WEBVTT - From the Vault: The Kuleshov Effect, Part 2

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<v Speaker 1>Hey, are you welcome to Stuff to Blow your Mind?

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<v Speaker 1>My name is Robert Lamb and I'm Joe McCormick, and

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<v Speaker 1>it's Saturday. Let's head into the vault this week. It

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<v Speaker 1>is part two of our series on the Coolest Jov Effect.

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<v Speaker 1>This episode originally aired January. I hope you enjoy Welcome

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<v Speaker 1>to Stuff to Blow Your Mind production of My Heart Radio. Hey,

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<v Speaker 1>welcome to Stuff to Blow your Mind. My name is

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<v Speaker 1>Robert Lamb and I'm Joe McCormick, and we're back with

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<v Speaker 1>part two of our series on the Coolest Jov Effect. Now,

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<v Speaker 1>as I explained last time, this is one that originally

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<v Speaker 1>was going to be one episode. We ended up splitting

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<v Speaker 1>it into so we're doing a little time traveling right now.

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<v Speaker 1>This is an out of sequence introduction, but I guess

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<v Speaker 1>from here we'll just jump right back into the middle

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<v Speaker 1>of our conversation from last time. Let's do it well. Anyway,

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<v Speaker 1>So I wanted to talk about a very interesting paper

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<v Speaker 1>that analyzed the the history and meaning of the cool

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<v Speaker 1>Shov effect and then also tried to recreate the Mojukan experiment.

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<v Speaker 1>So this paper was published in the Cinema Journal by

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<v Speaker 1>Stephen Prince and Wayne E. Hensley called the Coolershov Effect

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<v Speaker 1>Recreating the classic experiment your nineteen. I think both of

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<v Speaker 1>the authors on this paper were at the time professors

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<v Speaker 1>at Virginia Tech. Stephen Prince is a is a film

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<v Speaker 1>scholar who I know has done a lot of work

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<v Speaker 1>on a Kirakurasawa. And I'm not going to cover the

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<v Speaker 1>entire paper, but i just want to note some parts

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<v Speaker 1>of it that struck me as as relevant and interesting.

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<v Speaker 1>So they start off by telling the story of the

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<v Speaker 1>Kolashov effect experiment, the experiment with that actor mojuk In

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<v Speaker 1>making the neutral face and then either being intercut with

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<v Speaker 1>with soup or with the woman in the coffin, and

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<v Speaker 1>the audience is raving about how how expressive and powerful

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<v Speaker 1>the emotions in the performance were. Now, one thing they

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<v Speaker 1>do at the beginning is they note some differences in

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<v Speaker 1>the details of the story that arise from different recountings

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<v Speaker 1>of it, and so they end up casting doubt on

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<v Speaker 1>whether the accounts of this experiment are first of all,

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<v Speaker 1>historically accurate and second analytically valid, and so the author's

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<v Speaker 1>right quote. The goal here is to provide a clearer

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<v Speaker 1>contextualization of Kolashev's work distinguishing between its incontrovertible importance for

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<v Speaker 1>an understanding of how cinema communicates and certain of its limitations,

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<v Speaker 1>especially it's incautious merging of theoretical claim and observational assertion.

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<v Speaker 1>As we will see, Kulashev may have been right, but

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<v Speaker 1>perhaps for the wrong reasons. So the top line of

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<v Speaker 1>this paper is that they try to recreate the Majukan

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<v Speaker 1>experiment as it is usually described, and they do not

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<v Speaker 1>produce the same result. But this doesn't necessarily mean that

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<v Speaker 1>the broader implications of the Kolashov effect are wrong theoretically, uh,

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<v Speaker 1>but it might mean something about the specific claims about

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<v Speaker 1>a neutral face. Um. So they start off talking Aboutkulashev's

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<v Speaker 1>belief in the power of montage and his arguments that

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<v Speaker 1>editing is far more important the meaning generated by a

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<v Speaker 1>film than the contents of the shots. So they talked

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<v Speaker 1>about the masou Can experiment and then the other things

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<v Speaker 1>we mentioned, creative geography and creative anatomy, and they described

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<v Speaker 1>the general takeaway from the masuk And experiment as follows. Quote.

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<v Speaker 1>Naturalistic emotive performances by actors were not considered by Kulashev

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<v Speaker 1>to be essential to cinema because of the demands of montage,

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<v Speaker 1>actors were to provide minimal restraint and fairly unambiguous gestural

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<v Speaker 1>and facial expressions. As kola Chev puts it, quote, the

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<v Speaker 1>presence of montage necessitated that the shots should be constructed simply, clearly, distinctly.

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<v Speaker 1>Otherwise the flickering of a rapid montage would not be

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<v Speaker 1>sufficient for a full scrutin any of its contents. And

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<v Speaker 1>then the authors go on reacting, partly against the over

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<v Speaker 1>emoting found in some silent films. Kulashov noted that quote,

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<v Speaker 1>a preoccupation with psychologism rooted in the actor's performance was

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<v Speaker 1>quite useless for the cinema. So in a in a

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<v Speaker 1>lot of ways, it sounds like Kolashov kind of wanted

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<v Speaker 1>to take the acting out of acting. He was like,

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<v Speaker 1>there's too much psychology and acting. What we need instead

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<v Speaker 1>is just sort of like shots of actors doing kind

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<v Speaker 1>of like plain, unambiguous moments that can then be selected

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<v Speaker 1>by the editor to insert in a sequence to make

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<v Speaker 1>meaning of m Yeah, that's I mean, it reminds me

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<v Speaker 1>of so many other discussions we've had about performance and direction. Uh.

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<v Speaker 1>I'm always reminded of that that final sequence from A

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<v Speaker 1>Geary The Wrath of God, where you have you have

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<v Speaker 1>what ends up being a rather balanced and and and

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<v Speaker 1>interesting performance by klaus Kinsky. But apparently it's because Vernon

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<v Speaker 1>Herzag just wore him out, made him do take after

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<v Speaker 1>take until he wasn't doing like a frenzied um uh

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<v Speaker 1>you know, over almost you know, overacting overly intense performance.

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<v Speaker 1>He's not raging, he's just actually you know, you know,

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<v Speaker 1>emoting it at the level that the director wants and

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<v Speaker 1>then can therefore be uh be used effectively in the edit. Yeah,

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<v Speaker 1>and though if that story is true, it may have

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<v Speaker 1>worked in this case. So I want to say I

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<v Speaker 1>do not necessarily endorse directing by exhaustion. No. Now that

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<v Speaker 1>was a special relationship obviously, But you often see this

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<v Speaker 1>brought up, and you know, there's this idea of like,

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<v Speaker 1>is this is it the is is this about the

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<v Speaker 1>actor and the acting performance? Is it about uh editing?

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<v Speaker 1>Is it about the director's vision? And you do often

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<v Speaker 1>see that sort of push and pull be a you know,

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<v Speaker 1>Klauskinski in vern Or Herzog or Jimmy Stewart and Alfred Hitchcock. Uh,

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<v Speaker 1>you know, the the actor has a certain vision about

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<v Speaker 1>how things want need to be, and then the director

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<v Speaker 1>had maybe has another eye dea not not only about

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<v Speaker 1>like this particular character in this particular performance, but how

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<v Speaker 1>it fits into the the overall film, how it fits

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<v Speaker 1>into the final edit. And so you could you can

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<v Speaker 1>imagine somebody going into it with this this sort of

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<v Speaker 1>very kulashav idea of just shoot, all we needed as

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<v Speaker 1>neutral actors, we don't really need any of this emotion

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<v Speaker 1>one way or another. And um, I don't know, there's

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<v Speaker 1>probably some examples of filmmakers who tend to lean in

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<v Speaker 1>that direction with very neutral performances. Yeah, you could almost

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<v Speaker 1>look at that approach as uh, something that might be

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<v Speaker 1>more common saying like music videos and stuff than in

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<v Speaker 1>narrative films. Being probably find at some in narrative films

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<v Speaker 1>as well, where the filming part of the filmmaking process

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<v Speaker 1>is just sort of like creating a bunch of building

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<v Speaker 1>blocks that can later be used in various arrangements to

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<v Speaker 1>do whatever the director editor later decides to do with them. Yeah,

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<v Speaker 1>it also reminds me how, you know, a lot of

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<v Speaker 1>the films we're watching weird how cinema will sometimes feature

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<v Speaker 1>non actors or you know, very very green actors, But

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<v Speaker 1>the right sort of non actor can really excel in

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<v Speaker 1>a scene if utilized correctly, you know, like not the

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<v Speaker 1>kind of non actor where they're just really outrageous with

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<v Speaker 1>you know, but but where they're just sort of very

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<v Speaker 1>they're very neutral, they're they're almost barely there at all,

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<v Speaker 1>and if enough of the other stuff is in the

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<v Speaker 1>right place, it can really work. Now. I gotta say, though,

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<v Speaker 1>as this paper ends up describing kola Chev's theory of

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<v Speaker 1>film and montage, I think I can't agree with with

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<v Speaker 1>what it sounds like Coolshov's vision actually was, because cool

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<v Speaker 1>a Show apparently said things like the film shot is

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<v Speaker 1>not a still photograph. The shot is a sign a

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<v Speaker 1>letter for montage. So I think he's saying like a

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<v Speaker 1>still photograph can have meaning on its own, but a

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<v Speaker 1>shot in a movie is more like a letter in

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<v Speaker 1>a sentence. Something which does not have meaning on its own,

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<v Speaker 1>but is combined in sequence to make meaning clearly has

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<v Speaker 1>some truth to it, because, as we've said, editing does

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<v Speaker 1>constitute a major part of the the sense making or

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<v Speaker 1>meaning making of a film. But I think that's also

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<v Speaker 1>pretty overstated. You know, a lot of meaning lies in

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<v Speaker 1>the editing, but the contents of the shots also stand

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<v Speaker 1>alone to a greater extent and and matter a lot

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<v Speaker 1>more than Kolashaw was giving credit here. Um. Though, again,

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<v Speaker 1>to be fair, I think it's important for us not

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<v Speaker 1>to forget that in the nineteen teens and early nineteen twenties,

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<v Speaker 1>you know, film was still fairly young, Editing was still

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<v Speaker 1>fairly new in cinema, and its powers were still being discovered. Uh.

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<v Speaker 1>You know, it's like, like we talked about the very

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<v Speaker 1>earliest films from the eighteen nineties and such, we're usually

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<v Speaker 1>not edited at all. They'd just be one continuous shot.

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<v Speaker 1>And even after editing was introduced, films of the Silent

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<v Speaker 1>era typically did not have as many cuts as movies

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<v Speaker 1>were used to today. Furthermore, the authors of of this

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<v Speaker 1>paper argue that a theory comparing film to language is

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<v Speaker 1>actually not super useful because there's just a lot of

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<v Speaker 1>ways in which that doesn't work. Like film does things

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<v Speaker 1>language cannot do. So you don't have to learn a

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<v Speaker 1>language to appreciate the meanings of films. You you learn

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<v Speaker 1>some conventions, but you know, you can just watch a

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<v Speaker 1>movie and make some sense of it, even if you're

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<v Speaker 1>not familiar with conventions. You to understand the language, you

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<v Speaker 1>have to learn the language. Um. Meanwhile, language does things

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<v Speaker 1>that film can't do, like photographic images used in a

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<v Speaker 1>film cannot be recombined freely to make endless meaning the

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<v Speaker 1>way a language can. There's also an interesting digression in

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<v Speaker 1>this paper about Kolashaw being influenced by the ideology of

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<v Speaker 1>industrial efficiency on the model of the American engineer Frederick Taylor,

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<v Speaker 1>who was a big proponent of finding ways to make

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<v Speaker 1>you know, production processes and factories more efficient, finding all

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<v Speaker 1>the places where waste and and and problems creep in

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<v Speaker 1>and eliminating those, And that Taylor's ideas of industrial efficiency

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<v Speaker 1>were apparently very popular in the Soviet Union at the time,

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<v Speaker 1>and that in a way, the authors say that you

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<v Speaker 1>could view Kolashaw's emphasis on economy and acting as a

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<v Speaker 1>type of industrial efficiency technique applied to film theory. Yeah,

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<v Speaker 1>And based on what I was reading it, it doesn't.

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<v Speaker 1>It does seem like a lot of his work was

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<v Speaker 1>based in let's figure out what's working, and then how

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<v Speaker 1>we can we can do that? How how do we

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<v Speaker 1>make how do what is the most economic means of

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<v Speaker 1>making effective film now? Ultimately, Prince and Hensley make the

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<v Speaker 1>case that Koulishev really was trying to dress up his

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<v Speaker 1>theoretical convictions about how film works with the imper mater

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<v Speaker 1>of empirical science with this alleged experiment them as you

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<v Speaker 1>can experiment, uh, And I think I'm pretty convinced by

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<v Speaker 1>their description of it that way. I think this is

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<v Speaker 1>something you've always got to be cautious of because obviously,

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<v Speaker 1>you know, I don't object in principle to exploring or

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<v Speaker 1>building upon artistic theories with empirical methods. But I would

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<v Speaker 1>also say, my personal opinion is that a lot of

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<v Speaker 1>these efforts to inject scientific methods into esthetics and and

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<v Speaker 1>art and stuff can be confusing and unnecessary. Like I

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<v Speaker 1>don't think you have to have an empirical scientific justification

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<v Speaker 1>for an opinion about where meaning comes from in art

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<v Speaker 1>or in film. Obviously, I'm a huge believer in empirical science.

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<v Speaker 1>I just don't think it has to pervade every domain,

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<v Speaker 1>Like aesthetics and art don't necessarily need scientific evidence and

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<v Speaker 1>theories behind them that those fields just you know, work

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<v Speaker 1>by different standards. And I think also a lot of

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<v Speaker 1>times if you try to generate empirical scientific justifications for

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<v Speaker 1>your beliefs about art or aesthetics or whatever, you're often

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<v Speaker 1>just gonna end up doing sloppy experiments or drawing unjustified conclusions,

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<v Speaker 1>even if you do a good one. Yeah. Um, like

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<v Speaker 1>I'm reminded, you know of the fact that obviously you

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<v Speaker 1>have a such thing. There's such a thing as outsider

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<v Speaker 1>art and oursider cinema. Um, and and examples of outsider

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<v Speaker 1>art and outsider cinema can be amazing, uh, you know.

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<v Speaker 1>And on the other side of things, you don't hear

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<v Speaker 1>as much about maybe outsider architecture, outsider structural engineering, things

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<v Speaker 1>of this nature. Outsider medicine is probably you know, best

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<v Speaker 1>avoided if you can, no matter how it's being dressed up. Well,

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<v Speaker 1>I mean, I think empirical methods are good for fields

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<v Speaker 1>in which you are trying to achieve very clearly specified goals,

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<v Speaker 1>certain kinds of outcomes and get them as reliably as possible.

