1 00:00:03,040 --> 00:00:05,400 Speaker 1: Welcome to Stuff to Blow Your Mind production of My 2 00:00:05,480 --> 00:00:14,440 Speaker 1: Heart Radio. Hey, welcome to Stuff to Blow your Mind. 3 00:00:14,520 --> 00:00:17,400 Speaker 1: My name is Robert Lamb and I'm Joe McCormick and 4 00:00:17,480 --> 00:00:19,239 Speaker 1: Rob I've got a question for you to start off 5 00:00:19,280 --> 00:00:22,880 Speaker 1: with today. I want to know if you, as a 6 00:00:23,000 --> 00:00:26,800 Speaker 1: child had a toy that I also had. I think 7 00:00:26,840 --> 00:00:29,440 Speaker 1: it was really common and I got it for Christmas 8 00:00:29,440 --> 00:00:33,080 Speaker 1: one year, I remember, and what it was was a 9 00:00:33,080 --> 00:00:37,320 Speaker 1: a plastic alien pistol that when you pulled the trigger, 10 00:00:37,840 --> 00:00:40,640 Speaker 1: it would play one of a sequence of like five 11 00:00:40,760 --> 00:00:44,480 Speaker 1: different sequences of sound effects. So the first one would 12 00:00:44,520 --> 00:00:45,960 Speaker 1: go like do you do? You do you do? And 13 00:00:46,000 --> 00:00:48,640 Speaker 1: then the next one would go what what what? And 14 00:00:48,720 --> 00:00:51,720 Speaker 1: the next one would be like I've got that kind 15 00:00:51,720 --> 00:00:54,880 Speaker 1: of memorized in my brain. Uh. And in the version 16 00:00:54,920 --> 00:00:57,320 Speaker 1: that I had, there was like a little red and 17 00:00:57,440 --> 00:01:01,400 Speaker 1: blue clear plastic case over some led lights that would 18 00:01:01,440 --> 00:01:04,360 Speaker 1: shoot back and forth when you fired the gun. Do 19 00:01:04,400 --> 00:01:06,160 Speaker 1: you know what I'm talking about? I don't know what 20 00:01:06,240 --> 00:01:07,840 Speaker 1: the name of this thing is, so I don't know 21 00:01:07,880 --> 00:01:10,679 Speaker 1: how to look it up. I I don't think I 22 00:01:10,720 --> 00:01:12,920 Speaker 1: had the exact one you had, but I must have 23 00:01:12,959 --> 00:01:15,240 Speaker 1: had like an earlier model because I had one. It 24 00:01:15,319 --> 00:01:18,800 Speaker 1: was black and red, and it did the exact same 25 00:01:18,840 --> 00:01:21,000 Speaker 1: sound effects you're discussing here, So I feel like it 26 00:01:21,040 --> 00:01:23,840 Speaker 1: had to have been the same tech in just a 27 00:01:23,880 --> 00:01:29,240 Speaker 1: different color, or like a slightly different plastic toy gun. Now, 28 00:01:29,240 --> 00:01:31,360 Speaker 1: there was one thing I liked about this toy gun, 29 00:01:31,440 --> 00:01:33,800 Speaker 1: which was that every time you pull the trigger, it 30 00:01:33,840 --> 00:01:37,480 Speaker 1: would make a different sound effect, which means that it 31 00:01:37,560 --> 00:01:40,080 Speaker 1: was almost like you could imagine that you had like 32 00:01:40,360 --> 00:01:43,360 Speaker 1: one of the Stormtrooper blasters from the very beginning of 33 00:01:43,360 --> 00:01:46,480 Speaker 1: Star Wars, where you have multiple settings. You can set, 34 00:01:46,760 --> 00:01:48,600 Speaker 1: I guess for the regular blast, and then you can 35 00:01:48,600 --> 00:01:52,120 Speaker 1: set for stun. Except the problem was you couldn't toggle 36 00:01:52,240 --> 00:01:54,200 Speaker 1: the sound effects on this thing. They just went in 37 00:01:54,240 --> 00:01:56,560 Speaker 1: a sequence, So if you wanted to get one sound 38 00:01:56,560 --> 00:01:58,800 Speaker 1: effect in particular, you'd have to pull the trigger a 39 00:01:58,800 --> 00:02:01,680 Speaker 1: certain number of time to like run through the cycle 40 00:02:01,680 --> 00:02:04,080 Speaker 1: and get back there. I think part of that is 41 00:02:04,080 --> 00:02:08,320 Speaker 1: the toy designers focus on tormenting the parents, because I've 42 00:02:08,320 --> 00:02:12,079 Speaker 1: noticed this in contemporary toys as well. Um, where my 43 00:02:12,400 --> 00:02:15,280 Speaker 1: son has a few different lightsabers, and one of the 44 00:02:15,280 --> 00:02:18,040 Speaker 1: ones he has it seems to at random either do 45 00:02:18,200 --> 00:02:21,640 Speaker 1: lightsaber noises or play part of the Star Wars theme. 46 00:02:22,000 --> 00:02:25,880 Speaker 1: But it seems entirely unpredictable, so if the batteries are in, 47 00:02:26,080 --> 00:02:29,280 Speaker 1: if the device is on, and it seems also confusing 48 00:02:29,280 --> 00:02:32,119 Speaker 1: about if it's toggled on or not. Like you, you're 49 00:02:32,120 --> 00:02:36,079 Speaker 1: never sure. Um yeah, you it's a parent listening in 50 00:02:36,120 --> 00:02:38,760 Speaker 1: from the next room over. You don't know what to expect. 51 00:02:38,800 --> 00:02:41,160 Speaker 1: It just keeps you completely on edge. I think if 52 00:02:41,160 --> 00:02:44,280 Speaker 1: you want to calibrate a sound effects toy for maximum 53 00:02:44,320 --> 00:02:48,000 Speaker 1: parental torment, you should somewhat randomize the sounds that come 54 00:02:48,000 --> 00:02:50,160 Speaker 1: out and the sequence at which they come out, because 55 00:02:50,200 --> 00:02:53,840 Speaker 1: that we know that randomized rewards they tend to create 56 00:02:53,880 --> 00:02:57,160 Speaker 1: more addictive effects. The child will make the sound effects 57 00:02:57,160 --> 00:03:00,000 Speaker 1: more often for longer durations, and the parents will slow 58 00:03:00,200 --> 00:03:04,080 Speaker 1: lose their minds. And of course it's also in a 59 00:03:04,120 --> 00:03:07,040 Speaker 1: in a way ridiculous because when we were kids, but 60 00:03:07,080 --> 00:03:10,639 Speaker 1: also kids today perfectly capable of creating their own sound effects. 61 00:03:10,960 --> 00:03:13,840 Speaker 1: You don't need the toy ray gun to go, pu pu, 62 00:03:14,000 --> 00:03:16,880 Speaker 1: You don't need the lightsaber to go because we can 63 00:03:16,880 --> 00:03:20,120 Speaker 1: do those sound effects. We do them all the time. Um. 64 00:03:20,160 --> 00:03:22,240 Speaker 1: In fact, I think I read that that they had 65 00:03:22,240 --> 00:03:24,960 Speaker 1: to get on to you and McGregor in filming the 66 00:03:24,960 --> 00:03:27,920 Speaker 1: prequel films, because he kept making those sounds with his 67 00:03:28,000 --> 00:03:31,280 Speaker 1: mouth during the lightsaber battles. Yeah, I read that somewhere. 68 00:03:31,280 --> 00:03:33,960 Speaker 1: I don't know if that's true, but it's it's it's 69 00:03:34,000 --> 00:03:37,640 Speaker 1: wonderful either way. So he was like Anakin, I have 70 00:03:37,800 --> 00:03:43,080 Speaker 1: the high ground. M yep, I think so. But I 71 00:03:43,080 --> 00:03:45,520 Speaker 1: guess this all comes up because today you wanted to 72 00:03:45,560 --> 00:03:47,960 Speaker 1: talk about toy guns, which I thought was a very 73 00:03:48,000 --> 00:03:50,520 Speaker 1: interesting topic. Yeah. And in a way, this is a 74 00:03:50,560 --> 00:03:54,040 Speaker 1: holiday episode because the holidays are about toys under the trees, right, 75 00:03:54,120 --> 00:03:57,720 Speaker 1: and the holidays at their best or about imaginative escapes, 76 00:03:58,560 --> 00:04:01,440 Speaker 1: and um, you know, I know in my own experience 77 00:04:01,520 --> 00:04:04,720 Speaker 1: raising an eight year old, it's it's proven impossible to 78 00:04:05,000 --> 00:04:08,480 Speaker 1: ignore the specter of the gun. Um. You know, it's 79 00:04:09,480 --> 00:04:11,160 Speaker 1: it's everywhere, it was, and it was, you know, in 80 00:04:11,240 --> 00:04:14,040 Speaker 1: our upbringing. So I thought it would be good to 81 00:04:14,400 --> 00:04:16,960 Speaker 1: look at some of the sort of broad studies and 82 00:04:17,279 --> 00:04:21,000 Speaker 1: meta analyzes that that look at the idea of toy guns, 83 00:04:21,040 --> 00:04:24,040 Speaker 1: because I mean, first and foremost, we have to recognize 84 00:04:24,080 --> 00:04:27,680 Speaker 1: that that actual guns are lethal instruments designed to kill 85 00:04:27,800 --> 00:04:31,440 Speaker 1: animals and or humans, depending on their exact design. Now, 86 00:04:31,480 --> 00:04:34,839 Speaker 1: gun ownership itself is obviously a divisive topic, and one 87 00:04:34,839 --> 00:04:37,240 Speaker 1: can spend a lot of time discussing objections to the 88 00:04:37,320 --> 00:04:40,279 Speaker 1: legal use of such weapons. And there's there's too much 89 00:04:40,520 --> 00:04:42,159 Speaker 1: here for us to get into in this episode. But 90 00:04:42,160 --> 00:04:45,000 Speaker 1: I think we can mostly agree that improper use and 91 00:04:45,080 --> 00:04:48,400 Speaker 1: misuse of firearms is to be avoided, and in very 92 00:04:48,400 --> 00:04:51,960 Speaker 1: broad strokes, I'm thinking about guns used in homicides and suicides, 93 00:04:51,960 --> 00:04:55,680 Speaker 1: guns used in mass shootings and accidental deaths, involving firearms, 94 00:04:55,920 --> 00:04:59,720 Speaker 1: especially those involving children, right, and of course the the 95 00:05:00,160 --> 00:05:03,080 Speaker 1: some implication there is that children should not be playing 96 00:05:03,120 --> 00:05:06,799 Speaker 1: with real guns, even though there's clearly a desire among 97 00:05:06,839 --> 00:05:11,279 Speaker 1: many children to enact types of play that involve guns 98 00:05:11,440 --> 00:05:14,400 Speaker 1: or involve surrogates for guns. So so there's sort of 99 00:05:14,520 --> 00:05:18,520 Speaker 1: a natural accommodation that happens there. It's like, well, kids 100 00:05:18,560 --> 00:05:21,040 Speaker 1: want to want to pretend to play with guns, Obviously 101 00:05:21,080 --> 00:05:24,000 Speaker 1: they should not be seeking out and handling real guns, 102 00:05:24,160 --> 00:05:27,680 Speaker 1: so give them plastic toy guns. Yeah, and of course, 103 00:05:28,160 --> 00:05:31,120 Speaker 1: especially nowadays, but but I mean this was also president 104 00:05:31,120 --> 00:05:33,440 Speaker 1: in the minds of parents in the past too. You know, 105 00:05:33,520 --> 00:05:36,080 Speaker 1: we ask ourselves, are we doing the right thing? Should 106 00:05:36,080 --> 00:05:37,839 Speaker 1: they have toy guns? Should we take all the toy 107 00:05:37,880 --> 00:05:41,680 Speaker 1: guns away? Um? So many questions that emerge. Yeah, yeah, yeah, 108 00:05:41,720 --> 00:05:45,000 Speaker 1: I I wonder about this question myself. I mean I can, 109 00:05:45,120 --> 00:05:47,320 Speaker 1: I can very much see both sides of it. I mean, 110 00:05:47,440 --> 00:05:50,240 Speaker 1: on one hand, I feel like, well, you know, conflict 111 00:05:50,320 --> 00:05:54,240 Speaker 1: play is a normal type of imaginative play. Uh. One 112 00:05:54,240 --> 00:05:57,080 Speaker 1: of the most common types of conflict that children are 113 00:05:57,120 --> 00:05:59,400 Speaker 1: going to imagine given the world we live in, is 114 00:05:59,440 --> 00:06:02,440 Speaker 1: conflict with guns. So they will want to act that 115 00:06:02,520 --> 00:06:04,920 Speaker 1: out and in a way that just seems like part 116 00:06:04,920 --> 00:06:07,280 Speaker 1: of childhood development. But then on the other hand, like 117 00:06:07,320 --> 00:06:09,599 Speaker 1: if you watch a child, like, you know, running around 118 00:06:09,600 --> 00:06:12,480 Speaker 1: pretending to shoot each other, You're like, oh my god, no, 119 00:06:13,040 --> 00:06:17,520 Speaker 1: something horrible is happening here. This can't be allowed. Yeah. Yeah, 120 00:06:17,600 --> 00:06:19,880 Speaker 1: it gets increasingly complex the more you think about it, 121 00:06:19,920 --> 00:06:22,839 Speaker 1: you know, because especially since you're dealing in different worlds, 122 00:06:22,880 --> 00:06:26,200 Speaker 1: you know, generally speaking, like the child's world and their 123 00:06:26,200 --> 00:06:29,960 Speaker 1: exposure to guns is almost entirely within this room of fantasy, 124 00:06:30,320 --> 00:06:33,479 Speaker 1: you know, if you know, if if you're fortunate and uh, 125 00:06:33,640 --> 00:06:36,880 Speaker 1: and adults live in a broader world of understanding about 126 00:06:37,080 --> 00:06:39,279 Speaker 1: what guns are and what they can do, and you 127 00:06:39,320 --> 00:06:41,600 Speaker 1: don't want to just grab them and pull them completely 128 00:06:41,640 --> 00:06:44,680 Speaker 1: into your bubble. But but then also the question is 129 00:06:44,680 --> 00:06:46,880 Speaker 1: what should I leave them over there and their bubble, 130 00:06:46,960 --> 00:06:50,640 Speaker 1: Like yeah, yeah, it becomes this this this labyrinth, this 131 00:06:50,800 --> 00:06:52,760 Speaker 1: maze that you try and figure your way out of. 132 00:06:53,440 --> 00:06:56,000 Speaker 1: So this is what we're gonna basically be talking about 133 00:06:56,040 --> 00:06:58,640 Speaker 1: in today's episode. But before we go go further, I 134 00:06:58,680 --> 00:07:00,240 Speaker 1: thought it might be helpful to go ahead and throw 135 00:07:00,279 --> 00:07:04,160 Speaker 1: out some stats and some numbers, um, just to um, 136 00:07:04,200 --> 00:07:07,359 Speaker 1: you know, underlie the conversation here. So according to the 137 00:07:07,440 --> 00:07:12,320 Speaker 1: CDC stats for eighteen, the most recently made available as 138 00:07:12,360 --> 00:07:15,280 Speaker 1: of this recording, at the tail end of the United 139 00:07:15,320 --> 00:07:18,680 Speaker 1: States saw thirty eight thousand, three ninety deaths from firearm 140 00:07:18,760 --> 00:07:23,160 Speaker 1: violence in and that accounted for sevent of homicides and 141 00:07:23,920 --> 00:07:29,440 Speaker 1: of suicides uh those involved firearms. Additionally, Americans are ten 142 00:07:29,520 --> 00:07:31,520 Speaker 1: times more likely to be killed by guns than people 143 00:07:31,560 --> 00:07:34,040 Speaker 1: in other developed countries, according to a two thousand sixteen 144 00:07:34,040 --> 00:07:37,600 Speaker 1: study published in the American Journal of Medicine. Gun purchases 145 00:07:37,640 --> 00:07:40,440 Speaker 1: surged over the summer in twenty as did incidents of 146 00:07:40,480 --> 00:07:43,080 Speaker 1: gun violence we face. And on top of that, of course, 147 00:07:43,080 --> 00:07:46,400 Speaker 1: we faced increased awareness of police violence against minorities, and, 148 00:07:46,440 --> 00:07:49,480 Speaker 1: as Craig Jackson pointed out on the conversation, despite lockdown 149 00:07:49,480 --> 00:07:53,040 Speaker 1: measures in the US, mass shootings in the US sharply rows. 150 00:07:53,480 --> 00:07:56,080 Speaker 1: As of November twenty six, I believe there were five 151 00:07:56,160 --> 00:07:59,480 Speaker 1: hundred seventy eight mass shootings in the country, already ahead 152 00:07:59,520 --> 00:08:02,280 Speaker 1: of the total four hundred and seventeen from the year before. 