WEBVTT - Listener Mail: Vale's Lonely Walk

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<v Speaker 1>Welcome to Stuff to Blow Your Mind, a production of iHeartRadio.

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<v Speaker 2>Hey, welcome to Stuff to Blow Your Mind listener Mail.

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<v Speaker 2>My name is Robert.

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<v Speaker 3>Lamb and I am Joe McCormick. And today is Monday,

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<v Speaker 3>the day of each week that we read back messages

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<v Speaker 3>from the Stuff to Blow Your Mind email address. If

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<v Speaker 3>you would like to get in touch and maybe have

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<v Speaker 3>your own message featured on a listener mail episode, you

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<v Speaker 3>can reach us at contact at stuff to Blow your

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<v Speaker 3>Mind dot com. All types of messages are welcome. We

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<v Speaker 3>especially like if you have something interesting to add to

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<v Speaker 3>a topic we have recently talked about. Let's see, rob

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<v Speaker 3>should we kick things off with some responses to our

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<v Speaker 3>series on authenticity?

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<v Speaker 2>Yeah? I was good.

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<v Speaker 3>All right, I'm going to start with this message from Louisa.

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<v Speaker 3>Luisa says, hi, guys, I've enjoyed your Authenticity series so

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<v Speaker 3>very much. The part that really got to me was

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<v Speaker 3>that we somehow equate being authentic with being good slash virtuous.

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<v Speaker 3>You're pointing out that this is not necessarily true. Reminded

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<v Speaker 3>me of a Max Frish play called The fire Raisers.

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<v Speaker 3>In German, it's called Biedermann und d Bronzetifter, and if

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<v Speaker 3>you're trying to look this play up, I think sometimes

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<v Speaker 3>in English it's just called the Arsonists. Luisa goes on,

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<v Speaker 3>if you're not familiar with it, it's basically about a

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<v Speaker 3>group of men who set up in her Biedermann's attic.

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<v Speaker 3>He asks them what they are planning to do with

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<v Speaker 3>the gasoline they bring home, the incendiary devices they haul

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<v Speaker 3>up the stairs, and other such things. They tell him

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<v Speaker 3>outright that they are planning on setting the city on fire,

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<v Speaker 3>and he either doesn't believe them or pretends he doesn't.

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<v Speaker 3>It's a fascinating play, and I think it addresses some

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<v Speaker 3>of the complex issues you raised in the series. As always,

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<v Speaker 3>thank you so much for the podcast. It always leaves

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<v Speaker 3>me with so many interesting ideas. Best regards, Luisa. Thanks Luisa.

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<v Speaker 3>I'm I was not familiar with this play beforehand, but

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<v Speaker 3>I went and read up about it, so yeah. The

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<v Speaker 3>plot is, as Luisa describes, basically, like some guys, initially

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<v Speaker 3>posing as salesmen, talk their way into this guy, this

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<v Speaker 3>you know, regular guy's house and talk him into letting

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<v Speaker 3>them stay in the attic, and then they increasingly are

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<v Speaker 3>doing obviously suspicious stuff like you know, bringing in all

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<v Speaker 3>of this this stuff that would clearly be designed to

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<v Speaker 3>start fires with, and he ends up helping them and

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<v Speaker 3>all this and and it's pretty clear what they're doing,

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<v Speaker 3>but for some reason he just won't accept that they

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<v Speaker 3>are actually the arsonists who have been starting all the fires.

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<v Speaker 2>Hmm. Yeah, I'm not familiar with this work, but just

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<v Speaker 2>looking around, it looks like there have been numerous TV

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<v Speaker 2>movie adaptations of this over the years. I think a

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<v Speaker 2>number of them were for like Swiss television. But yeah,

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<v Speaker 2>it seems to be one of his works that has

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<v Speaker 2>resonated really well and has thus been adapted.

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<v Speaker 3>I think it is often taken as a commentary on

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<v Speaker 3>the rise of extremist political factions within democracies, with the

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<v Speaker 3>idea that like people would make excuses as the Nazis

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<v Speaker 3>are coming to power. It's like, oh, it's just talk,

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<v Speaker 3>They're not really going to do any of that kind

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<v Speaker 3>of thing, which I would argue is not a good

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<v Speaker 3>mindset to have. You know, if a political faction is

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<v Speaker 3>making scary threats, I would say take them seriously.

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<v Speaker 2>All right. This next one comes to us from Wayne.

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<v Speaker 2>Wayne writes sentence says, Hi, Robert, Joe and JJ, your

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<v Speaker 2>recent episodes on authenticity made me think of some issues

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<v Speaker 2>that artificial intelligence has been bringing up in the last

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<v Speaker 2>year or two. And just as a side note, we

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<v Speaker 2>did I hear from a number of people sort of

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<v Speaker 2>nudging us about the topic of artificial intelligence and AI

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<v Speaker 2>generated art and imagery and so forth in response to

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<v Speaker 2>these episodes. Anyway, Wayne continues here in particular, is AI

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<v Speaker 2>generated art really art? I feel like one quality of

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<v Speaker 2>good art is that it connects the viewer with the

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<v Speaker 2>mind and soul of the artist in an authentic way.

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<v Speaker 2>They had to make the art or they wouldn't be

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<v Speaker 2>true to themselves. With AI generated art, there is no

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<v Speaker 2>mind and soul behind it, where at best the average

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<v Speaker 2>version of the whole Internet. Whenever I see a really

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<v Speaker 2>cool image such as and Wayne shares an image here

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<v Speaker 2>and a Joe, You're going to jump in on it

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<v Speaker 2>in a second, he says. And then I found out

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<v Speaker 2>it's been created by a program like mid Journey, it

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<v Speaker 2>immediately feels empty to me.

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<v Speaker 3>Thanks Wayne, Yeah, thank you Wayne. So, folks, if you

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<v Speaker 3>want to look up the image that Wayne shared with us,

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<v Speaker 3>the one he attaches is oh, it's got a French name.