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<v Speaker 1>And empirical methods are are less important in fields where

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<v Speaker 1>you're you're just trying to be expressive or be creative

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<v Speaker 1>and see what kind of emergent results come out. But

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<v Speaker 1>if it's like like this turns my mind to like

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<v Speaker 1>a b testing and focus groups used in film and television. Um.

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<v Speaker 1>You know, not not necessarily a bad idea at all,

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<v Speaker 1>especially when you're dealing again with a very mainstream product

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<v Speaker 1>you want to appeal to a you know, a wide

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<v Speaker 1>population of individuals. Um. But you know, there are plenty

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<v Speaker 1>of arguments to be made about it as a potential,

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<v Speaker 1>you know, sloppy experiment. As you say, perhaps one of

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<v Speaker 1>the best critiques of all of this is that that

0:13:14.040 --> 0:13:16.640
<v Speaker 1>episode of The Simpsons, the Itchy and Scratchy and Pucci Show,

0:13:18.480 --> 0:13:22.000
<v Speaker 1>one of my favorites. It's just an old, creaky mirror.

0:13:22.120 --> 0:13:26.079
<v Speaker 1>Sometimes it sounds like it's coughing or talking softly. Yes,

0:13:33.920 --> 0:13:36.920
<v Speaker 1>But anyway, to come back to uh, Prince and Henley's

0:13:36.960 --> 0:13:43.760
<v Speaker 1>description of methodological problems with the common descriptions of Kolashov's

0:13:43.760 --> 0:13:46.720
<v Speaker 1>alleged experiment the Masukan experiment with the neutral face and

0:13:46.760 --> 0:13:48.920
<v Speaker 1>the soup and the and the coffin and stuff. And

0:13:48.960 --> 0:13:51.400
<v Speaker 1>they list a bunch of questions, they say, quote for

0:13:51.440 --> 0:13:54.840
<v Speaker 1>such a seminal and basically uncontested study, there is virtually

0:13:54.840 --> 0:13:59.360
<v Speaker 1>no information available about Kolashov's actual method and procedure. Did he,

0:13:59.480 --> 0:14:02.840
<v Speaker 1>for example, will interview the subjects individually or in a group.

0:14:03.200 --> 0:14:05.520
<v Speaker 1>What did he tell them beforehand about the purpose of

0:14:05.520 --> 0:14:08.400
<v Speaker 1>the presentation, What, if anything, did he tell them about

0:14:08.440 --> 0:14:11.520
<v Speaker 1>the nature of film editing or montage. What was the

0:14:11.559 --> 0:14:14.480
<v Speaker 1>frequency of outlier opinions e g. People who did not

0:14:14.760 --> 0:14:19.360
<v Speaker 1>think Masukan was saddened by the dead woman. Published accounts

0:14:19.360 --> 0:14:23.800
<v Speaker 1>suggest the responses were uniform. Was this so? Unfortunately we

0:14:23.880 --> 0:14:27.000
<v Speaker 1>do not know the answers to any of these questions. So,

0:14:27.360 --> 0:14:31.880
<v Speaker 1>given these limitations, they attempt to recreate and try to

0:14:31.920 --> 0:14:34.920
<v Speaker 1>replicate as best they can the conditions of the original

0:14:34.960 --> 0:14:38.000
<v Speaker 1>experiment to see if they get the same result. So

0:14:38.040 --> 0:14:40.600
<v Speaker 1>what they did was they put together a videotape that

0:14:40.880 --> 0:14:44.880
<v Speaker 1>had some auditions for actors to produce a close up

0:14:44.880 --> 0:14:47.680
<v Speaker 1>shot of a face that was just totally neutral and

0:14:47.760 --> 0:14:49.360
<v Speaker 1>expression list And they had to go through a couple

0:14:49.400 --> 0:14:53.080
<v Speaker 1>of rounds because in the first round the actor's neutral

0:14:53.120 --> 0:14:57.600
<v Speaker 1>face was not perceived as neutral enough by the control group. Um.

0:14:57.800 --> 0:15:00.240
<v Speaker 1>But so so they got a neutral face on a

0:15:00.320 --> 0:15:02.760
<v Speaker 1>video and they did the same thing. They intercut it

0:15:03.240 --> 0:15:06.240
<v Speaker 1>with a woman lying in a coffin, a girl playing

0:15:06.240 --> 0:15:08.240
<v Speaker 1>with a teddy bear and a bowl of soup on

0:15:08.280 --> 0:15:10.800
<v Speaker 1>a table, and they tried as best they could to

0:15:11.320 --> 0:15:15.760
<v Speaker 1>follow Kolashov's cues about what what the cinematography techniques for

0:15:15.880 --> 0:15:17.960
<v Speaker 1>making this work the best would be, so it would

0:15:17.960 --> 0:15:22.120
<v Speaker 1>be UH people visible on a darkened black velvet background.

0:15:22.600 --> 0:15:25.440
<v Speaker 1>Apparently the actors were told that they just needed someone

0:15:25.520 --> 0:15:29.680
<v Speaker 1>to uh to model for an instructional video in which

0:15:29.720 --> 0:15:32.840
<v Speaker 1>they would be required to do an expressionless or neutral face.

0:15:33.640 --> 0:15:36.400
<v Speaker 1>So one difference is that instead of one long sequence

0:15:36.440 --> 0:15:39.280
<v Speaker 1>intercutting with all of them, they did separate sequences for

0:15:39.360 --> 0:15:43.840
<v Speaker 1>each reaction. So for example, it might go face soup,

0:15:44.280 --> 0:15:47.840
<v Speaker 1>face fade out or face coffin, face fade out, and

0:15:47.920 --> 0:15:51.400
<v Speaker 1>each shot was seven seconds long. And the separate sequences

0:15:51.440 --> 0:15:53.520
<v Speaker 1>make sense to me because you might get a different

0:15:53.560 --> 0:15:57.120
<v Speaker 1>reaction with some pairings than you would with others. So

0:15:57.400 --> 0:16:00.160
<v Speaker 1>viewers each saw one sequence selected at random, and they

0:16:00.160 --> 0:16:04.080
<v Speaker 1>were told that the experimenters needed help evaluating an acting performance.

0:16:04.600 --> 0:16:07.040
<v Speaker 1>And then the viewers were supposed to select from a

0:16:07.080 --> 0:16:09.640
<v Speaker 1>list of emotions that they thought were being portrayed by

0:16:09.680 --> 0:16:16.960
<v Speaker 1>the actor. Options included happiness, sadness, anger, fear, Surprise, discussed hunger,

0:16:17.320 --> 0:16:22.000
<v Speaker 1>no emotion, and other Apparently the participants were undergrads at

0:16:22.000 --> 0:16:24.800
<v Speaker 1>a mid Atlantic university. I'm going to assume based on

0:16:24.840 --> 0:16:29.640
<v Speaker 1>the author's affiliations, this was probably Virginia Tech. They said

0:16:29.680 --> 0:16:33.840
<v Speaker 1>that interestingly, film students were excluded from the experiments since

0:16:33.880 --> 0:16:37.640
<v Speaker 1>they might detect the connection to Kolashov and understand what

0:16:37.720 --> 0:16:41.040
<v Speaker 1>the experiment was getting at, which could bias results. And

0:16:41.160 --> 0:16:43.560
<v Speaker 1>in support of this decision, I mean, it seems like

0:16:43.600 --> 0:16:46.040
<v Speaker 1>a good choice either way. But to justify this decision,

0:16:46.440 --> 0:16:50.240
<v Speaker 1>they wrote about another recent attempt to replicate the Monsieur

0:16:50.240 --> 0:16:55.000
<v Speaker 1>can experiment in France among film students who allegedly gave

0:16:55.040 --> 0:16:58.320
<v Speaker 1>answers like the following quote. We know that the man

0:16:58.360 --> 0:17:01.280
<v Speaker 1>does not change his expression, but because of the montage,

0:17:01.360 --> 0:17:04.639
<v Speaker 1>we think we see him change or quote. We know

0:17:04.760 --> 0:17:09.159
<v Speaker 1>the Cooleshov effect and it works. And then Princeton Hensley

0:17:09.160 --> 0:17:11.359
<v Speaker 1>also had a control condition where they showed the face

0:17:11.400 --> 0:17:14.800
<v Speaker 1>to twenty four film students, this time but without any

0:17:14.800 --> 0:17:18.000
<v Speaker 1>inner cutting. They were just showing them the face by

0:17:18.040 --> 0:17:21.560
<v Speaker 1>itself and asking them what emotion it was showing for

0:17:21.680 --> 0:17:24.960
<v Speaker 1>the face that they actually used in the experiment. Percent

0:17:25.080 --> 0:17:27.080
<v Speaker 1>said there was no emotion on the face. So this

0:17:27.200 --> 0:17:29.919
<v Speaker 1>is a very good neutral face. You know that. That

0:17:30.000 --> 0:17:33.440
<v Speaker 1>reminds me though of of use of neutral face uh

0:17:33.480 --> 0:17:37.960
<v Speaker 1>sort of not still pictures, but just seen sequences where um,

0:17:38.000 --> 0:17:41.400
<v Speaker 1>a character and individual is staring directly into the camera. Um.

0:17:41.440 --> 0:17:48.360
<v Speaker 1>I'm thinking it's certainly about Ron fricksm Baraka, which features

0:17:48.400 --> 0:17:51.119
<v Speaker 1>a number of these uh sequences where you'll you'll just

0:17:51.160 --> 0:17:54.000
<v Speaker 1>have an individual from from one culture or another just

0:17:54.080 --> 0:17:56.919
<v Speaker 1>staring into the camera. Or Another example that comes to

0:17:57.000 --> 0:18:00.199
<v Speaker 1>mind is the film The Mission, where at the very

0:18:00.280 --> 0:18:03.399
<v Speaker 1>end of the film there's you who just have several

0:18:03.440 --> 0:18:07.680
<v Speaker 1>beats of one of the primary characters, uh staring into

0:18:07.720 --> 0:18:12.199
<v Speaker 1>the camera and very neutral expression. And of course you

0:18:12.240 --> 0:18:15.600
<v Speaker 1>have the entire film you've just watched to help uh

0:18:15.920 --> 0:18:20.400
<v Speaker 1>inform your idea of what's going through that that character's head. Um.

0:18:20.480 --> 0:18:22.600
<v Speaker 1>But but but still, it's it's a it's a great

0:18:22.680 --> 0:18:25.199
<v Speaker 1>use of neutral expression, Like he doesn't it doesn't look

0:18:25.240 --> 0:18:29.440
<v Speaker 1>particularly sad in that case, but you in you can

0:18:29.480 --> 0:18:32.480
<v Speaker 1>see sadness in the character. You know. Well, yeah, that's

0:18:32.480 --> 0:18:34.640
<v Speaker 1>a good example, but I think it also does raise

0:18:34.760 --> 0:18:37.840
<v Speaker 1>questions about something that's supposed to be sort of outside

0:18:37.920 --> 0:18:43.120
<v Speaker 1>the the standard interpretation of this of this experiment, which

0:18:43.160 --> 0:18:45.119
<v Speaker 1>is like, well, wait, what are the actual contents of

0:18:45.160 --> 0:18:48.000
<v Speaker 1>the face? Maybe that does matter. That's going to come

0:18:48.040 --> 0:18:50.560
<v Speaker 1>up in the author's interpretation of the results they get.

0:18:51.000 --> 0:18:53.239
<v Speaker 1>But so in the actual experiment they did, they had

0:18:53.240 --> 0:18:56.320
<v Speaker 1>a hundred and thirty seven participants, including the control group.

0:18:56.640 --> 0:19:00.760
<v Speaker 1>In the experimental group. In every condition, whether it was soup, coffin,

0:19:00.880 --> 0:19:05.040
<v Speaker 1>or child, the majority of people said there was no emotion.

0:19:05.119 --> 0:19:07.760
<v Speaker 1>So they saw the face that was supposedly neutral, they

0:19:07.760 --> 0:19:10.280
<v Speaker 1>saw it intercut with whatever it was, the soup or

0:19:10.320 --> 0:19:13.320
<v Speaker 1>the coffin, and they said, nope, there is no emotion

0:19:13.400 --> 0:19:16.800
<v Speaker 1>on this face. In the soup condition, sixty eight percent

0:19:16.880 --> 0:19:21.880
<v Speaker 1>selected no emotion. In both the child and the coffin condition,

0:19:22.000 --> 0:19:25.520
<v Speaker 1>sixty one percent said no emotion, and so comparing that

0:19:25.560 --> 0:19:29.480
<v Speaker 1>to the control group, in the control eight percent said

0:19:29.480 --> 0:19:31.760
<v Speaker 1>there was no emotion, and that dropped down to sixty

0:19:31.840 --> 0:19:35.880
<v Speaker 1>eight in the soup and sixty one in the child

0:19:35.960 --> 0:19:38.520
<v Speaker 1>and the coffin. So you could say this is a

0:19:38.600 --> 0:19:42.000
<v Speaker 1>small increase in perceived emotion, though the authors note that

0:19:42.080 --> 0:19:44.080
<v Speaker 1>for the size of the group they tested, it actually

0:19:44.080 --> 0:19:47.200
<v Speaker 1>doesn't reach statistical significance, so it might just be a

0:19:47.280 --> 0:19:51.160
<v Speaker 1>random fluke. Furthermore, in the cases where the viewers picked

0:19:51.160 --> 0:19:55.280
<v Speaker 1>in emotion, it was usually not the expected emotion, so

0:19:55.320 --> 0:19:58.119
<v Speaker 1>it was not happiness for the child and so forth.