153 00:08:02,760 --> 00:08:05,200 Speaker 1: So we have to face the fact that if our 154 00:08:05,280 --> 00:08:07,960 Speaker 1: children are going to be running around pretending to play 155 00:08:07,960 --> 00:08:10,080 Speaker 1: with guns, you're holding that in your head with the 156 00:08:10,120 --> 00:08:12,920 Speaker 1: reality of all the terrible things that guns can do 157 00:08:13,080 --> 00:08:16,640 Speaker 1: and have been used to do, even just in recent memory. Yeah, 158 00:08:16,680 --> 00:08:18,960 Speaker 1: I mean, as as a parent, it is it is 159 00:08:19,000 --> 00:08:23,320 Speaker 1: at once terrifying and then terrifyingly commonplace to get that 160 00:08:23,320 --> 00:08:26,040 Speaker 1: that robot call from your school telling you that the 161 00:08:26,280 --> 00:08:28,760 Speaker 1: school has been locked down because of an incident in 162 00:08:28,800 --> 00:08:32,520 Speaker 1: the surrounding area, but that everything is cool, and you're 163 00:08:32,559 --> 00:08:34,400 Speaker 1: you know it, it's it's shocking, and then you're like, oh, 164 00:08:34,400 --> 00:08:36,599 Speaker 1: everything's okay, And then you you ask yourself, should I 165 00:08:36,640 --> 00:08:39,120 Speaker 1: feel okay about this? Because I feel like I shouldn't. 166 00:08:39,400 --> 00:08:41,480 Speaker 1: But anyway, is as far as children and guns go. 167 00:08:41,720 --> 00:08:44,360 Speaker 1: Some more stats here at two thousand sixteen study published 168 00:08:44,400 --> 00:08:47,040 Speaker 1: in the New England Journal of Medicine found that death 169 00:08:47,040 --> 00:08:49,160 Speaker 1: by gunshot with the second highest cause of death in 170 00:08:49,160 --> 00:08:52,920 Speaker 1: the United States in sixteen among children and adolescents ages 171 00:08:52,920 --> 00:08:56,320 Speaker 1: one through nineteen. Firearms were the second leading cause of 172 00:08:56,320 --> 00:08:59,040 Speaker 1: death in two thousand fourteen for American children between ages 173 00:08:59,080 --> 00:09:02,400 Speaker 1: of one and nineteen, average of eight kids shot per day. Um. 174 00:09:02,480 --> 00:09:05,320 Speaker 1: If you average that out over the calendar year, and 175 00:09:05,320 --> 00:09:09,760 Speaker 1: then also saw an uptick in unintentional shootings by children 176 00:09:09,760 --> 00:09:13,680 Speaker 1: by in March and April. And I believe commentators often 177 00:09:13,720 --> 00:09:15,400 Speaker 1: you know, link that to the fact that suddenly children 178 00:09:15,400 --> 00:09:19,120 Speaker 1: were at home more and it gave them greater opportunity 179 00:09:19,240 --> 00:09:23,200 Speaker 1: to come across guns in the household. Uh. And and 180 00:09:23,240 --> 00:09:25,840 Speaker 1: of course that opens up the door for misuse and 181 00:09:25,960 --> 00:09:29,320 Speaker 1: accidental usage of the weapon. I think sometimes people get 182 00:09:29,360 --> 00:09:32,560 Speaker 1: the feeling when when you're talking about things like certain 183 00:09:32,720 --> 00:09:36,280 Speaker 1: like safety precautions involving like gun storage, you know, should 184 00:09:36,320 --> 00:09:38,880 Speaker 1: you keep a gun stored in the home loaded, and 185 00:09:39,320 --> 00:09:44,560 Speaker 1: questions like that. Um, It's it's strange how people can 186 00:09:44,800 --> 00:09:49,200 Speaker 1: know what the risks of certain things are but still think, Uh, 187 00:09:49,200 --> 00:09:53,320 Speaker 1: those risks only apply like statistically to people in general, 188 00:09:53,520 --> 00:09:57,160 Speaker 1: and I am not like people in general, So I'm 189 00:09:57,200 --> 00:10:00,720 Speaker 1: okay like that that I the same logic that holds 190 00:10:00,760 --> 00:10:04,400 Speaker 1: true in general for people and households won't apply to 191 00:10:04,440 --> 00:10:07,400 Speaker 1: me or to my household. You know, I don't need 192 00:10:07,440 --> 00:10:10,200 Speaker 1: to worry about that kind of stuff. Isn't it like 193 00:10:10,240 --> 00:10:12,959 Speaker 1: weird how we can think like that? Yeah? Yeah, And 194 00:10:12,960 --> 00:10:15,560 Speaker 1: and plus I think we also color our estimation of 195 00:10:15,600 --> 00:10:18,480 Speaker 1: these numbers based on our own experiences, and are you 196 00:10:18,520 --> 00:10:20,719 Speaker 1: know the limited nature of our experiences, you know, like 197 00:10:20,800 --> 00:10:22,960 Speaker 1: I On on one hand, I can lie, I can 198 00:10:23,000 --> 00:10:25,760 Speaker 1: look back at my own past and say, well, uh, 199 00:10:25,800 --> 00:10:27,760 Speaker 1: you know, I grew up with guns in the household, 200 00:10:27,840 --> 00:10:30,920 Speaker 1: and and I didn't, you know, have an accident with 201 00:10:30,960 --> 00:10:32,680 Speaker 1: a gun. I didn't. I don't. I never loaded a 202 00:10:32,720 --> 00:10:35,280 Speaker 1: gun on my own or anything like that. I I 203 00:10:35,360 --> 00:10:39,320 Speaker 1: don't think I knew anybody growing up that was engaged 204 00:10:39,360 --> 00:10:42,360 Speaker 1: in a firearm related accident or the accidental you know, 205 00:10:42,400 --> 00:10:45,320 Speaker 1: discharge of a fire firearm in the house. But but 206 00:10:45,400 --> 00:10:49,480 Speaker 1: then again, that's just my limited experience, you know. And 207 00:10:49,760 --> 00:10:52,920 Speaker 1: you know, and then rationally, I'm not willing to to 208 00:10:52,920 --> 00:10:55,840 Speaker 1: to roll the dice for my own child based on 209 00:10:55,920 --> 00:10:58,559 Speaker 1: what I experienced, you know, right, I mean, but there 210 00:10:58,640 --> 00:11:01,720 Speaker 1: is definitely a natural endency to sort of think of 211 00:11:01,760 --> 00:11:05,480 Speaker 1: yourself as an exception to whatever the statistical rule is, 212 00:11:05,600 --> 00:11:08,960 Speaker 1: and to elevate the importance of anecdotes in your own 213 00:11:09,000 --> 00:11:13,559 Speaker 1: life over the you know what the risks actually are exactly. Yeah, 214 00:11:13,679 --> 00:11:15,400 Speaker 1: So as far as the stats go, we could we 215 00:11:15,440 --> 00:11:17,760 Speaker 1: could keep going on and on about this and torture 216 00:11:17,760 --> 00:11:20,360 Speaker 1: in the numbers, but and they're ultimately a number of 217 00:11:20,360 --> 00:11:23,120 Speaker 1: different directions. One could go into discussing these numbers, the causes, 218 00:11:23,120 --> 00:11:26,199 Speaker 1: the possible solutions. But one question that always comes up, 219 00:11:26,480 --> 00:11:29,720 Speaker 1: sometimes in good faith, sometimes as the distraction, is what 220 00:11:29,840 --> 00:11:32,800 Speaker 1: about guns in childhood play? And and one of the 221 00:11:32,800 --> 00:11:35,480 Speaker 1: reasons again, like we've been discussing that this is so um, 222 00:11:35,760 --> 00:11:38,160 Speaker 1: you know, there's something we end up meditating on so much, 223 00:11:38,200 --> 00:11:40,640 Speaker 1: is that, you know, I found that guns and media 224 00:11:40,720 --> 00:11:44,520 Speaker 1: and subsequently in play are almost impossible to avoid because 225 00:11:44,520 --> 00:11:47,080 Speaker 1: while you can curate what your kids watch and and 226 00:11:47,200 --> 00:11:49,560 Speaker 1: ultimately this is even harder than I expected it to be. 227 00:11:49,880 --> 00:11:52,120 Speaker 1: They're still going to interact with other kids, and there's 228 00:11:52,120 --> 00:11:54,480 Speaker 1: always going to be a kid on the playground that 229 00:11:54,559 --> 00:11:56,640 Speaker 1: turns a stick into a weapon, turns a stick into 230 00:11:56,640 --> 00:11:58,080 Speaker 1: a gun or a sword or a spear or what 231 00:11:58,160 --> 00:12:00,080 Speaker 1: have you, but very often a gun. And even they 232 00:12:00,120 --> 00:12:02,439 Speaker 1: don't have access to sticks, they can make the finger 233 00:12:02,480 --> 00:12:05,520 Speaker 1: guns and blast away. Right. Yeah, again, I think this 234 00:12:05,600 --> 00:12:08,400 Speaker 1: comes down to like this difficult question that people have 235 00:12:08,480 --> 00:12:11,920 Speaker 1: over like how much is it reasonable to try to 236 00:12:12,000 --> 00:12:15,839 Speaker 1: control your child's experience of the world. Um, like you're 237 00:12:15,840 --> 00:12:18,160 Speaker 1: always going to be balancing that. I mean, when you 238 00:12:18,280 --> 00:12:20,800 Speaker 1: talked about media for some reason, the thing that immediately 239 00:12:20,840 --> 00:12:23,400 Speaker 1: popped into my head is like, what happens once a 240 00:12:23,480 --> 00:12:26,880 Speaker 1: child discovers YouTube? Like how do you do you just 241 00:12:26,960 --> 00:12:30,160 Speaker 1: like set a child loose on YouTube? Or like how 242 00:12:30,160 --> 00:12:34,400 Speaker 1: do if if not, how do you prevent that from happening? Uh? 243 00:12:34,880 --> 00:12:37,079 Speaker 1: I don't you know, it just seems like it's it's 244 00:12:37,120 --> 00:12:40,040 Speaker 1: mind boggling to me. Yeah, yeah, it is. You know 245 00:12:40,080 --> 00:12:42,079 Speaker 1: what we have. We can certainly go on about about 246 00:12:42,160 --> 00:12:45,480 Speaker 1: that on that topic as well, but but of course 247 00:12:45,720 --> 00:12:48,600 Speaker 1: sorry that that's ancillarity your main point, which is about play. Yeah, 248 00:12:48,640 --> 00:12:51,920 Speaker 1: I mean, I think it's absolutely clear. Probably everybody who's 249 00:12:51,920 --> 00:12:54,000 Speaker 1: been around kids for any amount of time or was 250 00:12:54,080 --> 00:12:57,439 Speaker 1: once a child themselves, probably remembers or has observed the 251 00:12:57,559 --> 00:13:02,040 Speaker 1: natural emergence of violent and inflict play among kids. It 252 00:13:02,080 --> 00:13:05,160 Speaker 1: doesn't seem like something Uh it's hard to rule this out, 253 00:13:05,160 --> 00:13:07,560 Speaker 1: but it doesn't seem like something that like parents have 254 00:13:07,679 --> 00:13:10,600 Speaker 1: to instruct their children how how to do it. Seems 255 00:13:10,640 --> 00:13:12,839 Speaker 1: like it just kind of comes naturally out of the 256 00:13:12,920 --> 00:13:16,080 Speaker 1: child brain that like, we need to enact some kind 257 00:13:16,120 --> 00:13:20,040 Speaker 1: of imaginative violent conflict. Yeah, and then the gun being 258 00:13:20,320 --> 00:13:24,680 Speaker 1: an inevitable part of the conflict media, they absorb it 259 00:13:24,720 --> 00:13:26,640 Speaker 1: just becomes a part of it, and it's a you know, 260 00:13:26,720 --> 00:13:29,240 Speaker 1: you can try and sort of steer your children towards 261 00:13:29,320 --> 00:13:32,600 Speaker 1: things like lightsabers and ninja turtles, you know, but even 262 00:13:32,640 --> 00:13:34,760 Speaker 1: in those genres, a lot of guns, you know, there's 263 00:13:34,760 --> 00:13:37,400 Speaker 1: a lot of are those are very ultimately very shooty 264 00:13:37,400 --> 00:13:40,040 Speaker 1: properties as well. So you know, unless you you know, 265 00:13:40,120 --> 00:13:42,480 Speaker 1: just want your your you're just gonna feed your kid 266 00:13:42,480 --> 00:13:45,520 Speaker 1: pop patrol over and over again and never let then 267 00:13:45,600 --> 00:13:47,080 Speaker 1: move on to something else. Yeah, what do you do? 268 00:13:47,280 --> 00:13:50,480 Speaker 1: It's funny how many of these properties I can think 269 00:13:50,520 --> 00:13:55,440 Speaker 1: of several offhand. You know, Batman, uh, Star Wars whatever, 270 00:13:55,559 --> 00:13:59,719 Speaker 1: have this sort of moral hierarchy of weapons selection where 271 00:13:59,760 --> 00:14:03,880 Speaker 1: the most morally virtuous characters never use guns. They will 272 00:14:04,000 --> 00:14:07,160 Speaker 1: use like hand to hand combat. They do still use 273 00:14:07,240 --> 00:14:10,719 Speaker 1: weapons of various types lightsabers and all that. But then 274 00:14:10,760 --> 00:14:14,160 Speaker 1: as you go down the the hierarchy, down the ladder 275 00:14:14,200 --> 00:14:18,000 Speaker 1: of moral virtue into more ambiguous and then ultimately evil characters, 276 00:14:18,240 --> 00:14:23,280 Speaker 1: the propensity for firearms and firearm analogs gets higher and higher. Yeah, 277 00:14:23,320 --> 00:14:26,960 Speaker 1: that is interesting, and and I I suppose I like that. 278 00:14:27,000 --> 00:14:28,920 Speaker 1: There may be problems with it if I an analyze 279 00:14:28,920 --> 00:14:31,480 Speaker 1: it too much, but on the surface, I like that 280 00:14:31,480 --> 00:14:34,160 Speaker 1: that I that idea that the lightsaber is the civilized 281 00:14:34,200 --> 00:14:38,120 Speaker 1: weapon and the blaster is the uncivilized weapon. So I guess, 282 00:14:38,160 --> 00:14:40,720 Speaker 1: I guess it's complicated there because also the Sith lords 283 00:14:40,800 --> 00:14:44,320 Speaker 1: primarily use lightsabers, like the most evil of the most 284 00:14:44,400 --> 00:14:47,760 Speaker 1: evil also is shoe blasters and and will only you know, 285 00:14:47,880 --> 00:14:49,760 Speaker 1: you can do a lot of damage with the lightsaber. 