WEBVTT - Death Star Weaponry

0:00:04.160 --> 0:00:07.240
<v Speaker 1>Get in touch with technology with tech Stuff from House

0:00:07.280 --> 0:00:13.720
<v Speaker 1>toff Works dot Com. Hey there, and welcome to tech Stuff.

0:00:13.760 --> 0:00:17.320
<v Speaker 1>I'm your host, Jonathan Strickland. I'm an executive producer here

0:00:17.360 --> 0:00:19.959
<v Speaker 1>at House to Parks and I love all things tech

0:00:20.040 --> 0:00:22.959
<v Speaker 1>and welcome to Part two of How the Death Star Works.

0:00:23.520 --> 0:00:25.800
<v Speaker 1>In this episode, I'll talk about the main purpose of

0:00:25.840 --> 0:00:28.560
<v Speaker 1>the Death Star, which was to act as a super

0:00:28.560 --> 0:00:31.400
<v Speaker 1>weapon to keep the systems in line. According to grand

0:00:31.400 --> 0:00:35.680
<v Speaker 1>Moff Tarkins cheerful strategy, sometimes called the doctrine of Terror

0:00:36.320 --> 0:00:40.680
<v Speaker 1>or slightly less dramatically, the Tarkan doctrine. This reflected Tarkan's

0:00:40.760 --> 0:00:44.120
<v Speaker 1>belief that fear and domination would keep the more rebellious

0:00:44.120 --> 0:00:46.840
<v Speaker 1>systems in the Empire in check, and the Death Star

0:00:46.920 --> 0:00:50.160
<v Speaker 1>would be the ultimate tool to bring about that fear

0:00:50.280 --> 0:00:55.320
<v Speaker 1>and domination. The Death Star was no slouch for weaponry.

0:00:55.760 --> 0:00:58.360
<v Speaker 1>For one thing, it had multiple vehicle bays with everything

0:00:58.400 --> 0:01:02.480
<v Speaker 1>from Thai fighters. The original Death Stars supposedly had twenty

0:01:02.520 --> 0:01:04.880
<v Speaker 1>Thai fighters ready to take off at a moment's notice.

0:01:05.280 --> 0:01:07.520
<v Speaker 1>It also had a T E T S or ad

0:01:07.520 --> 0:01:09.840
<v Speaker 1>ADS if you prefer, and a T S T S.

0:01:10.200 --> 0:01:13.200
<v Speaker 1>In fact, according to the Death Star Technical Companion from

0:01:13.200 --> 0:01:16.479
<v Speaker 1>West End Games. The station house some seven thousand, two

0:01:16.560 --> 0:01:21.399
<v Speaker 1>hundred starfighters total, four strike cruisers, three thousand, six hundred

0:01:21.400 --> 0:01:25.319
<v Speaker 1>assault shuttles T eight s and an equal number of

0:01:25.319 --> 0:01:27.839
<v Speaker 1>A T S T S and one thousand, eight hundred

0:01:27.880 --> 0:01:31.920
<v Speaker 1>sixty drop ships for troops, which is a lot. Now,

0:01:31.959 --> 0:01:34.280
<v Speaker 1>I want to talk just about one of those because

0:01:34.400 --> 0:01:37.000
<v Speaker 1>it's my favorite vehicle in Star Wars. That's the Thaie

0:01:37.040 --> 0:01:40.560
<v Speaker 1>Fighter or a twin ion engine fighter that was the

0:01:40.640 --> 0:01:43.640
<v Speaker 1>standard starfighter for the Empire during a New Hope and

0:01:43.720 --> 0:01:46.720
<v Speaker 1>in several films after that. It was the basis for

0:01:46.800 --> 0:01:49.720
<v Speaker 1>future starfighters and bombers like the Thai bomber of the

0:01:49.760 --> 0:01:53.200
<v Speaker 1>Tie advanced the Thaie Interceptor. According to various source books,

0:01:53.320 --> 0:01:56.120
<v Speaker 1>your standard Thai fighter measured about seven and a half

0:01:56.200 --> 0:01:59.280
<v Speaker 1>meters or twenty five feet tall. It was six point

0:01:59.280 --> 0:02:01.960
<v Speaker 1>four meters or twenty one feet from side to side

0:02:02.240 --> 0:02:04.640
<v Speaker 1>and six point three meters or a little less than

0:02:04.680 --> 0:02:07.440
<v Speaker 1>twenty one ft front to back. In the world of

0:02:07.440 --> 0:02:10.520
<v Speaker 1>Star Wars, the Thai fighter is all about performance as

0:02:10.560 --> 0:02:13.760
<v Speaker 1>an attack vehicle. The ships have no shields, there's no

0:02:13.840 --> 0:02:16.120
<v Speaker 1>hyper drive, so they have to be carried in larger

0:02:16.160 --> 0:02:19.639
<v Speaker 1>ships for interstellar travel. They don't even have life support

0:02:19.720 --> 0:02:22.320
<v Speaker 1>according to some source books, which is why the pilots

0:02:22.320 --> 0:02:25.880
<v Speaker 1>are in those big, fully enclosed suits. But we have

0:02:26.000 --> 0:02:29.839
<v Speaker 1>seen characters inside the cockpit of Thai fighters who are

0:02:29.880 --> 0:02:33.480
<v Speaker 1>not in fully enclosed suits pilot them. They're able to

0:02:33.520 --> 0:02:35.520
<v Speaker 1>breathe without the aid of a special suit, so I

0:02:35.560 --> 0:02:38.320
<v Speaker 1>suspect that idea of them being without life support is

0:02:38.360 --> 0:02:42.519
<v Speaker 1>not completely cannon. They also had no landing gear or

0:02:42.560 --> 0:02:45.960
<v Speaker 1>any moving parts at all. The end universe explanation for

0:02:46.040 --> 0:02:48.799
<v Speaker 1>that is that it made the ships have less mass,

0:02:49.200 --> 0:02:51.960
<v Speaker 1>which made them more maneuverable and made them cheap to

0:02:52.000 --> 0:02:54.800
<v Speaker 1>turn out on a mass scale. The lack of shields

0:02:54.840 --> 0:02:59.040
<v Speaker 1>also gives insight into the Empire's philosophy regarding the expendability

0:02:59.200 --> 0:03:02.920
<v Speaker 1>of its military force. Now, in our last episode, I

0:03:02.960 --> 0:03:06.040
<v Speaker 1>talked about ion thrusters and how they work. Such an

0:03:06.080 --> 0:03:09.480
<v Speaker 1>engine could move around the starship like a tie fighter,

0:03:09.720 --> 0:03:11.800
<v Speaker 1>but it would be a really poor choice for a

0:03:11.800 --> 0:03:16.040
<v Speaker 1>starfighter due to the very slow acceleration rate. It would

0:03:16.080 --> 0:03:19.560
<v Speaker 1>take a long time VERTI fighter to accelerate to attack

0:03:19.639 --> 0:03:22.760
<v Speaker 1>speed if all it had to rely upon where ion engines.

0:03:23.200 --> 0:03:27.000
<v Speaker 1>This comes down to simple physics shooting out sub atomic

0:03:27.040 --> 0:03:32.040
<v Speaker 1>particles or or even atomic particles or molecular molecular particles

0:03:32.280 --> 0:03:34.960
<v Speaker 1>that only transfers a tiny amount of momentum to something

0:03:35.000 --> 0:03:36.920
<v Speaker 1>the size of a StarCraft, so you're not gonna get

0:03:37.000 --> 0:03:39.840
<v Speaker 1>up to speed very quickly. Back to the Death Star,

0:03:40.360 --> 0:03:43.839
<v Speaker 1>the station itself was really well armed all on its own.

0:03:43.960 --> 0:03:46.600
<v Speaker 1>Part of the exterior of the Death Star is the

0:03:46.720 --> 0:03:52.040
<v Speaker 1>big concave section that houses the stations super laser emitter.