0:19:58.560 --> 0:20:02.080
<v Speaker 1>So either way, this experiment find something somewhere between no

0:20:02.280 --> 0:20:06.080
<v Speaker 1>effect and small effect on perceived emotion, which is a

0:20:06.160 --> 0:20:08.760
<v Speaker 1>very far cry either way from Kolashev's reports about the

0:20:08.760 --> 0:20:13.440
<v Speaker 1>audience is unanimous raving about the actor's subtle emotional performances,

0:20:14.200 --> 0:20:16.080
<v Speaker 1>And so the authors say here that you know, in

0:20:16.160 --> 0:20:19.119
<v Speaker 1>less contrary evidence emerges, it seems true to say that

0:20:19.200 --> 0:20:24.320
<v Speaker 1>quote the Kolashov effect as reported no longer exists, even

0:20:24.400 --> 0:20:27.040
<v Speaker 1>if the effect did play a role at one time,

0:20:27.520 --> 0:20:30.320
<v Speaker 1>though emphasis there should be on as reported, because some

0:20:30.359 --> 0:20:34.600
<v Speaker 1>of the broader implications of it probably do still hold true. Now,

0:20:34.920 --> 0:20:38.040
<v Speaker 1>this raises an interesting question. If we assume, for the

0:20:38.040 --> 0:20:41.920
<v Speaker 1>sake of argument, that Kolashev was basically reporting the results

0:20:41.920 --> 0:20:46.480
<v Speaker 1>of his experiment accurately or with only slight exaggeration, what

0:20:46.600 --> 0:20:49.720
<v Speaker 1>could account between the difference. Why did Kolashov get people

0:20:49.840 --> 0:20:53.080
<v Speaker 1>raving about the subtle emotion in the neutral face, but

0:20:53.280 --> 0:20:56.159
<v Speaker 1>that that didn't really happen in a modern experiment? The

0:20:56.200 --> 0:20:58.320
<v Speaker 1>authors offer some ideas here, and I think they're all

0:20:58.440 --> 0:21:02.880
<v Speaker 1>pretty possible via and certainly interesting. So one would be

0:21:03.440 --> 0:21:08.159
<v Speaker 1>changes in audience expectation. You know, audiences today are accustomed

0:21:08.200 --> 0:21:11.840
<v Speaker 1>to highly effective editing techniques that have been perfected over time,

0:21:11.920 --> 0:21:15.360
<v Speaker 1>such as, like I mentioned earlier, the preservation of eyelines

0:21:15.480 --> 0:21:19.760
<v Speaker 1>to enforce continuity of of perspective and reverse shots. Yeah, yeah,

0:21:19.800 --> 0:21:21.520
<v Speaker 1>I think this is this is a big one. And

0:21:21.640 --> 0:21:23.240
<v Speaker 1>I mean it comes down to like some of the

0:21:23.240 --> 0:21:25.920
<v Speaker 1>basics of what we said earlier about how at least

0:21:25.920 --> 0:21:28.000
<v Speaker 1>for many of us and certainly for me, like trying

0:21:28.000 --> 0:21:31.760
<v Speaker 1>to watch an actual cooler show film is very difficult.

0:21:31.800 --> 0:21:35.080
<v Speaker 1>Like it's just film has come has evolved so much

0:21:35.160 --> 0:21:39.080
<v Speaker 1>since then, um, and and the effects are subtle in

0:21:39.119 --> 0:21:42.480
<v Speaker 1>a way that you really the film only has to

0:21:42.520 --> 0:21:45.680
<v Speaker 1>be even halfway competent to really just draw you in

0:21:45.920 --> 0:21:49.360
<v Speaker 1>and create the illusion. Right, So uh so the author's

0:21:49.440 --> 0:21:51.719
<v Speaker 1>right quote. It may be that a modern audience, by

0:21:51.800 --> 0:21:55.560
<v Speaker 1>virtue of increased media exposure relative to cool A. Shov's day,

0:21:55.680 --> 0:21:59.480
<v Speaker 1>has become accustomed to a more systematic and complex set

0:21:59.520 --> 0:22:02.679
<v Speaker 1>of associate creational cues, such as those supplied by the

0:22:02.720 --> 0:22:07.000
<v Speaker 1>continuity system of editing. And is correspondingly less likely to

0:22:07.040 --> 0:22:10.359
<v Speaker 1>respond to a montage sequence that employs a blank face

0:22:10.400 --> 0:22:14.480
<v Speaker 1>and minimal, if any associated cues within shots. So maybe

0:22:14.480 --> 0:22:19.320
<v Speaker 1>the bar for perceiving emotion in films has has gone up,

0:22:19.400 --> 0:22:21.959
<v Speaker 1>you know, it's just harder to do now. And at

0:22:22.000 --> 0:22:26.520
<v Speaker 1>the time the Kolashov did his experiment, allegedly maybe the

0:22:26.600 --> 0:22:30.399
<v Speaker 1>audiences were just we're just more it was easier for

0:22:30.480 --> 0:22:33.320
<v Speaker 1>them to project that emotion now that There could be

0:22:33.359 --> 0:22:35.359
<v Speaker 1>a number of ways to read that. One way is

0:22:35.359 --> 0:22:38.840
<v Speaker 1>is thinking about how much exposure modern audiences have to

0:22:38.960 --> 0:22:43.000
<v Speaker 1>modern editing techniques. Um the other way, I guess, and

0:22:43.280 --> 0:22:46.199
<v Speaker 1>the authors don't really favor this explanation, but they say

0:22:46.240 --> 0:22:48.600
<v Speaker 1>another way of looking at it is naivete on the

0:22:49.040 --> 0:22:51.560
<v Speaker 1>part of the early audiences. There's some kind of projection

0:22:51.600 --> 0:22:55.120
<v Speaker 1>going on, because maybe early film audiences were just so

0:22:55.200 --> 0:22:59.560
<v Speaker 1>bewildered by moving pictures that they almost like hallucinated projections

0:22:59.560 --> 0:23:02.560
<v Speaker 1>of emotion. And uh, the authors don't think this is

0:23:02.600 --> 0:23:05.800
<v Speaker 1>a very good explanation for one thing, because they argue

0:23:05.880 --> 0:23:08.400
<v Speaker 1>that a lot of the stories that are used to

0:23:08.400 --> 0:23:12.159
<v Speaker 1>to illustrate the sort of bewilderment of early film audiences,

0:23:12.240 --> 0:23:14.880
<v Speaker 1>like that, you know, the semi mythological things about the

0:23:14.880 --> 0:23:17.880
<v Speaker 1>audiences running away from the Loomi air train and stuff

0:23:17.880 --> 0:23:20.560
<v Speaker 1>that they say that I mean, there were sort of

0:23:20.600 --> 0:23:24.119
<v Speaker 1>events of this kind, but they have been mythologized in

0:23:24.160 --> 0:23:28.280
<v Speaker 1>a way that over emphasizes how naive early audiences were,

0:23:28.359 --> 0:23:30.639
<v Speaker 1>and that a lot of these kinds of reactions may

0:23:30.640 --> 0:23:33.480
<v Speaker 1>have just been audiences playing along there at the theater

0:23:33.640 --> 0:23:36.240
<v Speaker 1>having a good time, and they're playing along with what

0:23:36.320 --> 0:23:39.520
<v Speaker 1>the suggested reaction was supposed to be. That's true once

0:23:39.560 --> 0:23:41.879
<v Speaker 1>you especially when you're dealing with a group of people,

0:23:41.960 --> 0:23:45.080
<v Speaker 1>you know, watching watching anything with a group, even even

0:23:45.080 --> 0:23:48.359
<v Speaker 1>today with our our modern exposure to cinema, you know,

0:23:48.480 --> 0:23:51.040
<v Speaker 1>if one person jumps, everybody can jump. That sort of thing,

0:23:51.119 --> 0:23:53.639
<v Speaker 1>you know, you're more maybe you're more likely to to

0:23:53.720 --> 0:23:56.320
<v Speaker 1>laugh or scream if you're watching it with with other people.

0:23:56.400 --> 0:23:59.399
<v Speaker 1>That sort of thing makes me think about William Castle

0:23:59.440 --> 0:24:01.240
<v Speaker 1>and the Tingle are trying to get people screaming in

0:24:01.280 --> 0:24:06.600
<v Speaker 1>the movie theaters. Yea, yeah, which which is uh is infectious.

0:24:06.640 --> 0:24:08.800
<v Speaker 1>As I think I mentioned in that Tingler episode, I

0:24:08.840 --> 0:24:11.640
<v Speaker 1>got to see the Tingler UH in a theater and

0:24:11.840 --> 0:24:14.639
<v Speaker 1>people were totally playing into it, like it's still worked today,

0:24:15.040 --> 0:24:18.000
<v Speaker 1>so good. Okay. A couple of other possible explanations for

0:24:18.000 --> 0:24:21.159
<v Speaker 1>the difference between Kolashov's report and then and then they

0:24:21.200 --> 0:24:25.520
<v Speaker 1>failed attempt to replicate those findings. Another one is response bias.

0:24:25.560 --> 0:24:28.960
<v Speaker 1>So this seems quite possible to me. Maybe it was

0:24:29.000 --> 0:24:33.960
<v Speaker 1>originally a sloppy experiment. Maybe Kolashov primed his test subjects

0:24:34.000 --> 0:24:37.320
<v Speaker 1>to react the way they did and they complied. Uh.

0:24:37.359 --> 0:24:39.400
<v Speaker 1>You know that This is why double blind tests are

0:24:39.520 --> 0:24:43.880
<v Speaker 1>very useful. If the person administering the test doesn't know

0:24:43.960 --> 0:24:47.399
<v Speaker 1>what hypothesis is being tested, it's harder for them to

0:24:47.440 --> 0:24:50.359
<v Speaker 1>behave in a way that would bias, that would bias

0:24:50.440 --> 0:24:53.600
<v Speaker 1>the subject response in favor of it. And there is

0:24:53.640 --> 0:24:57.359
<v Speaker 1>of course extensive evidence that Kolashov was already committed to

0:24:57.480 --> 0:25:00.399
<v Speaker 1>his theory about the power of montage, but for he

0:25:00.440 --> 0:25:04.160
<v Speaker 1>allegedly conducted this experiment like he he already had the

0:25:04.200 --> 0:25:07.440
<v Speaker 1>result he was looking for in mind. Yeah, like the

0:25:07.720 --> 0:25:11.120
<v Speaker 1>neutral face. I keep thinking of examples now of neutral

0:25:11.160 --> 0:25:14.080
<v Speaker 1>face or very neutral or or just you know, low

0:25:14.160 --> 0:25:17.640
<v Speaker 1>key acting performances, And one that instantly comes to mind

0:25:18.119 --> 0:25:21.280
<v Speaker 1>is the sequence in The Godfather where al Pacino's character

0:25:21.440 --> 0:25:25.520
<v Speaker 1>is in the restaurant with uh, what is the the

0:25:25.680 --> 0:25:30.040
<v Speaker 1>corrupt police officer and Sterling Hayden and yeah, and the turk,

0:25:30.320 --> 0:25:32.920
<v Speaker 1>right is that the other character his name also it's

0:25:32.960 --> 0:25:36.199
<v Speaker 1>also um And of course what's gonna happen is he's

0:25:36.200 --> 0:25:37.800
<v Speaker 1>gonna go to the toilet, he's gonna come back with

0:25:37.840 --> 0:25:39.480
<v Speaker 1>a gun, and then he's going to shoot them both.

0:25:39.520 --> 0:25:42.040
<v Speaker 1>That's the plan. And there's that great sequence where you

0:25:42.080 --> 0:25:44.720
<v Speaker 1>see al Pacino's face and he's he had a very again,

0:25:44.800 --> 0:25:48.159
<v Speaker 1>very neutral expression, and I previously just always thought, well,

0:25:48.200 --> 0:25:50.480
<v Speaker 1>that's just he's just he was such a great actor

0:25:50.520 --> 0:25:52.640
<v Speaker 1>at that point in his career, Like like you can

0:25:52.680 --> 0:25:55.280
<v Speaker 1>just see the wheels turning, you can see all the

0:25:55.320 --> 0:25:58.240
<v Speaker 1>tension going on behind the scenes. But maybe not, maybe

0:25:58.280 --> 0:26:01.320
<v Speaker 1>he's just thinking about, you know what, what what he

0:26:01.320 --> 0:26:02.960
<v Speaker 1>needs to pick up at the grocery store later on

0:26:03.000 --> 0:26:05.400
<v Speaker 1>in the day, and it's just all about everything else

0:26:05.440 --> 0:26:07.120
<v Speaker 1>going on in the scene and how it's been put

0:26:07.160 --> 0:26:09.480
<v Speaker 1>together that could be there. They're actually a number of

0:26:09.480 --> 0:26:13.760
<v Speaker 1>shots in The Godfather in particular where they're memorable because

0:26:13.920 --> 0:26:18.280
<v Speaker 1>of al Pacino's expressionless face, like when when Carlo Ritzie

0:26:18.480 --> 0:26:22.600
<v Speaker 1>confesses at the end to having killed Sonny, and Michael

0:26:22.640 --> 0:26:25.200
<v Speaker 1>just looks at him with the blank expression. But you

0:26:25.280 --> 0:26:27.879
<v Speaker 1>read a lot into that blank expression. It is a

0:26:27.960 --> 0:26:31.800
<v Speaker 1>murderous blank expression. But there's another way of reading the

0:26:31.840 --> 0:26:36.480
<v Speaker 1>al Pacino example here, and also of possibly interpreting the

0:26:36.480 --> 0:26:41.119
<v Speaker 1>original Mojoukan experiment. I really like this explanation. What if

0:26:41.160 --> 0:26:45.680
<v Speaker 1>Kulashov's montage was loaded with more conventional emotional content than

0:26:45.720 --> 0:26:48.680
<v Speaker 1>he claimed. There could be a million ways this could

0:26:48.720 --> 0:26:51.760
<v Speaker 1>be true. But for example, what if there was something

0:26:51.880 --> 0:26:55.879
<v Speaker 1>special about the face of Majukin. What if there was

0:26:55.880 --> 0:26:59.800
<v Speaker 1>something special about the face that Kulashov used in this

0:27:00.000 --> 0:27:03.800
<v Speaker 1>supposedly neutral test film, there was less neutral than we

0:27:03.800 --> 0:27:06.840
<v Speaker 1>would be led to believe. The authors of this ninety

0:27:06.880 --> 0:27:09.680
<v Speaker 1>two paper note quote there is a difference between an

0:27:09.720 --> 0:27:14.639
<v Speaker 1>expressionless face and an ambiguous expression. And they started an

0:27:14.680 --> 0:27:17.320
<v Speaker 1>experience from their own experiment. They talked about how the

0:27:17.400 --> 0:27:19.919
<v Speaker 1>very first tape they created, if somebody trying to do

0:27:19.960 --> 0:27:23.159
<v Speaker 1>a neutral face had to be rejected and replaced with

0:27:23.200 --> 0:27:26.320
<v Speaker 1>a different actor because it failed to be rated as

0:27:26.400 --> 0:27:29.280
<v Speaker 1>neutral in the control condition. So that was the control

0:27:29.320 --> 0:27:33.000
<v Speaker 1>when there were no shots juxtaposed, the control group thought

0:27:33.040 --> 0:27:36.200
<v Speaker 1>they perceived a range of emotions in the first neutral

0:27:36.280 --> 0:27:38.560
<v Speaker 1>face they looked at, and then the author's got a

0:27:38.600 --> 0:27:41.960
<v Speaker 1>different tape, different actor, and it succeeded at being perceived

0:27:42.000 --> 0:27:45.240
<v Speaker 1>as more neutral in the original control. This is great

0:27:45.280 --> 0:27:47.800
<v Speaker 1>to point out, Yeah, the difference between a neutral face

0:27:47.800 --> 0:27:51.560
<v Speaker 1>and an ambiguous face, because obviously this is one of

0:27:51.560 --> 0:27:54.879
<v Speaker 1>the arguments for why the Mona Lisa by Leonardo da

0:27:54.920 --> 0:27:59.120
<v Speaker 1>vinci Is is such a an admired piece of art.