286 00:14:50,440 --> 00:14:53,440 Speaker 1: You can be a bad guy with just a laser sword. Yeah. 287 00:14:53,520 --> 00:14:55,800 Speaker 1: I have reservations at times when I am ambushed by 288 00:14:55,840 --> 00:14:58,040 Speaker 1: my my son with the lightsaber, because even though I'm 289 00:14:58,080 --> 00:15:00,320 Speaker 1: not being you know, shot at in all way, you know, 290 00:15:00,400 --> 00:15:02,960 Speaker 1: he is trying to dismember me. So but it's dismemberment 291 00:15:03,040 --> 00:15:06,880 Speaker 1: that comes from a place of love. Yeah, Yeah, um, 292 00:15:06,960 --> 00:15:08,840 Speaker 1: and you know, well, I think we'll actually come back 293 00:15:08,880 --> 00:15:11,320 Speaker 1: to to some of that in a bit here, but 294 00:15:11,320 --> 00:15:13,640 Speaker 1: but let's go ahead and talk about just the topic 295 00:15:13,800 --> 00:15:17,640 Speaker 1: of aggressive play, because that's, you know, very broadly what 296 00:15:17,760 --> 00:15:20,800 Speaker 1: we're talking about here. Um, you know, getting out of 297 00:15:20,800 --> 00:15:23,400 Speaker 1: the media portion of this and getting more into like 298 00:15:23,480 --> 00:15:26,640 Speaker 1: what children are doing when they're engaging with their toys 299 00:15:26,680 --> 00:15:29,920 Speaker 1: and each other and their imagination. As Jeffrey Goldstein of 300 00:15:29,960 --> 00:15:32,280 Speaker 1: the University of Utrecht in the Netherlands pointed out in 301 00:15:32,360 --> 00:15:37,080 Speaker 1: Aggressive Toy Play published in and the Future of Play Theory, 302 00:15:37,120 --> 00:15:43,520 Speaker 1: aggressive play includes mock fighting, general rough housing, and fantasy aggression. 303 00:15:44,080 --> 00:15:46,840 Speaker 1: And we can further think of imaginary battles and war 304 00:15:46,960 --> 00:15:51,880 Speaker 1: toys as being part of war play. Part quote. Aggressive 305 00:15:51,920 --> 00:15:54,920 Speaker 1: toys and war toys are those that children use in 306 00:15:54,960 --> 00:15:58,560 Speaker 1: play fighting and fantasy aggression, including but not limited to 307 00:15:58,560 --> 00:16:02,440 Speaker 1: toys that resemble what pens And naturally this covers a 308 00:16:02,480 --> 00:16:05,600 Speaker 1: great deal of territory. You know, an old timey you know, 309 00:16:05,680 --> 00:16:09,360 Speaker 1: silver toy, cowboy pistol. You know that there's a there's 310 00:16:09,360 --> 00:16:12,240 Speaker 1: a weapon, uh toy, a bright orange ray gun. It 311 00:16:12,240 --> 00:16:14,320 Speaker 1: looks like nothing you would actually use in a real 312 00:16:14,360 --> 00:16:17,160 Speaker 1: world combat. Scenario, same case, a tiny blaster and a 313 00:16:17,240 --> 00:16:21,360 Speaker 1: Lego Mini Mini figures hand yep that applies Lego blocks 314 00:16:21,440 --> 00:16:23,840 Speaker 1: formed roughly into the shape of a gun. The same thing, 315 00:16:24,560 --> 00:16:27,480 Speaker 1: stick finger guns, you name it. All of that kind 316 00:16:27,480 --> 00:16:30,800 Speaker 1: of falls under the same uh loose category here, So 317 00:16:30,840 --> 00:16:33,400 Speaker 1: basically like most of the toys I remember having as 318 00:16:33,440 --> 00:16:36,400 Speaker 1: a kid. That might be overstating it, but it is 319 00:16:36,440 --> 00:16:38,880 Speaker 1: weird also that I wonder how much of this has 320 00:16:39,000 --> 00:16:42,280 Speaker 1: changed generationally. I'm sure people were having this debate when 321 00:16:42,280 --> 00:16:45,360 Speaker 1: we were kids, But I just remember having lots and 322 00:16:45,520 --> 00:16:49,520 Speaker 1: lots of explicit weapon and even gun toys as a child, 323 00:16:49,560 --> 00:16:53,080 Speaker 1: and all my friends having the same stuff. Yeah, and 324 00:16:53,120 --> 00:16:56,440 Speaker 1: I remember making guns like I would watch like a 325 00:16:56,520 --> 00:16:59,240 Speaker 1: James Bond film and I think it was what from 326 00:16:59,320 --> 00:17:00,880 Speaker 1: Russia with Love? And there's the whole thing we has, 327 00:17:00,880 --> 00:17:03,120 Speaker 1: like a rifle that folds up in a suitcase. So 328 00:17:03,160 --> 00:17:05,280 Speaker 1: I somehow got my hands on an old suitcase and 329 00:17:05,320 --> 00:17:07,760 Speaker 1: I had like a pipe that I had in there, 330 00:17:08,320 --> 00:17:10,440 Speaker 1: and like some sort of capsule that I was pretending 331 00:17:10,560 --> 00:17:14,040 Speaker 1: was the the bullet you know. Um, Yeah, it's just 332 00:17:14,080 --> 00:17:16,720 Speaker 1: it was so so easy to get excited about those things. Well, 333 00:17:16,880 --> 00:17:19,000 Speaker 1: I think you you should be proud of any child 334 00:17:19,000 --> 00:17:22,440 Speaker 1: who shows ingenuity of that kind. What did you also 335 00:17:22,520 --> 00:17:27,200 Speaker 1: make yourself a like a Robert Shaw garatt wire? Oh? Yeah, 336 00:17:27,240 --> 00:17:30,280 Speaker 1: that that suitcase had so many interesting bits of spycraft 337 00:17:30,280 --> 00:17:32,320 Speaker 1: in it. But um, I can't remember what all I 338 00:17:32,359 --> 00:17:34,480 Speaker 1: had in it. You know, it was it was the 339 00:17:35,119 --> 00:17:40,080 Speaker 1: imagination was like it, So it wasn't too impressive. Okay. Now, 340 00:17:40,160 --> 00:17:43,160 Speaker 1: generally speaking, studies have shown and continue to show that 341 00:17:43,160 --> 00:17:46,760 Speaker 1: that boys display more aggressive play than girls and their 342 00:17:46,880 --> 00:17:49,920 Speaker 1: various theorized reasons here, But it doesn't mean that it's 343 00:17:49,960 --> 00:17:53,119 Speaker 1: only boys by any stretch. The sex differences, though, seem 344 00:17:53,200 --> 00:17:57,240 Speaker 1: to have been observed across cultures. Uh. Now, given you know, 345 00:17:58,119 --> 00:18:00,840 Speaker 1: the cultural landscape of everything, I imagine this is an 346 00:18:00,840 --> 00:18:03,439 Speaker 1: area where we're going to continue to see analysis of 347 00:18:03,480 --> 00:18:06,240 Speaker 1: where we are with this and where we're going with this. Uh, 348 00:18:06,280 --> 00:18:09,560 Speaker 1: you know, because there were a number of of sort 349 00:18:09,560 --> 00:18:13,239 Speaker 1: of loose ends I could have gone after when I 350 00:18:13,280 --> 00:18:15,000 Speaker 1: was looking at this, and originally, like, there's a whole 351 00:18:15,040 --> 00:18:19,080 Speaker 1: thing about like gender marketing in a gun weapons, you know, 352 00:18:19,080 --> 00:18:21,840 Speaker 1: particularly like in nerve toys. So there's a lot to 353 00:18:21,840 --> 00:18:25,080 Speaker 1: consider just in this category as well. But these seem 354 00:18:25,119 --> 00:18:26,920 Speaker 1: to be the trends that have played out over time, 355 00:18:27,160 --> 00:18:29,280 Speaker 1: and these are the trends that are often, uh at 356 00:18:29,359 --> 00:18:33,760 Speaker 1: least brought up in any kind of study regarding aggressive 357 00:18:33,760 --> 00:18:36,359 Speaker 1: play and gun play among children. Yeah, it seems pretty 358 00:18:36,400 --> 00:18:40,000 Speaker 1: clear that the aggressive play is uh present regardless of gender, 359 00:18:40,000 --> 00:18:44,080 Speaker 1: but it's more common in boys. Now. Goldstein pointed out 360 00:18:44,119 --> 00:18:47,640 Speaker 1: that warplay usually begins around age two and occurs once 361 00:18:47,680 --> 00:18:49,520 Speaker 1: a week with at least a couple of other kids. 362 00:18:49,840 --> 00:18:51,920 Speaker 1: I love this detail because I know what he's saying. 363 00:18:52,160 --> 00:18:54,680 Speaker 1: But it also makes me imagine like a child keeping 364 00:18:54,680 --> 00:18:57,680 Speaker 1: a schedule and you're like, hey, do you wanna do 365 00:18:57,720 --> 00:18:59,760 Speaker 1: you want to watch a movie this Wednesday? As I'm sorry, 366 00:18:59,760 --> 00:19:03,560 Speaker 1: I got warplay? Um, you know Keith and Toby are 367 00:19:03,600 --> 00:19:06,360 Speaker 1: are are already, Um, yes, is for that, so I'm 368 00:19:06,359 --> 00:19:08,640 Speaker 1: gonna have to pass. I like that, And it also 369 00:19:08,680 --> 00:19:12,480 Speaker 1: makes me think of, um, remembering back to my own childhood, 370 00:19:13,320 --> 00:19:18,560 Speaker 1: how thin sometimes the boundary was between something that was 371 00:19:18,720 --> 00:19:23,199 Speaker 1: explicitly war or violence play and something that was a 372 00:19:23,480 --> 00:19:28,560 Speaker 1: thinly disguised or leaky surrogate for war violence play, some 373 00:19:28,640 --> 00:19:31,760 Speaker 1: kind of game that was like almost a war that 374 00:19:31,800 --> 00:19:34,840 Speaker 1: would you'd easily sort of like slip into it being 375 00:19:34,880 --> 00:19:37,560 Speaker 1: a violent war. Do you know what I mean? Oh? Yeah, yeah, 376 00:19:37,560 --> 00:19:39,919 Speaker 1: I mean I think one of the most you know, 377 00:19:39,920 --> 00:19:43,320 Speaker 1: obvious examples, of course, sports itself. I mean, you know, 378 00:19:43,359 --> 00:19:45,359 Speaker 1: several times away, like what every day you would go 379 00:19:45,400 --> 00:19:48,399 Speaker 1: to pe class, and you know, maybe you're square dancing 380 00:19:48,480 --> 00:19:51,000 Speaker 1: or doing that thing with the with the parachute where 381 00:19:51,000 --> 00:19:53,320 Speaker 1: you dance around in circles with it. But a lot 382 00:19:53,320 --> 00:19:56,440 Speaker 1: of times you're playing games, sports games, and those are 383 00:19:56,560 --> 00:20:00,600 Speaker 1: essentially wars. Those are wars that are that are carried 384 00:20:00,640 --> 00:20:04,400 Speaker 1: out in a mostly nonviolent way with some rule limitations, 385 00:20:04,400 --> 00:20:08,920 Speaker 1: but they kind of fulfill the same role that warfare plays. Um. 386 00:20:09,000 --> 00:20:10,680 Speaker 1: And then you know, on on top of that, you've 387 00:20:10,720 --> 00:20:13,000 Speaker 1: got all sorts of things, all sorts of games. I mean, 388 00:20:13,160 --> 00:20:15,000 Speaker 1: you could, if you really wanted to stretch things, you 389 00:20:15,040 --> 00:20:16,919 Speaker 1: could say a game of cards as a war, I 390 00:20:16,960 --> 00:20:19,919 Speaker 1: mean any kind of competition, right, yeah, And but I 391 00:20:19,920 --> 00:20:22,719 Speaker 1: mean in a in a closer literal sense, I mean, 392 00:20:22,800 --> 00:20:25,040 Speaker 1: I remember a lot of the games we came up 393 00:20:25,080 --> 00:20:26,920 Speaker 1: with as a child, when you're not playing like a 394 00:20:27,240 --> 00:20:30,160 Speaker 1: pre created game that has its own rules and all 395 00:20:30,160 --> 00:20:32,119 Speaker 1: that external to you, but you're doing some kind of 396 00:20:32,160 --> 00:20:34,560 Speaker 1: Calvin Ball thing. When kids do all the time that 397 00:20:34,640 --> 00:20:36,760 Speaker 1: you come up with some original game in your head 398 00:20:37,080 --> 00:20:38,920 Speaker 1: and you play with your friends. A lot of those 399 00:20:38,960 --> 00:20:42,919 Speaker 1: games I recall, we're basically just like half a step 400 00:20:42,960 --> 00:20:45,639 Speaker 1: removed from being a cage match. You know. It's like 401 00:20:45,720 --> 00:20:48,600 Speaker 1: it's a