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<v Speaker 3>It's called a Teatra de opera spaciale or like theater

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<v Speaker 3>de opera spatial and it was created by mid Journey

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<v Speaker 3>based on prompts by someone named Jason Michael Allen. And

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<v Speaker 3>apparently this image was sort of in the news because

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<v Speaker 3>the prompt engineer here Alan submitted it to a digital

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<v Speaker 3>art competition. From what I understand based on what I

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<v Speaker 3>was reading, apparently being fully transparent, that the entry was

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<v Speaker 3>created by AI. So it wasn't like, you know, trying

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<v Speaker 3>to pass it off as something he had done with

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<v Speaker 3>his own hand, but saying, yeah, here's an AI image

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<v Speaker 3>that I prompt I created with prompts, and the image

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<v Speaker 3>won a prize, and so there was some controversy I

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<v Speaker 3>guess over whether it should have won a prize, whether

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<v Speaker 3>it really counts as art, you know, whether it should

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<v Speaker 3>have been allowed to enter, whether AI generated art can

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<v Speaker 3>should be allowed to compete with the art created by

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<v Speaker 3>human hands. But anyway, I would say yes, Wayne, at

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<v Speaker 3>least to some extent, I agree with you whether or

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<v Speaker 3>not we think AI generated creative objects like artworks and

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<v Speaker 3>music and fiction can ever have qualitative parity with with

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<v Speaker 3>works created by humans, whatever they're you know, the quality

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<v Speaker 3>like the technical qualities are that we appreciate in these artworks,

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<v Speaker 3>whether it can essentially pass as a human art work

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<v Speaker 3>or not. I think there is probably still going to

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<v Speaker 3>be a preference in most contexts to interact with art

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<v Speaker 3>created by humans simply for the reason that it was

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<v Speaker 3>created by a human. So I in this particular case

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<v Speaker 3>of the art work you mentioned, the Tatra de Opera spatial,

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<v Speaker 3>I enjoy it like I like this digital AI image

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<v Speaker 3>more than a lot of AI generated art that I

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<v Speaker 3>come across. A lot of times that these AI generated

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<v Speaker 3>images like that they even in a sort of direct

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<v Speaker 3>sensory capacity, a kind of lack character or personality. They

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<v Speaker 3>often look too smooth and kind of samey. But I

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<v Speaker 3>do like this image. However, despite the fact that I

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<v Speaker 3>like it and just like a pure sensory way, I

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<v Speaker 3>like the you know what the pixels are, Knowing that

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<v Speaker 3>it was made by an AI causes an emotional change

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<v Speaker 3>in me that does make me less interested in it.

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<v Speaker 3>And I would say one difference is that for a

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<v Speaker 3>scene like this, so this is like an imaginative scene

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<v Speaker 3>that looks like it could come from a kind of

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<v Speaker 3>a science fiction world, there are characters in it, there

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<v Speaker 3>is a setting that looks sort of unlike our world,

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<v Speaker 3>and it raises questions in the imagination. So when I

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<v Speaker 3>see an image of a scene like this, or really

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<v Speaker 3>any imaginative painting, it suggests a broader imagined world, Like

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<v Speaker 3>if the image was created by a person, I would

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<v Speaker 3>be tempted to wonder about the story behind it. You

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<v Speaker 3>see this scene, but I wonder what else is happening

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<v Speaker 3>in this imagined world, And that sort of depends on

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<v Speaker 3>the creator having a broader imagination. Now to qualify you

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<v Speaker 3>certainly could prompt the AI to generate more images from

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<v Speaker 3>the same world, and it would, you know, confabulate as needed.

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<v Speaker 3>But that is not as emotionally exciting to my mind

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<v Speaker 3>the same It's not the same way it would be

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<v Speaker 3>to imagine what else a human artist was imagining.

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<v Speaker 2>Yeah, because to your point, there is no story behind it.

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<v Speaker 2>There is just a yawning, grotesque emptiness. And that is

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<v Speaker 2>That's ultimately what I keep finding myself confronting nowadays when

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<v Speaker 2>I look at something or listen to something as is

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<v Speaker 2>now currently in the news, to something created by AI,

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<v Speaker 2>even if to varying degrees, yes there is a human

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<v Speaker 2>I'm involved in the loop giving it words, deciding exactly

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<v Speaker 2>how it's going to be calibrated, again with varying degrees

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<v Speaker 2>of detail depending on the system, but still the results

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<v Speaker 2>almost always ring hollow in and of themselves, and if

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<v Speaker 2>they don't ring hollow in and of themselves, it's that

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<v Speaker 2>additional knowledge that this was created by a machine that

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<v Speaker 2>just kind of like sucks the life of it in

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<v Speaker 2>the same way, in a similar way anyway that the

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<v Speaker 2>life might be sucked out of a piece of art

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<v Speaker 2>if you found out something just particularly awful about the

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<v Speaker 2>human behind it. Now, even then, depending on the artwork

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<v Speaker 2>and your exact relation with the you know, sort of

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<v Speaker 2>the algorithm of separating the author and the artist, it

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<v Speaker 2>might not change it too much, or it might change

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<v Speaker 2>it in a way where it was still interesting, you know,

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<v Speaker 2>at least you're like, well, this is a very disturbed person.

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<v Speaker 2>I don't really enjoy this work anymore, but it is

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<v Speaker 2>perhaps some interesting inside. There's no insight to be gained.

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<v Speaker 2>It's insight into an algorithm which is just completely devoid

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<v Speaker 2>of humanity on the surface of things.

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<v Speaker 3>Yeah, well, I might not say there's no insight to

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<v Speaker 3>be gained, but it's a different kind of insight, and

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<v Speaker 3>it's not like a it's not an exciting, warm, human

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<v Speaker 3>emotional insight. It's more an insight into systems and how

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<v Speaker 3>machines work, and things about the you know, the corpus

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<v Speaker 3>of the Internet and that sort.

