WEBVTT - A Game of Telephone, Part 2

0:00:03.040 --> 0:00:06.840
<v Speaker 1>Welcome to Stuff to Blow Your Mind, a production of iHeartRadio.

0:00:13.440 --> 0:00:15.280
<v Speaker 2>Hey you welcome to Stuff to Blow Your Mind.

0:00:15.360 --> 0:00:18.880
<v Speaker 3>My name is Robert Lamb and I am Joe McCormick.

0:00:19.000 --> 0:00:22.000
<v Speaker 3>And today we are returning with part two in our

0:00:22.079 --> 0:00:27.200
<v Speaker 3>series on the Telephone Game, a children's game in which

0:00:27.240 --> 0:00:30.520
<v Speaker 3>a secret message is passed along from one player to

0:00:30.600 --> 0:00:34.159
<v Speaker 3>the next in a chain, until finally the original message

0:00:34.200 --> 0:00:37.519
<v Speaker 3>and the message that emerges at the end are both announced,

0:00:37.560 --> 0:00:41.320
<v Speaker 3>so everybody can see how the information was either preserved

0:00:41.360 --> 0:00:45.720
<v Speaker 3>faithfully or horribly mangled by the passing from mouth to

0:00:45.760 --> 0:00:48.400
<v Speaker 3>ear so many times. Now, if you have not heard

0:00:48.400 --> 0:00:50.720
<v Speaker 3>part one of the series, I think this is a

0:00:50.760 --> 0:00:52.720
<v Speaker 3>case where you really should go back and check that

0:00:52.760 --> 0:00:53.080
<v Speaker 3>one out.

0:00:53.120 --> 0:00:53.360
<v Speaker 2>First.

0:00:53.400 --> 0:00:55.680
<v Speaker 3>We lay a lot of the groundwork for what we're

0:00:55.720 --> 0:00:59.160
<v Speaker 3>talking about today in the first episode, but as a

0:00:59.160 --> 0:01:02.240
<v Speaker 3>brief refresher, we talked about some of our memories of

0:01:02.280 --> 0:01:05.759
<v Speaker 3>these games from childhood, and we also discussed a very

0:01:05.760 --> 0:01:09.880
<v Speaker 3>famous and influential series of experiments from roughly a century ago,

0:01:10.480 --> 0:01:14.480
<v Speaker 3>discussed in a book by the British experimental psychologist Frederick C.

0:01:14.800 --> 0:01:20.280
<v Speaker 3>Bartlett called Remembering a Study in Experimental and Social Psychology.

0:01:20.319 --> 0:01:23.039
<v Speaker 3>That book came out in nineteen thirty two. Now, the

0:01:23.120 --> 0:01:27.000
<v Speaker 3>experiments described by Bartlett in this book concerned what is

0:01:27.080 --> 0:01:31.880
<v Speaker 3>called serial reproduction, which is very similar to the telephone game,

0:01:31.920 --> 0:01:35.840
<v Speaker 3>but involves a written component. So basically, a person would

0:01:35.880 --> 0:01:38.440
<v Speaker 3>be given a text to read, and this could be anything.

0:01:38.720 --> 0:01:41.000
<v Speaker 3>It could be a transcription of a folk tale, it

0:01:41.040 --> 0:01:44.200
<v Speaker 3>could be a newspaper article, a passage from a book, whatever,

0:01:44.600 --> 0:01:47.600
<v Speaker 3>And then that person is allowed to read it several times,

0:01:47.680 --> 0:01:50.320
<v Speaker 3>and then it's taken away, and then later they are

0:01:50.360 --> 0:01:54.040
<v Speaker 3>asked to reproduce the text as accurately as they could

0:01:54.400 --> 0:01:58.280
<v Speaker 3>from memory. Then that reproduction would be the text given

0:01:58.320 --> 0:02:00.920
<v Speaker 3>to the next person in the chain would do at

0:02:01.000 --> 0:02:03.640
<v Speaker 3>the best they could to reproduce that from memory, and

0:02:03.680 --> 0:02:07.960
<v Speaker 3>so on down the chain for an arbitrary number of reproductions. Now,

0:02:08.000 --> 0:02:11.680
<v Speaker 3>what Bartlett found in these experiments was that his text

0:02:11.720 --> 0:02:17.000
<v Speaker 3>based version of the telephone game in most cases produced radical,

0:02:17.240 --> 0:02:22.480
<v Speaker 3>profound alterations to the original story or message. And to

0:02:22.600 --> 0:02:25.960
<v Speaker 3>read from his conclusion of that chapter quote, epithets are

0:02:26.080 --> 0:02:30.840
<v Speaker 3>changed into their opposites, incidents and events are transposed, names

0:02:30.840 --> 0:02:34.680
<v Speaker 3>and numbers rarely survive intact for more than a few reproductions.

0:02:35.040 --> 0:02:40.240
<v Speaker 3>Opinions and conclusions are reversed. Nearly every possible variation seems

0:02:40.280 --> 0:02:43.120
<v Speaker 3>as if it can take place, even in a relatively

0:02:43.200 --> 0:02:47.079
<v Speaker 3>short series. So I wanted to begin today by following

0:02:47.160 --> 0:02:49.320
<v Speaker 3>up on Bartlett's work, which we talked about in the

0:02:49.360 --> 0:02:51.720
<v Speaker 3>last episode, because it cast a very long shadow in

0:02:51.760 --> 0:02:55.040
<v Speaker 3>the study of memory and cultural transmission of information. But

0:02:55.080 --> 0:02:57.440
<v Speaker 3>obviously this book is from a very long time ago,

0:02:57.600 --> 0:02:59.720
<v Speaker 3>so I wanted to see whether there were any more

0:02:59.720 --> 0:03:04.440
<v Speaker 3>recent and scientific reviews commenting on whether his work on

0:03:04.520 --> 0:03:07.920
<v Speaker 3>serial reproduction has stood the test of time and or

0:03:08.040 --> 0:03:12.040
<v Speaker 3>been successfully replicated. So I found a few papers. One

0:03:12.360 --> 0:03:16.920
<v Speaker 3>was actually focused on Bartlett's repeated reproduction experiments. That's where

0:03:17.440 --> 0:03:20.519
<v Speaker 3>the same person tries to recall a story or piece

0:03:20.560 --> 0:03:24.440
<v Speaker 3>of information at different time intervals after being exposed to it,

0:03:24.480 --> 0:03:28.240
<v Speaker 3>as opposed to the serial reproduction experiments where it's given

0:03:28.280 --> 0:03:31.399
<v Speaker 3>from one person to the next. But this study did

0:03:31.680 --> 0:03:35.440
<v Speaker 3>briefly address the other Bartlett experiments in the background section.

0:03:35.880 --> 0:03:39.560
<v Speaker 3>This paper was ken Bartlett's repeated reproduction experiments be replicated

0:03:39.600 --> 0:03:42.720
<v Speaker 3>by Bergmann and Rodeger in Memory and Cognition in nineteen

0:03:42.800 --> 0:03:46.800
<v Speaker 3>ninety nine, and the authors say that quote serial reproduction

0:03:46.920 --> 0:03:50.520
<v Speaker 3>can often lead to dramatic distortions in recall over repeated

0:03:50.560 --> 0:03:54.680
<v Speaker 3>reconstructions of the event. Although rarely used now, this experimental

0:03:54.680 --> 0:03:58.320
<v Speaker 3>technique was used in later studies with results generally confirming

0:03:58.440 --> 0:04:03.880
<v Speaker 3>those of Bartlettlogists interested in transmission of rumors use this technique,

0:04:04.200 --> 0:04:07.640
<v Speaker 3>among others. And then I found another study from more

0:04:07.640 --> 0:04:10.560
<v Speaker 3>recent years. This was from twenty fourteen in the Journal

0:04:10.560 --> 0:04:14.440
<v Speaker 3>of Applied Research in Memory and Cognition by Rodigerette. I'll

0:04:14.440 --> 0:04:19.200
<v Speaker 3>called Bartlett Revisited Direct Comparison of repeated reproduction and serial

0:04:19.240 --> 0:04:23.240
<v Speaker 3>reproduction techniques, and in their review the authors say, in

0:04:23.320 --> 0:04:27.360
<v Speaker 3>some virtually every experiment we can find using Bartlet's serial

0:04:27.400 --> 0:04:32.520
<v Speaker 3>reproduction technique confirms his observations that social transmission of information

0:04:32.839 --> 0:04:35.480
<v Speaker 3>is error prone and that the more links there are

0:04:35.480 --> 0:04:38.640
<v Speaker 3>in the chain, the greater the probability of error. So,

0:04:38.800 --> 0:04:42.120
<v Speaker 3>putting all this together, it looks to me like subsequent

0:04:42.200 --> 0:04:44.960
<v Speaker 3>research may have found some differences at the margins, but

0:04:45.160 --> 0:04:49.120
<v Speaker 3>for the most part, Bartlett's findings about the telephone game

0:04:49.200 --> 0:04:52.520
<v Speaker 3>process have been confirmed. When you do this particular type

0:04:52.520 --> 0:04:54.920
<v Speaker 3>of experiment where one person gets to read a story

0:04:55.000 --> 0:04:57.440
<v Speaker 3>and then they're supposed to repeat it as accurately as

0:04:57.480 --> 0:04:59.680
<v Speaker 3>they can from memory, and you go on and on.

