WEBVTT - Weirdhouse Cinema Rewind: Spirited Away

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<v Speaker 1>Hey, Welcome to Weird House Cinema rewind. This is Rob

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<v Speaker 1>Lamb and today we are re airing our episode from

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<v Speaker 1>just last year. This published eleven eight, twenty twenty four.

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<v Speaker 1>It is our discussion of Miyazaki's two thousand and one

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<v Speaker 1>fantasy classic Spirited Away.

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<v Speaker 2>Enjoy Welcome to Stuff to Blow Your Mind, a production

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<v Speaker 2>of iHeartRadio.

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<v Speaker 1>Hey, welcome to Weird House Cinema.

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<v Speaker 3>This is Rob Lamb and I am Joe McCormick. And

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<v Speaker 3>today on Weird House we're going to be talking about

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<v Speaker 3>the two thousand and one Japanese animated fantasy film Spirited Away,

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<v Speaker 3>directed by Hiau Miyazaki. This week, I really wanted to

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<v Speaker 3>talk about a weird movie with a good soul, and

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<v Speaker 3>I can hardly think of a better example. This is

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<v Speaker 3>not only one of my favorite films we've covered on

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<v Speaker 3>Weird House Cinema, this has got to be one of

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<v Speaker 3>my favorite films of all time. I just came back

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<v Speaker 3>to it for the first time in many years this week,

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<v Speaker 3>and I knew I was going to love it on rewatch,

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<v Speaker 3>but I think I was not prepared still for just

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<v Speaker 3>how lovely and exciting and wonderful this movie is. And

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<v Speaker 3>basically every way.

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<v Speaker 1>Absolutely. I mean, this is one of the all time greats.

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<v Speaker 1>This is a film I've seen multiple times over the years,

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<v Speaker 1>and yesterday, late in the afternoon, I asked my family's like, hey,

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<v Speaker 1>I've got to watch Spirit It Away again for work.

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<v Speaker 1>Who wants to watch it with me? And they were

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<v Speaker 1>both on board, my wife and my son. So we

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<v Speaker 1>all just sat in and sat in the living room

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<v Speaker 1>and watched the film all the way through again. And

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<v Speaker 1>it's one of those films where every time you watch it, yeah,

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<v Speaker 1>you make new discoveries. You find yourself re examining the

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<v Speaker 1>things you love about it and discovering new things to

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<v Speaker 1>love about it as well. And for a weird House

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<v Speaker 1>cinema purposes here, this film is also notable for in

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<v Speaker 1>a couple of ways. It's our second Miyazaki film, following NAUSICAA,

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<v Speaker 1>and it's only the fourth film out of Let's see

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<v Speaker 1>what have we done? We've done I believe one hundred

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<v Speaker 1>and eighty one pictures on Weird House Cinema and this

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<v Speaker 1>is the only fourth time we've looked at a film

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<v Speaker 1>from the two thousands, the early two thousands, the decade,

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<v Speaker 1>the others being the year two thousand Psycho Beach Party.

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<v Speaker 1>That was one that had Seth as a co host,

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<v Speaker 1>and then we did two thousand and one's Jason X

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<v Speaker 1>in two thousand and fours, the Chronicles of Riddick.

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<v Speaker 3>What a selection, you know.

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<v Speaker 1>It is interesting how those other films I just mentioned,

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<v Speaker 1>those are all very much in each film's own way,

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<v Speaker 1>an artifact of the time. Spirited Away is a film

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<v Speaker 1>that stands outside of time, though it does not feel

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<v Speaker 1>like something that exists just within the year two thousand

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<v Speaker 1>and one. It exists in all years, you know. It

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<v Speaker 1>just takes one of those films.

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<v Speaker 3>Yes, apart from the implied technology that we see on

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<v Speaker 3>display in some of the animation shots, this could have

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<v Speaker 3>been made any time in the history of color animated cinema.

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<v Speaker 3>It could have been from the seventies, It could have

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<v Speaker 3>been from this year. It really is out of time

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<v Speaker 3>in that way. Well, I don't know if it could

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<v Speaker 3>be from the seventies. We see some cars and technology

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<v Speaker 3>and stuff at the very beginning that, or maybe a

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<v Speaker 3>little beyond that. But really it is an out of

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<v Speaker 3>time kind of film. So sometimes on weird House Cinema

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<v Speaker 3>we like to pull out obscure gems from a dusty,

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<v Speaker 3>forgotten shelf on the video store. That obviously is not

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<v Speaker 3>the case here. Many of you probably know of this

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<v Speaker 3>movie already. Spirited Away was a big hit both in

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<v Speaker 3>Japan and internationally. You know, it was a box office success.

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<v Speaker 3>It won an Oscar for Best Animated Feature at the

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<v Speaker 3>seventy fifth Academy Awards. Usually I don't pay a huge

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<v Speaker 3>amount of attention to award ceremonies, but in this case,

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<v Speaker 3>I'm glad to see the accolades going to something. I

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<v Speaker 3>think it is absolutely deserved, both as a story and

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<v Speaker 3>as an achievement in technical filmmaking. Spirited Away is just perfect.

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<v Speaker 3>It's the kind of object you just want to take

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<v Speaker 3>with you everywhere. It feels so weird and so wise

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<v Speaker 3>and so interesting and has such a good heart.

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<v Speaker 1>Absolutely yeah, I don't think it's very controversial to say

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<v Speaker 1>it absolutely deserved that Oscar over the movie Ice Age.

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<v Speaker 3>And I've never seen that, so I can't compare.

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<v Speaker 1>But not even any shame, you know, directed at the

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<v Speaker 1>makers of Ice Age. I'm sure the people who made

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<v Speaker 1>Ice Age are probably like, yeah, I mean yeah, Spirited

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<v Speaker 1>Away is a better films. Most films are not as

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<v Speaker 1>good as Spirited Away, it's just on its own level.

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<v Speaker 1>So yeah, this is easily one of my favorite Miyazaki

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<v Speaker 1>films as well. It really has no faults in my opinion,

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<v Speaker 1>and to your point, has just such a pure heart.

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<v Speaker 1>I love all of Miyazaki's films and a number of

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<v Speaker 1>the films that I've seen in the studio Ghibli family

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<v Speaker 1>as well that he did not actually helm as a director,

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<v Speaker 1>But this one's a real gem. I hadn't watched it

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<v Speaker 1>in a few years. It's been very much on my

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<v Speaker 1>mind though, since my family and I visited Ghibli Park

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<v Speaker 1>in Japan earlier this year, which is a location loaded

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<v Speaker 1>with recreations and exhibits related to this and other films

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<v Speaker 1>from the Ghibli canon. I highly recommend that experience for

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<v Speaker 1>Ghibli fans if you happen to find yourself in Japan

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<v Speaker 1>and can set aside a day in Nagoya which will

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<v Speaker 1>get you close enough to take the train to the park,

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<v Speaker 1>just give those tickets in advance.

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<v Speaker 3>Now, there are so many fascinating ways that Spirited Away

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<v Speaker 3>stands out. I think maybe we'll save a lot of

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<v Speaker 3>those observations for the later part of the episode, where

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<v Speaker 3>we're just talking through the plot, and we can bring

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<v Speaker 3>things up as they come up in the story. I

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<v Speaker 3>will say upfront that, of course, in this episode we

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<v Speaker 3>are going to talk about the plot from the beginning

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<v Speaker 3>to the end. And you know, we often give spoiler warnings,

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<v Speaker 3>especially for films where it feels like the surprises are

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<v Speaker 3>very exciting to experience firsthand. This case, I would really

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<v Speaker 3>emphasize if you've never seen Spirited Away and you want to,

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<v Speaker 3>this is one where I would say, please please watch

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<v Speaker 3>the movie before you listen to this and hear us

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<v Speaker 3>explain the whole lot. It is worth it, definitely to

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<v Speaker 3>just go in knowing nothing and experience it for yourself.

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<v Speaker 1>And if you have no experience with Miyazaki films, if

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<v Speaker 1>you have little or no experience with the Japanese animated

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<v Speaker 1>pictures or TV in general, I still think that Spirited

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<v Speaker 1>Away is a wonderful starting place for you. You don't

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<v Speaker 1>need to know anything else before you go into this

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<v Speaker 1>picture other than you just need to be on board

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<v Speaker 1>for the journey. All right, Let's go ahead and throw

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<v Speaker 1>in just a little bit of trailer audio, probably not

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<v Speaker 1>the whole trailer here, but maybe just a taste so

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<v Speaker 1>you can get some idea of the audio involved.

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<v Speaker 2>Here, Honey, don't take a short cut. You always get us.

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<v Speaker 1>Lost from master filmmaker Ao Miyazaki.

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<v Speaker 3>What is it? Come on, let's go in. I want

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<v Speaker 3>to see what's on the other side. Will you go?

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<v Speaker 2>Hey, you.

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<v Speaker 1>Shouldn't be here.

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<v Speaker 3>Get out of here, now, leave before it gets dark.

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<v Speaker 3>You've got to get across the river. Go I'll distract him.

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<v Speaker 1>Don't be afraid. I'm master Haku. I just want to

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<v Speaker 1>help you, all right. Well, if you want to go

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<v Speaker 1>watch Spirited Away again or for the first time before

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<v Speaker 1>you proceed with this episode, we encourage you to do so.

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<v Speaker 1>It is available wherever you get your studio Ghibli Films.

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<v Speaker 1>I own this one on DVD from in the day,

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<v Speaker 1>but we ended up watching it on Max Streaming, which

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<v Speaker 1>as of this recording anyway, streams a number of Ghibli

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<v Speaker 1>films in the States, maybe all the major ones, but

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<v Speaker 1>like you know, certainly all the major Mimyazaki films are

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<v Speaker 1>on there. But if you reside or are traveling internationally,

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<v Speaker 1>you might find them streaming elsewhere like Netflix, you know,

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<v Speaker 1>crossover international boundary, and then suddenly Netflix may have your

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<v Speaker 1>studio Ghibli Films. Just see what's up when you're there.

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<v Speaker 3>I guess Google Results falsely told me I could stream

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<v Speaker 3>them on Netflix. Oh it's not the case.

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<v Speaker 1>No, no, not unless you I think maybe if you

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<v Speaker 1>go to Mexico you can, but or at least at

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<v Speaker 1>one point that was the case. Anyway, the Shop Factory,

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<v Speaker 1>DVD and Blu Ray releases for this film are all

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<v Speaker 1>pretty excellent, So if you want to go physical media,

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<v Speaker 1>definitely go that direction. But also, Miyazaki films are periodically

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<v Speaker 1>re released on the big screen pretty much every summer.

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<v Speaker 1>I see some opportunities to see a Miyazaki film on

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<v Speaker 1>the big screen, and I haven't done it for one

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<v Speaker 1>of any of the classic films yet, but I have

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<v Speaker 1>gotten to see at least two or three of his

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<v Speaker 1>films when they were initially released in theaters. And it's

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<v Speaker 1>always a grand time. All right, Let's talk about at

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<v Speaker 1>least some of the people involved here, As is always

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<v Speaker 1>the case with any film, but especially the big animated

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<v Speaker 1>picture like this, So many people's work went into making it.

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<v Speaker 1>We cannot list everybody. We're gonna list, you know, we're

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<v Speaker 1>going to talk briefly about the director. You know, we'll

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<v Speaker 1>hit the music and we'll hit some of the vocal

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<v Speaker 1>talent involved here. But yeah, at the top we have

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<v Speaker 1>Io Miyazaki, director, writer, story and storyboard artist born nineteen

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<v Speaker 1>forty one, the legendary Japanese animator and filmmaker. We previously

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<v Speaker 1>went into a lot of detail on him in our

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<v Speaker 1>Nasca episode, and we'll talk a good bit more about

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<v Speaker 1>him as we proceed here, but I'd largely say, well,

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<v Speaker 1>you know, for our purposes here, refer back to that

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<v Speaker 1>previous episode, but suffice to say, towering figure not only

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<v Speaker 1>in the realm of Japanese animation, but global animation filmmaking.

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<v Speaker 1>He's one of the great living storytellers, and every single

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<v Speaker 1>one of his films deserves a look and speaks to

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<v Speaker 1>a universal audience on themes of childhood, environmentalism, the anti

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<v Speaker 1>war movement, cross generational conflict, and so many other themes

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<v Speaker 1>that should resonate with all of us today as much

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<v Speaker 1>as any other day throughout his decades of filmmaking. Plus,

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<v Speaker 1>if you like Miyazaki, love fantastic creatures, feelings of wonder

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<v Speaker 1>and discovery, and of course action packed flight sequences, then

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<v Speaker 1>his work is absolutely for you.

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<v Speaker 3>He did love flying. All of his movies I can

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<v Speaker 3>think of. Is there a single one I've seen that

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<v Speaker 3>doesn't have a major flight element. I think they all do.

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<v Speaker 1>If there's not a direct flight element, there is a

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<v Speaker 1>scene that like I think captures a feeling of flight,

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<v Speaker 1>you know. Yeah. In fact, at Gibli Park there, you know,

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<v Speaker 1>it's it's a full blown sort of theme park, and

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<v Speaker 1>it is a theme park. It's not as ride centric

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<v Speaker 1>as you know, something like six Flags. There's not six

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<v Speaker 1>Flags over Miyazaki or anything, but it has a number

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<v Speaker 1>of attractions. And there's one little corner that has a

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<v Speaker 1>scale model shop because Miyazaki of course famously a fan

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<v Speaker 1>of scale model building, especially when it comes to airplanes

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<v Speaker 1>and tanks of the World War II era. And so

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<v Speaker 1>you go into this little store as tiny and I'm like,

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<v Speaker 1>one wall it's you know, you know, Japanese made classic

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<v Speaker 1>you know, World War two model kits, and then on

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<v Speaker 1>the other wall it's model kits of various robots, planes

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<v Speaker 1>and vehicles from Miyazaki movies. And it's it's really really nice.

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<v Speaker 1>It made me feel really good to go in there.

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<v Speaker 1>I bought something and then really cracked my head hard

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<v Speaker 1>as I was coming back out. I like having to

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<v Speaker 1>stoop through the doorframe because it, and and I thought

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<v Speaker 1>of that as we watched this film, because there are

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<v Speaker 1>several scenes where our main character cracks her head on

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<v Speaker 1>something or she's going through a little doorway, and I

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<v Speaker 1>was like, yep, that's that was for me the Ghibli

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<v Speaker 1>Park experience as well.

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<v Speaker 3>Correct me if I'm wrong. But you're a bit of

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<v Speaker 3>a model airplane enthusiast yourself, aren't you? Or are you not?

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<v Speaker 1>My dad was, I've always been. That was his level

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<v Speaker 1>of scale modeling. He did a lot of planes and

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<v Speaker 1>tanks of the World War two era. I'm more of

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<v Speaker 1>like maybe a fantasy tank, Like I'll do some Star

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<v Speaker 1>Wars tanks here and there, or maybe I'll be tempted

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<v Speaker 1>to pick up a Warhammer tank or something, but mostly

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<v Speaker 1>it's like fantasy figures, dungeons and dragons and so forth.

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<v Speaker 1>But yeah, I like painting little little dudes.

0:12:40.760 --> 0:12:43.720
<v Speaker 3>So I was looking a bit into the production process

0:12:43.760 --> 0:12:47.880
<v Speaker 3>behind Spirited Away, and one thing that really surprised me is,

0:12:48.440 --> 0:12:50.840
<v Speaker 3>I don't know, the final product of this movie feels

0:12:50.840 --> 0:12:56.280
<v Speaker 3>incredibly tight and polished and perfected. It is like there,

0:12:56.320 --> 0:12:59.240
<v Speaker 3>It's just it feels like somebody's life's work, you know

0:12:59.320 --> 0:13:02.960
<v Speaker 3>that they thought about this immensely and immense consideration went

0:13:03.000 --> 0:13:05.960
<v Speaker 3>into making it a perfect project. But I was reading

0:13:06.000 --> 0:13:09.000
<v Speaker 3>a bit in a book by a scholar named Susan

0:13:09.080 --> 0:13:12.480
<v Speaker 3>Napier called Miyazaki World, a Life in Art from Yale

0:13:12.559 --> 0:13:16.640
<v Speaker 3>University Press twenty eighteen that actually, behind the scenes, there

0:13:16.720 --> 0:13:19.680
<v Speaker 3>was a good bit of chaos that led to this movie.

0:13:19.760 --> 0:13:24.640
<v Speaker 3>So before this movie came out, Miyazaki had released the

0:13:25.320 --> 0:13:28.360
<v Speaker 3>very successful film called Princess Mononoke, which maybe one day

0:13:28.360 --> 0:13:32.040
<v Speaker 3>we'll talk about on the podcast in its own episode.

0:13:32.280 --> 0:13:37.640
<v Speaker 3>But after this, Miyazaki apparently quit the studio, quit Studio

0:13:37.640 --> 0:13:41.600
<v Speaker 3>Ghibli in January of nineteen ninety eight. But then he

0:13:42.040 --> 0:13:46.880
<v Speaker 3>had a successor, somebody who, in Napier's words, was deemed

0:13:46.920 --> 0:13:53.440
<v Speaker 3>Miyazaki's heir apparent, named Yoshifumi Kondo, who died suddenly less

0:13:53.440 --> 0:13:57.080
<v Speaker 3>than a week after Miyazaki left the studio, And so

0:13:57.200 --> 0:14:01.280
<v Speaker 3>Miyazaki was then brought back in. And so Napier writes,

0:14:01.320 --> 0:14:04.040
<v Speaker 3>quote Spirited Away was thus born out of some turmoil

0:14:04.080 --> 0:14:07.640
<v Speaker 3>in the studio, which the movie sometimes chaotic structure seems

0:14:07.720 --> 0:14:10.520
<v Speaker 3>to reflect. And there are other parts in this book

0:14:10.880 --> 0:14:17.240
<v Speaker 3>that mention many people involved, saying that the chaotic kind

0:14:17.240 --> 0:14:21.360
<v Speaker 3>of frantic running about. Atmosphere of the bath House is

0:14:21.400 --> 0:14:24.680
<v Speaker 3>in many ways supposed to reflect the studio in which

0:14:24.760 --> 0:14:26.200
<v Speaker 3>the movie itself was made.

0:14:26.920 --> 0:14:29.240
<v Speaker 1>Oh wow, okay, I can imagine that, you know, because

0:14:29.240 --> 0:14:34.160
<v Speaker 1>the bath House, the onsen here is it is home

0:14:34.200 --> 0:14:36.080
<v Speaker 1>to a lot of chaos, but there's a lot of

0:14:36.880 --> 0:14:42.520
<v Speaker 1>very strategically minded management of that chaos. You know, we see,

0:14:42.840 --> 0:14:44.720
<v Speaker 1>we see a lot of effort going in to figure

0:14:44.720 --> 0:14:46.840
<v Speaker 1>out what are we going to do about this sudden

0:14:46.960 --> 0:14:50.120
<v Speaker 1>change in our circumstances. Yeah, so I can see that.

0:14:50.480 --> 0:14:53.000
<v Speaker 3>There's another thing that comes up on that same frequency,

0:14:53.040 --> 0:14:58.040
<v Speaker 3>which is that Miyazaki had some tendency to sort of

0:14:58.200 --> 0:15:01.160
<v Speaker 3>insert an avatar of himself for some kind of self

0:15:01.200 --> 0:15:06.120
<v Speaker 3>parody into his films, And so there's question over who

0:15:06.280 --> 0:15:08.640
<v Speaker 3>he was really thinking of or who should be thought

0:15:08.680 --> 0:15:12.440
<v Speaker 3>of as the Miyazaki parallel within the Bathhouse of the movie.

