WEBVTT - Listener Questions 69

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<v Speaker 1>Hey, Daniel, would you rather live in the Star Wars

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<v Speaker 1>or Star Trek universe?

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<v Speaker 2>Oh? Man, I'm not sure.

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<v Speaker 3>I guess I'd prefer to live in the one that's

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<v Speaker 3>more scientific, you know, that follows actual laws.

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<v Speaker 1>I think they use more particle names in Star Trek.

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<v Speaker 1>They might be made up. I know in Star Wars

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<v Speaker 1>they use Midi Chlorians, which are definitely not made up.

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<v Speaker 3>Yeah, but I think Star Wars leans on the little

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<v Speaker 3>magic aspect a bit too much. I think Star Trek

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<v Speaker 3>is trying to sound more scientific at least.

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<v Speaker 1>I mean, isn't that basically our jobs, right? We're always

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<v Speaker 1>trying to sound more scientific.

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<v Speaker 3>I mean I do my best to sound like a

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<v Speaker 3>physics professor. I hope it's working.

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<v Speaker 1>I yeah, I think you had me fooled there for.

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<v Speaker 2>A minute, you and all the listeners.

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<v Speaker 1>I hope the big reveal.

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<v Speaker 3>Hi, I'm Daniel, I'm a particle physicist and a professor

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<v Speaker 3>at UC Irvine.

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<v Speaker 2>Really really, I promise I am.

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<v Speaker 1>I'm Katie Golden. I'm none of those things, but you know,

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<v Speaker 1>I do have an animal biology podcast, and I'm interested

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<v Speaker 1>in physics, or.

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<v Speaker 2>At least you can make it sound like you are.

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<v Speaker 1>That's so interesting, Daniel.

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<v Speaker 3>And Welcome to the podcast Daniel and Jorge Explain the Universe,

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<v Speaker 3>a production of iHeartRadio in which we sound interested in

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<v Speaker 3>the big questions of the universe, because we really really

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<v Speaker 3>are interested. We want to know how everything works, where

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<v Speaker 3>it all came from, how it all comes together to

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<v Speaker 3>create our amazing, glittering, beautiful, mysterious cosmos, and we want

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<v Speaker 3>to make sure that everybody out there understands things as

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<v Speaker 3>well as we do and as well as we don't.

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<v Speaker 3>Thanks very much Katie for joining me on today's episode.

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<v Speaker 1>I'm super excited. I love to hear people's questions because

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<v Speaker 1>usually they are something that I am also curious about,

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<v Speaker 1>and I also don't know the answer to.

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<v Speaker 2>That's right.

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<v Speaker 3>Many of our episodes are us explaining a concept in

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<v Speaker 3>physics to you, but we don't want this podcast to

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<v Speaker 3>be a one directional lecture. We want it to be

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<v Speaker 3>a conversation. We want to know what you are wondering

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<v Speaker 3>about when those ideas don't click in your mind. We

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<v Speaker 3>want to hear from you so we can help you understand.

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<v Speaker 3>So please, if you have questions, right to me to

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<v Speaker 3>questions at Danielandjorge dot com. Everybody gets an answer from

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<v Speaker 3>a real live physics professor.

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<v Speaker 2>They really really do.

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<v Speaker 3>And sometimes I hear a question from listeners, I think, well,

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<v Speaker 3>I bet a lot of people ask this question, or

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<v Speaker 3>a lot of people would appreciate the answer, or that

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<v Speaker 3>one would be fun to joke with Katie about. So

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<v Speaker 3>let's do it on the podcast.

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<v Speaker 1>No physicists were harmed in the making of this Listener

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<v Speaker 1>Questions episode.

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<v Speaker 2>Not yet, but I'll keep you up to date. We'll

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<v Speaker 2>see if that changes.

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<v Speaker 3>And so today on the podcast, we'll be answering Listener Questions,

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<v Speaker 3>Episode number sixty nine.

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<v Speaker 1>There's nothing funny about that number.

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<v Speaker 3>Absolutely nothing. We have been counting down to Listener Question

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<v Speaker 3>sixty nine ever since we've been doing Listener Questions and

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<v Speaker 3>we realized we were going to get there.

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<v Speaker 1>I get it. The six looks like a nine upside down.

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<v Speaker 1>That's what's funny about it.

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<v Speaker 3>Yeah, that's exactly what's funny about it. It reminds me a

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<v Speaker 3>little bit of when comic Shoemaker Levy hit Jupiter. When

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<v Speaker 3>it ran around the sun. The comment broke up into

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<v Speaker 3>like twenty six pieces. So somebody in NASA was like, ooh,

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<v Speaker 3>let's give the comet pieces names and we'll use letters

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<v Speaker 3>because there's twenty six of them. So there was the

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<v Speaker 3>A fragment, the B fragment, the C fragment, and then

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<v Speaker 3>when the first piece hit Jupiter, they called it the

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<v Speaker 3>A spot, and the next one when they hit they

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<v Speaker 3>called it the B spot. And then when they got

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<v Speaker 3>up to the F spot, they realized, uh oh, they

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<v Speaker 3>had a problem with the next one because were they

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<v Speaker 3>really going to write a scientific paper about Jupiter's G spot.