0:05:00.240 --> 0:05:02.480
<v Speaker 3>All the different kinds of changes that we talked about

0:05:02.480 --> 0:05:06.240
<v Speaker 3>in the last episode are introduced. Now there might be

0:05:06.279 --> 0:05:09.840
<v Speaker 3>some important caveats based on what the genre of the

0:05:09.880 --> 0:05:12.440
<v Speaker 3>information is, and we can talk about that later in

0:05:12.480 --> 0:05:15.200
<v Speaker 3>this episode, but for the most part, one of my

0:05:15.240 --> 0:05:18.400
<v Speaker 3>big takeaways from this is we should all be very

0:05:18.600 --> 0:05:23.240
<v Speaker 3>cautious about believing rumors, even if you trust that the

0:05:23.279 --> 0:05:28.240
<v Speaker 3>person directly sharing the information with you is not a liar,

0:05:28.360 --> 0:05:30.400
<v Speaker 3>because this is something people always say when you know,

0:05:30.480 --> 0:05:33.919
<v Speaker 3>when you hear a rumor, people say like, oh, but Johnny,

0:05:33.960 --> 0:05:36.240
<v Speaker 3>who told me this isn't a liar? Why would he

0:05:36.320 --> 0:05:37.760
<v Speaker 3>tell me this if it wasn't true.

0:05:38.279 --> 0:05:41.279
<v Speaker 2>M Yeah, that's a good point, though. I think the

0:05:41.320 --> 0:05:44.200
<v Speaker 2>only example of rumors that you should take to the bank,

0:05:44.800 --> 0:05:46.479
<v Speaker 2>the only example is going to be the of course

0:05:46.520 --> 0:05:50.000
<v Speaker 2>the eleven studio album by Fleetwood Mac, which absolutely holds

0:05:50.080 --> 0:05:52.560
<v Speaker 2>up no doubt about it.

0:05:52.880 --> 0:05:54.119
<v Speaker 3>That's just secondhand news.

0:05:55.080 --> 0:05:57.760
<v Speaker 2>There's also a track you also have the chain on there,

0:05:58.000 --> 0:05:59.840
<v Speaker 2>so take that into account.

0:06:00.080 --> 0:06:01.839
<v Speaker 3>I do love Fleetwood Mac, but I got to ding

0:06:01.920 --> 0:06:06.120
<v Speaker 3>them for a false meteorological fact that they perpetuate in

0:06:06.160 --> 0:06:08.760
<v Speaker 3>one of their songs with the statement the thunder only

0:06:08.800 --> 0:06:11.160
<v Speaker 3>happens when it rains. That is not true.

0:06:11.440 --> 0:06:15.440
<v Speaker 2>Yeah, absolutely incorrect, But to your point, Yeah, that's a

0:06:15.480 --> 0:06:18.520
<v Speaker 2>good point on rumors, sort of like the dark side

0:06:18.520 --> 0:06:22.640
<v Speaker 2>of this this phenomenon. I really like the idea of

0:06:22.680 --> 0:06:26.080
<v Speaker 2>the of the storytelling element and the chain of storytellers

0:06:26.360 --> 0:06:31.000
<v Speaker 2>within a given oral storytelling tradition or what have you.

0:06:31.080 --> 0:06:34.480
<v Speaker 2>Like it just it made me rethink and reanalyze the

0:06:34.560 --> 0:06:37.200
<v Speaker 2>role of the storyteller in a given culture. You know

0:06:37.279 --> 0:06:41.239
<v Speaker 2>that with each transmission of this story, you may lose

0:06:41.279 --> 0:06:44.039
<v Speaker 2>so many great things, but you also may gain things.

0:06:44.279 --> 0:06:47.520
<v Speaker 2>It's going to introduce new ways to make this content

0:06:48.640 --> 0:06:51.919
<v Speaker 2>more agreeable with an audience, more beneficial to the audience,

0:06:51.960 --> 0:06:55.039
<v Speaker 2>more entertaining, though at the same time also opening it

0:06:55.120 --> 0:06:57.760
<v Speaker 2>up to further manipulation so that the message of the

0:06:57.800 --> 0:06:59.640
<v Speaker 2>story could also be misused.

0:07:00.120 --> 0:07:03.040
<v Speaker 3>Absolutely. I mean this is noted I think by Bartlett himself,

0:07:03.040 --> 0:07:05.760
<v Speaker 3>but also in many papers I was reading about this research.

0:07:06.080 --> 0:07:08.960
<v Speaker 3>So the thing is that, yes, this should make us

0:07:09.040 --> 0:07:13.600
<v Speaker 3>very skeptical of the objective accuracy of much of memory

0:07:13.640 --> 0:07:18.560
<v Speaker 3>and of chains of information sharing between people, especially where

0:07:18.600 --> 0:07:21.520
<v Speaker 3>the whole process cannot be reviewed with a fixed record,

0:07:21.600 --> 0:07:24.160
<v Speaker 3>because the crucial element of this here is that you

0:07:24.280 --> 0:07:27.240
<v Speaker 3>only have to work with what the previous person told you.

0:07:27.680 --> 0:07:30.440
<v Speaker 3>It's a totally different thing if like it's all done,

0:07:30.800 --> 0:07:34.000
<v Speaker 3>maybe it's all done in writing or somehow it's all recorded,

0:07:34.040 --> 0:07:36.520
<v Speaker 3>and you can go back and review what the story

0:07:36.680 --> 0:07:40.320
<v Speaker 3>was at each point in its history. But for this

0:07:40.440 --> 0:07:42.880
<v Speaker 3>type of information sharing, yes, it should make us skeptical

0:07:43.320 --> 0:07:47.960
<v Speaker 3>about objective accuracy in reproduction of the original. But this

0:07:48.040 --> 0:07:51.679
<v Speaker 3>doesn't mean that the way people process information and serial

0:07:51.720 --> 0:07:55.800
<v Speaker 3>transmission is bad. It just means that you shouldn't rely

0:07:55.880 --> 0:07:59.080
<v Speaker 3>on it to get objective, accurate accounts. It may not

0:07:59.160 --> 0:08:02.080
<v Speaker 3>be good for that, but it's good for other things.

0:08:02.360 --> 0:08:06.320
<v Speaker 3>It's great for creating culture, for enlivening art and narrative

0:08:06.360 --> 0:08:11.000
<v Speaker 3>across time and making it always newly relevant, for maintaining

0:08:11.040 --> 0:08:15.720
<v Speaker 3>friendship and social bonds, for teaching applicable lessons in everyday life.

0:08:16.000 --> 0:08:19.160
<v Speaker 3>In fact, several papers I was reading pointed out that

0:08:19.360 --> 0:08:24.440
<v Speaker 3>in fact, this combination of conservation and distortion of information

0:08:24.560 --> 0:08:27.840
<v Speaker 3>at the same time through transmission from person to person

0:08:28.640 --> 0:08:32.080
<v Speaker 3>could be viewed as metaphorically similar to the combination of

0:08:32.480 --> 0:08:37.760
<v Speaker 3>conservation and distortion in biological evolution. Life can only exist

0:08:37.840 --> 0:08:41.840
<v Speaker 3>on Earth where there is the appropriate balance of conservation

0:08:42.400 --> 0:08:46.600
<v Speaker 3>and distortion of genetic information. So genetic traits are heritable

0:08:46.960 --> 0:08:50.000
<v Speaker 3>and they're passed on from one generation of organisms to another.

0:08:50.400 --> 0:08:54.600
<v Speaker 3>But species survive in a changing environment because they're able

0:08:54.600 --> 0:08:57.200
<v Speaker 3>to adapt and evolve, and they're able to adapt and

0:08:57.240 --> 0:09:02.600
<v Speaker 3>evolve when mutations distortions of that genetic information prove beneficial

0:09:02.640 --> 0:09:05.440
<v Speaker 3>to them. Though it's interesting to note, I think that

0:09:05.520 --> 0:09:08.760
<v Speaker 3>the error rate is probably much higher in the transmission

0:09:08.920 --> 0:09:12.520
<v Speaker 3>of most genres of verbal information than it is for

0:09:12.760 --> 0:09:16.800
<v Speaker 3>genetic information and organisms. Like in life, accurate transmission of

0:09:16.840 --> 0:09:20.840
<v Speaker 3>genes is the norm and mutations are the exception. When

0:09:20.840 --> 0:09:23.480
<v Speaker 3>we're telling stories to each other or repeating something we

0:09:23.520 --> 0:09:26.800
<v Speaker 3>read in the newspaper to a friend. In that kind

0:09:26.840 --> 0:09:30.960
<v Speaker 3>of verbal memory based transmission, mutations are much more the norm.

0:09:31.280 --> 0:09:33.160
<v Speaker 3>But at the same time, I think about how there

0:09:33.200 --> 0:09:36.440
<v Speaker 3>I guess there is a higher survival tolerance there, Like

0:09:36.480 --> 0:09:41.080
<v Speaker 3>a single harmful mutation can prove fatal to a bacterium,

0:09:41.679 --> 0:09:44.840
<v Speaker 3>But how does that work in the analogy for transmitting information?

0:09:45.800 --> 0:09:49.200
<v Speaker 3>Is it possible that one memory error could kill a

0:09:49.240 --> 0:09:52.199
<v Speaker 3>piece of information and prevent it from spreading further.

0:09:52.920 --> 0:09:55.240
<v Speaker 2>I guess so, you know, like the example of the

0:09:55.480 --> 0:10:00.240
<v Speaker 2>story of the ghost Battle the Ghost Warriors and in

0:10:00.520 --> 0:10:04.960
<v Speaker 2>the last episode, you know, like sometimes if certain details,

0:10:04.960 --> 0:10:10.760
<v Speaker 2>certain descriptions, certain narrative choices are removed, like you can

0:10:10.800 --> 0:10:13.760
<v Speaker 2>take the heart out of a particular story, a particular myth,

0:10:14.320 --> 0:10:18.080
<v Speaker 2>and could impact the degree to which people want to

0:10:18.120 --> 0:10:19.880
<v Speaker 2>pass it on or need to pass it on.