0:15:12.920 --> 0:15:15.520
<v Speaker 3>Is he the witch Yubaba running everything with you know,

0:15:15.560 --> 0:15:18.000
<v Speaker 3>with the kind of iron fist and with these these

0:15:18.120 --> 0:15:22.280
<v Speaker 3>chaotic enchantments, or is he Kamaji the boiler man? Or

0:15:22.360 --> 0:15:24.480
<v Speaker 3>is he you know, is he the stink spirit? You know?

0:15:24.520 --> 0:15:27.360
<v Speaker 3>Who knows? But they're they're I don't know. I thought

0:15:27.360 --> 0:15:30.040
<v Speaker 3>this was funny. The question of like, who is Miyazaki

0:15:30.080 --> 0:15:30.800
<v Speaker 3>in this movie?

0:15:31.040 --> 0:15:35.120
<v Speaker 1>I feel like he's Kamaji. I've also seen I've seen

0:15:35.240 --> 0:15:37.920
<v Speaker 1>reference to interviews where people have asked him, Hey, are

0:15:37.920 --> 0:15:41.200
<v Speaker 1>you no face in this? And I think when he's

0:15:41.240 --> 0:15:43.360
<v Speaker 1>been asked about like what no face is or what

0:15:43.400 --> 0:15:46.360
<v Speaker 1>no face represents, He's always like, no faces, no face. Yes,

0:15:46.440 --> 0:15:48.840
<v Speaker 1>some people are like no face, but I wasn't thinking

0:15:48.840 --> 0:15:52.960
<v Speaker 1>of anyone in particular. You mentioned Condo by the way,

0:15:53.280 --> 0:15:56.320
<v Speaker 1>he had directed the highly successful nineteen ninety five film

0:15:56.320 --> 0:15:59.160
<v Speaker 1>Whisper of the Heart that was his first and sadly

0:15:59.200 --> 0:16:02.400
<v Speaker 1>only feature film as a director. That one is also

0:16:02.480 --> 0:16:05.400
<v Speaker 1>readily available wherever you get your Ghibli films. It's a

0:16:05.440 --> 0:16:09.440
<v Speaker 1>sweet film with some fantastic elements to it, but it

0:16:09.520 --> 0:16:12.440
<v Speaker 1>is not in its entirety like an escape into a

0:16:12.440 --> 0:16:15.760
<v Speaker 1>fantasy realm. It has a great like sort of fantasy

0:16:15.800 --> 0:16:18.680
<v Speaker 1>sequence in it, but it's a sweet film. I recommend

0:16:18.680 --> 0:16:23.760
<v Speaker 1>it now. When we talked about NAUSICAA previously, that was

0:16:23.760 --> 0:16:26.480
<v Speaker 1>the case where we had the Japanese vocal talent and

0:16:26.520 --> 0:16:30.120
<v Speaker 1>then two different waves of English language vocal talent coming

0:16:30.200 --> 0:16:34.400
<v Speaker 1>along and doing the dub. In this case, we really

0:16:34.440 --> 0:16:39.040
<v Speaker 1>only have for the consideration of English speaking audiences, we

0:16:39.080 --> 0:16:41.360
<v Speaker 1>really only have the two. We have the original Japanese

0:16:41.400 --> 0:16:45.520
<v Speaker 1>cast and then we have the Disney produced English language cast.

0:16:45.920 --> 0:16:47.720
<v Speaker 1>And not going to go through all of these here,

0:16:48.400 --> 0:16:51.040
<v Speaker 1>but I wanted to touch on some of them. I

0:16:51.120 --> 0:16:55.880
<v Speaker 1>have never watched a Miyazaki film with its original Japanese

0:16:55.960 --> 0:16:58.120
<v Speaker 1>language track. I was tempted to do it on this one,

0:16:58.160 --> 0:17:00.120
<v Speaker 1>and I might have done it if the family, a

0:17:00.120 --> 0:17:03.040
<v Speaker 1>whole family wasn't coming on the journey with me. And

0:17:03.040 --> 0:17:05.280
<v Speaker 1>then I was like, well, we should just do the dub.

0:17:05.359 --> 0:17:07.440
<v Speaker 1>We all love the dub and it's a really well

0:17:07.480 --> 0:17:11.239
<v Speaker 1>done English I can't speak to the translation specifically, but

0:17:11.320 --> 0:17:15.119
<v Speaker 1>it's a really there's some really great vocal performances in it.

0:17:15.160 --> 0:17:17.840
<v Speaker 1>And for my taste, if I'm watching a Miyazaki film,

0:17:17.880 --> 0:17:19.600
<v Speaker 1>I want to be able to take in all of

0:17:19.640 --> 0:17:22.919
<v Speaker 1>the sites, and that works a little better for me

0:17:22.960 --> 0:17:23.679
<v Speaker 1>if I'm not reading.

0:17:24.160 --> 0:17:27.560
<v Speaker 3>You don't want your visual attention divided reading the subtitles.

0:17:27.640 --> 0:17:30.000
<v Speaker 1>Yeah, yeah, But I do want to acknowledge that this

0:17:30.080 --> 0:17:33.320
<v Speaker 1>is an area where Miyazaki fans definitely all have their

0:17:33.320 --> 0:17:36.560
<v Speaker 1>own preferences. Just talking about like English only fans here.

0:17:36.600 --> 0:17:40.639
<v Speaker 1>I know, some prefer the subtitles, some prefer a dub.

0:17:41.600 --> 0:17:43.720
<v Speaker 1>It's just going to vary depending on what your tastes are,

0:17:43.840 --> 0:17:46.000
<v Speaker 1>So at some point I really need to dig in,

0:17:46.320 --> 0:17:50.159
<v Speaker 1>probably with something like NAUSICAA and do subtitles so I

0:17:50.160 --> 0:17:51.640
<v Speaker 1>can absorb it that way as well.

0:17:52.240 --> 0:17:55.480
<v Speaker 3>I also watched this movie with the dub, and I

0:17:55.520 --> 0:17:58.720
<v Speaker 3>don't know. I see the appeal in general. I see

0:17:58.720 --> 0:18:01.520
<v Speaker 3>the appeal of both approaches, but in this case, the

0:18:01.600 --> 0:18:03.960
<v Speaker 3>experience of watching it with the dub is so nice.

0:18:04.000 --> 0:18:05.879
<v Speaker 3>I can't really imagine it being improved.

0:18:06.800 --> 0:18:09.040
<v Speaker 1>Who knows, all right, So we're just going to take

0:18:09.080 --> 0:18:11.639
<v Speaker 1>it through a few of the main characters here to

0:18:11.680 --> 0:18:14.159
<v Speaker 1>discuss the vocal talent. First of all, we have our

0:18:14.160 --> 0:18:18.640
<v Speaker 1>ten year old protagonist. This is Shahiro, who also ends

0:18:18.720 --> 0:18:20.879
<v Speaker 1>up going by the name of Sin later on in

0:18:20.880 --> 0:18:25.040
<v Speaker 1>the picture, voiced in the original Japanese version by Rumihiraji

0:18:25.440 --> 0:18:28.439
<v Speaker 1>born nineteen eighty seven, who also voiced the mom in

0:18:28.520 --> 0:18:31.480
<v Speaker 1>two thousand and eight Sponio in the original Japanese language version.

0:18:31.960 --> 0:18:35.119
<v Speaker 1>Now in the English dub of Spirited Away, Chihiro is

0:18:35.200 --> 0:18:39.480
<v Speaker 1>voiced by Devey Chase born nineteen ninety I don't believe

0:18:39.560 --> 0:18:42.679
<v Speaker 1>Chase is currently active in show business, but she has

0:18:42.720 --> 0:18:45.440
<v Speaker 1>some pretty cool credits, both in animation and live action.

0:18:45.960 --> 0:18:49.800
<v Speaker 1>In addition to voicing Chihiro, she also voiced Lelo in

0:18:49.880 --> 0:18:52.000
<v Speaker 1>the two thousand and two Disney film Lelo and Stitch.

0:18:52.760 --> 0:18:56.240
<v Speaker 1>In live action, she played Samantha Darko in both of

0:18:56.280 --> 0:18:58.720
<v Speaker 1>the Donnie Darko films That's two thousand and one and

0:18:58.840 --> 0:19:02.640
<v Speaker 1>two thousand and nine, and she played Samara in two

0:19:02.680 --> 0:19:05.399
<v Speaker 1>thousand and two's The Ring, in addition to being a

0:19:05.400 --> 0:19:07.280
<v Speaker 1>cast member on HBO's Big Love.

0:19:07.480 --> 0:19:09.520
<v Speaker 3>That's the American remake of The Ring.

0:19:09.440 --> 0:19:15.880
<v Speaker 1>Where yes, yes, she's definitely creepy in that quite yes.

0:19:16.119 --> 0:19:18.240
<v Speaker 3>She actually she does have some lines and they're like

0:19:18.280 --> 0:19:22.199
<v Speaker 3>watching these old videotapes of her where she's like she's like,

0:19:22.240 --> 0:19:24.400
<v Speaker 3>I won't stop hurting people or something.

0:19:25.200 --> 0:19:28.960
<v Speaker 1>Yeah, yeah, kind of in some ways, Yeah, a very

0:19:29.040 --> 0:19:32.560
<v Speaker 1>dark reflection of the character. We have here, all right,

0:19:32.560 --> 0:19:35.760
<v Speaker 1>we also have the character Haku. Haku was voiced by

0:19:36.040 --> 0:19:40.640
<v Speaker 1>May you Know in the original. This actor was born

0:19:40.720 --> 0:19:45.600
<v Speaker 1>nineteen eighty eight, voiced here by Jason Marsden born nineteen

0:19:45.680 --> 0:19:48.120
<v Speaker 1>seventy five, who has done a fair amount of live

0:19:48.160 --> 0:19:50.720
<v Speaker 1>action in vocal performing over the years, and produced and

0:19:50.760 --> 0:19:53.840
<v Speaker 1>directed as well. His TV credits include the likes of

0:19:53.880 --> 0:19:56.280
<v Speaker 1>Boy Meets World, Tales from the Crypt, and Star Trek

0:19:56.280 --> 0:19:58.840
<v Speaker 1>The Next Generation. But I also have to mention that

0:19:58.920 --> 0:20:02.880
<v Speaker 1>he played Tommy in nineteen eighty nine's Robot Jocks hold

0:20:03.040 --> 0:20:09.119
<v Speaker 1>first feature film role. Wow, do you remember Tommy? I

0:20:09.720 --> 0:20:10.919
<v Speaker 1>did not remember Tommy.

0:20:11.200 --> 0:20:14.400
<v Speaker 3>No idea, no idea who Tommy was.

0:20:14.400 --> 0:20:16.320
<v Speaker 1>Was there a child in Robot Jocks at all? I

0:20:16.359 --> 0:20:18.840
<v Speaker 1>guess there apparently was. Apparently was that there was a

0:20:18.880 --> 0:20:21.720
<v Speaker 1>twelve year old boy in it, and that's Tommy played

0:20:21.760 --> 0:20:24.679
<v Speaker 1>by Jason Marsden. Here. I'd have to go back and

0:20:24.680 --> 0:20:27.560
<v Speaker 1>watch it too know exactly which role this was or

0:20:27.560 --> 0:20:29.199
<v Speaker 1>Hallie factored into the plot.

0:20:29.680 --> 0:20:32.800
<v Speaker 3>That is a heck of a one degree connection spirited

0:20:32.840 --> 0:20:34.240
<v Speaker 3>away to Robot Jocks.

0:20:34.760 --> 0:20:36.720
<v Speaker 1>By the way, speaking of Robot Jocks, I want to

0:20:36.720 --> 0:20:38.920
<v Speaker 1>take it just a second to include a call out

0:20:38.960 --> 0:20:43.480
<v Speaker 1>to longtime listener Matt who designed a mech based combat

0:20:43.560 --> 0:20:47.040
<v Speaker 1>card game called Iron Future. He sent me a copy

0:20:47.080 --> 0:20:49.000
<v Speaker 1>to try out with my son a couple of months back,

0:20:49.040 --> 0:20:50.960
<v Speaker 1>and to be clear, did not ask me to mention

0:20:51.040 --> 0:20:53.640
<v Speaker 1>it on the podcast or anything. But it is a

0:20:53.720 --> 0:20:58.840
<v Speaker 1>really fun casual combat card game for two players, and

0:20:58.960 --> 0:21:01.399
<v Speaker 1>I'm happy to mention it. So if that sounds like

0:21:01.440 --> 0:21:03.080
<v Speaker 1>fun to you as well, go check it out at

0:21:03.080 --> 0:21:06.639
<v Speaker 1>ironfuturegame dot com. All right, up next, we have the

0:21:06.720 --> 0:21:11.640
<v Speaker 1>character Yubaba, voiced in the original by Mari Natsuki born

0:21:11.720 --> 0:21:14.600
<v Speaker 1>nineteen fifty two, a singer, dancer, and actress. In the

0:21:14.640 --> 0:21:18.040
<v Speaker 1>English dub, she is voiced by Susan Plachette, who lived

0:21:18.080 --> 0:21:20.200
<v Speaker 1>nineteen thirty seven through two thousand and eight, best known

0:21:20.240 --> 0:21:23.040
<v Speaker 1>for her role as Emily Hartley on the original The

0:21:23.080 --> 0:21:26.480
<v Speaker 1>Bob Newhart Show. Her other credits include nineteen sixty threes

0:21:26.520 --> 0:21:28.919
<v Speaker 1>The Birds and nineteen sixty eight's The Power.

0:21:29.600 --> 0:21:32.080
<v Speaker 3>Plashette is very good in the English dub.

0:21:33.640 --> 0:21:36.959
<v Speaker 1>Now we mentioned Kamaji earlier, we'll get into him. He's

0:21:37.000 --> 0:21:40.119
<v Speaker 1>the boiler Master. That's kind of this. Oh, he's a

0:21:40.119 --> 0:21:44.800
<v Speaker 1>wonderfully strange being in his own right, voiced in the

0:21:44.840 --> 0:21:49.120
<v Speaker 1>original by Bunto Sugawara, who lived nineteen thirty three through

0:21:49.119 --> 0:21:53.679
<v Speaker 1>twenty fourteen. This actor also appeared in the Battles Without

0:21:53.680 --> 0:21:57.320
<v Speaker 1>Honor and Humanity film series and two thousand and five's

0:21:57.359 --> 0:22:00.199
<v Speaker 1>The Great Yukai War. I've seen that one, and in

0:22:00.280 --> 0:22:04.600
<v Speaker 1>the English dub, David Ogden Stiers does the voice. He

0:22:04.680 --> 0:22:08.920
<v Speaker 1>lived nineteen forty two through twenty eighteen, an actor best

0:22:09.000 --> 0:22:12.000
<v Speaker 1>known for his role as Charles Winchester. I think it's

0:22:12.080 --> 0:22:15.360
<v Speaker 1>major Charles Winchester on TV's Mash and he also did

0:22:15.400 --> 0:22:18.800
<v Speaker 1>some vocal work on Leelo and Stitch. We also have

0:22:18.800 --> 0:22:21.879
<v Speaker 1>the character Lynn that is pivotal to the plot, voiced

0:22:21.880 --> 0:22:25.800
<v Speaker 1>by Hume Tomai in the original She was born nineteen

0:22:25.840 --> 0:22:30.480
<v Speaker 1>seventy seven, and then in the English dub, voice by

0:22:30.480 --> 0:22:34.719
<v Speaker 1>Broadway TV and film actress Susan Egan. Her credits include

0:22:34.760 --> 0:22:37.000
<v Speaker 1>Disney's Hercules. I believe she sings one of the key

0:22:37.040 --> 0:22:40.680
<v Speaker 1>songs in that one. She was on Steven Universe. Oh,

0:22:40.680 --> 0:22:43.439
<v Speaker 1>and she also provided some vocal talents for the English

0:22:43.480 --> 0:22:44.760
<v Speaker 1>dub of Porco Rosso.

0:22:45.200 --> 0:22:48.639
<v Speaker 3>Oh nice, that's the one with the pig fighter pilot. Yeah.

0:22:48.720 --> 0:22:51.840
<v Speaker 1>Yeah, lots of flying action in that one. So that's

0:22:51.920 --> 0:22:53.879
<v Speaker 1>essentially it for the actors. But I will note that

0:22:53.920 --> 0:22:57.120
<v Speaker 1>the English dub also features the voices of Paul Iding.

0:22:57.960 --> 0:23:00.480
<v Speaker 1>This is a guy who you may not recognize the name,

0:23:00.480 --> 0:23:02.160
<v Speaker 1>but if you ever played any of those Metal Gear

0:23:02.160 --> 0:23:05.640
<v Speaker 1>Solid games like I did, he was the colonel that

0:23:05.800 --> 0:23:09.040
<v Speaker 1>was talking in your headphone the whole time and sometimes saying,

0:23:09.359 --> 0:23:11.399
<v Speaker 1>I don't know, Snake, I think you've been playing video

0:23:11.440 --> 0:23:13.280
<v Speaker 1>games a little too long, and you should maybe go

0:23:13.320 --> 0:23:16.000
<v Speaker 1>outside and run around a bit. I forget which one

0:23:16.000 --> 0:23:18.760
<v Speaker 1>that was, but if you played long enough, he would

0:23:18.760 --> 0:23:19.920
<v Speaker 1>give you that life advice.

0:23:20.240 --> 0:23:22.440
<v Speaker 3>So you'd be like crawling around at the feet of

0:23:22.480 --> 0:23:26.440
<v Speaker 3>an enemy soldier and he'd suddenly like, Snake, watch out for.

0:23:26.840 --> 0:23:30.200
<v Speaker 1>Yeah, or indeed he would be like Snake, go touch

0:23:30.240 --> 0:23:33.200
<v Speaker 1>some grass, which was probably some good advice.

0:23:33.720 --> 0:23:36.680
<v Speaker 3>I've never finished a Metal Gear Solid game, but I

0:23:36.720 --> 0:23:40.920
<v Speaker 3>started playing Metal Gear Solid two years ago, and I

0:23:40.960 --> 0:23:44.639
<v Speaker 3>remember thinking, like, I am getting so many calls on

0:23:44.680 --> 0:23:48.199
<v Speaker 3>this radio. I cannot believe the volume of calls. It

0:23:48.240 --> 0:23:50.280
<v Speaker 3>was almost like spam at this point.

0:23:50.400 --> 0:23:53.040
<v Speaker 1>It really was. I also don't think I ever finished

0:23:53.040 --> 0:23:56.000
<v Speaker 1>one of them, but I always really enjoyed them before

0:23:56.160 --> 0:24:00.280
<v Speaker 1>it got too hard. Let's see. Oh yeah, Roger Bumpus

0:24:01.359 --> 0:24:03.760
<v Speaker 1>is in this. If you don't recognize his name, he's

0:24:03.760 --> 0:24:09.600
<v Speaker 1>the voice of Squidward SpongeBob SquarePants. Lauren Hawley does one

0:24:09.600 --> 0:24:13.000
<v Speaker 1>of the voices, and Michael Chiklis provides the voice of

0:24:13.080 --> 0:24:18.560
<v Speaker 1>Tahiro's father, so really performance wise, a great overall English

0:24:18.640 --> 0:24:21.119
<v Speaker 1>language cast here, and of course once more, we have

0:24:21.200 --> 0:24:25.800
<v Speaker 1>Joe Hisashi providing the music. Born nineteen fifty Japanese composer,

0:24:25.920 --> 0:24:29.400
<v Speaker 1>musician noted for his work with Studio Ghibli and Miyazaki

0:24:29.400 --> 0:24:32.040
<v Speaker 1>in particular, he has scored I believe, all but one

0:24:32.040 --> 0:24:36.120
<v Speaker 1>of Miyazaki's films, and that one was nineteen seventy Nine's

0:24:36.160 --> 0:24:39.800
<v Speaker 1>a Loop in the third. So to just go he

0:24:39.920 --> 0:24:42.600
<v Speaker 1>just goes with Miyazaki pictures. I mean it can find

0:24:42.600 --> 0:24:43.280
<v Speaker 1>no fault there.