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<v Speaker 1>I have no idea what you're talking about. That just

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<v Speaker 1>sounds like numbers and words to me.

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<v Speaker 3>So they ended up talking about the F spot and

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<v Speaker 3>then the G impact site, and then the H spot.

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<v Speaker 1>Somehow that sounds dirtier to me. I don't know impact

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<v Speaker 1>site all right.

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<v Speaker 3>Anyway, we've got to do our best to extract humor

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<v Speaker 3>from science. But on today's episode, we are not just

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<v Speaker 3>making jokes about the number sixty nine. We were answering

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<v Speaker 3>questions from listeners like you, and today's episode is discussion

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<v Speaker 3>of a question from Dale from Washington. Here is Dale's question.

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<v Speaker 4>Hello, Daniel and Jorge, This is Dale from Chattarroy, Washington.

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<v Speaker 4>I was watching Star Trek the other day and it

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<v Speaker 4>occurred to me that when the Enterprise D is cruising

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<v Speaker 4>a speed of warp six and the stars were all

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<v Speaker 4>speeding by, they maybe shouldn't have been able to see

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<v Speaker 4>them due to blue shift. Would the light be shifted

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<v Speaker 4>all the way into ultraviolet or maybe even X rays

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<v Speaker 4>or even further down? Is that even possible at a

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<v Speaker 4>large percentage of the speed of light? Anyways, thanks for

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<v Speaker 4>listening to my question.

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<v Speaker 3>All right, Katie, are you a Star Trek fan? Have

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<v Speaker 3>you wondered about this yourself?

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<v Speaker 1>So? I have watched a good amount of Star Trek,

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<v Speaker 1>and I I'm always kind of I don't know. I

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<v Speaker 1>guess I kind of gloss over the weird engineering babble.

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<v Speaker 1>It doesn't it's like we got to put the transoperitors

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<v Speaker 1>or interopertors on the warp schism. I don't really know.

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<v Speaker 1>And like I'm also a little bit confused about the

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<v Speaker 1>concept of the warp drive. I know there are different

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<v Speaker 1>like warp speeds, but like the idea, I guess is

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<v Speaker 1>that what you're like ending space and making the ship

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<v Speaker 1>go across. I don't know. Do you know if they

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<v Speaker 1>ever did like an explanation of warp drive.

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<v Speaker 3>Well, one of the funny things about Star Trek is

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<v Speaker 3>that it's not really science fiction. I mean, they don't

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<v Speaker 3>actually have any sort of explanation for what they're doing.

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<v Speaker 3>It's exactly as you described. It's like particle babble.

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<v Speaker 2>It's sort of like.

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<v Speaker 3>The way jen Ai is. You know, you ask chat

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<v Speaker 3>gbt to generate an answer to physics question and it'll

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<v Speaker 3>generate a bunch of words which sound like an answer,

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<v Speaker 3>and Star Trek is kind of like that. It's like,

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<v Speaker 3>here's a convincing number of words which sort of sound

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<v Speaker 3>like an explanation for the science, but it's really nonsense,

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<v Speaker 3>you know. And I gotta love that about Star Trek.

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<v Speaker 3>They're not really trying to be hard sci fi. They

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<v Speaker 3>sort of make fun of themselves a little bit. They

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<v Speaker 3>don't take themselves too seriously. The science of Star Trek

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<v Speaker 3>is not like crisply thought out and click together into

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<v Speaker 3>some coherent explanation, as you'll see when we dig into

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<v Speaker 3>what a warp drive is in Star Trek and what

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<v Speaker 3>it should look like when you look out right.

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<v Speaker 1>But the idea being that you're going really really fast,

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<v Speaker 1>like is the idea that you're going at the speed

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<v Speaker 1>of light.

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<v Speaker 3>The idea of a warp drive in physics aside from

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<v Speaker 3>star trek is an attempt to move faster than the

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<v Speaker 3>speed of light. So we have this frustrating limitation on

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<v Speaker 3>all motion in the universe that nothing can move faster

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<v Speaker 3>than the speed of light through space. So if you

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<v Speaker 3>want to fly to Alpha Centari and it's three light

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<v Speaker 3>years away, it's going to take you at least three

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<v Speaker 3>years to get there because you can't even go at

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<v Speaker 3>the speed of light. Nothing with mass can move even

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<v Speaker 3>at the speed of light, and nothing at all can

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<v Speaker 3>move faster than the speed of light. And the speed

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<v Speaker 3>of light is really really fast, you know, one hundred

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<v Speaker 3>and eighty six thousand miles per second is incredibly fast,

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<v Speaker 3>But distances in space are incredibly vast, and so stars

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<v Speaker 3>are far apart even compared to the speed of light.

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<v Speaker 3>So our galaxy, for example, is one hundred thousand light

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<v Speaker 3>years across. You wanted to go from here to the

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<v Speaker 3>other side of it and back, we're talking two hundred

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<v Speaker 3>thousand years even if you're a photon. So it's incredibly

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<v Speaker 3>hard to get around the universe because the speed of

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<v Speaker 3>light is actually very very slow. And in science fiction

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<v Speaker 3>universes people often want to have like galaxy spanning empires

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<v Speaker 3>or civilizations that go from star to star, and it's

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<v Speaker 3>kind of hard to make that work unless you have

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<v Speaker 3>faster than light travel. So a warp drive in physics

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<v Speaker 3>is a way to try to circumvent use loopholes in

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<v Speaker 3>special relativity to make it possible to go from here

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<v Speaker 3>to there in less time than a photon would take.

