WEBVTT - Ep45 "Why did a man shoot himself after hearing the lottery numbers?" (Time Traveling: Part 3)

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<v Speaker 1>Why would a man without a lottery ticket shoot himself

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<v Speaker 1>after hearing the winning numbers? Who is the most disappointed

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<v Speaker 1>person at the Olympics? And what does this have to

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<v Speaker 1>do with Pan American airlines or botox? And why should

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<v Speaker 1>you always put yourself in the shoes of future people?

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<v Speaker 1>Welcome to enter cosmos with me David Eagleman. I'm a

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<v Speaker 1>neuroscientist and an author at Stanford and in these episodes

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<v Speaker 1>we sail deeply into our three pound universe to understand

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<v Speaker 1>why and how our lives look the way they do.

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<v Speaker 1>Today's episode is about mental time travel. Now we've done

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<v Speaker 1>two episodes in the past two weeks on time traveling.

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<v Speaker 1>I started with the concept of memory, which is our

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<v Speaker 1>way of unhooking from the here and now and putting

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<v Speaker 1>ourselves into past time points. And in order to do this,

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<v Speaker 1>you need this whole network of brain areas that are

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<v Speaker 1>involved in situating you not in the world that's right

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<v Speaker 1>in front of you, but a remembered world. This network

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<v Speaker 1>allows you to resimulate what the spatial layout was, who

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<v Speaker 1>was there, what your emotions were, sounds and smells. All

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<v Speaker 1>of this is run like a simulation, and nobody else

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<v Speaker 1>can see it. It takes place entirely in the privacy

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<v Speaker 1>of your own skull. Then last week I talked about

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<v Speaker 1>the other direction of time travel. Imagining possible futures. Simulation

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<v Speaker 1>of what could happen next is one of the most

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<v Speaker 1>important jobs of brains. We plan out what are going

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<v Speaker 1>to say, what we're going to do, how we're going

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<v Speaker 1>to act in a situation, what might happen to us,

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<v Speaker 1>and on and on. And as a reminder about a

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<v Speaker 1>couple important points I made throughout those episodes. Point one

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<v Speaker 1>was that we spend most of our time as humans

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<v Speaker 1>disconnected from the here and now and playing these little

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<v Speaker 1>movies in our heads were reminiscing on the past or

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<v Speaker 1>we're simulating the future. And point two is it turns

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<v Speaker 1>out to actually be the same core network of brain

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<v Speaker 1>areas that's involved both in memory and in simulation of

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<v Speaker 1>the future. If a person gets damaged to a particular

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<v Speaker 1>part of their brain, like the hippocampus, they can get amnesia,

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<v Speaker 1>meaning that they can't remember anything about their past, and

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<v Speaker 1>they also end up unable to simulate possible futures. If

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<v Speaker 1>you ask them to imagine standing in the shopping mall

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<v Speaker 1>in an hour from now, they just draw a blank.

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<v Speaker 1>They can't put a simulation together. They're not seeing a

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<v Speaker 1>little movie in their heads. So memory and future imagination

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<v Speaker 1>use the same brain mechanisms. They are both versions of simulation.

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<v Speaker 1>So I used to think that who you are is

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<v Speaker 1>the sum total of your memories. But it's even more

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<v Speaker 1>interesting than that, because I would argue now that who

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<v Speaker 1>you are includes the sum total of your future simulations.

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<v Speaker 1>If you're a person who envisions big goals for yourself,

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<v Speaker 1>that makes you a bit different from someone who has

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<v Speaker 1>pedestrian goals. Now, from the outside, you don't know what

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<v Speaker 1>a person is simulating. On the inside, you see someone

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<v Speaker 1>sitting at the restaurant booth next to you, sipping on

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<v Speaker 1>their coffee, and you don't know if they're thinking deeply

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<v Speaker 1>about their path to a Nobel prize or instead they're

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<v Speaker 1>just thinking about wanting a bag of chips at the

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<v Speaker 1>local gas station. In the same way that we don't

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<v Speaker 1>act out our dreams when we're asleep, we can dream

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<v Speaker 1>of the past and future without execution by the awake body.

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<v Speaker 1>So now we're all set up for two days episode,

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<v Speaker 1>and this one involves a hypothesis that I've been working

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<v Speaker 1>on for years. And to get going, I'm going to

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<v Speaker 1>start with a small event that happened in Liverpool, England

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<v Speaker 1>in nineteen ninety five when a man was listening to

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<v Speaker 1>the radio. So this man had a wife and two children,

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<v Speaker 1>and he was listening to the lottery numbers being read out. Now,

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<v Speaker 1>he did not have a lottery ticket, but he listened

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<v Speaker 1>to the first number and he was transfixed. Now the

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<v Speaker 1>second number was announced, and then the third, and the fourth,

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<v Speaker 1>and he was frozen. And after the sixth number got

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<v Speaker 1>read out, he went and got down his gun and

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<v Speaker 1>he shot himself. Six numbers that translated to his suicide,

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<v Speaker 1>even though he didn't have a lottery ticket. Where the

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<v Speaker 1>numbers some sort of code. What exactly had happened will

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<v Speaker 1>return to Tim's story in a moment. First, I want

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<v Speaker 1>to tell you about facial muscles. So just over one

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<v Speaker 1>hundred and sixty years ago, a French neurologist named Guillome

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<v Speaker 1>Duchen studied lots of patients, and he's immortalized in the

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<v Speaker 1>names of diseases like Duschen's muscular dystrophe and several others.

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<v Speaker 1>But somewhat less known about him is that he was

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<v Speaker 1>obsessed with using electrodes to send zaps of electricity into

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<v Speaker 1>facial muscles to characterize how facial expressions got made. And

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<v Speaker 1>what he realized is that when a person smiles, it's

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<v Speaker 1>caused by the contraction of just two very particular muscles

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<v Speaker 1>of the face. Around the mouth. There's a muscle called

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<v Speaker 1>the zygomaticus major, which raises the corners of the mouth

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<v Speaker 1>and draws it back, and the muscles around the eye,

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<v Speaker 1>called the orbicularis oculide, raise the cheeks and send out

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<v Speaker 1>crows feet around the eyes. And so when your mouth

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<v Speaker 1>and eyes smile at the same time, this is called

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<v Speaker 1>smising or smiling with the eyes, and this is described

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<v Speaker 1>as the Duchen smile. But why does this have a

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<v Speaker 1>special name Because people eventually realized that this only happens

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<v Speaker 1>when someone is genuinely happy. But there's another way that

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<v Speaker 1>people sometimes smile when they're not actually happy, and this

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<v Speaker 1>is known as a non Duchen smile, and it involves

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<v Speaker 1>only the zygomaticus major muscle around the mouth and nothing

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<v Speaker 1>goes on around the eyes. Now, as it turns out,

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<v Speaker 1>several groups have researched smiles, which sounds like a really

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<v Speaker 1>fun job, and the conclusion is that the eye muscles

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<v Speaker 1>are only involved when someone is actually happy. In other words,

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<v Speaker 1>the Duschen smile only occurs when there is genuine positive emotion.