0:24:44.040 --> 0:24:49.119
<v Speaker 3>Miyazaki loves themes of wind, not just flying, but of

0:24:49.160 --> 0:24:54.000
<v Speaker 3>like breezes, blowing and wind lifting like moving objects. And

0:24:54.320 --> 0:24:57.720
<v Speaker 3>this score sounds like a wind. It's in like the

0:24:57.760 --> 0:25:00.679
<v Speaker 3>exciting parts, it sounds like a rushing win and in

0:25:00.720 --> 0:25:03.399
<v Speaker 3>the contemplative parts it sounds like a gentle breeze. I

0:25:03.400 --> 0:25:05.719
<v Speaker 3>don't know how to explain that in sonic terms, but

0:25:05.760 --> 0:25:07.200
<v Speaker 3>that is what it makes me feel.

0:25:07.480 --> 0:25:09.760
<v Speaker 1>Yeah, and this is a film where we definitely have

0:25:09.800 --> 0:25:12.240
<v Speaker 1>some flying sequences, but we also have some scenes that

0:25:12.280 --> 0:25:15.399
<v Speaker 1>are not quite flying sequences that have the feel of flight,

0:25:15.960 --> 0:25:19.840
<v Speaker 1>the feel of surging through the air or being pulled

0:25:19.920 --> 0:25:24.160
<v Speaker 1>towards the object of your trajectory.

0:25:24.600 --> 0:25:26.800
<v Speaker 3>Yeah, there's some high speed, low altitude flight.

0:25:27.040 --> 0:25:30.600
<v Speaker 1>Yeah yeah, yeah, I'm off and inside.

0:25:38.960 --> 0:25:40.879
<v Speaker 3>All right, are we ready to talk about the plot?

0:25:41.320 --> 0:25:41.840
<v Speaker 1>Let's do it.

0:25:42.200 --> 0:25:45.719
<v Speaker 3>Okay, last warning once again, this is one where I

0:25:45.760 --> 0:25:48.439
<v Speaker 3>really really strongly recommend if you've never seen it before,

0:25:48.920 --> 0:25:50.880
<v Speaker 3>and you do plan on seeing it at some point

0:25:50.880 --> 0:25:52.520
<v Speaker 3>in your life, go ahead and watch it before we

0:25:52.520 --> 0:25:55.879
<v Speaker 3>talk about it. Please. So the story begins with a

0:25:56.040 --> 0:26:00.840
<v Speaker 3>road trip. Our protagonist is the ten year old and

0:26:01.240 --> 0:26:04.119
<v Speaker 3>she and her parents are moving to a new house

0:26:04.280 --> 0:26:07.120
<v Speaker 3>in a town out in the country, far away from

0:26:07.119 --> 0:26:11.479
<v Speaker 3>their old life. And chi Hero is sulking because she

0:26:11.640 --> 0:26:14.680
<v Speaker 3>has had to leave behind her school and her friends.

0:26:15.119 --> 0:26:17.240
<v Speaker 3>But her parents are trying to They're trying to put

0:26:17.280 --> 0:26:19.359
<v Speaker 3>on a happy face about it. You get the sense

0:26:19.400 --> 0:26:23.040
<v Speaker 3>that maybe her mother is not one hundred percent thrilled

0:26:23.080 --> 0:26:25.119
<v Speaker 3>about the move, but she's telling her, you know, moving

0:26:25.160 --> 0:26:28.280
<v Speaker 3>somewhere new can be fun, it's an adventure, so they're

0:26:28.320 --> 0:26:31.440
<v Speaker 3>trying to help her along with her attitude. But che

0:26:31.440 --> 0:26:34.359
<v Speaker 3>Hero does not believe this. She spends her time in

0:26:34.400 --> 0:26:37.679
<v Speaker 3>the car focused largely on a goodbye letter from her

0:26:37.720 --> 0:26:40.959
<v Speaker 3>best friend at school. So they're driving through the country,

0:26:41.000 --> 0:26:43.520
<v Speaker 3>they're passing by things that they pass by a building,

0:26:43.520 --> 0:26:45.800
<v Speaker 3>they're like, oh, look, that's your new school, and she's

0:26:45.880 --> 0:26:50.160
<v Speaker 3>just like, yak, don't. And so they're on their way

0:26:50.359 --> 0:26:52.520
<v Speaker 3>to the new house to meet the movers and get

0:26:52.600 --> 0:26:55.880
<v Speaker 3>settled in. But on the way, che Hero's father takes

0:26:55.920 --> 0:26:58.639
<v Speaker 3>a wrong turn somewhere and they're going up these winding

0:26:59.080 --> 0:27:02.840
<v Speaker 3>mountain roads, and at some point they find themselves driving

0:27:02.920 --> 0:27:07.520
<v Speaker 3>down an unpaved road through a deep, dark forest, and

0:27:07.640 --> 0:27:11.280
<v Speaker 3>along the way they see shrines, these little tiny box

0:27:11.480 --> 0:27:14.440
<v Speaker 3>like houses in a sort of piled in a jumble,

0:27:14.920 --> 0:27:17.400
<v Speaker 3>and she heroes like, what are those? And her mother

0:27:17.480 --> 0:27:21.280
<v Speaker 3>tells her some people believe that spirits live there, and

0:27:21.600 --> 0:27:24.240
<v Speaker 3>they also while they're driving through the forest, they see

0:27:24.280 --> 0:27:28.000
<v Speaker 3>these round stone statues of these spirit beings or kami

0:27:28.160 --> 0:27:30.720
<v Speaker 3>that seem to be living in the forest. She looks

0:27:30.720 --> 0:27:33.119
<v Speaker 3>out and to be clear, they're not animated or anything,

0:27:33.280 --> 0:27:35.640
<v Speaker 3>or they're not alive or anything. At this point, it's

0:27:35.680 --> 0:27:40.240
<v Speaker 3>a totally mundane atmosphere. But as they drive through the forest,

0:27:40.400 --> 0:27:43.680
<v Speaker 3>the feeling of something kind of mysterious starts to mount

0:27:44.359 --> 0:27:48.359
<v Speaker 3>and the road ends at a tunnel, just a wall

0:27:48.640 --> 0:27:52.040
<v Speaker 3>and a tunnel, and ch Hero's father parks the car,

0:27:52.359 --> 0:27:54.480
<v Speaker 3>gets out and wants to explore to see where the

0:27:54.520 --> 0:27:57.440
<v Speaker 3>tunnel leads. So I would say Chihiro at this point

0:27:57.480 --> 0:27:59.960
<v Speaker 3>is both annoyed and afraid. She doesn't want to be here,

0:28:00.119 --> 0:28:03.400
<v Speaker 3>She doesn't want to be moving. She is frightened by

0:28:03.400 --> 0:28:05.600
<v Speaker 3>the idea of going into this tunnel, like just not

0:28:05.760 --> 0:28:09.439
<v Speaker 3>interested at any level. But her parents walk into the tunnel,

0:28:09.480 --> 0:28:11.760
<v Speaker 3>and she's also afraid to be left behind at the car,

0:28:11.920 --> 0:28:13.280
<v Speaker 3>so she runs after them.

0:28:13.600 --> 0:28:17.600
<v Speaker 1>This is kind of an interesting turnaround if you compare

0:28:17.600 --> 0:28:22.159
<v Speaker 1>it to My neighbor Totoro, in which May and sask

0:28:23.720 --> 0:28:26.400
<v Speaker 1>are very adventurous and really want to get in there

0:28:26.440 --> 0:28:30.800
<v Speaker 1>and explore the mysteries. You know, to Hero is a

0:28:30.840 --> 0:28:31.760
<v Speaker 1>lot more reserved.

0:28:32.280 --> 0:28:35.399
<v Speaker 3>Yes, yes, and you know that actually brought up a

0:28:35.440 --> 0:28:38.120
<v Speaker 3>point that I wanted to talk about. In a lot

0:28:38.160 --> 0:28:43.200
<v Speaker 3>of stories, like fantasy stories with child protagonists about children

0:28:43.360 --> 0:28:46.920
<v Speaker 3>escaping to or encountering a world of spirits and the imagination,

0:28:47.720 --> 0:28:51.239
<v Speaker 3>the young protagonist is presented either as somebody with an

0:28:51.320 --> 0:28:55.600
<v Speaker 3>adventurous spirit or like a day dreamer, a creative personality

0:28:55.840 --> 0:28:59.400
<v Speaker 3>who does not fit in with their peers and wants

0:28:59.440 --> 0:29:02.080
<v Speaker 3>to seek reft huge in a different world of the imagination.

0:29:02.640 --> 0:29:05.800
<v Speaker 3>Think of time bandits or the never ending Story, et cetera,

0:29:05.880 --> 0:29:09.800
<v Speaker 3>et cetera, very common dynamic. I think this seems to

0:29:09.840 --> 0:29:12.520
<v Speaker 3>me to not be the case at all with Chihiro,

0:29:12.680 --> 0:29:15.000
<v Speaker 3>and I still think she's a wonderful character, but a

0:29:15.040 --> 0:29:20.080
<v Speaker 3>different kind than this other familiar type of childhood fantasy protagonist.

0:29:20.480 --> 0:29:23.760
<v Speaker 3>She is initially not presented as a dreamer who wishes

0:29:23.800 --> 0:29:27.040
<v Speaker 3>to escape from the humdrum life of in her social environment.

0:29:27.520 --> 0:29:31.240
<v Speaker 3>She's shown feeling frustration with her parents, but she explicitly

0:29:31.320 --> 0:29:34.680
<v Speaker 3>misses her school and her friends, and there's no indication

0:29:34.800 --> 0:29:38.080
<v Speaker 3>that she's dissatisfied with living in the mundane world. So

0:29:38.240 --> 0:29:40.560
<v Speaker 3>it's a different kind of character and a different kind

0:29:40.560 --> 0:29:44.680
<v Speaker 3>of relationship between that character and the fantasy that's about

0:29:44.720 --> 0:29:49.160
<v Speaker 3>to unfold. Chihro is not looking for a magical adventure. Instead,

0:29:49.240 --> 0:29:52.840
<v Speaker 3>she is forced to adapt when the adventure is unavoidable.

0:29:53.680 --> 0:29:57.239
<v Speaker 1>Yeah. Yeah, she's dealing with more than enough already. She

0:29:57.280 --> 0:30:01.640
<v Speaker 1>doesn't really want to take a potentially gary side trip

0:30:02.240 --> 0:30:03.040
<v Speaker 1>into the other.

0:30:02.920 --> 0:30:07.440
<v Speaker 3>World anyway, so she follows her parents into the tunnel

0:30:08.000 --> 0:30:10.520
<v Speaker 3>and they emerge in what seems like at first, the

0:30:10.840 --> 0:30:13.800
<v Speaker 3>waiting area of a long abandoned train station. There are

0:30:13.840 --> 0:30:17.800
<v Speaker 3>these benches and it just seems like disused and nobody's around,

0:30:18.320 --> 0:30:20.040
<v Speaker 3>and that's kind of odd. And then they come out

0:30:20.080 --> 0:30:24.600
<v Speaker 3>the other side into the open again and find weird

0:30:24.880 --> 0:30:29.360
<v Speaker 3>empty buildings and vendor stalls, a courtyard with a clock tower,

0:30:29.800 --> 0:30:34.160
<v Speaker 3>all nestled in a landscape of these gorgeous green rolling hills,

0:30:34.800 --> 0:30:37.440
<v Speaker 3>and the father concludes, I know what this is. This

0:30:37.520 --> 0:30:40.960
<v Speaker 3>is an abandoned amusement park. He says. They built places

0:30:41.000 --> 0:30:43.360
<v Speaker 3>like this. I think, he says, in the early nineties,

0:30:43.640 --> 0:30:46.040
<v Speaker 3>but then there was an economic recession and they all

0:30:46.040 --> 0:30:48.800
<v Speaker 3>went out of business, and they've found one that nobody

0:30:48.880 --> 0:30:50.320
<v Speaker 3>goes to anymore. It's just empty.

0:30:50.720 --> 0:30:54.120
<v Speaker 1>You know, I mentioned cross generational conflict. I think tension

0:30:54.120 --> 0:30:56.240
<v Speaker 1>would have been a better word choice for me, and

0:30:56.280 --> 0:30:58.000
<v Speaker 1>I feel like we get a reference to that here

0:30:58.040 --> 0:31:03.120
<v Speaker 1>a bit. You know, we're mentioning this big economic shift,

0:31:03.520 --> 0:31:07.200
<v Speaker 1>real life economic shift in Japan, and here we do

0:31:07.280 --> 0:31:11.000
<v Speaker 1>see very different attitudes between the parents and the child,

0:31:11.120 --> 0:31:13.240
<v Speaker 1>you know, and we'll see some more of this here

0:31:13.280 --> 0:31:17.440
<v Speaker 1>as well, where her dad especially is like, hey, let's

0:31:17.440 --> 0:31:20.360
<v Speaker 1>just check it in there's no reason not to go

0:31:20.400 --> 0:31:22.200
<v Speaker 1>in and try this out. Let's do it. And she's

0:31:22.240 --> 0:31:24.680
<v Speaker 1>a lot more reserved. She's a good kid, she's a

0:31:24.720 --> 0:31:27.920
<v Speaker 1>rule follower, she has different expectations about how things might

0:31:27.960 --> 0:31:28.400
<v Speaker 1>turn out.

0:31:28.680 --> 0:31:32.200
<v Speaker 3>That's right. So Chihiro's parents start exploring this other world

0:31:32.280 --> 0:31:34.840
<v Speaker 3>at the opposite end of the tunnel, and Chihiro has

0:31:34.880 --> 0:31:37.920
<v Speaker 3>to follow them. And I want to say that I

0:31:37.920 --> 0:31:43.880
<v Speaker 3>think there is an absolutely enchanting feeling of gradually moving

0:31:44.000 --> 0:31:46.800
<v Speaker 3>from the mundane to the strange in the first few

0:31:46.840 --> 0:31:50.600
<v Speaker 3>minutes of the film, passing through a literal tunnel, and

0:31:50.680 --> 0:31:55.000
<v Speaker 3>yet the transition is subtle, there's nothing explicitly magical. Yet

0:31:55.080 --> 0:31:58.560
<v Speaker 3>it's just a strange environment that you wouldn't expect to

0:31:58.640 --> 0:32:03.880
<v Speaker 3>find here. What's going on and the kind of tension

0:32:03.920 --> 0:32:07.920
<v Speaker 3>that it creates is so pleasing. I don't know if

0:32:07.960 --> 0:32:10.000
<v Speaker 3>I even have the vocabulary for this, but you know,

0:32:10.160 --> 0:32:13.760
<v Speaker 3>they're just there are different ways that a situation in

0:32:13.800 --> 0:32:17.800
<v Speaker 3>a movie or in a story generally can be unexplained

0:32:17.880 --> 0:32:21.560
<v Speaker 3>or mysterious, and for some reason, some of those mysteries

0:32:21.640 --> 0:32:24.560
<v Speaker 3>or unexplained situations are more pleasing than others. And this

0:32:24.640 --> 0:32:27.160
<v Speaker 3>is like a ten out of ten it's just something

0:32:27.240 --> 0:32:29.160
<v Speaker 3>is unusual. I don't know what's going on, and it

0:32:29.160 --> 0:32:30.520
<v Speaker 3>feels the best it can.

0:32:31.000 --> 0:32:34.960
<v Speaker 1>The pacing is also just so terrific here. I've seen,

0:32:35.000 --> 0:32:37.680
<v Speaker 1>and I imagine we've watched for weird how cinema films

0:32:37.720 --> 0:32:42.720
<v Speaker 1>where the initial real world portion of the film before

0:32:42.720 --> 0:32:46.680
<v Speaker 1>we descend into the other world is either too fast

0:32:47.080 --> 0:32:50.080
<v Speaker 1>or it's too slow. Either the movie just really wants

0:32:50.120 --> 0:32:52.760
<v Speaker 1>to ram you in there, or we're just waiting, we're

0:32:52.800 --> 0:32:54.800
<v Speaker 1>just begging for the movie to get to the fantasy.

0:32:55.080 --> 0:32:57.920
<v Speaker 1>And in here, I feel like Minazaki manages just the

0:32:58.000 --> 0:33:00.680
<v Speaker 1>right pace where we learn everything we need to know

0:33:00.720 --> 0:33:05.560
<v Speaker 1>about the real world circumstances and where the characters fit

0:33:05.600 --> 0:33:10.000
<v Speaker 1>in there, but really waste no time at all transitioning

0:33:10.080 --> 0:33:13.680
<v Speaker 1>us into that other world at just the right pace.

0:33:14.160 --> 0:33:17.560
<v Speaker 3>Yeah. So the characters are wandering around the streets of

0:33:17.600 --> 0:33:21.840
<v Speaker 3>this seemingly empty village. They're going through these vendor stalls again,

0:33:21.880 --> 0:33:26.120
<v Speaker 3>they're all empty, but Shahiro's father smells something. He smells food,

0:33:26.640 --> 0:33:29.920
<v Speaker 3>and everybody's hungry, so they follow the smell and they

0:33:29.920 --> 0:33:33.440
<v Speaker 3>come across a tent full of delicious looking foods in

0:33:33.480 --> 0:33:37.280
<v Speaker 3>hot steamer baskets and serving platters lined up for the taking.

0:33:37.480 --> 0:33:40.360
<v Speaker 3>Once again, they do a great job here of making

0:33:40.440 --> 0:33:43.960
<v Speaker 3>animated food really look delicious. I was watching this and

0:33:44.000 --> 0:33:45.520
<v Speaker 3>I was like, y, give me some of that.

0:33:46.120 --> 0:33:49.800
<v Speaker 1>Yeah. When we went to Ghibli Park, they had a

0:33:49.880 --> 0:33:54.200
<v Speaker 1>whole section built out. It was just devoted to the

0:33:54.240 --> 0:33:59.520
<v Speaker 1>presentation of food in Miyazaki films, with examples of just

0:33:59.560 --> 0:34:02.280
<v Speaker 1>how much tension goes into the presentation of the food,

0:34:02.920 --> 0:34:04.880
<v Speaker 1>and also some like I think they had some models

0:34:04.880 --> 0:34:07.240
<v Speaker 1>and some you know, physical representations of what the food

0:34:07.240 --> 0:34:10.360
<v Speaker 1>would look like in real life. And I was talking

0:34:10.360 --> 0:34:11.879
<v Speaker 1>about this with my wife and she said, oh, yeah,

0:34:11.920 --> 0:34:14.440
<v Speaker 1>there are people on Instagram whose whole thing is just

0:34:15.400 --> 0:34:19.360
<v Speaker 1>cooking up little recipes that look like food from a

0:34:19.400 --> 0:34:20.320
<v Speaker 1>Miyazaki film.

