 431 00:24:09,200 --> 00:24:10,280 Speaker 1: is Pokemon branded. 432 00:24:10,440 --> 00:24:10,720 Speaker 3: Yeah. 433 00:24:10,800 --> 00:24:13,080 Speaker 2: Yeah, And you know what's interesting and maybe this is 434 00:24:13,080 --> 00:24:15,680 Speaker 2: where we can talk about where we'd like to see 435 00:24:15,720 --> 00:24:19,080 Speaker 2: the brand go and the IP go. I think what's 436 00:24:19,119 --> 00:24:21,840 Speaker 2: interesting is like that's for better and worse, right, Like yeah, 437 00:24:22,440 --> 00:24:25,680 Speaker 2: because everything is has to like funnel back to merchandise. 438 00:24:28,640 --> 00:24:32,439 Speaker 2: It you could argue, I think that it stifles some 439 00:24:32,480 --> 00:24:36,080 Speaker 2: of the creativity and innovation and risk taking that the 440 00:24:36,080 --> 00:24:38,520 Speaker 2: Pokemon Company has done in the last thirty years, because 441 00:24:38,520 --> 00:24:40,200 Speaker 2: it all has to funnel back to we got to 442 00:24:40,240 --> 00:24:44,479 Speaker 2: sell cute plushies to adults and kids. So I'm curious 443 00:24:44,520 --> 00:24:46,720 Speaker 2: where your thoughts are at, Carmen. Where do you where 444 00:24:46,720 --> 00:24:48,480 Speaker 2: do you want to see Pokemon go in the future. 445 00:24:48,680 --> 00:24:50,479 Speaker 2: What should the next thirty years look like? 446 00:24:50,720 --> 00:24:54,399 Speaker 1: Oh my goodness, Well, you know I wrote in the 447 00:24:54,440 --> 00:24:56,840 Speaker 1: notes here, I just want to see one time. Can 448 00:24:56,880 --> 00:24:59,840 Speaker 1: we get one time? Can we get that open world concept? 449 00:25:00,080 --> 00:25:00,240 Speaker 3: Right? 450 00:25:00,600 --> 00:25:05,600 Speaker 1: Yes, they have been like I really I this the 451 00:25:05,680 --> 00:25:08,320 Speaker 1: trailers for Sword and Shield, and the especially the trailers 452 00:25:08,320 --> 00:25:10,280 Speaker 1: for Scarlet and Violet. Like I kind of teared up 453 00:25:10,320 --> 00:25:12,760 Speaker 1: when I saw Scarlet and Violet trailers because I was like, 454 00:25:12,800 --> 00:25:15,720 Speaker 1: oh my god, an open world Pokemon. But then once 455 00:25:15,760 --> 00:25:20,399 Speaker 1: I played it, my uh, the reality set in. And 456 00:25:21,280 --> 00:25:24,160 Speaker 1: when I saw the trailer for Pokemon Wind and Waves, 457 00:25:24,520 --> 00:25:27,360 Speaker 1: I did, I did not get as excited. I'm holding my. 458 00:25:27,320 --> 00:25:29,280 Speaker 2: Breath, hold back the tears, hold back the tears. 459 00:25:29,359 --> 00:25:32,359 Speaker 1: Yes, I'm holding my breath. It looks beautiful, it looks great, 460 00:25:33,040 --> 00:25:35,720 Speaker 1: but until we play it and we see that gameplay footage, 461 00:25:35,720 --> 00:25:37,800 Speaker 1: we don't know how it's going to be. I would 462 00:25:37,840 --> 00:25:40,160 Speaker 1: love for them to get the open world concept right 463 00:25:41,240 --> 00:25:45,560 Speaker 1: one one good time. But I do think for me, 464 00:25:46,119 --> 00:25:49,600 Speaker 1: you know, as we've said already at the top, the 465 00:25:49,640 --> 00:25:53,320 Speaker 1: future of the Pokemon franchise is really kind of to 466 00:25:53,400 --> 00:25:57,640 Speaker 1: me in like the spinoff series. They've established this rich 467 00:25:57,800 --> 00:26:02,360 Speaker 1: world of like we have like an entire fictional globe 468 00:26:02,440 --> 00:26:04,480 Speaker 1: for Pokemon now that is like based off of all 469 00:26:04,480 --> 00:26:09,080 Speaker 1: of these real real world locations and stuff, and now 470 00:26:09,119 --> 00:26:12,320 Speaker 1: we can kind of go back into those worlds, revisit 471 00:26:12,400 --> 00:26:15,000 Speaker 1: those worlds from like the future or the past, like 472 00:26:15,000 --> 00:26:20,000 Speaker 1: they're doing in Legends Arcus. We can you know, do 473 00:26:20,440 --> 00:26:23,760 Speaker 1: more of like the Pokemons Snap, which was one of 474 00:26:23,800 --> 00:26:28,760 Speaker 1: my favorite games on the Switch more recently. And yeah, 475 00:26:28,800 --> 00:26:31,280 Speaker 1: I think the I think the spinoff games are are 476 00:26:31,320 --> 00:26:33,760 Speaker 1: going to be where the future of the Pokemon franchise goes. 477 00:26:33,800 --> 00:26:36,880 Speaker 1: I remember when I played Legends Arcus for the first time, 478 00:26:36,960 --> 00:26:39,000 Speaker 1: that is what I remember being like, Oh, this is 479 00:26:39,000 --> 00:26:42,040 Speaker 1: what I wanted. Yeah, Sword and Shield to feel like, 480 00:26:42,080 --> 00:26:44,720 Speaker 1: this is what I wanted, Yes, Scarlet and Violet to 481 00:26:44,720 --> 00:26:46,399 Speaker 1: feel like. So they haven't been able to bring that 482 00:26:46,440 --> 00:26:49,920 Speaker 1: to the manline series yet, but we'll see, we'll see. 483 00:26:49,720 --> 00:26:55,760 Speaker 2: We'll see, but I am hopeful recent moves like Pocopeia 484 00:26:56,720 --> 00:27:00,720 Speaker 2: and leaning into Legends Arcus like something tells me internally, 485 00:27:02,280 --> 00:27:04,879 Speaker 2: they're also having these same conversations where it's like, the 486 00:27:04,920 --> 00:27:07,480 Speaker 2: mainline games are the mainline games, but we're losing people 487 00:27:07,560 --> 00:27:10,480 Speaker 2: to them, especially people who are aging out of the 488 00:27:10,480 --> 00:27:14,040 Speaker 2: mainline games, because like the reality is, it's like, if 489 00:27:14,400 --> 00:27:17,080 Speaker 2: you are a thirty some year old person, the mainline 490 00:27:17,080 --> 00:27:22,720 Speaker 2: games are not for you the target audience. There's a 491 00:27:22,760 --> 00:27:25,040 Speaker 2: reason the mainline games like hold your hand and teach 492 00:27:25,080 --> 00:27:28,040 Speaker 2: you about gym battles and type battles over and over 493 00:27:28,320 --> 00:27:31,240 Speaker 2: every time. And it's not because this is meant to 494 00:27:31,280 --> 00:27:33,920 Speaker 2: be played by somebody who has spent thirty years playing Pokemon. 