0:10:20.280 --> 0:10:23.079
<v Speaker 3>That's a good point. Yes, This thing that Bartlett noticed

0:10:23.080 --> 0:10:26.319
<v Speaker 3>where certain details this is he called the leveling process,

0:10:26.400 --> 0:10:31.679
<v Speaker 3>where individualizing characteristics and stylistic details from a story are

0:10:31.800 --> 0:10:35.000
<v Speaker 3>stripped out as they are reproduced by people who don't

0:10:35.000 --> 0:10:39.080
<v Speaker 3>remember them because they deem them inessential, not realizing that

0:10:39.320 --> 0:10:42.360
<v Speaker 3>the soul of the story lies in those details. The

0:10:42.440 --> 0:10:44.920
<v Speaker 3>fact that those details are now missing could make the

0:10:44.960 --> 0:10:47.920
<v Speaker 3>story so uninteresting to the person who hears it that

0:10:47.960 --> 0:10:51.400
<v Speaker 3>they would never share it again. That's a good point.

0:10:51.960 --> 0:10:53.480
<v Speaker 3>But wait a minute. I wanted to come back to

0:10:53.520 --> 0:10:56.319
<v Speaker 3>something I started saying a minute ago. This thing about

0:10:56.520 --> 0:11:00.280
<v Speaker 3>believing rumors, where people are often inclined to believe or

0:11:00.320 --> 0:11:03.240
<v Speaker 3>because they don't want to believe the individual person who

0:11:03.280 --> 0:11:06.480
<v Speaker 3>shared the rumor with them is a liar, And I

0:11:06.480 --> 0:11:09.559
<v Speaker 3>think that that is such a misguided mentality because, first

0:11:09.559 --> 0:11:12.520
<v Speaker 3>of all, and less related to the experimental findings we're

0:11:12.520 --> 0:11:15.280
<v Speaker 3>talking about here, the person who shared the rumor with

0:11:15.360 --> 0:11:17.880
<v Speaker 3>you may not be a liar, but you know less

0:11:17.920 --> 0:11:20.559
<v Speaker 3>about the person who shared the rumor with them, and

0:11:20.640 --> 0:11:23.520
<v Speaker 3>who that person heard it from, et cetera. You can't

0:11:23.600 --> 0:11:27.920
<v Speaker 3>usually inspect the entire chain of transmission, only the person

0:11:27.960 --> 0:11:31.800
<v Speaker 3>you're directly getting it from. But more relevant to today's topic,

0:11:32.120 --> 0:11:36.080
<v Speaker 3>it's absolutely clear from these experiments that massive distortions of

0:11:36.160 --> 0:11:40.920
<v Speaker 3>original source material can creep into human transmission chains, even

0:11:40.960 --> 0:11:44.400
<v Speaker 3>when the person isn't a liar. When they're not trying

0:11:44.440 --> 0:11:47.160
<v Speaker 3>to distort it, they're trying as best they can to

0:11:47.280 --> 0:11:50.800
<v Speaker 3>accurately reproduce it. And that's in cases where the person

0:11:50.960 --> 0:11:54.319
<v Speaker 3>is not personally invested in the subject matter, where they

0:11:54.320 --> 0:11:57.840
<v Speaker 3>have no incentive to exaggerate and they're just trying to

0:11:57.880 --> 0:12:01.559
<v Speaker 3>reproduce the material as best they can. How much worse

0:12:01.600 --> 0:12:04.680
<v Speaker 3>will things be in the real world. Will distortions be when,

0:12:05.000 --> 0:12:08.640
<v Speaker 3>like somebody is personally invested in the material, maybe in

0:12:08.679 --> 0:12:12.040
<v Speaker 3>it presenting a certain way, when they do have incentives

0:12:12.040 --> 0:12:15.360
<v Speaker 3>to exaggerate or otherwise distort the material, whether that's to

0:12:15.559 --> 0:12:19.240
<v Speaker 3>maybe make it more entertaining, more impressive, more illustrative of

0:12:19.280 --> 0:12:21.959
<v Speaker 3>a point they want to make, or whatever, and when

0:12:22.000 --> 0:12:26.520
<v Speaker 3>they're not necessarily conscious of being scrutinized for accuracy.

0:12:27.000 --> 0:12:29.520
<v Speaker 2>Yeah, so there are all these different types of unconscious

0:12:29.920 --> 0:12:32.720
<v Speaker 2>changes and event of course, intentional changes that can take place.

0:12:33.240 --> 0:12:36.000
<v Speaker 2>And the result is that some details in the story

0:12:36.120 --> 0:12:38.360
<v Speaker 2>or the rumor or what have you, some will change,

0:12:38.400 --> 0:12:40.920
<v Speaker 2>some will remain, and there will also be a sharpening

0:12:41.040 --> 0:12:46.000
<v Speaker 2>of things, you know, like an exaggeration. But what does

0:12:46.000 --> 0:12:48.640
<v Speaker 2>it all mean? I was looking at a handful of

0:12:48.640 --> 0:12:53.640
<v Speaker 2>papers discussing transmission chain experiments and the transmission of urban

0:12:53.720 --> 0:12:56.920
<v Speaker 2>legends and other stories, which I thought seems like a

0:12:56.920 --> 0:12:58.720
<v Speaker 2>really good area to look at, because a lot of

0:12:58.720 --> 0:13:01.480
<v Speaker 2>times urban legends is actually I mean, we're not talking

0:13:01.520 --> 0:13:05.360
<v Speaker 2>about literature, we're not talking about myths. They often kind

0:13:05.400 --> 0:13:09.000
<v Speaker 2>of come out of nowhere, and the way in which

0:13:09.000 --> 0:13:12.640
<v Speaker 2>we pass them on sometimes feels more akin to like

0:13:12.720 --> 0:13:15.200
<v Speaker 2>older oral storytelling traditions.

0:13:15.880 --> 0:13:18.080
<v Speaker 3>Well, right, because the case with urban myths is you

0:13:18.120 --> 0:13:23.160
<v Speaker 3>at least usually assume that they were created by many minds.

0:13:23.200 --> 0:13:26.560
<v Speaker 3>You know, they're the product of this transmission chain, rather

0:13:26.640 --> 0:13:30.000
<v Speaker 3>than say, being originally written down in a fixed form

0:13:30.080 --> 0:13:33.040
<v Speaker 3>by one person and then other people have tried to

0:13:33.120 --> 0:13:36.800
<v Speaker 3>replicate it across time, though in fact there are variation,

0:13:37.000 --> 0:13:39.760
<v Speaker 3>like some urban legends do come from books. That's a

0:13:39.800 --> 0:13:42.640
<v Speaker 3>funny thing that pops up occasionally, like it was originally

0:13:43.000 --> 0:13:45.280
<v Speaker 3>a story somebody wrote, was published in a sci fi

0:13:45.360 --> 0:13:48.240
<v Speaker 3>magazine somewhere, and then it got turned into an urban

0:13:48.320 --> 0:13:50.439
<v Speaker 3>legend and morphed along along the chain.

0:13:51.040 --> 0:13:53.320
<v Speaker 2>Yeah, and of course, speaking of the chain, we have

0:13:53.360 --> 0:13:57.360
<v Speaker 2>to acknowledge the email chain of technology changes things. Technology

0:13:57.400 --> 0:13:59.320
<v Speaker 2>ends up bringing us a scenario or end up with

0:13:59.360 --> 0:14:03.480
<v Speaker 2>things like like pasta creepy pasta and so forth, where

0:14:03.840 --> 0:14:06.760
<v Speaker 2>it's something that is, as the name alludes to, generally

0:14:07.040 --> 0:14:10.320
<v Speaker 2>just copied and pasted, though sometimes there are augmentations made,

0:14:10.400 --> 0:14:12.960
<v Speaker 2>and then of course everyone has received it or at

0:14:13.080 --> 0:14:14.520
<v Speaker 2>least in times pasted. I don't know if this is

0:14:14.520 --> 0:14:17.080
<v Speaker 2>still a thing so much, but when a family member

0:14:17.280 --> 0:14:21.160
<v Speaker 2>forwards you an email and it has some sort of

0:14:21.200 --> 0:14:25.640
<v Speaker 2>perhaps unbelievable quality to it, some sort of tall tail

0:14:25.720 --> 0:14:28.400
<v Speaker 2>or urban legend at the heart of it. But nothing

0:14:28.440 --> 0:14:32.760
<v Speaker 2>has changed except for the string of forwards that are

0:14:32.760 --> 0:14:34.040
<v Speaker 2>at the top of it where you can see all

0:14:34.040 --> 0:14:36.000
<v Speaker 2>these people that have passed it on like a chain letter.

0:14:36.520 --> 0:14:38.480
<v Speaker 3>But if I don't forward this, I'm going to look

0:14:38.480 --> 0:14:40.240
<v Speaker 3>in the mirror and see a ghost and it will

0:14:40.320 --> 0:14:40.640
<v Speaker 3>kill me.

0:14:41.120 --> 0:14:52.760
<v Speaker 2>That's right, in seven days. So one of the papers

0:14:52.760 --> 0:14:55.400
<v Speaker 2>I was looking at was from Storytelling to Facebook by

0:14:55.440 --> 0:14:59.440
<v Speaker 2>Alberto Orcibi, published in Human Nature in twenty twenty two.