0:34:20.680 --> 0:34:24.440
<v Speaker 3>That's funny, and it's especially funny given what actually happens

0:34:24.480 --> 0:34:28.200
<v Speaker 3>when you eat his food. So Chi hero's father calls

0:34:28.239 --> 0:34:31.960
<v Speaker 3>out to the vendor, but nobody answers the food sitting there.

0:34:31.960 --> 0:34:34.720
<v Speaker 3>It's steaming hot, it looks really good, but there's nobody here.

0:34:35.040 --> 0:34:39.240
<v Speaker 3>Kitchen looks empty. So father and mother are very hungry

0:34:39.760 --> 0:34:41.600
<v Speaker 3>and they just say, you know what, we can just

0:34:41.640 --> 0:34:44.520
<v Speaker 3>dig in because we can pay the person who runs

0:34:44.520 --> 0:34:46.440
<v Speaker 3>the stall whenever they come back. Surely they'll be back

0:34:46.480 --> 0:34:47.239
<v Speaker 3>in a minute.

0:34:47.320 --> 0:34:49.799
<v Speaker 1>It's like, Daddy's got a credit card. Don't worry, dig in, honey,

0:34:49.880 --> 0:34:50.840
<v Speaker 1>grab some soup bunts.

0:34:51.160 --> 0:34:54.120
<v Speaker 3>Yes, And so they just start shoveling the food, but

0:34:54.280 --> 0:34:58.040
<v Speaker 3>Chihiro doesn't trust it. Mom and dad are eating, but

0:34:58.160 --> 0:35:01.040
<v Speaker 3>she something feels wrong to her. She's kind of afraid,

0:35:01.320 --> 0:35:04.120
<v Speaker 3>and she thinks we're not supposed to do this, so

0:35:04.280 --> 0:35:06.799
<v Speaker 3>she doesn't eat the food and wanders off on her own.

0:35:08.080 --> 0:35:10.640
<v Speaker 3>Now she sees a number of things. She goes up

0:35:10.640 --> 0:35:15.600
<v Speaker 3>this big stone staircase and see some kind of landmarks,

0:35:15.640 --> 0:35:19.880
<v Speaker 3>interesting looking buildings, but eventually comes across the bathhouse, the

0:35:20.480 --> 0:35:24.439
<v Speaker 3>central location of the rest of the movie, which is

0:35:24.480 --> 0:35:28.600
<v Speaker 3>an enormous complex, almost like a castle, which will we

0:35:28.640 --> 0:35:32.400
<v Speaker 3>will later learn is a hospitality service that is a

0:35:32.480 --> 0:35:36.560
<v Speaker 3>Japanese style bathhouse, but instead of serving human clients, it

0:35:36.640 --> 0:35:38.960
<v Speaker 3>is for kami. It is for the spirits.

0:35:39.640 --> 0:35:41.680
<v Speaker 1>And this is where we really begin to ramp up

0:35:41.719 --> 0:35:46.480
<v Speaker 1>the tension, and the tension does not release for I mean,

0:35:46.520 --> 0:35:48.240
<v Speaker 1>it doesn't let up for a very long.

0:35:48.080 --> 0:35:50.440
<v Speaker 3>Time, that's right. So we don't know yet that it's

0:35:50.480 --> 0:35:53.359
<v Speaker 3>a bathhouse for spirits. It's just this giant building. It's

0:35:53.400 --> 0:35:55.920
<v Speaker 3>reached by crossing a bridge over a deep ravine with

0:35:55.960 --> 0:36:00.000
<v Speaker 3>a river below. I think. Chihiro, I believe, just wanders

0:36:00.080 --> 0:36:03.480
<v Speaker 3>out onto the bridge, but then suddenly realizes there's somebody

0:36:03.520 --> 0:36:06.440
<v Speaker 3>standing there next to her, and she meets a boy

0:36:06.719 --> 0:36:12.520
<v Speaker 3>named Haku, who appears human. But Haku introduces sudden urgency.

0:36:13.000 --> 0:36:15.919
<v Speaker 3>He's like, Chehro, you should not be here. You need

0:36:15.920 --> 0:36:18.560
<v Speaker 3>to leave immediately. The sun is about to set, and

0:36:18.600 --> 0:36:20.920
<v Speaker 3>you've got to get back where you came from before dark.

0:36:22.440 --> 0:36:25.200
<v Speaker 3>So Chihiro runs back to meet her parents at the

0:36:25.560 --> 0:36:30.239
<v Speaker 3>food vendorstall, but discovers in a horrifying revelation that they

0:36:30.239 --> 0:36:34.040
<v Speaker 3>are not her parents anymore. They have been magically transformed

0:36:34.160 --> 0:36:39.320
<v Speaker 3>into pigs, presumably by eating cursed food. They no longer

0:36:39.320 --> 0:36:42.600
<v Speaker 3>seem to recognize her or know who they are. They're

0:36:42.640 --> 0:36:46.440
<v Speaker 3>just hogs at the trough, now disgustingly smashing through serving

0:36:46.480 --> 0:36:49.520
<v Speaker 3>dishes and piles of food and rooting around in the mess.

0:36:49.800 --> 0:36:52.000
<v Speaker 1>And then a frog starts slapping them around with a

0:36:52.080 --> 0:36:58.680
<v Speaker 1>fly swatter. Yes, it's legitimately terrifying, to the point that

0:36:59.320 --> 0:37:01.719
<v Speaker 1>we tried to show our son this movie when he

0:37:01.800 --> 0:37:05.240
<v Speaker 1>was a little too young for it. I guess we'd forgotten,

0:37:05.280 --> 0:37:07.000
<v Speaker 1>you know, we'd watched it as adults, we had not

0:37:07.239 --> 0:37:11.200
<v Speaker 1>really watched it as children. You know, it's in mind.

0:37:11.360 --> 0:37:13.520
<v Speaker 1>So when we initially showed it to him, this was

0:37:13.560 --> 0:37:15.400
<v Speaker 1>the point where he just could not take it. He's like,

0:37:15.440 --> 0:37:18.319
<v Speaker 1>I can't watch this, you know, and got upset, and

0:37:18.320 --> 0:37:19.920
<v Speaker 1>we're like, okay, we'll have to come back to this

0:37:19.960 --> 0:37:23.520
<v Speaker 1>one later. So bear that in mind with this picture.

0:37:23.560 --> 0:37:27.480
<v Speaker 1>It's tremendous. It's definitely four kids of a certain age.

0:37:27.520 --> 0:37:30.920
<v Speaker 1>But if your kid's you know, super young, then you

0:37:30.920 --> 0:37:33.479
<v Speaker 1>know it's it's more time for my neighbor Totoro, which

0:37:33.520 --> 0:37:36.719
<v Speaker 1>is terrific for all ages as well, but definitely has

0:37:36.880 --> 0:37:37.960
<v Speaker 1>a little kids in mind.

0:37:38.320 --> 0:37:41.840
<v Speaker 3>Yeah. So Chihiro runs away in terror and tries to

0:37:41.960 --> 0:37:45.160
<v Speaker 3>escape back in the direction she came from, but discovers

0:37:45.200 --> 0:37:48.719
<v Speaker 3>now that her way home is blocked. A field that

0:37:48.760 --> 0:37:51.080
<v Speaker 3>they had crossed in order to reach the village is

0:37:51.120 --> 0:37:54.680
<v Speaker 3>now flooded with water. It's a river now, and she

0:37:54.800 --> 0:37:58.360
<v Speaker 3>watches as a ferry crosses the water, glowing with lamplight,

0:37:59.000 --> 0:38:02.320
<v Speaker 3>and as the fairy reaches her side of the new river,

0:38:02.800 --> 0:38:06.759
<v Speaker 3>sort of the landing the disembarking ramp comes down, and

0:38:07.360 --> 0:38:11.920
<v Speaker 3>weird spirit beings begin to unload and file into the village,

0:38:12.000 --> 0:38:16.160
<v Speaker 3>all toward the bathhouse. So we don't see all of

0:38:16.200 --> 0:38:18.400
<v Speaker 3>their forms yet. I think I think a lot of

0:38:18.400 --> 0:38:20.200
<v Speaker 3>these spirits are at this point sort of covered in

0:38:20.360 --> 0:38:24.279
<v Speaker 3>masks and cloaks, so we don't see exactly what they are.

0:38:25.280 --> 0:38:29.120
<v Speaker 3>But che Hero is frightened and despairing, especially when she

0:38:29.239 --> 0:38:33.040
<v Speaker 3>discovers that she is beginning to turn transparent she can

0:38:33.120 --> 0:38:36.440
<v Speaker 3>like look through her own hands and arms. But she

0:38:36.600 --> 0:38:40.520
<v Speaker 3>does get some help. Hakou reappears and it tells her, hey,

0:38:40.680 --> 0:38:42.759
<v Speaker 3>you need to eat this small piece of food. He

0:38:42.840 --> 0:38:45.640
<v Speaker 3>promises it will not turn her into a pig, and

0:38:45.719 --> 0:38:48.319
<v Speaker 3>he explains that she's got to eat some food from

0:38:48.320 --> 0:38:51.839
<v Speaker 3>this world or she's going to vanish. So Haku is

0:38:51.880 --> 0:38:56.120
<v Speaker 3>not only helpful to che Hero, but he somehow seems

0:38:56.239 --> 0:38:59.120
<v Speaker 3>to know her. He knows her name without her telling

0:38:59.200 --> 0:39:03.160
<v Speaker 3>him about her parents, and he explains that he has

0:39:03.280 --> 0:39:05.479
<v Speaker 3>known her from a long time ago, but we don't

0:39:05.520 --> 0:39:08.960
<v Speaker 3>know how, and in fact, it seems maybe he doesn't

0:39:09.000 --> 0:39:11.920
<v Speaker 3>know how he knows her. But there is also a

0:39:11.920 --> 0:39:14.600
<v Speaker 3>form of danger established here, so time is of the

0:39:14.840 --> 0:39:18.760
<v Speaker 3>there's no time to really hash everything out. Haku hides

0:39:18.840 --> 0:39:23.080
<v Speaker 3>Chihiro from the gaze of a giant, magical bird with

0:39:23.120 --> 0:39:26.880
<v Speaker 3>a human face, which is circling menacingly over the head

0:39:26.920 --> 0:39:30.799
<v Speaker 3>as if looking for her, and Haku tells Chehro that

0:39:30.880 --> 0:39:33.560
<v Speaker 3>she is in danger. If they find her, it's not

0:39:33.680 --> 0:39:35.799
<v Speaker 3>going to be good for her. So the only way

0:39:35.840 --> 0:39:39.520
<v Speaker 3>she can protect herself and save her parents potentially is

0:39:39.600 --> 0:39:43.879
<v Speaker 3>to get a job at the bathhouse. They will, he says,

0:39:43.920 --> 0:39:46.400
<v Speaker 3>They're going to try to turn you away, but you

0:39:46.520 --> 0:39:48.759
<v Speaker 3>cannot take no for an answer. You have to go

0:39:48.840 --> 0:39:51.120
<v Speaker 3>ask for a job and don't leave until you get one.

0:39:51.600 --> 0:39:55.280
<v Speaker 1>Yeah. Again, the tension is just is just so excellent

0:39:55.360 --> 0:39:58.960
<v Speaker 1>here and already, like the first challenge to j hero

0:39:59.560 --> 0:40:02.920
<v Speaker 1>is is one of inner strength, like this is. I

0:40:02.920 --> 0:40:04.399
<v Speaker 1>think it's one of the great things about this film.

0:40:04.440 --> 0:40:07.319
<v Speaker 1>This is not a film where our hero engages in

0:40:07.360 --> 0:40:12.879
<v Speaker 1>physical battles with monsters and fantasy creatures. Her challenges are

0:40:12.960 --> 0:40:18.040
<v Speaker 1>largely one of will and inner strength and challenges to

0:40:18.080 --> 0:40:21.279
<v Speaker 1>her moral compass. Yeah, and she is a rock. You know,

0:40:21.360 --> 0:40:23.200
<v Speaker 1>when we first meet her, she seems maybe you know,

0:40:23.239 --> 0:40:26.600
<v Speaker 1>she's moody and maybe a little self obsessed or you know,

0:40:26.800 --> 0:40:28.799
<v Speaker 1>but not in ways that are inappropriate for a ten

0:40:28.840 --> 0:40:32.120
<v Speaker 1>year old child. But as the movie enrolls here we

0:40:32.200 --> 0:40:34.600
<v Speaker 1>really get to see how strong she really is.

0:40:35.280 --> 0:40:37.960
<v Speaker 3>We discover it as she discovers it about herself.

0:40:38.080 --> 0:40:48.600
<v Speaker 4>Yeah.

0:40:48.640 --> 0:40:52.239
<v Speaker 3>So the place that Haku sends to Hero to ask

0:40:52.320 --> 0:40:56.799
<v Speaker 3>for a job is the boiler room. Which everything in

0:40:56.800 --> 0:40:58.440
<v Speaker 3>this movie is great, but this is one of my

0:40:58.520 --> 0:41:01.680
<v Speaker 3>favorite parts of the whole film. So he sends her

0:41:01.719 --> 0:41:06.759
<v Speaker 3>down this very dangerous looking staircase along the side of

0:41:06.840 --> 0:41:12.040
<v Speaker 3>the bathhouse, hanging over the ravine. There is some slapstick

0:41:12.040 --> 0:41:12.920
<v Speaker 3>here as well.

0:41:13.200 --> 0:41:15.359
<v Speaker 1>And it's yeah, and it's so well executed. This is

0:41:15.480 --> 0:41:17.600
<v Speaker 1>this is one of the things that I really noticed

0:41:17.680 --> 0:41:20.759
<v Speaker 1>on this rewatch is that you have, you know, this

0:41:20.840 --> 0:41:24.600
<v Speaker 1>great built up tension and that allows some excellent space

0:41:25.200 --> 0:41:28.200
<v Speaker 1>for humor. There are numerous parts in the film that

0:41:28.239 --> 0:41:31.439
<v Speaker 1>are just tremendously funny, and this is one of those

0:41:31.480 --> 0:41:33.279
<v Speaker 1>moments where she's, you know, she's trying to be really

0:41:33.320 --> 0:41:37.120
<v Speaker 1>careful and then she gets scared and just runs down

0:41:37.160 --> 0:41:39.400
<v Speaker 1>the side of the building and like smacks into a wall,

0:41:39.520 --> 0:41:43.600
<v Speaker 1>very slapstick style, but you know, it's all the more

0:41:43.719 --> 0:41:47.239
<v Speaker 1>humorous for being the punctuation on the end of all

0:41:47.280 --> 0:41:48.240
<v Speaker 1>of this built up tension.

0:41:48.560 --> 0:41:51.360
<v Speaker 3>Yeah, that's right. But she finally makes it down to

0:41:51.680 --> 0:41:54.759
<v Speaker 3>the boiler room. So it's a room deep underneath the

0:41:54.760 --> 0:42:00.839
<v Speaker 3>bathhouse where a multi armed monster man named Camagie operates

0:42:00.880 --> 0:42:05.520
<v Speaker 3>a vast furnace powered by coal to heat water for

0:42:05.640 --> 0:42:09.920
<v Speaker 3>the baths and then mixes potions and herbal infusions into

0:42:09.920 --> 0:42:13.640
<v Speaker 3>the water before it is piped up into you know,

0:42:13.719 --> 0:42:16.000
<v Speaker 3>piped up through a sort of thing inside the wall

0:42:16.520 --> 0:42:20.120
<v Speaker 3>to reach the baths for the guests. Rob, do you

0:42:20.160 --> 0:42:23.360
<v Speaker 3>have any descriptive thoughts Aboutkamaji. He's wonderful character.

0:42:23.480 --> 0:42:25.399
<v Speaker 1>Oh, yeah, he's awesome. You know. He has this big,

0:42:25.440 --> 0:42:27.760
<v Speaker 1>bushy what I would think of is like an anime

0:42:27.880 --> 0:42:30.960
<v Speaker 1>style mustache, you know, some of this kind of facial

0:42:31.000 --> 0:42:34.399
<v Speaker 1>hair that you really only see in animation. But then yeah,

0:42:34.520 --> 0:42:37.880
<v Speaker 1>multiple limbs, what they each have I think three fingers,

0:42:39.680 --> 0:42:42.839
<v Speaker 1>you know, and he's just constantly when he's working, he's

0:42:42.880 --> 0:42:49.760
<v Speaker 1>constantly in motion, fetching little tags, fetching ingredients for the water,

0:42:50.120 --> 0:42:53.319
<v Speaker 1>occasionally reaching back and getting what I assume is a

0:42:53.360 --> 0:42:56.279
<v Speaker 1>picture of tea and drinking directly from the spout.

0:42:56.680 --> 0:42:58.839
<v Speaker 3>It just puts the spout in his mouth.

0:42:59.440 --> 0:43:02.920
<v Speaker 1>When he has little black sunglasses over his eyes.

0:43:03.560 --> 0:43:06.360
<v Speaker 3>Yeah, he does, you know, except for the sunglasses. In

0:43:06.400 --> 0:43:08.800
<v Speaker 3>a way, he kind of reminds me of lord Yupa

0:43:08.880 --> 0:43:10.719
<v Speaker 3>with the big bushy mustache.

0:43:10.800 --> 0:43:13.920
<v Speaker 1>Yeah yeah, yeah, the facial hair for sure. And you know,

0:43:14.160 --> 0:43:17.400
<v Speaker 1>kind of the role here, like he's the you know,

0:43:17.480 --> 0:43:20.080
<v Speaker 1>rough around the edges character that it is going to

0:43:20.200 --> 0:43:24.319
<v Speaker 1>end up being, you know, very very benevolent and very

0:43:24.320 --> 0:43:25.640
<v Speaker 1>helpful to our protagonist.

0:43:27.040 --> 0:43:29.680
<v Speaker 3>But he is not working alone down here, because so

0:43:29.719 --> 0:43:33.040
<v Speaker 3>while he's cranking all the levers and operating the furnace

0:43:33.120 --> 0:43:36.760
<v Speaker 3>and then also grinding up the spices and the herbs

0:43:36.760 --> 0:43:42.040
<v Speaker 3>for the infusions of the bathwater, also down below him

0:43:42.520 --> 0:43:46.759
<v Speaker 3>there are these little black creatures, the soot sprites, that

0:43:46.840 --> 0:43:50.839
<v Speaker 3>are carrying coal and tossing it into the oven. And

0:43:51.400 --> 0:43:55.560
<v Speaker 3>these soot sprites are so cute. And I noticed from

0:43:55.560 --> 0:43:58.320
<v Speaker 3>a there's a note in the Napier book that these

0:43:58.360 --> 0:44:02.480
<v Speaker 3>are actually a recurring character type. They're a little monster

0:44:02.560 --> 0:44:05.760
<v Speaker 3>that was invented for my neighbor Totoro, and they're showing

0:44:05.800 --> 0:44:06.760
<v Speaker 3>up again here.

0:44:07.040 --> 0:44:10.160
<v Speaker 1>That's right. Yeah, Yeah, they're in the house that the

0:44:10.200 --> 0:44:13.040
<v Speaker 1>family moves to in the country. In my neighbor Toto.

0:44:13.760 --> 0:44:14.440
<v Speaker 1>But here they have.