495 00:27:34,160 --> 00:27:36,600 Speaker 2: It's for the eight year old kid now who just 496 00:27:36,600 --> 00:27:38,720 Speaker 2: got to switch for Christmas and is going to play 497 00:27:38,760 --> 00:27:42,560 Speaker 2: their first Pokemon. Yeah, and then that person in thirty 498 00:27:42,640 --> 00:27:44,439 Speaker 2: years is going to be the one buying the merch 499 00:27:44,520 --> 00:27:48,320 Speaker 2: and investing all their money in Pokemon. So it's like 500 00:27:49,320 --> 00:27:51,080 Speaker 2: that's kind of a hard thing to squares because I 501 00:27:51,119 --> 00:27:53,640 Speaker 2: want the mainline games to feel like they did when 502 00:27:53,680 --> 00:27:57,679 Speaker 2: I was a kid, but they just don't anymow no, 503 00:27:58,359 --> 00:28:03,119 Speaker 2: and like that I think that's less about the games themselves. Like, yes, 504 00:28:03,359 --> 00:28:06,840 Speaker 2: I completely agree with the arguments that the games have 505 00:28:06,920 --> 00:28:09,640 Speaker 2: not innovated a whole time a lot in thirty years. Right, 506 00:28:09,880 --> 00:28:13,000 Speaker 2: you get your little mega evolution maybe here and there, 507 00:28:13,040 --> 00:28:17,800 Speaker 2: but yeah, it doesn't fundamentally change the game. Really, it's 508 00:28:17,840 --> 00:28:20,879 Speaker 2: been the same Pokemon game practically for the last thirty years. 509 00:28:21,520 --> 00:28:24,119 Speaker 2: I agree with all of those criticisms, but I think 510 00:28:25,200 --> 00:28:27,879 Speaker 2: they don't want to change a formula that has worked 511 00:28:28,000 --> 00:28:31,879 Speaker 2: for thirty years and maybe billions of dollars. That's a risk, Yeah, 512 00:28:31,920 --> 00:28:33,760 Speaker 2: it's a risk, And so I think it is actually 513 00:28:33,840 --> 00:28:36,520 Speaker 2: very smart for them to say, we're making offshoot games 514 00:28:36,560 --> 00:28:39,280 Speaker 2: where we are allowed to get experimental and if this 515 00:28:39,560 --> 00:28:42,360 Speaker 2: like bombs, doesn't matter because the mainline game is still 516 00:28:42,360 --> 00:28:44,440 Speaker 2: going to sell like twenty million copies and it's. 517 00:28:44,320 --> 00:28:50,920 Speaker 1: Okay, absolutely, and they'll still and Pokemon will continue to survive. Yeah, 518 00:28:51,080 --> 00:28:52,200 Speaker 1: and the next generation. 519 00:28:53,120 --> 00:28:55,400 Speaker 2: Yeah. And again, for me, I think the main draw 520 00:28:55,480 --> 00:28:58,520 Speaker 2: is games. I don't have a whole lot of feelings 521 00:28:58,560 --> 00:29:01,360 Speaker 2: on where, for example, the trading card game should go 522 00:29:01,360 --> 00:29:05,200 Speaker 2: in the next decade, because I'm not super invested. I 523 00:29:05,480 --> 00:29:08,840 Speaker 2: don't think the Pokemon films are exactly like box office 524 00:29:08,840 --> 00:29:11,600 Speaker 2: busters or anything. Like, no one's lining up to watch 525 00:29:11,640 --> 00:29:12,560 Speaker 2: the Pokemon film. 526 00:29:12,720 --> 00:29:13,480 Speaker 3: They're all very. 527 00:29:13,360 --> 00:29:17,440 Speaker 2: Nostalgic for me. But looking back, they like don't hold 528 00:29:17,520 --> 00:29:19,160 Speaker 2: up at all. Like you know, they're all like pretty 529 00:29:19,600 --> 00:29:23,040 Speaker 2: mediocre to bad films. None of them are huge. Hey 530 00:29:23,080 --> 00:29:28,000 Speaker 2: what about Okay, that's I will say. I'll admit that's 531 00:29:28,040 --> 00:29:30,000 Speaker 2: a that's an outlier for sure. 532 00:29:30,440 --> 00:29:32,920 Speaker 1: Yeah, they did something different there, and they. 533 00:29:32,840 --> 00:29:35,880 Speaker 2: Did something different, But for me, the main draw is 534 00:29:35,920 --> 00:29:38,840 Speaker 2: still games, and I'll admit merch also, like there's a 535 00:29:39,560 --> 00:29:42,680 Speaker 2: there's like a curled up flairy on sitting on my 536 00:29:42,720 --> 00:29:45,720 Speaker 2: bed side table right now, you know. Yeah, so merch 537 00:29:45,800 --> 00:29:48,120 Speaker 2: for sure, I'm definitely going to be a sucker for merch. 538 00:29:48,200 --> 00:29:50,520 Speaker 2: But it's the games that will keep me, keep me 539 00:29:50,600 --> 00:29:53,640 Speaker 2: connected to the franchise for the next thirty years, right 540 00:29:53,960 --> 00:29:56,400 Speaker 2: and in particular, I agree with you completely. I think 541 00:29:56,440 --> 00:29:59,120 Speaker 2: it'll be the more experimental offshoot games that will keep 542 00:29:59,120 --> 00:30:04,080 Speaker 2: me coming back, like Pocopia versus like Wind and Sales 543 00:30:04,160 --> 00:30:04,760 Speaker 2: or what's this next. 544 00:30:07,680 --> 00:30:10,920 Speaker 1: You can't tell me you're not excited for Palm Bond 545 00:30:11,120 --> 00:30:12,040 Speaker 1: A boo. 546 00:30:12,360 --> 00:30:13,360 Speaker 3: Okay, Palm Bond. 547 00:30:13,640 --> 00:30:18,000 Speaker 2: Hell, yes, I'm excited for pombond Yes, but Wind and 548 00:30:18,040 --> 00:30:21,360 Speaker 2: Waves for example, like, I'll wait and see. I'm not 549 00:30:21,440 --> 00:30:25,600 Speaker 2: like pre ordering that and buying that day one, But Pocopia, 550 00:30:25,600 --> 00:30:28,440 Speaker 2: I'm literally considering going out and buying it, impulse buying 551 00:30:28,440 --> 00:30:31,480 Speaker 2: a switch to because I don't have one, So that 552 00:30:31,480 --> 00:30:34,280 Speaker 2: that is I think where I'm at emotionally with the games. 