0:03:52.520 --> 0:03:55.160
<v Speaker 1>In addition to this massive laser, which I'll talk about

0:03:55.160 --> 0:03:59.160
<v Speaker 1>more in a bit, the Death Stars armament included tractor beams,

0:03:59.600 --> 0:04:04.120
<v Speaker 1>turbo lasers, super blessed or nine twenty, laser cannons, and

0:04:04.720 --> 0:04:09.520
<v Speaker 1>ion cannons. And I think starting at you know, looking

0:04:09.560 --> 0:04:11.560
<v Speaker 1>at all these different ones would be really helpful. So

0:04:11.600 --> 0:04:13.520
<v Speaker 1>let's let's take them turn by turn. I'm gonna start

0:04:13.520 --> 0:04:17.040
<v Speaker 1>with ion cannons first. These are a cool idea and

0:04:17.200 --> 0:04:21.520
<v Speaker 1>ion cannon in Star Wars fires out charged particles a

0:04:21.680 --> 0:04:24.880
<v Speaker 1>k A ions. So an ion is an atom or

0:04:24.960 --> 0:04:28.159
<v Speaker 1>molecule that holds a net electric charge because it either

0:04:28.240 --> 0:04:32.479
<v Speaker 1>has more or fewer electrons than it has protons, So

0:04:32.520 --> 0:04:36.520
<v Speaker 1>electrons are negatively charged subatomic particles and protons are positively

0:04:36.640 --> 0:04:39.479
<v Speaker 1>charged subatomic particles. So if you have an equal number

0:04:39.520 --> 0:04:41.880
<v Speaker 1>of each in an atom or a molecule, your net

0:04:41.960 --> 0:04:45.000
<v Speaker 1>charge is neutral. But if you have more electrons than protons,

0:04:45.040 --> 0:04:47.039
<v Speaker 1>the particle will have a negative charge. If you have

0:04:47.080 --> 0:04:49.640
<v Speaker 1>more protons than electrons, then you get yourself a net

0:04:49.680 --> 0:04:53.360
<v Speaker 1>positive charge. So in star wars, ion cannons fire off

0:04:53.440 --> 0:04:57.040
<v Speaker 1>beams of these charged particles. Whether they're positive or negative,

0:04:57.080 --> 0:05:00.240
<v Speaker 1>I don't know, And the intent is to disrupt the

0:05:00.320 --> 0:05:04.479
<v Speaker 1>electrical systems at the target. So ion cannons do not

0:05:04.800 --> 0:05:10.000
<v Speaker 1>cause direct physical damage typically, rather they disrupt electrical systems

0:05:10.120 --> 0:05:14.640
<v Speaker 1>like shields, which allows other weapons to do the heavy blasting. Now,

0:05:14.680 --> 0:05:17.719
<v Speaker 1>this isn't that different from something that does happen in

0:05:17.760 --> 0:05:21.719
<v Speaker 1>the real world called an electromagnetic pulse. There are actually

0:05:21.880 --> 0:05:25.280
<v Speaker 1>electromagnetic pulse weapons or e m p s. Now e

0:05:25.400 --> 0:05:28.400
<v Speaker 1>MPs don't have to be weapons. There there are natural

0:05:28.400 --> 0:05:32.840
<v Speaker 1>phenomena out there that will generate electromagnetic pulses, but they

0:05:32.920 --> 0:05:37.360
<v Speaker 1>are also created through stuff like nuclear weapon detonations. We

0:05:37.400 --> 0:05:40.640
<v Speaker 1>didn't know this necessarily when we were first building nuclear weapons,

0:05:40.640 --> 0:05:43.839
<v Speaker 1>but we found out about it. These pulses can overload

0:05:43.880 --> 0:05:48.520
<v Speaker 1>electronics with a voltage surge from electromagnetic energy, which effectively

0:05:48.600 --> 0:05:52.360
<v Speaker 1>can fry electronic circuits if the force is strong enough

0:05:52.400 --> 0:05:56.320
<v Speaker 1>and the circuits are not protected. The larger the circuits

0:05:56.360 --> 0:05:58.960
<v Speaker 1>you're using here, the more likely you're going to see

0:05:58.960 --> 0:06:02.320
<v Speaker 1>an impact. So if you're talking about a relatively simple,

0:06:02.400 --> 0:06:05.440
<v Speaker 1>small circuit, it may not have enough of a voltage

0:06:05.440 --> 0:06:08.880
<v Speaker 1>surge to cause any damage. Also, if it's an operation,

0:06:09.080 --> 0:06:12.360
<v Speaker 1>it's more likely to to be damaged than something that

0:06:12.440 --> 0:06:16.640
<v Speaker 1>has turned off. So any MP blast over like a

0:06:16.680 --> 0:06:20.040
<v Speaker 1>power grid could cause massive damage that. That's essentially one

0:06:20.120 --> 0:06:23.840
<v Speaker 1>gigantic circuit, and you've got a lot of big conductors there,

0:06:24.320 --> 0:06:28.280
<v Speaker 1>and a powerful e MP blast would definitely cause a

0:06:28.320 --> 0:06:31.839
<v Speaker 1>massive surge through that system. Now, we don't have ion

0:06:31.960 --> 0:06:34.719
<v Speaker 1>cannons in the real world, though there have been experiments

0:06:34.720 --> 0:06:38.159
<v Speaker 1>with particle beam weaponry, which would fire charged particles at

0:06:38.200 --> 0:06:40.880
<v Speaker 1>high velocity at a target. Such weapons would have been

0:06:40.880 --> 0:06:43.839
<v Speaker 1>tested with the possibility of using them in anti missile

0:06:43.920 --> 0:06:47.680
<v Speaker 1>defense systems, for example, with the intent of rendering missiles

0:06:47.760 --> 0:06:51.919
<v Speaker 1>useless or blowing them up before they reach their intended target. Essentially,

0:06:52.160 --> 0:06:55.640
<v Speaker 1>these weapons deliver billions of charged particles at high velocity

0:06:55.680 --> 0:06:59.440
<v Speaker 1>to targets to disrupt their atomic or molecular structures. It

0:06:59.520 --> 0:07:03.159
<v Speaker 1>technically delivers kinetic energy to the target, which is the

0:07:03.200 --> 0:07:06.000
<v Speaker 1>same as a conventional weapon like a gun or a rifle,

0:07:06.080 --> 0:07:08.479
<v Speaker 1>only the bullets in this case are on the atomic

0:07:08.600 --> 0:07:13.480
<v Speaker 1>or molecular scale. There are some challenges to designing these

0:07:13.520 --> 0:07:16.560
<v Speaker 1>since they tend to fire charged particles and particles with

0:07:16.600 --> 0:07:20.080
<v Speaker 1>a similar charge will repel each other. So inside a

0:07:20.080 --> 0:07:23.440
<v Speaker 1>particle accelerator, for example, you've got these really powerful magnets

0:07:23.480 --> 0:07:27.720
<v Speaker 1>that generate a magnetic field that keep those charged particles

0:07:27.760 --> 0:07:31.000
<v Speaker 1>focused in a tight beam. They can't wander because you're

0:07:31.040 --> 0:07:35.480
<v Speaker 1>using this other very massive magnet to keep them in line.