0:44:14.400 --> 0:44:19.520
<v Speaker 3>A job that's right, though it's funny. So they're enchanted

0:44:19.719 --> 0:44:23.440
<v Speaker 3>pieces of soot, and it's so wonderfully animated the way

0:44:23.280 --> 0:44:27.360
<v Speaker 3>they approach the sort of the mouth of the furnace

0:44:27.400 --> 0:44:30.000
<v Speaker 3>and they throw the coal in, and then these gusts

0:44:30.000 --> 0:44:31.759
<v Speaker 3>of hot air that come out of the mouth of

0:44:31.760 --> 0:44:34.560
<v Speaker 3>the furnace whenever it opens just sort of blow them

0:44:34.640 --> 0:44:37.640
<v Speaker 3>back off of this ledge to where they came from

0:44:37.680 --> 0:44:39.680
<v Speaker 3>so that they can retrieve another piece of coal and

0:44:40.080 --> 0:44:43.040
<v Speaker 3>walk forward again. But as I said, the scene is

0:44:43.080 --> 0:44:46.239
<v Speaker 3>so cute. One of these little sprites picks up a

0:44:46.239 --> 0:44:48.960
<v Speaker 3>piece of coal that's too heavy and drops it on itself,

0:44:49.600 --> 0:44:51.919
<v Speaker 3>and she hero picks up the piece of coal from

0:44:52.040 --> 0:44:54.840
<v Speaker 3>on top of the sprite and she struggles with it

0:44:54.880 --> 0:44:59.200
<v Speaker 3>at first it's heavy, but Kamaji is like, well you

0:44:59.280 --> 0:45:02.640
<v Speaker 3>picked it up, you know, carry on with what you started.

0:45:03.040 --> 0:45:05.880
<v Speaker 3>So she takes it to the mouth of the furnace

0:45:05.920 --> 0:45:08.200
<v Speaker 3>manages to throw it in, and when the soot sprites

0:45:08.239 --> 0:45:10.600
<v Speaker 3>see her do that, they all drop their cold pieces

0:45:10.640 --> 0:45:15.200
<v Speaker 3>on themselves. It's so good, yeah, but they they start

0:45:15.520 --> 0:45:18.000
<v Speaker 3>gathering around her feet like they think she's some kind

0:45:18.040 --> 0:45:21.400
<v Speaker 3>of goddess. You know they they they like pile up

0:45:21.400 --> 0:45:26.839
<v Speaker 3>on her shoes and it's it's adorable. But anyway, chi

0:45:26.920 --> 0:45:30.920
<v Speaker 3>Hero is persistent about asking for a job, so Kamaji

0:45:31.040 --> 0:45:35.880
<v Speaker 3>is like, okay, And so we meet another character named Lynn,

0:45:36.000 --> 0:45:39.680
<v Speaker 3>who is a bathhouse worker who is cynical and brusque

0:45:39.680 --> 0:45:43.040
<v Speaker 3>with Chee Hero at first, but later softens and becomes

0:45:43.080 --> 0:45:46.880
<v Speaker 3>her main mentor and help her within the bathhouse. But

0:45:47.040 --> 0:45:49.720
<v Speaker 3>when Lynn comes in to deliver some food to Kamachi,

0:45:50.640 --> 0:45:54.320
<v Speaker 3>Kamachi is like, hey, you know, this girl here is

0:45:54.360 --> 0:45:56.600
<v Speaker 3>asking for a job. You should take her up to

0:45:56.760 --> 0:46:00.960
<v Speaker 3>you Baba. Now you Baba is the big boss of

0:46:01.000 --> 0:46:04.440
<v Speaker 3>this establishment, the witch who lives at the top floor

0:46:04.640 --> 0:46:08.200
<v Speaker 3>of the bathhouse for spirits, and so Lynn is not

0:46:08.280 --> 0:46:11.319
<v Speaker 3>excited about this mission at first, but she does try

0:46:11.360 --> 0:46:13.359
<v Speaker 3>to help is she takes to Hero up in a

0:46:13.400 --> 0:46:17.839
<v Speaker 3>series of elevator rides. One great weird encounter is with

0:46:17.880 --> 0:46:21.799
<v Speaker 3>this gigantic thing called the Radish Spirit, which gets onto

0:46:21.800 --> 0:46:24.040
<v Speaker 3>it sort of like wanders around after them and gets

0:46:24.040 --> 0:46:27.840
<v Speaker 3>on an elevator with them, but they and as we

0:46:27.880 --> 0:46:29.840
<v Speaker 3>go up, we get to see the different levels of

0:46:29.880 --> 0:46:33.279
<v Speaker 3>the bathhouse with its many strange clients, the spirits and

0:46:33.280 --> 0:46:35.719
<v Speaker 3>the creatures and so forth. But they make their way

0:46:35.800 --> 0:46:38.680
<v Speaker 3>up to the top floor before we get to you, Baba,

0:46:38.760 --> 0:46:40.680
<v Speaker 3>anything you want to talk about on the way, rob.

0:46:40.840 --> 0:46:43.959
<v Speaker 1>Oh, I mean the bath house or the Hansen Here

0:46:44.200 --> 0:46:47.279
<v Speaker 1>is such a fabulous world, and perhaps it reads as

0:46:47.320 --> 0:46:50.480
<v Speaker 1>slightly more fabulous if you're not familiar with like Japanese

0:46:50.520 --> 0:46:55.759
<v Speaker 1>bathhouse traditions or various other international bathhouse traditions. But even

0:46:55.800 --> 0:46:59.720
<v Speaker 1>if you are, like, it's just stuffed with such a

0:46:59.760 --> 0:47:02.319
<v Speaker 1>why crew. I mean, it's staffed in large part by

0:47:02.360 --> 0:47:06.120
<v Speaker 1>magical beings, and then it caters to an even wider

0:47:06.239 --> 0:47:10.560
<v Speaker 1>range of creature spirits, yo kai and deities. I just

0:47:10.560 --> 0:47:15.239
<v Speaker 1>have so many favorites that keep reappearing. They're the duckling spirits,

0:47:15.280 --> 0:47:19.000
<v Speaker 1>the yes O Tori sama, and they make me smile

0:47:19.040 --> 0:47:21.520
<v Speaker 1>every time we even just get a quick glimpse of

0:47:21.520 --> 0:47:22.440
<v Speaker 1>them in the background.

0:47:22.920 --> 0:47:26.200
<v Speaker 3>I would almost say that the many different characters we

0:47:26.280 --> 0:47:28.680
<v Speaker 3>meet at the bath house are like on a sliding

0:47:28.800 --> 0:47:33.279
<v Speaker 3>scale of uncanny Valley similarity to humans, Like Lynn just

0:47:33.320 --> 0:47:36.680
<v Speaker 3>looks like a human, right, but you have other things

0:47:36.719 --> 0:47:40.960
<v Speaker 3>that look vaguely human, but their proportions are weird. And

0:47:41.000 --> 0:47:43.480
<v Speaker 3>then you have other things like the ducks that are

0:47:43.520 --> 0:47:45.799
<v Speaker 3>like ducks but with kind of human faces, and then

0:47:45.880 --> 0:47:47.759
<v Speaker 3>you've got just like you've got the no face and

0:47:47.800 --> 0:47:51.200
<v Speaker 3>stuff that's not very human at all. But I like, Oh,

0:47:51.560 --> 0:47:53.959
<v Speaker 3>so in the middle, you've got these frog men who

0:47:54.080 --> 0:47:57.880
<v Speaker 3>are sort of all of the administrator roles within the

0:47:57.920 --> 0:48:01.319
<v Speaker 3>bath house, and they are would you say, they are

0:48:01.440 --> 0:48:05.320
<v Speaker 3>uniformly portrayed as kind of kind of mean and greedy,

0:48:05.440 --> 0:48:07.239
<v Speaker 3>but I don't know, in the end, they kind of

0:48:07.239 --> 0:48:09.040
<v Speaker 3>are won over by Chia hero spunk.

0:48:09.440 --> 0:48:14.239
<v Speaker 1>Yeah, yeah, absolutely. You mentioned the Radish Spirit already or

0:48:14.719 --> 0:48:18.239
<v Speaker 1>Oshiro Sama. This one is apparently based on a folkloric

0:48:18.280 --> 0:48:21.919
<v Speaker 1>household spirit and here in the film takes the form

0:48:21.960 --> 0:48:24.959
<v Speaker 1>of a great walrus like Radish man with I believe

0:48:24.960 --> 0:48:26.680
<v Speaker 1>it's supposed to be like a bowl on his head,

0:48:27.000 --> 0:48:30.680
<v Speaker 1>for that's the way I've always read it. But yeah,

0:48:30.680 --> 0:48:32.960
<v Speaker 1>A big fan of this guy, and when my family

0:48:33.000 --> 0:48:35.440
<v Speaker 1>and I visited Ghibli Park, I had to grab a

0:48:35.480 --> 0:48:40.080
<v Speaker 1>photo with this absolute superstar. Included a photograph here for you, Joe,

0:48:40.120 --> 0:48:41.640
<v Speaker 1>if you want to see me standing next to the

0:48:41.719 --> 0:48:42.360
<v Speaker 1>Radish Spirit.

0:48:42.600 --> 0:48:45.320
<v Speaker 3>Wait, is that a statue or somebody in a costume?

0:48:45.760 --> 0:48:49.680
<v Speaker 1>Neither it is the real Radish Spirit, and I'll put

0:48:49.719 --> 0:48:51.320
<v Speaker 1>I'll make sure I put this one on our Instagram.

0:48:51.360 --> 0:48:52.840
<v Speaker 1>If you want to see this photo, I'll put it

0:48:52.920 --> 0:48:59.919
<v Speaker 1>up at STBYM podcast on Instagram. Nice. Oh, but let's see. Yeah.

0:49:00.360 --> 0:49:02.080
<v Speaker 1>I just love all the spirits that we see here,

0:49:02.320 --> 0:49:04.000
<v Speaker 1>but Radish Spirit is my favorite.

0:49:04.440 --> 0:49:06.680
<v Speaker 3>So from here we go on to meet you Baba,

0:49:06.800 --> 0:49:11.359
<v Speaker 3>who is a powerful and frightening witch who runs the establishment.

0:49:11.880 --> 0:49:16.640
<v Speaker 3>She's portrayed as treacherous and envious and greedy. She collects

0:49:16.800 --> 0:49:20.719
<v Speaker 3>jewels and examines her riches with great relish, but she

0:49:20.760 --> 0:49:23.359
<v Speaker 3>also shows flashes of a softer, or at least more

0:49:23.400 --> 0:49:27.200
<v Speaker 3>comical side in the fact that she dotes upon her son,

0:49:27.400 --> 0:49:31.239
<v Speaker 3>who is a giant, destructive baby named bo Oh.

0:49:31.320 --> 0:49:33.319
<v Speaker 1>I love this baby, you know, I was just talking

0:49:33.360 --> 0:49:35.240
<v Speaker 1>to my wife about this. It's like this week especially,

0:49:35.280 --> 0:49:37.040
<v Speaker 1>I just want to be this character. I want to

0:49:37.040 --> 0:49:40.080
<v Speaker 1>be a giant baby that crawls under a mountain of

0:49:40.120 --> 0:49:45.680
<v Speaker 1>pillows and then you know, refuses to leave. Yeah. But yeah,

0:49:45.719 --> 0:49:49.279
<v Speaker 1>it's just such a weird cruise she's got because you

0:49:49.360 --> 0:49:52.280
<v Speaker 1>got the baby, You've got the three heads rolling around.

0:49:52.520 --> 0:49:55.920
<v Speaker 3>What's the deal with the heads? The bouncing green heads

0:49:55.920 --> 0:49:58.920
<v Speaker 3>that look kind of look oh, I don't know, like

0:49:59.000 --> 0:50:00.399
<v Speaker 3>any masks a little bit.

0:50:00.840 --> 0:50:03.520
<v Speaker 1>Yeah, I've digged it, dug into it a little bit,

0:50:03.520 --> 0:50:05.799
<v Speaker 1>and I could not find a clear answer on what

0:50:06.000 --> 0:50:08.759
<v Speaker 1>exactly they are other than because I mean, I think

0:50:08.800 --> 0:50:11.520
<v Speaker 1>in this film you do see a mix of Miyazaki

0:50:11.640 --> 0:50:17.400
<v Speaker 1>drawling on Japanese folklore and legend, drawing on international folklore

0:50:17.400 --> 0:50:20.440
<v Speaker 1>and legend, but also just coming up with wild ideas.

0:50:20.480 --> 0:50:24.399
<v Speaker 1>So I'm I'm still unclear exactly where the heads fall

0:50:24.480 --> 0:50:27.920
<v Speaker 1>in here. But then you also have her strange harpie

0:50:28.000 --> 0:50:31.160
<v Speaker 1>like familiar. Who else do we have? We have somebody

0:50:31.160 --> 0:50:33.480
<v Speaker 1>else here in the mix too, right? Oh wait, we

0:50:33.520 --> 0:50:35.080
<v Speaker 1>have another character that's coming into bed.

0:50:35.320 --> 0:50:37.040
<v Speaker 3>Yes, we'll come back to Are you thinking of the

0:50:37.080 --> 0:50:37.640
<v Speaker 3>foot lamp?

0:50:38.520 --> 0:50:41.880
<v Speaker 1>Oh, yes, there's a foot lamp too. Yes, it's you

0:50:42.040 --> 0:50:44.320
<v Speaker 1>never know what's going to show up in this picture.

0:50:44.560 --> 0:50:46.320
<v Speaker 3>But the footlamp doesn't work for you, Boba.

0:50:46.960 --> 0:50:50.560
<v Speaker 1>They show up later independent independent contractor.

0:50:51.080 --> 0:50:54.240
<v Speaker 3>So Chihiro's like, hey, I'm here for a job, and

0:50:54.560 --> 0:50:58.560
<v Speaker 3>Ubaba threatens. Chahiro tries to refuse her request, but it

0:50:58.640 --> 0:51:02.200
<v Speaker 3>turns out that this, this terrifying witch actually is bound

0:51:02.200 --> 0:51:05.080
<v Speaker 3>by some rules of her own. She is bound by

0:51:05.120 --> 0:51:07.560
<v Speaker 3>a magical oath she took at some point that she

0:51:07.719 --> 0:51:12.120
<v Speaker 3>must give a job to anyone who asks, so chi Hero,

0:51:12.280 --> 0:51:16.319
<v Speaker 3>through her persistence, forces her to offer her a contract,

0:51:16.760 --> 0:51:19.840
<v Speaker 3>and che Hero signs the contract to work for you Baba.

0:51:20.280 --> 0:51:24.400
<v Speaker 3>So now chi Hero is protected against you Baba's whims

0:51:24.480 --> 0:51:27.040
<v Speaker 3>to an extent, though Ubaba can still be a pretty

0:51:27.080 --> 0:51:31.200
<v Speaker 3>nasty boss to work for. Except it gets even worse. Whoops.

0:51:31.200 --> 0:51:33.560
<v Speaker 3>When chi Hero signs her name on the page of

0:51:33.600 --> 0:51:38.160
<v Speaker 3>this magical contract, the witch lifts away the writing form

0:51:38.200 --> 0:51:42.160
<v Speaker 3>most her signatures, so like the writing magically comes up

0:51:42.200 --> 0:51:45.759
<v Speaker 3>off the page and Ubaba is able to steal chi

0:51:45.880 --> 0:51:49.439
<v Speaker 3>Hero's name, telling her that now she will be known

0:51:49.520 --> 0:51:54.160
<v Speaker 3>only as Sen And we will later learn that Eubaba

0:51:54.239 --> 0:51:57.080
<v Speaker 3>does this to everyone who works for her, she steals

0:51:57.160 --> 0:51:59.719
<v Speaker 3>their name. So she did the same thing to Ha,

0:52:00.080 --> 0:52:03.359
<v Speaker 3>who we don't know what his original name was, at

0:52:03.480 --> 0:52:06.520
<v Speaker 3>least not until later. But now Haku serves as you

0:52:06.600 --> 0:52:09.880
<v Speaker 3>Baba's second in command and sort of her her commando.

0:52:10.040 --> 0:52:14.920
<v Speaker 3>Her like Special Missions Guy, Haku has forgotten what his

0:52:15.080 --> 0:52:18.560
<v Speaker 3>real name was, and it turns out if you forget

0:52:18.600 --> 0:52:22.120
<v Speaker 3>your original name, you can never escape you Baba's spell,

0:52:22.760 --> 0:52:25.520
<v Speaker 3>and there there is a day I think they're shown

0:52:25.560 --> 0:52:28.799
<v Speaker 3>the next morning going out and Sin is talking to

0:52:28.840 --> 0:52:32.120
<v Speaker 3>Haku and she's forgotten what her name was, but Haku

0:52:32.360 --> 0:52:34.799
<v Speaker 3>helps her. He can remind her because he knows her name,

0:52:35.120 --> 0:52:37.520
<v Speaker 3>and also she can keep it in mind because Haku

0:52:37.680 --> 0:52:41.239
<v Speaker 3>returns her belongings to her, which includes the note from

0:52:41.280 --> 0:52:43.719
<v Speaker 3>her friend at school which she was reading in the

0:52:43.760 --> 0:52:46.959
<v Speaker 3>car earlier that says Chihiro on it. So she keeps

0:52:47.000 --> 0:52:50.200
<v Speaker 3>the notes dashed away in secret. And I like something

0:52:50.200 --> 0:52:54.279
<v Speaker 3>about this little detail that's like, you know, part she's

0:52:54.320 --> 0:52:57.280
<v Speaker 3>able to keep something of the place where she came from.

0:52:57.719 --> 0:53:00.400
<v Speaker 3>It's not one of these story stories about going to

0:53:00.440 --> 0:53:04.480
<v Speaker 3>another world or a fantasy world that is a rejection

0:53:04.719 --> 0:53:07.560
<v Speaker 3>of the mundane world or the world you came from.

0:53:08.120 --> 0:53:11.719
<v Speaker 3>An important part of her surviving this whole experience is

0:53:11.960 --> 0:53:14.520
<v Speaker 3>her note from her friend that reminds her of her name.

0:53:15.040 --> 0:53:17.759
<v Speaker 1>Yeah. Yeah, it's a very sweet, sweet moment. I think

0:53:17.800 --> 0:53:19.840
<v Speaker 1>it's one of the great things about Spirited Away is

0:53:19.880 --> 0:53:22.319
<v Speaker 1>you have these big scenes that definitely stick with you,

0:53:22.320 --> 0:53:26.760
<v Speaker 1>you know, fantastic sequences, and then these very small moments

0:53:27.320 --> 0:53:45.360
<v Speaker 1>that have oversized heart to them.

0:53:37.880 --> 0:53:42.080
<v Speaker 3>So Sen understands that she must now become an ideal

0:53:42.320 --> 0:53:45.240
<v Speaker 3>worker in you Baba's bathhouse or she has no hope

0:53:45.239 --> 0:53:49.319
<v Speaker 3>of ever escaping and rescuing her parents from their magical transformation.

