1 00:00:03,080 --> 00:00:06,120 Speaker 1: Welcome to Stuff to Blow Your Mind, a production of iHeartRadio. 2 00:00:10,960 --> 00:00:13,800 Speaker 2: Hi, my name is Robert Lambin. This is the Monster Fact, 3 00:00:13,800 --> 00:00:16,040 Speaker 2: a short form series from Stuff to Blow Your Mind, 4 00:00:16,079 --> 00:00:24,479 Speaker 2: focusing on mythical creatures, ideas, and monsters in time. My 5 00:00:24,600 --> 00:00:26,880 Speaker 2: kid and I have been really enjoying the second season 6 00:00:26,960 --> 00:00:31,040 Speaker 2: of the excellent animated series X Men ninety seven, especially 7 00:00:31,080 --> 00:00:35,519 Speaker 2: it's time traveling two parter set partially in ancient Egypt. 8 00:00:36,120 --> 00:00:39,280 Speaker 2: Even if you're only casually acquainted with the X Men's storylines, 9 00:00:39,520 --> 00:00:41,720 Speaker 2: you can probably guess that most of the action here 10 00:00:41,760 --> 00:00:45,720 Speaker 2: centers around the origins of the first Mutant in Sabonur, 11 00:00:45,840 --> 00:00:50,560 Speaker 2: who of course becomes the near unstoppable and seemingly immortal 12 00:00:50,640 --> 00:00:54,680 Speaker 2: supervillain Apocalypse. But of course Marvel Comics doesn't just have 13 00:00:54,800 --> 00:00:58,080 Speaker 2: one character with ties to ancient Egypt. It has loads 14 00:00:58,120 --> 00:01:01,200 Speaker 2: of them, from some of the Mummy related characters that 15 00:01:01,240 --> 00:01:04,320 Speaker 2: I've discussed here on the show before, to the far 16 00:01:04,480 --> 00:01:08,400 Speaker 2: future time traveler who ventured back to ancient Egypt to 17 00:01:08,480 --> 00:01:12,800 Speaker 2: become the Pharaoh Rama Tut. This is all to be expected, 18 00:01:12,840 --> 00:01:16,720 Speaker 2: of course, given the just pervasive power of Egyptomania. The 19 00:01:16,840 --> 00:01:20,560 Speaker 2: culture of ancient Egypt has fascinated pretty much every culture 20 00:01:20,560 --> 00:01:23,440 Speaker 2: to come into contact with it, resulting in all manner 21 00:01:23,680 --> 00:01:29,280 Speaker 2: of cultural transformations, and that ultimately includes comic books. Now 22 00:01:29,440 --> 00:01:32,400 Speaker 2: you will find the occasional comic book about ancient Egypt 23 00:01:32,400 --> 00:01:35,880 Speaker 2: that's either steeped in actual history, such as eleven seventy 24 00:01:35,920 --> 00:01:39,520 Speaker 2: seven BCE, a graphic history of the year Civilization Collapsed 25 00:01:39,560 --> 00:01:44,120 Speaker 2: by Glennis Fox and Eric H. Klein, or mythology focused 26 00:01:44,120 --> 00:01:47,240 Speaker 2: approaches such as Myths, Mummies and Magic in Ancient Egypt 27 00:01:47,240 --> 00:01:50,640 Speaker 2: by Stephen Davies and Nuria Tamart. Look both of those up, 28 00:01:50,680 --> 00:01:53,640 Speaker 2: they look really interesting. But the Marvel Universe, of course, 29 00:01:53,760 --> 00:01:56,240 Speaker 2: is generally going to play a bit looser with the 30 00:01:56,320 --> 00:01:58,280 Speaker 2: reality here and is going to be more about the 31 00:01:58,320 --> 00:02:02,680 Speaker 2: superhero supervillain entertains, which brings us to a nice end, 32 00:02:02,760 --> 00:02:06,640 Speaker 2: in my opinion, ridiculous example, and that is Sphinx and 33 00:02:06,920 --> 00:02:11,280 Speaker 2: extremely beefy seven foot two ancient Egyptian mutant wizard with 34 00:02:11,320 --> 00:02:16,440 Speaker 2: a hat reminiscent of the god Annibus's jackal Ears. He 35 00:02:16,560 --> 00:02:19,560 Speaker 2: gains his powers from the cost Stone. This, I believe 36 00:02:19,639 --> 00:02:22,280 Speaker 2: is a reference to the ancient Egyptian concept of kaw 37 00:02:22,680 --> 00:02:25,840 Speaker 2: as one piece of the human soul. He has a 38 00:02:25,880 --> 00:02:31,240 Speaker 2: flying spacefaring pyramid, and in a nod to Abrahamic