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<v Speaker 1>Okay, so it's some kind of magic.

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<v Speaker 3>Well, there really is a concept in physics of a

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<v Speaker 3>warp drive, and it doesn't break special relativity. The law

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<v Speaker 3>in special relativity says you can't move through space faster

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<v Speaker 3>than light does. But a warp drive doesn't move through space.

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<v Speaker 3>It actually compresses space. Because what we've learned in the

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<v Speaker 3>last one hundred years or so is that space is

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<v Speaker 3>not just like an empty backdrop on which the things

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<v Speaker 3>in the universe happen. It's actually like a thing. It

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<v Speaker 3>has features, It can bend and curve and ripple and expand.

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<v Speaker 3>And so if, for example, you could compress the space

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<v Speaker 3>between here and a distant star so that it's not

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<v Speaker 3>actually as far, then you could just move a lower

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<v Speaker 3>than the speed of light but still get there very

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<v Speaker 3>very quickly. That's the basic idea of a warp drive,

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<v Speaker 3>and people want to know more about the physics of

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<v Speaker 3>a warp drive and is it possible. Can check out

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<v Speaker 3>some of the episodes that we have about warp drives.

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<v Speaker 3>But that's actually a possibility. We don't know how to

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<v Speaker 3>make it work. We don't have to build one, but

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<v Speaker 3>the laws of general relativity say it might be possible.

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<v Speaker 3>And we're talking about in our real universe. In Star Trek,

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<v Speaker 3>their warp drive is a little bit different.

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<v Speaker 1>Okay, so how does the Star Trek warp drive quote

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<v Speaker 1>unquote work.

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<v Speaker 3>So the basic principle is the same, is that you're

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<v Speaker 3>going faster than the speed of light. And they have

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<v Speaker 3>these warped levels, so like warp one, warp two, warp three,

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<v Speaker 3>each of those goes faster and faster, and for example,

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<v Speaker 3>and warp nine point nine is the maximum that they

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<v Speaker 3>could have do. And if they ever go warp nine

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<v Speaker 3>point nine, you can really see it straining their ship.

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<v Speaker 1>That seems like airplane or boat logic right where it's

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<v Speaker 1>still the idea that you are like moving in a

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<v Speaker 1>way where there is some kind of like resistance against

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<v Speaker 1>your ship, and then if you're going faster, there's more

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<v Speaker 1>strain on the ship. But if this is about scrunching

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<v Speaker 1>space time. It doesn't seem like that would have the

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<v Speaker 1>same kind of effects as say, like a jet plane

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<v Speaker 1>trying to a sound barrier.

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<v Speaker 3>Yeah, exactly, But the warp drive on Star Trek isn't

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<v Speaker 3>a general relativistic squeezing space creating a warp bubble kind

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<v Speaker 3>of situation. They don't explain at all how it works.

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<v Speaker 3>It's just sort of like, we can go faster than

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<v Speaker 3>the speed of light.

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<v Speaker 2>We have a warp drive.

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<v Speaker 1>Right, Okay, so part of the question was about blue ships.

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<v Speaker 1>So the idea is like, so, okay, you have one

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<v Speaker 1>of these warp drives where you can go faster than

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<v Speaker 1>the speed of light, and there is the obvious question

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<v Speaker 1>of what would like look like to you? But can

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<v Speaker 1>you explain what the question asker means when they talk

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<v Speaker 1>about blueshift?

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<v Speaker 3>Yeah, I think basically he's wondering, what does it look

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<v Speaker 3>like out the window when you are doing the warp drive?

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<v Speaker 2>Right?

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<v Speaker 3>And this is one of my favorite parts of science

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<v Speaker 3>fiction is thinking about the consequences, like you've created this

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<v Speaker 3>new technology or discovered this new bit of science, what

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<v Speaker 3>does that mean? Not just for like what is it

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<v Speaker 3>like to be human? In that universe, but what are

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<v Speaker 3>the experiences like.

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<v Speaker 2>Of using it? And the best science fiction.

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<v Speaker 3>Are the ones that have really thought this through and

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<v Speaker 3>come up with creative or interesting or surprising results.

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<v Speaker 1>It's like in a B movie, the science fiction B

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<v Speaker 1>movie where it asks if bees were sentient and all

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<v Speaker 1>went on strike, would that be good or bad for

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<v Speaker 1>the planet. But we were talking about some of the

0:11:49.640 --> 0:11:51.840
<v Speaker 1>best science fiction movies, so of course I thought of

0:11:51.960 --> 0:11:53.480
<v Speaker 1>B movie, but going.

0:11:53.600 --> 0:11:56.800
<v Speaker 3>Absolutely yeah, definitely a high point in the science fiction

0:11:56.920 --> 0:11:57.560
<v Speaker 3>movie canon.

