WEBVTT - The Strange World of Virtual Bike Races

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<v Speaker 1>So, Garrett, you were recently a witness to an exciting

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<v Speaker 1>bicycle race. Yes, so picture this Eight cyclists in sleek,

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<v Speaker 1>colorful spandex Some are warming up, dialed in with headphones,

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<v Speaker 1>shutting out the noise around them. Some are conferring in

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<v Speaker 1>low whispers with their coaches. As the start approaches, they

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<v Speaker 1>settle into their seats and clip into their pedals, and

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<v Speaker 1>then the gun goes off and the cyclists start peddling furiously.

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<v Speaker 1>Spectators are cheering, but the riders aren't going anywhere because

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<v Speaker 1>they're on stationary bikes. This race is being held on Swift,

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<v Speaker 1>which is somewhere between a video game and a home

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<v Speaker 1>workout system. So I'm here in Soho in New York

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<v Speaker 1>City at the Swift Super League event. We have one, two, three, four, five, six, seven,

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<v Speaker 1>eight riders live on stage. You can kind of hear

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<v Speaker 1>them in the background there. And this is you at

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<v Speaker 1>a recent Swift competition. Was it like while we were

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<v Speaker 1>in a whitewash room in a basement in the Lower

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<v Speaker 1>East Side of Manhattan with about a hundred other people

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<v Speaker 1>packed in a few journalists, tech investors, and a bunch

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<v Speaker 1>of cycling enthusiasts up on a big screen is the

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<v Speaker 1>virtual course. It's kind of funny because the course they're

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<v Speaker 1>racing on is actually set in New York, or a

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<v Speaker 1>very futuristic version of New York, a bunch of skyscrapers

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<v Speaker 1>that don't exist right now, and elevated glass highways, but

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<v Speaker 1>still doing a couple of loops through Central Park. So

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<v Speaker 1>in a world of peloton success and the ubiquity of

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<v Speaker 1>soul cycle studios, I guess nothing should surprise us. But

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<v Speaker 1>it is a little odd to think of spectators gathering

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<v Speaker 1>to watch racers cycle on their stationary bikes. Of course,

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<v Speaker 1>a lot of people used to think the idea of

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<v Speaker 1>watching anyone play video games what's crazy. I think the

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<v Speaker 1>comparison to video games and e sports is a really

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<v Speaker 1>apt one. You know, E sports tournaments now fill huge stadiums,

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<v Speaker 1>They get broadcast on ESPN, players signed multimillion dollars sership contracts.

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<v Speaker 1>Now Swift is still very niche, but one day it

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<v Speaker 1>thinks it's stationary cycling competitions will become so popular that

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<v Speaker 1>people will pay to watch them. This week, Garrett explores

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<v Speaker 1>the curious world of Swift. Not only does he spend

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<v Speaker 1>an afternoon in a sweaty room watching racers furiously pedaled

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<v Speaker 1>in nowhere, but he spends a month trialing the technology himself.

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<v Speaker 1>By fusing video games with exercise, Swift is pushing the

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<v Speaker 1>limits of what the sport of cycling could actually be.

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<v Speaker 1>I'm Brad Stone and I'm Garrett VNC and you're listening

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<v Speaker 1>to Decryptive. Oh it's February twenty two and I'm going

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<v Speaker 1>to set up Swift on my bike so I can

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<v Speaker 1>train inside my apartment and never have to go outside.

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<v Speaker 1>I'm based in New York, which is pretty cold the winters,

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<v Speaker 1>so I decided to use with to get rid of

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<v Speaker 1>bad weather as an excuse not to train. That's how

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<v Speaker 1>most people use WITH. They sign up for a fifteen

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<v Speaker 1>dollar a month subscription and train at home. First things first,

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<v Speaker 1>we're gonna put the bike onto the trainer. I had

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<v Speaker 1>to go to the bike store and get a very

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<v Speaker 1>fancy axle to fit my bike and fit the trainer

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<v Speaker 1>without damaging the bike. So again, and Garrett, I think

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<v Speaker 1>you need to walk us through this strange pastime some

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<v Speaker 1>more so you're doing this in the middle of your

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<v Speaker 1>living room exactly. Well, I mean, so first, I have

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<v Speaker 1>to have a bike, which I already had a normal

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<v Speaker 1>bike you can use outside. I hooked it up to

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<v Speaker 1>something called a trainer. Essentially, it's this heavy metal roller

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<v Speaker 1>that attaches to the back wheel. It puts friction on