0:27:59.560 --> 0:28:03.600
<v Speaker 1>Is because you can easily read what the Mona Lisa

0:28:03.800 --> 0:28:07.080
<v Speaker 1>is um is thinking or feeling, but that she has

0:28:07.119 --> 0:28:10.119
<v Speaker 1>this ambiguous countenance, right, And the difference would be that

0:28:10.160 --> 0:28:13.280
<v Speaker 1>there there is a difference between ambiguous and neutral. Neutral

0:28:13.600 --> 0:28:15.720
<v Speaker 1>is something we look at and we see I I

0:28:15.800 --> 0:28:19.760
<v Speaker 1>don't see any emotion on that face. Ambiguous is you

0:28:19.800 --> 0:28:22.320
<v Speaker 1>see emotion, but it's not clear what it is. It

0:28:22.400 --> 0:28:26.520
<v Speaker 1>maybe suggests something that could go in different directions. Oh,

0:28:26.560 --> 0:28:29.879
<v Speaker 1>but then the author's come back to talking about this

0:28:30.000 --> 0:28:33.800
<v Speaker 1>more ambiguous, more emotional face that they got the first

0:28:33.800 --> 0:28:36.320
<v Speaker 1>time they tried to record a tape, they said quote.

0:28:36.320 --> 0:28:39.160
<v Speaker 1>When other viewers were shown this face and sequence, many

0:28:39.200 --> 0:28:42.680
<v Speaker 1>attributed a wide range of emotions to the actor, some

0:28:42.800 --> 0:28:46.520
<v Speaker 1>consistent with the coolishev effect others not. The sequence with

0:28:46.560 --> 0:28:54.320
<v Speaker 1>the soup, for example, elicited interpretations of apathy, disgust, contemplation, detachment, dislike, indifference,

0:28:54.600 --> 0:28:57.920
<v Speaker 1>lack of interest, as well as an occasional attribution of hunger.

0:28:58.600 --> 0:29:02.000
<v Speaker 1>The ambiguous expression see him to offer a stronger interpretive

0:29:02.040 --> 0:29:05.520
<v Speaker 1>cue for the viewer than did the expressionless face. If

0:29:05.560 --> 0:29:09.000
<v Speaker 1>cool a Chauvian montage may not be capable of making

0:29:09.040 --> 0:29:12.600
<v Speaker 1>an expressionless face emotive, it may very well do with

0:29:12.680 --> 0:29:16.880
<v Speaker 1>an ambiguous expression, since the objects like soup, coffin, or

0:29:17.000 --> 0:29:22.080
<v Speaker 1>child provide a context for resolving the ambiguity. And I

0:29:22.160 --> 0:29:26.479
<v Speaker 1>think this interpretation seems very likely to me because again,

0:29:26.960 --> 0:29:31.560
<v Speaker 1>the allegation is that Mozukin was a famed actor, and

0:29:31.760 --> 0:29:35.360
<v Speaker 1>so there's naturally you can imagine a famed actor's face

0:29:35.480 --> 0:29:39.160
<v Speaker 1>has something special about it's kind of brimming with with

0:29:39.320 --> 0:29:43.320
<v Speaker 1>the the implication of emotion, even when they're being relatively

0:29:43.360 --> 0:29:46.120
<v Speaker 1>subtle or not, you know, offering a big smile or

0:29:46.160 --> 0:29:49.400
<v Speaker 1>frown or whatever, right right that this may well have

0:29:49.440 --> 0:29:53.239
<v Speaker 1>been the sort of performer that was highly aware of

0:29:53.280 --> 0:29:55.000
<v Speaker 1>what their face is doing. That is, you know, that

0:29:55.160 --> 0:29:57.880
<v Speaker 1>is practiced in front of the mirror that knows what

0:29:57.920 --> 0:30:02.000
<v Speaker 1>they're projecting, and therefore to you know, to a certain extent,

0:30:02.120 --> 0:30:04.640
<v Speaker 1>might be incapable of a neutral face at least when

0:30:05.360 --> 0:30:08.240
<v Speaker 1>when when told to pull some sort of face. Right,

0:30:08.280 --> 0:30:11.120
<v Speaker 1>So if there's something to this interpretation, I would say

0:30:11.160 --> 0:30:13.719
<v Speaker 1>that that the coolest off effect, even in the specific

0:30:13.800 --> 0:30:17.200
<v Speaker 1>case of interpreting neutral faces, as you know, based on

0:30:17.320 --> 0:30:22.160
<v Speaker 1>the the editing context, it's absolutely tapping into something real,

0:30:22.400 --> 0:30:26.120
<v Speaker 1>but there might be like thresholds or limits, like there

0:30:26.240 --> 0:30:28.600
<v Speaker 1>is some truth to it, but it can't overcome some

0:30:28.760 --> 0:30:34.520
<v Speaker 1>truly deeply blandly neutral faces, you know, like some ambiguous

0:30:34.520 --> 0:30:38.680
<v Speaker 1>faces just offer more hooks on which to hang emotional

0:30:38.760 --> 0:30:43.520
<v Speaker 1>values created by the context. Yeah. Yeah, I also wonder

0:30:44.120 --> 0:30:47.160
<v Speaker 1>what would what would happen if you you took exceptional

0:30:47.200 --> 0:30:49.200
<v Speaker 1>faces and you threw them in, you know, and not

0:30:49.240 --> 0:30:53.840
<v Speaker 1>necessarily even exceptionally dashing faces, but like just exceptionally evocative faces,

0:30:53.920 --> 0:30:55.760
<v Speaker 1>like like I don't know, like a Peter Laurie. You know,

0:30:56.320 --> 0:30:58.480
<v Speaker 1>if you put Peter Laurie in there, just even you know,

0:30:58.520 --> 0:31:00.280
<v Speaker 1>even though he's gonna do you know, a new traw

0:31:00.360 --> 0:31:03.400
<v Speaker 1>ambiguous face. Uh, you know, what would happen to the

0:31:03.400 --> 0:31:05.680
<v Speaker 1>experiment of course, in that case, you'd also have to

0:31:05.840 --> 0:31:08.920
<v Speaker 1>not know it was Peter Lori, because then you're gonna

0:31:08.960 --> 0:31:11.160
<v Speaker 1>you're gonna start typecasting, like, oh, we know what kind

0:31:11.200 --> 0:31:14.840
<v Speaker 1>of guys this this this actor plays. Yeah, you'd be suspicious,

0:31:14.840 --> 0:31:18.920
<v Speaker 1>you'd be reading negative emotional or suspicious mind content. What

0:31:19.080 --> 0:31:21.080
<v Speaker 1>is the planning for that soup? He's going to poison

0:31:21.120 --> 0:31:24.320
<v Speaker 1>that soup? Isn't he right? Anyway? I think the authors

0:31:24.360 --> 0:31:26.280
<v Speaker 1>make the point in the end that the the broader

0:31:26.320 --> 0:31:28.840
<v Speaker 1>implications of the cool A show of myth that that

0:31:28.920 --> 0:31:32.760
<v Speaker 1>individual shots, which may be low on meaning or emotion

0:31:32.840 --> 0:31:36.200
<v Speaker 1>by themselves, can become highly charged with meaning by the

0:31:36.240 --> 0:31:39.800
<v Speaker 1>power of the surrounding editing. This is obviously true, and

0:31:39.880 --> 0:31:43.080
<v Speaker 1>it is largely the basis for the magic of cinema,

0:31:43.760 --> 0:31:47.600
<v Speaker 1>But the specific claim about supposedly neutral faces appears to

0:31:47.640 --> 0:31:51.560
<v Speaker 1>be not true, at least for some audiences or some faces.

0:31:52.200 --> 0:31:55.520
<v Speaker 1>But this raises really interesting questions like, what are the

0:31:55.560 --> 0:32:00.320
<v Speaker 1>properties of the maximally cool A show ambiguous face? You know, what,

0:32:00.320 --> 0:32:02.480
<v Speaker 1>what kind of skills would you want an actor to

0:32:02.560 --> 0:32:06.640
<v Speaker 1>have to be able to have these you know, subtle

0:32:06.680 --> 0:32:12.280
<v Speaker 1>ambiguous expressions that can be sort of driven any which way.

0:32:12.360 --> 0:32:14.920
<v Speaker 1>By the surrounding context, by a bowl of soup or

0:32:14.960 --> 0:32:18.000
<v Speaker 1>by a coffin. I guess, you know, I'm just guessing here,

0:32:18.000 --> 0:32:20.040
<v Speaker 1>but at the bare minimum, you need to have some

0:32:20.120 --> 0:32:23.560
<v Speaker 1>sort of like spark of attention, Like they're saying, it's

0:32:23.600 --> 0:32:27.080
<v Speaker 1>not not enough perhaps to just rely solely on the

0:32:27.240 --> 0:32:29.760
<v Speaker 1>editing to imply that there's a connection between this shot

0:32:29.800 --> 0:32:33.160
<v Speaker 1>and the other. But the person's face appears to be

0:32:33.320 --> 0:32:36.400
<v Speaker 1>looking with interest at something. You know, Yeah, that's that's

0:32:36.400 --> 0:32:38.760
<v Speaker 1>a good point. I mean, I think sometimes with these studies,

0:32:38.800 --> 0:32:42.280
<v Speaker 1>like the face doesn't just look neutral. It looks like

0:32:42.360 --> 0:32:45.680
<v Speaker 1>it's not seeing anything, right, Like if it's just like

0:32:45.760 --> 0:32:49.000
<v Speaker 1>mug shot and then and then pick a plate of spaghetti,

0:32:49.080 --> 0:32:50.520
<v Speaker 1>Like okay, you show me a mug shot, and you

0:32:50.560 --> 0:32:53.719
<v Speaker 1>show me some spaghetti. Maybe something that's crucial is that

0:32:53.920 --> 0:32:57.280
<v Speaker 1>the even if they're not showing a very clear emotion,

0:32:57.360 --> 0:33:00.600
<v Speaker 1>that it looks like they're looking at what ever is

0:33:00.640 --> 0:33:11.680
<v Speaker 1>being shown. So Princeton Henley is very interesting, but it

0:33:11.760 --> 0:33:14.640
<v Speaker 1>was by no means the last study on the cooler

0:33:14.640 --> 0:33:17.120
<v Speaker 1>shop effect, the last attempt to look at it empirically,

0:33:17.680 --> 0:33:20.200
<v Speaker 1>And actually since then some other studies have kind of

0:33:20.400 --> 0:33:22.560
<v Speaker 1>come back on the other side have found a little

0:33:22.600 --> 0:33:27.640
<v Speaker 1>more support for the original alleged finding. So one example

0:33:28.040 --> 0:33:31.680
<v Speaker 1>is the is the study by Dean mobs at All

0:33:31.760 --> 0:33:35.080
<v Speaker 1>from two thousand six called the Cooler Shop Effect the

0:33:35.120 --> 0:33:38.840
<v Speaker 1>influence of contextual framing on emotional attributions. This was in

0:33:38.960 --> 0:33:42.640
<v Speaker 1>social cognitive and effective neuroscience, and the test here was

0:33:42.680 --> 0:33:45.760
<v Speaker 1>a little bit different, but they did basically look for

0:33:45.880 --> 0:33:49.080
<v Speaker 1>the same type of effect and did succeed in producing

0:33:49.120 --> 0:33:52.760
<v Speaker 1>it experimentally. So in this case, they didn't use just

0:33:53.000 --> 0:33:58.000
<v Speaker 1>a single supposedly neutral face as the stimulus. They used

0:33:58.200 --> 0:34:01.680
<v Speaker 1>neutral faces and then what they call faces displaying subtly

0:34:01.960 --> 0:34:06.200
<v Speaker 1>fearful or happy facial expressions, which if you want to

0:34:06.200 --> 0:34:08.160
<v Speaker 1>look up the study you can see the stimuli they

0:34:08.239 --> 0:34:11.560
<v Speaker 1>use the yeah, they're they're play their faces that are

0:34:11.680 --> 0:34:14.880
<v Speaker 1>almost neutral. They've just got the barest little hint of

0:34:14.920 --> 0:34:18.120
<v Speaker 1>a smile or kind of an apprehensive frown. And then

0:34:18.120 --> 0:34:20.640
<v Speaker 1>they put together a task where they would actually they

0:34:20.640 --> 0:34:23.640
<v Speaker 1>paired it with neuroimaging in the study, so they'd have

0:34:23.719 --> 0:34:27.160
<v Speaker 1>people doing neuroimaging while they gave them the task to

0:34:28.000 --> 0:34:30.440
<v Speaker 1>look at this face and then imagine that the person

0:34:30.719 --> 0:34:33.440
<v Speaker 1>is watching a movie of various kinds. It could be

0:34:33.480 --> 0:34:37.000
<v Speaker 1>a happy movie scene or a scary movie scene. Uh.

0:34:37.040 --> 0:34:40.080
<v Speaker 1>And they did find that people were, on average more

0:34:40.160 --> 0:34:44.280
<v Speaker 1>likely to interpret neutral or only very subtle expressive faces

0:34:44.840 --> 0:34:47.480
<v Speaker 1>more in alignment with the emotion that you would expect

0:34:47.560 --> 0:34:50.560
<v Speaker 1>if they believed the person was watching either a scary

0:34:50.680 --> 0:34:52.960
<v Speaker 1>or a happy movie. And so it's worth noting that

0:34:53.000 --> 0:34:55.799
<v Speaker 1>there is an effect here, but it's not as shockingly

0:34:55.920 --> 0:34:59.200
<v Speaker 1>powerful and unanimous as like those original tellings of the

0:34:59.400 --> 0:35:04.440
<v Speaker 1>Cooler Show experiment would suggest. Mm hmm, yeah, this is interesting.