0:11:58.440 --> 0:11:59.840
<v Speaker 2>But in this case they're wondering.

0:11:59.679 --> 0:12:01.480
<v Speaker 3>Like, well, it look like if you looked out the

0:12:01.520 --> 0:12:04.520
<v Speaker 3>window while you were going faster than the speed of light,

0:12:04.559 --> 0:12:07.400
<v Speaker 3>which is a really cool question. And the writers on

0:12:07.440 --> 0:12:10.160
<v Speaker 3>these TV shows, or the visualization artists or wherever it's

0:12:10.200 --> 0:12:13.840
<v Speaker 3>responsible for this, typically do this by making the stars

0:12:14.040 --> 0:12:17.079
<v Speaker 3>streak by right like you see this in Star Wars

0:12:17.240 --> 0:12:20.240
<v Speaker 3>the stars go from points to these lines, and on

0:12:20.360 --> 0:12:23.679
<v Speaker 3>Star Trek they have this particular visualization where the stars

0:12:23.679 --> 0:12:26.480
<v Speaker 3>aren't completely solid lines, they sort of zoom by, so

0:12:26.520 --> 0:12:29.760
<v Speaker 3>it looks like you're whizzing through the universe and seeing

0:12:29.760 --> 0:12:32.640
<v Speaker 3>the stars go by really fast. And the question is like,

0:12:33.040 --> 0:12:35.680
<v Speaker 3>would you really be able to see the stars, because

0:12:35.720 --> 0:12:38.960
<v Speaker 3>wouldn't their frequency be shifted by the Doppler effect, so

0:12:39.080 --> 0:12:41.920
<v Speaker 3>they'd be so blue that you couldn't see them. The

0:12:42.000 --> 0:12:45.240
<v Speaker 3>Doppler effect being that if something is moving relative to you,

0:12:45.280 --> 0:12:49.560
<v Speaker 3>the light it emits changes frequencies. So, for example, stars

0:12:49.600 --> 0:12:52.360
<v Speaker 3>from other distant galaxies are all moving away from us

0:12:52.400 --> 0:12:55.480
<v Speaker 3>as the universe is expanding, and so the light from

0:12:55.520 --> 0:12:58.520
<v Speaker 3>those stars is shifted red because the stars are moving

0:12:58.559 --> 0:13:02.680
<v Speaker 3>away from us, Galaxies like Andromeda are moving towards us,

0:13:02.920 --> 0:13:05.839
<v Speaker 3>so light from Andromeda is shifted blue. So if you

0:13:05.880 --> 0:13:08.600
<v Speaker 3>were right next to Andromeda and not moving relative to it.

0:13:08.679 --> 0:13:11.320
<v Speaker 2>You would see it's pure light as it's actually emitted.

0:13:11.600 --> 0:13:14.600
<v Speaker 3>We see that light at higher frequencies it's blue shifted

0:13:14.880 --> 0:13:18.120
<v Speaker 3>more towards ultraviolet and X ray then it would be

0:13:18.320 --> 0:13:20.880
<v Speaker 3>if we weren't moving relative to Andromeda. It's actually a

0:13:20.960 --> 0:13:23.800
<v Speaker 3>really powerful way to measure the velocity of distant stuff

0:13:24.000 --> 0:13:26.680
<v Speaker 3>by measuring its red shift or its blue shift. So

0:13:26.720 --> 0:13:29.720
<v Speaker 3>the question is asking, like, wouldn't the stars out the

0:13:29.760 --> 0:13:32.360
<v Speaker 3>window be so blue shifted that they would be invisible?

0:13:32.720 --> 0:13:36.400
<v Speaker 1>I see right, Because if you're moving away or towards something,

0:13:36.440 --> 0:13:39.440
<v Speaker 1>it's like the wavelength of that light that would be

0:13:39.640 --> 0:13:41.600
<v Speaker 1>hitting your eye is going to change.

0:13:41.880 --> 0:13:42.440
<v Speaker 2>Yeah, exactly.

0:13:42.520 --> 0:13:45.120
<v Speaker 3>It's basic physics of the Doppler effect. It's like when

0:13:45.160 --> 0:13:47.600
<v Speaker 3>a police siren is coming towards you, it sounds one way,

0:13:47.600 --> 0:13:49.720
<v Speaker 3>and when it's moving away from you, it sounds another way.

0:13:49.960 --> 0:13:51.680
<v Speaker 3>It's the same effect but applied to sound.

0:13:51.800 --> 0:13:54.079
<v Speaker 1>Yeah, it sounds like we woo we woo, and it

0:13:54.200 --> 0:13:56.640
<v Speaker 1>goes like wee woo woo woo.

0:13:57.840 --> 0:13:58.680
<v Speaker 2>Yeah exactly.

0:13:59.080 --> 0:14:01.720
<v Speaker 3>And that also for light, because light is a wave

0:14:01.800 --> 0:14:05.679
<v Speaker 3>in the electromagnetic field. And so he's asking about that,

0:14:05.960 --> 0:14:07.600
<v Speaker 3>and so I did a little bit of digging into

0:14:07.640 --> 0:14:10.400
<v Speaker 3>the physics of star trek warp drives, and I was

0:14:10.440 --> 0:14:13.559
<v Speaker 3>wondering also, like why are we seeing stars whoosh by?