553 00:30:34,840 --> 00:30:37,760 Speaker 1: Yeah, no, I feel that, Yeah, and I think same 554 00:30:37,800 --> 00:30:40,040 Speaker 1: for me when when when in Waves comes out, I'll 555 00:30:40,040 --> 00:30:42,560 Speaker 1: wait a while, probably to see what the reaction is 556 00:30:42,640 --> 00:30:46,880 Speaker 1: like before I actually buy it, because yeah, I did 557 00:30:46,880 --> 00:30:49,640 Speaker 1: not invest nearly enough time in a Scarlett and Violet 558 00:30:50,040 --> 00:30:53,920 Speaker 1: for it to justify another another play. Well, thank you 559 00:30:53,960 --> 00:30:54,440 Speaker 1: of boo. 560 00:30:55,200 --> 00:30:56,160 Speaker 3: Yeah, this was so fun. 561 00:30:56,400 --> 00:30:58,000 Speaker 1: This was fun. I'm glad we finally got to have 562 00:30:58,040 --> 00:31:02,520 Speaker 1: our chat about Pokemon and yeah, stay tuned. 563 00:31:02,360 --> 00:31:05,360 Speaker 2: On someday we'll finally have our chat about Digimon. Yeah, 564 00:31:05,400 --> 00:31:08,160 Speaker 2: try to convince you that Digimon is better than Pokemon. 565 00:31:08,200 --> 00:31:11,040 Speaker 1: But yes, Friday, other episode, Yes, that's for another episode. 566 00:31:11,080 --> 00:31:13,320 Speaker 1: I cannot wait for us to do out about Pokemon 567 00:31:13,480 --> 00:31:16,520 Speaker 1: and Digimon and we'll pull up we'll pull up all 568 00:31:16,520 --> 00:31:18,320 Speaker 1: the revenue numbers and everything too. 569 00:31:18,400 --> 00:31:20,320 Speaker 2: Oh yeah with receipts. 570 00:31:20,680 --> 00:31:25,200 Speaker 1: Yes, yes, all right, guys, hold on, We're going to 571 00:31:25,240 --> 00:31:27,360 Speaker 1: take a quick break, and when we come back, Joel 572 00:31:27,440 --> 00:31:30,680 Speaker 1: is going to join me to talk about Disney talking 573 00:31:30,680 --> 00:31:49,120 Speaker 1: animal sidekick. All right, y'all, we're back and I am 574 00:31:49,200 --> 00:31:50,640 Speaker 1: joined by Joel. 575 00:31:51,000 --> 00:31:54,080 Speaker 3: Hey, Joel hate Carmen. 576 00:31:55,400 --> 00:31:55,920 Speaker 1: Takeover. 577 00:31:56,840 --> 00:32:00,480 Speaker 3: You really, you're really running things over here. I feel 578 00:32:00,520 --> 00:32:03,200 Speaker 3: really safe with you in the lead seat, and I'm 579 00:32:03,240 --> 00:32:05,800 Speaker 3: excited to talk to you about some of our favorite 580 00:32:06,280 --> 00:32:10,240 Speaker 3: Disney animals. In honor of Hoppers, we're working to draft 581 00:32:10,240 --> 00:32:14,320 Speaker 3: a team of talking animals to help us survive climate change. 582 00:32:14,600 --> 00:32:17,320 Speaker 3: Contestants will make a team of three or start four. 583 00:32:17,520 --> 00:32:21,240 Speaker 3: Contestants will make a team of four, one sidekick, one tactician, 584 00:32:21,640 --> 00:32:26,120 Speaker 3: one muscle, and one wild card. The animal selected must 585 00:32:26,160 --> 00:32:28,160 Speaker 3: be from a Disney or picks our own property. So 586 00:32:28,200 --> 00:32:32,480 Speaker 3: this includes anything from the Fox and Star Wars related ip. 587 00:32:33,240 --> 00:32:35,440 Speaker 3: Once a character has been chosen, he she they must 588 00:32:35,480 --> 00:32:39,680 Speaker 3: not be drafted again. Those are the rules. Let's draft Carmen. 589 00:32:39,880 --> 00:32:40,800 Speaker 3: Do you want to go first? 590 00:32:41,440 --> 00:32:45,360 Speaker 1: All right? So my sidekick sidekick, I'm gonna have to 591 00:32:45,480 --> 00:32:50,880 Speaker 1: go with a boo because he is gonna grab. He's 592 00:32:50,920 --> 00:32:52,800 Speaker 1: gonna be able to grab things for us. 593 00:32:52,960 --> 00:32:55,840 Speaker 3: You know, he's Okay, So for your first choice sidekick, 594 00:32:55,840 --> 00:33:00,280 Speaker 3: a Boo the monkey from Aladdin Aladdin. Yes, oh hey, 595 00:33:00,360 --> 00:33:02,520 Speaker 3: he's a good thief. I see, I see why you 596 00:33:02,520 --> 00:33:04,200 Speaker 3: want to have a sidekick. He can fit on your shoulder, 597 00:33:04,240 --> 00:33:06,000 Speaker 3: easy to sneak into places. 598 00:33:06,240 --> 00:33:10,320 Speaker 1: Yes, a very like I think tactically. Obviously we're not 599 00:33:10,360 --> 00:33:12,360 Speaker 1: ready for the tactician yet, but I do think the 600 00:33:12,400 --> 00:33:15,640 Speaker 1: tactician would be very good at kind of directing a 601 00:33:15,680 --> 00:33:18,880 Speaker 1: Boo for like, hey, go grab go, like sneak under 602 00:33:18,880 --> 00:33:20,880 Speaker 1: there and get you know, he's very he's. 603 00:33:20,720 --> 00:33:25,280 Speaker 3: A good listener. He is opinionated and may at some 604 00:33:25,440 --> 00:33:28,160 Speaker 3: point pal and be like I'm not doing that. But 605 00:33:28,240 --> 00:33:32,000 Speaker 3: I do like the goal. He would still achieve goal, Like, 606 00:33:32,040 --> 00:33:33,880 Speaker 3: whatever the goal is, he just might not do it 607 00:33:33,960 --> 00:33:35,360 Speaker 3: the way he's been instructed. 