0:07:35.640 --> 0:07:37.760
<v Speaker 1>But if you were to fire the beam outside of

0:07:37.800 --> 0:07:40.880
<v Speaker 1>those magnetic fields, then the fact that you have all

0:07:40.920 --> 0:07:44.040
<v Speaker 1>these similarly charged particles, they're gonna push against each other

0:07:44.120 --> 0:07:46.600
<v Speaker 1>and the beam would spread out rapidly, and that would

0:07:46.640 --> 0:07:50.640
<v Speaker 1>reduce its effectiveness. Plasma weapons are sometimes referenced as a

0:07:50.680 --> 0:07:53.760
<v Speaker 1>possible alternative when it comes to energy based weapons, but

0:07:54.080 --> 0:07:57.640
<v Speaker 1>these come with their own restrictions. Plasma is a conductive gas,

0:07:57.680 --> 0:08:00.800
<v Speaker 1>meaning there are free roaming electrons in the gases. The

0:08:00.840 --> 0:08:04.440
<v Speaker 1>most plentiful form of matter in the universe. It's typically

0:08:04.520 --> 0:08:07.800
<v Speaker 1>low density stuff and at very high temperatures it's it's

0:08:07.800 --> 0:08:11.560
<v Speaker 1>the stuff of stars. But it's not ideal for any

0:08:11.560 --> 0:08:14.800
<v Speaker 1>sort of distance weapon, as the gas will expand and

0:08:14.880 --> 0:08:17.720
<v Speaker 1>disperse outside of containment. If you have a high pressure

0:08:17.760 --> 0:08:21.080
<v Speaker 1>plasma gas and you release it into the general environment,

0:08:21.240 --> 0:08:23.520
<v Speaker 1>that high pressure is going to cause the gas to

0:08:23.600 --> 0:08:27.040
<v Speaker 1>expand as it enters the lower pressure environment, and it

0:08:27.160 --> 0:08:30.480
<v Speaker 1>starts to become less cohesive. It starts to lose energy rapidly,

0:08:30.840 --> 0:08:32.880
<v Speaker 1>so you would have trouble finding a way to direct

0:08:32.880 --> 0:08:35.800
<v Speaker 1>the plasma to a target at a high enough speed

0:08:35.920 --> 0:08:40.079
<v Speaker 1>and coherence for it to actually do anything. Plasma does

0:08:40.120 --> 0:08:43.360
<v Speaker 1>work great in short range applications, such as plasma torches.

0:08:43.559 --> 0:08:46.079
<v Speaker 1>We can use powerful electrodes to ionize gas as it

0:08:46.120 --> 0:08:49.040
<v Speaker 1>passes through a nozzle and create a very powerful cutting

0:08:49.080 --> 0:08:51.280
<v Speaker 1>tool this way, but it's not going to become the

0:08:51.280 --> 0:08:54.320
<v Speaker 1>new long range weapon for space. Now I've got more

0:08:54.600 --> 0:08:57.800
<v Speaker 1>technology I want to discuss before I hit the really

0:08:57.880 --> 0:09:02.560
<v Speaker 1>big topic lasers, and that's tractor beams. The tractor beam

0:09:02.559 --> 0:09:04.280
<v Speaker 1>plays a big part in a New Hope, as the

0:09:04.320 --> 0:09:07.520
<v Speaker 1>Empire uses it to immobilize and capture the millennium falcon.

0:09:07.960 --> 0:09:11.360
<v Speaker 1>So could such a thing actually exist? While I'll tell

0:09:11.400 --> 0:09:14.280
<v Speaker 1>you right after we take this quick break to thank

0:09:14.280 --> 0:09:25.120
<v Speaker 1>our sponsor, So what exactly is a tractor beam? While

0:09:25.120 --> 0:09:27.319
<v Speaker 1>a tractor beam is some form of energy that can

0:09:27.400 --> 0:09:30.760
<v Speaker 1>draw objects closer to the source of the beam, which

0:09:30.840 --> 0:09:34.880
<v Speaker 1>defies common sense as typically if you send anything out

0:09:35.080 --> 0:09:38.520
<v Speaker 1>toward an object, it tends to push that object away

0:09:39.040 --> 0:09:42.040
<v Speaker 1>rather than pull the object closer. But we do have

0:09:42.120 --> 0:09:45.200
<v Speaker 1>experiments that mimic the tractor beams we see in science fiction,

0:09:46.000 --> 0:09:49.719
<v Speaker 1>but they only work on a teen Italianese scale. So

0:09:49.800 --> 0:09:53.320
<v Speaker 1>optical trap traps and optical tweezers are kind of in

0:09:53.320 --> 0:09:56.800
<v Speaker 1>this category. They use beams of light to immobilize or

0:09:56.880 --> 0:10:01.360
<v Speaker 1>manipulate very small objects such as individuals cellular components, in

0:10:01.400 --> 0:10:04.000
<v Speaker 1>a noninvasive way. So if you needed to move things

0:10:04.080 --> 0:10:08.280
<v Speaker 1>around within a a an organic cell, but you didn't

0:10:08.320 --> 0:10:11.040
<v Speaker 1>want to cut into the cell, you might use optical

0:10:11.040 --> 0:10:14.280
<v Speaker 1>tweezers to isolate a particular part of the cell and

0:10:14.320 --> 0:10:16.480
<v Speaker 1>move it to where you needed it to be. But

0:10:16.559 --> 0:10:19.800
<v Speaker 1>these methods are more about pushing a particle around, not

0:10:19.960 --> 0:10:24.080
<v Speaker 1>pulling it towards the source of the energy, so it's

0:10:24.120 --> 0:10:26.800
<v Speaker 1>really again, tweezers is the right term for it. It's

0:10:26.840 --> 0:10:30.240
<v Speaker 1>not like you are magically latching on and harpooning it

0:10:30.280 --> 0:10:33.200
<v Speaker 1>and pulling it towards you. But there are some that

0:10:33.240 --> 0:10:37.040
<v Speaker 1>are closer to the concept of tractor beams. Bessel beams

0:10:37.280 --> 0:10:40.920
<v Speaker 1>can draw a particle towards the source under specific circumstances.

0:10:40.960 --> 0:10:43.320
<v Speaker 1>A bessel beam is a type of laser beam that,

0:10:43.480 --> 0:10:47.920
<v Speaker 1>rather than forming a single coherent beam, manifests as a

0:10:47.960 --> 0:10:52.920
<v Speaker 1>series of concentric circles surrounding a central dot. So think

0:10:52.960 --> 0:10:55.920
<v Speaker 1>of your typical bulls eye target like in a dartboard.

0:10:56.280 --> 0:10:59.920
<v Speaker 1>The center the bull's eye is the dot of the laser,

0:11:00.280 --> 0:11:03.600
<v Speaker 1>and then the concentric circles around that dot represent the

0:11:03.679 --> 0:11:08.599
<v Speaker 1>various circles of light around that laser dot. So the

0:11:08.720 --> 0:11:11.880
<v Speaker 1>light of the dot is not diffracted, and diffraction is

0:11:11.920 --> 0:11:16.120
<v Speaker 1>the spreading of waves around obstacles. This happens with sound, light,

0:11:16.240 --> 0:11:19.960
<v Speaker 1>and other electromagnetic radiation, as well as with subatomic particles

0:11:20.000 --> 0:11:23.480
<v Speaker 1>in motion because they display wave like properties. But the

0:11:23.600 --> 0:11:27.800
<v Speaker 1>dot in a vessel beam comes from those concentric circles.