game that maybe involves a ball or you know, 402 00:20:49,200 --> 00:20:52,360 Speaker 1: some kind of abstract item or rules in some way, 403 00:20:52,400 --> 00:20:56,639 Speaker 1: but it could easily just devolve into a battle royale. Yeah. Well, 404 00:20:56,680 --> 00:20:58,040 Speaker 1: I guess a part of it is when you see 405 00:20:58,080 --> 00:20:59,720 Speaker 1: kids play, A lot of it comes down to this 406 00:20:59,760 --> 00:21:02,960 Speaker 1: sort improv that they're doing. They're all bringing a certain 407 00:21:03,040 --> 00:21:05,480 Speaker 1: energy and certain ideas to what they're playing and how 408 00:21:05,520 --> 00:21:08,720 Speaker 1: they're playing. And so you know, the right combination of 409 00:21:08,800 --> 00:21:11,600 Speaker 1: kids might be just concerned with building a house for 410 00:21:11,680 --> 00:21:14,560 Speaker 1: a mouse or doing an archaeological dig in the dirt. 411 00:21:14,920 --> 00:21:16,840 Speaker 1: But then there's gonna be a kid that comes up 412 00:21:17,000 --> 00:21:18,959 Speaker 1: and he's gonna bring the finger gun, you know, kind 413 00:21:18,960 --> 00:21:22,240 Speaker 1: of like a Michael Scott in the office in every 414 00:21:22,280 --> 00:21:26,240 Speaker 1: improv scene pretends to have a gun. Well, that scene 415 00:21:26,240 --> 00:21:29,400 Speaker 1: in the Office highlights a great thing about about play actually, 416 00:21:29,400 --> 00:21:32,359 Speaker 1: which is that you know, occasionally in an improv scene, 417 00:21:32,359 --> 00:21:34,280 Speaker 1: if somebody were to bring a gun into the scene 418 00:21:34,320 --> 00:21:36,560 Speaker 1: that would be fun and interesting and it would liven 419 00:21:36,560 --> 00:21:38,320 Speaker 1: things up and oh, what are we gonna do now? 420 00:21:38,640 --> 00:21:41,200 Speaker 1: But the problem comes because he introduces a gun into 421 00:21:41,280 --> 00:21:44,600 Speaker 1: every improv skit. And I think the same thing could 422 00:21:44,600 --> 00:21:47,159 Speaker 1: probably be said of play, Like, you know, it's normal 423 00:21:47,200 --> 00:21:51,440 Speaker 1: for children to enact imaginative conflict play, but when when 424 00:21:51,440 --> 00:21:55,520 Speaker 1: some kid wants to turn everything into an imagine violent conflict, 425 00:21:55,680 --> 00:21:58,800 Speaker 1: then it's like, Okay, that's not fun anymore. Yeah, yeah, 426 00:21:58,880 --> 00:22:01,800 Speaker 1: And then I don't remember it was explicitly stated or 427 00:22:01,800 --> 00:22:04,359 Speaker 1: if it was even implied, but I'm looking back on it, 428 00:22:04,359 --> 00:22:06,400 Speaker 1: I kind of feel like it was the same gun 429 00:22:06,480 --> 00:22:09,760 Speaker 1: scenario that he would bring, which also ties into some 430 00:22:09,800 --> 00:22:11,879 Speaker 1: of the points that are made in one of the 431 00:22:11,880 --> 00:22:20,520 Speaker 1: sources we looked at for this episode. So anyway, the 432 00:22:20,680 --> 00:22:23,480 Speaker 1: big question here is not whether kids engage in aggressive play, 433 00:22:23,560 --> 00:22:26,359 Speaker 1: because they do, but it's rather about what is it 434 00:22:26,400 --> 00:22:30,199 Speaker 1: for and indeed, if it actually leads to more aggressive behavior. 435 00:22:30,880 --> 00:22:33,359 Speaker 1: And Goldsteam points to a trio of studies from the 436 00:22:33,440 --> 00:22:36,680 Speaker 1: ninety nines that that indicate that war games and video 437 00:22:36,720 --> 00:22:40,919 Speaker 1: games with violent themes increase the frequency and duration of 438 00:22:40,960 --> 00:22:45,240 Speaker 1: aggressive play, but the connection to actually aggressive behavior that 439 00:22:45,240 --> 00:22:48,160 Speaker 1: that's a different story that's ultimately a lot more complicated. Yeah, 440 00:22:48,160 --> 00:22:50,040 Speaker 1: I guess this is the big question that a lot 441 00:22:50,080 --> 00:22:52,320 Speaker 1: of parents are probably worried about, Like if they watched 442 00:22:52,359 --> 00:22:56,359 Speaker 1: their kids doing doing aggressive play. What they're worried about 443 00:22:56,400 --> 00:22:59,320 Speaker 1: often is does this mean my child is going to 444 00:22:59,400 --> 00:23:02,919 Speaker 1: grow up to be a violent person. Yeah, And we 445 00:23:02,960 --> 00:23:05,760 Speaker 1: may think about this sometimes as adults when we play 446 00:23:05,760 --> 00:23:09,240 Speaker 1: our video games and and whatnot, especially if you're playing 447 00:23:09,240 --> 00:23:11,200 Speaker 1: a game that actually gives you like a kill count, 448 00:23:12,359 --> 00:23:14,240 Speaker 1: which could be a little sobering at times, and you're like, 449 00:23:14,280 --> 00:23:17,280 Speaker 1: oh my god, I sure did pretend shoot a lot 450 00:23:17,320 --> 00:23:20,240 Speaker 1: of people, am I? Okay? So anyway, that that's the 451 00:23:20,280 --> 00:23:22,240 Speaker 1: whole area we'll have to consider coming back to in 452 00:23:22,280 --> 00:23:24,879 Speaker 1: the future. But uh, I've got a good place to 453 00:23:24,920 --> 00:23:28,000 Speaker 1: go from here would be to travel back to ninety 454 00:23:28,080 --> 00:23:32,960 Speaker 1: seven and consider something that we know as the weapons effect. 455 00:23:34,119 --> 00:23:38,280 Speaker 1: So back in sixty seven, American social psychologist Leonard Berkowitz 456 00:23:38,320 --> 00:23:42,600 Speaker 1: and co author Anthony Lapage conducted a randomized study using 457 00:23:42,760 --> 00:23:47,159 Speaker 1: male college students. Now, each test involved two participants, but 458 00:23:47,240 --> 00:23:50,760 Speaker 1: one of these participants was always a secret accompliments accomplice 459 00:23:50,760 --> 00:23:54,200 Speaker 1: of the testers, so you only really have one random 460 00:23:54,240 --> 00:23:58,400 Speaker 1: individual one you know, purer college student that's in here, 461 00:23:58,480 --> 00:24:01,840 Speaker 1: in is being test it. The other person is just 462 00:24:02,000 --> 00:24:03,959 Speaker 1: is actually a part of the study, but pretending to 463 00:24:04,000 --> 00:24:07,760 Speaker 1: be a test subject. So the subject in the accomplice 464 00:24:08,080 --> 00:24:11,359 Speaker 1: would take turns engaging in a mundane task, such as 465 00:24:11,880 --> 00:24:15,240 Speaker 1: the example that that I saw listed was listing ideas 466 00:24:15,280 --> 00:24:20,800 Speaker 1: to help sell used cars, and the first point a 467 00:24:20,880 --> 00:24:23,320 Speaker 1: gun at the buyer. No, no, no, the gun. The 468 00:24:23,520 --> 00:24:27,000 Speaker 1: gun comes in later. But but so the the actual 469 00:24:27,040 --> 00:24:28,879 Speaker 1: assignment here has nothing to do with guns. It's just 470 00:24:28,920 --> 00:24:32,919 Speaker 1: something mundane and you know, and ultimately I think non violent. 471 00:24:33,760 --> 00:24:37,280 Speaker 1: So first the accomplice gives the subject feedback on their work. 472 00:24:37,840 --> 00:24:41,280 Speaker 1: And they give this feedback with between zero and ten 473 00:24:41,440 --> 00:24:47,880 Speaker 1: small electric shocks. Okay, okay, yeah, so that's again that's 474 00:24:47,920 --> 00:24:51,919 Speaker 1: the fake test subject shocking the actual test subject. But 475 00:24:51,960 --> 00:24:55,040 Speaker 1: then it's the actual test subjects turn to shock back. 476 00:24:55,840 --> 00:24:59,040 Speaker 1: Uh So this was the basic test for regression. How 477 00:24:59,080 --> 00:25:02,720 Speaker 1: many shocks would they retaliate with? How aggressive would they be? 478 00:25:04,880 --> 00:25:08,760 Speaker 1: And here's where the weapon came into play. Sometimes there 479 00:25:08,840 --> 00:25:10,560 Speaker 1: was a gun or guns on the table. I believe 480 00:25:10,600 --> 00:25:13,719 Speaker 1: it was a shotgun and a revolver um, and in 481 00:25:13,720 --> 00:25:16,760 Speaker 1: other cases, they would have a badminton racket and some shuttlecocks, 482 00:25:16,960 --> 00:25:18,639 Speaker 1: and there was also a control group that had no 483 00:25:18,760 --> 00:25:21,800 Speaker 1: items on the table at all. The actual subjects were 484 00:25:21,800 --> 00:25:24,480 Speaker 1: told that these were just part of another study and 485 00:25:24,680 --> 00:25:29,080 Speaker 1: we're just items to be ignored, which of course sounds 486 00:25:29,119 --> 00:25:32,879 Speaker 1: kind of comical in and of itself. Um but but 487 00:25:32,880 --> 00:25:35,000 Speaker 1: but I mean the big thing is, it's impossible to 488 00:25:35,040 --> 00:25:37,560 Speaker 1: ignore those weapons, right, I mean, there's a there's it's 489 00:25:37,600 --> 00:25:40,440 Speaker 1: it's kind of impossible to ignore anything that is there 490 00:25:40,440 --> 00:25:43,840 Speaker 1: on the table, like the shuttle cocks and the badminton racket, 491 00:25:43,840 --> 00:25:46,560 Speaker 1: but especially the pistol and the shotgun. It's kind of 492 00:25:46,600 --> 00:25:49,160 Speaker 1: reminds me of in Madmen were for a long time, 493 00:25:49,200 --> 00:25:52,240 Speaker 1: Pete Campbell just carries a rifle around the office and 494 00:25:52,960 --> 00:25:54,920 Speaker 1: no one seems to think it's that big a deal. 495 00:25:55,480 --> 00:25:59,560 Speaker 1: Oh man, I forgot about that episode, but that comes 496 00:25:59,600 --> 00:26:04,439 Speaker 1: up and said pull episodes. It's like a fixture. Huh. So, 497 00:26:04,520 --> 00:26:07,360 Speaker 1: as you can imagine the idea, here is what happens. 498 00:26:07,400 --> 00:26:10,960 Speaker 1: How does just the mere sight of weapons, the mere 499 00:26:11,040 --> 00:26:13,879 Speaker 1: sight of some guns, how does that affect, uh, the 500 00:26:13,920 --> 00:26:17,560 Speaker 1: individual's aggressive response? And so this is this is what 501 00:26:17,600 --> 00:26:21,359 Speaker 1: the results were provoked participants who saw the guns were 502 00:26:21,400 --> 00:26:25,000 Speaker 1: more aggressive than the other participants, and the authors called 503 00:26:25,000 --> 00:26:27,520 Speaker 1: this the weapons effect, and they argued that it meant 504 00:26:27,520 --> 00:26:29,960 Speaker 1: that the mere sight of a gun made us more aggressive, 505 00:26:30,280 --> 00:26:33,800 Speaker 1: not more aggressive without provocation, minds you, and certainly not 506 00:26:33,920 --> 00:26:36,119 Speaker 1: so provoked that they say, grab the gun or anything 507 00:26:36,160 --> 00:26:39,359 Speaker 1: like that, but more aggressive within the boundaries of the 508 00:26:39,359 --> 00:26:42,719 Speaker 1: study parameters. Okay, so what they're claiming is to have 509 00:26:42,760 --> 00:26:44,800 Speaker 1: found that when you see the gun, it's not that 510 00:26:44,880 --> 00:26:47,280 Speaker 1: you pick up the gun and kill somebody with it, 511 00:26:47,320 --> 00:26:48,880 Speaker 1: but when you see the gun, it's going to make 512 00:26:48,920 --> 00:26:53,000 Speaker 1: you make your shape, your cognition to give more shocks 513 00:26:53,040 --> 00:26:55,960 Speaker 1: to this other guy and to be more vengeful. Right, 514 00:26:56,040 --> 00:26:57,439 Speaker 1: And you know, this kind of lines up with a 515 00:26:57,480 --> 00:26:59,840 Speaker 1: lot of studies that we've that have been conducted in 516 00:27:00,080 --> 00:27:01,919 Speaker 1: that we've looked at in the past about just how 517 00:27:03,080 --> 00:27:06,439 Speaker 1: random or even you know, not so random things in 518 00:27:06,440 --> 00:27:10,000 Speaker 1: our environment, symbols, etcetera, can affect the way that we 519 00:27:10,119 --> 00:27:13,679 Speaker 1: think and behave, you know, be it religious iconography, or 520 00:27:13,800 --> 00:27:16,840 Speaker 1: eyes staring at us from something. You know that that 521 00:27:16,960 --> 00:27:19,000 Speaker 1: all all of these things, all all of this is 522 00:27:19,040 --> 00:27:24,080 Speaker 1: stimuli that can affect the manifestation of the mind. Oh yeah, 523 00:27:24,119 --> 00:27:26,600 Speaker 1: So if, for example, you take that study that found 524 00:27:26,600 --> 00:27:29,760 Speaker 1: that people might be more generous in putting money into 525 00:27:29,800 --> 00:27:32,280 Speaker 1: like a collection box if there are some eyes painted 526 00:27:32,320 --> 00:27:35,280 Speaker 1: on it, or or less likely to steal money from it. 527 00:27:35,320 --> 00:27:37,560 Speaker 1: If there's some eyes painted on it. What's the effect 528 00:27:37,600 --> 00:27:41,679 Speaker 1: if there's just a gun sitting beside it? Yeah, or 529 00:27:41,720 --> 00:27:44,040 Speaker 1: the collection play, yeah, has a gun? Like what if 530 00:27:44,080 --> 00:27:48,800 Speaker 1: the what if the santa that is collecting coins with 531 00:27:48,840 --> 00:27:51,400 Speaker 1: the bell, what if he also is packing a heat 532 00:27:51,480 --> 00:27:53,560 Speaker 1: I don't know, I don't know if you saw this, 533 00:27:53,640 --> 00:27:56,800 Speaker 1: but actually the one of the authors here, Leonard Burkwitz, 534 00:27:56,840 --> 00:28:00,040 