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<v Speaker 2>Of yeah, yeah, things like oh well, this is what

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<v Speaker 2>this is, sort of like the tortured and re tortured

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<v Speaker 2>remnants of what happens when you get an aggregate of

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<v Speaker 2>the Internet's vision of reality and things like that. I mean,

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<v Speaker 2>there are a lot of interesting things going on and

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<v Speaker 2>how these systems are working and malfunctioning. But god, it

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<v Speaker 2>just at the end of the day, it kind of

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<v Speaker 2>ticks me off more and more.

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<v Speaker 3>Do you want to talk about the music you were

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<v Speaker 3>sharing with me?

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<v Speaker 2>I don't want to name the program or the website

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<v Speaker 2>that is used. I mean, it's out there. There's like

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<v Speaker 2>a Rolling Stone article about it. But yeah, we had

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<v Speaker 2>one of our listeners sent some examples to me and said, hey,

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<v Speaker 2>check this out. So of course, you know, I wanted

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<v Speaker 2>to check it out so then I could have some

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<v Speaker 2>frame of reference to talk about it. And yeah, it

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<v Speaker 2>was kind of horrifying because it did a much better

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<v Speaker 2>job than I expected, and yet at the end of

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<v Speaker 2>the day, like the things that came up with were

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<v Speaker 2>solidly mediocre.

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<v Speaker 3>Yes, that was my feeling as well. I was both

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<v Speaker 3>with incredibly impressed and really deflated so hearing these AI

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<v Speaker 3>created songs with vocals that had supplied lyrics. On one hand,

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<v Speaker 3>it was much better technically than it had any right

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<v Speaker 3>to be, like it was frighteningly passable as music actually

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<v Speaker 3>created by humans. On the other hand, I hated all

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<v Speaker 3>of it, like it's the kind of music that if

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<v Speaker 3>it was created by humans, I would not be interested

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<v Speaker 3>in listening to more. It had this this kind of

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<v Speaker 3>horribly generic personality free equality to it.

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<v Speaker 2>Yeah, and I have all sorts of questions about how

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<v Speaker 2>it is ultimately sourced, what sort of guardrails are on

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<v Speaker 2>there currently, because I know with this particular system you

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<v Speaker 2>can't put in or you're not supposed to put in,

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<v Speaker 2>or it doesn't recognize or it's made not to recognize

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<v Speaker 2>the names of individual artists, and so yeah, I'm not

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<v Speaker 2>sure how all that works out exactly. And also I

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<v Speaker 2>just can't help but imagine some scenario like, Okay, if

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<v Speaker 2>you have an AI just endlessly creating new songs in

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<v Speaker 2>different genres, and then there is any level of like

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<v Speaker 2>legal right to those songs that it just turns out

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<v Speaker 2>constantly like what does that mean for just like the

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<v Speaker 2>legal aspect of song creation moving forward, you know, which

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<v Speaker 2>is you know, already a very crowded realm of tunes

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<v Speaker 2>and melodies and riffs and so forth.

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<v Speaker 3>Oh are you saying, like the musical equivalent of if

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<v Speaker 3>you just have a machine create the library of babble

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<v Speaker 3>and then file for copyright on every book in it,

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<v Speaker 3>so any book that a human rights afterwards already exists

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<v Speaker 3>in the library and that we already did that.

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<v Speaker 2>Yeah. Yeah, it's like you have automated AI copyright trolls. Yeah,

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<v Speaker 2>and maybe there ends up being a situation where oh,

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<v Speaker 2>there has to be a human in the loop for

0:12:50.720 --> 0:12:53.199
<v Speaker 2>it to count. But then maybe there's just this one

0:12:53.320 --> 0:12:56.440
<v Speaker 2>human there's a name on a document, and that humans

0:12:56.440 --> 0:12:58.440
<v Speaker 2>in the loop, so that human has the copyright to

0:12:58.440 --> 0:13:03.040
<v Speaker 2>all the I don't know, I'm fine here, I'm this

0:13:03.160 --> 0:13:06.000
<v Speaker 2>is just technological anxiety, maybe to a large extent, And

0:13:06.280 --> 0:13:10.599
<v Speaker 2>maybe folks who have more insight on the legalities of

0:13:10.640 --> 0:13:13.240
<v Speaker 2>all of this can chime in and set us straight.

0:13:13.480 --> 0:13:16.800
<v Speaker 3>Oh yeah, I know, we have there are lawyers that listen,

0:13:16.840 --> 0:13:18.880
<v Speaker 3>and so I'd be interested to hear your perspectives. But

0:13:18.960 --> 0:13:23.240
<v Speaker 3>it seems to me that AI is currently stress testing

0:13:23.400 --> 0:13:27.560
<v Speaker 3>or testing the boundaries of our concepts of authorship and

0:13:27.600 --> 0:13:30.040
<v Speaker 3>intellectual property and all things like that.

0:13:31.320 --> 0:13:33.680
<v Speaker 2>Now, of course, if you listen to the great you

0:13:33.720 --> 0:13:37.120
<v Speaker 2>know all of the more positive and optimistic views, like

0:13:37.320 --> 0:13:40.079
<v Speaker 2>AI is supposed to be changing all of our lives

0:13:40.080 --> 0:13:43.760
<v Speaker 2>for the better, and AI is going to be our assistant,

0:13:44.400 --> 0:13:48.760
<v Speaker 2>our collaborators and help us overcome wicked problems in the world.

0:13:48.840 --> 0:13:51.200
<v Speaker 2>But I don't know. It seems like most of what

0:13:51.240 --> 0:13:54.160
<v Speaker 2>we see is it creating bad art these days? All right,

0:13:54.200 --> 0:13:56.680
<v Speaker 2>that's the end of my butler and rant there.