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<v Speaker 1>People have long noticed the non Dushen smile, and for

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<v Speaker 1>a long time this was popularly called the pan Am

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<v Speaker 1>smile after the airliner where the flight stewardesses apparently gave

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<v Speaker 1>this same non smising smile to everyone all the time

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<v Speaker 1>because they weren't genuinely happy. Also, bowtos can paralyze the

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<v Speaker 1>small muscles around the eye, which means that people with

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<v Speaker 1>botox sometimes just can't pull off a smiling with the

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<v Speaker 1>eyes Duschen smile, and so a non dus Shen smile

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<v Speaker 1>is sometimes called a botox smile as well. Okay, I

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<v Speaker 1>tell you all that because of an observation that has

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<v Speaker 1>been replicated multiple times, and that involves the question who

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<v Speaker 1>is happiest when they receive an Olympic medal. Now, it

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<v Speaker 1>seems like the answer is obvious. The gold medalist is

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<v Speaker 1>the most happy, the silver medallist is the next happiest,

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<v Speaker 1>and the bronze medallist is the least happy. But that's

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<v Speaker 1>not what researchers find. Instead, they find that the gold

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<v Speaker 1>and bronze medalists are the most happy, and this silver

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<v Speaker 1>medalist is the least happy. For example, one study examined

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<v Speaker 1>photographs from eighty four medallists from the two thousand and

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<v Speaker 1>four Athens Olympics, and they found that at the metal ceremony,

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<v Speaker 1>the gold and bronze medallists tended to have Duchen smiles,

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<v Speaker 1>while the silver medallists tended to have non Duchen smiles.

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<v Speaker 1>In other words, the silver medallists weren't really smiling joyfully.

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<v Speaker 1>And this was actually an extension of a study that

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<v Speaker 1>had been done a decade earlier, when three researchers gathered

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<v Speaker 1>footage from the metal ceremonies of the nineteen ninety two

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<v Speaker 1>Summer Olympics in Barcelona, and they got a bunch of

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<v Speaker 1>undergraduates to rate the happiness of each medalist from one

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<v Speaker 1>to ten, where one was agony, in ten was ecstasy.

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<v Speaker 1>At the ceremonies where they are given the medals, the

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<v Speaker 1>silver medallists scored an average of four point three on

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<v Speaker 1>this happiness scale, while the bronze medalists scored a five

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<v Speaker 1>point seven. The bronze medalists were happier, and it was

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<v Speaker 1>obvious to everyone with the naked eye. Now this is weird, right,

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<v Speaker 1>How could the second place winners be less happy than

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<v Speaker 1>the third place winners? So let's unpack what's happening here.

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<v Speaker 1>Why would a man commit suicide after hearing the lottery numbers?

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<v Speaker 1>And why would a silver medalist be more disappointed than

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<v Speaker 1>a bronze medallist. The key is what is known as

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<v Speaker 1>counterfactual thinking. The brain doesn't just run simulations forwards and backwards,

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<v Speaker 1>but it can step back to past time points and

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<v Speaker 1>crank things forward to see what could have been now.

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<v Speaker 1>In other words, this is not a simulation of the future,

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<v Speaker 1>but instead a simulation of the present from a previous

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<v Speaker 1>time point. This is called counterfactual thinking because the now

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<v Speaker 1>that gets simulated is not factual. It's the brain's own construction,

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<v Speaker 1>its own internal creation. But we can imagine present moments

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<v Speaker 1>that might have been. Now. Why did the man in

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<v Speaker 1>Liverpool shoot himself after hearing the lottery numbers? It was

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<v Speaker 1>because he had been playing those exact numbers every week

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<v Speaker 1>for five weeks, that sequence of six numbers, but this

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<v Speaker 1>week he hadn't bought the ticket. As he listened to

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<v Speaker 1>the numbers being read out, he thought those were my numbers.

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<v Speaker 1>He envisioned the ways that his life could have changed.

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<v Speaker 1>If he had just bought that ticket, His present would

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<v Speaker 1>be different. He could immediately plug into a pastime point

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<v Speaker 1>and crank the machinery forward to a potential now, a

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<v Speaker 1>now that didn't happen, and the comparison of that now

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<v Speaker 1>to the present was overwhelming to him. He thought about

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<v Speaker 1>his potential now, the one he had missed. He pictured

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<v Speaker 1>having an ability to pay those bills, to finish off

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<v Speaker 1>his mortgage, to beat the financial struggles that he was facing,

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<v Speaker 1>and he was haunted by this now that wasn't real,

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<v Speaker 1>that was counterfactual, but that could have been. It felt

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<v Speaker 1>so distant from where he was in reality, everything would

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<v Speaker 1>be different if he had just bought that ticket. He

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<v Speaker 1>was filled with regret, a regret so strong wrong that

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<v Speaker 1>he chose to end his life. Now, I suggest we

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<v Speaker 1>can understand regret from a computational point of view, in

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<v Speaker 1>other words, an algorithm that the brain runs. The key

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<v Speaker 1>is that for most situations, the emotion of regret acts

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<v Speaker 1>as a learning signal. That means your brain readjusts itself

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<v Speaker 1>based on that signal. So if you get mad at

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<v Speaker 1>someone and say something mean and then that person stops

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<v Speaker 1>talking with you. You might feel regret about what you've done

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<v Speaker 1>to that relationship, because in the present moment you have

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<v Speaker 1>lost a friendship, and your brain runs the simulation from

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<v Speaker 1>that past time point moving forward, in which it constructs

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<v Speaker 1>a scenario where you didn't say or do that offensive thing,

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<v Speaker 1>and you're still friends. And you compare your actual present,

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<v Speaker 1>which is uncomfortable and bad, to your simulated present in

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<v Speaker 1>which every thing is warm and close, and the difference

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<v Speaker 1>generates a signal of regret, and your brain uses that

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<v Speaker 1>signal to learn on to hopefully improve its performance next time.

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<v Speaker 1>Here's another example. Kids are always saying no to things

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<v Speaker 1>that their parents want them to do, and parents, when

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<v Speaker 1>they are thoughtful about this, will let this kind of

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<v Speaker 1>learning signal do its own work. So the parent says, hey,

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<v Speaker 1>it's freezing outside, put on your jacket, and the kid says,

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<v Speaker 1>I don't want to wear a jacket. I'm not gonna

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<v Speaker 1>do it. So after some push and shove, the right

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<v Speaker 1>thing for the parent to do is say, fine, don't

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<v Speaker 1>do it. There will be natural consequences. So the kid

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<v Speaker 1>goes out and after a while finds that he's really

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<v Speaker 1>cold and uncomfortable. So he now has this learning signal

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<v Speaker 1>that tells him, had I taken the jacket, my now

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<v Speaker 1>would be different, I would be warm. And the regret,

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<v Speaker 1>the regret that they feel, navigates their future behavior. I

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<v Speaker 1>saw a quotation from the author Kurt Vonnegut, who wrote,

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<v Speaker 1>of all the words of mice and men, the saddest

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<v Speaker 1>r it might have been, But I slightly disagree. I

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<v Speaker 1>would rephrase it, Of all the thoughts of mice and men,

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<v Speaker 1>the most important r it might have been. Regret is

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<v Speaker 1>a way for us to build different nows moving forward. Now,

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<v Speaker 1>note that in some circumstances, you might take a past

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<v Speaker 1>time point and crank that forward, and that imagined now,

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<v Speaker 1>your counterfactual now is actually worse than you're real now,

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<v Speaker 1>and in that case you experience a different emotion relief.

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<v Speaker 1>This is what happens if you're considering investing in some

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<v Speaker 1>stock and then you don't get around to it, and

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<v Speaker 1>then you find out the company went out of business

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<v Speaker 1>and the lost all their money on it. Your present

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<v Speaker 1>now is better than it would have been, so you

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<v Speaker 1>feel relief at the path that you took versus what

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<v Speaker 1>you might have done, or to return to the weather.