Speaker 1: is associated with an anti metaboli that he used to 535 00:28:00,560 --> 00:28:04,320 Speaker 1: communicate the results that he said he found here, and 536 00:28:04,440 --> 00:28:08,680 Speaker 1: anti metaboli was yes, it's true that the finger pulls 537 00:28:08,720 --> 00:28:13,280 Speaker 1: the trigger, but sometimes the trigger also pulls the finger. Yes, yeah, 538 00:28:13,400 --> 00:28:15,159 Speaker 1: that's that's a that's a big one, and that of 539 00:28:15,200 --> 00:28:17,800 Speaker 1: course has been been echoed a lot, because as you 540 00:28:17,840 --> 00:28:21,119 Speaker 1: can well imagine, um, this is at there's an argument 541 00:28:21,160 --> 00:28:24,000 Speaker 1: that definitely plays into the various discussions that have taken 542 00:28:24,000 --> 00:28:30,360 Speaker 1: place over the subsequent decades regarding weapons in society. Now, 543 00:28:30,440 --> 00:28:33,200 Speaker 1: I will say that one thing we know that this 544 00:28:33,280 --> 00:28:36,000 Speaker 1: is basically going to be one example of a study 545 00:28:36,040 --> 00:28:39,040 Speaker 1: on what's known as priming, right, the priming effects of 546 00:28:39,080 --> 00:28:42,920 Speaker 1: like seeing objects and how that affects cognition. And there 547 00:28:42,960 --> 00:28:45,560 Speaker 1: are a lot of questions about priming studies, I mean, UH, 548 00:28:45,880 --> 00:28:48,320 Speaker 1: and some priming effects really do seem to hold up 549 00:28:48,400 --> 00:28:51,680 Speaker 1: under subsequent testing. Some priming effects that people have found 550 00:28:52,120 --> 00:28:55,080 Speaker 1: UH in studies of decades past have really been undermined 551 00:28:55,120 --> 00:28:59,200 Speaker 1: by like failed replication attempts or later analyzes. So part 552 00:28:59,200 --> 00:29:02,600 Speaker 1: of the question would be, how does this UH supposed 553 00:29:02,640 --> 00:29:06,160 Speaker 1: priming effects discovered in the sixties hold up under scrutiny 554 00:29:06,200 --> 00:29:09,960 Speaker 1: and under review of all the subsequent research. Yeah, exactly, 555 00:29:10,000 --> 00:29:13,040 Speaker 1: because it's one thing for one study to observe this 556 00:29:13,280 --> 00:29:15,640 Speaker 1: back in the late sixties, but how does it hold 557 00:29:15,680 --> 00:29:19,720 Speaker 1: up over time and with different experiments, etcetera. So I 558 00:29:19,760 --> 00:29:24,440 Speaker 1: was looking at effects of weapons on aggressive thoughts, angry feelings, 559 00:29:24,480 --> 00:29:28,840 Speaker 1: hostile appraisals, and aggressive behavior a meta analytic review of 560 00:29:28,880 --> 00:29:32,160 Speaker 1: the weapons effect UH literature. And this was by Benjamin 561 00:29:32,200 --> 00:29:36,240 Speaker 1: at All, published in two thousand eighteen in the Personality 562 00:29:36,280 --> 00:29:39,920 Speaker 1: and Social Psychology Review. In it, as the title implies, 563 00:29:39,960 --> 00:29:42,560 Speaker 1: the authors looked at various later experiments into the so 564 00:29:42,640 --> 00:29:45,880 Speaker 1: called weapons effect. Uh. Yeah, because basically, there have been 565 00:29:46,000 --> 00:29:50,200 Speaker 1: numerous versions of this experiment over the last fifty three years. 566 00:29:50,560 --> 00:29:53,440 Speaker 1: And this isn't even the first meta analysis all of them. 567 00:29:53,480 --> 00:29:56,320 Speaker 1: It's just one of the it's either the most recent 568 00:29:56,400 --> 00:29:57,880 Speaker 1: or the most recent one that turned up when I 569 00:29:57,920 --> 00:30:01,440 Speaker 1: was looking around. But these were big takeaways that Benjamin 570 00:30:01,480 --> 00:30:05,320 Speaker 1: at all Um put out there. First of all, weapons 571 00:30:05,480 --> 00:30:10,000 Speaker 1: do appear to increase aggressive thoughts and hostile appraisals, although 572 00:30:10,040 --> 00:30:14,040 Speaker 1: their effect on aggressive behavior is currently less clear. Uh, 573 00:30:14,280 --> 00:30:17,320 Speaker 1: that's a that's a direct quote from the paper. But 574 00:30:17,360 --> 00:30:19,720 Speaker 1: they also say that the relationship to that for the 575 00:30:19,760 --> 00:30:23,080 Speaker 1: relationship to become more clear, we need quote higher powered 576 00:30:23,120 --> 00:30:29,440 Speaker 1: studies with provocation manipulation, provocation manipulation. The hairs on the 577 00:30:29,440 --> 00:30:31,479 Speaker 1: back of my next stand up at those two words. 578 00:30:32,720 --> 00:30:34,520 Speaker 1: But yeah, So what they're saying is that when you 579 00:30:34,560 --> 00:30:36,800 Speaker 1: look at all of these studies over the years and 580 00:30:36,840 --> 00:30:39,000 Speaker 1: you do a meta analysis, meaning you sort of like 581 00:30:39,080 --> 00:30:42,840 Speaker 1: average all the results together and look at them in total, Uh, 582 00:30:43,280 --> 00:30:47,160 Speaker 1: it does seem pretty clear that the seeing weapons around, 583 00:30:47,160 --> 00:30:50,840 Speaker 1: the presence of weapons or weapon imagery, it makes people's 584 00:30:51,000 --> 00:30:56,800 Speaker 1: thoughts more aggressive and it increases people's tendency to perceive hostility, 585 00:30:57,200 --> 00:31:00,360 Speaker 1: but there's not necessarily evidence that it makes them act 586 00:31:00,520 --> 00:31:04,200 Speaker 1: more aggressive in an external way. Right. Yeah, it's an 587 00:31:04,200 --> 00:31:07,240 Speaker 1: area whereas this is often the case, more more research 588 00:31:07,320 --> 00:31:10,480 Speaker 1: is required. Yeah, And I gotta say, I think this 589 00:31:10,520 --> 00:31:13,680 Speaker 1: is one realm where a meta analysis is very important 590 00:31:14,000 --> 00:31:16,240 Speaker 1: rather than just looking at one study here or there. 591 00:31:16,280 --> 00:31:18,760 Speaker 1: Because I don't have any way to prove this, but 592 00:31:19,440 --> 00:31:22,880 Speaker 1: I have a pretty strong gut feeling that, like guns, 593 00:31:22,920 --> 00:31:26,480 Speaker 1: psychology research is an area of research where there are 594 00:31:26,480 --> 00:31:29,360 Speaker 1: probably some people messing around in this field with some 595 00:31:29,440 --> 00:31:32,120 Speaker 1: kind of political acts to grind one way or another. 596 00:31:32,200 --> 00:31:34,760 Speaker 1: And so you probably could get some individual studies that 597 00:31:34,800 --> 00:31:38,680 Speaker 1: are less subjective than one would hope. Yeah. Yeah, And 598 00:31:38,680 --> 00:31:40,840 Speaker 1: and likewise there's plenty of room for cherry picking from 599 00:31:40,880 --> 00:31:43,640 Speaker 1: these studies as well, Like if you don't like the 600 00:31:43,680 --> 00:31:45,760 Speaker 1: idea of the weapons effect, then yeah, you can definitely 601 00:31:45,800 --> 00:31:49,480 Speaker 1: find some some studies that fail to replicate it, right uh. 602 00:31:49,520 --> 00:31:52,600 Speaker 1: And and meta analysis is helpful for multiple reasons. There 603 00:31:52,920 --> 00:31:54,840 Speaker 1: was another thing that they looked into. One of the 604 00:31:54,840 --> 00:31:59,440 Speaker 1: major factors tempering their findings here is a question of 605 00:31:59,520 --> 00:32:02,600 Speaker 1: publication bias in the literature on the weapons effect. So 606 00:32:02,840 --> 00:32:07,640 Speaker 1: I'll briefly explain what they called the naive meta analysis, 607 00:32:07,640 --> 00:32:10,480 Speaker 1: which basically just means you average together all the results 608 00:32:10,480 --> 00:32:13,160 Speaker 1: of the studies they looked at without doing any like 609 00:32:13,320 --> 00:32:16,720 Speaker 1: correcting for potential biases and the results. You just take 610 00:32:16,720 --> 00:32:19,000 Speaker 1: the results at face value and put them all together, 611 00:32:19,120 --> 00:32:21,720 Speaker 1: look at them against one another, and see what you find. 612 00:32:21,920 --> 00:32:25,520 Speaker 1: And they found that this naive mean definitely confirmed that 613 00:32:25,680 --> 00:32:30,960 Speaker 1: merely quote seeing a weapon can increase aggressive thoughts, hostile appraisals, 614 00:32:30,960 --> 00:32:35,080 Speaker 1: and aggressive behavior. But they also ran a meta analysis 615 00:32:35,160 --> 00:32:39,880 Speaker 1: using techniques that are designed to detect signs of publication bias. 616 00:32:40,240 --> 00:32:42,680 Speaker 1: Publication bias, of course, is not a problem just with 617 00:32:42,800 --> 00:32:46,240 Speaker 1: this subject. It's a major problem affecting the quality of 618 00:32:46,240 --> 00:32:48,920 Speaker 1: all kinds of scientific literature, I think, especially in the 619 00:32:48,960 --> 00:32:52,880 Speaker 1: social sciences. And it basically goes like this, Studies that 620 00:32:53,000 --> 00:32:56,760 Speaker 1: find a significant result are more likely to be published 621 00:32:57,000 --> 00:33:00,440 Speaker 1: than studies that test for something and find no evidence, 622 00:33:00,480 --> 00:33:03,720 Speaker 1: also known as a null result. And this is actually 623 00:33:03,760 --> 00:33:07,400 Speaker 1: a problem because it leads to biases in the existing literature. 624 00:33:07,960 --> 00:33:12,880 Speaker 1: If Alice doesn't experiment and finds some interesting hypothesis is confirmed, 625 00:33:13,320 --> 00:33:17,040 Speaker 1: and then Bob doesn't experiment, that does not yield any 626 00:33:17,120 --> 00:33:20,320 Speaker 1: kind of solid conclusion, and then Alice publishes and Bob 627 00:33:20,360 --> 00:33:23,600 Speaker 1: does not this, and then this kind of keeps happening. 628 00:33:23,680 --> 00:33:26,320 Speaker 1: This can give us an inaccurate picture when we try 629 00:33:26,360 --> 00:33:29,840 Speaker 1: to run a meta analysis on the existing literature. UH. 630 00:33:29,880 --> 00:33:33,880 Speaker 1: And this publication disparity could also potentially pressure researchers to, 631 00:33:34,560 --> 00:33:38,440 Speaker 1: uh perhaps unconsciously, probably unconsciously most of the time, lean 632 00:33:38,640 --> 00:33:43,960 Speaker 1: into study designs and manipulations that would try to get 633 00:33:43,960 --> 00:33:47,680 Speaker 1: a significant result showing something something interesting that you can 634 00:33:47,760 --> 00:33:50,360 Speaker 1: report apart from just saying like, yeah, we looked and 635 00:33:50,400 --> 00:33:54,080 Speaker 1: we didn't find anything. And this is why it's important 636 00:33:54,120 --> 00:33:58,520 Speaker 1: to publish and reward well executed studies that receive a 637 00:33:58,600 --> 00:34:01,959 Speaker 1: null result. And I understand the difficulty with that, Like 638 00:34:02,040 --> 00:34:04,640 Speaker 1: I try to remember to mention them on the show 639 00:34:04,680 --> 00:34:06,800 Speaker 1: when I come across them, but I admit it's a 640 00:34:06,840 --> 00:34:09,960 Speaker 1: lot harder to make a good podcast talking about a 641 00:34:10,000 --> 00:34:13,560 Speaker 1: bunch of studies that just didn't find anything interesting. So, 642 00:34:13,640 --> 00:34:16,759 Speaker 1: you know, it's definitely something that modern science is struggling with. 643 00:34:16,800 --> 00:34:19,360 Speaker 1: But it's also a good thing that researchers are aware 644 00:34:19,400 --> 00:34:21,480 Speaker 1: of it, looking out for it and trying to come 645 00:34:21,560 --> 00:34:24,799 Speaker 1: up with ways of detecting the bias when it occurs. 