0:35:04.480 --> 0:35:06.640
<v Speaker 1>This is something we'll continue to look at. I also

0:35:06.680 --> 0:35:09.920
<v Speaker 1>like that they were looking at scary and happy movie

0:35:09.960 --> 0:35:14.399
<v Speaker 1>scenes because it also brings to mind episodes we've done

0:35:14.400 --> 0:35:18.719
<v Speaker 1>in the past on audience reactions too scary movies and

0:35:18.800 --> 0:35:22.239
<v Speaker 1>how oftentimes, like like the the reaction you have to

0:35:22.440 --> 0:35:26.920
<v Speaker 1>a pleasant movie or certainly a funny movie compared to

0:35:26.920 --> 0:35:29.279
<v Speaker 1>that of a scary movie. Uh, that they may be

0:35:29.400 --> 0:35:32.360
<v Speaker 1>more like than one might think. Oh yeah, because a

0:35:32.360 --> 0:35:36.719
<v Speaker 1>lot of times people laugh when something is scary. Yeah, laughing, Uh,

0:35:36.960 --> 0:35:39.160
<v Speaker 1>you know, reacting to the way that people around them

0:35:39.160 --> 0:35:42.279
<v Speaker 1>are reacting. And if you are acting frightened during a

0:35:42.280 --> 0:35:44.880
<v Speaker 1>frightening movie, it's I feel like, it's very often a

0:35:45.000 --> 0:35:47.400
<v Speaker 1>kind of excited frightening you know, that's safe kind of

0:35:47.600 --> 0:35:49.799
<v Speaker 1>like I am. I am afraid for the characters, but

0:35:49.840 --> 0:35:52.960
<v Speaker 1>I'm not necessarily afraid for myself. You know, I've actually

0:35:52.960 --> 0:35:56.520
<v Speaker 1>wondered before if so. A lot of my movie going

0:35:56.640 --> 0:36:00.719
<v Speaker 1>entertainment pleasure comes from watching be horror movie is essentially

0:36:00.760 --> 0:36:05.080
<v Speaker 1>as unintentional comedies and having a good time laughing laughing

0:36:05.080 --> 0:36:08.000
<v Speaker 1>along with them. But I wonder if part of that

0:36:08.280 --> 0:36:11.400
<v Speaker 1>grows out of a kind of defense mechanism learned in childhood,

0:36:11.480 --> 0:36:15.000
<v Speaker 1>that that I could protect myself from something scary if

0:36:15.040 --> 0:36:18.200
<v Speaker 1>I sort of forced myself to see it instead as

0:36:18.200 --> 0:36:21.480
<v Speaker 1>something funny. Yeah, I don't know. I I certainly catch

0:36:21.560 --> 0:36:27.480
<v Speaker 1>myself going like ah, more like that exact um sound

0:36:28.120 --> 0:36:31.240
<v Speaker 1>if it is say a slightly goofy or goofy monster

0:36:31.360 --> 0:36:34.399
<v Speaker 1>that is suddenly jumping out as opposed to a more

0:36:35.160 --> 0:36:39.920
<v Speaker 1>I don't know, effective looking special effect. Uh there's something

0:36:39.960 --> 0:36:42.520
<v Speaker 1>about I don't know, it's probably you know, all this

0:36:42.560 --> 0:36:45.799
<v Speaker 1>is highly subjective, but for me at least, uh, you know,

0:36:45.880 --> 0:36:49.799
<v Speaker 1>maybe I'm just leaning into the imagination more in those cases. Now,

0:36:49.840 --> 0:36:52.759
<v Speaker 1>just very briefly, I wanted to point out a couple

0:36:52.800 --> 0:36:55.120
<v Speaker 1>more studies I dug up that looked into the cooler

0:36:55.120 --> 0:36:57.640
<v Speaker 1>Shov effect more recently than this one. So there was

0:36:57.680 --> 0:37:00.840
<v Speaker 1>a study in the journal Perception in in two thousand

0:37:00.880 --> 0:37:04.320
<v Speaker 1>and sixteen by Daniel Barrett at All called does the

0:37:04.360 --> 0:37:07.319
<v Speaker 1>cool a Shov effect really exist? Revisiting a classic film

0:37:07.360 --> 0:37:12.520
<v Speaker 1>experiment on facial expressions and emotional context. So they note

0:37:12.520 --> 0:37:14.360
<v Speaker 1>some of the stuff we already did, doubts about the

0:37:14.360 --> 0:37:17.960
<v Speaker 1>original experiment, and then the fact that recent attempts to

0:37:18.080 --> 0:37:22.080
<v Speaker 1>reproduce the effect have had conflicting results. So they tried

0:37:22.120 --> 0:37:25.080
<v Speaker 1>it out with a group of thirty six participants who

0:37:25.080 --> 0:37:30.239
<v Speaker 1>were presented with twenty four film sequences of neutral faces

0:37:30.280 --> 0:37:34.160
<v Speaker 1>across six different emotional conditions, so trying to reproduce the

0:37:34.200 --> 0:37:37.400
<v Speaker 1>same effect, and they actually did find a correlation. It

0:37:37.440 --> 0:37:39.680
<v Speaker 1>may it may not have been huge, but they said

0:37:39.800 --> 0:37:43.360
<v Speaker 1>quote for each emotional condition, the participants tended to choose

0:37:43.360 --> 0:37:47.960
<v Speaker 1>the appropriate the appropriate category more frequently than alternative options,

0:37:48.320 --> 0:37:51.200
<v Speaker 1>while the answers to the valence and arousal questions also

0:37:51.239 --> 0:37:54.279
<v Speaker 1>went in the expected direction. So they did find a

0:37:54.320 --> 0:37:57.520
<v Speaker 1>mild existence of the cool A Shov effect in their

0:37:57.600 --> 0:38:01.360
<v Speaker 1>research here and then there was Another one by Baranowski

0:38:01.400 --> 0:38:05.640
<v Speaker 1>and Hate in UH Perception in two thousand seventeen, called

0:38:05.680 --> 0:38:10.080
<v Speaker 1>the auditory cool Ashov Effect multisensory integration and movie editing.

0:38:10.480 --> 0:38:12.480
<v Speaker 1>The study tried to see if there were any cool

0:38:12.520 --> 0:38:15.120
<v Speaker 1>a Show of type effects, not for cross cutting with

0:38:15.280 --> 0:38:18.600
<v Speaker 1>visual images, but for music. So the question is does

0:38:18.800 --> 0:38:23.920
<v Speaker 1>music affect what emotions people detect on other people's supposedly

0:38:23.960 --> 0:38:27.120
<v Speaker 1>neutral faces, And according to the authors of this study,

0:38:27.480 --> 0:38:30.799
<v Speaker 1>their results were yes. They found that sad music did

0:38:30.840 --> 0:38:34.200
<v Speaker 1>in fact make people more likely to rate a supposedly

0:38:34.239 --> 0:38:38.640
<v Speaker 1>neutral face as sad and vice versa. Well that that

0:38:38.640 --> 0:38:41.760
<v Speaker 1>that doesn't surprise me at all. I mean, music, especially

0:38:41.880 --> 0:38:46.160
<v Speaker 1>music and film, is highly manipulative at times. And uh

0:38:46.239 --> 0:38:48.359
<v Speaker 1>and I think we've all seen experiments with this sort

0:38:48.360 --> 0:38:53.040
<v Speaker 1>of amateur experiments with this online where you take, um,

0:38:53.120 --> 0:38:55.719
<v Speaker 1>Johnny cash Is cover of nine inch Nails Hurt, and

0:38:55.719 --> 0:38:59.359
<v Speaker 1>you play it in the background of virtual virtually any uh,

0:38:59.440 --> 0:39:02.920
<v Speaker 1>neutral or ambiguous footage, and you're going to get a

0:39:02.960 --> 0:39:07.480
<v Speaker 1>sense of like deep personal anguish and and hurt. I'm

0:39:07.520 --> 0:39:09.279
<v Speaker 1>just I'm just putting it all together in my mind

0:39:09.400 --> 0:39:12.280
<v Speaker 1>right now. I'm seeing I'm seeing clips from like happy

0:39:12.360 --> 0:39:16.239
<v Speaker 1>Gilmore or something, but with with the Johnny Cash Yeah,

0:39:16.600 --> 0:39:19.520
<v Speaker 1>to see if I still feel. And then finally one

0:39:19.600 --> 0:39:22.880
<v Speaker 1>last one there was a paper by mullinicks at All

0:39:23.040 --> 0:39:26.560
<v Speaker 1>from twenty nineteen in pl Os one that also looked

0:39:26.560 --> 0:39:29.120
<v Speaker 1>at the cool a Shov effect, trying to see if

0:39:29.160 --> 0:39:34.160
<v Speaker 1>it existed for still photographs instead of dynamic film sequences.

0:39:34.520 --> 0:39:37.520
<v Speaker 1>And the authors say, yes, they did the cool Ashov

0:39:37.600 --> 0:39:40.319
<v Speaker 1>type experiment, but just with still photos, and they found

0:39:40.400 --> 0:39:42.840
<v Speaker 1>there was in fact a cool Ashov type effect for

0:39:42.960 --> 0:39:48.160
<v Speaker 1>just for still images. Okay, also not surprising to me anyway.

0:39:48.280 --> 0:39:50.919
<v Speaker 1>So it looks like more of the recent studies into

0:39:51.000 --> 0:39:53.560
<v Speaker 1>this have found some kind of effect, though I think

0:39:53.640 --> 0:39:56.200
<v Speaker 1>sometimes the effects are, you know, the kinds of things

0:39:56.280 --> 0:39:58.799
<v Speaker 1>you're more likely to normally see in psychology experiments, kind

0:39:58.800 --> 0:40:02.800
<v Speaker 1>of modest effects rather other than the overwhelming unanimous effect

0:40:02.960 --> 0:40:07.200
<v Speaker 1>described in the the original Masoukan experiment. Now, I'd like

0:40:07.239 --> 0:40:10.160
<v Speaker 1>to take um all these points we've been hitting and

0:40:10.320 --> 0:40:13.840
<v Speaker 1>come back around to something that I briefly discussed, and

0:40:13.880 --> 0:40:17.560
<v Speaker 1>that was Leonardo da Vinci's famous sixteenth century painting The

0:40:17.600 --> 0:40:20.200
<v Speaker 1>Mona Lisa. One of the most intriguing aspects of this

0:40:20.280 --> 0:40:25.480
<v Speaker 1>painting is the the ultimate ambiguity of the expression. You know,

0:40:25.520 --> 0:40:28.759
<v Speaker 1>the Mona Lisa smile especially, Uh, it's a it's a

0:40:29.239 --> 0:40:31.320
<v Speaker 1>it's a it's a slight smile. It's a kind of

0:40:31.320 --> 0:40:34.880
<v Speaker 1>an ambiguous smile. What is she smiling about or beginning

0:40:34.880 --> 0:40:38.320
<v Speaker 1>to smile about? Um? You know there there there have

0:40:38.400 --> 0:40:40.239
<v Speaker 1>been a number of papers written about this, and I'm

0:40:40.239 --> 0:40:42.360
<v Speaker 1>certainly not going to do them all justice here, but

0:40:42.400 --> 0:40:45.279
<v Speaker 1>I wanted to touch on some findings that I think

0:40:45.360 --> 0:40:49.520
<v Speaker 1>can potentially contribute to this conversation. Now, wait, did this

0:40:49.600 --> 0:40:53.840
<v Speaker 1>originally come up in our making a distinction between neutrality

0:40:53.880 --> 0:40:56.880
<v Speaker 1>and ambiguity and so so that maybe you're suggesting that

0:40:56.920 --> 0:40:59.680
<v Speaker 1>the Mona Lisa's face might be one of those famous

0:40:59.680 --> 0:41:03.640
<v Speaker 1>face is that is ambiguous but not neutral? Right, it

0:41:03.680 --> 0:41:06.600
<v Speaker 1>doesn't look like a death mask. But also you know,

0:41:06.680 --> 0:41:10.240
<v Speaker 1>she's not she's not scowling, she doesn't look like Vigo

0:41:10.280 --> 0:41:13.600
<v Speaker 1>the compathion. She's not smiling ear to ear. It's a

0:41:13.760 --> 0:41:18.640
<v Speaker 1>very interesting expression, to say the least. Um that people

0:41:18.760 --> 0:41:22.480
<v Speaker 1>have been discussing and studying for for for decades and

0:41:22.920 --> 0:41:26.160
<v Speaker 1>for for ages. Uh So I'm not going to cover

0:41:26.200 --> 0:41:28.360
<v Speaker 1>all the studies, but there there've been there's been plenty

0:41:29.080 --> 0:41:31.760
<v Speaker 1>but I was looking at one. This was a theory

0:41:31.800 --> 0:41:35.360
<v Speaker 1>that was put forth by Professor Margaret Livingstone of Harvard

0:41:35.440 --> 0:41:42.840
<v Speaker 1>University UM. She argues that, UM, a lot of what

0:41:43.040 --> 0:41:46.320
<v Speaker 1>fascinates us about this painting is because the smile appears

0:41:46.400 --> 0:41:50.200
<v Speaker 1>differently depending on where you're standing in position to the painting.

0:41:51.000 --> 0:41:53.880
<v Speaker 1>So if you look at it with your fobial or

0:41:53.880 --> 0:41:58.240
<v Speaker 1>direct vision, uh, then arguably there's not really a smile

0:41:58.320 --> 0:42:01.200
<v Speaker 1>going on there. But if you view it from your

0:42:01.600 --> 0:42:04.520
<v Speaker 1>with your peripheral vision, out of the corner of your eye,

0:42:04.960 --> 0:42:07.520
<v Speaker 1>then it seems like there's a pronounced smile. Now this

0:42:07.560 --> 0:42:11.440
<v Speaker 1>doesn't This this little tidbit doesn't particularly I have a

0:42:11.440 --> 0:42:15.040
<v Speaker 1>lot to reveal about the broader topic we're discussing here,

0:42:15.040 --> 0:42:17.360
<v Speaker 1>but I found it interesting just talking about. And indeed,

0:42:17.360 --> 0:42:18.759
<v Speaker 1>it's one that you can You can pull up an

0:42:18.760 --> 0:42:21.880
<v Speaker 1>image of the Mona Lisa on your computer or your phone,

0:42:22.000 --> 0:42:25.279
<v Speaker 1>or if you have a copy hanging in your your

0:42:25.400 --> 0:42:27.320
<v Speaker 1>your house. You can do it this way as well,

0:42:27.600 --> 0:42:30.560
<v Speaker 1>and you'll find I think that you do get this

0:42:30.600 --> 0:42:31.920
<v Speaker 1>effect if you kind of look at out of the

0:42:31.920 --> 0:42:33.800
<v Speaker 1>corner of your eye, it seems like there's a pronounced smile.