0:11:27.880 --> 0:11:30.440
<v Speaker 1>So let's say you've got a very tiny object, and

0:11:30.480 --> 0:11:35.640
<v Speaker 1>the object's size is actually smaller than the larger of

0:11:35.679 --> 0:11:38.640
<v Speaker 1>the concentric circles in this vessel beam, and you direct

0:11:38.640 --> 0:11:42.160
<v Speaker 1>a vessel beam towards this object, you would think that

0:11:42.200 --> 0:11:44.760
<v Speaker 1>the little dot on the center of the vessel beam

0:11:44.760 --> 0:11:48.520
<v Speaker 1>would just touch the the surface closest to the beam,

0:11:49.040 --> 0:11:51.160
<v Speaker 1>and that would be that. But in fact what will

0:11:51.200 --> 0:11:54.040
<v Speaker 1>happen is as long as there's at least one concentric

0:11:54.080 --> 0:11:57.840
<v Speaker 1>circle that's larger than the object, the dot will actually

0:11:57.880 --> 0:12:02.520
<v Speaker 1>reform on the back side of that object rather than

0:12:02.559 --> 0:12:05.400
<v Speaker 1>on the front side of it. Uh, the considering circles

0:12:05.640 --> 0:12:08.960
<v Speaker 1>will allow for this to happen, and you can actually

0:12:09.040 --> 0:12:12.720
<v Speaker 1>use that to pull or manipulate an object to come

0:12:12.800 --> 0:12:17.160
<v Speaker 1>toward the source of the energy to Physicists named David

0:12:17.200 --> 0:12:21.120
<v Speaker 1>Grief and David Ruffner demonstrated this back in by using

0:12:21.120 --> 0:12:24.160
<v Speaker 1>a pair of vessel beams and a lens that caused

0:12:24.200 --> 0:12:27.200
<v Speaker 1>the two beams to overlap, and that way they could

0:12:27.200 --> 0:12:30.240
<v Speaker 1>generate enough power to actually move stuff. They could direct

0:12:30.320 --> 0:12:32.720
<v Speaker 1>the beams at an object and use a strobe like

0:12:32.840 --> 0:12:35.719
<v Speaker 1>pattern of turning the beams on and off, and that

0:12:36.000 --> 0:12:38.319
<v Speaker 1>doing this would cause the dot to reform on the

0:12:38.360 --> 0:12:40.720
<v Speaker 1>back of the particle and create enough force to push

0:12:40.720 --> 0:12:44.040
<v Speaker 1>the particle towards the source of the beam. So could

0:12:44.080 --> 0:12:47.160
<v Speaker 1>we ever build a vessel beam big enough to tow

0:12:47.240 --> 0:12:51.360
<v Speaker 1>a spaceship? No, and that scale the lasers would require

0:12:51.520 --> 0:12:54.640
<v Speaker 1>an enormous amount of energy, more than what we could

0:12:54.679 --> 0:12:58.720
<v Speaker 1>easily generate. And if we could generate that force to

0:12:59.080 --> 0:13:02.040
<v Speaker 1>create or that inner g rather to create a vessel

0:13:02.080 --> 0:13:05.599
<v Speaker 1>being powerful enough to do it, it would just burn

0:13:05.720 --> 0:13:08.640
<v Speaker 1>up the target. It would be such an intense laser

0:13:08.720 --> 0:13:12.960
<v Speaker 1>beam that the the energy it would be imparting to

0:13:13.080 --> 0:13:15.439
<v Speaker 1>the object would actually cause it to catch fire, as

0:13:15.440 --> 0:13:17.840
<v Speaker 1>opposed to pulling it toward you. If it did pull

0:13:17.880 --> 0:13:20.520
<v Speaker 1>it towards you, you would suddenly be pulling a an

0:13:20.559 --> 0:13:23.040
<v Speaker 1>object that was currently on fire towards you, which is

0:13:23.040 --> 0:13:25.760
<v Speaker 1>not ideal. It turns out, if if there's an object

0:13:25.840 --> 0:13:31.199
<v Speaker 1>on fire, my first advice is don't go toward it.

0:13:32.040 --> 0:13:35.680
<v Speaker 1>Move further away. Now, if we found a way to

0:13:35.720 --> 0:13:39.480
<v Speaker 1>create a similar device using a different energy intensive source,

0:13:39.960 --> 0:13:43.080
<v Speaker 1>a macro sized tractor beam could be possible. In theory,

0:13:43.520 --> 0:13:46.000
<v Speaker 1>other options would be to create some sort of gravitational

0:13:46.160 --> 0:13:49.360
<v Speaker 1>or electromagnetic pull on the object, But to use a

0:13:49.360 --> 0:13:53.120
<v Speaker 1>gravitational beam would require warping spacetime itself, which we can't

0:13:53.240 --> 0:13:57.240
<v Speaker 1>yet do, and which would require again enormous amounts of

0:13:57.320 --> 0:14:00.200
<v Speaker 1>either mass or energy in order to warp this face

0:14:00.240 --> 0:14:05.920
<v Speaker 1>time matter or spacetime continuum sufficiently, and that's not something

0:14:05.960 --> 0:14:09.320
<v Speaker 1>we could do. Electromagnetic fields would be easier to generate,

0:14:09.679 --> 0:14:13.680
<v Speaker 1>so you could create an electromagnetic field to attract spacecraft

0:14:13.720 --> 0:14:15.560
<v Speaker 1>towards you, but it would also be pretty easy to

0:14:15.600 --> 0:14:18.199
<v Speaker 1>avoid because if you just made your spacecraft I'll stuff

0:14:18.240 --> 0:14:21.640
<v Speaker 1>that wasn't magnetic, you wouldn't really be affected, though your

0:14:21.720 --> 0:14:26.160
<v Speaker 1>electronic systems might be at least temporarily affected. So if

0:14:26.160 --> 0:14:29.760
<v Speaker 1>it were a normal permanent magnet kind of approach, it

0:14:29.760 --> 0:14:32.360
<v Speaker 1>wouldn't really affect your electronic systems too much. But if

0:14:32.400 --> 0:14:34.880
<v Speaker 1>it were an alternating current approach where you've got a

0:14:34.960 --> 0:14:38.640
<v Speaker 1>varying electromagnetic field, it would be back to that electromagnetic

0:14:38.640 --> 0:14:41.040
<v Speaker 1>pulse issue I talked about earlier. Now this brings us

0:14:41.040 --> 0:14:45.360
<v Speaker 1>to lasers. The Death Star has tons of lasers. Most

0:14:45.360 --> 0:14:48.400
<v Speaker 1>of them are for the purposes of defense, but there's

0:14:48.440 --> 0:14:51.240
<v Speaker 1>the really big one that's for the purposes of blowing

0:14:51.320 --> 0:14:54.080
<v Speaker 1>up planet's real good. So how do these work? And

0:14:54.160 --> 0:14:56.160
<v Speaker 1>would such a super weapon really be able to blow

0:14:56.240 --> 0:14:59.920
<v Speaker 1>up a planet. Well. First, lasers are devices that create

0:15:00.280 --> 0:15:05.160
<v Speaker 1>light amplification by stimulated emission of radiation. That's what laser means.

0:15:05.520 --> 0:15:08.120
<v Speaker 1>To create a laser, you first need a special substance

0:15:08.160 --> 0:15:11.200
<v Speaker 1>to serve as your lazing medium. This can come in

0:15:11.240 --> 0:15:14.240
<v Speaker 1>lots of different forms. Some lasers use crystals, some use

0:15:14.280 --> 0:15:17.920
<v Speaker 1>special types of glass, some use certain gases. But in

0:15:17.960 --> 0:15:21.560
<v Speaker 1>any case, you have this lazing medium and then its

0:15:21.640 --> 0:15:25.040
<v Speaker 1>job is to absorb energy, typically from either a powerful

0:15:25.120 --> 0:15:29.160
<v Speaker 1>electric current or from another laser. So as you direct

0:15:29.200 --> 0:15:33.560
<v Speaker 1>this energy toward this lasing medium, the electrons inside that

0:15:33.640 --> 0:15:37.400
<v Speaker 1>medium get excited. It's a party. They begin to push

0:15:37.480 --> 0:15:40.760
<v Speaker 1>out from their normal energy state around the nuclei of

0:15:40.800 --> 0:15:44.240
<v Speaker 1>their respective atoms, so they start to occupy higher energy

0:15:44.280 --> 0:15:46.400
<v Speaker 1>states that normally they wouldn't be able to be in.