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<v Speaker 1>Imagine that you go for a day hike and then

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<v Speaker 1>it rains unexpectedly, and you know you don't have an

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<v Speaker 1>umbrella in your car, but you search around in the

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<v Speaker 1>trunk of your car anyway, and then you find one

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<v Speaker 1>and you feel relief. And again, this can be a

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<v Speaker 1>learning signal because it tells your brain, hey, this was

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<v Speaker 1>a fortunate accident, but you can make this happen more

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<v Speaker 1>purposefully from now on. So let's return to the Olympic medalists.

0:15:41.480 --> 0:15:44.800
<v Speaker 1>Why is there the happiness difference between the silver and

0:15:44.880 --> 0:15:49.280
<v Speaker 1>the bronze medalist Where the silver medalist is less happy.

0:15:49.360 --> 0:15:54.320
<v Speaker 1>It's because the silver medalist almost got gold but missed.

0:15:55.000 --> 0:15:57.560
<v Speaker 1>He or she is running the simulation over and over

0:15:57.640 --> 0:16:02.600
<v Speaker 1>of how things could have gone, and in those imagined scenarios,

0:16:03.120 --> 0:16:06.000
<v Speaker 1>they're the ones standing on the top platform and getting

0:16:06.040 --> 0:16:10.680
<v Speaker 1>wreathed with gold. The bronze medalist, in contrast, is just

0:16:10.760 --> 0:16:13.120
<v Speaker 1>happy to be there. They know they're not good enough

0:16:13.160 --> 0:16:16.120
<v Speaker 1>for gold or silver, and they can imagine plenty of

0:16:16.200 --> 0:16:20.080
<v Speaker 1>scenarios where they're not on the platform at all. So

0:16:20.200 --> 0:16:25.840
<v Speaker 1>the silver medallists now is worse than his other imaginary now's,

0:16:26.480 --> 0:16:29.560
<v Speaker 1>while the bronze holders now is better than most of

0:16:29.600 --> 0:16:35.600
<v Speaker 1>his imagined scenarios. Now, interestingly, this general observation about second

0:16:35.600 --> 0:16:39.520
<v Speaker 1>place winners is not new. In eighteen ninety two, the

0:16:39.560 --> 0:16:44.440
<v Speaker 1>great American psychologist William James touched on this. He wrote, quote,

0:16:44.960 --> 0:16:48.360
<v Speaker 1>so we have the paradox of a man shamed to

0:16:48.520 --> 0:16:52.000
<v Speaker 1>death because he is only the second pugilist or the

0:16:52.080 --> 0:16:55.000
<v Speaker 1>second oarsman in the world that he is able to

0:16:55.080 --> 0:16:58.200
<v Speaker 1>beat the whole population of the globe minus one is

0:16:58.280 --> 0:17:02.640
<v Speaker 1>nothing end quote. So the second place winner is so

0:17:03.000 --> 0:17:05.720
<v Speaker 1>close to a victory that could have been, and that

0:17:05.880 --> 0:17:25.280
<v Speaker 1>is a more painful place to be. So this is

0:17:25.440 --> 0:17:29.399
<v Speaker 1>mental time travel. But it's not from now to the past,

0:17:29.480 --> 0:17:31.840
<v Speaker 1>which is memory, as I talked about two episodes ago.

0:17:32.240 --> 0:17:35.880
<v Speaker 1>And it's not from now to the future, which is prediction,

0:17:36.119 --> 0:17:38.880
<v Speaker 1>which I talked about in the last episode. But instead

0:17:38.920 --> 0:17:43.560
<v Speaker 1>this is starting from past time points and simulating forward

0:17:43.840 --> 0:17:48.280
<v Speaker 1>to what could have been right now now. I want

0:17:48.320 --> 0:17:50.160
<v Speaker 1>to make a point that I'll return to at the end,

0:17:50.200 --> 0:17:53.680
<v Speaker 1>which is that as you simulate yourself for all these

0:17:53.720 --> 0:17:58.680
<v Speaker 1>different time points, this allows you to see different possibilities

0:17:58.760 --> 0:18:02.919
<v Speaker 1>about who you could have been. And so in this sense,

0:18:03.119 --> 0:18:06.960
<v Speaker 1>you're used to thinking about different us, different versions of

0:18:07.000 --> 0:18:11.000
<v Speaker 1>yourself that might have existed. So before we dive deeper

0:18:11.000 --> 0:18:13.040
<v Speaker 1>into the science, we're going to take a moment to

0:18:13.160 --> 0:18:16.320
<v Speaker 1>dive into the literature. I'm going to read a story

0:18:16.359 --> 0:18:18.879
<v Speaker 1>from my book of short stories. Some this story is

0:18:18.920 --> 0:18:24.600
<v Speaker 1>called subjunctive. In the afterlife, you are judged not against

0:18:24.680 --> 0:18:29.360
<v Speaker 1>other people, but against yourself. Specifically, you are judged against

0:18:29.480 --> 0:18:33.240
<v Speaker 1>what you could have been. So the afterworld is much

0:18:33.280 --> 0:18:36.919
<v Speaker 1>like the present world, but it now includes all the

0:18:37.160 --> 0:18:40.600
<v Speaker 1>us that could have been. In an elevator, you might

0:18:40.680 --> 0:18:45.080
<v Speaker 1>find more successful versions of yourself, perhaps the you that

0:18:45.240 --> 0:18:48.879
<v Speaker 1>chose to leave your hometown three years earlier, or the

0:18:48.920 --> 0:18:51.480
<v Speaker 1>you that happened to board an airplane next to a

0:18:51.520 --> 0:18:55.320
<v Speaker 1>company president who then hired you. As you meet these ewes,

0:18:55.800 --> 0:18:58.919
<v Speaker 1>you experience a pride of the sort you feel for

0:18:59.000 --> 0:19:03.480
<v Speaker 1>a successful cousin. Although the accomplishments don't directly belong to you,

0:19:03.560 --> 0:19:09.040
<v Speaker 1>it somehow feels close. But soon you fall victim to intimidation.

0:19:10.080 --> 0:19:13.920
<v Speaker 1>These us are not really you. They are better than you.

0:19:14.520 --> 0:19:19.600
<v Speaker 1>They made smarter choices, worked harder, invested the extra effort

0:19:19.680 --> 0:19:24.560
<v Speaker 1>into pushing on closed doors. These doors eventually broke open

0:19:24.600 --> 0:19:27.720
<v Speaker 1>for them and allowed their lives to splash out in

0:19:27.840 --> 0:19:32.720
<v Speaker 1>colorful new directions. Such success can't be explained away by

0:19:32.760 --> 0:19:38.080
<v Speaker 1>a better genetic hand. Instead, they played your cards better

0:19:38.680 --> 0:19:44.240
<v Speaker 1>in their parallel lives. They made better decisions, avoided moral lapses,

0:19:44.800 --> 0:19:48.159
<v Speaker 1>did not give up on love so easily. They worked

0:19:48.160 --> 0:19:52.080
<v Speaker 1>harder than you did to correct their mistakes, and apologized

0:19:52.160 --> 0:19:57.760
<v Speaker 1>more often. Eventually you cannot stand hanging around these better use.