646 00:34:25,280 --> 00:34:28,839 Speaker 1: But anyway, with regards to this particular literature, what what 647 00:34:28,920 --> 00:34:32,280 Speaker 1: did the researchers find? How how does publication bias affect 648 00:34:32,280 --> 00:34:34,840 Speaker 1: the weapons effect? Well, it looks like it does not 649 00:34:35,040 --> 00:34:38,680 Speaker 1: erase it, but it does appear to reduce the magnitude 650 00:34:38,680 --> 00:34:41,279 Speaker 1: of it and to affect some of the conditions in 651 00:34:41,320 --> 00:34:45,200 Speaker 1: which it applies. So to read from their discussion section quote, 652 00:34:46,000 --> 00:34:48,840 Speaker 1: the naive meta analysis showed that the weapons effect is 653 00:34:48,920 --> 00:34:52,480 Speaker 1: quite robust. It occurred inside and outside the lab for 654 00:34:52,600 --> 00:34:57,080 Speaker 1: many different kinds of weapons e g. Guns, knives, spears, swords, 655 00:34:57,160 --> 00:35:01,640 Speaker 1: hand grenades, for real and toy weapon, for males and females, 656 00:35:01,880 --> 00:35:04,920 Speaker 1: for college students and non students, and for people of 657 00:35:04,960 --> 00:35:09,120 Speaker 1: all ages, regardless of whether they were provoked. For some distributions, 658 00:35:09,160 --> 00:35:11,840 Speaker 1: the weapons effect was also robust to the influence of 659 00:35:11,840 --> 00:35:16,319 Speaker 1: publication bias and or outliers. Yet for other distributions, the 660 00:35:16,360 --> 00:35:20,080 Speaker 1: weapons effect was not robust. These phenomena. The results from 661 00:35:20,120 --> 00:35:23,319 Speaker 1: the sensitivity analysis, and that's the the analysis they ran 662 00:35:23,400 --> 00:35:26,960 Speaker 1: to look for publication bias, showed that a publication bias 663 00:35:27,040 --> 00:35:30,120 Speaker 1: had a small to moderate impact on the cognitive and 664 00:35:30,160 --> 00:35:34,600 Speaker 1: appraisal outcomes. Given the difficulty in triangulating around a likely 665 00:35:34,719 --> 00:35:38,560 Speaker 1: true effect size for affective and behavioral outcomes, for instance, 666 00:35:38,800 --> 00:35:43,719 Speaker 1: we recommend interpreting their mean estimates with considerable caution. So, 667 00:35:43,760 --> 00:35:45,959 Speaker 1: as best I can tell from these results, it looks 668 00:35:46,000 --> 00:35:48,799 Speaker 1: to me like the weapons effect is probably real on 669 00:35:48,920 --> 00:35:51,839 Speaker 1: average with regards to cognition how it affects what we're 670 00:35:51,840 --> 00:35:55,000 Speaker 1: thinking about, But the size of the effect maybe a 671 00:35:55,000 --> 00:35:59,319 Speaker 1: good bit smaller than some studies have suggested. So so 672 00:35:59,360 --> 00:36:02,040 Speaker 1: maybe a gun on the table makes your cognition a 673 00:36:02,080 --> 00:36:06,880 Speaker 1: little more violent. Yeah, they also write that quote. Overall, 674 00:36:06,920 --> 00:36:09,719 Speaker 1: the magnitude of the weapons effect may even be increasing 675 00:36:09,760 --> 00:36:11,919 Speaker 1: over time, although that may be due to the fact 676 00:36:11,920 --> 00:36:14,719 Speaker 1: that much of this research has focused on cognitive and 677 00:36:14,719 --> 00:36:19,440 Speaker 1: appraisal outcomes since the nineteen nines. That's a really interesting observation. 678 00:36:19,560 --> 00:36:21,520 Speaker 1: So so there are a couple of things here. It 679 00:36:21,520 --> 00:36:24,239 Speaker 1: could be an artifact of just how the studies have 680 00:36:24,360 --> 00:36:27,640 Speaker 1: evolved in their methodology and things like that. But if 681 00:36:27,680 --> 00:36:30,040 Speaker 1: that is real, I wonder what would explain that If 682 00:36:30,080 --> 00:36:33,640 Speaker 1: there's actually a more cognitive priming from the presence of 683 00:36:33,640 --> 00:36:36,440 Speaker 1: weapons now than there were like fifty years ago, what 684 00:36:36,480 --> 00:36:40,719 Speaker 1: would that mean, yeah, yeah, I'm not sure. Um you know, 685 00:36:41,200 --> 00:36:44,400 Speaker 1: ultimately in the paper they acknowledge that that, yes, technically 686 00:36:44,480 --> 00:36:47,400 Speaker 1: the the the adage is true, guns don't kill people. 687 00:36:47,560 --> 00:36:51,960 Speaker 1: People kill people. But the research does indicate that guns 688 00:36:52,120 --> 00:36:56,000 Speaker 1: are are not neutral stimuli. Right, So you can say, 689 00:36:56,000 --> 00:36:58,920 Speaker 1: even even if it's not, even if the magnitude of 690 00:36:58,920 --> 00:37:01,479 Speaker 1: the weapons effect is kind of in question, it does 691 00:37:01,520 --> 00:37:05,480 Speaker 1: seem to be there these it's not neutral stimuli, right. 692 00:37:05,520 --> 00:37:07,360 Speaker 1: And so I think this would be a counter to 693 00:37:07,400 --> 00:37:10,399 Speaker 1: anybody who who wants to argue, like, oh, a gun 694 00:37:10,520 --> 00:37:13,480 Speaker 1: is just a tool, you know, it's like whatever. No, 695 00:37:13,600 --> 00:37:15,239 Speaker 1: I mean, like, if there's a gun in the room 696 00:37:15,280 --> 00:37:17,480 Speaker 1: and people can see it, like their brains are going 697 00:37:17,560 --> 00:37:21,719 Speaker 1: to start behaving somewhat differently, right, And and I think 698 00:37:21,719 --> 00:37:24,560 Speaker 1: on on some level, I think most people realize that, like, 699 00:37:25,280 --> 00:37:26,600 Speaker 1: isn't that one of the reasons you have the gun 700 00:37:26,640 --> 00:37:29,440 Speaker 1: on the wall right for people to see it, or 701 00:37:29,520 --> 00:37:30,960 Speaker 1: in the back of the truck or what have you. 702 00:37:31,400 --> 00:37:34,360 Speaker 1: But again, the extent of which weapons actually influenced aggressive 703 00:37:34,360 --> 00:37:38,960 Speaker 1: behavior that remains debated and in need of further study. UM. 704 00:37:39,160 --> 00:37:42,080 Speaker 1: I mentioned already that you can find some cases where 705 00:37:42,560 --> 00:37:46,080 Speaker 1: they were not able to replicate the weapon's effect in studies. Um. 706 00:37:46,160 --> 00:37:48,759 Speaker 1: And then there there's some other interesting cases as well, 707 00:37:49,840 --> 00:37:53,040 Speaker 1: study from Click and mcelreth that even turned up a 708 00:37:53,080 --> 00:37:56,359 Speaker 1: reverse weapons effect, which at least suggests that there there's 709 00:37:56,360 --> 00:37:58,640 Speaker 1: a lot more going on than an ABC sort of 710 00:37:58,680 --> 00:38:01,879 Speaker 1: reaction to seeing a weapon. Uh. But it's also worth 711 00:38:01,920 --> 00:38:04,520 Speaker 1: noting that it's pretty much impossible to fully conduct a 712 00:38:04,600 --> 00:38:08,200 Speaker 1: real world test of the weapons effect, as it could potentially, 713 00:38:08,480 --> 00:38:12,560 Speaker 1: you know, concern aggressive behavior. Uh. But it's it's still 714 00:38:12,600 --> 00:38:16,520 Speaker 1: an ofsential stopping point in considering such topics as gun control, 715 00:38:16,560 --> 00:38:19,799 Speaker 1: of violent media, and toy guns. Yeah, totally. I mean, 716 00:38:20,239 --> 00:38:22,840 Speaker 1: I think this is a very interesting and fruitful realm 717 00:38:22,840 --> 00:38:26,719 Speaker 1: of research. So yeah, more more on gun psychology. Absolutely. 718 00:38:27,120 --> 00:38:30,400 Speaker 1: It certainly made me think more about how many you know, 719 00:38:30,520 --> 00:38:34,600 Speaker 1: manifestations of the gun I encounter in just an average day. 720 00:38:35,239 --> 00:38:37,960 Speaker 1: You know, like all my hobbies seem to in some 721 00:38:38,120 --> 00:38:40,799 Speaker 1: at some level or another involve the gun. Like I'm 722 00:38:40,800 --> 00:38:43,840 Speaker 1: painting these little miniatures, and and yeah, there's like I 723 00:38:43,880 --> 00:38:45,560 Speaker 1: was just I was counting the other day while I 724 00:38:45,560 --> 00:38:47,319 Speaker 1: was at my laptop. My painting stuff was on a 725 00:38:47,320 --> 00:38:51,680 Speaker 1: tray next at my laptop, and I counted like I think, uh, 726 00:38:52,440 --> 00:38:57,480 Speaker 1: counting both physical models and illustrations. In some instructions, there 727 00:38:57,520 --> 00:39:01,240 Speaker 1: were like two lightsabers and something like fifteen total blaster weapons, 728 00:39:01,719 --> 00:39:04,279 Speaker 1: you know. And then like if I'm playing a video game, 729 00:39:04,320 --> 00:39:06,759 Speaker 1: there's often some sort of a blasting weapon or a gun. 730 00:39:06,920 --> 00:39:08,880 Speaker 1: If I'm reading a book, there's often some sort of 731 00:39:08,920 --> 00:39:11,239 Speaker 1: conflict at the heart of it. You know, it's often 732 00:39:11,280 --> 00:39:14,400 Speaker 1: going to have laser guns or some weapons going to 733 00:39:14,440 --> 00:39:16,080 Speaker 1: show up at some point or another, or it's gonna 734 00:39:16,120 --> 00:39:19,320 Speaker 1: be swords and whatnot, and even magic wands and wizard 735 00:39:19,360 --> 00:39:22,560 Speaker 1: spells or ultimately some version of the weapon. Well, yeah, 736 00:39:22,560 --> 00:39:24,640 Speaker 1: I mean this comes back to something I was talking 737 00:39:24,640 --> 00:39:26,680 Speaker 1: about at the beginning, which is that when we let 738 00:39:26,719 --> 00:39:29,840 Speaker 1: our imaginations run wild. I mean, when we play, whether 739 00:39:29,880 --> 00:39:32,480 Speaker 1: that's as children or adults, and you know, whatever the 740 00:39:32,760 --> 00:39:36,680 Speaker 1: adult uh mental operations are that we call play, a 741 00:39:36,719 --> 00:39:39,200 Speaker 1: lot of what we're gonna be doing is imagining potential 742 00:39:39,320 --> 00:39:42,880 Speaker 1: or hypothetical conflicts. And those don't have to be violent conflicts. 743 00:39:42,920 --> 00:39:48,160 Speaker 1: You sometimes people imagine arguments, people imagine you know, political 744 00:39:48,200 --> 00:39:51,040 Speaker 1: squabbles and all that, but almost every good story is 745 00:39:51,080 --> 00:39:53,560 Speaker 1: about conflict of some kind. And one of the major 746 00:39:53,600 --> 00:39:57,719 Speaker 1: types of conflict is violent, deadly conflict. Yeah, just to 747 00:39:57,880 --> 00:40:00,279 Speaker 1: drive this home, I'm recording in a closet as usual. Well, 748 00:40:00,360 --> 00:40:04,960 Speaker 1: and I just counted eleven weapons. Uh on on packaging 749 00:40:05,280 --> 00:40:08,120 Speaker 1: or images or books. Uh you know that the only 750 00:40:08,120 --> 00:40:11,320 Speaker 1: thing that's not not a weapon in an illustration that 751 00:40:11,560 --> 00:40:14,160 Speaker 1: is I'm looking around is a box, a boxed game 752 00:40:14,160 --> 00:40:18,240 Speaker 1: of Ticket to Ride and a VHS of Jerry McGuire. 753 00:40:18,680 --> 00:40:21,320 Speaker 1: And that's it. There are no guns in Jerry McGuire. 754 00:40:21,719 --> 00:40:27,879 Speaker 1: It's it's it's the cinema of peace. That's true. Now, 755 00:40:28,000 --> 00:40:30,480 Speaker 1: there was one really strange thing that I was reading 756 00:40:30,520 --> 00:40:32,799 Speaker 1: in the meta analysis you brought up a minute ago. 757 00:40:32,840 --> 00:40:35,040 Speaker 1: This is yet another thing that could just be a 758 00:40:35,160 --> 00:40:39,040 Speaker 1: sort of like artifact of the existing research that isn't 759 00:40:39,080 --> 00:40:41,920 Speaker 1: really robust, doesn't actually mean anything, but it could be 760 00:40:41,960 --> 00:40:44,960 Speaker 1: a real discovery. And if it is, it's very intriguing 761 00:40:45,000 --> 00:40:48,080 Speaker 1: to me. So to read from their paper quote, one 762 00:40:48,200 --> 00:40:51,879 Speaker 1: counterintuitive finding in our analyses concerned the comparison of real 763 00:40:51,960 --> 00:40:57,040 Speaker 1: weapons and images of weapons. Specifically, the magnitude of the 764 00:40:57,120 --> 00:41:02,520 Speaker 1: effect for images of weapons was larger than for real weapons. 765 00:41:02,960 --> 00:41:06,280 Speaker 1: Although there is no particular theoretical reason why there should 766 00:41:06,320 --> 00:41:09,400 Speaker 1: be a difference between real weapons and images of weapons. 767 00:41:09,640 --> 00:41:13,319 Speaker 1: The difference was significant in the naive meta analysis, and 768 00:41:13,400 --> 00:41:18,320 Speaker 1: the difference remains significant after taking publication bias and potential 769 00:41:18,320 --> 00:41:23,560 Speaker 1: outliers into consideration. Perhaps participants were more suspicious when they 770 00:41:23,600 --> 00:41:27,000 Speaker 1: saw real weapons. I mean, that seems sensible to me. Yeah, 771 00:41:27,520 --> 00:41:30,040 Speaker 1: uh so, maybe you're saying more so. I think the 772 00:41:30,080 --> 00:41:34,400 Speaker 1: idea more suspicious is that people's genuine reactions were maybe 773 00:41:34,440 --> 00:41:37,279 Speaker 1: tempered in an experiment where there's a real gun on 774 00:41:37,320 --> 00:41:41,560 Speaker 1: the table because they feel like something's wrong here. You know, 775 00:41:41,640 --> 00:41:44,520 Speaker 1: that I'm being provoked or like, you know that they 776 00:41:44,560 --> 00:41:48,200 Speaker 1: detect the priming, they start to understand what the experiment 777 00:41:48,239 --> 00:41:52,239 Speaker 1: is testing for which they shouldn't in a well designed experiment. Um, 778 00:41:52,280 --> 00:41:55,040 Speaker 1: and that affects what they actually report in the end. 779 00:41:55,120 --> 00:41:59,600 Speaker 1: That's possibility. Another thing is just that, yeah, it emerges 780 00:41:59,640 --> 00:42:02,640 Speaker 1: as some other strange artifact. But if that were a 781 00:42:02,680 --> 00:42:05,120 Speaker 1: real effect, I would wonder what could explain that. I mean, 782 00:42:05,160 --> 00:42:09,640 Speaker 1: would people actually be more primed to think host to 783 00:42:09,640 --> 00:42:14,480 Speaker 1: to like perceive hostility, and to think aggressive and violent 784 00:42:14,640 --> 00:42:16,839 Speaker 1: thoughts when they look at a picture of a gun 785 00:42:17,000 --> 00:42:19,280 Speaker 1: rather than when when they see a physical gun sitting 786 00:42:19,320 --> 00:42:21,480 Speaker 1: in front of them. Yeah, I mean I guess. I mean, 787 00:42:21,480 --> 00:42:23,719 Speaker 1: the the obvious answer that comes to mind that might 788 00:42:23,719 --> 00:42:26,160 Speaker 1: not actually line up all that well is just you know, 789 00:42:26,239 --> 00:42:28,120 Speaker 1: it is it is reality. It is a thing that 790 00:42:28,160 --> 00:42:30,399 Speaker 1: I can pick up and it will become it would 