0:13:56.760 --> 0:14:06.280
<v Speaker 3>Sorry, all right, I think we're going to shift over

0:14:06.320 --> 0:14:08.240
<v Speaker 3>because we got a bunch of stuff in the mailbox

0:14:08.240 --> 0:14:11.520
<v Speaker 3>about Weird House cinema, so we need to address some

0:14:11.679 --> 0:14:16.120
<v Speaker 3>of that. First of all, this is just we don't

0:14:16.160 --> 0:14:18.080
<v Speaker 3>need to read this whole message, but we did get

0:14:18.120 --> 0:14:22.240
<v Speaker 3>a message from listener Jeff amending a previous comment about

0:14:22.320 --> 0:14:25.960
<v Speaker 3>the Netflix adaptation called Delicious in Dungeon. This is where

0:14:25.960 --> 0:14:30.040
<v Speaker 3>like some adventurers in Dungeons and Dragons basically are going

0:14:30.040 --> 0:14:32.600
<v Speaker 3>through a dungeon fighting monsters and then cooking them, and

0:14:32.640 --> 0:14:35.600
<v Speaker 3>so it was like a combination fantasy adventure show and

0:14:35.640 --> 0:14:41.200
<v Speaker 3>a cooking show. And Jeff had previously told us that

0:14:41.280 --> 0:14:44.920
<v Speaker 3>this show was appropriate for kids. Jeff says that was

0:14:45.160 --> 0:14:47.760
<v Speaker 3>a true at the time he sent the original message,

0:14:47.800 --> 0:14:51.720
<v Speaker 3>but since then some more episodes have been released and says, now, actually,

0:14:51.800 --> 0:14:56.360
<v Speaker 3>maybe maybe this is not a fully family friendly program.

0:14:56.520 --> 0:14:57.920
<v Speaker 3>Maybe parents check it out first.

0:14:58.200 --> 0:15:02.800
<v Speaker 2>Yeah, yeah, fair enough. We have encountered similar situations before

0:15:02.840 --> 0:15:05.600
<v Speaker 2>with shows where like the rating seems a bit high,

0:15:05.680 --> 0:15:09.440
<v Speaker 2>particularly with some anime type stuff where uh, you know,

0:15:09.560 --> 0:15:12.600
<v Speaker 2>in isolation, one episode may seem very cute and charming

0:15:12.640 --> 0:15:15.280
<v Speaker 2>and not you know, too serious, but then it'll go

0:15:15.360 --> 0:15:19.320
<v Speaker 2>off the rails in the next. So yeah, it's always

0:15:19.320 --> 0:15:23.080
<v Speaker 2>good to I've become the sort of person who always

0:15:23.080 --> 0:15:29.560
<v Speaker 2>goes and looks at the IMDb users submitted like parental guidelines,

0:15:29.680 --> 0:15:32.360
<v Speaker 2>or sometimes I'll check out does the Dog Die to see,

0:15:32.840 --> 0:15:35.680
<v Speaker 2>you know, some of the potential trigger points on given

0:15:35.840 --> 0:15:37.320
<v Speaker 2>pieces of media and so forth.

0:15:37.640 --> 0:15:40.240
<v Speaker 3>Yeah, what was the movie we watched for a Weird

0:15:40.280 --> 0:15:44.920
<v Speaker 3>House that had appearance guide warning about a character being

0:15:45.520 --> 0:15:47.640
<v Speaker 3>implied to nude off screen?

0:15:48.200 --> 0:15:51.040
<v Speaker 2>Yeah? Oh yeah, implied nudity. Yeah, that one definitely sticks

0:15:51.040 --> 0:15:55.400
<v Speaker 2>with me. Sometimes the youth Again users submitted parental tips

0:15:55.480 --> 0:15:58.400
<v Speaker 2>for films and TV shows on IMDb. Sometimes it can

0:15:58.440 --> 0:16:02.720
<v Speaker 2>be quite hilarious, but oftentimes it broad and more broadly speaking,

0:16:02.760 --> 0:16:05.880
<v Speaker 2>it can be very helpful for helping to choose something

0:16:05.880 --> 0:16:07.920
<v Speaker 2>for your own viewing, for family viewing, and also for

0:16:08.000 --> 0:16:11.400
<v Speaker 2>weird House sometimes. I mean that's one of the first

0:16:11.400 --> 0:16:13.880
<v Speaker 2>things I check when we're thinking about watching something for

0:16:13.960 --> 0:16:16.120
<v Speaker 2>Weird House, just to see what sort of stuff happens

0:16:16.120 --> 0:16:18.240
<v Speaker 2>in the movie and it's.

0:16:18.120 --> 0:16:19.280
<v Speaker 3>Going to be a gross bummer.

0:16:19.800 --> 0:16:21.560
<v Speaker 2>Yeah, Yeah, I just sort of to see, Okay, is

0:16:21.560 --> 0:16:25.240
<v Speaker 2>there anything here that just probably disqualifies it? And if so,

0:16:25.360 --> 0:16:27.640
<v Speaker 2>then I'm just gonna move on to something else. Though

0:16:27.680 --> 0:16:30.040
<v Speaker 2>again it's user submitted, so it's not all It doesn't

0:16:30.080 --> 0:16:32.880
<v Speaker 2>know everything either. Yeah, all right, This next one comes

0:16:32.920 --> 0:16:40.360
<v Speaker 2>to us from Pat. Pat writes in and says Rob

0:16:40.440 --> 0:16:42.880
<v Speaker 2>Joe the Weird House Dune set was great, A lot

0:16:42.920 --> 0:16:44.880
<v Speaker 2>of fun diving into the dune world and the world

0:16:44.920 --> 0:16:49.240
<v Speaker 2>of David Lynch more Lynch movies, please one missed point.

0:16:49.400 --> 0:16:52.360
<v Speaker 2>Saint Aliah of the Knife is played by Alicia Witt,

0:16:52.400 --> 0:16:56.080
<v Speaker 2>familiar to my fellow Hallmart cheesy Christmas movie fans, and

0:16:56.120 --> 0:16:58.120
<v Speaker 2>a creepy character from Walking Dead.