0:14:13.920 --> 0:14:15.640
<v Speaker 3>Like is that realistic?

0:14:15.880 --> 0:14:16.000
<v Speaker 1>Right?

0:14:16.120 --> 0:14:18.840
<v Speaker 3>Because warp nine is pretty fast, but it's not actually

0:14:18.920 --> 0:14:21.440
<v Speaker 3>that fast. Like I said, it takes two days to

0:14:21.480 --> 0:14:24.400
<v Speaker 3>go like ten light years. But if you look at

0:14:24.400 --> 0:14:27.040
<v Speaker 3>the window of the enterprise, you see stars whoshing by

0:14:27.160 --> 0:14:29.840
<v Speaker 3>all the time. The thing is that stars are way

0:14:29.880 --> 0:14:32.680
<v Speaker 3>too far apart for that to happen. Yeah, I mean

0:14:32.720 --> 0:14:36.440
<v Speaker 3>stars are typically like three four five light years apart.

0:14:36.600 --> 0:14:38.960
<v Speaker 3>So if you're only going ten light years every two days,

0:14:39.240 --> 0:14:41.520
<v Speaker 3>then you should see like a star whoosh by like

0:14:41.800 --> 0:14:44.080
<v Speaker 3>every twenty four hours. But if you look at the

0:14:44.080 --> 0:14:46.640
<v Speaker 3>window of the enterprise, it's like ten stars a second.

0:14:46.800 --> 0:14:50.320
<v Speaker 3>So they've taken some real liberties in that visualization.

0:14:50.400 --> 0:14:52.840
<v Speaker 1>I mean one way, I know that Star Trek is

0:14:52.880 --> 0:14:56.720
<v Speaker 1>sort of not going with the we are scrunching up space.

0:14:57.040 --> 0:14:59.760
<v Speaker 1>But if you were scrunching up space, I could see

0:14:59.760 --> 0:15:04.320
<v Speaker 1>an argument for there being some kind of weird optical effect.

0:15:04.440 --> 0:15:08.520
<v Speaker 1>Not necessarily stars wooshing by, but you know, I remember

0:15:08.520 --> 0:15:10.880
<v Speaker 1>in an episode where we talked about your point of

0:15:10.960 --> 0:15:13.160
<v Speaker 1>view from a black hole, where it's like if you

0:15:13.240 --> 0:15:17.200
<v Speaker 1>have a very dense point where it would suck in light.

0:15:17.960 --> 0:15:21.720
<v Speaker 1>So maybe if you're scrunching space, you could I don't

0:15:21.760 --> 0:15:27.160
<v Speaker 1>know exactly how this would work. I'm now beyond my understanding,

0:15:27.240 --> 0:15:29.320
<v Speaker 1>but I guess there could be some kind of weird

0:15:29.400 --> 0:15:30.920
<v Speaker 1>optical effect.

0:15:32.440 --> 0:15:35.480
<v Speaker 3>I think that kind of creativity in science should get

0:15:35.520 --> 0:15:39.120
<v Speaker 3>you a spot as physics consultation on Star Trek.

0:15:39.320 --> 0:15:42.320
<v Speaker 1>Sweet so I can just say, uh, oh, the gasorp

0:15:42.360 --> 0:15:44.040
<v Speaker 1>azorp drive went down.

0:15:46.240 --> 0:15:47.840
<v Speaker 3>No, I think there's a lot of room for like,

0:15:47.920 --> 0:15:50.120
<v Speaker 3>how could we make this work? What would you have

0:15:50.160 --> 0:15:53.560
<v Speaker 3>to do is there any explanation in science? But anyway,

0:15:53.600 --> 0:15:55.800
<v Speaker 3>let's take the star trek warp drive and just say

0:15:55.840 --> 0:15:58.360
<v Speaker 3>somehow it makes you be able to move faster than

0:15:58.400 --> 0:16:01.360
<v Speaker 3>the speed of light. Physics is spended or we've discovered

0:16:01.360 --> 0:16:04.040
<v Speaker 3>if the special relativity is wrong or whatever. We're moving

0:16:04.040 --> 0:16:05.800
<v Speaker 3>faster than the speed of light. What would it look

0:16:05.880 --> 0:16:08.040
<v Speaker 3>like out the window, the front window, the side window,

0:16:08.160 --> 0:16:11.120
<v Speaker 3>the back window. And Dale's totally right that the Doppler

0:16:11.120 --> 0:16:14.160
<v Speaker 3>effect is a big effect. You're moving very fast relative

0:16:14.200 --> 0:16:16.280
<v Speaker 3>to these stars, which is the same thing as saying

0:16:16.320 --> 0:16:19.400
<v Speaker 3>they're moving fast relative to you. So, for example, if

0:16:19.440 --> 0:16:22.560
<v Speaker 3>you look out the back window of the Enterprise, you're

0:16:22.600 --> 0:16:25.520
<v Speaker 3>moving faster than the speed of light. Number one, all

0:16:25.520 --> 0:16:28.560
<v Speaker 3>of the light from those stars is really really red shifted.