traditions, 39 00:02:31,639 --> 00:02:34,480 Speaker 2: he loses a test of wizarding power against none other 40 00:02:34,560 --> 00:02:38,239 Speaker 2: than the prophet Moses. Having lost to Moses, he goes 41 00:02:38,280 --> 00:02:42,400 Speaker 2: on to lose battles against Nova Thing and Galactus. I 42 00:02:42,440 --> 00:02:45,840 Speaker 2: am also somewhat delighted to learn that Sphinx also crosses 43 00:02:45,960 --> 00:02:49,959 Speaker 2: paths with the Quasi Motivational destruct Organism or Quasi Moto 44 00:02:50,560 --> 00:02:55,680 Speaker 2: in a late nineteen seventies Fantastic Four storyline, And don't worry, 45 00:02:55,919 --> 00:03:00,320 Speaker 2: ancient astronauts get shoehorned into the whole narrative as well. Now, 46 00:03:00,600 --> 00:03:03,520 Speaker 2: you could certainly make an argument that time travel and 47 00:03:03,639 --> 00:03:08,000 Speaker 2: time itself becomes meaningless in comic book narratives like these 48 00:03:08,600 --> 00:03:14,519 Speaker 2: Ancient Egypt, the present day, far future apocalyptic scenarios, these 49 00:03:14,560 --> 00:03:17,880 Speaker 2: all just become mere kingdoms that characters can travel back 50 00:03:17,880 --> 00:03:20,960 Speaker 2: and forth to willy nilly, and not just times, but 51 00:03:21,080 --> 00:03:25,480 Speaker 2: just timelines as well. Right above all, we should, of 52 00:03:25,520 --> 00:03:28,000 Speaker 2: course acknowledge that these worlds are meant to be fun 53 00:03:28,040 --> 00:03:31,720 Speaker 2: and entertaining, and they often very much are. But I 54 00:03:31,800 --> 00:03:35,360 Speaker 2: also can't help but think of them as accessible, imaginative 55 00:03:35,440 --> 00:03:39,120 Speaker 2: realms in the same way that superheroes and supervillains are 56 00:03:39,200 --> 00:03:43,640 Speaker 2: imaginative beings, much like a pantheon of gods. Many have 57 00:03:43,760 --> 00:03:47,320 Speaker 2: pointed this out before, and then, you know, it's interesting 58 00:03:47,400 --> 00:03:50,280 Speaker 2: to think about the fact that we may have You 59 00:03:50,360 --> 00:03:53,400 Speaker 2: may be looking at icons of these different superheroes and 60 00:03:53,440 --> 00:03:56,880 Speaker 2: supervillains right now on your shelf, on your table, almost 61 00:03:56,920 --> 00:04:01,640 Speaker 2: like a little altar to these ideas of different aspects 62 00:04:01,680 --> 00:04:06,160 Speaker 2: of human personalities and the larger reality that we all share. 63 00:04:06,240 --> 00:04:10,040 Speaker 2: That sort of thing. So the many worlds and beings 64 00:04:10,040 --> 00:04:13,200 Speaker 2: of these tales, you know, they constitute a modern pop 65 00:04:13,240 --> 00:04:17,000 Speaker 2: culture mythology and serve some of the same purposes as 66 00:04:17,080 --> 00:04:21,880 Speaker 2: deities and metaphysical realms in many of the ancient human faiths. 67 00:04:22,600 --> 00:04:29,279 Speaker 2: Popular historical imagination meets pop culture pantheon meets paracosm, all 68 00:04:29,360 --> 00:04:31,400 Speaker 2: of it serving as a way, at least in a 69 00:04:31,440 --> 00:04:36,400 Speaker 2: small manner, to understand and survive the real world all 70 00:04:36,440 --> 00:04:39,839 Speaker 2: around us. Tune in for additional episodes of The Monster 71 00:04:39,920 --> 00:04:43,359 Speaker 2: Fact The Artifact or animally is Stupendium each week. As always, 72 00:04:43,360 --> 00:04:46,080 Speaker 2: you can email us at contact at stuff to Blow 73 00:04:46,120 --> 00:04:57,159 Speaker 2: your Mind dot com. 74 00:04:57,360 --> 00:05:00,279 Speaker 1: Stuff to Blow Your Mind is production of iHeartRadio. For 75 00:05:00,400 --> 00:05:04,200 Speaker 1: more podcasts from iHeartRadio, visit the iHeartRadio app, Apple Podcasts, 76 00:05:04,279 --> 00:05:06,080 Speaker 1: or wherever you listen to your favorite shows.