0:16:58.880 --> 0:17:02.080
<v Speaker 3>Oh okay, I I don't really know Walking Dead. I

0:17:02.120 --> 0:17:06.280
<v Speaker 3>do watch some cheesy Christmas movies seasonally with Rachel. That's

0:17:06.359 --> 0:17:09.280
<v Speaker 3>kind of a fun thing we do sometimes. But I'm

0:17:09.320 --> 0:17:13.800
<v Speaker 3>more familiar with like the bad Netflix Christmas movies. I

0:17:13.800 --> 0:17:16.000
<v Speaker 3>don't think I know the Hallmark ones as much unless

0:17:16.000 --> 0:17:17.240
<v Speaker 3>there's some overlap there.

0:17:17.760 --> 0:17:20.359
<v Speaker 2>Yeah, and I think I fell off of watching Walking

0:17:20.400 --> 0:17:24.719
<v Speaker 2>Dead before her character was introduced. And as far as

0:17:24.800 --> 0:17:27.000
<v Speaker 2>Christmas shows go, Yeah, I have to have a ghost

0:17:27.119 --> 0:17:29.600
<v Speaker 2>or a monster in my Christmas movies. It's just how

0:17:29.640 --> 0:17:30.800
<v Speaker 2>I am at this point. Sorry.

0:17:31.400 --> 0:17:33.280
<v Speaker 3>With some of the Christmas movies, you can kind of

0:17:33.320 --> 0:17:36.800
<v Speaker 3>imagine a monstrous plot behind them, like it's unstated. But

0:17:36.840 --> 0:17:40.639
<v Speaker 3>these are characters that are all like I don't know,

0:17:40.760 --> 0:17:45.560
<v Speaker 3>like virtual personalities created inside inside, like a virtuosity kind

0:17:45.600 --> 0:17:48.359
<v Speaker 3>of scenario, that are about to become sentient and it

0:17:48.400 --> 0:17:49.520
<v Speaker 3>could happen any moment.

0:17:49.720 --> 0:17:51.879
<v Speaker 2>We'll see. I'll allow that a nice sci fi element

0:17:51.920 --> 0:17:55.240
<v Speaker 2>is good, but yeah, otherwise it's like I'm watching a

0:17:55.280 --> 0:17:57.280
<v Speaker 2>Christmas movie and it needs to be a fantastic element.

0:17:57.320 --> 0:17:59.399
<v Speaker 2>It needs to be magic or monsters. It's not that

0:17:59.480 --> 0:18:01.600
<v Speaker 2>big of an app It can be a Grinch, it

0:18:01.600 --> 0:18:04.640
<v Speaker 2>can be a ghost of Christmas past, president or future.

0:18:05.480 --> 0:18:07.440
<v Speaker 2>It can just be the existence of Santa Claus. That's

0:18:07.440 --> 0:18:11.600
<v Speaker 2>why again I applaud the ted Lasso series for creating

0:18:11.640 --> 0:18:14.600
<v Speaker 2>a universe in which Santa Claus definitely exists. And I

0:18:14.640 --> 0:18:16.720
<v Speaker 2>think that's something we have to remember anytime we watch

0:18:16.720 --> 0:18:20.000
<v Speaker 2>an episode of ted Lasso. This Santa Claus definitely exists

0:18:20.000 --> 0:18:22.680
<v Speaker 2>in this universe. Who don't know what will happen next.

0:18:22.760 --> 0:18:24.639
<v Speaker 3>Like he's physically at the North Pole.

0:18:25.000 --> 0:18:27.760
<v Speaker 2>Yeah, yeah, this is a This is a universe in

0:18:27.760 --> 0:18:30.160
<v Speaker 2>which Santa Claus is real, is at the North Pole,

0:18:30.320 --> 0:18:34.840
<v Speaker 2>does fly around every Christmas in a sleigh pulled by reindeer,

0:18:35.400 --> 0:18:39.320
<v Speaker 2>And so you know that magic is real, that magic

0:18:39.400 --> 0:18:42.200
<v Speaker 2>is possible. So who knows? Every time I go into

0:18:42.200 --> 0:18:44.359
<v Speaker 2>a ted Lasso episode, I'm like, what's what's going to

0:18:44.400 --> 0:18:46.919
<v Speaker 2>happen next? The gates of Hell could open and it

0:18:46.960 --> 0:18:49.399
<v Speaker 2>will be in keeping with what we've established, though it

0:18:49.440 --> 0:18:54.760
<v Speaker 2>never does anyway, pack continue expected it. One point you

0:18:54.840 --> 0:18:58.720
<v Speaker 2>made referred to over emphasizing the power of the spacing

0:18:58.760 --> 0:19:01.879
<v Speaker 2>Guild disagree. A major theme of the novels is the

0:19:01.880 --> 0:19:06.000
<v Speaker 2>political problem of the overlordship of the Guild in space travel.

0:19:06.400 --> 0:19:09.720
<v Speaker 2>Every group of human culture in Herbert's universe struggles with

0:19:09.760 --> 0:19:12.840
<v Speaker 2>this at the highest levels. When Paul Assum's control over

0:19:12.880 --> 0:19:15.640
<v Speaker 2>the Guild by threatening Spice production, he becomes a stronger

0:19:15.680 --> 0:19:19.919
<v Speaker 2>emperor in all of Herbert's history. This leads me to

0:19:20.000 --> 0:19:22.959
<v Speaker 2>one problem I have with the Newsdoom in that he

0:19:23.040 --> 0:19:26.359
<v Speaker 2>plays down this aspect. The story falls apart if it

0:19:26.400 --> 0:19:29.480
<v Speaker 2>is not taken that Aracus is the only planet with Spice,

0:19:29.520 --> 0:19:33.040
<v Speaker 2>a galaxy wide empire powered by the Guild's ability to

0:19:33.040 --> 0:19:36.720
<v Speaker 2>provide transportation. All of the film adaptations downplay the galactic

0:19:36.720 --> 0:19:39.800
<v Speaker 2>addiction to Spice. Herbert's books make it very clear that

0:19:39.840 --> 0:19:43.119
<v Speaker 2>all of the nobility are addicts. Science fiction fans know

0:19:43.280 --> 0:19:47.520
<v Speaker 2>that intersolar systemic travel is a silly idea. There is

0:19:47.600 --> 0:19:50.760
<v Speaker 2>no extent theory that would allow this. The fun of

0:19:50.760 --> 0:19:53.320
<v Speaker 2>science fiction is in what if, in this case, the

0:19:53.359 --> 0:19:56.639
<v Speaker 2>Space and Guild's ability to fold space thissability is an

0:19:56.680 --> 0:19:57.840
<v Speaker 2>offshoot of spice addiction.