0:16:28.640 --> 0:16:31.080
<v Speaker 3>It's red shifted so far that you wouldn't be able

0:16:31.080 --> 0:16:34.040
<v Speaker 3>to see it like our sun amids light in the

0:16:34.120 --> 0:16:36.400
<v Speaker 3>visual spectrum. But if you're moving away from the Sun

0:16:36.560 --> 0:16:39.480
<v Speaker 3>super duper fast, then its light is going to be

0:16:39.480 --> 0:16:42.320
<v Speaker 3>red shifted so far that you'd need like a special

0:16:42.360 --> 0:16:44.560
<v Speaker 3>infrared camera to even pick it up.

0:16:44.720 --> 0:16:48.600
<v Speaker 1>I see, yeah, because our eyes can only detect certain wavelengths,

0:16:48.640 --> 0:16:53.000
<v Speaker 1>like if something's too I guess wide of a wavelength

0:16:53.120 --> 0:16:55.120
<v Speaker 1>or too short of a wavelength, we are not going

0:16:55.120 --> 0:16:55.920
<v Speaker 1>to be able to see it.

0:16:56.480 --> 0:16:57.520
<v Speaker 2>Yeah exactly.

0:16:57.720 --> 0:17:01.960
<v Speaker 3>And in addition, you're now moving faster than those photons somehow, right,

0:17:01.960 --> 0:17:05.280
<v Speaker 3>we suspended physics, and so you're out running the photons,

0:17:05.480 --> 0:17:07.040
<v Speaker 3>so you're not going to be able to see anything

0:17:07.160 --> 0:17:07.639
<v Speaker 3>behind you.

0:17:08.640 --> 0:17:09.840
<v Speaker 2>Yeah exactly.

0:17:10.400 --> 0:17:12.840
<v Speaker 3>So it's like I'm trying to throw a baseball at you,

0:17:12.880 --> 0:17:14.840
<v Speaker 3>but you're in your ferrari and you're going much faster,

0:17:14.960 --> 0:17:16.639
<v Speaker 3>Like my baseball is not going to get to you.

0:17:17.320 --> 0:17:19.080
<v Speaker 3>So you're just not going to see anything out the

0:17:19.080 --> 0:17:22.200
<v Speaker 3>back window. If you're actually moving faster than the speed

0:17:22.200 --> 0:17:24.760
<v Speaker 3>of light. But then what about your front window? Right,

0:17:24.800 --> 0:17:27.520
<v Speaker 3>you're moving towards all these stars faster than the speed

0:17:27.560 --> 0:17:27.880
<v Speaker 3>of light.

0:17:28.000 --> 0:17:29.000
<v Speaker 2>What should you see?

0:17:29.440 --> 0:17:29.680
<v Speaker 1>Right?

0:17:29.920 --> 0:17:33.080
<v Speaker 3>This is actually also quite counterintuitive what you would actually see.

0:17:33.480 --> 0:17:37.760
<v Speaker 3>And instead of imagining ourselves moving towards the stars, imagine

0:17:37.760 --> 0:17:40.399
<v Speaker 3>the equivalent scenario of the star moving towards us. Because

0:17:40.560 --> 0:17:43.440
<v Speaker 3>in our universe velocity is relative, it doesn't really matter

0:17:43.480 --> 0:17:44.080
<v Speaker 3>who's moving.

0:17:44.119 --> 0:17:45.280
<v Speaker 2>It's actually the same thing.

0:17:45.840 --> 0:17:47.560
<v Speaker 3>Think about what it would look like if a star

0:17:47.680 --> 0:17:50.000
<v Speaker 3>is moving towards you faster than the speed of.

0:17:49.960 --> 0:17:52.520
<v Speaker 1>Light scary, you actually be very scary.

0:17:54.200 --> 0:17:54.400
<v Speaker 2>Now.

0:17:54.560 --> 0:17:57.600
<v Speaker 3>That means that the star is moving faster than the

0:17:57.680 --> 0:18:01.000
<v Speaker 3>light that it emits, right, right, So it's like leaving

0:18:01.040 --> 0:18:04.679
<v Speaker 3>the light behind, which means again you can't see it,

0:18:05.119 --> 0:18:07.760
<v Speaker 3>right because you arrive at the star before the light

0:18:07.800 --> 0:18:09.919
<v Speaker 3>that it emitted along the way it gets to you.

0:18:10.320 --> 0:18:12.159
<v Speaker 1>Ah my brain.

0:18:13.000 --> 0:18:14.280
<v Speaker 2>Yeah right.