791 00:42:30,440 --> 00:42:33,000 Speaker 1: become a part of my body schema, you know. And 792 00:42:33,040 --> 00:42:36,200 Speaker 1: it is also something that can can I have used 793 00:42:37,080 --> 00:42:38,400 Speaker 1: the right way or the wrong way, depending on how 794 00:42:38,440 --> 00:42:40,560 Speaker 1: you want to look at it. Uh, could hurt me, 795 00:42:40,840 --> 00:42:43,080 Speaker 1: whereas the picture of the gun is not going to 796 00:42:43,200 --> 00:42:47,120 Speaker 1: hurt me. So you're saying that maybe the picture what's 797 00:42:47,160 --> 00:42:48,799 Speaker 1: the logic there? You're saying, maybe the picture of the 798 00:42:48,800 --> 00:42:51,360 Speaker 1: gun is just like would give you more freedom to 799 00:42:51,560 --> 00:42:55,840 Speaker 1: explore dangerous aggressive thoughts because there's not actually something you 800 00:42:55,880 --> 00:42:59,000 Speaker 1: need to be cautious about in your environment. I don't know, 801 00:42:59,120 --> 00:43:00,760 Speaker 1: like I said, I don't know if this this actually 802 00:43:00,800 --> 00:43:05,799 Speaker 1: has any any meat to it. Yeah, but uh yeah, 803 00:43:05,840 --> 00:43:07,919 Speaker 1: I mean, you know, certainly we can we can sort 804 00:43:07,920 --> 00:43:10,920 Speaker 1: of bring in our own, um, you know, personal experience, 805 00:43:10,920 --> 00:43:12,759 Speaker 1: like the difference between seeing a picture of a gun 806 00:43:12,840 --> 00:43:16,160 Speaker 1: and seeing somebody, say with a gun. You know. But 807 00:43:16,760 --> 00:43:19,480 Speaker 1: oh yeah, I guess now that I think about it, Okay, 808 00:43:19,520 --> 00:43:21,799 Speaker 1: So I can imagine, like I watch a scene of 809 00:43:21,960 --> 00:43:24,840 Speaker 1: violence in a movie and I can get like, I 810 00:43:24,840 --> 00:43:27,560 Speaker 1: can get pumped up about it. I'm like, yeah, time 811 00:43:27,600 --> 00:43:30,320 Speaker 1: to fight. If I were to watch the same scene 812 00:43:30,320 --> 00:43:34,000 Speaker 1: of violence play out in physical reality, like on the street, 813 00:43:34,400 --> 00:43:36,040 Speaker 1: I would be like, oh my god, I've got to 814 00:43:36,040 --> 00:43:40,520 Speaker 1: get away from here. So, like maybe the physical reality 815 00:43:40,560 --> 00:43:45,920 Speaker 1: of the weapon um produces a different a different cognitive response, 816 00:43:45,960 --> 00:43:48,560 Speaker 1: because like when it's just an image, you're more likely 817 00:43:48,600 --> 00:43:52,719 Speaker 1: to start fantasizing about violence, and when it's a physical reality, 818 00:43:52,760 --> 00:43:57,279 Speaker 1: you're more likely to respond with hesitation and caution. All that. Yeah, 819 00:44:03,880 --> 00:44:05,640 Speaker 1: all right, well at this point, let's get back into 820 00:44:05,680 --> 00:44:08,880 Speaker 1: the discussion of aggressive play versus aggressive behavior with children. 821 00:44:09,880 --> 00:44:12,719 Speaker 1: A really great, great source that I enjoyed reading for 822 00:44:12,760 --> 00:44:15,759 Speaker 1: this is an article that popped up on Slate and 823 00:44:16,800 --> 00:44:21,279 Speaker 1: from Melinda Winner Moyer, a science journalist science author who 824 00:44:21,600 --> 00:44:24,319 Speaker 1: I feel like you've probably if you've definitely encountered her 825 00:44:24,360 --> 00:44:26,279 Speaker 1: work before. She's been published in a number of different 826 00:44:26,320 --> 00:44:29,359 Speaker 1: major publications. She's written some books on parenting, and this 827 00:44:29,400 --> 00:44:32,160 Speaker 1: particular article is titled It's Fine for kids to play 828 00:44:32,160 --> 00:44:35,120 Speaker 1: with pretend guns, which I suppose that kind of gives 829 00:44:35,160 --> 00:44:37,560 Speaker 1: away the overall answers that she presents in the article. 830 00:44:38,280 --> 00:44:39,799 Speaker 1: But it's a great article, and it touches on some 831 00:44:39,880 --> 00:44:43,319 Speaker 1: of the key gun safety principles and modern parenting, you know, 832 00:44:43,480 --> 00:44:46,800 Speaker 1: such as not only properly storing guns and AMMO separately 833 00:44:46,840 --> 00:44:49,960 Speaker 1: in a household, but also inquiring about gun safety at 834 00:44:49,960 --> 00:44:52,239 Speaker 1: any house that your child might be going over to. 835 00:44:52,880 --> 00:44:55,799 Speaker 1: Uh and how uh. You know, parents have have been 836 00:44:55,840 --> 00:44:57,839 Speaker 1: pushing to just sort of make this a regular and 837 00:44:57,880 --> 00:45:00,719 Speaker 1: not weird part of our discourse where you know, as 838 00:45:00,800 --> 00:45:02,399 Speaker 1: as not weird as it can be, you know, it's 839 00:45:02,440 --> 00:45:06,640 Speaker 1: just something you ask, something you inquire about. Um. And 840 00:45:06,719 --> 00:45:09,200 Speaker 1: you know this, added with the reality that gun safety 841 00:45:09,280 --> 00:45:12,880 Speaker 1: education is only so effective in preventing children from handling 842 00:45:12,960 --> 00:45:16,000 Speaker 1: or playing with real firearms, you have given the opportunity, 843 00:45:16,680 --> 00:45:19,879 Speaker 1: which which is interesting to note because again coming back 844 00:45:19,920 --> 00:45:22,480 Speaker 1: to how we think about our own lives versus the statistics, 845 00:45:22,719 --> 00:45:25,239 Speaker 1: it's easy to think, well, well, my child knows the 846 00:45:25,239 --> 00:45:28,439 Speaker 1: difference between a real gun and a fake gun, or 847 00:45:28,560 --> 00:45:31,000 Speaker 1: my child, I've gone over some of the safety tips, 848 00:45:31,040 --> 00:45:32,480 Speaker 1: you know, maybe I've even a roll and roll the 849 00:45:32,520 --> 00:45:34,239 Speaker 1: child in some sort of class. They're going to know 850 00:45:34,280 --> 00:45:37,800 Speaker 1: how to be safe with a gun. But it doesn't 851 00:45:37,840 --> 00:45:42,120 Speaker 1: look like the research actually lines up with this, um 852 00:45:42,160 --> 00:45:44,400 Speaker 1: and there have been some very recent studies on this 853 00:45:44,520 --> 00:45:48,279 Speaker 1: to back it up. Study from Rutgers University found that 854 00:45:48,280 --> 00:45:51,640 Speaker 1: gun safety programs do not prevent children from handling firearms. 855 00:45:52,239 --> 00:45:55,320 Speaker 1: And then there was also a presentation at the American 856 00:45:55,360 --> 00:45:59,239 Speaker 1: Academy of Pediatrics there two thousand eighteen National Conference and 857 00:45:59,360 --> 00:46:03,279 Speaker 1: Exhibition UH that found that most children surveyed couldn't tell 858 00:46:03,560 --> 00:46:06,839 Speaker 1: real guns from toy guns. Yeah, I was reading about 859 00:46:06,880 --> 00:46:10,640 Speaker 1: that one. Actually, that's a and and here's a question 860 00:46:10,920 --> 00:46:14,160 Speaker 1: came up in our children who see movie characters using 861 00:46:14,200 --> 00:46:17,480 Speaker 1: guns more likely to use them. Well, this particular study 862 00:46:17,480 --> 00:46:20,960 Speaker 1: published in UM Jam of Pediatrics found that children who 863 00:46:21,000 --> 00:46:25,040 Speaker 1: watched a PG rated movie clip containing guns played with 864 00:46:25,200 --> 00:46:28,640 Speaker 1: a disabled real gun longer and pulled the trigger more 865 00:46:28,719 --> 00:46:32,600 Speaker 1: often than children who saw the same movie not containing guns. 866 00:46:33,320 --> 00:46:36,080 Speaker 1: Not super surprising. Kids love to act out scenes from 867 00:46:36,120 --> 00:46:38,880 Speaker 1: movies that they've liked. Yeah, and I bring us up 868 00:46:38,880 --> 00:46:41,120 Speaker 1: to that. I think it's all good information to have 869 00:46:41,160 --> 00:46:44,200 Speaker 1: in your head regarding your expectations of even your own 870 00:46:44,200 --> 00:46:49,120 Speaker 1: perfect child. You know, Um, this is just kids. Statistically 871 00:46:49,160 --> 00:46:52,080 Speaker 1: based on these studies, now Alayer goes goes on from 872 00:46:52,080 --> 00:46:54,200 Speaker 1: all this, the points out that you know, first of all, 873 00:46:54,239 --> 00:46:58,640 Speaker 1: aggression play is of course normal and especially noted among boys. Uh. 874 00:46:58,680 --> 00:47:00,759 Speaker 1: And and in in boys and among boys, you know, 875 00:47:01,080 --> 00:47:03,840 Speaker 1: in individual boys, but then also when boys play together 876 00:47:04,680 --> 00:47:06,879 Speaker 1: in two thousan In a two thousand thirteen study from 877 00:47:06,920 --> 00:47:11,760 Speaker 1: Fair and Russ Early Education and Development is the publication, 878 00:47:11,840 --> 00:47:15,440 Speaker 1: the researchers found that preschoolers who engaged in oral aggression 879 00:47:15,480 --> 00:47:18,359 Speaker 1: play such as having one stuffed animal bite the hell 880 00:47:18,400 --> 00:47:21,959 Speaker 1: out of another stuffed animal. Uh, these children were less 881 00:47:21,960 --> 00:47:25,200 Speaker 1: aggressive in the classroom. And the speculation here is the 882 00:47:25,280 --> 00:47:29,160 Speaker 1: more violence that kids incorporate into their pretend play, the 883 00:47:29,239 --> 00:47:33,120 Speaker 1: more they may learn to control violent impulses in real 884 00:47:33,239 --> 00:47:37,040 Speaker 1: life and control their own emotions. And uh and you've 885 00:47:37,040 --> 00:47:40,000 Speaker 1: seen even stronger emphasis on all of this. Two thousand 886 00:47:40,080 --> 00:47:43,759 Speaker 1: thirteen paper by Heart and Tannic published in Children Australia 887 00:47:44,080 --> 00:47:48,440 Speaker 1: even speculated that we may be interfering with a child's social, emotional, physical, 888 00:47:48,480 --> 00:47:52,600 Speaker 1: cognitive and communicative development if we try to prevent them 889 00:47:52,800 --> 00:47:55,880 Speaker 1: from play fighting and engaging in this kind of like 890 00:47:55,960 --> 00:48:00,200 Speaker 1: creative play aggression. Now, there's some caveats here that Air 891 00:48:00,280 --> 00:48:02,000 Speaker 1: points out. First of all, if a child is actually 892 00:48:02,040 --> 00:48:04,680 Speaker 1: hurting other kids during play fighting, then there may be 893 00:48:04,760 --> 00:48:07,000 Speaker 1: some impulse control issues there. It might be something that 894 00:48:07,120 --> 00:48:11,200 Speaker 1: requires further attention. It also might be of concern if 895 00:48:11,200 --> 00:48:15,359 Speaker 1: there is no imagination involved in the process, if it is, 896 00:48:15,400 --> 00:48:17,640 Speaker 1: as Moyer puts it, a case of a child simply 897 00:48:17,760 --> 00:48:20,480 Speaker 1: hitting one toy with the other over and over again. 898 00:48:20,760 --> 00:48:23,960 Speaker 1: So narrative ultimately seems to be important. Part of all 899 00:48:23,960 --> 00:48:27,400 Speaker 1: of this also makes sense. Yeah, so the creation of 900 00:48:27,520 --> 00:48:30,959 Speaker 1: violent or war narrative seems to be key, Moyer says, 901 00:48:31,000 --> 00:48:34,800 Speaker 1: because mirror imitation, let's say, recreating a key battle scene 902 00:48:34,800 --> 00:48:38,160 Speaker 1: from Star Wars is not engaging in the sort of 903 00:48:38,200 --> 00:48:41,840 Speaker 1: play that actually works out problems. And I have to 904 00:48:41,880 --> 00:48:44,360 Speaker 1: say I found this pretty interesting, you know, from a 905 00:48:44,360 --> 00:48:47,560 Speaker 1: personal standpoint, but also just looking at toys, because there 906 00:48:47,560 --> 00:48:49,920 Speaker 1: are a lot of toys and play sets out there 907 00:48:49,960 --> 00:48:53,480 Speaker 1: that that aim that that sell themselves on providing you 908 00:48:53,520 --> 00:48:56,080 Speaker 1: with the tools to just recreate pivotal scenes in a 909 00:48:56,080 --> 00:48:58,759 Speaker 1: lot of movies. Um, it's certainly the case with say 910 00:48:58,800 --> 00:49:00,920 Speaker 1: Star Wars and Lego for example. You know you'll find 911 00:49:00,960 --> 00:49:05,040 Speaker 1: sets that are all about like key duels, key action scenes, 912 00:49:05,760 --> 00:49:09,400 Speaker 1: but it may not be that wrote. Reproduction of key scenes, 913 00:49:09,440 --> 00:49:12,680 Speaker 1: that's important, But the creation of different narratives, well, I 914 00:49:12,680 --> 00:49:15,520 Speaker 1: gotta say, and unfortunately this is just anecdotal again, but 915 00:49:16,239 --> 00:49:18,399 Speaker 1: you know, in my memory of childhood, there was a 916 00:49:18,400 --> 00:49:22,359 Speaker 1: ton of recreating with toys and just out of pure 917 00:49:22,400 --> 00:49:27,000 Speaker 1: imagination play in both cases just recreating scenes directly from movies, 918 00:49:27,080 --> 00:49:29,400 Speaker 1: but also a lot of times I feel like that 919 00:49:29,840 --> 00:49:33,000 Speaker 1: type of play would evolve. So you would start by 920 00:49:33,080 --> 00:49:36,400 Speaker 1: recreating a scene in a movie with legos or with toys, 921 00:49:37,280 --> 00:49:40,480 Speaker 1: and