0:19:58.440 --> 0:20:02.280
<v Speaker 1>You discover you've never felt more competitive with anyone in

0:20:02.280 --> 0:20:05.720
<v Speaker 1>your life. You try to mingle with the lesser use,

0:20:06.040 --> 0:20:09.560
<v Speaker 1>but it doesn't assuage the sting. In truth, you have

0:20:09.680 --> 0:20:13.439
<v Speaker 1>little sympathy for these less significant use and more than

0:20:13.480 --> 0:20:17.280
<v Speaker 1>a little haughtiness about their indolence. If you had quit

0:20:17.400 --> 0:20:19.680
<v Speaker 1>watching TV and gotten off the couch, you wouldn't be

0:20:19.720 --> 0:20:22.320
<v Speaker 1>in this situation. You tell them when you bother to

0:20:22.320 --> 0:20:25.560
<v Speaker 1>interact with them at all, but the better use are

0:20:25.600 --> 0:20:28.680
<v Speaker 1>always in your face. In the afterlife. In the bookstore,

0:20:28.680 --> 0:20:31.040
<v Speaker 1>you'll see one of them arm in arm with the

0:20:31.080 --> 0:20:35.359
<v Speaker 1>affectionate woman who you let slip away. Another you is

0:20:35.440 --> 0:20:38.520
<v Speaker 1>browsing the shelves, running his fingers over the book he

0:20:38.600 --> 0:20:42.920
<v Speaker 1>actually finished writing, And look at this one jogging past outside.

0:20:43.080 --> 0:20:45.760
<v Speaker 1>He's got a much better body than yours, thanks to

0:20:45.840 --> 0:20:48.840
<v Speaker 1>a consistency at the gym that you never kept up.

0:20:49.880 --> 0:20:55.119
<v Speaker 1>Eventually you sink into a defensive posture, seeking reasons why

0:20:55.200 --> 0:20:57.680
<v Speaker 1>you wouldn't want to be so well behaved and virtuous.

0:20:57.720 --> 0:21:01.080
<v Speaker 1>In any case, you grudgingly be friends some of the

0:21:01.160 --> 0:21:04.360
<v Speaker 1>lesser use and go drinking with them. Even at the bar,

0:21:04.800 --> 0:21:08.240
<v Speaker 1>you see the better use buying rounds for their friends,

0:21:08.480 --> 0:21:13.760
<v Speaker 1>celebrating their latest good choice, And thus your punishment is

0:21:14.000 --> 0:21:18.800
<v Speaker 1>cleverly and automatically regulated in the afterlife. The more you

0:21:19.000 --> 0:21:23.159
<v Speaker 1>fall short of your potential, the more of these annoying

0:21:23.440 --> 0:21:27.800
<v Speaker 1>selves you are forced to deal with. So that's the

0:21:27.960 --> 0:21:31.679
<v Speaker 1>sense in which our constant time travel generates lots of

0:21:31.720 --> 0:21:35.480
<v Speaker 1>different versions of who we could be, and presumably there's

0:21:35.520 --> 0:21:40.720
<v Speaker 1>no afterlife where we meet them, but nonetheless different use

0:21:41.160 --> 0:21:46.920
<v Speaker 1>exist right now, trapped in the boundaries of your skull. Now,

0:21:46.960 --> 0:21:50.280
<v Speaker 1>I'll mention one interesting note about regret, one that's been

0:21:50.320 --> 0:21:53.120
<v Speaker 1>noticed by psychologists and economists, and I'm going to tell

0:21:53.119 --> 0:21:55.959
<v Speaker 1>you this just in case you decide to open a restaurant.

0:21:56.600 --> 0:22:00.880
<v Speaker 1>Don't have too many choices on the menu, because when

0:22:00.920 --> 0:22:05.639
<v Speaker 1>there are too many choices, customers feel higher levels of

0:22:05.760 --> 0:22:10.639
<v Speaker 1>regret after the meal is over. How do we understand this, Well,

0:22:11.000 --> 0:22:13.800
<v Speaker 1>you can only choose one thing for your main meal.

0:22:14.760 --> 0:22:17.520
<v Speaker 1>If there were lots of choices on the menu, then

0:22:17.560 --> 0:22:22.840
<v Speaker 1>your brain keeps running simulations of Oh, I would have

0:22:22.840 --> 0:22:25.000
<v Speaker 1>gotten this, and this is what the experience could have

0:22:25.040 --> 0:22:27.359
<v Speaker 1>been like, or I could have gotten that, or I

0:22:27.359 --> 0:22:33.760
<v Speaker 1>could have gotten that. More choices lead to more regret afterward.

0:22:33.960 --> 0:22:37.960
<v Speaker 1>So compare going to the cheesecake factory, which has a

0:22:38.320 --> 0:22:43.000
<v Speaker 1>twelve page menu spilling over with choices, versus you go

0:22:43.080 --> 0:22:48.280
<v Speaker 1>to in an Outburger whose menu reads Hamburger cheeseburger fries.

0:22:49.280 --> 0:22:52.240
<v Speaker 1>So when you're done with an in an Outburger meal,

0:22:52.640 --> 0:22:55.399
<v Speaker 1>you don't really have much of anything to compare for

0:22:55.480 --> 0:23:00.680
<v Speaker 1>what could have been. But after a cheesecake factory meal,

0:23:01.320 --> 0:23:05.800
<v Speaker 1>your brain unconsciously churns on all the choices that it

0:23:05.920 --> 0:23:10.520
<v Speaker 1>didn't take, and it might conclude, correctly or incorrectly, that

0:23:10.680 --> 0:23:14.239
<v Speaker 1>one of those other choices would have been better, and

0:23:14.280 --> 0:23:20.080
<v Speaker 1>then you feel slightly less happy about the choice you made.

0:23:20.160 --> 0:23:23.640
<v Speaker 1>So here's where we are so far. Regret is any

0:23:23.640 --> 0:23:28.200
<v Speaker 1>emotion that a companies negative outcomes to decisions for which

0:23:28.240 --> 0:23:32.080
<v Speaker 1>we've been responsible. But it turns out, since we are

0:23:32.119 --> 0:23:35.760
<v Speaker 1>creatures who are so good at moving around in time, mentally,

0:23:36.480 --> 0:23:41.919
<v Speaker 1>we come to operate and make decisions based on anticipated regret.

0:23:42.960 --> 0:23:46.919
<v Speaker 1>That is, we come to anticipate the emotional consequences of

0:23:47.000 --> 0:23:51.200
<v Speaker 1>decisions we're making now. So imagine you're facing two choices.

0:23:51.280 --> 0:23:54.639
<v Speaker 1>Let's say which new job to take, and one of

0:23:54.680 --> 0:23:57.680
<v Speaker 1>them is a really risky startup with big dreams about

0:23:57.720 --> 0:24:01.359
<v Speaker 1>where they'll go, and the other is a well established

0:24:01.400 --> 0:24:04.960
<v Speaker 1>company that's a little boring but very stable. So a

0:24:05.000 --> 0:24:08.760
<v Speaker 1>lot of people will gravitate toward the stable choice, and

0:24:08.840 --> 0:24:11.440
<v Speaker 1>you might think, fine, I get it, they're avoiding risk.