0:19:58.160 --> 0:20:01.000
<v Speaker 3>Hmm, okay, Well, to defend what we said, I don't

0:20:01.040 --> 0:20:04.720
<v Speaker 3>think we were making the case that David Lynch should

0:20:04.720 --> 0:20:07.439
<v Speaker 3>not have emphasized the spacing Guild. I think we were

0:20:07.480 --> 0:20:11.399
<v Speaker 3>talking about that there are like, because the novel is

0:20:11.440 --> 0:20:13.680
<v Speaker 3>so huge and the world is so big, you kind

0:20:13.680 --> 0:20:15.639
<v Speaker 3>of have to like pick what you're going to focus

0:20:15.680 --> 0:20:18.560
<v Speaker 3>on in a movie adaptation, unless the movie adaptation is

0:20:18.560 --> 0:20:20.080
<v Speaker 3>going to be like a you know, ten hour mini

0:20:20.119 --> 0:20:22.920
<v Speaker 3>series or something. But you know, if you're going to

0:20:23.000 --> 0:20:26.639
<v Speaker 3>do something within movie length range, you've really got to

0:20:27.000 --> 0:20:29.359
<v Speaker 3>You've got to just select things to zoom in on

0:20:29.520 --> 0:20:32.120
<v Speaker 3>and leave some other things by the wayside. So the

0:20:32.640 --> 0:20:35.600
<v Speaker 3>Lynch movie really picks the spacing Guild to focus on

0:20:35.800 --> 0:20:38.520
<v Speaker 3>the expense of focusing on like the Benny Jesrett and

0:20:38.560 --> 0:20:41.879
<v Speaker 3>other things, whereas the newer movies focus more on the

0:20:41.880 --> 0:20:44.879
<v Speaker 3>politics of the Benny Jesret. They're different choices, and I

0:20:44.920 --> 0:20:47.760
<v Speaker 3>think the Benny Jesert focus works really well in the

0:20:47.800 --> 0:20:48.440
<v Speaker 3>new movies.

0:20:48.880 --> 0:20:52.520
<v Speaker 2>Yeah, I think so. Yeah, he had to the team

0:20:52.640 --> 0:20:54.480
<v Speaker 2>in general had to decide on what they were going

0:20:54.560 --> 0:20:56.520
<v Speaker 2>to focus on, and they focused on the Beni Jesterrett

0:20:56.520 --> 0:20:59.680
<v Speaker 2>and they did a really good job with them. Yeah.

0:20:59.720 --> 0:21:02.879
<v Speaker 2>I love the space and Guild. I would have liked

0:21:02.880 --> 0:21:04.919
<v Speaker 2>to have seen more from them, but you just have

0:21:05.000 --> 0:21:08.280
<v Speaker 2>to make these choices in adaptation. By the way, and

0:21:08.320 --> 0:21:10.840
<v Speaker 2>I say this in part because I've gone back and

0:21:10.840 --> 0:21:15.000
<v Speaker 2>started rereading Doom, but I believe it's actually the Holtzman

0:21:15.080 --> 0:21:17.199
<v Speaker 2>effect that allows for the folding of space, and that

0:21:17.320 --> 0:21:21.119
<v Speaker 2>spice enables the guild steersman or navigator to just choose

0:21:21.119 --> 0:21:25.800
<v Speaker 2>the safest, safest path through space. But solid point on

0:21:25.840 --> 0:21:29.120
<v Speaker 2>the life extending properties of the spice. It is said

0:21:29.160 --> 0:21:32.960
<v Speaker 2>in the books especially that like, if you can afford spice,

0:21:33.119 --> 0:21:36.640
<v Speaker 2>you are probably on spice in part to prolong human life.

0:21:36.880 --> 0:21:40.159
<v Speaker 3>Yes, now, do I remember correctly that the whole thing

0:21:40.200 --> 0:21:43.720
<v Speaker 3>about the guild navigators needing spice, as you say, it

0:21:43.800 --> 0:21:47.520
<v Speaker 3>allows them to see the safest path through folded space.

0:21:47.720 --> 0:21:51.880
<v Speaker 3>It's like it's essentially that the spice give grants some foreknowledge,

0:21:51.960 --> 0:21:54.040
<v Speaker 3>like you can kind of see the future, right.

0:21:54.320 --> 0:21:56.400
<v Speaker 2>Yeah, Like the way I always think about it again,

0:21:56.480 --> 0:21:58.919
<v Speaker 2>it comes back to we can't have computers. We need

0:21:59.040 --> 0:22:01.280
<v Speaker 2>human minds that can do the things that computers would

0:22:01.280 --> 0:22:05.480
<v Speaker 2>other otherwise do, in this case safely navigate a complex system.

0:22:06.000 --> 0:22:11.399
<v Speaker 2>And the spice allows the guild steersman or navigator to

0:22:11.480 --> 0:22:13.439
<v Speaker 2>sort of see just far enough in the future to

0:22:13.520 --> 0:22:17.600
<v Speaker 2>avoid catastrophe, and so it's you know, it's not substantial

0:22:17.680 --> 0:22:21.359
<v Speaker 2>for sight, but it is just enough to avoid the dangers.

0:22:21.640 --> 0:22:24.720
<v Speaker 2>And so it's often pointed out that the Guild kind

0:22:24.720 --> 0:22:28.040
<v Speaker 2>of takes the safest path through anything. So it's a

0:22:28.040 --> 0:22:30.040
<v Speaker 2>safe path. It doesn't mean it's the most direct path.