0:42:34.200 --> 0:42:37.680
<v Speaker 1>Look at her directly and uh, it's it's not there.

0:42:38.040 --> 0:42:40.520
<v Speaker 1>I see exactly what you mean. Another interesting thing is

0:42:40.560 --> 0:42:45.239
<v Speaker 1>that my mental image of the Mona Lisa is smiling

0:42:45.400 --> 0:42:48.040
<v Speaker 1>more than the actual image seems to be when I

0:42:48.080 --> 0:42:52.320
<v Speaker 1>look at it. Yeah, something about the lower resolution copy

0:42:52.400 --> 0:42:55.919
<v Speaker 1>in my brain appears to have accentuated the smile. And

0:42:56.200 --> 0:42:59.560
<v Speaker 1>maybe somehow that's picking up on the kind of subtle

0:42:59.640 --> 0:43:02.680
<v Speaker 1>shade ding of the contours of her cheeks which looks

0:43:02.719 --> 0:43:05.600
<v Speaker 1>like they could be continuing the lines of her mouth,

0:43:05.719 --> 0:43:09.840
<v Speaker 1>but it's not her mouth. Yeah, yeah, so yeah, I

0:43:10.280 --> 0:43:11.960
<v Speaker 1>think that that's that's very much it. And of course

0:43:12.000 --> 0:43:13.960
<v Speaker 1>you can get into deeper discussions of you know, to

0:43:14.000 --> 0:43:17.000
<v Speaker 1>what extent um you know this is intended and you

0:43:17.000 --> 0:43:20.920
<v Speaker 1>know what Leonardo Vinci's trying to do with this, um

0:43:21.120 --> 0:43:23.719
<v Speaker 1>Because another another aspect of the smile that's frequently brought

0:43:23.800 --> 0:43:26.759
<v Speaker 1>up is that it's um uh, it's it's not a

0:43:26.760 --> 0:43:31.520
<v Speaker 1>symmetrical smile. Um. And this is often cited as is

0:43:31.560 --> 0:43:35.320
<v Speaker 1>one of the key interesting aspects of the Mona Lisa's smile,

0:43:35.440 --> 0:43:40.239
<v Speaker 1>of Mona Lisa's face in general, um. Now, the emotional

0:43:40.280 --> 0:43:43.239
<v Speaker 1>impact of her expression has been much debated over the years,

0:43:43.239 --> 0:43:45.000
<v Speaker 1>and he is like like a lot of what we

0:43:45.040 --> 0:43:48.600
<v Speaker 1>discussed in part one and in this episode. It's one

0:43:48.600 --> 0:43:50.640
<v Speaker 1>of those areas where you can you can science it

0:43:50.680 --> 0:43:53.560
<v Speaker 1>all day, but you're still working with subjective art rather

0:43:53.600 --> 0:43:56.640
<v Speaker 1>than objective principles. But there are some papers that I

0:43:56.640 --> 0:43:59.640
<v Speaker 1>think have some revealing information based generally on you know,

0:43:59.719 --> 0:44:03.520
<v Speaker 1>small studies looking at asking people to look at the

0:44:04.239 --> 0:44:07.600
<v Speaker 1>painting or look at portions of the paintings sometimes they've

0:44:07.600 --> 0:44:11.080
<v Speaker 1>been manipulated in a key way, and see what people

0:44:11.120 --> 0:44:13.279
<v Speaker 1>have to say about it. And this is where we're getting, uh,

0:44:13.320 --> 0:44:16.160
<v Speaker 1>you know, we're getting into something that's more in line

0:44:16.719 --> 0:44:19.400
<v Speaker 1>with the broader topic here. When you look at the

0:44:19.600 --> 0:44:24.960
<v Speaker 1>Mona Lisa, what kind of emotional um understanding is passing

0:44:25.040 --> 0:44:28.000
<v Speaker 1>between the painting and yourself? Does it depend on what

0:44:28.120 --> 0:44:30.640
<v Speaker 1>painting is across the room from her on the other wall,

0:44:30.880 --> 0:44:33.000
<v Speaker 1>so like what you're perceiving her to be looking at.

0:44:33.880 --> 0:44:36.560
<v Speaker 1>They didn't get into that, uh as much, but I

0:44:36.640 --> 0:44:38.279
<v Speaker 1>couldn't help but think of it. I kept thinking of

0:44:38.320 --> 0:44:43.200
<v Speaker 1>her looking at soup and so forth. But one paper

0:44:43.239 --> 0:44:46.080
<v Speaker 1>I was looking at was a twenty nineteen paper from

0:44:46.120 --> 0:44:50.120
<v Speaker 1>Marsilli at All published in Cortex, the journal Cortex in

0:44:50.160 --> 0:44:53.319
<v Speaker 1>which the researchers asked forty two individuals to rate which

0:44:53.360 --> 0:44:55.960
<v Speaker 1>of the six basic emotions as well as a neutral

0:44:55.960 --> 0:45:02.000
<v Speaker 1>expression of emotion was related in chimerical images, uh, constructed

0:45:02.040 --> 0:45:05.120
<v Speaker 1>from the photos. So chimerical images in this sense are

0:45:05.200 --> 0:45:09.840
<v Speaker 1>formed from opposing halves of a pair of same or

0:45:09.880 --> 0:45:13.239
<v Speaker 1>different faces, usually in like studies in courtroom settings. But

0:45:13.280 --> 0:45:15.160
<v Speaker 1>in this case it would be like you know, um,

0:45:15.239 --> 0:45:17.719
<v Speaker 1>my understanding here is like mirroring different parts of the face,

0:45:17.760 --> 0:45:20.880
<v Speaker 1>stealing with the with the asymmetry. You know, like what

0:45:20.960 --> 0:45:24.839
<v Speaker 1>if you had side A is the and you just

0:45:24.880 --> 0:45:27.520
<v Speaker 1>cloned it onto side B. That sort of thing. Now,

0:45:27.600 --> 0:45:30.800
<v Speaker 1>the results in this case indicated that happiness is expressed

0:45:30.880 --> 0:45:34.440
<v Speaker 1>only on the left side of Mona Lisa's face, not

0:45:34.520 --> 0:45:38.120
<v Speaker 1>on the right. Uh. And this actually leans into the

0:45:38.160 --> 0:45:41.120
<v Speaker 1>interpretation that the Mona Lisa's smile is not a legitimate

0:45:41.160 --> 0:45:43.960
<v Speaker 1>smile at all, but a fake smile uh, something that

0:45:44.080 --> 0:45:46.640
<v Speaker 1>is either you know, a noteworthy subject of of the

0:45:46.719 --> 0:45:48.719
<v Speaker 1>art in and of itself, or has a more specific,

0:45:48.760 --> 0:45:52.840
<v Speaker 1>even cryptic purpose in da Vinci's art here, but and

0:45:53.080 --> 0:45:56.239
<v Speaker 1>I think potentially makes it more interesting. Peace it's not

0:45:56.239 --> 0:45:57.960
<v Speaker 1>of just a painting of a woman smiling. It's a

0:45:57.960 --> 0:46:02.319
<v Speaker 1>painting of a woman pretending to smile, yeah, faintly. This

0:46:02.400 --> 0:46:04.880
<v Speaker 1>is interesting because I know that's something I've read, and

0:46:04.920 --> 0:46:06.960
<v Speaker 1>I don't know how legitimate this is, but I've I've

0:46:07.000 --> 0:46:11.880
<v Speaker 1>at least read um facial expression ambiguity as one of

0:46:11.920 --> 0:46:16.240
<v Speaker 1>the features people use to detect fakeery of emotions in others.

0:46:16.440 --> 0:46:18.759
<v Speaker 1>So when people look at somebody else and they see

0:46:18.800 --> 0:46:22.239
<v Speaker 1>that their smile is asymmetrical, they're more likely to think

0:46:22.239 --> 0:46:25.799
<v Speaker 1>they're faking it, right right, um. And this is a

0:46:25.840 --> 0:46:27.719
<v Speaker 1>topic we've we've covered on the show before because you

0:46:27.760 --> 0:46:31.239
<v Speaker 1>get into that whole topic of of micro expressions and

0:46:31.320 --> 0:46:36.040
<v Speaker 1>reading micro expressions and uh, the the idea that that

0:46:36.239 --> 0:46:39.400
<v Speaker 1>a fake smile looks one way, but there's a more profound,

0:46:39.520 --> 0:46:45.879
<v Speaker 1>pronounced um muscle definition to a legitimate smile. And so that's,

0:46:45.920 --> 0:46:47.600
<v Speaker 1>I mean, that's on it on its own, is something

0:46:47.640 --> 0:46:52.680
<v Speaker 1>we might take into account when considering ambiguous like semi happy,

0:46:52.880 --> 0:46:58.520
<v Speaker 1>semi smiling, ambiguous uh images and ambiguous faces used in

0:46:58.560 --> 0:47:02.040
<v Speaker 1>one of these experiments. Now, another study I looked at

0:47:02.040 --> 0:47:05.760
<v Speaker 1>here was one from seventeen by leacci at All published

0:47:05.760 --> 0:47:11.360
<v Speaker 1>in Scientific Reports. The researchers here manipulated This one's actually

0:47:11.440 --> 0:47:15.960
<v Speaker 1>kind of funny. I think manipulated Mona Lisa's mouth curvature. Uh,

0:47:16.000 --> 0:47:19.800
<v Speaker 1>and studied how a range of happier and sadder face

0:47:19.920 --> 0:47:25.160
<v Speaker 1>variance influenced perceptions of her emotions. So, um, the actual

0:47:25.160 --> 0:47:27.160
<v Speaker 1>paper gets into a lot of like they bust out

0:47:27.160 --> 0:47:29.680
<v Speaker 1>some equations and math on this, but basically they're just

0:47:29.840 --> 0:47:32.279
<v Speaker 1>doing what you're imagining now, like making the smile more

0:47:32.320 --> 0:47:36.920
<v Speaker 1>pronounced or making it less pronounced. And um, they were

0:47:36.920 --> 0:47:41.799
<v Speaker 1>able to manipulate perception along a sadness happiness um uh spectrum,

0:47:42.480 --> 0:47:45.840
<v Speaker 1>but contended ultimately that their data indicates that the natural

0:47:45.920 --> 0:47:49.360
<v Speaker 1>Mona Lisa, at any rate, is always happy. But I

0:47:49.360 --> 0:47:53.600
<v Speaker 1>found this more telling quote observers recognize positive facial expressions

0:47:53.760 --> 0:47:58.080
<v Speaker 1>faster than negative expressions. Uh. This is not a finding,

0:47:58.080 --> 0:48:01.799
<v Speaker 1>but just a reality that they were discussing in in

0:48:01.920 --> 0:48:06.760
<v Speaker 1>the paper. So in other words, faces spiraling down through neutrality,

0:48:06.800 --> 0:48:12.120
<v Speaker 1>ambiguity and into other emotional states require more contemplation. Uh.

0:48:12.160 --> 0:48:15.400
<v Speaker 1>And and I'm making assumptions here, but but more nuance.

0:48:15.960 --> 0:48:18.600
<v Speaker 1>So like the like the face that's smiling ear to

0:48:18.680 --> 0:48:21.560
<v Speaker 1>ear or is in a you know, the vego of

0:48:21.560 --> 0:48:24.360
<v Speaker 1>the coppathion scowl. We don't have to think long and

0:48:24.400 --> 0:48:26.920
<v Speaker 1>hard about that, like what kind of emotion is this

0:48:26.960 --> 0:48:30.000
<v Speaker 1>person having about the soup. We know that they they're

0:48:30.000 --> 0:48:32.360
<v Speaker 1>either ecstatic over the soup or they just hate the

0:48:32.400 --> 0:48:35.080
<v Speaker 1>soup or something involved with the soup. We don't have

0:48:35.120 --> 0:48:37.200
<v Speaker 1>to uh to think about it much. But when you

0:48:37.280 --> 0:48:40.840
<v Speaker 1>have that that that ambiguous smile or even a slight

0:48:41.320 --> 0:48:44.319
<v Speaker 1>uh frown, you know, that's that's when that's when that

0:48:44.400 --> 0:48:47.480
<v Speaker 1>really makes you think, like what is this person thinking?

0:48:47.840 --> 0:48:50.719
<v Speaker 1>My my theory of mind has to maybe engage more

0:48:50.760 --> 0:48:52.800
<v Speaker 1>to try and figure it out, and then ultimately we

0:48:52.880 --> 0:48:54.560
<v Speaker 1>have to remember, I mean, one of the key things

0:48:54.600 --> 0:48:58.080
<v Speaker 1>about people's faces is that the face itself is a

0:48:58.080 --> 0:49:02.560
<v Speaker 1>communication array. So like we're trying to get information potentially

0:49:02.600 --> 0:49:06.480
<v Speaker 1>about that soup, right, like like that this individual might

0:49:06.480 --> 0:49:08.440
<v Speaker 1>know of that soup is good. I want to know

0:49:08.800 --> 0:49:12.040
<v Speaker 1>like what the inside track is on the soup um

0:49:12.280 --> 0:49:15.839
<v Speaker 1>or on other human beings before I myself decide how

0:49:15.880 --> 0:49:17.759
<v Speaker 1>I feel about it. I know this is sort of

0:49:17.800 --> 0:49:19.960
<v Speaker 1>besides your main point, but it also makes me think

0:49:19.960 --> 0:49:23.799
<v Speaker 1>about the strange biological contingency that one of the main

0:49:23.920 --> 0:49:27.280
<v Speaker 1>features of that communication arrays also the whole that soup

0:49:27.360 --> 0:49:31.160
<v Speaker 1>goes in. It's true. Do you ever think about how

0:49:31.239 --> 0:49:33.239
<v Speaker 1>weird that is? You know, didn't have to be that way,

0:49:33.280 --> 0:49:36.040
<v Speaker 1>but we just we we cram in, we cram in

0:49:36.120 --> 0:49:39.879
<v Speaker 1>nutrition and speak through the same orifice. It's weird. It's true,

0:49:39.920 --> 0:49:42.000
<v Speaker 1>it's weird, But you know, it's always a reminder that

0:49:42.040 --> 0:49:43.719
<v Speaker 1>we shouldn't try and do both at the same time.

0:49:44.960 --> 0:49:47.000
<v Speaker 1>But to bring it back to Koloshov, I do think

0:49:47.040 --> 0:49:50.400
<v Speaker 1>this drives home a little bit of the susceptibility of

0:49:50.520 --> 0:49:54.839
<v Speaker 1>ambiguous faces. You know that we can if the face

0:49:54.920 --> 0:49:56.880
<v Speaker 1>is ambiguous, we have to think more about it, We

0:49:56.960 --> 0:50:00.319
<v Speaker 1>have to think more about the context. But you know,

0:50:00.560 --> 0:50:05.879
<v Speaker 1>what is the relationship between um shot A and shot B, right?