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<v Speaker 1>that wheel, kind of simulating the resistance that you'd usually

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<v Speaker 1>get from the road. Okay, I think I've set it

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<v Speaker 1>up here where it's nice and tight, But you know,

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<v Speaker 1>the last thing I want to do is bend my

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<v Speaker 1>carbon fiber frame here, which again, once I had attached

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<v Speaker 1>a trainer, I added a speed sensor. It's this little

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<v Speaker 1>sensor about the size of a coin. It measures how

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<v Speaker 1>fast your wheel is spinning, so it can transfer that

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<v Speaker 1>into the game. But there's nothing that's new about these

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<v Speaker 1>devices that turn your bike into a stationary bike. Right,

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<v Speaker 1>You're right. Cycles have been training indoors for years. The

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<v Speaker 1>racing crowds with the difference the races they've come to watch.

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<v Speaker 1>All assot that gets you nowhere. The excitement mounts of

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<v Speaker 1>the first item is announced. This clip is from the

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<v Speaker 1>nineteen forties, covering something called roller racing, where the bike

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<v Speaker 1>is mounted on top of a series of rollers. Today,

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<v Speaker 1>the more common design is to fix your rear wheel

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<v Speaker 1>to a single roller, but it's pretty much the same idea.

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<v Speaker 1>Cycling has been a big sport in Europe for some time,

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<v Speaker 1>and now it's growing in popularity in the US as well,

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<v Speaker 1>and it's more people get into competitive cycling. Training indoors

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<v Speaker 1>has become a bigger part of the sport. Okay, so

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<v Speaker 1>we're Swift come from essentially a couple of startup guys,

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<v Speaker 1>John Mayfield and Eric men They got board of staring

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<v Speaker 1>at the wall while training at home on their own bikes,

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<v Speaker 1>so they got together and started building up video games

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<v Speaker 1>so they could watch their avatars racing on a computer

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<v Speaker 1>or TV screen while they biked. That's what became Swift.

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<v Speaker 1>The faster you bike in real life, the faster avatar goes.

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<v Speaker 1>It's got this social component too. You can see other

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<v Speaker 1>people doing laps around you, all right, Actually, you can

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<v Speaker 1>see how hard the other riders are pushing, where they're

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<v Speaker 1>from their stats getting passes, and feel too good. I mean,

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<v Speaker 1>the people around me, they're not like not being past

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<v Speaker 1>like crazy again, I feel like I'm in a pretty

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<v Speaker 1>average space here. Someone just saying p wreck zoom passed

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<v Speaker 1>me kind of plan differently that, but I'm riding with

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<v Speaker 1>a few other people just passed the Brazilian So once

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<v Speaker 1>you started training, what was it like? It can get

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<v Speaker 1>pretty intense. You don't have any of the distractions of

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<v Speaker 1>being outside. It's just you and the bike, so you

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<v Speaker 1>can push yourself pretty hard. The roots are all pretty impressive.

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<v Speaker 1>They're trying to give you something to look at, so

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<v Speaker 1>you're cycling up these beautiful mountains, through coastal towns, even

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<v Speaker 1>in underwater tunnels. So normal cycling, I think, has a

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<v Speaker 1>bit of a reputation of being expensive, but this virtual

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<v Speaker 1>version doesn't seem cheap either. Just to get started, you

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<v Speaker 1>needed a bike plus all the accessories that you talked about.

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<v Speaker 1>It's definitely not a cheap hobby, is it right. I

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<v Speaker 1>already had the bike, so I didn't have to pay

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<v Speaker 1>for that, but I had to get a trainer, which

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<v Speaker 1>I got second hand for about fifty bucks, and a

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<v Speaker 1>speed sensor which set me back another sixty although if

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<v Speaker 1>I wanted to, I could have pushed all of that

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<v Speaker 1>to more than a thousand dollars if I wanted to

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<v Speaker 1>get one of the fancier setups. And that's not counting

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<v Speaker 1>for all the stuff that you know you want to buy.

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<v Speaker 1>Once you start biking and in the future, they could

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<v Speaker 1>do a lot of in game content, such as, you know,

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<v Speaker 1>buying special jerseys or special bikes to show off in

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<v Speaker 1>the game. So, in other words, just like kids are

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<v Speaker 1>spending hundreds of dollars to look cool in video games

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<v Speaker 1>like Fortnite, grown adults could be doing the same thing

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<v Speaker 1>to show off in front of their virtual training partners. Yep,

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<v Speaker 1>that in game content is a huge potential revenue stream.