0:15:46.880 --> 0:15:50.280
<v Speaker 1>But when you stop pumping energy into the medium, that

0:15:50.360 --> 0:15:54.080
<v Speaker 1>allows those electrons to return to their normal rest energy state,

0:15:54.360 --> 0:15:57.320
<v Speaker 1>the lowest one that they would occupy around their respective

0:15:57.400 --> 0:16:01.600
<v Speaker 1>nuclei under normal conditions. However, all that energy you pumped

0:16:01.600 --> 0:16:04.520
<v Speaker 1>into the medium has to go somewhere, right, you have

0:16:04.600 --> 0:16:07.320
<v Speaker 1>to have the law of conservation take effect. Energy can

0:16:07.360 --> 0:16:10.840
<v Speaker 1>be neither created nor destroyed, but it can be converted

0:16:10.880 --> 0:16:14.440
<v Speaker 1>from one form to another. So you pumped this lasing

0:16:14.480 --> 0:16:17.760
<v Speaker 1>medium full of energy, the electrons have taken that and

0:16:17.760 --> 0:16:20.760
<v Speaker 1>they've gone into higher energy states. You remove that source

0:16:20.800 --> 0:16:23.240
<v Speaker 1>of energy, the electrons come down. They have to give

0:16:23.280 --> 0:16:26.720
<v Speaker 1>off that energy somehow, So in this case, those formally

0:16:26.800 --> 0:16:30.320
<v Speaker 1>hyperactive electrons release all that excess energy in the form

0:16:30.400 --> 0:16:33.840
<v Speaker 1>of photons, the basic particles of light. The type of

0:16:33.880 --> 0:16:36.800
<v Speaker 1>medium will determine the color of the emitted photons. So,

0:16:36.920 --> 0:16:40.440
<v Speaker 1>for example, ruby lasers amid a dark red beam, no

0:16:40.520 --> 0:16:45.120
<v Speaker 1>big surprise there, Helium cadmium lasers will blast out blue beams.

0:16:45.600 --> 0:16:50.720
<v Speaker 1>Green beams might come from a neodymium doped atrium aluminum

0:16:50.760 --> 0:16:53.400
<v Speaker 1>garnet laser. What the heck is that, Well, it's a

0:16:53.440 --> 0:16:57.920
<v Speaker 1>crystal in which a small amount of triplele ionized neodymium

0:16:57.960 --> 0:17:01.360
<v Speaker 1>replaces about one percent of the utter um ions in

0:17:01.400 --> 0:17:03.640
<v Speaker 1>a host crystal. And the reason I bring it up

0:17:03.760 --> 0:17:06.399
<v Speaker 1>is that the super laser of the Death Star is green,

0:17:06.640 --> 0:17:09.680
<v Speaker 1>although they don't use that as their lasing medium. See

0:17:09.720 --> 0:17:13.200
<v Speaker 1>in the world of Star Wars, special weapons like lightsabers

0:17:13.280 --> 0:17:17.640
<v Speaker 1>and the Death Stars super laser depended on these fictional

0:17:17.680 --> 0:17:22.199
<v Speaker 1>materials called kaiber crystals, which are attuned to the force,

0:17:22.520 --> 0:17:26.440
<v Speaker 1>which is that mystical power that binds all things together.

0:17:26.760 --> 0:17:30.320
<v Speaker 1>So the Death Star super laser is kind of magic,

0:17:30.640 --> 0:17:32.920
<v Speaker 1>I guess, But like I said in the last episode,

0:17:32.920 --> 0:17:34.960
<v Speaker 1>Star Wars is really more of a fantasy than a

0:17:34.960 --> 0:17:39.399
<v Speaker 1>science fiction story. The Death Star uses eight lasers aimed

0:17:39.440 --> 0:17:42.440
<v Speaker 1>at a focal point to create the super laser. It's

0:17:42.480 --> 0:17:45.600
<v Speaker 1>the combined laser that the Empire uses to blow up planets.

0:17:45.640 --> 0:17:49.560
<v Speaker 1>And how powerful is that laser? According to Dr Patrick Johnson,

0:17:49.600 --> 0:17:52.240
<v Speaker 1>who wrote the physics of Star Wars, it would have

0:17:52.320 --> 0:17:54.800
<v Speaker 1>to be a real whopper. Now. Dr Johnson does not

0:17:55.000 --> 0:17:57.719
<v Speaker 1>calculate how much energy the laser would need to destroy

0:17:57.720 --> 0:18:00.840
<v Speaker 1>a planet, because real world physics don't work the way

0:18:00.840 --> 0:18:04.000
<v Speaker 1>we see the events unfold in Star Wars. Hitting a

0:18:04.040 --> 0:18:07.880
<v Speaker 1>planet with a laser, even a super powerful one, would

0:18:07.920 --> 0:18:10.560
<v Speaker 1>not make it explode, as if the entire planet were

0:18:10.560 --> 0:18:12.960
<v Speaker 1>made out of T and T. You could heat up

0:18:13.000 --> 0:18:17.480
<v Speaker 1>the planet considerably, effectively killing off all life on that planet.

0:18:17.680 --> 0:18:19.760
<v Speaker 1>And if you kept a powerful enough laser on a

0:18:19.800 --> 0:18:23.360
<v Speaker 1>planet long enough, you could start to melt the planet,

0:18:23.760 --> 0:18:26.480
<v Speaker 1>but you wouldn't cause it to explode into a billion pieces,

0:18:26.880 --> 0:18:29.400
<v Speaker 1>and that makes sense. It's similar to how you can

0:18:29.480 --> 0:18:33.040
<v Speaker 1>burn wood using a magnifying glass and sunlight. It takes

0:18:33.040 --> 0:18:35.359
<v Speaker 1>a little bit to heat up the surface enough to

0:18:35.400 --> 0:18:38.639
<v Speaker 1>start the process, so it doesn't instantaneously happen. If you

0:18:38.640 --> 0:18:41.840
<v Speaker 1>have a really powerful magnifying glass and you have a good,

0:18:42.160 --> 0:18:45.600
<v Speaker 1>uh good angle on the sun, you can start burning

0:18:45.600 --> 0:18:48.680
<v Speaker 1>wood very quickly. But even then you're talking about heating

0:18:48.760 --> 0:18:51.359
<v Speaker 1>up a substance to the point where it starts to burn.

0:18:52.280 --> 0:18:56.159
<v Speaker 1>Even a super powerful laser would not instantaneously cause a

0:18:56.200 --> 0:18:59.719
<v Speaker 1>planet to explode. Now, Dr Johnson did say that if

0:18:59.760 --> 0:19:02.399
<v Speaker 1>you wanted to create a laser capable of packing the

0:19:02.440 --> 0:19:05.520
<v Speaker 1>same punch as the most powerful collision we know about,

0:19:05.960 --> 0:19:09.160
<v Speaker 1>you'd have to match the blast that Jupiter received when

0:19:09.240 --> 0:19:13.720
<v Speaker 1>fragment g from the Shoemaker Levi comet hit the planet's surface.