608 00:33:35,800 --> 00:33:38,480 Speaker 1: It'll be it'll be an interesting way to go about it. 609 00:33:38,640 --> 00:33:38,840 Speaker 1: You know. 610 00:33:39,920 --> 00:33:41,520 Speaker 3: I love this. Okay, let's go one at a time, 611 00:33:41,520 --> 00:33:43,160 Speaker 3: so we'll go back and forth. Is that a way? 612 00:33:43,280 --> 00:33:45,800 Speaker 1: I guess who's your psychick? Who's your sidekick? Ooh? 613 00:33:46,160 --> 00:33:48,680 Speaker 3: Okay, Now I thought long and hard about this, like 614 00:33:48,720 --> 00:33:51,760 Speaker 3: what does a sidekick need to be? Okay, and so 615 00:33:52,000 --> 00:33:54,320 Speaker 3: I think about the ultimate sidekick that's your robin. Okay, 616 00:33:54,360 --> 00:33:56,760 Speaker 3: he's got to be flexible, but he's also sort of 617 00:33:56,800 --> 00:33:59,360 Speaker 3: got to be like your moral center a little bit. 618 00:34:00,320 --> 00:34:04,040 Speaker 3: So I chose the purest of all animals from the 619 00:34:04,040 --> 00:34:10,600 Speaker 3: Disney cannon. I chose Nemo. Now, listen, memo, Nemo can 620 00:34:10,719 --> 00:34:13,480 Speaker 3: encourage an entire group of fish to swim down and 621 00:34:13,520 --> 00:34:17,399 Speaker 3: save their own lives. He's gonna be thinking. He's also young, 622 00:34:17,480 --> 00:34:19,080 Speaker 3: so he's got a lot of room to grow and 623 00:34:19,120 --> 00:34:23,759 Speaker 3: develop as a sidekick into his own superhero eventually. I 624 00:34:23,880 --> 00:34:28,080 Speaker 3: like Nemo, uh for not just like the disabled representation 625 00:34:28,160 --> 00:34:31,080 Speaker 3: of you can do anything, but also for his kiddo spirit. 626 00:34:31,160 --> 00:34:34,360 Speaker 3: There's never a time when Nemo's like, we cannot accomplish 627 00:34:34,440 --> 00:34:36,600 Speaker 3: if we don't like hunkered down. So I feel like 628 00:34:36,640 --> 00:34:39,280 Speaker 3: he's going to keep the team motivated even through dark. 629 00:34:39,080 --> 00:34:43,200 Speaker 1: Time, morale through the roof. Yeah exactly. Okay, so I 630 00:34:43,200 --> 00:34:43,839 Speaker 1: think I'm I. 631 00:34:43,840 --> 00:34:46,080 Speaker 3: Went the water might be a little bit difficult, but 632 00:34:46,160 --> 00:34:48,439 Speaker 3: you know, if we're living in a Zoutopia world, they've 633 00:34:48,440 --> 00:34:50,920 Speaker 3: got it figured out already, so I think he can 634 00:34:50,960 --> 00:34:53,200 Speaker 3: communicate through multiple channels. I think Nemo is gonna be 635 00:34:53,200 --> 00:34:54,240 Speaker 3: a good pick for sidekicks. 636 00:34:54,239 --> 00:34:57,600 Speaker 1: Oh my gosh, that is actually fantastic pick for sidekick. 637 00:34:58,320 --> 00:35:00,680 Speaker 1: I don't know why my head didn't go there. I 638 00:35:00,719 --> 00:35:02,759 Speaker 1: love all of your points for why Nimo would make 639 00:35:03,000 --> 00:35:05,880 Speaker 1: for it, because you really do need morale on a team, 640 00:35:06,040 --> 00:35:07,720 Speaker 1: you know, that's. 641 00:35:07,719 --> 00:35:11,400 Speaker 3: Especially fighting climate change. It's exhausting, it's so frustrating, Like 642 00:35:11,440 --> 00:35:14,040 Speaker 3: you need somebody who also is going to inherit this 643 00:35:14,120 --> 00:35:17,040 Speaker 3: world and needs to be prepared. He's like, listen, I 644 00:35:17,040 --> 00:35:18,719 Speaker 3: can't give up on the goal because I'm young. I'm 645 00:35:18,719 --> 00:35:21,359 Speaker 3: going to live a long time. Because Nemo can't die. 646 00:35:21,360 --> 00:35:23,120 Speaker 3: He has a lifespan of a human and I won't 647 00:35:23,120 --> 00:35:28,080 Speaker 3: hear about it otherwise. Yeah, okay, wait, who's your next pick? Well, Kevin, 648 00:35:28,440 --> 00:35:29,080 Speaker 3: and what character? 649 00:35:29,440 --> 00:35:32,000 Speaker 1: Okay, for a tactician, this is who is going to 650 00:35:32,080 --> 00:35:35,319 Speaker 1: be kind of uh, working side by side with a 651 00:35:35,400 --> 00:35:39,600 Speaker 1: boo for you know, kind of carrying out the missions. 652 00:35:39,600 --> 00:35:44,560 Speaker 1: For tactician, I'm going to go with Sebastian and I'll 653 00:35:44,560 --> 00:35:50,560 Speaker 1: tell you, okay. Sebastian. He's a tiny little crustacean, but 654 00:35:51,880 --> 00:35:56,759 Speaker 1: he is very good at directing people, and he has 655 00:35:56,800 --> 00:36:01,080 Speaker 1: a plan. Sebastian always knows what to do in any 656 00:36:01,120 --> 00:36:04,840 Speaker 1: sort of dire situation. He has a plan. He knows, 657 00:36:05,280 --> 00:36:08,400 Speaker 1: you know, basically what the correct thing is to do, 658 00:36:08,480 --> 00:36:11,360 Speaker 1: and he's always looking out for people. He's a risk assessor, 659 00:36:11,480 --> 00:36:15,640 Speaker 1: you know, he assesses risks and he kind of figures 660 00:36:15,640 --> 00:36:16,720 Speaker 1: out the best plan of action. 661 00:36:18,239 --> 00:36:20,880 Speaker 3: Here's why I like Sebastian as a pick. He's an 662 00:36:20,920 --> 00:36:24,520 Speaker 3: orchestra conductor. Okay, yes, he is a performer, which means 663 00:36:24,560 --> 00:36:26,760 Speaker 3: he's gonna be great at like he's gonna work almost 664 00:36:26,800 --> 00:36:31,480 Speaker 3: like a bard, creating enough musical distractions to allow a 665 00:36:31,480 --> 00:36:33,319 Speaker 3: boo to get in there and do what he needs 666 00:36:33,360 --> 00:36:36,280 Speaker 3: to do. I love I love this. I do feel 667 00:36:36,960 --> 00:36:40,279 Speaker 3: like Sebastian and a Boo are gonna be but has 668 00:36:40,320 --> 00:36:43,799 Speaker 3: a little bit. I feel like there's gonna be, you know. 669 00:36:44,239 --> 00:36:45,160 Speaker 3: I also. 670 00:36:46,560 --> 00:36:52,640 Speaker 1: Can a boo talk, No, a boo makes just vocalizations. 