0:22:30.200 --> 0:22:32.760
<v Speaker 2>It doesn't mean it's the fastest. It may be quite slow,

0:22:33.240 --> 0:22:35.080
<v Speaker 2>but this is how they navigate things.

0:22:35.400 --> 0:22:38.040
<v Speaker 3>It's not complete knowledge of the future, but it's like

0:22:38.040 --> 0:22:39.000
<v Speaker 3>a Spidey sense.

0:22:39.080 --> 0:22:42.560
<v Speaker 2>Maybe, yeah, right, Pack continues. You also mentioned that David

0:22:42.640 --> 0:22:46.200
<v Speaker 2>Lynch weekly refers to the greater galactic culture of Herbert

0:22:46.200 --> 0:22:50.520
<v Speaker 2>Stune universe by mentioning Ix the Benny Fleelax the Rishi's

0:22:51.320 --> 0:22:55.920
<v Speaker 2>Lynch also downplays the lanstrad and Chom does Venue even

0:22:55.920 --> 0:23:00.000
<v Speaker 2>mentioned Chrome Chom. One weakness of all the film adaptations

0:23:00.200 --> 0:23:04.480
<v Speaker 2>is that they gloss over Herbert's politics. Disagree the novels

0:23:04.480 --> 0:23:08.119
<v Speaker 2>are all about politics. The Fremen or free Men, represent

0:23:08.240 --> 0:23:10.760
<v Speaker 2>a difference in culture with the rest of the Empire.

0:23:10.920 --> 0:23:15.160
<v Speaker 2>The empire is feudalistic, balanced with a corporate superstructure. When

0:23:15.200 --> 0:23:18.520
<v Speaker 2>Paul creates a new empire, he sweeps away ancient life patterns.

0:23:18.680 --> 0:23:21.280
<v Speaker 2>The feudalism of Herbert's galactic empire is made clear by

0:23:21.280 --> 0:23:24.679
<v Speaker 2>many references to the butleran Jahad. One cannot create a

0:23:24.720 --> 0:23:28.760
<v Speaker 2>machine which mimics the human mind. What replaces machines in

0:23:28.800 --> 0:23:32.320
<v Speaker 2>such a society human labor and feudalism. While Herbert does

0:23:32.359 --> 0:23:35.679
<v Speaker 2>not explicitly explain the roles of Ix and Rieschi's in

0:23:35.680 --> 0:23:38.320
<v Speaker 2>this structure, he does invite the reader to think as

0:23:38.400 --> 0:23:41.520
<v Speaker 2>Lynch did solid point. Yeah, there's a great deal of

0:23:41.560 --> 0:23:44.440
<v Speaker 2>political intrigue that the movies just generally don't get into,

0:23:44.480 --> 0:23:47.399
<v Speaker 2>that generally can't get into. Like a lot of Dune fans,

0:23:47.440 --> 0:23:51.040
<v Speaker 2>I really love the banquet scene in the book because

0:23:51.080 --> 0:23:52.679
<v Speaker 2>of this, because you get to see a lot of

0:23:52.760 --> 0:23:57.600
<v Speaker 2>just even the planetary factions interacting with each other. But

0:23:57.640 --> 0:23:59.680
<v Speaker 2>I think this has only come to life on screen

0:23:59.720 --> 0:24:01.520
<v Speaker 2>for this by mini series. Yeah.

0:24:01.560 --> 0:24:04.120
<v Speaker 3>One thing I like about the politics of Dune is

0:24:04.160 --> 0:24:09.159
<v Speaker 3>that it represents a complex world in which, as in

0:24:09.200 --> 0:24:12.480
<v Speaker 3>the real world, like, there is a balance of power

0:24:12.520 --> 0:24:15.880
<v Speaker 3>and there are different factions competing for power, so as

0:24:15.880 --> 0:24:18.520
<v Speaker 3>where you know, in like the Star Wars universe, you

0:24:18.560 --> 0:24:20.680
<v Speaker 3>don't often get a lot of that. It's just sort

0:24:20.680 --> 0:24:23.080
<v Speaker 3>of like the empire is on top. They are essentially

0:24:23.119 --> 0:24:26.960
<v Speaker 3>all powerful except for the rebellion fighting against them. So

0:24:27.119 --> 0:24:30.639
<v Speaker 3>they're like two forces basically, and they're in direct conflict.

0:24:31.359 --> 0:24:33.360
<v Speaker 3>You know, that gets filled out more in the extended

0:24:33.440 --> 0:24:36.080
<v Speaker 3>universe stuff, but you know, the original picture is pretty

0:24:37.040 --> 0:24:40.520
<v Speaker 3>like two has two poles of power, whereas in the

0:24:40.600 --> 0:24:43.240
<v Speaker 3>Dune universe you get to see, for example, that like

0:24:43.320 --> 0:24:46.760
<v Speaker 3>the Emperor is very powerful but has to manage a

0:24:46.760 --> 0:24:49.800
<v Speaker 3>lot of factions that can all like come against him,

0:24:49.840 --> 0:24:52.720
<v Speaker 3>and they all have power over him even though he

0:24:52.880 --> 0:24:54.159
<v Speaker 3>is technically the boss.

0:24:54.680 --> 0:24:59.840
<v Speaker 2>Yeah, yeah, absolutely, pac continues another myssed another area missed

0:24:59.840 --> 0:25:02.480
<v Speaker 2>in the film the great schools of Herbert's universe, the

0:25:02.480 --> 0:25:05.600
<v Speaker 2>Bennie jester At, the Bennie Leelax, the Mentats, the Silk School,

0:25:05.920 --> 0:25:09.040
<v Speaker 2>and the Ganas. The magic present in this universe is

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<v Speaker 2>explained by Herbert as intense development, training and education and specialization.