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<v Speaker 1>So what are some of the other ways that Swift

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<v Speaker 1>makes money from this? So there's the monthly subscription we

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<v Speaker 1>talked about, that's fifteen bucks a month. Then there's the

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<v Speaker 1>money they could make if they put up billboards within

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<v Speaker 1>the game itself. They're not really doing that yet, but

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<v Speaker 1>I did talk to the CEO and he says it's

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<v Speaker 1>in the works. Cyclists are generally a pretty wealthy group

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<v Speaker 1>of people, so advertisers want to reach them. It doesn't

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<v Speaker 1>sound like a bad business. Investors have already poured quite

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<v Speaker 1>a bit of money into the company. Swift recently raised

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<v Speaker 1>million dollars, valuing the company at around six hundred million,

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<v Speaker 1>and the company says more than a million people have

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<v Speaker 1>tried it out. At peak times, ten thousand riders are

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<v Speaker 1>on the Swift universe at the same time. And we

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<v Speaker 1>should say fitness startups are hot right now, like Peloton,

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<v Speaker 1>which sells a two dollar stationary bike and then churches

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<v Speaker 1>you another forty dollars a month to stream exercise classes.

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<v Speaker 1>And Peloton is aiming to go public this year at

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<v Speaker 1>a potential valuation of eight billion dollars. But when Swift

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<v Speaker 1>went to raise money, they didn't just pitch themselves as

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<v Speaker 1>an exercise company or a fitness startup. They wanted to

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<v Speaker 1>be part of the one billion dollar and growing esports

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<v Speaker 1>industry as well. And that's where these big competitions come

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<v Speaker 1>in the kind that we heard about at the start

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<v Speaker 1>of the show. Yeah, the league started popping up as

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<v Speaker 1>soon as people started raising each other on the platform,

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<v Speaker 1>But now Swift is trying to professionalize it, bringing those

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<v Speaker 1>leagues into its system and turn that into another source

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<v Speaker 1>of revenue. More on that after the break. To learn

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<v Speaker 1>more about the Swift competitions, I decided to actually attend

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<v Speaker 1>one myself in New York City, the one we heard

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<v Speaker 1>at the start. I wanted to match my quirky homeworkout

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<v Speaker 1>experience with this big picture potential for Swift to be

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<v Speaker 1>a cultural phenomena on Garrett, I'm really hoping you were

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<v Speaker 1>one of the eight cyclists up on stage. I definitely

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<v Speaker 1>was not. I am not that fast. These guys are

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<v Speaker 1>all people who are either current professionals or you know,

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<v Speaker 1>almost made it into the pros and sort of working

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<v Speaker 1>the way back up into it through Swift. We had

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<v Speaker 1>the real life racers, but they were also about fifty

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<v Speaker 1>cyclists beaming in virtually from around the world. There was

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<v Speaker 1>this big screen showing the virtual racers. The crowd didn't

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<v Speaker 1>really seem to know where they should be watching, whether

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<v Speaker 1>the big screen or the guys actually sweating it out

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<v Speaker 1>in front of them. I'm kind of imagining these big

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<v Speaker 1>colosseums that usually find in Asia where people gathered to

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<v Speaker 1>watch a League of Legends or StarCraft. So was it

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<v Speaker 1>a little bit like that. Yeah, it kind of felt

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<v Speaker 1>like that. It felt maybe sort of as the version

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<v Speaker 1>one point oh of what that could be or what

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<v Speaker 1>it could look like. I talked to one of the racers.

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<v Speaker 1>His name is Adam Zimmerman. He's been making waves and

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<v Speaker 1>Swift lately. So last year he won this race among

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<v Speaker 1>all the top American amateur Swift users, which got him

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<v Speaker 1>a spot in this rand new pro league tell us

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<v Speaker 1>more about that. Well, it began this year and it

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<v Speaker 1>has real pro teams from Europe competing in it, so

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<v Speaker 1>you know they're serious. Adams a really good cyclist. He

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<v Speaker 1>tried to actually go professional as a road cyclist but

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<v Speaker 1>never quite made it, so Swift is a bit of

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<v Speaker 1>a second chance for him. He was at the race

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<v Speaker 1>I went to and he said he thinks Swift is

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<v Speaker 1>building mass appeal for spectators as well as regular users

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<v Speaker 1>like me. The best analogy I can make is online dating.