0:15:00.200 --> 0:15:06.160
<v Speaker 2>This particular paper utilized a registered online pair of studies,

0:15:06.640 --> 0:15:09.880
<v Speaker 2>one using a traditional transmission chain set up, and the

0:15:09.920 --> 0:15:13.040
<v Speaker 2>other asking subjects whether they would be likely to share

0:15:13.080 --> 0:15:16.560
<v Speaker 2>a story on social media or with friends, you know,

0:15:16.640 --> 0:15:21.760
<v Speaker 2>in a anonymous or attributed status.

0:15:21.840 --> 0:15:24.400
<v Speaker 3>So I thought this was really interesting. So, if I'm

0:15:24.480 --> 0:15:28.400
<v Speaker 3>understanding right, the author wanted to compare different types of

0:15:28.440 --> 0:15:31.840
<v Speaker 3>information sharing in the modern era. One is more like

0:15:31.880 --> 0:15:34.160
<v Speaker 3>the experiments we've been talking about, where somebody has to

0:15:34.200 --> 0:15:38.040
<v Speaker 3>pass along the story effortfully by like using their memory

0:15:38.360 --> 0:15:41.280
<v Speaker 3>to retell the story as they understand it, like in

0:15:41.320 --> 0:15:46.400
<v Speaker 3>the Bartlett experiments, versus the technology assisted passing along of

0:15:46.440 --> 0:15:50.640
<v Speaker 3>a story passively in its original unaltered form. You know,

0:15:50.720 --> 0:15:52.600
<v Speaker 3>you just click the button to share, so you're not

0:15:52.640 --> 0:15:56.200
<v Speaker 3>actually changing it. In that case, you're just deciding whether

0:15:56.320 --> 0:15:59.360
<v Speaker 3>or not you want this same original piece of media

0:15:59.400 --> 0:16:01.320
<v Speaker 3>to go to all of the people following you.

0:16:01.920 --> 0:16:05.120
<v Speaker 2>Yeah. Yeah, So just some of the very quick sort

0:16:05.120 --> 0:16:08.800
<v Speaker 2>of findings from this. First of all, negative content was

0:16:08.800 --> 0:16:12.840
<v Speaker 2>both better transmitted and transmission chain experiments and shared more

0:16:13.120 --> 0:16:14.760
<v Speaker 2>than its neutral counterpart.

0:16:15.320 --> 0:16:17.920
<v Speaker 3>That should not be surprising based on all the studies

0:16:17.920 --> 0:16:21.160
<v Speaker 3>of what does well online negative content works.

0:16:21.640 --> 0:16:26.440
<v Speaker 2>Yeah. Next, threat related information was successful in transmission chain experiments,

0:16:26.800 --> 0:16:31.520
<v Speaker 2>but not when sharing straight up. So that's that's interesting

0:16:31.560 --> 0:16:33.360
<v Speaker 2>as well, and again kind of matches up with what

0:16:33.400 --> 0:16:37.640
<v Speaker 2>we tend to understand about, you know, why we pass

0:16:37.720 --> 0:16:40.400
<v Speaker 2>something on why we would we would tell someone a

0:16:40.440 --> 0:16:45.600
<v Speaker 2>particular story. And then finally, information eliciting disgust was not

0:16:45.760 --> 0:16:48.680
<v Speaker 2>advantaged in either, which which is interesting.

0:16:49.120 --> 0:16:50.000
<v Speaker 3>That's surprising to me.

0:16:50.080 --> 0:16:52.920
<v Speaker 2>But okay, I guess you know some people. I guess

0:16:53.000 --> 0:16:55.680
<v Speaker 2>maybe it depends on the population. Again, this is this

0:16:55.800 --> 0:17:00.360
<v Speaker 2>was a small study, but it does seem like there

0:17:00.360 --> 0:17:02.200
<v Speaker 2>would be individuals who are like, hey, I got a

0:17:02.200 --> 0:17:05.159
<v Speaker 2>disgusting story I need to tell you listen to me.

0:17:06.320 --> 0:17:08.919
<v Speaker 2>But maybe other's not so much, or maybe it's like

0:17:08.960 --> 0:17:11.720
<v Speaker 2>the disgusting thing that we might might be the thing

0:17:11.760 --> 0:17:15.560
<v Speaker 2>we sort of focus on, like maybe it's ultimately something

0:17:15.600 --> 0:17:18.520
<v Speaker 2>about it being negative or something about it being threat

0:17:18.560 --> 0:17:21.879
<v Speaker 2>related that is more important to the transmission than merely

0:17:21.920 --> 0:17:26.200
<v Speaker 2>the discussed Now, the author points out that content biases

0:17:26.240 --> 0:17:30.320
<v Speaker 2>are strongest when memorization and reproduction aren't involved in the

0:17:30.359 --> 0:17:33.679
<v Speaker 2>transmission of information, as in the telephone game and the

0:17:33.720 --> 0:17:37.560
<v Speaker 2>traditional oral transmission of narratives. Now, another paper I was

0:17:37.600 --> 0:17:40.439
<v Speaker 2>looking at pointed out some other great ideas related to this.

0:17:40.640 --> 0:17:44.879
<v Speaker 2>It's titled serial Killers, Spiders and Cybersex, Social and Survival

0:17:44.920 --> 0:17:48.600
<v Speaker 2>Information by Us in the Transmission of Urban Legends by

0:17:48.680 --> 0:17:51.600
<v Speaker 2>stubbards Field at All, published in the British Journal of

0:17:51.640 --> 0:17:56.760
<v Speaker 2>Psychology in twenty fourteen. Okay, oh, it's great time. The

0:17:56.800 --> 0:17:59.399
<v Speaker 2>authors point out that when we take in information and

0:17:59.440 --> 0:18:02.959
<v Speaker 2>retell it, various cognitive selection pressures kick in to make

0:18:03.000 --> 0:18:07.360
<v Speaker 2>sure it's maximally transmittable. This can alter structure, it can

0:18:07.400 --> 0:18:13.719
<v Speaker 2>alter content, and transmissibility depends on three factors salience, accuracy

0:18:13.760 --> 0:18:16.480
<v Speaker 2>of recall, and motivation to pass it on.

0:18:17.160 --> 0:18:19.160
<v Speaker 3>Okay, so can you explain that The.

0:18:19.119 --> 0:18:20.760
<v Speaker 2>Way I was thinking about is in terms of, like,

0:18:20.760 --> 0:18:22.920
<v Speaker 2>all right, you've heard a good joke and you want

0:18:22.920 --> 0:18:24.919
<v Speaker 2>to retell that joke? Why do you want to retell

0:18:24.960 --> 0:18:27.600
<v Speaker 2>that joke? Is it good? Is it notable? Is it

0:18:27.640 --> 0:18:31.520
<v Speaker 2>attention grabbing in any way? Can you actually remember the

0:18:31.560 --> 0:18:34.800
<v Speaker 2>beats well enough to retell it? And then why are

0:18:34.800 --> 0:18:38.080
<v Speaker 2>you retelling it? Is it timely? Is it entertaining? Is

0:18:38.119 --> 0:18:40.840
<v Speaker 2>it particularly cutting? Are you just trying to create a distraction?

0:18:41.280 --> 0:18:43.479
<v Speaker 2>You know, don't sort of lift the mood. All of

0:18:43.520 --> 0:18:46.720
<v Speaker 2>this matters without any of us having to actively check

0:18:46.760 --> 0:18:48.760
<v Speaker 2>these boxes off in our head. We don't have to

0:18:48.800 --> 0:18:51.680
<v Speaker 2>actually think, like, all right, can I read? Because Lord knows,

0:18:51.720 --> 0:18:54.760
<v Speaker 2>plenty of people launch into a joke without trying to

0:18:55.200 --> 0:18:57.679
<v Speaker 2>without making sure that they can actually retell all the

0:18:57.760 --> 0:19:04.120
<v Speaker 2>necessary beats first, So you're not necessarily conscious of all

0:19:04.119 --> 0:19:06.560
<v Speaker 2>of this as you're about to retell something.

0:19:06.640 --> 0:19:09.560
<v Speaker 3>The horse goes into the doctor's office, has a long face.

0:19:10.440 --> 0:19:14.080
<v Speaker 3>The horse says, why is my face like this? I

0:19:14.080 --> 0:19:15.880
<v Speaker 3>don't remember the rest? Yeah?

0:19:16.000 --> 0:19:19.439
<v Speaker 2>Yeah, But still, it's like you're taking a joke or

0:19:19.440 --> 0:19:22.280
<v Speaker 2>some other bit of information. If it ends with you,

0:19:22.400 --> 0:19:25.000
<v Speaker 2>there's a reason, and if you pass it on, there's

0:19:25.000 --> 0:19:28.040
<v Speaker 2>a reason as well. So the first and third factors here,

0:19:28.160 --> 0:19:33.040
<v Speaker 2>salience and motivation depend on social information bias and survival

0:19:33.080 --> 0:19:36.399
<v Speaker 2>information bias. In other words, coming back to the joke

0:19:36.560 --> 0:19:39.160
<v Speaker 2>or say an urban legend, does the thing you were

0:19:39.200 --> 0:19:45.280
<v Speaker 2>passing on contained to any degree social information or survival information?

0:19:45.760 --> 0:19:48.400
<v Speaker 3>Hmm okay, Yeah.