671 00:36:53,080 --> 00:36:54,680 Speaker 3: Here's what I'm gonna give. I'm gonna give that to 672 00:36:54,719 --> 00:36:57,440 Speaker 3: you anyway, because I feel like he understands and can 673 00:36:57,480 --> 00:37:00,719 Speaker 3: emote his communication in such a way that he is 674 00:37:00,760 --> 00:37:05,759 Speaker 3: still communicating. Is he articulating, No, but he is enunciating 675 00:37:05,880 --> 00:37:09,319 Speaker 3: enough with like his grunts and his uh you know, 676 00:37:09,640 --> 00:37:12,160 Speaker 3: evil serious let you know how he's feeling. So I 677 00:37:12,239 --> 00:37:17,160 Speaker 3: appreciate it, But I do think when Sebastian gets all 678 00:37:17,239 --> 00:37:19,880 Speaker 3: high and haughty in his big Jamaican accent, a boo's 679 00:37:19,880 --> 00:37:21,279 Speaker 3: gonna have some feelings about it. 680 00:37:21,640 --> 00:37:24,960 Speaker 1: Yeah, he'll lead, He'll lead you into battle. You know, 681 00:37:25,560 --> 00:37:26,240 Speaker 1: Ian would. 682 00:37:26,080 --> 00:37:28,640 Speaker 3: Like to know. Is the crab too nervous to be 683 00:37:28,960 --> 00:37:31,560 Speaker 3: a proper tactician? How do you respond? 684 00:37:33,360 --> 00:37:36,600 Speaker 1: Well, that's where the other teammates are going to come 685 00:37:36,800 --> 00:37:41,720 Speaker 1: into play to help keep Sebastian on like a level level. 686 00:37:41,760 --> 00:37:45,440 Speaker 3: He says. Anxiety does not deter you from being a leader. 687 00:37:45,520 --> 00:37:49,880 Speaker 3: And I appreciate that. Anxiety. 688 00:37:50,320 --> 00:37:55,360 Speaker 1: You have to have somebody who's assessing risks, yes, yes, okay, 689 00:37:55,440 --> 00:37:58,919 Speaker 1: and then also somebody to tell you, like, hey, calm down, 690 00:37:58,960 --> 00:38:00,040 Speaker 1: it's not that, it's not that. 691 00:38:01,320 --> 00:38:05,200 Speaker 3: The land and the sea. So for you know, maneuvering, 692 00:38:05,239 --> 00:38:06,160 Speaker 3: that's going to be great. 693 00:38:06,960 --> 00:38:10,360 Speaker 1: Yeah. I would rather somebody too nervous than to be 694 00:38:10,440 --> 00:38:13,160 Speaker 1: too you know, nonchalant about it. 695 00:38:13,239 --> 00:38:15,719 Speaker 3: That's why he's a tactician. He's thinking things through, right, 696 00:38:15,800 --> 00:38:18,640 Speaker 3: wants someone with anxiety in this role. Carmen, you're convincing me. 697 00:38:19,280 --> 00:38:23,400 Speaker 1: Yeah, see see what I mean? Okay, So wait, did 698 00:38:23,440 --> 00:38:24,600 Speaker 1: you already give me your tactician? 699 00:38:25,040 --> 00:38:26,120 Speaker 3: No? No, So I'll go next. 700 00:38:26,120 --> 00:38:28,359 Speaker 1: Okay, yeah, so Joelle, go ahead and give me who 701 00:38:28,440 --> 00:38:30,080 Speaker 1: is it going to be your tactician on your team? 702 00:38:30,160 --> 00:38:30,640 Speaker 1: Who's helping? 703 00:38:30,719 --> 00:38:33,600 Speaker 3: Okay, I'm actually gonna throw a curveball, and instead of tactician, 704 00:38:33,760 --> 00:38:35,600 Speaker 3: I want to pick my muscle first, just in case 705 00:38:35,640 --> 00:38:38,880 Speaker 3: we have the same selects and I need him on 706 00:38:38,960 --> 00:38:42,360 Speaker 3: my team. He's essential. This was really challenging for me 707 00:38:42,480 --> 00:38:45,520 Speaker 3: because there's a lot of you know, capable animals out 708 00:38:45,560 --> 00:38:48,359 Speaker 3: there who could be your muscle. So I thought, okay, 709 00:38:48,400 --> 00:38:54,120 Speaker 3: so not just strength but ingenuity. Mm hmm Okay, Now 710 00:38:54,200 --> 00:38:57,000 Speaker 3: is he a team player? Not always? But I think 711 00:38:57,040 --> 00:39:00,840 Speaker 3: after what happened to him in his last movie, should 712 00:39:00,880 --> 00:39:03,239 Speaker 3: he have survived, he might want to be on a team. 713 00:39:03,520 --> 00:39:07,000 Speaker 3: I'm going for a hopefully reformed Scar as my muscle. 714 00:39:08,400 --> 00:39:08,920 Speaker 4: Wow. 715 00:39:09,000 --> 00:39:12,440 Speaker 3: I love our gay king. Okay, I love our queen 716 00:39:12,719 --> 00:39:17,319 Speaker 3: for him. She loves the musical moment as well. She's 717 00:39:17,360 --> 00:39:19,719 Speaker 3: got a great quaft of hair. She's gonna make it 718 00:39:20,040 --> 00:39:22,959 Speaker 3: super good. But also, try and mess with this team. 719 00:39:23,239 --> 00:39:26,400 Speaker 3: You're not gonna. A Scar will absolutely cut through you. 720 00:39:26,480 --> 00:39:30,920 Speaker 3: He's also really good as like a commander. Okay, Like, now, listen, 721 00:39:31,600 --> 00:39:34,560 Speaker 3: were the hyaenas getting the food they needed. No, there 722 00:39:34,719 --> 00:39:38,840 Speaker 3: was pride rock secure absolutely Okay, these lions could not 723 00:39:38,880 --> 00:39:41,200 Speaker 3: fight back, and he was just him and a bunch 724 00:39:41,200 --> 00:39:44,200 Speaker 3: of hyenas, and he held that rock down for quite 725 00:39:44,200 --> 00:39:46,600 Speaker 3: a long time until there was a storm. All Right, 726 00:39:47,000 --> 00:39:48,799 Speaker 3: as Ian said, he killed his own brother. He'll do 727 00:39:48,840 --> 00:39:52,040 Speaker 3: what it takes to win the mission. Okay. He is dedicated, 728 00:39:52,320 --> 00:39:56,120 Speaker 3: and after having lost his hyena friend and the entire pride, 729 00:39:56,160 --> 00:39:59,520 Speaker 3: he's gonna need a team to come together and support him. 730 00:39:59,560 --> 00:40:02,040 Speaker 3: So I'm choosing Scar as my muscle. 731 00:40:03,800 --> 00:40:10,200 Speaker 1: Wow. You know, I I am worried that Scar could 732 00:40:10,239 --> 00:40:15,759 Speaker 1: bring us into fascism in the Animal Kingdom, but you know, 733 00:40:16,960 --> 00:40:21,239 Speaker 1: it's a risk that I'm willing to take. You know, 734 00:40:21,280 --> 00:40:25,640 Speaker 1: that song Be Prepared was a little scary. But no, 735 00:40:25,840 --> 00:40:28,040 Speaker 1: I do think he's serious and he could carry out 736 00:40:28,040 --> 00:40:32,600 Speaker 1: a mission, especially if we're trying to if we're turning 737 00:40:32,680 --> 00:40:37,000 Speaker 1: the fascism around on the people that are destroying the planet, 738 00:40:37,400 --> 00:40:40,080 Speaker 1: which is our goal here, then maybe we do need 739 00:40:40,160 --> 00:40:42,640 Speaker 1: to fight fire with fire, you know, Nashis. 