0:19:14.280 --> 0:19:17.400
<v Speaker 1>That impact was equivalent to one point one two times

0:19:17.520 --> 0:19:22.159
<v Speaker 1>ten to the twenty seven power jewels of energy. One

0:19:22.240 --> 0:19:25.199
<v Speaker 1>jewel is equivalent to one three thousand, six hundred of

0:19:25.240 --> 0:19:28.080
<v Speaker 1>a what hour, and Dr Johnson points out that with

0:19:28.160 --> 0:19:30.679
<v Speaker 1>one point one two times ten to the twenty seventh

0:19:30.720 --> 0:19:34.640
<v Speaker 1>power jewels, you're talking more energy than all of humanity

0:19:34.680 --> 0:19:37.000
<v Speaker 1>would be able to use over the course of three

0:19:37.040 --> 0:19:40.479
<v Speaker 1>million years if you rely upon the use rates that

0:19:40.520 --> 0:19:45.280
<v Speaker 1>were recorded in two thousand thirteen. So three million years

0:19:45.280 --> 0:19:47.679
<v Speaker 1>of using energy the way we did in thirteen, and

0:19:47.720 --> 0:19:51.960
<v Speaker 1>you would approach the amount of energy that was that

0:19:52.080 --> 0:19:55.680
<v Speaker 1>was represented by this collision on Jupiter. And even that

0:19:55.840 --> 0:19:57.920
<v Speaker 1>is not the same as what it would take to

0:19:57.960 --> 0:20:01.480
<v Speaker 1>destroy a planet. Right, that's not even a full a

0:20:01.520 --> 0:20:04.880
<v Speaker 1>full charge of this Death Star laser. It can't be

0:20:04.960 --> 0:20:08.560
<v Speaker 1>if the if Jupiter still around, unless I checked it is.

0:20:09.160 --> 0:20:11.520
<v Speaker 1>Then you would have to assume that whatever the Death

0:20:11.520 --> 0:20:14.160
<v Speaker 1>Stars laser packs, it's got to be higher than that.

0:20:14.920 --> 0:20:16.560
<v Speaker 1>So that means it's got to be more than the

0:20:16.680 --> 0:20:18.520
<v Speaker 1>energy that we would use over the course of three

0:20:18.560 --> 0:20:21.040
<v Speaker 1>million years. It's also equivalent, by the way, to the

0:20:21.160 --> 0:20:24.879
<v Speaker 1>total amount of energy our Sun emits over the course

0:20:25.000 --> 0:20:28.360
<v Speaker 1>of three minutes. And I don't mean the energy that's

0:20:28.359 --> 0:20:30.479
<v Speaker 1>coming to Earth. I mean all the energy coming out

0:20:30.520 --> 0:20:33.639
<v Speaker 1>of the Sun for three minutes. That's a lot of energy.

0:20:34.560 --> 0:20:39.520
<v Speaker 1>So again makes the Death Star pretty unrealistic, but fine

0:20:39.560 --> 0:20:42.080
<v Speaker 1>for a fantasy. So when we come back, we'll talk

0:20:42.119 --> 0:20:44.760
<v Speaker 1>about the Death stars weak point and the super weapons.

0:20:44.800 --> 0:20:47.520
<v Speaker 1>The bad guys built to replace the Death Star once

0:20:47.520 --> 0:20:50.320
<v Speaker 1>it done got exploded. But first, let's take a quick

0:20:50.359 --> 0:21:02.320
<v Speaker 1>break to thank our sponsor. So ventilation shaft. What the

0:21:02.359 --> 0:21:05.560
<v Speaker 1>heck was that about? Well, as we learn in Rogue one,

0:21:06.040 --> 0:21:08.240
<v Speaker 1>one of the engineers who worked on the Death Star

0:21:08.440 --> 0:21:12.120
<v Speaker 1>created this vulnerability on purpose. He was compelled to work

0:21:12.119 --> 0:21:14.679
<v Speaker 1>on the station by the Empire, and he managed to

0:21:14.720 --> 0:21:18.400
<v Speaker 1>sneak in a severe design flaw that apparently no one

0:21:18.480 --> 0:21:22.320
<v Speaker 1>else Q aid during the entire construction process, which speaks

0:21:22.320 --> 0:21:25.800
<v Speaker 1>poorly on the Empire's quality control system. I would say

0:21:26.040 --> 0:21:30.000
<v Speaker 1>the engineering question was galen Urso, the father to jen Urso,

0:21:30.240 --> 0:21:34.160
<v Speaker 1>that's the main protagonist of Rogue One. Galen Urso's design

0:21:34.240 --> 0:21:37.280
<v Speaker 1>had a ventilation shaft running from the exterior surface of

0:21:37.320 --> 0:21:40.760
<v Speaker 1>the Death Star directly down to the very core of

0:21:40.800 --> 0:21:44.480
<v Speaker 1>the hyper matter power reactor, and a direct hit on

0:21:44.520 --> 0:21:47.960
<v Speaker 1>the ventilation shaft would send energy down to overload this reactor,

0:21:48.240 --> 0:21:51.880
<v Speaker 1>causing a catastrophic chain reaction within the reactor core, which

0:21:51.880 --> 0:21:54.080
<v Speaker 1>would lead to the destruction of the Death Star as

0:21:54.119 --> 0:21:59.360
<v Speaker 1>the reactor would explode in an uncontained massive explosion. This

0:21:59.440 --> 0:22:02.800
<v Speaker 1>is similar to a nuclear meltdown in some ways, and

0:22:03.000 --> 0:22:06.200
<v Speaker 1>a nuclear meltdown. You go with a controlled nuclear reaction

0:22:06.880 --> 0:22:10.320
<v Speaker 1>which then turns into an uncontrolled one. Technically, that usually

0:22:10.320 --> 0:22:13.480
<v Speaker 1>means that the dampening techniques you would use to restrict

0:22:13.640 --> 0:22:17.840
<v Speaker 1>nuclear activity within a reactor would fail, and so these

0:22:17.960 --> 0:22:21.640
<v Speaker 1>reactions would continue to happen and they would accelerate, and

0:22:22.040 --> 0:22:25.560
<v Speaker 1>a nuclear reactor would then therefore get really really hot

0:22:25.600 --> 0:22:28.520
<v Speaker 1>and a lot of radiation would be released. It typically

0:22:28.600 --> 0:22:32.159
<v Speaker 1>wouldn't explode, but things might start to melt if it

0:22:32.240 --> 0:22:35.720
<v Speaker 1>got hot enough, and uh, the containment system could fail,

0:22:35.760 --> 0:22:38.600
<v Speaker 1>and that could release a lot of radiation in the process.

0:22:38.640 --> 0:22:40.520
<v Speaker 1>This has happened a couple of times, or radiation has

0:22:40.560 --> 0:22:44.919
<v Speaker 1>been vented into various areas um or has otherwise been

0:22:44.960 --> 0:22:48.400
<v Speaker 1>able to leak out from a nuclear facility. You still

0:22:48.440 --> 0:22:51.439
<v Speaker 1>wouldn't see a massive explosion, really, You would just have

0:22:51.800 --> 0:22:55.440
<v Speaker 1>a lot of very deadly radiation leaked into the environment,

0:22:55.480 --> 0:22:58.080
<v Speaker 1>which is pretty darn bad all by itself. But the

0:22:58.080 --> 0:23:01.280
<v Speaker 1>Death Star, of course, relied on hyper matter, which apparently

0:23:01.359 --> 0:23:03.520
<v Speaker 1>is extremely volatile, So I'm going to give this one

0:23:03.520 --> 0:23:07.639
<v Speaker 1>a pass. Now, some quick discussion about the successors to

0:23:07.680 --> 0:23:11.080
<v Speaker 1>the Death Star, the Death Star to Son of Death Star,

0:23:11.440 --> 0:23:13.840
<v Speaker 1>which we saw in Return of the Jedi was similar

0:23:13.880 --> 0:23:16.879
<v Speaker 1>in many ways to its predecessor. Like other elements of

0:23:16.880 --> 0:23:21.320
<v Speaker 1>Star Wars, there are major discrepancies regarding the death Star

0:23:21.440 --> 0:23:26.240
<v Speaker 1>to size. I'm talking about huge discrepancies. So some sources

0:23:26.400 --> 0:23:29.480
<v Speaker 1>state it had a diameter of a hundred sixty kilometers.

0:23:29.840 --> 0:23:32.000
<v Speaker 1>That was the same size that I used when I

0:23:32.040 --> 0:23:34.720
<v Speaker 1>was making all my calculations for the first death Star.