0:19:48.200 --> 0:19:50.359
<v Speaker 2>It's really interesting to think about this because indeed, some

0:19:50.440 --> 0:19:54.399
<v Speaker 2>of the memorable ideas out there, be they jokes, urban legends,

0:19:54.480 --> 0:19:57.760
<v Speaker 2>or what have you, at least seem to have some

0:19:57.840 --> 0:20:02.439
<v Speaker 2>sort of social revelation or commentary baked into them, and

0:20:02.680 --> 0:20:05.359
<v Speaker 2>or some sort of information that seems to contain a

0:20:05.480 --> 0:20:08.080
<v Speaker 2>lesson on how to survive in the world.

0:20:08.640 --> 0:20:08.800
<v Speaker 3>Yeah.

0:20:08.800 --> 0:20:11.800
<v Speaker 2>I mean, you're not necessarily processing this. You're not thinking like, oh,

0:20:11.800 --> 0:20:13.960
<v Speaker 2>this is a good urban legend. I can use this,

0:20:13.960 --> 0:20:16.199
<v Speaker 2>This might save my life tomorrow. You might not be

0:20:16.280 --> 0:20:18.919
<v Speaker 2>thinking that, but that could be like the reason that

0:20:18.960 --> 0:20:20.600
<v Speaker 2>you're inclined to remember it.

0:20:20.840 --> 0:20:22.879
<v Speaker 3>I think a lot of the jokes that people find

0:20:22.920 --> 0:20:27.119
<v Speaker 3>the funniest are ones that make a playfully negative observation

0:20:27.359 --> 0:20:28.879
<v Speaker 3>about general human nature.

0:20:30.240 --> 0:20:30.400
<v Speaker 2>Yes.

0:20:30.800 --> 0:20:33.160
<v Speaker 3>Classic example, the two hunters in the woods they see

0:20:33.160 --> 0:20:35.880
<v Speaker 3>a bear charging at them. One kneels down to tie

0:20:35.960 --> 0:20:38.960
<v Speaker 3>his shoes. His friend says, why are you tying your shoes?

0:20:39.000 --> 0:20:41.440
<v Speaker 3>You can't outrun a bear. The guy tying his shoes says,

0:20:41.440 --> 0:20:43.119
<v Speaker 3>I don't have to outrun a bear, I just have

0:20:43.160 --> 0:20:43.840
<v Speaker 3>to outrun you.

0:20:44.680 --> 0:20:47.520
<v Speaker 2>Yeah. Yeah, So you can look to examples like this.

0:20:47.680 --> 0:20:51.440
<v Speaker 2>They are also various parables and coens that really zing

0:20:51.600 --> 0:20:54.840
<v Speaker 2>because they seem to reveal something about human nature. Likewise,

0:20:54.840 --> 0:20:57.040
<v Speaker 2>you can also point to a lot of negative examples,

0:20:57.440 --> 0:21:01.840
<v Speaker 2>things that contain disinformation or just hurt ideas or stereotypes,

0:21:02.840 --> 0:21:05.360
<v Speaker 2>but true or not, they seem to have some sort

0:21:05.400 --> 0:21:08.480
<v Speaker 2>of social information. Now on the survival information front, the

0:21:08.520 --> 0:21:11.880
<v Speaker 2>first place my mind went to was the old urban

0:21:11.960 --> 0:21:14.640
<v Speaker 2>legend of hey, don't flash your lights or your car

0:21:14.720 --> 0:21:17.760
<v Speaker 2>lights at another car that doesn't have its lights on,

0:21:18.200 --> 0:21:20.480
<v Speaker 2>because you know what's going on. This is a murder

0:21:20.520 --> 0:21:24.680
<v Speaker 2>gang initiation. There gang members in that car. They're intentionally

0:21:24.760 --> 0:21:27.280
<v Speaker 2>riding around without their headlights on, and if you flash

0:21:27.280 --> 0:21:30.080
<v Speaker 2>your lights at them, you may think you're generally reminding

0:21:30.119 --> 0:21:31.679
<v Speaker 2>them that they need to turn their lights on. They

0:21:31.840 --> 0:21:33.679
<v Speaker 2>but know it'll be on and they will come and

0:21:33.760 --> 0:21:34.200
<v Speaker 2>kill you.

0:21:34.240 --> 0:21:37.920
<v Speaker 3>So this allegedly has survival information. You need to know this.

0:21:38.000 --> 0:21:40.920
<v Speaker 3>If you don't know this, you could die, right.

0:21:41.200 --> 0:21:43.919
<v Speaker 2>It seems to be important on some level and then

0:21:43.960 --> 0:21:47.959
<v Speaker 2>gets transmitted and passed on it. Of course, completely false.

0:21:48.000 --> 0:21:50.520
<v Speaker 2>This was an urban legend that began in the nineteen eighties,

0:21:50.560 --> 0:21:53.399
<v Speaker 2>has no truth to it, though at times got passed

0:21:53.400 --> 0:21:58.119
<v Speaker 2>on by reputable and semi reputable sources. But again, it

0:21:58.240 --> 0:22:02.240
<v Speaker 2>seems to have survival information inside it, and therefore there's

0:22:02.280 --> 0:22:03.360
<v Speaker 2>a stickiness to it.

0:22:03.520 --> 0:22:04.160
<v Speaker 3>That makes sense.

0:22:04.200 --> 0:22:06.920
<v Speaker 2>Okay, Now back to the paper itself. They conducted a

0:22:07.000 --> 0:22:11.600
<v Speaker 2>very small study but found quote legends which contained social information,

0:22:11.760 --> 0:22:15.679
<v Speaker 2>social type legends which contained survival information survival type, and

0:22:15.840 --> 0:22:19.720
<v Speaker 2>legends which contained both forms of information combined type were

0:22:19.760 --> 0:22:24.200
<v Speaker 2>all recalled with significantly greater accuracy than control material, while

0:22:24.280 --> 0:22:27.760
<v Speaker 2>social and combined type legends were recalled with significantly greater

0:22:27.920 --> 0:22:30.480
<v Speaker 2>accuracy than survival type legends.

0:22:30.720 --> 0:22:33.680
<v Speaker 3>Well, counterintuitive is it may be that social and combined

0:22:33.720 --> 0:22:37.280
<v Speaker 3>beats out survival. I am not really surprised by that,

0:22:37.359 --> 0:22:39.560
<v Speaker 3>because I don't know what is the what is the

0:22:39.840 --> 0:22:42.360
<v Speaker 3>juiciest type of information that if you hear a little

0:22:42.440 --> 0:22:44.960
<v Speaker 3>snippet of you've got to lean in and find out more.

0:22:45.320 --> 0:22:48.240
<v Speaker 3>It's gossip about people, it's you know, it's not people

0:22:48.280 --> 0:22:51.080
<v Speaker 3>talking about life threatening situations. You might lean in and

0:22:51.119 --> 0:22:53.960
<v Speaker 3>want to hear more about life threatening situations. But even

0:22:54.000 --> 0:22:57.320
<v Speaker 3>more so, it's if you hear like, oh man, did

0:22:57.400 --> 0:22:59.800
<v Speaker 3>you hear what Johnny said to say? And then the

0:23:00.160 --> 0:23:01.800
<v Speaker 3>like you have to hear the rest of that.

0:23:02.560 --> 0:23:05.520
<v Speaker 2>Yeah, like the whole thing about gang members driving around

0:23:05.520 --> 0:23:08.400
<v Speaker 2>in cars without their lights on. Yeah, there's the survival

0:23:09.119 --> 0:23:12.119
<v Speaker 2>aspect of it, certainly, but there was also at least

0:23:12.280 --> 0:23:14.560
<v Speaker 2>and I'm not I didn't look at any specific examples

0:23:14.640 --> 0:23:16.600
<v Speaker 2>of the text. I'm just kind of remembering it. There's

0:23:16.680 --> 0:23:19.720
<v Speaker 2>it's at least implied that there's some sort of social

0:23:19.760 --> 0:23:24.199
<v Speaker 2>information about like reckless youth culture or punk gangs, or

0:23:24.320 --> 0:23:27.440
<v Speaker 2>there's some sort of racial connotation to it. That's all

0:23:27.480 --> 0:23:30.440
<v Speaker 2>just kind of baked into the idea, even if they're

0:23:30.480 --> 0:23:33.600
<v Speaker 2>not specific examples added in its transmission.

0:23:33.880 --> 0:23:36.040
<v Speaker 3>Yes, it just it like pings on a lot of

0:23:36.160 --> 0:23:38.720
<v Speaker 3>different unhealthy fixations people might have.

0:23:40.520 --> 0:23:42.920
<v Speaker 2>So anyway, I thought that was interesting. It also I

0:23:42.960 --> 0:23:45.200
<v Speaker 2>would be interested to hear from listeners out there if

0:23:45.200 --> 0:23:49.400
<v Speaker 2>they have other examples of the sort of like urban

0:23:49.520 --> 0:23:52.080
<v Speaker 2>legend transmission. I think there's a there's a lot to

0:23:52.119 --> 0:24:02.040
<v Speaker 2>reveal in these examples.

0:24:02.840 --> 0:24:05.880
<v Speaker 3>Well, speaking of urban legends, I also wanted to talk

0:24:05.920 --> 0:24:09.560
<v Speaker 3>briefly about a study I was looking at that concerned

0:24:09.840 --> 0:24:13.760
<v Speaker 3>urban legends and folk tales. And so this was by

0:24:14.040 --> 0:24:17.480
<v Speaker 3>a host at all, published in the journal Memory very

0:24:17.480 --> 0:24:20.440
<v Speaker 3>recently in twenty twenty two, and the title was the

0:24:20.440 --> 0:24:25.320
<v Speaker 3>serial reproduction of an Urban Myth, revisiting Bartlett's schema theory.