740 00:40:42,360 --> 00:40:45,400 Speaker 3: Do the fascist Listen. I like how it's happening in 741 00:40:45,440 --> 00:40:48,640 Speaker 3: our heads, and two things will happen. Either Scar comes 742 00:40:48,640 --> 00:40:51,919 Speaker 3: out of that fall, understanding that he is not going 743 00:40:52,000 --> 00:40:55,200 Speaker 3: to be the king, and he's right. Okay, I fall in. 744 00:40:56,040 --> 00:40:59,080 Speaker 3: How can I like evolve and move on with my 745 00:40:59,120 --> 00:41:02,360 Speaker 3: life or will be more determined than ever? And to 746 00:41:02,440 --> 00:41:05,239 Speaker 3: your point, that's gonna be really helpful. People are really 747 00:41:05,239 --> 00:41:08,480 Speaker 3: stupid when it comes to climate change. Listen, just put 748 00:41:08,520 --> 00:41:11,040 Speaker 3: Scar in front of somebody who denies climate change. All right, 749 00:41:11,600 --> 00:41:16,440 Speaker 3: we're leaving that believers exactly exactly. Who's your next choice? 750 00:41:16,480 --> 00:41:17,560 Speaker 3: What category? What character? 751 00:41:18,000 --> 00:41:21,120 Speaker 1: Okay, I'm sold? All right, So for the muscle, I'm 752 00:41:21,120 --> 00:41:27,280 Speaker 1: gonna go for. Okay, I'm gonna go for another character 753 00:41:27,840 --> 00:41:33,479 Speaker 1: that is small but mighty, because I do like there's 754 00:41:33,680 --> 00:41:38,800 Speaker 1: strength in a small character. One of my favorite scrappy 755 00:41:38,920 --> 00:41:42,239 Speaker 1: characters of all time, who I do think could kick 756 00:41:42,280 --> 00:41:48,000 Speaker 1: you into next week is Thumper from Dambi. 757 00:41:47,600 --> 00:41:53,800 Speaker 3: The cutest muscle. Okay, all right, convince me on easily 758 00:41:53,800 --> 00:41:56,400 Speaker 3: breakable bones rabbit Thumper as your muscle. 759 00:41:57,239 --> 00:42:03,960 Speaker 1: Look Jouelle in the Animal Kingdom. You know, sometimes it's will, 760 00:42:04,400 --> 00:42:08,719 Speaker 1: it's the it's the will of of the body more 761 00:42:08,760 --> 00:42:10,560 Speaker 1: than I don't know than the strength of the body. 762 00:42:10,600 --> 00:42:13,680 Speaker 1: Let's just put it. He has a lot of will. 763 00:42:13,840 --> 00:42:17,000 Speaker 1: He has a lot of might to fight, all right, does. 764 00:42:17,040 --> 00:42:22,160 Speaker 1: And I think he's also a uniter. He can unite 765 00:42:23,239 --> 00:42:28,560 Speaker 1: a forest of small animals against a singular force. So 766 00:42:28,640 --> 00:42:32,279 Speaker 1: he knows that his strength is not just you know, 767 00:42:32,520 --> 00:42:36,160 Speaker 1: it's in numbers. He knows that he alone cannot carry 768 00:42:36,160 --> 00:42:39,319 Speaker 1: out his mission. So I do think Thumper would be 769 00:42:39,360 --> 00:42:41,880 Speaker 1: a great person to kind of you know, he thumps 770 00:42:41,920 --> 00:42:44,400 Speaker 1: his little his little paw on the ground, wakes up 771 00:42:44,440 --> 00:42:50,279 Speaker 1: all the other little rabbits. An army of rabbits is 772 00:42:50,920 --> 00:42:55,960 Speaker 1: scarier than just one little rabbit in my opinion, I 773 00:42:55,960 --> 00:42:56,319 Speaker 1: don't know. 774 00:42:57,200 --> 00:43:02,160 Speaker 3: I'm seeing the vision. Okay, all right, here's what I 775 00:43:02,280 --> 00:43:07,480 Speaker 3: like about this. Because you've titled your team strong and mighty, right, 776 00:43:07,600 --> 00:43:11,319 Speaker 3: small and mighty, I'm seeing small and mighty. Yeah, I'm 777 00:43:11,360 --> 00:43:18,120 Speaker 3: seeing uh spy work infiltrations. We're using the element of 778 00:43:18,280 --> 00:43:19,760 Speaker 3: surprise to attack. 779 00:43:20,160 --> 00:43:23,800 Speaker 1: You've got sneaking around exactly. 780 00:43:23,360 --> 00:43:25,399 Speaker 3: A well placed pick from Thumper to the heart. That's death, 781 00:43:25,840 --> 00:43:27,680 Speaker 3: all right. If he could time, if he's got his 782 00:43:27,800 --> 00:43:30,200 Speaker 3: martial arts skills ready, he knows exactly where to place 783 00:43:30,239 --> 00:43:30,799 Speaker 3: that little foot. 784 00:43:31,080 --> 00:43:34,440 Speaker 1: You're going down one of your pressure points. 785 00:43:34,760 --> 00:43:39,520 Speaker 3: Yes, I do think if we're in a massive army situation. 786 00:43:39,840 --> 00:43:41,799 Speaker 3: You know, two teams line up on the field going 787 00:43:41,840 --> 00:43:45,720 Speaker 3: at each other. I don't know. I don't know Small 788 00:43:45,760 --> 00:43:48,920 Speaker 3: and Mighty is surviving, but I see as a spy network, 789 00:43:48,920 --> 00:43:50,640 Speaker 3: I think you all got it. I think it's locked. 790 00:43:52,440 --> 00:43:55,960 Speaker 1: All right. Thank you for defending all of my picture 791 00:43:56,040 --> 00:44:01,839 Speaker 1: out because I know they are pretty wild. Okay, who is? 792 00:44:02,040 --> 00:44:03,040 Speaker 1: You gave us your muscle? 793 00:44:03,680 --> 00:44:07,479 Speaker 3: I did? I did so I have and wild card left. 794 00:44:07,640 --> 00:44:09,520 Speaker 1: Yeah. Who are you gonna get us next? Tectician or 795 00:44:09,560 --> 00:44:10,080 Speaker 1: wild Card? 796 00:44:10,280 --> 00:44:13,240 Speaker 3: These were my two hardest I have multiple options for both, 797 00:44:13,280 --> 00:44:17,480 Speaker 3: and I've struggled so much, but I think I'll go 798 00:44:17,560 --> 00:44:22,240 Speaker 3: wildcard dext Okay, can I tell you it was between? 