0:23:35.240 --> 0:23:38.840
<v Speaker 1>And again there are other accounts that say the death Star,

0:23:39.000 --> 0:23:42.919
<v Speaker 1>the original one had a diameter of a hundred twenty

0:23:42.960 --> 0:23:45.760
<v Speaker 1>or a hundred forty kilometers, so that one also had

0:23:45.760 --> 0:23:49.000
<v Speaker 1>a lot of disagreement. But other sources say the second

0:23:49.000 --> 0:23:54.159
<v Speaker 1>death Star was much much bigger, at nine hundred kilometers

0:23:54.200 --> 0:23:57.240
<v Speaker 1>in diameter. That would put the circumference of the death

0:23:57.280 --> 0:24:00.840
<v Speaker 1>Star to at five thousand, six hundred fifty two kilometers,

0:24:00.880 --> 0:24:03.920
<v Speaker 1>which means it would be about half as large as

0:24:04.000 --> 0:24:07.240
<v Speaker 1>our moon, whereas, of course the first death Star was

0:24:07.320 --> 0:24:10.240
<v Speaker 1>one the size of our moon, so it would be

0:24:10.400 --> 0:24:13.480
<v Speaker 1>much much bigger if in fact those numbers are the

0:24:13.520 --> 0:24:16.439
<v Speaker 1>official ones, but it's really hard to track down what

0:24:16.560 --> 0:24:21.520
<v Speaker 1>the official official term was. So it had similar armaments

0:24:21.560 --> 0:24:25.359
<v Speaker 1>and vehicle complements as the original Death Star, just presumably

0:24:25.400 --> 0:24:28.080
<v Speaker 1>more of them. The new design did not have that

0:24:28.240 --> 0:24:32.000
<v Speaker 1>thermal exhaust part of its predecessor. It specifically was designed

0:24:32.040 --> 0:24:35.359
<v Speaker 1>to not have that same weakness. Instead, it was using

0:24:35.800 --> 0:24:39.600
<v Speaker 1>millions of smaller ports all across the surface of the

0:24:39.640 --> 0:24:42.920
<v Speaker 1>Death Star Too, and they were measuring just millimeters across.

0:24:43.400 --> 0:24:45.880
<v Speaker 1>That would cut off access to the station's core from

0:24:45.880 --> 0:24:50.480
<v Speaker 1>the outside once the station was completely built, but during

0:24:50.520 --> 0:24:53.000
<v Speaker 1>the events of Return of the Jedi, the Death Star

0:24:53.080 --> 0:24:56.320
<v Speaker 1>too is still under construction. So while there's no thermal

0:24:56.400 --> 0:24:59.520
<v Speaker 1>exhaust port, there are these big honking gaps in the

0:24:59.560 --> 0:25:02.160
<v Speaker 1>extern all hall of the Death Star that a ship

0:25:02.240 --> 0:25:05.160
<v Speaker 1>the size of, say the Millennium Falcon could fly through

0:25:05.240 --> 0:25:08.840
<v Speaker 1>to get access to the station's core. So the Death

0:25:08.880 --> 0:25:12.320
<v Speaker 1>Star two's defense was boosted by a ground based shield,

0:25:12.640 --> 0:25:15.960
<v Speaker 1>a deflector shield. The Death Star too was presumably in

0:25:16.080 --> 0:25:19.840
<v Speaker 1>geo stationary orbit above the forest moon of Indoor, which

0:25:19.880 --> 0:25:23.119
<v Speaker 1>had the Imperial Shield generator on it. Geo stationary orbit

0:25:23.160 --> 0:25:25.840
<v Speaker 1>means that you are in an orbit high enough where

0:25:25.920 --> 0:25:30.800
<v Speaker 1>you are consistently over the same point on the ground

0:25:30.960 --> 0:25:33.960
<v Speaker 1>of whatever body you are orbiting. So if there were

0:25:34.000 --> 0:25:37.160
<v Speaker 1>a satellite and geo stationary orbit above Atlanta. It means

0:25:37.200 --> 0:25:41.000
<v Speaker 1>the satellite would always be directly above Atlanta even as

0:25:41.080 --> 0:25:45.680
<v Speaker 1>the Earth continued its rotation, So we presume that the

0:25:45.720 --> 0:25:47.639
<v Speaker 1>Death Star two was the same way in order to

0:25:47.800 --> 0:25:52.720
<v Speaker 1>have this projected shield consistently wrapping around the Death Star.

0:25:52.800 --> 0:25:56.080
<v Speaker 1>To shields, by the way and the star Wars universe

0:25:56.160 --> 0:26:00.600
<v Speaker 1>are energy shields which use some sort of energy field

0:26:00.760 --> 0:26:04.160
<v Speaker 1>to deflect incoming attacks. There were deflector shields that could

0:26:04.160 --> 0:26:07.480
<v Speaker 1>deflect energy fire and others that could deflect physical or

0:26:07.560 --> 0:26:10.520
<v Speaker 1>kinetic based attacks. A lot of ships would have both

0:26:10.960 --> 0:26:14.199
<v Speaker 1>for energy attacks. That might be something similar to a magnetosphere.

0:26:14.440 --> 0:26:16.680
<v Speaker 1>Earth has a magnetos sphere that protects us from much

0:26:16.680 --> 0:26:21.520
<v Speaker 1>of the Sun's more harmful radiation. The magnetosphere deflects charged particles,

0:26:21.520 --> 0:26:24.560
<v Speaker 1>which prevents them from hitting the Earth and causing massive

0:26:24.600 --> 0:26:27.520
<v Speaker 1>problems for the biological critters we have here. When we

0:26:27.560 --> 0:26:30.520
<v Speaker 1>send people to space, we actually have to include shielding

0:26:30.560 --> 0:26:33.320
<v Speaker 1>to help protect them against such radiation as they travel

0:26:33.359 --> 0:26:38.520
<v Speaker 1>outside the protective magnetosphere. Presumably, deflector shields are somewhat similar,

0:26:38.560 --> 0:26:42.720
<v Speaker 1>though their specific mechanism hasn't really been explained. And then

0:26:42.800 --> 0:26:46.280
<v Speaker 1>there's star Killer Base. We'll just cheat chat about this

0:26:46.320 --> 0:26:49.200
<v Speaker 1>for just a moment. This is the super weapon that

0:26:49.240 --> 0:26:52.240
<v Speaker 1>appears in the Force Awakens. It is an ice planet,

0:26:52.400 --> 0:26:56.439
<v Speaker 1>a roving ice planet. It's actually mobile, and it serves

0:26:56.480 --> 0:26:58.919
<v Speaker 1>as the housing for this weapon, which could send a

0:26:58.960 --> 0:27:03.720
<v Speaker 1>powerful laser across the galaxy to destroy entire star systems.

0:27:04.160 --> 0:27:07.560
<v Speaker 1>The weapon would run on a dark energy that is

0:27:07.600 --> 0:27:11.280
<v Speaker 1>plentiful and poorly defined, as is the want with star Wars.