0:24:11.560 --> 0:24:14.840
<v Speaker 1>But there's a slightly richer way to view this, which

0:24:14.880 --> 0:24:19.800
<v Speaker 1>is that they're avoiding anticipated regret. If one of the

0:24:19.880 --> 0:24:23.240
<v Speaker 1>choices is risky and the other certain, and the startup

0:24:23.640 --> 0:24:27.040
<v Speaker 1>goes out of business, you'll feel bad that you took

0:24:27.119 --> 0:24:30.080
<v Speaker 1>such a big risk. But if the stable company were

0:24:30.080 --> 0:24:32.560
<v Speaker 1>to go out of business, you wouldn't feel much regret

0:24:32.960 --> 0:24:37.720
<v Speaker 1>because that was an unforeseen possibility. You had made the

0:24:37.800 --> 0:24:40.639
<v Speaker 1>right choice by placing your chips on something that was

0:24:40.760 --> 0:24:45.120
<v Speaker 1>unlikely to fail. So the simulation of the future generally

0:24:45.240 --> 0:24:49.320
<v Speaker 1>drives people to choose the safer choice to avoid the

0:24:49.480 --> 0:24:54.840
<v Speaker 1>possibility of feeling the really bad feelings later. This is

0:24:54.880 --> 0:24:58.600
<v Speaker 1>also suggested to be why you will buy a brand

0:24:58.760 --> 0:25:01.800
<v Speaker 1>that you know, even if it it's more expensive, over

0:25:01.920 --> 0:25:05.400
<v Speaker 1>a brand that you don't know that's less expensive, even

0:25:05.440 --> 0:25:08.119
<v Speaker 1>though it's a better deal to take the unknown brand,

0:25:08.520 --> 0:25:11.119
<v Speaker 1>For many people, it feels worth it to spend the

0:25:11.200 --> 0:25:15.320
<v Speaker 1>extra money because they anticipate they will have more regret

0:25:15.400 --> 0:25:18.760
<v Speaker 1>if the unknown brand ends up being a bad choice.

0:25:19.840 --> 0:25:22.320
<v Speaker 1>And this comes up in a thousand ways in our lives.

0:25:22.960 --> 0:25:26.320
<v Speaker 1>Anticipated regret is what gets you to buy something that's

0:25:26.359 --> 0:25:30.080
<v Speaker 1>on sale now instead of waiting for maybe a better

0:25:30.160 --> 0:25:33.880
<v Speaker 1>sale later, because you're afraid that the sale won't last.

0:25:33.960 --> 0:25:36.640
<v Speaker 1>And then you'll think, oh, man, I could have had

0:25:36.640 --> 0:25:39.399
<v Speaker 1>that for ten percent off, but I waited and I

0:25:39.520 --> 0:25:43.280
<v Speaker 1>missed my chance. It's not that you're experiencing regret now,

0:25:43.720 --> 0:25:47.040
<v Speaker 1>it's that you're anticipating that you will feel regret in

0:25:47.080 --> 0:25:51.840
<v Speaker 1>the future, and so that steers your behavior now. And

0:25:51.880 --> 0:25:55.120
<v Speaker 1>this is of course what high pressure car salesmen try

0:25:55.119 --> 0:25:58.240
<v Speaker 1>to do when they say I'll give you this special discount,

0:25:58.320 --> 0:26:01.639
<v Speaker 1>but it only applies right now. The second you walk

0:26:01.680 --> 0:26:06.040
<v Speaker 1>off this car lot, the offer goes away forever, so

0:26:06.160 --> 0:26:09.560
<v Speaker 1>you simulate how you would feel if you lost this

0:26:09.760 --> 0:26:12.520
<v Speaker 1>offer that's being dangled in front of you right now.

0:26:13.240 --> 0:26:17.800
<v Speaker 1>The anticipation of that regret spurs you into actions so

0:26:17.880 --> 0:26:21.920
<v Speaker 1>you won't have to feel bad later. So your brain

0:26:22.040 --> 0:26:26.400
<v Speaker 1>simulates futures and it feels them, and often that includes

0:26:26.520 --> 0:26:30.080
<v Speaker 1>questions like how bad will I feel if I lose

0:26:30.119 --> 0:26:34.280
<v Speaker 1>this gamble. You don't just minimize risk, you minimize the

0:26:34.440 --> 0:26:40.040
<v Speaker 1>regret that you expect to feel. But anticipated regret isn't

0:26:40.160 --> 0:26:44.400
<v Speaker 1>just about avoiding risk. Sometimes you can leverage the issue

0:26:44.400 --> 0:26:49.159
<v Speaker 1>of anticipation to improve your decision making. So when I

0:26:49.240 --> 0:26:52.119
<v Speaker 1>was younger, if I was having a hard time making

0:26:52.119 --> 0:26:56.080
<v Speaker 1>a decision between two choices, my mother would tell me

0:26:56.560 --> 0:26:59.359
<v Speaker 1>to toss a coin. Heads meant that I would take

0:26:59.400 --> 0:27:01.760
<v Speaker 1>the first choice, and tails meant I would take the

0:27:01.840 --> 0:27:06.120
<v Speaker 1>second choice. But the coin toss wasn't the thing. The key,

0:27:06.200 --> 0:27:08.800
<v Speaker 1>she told me was to toss the coin and see

0:27:08.840 --> 0:27:12.760
<v Speaker 1>the result, and then see how that result felt in

0:27:12.840 --> 0:27:16.760
<v Speaker 1>my gut. When you see which choice gets indicated by

0:27:16.760 --> 0:27:20.840
<v Speaker 1>the coin, you might feel a tiny bit of relief,

0:27:21.000 --> 0:27:24.200
<v Speaker 1>well I'm glad Atlanta that way, or you might feel

0:27:24.520 --> 0:27:29.200
<v Speaker 1>instead a tinge of regret, and the second that that

0:27:29.359 --> 0:27:33.360
<v Speaker 1>regret bubbles up, then you know that the other choice

0:27:33.560 --> 0:27:37.840
<v Speaker 1>is the better one for you. And here's another example.

0:27:38.160 --> 0:27:40.960
<v Speaker 1>Let's return to the issue of getting a kid to

0:27:41.000 --> 0:27:44.760
<v Speaker 1>wear a jacket in the snow. When the parent says, look,

0:27:44.840 --> 0:27:47.880
<v Speaker 1>it's natural consequences. That's one way to teach the kid,

0:27:47.880 --> 0:27:51.680
<v Speaker 1>But really what they're hoping for is that the anticipated

0:27:51.720 --> 0:27:55.680
<v Speaker 1>regret will be enough the kid will think about how

0:27:55.720 --> 0:27:58.879
<v Speaker 1>things might feel in the future when they are shivering miserably,

0:27:59.440 --> 0:28:03.840
<v Speaker 1>and that anticipated regret will be sufficient to force their

0:28:03.920 --> 0:28:08.159
<v Speaker 1>hand to make the right choice now. And before we

0:28:08.240 --> 0:28:11.520
<v Speaker 1>move on, I'll just mention an interesting tangent here, which

0:28:11.560 --> 0:28:17.560
<v Speaker 1>is that people with psychopathy. Psychopaths generally have much lower

0:28:17.640 --> 0:28:21.960
<v Speaker 1>anxiety than the general population. Why it's because one of

0:28:22.000 --> 0:28:28.399
<v Speaker 1>the characteristics of psychopathy is an inability to simulate possible futures. So,

0:28:28.600 --> 0:28:31.800
<v Speaker 1>just as an example, if I hook up electrodes to

0:28:31.840 --> 0:28:34.359
<v Speaker 1>your tongue and then I say, okay, I'm hooking the

0:28:34.400 --> 0:28:36.920
<v Speaker 1>other end to this car battery and you're going to

0:28:37.000 --> 0:28:40.760
<v Speaker 1>get this terrible shock on your tongue, you will probably

0:28:41.160 --> 0:28:44.440
<v Speaker 1>feel a lot of trepidation and anxiety and maybe break

0:28:44.480 --> 0:28:47.480
<v Speaker 1>a sweat. But that's not what happens to somebody who

0:28:47.560 --> 0:28:50.440
<v Speaker 1>is a psychopath. They just don't care. They don't get

0:28:50.480 --> 0:28:53.840
<v Speaker 1>sweaty and anxious. And it's not because they're tougher than you.