0:18:14.320 --> 0:18:16.679
<v Speaker 3>And so imagine the star is far away, it emits

0:18:16.720 --> 0:18:20.040
<v Speaker 3>a photon, but the star gets to you before the photon, right,

0:18:20.040 --> 0:18:22.359
<v Speaker 3>So you don't see that photon until the star has

0:18:22.400 --> 0:18:25.360
<v Speaker 3>already passed you. So what happens is as the star

0:18:25.480 --> 0:18:28.359
<v Speaker 3>passes you, that's when you see it, and you actually

0:18:28.359 --> 0:18:30.959
<v Speaker 3>see it twice. You still go past you, and now

0:18:30.960 --> 0:18:33.680
<v Speaker 3>it's emitting photons as it goes past you, and those

0:18:33.680 --> 0:18:36.639
<v Speaker 3>photons are coming towards you, and you also start to

0:18:36.640 --> 0:18:39.560
<v Speaker 3>receive the photons that it emitted while it was on

0:18:39.640 --> 0:18:42.640
<v Speaker 3>its way to you. Those now start arriving, but they

0:18:42.760 --> 0:18:46.440
<v Speaker 3>arrive in reverse order, right, because the images it's sent

0:18:46.600 --> 0:18:50.399
<v Speaker 3>later arrived before the images it's sent earlier when it

0:18:50.440 --> 0:18:51.200
<v Speaker 3>was further away.

0:18:51.400 --> 0:18:54.119
<v Speaker 1>Oh yeah, Because you are moving so fast that you

0:18:54.160 --> 0:18:59.400
<v Speaker 1>will approach the star and have those close by photons

0:19:00.280 --> 0:19:04.520
<v Speaker 1>you faster than the ones that hit you from when

0:19:04.520 --> 0:19:09.359
<v Speaker 1>the star was further away. Yeah, that's wild. You'd see

0:19:09.359 --> 0:19:13.520
<v Speaker 1>like an after image of the star before from before.

0:19:13.520 --> 0:19:15.919
<v Speaker 3>Yes, exactly, So you'd see nothing, and then when the

0:19:15.920 --> 0:19:18.840
<v Speaker 3>star passes you, you'd suddenly see two stars.

0:19:18.680 --> 0:19:20.960
<v Speaker 2>One going behind you and one going ahead of you.

0:19:21.080 --> 0:19:24.159
<v Speaker 3>It would look like going backwards in time, right, you

0:19:24.160 --> 0:19:25.720
<v Speaker 3>would see it in reverse order.

0:19:26.200 --> 0:19:27.320
<v Speaker 2>Very bizarre effect.

0:19:27.440 --> 0:19:30.359
<v Speaker 3>And I've never seen this displayed in science fiction. I

0:19:30.359 --> 0:19:33.119
<v Speaker 3>would love to see somebody actually make this work. If

0:19:33.160 --> 0:19:36.080
<v Speaker 3>you were writing a new show about people with warp drives,

0:19:36.400 --> 0:19:38.360
<v Speaker 3>email me and I will help you get this right.

0:19:38.520 --> 0:19:40.119
<v Speaker 1>Well, I'm going to keep that in mind for my

0:19:40.200 --> 0:19:44.160
<v Speaker 1>new show Hot Alien Babes on Neptune.

0:19:45.080 --> 0:19:47.480
<v Speaker 3>Dale's actual question is about the light, and he's right

0:19:47.720 --> 0:19:50.000
<v Speaker 3>that the light is also going to be blue shifted,

0:19:50.440 --> 0:19:52.919
<v Speaker 3>and so if it was like originally a red dwarf

0:19:52.960 --> 0:19:55.840
<v Speaker 3>that emitted in the longer wavelengths, it would be shifted

0:19:55.840 --> 0:20:00.000
<v Speaker 3>into the higher frequencies. The exact shift depends on the velocity,

0:20:00.000 --> 0:20:02.679
<v Speaker 3>but he's right that that might also be invisible. It

0:20:02.760 --> 0:20:06.280
<v Speaker 3>might be that is shifted up way past the ultraviolet,

0:20:06.359 --> 0:20:08.520
<v Speaker 3>so that you need like X ray sensors or gamma

0:20:08.600 --> 0:20:11.320
<v Speaker 3>ray sensors to be able to detect it. In principle,

0:20:11.320 --> 0:20:14.000
<v Speaker 3>there's nothing that's actually invisible, Like if we have enough

0:20:14.000 --> 0:20:18.159
<v Speaker 3>particle detectors, we can sense those very very high frequency photons.

0:20:18.520 --> 0:20:21.760
<v Speaker 3>For example, orbiting the Earth, we have the Fermi Lat telescope,

0:20:21.760 --> 0:20:25.160
<v Speaker 3>which you can measure photons at very very high energies.

0:20:25.520 --> 0:20:28.359
<v Speaker 3>So in principle you imagine that these spaceships are probably

0:20:28.400 --> 0:20:30.720
<v Speaker 3>equipped with sensors to be able to detect super high

0:20:30.720 --> 0:20:34.800
<v Speaker 3>frequency photons, but you wouldn't see them with the naked eye, okay,

0:20:34.840 --> 0:20:37.080
<v Speaker 3>but you might see something else. You know that the

0:20:37.160 --> 0:20:41.400
<v Speaker 3>universe is filled with the cosmic microwave background photons, photons

0:20:41.640 --> 0:20:44.920
<v Speaker 3>left over from a very early universe plasma, and these

0:20:44.920 --> 0:20:48.240
<v Speaker 3>are very long wavelength because they've been stretched to very

0:20:48.359 --> 0:20:52.159
<v Speaker 3>very infrared by the expansion of the universe. But if

0:20:52.200 --> 0:20:55.280
<v Speaker 3>you're flying through the universe faster than the speed of light,

0:20:55.400 --> 0:20:56.240
<v Speaker 3>those are all going to.