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<v Speaker 1>When when it first started becoming popular in the early

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<v Speaker 1>two thousands, uh, it wasn't socially acceptable for for people

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<v Speaker 1>to meet online, and now over time people have gotten

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<v Speaker 1>used to that and now it's not a big deal.

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<v Speaker 1>He also explained why as an athlete you might actually

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<v Speaker 1>want to compete in it. If they did give me

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<v Speaker 1>a pro contract to raise the sports, I would do

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<v Speaker 1>that because of the easy convenience. I can travel to

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<v Speaker 1>an event like this, but for the most part, I

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<v Speaker 1>can raise out of my living room, spend time with

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<v Speaker 1>my wife and my pops, and have my family around

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<v Speaker 1>and not have to live out of a suitcase like

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<v Speaker 1>um in real life. Professionals. So Swift, let's Adam be

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<v Speaker 1>a professional athlete as well as a guy who works

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<v Speaker 1>from home exactly. Swift is betting that if high profile

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<v Speaker 1>cyclists start competing like people who are professional athletes who

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<v Speaker 1>already compete in the big traditional road races, it will

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<v Speaker 1>pull regular people like me to pay fifteen dollars a

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<v Speaker 1>month to subscribe and use it at home. Kind of,

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<v Speaker 1>if it's good enough for them, it's got to be

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<v Speaker 1>good for me. I would imagine though that the cycling

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<v Speaker 1>traditionalists may look at this a little bit skeptically. Has

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<v Speaker 1>Swift actually been able to attract high profile cyclists, I

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<v Speaker 1>mean they have pulled in some of those professional teams

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<v Speaker 1>from Europe. These aren't necessarily names that you know a

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<v Speaker 1>regular person who only knows three or four cyclists in

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<v Speaker 1>the world would know, but they are real professional cyclists

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<v Speaker 1>and kind of surprisingly, some cyclists might even be able

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<v Speaker 1>to make more money racing on Swift then in some

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<v Speaker 1>of the most prestigious real life cycling races, especially women.

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<v Speaker 1>For example, Swift held a tournament last year at the

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<v Speaker 1>same time as a Tour of Flanders, which is one

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<v Speaker 1>of the big road cycling races in Europe. The woman

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<v Speaker 1>who won this WIF trace made seven thousand, eight hundred dollars,

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<v Speaker 1>while the real world professional just took home four d

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<v Speaker 1>I have so many questions about this, Garrett. So it was,

0:12:11.080 --> 0:12:13.240
<v Speaker 1>first of all, where where does the prize money come from?

0:12:13.280 --> 0:12:16.080
<v Speaker 1>Some of the league's you know, offer sponsorships. Swift right

0:12:16.120 --> 0:12:18.440
<v Speaker 1>now puts up the money for itself. But you could

0:12:18.440 --> 0:12:20.960
<v Speaker 1>obviously see any kind of thing that works in real

0:12:21.000 --> 0:12:24.240
<v Speaker 1>world sports working here and Swift as you've described that,

0:12:24.280 --> 0:12:28.120
<v Speaker 1>they're simulating these these incredible race courses with hills and

0:12:28.160 --> 0:12:31.199
<v Speaker 1>mountains and tunnels. So how are how are they simulating

0:12:31.720 --> 0:12:36.120
<v Speaker 1>the climbs? So the actual trainer, that that piece of

0:12:36.160 --> 0:12:39.600
<v Speaker 1>machinery that you hook your bike into, it can communicate

0:12:39.640 --> 0:12:41.720
<v Speaker 1>with the software and what it will do is when

0:12:41.720 --> 0:12:43.560
<v Speaker 1>it senses you're about to go up a big hill,

0:12:43.920 --> 0:12:46.080
<v Speaker 1>it will add resistance. So it just becomes a lot

0:12:46.120 --> 0:12:48.600
<v Speaker 1>harder to actually get the same power out of your bike.

0:12:49.160 --> 0:12:52.720
<v Speaker 1>How are the cyclists comparing the simulated experience to the

0:12:52.720 --> 0:12:55.199
<v Speaker 1>real thing. Of course, it's it's different, And you know,

0:12:55.240 --> 0:12:57.320
<v Speaker 1>I had some interesting conversations with some of them because

0:12:57.400 --> 0:12:59.640
<v Speaker 1>in a in a real world race, there is a

0:12:59.679 --> 0:13:03.360
<v Speaker 1>certain element of technical skill. You know, how fast can

0:13:03.400 --> 0:13:05.640
<v Speaker 1>you go down a hill without flying off the road?