0:24:26.920 --> 0:24:30.240
<v Speaker 3>So the title makes reference to Bartlett's schema theory. This

0:24:30.440 --> 0:24:36.359
<v Speaker 3>is an idea proposed by Bartlett that memory is more

0:24:36.480 --> 0:24:41.040
<v Speaker 3>accurate when it conforms to what he called our schema,

0:24:41.600 --> 0:24:45.560
<v Speaker 3>meaning a sort of an existing body of knowledge and

0:24:45.760 --> 0:24:50.399
<v Speaker 3>expectations that we use to help store memory efficiently and

0:24:50.480 --> 0:24:53.520
<v Speaker 3>make sense of the world. And so according to this theory,

0:24:53.560 --> 0:24:57.840
<v Speaker 3>not all information is distorted at the same rate the

0:24:57.880 --> 0:25:01.920
<v Speaker 3>author's rite quote. According to the law of Bartlett's schema theory,

0:25:02.280 --> 0:25:06.000
<v Speaker 3>remembering should, in relation to certain kinds of material, be

0:25:06.160 --> 0:25:11.560
<v Speaker 3>relatively reliable. And so the authors here investigate the reliability

0:25:11.640 --> 0:25:16.480
<v Speaker 3>of Bartlett style serial reproduction chains by modulating two different variables.

0:25:16.920 --> 0:25:21.639
<v Speaker 3>First of all, whether the original information fits with the

0:25:21.680 --> 0:25:26.919
<v Speaker 3>subject's familiar cultural schema or not, and whether the audience

0:25:27.080 --> 0:25:31.760
<v Speaker 3>of their retelling was understood to be quote lenient or strict.

0:25:32.200 --> 0:25:35.000
<v Speaker 3>And I thought both of these variables were interesting because

0:25:35.000 --> 0:25:37.480
<v Speaker 3>they both came up in Bartlett's discussion of his own work.

0:25:37.560 --> 0:25:40.320
<v Speaker 3>One of the things he was testing with the famous

0:25:40.320 --> 0:25:43.639
<v Speaker 3>example of that story, the War of the Ghosts, which again,

0:25:44.040 --> 0:25:46.920
<v Speaker 3>this is when we discussed in episode one. This is

0:25:46.960 --> 0:25:51.920
<v Speaker 3>a translated adaptation of a Native American folk tale that

0:25:52.040 --> 0:25:55.320
<v Speaker 3>in its original form is we found very haunting and

0:25:55.359 --> 0:26:01.399
<v Speaker 3>beautiful and interesting, but it doesn't conform to common expectations

0:26:01.480 --> 0:26:06.440
<v Speaker 3>of storytelling that might be expected by a Western audience.

0:26:07.000 --> 0:26:10.400
<v Speaker 3>And thus Bartlett featured it because he thought that these

0:26:10.920 --> 0:26:16.000
<v Speaker 3>differences in storytelling conventions and the subjects lack of familiarity

0:26:16.080 --> 0:26:18.800
<v Speaker 3>with the cultural context of the story would make it

0:26:19.000 --> 0:26:22.440
<v Speaker 3>more difficult for them to remember and reproduce it accurately.

0:26:22.720 --> 0:26:24.560
<v Speaker 3>And that did seem to be the case. But here

0:26:25.440 --> 0:26:28.959
<v Speaker 3>the authors of this study wanted to actually compare that

0:26:29.160 --> 0:26:33.800
<v Speaker 3>directly with a much more culturally familiar story, and in

0:26:33.840 --> 0:26:37.239
<v Speaker 3>this case they chose the Vanishing Hitchhiker. Rob Do you

0:26:37.280 --> 0:26:39.000
<v Speaker 3>know the vanishing Hitchhiker tale?

0:26:39.400 --> 0:26:40.920
<v Speaker 2>Oh? I don't know. Is this the one? Or the Hook?

0:26:41.560 --> 0:26:43.639
<v Speaker 3>No? No, no, no, no, not the hook. A hook is

0:26:43.640 --> 0:26:46.240
<v Speaker 3>a good one too, the Vanishing Hitchhiker. There are a

0:26:46.280 --> 0:26:49.160
<v Speaker 3>lot of different variations but usual contours are the same.

0:26:49.520 --> 0:26:52.000
<v Speaker 3>So maybe there is a man driving along a lonely

0:26:52.080 --> 0:26:56.080
<v Speaker 3>highway at night and he sees a hitchhiker, a woman

0:26:56.119 --> 0:26:59.639
<v Speaker 3>who appears to be in distress. She's asking for a ride,

0:26:59.680 --> 0:27:01.560
<v Speaker 3>walking on the side of the highway. She asks him

0:27:01.560 --> 0:27:04.280
<v Speaker 3>for a ride, he picks her up. They have a

0:27:04.280 --> 0:27:06.879
<v Speaker 3>brief conversation as he drives her to the address she

0:27:07.000 --> 0:27:09.720
<v Speaker 3>asks for, and then when he arrives, he turns to

0:27:09.760 --> 0:27:13.160
<v Speaker 3>find she has vanished entirely from the car. And then

0:27:13.200 --> 0:27:16.320
<v Speaker 3>he later often compares his story with somebody else He

0:27:16.400 --> 0:27:20.360
<v Speaker 3>tells this, you know, he's like. He gets home and says, oh,

0:27:20.400 --> 0:27:22.320
<v Speaker 3>you wouldn't believe it. I picked up this woman to

0:27:22.320 --> 0:27:24.680
<v Speaker 3>give her a ride home, and then she disappeared completely.

0:27:24.720 --> 0:27:28.240
<v Speaker 3>And then the person he's talking to says, I've driven

0:27:28.280 --> 0:27:30.879
<v Speaker 3>her home as well. She also disappeared from my car.

0:27:31.560 --> 0:27:34.840
<v Speaker 2>Oh nice, nice, nice. So this is like an automobile

0:27:34.920 --> 0:27:38.160
<v Speaker 2>age sort of take on the classic ghost story where

0:27:38.240 --> 0:27:40.760
<v Speaker 2>you find out after the fact that this mysterious person

0:27:40.760 --> 0:27:43.280
<v Speaker 2>who vanished is a frequently occurring.

0:27:42.880 --> 0:27:46.040
<v Speaker 3>Ghost exactly now. It might have earlier analogs, but I

0:27:46.080 --> 0:27:48.639
<v Speaker 3>think most people would interpret this as like a twentieth

0:27:48.680 --> 0:27:49.919
<v Speaker 3>century folk tale.

0:27:50.480 --> 0:27:55.240
<v Speaker 2>Yeah yeah, yeah, clearly involves the car the hitchhiker. It's

0:27:55.359 --> 0:27:56.400
<v Speaker 2>new for a new age.

0:27:56.640 --> 0:27:58.719
<v Speaker 3>So the authors of this study, first they did a

0:27:58.760 --> 0:28:01.639
<v Speaker 3>pilot study to CoMIR these two stories, the War of

0:28:01.680 --> 0:28:06.280
<v Speaker 3>the Ghosts and the Vanishing Hitchhiker, within to determine how

0:28:06.359 --> 0:28:09.760
<v Speaker 3>scheme of friendly these two stories were in the cultural

0:28:09.800 --> 0:28:13.480
<v Speaker 3>setting of the experiment, which was twenty first century college undergrads.

0:28:13.520 --> 0:28:16.480
<v Speaker 3>I believe in the UK, so again always testing with

0:28:16.480 --> 0:28:18.960
<v Speaker 3>the college students, but okay, you know you at least

0:28:18.960 --> 0:28:21.720
<v Speaker 3>want to find out among the general population that is

0:28:21.760 --> 0:28:24.760
<v Speaker 3>being tested in this study, how familiar would these two

0:28:24.800 --> 0:28:28.280
<v Speaker 3>different types of stories be. And familiarity here doesn't just

0:28:28.359 --> 0:28:31.920
<v Speaker 3>mean like have you heard this story before. They measured

0:28:31.960 --> 0:28:34.600
<v Speaker 3>it along a bunch of different variables, and those variables

0:28:34.600 --> 0:28:38.960
<v Speaker 3>were familiarity of the setting, what the readers perceived to be,

0:28:39.160 --> 0:28:43.960
<v Speaker 3>the logical structure, the clarity of the structure, how understandable

0:28:44.000 --> 0:28:47.200
<v Speaker 3>the events in the story were, and how conventional the

0:28:47.320 --> 0:28:50.000
<v Speaker 3>language was. So I think this is generally a good

0:28:50.040 --> 0:28:52.360
<v Speaker 3>way of approaching it, finding a bunch of different ways

0:28:52.360 --> 0:28:56.280
<v Speaker 3>of scoring, Like when a person in the study encounters

0:28:56.320 --> 0:28:59.640
<v Speaker 3>a particular story how out of their element do they feel?