0:28:53.960 --> 0:28:59.080
<v Speaker 1>It's simply because their brains don't simulate the future very well. Now,

0:28:59.120 --> 0:29:01.440
<v Speaker 1>I'm going to do a whole episode on psychopaths in

0:29:01.480 --> 0:29:04.040
<v Speaker 1>the near future, so if you're interested in this and

0:29:04.080 --> 0:29:06.760
<v Speaker 1>what else is going on in psychopathy, please tune in

0:29:06.800 --> 0:29:09.080
<v Speaker 1>for that one. But for now, I'm going to get

0:29:09.080 --> 0:29:13.400
<v Speaker 1>back to normal brains. Given the fact that we simulate

0:29:13.560 --> 0:29:17.920
<v Speaker 1>futures and understand how we might feel in those futures,

0:29:18.680 --> 0:29:21.520
<v Speaker 1>there's an interesting trick that we can use to improve

0:29:21.600 --> 0:29:25.200
<v Speaker 1>our own decision making, and that is to put ourselves

0:29:25.240 --> 0:29:30.000
<v Speaker 1>in the shoes of future people looking back at us.

0:29:30.600 --> 0:29:34.040
<v Speaker 1>Why because this gives us a very good way to

0:29:34.320 --> 0:29:38.720
<v Speaker 1>ethically steer our own behavior. The world is full of temptations,

0:29:38.760 --> 0:29:40.640
<v Speaker 1>and some of them aren't that big deal, but some

0:29:40.720 --> 0:29:44.080
<v Speaker 1>of them are worth resisting. And one way you can

0:29:44.120 --> 0:29:47.440
<v Speaker 1>do this is to imagine looking back on your choice

0:29:47.480 --> 0:29:50.520
<v Speaker 1>from some future point, when you see how all of

0:29:50.560 --> 0:29:54.440
<v Speaker 1>this played out. A friend of mine refers to this

0:29:54.520 --> 0:29:57.800
<v Speaker 1>as the concept of book, bell and candle, which means

0:29:57.840 --> 0:30:00.280
<v Speaker 1>something very particular in the spy world. But what he

0:30:00.400 --> 0:30:05.480
<v Speaker 1>meant was, whatever you're considering doing, imagine how you would

0:30:05.520 --> 0:30:08.400
<v Speaker 1>feel about this if it were written down in a

0:30:08.440 --> 0:30:12.480
<v Speaker 1>book that everyone could read. Or your action causes a

0:30:12.480 --> 0:30:15.480
<v Speaker 1>bell to ring such that everyone's attention turns to what

0:30:15.520 --> 0:30:19.720
<v Speaker 1>you did, or a candle lights up the hidden thing

0:30:19.840 --> 0:30:23.120
<v Speaker 1>you did. How would you feel if everybody could see

0:30:23.120 --> 0:30:26.320
<v Speaker 1>that you've done it. The point is to put yourself

0:30:26.400 --> 0:30:31.280
<v Speaker 1>in the future and imagine retrospectively that you have been caught.

0:30:31.760 --> 0:30:35.920
<v Speaker 1>How would that make you feel? There are many ways

0:30:36.040 --> 0:30:39.680
<v Speaker 1>of placing yourself in the future and looking back. A

0:30:39.840 --> 0:30:43.400
<v Speaker 1>colleague of mine as an epidemiologist named Gary Slutkin, and

0:30:43.480 --> 0:30:46.760
<v Speaker 1>many years ago he started working with gangs in Chicago

0:30:47.200 --> 0:30:50.080
<v Speaker 1>to see if he could reduce the violence. Now, there

0:30:50.080 --> 0:30:54.200
<v Speaker 1>are many ways of thinking about intervening to reduce violence,

0:30:54.240 --> 0:30:58.640
<v Speaker 1>including tougher laws or longer prison sentences, but Gary started

0:30:58.680 --> 0:31:03.160
<v Speaker 1>thinking about this differently. He noticed, for example, that these

0:31:03.240 --> 0:31:06.560
<v Speaker 1>gang members don't act badly in front of their grandmothers,

0:31:06.600 --> 0:31:09.240
<v Speaker 1>but they do in front of their peers, and so

0:31:09.680 --> 0:31:13.920
<v Speaker 1>they're clearly able to assess a situation from different points

0:31:13.960 --> 0:31:17.280
<v Speaker 1>of view. So he had an amazing idea, which was

0:31:17.320 --> 0:31:21.400
<v Speaker 1>to employ former gang members who had previously been incarcerated

0:31:22.040 --> 0:31:25.280
<v Speaker 1>and who wanted to reduce the violence in their own neighborhood.

0:31:25.640 --> 0:31:29.120
<v Speaker 1>And they came on board as what he called the interrupters,

0:31:29.600 --> 0:31:33.080
<v Speaker 1>and the idea was for them to change a gang

0:31:33.120 --> 0:31:36.920
<v Speaker 1>member's behavior in the moment by making them think about

0:31:37.720 --> 0:31:42.800
<v Speaker 1>the future. So he got the interrupters to intervene when say,

0:31:42.880 --> 0:31:45.640
<v Speaker 1>a gang member felt he'd been wrong then he wanted

0:31:45.640 --> 0:31:49.400
<v Speaker 1>to go in exact revenge, and the interrupter would say

0:31:49.440 --> 0:31:52.880
<v Speaker 1>something like, hey, think about this for a minute. When

0:31:52.920 --> 0:31:56.680
<v Speaker 1>you go to jail for shooting that guy who's gonna

0:31:56.720 --> 0:32:01.000
<v Speaker 1>be with your girl Gary. And people think about this

0:32:01.080 --> 0:32:04.480
<v Speaker 1>as reframing, but in the context of this episode, I'm

0:32:04.560 --> 0:32:09.840
<v Speaker 1>casting this as anticipated regret. And this kind of time

0:32:10.040 --> 0:32:14.040
<v Speaker 1>travel imagining yourself in jail and someone else being with

0:32:14.160 --> 0:32:19.480
<v Speaker 1>your girlfriend was very effective in steering people's behavior. It

0:32:19.680 --> 0:32:23.520
<v Speaker 1>forced people to time travel to a what if moment

0:32:24.080 --> 0:32:45.160
<v Speaker 1>that otherwise they would not have visited. Now Interestingly, I

0:32:45.200 --> 0:32:49.360
<v Speaker 1>want to clarify that our feelings of anticipated regret are

0:32:49.400 --> 0:32:53.720
<v Speaker 1>not always a perfect steering mechanism. For us, because we

0:32:53.880 --> 0:32:58.160
<v Speaker 1>often assume that our near future counterfactuals are going to

0:32:58.200 --> 0:33:01.080
<v Speaker 1>be more appealing than they actually turn out to be

0:33:01.240 --> 0:33:05.680
<v Speaker 1>in reality. In other words, the grass always seems greener

0:33:05.880 --> 0:33:09.840
<v Speaker 1>on the other side of the temporal fence. So what

0:33:09.880 --> 0:33:12.840
<v Speaker 1>does this have to do with civil wars or why

0:33:12.880 --> 0:33:16.440
<v Speaker 1>the Balkan nations split off, or why the Arab Emirates

0:33:16.480 --> 0:33:21.000
<v Speaker 1>came together, or why England split off from the European Union.