0:20:56.240 --> 0:20:57.000
<v Speaker 2>Get blue shifted.

0:20:57.080 --> 0:20:58.120
<v Speaker 1>It hits crunched up.

0:20:58.400 --> 0:20:59.200
<v Speaker 2>Yeah, they might.

0:20:59.119 --> 0:21:01.680
<v Speaker 3>Get blue shifted all all the way into the visible spectrum.

0:21:01.720 --> 0:21:04.119
<v Speaker 3>So you might be able to see the CMB with

0:21:04.240 --> 0:21:07.399
<v Speaker 3>your naked eyes, meaning that the whole universe would be

0:21:07.440 --> 0:21:08.679
<v Speaker 3>filled with this fog.

0:21:09.000 --> 0:21:11.679
<v Speaker 1>Oh whoa, it might maybe you would get some kind

0:21:11.720 --> 0:21:13.720
<v Speaker 1>of weird spaceship Aura.

0:21:14.400 --> 0:21:16.080
<v Speaker 2>Yeah, would be super cool.

0:21:17.160 --> 0:21:19.600
<v Speaker 3>Anyway, Dale is totally right that the way they describe

0:21:19.640 --> 0:21:22.840
<v Speaker 3>it on Star Trek is not really accurate from the

0:21:22.840 --> 0:21:25.600
<v Speaker 3>physics point of view, and the engine they have anyway

0:21:25.680 --> 0:21:27.920
<v Speaker 3>doesn't really make any sense. But it's a lot of fun.

0:21:27.960 --> 0:21:29.880
<v Speaker 3>I don't mean that in a way to criticize Star Trek.

0:21:29.960 --> 0:21:31.960
<v Speaker 3>I know what they're going for is not hard sci fi.

0:21:32.359 --> 0:21:34.720
<v Speaker 3>There's definitely a niche there, and I love it big

0:21:34.720 --> 0:21:35.560
<v Speaker 3>fans Star Trek.

0:21:35.880 --> 0:21:38.320
<v Speaker 1>I hope one of those writers were fired for that

0:21:38.359 --> 0:21:39.800
<v Speaker 1>blunder is my opinion.

0:21:40.680 --> 0:21:44.159
<v Speaker 3>No, no, no fire any writers or pro writer. But

0:21:44.200 --> 0:21:46.199
<v Speaker 3>please do reach out to us. We would love to

0:21:46.280 --> 0:21:49.320
<v Speaker 3>help you get the physics right. And thank you to

0:21:49.440 --> 0:21:51.760
<v Speaker 3>Dale for reaching out to us with your question about

0:21:51.800 --> 0:21:53.440
<v Speaker 3>the physics of Star Trek. I love that Dale, that

0:21:53.520 --> 0:21:56.200
<v Speaker 3>is doing this physics in his mind, he's being a physicist.

0:21:56.240 --> 0:21:58.720
<v Speaker 3>He's wondering what would this actually look like? How does

0:21:58.760 --> 0:22:01.879
<v Speaker 3>that work? Why not this one that's being a physicist.

0:22:02.080 --> 0:22:03.960
<v Speaker 3>All you people out there who are wondering how the

0:22:04.040 --> 0:22:07.040
<v Speaker 3>universe works, you're all physicists too sweet.

0:22:07.040 --> 0:22:08.720
<v Speaker 1>Did we get a badge?

0:22:09.119 --> 0:22:10.119
<v Speaker 2>I'll send you all a sticker.

0:22:10.359 --> 0:22:15.480
<v Speaker 3>Yes, digital we get a badge, all right, so please

0:22:15.520 --> 0:22:17.520
<v Speaker 3>don't be shy right to us with your questions to

0:22:17.920 --> 0:22:21.159
<v Speaker 3>questions Aunt Daniel and Jorge dot com. Everybody gets an answer,

0:22:21.320 --> 0:22:24.679
<v Speaker 3>because everybody deserves an explanation. Thanks Katie very much for

0:22:24.720 --> 0:22:28.400
<v Speaker 3>joining me on today's special listener Questions sixty nine episode.

0:22:28.560 --> 0:22:30.640
<v Speaker 1>All right, back to work on my hot babes from

0:22:30.680 --> 0:22:31.680
<v Speaker 1>Neptune script.

0:22:32.320 --> 0:22:35.359
<v Speaker 3>Can't wait to see that one on the screen. All right, everyone,

0:22:35.400 --> 0:22:42.560
<v Speaker 3>Thanks very much. Tune in next time for more science

0:22:42.600 --> 0:22:45.359
<v Speaker 3>and curiosity. Come find us on social media where we

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<v Speaker 3>answer questions and post videos. We're on Twitter, disc Org,

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<v Speaker 3>Instant and now TikTok. Thanks for listening, and remember that

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<v Speaker 3>Daniel and Jorge Explain the Universe is a production of iHeartRadio.

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<v Speaker 3>For more podcasts from iHeartRadio, visit the Heart Radio, Apple

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<v Speaker 3>Apple Podcasts, or wherever you listen to your favorite shows.