0:13:06.000 --> 0:13:09.240
<v Speaker 1>Can you dodge around some of your competitors without falling

0:13:09.240 --> 0:13:11.520
<v Speaker 1>over or knocking one of them over? So, of course

0:13:11.840 --> 0:13:14.160
<v Speaker 1>this is very different. But when you look at the

0:13:14.600 --> 0:13:17.080
<v Speaker 1>way the technology is developing, some of the trainers are

0:13:17.080 --> 0:13:20.559
<v Speaker 1>actually starting to you know, move around, you know, simulate

0:13:20.720 --> 0:13:23.199
<v Speaker 1>inclines by actually pushing the front of the bike up.

0:13:23.720 --> 0:13:26.160
<v Speaker 1>And some of the conversations I was having just casually

0:13:26.160 --> 0:13:28.160
<v Speaker 1>when I was at this event, people were sort of

0:13:28.200 --> 0:13:30.880
<v Speaker 1>speculating about what the future could look like and maybe

0:13:30.920 --> 0:13:33.040
<v Speaker 1>at some point, you know, you'll have VR a R

0:13:33.360 --> 0:13:36.000
<v Speaker 1>some kind of special suit that makes it actually feel

0:13:36.040 --> 0:13:38.959
<v Speaker 1>like you're on a real bike might become indistinguishable from

0:13:38.960 --> 0:13:41.959
<v Speaker 1>actually being outside. So what are the old school cyclists

0:13:42.000 --> 0:13:44.040
<v Speaker 1>think about this? Are they are they excited about what

0:13:44.080 --> 0:13:46.960
<v Speaker 1>it means for the sport. I mean, opinions are pretty

0:13:47.000 --> 0:13:49.200
<v Speaker 1>split when it comes to this, but there are some

0:13:49.280 --> 0:13:52.200
<v Speaker 1>people in the sport who think that it needs a

0:13:52.200 --> 0:13:54.720
<v Speaker 1>bit of a reset. I chatted with christ And Armstrong,

0:13:54.800 --> 0:13:57.240
<v Speaker 1>who's won cycling gold medals for the US at three

0:13:57.280 --> 0:14:00.920
<v Speaker 1>different Olympics. She's one of the most decorated US cyclists

0:14:00.920 --> 0:14:03.840
<v Speaker 1>in history. When you think about the sport like the

0:14:03.880 --> 0:14:06.400
<v Speaker 1>Super Bowl, or you think about the gaming that's going

0:14:06.480 --> 0:14:09.120
<v Speaker 1>on virtually and all the different fans and all of

0:14:09.120 --> 0:14:11.959
<v Speaker 1>the views and all the eyes on that cycling doesn't

0:14:12.000 --> 0:14:14.080
<v Speaker 1>have it. If they don't have it, they have it

0:14:14.080 --> 0:14:16.960
<v Speaker 1>at the tour in France, those numbers are gone down,

0:14:17.320 --> 0:14:19.680
<v Speaker 1>and they definitely don't have it in the women's cycling,

0:14:19.960 --> 0:14:22.080
<v Speaker 1>and so a lot of times the women cyclings inside

0:14:22.080 --> 0:14:23.440
<v Speaker 1>show them in And I think one of the most

0:14:23.480 --> 0:14:26.200
<v Speaker 1>important things is that it doesn't have a lot of money.

0:14:26.280 --> 0:14:30.040
<v Speaker 1>It doesn't have the viewership, doesn't have the TV time

0:14:30.520 --> 0:14:32.960
<v Speaker 1>that a lot of the larger I call them balsmorees

0:14:33.000 --> 0:14:35.640
<v Speaker 1>have in America, and so it's really hard to compete

0:14:35.640 --> 0:14:39.440
<v Speaker 1>against that. And so I think that um the e

0:14:39.560 --> 0:14:43.800
<v Speaker 1>spore platform can really reset that. Like Christen said, cycling

0:14:43.840 --> 0:14:47.800
<v Speaker 1>isn't particularly lucrative from most athletes, whereas E sports is

0:14:47.800 --> 0:14:51.520
<v Speaker 1>already a billion dollar business exactly. I also talked to

0:14:51.600 --> 0:14:54.480
<v Speaker 1>Swift CEO Eric men at the race that I was at.