0:33:21.920 --> 0:33:24.880
<v Speaker 1>So let me answer that by going back to one

0:33:24.920 --> 0:33:28.880
<v Speaker 1>of the great classical novels of Chinese literature. It's a

0:33:29.040 --> 0:33:33.960
<v Speaker 1>fourteenth century novel whose title translates to Romance of the

0:33:34.080 --> 0:33:38.520
<v Speaker 1>Three Kingdoms, and this novel spends eight hundred thousand words

0:33:38.560 --> 0:33:42.880
<v Speaker 1>dealing with the battles and plots, both personal and military,

0:33:43.400 --> 0:33:47.040
<v Speaker 1>of different people and groups trying to achieve dominance for

0:33:47.120 --> 0:33:50.640
<v Speaker 1>almost a century. It's like Game of Thrones before Game

0:33:50.680 --> 0:33:53.920
<v Speaker 1>of Thrones and without the dragons. Anyhow, the key thing

0:33:53.960 --> 0:33:57.720
<v Speaker 1>I want to note is the opening lines, which I've

0:33:57.760 --> 0:34:01.920
<v Speaker 1>always found shockingly in sight full. The opening lines go

0:34:02.080 --> 0:34:08.360
<v Speaker 1>like this, the Empire, long divided, must unite, long united,

0:34:09.040 --> 0:34:14.040
<v Speaker 1>must divide. Thus has it ever been? In other words,

0:34:14.440 --> 0:34:19.440
<v Speaker 1>the prediction here is that all unified countries are eventually

0:34:19.480 --> 0:34:23.040
<v Speaker 1>going to decide it's better to split up, and all

0:34:23.040 --> 0:34:27.320
<v Speaker 1>divided countries will eventually decide it's better to link arms

0:34:27.320 --> 0:34:31.760
<v Speaker 1>into a union. This is something that characterizes world history.

0:34:32.000 --> 0:34:34.680
<v Speaker 1>But why does it happen? Well, there may be lots

0:34:34.680 --> 0:34:40.040
<v Speaker 1>of reasons, including economic factors and agricultural factors and political expediency.

0:34:40.520 --> 0:34:44.799
<v Speaker 1>But I'm going to suggest there's a neural factor too,

0:34:45.280 --> 0:34:49.520
<v Speaker 1>and that has to do with people running the counter factuals.

0:34:49.960 --> 0:34:53.280
<v Speaker 1>What would it be like if we were together? Wouldn't

0:34:53.280 --> 0:34:57.319
<v Speaker 1>that be terrific? Or we're all tangled up in each

0:34:57.360 --> 0:35:01.840
<v Speaker 1>other's business, wouldn't things be better if we were independent?

0:35:03.080 --> 0:35:05.880
<v Speaker 1>And my assertion is that we have a slight bias

0:35:06.280 --> 0:35:10.080
<v Speaker 1>for concluding that it would be better whichever way we

0:35:10.200 --> 0:35:14.760
<v Speaker 1>haven't experienced. Why. Well, it's because we're not perfect simulators,

0:35:15.120 --> 0:35:19.400
<v Speaker 1>and so we believe that the low resolution simulation in

0:35:19.440 --> 0:35:22.200
<v Speaker 1>our heads is actually a good one, even though it

0:35:22.320 --> 0:35:27.319
<v Speaker 1>lacks all the blemishes of reality. So we believe that

0:35:27.520 --> 0:35:30.279
<v Speaker 1>everyone will be happy and get along. And wouldn't it

0:35:30.320 --> 0:35:33.480
<v Speaker 1>be great if we were unified, or wouldn't it be

0:35:33.600 --> 0:35:37.520
<v Speaker 1>great if we were finally separated and we compare our

0:35:37.760 --> 0:35:42.880
<v Speaker 1>sanitized simulation against reality. This is the same thing, of course,

0:35:42.880 --> 0:35:47.520
<v Speaker 1>with relationships. When we're young and single, we continually fantasize

0:35:47.560 --> 0:35:50.600
<v Speaker 1>about a partner that we're gonna meet. The partner always

0:35:50.600 --> 0:35:53.560
<v Speaker 1>says the right thing, always makes us feel great, never

0:35:53.640 --> 0:35:57.120
<v Speaker 1>has something on his or her mind that causes distractions

0:35:57.400 --> 0:36:00.000
<v Speaker 1>so that they don't actually listen to you, but realize

0:36:00.000 --> 0:36:03.280
<v Speaker 1>life is always more complex, for worse and for better

0:36:03.920 --> 0:36:09.160
<v Speaker 1>than our imaginations can simulate. So now on to the

0:36:09.239 --> 0:36:12.040
<v Speaker 1>last act we've been seeing so far. In all these

0:36:12.080 --> 0:36:16.040
<v Speaker 1>episodes that we are creatures who mentally travel to different

0:36:16.080 --> 0:36:20.480
<v Speaker 1>points in time. We constantly simulate ourselves in the past

0:36:20.520 --> 0:36:24.000
<v Speaker 1>for memory, or simulate ourselves in the future to steer

0:36:24.120 --> 0:36:30.319
<v Speaker 1>decision making, or we simulate possible now's to understand what

0:36:30.440 --> 0:36:35.080
<v Speaker 1>we should have done better. And this kind of time traveling,

0:36:35.160 --> 0:36:39.200
<v Speaker 1>if we do it intelligently, can allow us to steer

0:36:39.440 --> 0:36:44.800
<v Speaker 1>our lives a bit better than we otherwise might. For example,

0:36:45.040 --> 0:36:47.759
<v Speaker 1>as we get better at thinking about and interacting with

0:36:47.800 --> 0:36:52.600
<v Speaker 1>all these different temporal versions of ourselves, we can actively

0:36:53.160 --> 0:36:57.000
<v Speaker 1>cultivate our ability to simulate these well. And this is

0:36:57.000 --> 0:37:02.040
<v Speaker 1>what we get out of visualization, out of actively putting

0:37:02.040 --> 0:37:06.480
<v Speaker 1>ourselves in a detailed future simulation. So here's an example.

0:37:06.520 --> 0:37:09.120
<v Speaker 1>I recently met a new friend named Brian Burke who's

0:37:09.120 --> 0:37:12.200
<v Speaker 1>an LA filmmaker, and he'll ask people, hey, do you

0:37:12.239 --> 0:37:14.520
<v Speaker 1>want to be a film director? It's not that hard,

0:37:14.960 --> 0:37:17.400
<v Speaker 1>and the person might say, genuinely, I don't think I

0:37:17.400 --> 0:37:20.799
<v Speaker 1>could ever do that, and he says, look, here's all

0:37:20.840 --> 0:37:24.000
<v Speaker 1>you need to do to become a film director. You

0:37:24.040 --> 0:37:26.160
<v Speaker 1>write a ten minute script and then you get your

0:37:26.200 --> 0:37:28.759
<v Speaker 1>cell phone camera and a couple friends to shoot it,

0:37:29.080 --> 0:37:32.280
<v Speaker 1>and then you do all the editing, and he says

0:37:32.640 --> 0:37:36.000
<v Speaker 1>it'll suck for sure. So then you do it again.