0:53:49.480 --> 0:53:53.040
<v Speaker 3>It's sort of not established exactly how she will save them,

0:53:53.440 --> 0:53:55.600
<v Speaker 3>but in order to have any chance of saving them,

0:53:55.600 --> 0:53:58.080
<v Speaker 3>she's got to do a good job at work. And

0:53:58.120 --> 0:54:00.800
<v Speaker 3>in the background there is this looming threat that they could,

0:54:01.000 --> 0:54:04.000
<v Speaker 3>at some point in pig form, be turned into bacon,

0:54:04.160 --> 0:54:08.919
<v Speaker 3>and it is mentioned by the frog men sometimes. Now

0:54:09.400 --> 0:54:13.799
<v Speaker 3>Sen has help from Kamaji and especially from Lynn in

0:54:14.000 --> 0:54:17.640
<v Speaker 3>learning how to do everything at the bathhouse, but most

0:54:17.680 --> 0:54:20.240
<v Speaker 3>of the people who work there, again, this odd collection

0:54:20.360 --> 0:54:23.120
<v Speaker 3>of kind of serving ladies and frog like men, are

0:54:23.600 --> 0:54:25.920
<v Speaker 3>mean and unhelpful to her, and they mock her and

0:54:26.840 --> 0:54:29.680
<v Speaker 3>give her difficult jobs out of spite. Now there is

0:54:29.719 --> 0:54:32.480
<v Speaker 3>a scene I wanted to talk about because it establishes

0:54:32.520 --> 0:54:34.480
<v Speaker 3>an important sort of b plot that runs for a

0:54:34.480 --> 0:54:38.279
<v Speaker 3>while and then becomes an a plot. And it's the

0:54:38.280 --> 0:54:42.080
<v Speaker 3>scene where she first meets No Face. I think we've

0:54:42.120 --> 0:54:45.120
<v Speaker 3>seen No Face already at one point where while she

0:54:45.320 --> 0:54:49.000
<v Speaker 3>was while Haku was sneaking her into the bath house, earlier,

0:54:49.040 --> 0:54:50.720
<v Speaker 3>like the scene where she has to hold her breath

0:54:50.719 --> 0:54:53.520
<v Speaker 3>and go across the bridge. I believe no face is

0:54:53.560 --> 0:54:56.040
<v Speaker 3>just standing there, hovering on the bridge and watching her.

0:54:56.480 --> 0:55:00.440
<v Speaker 3>But at some point we have an actual encounter. While

0:55:00.520 --> 0:55:03.960
<v Speaker 3>Sin is working. She at one point opens a kind

0:55:03.960 --> 0:55:07.200
<v Speaker 3>of sliding door to a garden outside and she sees

0:55:07.280 --> 0:55:10.840
<v Speaker 3>this strange creature unlike any of the others really standing

0:55:10.840 --> 0:55:14.720
<v Speaker 3>outside the bathhouse in the rain. It is shadowy, dark,

0:55:15.080 --> 0:55:19.400
<v Speaker 3>It's a kind of translucent mound with a white mask

0:55:19.520 --> 0:55:23.359
<v Speaker 3>for a face, and Sin, being polite, leaves the door

0:55:23.400 --> 0:55:25.680
<v Speaker 3>open and invites the creature to come in out of

0:55:25.719 --> 0:55:28.680
<v Speaker 3>the rain, and it does. More will come of this,

0:55:29.400 --> 0:55:31.360
<v Speaker 3>But then we get to one of the big turning

0:55:31.440 --> 0:55:33.800
<v Speaker 3>points in the movie, which is that Sin is working.

0:55:33.880 --> 0:55:36.600
<v Speaker 3>She's trying to help out with all the tasks at

0:55:36.640 --> 0:55:42.000
<v Speaker 3>the bathhouse, and suddenly the bathhouse receives an extremely difficult client,

0:55:42.480 --> 0:55:46.520
<v Speaker 3>which is the Stink Spirit. Rob how would you introduce

0:55:46.560 --> 0:55:48.320
<v Speaker 3>the stink Spirit scene?

0:55:48.520 --> 0:55:52.040
<v Speaker 1>Oh, just you know, they see him and eventually smell

0:55:52.120 --> 0:55:57.520
<v Speaker 1>him coming from a ways off. Just this blob, this

0:55:57.680 --> 0:56:02.120
<v Speaker 1>sludge monster that's I think has some you know, you

0:56:02.160 --> 0:56:05.640
<v Speaker 1>can compare it to various other sort of pollution based

0:56:05.719 --> 0:56:12.319
<v Speaker 1>blob creatures from from from other cinematic visions, perhaps even

0:56:12.360 --> 0:56:15.960
<v Speaker 1>to one of Godzilla's adversaries. Who is that We talked

0:56:16.000 --> 0:56:17.320
<v Speaker 1>about this one on Weird House.

0:56:18.120 --> 0:56:21.600
<v Speaker 3>Oh hold on a second, Oh JJ just chimed in

0:56:21.640 --> 0:56:24.240
<v Speaker 3>to remind us that it's Hetera. That's the song we watched,

0:56:24.280 --> 0:56:25.920
<v Speaker 3>isn't it. It's the smog Monster.

0:56:26.320 --> 0:56:29.600
<v Speaker 1>Yeah, so some hetero vibes here to this again, just

0:56:29.680 --> 0:56:33.800
<v Speaker 1>this sludgy blob creature that is slowly making it stinky

0:56:33.840 --> 0:56:37.680
<v Speaker 1>way to the bathhouse and they're just all like in tear, like, oh,

0:56:37.719 --> 0:56:39.719
<v Speaker 1>we've got to we've got to get the we've got

0:56:39.760 --> 0:56:41.800
<v Speaker 1>to get the big tub ready for this guy.

0:56:42.440 --> 0:56:46.000
<v Speaker 3>Right, And it's hilarious the way they're all like trying

0:56:46.000 --> 0:56:48.800
<v Speaker 3>to turn him away as he's like he's coming across

0:56:48.840 --> 0:56:51.400
<v Speaker 3>the bridge into the bathhouse and all these frogmen are

0:56:51.400 --> 0:56:54.000
<v Speaker 3>in front of him being like we're closed and we're closed,

0:56:55.800 --> 0:57:00.560
<v Speaker 3>but he just kind of slimes his way in. Yeah,

0:57:00.000 --> 0:57:03.200
<v Speaker 3>and they, of course they're trying to give che Hero

0:57:03.400 --> 0:57:06.440
<v Speaker 3>all of the worst jobs, so yeah, they're like, you've

0:57:06.480 --> 0:57:09.959
<v Speaker 3>got to wash him. Fortunately, chi Hero has a little

0:57:09.960 --> 0:57:13.200
<v Speaker 3>bit of magical help, so in order to wash this

0:57:13.960 --> 0:57:18.800
<v Speaker 3>filthy beast. Sin has to get special water with the

0:57:18.920 --> 0:57:22.439
<v Speaker 3>use of bath tokens, which are normally handed out by

0:57:22.920 --> 0:57:26.800
<v Speaker 3>the Frogman, boss of the main staff. And these bath

0:57:26.800 --> 0:57:29.280
<v Speaker 3>tokens are, I guess, a kind of like internal currency.

0:57:29.360 --> 0:57:31.400
<v Speaker 3>You've got to use them and get them with permission

0:57:31.440 --> 0:57:33.920
<v Speaker 3>and then use them, send them down to Camachi and

0:57:34.000 --> 0:57:37.320
<v Speaker 3>he'll send up your powerful herbal infusions of hot bathwater

0:57:37.440 --> 0:57:42.240
<v Speaker 3>to clean off all the filth. So the foreman, who

0:57:42.560 --> 0:57:45.040
<v Speaker 3>is holding on to all these tries to refuse to

0:57:45.080 --> 0:57:47.360
<v Speaker 3>help che Hero. He's like, you can't have any bath tokens.

0:57:47.680 --> 0:57:51.280
<v Speaker 3>But then the no Face creature whom Sin earlier invited

0:57:51.360 --> 0:57:55.360
<v Speaker 3>into the building, witnesses this interaction, and then he steals

0:57:55.400 --> 0:57:57.840
<v Speaker 3>a bath token for her, and then later shows up

0:57:57.880 --> 0:58:01.160
<v Speaker 3>with lots of bath tokens, tons of them for Sin,

0:58:01.640 --> 0:58:04.360
<v Speaker 3>more than she needed. And so Sin is able to

0:58:04.480 --> 0:58:07.520
<v Speaker 3>use these that she got from the no Face to

0:58:07.600 --> 0:58:10.000
<v Speaker 3>clean up the stink spirit. And while she's cleaning it

0:58:10.080 --> 0:58:13.160
<v Speaker 3>up and dousing it with all of this urban fuse

0:58:13.200 --> 0:58:16.400
<v Speaker 3>hot water, she discovers there is quote a thorn in

0:58:16.440 --> 0:58:21.080
<v Speaker 3>its side, which looks strangely like a man made object,

0:58:21.480 --> 0:58:25.320
<v Speaker 3>and so she starts pulling on it and realizes that

0:58:25.520 --> 0:58:29.520
<v Speaker 3>it is not a thorn, it is the handle of

0:58:29.560 --> 0:58:33.040
<v Speaker 3>a bicycle, handlebar of a bicycle, and so they start

0:58:33.080 --> 0:58:36.720
<v Speaker 3>pulling on it. Youbaba realizes what's going on, and she

0:58:37.080 --> 0:58:40.000
<v Speaker 3>organizes all of the people in the bathhouse together to

0:58:40.120 --> 0:58:43.200
<v Speaker 3>like pull on everything together, and it ends up all

0:58:43.240 --> 0:58:46.560
<v Speaker 3>coming out like a giant hairball clag out of a drain,

0:58:46.760 --> 0:58:51.280
<v Speaker 3>except it's just trash, revealing that this was not a

0:58:51.360 --> 0:58:56.400
<v Speaker 3>stink spirit after all, but a river spirit, the dragon

0:58:56.480 --> 0:58:59.400
<v Speaker 3>shaped spirit of a river that had been choked with

0:58:59.520 --> 0:59:05.400
<v Speaker 3>pollution and garbage. It's full of old bicycles, tires out

0:59:05.600 --> 0:59:10.680
<v Speaker 3>takeout containers, toilets, just pieces of machinery, pieces of construction,

0:59:11.880 --> 0:59:15.920
<v Speaker 3>you know, building stuff, and just household trash, forming a

0:59:16.080 --> 0:59:18.360
<v Speaker 3>mountain that comes out of the side of it and

0:59:18.400 --> 0:59:21.640
<v Speaker 3>then leaves behind the clean water spirit in its wake.

0:59:22.280 --> 0:59:25.600
<v Speaker 1>Oh yeah, and I've read that Nyazaki was inspired in

0:59:25.640 --> 0:59:28.240
<v Speaker 1>this part based on a river cleanup he was involved

0:59:28.280 --> 0:59:31.360
<v Speaker 1>in where they found a bicycle and some stuff. But oh,

0:59:31.440 --> 0:59:34.160
<v Speaker 1>I mean, it's everything about the sequence is tremendous, All

0:59:34.160 --> 0:59:37.360
<v Speaker 1>of the big fantasy elements like wading through the sludge

0:59:37.400 --> 0:59:39.960
<v Speaker 1>and all. But I have to say, I was really

0:59:39.960 --> 0:59:43.600
<v Speaker 1>impressed this on this viewing, with the sequence where we

0:59:43.640 --> 0:59:50.040
<v Speaker 1>see Sin's hands underwater trying to tie the knot around

0:59:50.080 --> 0:59:52.120
<v Speaker 1>the bicycle handle so they can all pull it out,

0:59:52.160 --> 0:59:56.120
<v Speaker 1>and like it slips twice before it who is it

0:59:56.120 --> 0:59:56.760
<v Speaker 1>that helps her?

0:59:58.320 --> 0:59:59.480
<v Speaker 3>Well?

0:59:59.120 --> 1:00:03.040
<v Speaker 1>It help yeah, But eventually on the third try not

1:00:04.200 --> 1:00:08.360
<v Speaker 1>is a success. But there's something about the way that

1:00:08.400 --> 1:00:11.600
<v Speaker 1>they just so realistically animate that rope slipping and not

1:00:11.720 --> 1:00:14.920
<v Speaker 1>quite nodding. You can just feel it in your bones,

1:00:15.040 --> 1:00:18.320
<v Speaker 1>like it is one hundred percent real. And I mean

1:00:18.520 --> 1:00:21.560
<v Speaker 1>those kind of touches are I think essential in live

1:00:21.600 --> 1:00:24.280
<v Speaker 1>action filmmaking as well, you know, because they allow us

1:00:24.280 --> 1:00:26.920
<v Speaker 1>to connect with it with what's happening on the screen

1:00:27.040 --> 1:00:29.080
<v Speaker 1>in a real way. But you know, all the more

1:00:29.120 --> 1:00:32.400
<v Speaker 1>important in a film of animated fantasy ground us with

1:00:32.440 --> 1:00:34.880
<v Speaker 1>those little moments that we can feel and then overwhelm

1:00:34.960 --> 1:00:37.680
<v Speaker 1>us with those visions of the fantastic.

1:00:38.280 --> 1:00:43.040
<v Speaker 3>It's actually full of excellent little physical tactle details like

1:00:43.080 --> 1:00:48.160
<v Speaker 3>that zooming in farther than you would expect a movie

1:00:48.200 --> 1:00:51.280
<v Speaker 3>of this kind, too, to show little ways that you know,

1:00:51.320 --> 1:00:53.760
<v Speaker 3>maybe your foot doesn't catch on the stair right the

1:00:53.760 --> 1:00:57.000
<v Speaker 3>first time, and you take another step or yeah, yeah,

1:00:57.000 --> 1:00:59.440
<v Speaker 3>the hand to trying to grasp something and needing to

1:00:59.480 --> 1:01:02.080
<v Speaker 3>Readjust there's a lot of that in this film.

1:01:02.360 --> 1:01:05.880
<v Speaker 1>Yeah. One thing you see in a lot of Miyazaki

1:01:05.880 --> 1:01:09.800
<v Speaker 1>films is a lot of attention paid to how children move,

1:01:10.120 --> 1:01:12.920
<v Speaker 1>how young people move, and we definitely see that with Shahro,

1:01:13.160 --> 1:01:15.240
<v Speaker 1>like the way that she moves around a little awkwardly

1:01:15.280 --> 1:01:18.280
<v Speaker 1>at times. She's always bumping her head and falling down

1:01:18.400 --> 1:01:21.880
<v Speaker 1>and you know, dramatic fashion, and it's just so well executed.

1:01:22.240 --> 1:01:25.040
<v Speaker 3>So Sen did good here, She did a real good job.

1:01:25.080 --> 1:01:29.920
<v Speaker 3>She's doing great at work. But next we come to

1:01:30.360 --> 1:01:34.920
<v Speaker 3>Haku the Dragon and the scene of sin versus Ubaba's creatures.

1:01:35.160 --> 1:01:38.800
<v Speaker 3>So there's a scene eventually where Sen sees a white

1:01:39.040 --> 1:01:42.000
<v Speaker 3>dragon flying out over the water as she's looking out

1:01:42.000 --> 1:01:44.800
<v Speaker 3>the window over the side of the bathhouse, and she

1:01:45.000 --> 1:01:49.680
<v Speaker 3>realizes that the dragon is Haku. Haku has been a

1:01:49.760 --> 1:01:53.520
<v Speaker 3>boy before this, but now she sees him in dragon form,

1:01:53.880 --> 1:01:56.240
<v Speaker 3>and Haku is in trouble. He's being attacked by a

1:01:56.280 --> 1:02:01.280
<v Speaker 3>swarm of these enchanted paper birds, and a greatly injured

1:02:01.320 --> 1:02:05.000
<v Speaker 3>Haku crashes into Eubaba's residence in the in the upper

1:02:05.000 --> 1:02:08.520
<v Speaker 3>part of the bathhouse, and Sen rushes to help him.

1:02:08.960 --> 1:02:12.560
<v Speaker 3>Somewhere here along the way, I think she eavesdrops and

1:02:12.640 --> 1:02:15.400
<v Speaker 3>learns that Ubaba sent him out on a special mission,

1:02:15.840 --> 1:02:19.320
<v Speaker 3>and this mission is how he became injured. Ubaba expects

1:02:19.400 --> 1:02:21.840
<v Speaker 3>Haku will die, and she doesn't seem all that bothered

1:02:21.880 --> 1:02:22.280
<v Speaker 3>about it.

1:02:22.720 --> 1:02:24.320
<v Speaker 1>Yeah, She's like, I'll hope you that Sin.

1:02:26.040 --> 1:02:32.040
<v Speaker 3>It happens. So Sen sneaks into Eubaba's apartment to help Haku,

1:02:32.160 --> 1:02:36.600
<v Speaker 3>but ends up meeting Bo, the Giant Baby, Ebaba's son,

1:02:37.760 --> 1:02:41.960
<v Speaker 3>and we learn when we actually hear Bo talking and

1:02:42.040 --> 1:02:46.240
<v Speaker 3>interacting with Chihiro or with Sen. Here, there's clearly some

1:02:46.320 --> 1:02:52.640
<v Speaker 3>kind of unhealthy lock on Bo's maturation, both magical and psychological,

1:02:53.160 --> 1:02:56.040
<v Speaker 3>Like the way he talks and his body don't really

1:02:56.120 --> 1:02:59.520
<v Speaker 3>like match upright, and he's kind of paranoid, Like he's

1:02:59.520 --> 1:03:02.840
<v Speaker 3>a paranoid pathological brat. There's a lot of play with

1:03:02.920 --> 1:03:04.520
<v Speaker 3>me now where I will crush.

1:03:04.200 --> 1:03:06.840
<v Speaker 1>You, yeah, or I will break your arm and yeah,

1:03:06.960 --> 1:03:09.400
<v Speaker 1>that's like the big baby is terrifying here.

1:03:09.680 --> 1:03:13.720
<v Speaker 3>Yeah. So Sin gets away from Bo temporarily, and while

1:03:13.720 --> 1:03:17.000
<v Speaker 3>trying to help Haku, Sin meets a witch who looks

1:03:17.040 --> 1:03:19.920
<v Speaker 3>exactly like you Baba. But here is a big reveal.

1:03:20.600 --> 1:03:22.960
<v Speaker 3>This is not you Baba, this is u Baba's twin

1:03:23.160 --> 1:03:27.360
<v Speaker 3>sister Zeniba. Who uh. They're at odds, you know, they

1:03:27.360 --> 1:03:30.600
<v Speaker 3>don't get along. And it turns out that you Baba

1:03:30.960 --> 1:03:35.360
<v Speaker 3>sent Haku to steal a special magical item from her sister,

1:03:35.480 --> 1:03:38.320
<v Speaker 3>to steal it from Zeneba. It was a golden seal,

1:03:38.800 --> 1:03:42.800
<v Speaker 3>and unfortunately for Haku, this magical golden seal was cursed,

1:03:42.960 --> 1:03:45.440
<v Speaker 3>and she says the fact that Haku stole it is

1:03:45.480 --> 1:03:49.560
<v Speaker 3>what is now killing him. Now. While in e Baba's house,

1:03:49.880 --> 1:03:54.440
<v Speaker 3>Zeneba happens to just play some pranks, including transforming you

1:03:54.560 --> 1:03:59.439
<v Speaker 3>Baba's son Bo the Giant Baby into a mouse, transforming

1:03:59.520 --> 1:04:02.600
<v Speaker 3>the weird to jump the three green jumping heads into

1:04:02.640 --> 1:04:05.600
<v Speaker 3>a fake version of Bo the Baby, so now there's

1:04:05.600 --> 1:04:08.280
<v Speaker 3>the thing that looks like the baby but is actually

1:04:08.320 --> 1:04:12.360
<v Speaker 3>these three heads, and transforming you Baba's demon bird Minion

1:04:12.480 --> 1:04:13.040
<v Speaker 3>into a fly.

1:04:13.680 --> 1:04:13.880
<v Speaker 1>Yes.