0:29:00.120 --> 0:29:04.280
<v Speaker 3>And perhaps not surprisingly, participants here rated the Vanishing Hitchhiker

0:29:04.600 --> 0:29:07.520
<v Speaker 3>as much more familiar along these dimensions than the War

0:29:07.560 --> 0:29:10.600
<v Speaker 3>of the Ghosts. No surprise there, And so they tried

0:29:10.600 --> 0:29:13.959
<v Speaker 3>to do the serial reproduction experiments like Bartlett did with

0:29:14.080 --> 0:29:18.760
<v Speaker 3>these two different stories, and in line with their hypothesis,

0:29:18.800 --> 0:29:21.840
<v Speaker 3>they found that while participants in the experimental portion of

0:29:21.840 --> 0:29:26.320
<v Speaker 3>the study came up with enormous distortions while attempting to

0:29:26.360 --> 0:29:30.520
<v Speaker 3>transmit the War of the Ghosts, they produced comparatively very

0:29:30.560 --> 0:29:34.960
<v Speaker 3>accurate copies from memory of the Vanishing Hitchhiker. And I

0:29:34.960 --> 0:29:37.720
<v Speaker 3>thought that was very interesting. It would seem to validate

0:29:37.840 --> 0:29:40.800
<v Speaker 3>some part of the scheme of theory, the idea that

0:29:41.320 --> 0:29:45.120
<v Speaker 3>stories that fit more in the box of our cultural

0:29:45.200 --> 0:29:50.520
<v Speaker 3>expectations are remembered and preserved more accurately and more easily

0:29:51.040 --> 0:29:55.440
<v Speaker 3>than stories that somehow don't fit our expectations or don't

0:29:55.480 --> 0:29:58.959
<v Speaker 3>behave in familiar ways that are easy for us to understand.

0:29:59.560 --> 0:30:01.680
<v Speaker 2>Yeah, that's interesting. I mean, I also can't help but

0:30:01.720 --> 0:30:06.160
<v Speaker 2>think that, like the basic hitchhiker scenario, that the experience

0:30:06.200 --> 0:30:07.840
<v Speaker 2>of picking up a hitchhiker, I guess it's something that

0:30:08.920 --> 0:30:10.480
<v Speaker 2>I mean a lot of people have never done this,

0:30:10.720 --> 0:30:13.880
<v Speaker 2>maybe even more so today, but you've seen it in movies,

0:30:13.880 --> 0:30:15.800
<v Speaker 2>you've seen it heard it in stories. So the basic

0:30:15.840 --> 0:30:20.880
<v Speaker 2>scenario is pretty much like culturally intact, and then this

0:30:20.960 --> 0:30:25.360
<v Speaker 2>is a supernatural twist on that that you know, I

0:30:25.400 --> 0:30:30.480
<v Speaker 2>guess it doesn't particularly have survival information or social information.

0:30:30.600 --> 0:30:32.280
<v Speaker 2>To go back to that earlier study, I mean, it's

0:30:32.320 --> 0:30:36.520
<v Speaker 2>not implied that the ghost is harmful, but it's like

0:30:36.520 --> 0:30:38.640
<v Speaker 2>there's something about the everyday quality of it, Like you're

0:30:38.640 --> 0:30:41.680
<v Speaker 2>saying that it's very relatable. It's relatable to this reality

0:30:41.720 --> 0:30:42.880
<v Speaker 2>of modern life.

0:30:43.160 --> 0:30:44.960
<v Speaker 3>So this is totally a tangent off of what we're

0:30:44.960 --> 0:30:47.200
<v Speaker 3>talking about. But I would almost say that there is

0:30:47.360 --> 0:30:53.240
<v Speaker 3>somehow implied social and survival information in any ghost story,

0:30:53.320 --> 0:30:56.200
<v Speaker 3>even though it's hard to express what that social or

0:30:56.240 --> 0:30:59.360
<v Speaker 3>survival information is. It might have something to do with

0:31:00.320 --> 0:31:03.720
<v Speaker 3>proof of the afterlife. You know, something about life after

0:31:03.800 --> 0:31:06.520
<v Speaker 3>death and the experience of any ghost has some kind

0:31:06.560 --> 0:31:10.600
<v Speaker 3>of inherent survival type value to us, and ghosts are

0:31:10.680 --> 0:31:14.000
<v Speaker 3>usually understood to have some kind of message to the living,

0:31:14.120 --> 0:31:18.120
<v Speaker 3>which has a kind of gossip or social information quality

0:31:18.200 --> 0:31:19.760
<v Speaker 3>to it. At least that's my take.

0:31:20.080 --> 0:31:21.800
<v Speaker 2>Yeah, and I guess you could also make an argument

0:31:21.840 --> 0:31:26.080
<v Speaker 2>that the hitchhiker was not what they seemed. They were

0:31:26.120 --> 0:31:29.400
<v Speaker 2>a ghost. This is basically just a supernatural twist on

0:31:29.480 --> 0:31:33.760
<v Speaker 2>the hitchhiker was not what they seemed, which could arguably

0:31:33.800 --> 0:31:38.680
<v Speaker 2>have survival and social commentary within it, right in a

0:31:38.680 --> 0:31:41.520
<v Speaker 2>more mundane way, like you know, there's some sort of

0:31:41.560 --> 0:31:44.720
<v Speaker 2>criminal threat there or something or some sort of unknown

0:31:44.720 --> 0:31:47.040
<v Speaker 2>that one should be wary of. And this is just

0:31:47.120 --> 0:31:51.200
<v Speaker 2>taking a mundane threat and transforming it into a supernatural

0:31:51.240 --> 0:31:53.680
<v Speaker 2>threat on some level. Because you don't want a ghost

0:31:53.680 --> 0:31:55.200
<v Speaker 2>in your car. You don't know what's gonna happen.

0:31:55.480 --> 0:31:57.840
<v Speaker 3>They might get ectoplasm on your passenger seat.

0:31:58.280 --> 0:32:01.080
<v Speaker 2>Yeah, they might scare you. I mean, we've all heard

0:32:01.160 --> 0:32:03.640
<v Speaker 2>enough ghost stories that don't involve automobiles to know it

0:32:03.640 --> 0:32:06.680
<v Speaker 2>can go any number of ways. Your hitchhiker vanishes, you

0:32:07.200 --> 0:32:09.640
<v Speaker 2>finally pull over the gas station, and then bam, hook

0:32:09.680 --> 0:32:11.080
<v Speaker 2>on the outside handle of the car.

0:32:11.280 --> 0:32:14.480
<v Speaker 3>That's a good twist. At first, it's a ghost, she vanishes,

0:32:14.520 --> 0:32:16.320
<v Speaker 3>but then she reappears with a hook.

0:32:16.680 --> 0:32:17.320
<v Speaker 2>Yeah.

0:32:17.760 --> 0:32:20.880
<v Speaker 3>Okay, but here's another interesting twist on what they found

0:32:20.960 --> 0:32:24.680
<v Speaker 3>in this study. So remember the first variable was does

0:32:24.760 --> 0:32:27.400
<v Speaker 3>familiarity with the story, whether the story fits in the

0:32:27.440 --> 0:32:30.440
<v Speaker 3>box of your cultural expectations, does that affect how well

0:32:30.480 --> 0:32:33.440
<v Speaker 3>you can remember and transmit it. Answer is yes, it does.

0:32:34.040 --> 0:32:36.320
<v Speaker 3>If the story fits in the box, it's easier for

0:32:36.400 --> 0:32:38.960
<v Speaker 3>you to remember and transmit it. The other thing is

0:32:39.240 --> 0:32:43.640
<v Speaker 3>does the implied audience of the story matter. They were

0:32:43.680 --> 0:32:49.280
<v Speaker 3>testing the hypothesis that a listener understood as strict in

0:32:49.400 --> 0:32:54.800
<v Speaker 3>terms of expecting accuracy would produce more accurate recall than

0:32:54.840 --> 0:32:58.240
<v Speaker 3>one understood as lenient. So the way they did this was,

0:32:58.360 --> 0:33:01.240
<v Speaker 3>on one hand, they said, okay, produce this story for

0:33:01.360 --> 0:33:03.680
<v Speaker 3>a friend. Here's the story for you to memorize. Now

0:33:03.800 --> 0:33:05.680
<v Speaker 3>you need to reproduce it and tell it to a friend.

0:33:06.080 --> 0:33:09.040
<v Speaker 3>Second option is reproduce this and tell it to a

0:33:09.080 --> 0:33:13.520
<v Speaker 3>police officer. Well, that changes a lot, Yes, And they

0:33:13.560 --> 0:33:17.320
<v Speaker 3>found this did indeed matter for one type of story

0:33:17.560 --> 0:33:20.800
<v Speaker 3>more than the other. So they say recall was better

0:33:20.880 --> 0:33:23.760
<v Speaker 3>for a strict audience than a lenient audience. People did

0:33:23.800 --> 0:33:27.560
<v Speaker 3>remember better when talking to the cop, but this only

0:33:27.640 --> 0:33:31.520
<v Speaker 3>really applied to one of the stories, so recall was

0:33:31.560 --> 0:33:36.000
<v Speaker 3>more accurate when talking to the cop for the familiar story,

0:33:36.200 --> 0:33:41.360
<v Speaker 3>the vanishing Hitchhiker, but recall seemed to be equally bad

0:33:41.480 --> 0:33:44.120
<v Speaker 3>for the War of the Ghosts. The having a strict

0:33:44.240 --> 0:33:48.720
<v Speaker 3>cop listening to your recounting did not really improve recall

0:33:48.920 --> 0:33:51.920
<v Speaker 3>for the story that was more difficult to remember anyway,

0:33:53.520 --> 0:33:55.840
<v Speaker 3>which I don't know. I guess you could interpret that

0:33:55.880 --> 0:33:58.200
<v Speaker 3>multiple ways. But that makes me wonder if, well, you know,

0:33:58.240 --> 0:34:01.320
<v Speaker 3>when you're talking to a friend, it signals you're probably

0:34:01.360 --> 0:34:06.520
<v Speaker 3>just not putting that much effort into being strictly accurate

0:34:06.560 --> 0:34:09.799
<v Speaker 3>in reproducing a story, even when in cases when you

0:34:09.880 --> 0:34:13.040
<v Speaker 3>could be so the case with the familiar story that's

0:34:13.040 --> 0:34:15.680
<v Speaker 3>easier to reproduce, but when you're trying to reproduce an

0:34:15.800 --> 0:34:19.680
<v Speaker 3>unfamiliar story that doesn't really fit with your schema, is

0:34:20.440 --> 0:34:22.879
<v Speaker 3>it's sort of impossible to do even if you're putting

0:34:22.920 --> 0:34:24.160
<v Speaker 3>that extra effort.