0:50:05.920 --> 0:50:08.080
<v Speaker 1>I mean that would go along with what mobs that

0:50:08.200 --> 0:50:10.319
<v Speaker 1>all said in their background again, which is that, you know,

0:50:10.440 --> 0:50:14.520
<v Speaker 1>the broad finding of behavioral researches that people rely most

0:50:14.600 --> 0:50:17.279
<v Speaker 1>on context to interpret the faces of others when the

0:50:17.320 --> 0:50:20.359
<v Speaker 1>clarity of the facial expression is low, so that could

0:50:20.360 --> 0:50:23.200
<v Speaker 1>be ambiguity or other things maybe or maybe just like

0:50:23.239 --> 0:50:25.640
<v Speaker 1>it's hard to see, and when the clarity of the

0:50:25.680 --> 0:50:28.920
<v Speaker 1>context is high, so when there's information in the context

0:50:29.000 --> 0:50:32.360
<v Speaker 1>and less information in the face you reach for the context.

0:50:37.040 --> 0:50:40.600
<v Speaker 1>Thank you well anyway. I guess this all brings us

0:50:40.600 --> 0:50:43.360
<v Speaker 1>back to one of the questions posed by the Prince

0:50:43.360 --> 0:50:47.120
<v Speaker 1>in Hensley paper, which is, you know, I wonder if

0:50:47.600 --> 0:50:53.160
<v Speaker 1>certain actors are just more likely to um more likely

0:50:53.239 --> 0:50:56.439
<v Speaker 1>to give rise to this effect than others are. And

0:50:56.560 --> 0:50:59.640
<v Speaker 1>that again drawing on that observation that there's actually a

0:50:59.640 --> 0:51:02.640
<v Speaker 1>different ins between a neutral face and an ambiguous face.

0:51:03.280 --> 0:51:07.680
<v Speaker 1>I was trying to think of examples of actors who's

0:51:08.280 --> 0:51:12.080
<v Speaker 1>what you might call blank or neutral faces might tend

0:51:12.239 --> 0:51:17.080
<v Speaker 1>more toward expressive ambiguity rather than true neutrality. So even

0:51:17.080 --> 0:51:20.120
<v Speaker 1>when their face is supposedly at rest, you could look

0:51:20.160 --> 0:51:23.640
<v Speaker 1>at it and and it would seem valid to interpret

0:51:23.680 --> 0:51:27.240
<v Speaker 1>a wide range of intense emotions to them. The best

0:51:27.280 --> 0:51:29.399
<v Speaker 1>example I could think of, and I didn't pick him

0:51:29.400 --> 0:51:31.200
<v Speaker 1>just because I love him as an actor, though I do.

0:51:31.520 --> 0:51:34.000
<v Speaker 1>The best example I could think of was Toshiro Mufune,

0:51:34.239 --> 0:51:37.320
<v Speaker 1>who you might know from a cure Kua Sawa movies.

0:51:37.360 --> 0:51:39.520
<v Speaker 1>You know, he's the star of your Jimbo and movies

0:51:39.560 --> 0:51:43.040
<v Speaker 1>like that. I would say he is somebody who, even

0:51:43.120 --> 0:51:46.160
<v Speaker 1>when he's doing something very stoic with his face even

0:51:46.200 --> 0:51:49.239
<v Speaker 1>when his face appears to be at rest, you could

0:51:49.239 --> 0:51:53.520
<v Speaker 1>easily imagine that it is expressing a range of diametrically

0:51:53.560 --> 0:51:56.200
<v Speaker 1>opposing emotions. And Rob I I pasted in a picture

0:51:56.239 --> 0:51:58.680
<v Speaker 1>for you to look at here. That's just a portrait

0:51:58.719 --> 0:52:00.839
<v Speaker 1>of him. I don't think this is even from a film.

0:52:00.880 --> 0:52:03.480
<v Speaker 1>I think this might just be like a studio portrait still,

0:52:04.360 --> 0:52:06.520
<v Speaker 1>because this is one where I've seen, you know, like

0:52:06.560 --> 0:52:09.680
<v Speaker 1>that he's done autographs on and stuff. To my eye,

0:52:09.719 --> 0:52:13.360
<v Speaker 1>in this portrait, he could be happy, he could be sad,

0:52:13.560 --> 0:52:17.040
<v Speaker 1>he could be affectionate, he could be hungry, he could

0:52:17.040 --> 0:52:21.080
<v Speaker 1>be angry. All seemed totally plausible with the expression on

0:52:21.160 --> 0:52:24.279
<v Speaker 1>his face. And I guess this seems to correspond with

0:52:24.320 --> 0:52:27.759
<v Speaker 1>the fact that I'd say he's an actor known simultaneously

0:52:28.280 --> 0:52:32.280
<v Speaker 1>for having a highly emotionally expressive face and for often

0:52:32.320 --> 0:52:36.760
<v Speaker 1>playing kind of stoic characters. Yeah. Yeah, you think about

0:52:36.800 --> 0:52:40.040
<v Speaker 1>the especially some of the samurai type characters that he played,

0:52:40.080 --> 0:52:43.320
<v Speaker 1>it attends to be an intense stoicism to those characters.

0:52:43.440 --> 0:52:45.520
<v Speaker 1>Though at the same time, I mean, you think of

0:52:45.600 --> 0:52:50.080
<v Speaker 1>his the McBeth character or the equivalent of McBeth pretty

0:52:50.080 --> 0:52:53.120
<v Speaker 1>wise and Throne of Blood, you know, certainly he's you know,

0:52:53.160 --> 0:52:56.240
<v Speaker 1>there's plenty of wide eyed crazy shots in that film,

0:52:56.360 --> 0:52:58.120
<v Speaker 1>especially towards the end. But yeah, a lot of a

0:52:58.120 --> 0:53:01.560
<v Speaker 1>lot of the characters he plays, how have a certain sternness,

0:53:01.600 --> 0:53:06.480
<v Speaker 1>a certain stoic quality. Uh that that has ultimately has

0:53:06.520 --> 0:53:09.960
<v Speaker 1>an intense ambiguity to it, And it makes me think

0:53:10.000 --> 0:53:13.319
<v Speaker 1>about a difference that. You know, sometimes you read psychological

0:53:13.360 --> 0:53:17.920
<v Speaker 1>studies that are measuring emotions in some context, and they

0:53:17.960 --> 0:53:22.520
<v Speaker 1>measure emotions in terms of both valence and intensity, where

0:53:22.960 --> 0:53:25.799
<v Speaker 1>valence means what the emotion is, so it could be

0:53:25.840 --> 0:53:30.000
<v Speaker 1>like positive emotion or negative emotion, and intensity is how

0:53:30.120 --> 0:53:34.040
<v Speaker 1>strongly it is felt. Thinking about this makes me wonder

0:53:34.200 --> 0:53:38.680
<v Speaker 1>if maybe there are some people whose emotional expression naturally

0:53:38.800 --> 0:53:43.080
<v Speaker 1>tends to be high in intensity, even when the valence

0:53:43.200 --> 0:53:47.920
<v Speaker 1>is unknown or unclear, If that makes any sense. Yeah, yeah,

0:53:48.080 --> 0:53:50.240
<v Speaker 1>so I wonder if that's especially the kind of person

0:53:50.280 --> 0:53:53.360
<v Speaker 1>that you use a picture of, that kind of actor

0:53:53.920 --> 0:53:56.040
<v Speaker 1>trying to do a neutral face. But then you do

0:53:56.040 --> 0:53:59.640
<v Speaker 1>a Coolishov type experiment and people would be like, yes,

0:53:59.800 --> 0:54:02.040
<v Speaker 1>you know, you show them looking at the coffin, they're

0:54:02.160 --> 0:54:04.279
<v Speaker 1>very sad. You show them looking at the soup, they

0:54:04.280 --> 0:54:08.399
<v Speaker 1>are ravenous, whereas there are other actors who whose face

0:54:08.520 --> 0:54:13.040
<v Speaker 1>is just more successfully convey a blank neutrality where people

0:54:13.080 --> 0:54:14.960
<v Speaker 1>see it and they say, I don't think this person

0:54:15.000 --> 0:54:18.879
<v Speaker 1>is feeling anything. Yeah, yeah, I think it's a good

0:54:18.880 --> 0:54:20.759
<v Speaker 1>point and to try and sort of prove it out

0:54:20.760 --> 0:54:23.759
<v Speaker 1>for our own purposes. You posted this picture of a

0:54:23.840 --> 0:54:26.560
<v Speaker 1>man in our notes, and I posted a picture of

0:54:26.600 --> 0:54:29.160
<v Speaker 1>soup next to him. And indeed, if I look at

0:54:29.160 --> 0:54:30.680
<v Speaker 1>the two and I sort of go back and forth,

0:54:30.960 --> 0:54:32.920
<v Speaker 1>if yeah, I can read, I can lean into different

0:54:32.960 --> 0:54:36.560
<v Speaker 1>interpretations like is he he is angry that the soup

0:54:36.600 --> 0:54:38.880
<v Speaker 1>has been served, maybe it was served too early, or

0:54:38.920 --> 0:54:41.200
<v Speaker 1>it's you know, it's clearly cold, or he just had

0:54:41.200 --> 0:54:43.759
<v Speaker 1>the soup yesterday and therefore he has uh he is

0:54:43.800 --> 0:54:46.839
<v Speaker 1>I rate? But he also could be like, yes, now

0:54:46.960 --> 0:54:51.719
<v Speaker 1>it's time to to really get into this soup. Yeah, yeah,

0:54:51.880 --> 0:54:54.640
<v Speaker 1>or or various other interpretations. You know. Weirdly, some of

0:54:54.640 --> 0:54:57.360
<v Speaker 1>the other actors I know who fit into this mold

0:54:57.840 --> 0:55:00.279
<v Speaker 1>are not just film actors. I mean a lot them

0:55:00.320 --> 0:55:04.680
<v Speaker 1>are film actors, but especially people who have done like modeling,

0:55:04.800 --> 0:55:08.960
<v Speaker 1>like fashion modeling or art modeling like Grace Jones comes

0:55:09.000 --> 0:55:11.560
<v Speaker 1>to mind as somebody who could have have a facial

0:55:11.560 --> 0:55:17.560
<v Speaker 1>expression that is ambiguous in valence but high in intensity. No, yeah,

0:55:17.680 --> 0:55:21.120
<v Speaker 1>I definitely, yeah, I definitely can see that with Grace Jones.

0:55:21.640 --> 0:55:23.359
<v Speaker 1>I was thinking, I was trying to think of good

0:55:23.360 --> 0:55:26.360
<v Speaker 1>examples of this, and uh, like my mind turned to

0:55:26.520 --> 0:55:28.600
<v Speaker 1>some actors who certainly, you know, have kind of like

0:55:28.640 --> 0:55:32.359
<v Speaker 1>a smoldering uh stare or have you know, good at

0:55:32.360 --> 0:55:34.600
<v Speaker 1>the stoic type characters are especially the sort of Joe

0:55:34.640 --> 0:55:37.439
<v Speaker 1>cool characters, you know, as I think of them, where

0:55:37.480 --> 0:55:40.520
<v Speaker 1>you know, it's like it's playing some cool, cool dude

0:55:40.680 --> 0:55:42.960
<v Speaker 1>is like a detective or something, and he's you know,

0:55:43.000 --> 0:55:46.759
<v Speaker 1>he's acting pretty much unfazed by everything around him. But

0:55:47.080 --> 0:55:50.480
<v Speaker 1>I think the better example I ended up turning to

0:55:50.760 --> 0:55:53.920
<v Speaker 1>is Harry Dean Stanton, who often played very you know,

0:55:54.040 --> 0:55:57.359
<v Speaker 1>very sort of emotionally muted characters. I would say, though

0:55:57.400 --> 0:56:00.000
<v Speaker 1>not Joe cool characters, you know, not not a character

0:56:00.080 --> 0:56:02.520
<v Speaker 1>or that's so far above it all that he feels

0:56:02.520 --> 0:56:05.520
<v Speaker 1>completely at ease. Oh, I think Harry Dean's potentially another

0:56:05.560 --> 0:56:10.000
<v Speaker 1>great example. Yeah. Yeah. And another like actually kind of

0:56:10.040 --> 0:56:14.279
<v Speaker 1>like a suite of answers that came to mind were

0:56:14.400 --> 0:56:18.080
<v Speaker 1>from the uh, the the Alien film franchise. The various

0:56:18.120 --> 0:56:24.040
<v Speaker 1>actors that you had playing androids. UM, specifically thinking of

0:56:24.080 --> 0:56:29.160
<v Speaker 1>Ian Holme, Um, Lance Hendrickson, and Michael Fassbender, all three

0:56:29.520 --> 0:56:34.240
<v Speaker 1>very talented actors, um but um, But in all cases

0:56:34.280 --> 0:56:39.319
<v Speaker 1>they're supposed to be playing this artificial human type of

0:56:39.360 --> 0:56:43.680
<v Speaker 1>being that has no emotions but but has an intent

0:56:44.320 --> 0:56:46.719
<v Speaker 1>and in depending on which film you're landing on, in

0:56:46.760 --> 0:56:50.400
<v Speaker 1>which particular incarnation of of the android, that intent maybe

0:56:50.719 --> 0:56:55.279
<v Speaker 1>um benevolent or or might lean more neutral or might

0:56:55.320 --> 0:57:00.160
<v Speaker 1>be malicious. UM. And Yeah, I don't know if i'd

0:57:00.200 --> 0:57:02.880
<v Speaker 1>go there with Ian Holme actually, because Ian Holmes seems

0:57:03.000 --> 0:57:07.720
<v Speaker 1>unusually capable of projecting absolute blank neutrality where you don't

0:57:07.760 --> 0:57:11.480
<v Speaker 1>get that that ambiguity that spins off in all the directions.

0:57:11.520 --> 0:57:13.440
<v Speaker 1>Like I think he would be he would be great

0:57:13.520 --> 0:57:16.920
<v Speaker 1>to have people like absolutely fail to reproduce the coolish

0:57:17.000 --> 0:57:20.479
<v Speaker 1>of results have him doing blank face. But other ones

0:57:20.800 --> 0:57:23.520
<v Speaker 1>you're saying, I agree, Yeah, so I don't. I don't know.