1:04:15.240 --> 1:04:18.320
<v Speaker 3>Now, at some point here, Zeniba gets gets banished by

1:04:18.360 --> 1:04:23.480
<v Speaker 3>having her little paper avatar damaged. But the but Sen

1:04:23.760 --> 1:04:26.080
<v Speaker 3>and Haku end up falling through a pit in the

1:04:26.080 --> 1:04:29.520
<v Speaker 3>floor and crashing down into Camagi's domain in the boiler room,

1:04:30.000 --> 1:04:33.680
<v Speaker 3>where Sen decides to give Haku half of Oh did

1:04:33.720 --> 1:04:36.520
<v Speaker 3>I did I even mention that the river spirit gave

1:04:36.880 --> 1:04:40.800
<v Speaker 3>Sen a magic dumpling in reward for helping him?

1:04:40.920 --> 1:04:43.760
<v Speaker 1>Oh yeah, yeah, this becomes important because.

1:04:44.760 --> 1:04:47.720
<v Speaker 3>So she has this important magic dumpling. She gives half

1:04:47.720 --> 1:04:50.480
<v Speaker 3>of it to Haku and closes his mouth over it,

1:04:50.520 --> 1:04:53.080
<v Speaker 3>forces him to eat it, and this makes Haku vomit

1:04:53.280 --> 1:04:56.560
<v Speaker 3>up the cursed golden seal, but also this kind of

1:04:56.640 --> 1:05:00.360
<v Speaker 3>horrible mud slug, the physical embodiment of the curse sin

1:05:00.480 --> 1:05:04.800
<v Speaker 3>then stomps on. Meanwhile, there's some trouble in the bath

1:05:04.880 --> 1:05:08.000
<v Speaker 3>house because remember that no face monster. It is getting

1:05:08.080 --> 1:05:12.160
<v Speaker 3>up to no good. It has started going around offering

1:05:12.280 --> 1:05:15.200
<v Speaker 3>things to people, like it can make stuff appear in

1:05:15.240 --> 1:05:18.400
<v Speaker 3>its hands that looks like gold, Like it just got

1:05:18.440 --> 1:05:20.480
<v Speaker 3>a big pile of gold in its hand. It's like,

1:05:20.800 --> 1:05:23.560
<v Speaker 3>you want some. It actually doesn't talk at first in

1:05:23.640 --> 1:05:26.480
<v Speaker 3>its natural form. All it really seems to say is

1:05:26.520 --> 1:05:31.200
<v Speaker 3>like uh uh huh, And it'll offer gold to people

1:05:31.280 --> 1:05:33.720
<v Speaker 3>and the people are like, yeah, yeah, give me that gold.

1:05:33.800 --> 1:05:36.440
<v Speaker 3>But then I don't know. It starts eating people like

1:05:36.480 --> 1:05:41.439
<v Speaker 3>it eats a frog guy, eats a frog guys and

1:05:41.480 --> 1:05:44.040
<v Speaker 3>as it's offering gold to the other workers in the bathhouse.

1:05:44.160 --> 1:05:46.960
<v Speaker 3>They're all frantically saying like, oh, yeah, let's feed this

1:05:47.040 --> 1:05:49.000
<v Speaker 3>guy as much as we can. He's giving us tips.

1:05:49.040 --> 1:05:51.880
<v Speaker 3>We want tips, So they're all fighting for the tips

1:05:51.920 --> 1:05:55.880
<v Speaker 3>from the whale, the big customer. And along the way

1:05:56.000 --> 1:05:58.760
<v Speaker 3>it gets more and more destructive as it gets bigger

1:05:58.760 --> 1:06:01.080
<v Speaker 3>and bigger and some more workers.

1:06:01.480 --> 1:06:04.880
<v Speaker 1>Yeah, there's some strong horror vibes to a lot of this, because, yeah,

1:06:04.880 --> 1:06:09.080
<v Speaker 1>we have this shape shifting monster that keeps eating servants

1:06:09.560 --> 1:06:12.919
<v Speaker 1>and in doing so, like stealing their voice or even

1:06:12.960 --> 1:06:17.240
<v Speaker 1>aspects of their personality. Yes, because otherwise, Yeah, no Face

1:06:17.320 --> 1:06:21.280
<v Speaker 1>just makes these little kind of like this kind of sounds.

1:06:21.840 --> 1:06:23.880
<v Speaker 1>I was no Face for Halloween one year, so I

1:06:23.920 --> 1:06:27.680
<v Speaker 1>got to like do those noises whilst we were out

1:06:27.680 --> 1:06:30.720
<v Speaker 1>triggered treating this year, I was how by the way from.

1:06:30.520 --> 1:06:34.680
<v Speaker 3>How you know, I was wondering why the no Face

1:06:34.720 --> 1:06:39.080
<v Speaker 3>seems the most interested in Sin, because it's like asking

1:06:39.120 --> 1:06:41.640
<v Speaker 3>for her, you know, It's like, I don't want any

1:06:41.680 --> 1:06:43.560
<v Speaker 3>of you want. I want Sin bring Sin to me.

1:06:44.280 --> 1:06:47.240
<v Speaker 3>And it seems that maybe it's because she's the one

1:06:47.240 --> 1:06:49.800
<v Speaker 3>who led it into the bathhouse, but also it seems

1:06:49.920 --> 1:06:53.080
<v Speaker 3>that she's unique in that she's the only person who's

1:06:53.120 --> 1:06:56.040
<v Speaker 3>not interested in the gold that it makes. It keeps

1:06:56.120 --> 1:06:58.000
<v Speaker 3>making the gold and trying to give it to people,

1:06:58.040 --> 1:07:00.680
<v Speaker 3>and they're all like, gimme, gimme, gimmy, and it wants

1:07:00.720 --> 1:07:03.080
<v Speaker 3>to give gold to sin, but she's just not interested.

1:07:03.120 --> 1:07:05.760
<v Speaker 3>She's just like, no, thanks, thank you, but I don't

1:07:05.760 --> 1:07:06.160
<v Speaker 3>want any.

1:07:06.480 --> 1:07:10.840
<v Speaker 1>Yeah, she's incorruptible when it comes to these temptations. And yeah,

1:07:10.880 --> 1:07:13.720
<v Speaker 1>No Face is very fascinating because on one hand, you know,

1:07:13.840 --> 1:07:16.520
<v Speaker 1>very much a hungry ghost sort of a scenario, like

1:07:16.960 --> 1:07:19.800
<v Speaker 1>it's you know, its natural form is one of kind

1:07:19.840 --> 1:07:23.320
<v Speaker 1>of hollowness and is very transparent, just has this mask

1:07:24.320 --> 1:07:26.280
<v Speaker 1>that seems to you know, serve as its face. But

1:07:26.320 --> 1:07:28.200
<v Speaker 1>then as it eats, we see its mouth more, we

1:07:28.240 --> 1:07:31.160
<v Speaker 1>see its great lolling tongue. So it's, you know, it's

1:07:31.160 --> 1:07:34.320
<v Speaker 1>a creature of vast appetite, but it's not just food

1:07:34.360 --> 1:07:38.240
<v Speaker 1>at once. And I've seen Miyazaki discuss this in some

1:07:38.240 --> 1:07:41.640
<v Speaker 1>translated interviews where he's talking about like it also it

1:07:41.760 --> 1:07:45.960
<v Speaker 1>needs to absorb other people, like certainly in the sense

1:07:46.000 --> 1:07:48.440
<v Speaker 1>that it's eating people, but also like, is in No

1:07:48.520 --> 1:07:51.840
<v Speaker 1>Face truly has no face, no identity, and it must

1:07:51.880 --> 1:07:57.040
<v Speaker 1>take identity from others. So it's it's it's a weird

1:07:57.160 --> 1:08:00.040
<v Speaker 1>monster to try and unravel.

1:08:00.240 --> 1:08:02.840
<v Speaker 3>Right, and it just keeps becoming more and more threatening.

1:08:02.880 --> 1:08:06.320
<v Speaker 3>Eventually Sin comes to it to try to fix what's

1:08:06.360 --> 1:08:09.360
<v Speaker 3>going on, but by this point it's just a rampaging monster.

1:08:09.480 --> 1:08:13.400
<v Speaker 3>It's trying to eat everything. It's threatening her also, and

1:08:13.440 --> 1:08:16.880
<v Speaker 3>so Sin ends up feeding this monster the other half

1:08:16.920 --> 1:08:20.599
<v Speaker 3>of the river Spirit's dumpling, causing it to start vomiting

1:08:20.720 --> 1:08:24.519
<v Speaker 3>up evil black sludge and shrinking in size. Was this

1:08:24.600 --> 1:08:26.000
<v Speaker 3>part of your costume, Rob.

1:08:26.040 --> 1:08:30.679
<v Speaker 1>No, luckily not. But it is such a fantastic sequence.

1:08:30.720 --> 1:08:34.439
<v Speaker 1>There's a lot of rampaging through the onsen here. Love it,

1:08:34.640 --> 1:08:35.280
<v Speaker 1>love it? Yeah?

1:08:35.360 --> 1:08:35.559
<v Speaker 4>Yeah.

1:08:35.680 --> 1:08:39.320
<v Speaker 3>So it's running all over the place, chasing Sin, smashing

1:08:39.320 --> 1:08:41.880
<v Speaker 3>everything everywhere it goes, and it keeps chasing her, but

1:08:41.960 --> 1:08:45.519
<v Speaker 3>she tries to lead it outside, where strangely, I mean,

1:08:45.560 --> 1:08:48.160
<v Speaker 3>it's losing mass as it goes because it keeps vomiting,

1:08:48.200 --> 1:08:50.040
<v Speaker 3>and it does vomit up some of the people to

1:08:50.120 --> 1:08:52.000
<v Speaker 3>it ate, or the frogmen and stuff.

1:08:52.080 --> 1:08:53.960
<v Speaker 1>Yeah, they're all okay, everybody's fine.

1:08:54.240 --> 1:08:57.759
<v Speaker 3>But as it gets outside, she leads it outside where

1:08:57.840 --> 1:09:00.200
<v Speaker 3>for some reason it seems to calm down and kind

1:09:00.200 --> 1:09:03.800
<v Speaker 3>of lose its violent temper. And we never get a

1:09:03.840 --> 1:09:07.920
<v Speaker 3>full explanation of this, but Sen into it, something about it.

1:09:08.400 --> 1:09:12.160
<v Speaker 3>She's like, it's not bad. The bathhouse makes it crazy,

1:09:12.960 --> 1:09:15.960
<v Speaker 3>and so it raises the interesting idea that this is

1:09:16.000 --> 1:09:20.320
<v Speaker 3>not a monster in not a monster in principle. It's

1:09:20.320 --> 1:09:23.760
<v Speaker 3>not a monster in its own world. It only becomes

1:09:23.800 --> 1:09:26.839
<v Speaker 3>a monster when it enters a place it does not belong.

1:09:27.439 --> 1:09:30.200
<v Speaker 1>That's right, Like it's a There are no bad spirits.

1:09:30.240 --> 1:09:32.759
<v Speaker 1>There are just spirits that are misaligned. There are spirits

1:09:32.760 --> 1:09:36.400
<v Speaker 1>out of place or that you know, something has happened

1:09:36.479 --> 1:09:39.439
<v Speaker 1>to set them on the wrong course, such as we

1:09:39.479 --> 1:09:44.080
<v Speaker 1>saw with the River Spirit earlier. So yeah, it's another

1:09:44.160 --> 1:09:47.479
<v Speaker 1>part of the great heart of this picture. No evil spirits,

1:09:47.640 --> 1:09:49.520
<v Speaker 1>just misaligned spirits.

1:09:50.000 --> 1:09:53.080
<v Speaker 3>So we start leading up to the climax where Sen

1:09:53.200 --> 1:09:57.080
<v Speaker 3>realizes that she needs to she needs to take a

1:09:57.200 --> 1:10:01.000
<v Speaker 3>train to a place called swamp Boy, and there's a

1:10:01.040 --> 1:10:03.840
<v Speaker 3>reason for this. She thinks that she can help things

1:10:03.880 --> 1:10:07.080
<v Speaker 3>if she takes the golden seal that Hakus stole back

1:10:07.120 --> 1:10:10.720
<v Speaker 3>to Zeniba and apologize for the theft. If she does that,

1:10:11.080 --> 1:10:14.599
<v Speaker 3>she thinks things can be patched over, and to do this,

1:10:14.720 --> 1:10:16.679
<v Speaker 3>she's going to have to take a train. We see

1:10:16.680 --> 1:10:19.759
<v Speaker 3>a train coming and going throughout the world of Spirited Away.

1:10:20.360 --> 1:10:23.559
<v Speaker 3>It's beautiful and strange in that the place it cuts

1:10:23.600 --> 1:10:26.240
<v Speaker 3>through is flooded with water, so it's just a train

1:10:26.360 --> 1:10:29.800
<v Speaker 3>on top of the water. And she's told, I think,

1:10:29.840 --> 1:10:31.679
<v Speaker 3>by Kamaji that she'll have to go to a place

1:10:31.680 --> 1:10:36.840
<v Speaker 3>called swamp Bottom, where's Aniba lives. So after she leads

1:10:36.880 --> 1:10:39.040
<v Speaker 3>the No Face monster outside, this is the next place

1:10:39.040 --> 1:10:41.760
<v Speaker 3>she's going to go. She's been given a series of

1:10:41.760 --> 1:10:45.640
<v Speaker 3>tickets for the train as a gift by Camaji. And

1:10:45.680 --> 1:10:48.200
<v Speaker 3>it's interesting the way that the train is kind of

1:10:48.200 --> 1:10:51.280
<v Speaker 3>looked on with envy by the other bathhouse workers, Like

1:10:51.840 --> 1:10:54.200
<v Speaker 3>there's this idea among many of them that if they

1:10:54.280 --> 1:10:56.679
<v Speaker 3>had enough money one day, they would buy a ticket

1:10:56.720 --> 1:10:59.479
<v Speaker 3>on the train and go somewhere far away. Again. It

1:10:59.560 --> 1:11:04.280
<v Speaker 3>kind of inversion of the escape to a fantasy world plot.

1:11:04.600 --> 1:11:08.679
<v Speaker 3>The workers here they dream of going elsewhere on the train.

1:11:09.000 --> 1:11:12.360
<v Speaker 3>Sin Actually she doesn't go by herself. She is followed

1:11:12.840 --> 1:11:16.760
<v Speaker 3>by a retinue. She's followed by No Face reverted to

1:11:17.000 --> 1:11:21.759
<v Speaker 3>its original non threatening form, and by the mouse form

1:11:21.960 --> 1:11:25.559
<v Speaker 3>of bo the giant baby, remember, was transformed by Zeneba

1:11:25.600 --> 1:11:28.200
<v Speaker 3>into a little mouse, and the fly form of you

1:11:28.280 --> 1:11:33.400
<v Speaker 3>Baba's evil bird. So I like that all of her

1:11:33.400 --> 1:11:37.400
<v Speaker 3>companions on this journey are beings that in some other

1:11:37.600 --> 1:11:42.479
<v Speaker 3>form were monstrous, dangerous and mint her harm. But now

1:11:42.520 --> 1:11:46.080
<v Speaker 3>they're informs which are none of those things and seem

1:11:46.200 --> 1:11:50.040
<v Speaker 3>mainly motivated by curiosity about sin and about what she's

1:11:50.080 --> 1:11:50.639
<v Speaker 3>going to do.

1:11:51.280 --> 1:11:54.599
<v Speaker 1>Yeah, that's true. That's true. Oh and by the way,

1:11:54.720 --> 1:11:56.400
<v Speaker 1>that the train they're on, there was a build out

1:11:56.439 --> 1:11:59.240
<v Speaker 1>of this at Ghibli Park, And I also have a

1:11:59.240 --> 1:12:02.160
<v Speaker 1>photo here that I'll show you, Joe, where you can

1:12:02.200 --> 1:12:04.720
<v Speaker 1>see me and my son sitting on either side of

1:12:04.760 --> 1:12:07.439
<v Speaker 1>No Face on the train and you can see through

1:12:07.439 --> 1:12:11.280
<v Speaker 1>the windows there you see the flooded landscape that it's traversing.

1:12:11.640 --> 1:12:14.439
<v Speaker 3>It's gorgeous and it is just like in the movie

1:12:14.479 --> 1:12:16.360
<v Speaker 3>where Yeah, she sits on the train and No Face

1:12:16.439 --> 1:12:18.719
<v Speaker 3>just sits down next to her on the red cushion bench.

1:12:19.280 --> 1:12:22.479
<v Speaker 1>M Yeah, very you know, meek and and peaceful.

1:12:23.080 --> 1:12:25.320
<v Speaker 3>Now, one thing about this journey that the characters have

1:12:25.439 --> 1:12:28.479
<v Speaker 3>discussed is that there is no guarantee of return because

1:12:28.520 --> 1:12:32.719
<v Speaker 3>the ticket gifted by Camaji is to take the train

1:12:32.840 --> 1:12:35.320
<v Speaker 3>to this place, but it's a one way trip. How

1:12:35.360 --> 1:12:39.040
<v Speaker 3>will they get back, that's unclear, But they eventually get

1:12:39.080 --> 1:12:42.160
<v Speaker 3>to Swamp Bottom and they get off the train under

1:12:42.200 --> 1:12:46.880
<v Speaker 3>the platform. She's still being followed by her formerly monstrous companions,

1:12:47.439 --> 1:12:50.519
<v Speaker 3>and there's a wonderful encounter on the way to the

1:12:50.520 --> 1:12:53.840
<v Speaker 3>witch Zinniba's house, which is the foot lamp. How would

1:12:53.840 --> 1:12:55.240
<v Speaker 3>you describe this rob.

1:12:55.439 --> 1:12:59.320
<v Speaker 1>I mean, there's there's strong Yokai sensibilities to this thing's

1:12:59.360 --> 1:13:02.000
<v Speaker 1>design of hopping along on one leg. It reminds me

1:13:02.040 --> 1:13:06.160
<v Speaker 1>actually a lot of the lamp from the Pixar logo,

1:13:06.280 --> 1:13:08.639
<v Speaker 1>you know, the way it's kind of like hopping about

1:13:08.680 --> 1:13:09.559
<v Speaker 1>as if on one leg.

1:13:10.240 --> 1:13:13.559
<v Speaker 3>Yeah, that's a good comparison. But eventually this our characters

1:13:13.560 --> 1:13:17.040
<v Speaker 3>here do make it to Zaneva's house, where there is

1:13:17.600 --> 1:13:22.280
<v Speaker 3>there is sort of a reconciliation and a discovery of information.

1:13:22.520 --> 1:13:24.040
<v Speaker 3>So what do we learn in this scene?

1:13:24.840 --> 1:13:26.840
<v Speaker 1>Let's see, this is the scene where we learn a

1:13:26.840 --> 1:13:29.519
<v Speaker 1>little bit more about the slug right, Yeah, in the

1:13:29.520 --> 1:13:32.680
<v Speaker 1>inner workings of the curses that are in play here now.

1:13:32.680 --> 1:13:34.719
<v Speaker 3>Actually, I'm trying to remember what it is in the scene.