0:27:11.800 --> 0:27:15.760
<v Speaker 1>The planet would harness this energy using nearby stars and

0:27:15.840 --> 0:27:19.160
<v Speaker 1>pour all the energy into the planet's core, which would

0:27:19.160 --> 0:27:23.000
<v Speaker 1>continue to contain the energy until the weapon was ready

0:27:23.000 --> 0:27:27.080
<v Speaker 1>to fire. They would essentially breach the containment field to

0:27:27.160 --> 0:27:30.600
<v Speaker 1>allow this energy to escape in a big blast, and

0:27:31.080 --> 0:27:34.680
<v Speaker 1>through the firing process it would be converted into something

0:27:34.720 --> 0:27:38.439
<v Speaker 1>that they called phantom energy, which does not exist. But

0:27:38.520 --> 0:27:42.040
<v Speaker 1>it could actually tunnel through hyperspace, thus traveling across the

0:27:42.040 --> 0:27:44.680
<v Speaker 1>galaxy to its target, and even moving faster than the

0:27:44.720 --> 0:27:46.800
<v Speaker 1>speed of light, because again it's using kind of a

0:27:46.840 --> 0:27:50.680
<v Speaker 1>wormhole approach. It's not traveling the entire distance from Star

0:27:50.760 --> 0:27:54.040
<v Speaker 1>Killer base to the target. It's using hyperspace to kind

0:27:54.040 --> 0:27:58.160
<v Speaker 1>of leap frog to that position. And it was strong

0:27:58.240 --> 0:28:01.560
<v Speaker 1>enough to destroy multiple planets in a single firing, which

0:28:01.760 --> 0:28:04.640
<v Speaker 1>suffice it to say, is way beyond anything we can

0:28:04.640 --> 0:28:07.399
<v Speaker 1>do and relies upon physics that do not exist in

0:28:07.440 --> 0:28:10.080
<v Speaker 1>the real world. So there's not really any way I

0:28:10.080 --> 0:28:12.760
<v Speaker 1>can tackle this except to say that we do have

0:28:12.800 --> 0:28:17.400
<v Speaker 1>a concept about civilizations that are capable of harnessing all

0:28:17.440 --> 0:28:20.040
<v Speaker 1>the energy coming out of a star, which comes from

0:28:20.080 --> 0:28:24.240
<v Speaker 1>the Cardassi of scale. This describes civilizations by how much

0:28:24.359 --> 0:28:28.439
<v Speaker 1>energy they can harness relative to their surroundings. So a

0:28:28.600 --> 0:28:32.200
<v Speaker 1>Type one civilization on the cardasshe of scale would be

0:28:32.240 --> 0:28:35.600
<v Speaker 1>able to harness all the power coming to its planet

0:28:35.960 --> 0:28:38.960
<v Speaker 1>from its nearby star. So in our case, we would

0:28:39.000 --> 0:28:41.680
<v Speaker 1>be a Type one civilization if we harnessed all of

0:28:41.680 --> 0:28:46.360
<v Speaker 1>the energy that the Sun was shooting at us, specifically,

0:28:46.360 --> 0:28:48.000
<v Speaker 1>like all the energy hitting the Earth. If we could

0:28:48.040 --> 0:28:50.880
<v Speaker 1>harness all of it, we would be a Type one civilization.

0:28:51.400 --> 0:28:54.280
<v Speaker 1>We can't do that. We lose a lot of the

0:28:54.400 --> 0:28:57.200
<v Speaker 1>energy that is coming from the Sun. Uh. Some of

0:28:57.240 --> 0:28:58.920
<v Speaker 1>it gets reflected off, a lot of it gets lost

0:28:59.000 --> 0:29:01.240
<v Speaker 1>is heat. We're not harnessing all of it, so we're

0:29:01.280 --> 0:29:04.360
<v Speaker 1>not truly a Type one civilization. Yet a type to

0:29:04.640 --> 0:29:07.840
<v Speaker 1>civilization would be able to harness all the energy coming

0:29:07.840 --> 0:29:11.080
<v Speaker 1>out of a star entirely, not just the stuff hitting

0:29:11.360 --> 0:29:14.320
<v Speaker 1>our planet. So if we were a type two Kardashian

0:29:14.320 --> 0:29:17.640
<v Speaker 1>of civilization, we would be able to harness all the

0:29:17.720 --> 0:29:19.640
<v Speaker 1>energy coming out of the Sun, not just the stuff

0:29:19.680 --> 0:29:22.800
<v Speaker 1>that's directed our way, and we would need something like

0:29:22.880 --> 0:29:25.080
<v Speaker 1>a dicen sphere to do that. And I'll have to

0:29:25.120 --> 0:29:27.760
<v Speaker 1>cover a dicensphere in a future episode and explain what

0:29:27.840 --> 0:29:30.400
<v Speaker 1>that is and how that would in theory work. And

0:29:30.440 --> 0:29:34.000
<v Speaker 1>then the types of the kardashi of scale civilizations go

0:29:34.080 --> 0:29:36.400
<v Speaker 1>all the way up to Type five, which would be

0:29:36.440 --> 0:29:39.480
<v Speaker 1>a civilization so powerful that would be capable of manipulating

0:29:39.520 --> 0:29:42.440
<v Speaker 1>reality itself. And boy, how they would I like to

0:29:42.440 --> 0:29:45.480
<v Speaker 1>see that happen. But I have a feeling if such

0:29:45.520 --> 0:29:49.360
<v Speaker 1>a thing were even possible, it's nowhere close to ever

0:29:49.440 --> 0:29:53.000
<v Speaker 1>being something that humanity is going to see. However, that

0:29:53.080 --> 0:29:56.880
<v Speaker 1>does conclude our episodes on the Death Star, the most

0:29:56.880 --> 0:30:00.960
<v Speaker 1>powerful weapon in the galaxy, and and the hubrists of

0:30:01.000 --> 0:30:04.400
<v Speaker 1>the Empire that allowed such powerful weapons to be destroyed

0:30:04.840 --> 0:30:08.200
<v Speaker 1>thrice over. And it was fun to look into this.

0:30:08.480 --> 0:30:10.760
<v Speaker 1>I enjoyed being able to use Star Wars to talk

0:30:10.800 --> 0:30:14.200
<v Speaker 1>a little bit about tech and physics, and that's always

0:30:14.240 --> 0:30:16.280
<v Speaker 1>a blast to be able to use some pop culture

0:30:16.320 --> 0:30:19.120
<v Speaker 1>to talk about other stuff. If you guys have suggestions

0:30:19.160 --> 0:30:22.440
<v Speaker 1>for future episodes of tech Stuff, whether it's an episode

0:30:22.480 --> 0:30:27.640
<v Speaker 1>topic like uh technology or personality and tech, or a

0:30:27.680 --> 0:30:29.840
<v Speaker 1>company in tech that I should cover, or maybe there's

0:30:29.840 --> 0:30:32.680
<v Speaker 1>someone you would like me to speak with an interview

0:30:32.760 --> 0:30:36.200
<v Speaker 1>of some sort, or maybe a guest host. Let me know.

0:30:36.400 --> 0:30:38.280
<v Speaker 1>Send me an email. The address for the show is

0:30:38.320 --> 0:30:41.240
<v Speaker 1>tech Stuff at how stuff works dot com, or draw

0:30:41.320 --> 0:30:43.400
<v Speaker 1>me a line on Facebook or Twitter. The handle for

0:30:43.440 --> 0:30:46.080
<v Speaker 1>the show at both is tech Stuff h s W.

0:30:46.360 --> 0:30:48.680
<v Speaker 1>We've gotten Instagram account, make sure you go out and

0:30:48.720 --> 0:30:53.120
<v Speaker 1>follow that, and I record shows on Wednesdays and Fridays,

0:30:53.120 --> 0:30:55.680
<v Speaker 1>and often I will stream them. So if you want

0:30:55.680 --> 0:30:58.560
<v Speaker 1>to see me record a show live, go to twitch

0:30:58.600 --> 0:31:01.480
<v Speaker 1>dot tv slash text stuff. You'll find the schedule there.

0:31:01.520 --> 0:31:04.360
<v Speaker 1>You can jump in join the chat room and I'll

0:31:04.400 --> 0:31:06.200
<v Speaker 1>be glad to chat with you when you're in there,

0:31:06.360 --> 0:31:15.160
<v Speaker 1>and I'll talk to you again really soon. For more

0:31:15.200 --> 0:31:17.479
<v Speaker 1>on this and thousands of other topics, is it how

0:31:17.520 --> 0:31:28.280
<v Speaker 1>stuff works dot com