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<v Speaker 2>A favorite idea I have concerns Paul's duel with Fade

0:25:17.720 --> 0:25:21.200
<v Speaker 2>in the film. As in the book Fade Ratha attempts

0:25:21.240 --> 0:25:26.040
<v Speaker 2>treachery by poison. Paul is a Mentat and the Quisach Haatarak.

0:25:26.680 --> 0:25:29.960
<v Speaker 2>He would have seen the attempt with presidents, he would

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<v Speaker 2>have sneered as with his benijesurate training, he would be

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<v Speaker 2>immune to poison. Herbert was not perfect now on this note,

0:25:39.000 --> 0:25:40.520
<v Speaker 2>so to be clear, I had to go back and

0:25:40.560 --> 0:25:43.200
<v Speaker 2>reread the final Knighte fight, and this sweat into me

0:25:43.359 --> 0:25:46.879
<v Speaker 2>like starting the book over again. But Paul and his

0:25:46.920 --> 0:25:52.240
<v Speaker 2>mother do anticipate poison, and while like Paul's faction does

0:25:52.359 --> 0:25:56.840
<v Speaker 2>briefly discuss his fighting Fade is something that is dangerous

0:25:56.840 --> 0:25:59.639
<v Speaker 2>and unnecessary, he does in fact use his powers to

0:26:00.000 --> 0:26:03.680
<v Speaker 2>babolize the slowing poison that Fade manages to nick him with.

0:26:04.160 --> 0:26:08.679
<v Speaker 2>But he also he also somewhat underestimates Fade to a

0:26:08.680 --> 0:26:12.480
<v Speaker 2>certain extent. So, just to read a quick fragment from

0:26:12.480 --> 0:26:15.760
<v Speaker 2>this part of the novel, quote, Paul remained silent, probing

0:26:15.840 --> 0:26:19.240
<v Speaker 2>with his inner senses, examining the blood from the wound.

0:26:19.640 --> 0:26:23.000
<v Speaker 2>Finding a trace of soporific from the Emperor's blade. He

0:26:23.119 --> 0:26:26.679
<v Speaker 2>realigned his own metabolism to match this threat and change

0:26:26.680 --> 0:26:30.520
<v Speaker 2>the molecules of the soporific, but he felt a thrill

0:26:30.560 --> 0:26:33.600
<v Speaker 2>of doubt. They've been prepared with soporific on a blade.

0:26:33.880 --> 0:26:37.359
<v Speaker 2>A soporific nothing to alert a poison snooper, but strong

0:26:37.480 --> 0:26:40.159
<v Speaker 2>enough to slow the muscles it touched. His enemies had

0:26:40.200 --> 0:26:43.919
<v Speaker 2>their own plans within plans, their own stacked treacheries.

0:26:44.560 --> 0:26:47.439
<v Speaker 3>Oh okay, so it's not a killing poison. It's something

0:26:47.520 --> 0:26:50.919
<v Speaker 3>that is supposed to be subtle enough to be not

0:26:51.320 --> 0:26:54.840
<v Speaker 3>noticed by someone who does normally notice poisons. But it

0:26:54.920 --> 0:26:56.920
<v Speaker 3>would slow Paul down in the fight.

0:26:57.160 --> 0:26:59.119
<v Speaker 2>Yeah, to sort of throw him off his game in

0:26:59.240 --> 0:27:03.119
<v Speaker 2>a very tint situation with a number of factors political

0:27:03.119 --> 0:27:06.360
<v Speaker 2>and otherwise. Yeah, so I'm not sure it was one

0:27:06.400 --> 0:27:08.280
<v Speaker 2>hundred percent in the bag at this point for Paul.

0:27:08.520 --> 0:27:11.840
<v Speaker 2>I think he gambles. He doesn't take the safest path,

0:27:12.640 --> 0:27:15.119
<v Speaker 2>you know, as the Guild takes the safest path and

0:27:15.200 --> 0:27:17.719
<v Speaker 2>navigating the stars. But that's one thing that makes him

0:27:17.760 --> 0:27:20.240
<v Speaker 2>a trades you know, he is going to do the

0:27:20.320 --> 0:27:24.360
<v Speaker 2>daring thing and the times reckless thing instead. Anyway, Pat

0:27:24.400 --> 0:27:26.040
<v Speaker 2>closes out, as always many things.

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<v Speaker 3>Pat Okay, Well, I think we have to close it

0:27:28.760 --> 0:27:31.160
<v Speaker 3>there for today, but we have a bunch more messages

0:27:31.200 --> 0:27:33.800
<v Speaker 3>to get to, so we'll have to address them next week.

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<v Speaker 3>So tune in again next Monday for more listener mail.

0:27:37.440 --> 0:27:40.880
<v Speaker 2>Yeah. Yeah, we're happy to continue to discuss these various topics,

0:27:40.920 --> 0:27:43.720
<v Speaker 2>continue to geek out on done if necessary. So yeah,

0:27:43.920 --> 0:27:45.240
<v Speaker 2>right in, we'd love to hear from you. Just a

0:27:45.280 --> 0:27:47.880
<v Speaker 2>reminder that Stuff to Plow Your Mind's primarily a science podcast,

0:27:47.960 --> 0:27:50.840
<v Speaker 2>with core episodes on Tuesdays and Thursdays. Mondays are when

0:27:50.880 --> 0:27:53.440
<v Speaker 2>we do our listener mail episode, So right in.

0:27:53.840 --> 0:27:57.320
<v Speaker 3>Huge thanks as always to our excellent audio producer JJ Posway.

0:27:57.560 --> 0:27:59.000
<v Speaker 3>If you would like to get in touch with us

0:27:59.000 --> 0:28:01.359
<v Speaker 3>with feedback on this side or any other, to suggest

0:28:01.440 --> 0:28:03.480
<v Speaker 3>a topic for the future, or just to say hello,

0:28:03.600 --> 0:28:06.239
<v Speaker 3>you can email us at contact at stufft blow your

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0:28:14.240 --> 0:28:17.199
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