1:13:34.760 --> 1:13:37.519
<v Speaker 3>Is it the case that we learned that Haku was

1:13:37.600 --> 1:13:42.559
<v Speaker 3>being controlled by Ubaba through the slug that she made

1:13:42.640 --> 1:13:45.439
<v Speaker 3>him barf up by giving him the dumpling, and he's

1:13:45.439 --> 1:13:49.240
<v Speaker 3>now free of that. Yes, But also Zeniba has as

1:13:49.280 --> 1:13:52.479
<v Speaker 3>a magical item for Sin as well. It's a magical

1:13:52.600 --> 1:13:57.960
<v Speaker 3>hair band, yes, yeah, And so there's that, and then

1:13:58.439 --> 1:14:02.320
<v Speaker 3>there's a reunion with the restored Haku, who in dragon

1:14:02.400 --> 1:14:05.680
<v Speaker 3>form is carrying Sin back to the bathhouse. Later, so

1:14:05.800 --> 1:14:09.120
<v Speaker 3>they've resolved like how she'll get home and hopefully rescue

1:14:09.160 --> 1:14:12.320
<v Speaker 3>her parents. But on the way there is a big revelation.

1:14:12.600 --> 1:14:15.840
<v Speaker 3>Remember there's been this mystery the whole time. How did

1:14:15.920 --> 1:14:20.240
<v Speaker 3>Haku know Chihiro from before? How did he already know

1:14:20.360 --> 1:14:22.920
<v Speaker 3>her name? And how was he familiar with her before

1:14:22.920 --> 1:14:26.600
<v Speaker 3>she arrived. She has a memory, and we've seen flashes

1:14:26.640 --> 1:14:29.360
<v Speaker 3>of this memory sort of dotted throughout the story of

1:14:29.400 --> 1:14:34.160
<v Speaker 3>her falling into the water, being underwater and seeing something,

1:14:34.320 --> 1:14:37.240
<v Speaker 3>seeing a kind of friendly face. We learned that once

1:14:37.400 --> 1:14:40.680
<v Speaker 3>as a child she fell into a river. It was

1:14:40.800 --> 1:14:44.280
<v Speaker 3>the Kohaku River, and I think she said, what was

1:14:44.320 --> 1:14:46.160
<v Speaker 3>she was trying to do? She was trying to reach

1:14:46.200 --> 1:14:47.679
<v Speaker 3>in from the bank for something.

1:14:48.439 --> 1:14:50.519
<v Speaker 1>Yeah, yeah, I believe so, and then we get these

1:14:50.840 --> 1:14:54.479
<v Speaker 1>these sequences underwater. They are an interesting way kind of

1:14:55.640 --> 1:14:58.479
<v Speaker 1>a sign of things to come with Ponyo later on,

1:14:58.520 --> 1:15:00.320
<v Speaker 1>which is going to be very concerned with a lot

1:15:00.320 --> 1:15:03.639
<v Speaker 1>of underwater action and surging waters and so forth.

1:15:04.160 --> 1:15:07.400
<v Speaker 3>So she fell into the water of the Coohaku River,

1:15:07.720 --> 1:15:11.280
<v Speaker 3>and she thought she would drown, but she didn't drown. Instead,

1:15:11.760 --> 1:15:15.040
<v Speaker 3>she was carried gently to the bank. And it turns

1:15:15.080 --> 1:15:19.120
<v Speaker 3>out that's where she knows Haku from. Haku was a spirit,

1:15:19.400 --> 1:15:22.920
<v Speaker 3>was a being in the river that helped her to

1:15:23.160 --> 1:15:27.360
<v Speaker 3>the bank, And Haku was originally like the stink spirit

1:15:27.400 --> 1:15:31.240
<v Speaker 3>from earlier, a river spirit, a dragon formed river spirit,

1:15:31.600 --> 1:15:35.600
<v Speaker 3>and his real name is the Cohaku River. Remembering his

1:15:35.720 --> 1:15:39.880
<v Speaker 3>real name, Haku can now potentially be free of Eubaba's magic.

1:15:41.000 --> 1:15:43.160
<v Speaker 3>Now when they get back, there's there's sort of an

1:15:43.160 --> 1:15:46.360
<v Speaker 3>epilogue where Ubaba says that Sin has to pass one

1:15:46.439 --> 1:15:49.479
<v Speaker 3>final test before she and her parents can go free.

1:15:49.760 --> 1:15:52.400
<v Speaker 3>And I like that at this point, Sin has completely

1:15:52.479 --> 1:15:55.160
<v Speaker 3>won over the people at the bathhouse, like they're all

1:15:55.200 --> 1:15:59.240
<v Speaker 3>like bad form, bad form. Sin's like, okay, I'll do

1:15:59.320 --> 1:16:02.800
<v Speaker 3>I'll do the test. And the test is there's a

1:16:02.840 --> 1:16:05.559
<v Speaker 3>lineup of pigs, and she's supposed to from this lineup

1:16:05.560 --> 1:16:08.240
<v Speaker 3>of pigs pick out, okay, which ones are your parents?

1:16:08.760 --> 1:16:12.439
<v Speaker 3>And Sin accepts the challenge and correctly guesses that none

1:16:12.520 --> 1:16:15.240
<v Speaker 3>of them are her parents. It was a trick, trick question,

1:16:15.400 --> 1:16:19.599
<v Speaker 3>but she outsmarts it, and thus the magic is broken.

1:16:19.960 --> 1:16:23.280
<v Speaker 3>Sin is chi hero once again, and she can return home.

1:16:23.840 --> 1:16:26.880
<v Speaker 1>All of her coworkers celebrate. They are all you know again,

1:16:27.160 --> 1:16:29.320
<v Speaker 1>She's completely won them over, so they're cheering her on

1:16:29.400 --> 1:16:33.680
<v Speaker 1>the whole way. Yeah, just a sweet ending, though we're

1:16:33.720 --> 1:16:36.400
<v Speaker 1>not quite to the complete ending yet, but a sweet

1:16:36.720 --> 1:16:38.360
<v Speaker 1>resolve of what's.

1:16:38.160 --> 1:16:40.639
<v Speaker 3>Going on in the fantasy realm here, that's right. So

1:16:40.760 --> 1:16:44.599
<v Speaker 3>she has her goodbyes with haku uh and she's told

1:16:44.640 --> 1:16:46.799
<v Speaker 3>that her parents will be restored back at the tunnel

1:16:46.800 --> 1:16:49.360
<v Speaker 3>where they first entered the spirit world. She goes back

1:16:49.400 --> 1:16:51.840
<v Speaker 3>to meet them, and indeed they are safe and sound again,

1:16:52.360 --> 1:16:55.320
<v Speaker 3>and she returns to the mundane world with her parents,

1:16:55.520 --> 1:17:00.519
<v Speaker 3>and now I think having a more balanced attitude a life.

1:17:00.600 --> 1:17:04.840
<v Speaker 3>I mean, it's kind of interesting that I don't know

1:17:05.080 --> 1:17:08.280
<v Speaker 3>unless I'm missing something. It's not a movie where the

1:17:08.400 --> 1:17:13.640
<v Speaker 3>character learned one specific moral like I thought X, But

1:17:13.720 --> 1:17:18.479
<v Speaker 3>it's actually the opposite. It's why she's just more mature

1:17:18.600 --> 1:17:20.960
<v Speaker 3>in many different ways, in ways that are hard to

1:17:20.960 --> 1:17:24.040
<v Speaker 3>pin down, rather than being like a single semantic lesson

1:17:24.120 --> 1:17:25.200
<v Speaker 3>of the plot. You know.

1:17:25.760 --> 1:17:30.599
<v Speaker 1>Yeah, it's like in the real world something clicked, you know,

1:17:31.000 --> 1:17:33.439
<v Speaker 1>and there was this change in her, and then we

1:17:33.479 --> 1:17:38.240
<v Speaker 1>see that click expanded out into this fantasy adventure here, like,

1:17:38.560 --> 1:17:41.200
<v Speaker 1>you know, a change that may have you know, many

1:17:41.240 --> 1:17:43.560
<v Speaker 1>different working parts, but it is kind of hard to

1:17:43.600 --> 1:17:46.960
<v Speaker 1>really put your finger on, well that here is is

1:17:47.000 --> 1:17:49.920
<v Speaker 1>brought to us through the lens of fantasy. Yeah, so's

1:17:50.360 --> 1:17:53.320
<v Speaker 1>she's changed, but not in some like simplistic way where

1:17:53.360 --> 1:17:56.840
<v Speaker 1>it's like, oh, I realized that the magic being wasn't magic,

1:17:56.840 --> 1:17:58.599
<v Speaker 1>the magic was in me the whole time, or anything

1:17:58.640 --> 1:18:01.200
<v Speaker 1>like that, you know. Yeah, but she is she is

1:18:01.240 --> 1:18:04.120
<v Speaker 1>different now, she's a little more mature, and she is

1:18:04.439 --> 1:18:07.040
<v Speaker 1>she's ready for this to go through, with this change

1:18:07.080 --> 1:18:08.599
<v Speaker 1>that's occurring in her real life.

1:18:09.000 --> 1:18:12.360
<v Speaker 3>But I also like that the return to the mundane

1:18:12.360 --> 1:18:15.880
<v Speaker 3>world is not and it was all a dream ending. Yeah,

1:18:15.920 --> 1:18:18.519
<v Speaker 3>you know, it's not like a reset on. You can

1:18:18.760 --> 1:18:23.599
<v Speaker 3>view everything that came before as purely metaphorical there if

1:18:23.640 --> 1:18:26.360
<v Speaker 3>you do view it as metaphorical. Part of the metaphor

1:18:26.600 --> 1:18:30.200
<v Speaker 3>is that something of the magic world is real and

1:18:30.240 --> 1:18:34.160
<v Speaker 3>follows you home, because when she she's changed by her

1:18:34.200 --> 1:18:37.080
<v Speaker 3>experiences and she goes back out of the tunnel and

1:18:37.120 --> 1:18:39.360
<v Speaker 3>she and her parents find the car again, and you

1:18:39.439 --> 1:18:41.040
<v Speaker 3>might think, if it was the more kind of it

1:18:41.080 --> 1:18:43.760
<v Speaker 3>was all a dream ending, everything would be just as

1:18:43.800 --> 1:18:46.000
<v Speaker 3>they left it, and they would just drive home. But

1:18:46.040 --> 1:18:47.840
<v Speaker 3>instead they get to the car and it's like covered

1:18:47.840 --> 1:18:50.280
<v Speaker 3>in leaves and brush, and her parents are like, wow,

1:18:50.320 --> 1:18:52.680
<v Speaker 3>it's all dusty inside. So clearly they've been gone a

1:18:52.720 --> 1:18:56.439
<v Speaker 3>long time. And not only that, but chi Hero has

1:18:56.560 --> 1:18:58.920
<v Speaker 3>has an artifact from the magic world with her, the

1:18:58.960 --> 1:19:00.559
<v Speaker 3>hairband that Zenebe gave her.

1:19:01.040 --> 1:19:05.040
<v Speaker 1>As we were watching this, my wife did comment, She's like, oh, yeah,

1:19:05.040 --> 1:19:06.680
<v Speaker 1>there's no way mom and dad aren't fired from their

1:19:06.760 --> 1:19:12.639
<v Speaker 1>jobs at this point. Like it's then what weeks? Yeah again,

1:19:12.680 --> 1:19:17.120
<v Speaker 1>through all these changes to Hero perseveres and the ending

1:19:17.680 --> 1:19:20.680
<v Speaker 1>is super sweet. It's like victory is achieved not through

1:19:20.840 --> 1:19:25.679
<v Speaker 1>violence but through sheer strength of character, you know, And yeah,

1:19:25.680 --> 1:19:27.800
<v Speaker 1>it's it's just a nice ending. It's a film that

1:19:27.840 --> 1:19:31.160
<v Speaker 1>definitely has its has tension. It has a little bit

1:19:31.160 --> 1:19:34.519
<v Speaker 1>of fear. You know, it's it's it is, in its

1:19:34.560 --> 1:19:37.320
<v Speaker 1>own way, a roller coaster ride, but such a sweet

1:19:37.360 --> 1:19:39.240
<v Speaker 1>landing here at the close of the picture.

1:19:39.920 --> 1:19:43.000
<v Speaker 3>I love the balance found in the narrative of movies

1:19:43.040 --> 1:19:46.599
<v Speaker 3>like this and like NAUSICAA where like it's a movie

1:19:46.600 --> 1:19:50.759
<v Speaker 3>that feels very moral but not moralizing, you know. Instead

1:19:50.840 --> 1:19:53.840
<v Speaker 3>there like there is a good sense of right and

1:19:53.880 --> 1:19:56.000
<v Speaker 3>wrong at the heart of it. But it's not preachy

1:19:56.120 --> 1:19:58.880
<v Speaker 3>or anything. It's it's just it's just kind of like

1:19:59.000 --> 1:20:02.400
<v Speaker 3>telling a story. In a similar sense there is. I

1:20:02.439 --> 1:20:04.439
<v Speaker 3>love the way, like you say that the characters are

1:20:04.479 --> 1:20:08.880
<v Speaker 3>able to to find victory without violence, mostly that they're

1:20:08.920 --> 1:20:13.439
<v Speaker 3>not fighters. They don't they don't use violence even really

1:20:13.479 --> 1:20:18.760
<v Speaker 3>in defense much. They Instead they try to find compromises

1:20:18.800 --> 1:20:22.720
<v Speaker 3>and solutions mentally and and and you know, find their

1:20:22.720 --> 1:20:25.240
<v Speaker 3>way around problems. And yet at the same time it

1:20:25.280 --> 1:20:29.879
<v Speaker 3>doesn't feel unrealistic about like ignoring the reality of threats.

1:20:30.360 --> 1:20:34.559
<v Speaker 3>It's just such a great storytelling sensibility and the perfect

1:20:34.680 --> 1:20:35.400
<v Speaker 3>art to match it.

1:20:36.120 --> 1:20:38.680
<v Speaker 1>Yeah, I mean, in a way it's Miyazaki film like

1:20:38.720 --> 1:20:40.640
<v Speaker 1>this is it's like a it's like looking at a

1:20:40.720 --> 1:20:43.519
<v Speaker 1>zen garden or something. You know, It's like just like,

1:20:43.600 --> 1:20:46.439
<v Speaker 1>what is it telling you? What is the vibe that

1:20:46.520 --> 1:20:48.920
<v Speaker 1>it is delivering? What is the message? Well, like the

1:20:48.960 --> 1:20:51.000
<v Speaker 1>message is in the structure, you know, you kind of

1:20:51.360 --> 1:20:54.800
<v Speaker 1>look at it, contemplate it and absorb it. You know.

1:20:55.920 --> 1:21:00.720
<v Speaker 1>It's just yeah, so well executed, entertaining, but indeed does

1:21:00.760 --> 1:21:02.920
<v Speaker 1>give you a lot to think about afterwards, if you

1:21:02.960 --> 1:21:04.519
<v Speaker 1>want to go there, if you want to just enjoy

1:21:04.560 --> 1:21:06.880
<v Speaker 1>it as a ride, it delivers that as well. And

1:21:06.920 --> 1:21:08.880
<v Speaker 1>I think that's one of the reasons that a film

1:21:08.960 --> 1:21:15.280
<v Speaker 1>like this it achieves a real lasting place in your heart, because,

1:21:16.240 --> 1:21:19.680
<v Speaker 1>like a lot of great films, every time you see it,

1:21:19.680 --> 1:21:21.880
<v Speaker 1>it says something to you a little differently, like it

1:21:22.240 --> 1:21:26.600
<v Speaker 1>speaks to you at different ages and during different challenges

1:21:27.040 --> 1:21:30.439
<v Speaker 1>and in different celebrations as well. Yeah, just a great

1:21:30.520 --> 1:21:31.439
<v Speaker 1>picture overall.

1:21:32.040 --> 1:21:32.599
<v Speaker 3>Well said.

1:21:33.000 --> 1:21:35.240
<v Speaker 1>So that's what we have to say about Spirited Away.

1:21:35.280 --> 1:21:37.439
<v Speaker 1>But we'd love to hear what you have to say

1:21:37.439 --> 1:21:41.120
<v Speaker 1>about Spirited Away or other Miyazaki films. You can write

1:21:41.160 --> 1:21:43.479
<v Speaker 1>into us. We'd love to hear from you about this

1:21:44.479 --> 1:21:46.479
<v Speaker 1>as well as any other film we've talked about on

1:21:46.479 --> 1:21:48.919
<v Speaker 1>the show, or if you have recommendations for the future,

1:21:49.720 --> 1:21:51.240
<v Speaker 1>if you want to see a complete list of all

1:21:51.240 --> 1:21:53.640
<v Speaker 1>the films we've covered over the years. We have a

1:21:53.640 --> 1:21:56.120
<v Speaker 1>great list going over at letterbox dot com. This's L

1:21:56.200 --> 1:21:58.479
<v Speaker 1>E T T E R B O x D dot com.

1:21:58.520 --> 1:22:00.960
<v Speaker 1>I feel like most film fans know this website at

1:22:00.960 --> 1:22:04.560
<v Speaker 1>this point. I think I saw John Carpenter on Instagram

1:22:05.240 --> 1:22:07.559
<v Speaker 1>recently say what is a letterbox? So, like, you know,

1:22:07.560 --> 1:22:10.800
<v Speaker 1>it's like everybody is on some level aware of it

1:22:10.840 --> 1:22:13.680
<v Speaker 1>now and getting in on how fun it can be

1:22:13.800 --> 1:22:17.919
<v Speaker 1>a great way to organize your your two C lists

1:22:17.960 --> 1:22:20.960
<v Speaker 1>as well as lists of favorite films. Yeah, anyway, we're

1:22:21.000 --> 1:22:23.679
<v Speaker 1>on there as weird House again. If you're on Instagram,

1:22:23.760 --> 1:22:26.920
<v Speaker 1>look us up at st b ym podcast. We'll keep

1:22:26.960 --> 1:22:29.000
<v Speaker 1>you abreast of what's going on with Weird House Cinema

1:22:29.040 --> 1:22:29.800
<v Speaker 1>there as well.

1:22:30.200 --> 1:22:32.680
<v Speaker 3>Also a great place to find funny reviews.

1:22:33.280 --> 1:22:37.040
<v Speaker 1>Funny, some funny, some not funny, but there are some.

1:22:37.200 --> 1:22:39.599
<v Speaker 1>There are some some real hands on there and also

1:22:39.640 --> 1:22:42.880
<v Speaker 1>some real insightful reviews. You'll also find i think some

1:22:43.040 --> 1:22:47.000
<v Speaker 1>unofficial uploads of like famous film reviews. I'm not going

1:22:47.040 --> 1:22:49.160
<v Speaker 1>to name any names but because I don't want them

1:22:49.200 --> 1:22:51.400
<v Speaker 1>taken down because I really like reading them there. But

1:22:52.560 --> 1:22:54.760
<v Speaker 1>you'll find some some of those reviews there as well.

1:22:55.240 --> 1:22:59.080
<v Speaker 3>Huge thanks as always to our excellent audio producer, JJ Posway.

1:22:59.400 --> 1:23:01.000
<v Speaker 3>If you would like to get in touch with us

1:23:01.000 --> 1:23:03.400
<v Speaker 3>with feedback on this episode or any other, to suggest

1:23:03.439 --> 1:23:05.519
<v Speaker 3>a topic for the future, or just to say hello,

1:23:05.640 --> 1:23:08.160
<v Speaker 3>you can email us at contact at stuff to Blow

1:23:08.200 --> 1:23:15.560
<v Speaker 3>your Mind dot com.

1:23:15.680 --> 1:23:18.640
<v Speaker 2>Stuff to Blow Your Mind is production of iHeartRadio. For

1:23:18.720 --> 1:23:21.519
<v Speaker 2>more podcasts from my heart Radio, visit the iHeartRadio app,

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