0:14:54.840 --> 0:14:58.160
<v Speaker 1>Now he really believes that swift has the potential to

0:14:58.200 --> 0:15:02.160
<v Speaker 1>become a real spectator sport, just like the sports it's

0:15:02.240 --> 0:15:05.920
<v Speaker 1>it's no secret that it's very difficult to commercialize professional cycling,

0:15:06.760 --> 0:15:10.160
<v Speaker 1>but you know, putting in on a new platform like this,

0:15:11.160 --> 0:15:17.479
<v Speaker 1>UM that is more tuned to the changing audience. UM,

0:15:17.520 --> 0:15:21.400
<v Speaker 1>I think there's a real opportunity for us to commercialize it. Uh. Certainly,

0:15:21.480 --> 0:15:24.600
<v Speaker 1>the cost that we're putting on a drift event is

0:15:24.720 --> 0:15:28.520
<v Speaker 1>far cheaper for far more cost effective and closing down

0:15:28.600 --> 0:15:31.240
<v Speaker 1>roads of major cities or so. I think there are

0:15:31.280 --> 0:15:37.960
<v Speaker 1>lots of opportunities around selling tickets. Arena Garrett, you have

0:15:38.040 --> 0:15:41.520
<v Speaker 1>a pretty finely tuned filter for startup spin. When you

0:15:41.560 --> 0:15:44.800
<v Speaker 1>hear Eric men talk like this, UM, do you believe him?

0:15:44.880 --> 0:15:47.240
<v Speaker 1>He seemed pretty excited about it. He told me in

0:15:47.360 --> 0:15:51.800
<v Speaker 1>vision stationary cycling becoming an Olympic sport sometime in the future. So,

0:15:52.000 --> 0:15:54.160
<v Speaker 1>of course I'm skeptical that might be a bit of

0:15:54.200 --> 0:15:57.240
<v Speaker 1>a stretch, but at the very least, he says cycling

0:15:57.320 --> 0:15:59.600
<v Speaker 1>is ready for a serious shake up. I think of

0:15:59.680 --> 0:16:03.320
<v Speaker 1>cycling sometimes it's like cricket. It is very difficult to

0:16:03.480 --> 0:16:06.720
<v Speaker 1>explain to someone what is actually going on. UM. So

0:16:07.040 --> 0:16:09.520
<v Speaker 1>we need to experiment with formats where someone can just

0:16:09.600 --> 0:16:13.240
<v Speaker 1>drop in and no exactly who's winning and who's not winning.

0:16:13.720 --> 0:16:17.640
<v Speaker 1>So Eric is experimenting with new formats for races. Like

0:16:17.760 --> 0:16:20.480
<v Speaker 1>a lot of traditional road cycling races in Europe are

0:16:20.480 --> 0:16:23.360
<v Speaker 1>pretty long, they take place over many days and for

0:16:23.440 --> 0:16:26.800
<v Speaker 1>the uninitiated it can be hard to follow. So was

0:16:26.840 --> 0:16:29.840
<v Speaker 1>he changing any minds in the traditional cycling world. Well,

0:16:29.880 --> 0:16:32.360
<v Speaker 1>he definitely is when it comes to training. At least

0:16:33.160 --> 0:16:36.360
<v Speaker 1>a few really high profile professional cyclists are singing the

0:16:36.400 --> 0:16:39.920
<v Speaker 1>praises of Swift, like Matt Hayman. He is a serious

0:16:40.000 --> 0:16:43.720
<v Speaker 1>legend who just retired from pro cycling. In he won

0:16:43.760 --> 0:16:46.400
<v Speaker 1>the Perry Robe, which is one of the most important

0:16:46.480 --> 0:16:51.040
<v Speaker 1>races in cycling. It's this brutal two one day race

0:16:51.440 --> 0:16:54.560
<v Speaker 1>with some stretches on cobblestone roads. Now Matt won the

0:16:54.640 --> 0:16:58.360
<v Speaker 1>race just six weeks after breaking his arm in a crash.

0:16:58.520 --> 0:17:01.960
<v Speaker 1>He trained on Swift because he wasn't supposed to be outside. Well,

0:17:02.000 --> 0:17:03.920
<v Speaker 1>I used to be a traditionalist and I used to

0:17:03.960 --> 0:17:07.200
<v Speaker 1>say our training wars, but you know, the last two

0:17:07.320 --> 0:17:09.480
<v Speaker 1>two or three years, it's really changed my way. I

0:17:09.480 --> 0:17:11.520
<v Speaker 1>mean there was a point there when my arm was

0:17:11.560 --> 0:17:14.280
<v Speaker 1>actually healed and I told my coach, I'm actually getting

0:17:14.280 --> 0:17:17.800
<v Speaker 1>more quality work done on being more effective time effective

0:17:17.840 --> 0:17:21.560
<v Speaker 1>and efficient um and now being retired as the flip side.