0:34:23.800 --> 0:34:26.640
<v Speaker 2>In Yeah, I mean, I guess, in speaking to a

0:34:26.680 --> 0:34:30.120
<v Speaker 2>police officer about your ghost story, like it's something about

0:34:30.120 --> 0:34:32.960
<v Speaker 2>it should be actionable, right, like, even if it's not

0:34:33.040 --> 0:34:35.880
<v Speaker 2>a ghost story, Like if you're telling a police officer

0:34:35.880 --> 0:34:37.880
<v Speaker 2>about it, it must be because you want the police

0:34:37.920 --> 0:34:41.040
<v Speaker 2>to do something, and therefore that I guess could impact

0:34:41.600 --> 0:34:43.280
<v Speaker 2>your attention to details and so forth.

0:34:43.840 --> 0:34:45.719
<v Speaker 3>But Anyway, at the end today, I wanted to come

0:34:45.760 --> 0:34:48.880
<v Speaker 3>back to something we talked about earlier in the episode,

0:34:48.880 --> 0:34:52.480
<v Speaker 3>which has emphasize my feeling that there are two sides

0:34:52.480 --> 0:34:55.120
<v Speaker 3>to the coin and they're both true. One is that

0:34:55.600 --> 0:34:59.760
<v Speaker 3>serial reproduction of information between people, you know, information passing

0:34:59.760 --> 0:35:03.080
<v Speaker 3>a lot the grapevine between people should not be relied

0:35:03.160 --> 0:35:07.640
<v Speaker 3>upon as representing what that information was accurately at the beginning.

0:35:07.680 --> 0:35:10.120
<v Speaker 3>You just should not trust that. And at the same

0:35:10.160 --> 0:35:14.040
<v Speaker 3>time you should not think about serial reproduction or transmission

0:35:14.120 --> 0:35:17.480
<v Speaker 3>chains as they occur in human culture as bad. It's

0:35:17.560 --> 0:35:19.960
<v Speaker 3>part of what culture is, and it provides a lot

0:35:19.960 --> 0:35:23.640
<v Speaker 3>of good things. It provides a lot of the entertainment

0:35:23.800 --> 0:35:27.080
<v Speaker 3>and the learning and the spice of life, even if

0:35:27.120 --> 0:35:32.000
<v Speaker 3>it does not objectively accurately usually preserve the information from

0:35:32.080 --> 0:35:33.120
<v Speaker 3>the beginning of the chain.

0:35:33.640 --> 0:35:35.720
<v Speaker 2>See, this is all great stuff that I think should

0:35:35.719 --> 0:35:38.799
<v Speaker 2>have been included in the elementary school telephone games that

0:35:38.920 --> 0:35:40.800
<v Speaker 2>does so many of us play, Well.

0:35:40.640 --> 0:35:42.320
<v Speaker 3>I don't know, I mean, it kind of is all there.

0:35:42.400 --> 0:35:46.759
<v Speaker 3>Like the game, you recognize that the message doesn't make

0:35:46.800 --> 0:35:49.600
<v Speaker 3>it to the end intact, so you get a lesson there, like, oh,

0:35:49.680 --> 0:35:52.879
<v Speaker 3>don't believe everything you hear but also the game is fun,

0:35:53.440 --> 0:35:56.080
<v Speaker 3>and the fun comes from the failure.

0:35:56.160 --> 0:35:59.520
<v Speaker 2>Fail and distort. This is how you amuse yourself. This

0:35:59.560 --> 0:36:01.840
<v Speaker 2>is the less into the telephone game I get, but

0:36:01.920 --> 0:36:04.520
<v Speaker 2>it is really revealing. Like I said, I just didn't

0:36:04.520 --> 0:36:06.160
<v Speaker 2>think about it much when I was a kid playing

0:36:06.160 --> 0:36:09.360
<v Speaker 2>this game. But yeah, when you looking at these studies

0:36:09.400 --> 0:36:13.600
<v Speaker 2>and discussing the out effects of transmission of rumors and

0:36:13.960 --> 0:36:17.160
<v Speaker 2>myths and legends, urban legends, et cetera, Yeah, it really

0:36:17.200 --> 0:36:17.960
<v Speaker 2>gets fascinating.

0:36:18.520 --> 0:36:21.279
<v Speaker 3>Another thing I was thinking about was how when we

0:36:21.360 --> 0:36:23.960
<v Speaker 3>talk about rumors, I feel like we still often have

0:36:24.000 --> 0:36:27.000
<v Speaker 3>an understanding of this being entirely word of mouth, just

0:36:27.040 --> 0:36:29.520
<v Speaker 3>like one person talking to another and then that person

0:36:29.560 --> 0:36:31.960
<v Speaker 3>talking to the next person. But it seems to me

0:36:32.120 --> 0:36:36.399
<v Speaker 3>the much more common route of rumors today involves some

0:36:36.520 --> 0:36:39.879
<v Speaker 3>kind of media in between there. So it may go

0:36:40.080 --> 0:36:43.120
<v Speaker 3>like a word of mouth from one person to the next,

0:36:43.200 --> 0:36:45.839
<v Speaker 3>and then to the Internet to a written form, and

0:36:45.880 --> 0:36:49.360
<v Speaker 3>then somebody reading that piece of information on the Internet

0:36:49.440 --> 0:36:52.600
<v Speaker 3>and then telling somebody in person, and then them posting

0:36:52.600 --> 0:36:55.160
<v Speaker 3>on the Internet and reading it. So you're also having

0:36:55.239 --> 0:36:59.160
<v Speaker 3>these media changes back and forth that are not really

0:36:59.520 --> 0:37:01.880
<v Speaker 3>showing up quite so much in at least any of

0:37:01.920 --> 0:37:04.560
<v Speaker 3>the experiments we've looked at, because all of them either

0:37:04.600 --> 0:37:08.600
<v Speaker 3>went you know, they either go entirely oral or entirely

0:37:08.640 --> 0:37:09.360
<v Speaker 3>text based.

0:37:09.800 --> 0:37:12.520
<v Speaker 2>Hmm, yeah, that's a good point. I should also just

0:37:12.560 --> 0:37:15.120
<v Speaker 2>remind everyone probably don't go to the police with your

0:37:15.120 --> 0:37:17.759
<v Speaker 2>ghost story. I'm I'm just there may be exceptions to

0:37:17.800 --> 0:37:21.600
<v Speaker 2>that rule, you know, use your best judgment, but it

0:37:21.440 --> 0:37:23.120
<v Speaker 2>was it's also hard for me to get past that

0:37:23.200 --> 0:37:25.280
<v Speaker 2>idea of just like I think I saw a ghost,

0:37:25.360 --> 0:37:26.400
<v Speaker 2>I better call the police.

0:37:26.719 --> 0:37:29.080
<v Speaker 3>I disagree. I think you should only call the police

0:37:29.080 --> 0:37:30.000
<v Speaker 3>with your ghost story.

0:37:31.719 --> 0:37:32.839
<v Speaker 2>Agree to disagree.

0:37:33.160 --> 0:37:35.480
<v Speaker 3>I'm kidding. Do not call nine one one and tie

0:37:35.560 --> 0:37:37.360
<v Speaker 3>up the phone lines with your ghost story.

0:37:38.560 --> 0:37:42.160
<v Speaker 2>Yes, tell a friend, tell a close friend. All Right,

0:37:42.160 --> 0:37:44.879
<v Speaker 2>we're gonna We're gonna go ahead and close out this episode,

0:37:45.120 --> 0:37:49.319
<v Speaker 2>but we'll be back on Tuesday. So you know, hey,

0:37:49.480 --> 0:37:52.160
<v Speaker 2>keep writing into us because on Mondays we do listener mail,

0:37:52.680 --> 0:37:55.640
<v Speaker 2>and then we do our core episodes on Tuesdays and Thursdays.

0:37:55.960 --> 0:37:58.000
<v Speaker 2>On Wednesdays we do a short form monster fact or

0:37:58.120 --> 0:38:01.000
<v Speaker 2>artifact episode, and Friday's we set us most serious concerns

0:38:01.040 --> 0:38:03.560
<v Speaker 2>to just talk about a weird film on Weird House Cinema.

0:38:03.880 --> 0:38:06.960
<v Speaker 3>Huge thanks to our audio producer JJ Posway. If you

0:38:07.000 --> 0:38:09.400
<v Speaker 3>would like to get in touch with this with feedback

0:38:09.440 --> 0:38:11.720
<v Speaker 3>on this episode or any other, to suggest a topic

0:38:11.760 --> 0:38:13.640
<v Speaker 3>for the future, or just to say hello, you can

0:38:13.680 --> 0:38:16.360
<v Speaker 3>email us at contact at stuff to Blow your Mind

0:38:16.480 --> 0:38:24.640
<v Speaker 3>dot com.

0:38:24.719 --> 0:38:27.640
<v Speaker 1>Stuff to Blow Your Mind is production of iHeartRadio. For

0:38:27.719 --> 0:38:31.560
<v Speaker 1>more podcasts from iHeartRadio, visit the iHeartRadio app, Apple Podcasts,

0:38:31.640 --> 0:38:47.640
<v Speaker 1>or wherever you listen to your favorite shows.