799 00:44:23,600 --> 00:44:29,480 Speaker 3: I considered bar Talk, which instance but from anathesia the 800 00:44:29,560 --> 00:44:32,960 Speaker 3: bat who I loved as a child and is so 801 00:44:33,000 --> 00:44:35,040 Speaker 3: sweet and I would just love to hang around. But 802 00:44:35,080 --> 00:44:37,279 Speaker 3: I was thinking about it, and I'm like, listen, our 803 00:44:37,320 --> 00:44:39,320 Speaker 3: goal is to stop global warming. I think Bartalk's just 804 00:44:39,400 --> 00:44:42,000 Speaker 3: gonna he's got the a D d uh. He's gonna 805 00:44:42,040 --> 00:44:45,680 Speaker 3: be distracted lock in, It's gonna be yeah, it's gonna 806 00:44:45,680 --> 00:44:48,640 Speaker 3: be a problem with love and respect. If we had 807 00:44:48,680 --> 00:44:50,719 Speaker 3: just a fun person to hang around, bart Talk would 808 00:44:50,719 --> 00:44:52,360 Speaker 3: absolutely be on this team, but since we need to 809 00:44:52,400 --> 00:44:56,080 Speaker 3: get stuff done, Welcome to the team. Iyago. Now listen, 810 00:44:56,920 --> 00:45:00,600 Speaker 3: I love I love a smart mouth. I love someone 811 00:45:00,640 --> 00:45:04,000 Speaker 3: who's wise but can take orders. But it's also smard 812 00:45:04,080 --> 00:45:06,160 Speaker 3: enough to know when this is enough and I'm leaving. 813 00:45:06,520 --> 00:45:09,880 Speaker 3: And that is why Yago's coming to my team. I think, 814 00:45:11,000 --> 00:45:13,120 Speaker 3: you know, while we've got Scar out there home down 815 00:45:13,160 --> 00:45:15,600 Speaker 3: the four grunting at anybody who just doesn't even believe 816 00:45:15,920 --> 00:45:19,600 Speaker 3: that this is happening, right, and then we've got our 817 00:45:20,320 --> 00:45:23,760 Speaker 3: Nemo out here motivating the people, I feel like Yago 818 00:45:23,800 --> 00:45:25,719 Speaker 3: can come behind both of them and finish the job. 819 00:45:25,840 --> 00:45:28,640 Speaker 3: If you're not motivated by Nemo, here comes y'all gonna 820 00:45:28,640 --> 00:45:31,240 Speaker 3: tell you to do it anyway. Okay, he's middle management. Fine, 821 00:45:31,320 --> 00:45:33,840 Speaker 3: He's like, listen, I don't care. These are the rules, 822 00:45:33,840 --> 00:45:36,000 Speaker 3: this is what's happening, and he's gonna force that stuff 823 00:45:36,000 --> 00:45:37,880 Speaker 3: and get it done. Yoga also gives us wings in 824 00:45:37,920 --> 00:45:40,080 Speaker 3: the sky, which I think if you're gonna have animals, 825 00:45:40,120 --> 00:45:42,520 Speaker 3: like a nice little ray of like lamb sea sky 826 00:45:42,640 --> 00:45:44,320 Speaker 3: would be good. So he can keep us up in 827 00:45:44,360 --> 00:45:46,400 Speaker 3: the sky. He's got our eyes. I just think like 828 00:45:46,440 --> 00:45:49,400 Speaker 3: he really rounds out the team is supportive and you know, 829 00:45:49,719 --> 00:45:51,880 Speaker 3: once away from Jafar, my only concern is that he 830 00:45:51,960 --> 00:45:55,279 Speaker 3: might be like the kind of person who's like, I 831 00:45:55,320 --> 00:45:57,400 Speaker 3: need a strong male figure in my life at all 832 00:45:57,480 --> 00:45:59,520 Speaker 3: times and tell me what to do. And I do 833 00:45:59,560 --> 00:46:03,800 Speaker 3: feel like he might become Scars like new pet project, 834 00:46:05,840 --> 00:46:07,239 Speaker 3: but I would like to see it. I don't care. 835 00:46:07,239 --> 00:46:09,800 Speaker 3: How do these who work together? A Scar would immediately 836 00:46:09,840 --> 00:46:12,839 Speaker 3: be like, okay, yeah, go come me. Who's the two 837 00:46:12,880 --> 00:46:17,400 Speaker 3: can in lion king Zazu. I thought he would be 838 00:46:17,440 --> 00:46:21,800 Speaker 3: like takedown Sazu. He could, so, yeah, I choose Iyaka 839 00:46:22,080 --> 00:46:22,839 Speaker 3: as my wild card. 840 00:46:23,480 --> 00:46:28,080 Speaker 1: Ah wow, okay, then as my wild card. You actually 841 00:46:28,160 --> 00:46:30,279 Speaker 1: convinced me that I do need somebody in the air, 842 00:46:31,680 --> 00:46:34,560 Speaker 1: and so I changed up really quick as my wild card. 843 00:46:35,160 --> 00:46:39,319 Speaker 1: I think I am gonna go with Pegasus. 844 00:46:40,000 --> 00:46:43,840 Speaker 3: Now, that is such a good pick for the small 845 00:46:43,920 --> 00:46:48,400 Speaker 3: but mighty team. One big, yeah, one big. 846 00:46:50,480 --> 00:46:58,240 Speaker 1: So the whole team can ride on the back of Pegasus. 847 00:46:58,360 --> 00:47:00,359 Speaker 1: Has also got some pretty strong legs too. 848 00:47:00,800 --> 00:47:04,120 Speaker 3: You know, Pegas's can kick and does kick. He's willing 849 00:47:04,200 --> 00:47:04,560 Speaker 3: to do. 850 00:47:04,480 --> 00:47:08,360 Speaker 1: It, yes, and he can fly. He does have. My 851 00:47:08,400 --> 00:47:10,680 Speaker 1: whole team is kind of sassy, which is a bit 852 00:47:10,680 --> 00:47:13,040 Speaker 1: of a problem. But I do think if this were 853 00:47:13,080 --> 00:47:17,360 Speaker 1: a movie about saving the world from you know, climate change, 854 00:47:17,719 --> 00:47:20,439 Speaker 1: this would be probably the most entertaining to watch because 855 00:47:20,480 --> 00:47:22,719 Speaker 1: they're all going to be kind of but they're going 856 00:47:22,760 --> 00:47:25,880 Speaker 1: to be great drama, you know. Amongst we have a very. 857 00:47:25,800 --> 00:47:29,440 Speaker 3: Queer teams, and I appreciate that for