0:17:21.600 --> 0:17:23.840
<v Speaker 1>You know, I've got a family, I've got I can't

0:17:23.840 --> 0:17:25.640
<v Speaker 1>go out for four or five hours on my bike,

0:17:25.760 --> 0:17:30.040
<v Speaker 1>so you know it's it. Um. You know, it really

0:17:30.080 --> 0:17:33.159
<v Speaker 1>did change change that whole indoor training thing. And it

0:17:33.280 --> 0:17:36.200
<v Speaker 1>used to just be a you know, a stop gap

0:17:36.320 --> 0:17:39.400
<v Speaker 1>when when you couldn't find it, you couldn't get out

0:17:39.400 --> 0:17:42.320
<v Speaker 1>because it was raining. And now it is actually not

0:17:42.359 --> 0:17:44.320
<v Speaker 1>only are people racing on it, but it is a

0:17:44.400 --> 0:17:50.080
<v Speaker 1>really a great way to train. But for now it

0:17:50.119 --> 0:17:52.000
<v Speaker 1>will be going too far to say that the pro

0:17:52.119 --> 0:17:56.240
<v Speaker 1>cycling world is intimidated. For most people, Swift is still

0:17:56.280 --> 0:18:00.879
<v Speaker 1>a training platform, not a race. So Garrett, how is

0:18:00.920 --> 0:18:03.840
<v Speaker 1>your personal swift training going? It's been going okay, It's

0:18:03.840 --> 0:18:06.000
<v Speaker 1>been pretty fun. I ordered a bunch of white towels

0:18:06.040 --> 0:18:08.560
<v Speaker 1>so I can mop up the sweat from my floor

0:18:08.560 --> 0:18:10.879
<v Speaker 1>and from my bike, which I didn't have to do before.

0:18:11.280 --> 0:18:13.560
<v Speaker 1>I did run into one problem though, What was that

0:18:13.920 --> 0:18:16.919
<v Speaker 1>My downstairs neighbor kept texting me asking what the noise was.

0:18:17.000 --> 0:18:20.960
<v Speaker 1>She thought there was an earthquake going on. That's that's funny.

0:18:21.119 --> 0:18:23.040
<v Speaker 1>And how about is a spectator? I mean, I don't

0:18:23.040 --> 0:18:24.920
<v Speaker 1>know about you, but I'll tune into the tour to

0:18:25.040 --> 0:18:27.520
<v Speaker 1>friends every every now and then um. And one of

0:18:27.520 --> 0:18:29.920
<v Speaker 1>the things that I like about it is the unpredictability,

0:18:30.080 --> 0:18:34.960
<v Speaker 1>the crashes, the near misses, the incredible feats of endurance

0:18:35.000 --> 0:18:37.280
<v Speaker 1>to play out over the course of weeks, and these

0:18:37.280 --> 0:18:40.880
<v Speaker 1>are things that Swift doesn't or can't replicate. I think

0:18:40.920 --> 0:18:42.960
<v Speaker 1>it's very similar to the sports in this that when

0:18:43.000 --> 0:18:45.640
<v Speaker 1>you watch an e sport going on and you don't

0:18:45.640 --> 0:18:47.600
<v Speaker 1>actually know how to play the game or play the

0:18:47.600 --> 0:18:51.000
<v Speaker 1>game yourself. For me at least, it's extremely boring. But

0:18:51.160 --> 0:18:53.600
<v Speaker 1>once you've actually played that game, you know how challenging

0:18:53.680 --> 0:18:56.440
<v Speaker 1>some of the things are that the players are pulling off.

0:18:56.880 --> 0:18:59.440
<v Speaker 1>You start to kind of get hooked. And so cycling

0:18:59.560 --> 0:19:02.119
<v Speaker 1>is all about wattage, how much energy you can produce

0:19:02.160 --> 0:19:04.080
<v Speaker 1>with your legs, how much power you can put out

0:19:04.080 --> 0:19:06.640
<v Speaker 1>into the bike, And when you're watching a Swift race

0:19:06.840 --> 0:19:09.680
<v Speaker 1>on your computer, you can see what all the athletes

0:19:09.680 --> 0:19:12.280
<v Speaker 1>are producing and kind of compare it to what you

0:19:12.280 --> 0:19:15.880
<v Speaker 1>you know, measly human are capable of doing, and it's