0:57:24.000 --> 0:57:26.280
<v Speaker 1>Like I was just thinking back on those films, and

0:57:26.600 --> 0:57:29.280
<v Speaker 1>even though these are the characters that are not supposed

0:57:29.320 --> 0:57:32.840
<v Speaker 1>to have emotional states, in some cases, I feel like

0:57:33.000 --> 0:57:35.400
<v Speaker 1>I have a better handle on their emotional states versus

0:57:35.520 --> 0:57:39.320
<v Speaker 1>other human characters in those pictures. Yeah, but I have

0:57:39.360 --> 0:57:42.040
<v Speaker 1>to admit I did not paste all of their photos

0:57:42.080 --> 0:57:44.520
<v Speaker 1>into our document and put them opposite soup, so I

0:57:44.520 --> 0:57:47.160
<v Speaker 1>haven't tested it myself. Oh you did put fast spender

0:57:47.200 --> 0:57:50.800
<v Speaker 1>next to soup, though, And I gotta say, he looks hungry. Yeah, yeah, yeah,

0:57:50.800 --> 0:57:53.880
<v Speaker 1>he looks. He does look like he is, um, he's

0:57:53.920 --> 0:57:56.520
<v Speaker 1>about to dine on some soup. Can't you just imagine

0:57:56.760 --> 0:57:59.360
<v Speaker 1>a scene of him sensually teaching his twin how to

0:57:59.440 --> 0:58:03.360
<v Speaker 1>peel above or nut squash. Yeah, that would be good,

0:58:03.400 --> 0:58:06.800
<v Speaker 1>feeding each other's soup with wooden spoons. Yeah. Well, anyway,

0:58:06.840 --> 0:58:09.439
<v Speaker 1>all this is just to say, and to be fair,

0:58:09.520 --> 0:58:12.880
<v Speaker 1>maybe some studies have done this and I didn't realize it,

0:58:12.880 --> 0:58:15.560
<v Speaker 1>but it seems like maybe one good move to try

0:58:15.600 --> 0:58:21.000
<v Speaker 1>to avoid the the the the interactor effects of the

0:58:21.200 --> 0:58:24.920
<v Speaker 1>of the stimulus you use in Kolashov type experiments is

0:58:24.960 --> 0:58:27.760
<v Speaker 1>to just like get a whole lot of pictures of

0:58:27.800 --> 0:58:31.240
<v Speaker 1>neutral faces and then serve them up at random, and

0:58:31.320 --> 0:58:33.840
<v Speaker 1>so you can get kind of the neutral face photo

0:58:34.080 --> 0:58:37.560
<v Speaker 1>averaged out over a big population, instead of having it

0:58:37.640 --> 0:58:42.200
<v Speaker 1>fluctuate based on like how truly neutral your supposedly neutral

0:58:42.240 --> 0:58:46.160
<v Speaker 1>face looks. I'd be delighted to hear from listeners out

0:58:46.160 --> 0:58:49.600
<v Speaker 1>there what their thoughts are and their specific examples, uh,

0:58:49.760 --> 0:58:54.480
<v Speaker 1>from cinema and from you know, the faces of various actors.

0:58:54.840 --> 0:58:56.400
<v Speaker 1>You know, I wanted to come back to something that

0:58:56.480 --> 0:58:59.040
<v Speaker 1>which which I thought is kind of interesting about this. Uh.

0:58:59.320 --> 0:59:01.320
<v Speaker 1>Even if you'll accepted that the cool as show of

0:59:01.320 --> 0:59:06.840
<v Speaker 1>effect is rather modest or only applies sometimes, it is

0:59:06.840 --> 0:59:11.440
<v Speaker 1>still pretty interesting that it indicates how flexible the human

0:59:11.520 --> 0:59:17.480
<v Speaker 1>brain is at constructing artificial scenarios and still applying like

0:59:17.640 --> 0:59:20.360
<v Speaker 1>human logic to them. That like, you know, you're not

0:59:20.800 --> 0:59:23.720
<v Speaker 1>observing a real scenario in life where you're trying to

0:59:23.720 --> 0:59:26.240
<v Speaker 1>guess if somebody is hungry. You're looking at a photo

0:59:26.680 --> 0:59:29.680
<v Speaker 1>or you're looking at an image on a on a screen,

0:59:30.000 --> 0:59:32.040
<v Speaker 1>and then it's being intercut with a you know, a

0:59:32.040 --> 0:59:34.240
<v Speaker 1>coffin that they might be sad at, or a just

0:59:34.320 --> 0:59:37.440
<v Speaker 1>a picture of soup or something, and we we start

0:59:37.480 --> 0:59:40.400
<v Speaker 1>applying the same logic we apply to real life to

0:59:40.520 --> 0:59:45.120
<v Speaker 1>these obviously artificial stimuli. Yeah. Yeah, And I think it's

0:59:45.120 --> 0:59:48.919
<v Speaker 1>a great reminder of just how film works and and

0:59:48.920 --> 0:59:51.920
<v Speaker 1>and other mediums of virab but especially film, how you

0:59:51.960 --> 0:59:55.360
<v Speaker 1>know there they still require a viewer. And if there's

0:59:55.400 --> 0:59:59.160
<v Speaker 1>not a viewer, uh, there's not a movie go or

0:59:59.440 --> 1:00:02.480
<v Speaker 1>there's no film experience, since therefore there's no film, and

1:00:02.560 --> 1:00:04.800
<v Speaker 1>so there's no matter how polished the thing on the

1:00:04.840 --> 1:00:09.200
<v Speaker 1>screen is, there's something that takes place not only between

1:00:09.600 --> 1:00:12.160
<v Speaker 1>the film and the viewer, but inside the viewer's mind.

1:00:12.320 --> 1:00:14.560
<v Speaker 1>That's that's critical, and that a lot of times we

1:00:14.600 --> 1:00:18.480
<v Speaker 1>don't notice how many gaps were filling in as film viewers, Like, Yeah,

1:00:18.600 --> 1:00:21.640
<v Speaker 1>you don't realize how much work you're doing, and it's

1:00:21.680 --> 1:00:24.320
<v Speaker 1>work that is apparently pretty easy to do. It's just

1:00:24.400 --> 1:00:27.600
<v Speaker 1>something we we tend to do pretty much automatically while

1:00:27.640 --> 1:00:30.880
<v Speaker 1>we're watching movies is fill in those gaps of logic,

1:00:31.080 --> 1:00:35.360
<v Speaker 1>make connections between one image and another, make assumptions about

1:00:35.400 --> 1:00:37.800
<v Speaker 1>what's going on in an actor's head when they're portrayed

1:00:37.800 --> 1:00:41.120
<v Speaker 1>on screen based on the context or the music, you know,

1:00:41.200 --> 1:00:44.480
<v Speaker 1>what was shown just before after. But it's one of

1:00:44.520 --> 1:00:46.560
<v Speaker 1>those things where it gets pretty weird when you start

1:00:46.560 --> 1:00:49.440
<v Speaker 1>to notice all of those like assumptions you're having to

1:00:49.520 --> 1:00:52.000
<v Speaker 1>make and mental work you're having to do for a

1:00:52.080 --> 1:00:54.680
<v Speaker 1>movie to make sense, which in reality is a flickering

1:00:54.720 --> 1:00:58.640
<v Speaker 1>succession of moving images, which you know, sometimes if you

1:00:58.680 --> 1:01:01.120
<v Speaker 1>were to be very literal roll about them, are are

1:01:01.160 --> 1:01:03.880
<v Speaker 1>totally unconnected. Like you see like a staircase that's from

1:01:03.960 --> 1:01:06.440
<v Speaker 1>one state and then a house that's from another, and

1:01:06.440 --> 1:01:08.920
<v Speaker 1>then somebody's coming in through a front door, and you

1:01:09.000 --> 1:01:10.880
<v Speaker 1>just connect it all is this is all in the

1:01:10.920 --> 1:01:15.000
<v Speaker 1>same place, persons just moving through their their daily routine. Yeah.

1:01:15.560 --> 1:01:18.560
<v Speaker 1>We often think of of viewing films and watching TV

1:01:18.680 --> 1:01:20.840
<v Speaker 1>programs as being kind of a shut your brain off

1:01:20.920 --> 1:01:24.000
<v Speaker 1>kind of a situation, at least with certain types of

1:01:24.000 --> 1:01:26.920
<v Speaker 1>of film and TV. And you know, we think that, Okay,

1:01:27.120 --> 1:01:29.160
<v Speaker 1>if it's a it's a highly crafted product, we're not

1:01:29.200 --> 1:01:31.720
<v Speaker 1>gonna have to mainstream product, we're not gonna have to

1:01:31.800 --> 1:01:34.520
<v Speaker 1>do much thinking. It's gonna hold our hand the whole way.

1:01:34.560 --> 1:01:37.080
<v Speaker 1>But but yeah, even even in the case if you're

1:01:37.120 --> 1:01:41.040
<v Speaker 1>sort of you know, by the numbers summer Blockbuster, uh,

1:01:41.080 --> 1:01:44.160
<v Speaker 1>you know, very much repeating a plot you've seen before,

1:01:44.280 --> 1:01:46.840
<v Speaker 1>with the sort of characters you've seen before, your brain

1:01:46.920 --> 1:01:49.680
<v Speaker 1>is still filling in these little gaps, like you say.

1:01:49.880 --> 1:01:52.200
<v Speaker 1>But on the same hand, I think one one thing

1:01:52.240 --> 1:01:54.120
<v Speaker 1>we can drive home based on what we've been discussing

1:01:54.120 --> 1:01:57.000
<v Speaker 1>here is that that the opposite, uh, in a way

1:01:57.120 --> 1:01:59.280
<v Speaker 1>is true, is that if you're dealing with a film

1:01:59.320 --> 1:02:01.920
<v Speaker 1>that's say, is uh, you know of a of a

1:02:01.960 --> 1:02:04.280
<v Speaker 1>genre you're not that familiar with, or a time period

1:02:04.320 --> 1:02:08.480
<v Speaker 1>of filmmaking and out of familiar with. Um, perhaps it's

1:02:08.560 --> 1:02:10.840
<v Speaker 1>a you know, more more of an art film, or

1:02:10.880 --> 1:02:13.440
<v Speaker 1>it's you know, foreign language, etcetera. A lot of it

1:02:13.520 --> 1:02:17.640
<v Speaker 1>is still going to come down to human or humanoid

1:02:17.920 --> 1:02:21.480
<v Speaker 1>entities interacting with things in each other, and then our

1:02:21.520 --> 1:02:25.320
<v Speaker 1>brain is going to make presumptions about their mental state

1:02:25.480 --> 1:02:28.600
<v Speaker 1>and their emotional state. Oh yeah, yeah, you you infer

1:02:28.800 --> 1:02:31.760
<v Speaker 1>drama even when the thing you're looking at is almost

1:02:31.760 --> 1:02:35.360
<v Speaker 1>actively resisting it, and that that goes beyond movies. In fact,

1:02:35.440 --> 1:02:39.400
<v Speaker 1>I mean what is drama. Drama is somebody wanting something

1:02:39.520 --> 1:02:41.760
<v Speaker 1>or trying to get something and then coming up against

1:02:41.800 --> 1:02:45.640
<v Speaker 1>resistance in some way. Uh. People infer those kinds of

1:02:45.720 --> 1:02:49.680
<v Speaker 1>dramas on like balls rolling around on the table. They're

1:02:49.720 --> 1:02:52.040
<v Speaker 1>literally studies of that. You know, people will say, like

1:02:52.280 --> 1:02:55.520
<v Speaker 1>the ball wanted to go down in this hole, but

1:02:55.600 --> 1:02:57.960
<v Speaker 1>it you know, it couldn't get there because something was

1:02:58.040 --> 1:03:01.560
<v Speaker 1>preventing it. All Right, we're gonna go ahead and close

1:03:01.600 --> 1:03:03.160
<v Speaker 1>it out there, but we would love to hear from

1:03:03.200 --> 1:03:06.040
<v Speaker 1>everybody if you have particular thoughts on the clue Shov effect.

1:03:06.680 --> 1:03:10.800
<v Speaker 1>Various examples and studies we've discussed in these episodes. Uh,

1:03:10.840 --> 1:03:15.880
<v Speaker 1>some of the various examples from film and acting that

1:03:15.920 --> 1:03:18.960
<v Speaker 1>we have alluded to. Perhaps you have some better examples

1:03:19.720 --> 1:03:22.320
<v Speaker 1>that you would like to bring to our attention. Just

1:03:22.440 --> 1:03:25.040
<v Speaker 1>write in and let us know. In the meantime, if

1:03:25.040 --> 1:03:26.920
<v Speaker 1>you would like to check out other episodes of Stuff

1:03:26.960 --> 1:03:29.120
<v Speaker 1>to Blow Your Mind, check it out in this Stuff

1:03:29.160 --> 1:03:31.800
<v Speaker 1>to Blow your Mind podcast feed. You'll find that wherever

1:03:31.840 --> 1:03:34.600
<v Speaker 1>you get your podcasts. We have core episodes on Tuesday

1:03:34.680 --> 1:03:38.640
<v Speaker 1>and Thursday. We have a listener mail on Monday, short

1:03:38.680 --> 1:03:41.480
<v Speaker 1>form artifact episode on Wednesday, and on Friday we do

1:03:41.560 --> 1:03:44.000
<v Speaker 1>Weird How Cinema. That's our time to set aside most

1:03:44.400 --> 1:03:48.800
<v Speaker 1>serious matters and just discuss a weird film. Um. If

1:03:48.800 --> 1:03:50.320
<v Speaker 1>you want a quick way to get to our podcast,

1:03:50.360 --> 1:03:51.760
<v Speaker 1>you can just go to Stuff to Blow your Mind

1:03:51.760 --> 1:03:54.040
<v Speaker 1>dot com. That should still redirect you over to the

1:03:54.160 --> 1:03:57.960
<v Speaker 1>I heart listing for our page. Huge thanks as always

1:03:57.960 --> 1:04:01.400
<v Speaker 1>to our excellent audio producers Seth and Pollis Johnson. If

1:04:01.400 --> 1:04:03.040
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1:04:03.160 --> 1:04:05.680
<v Speaker 1>feedback on this episode or any other, to suggest a

1:04:05.720 --> 1:04:07.800
<v Speaker 1>topic for the future, or just to say hello. You

1:04:07.840 --> 1:04:10.520
<v Speaker 1>can email us at contact at stuff to Blow your

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<v Speaker 1>Mind dot com. Stuff to Blow Your Mind is production

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<v Speaker 1>of I Heart Radio. For more podcasts for my heart Radio,

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<v Speaker 1>visit the i heart Radio app, Apple Podcasts, or wherever

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<v Speaker 1>you listening to your favorite shows.