us as we're 858 00:47:29,440 --> 00:47:32,040 Speaker 3: out here trying to save the world. I love Pegasus 859 00:47:32,080 --> 00:47:35,000 Speaker 3: because Pegasus also has an end with the gods, which 860 00:47:35,000 --> 00:47:38,759 Speaker 3: I think is just ultimately, listen, no one's listening. This 861 00:47:38,920 --> 00:47:42,600 Speaker 3: river is like contaminated. Just call a god to clean 862 00:47:42,640 --> 00:47:45,719 Speaker 3: the river up, and then kirsh whoever made it bad? Like, 863 00:47:45,760 --> 00:47:48,640 Speaker 3: we have some options With Pegasus on the team, this 864 00:47:48,680 --> 00:47:50,400 Speaker 3: is great. I would love to see them on a 865 00:47:50,440 --> 00:47:53,960 Speaker 3: T shirt, see them in a movie. I love this collection, 866 00:47:54,239 --> 00:47:55,840 Speaker 3: and that's actually really helpful to me because I was 867 00:47:55,840 --> 00:47:57,640 Speaker 3: on the fence about my tactics. They're actually from the 868 00:47:57,640 --> 00:47:58,240 Speaker 3: same movies. 869 00:47:59,000 --> 00:48:00,719 Speaker 1: Okay tell me. 870 00:48:00,800 --> 00:48:04,080 Speaker 3: At first I thought Friar Tuck from Robin Hood because 871 00:48:04,320 --> 00:48:06,840 Speaker 3: he's so warm and sweet, but again, we have a 872 00:48:06,920 --> 00:48:08,480 Speaker 3: job to do and ground. I don't think warm and 873 00:48:08,520 --> 00:48:11,680 Speaker 3: sweet is where it's gonna be. Yeah, so I'm picking 874 00:48:11,760 --> 00:48:12,440 Speaker 3: Robin Hood. 875 00:48:13,040 --> 00:48:16,440 Speaker 1: Okay, well, yeah, that makes perfect sense. 876 00:48:16,920 --> 00:48:19,440 Speaker 3: I'm picking Robinhood because who's gonna get all of these 877 00:48:19,440 --> 00:48:21,640 Speaker 3: people to fall in mind? Okay, who's gonna be gentle 878 00:48:21,760 --> 00:48:24,160 Speaker 3: enough for Nemo but strong enough for Scar? You need 879 00:48:24,239 --> 00:48:28,520 Speaker 3: bright who can get in between Scar and Iago whenever 880 00:48:28,560 --> 00:48:31,560 Speaker 3: that messy drama starts coming to light and keep us 881 00:48:31,600 --> 00:48:34,560 Speaker 3: mission on task. I think it's Robinhood. He can steal, 882 00:48:34,880 --> 00:48:37,120 Speaker 3: but he's out to help the little people, so he. 883 00:48:37,120 --> 00:48:42,200 Speaker 1: Cares climate in justice is economic injustice as well. 884 00:48:42,920 --> 00:48:46,000 Speaker 3: Say that, Carmen. Yes, this is just really taking his 885 00:48:46,040 --> 00:48:49,760 Speaker 3: initial like mission to the next level. He's like, listen, 886 00:48:49,760 --> 00:48:52,720 Speaker 3: I'm tired of these rich bastards. I'm cleaning up sherwood 887 00:48:52,760 --> 00:48:55,000 Speaker 3: forests and I'm taking the shit global and this is 888 00:48:55,000 --> 00:48:57,920 Speaker 3: the team he does it with. Honestly, I don't think 889 00:48:57,960 --> 00:49:01,560 Speaker 3: we need winners. Discord can amongst yourselves which team would 890 00:49:01,560 --> 00:49:05,920 Speaker 3: be better at solving climate change? But I think exactly, 891 00:49:06,080 --> 00:49:10,279 Speaker 3: but I think we chose too queer, ultimately awesome, Robinhood's queer. 892 00:49:10,280 --> 00:49:10,719 Speaker 3: I don't care. 893 00:49:10,920 --> 00:49:13,680 Speaker 1: Oh, agreed, absolutely. 894 00:49:13,280 --> 00:49:16,000 Speaker 3: I think the teams are spectacular and uh I would 895 00:49:16,040 --> 00:49:19,920 Speaker 3: look forward to either one of them fighting for our planet. 896 00:49:20,480 --> 00:49:24,320 Speaker 1: Agreed and Thank you Joelle for joining me on that journey. 897 00:49:24,680 --> 00:49:27,839 Speaker 3: This was fun doing with me, so much fun. 898 00:49:29,000 --> 00:49:32,480 Speaker 1: I'm picturing our teams riding into battle. 899 00:49:33,000 --> 00:49:35,720 Speaker 3: And we unit at the end. I love the story. 900 00:49:36,360 --> 00:49:37,840 Speaker 1: I would love a team up. I would love a 901 00:49:37,880 --> 00:49:38,640 Speaker 1: team up at the end. 902 00:49:38,719 --> 00:49:41,040 Speaker 3: Here for it. This is like South Side Gaze meeting 903 00:49:41,040 --> 00:49:43,560 Speaker 3: North Side Gays in Chicago and going to Pride together. 904 00:49:43,719 --> 00:49:49,120 Speaker 3: What a lovely unison of different cultures coming together to 905 00:49:49,320 --> 00:49:51,680 Speaker 3: unite behind one common purpose. I love it. 906 00:49:52,280 --> 00:49:55,040 Speaker 1: On next week's episode of X ray Vision, Jason will 907 00:49:55,080 --> 00:49:58,719 Speaker 1: be back to close the blinds, light a few kills, 908 00:49:58,920 --> 00:50:04,360 Speaker 1: and talk us through the sexiest movies of all time. Okay, 909 00:50:04,400 --> 00:50:06,200 Speaker 1: so join us. Thanks for listening. 910 00:50:06,960 --> 00:50:09,840 Speaker 3: Bye. 911 00:50:13,600 --> 00:50:16,240 Speaker 2: X ray Vision is hosted by Jason Concepcion and Rosie 912 00:50:16,280 --> 00:50:18,320 Speaker 2: Knight and is a production of iHeart Podcast. 913 00:50:18,680 --> 00:50:22,280 Speaker 4: Our executive producers are Joel Monique and Aaron Kaufman. 914 00:50:22,520 --> 00:50:24,560 Speaker 1: Our supervising producer is Abuzafar. 915 00:50:24,960 --> 00:50:28,919 Speaker 3: Our producers are Common, Laurent Dian, Jonathon and Fay Wag. 916 00:50:29,000 --> 00:50:31,799 Speaker 2: A theme song is by Brian Vasquez, with alternate theme 917 00:50:31,840 --> 00:50:33,120 Speaker 2: songs by Aaron Kaufman. 918 00:50:33,280 --> 00:50:36,400 Speaker 3: Special thanks to Soul Rubin, Chris Lord, Kenny Goodman 919 00:50:36,560 --> 00:50:38,520 Speaker 4: And Heidi our discord moderator.