0:19:15.880 --> 0:19:18.439
<v Speaker 1>pretty impressive to see what they can do. So if

0:19:18.480 --> 0:19:21.200
<v Speaker 1>the Swift was to prove the viability of the sport

0:19:21.280 --> 0:19:23.280
<v Speaker 1>and the and the quiet, the skeptics. Do you think

0:19:23.320 --> 0:19:25.720
<v Speaker 1>they'll have this course to themselves. I mean, what is

0:19:25.760 --> 0:19:28.960
<v Speaker 1>the stop, say a Peloton from getting into this. That's

0:19:28.960 --> 0:19:30.840
<v Speaker 1>a great question. I mean I think you probably see

0:19:30.880 --> 0:19:33.320
<v Speaker 1>some people who get really fit on their Peloton bikes,

0:19:34.000 --> 0:19:37.359
<v Speaker 1>maybe jumping in and competing on swift. But what the

0:19:37.400 --> 0:19:40.359
<v Speaker 1>market that they have really dialed into is that that

0:19:40.480 --> 0:19:43.119
<v Speaker 1>kind of person who is into cycling, that that person

0:19:43.200 --> 0:19:45.760
<v Speaker 1>who has their own bike, likes the right outside in

0:19:45.760 --> 0:19:48.000
<v Speaker 1>the summer, maybe gets kind of nerdy about the Tour

0:19:48.080 --> 0:19:50.199
<v Speaker 1>de France, and a lot of people who go on

0:19:50.240 --> 0:19:52.880
<v Speaker 1>Peloton are just you know, they don't know much about cycling.

0:19:52.960 --> 0:19:54.720
<v Speaker 1>They probably don't even have a bike that they want

0:19:54.760 --> 0:19:57.439
<v Speaker 1>to ride outside. They just want to get fit. Do

0:19:57.480 --> 0:20:01.280
<v Speaker 1>you find yourself cycling outside less? I mean, the whole

0:20:01.280 --> 0:20:03.280
<v Speaker 1>reason I wanted to try this out was so that

0:20:03.359 --> 0:20:06.000
<v Speaker 1>I wouldn't have to cycle outside in the dead of winter.

0:20:06.200 --> 0:20:08.119
<v Speaker 1>You know, sometimes it's just me being a baby and

0:20:08.119 --> 0:20:10.240
<v Speaker 1>I don't want to be cold, and sometimes there's actually

0:20:10.359 --> 0:20:13.200
<v Speaker 1>inches of snow in the park where I usually ride.

0:20:13.560 --> 0:20:16.440
<v Speaker 1>But now that spring is coming, I'm finding myself being

0:20:16.440 --> 0:20:22.160
<v Speaker 1>called to be outside again. So first big biking out

0:20:22.160 --> 0:20:27.960
<v Speaker 1>of the season. I'm outside. I'm in Prose Park. Blossoms

0:20:27.960 --> 0:20:35.480
<v Speaker 1>are everywhere, people are biking, people are running. It's just

0:20:35.560 --> 0:20:38.440
<v Speaker 1>great to be outside. I'm still getting past though. There's

0:20:38.480 --> 0:20:44.919
<v Speaker 1>some fast guys out of here. And that's it for

0:20:44.960 --> 0:20:48.399
<v Speaker 1>this week's episode of Decrypted. Thanks for listening. Have you

0:20:48.440 --> 0:20:51.560
<v Speaker 1>tried swift or watched the sports? You can write to

0:20:51.640 --> 0:20:56.040
<v Speaker 1>us at Decrypted at Bloomberg dot net or I'm on

0:20:56.040 --> 0:20:58.919
<v Speaker 1>Twitter at G E R R I T D and

0:20:59.000 --> 0:21:01.880
<v Speaker 1>I'm at Bradstone and please help us spread the word

0:21:01.920 --> 0:21:04.480
<v Speaker 1>about our show by leaving us a rating or a review.

0:21:04.560 --> 0:21:07.320
<v Speaker 1>Where ever you'd like to listen to podcasts. This episode

0:21:07.359 --> 0:21:11.000
<v Speaker 1>was produced by piore Coakari and Lindsay Cratterwell. Our story

0:21:11.119 --> 0:21:14.120
<v Speaker 1>editor was Aki Ito. Thank you also to Ann Vandermay

0:21:14.240 --> 0:21:18.280
<v Speaker 1>and Emily Abuso. Francesca Levi is head of Bloomberg Podcasts.

0:21:18.680 --> 0:21:19.600
<v Speaker 1>We'll see you next week.