0:37:36.040 --> 0:37:38.080
<v Speaker 1>You write a new script, and you shoot it again

0:37:38.120 --> 0:37:40.880
<v Speaker 1>on your cell phone, and you edit it again and

0:37:40.920 --> 0:37:43.759
<v Speaker 1>it'll probably still suck. And then you do that a

0:37:43.800 --> 0:37:46.200
<v Speaker 1>third time and you find you're getting a little bit

0:37:46.239 --> 0:37:48.160
<v Speaker 1>better at this, and then he says at the end

0:37:48.160 --> 0:37:50.160
<v Speaker 1>of that you'll be as good as most of the

0:37:50.200 --> 0:37:54.400
<v Speaker 1>directors in Los Angeles. And this simple technique of walking

0:37:54.520 --> 0:37:58.040
<v Speaker 1>somebody in detail through a future, this really moves and

0:37:58.160 --> 0:38:01.959
<v Speaker 1>inspires people, especially people for whom it had never even

0:38:02.000 --> 0:38:04.680
<v Speaker 1>struck them that they could possibly think of being a

0:38:04.719 --> 0:38:08.759
<v Speaker 1>film director in their internal model. They have a job

0:38:08.800 --> 0:38:11.960
<v Speaker 1>and they're doing fine at that, and they've never meaningfully

0:38:12.000 --> 0:38:15.799
<v Speaker 1>considered film directing. That's a totally foreign thing that other

0:38:15.840 --> 0:38:18.680
<v Speaker 1>people do. But all it takes is someone doing them

0:38:18.719 --> 0:38:22.400
<v Speaker 1>the favor of walking them through some steps in the

0:38:22.440 --> 0:38:26.480
<v Speaker 1>imagination what it would take to get there, and suddenly

0:38:26.880 --> 0:38:31.040
<v Speaker 1>they see that it's not impossible. And this is why

0:38:31.200 --> 0:38:37.400
<v Speaker 1>visualization of possible futures is so meaningful. It fleshes out

0:38:37.440 --> 0:38:40.520
<v Speaker 1>what the path can look like. When someone sees the

0:38:40.560 --> 0:38:44.520
<v Speaker 1>path clearly, then it doesn't seem so hard to get started.

0:38:45.480 --> 0:38:49.200
<v Speaker 1>And visualization or imagination this can also steer your behavior

0:38:49.600 --> 0:38:51.640
<v Speaker 1>away from certain things that you don't want to do

0:38:52.160 --> 0:38:56.279
<v Speaker 1>again by making them feel real. A colleague of Mind

0:38:56.360 --> 0:39:00.640
<v Speaker 1>named Jack Keene started an app to get seniors to exercise,

0:39:00.800 --> 0:39:04.160
<v Speaker 1>and the idea is to use AI to show the

0:39:04.160 --> 0:39:08.080
<v Speaker 1>person a picture of themselves. If they do and if

0:39:08.120 --> 0:39:12.600
<v Speaker 1>they don't exercise, they see their body in good shape

0:39:12.719 --> 0:39:15.319
<v Speaker 1>or not in good shape. And once it's something they

0:39:15.360 --> 0:39:19.200
<v Speaker 1>can picture, then it is more real. And there are

0:39:19.280 --> 0:39:23.000
<v Speaker 1>lower resolution versions of this. For example, in episode nine,

0:39:23.120 --> 0:39:26.239
<v Speaker 1>I outline some ways that we can get good at

0:39:26.360 --> 0:39:30.440
<v Speaker 1>navigating our future behavior, and one example I mentioned is

0:39:30.480 --> 0:39:33.560
<v Speaker 1>for people who are trying to lose weight. You have

0:39:33.640 --> 0:39:37.040
<v Speaker 1>them find a picture of themselves where they look more

0:39:37.080 --> 0:39:39.759
<v Speaker 1>overweight than they would like to and you get them

0:39:39.800 --> 0:39:43.200
<v Speaker 1>to stick that picture on the fridge and that way,

0:39:43.239 --> 0:39:46.279
<v Speaker 1>every time they go to the fridge to graze, that

0:39:46.360 --> 0:39:50.120
<v Speaker 1>picture reminds them of what they want to accomplish, and

0:39:50.160 --> 0:39:52.960
<v Speaker 1>it does so by allowing them to see right in

0:39:53.040 --> 0:39:57.120
<v Speaker 1>front of them their future if they don't modify their behavior,

0:39:58.080 --> 0:40:01.959
<v Speaker 1>and getting people to think about possible futures, good and bad.

0:40:02.040 --> 0:40:05.600
<v Speaker 1>This is what coaching is about. Sports coaching or life coaching.

0:40:05.920 --> 0:40:09.600
<v Speaker 1>A coach's job is to expand your model of what's

0:40:09.760 --> 0:40:12.840
<v Speaker 1>possible and to move you through the next steps and

0:40:12.960 --> 0:40:18.000
<v Speaker 1>get your aim straight on who you could be. Generally,

0:40:18.080 --> 0:40:21.640
<v Speaker 1>being able to visualize something makes it like a prediction

0:40:21.760 --> 0:40:25.000
<v Speaker 1>that you can chase after, or defend against, or prepare

0:40:25.120 --> 0:40:29.560
<v Speaker 1>for or whatever. It refines the simulation and makes it

0:40:29.600 --> 0:40:35.799
<v Speaker 1>feel more real. So wrapping up the past three episodes,

0:40:36.200 --> 0:40:41.759
<v Speaker 1>who you are is the sum total of layered time scales.

0:40:42.200 --> 0:40:45.000
<v Speaker 1>When you walk down the street, you look to other

0:40:45.120 --> 0:40:48.920
<v Speaker 1>people like you're just a person walking down the street,

0:40:49.320 --> 0:40:55.520
<v Speaker 1>but your brain is colorful and alive with reminiscence of

0:40:55.560 --> 0:41:00.480
<v Speaker 1>your past, simulations of a variety of possible futures, and

0:41:00.640 --> 0:41:05.560
<v Speaker 1>all your regrets and reliefs that result from simulations of

0:41:05.719 --> 0:41:11.799
<v Speaker 1>hypothetical nows, and this rich layering of time, this is

0:41:11.840 --> 0:41:18.120
<v Speaker 1>what makes humans so nuanced and complex and fascinating. And

0:41:18.200 --> 0:41:21.320
<v Speaker 1>as we come to learn what is happening under the hood,

0:41:21.680 --> 0:41:25.279
<v Speaker 1>and we get better at taking advantage of these mechanisms,

0:41:25.800 --> 0:41:28.800
<v Speaker 1>that gives us a small grip on a very powerful

0:41:28.840 --> 0:41:34.160
<v Speaker 1>tool to navigate ourselves in the direction of who we

0:41:34.200 --> 0:41:43.080
<v Speaker 1>would like to be. Go to Eagleman dot com slash

0:41:43.120 --> 0:41:47.040
<v Speaker 1>podcast for more information and to find further reading. Send

0:41:47.080 --> 0:41:50.239
<v Speaker 1>me an email at podcasts at eagleman dot com with

0:41:50.440 --> 0:41:53.520
<v Speaker 1>questions or discussion and I'll be making an episode soon

0:41:53.640 --> 0:41:59.240
<v Speaker 1>in which I address those. Until next time, I'm David Eagleman,

0:41:59.440 --> 0:42:01.319
<v Speaker 1>and this is Inner Cosmos.