then it would turn into what happens next, and 922 00:49:40,520 --> 00:49:43,799 Speaker 1: then from there you just sort of branch out. Yeah, yeah, 923 00:49:43,840 --> 00:49:46,080 Speaker 1: I I definitely see this in my own son, Like 924 00:49:46,120 --> 00:49:49,480 Speaker 1: I remember him building this, putting up a battle scene 925 00:49:49,480 --> 00:49:51,920 Speaker 1: with legos and he was like, Dad, this is the 926 00:49:51,920 --> 00:49:54,359 Speaker 1: second battle of Genosis, and I was like, all right, 927 00:49:54,480 --> 00:49:56,839 Speaker 1: and uh, but then it it did evolved from there 928 00:49:56,880 --> 00:49:59,440 Speaker 1: to where now it's it's a different battle scene every 929 00:49:59,440 --> 00:50:01,520 Speaker 1: time I go in into his room, and they're often 930 00:50:01,520 --> 00:50:04,120 Speaker 1: these little side things he's set up where it's like 931 00:50:04,360 --> 00:50:08,080 Speaker 1: Clone troopers camping and looking after an animal or some 932 00:50:08,200 --> 00:50:10,520 Speaker 1: other like. It's it's kind of an interesting puzzle to 933 00:50:10,520 --> 00:50:13,800 Speaker 1: try and put together the narratives that he's clearly playing 934 00:50:13,800 --> 00:50:16,120 Speaker 1: out in all of these little scenes. Are they ever 935 00:50:16,200 --> 00:50:18,759 Speaker 1: looking over a baby Yoda. We don't have a baby 936 00:50:18,840 --> 00:50:22,600 Speaker 1: Yoda yet, so maybe maybe by by the time Christmas 937 00:50:22,680 --> 00:50:24,560 Speaker 1: rolls around, they'll be a little baby Yoda Yoda for 938 00:50:24,560 --> 00:50:26,480 Speaker 1: them to interact with. What do you think? What do 939 00:50:26,520 --> 00:50:28,560 Speaker 1: you think the next Star Wars baby is going to be. 940 00:50:28,600 --> 00:50:31,520 Speaker 1: So we've had baby Yoda, I'm thinking about baby Darth Maul. 941 00:50:31,840 --> 00:50:34,319 Speaker 1: Can you get a baby Darth Maul? Well, yeah, you 942 00:50:34,360 --> 00:50:37,480 Speaker 1: could definitely have a baby of his species. I mean 943 00:50:37,480 --> 00:50:39,399 Speaker 1: on the Clone War series you had a baby hut 944 00:50:39,440 --> 00:50:43,920 Speaker 1: you had a hutlet and that. Yeah, yeah, yeah, Okay, 945 00:50:43,920 --> 00:50:46,480 Speaker 1: I guess I gotta watch this. Yeah. I said that 946 00:50:46,600 --> 00:50:49,359 Speaker 1: a bunch of times on the show. Now, my son 947 00:50:49,480 --> 00:50:52,319 Speaker 1: informs me that in some Star Wars lego show there's 948 00:50:52,360 --> 00:50:55,360 Speaker 1: a baby Wampa that's super adorable as well. So I mean, really, 949 00:50:55,560 --> 00:50:57,640 Speaker 1: you make a baby out of anything in the Star 950 00:50:57,640 --> 00:51:00,160 Speaker 1: Wars universe versus going to be adorable. But you at 951 00:51:00,160 --> 00:51:02,320 Speaker 1: that Wampa. It's cute. When it's a baby, it starts 952 00:51:02,360 --> 00:51:03,880 Speaker 1: to grow up. You can't just flush it down the 953 00:51:03,880 --> 00:51:06,920 Speaker 1: toilet like an alligator. Don't do that to alligators. By 954 00:51:06,920 --> 00:51:12,520 Speaker 1: the way, don't buy baby alligators, but or baby wampath. Now, 955 00:51:12,600 --> 00:51:15,680 Speaker 1: now this isn't to say that parents can't or shouldn't 956 00:51:15,800 --> 00:51:19,120 Speaker 1: enter into this sort of thing, that they shouldn't interrupt 957 00:51:19,200 --> 00:51:21,880 Speaker 1: or maybe not interrupt, but but at least, uh, you know, 958 00:51:22,160 --> 00:51:25,880 Speaker 1: converse with their child about these sort of holy experiments 959 00:51:25,880 --> 00:51:29,920 Speaker 1: and conflict play. Um and Moyer sites Diane Levin, an 960 00:51:29,920 --> 00:51:33,560 Speaker 1: early in education specialist at at Wheelock College in Boston 961 00:51:34,160 --> 00:51:37,080 Speaker 1: UH and the author of the war play Dilemma. Levin 962 00:51:37,120 --> 00:51:39,520 Speaker 1: says that you can you can ask follow up questions 963 00:51:39,600 --> 00:51:43,759 Speaker 1: to statements about, say, killing bad guys, with questions like, well, 964 00:51:43,760 --> 00:51:45,839 Speaker 1: what did the bad guy do? Is there anything else 965 00:51:45,880 --> 00:51:48,759 Speaker 1: that can be done besides killing the bad guy? Uh? 966 00:51:48,800 --> 00:51:51,640 Speaker 1: You know, there are conversations you can have about conflict, 967 00:51:51,680 --> 00:51:55,200 Speaker 1: in the nature of conflict and how this imagined conflict 968 00:51:55,280 --> 00:51:58,400 Speaker 1: lines up with real life. Plus they point out that 969 00:51:58,440 --> 00:52:01,920 Speaker 1: trying to prevent things like unplay, you know, are likely 970 00:52:01,960 --> 00:52:05,160 Speaker 1: to backfire anyway, making it more desirable, So it's best 971 00:52:05,200 --> 00:52:07,759 Speaker 1: to engage in conversations about it, like it's better to 972 00:52:07,800 --> 00:52:09,719 Speaker 1: have the conflict play is allowed, but it's something we 973 00:52:09,760 --> 00:52:12,560 Speaker 1: can have conversations about. So that we can you know, 974 00:52:12,600 --> 00:52:16,520 Speaker 1: you can have these these important conversations about how real 975 00:52:16,640 --> 00:52:20,439 Speaker 1: conflict works and the ramifications of violence in the real world. Yeah, 976 00:52:20,480 --> 00:52:24,000 Speaker 1: you don't want to just send the gun play underground. Yeah, now. 977 00:52:24,040 --> 00:52:26,200 Speaker 1: I think it's also worth noting that some of this 978 00:52:26,400 --> 00:52:29,960 Speaker 1: would seem to go far beyond anything specifically involving guns 979 00:52:29,960 --> 00:52:33,960 Speaker 1: and weapons. For instance, a June study from the University 980 00:52:33,960 --> 00:52:37,960 Speaker 1: of Cambridge found that children's children whose fathers make time 981 00:52:38,000 --> 00:52:40,319 Speaker 1: to play with them from a very early age may 982 00:52:40,360 --> 00:52:44,160 Speaker 1: find it easier to control their behavior and emotions as 983 00:52:44,200 --> 00:52:46,800 Speaker 1: they grow up. And the key distinction here, and I 984 00:52:46,880 --> 00:52:49,040 Speaker 1: think I think one worth pointing out for single parents 985 00:52:49,040 --> 00:52:51,680 Speaker 1: and same the same sex parents is that it's not 986 00:52:51,920 --> 00:52:54,680 Speaker 1: it's not about the you know, the gender of the father, etcetera. 987 00:52:54,680 --> 00:52:57,960 Speaker 1: It's about a more physical play style and stuff like 988 00:52:58,040 --> 00:53:02,120 Speaker 1: quote tickling, chasing and piggy act rides. But this studying 989 00:53:02,200 --> 00:53:04,680 Speaker 1: question looked at forty years of research and found quote 990 00:53:04,719 --> 00:53:09,160 Speaker 1: a consistent correlation between father child play and children's subsequent 991 00:53:09,200 --> 00:53:12,759 Speaker 1: ability to control their feelings. So play more in the 992 00:53:12,840 --> 00:53:18,840 Speaker 1: domain of rough housing maybe sometimes helps children understand understand 993 00:53:18,880 --> 00:53:24,399 Speaker 1: boundaries better and and control their their outbursts. And impulses. Yeah, 994 00:53:24,480 --> 00:53:26,279 Speaker 1: and so like this is me, not the study, but 995 00:53:26,320 --> 00:53:28,799 Speaker 1: I instantly think of the times when I've been kind 996 00:53:28,800 --> 00:53:31,719 Speaker 1: of playing rough with the kiddo and I get kind 997 00:53:31,719 --> 00:53:34,640 Speaker 1: of clocked, you know, or something ends up really hurting, 998 00:53:34,680 --> 00:53:36,760 Speaker 1: Like like maybe that kind of thing is a part 999 00:53:37,000 --> 00:53:42,000 Speaker 1: of of understanding like you know, restraint and the boundaries 1000 00:53:42,000 --> 00:53:45,239 Speaker 1: of physical aggression, etcetera. You find out what too rough 1001 00:53:45,480 --> 00:53:50,080 Speaker 1: is by by like going there with a responsible adult present, right, 1002 00:53:50,719 --> 00:53:53,200 Speaker 1: all right, well we're gonna go and close it out there. Um. 1003 00:53:53,280 --> 00:53:55,839 Speaker 1: You know, hopefully this gave everybody a little food for thought, 1004 00:53:56,440 --> 00:53:58,480 Speaker 1: and we would love to hear from everybody out there 1005 00:53:58,480 --> 00:54:00,640 Speaker 1: if you have any thoughts on what we discussed tire today, 1006 00:54:00,880 --> 00:54:03,840 Speaker 1: you know, especially in and around the holidays, when inevitably 1007 00:54:03,840 --> 00:54:06,719 Speaker 1: there's gonna there are going to be toy weapons under 1008 00:54:06,760 --> 00:54:09,480 Speaker 1: the tree. They might be human size, they might be 1009 00:54:09,880 --> 00:54:12,480 Speaker 1: very miniature. Uh they might be for grown ups, they 1010 00:54:12,520 --> 00:54:14,200 Speaker 1: might be for kids. But you know, what are we 1011 00:54:14,239 --> 00:54:16,040 Speaker 1: supposed to do with that? How are we supposed to 1012 00:54:16,040 --> 00:54:18,120 Speaker 1: to think about these things? Uh? So I thought it 1013 00:54:18,120 --> 00:54:21,359 Speaker 1: was a good a good episode to roll out this 1014 00:54:21,400 --> 00:54:24,520 Speaker 1: time of year. Oh man, what we didn't even get 1015 00:54:24,560 --> 00:54:28,480 Speaker 1: into toy weapons for adults, such as like what do 1016 00:54:28,520 --> 00:54:31,239 Speaker 1: you call it when like an adult person buys a 1017 00:54:31,400 --> 00:54:34,480 Speaker 1: buys a sword. They're not planning on using it in battle. 1018 00:54:34,560 --> 00:54:36,839 Speaker 1: They just wanted to have it. Yeah, that you want 1019 00:54:36,840 --> 00:54:39,880 Speaker 1: to put it on the wall, which, of course you 1020 00:54:39,920 --> 00:54:41,799 Speaker 1: know if you if you think about the weapons effect, Yeah, 1021 00:54:41,800 --> 00:54:43,839 Speaker 1: that that means every time I walk into the living room, 1022 00:54:44,719 --> 00:54:47,759 Speaker 1: I'm gonna be touched by the weapons effect, right, Um, 1023 00:54:47,800 --> 00:54:50,319 Speaker 1: it's yeah, it's it's interesting. I mean then also, you're 1024 00:54:50,400 --> 00:54:52,799 Speaker 1: if you buy that sword to put on the wall, 1025 00:54:52,920 --> 00:54:57,360 Speaker 1: you are going to hold it at some point if you, um, 1026 00:54:57,520 --> 00:55:01,120 Speaker 1: you might film yourself on your phone doing tricks of it. Yeah, 1027 00:55:01,160 --> 00:55:04,240 Speaker 1: it's it's gonna happen. Um, if you have a rental 1028 00:55:04,239 --> 00:55:06,680 Speaker 1: house and you put on like Airbnb or something, and 1029 00:55:06,719 --> 00:55:08,759 Speaker 1: you have a sword on the wall, people who stay 1030 00:55:08,800 --> 00:55:10,480 Speaker 1: there are going to try and take the sword off 1031 00:55:10,480 --> 00:55:13,120 Speaker 1: the wall. It's it's they're they're gonna go for it. 1032 00:55:13,360 --> 00:55:14,920 Speaker 1: Even if it's fixed in place, it's gonna be back 1033 00:55:14,960 --> 00:55:19,040 Speaker 1: the sword, the stone bolt, that sucker down. Yeah, all right, 1034 00:55:19,080 --> 00:55:21,560 Speaker 1: we're gonna go and close it out then. Um. In 1035 00:55:21,600 --> 00:55:23,280 Speaker 1: the meantime, if you want to check out other episodes 1036 00:55:23,320 --> 00:55:24,719 Speaker 1: of Stuff to Blow Your Mind. You can find us 1037 00:55:24,719 --> 00:55:27,400 Speaker 1: wherever you get your podcast, wherever that happens to be. 1038 00:55:27,600 --> 00:55:31,360 Speaker 1: We just hope that you rate, review, and subscribe. Episodes 1039 00:55:31,360 --> 00:55:33,240 Speaker 1: of Stuff to Blow Your Mind come out on Tuesdays 1040 00:55:33,239 --> 00:55:36,160 Speaker 1: and Thursdays. We have some other shorter content that comes 1041 00:55:36,200 --> 00:55:40,120 Speaker 1: out on Monday's and Wednesdays Fridays that's gonna be weird, 1042 00:55:40,120 --> 00:55:42,279 Speaker 1: how cinema and then what on Saturday you get a 1043 00:55:42,280 --> 00:55:46,880 Speaker 1: repeat episode. So it's a full, a full menu of possibilities. 1044 00:55:47,120 --> 00:55:51,360 Speaker 1: Your audio stockings are stuffed anyway, huge things as always 1045 00:55:51,360 --> 00:55:54,200 Speaker 1: to our excellent audio producer Seth Nicholas Johnson. If you 1046 00:55:54,200 --> 00:55:56,080 Speaker 1: would like to get in touch with us with feedback 1047 00:55:56,080 --> 00:55:58,200 Speaker 1: on this episode or any other to suggest topic for 1048 00:55:58,239 --> 00:56:00,600 Speaker 1: the future, just to say hello, you canmail us at 1049 00:56:00,719 --> 00:56:10,880 Speaker 1: contact at stuff to Blow your Mind dot com. Stuff 1050 00:56:10,920 --> 00:56:13,080 Speaker 1: to Blow Your Mind is production of I Heart Radio. 1051 00:56:13,440 --> 00:56:15,480 Speaker 1: For more podcasts for my heart Radio, this is the 1052 00:56:15,480 --> 00:56:18,360 Speaker 1: I Heart Radio app, Apple Podcasts, or wherever you're listening 1053 00:56:18,400 --> 00:56:27,720 Speaker 1: to your favorite shows.