WEBVTT - TechStuff Gets Meta(material)

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<v Speaker 1>Get in touch with technology with text stuff from how

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<v Speaker 1>stuff works dot Com say they're and welcome to text Stuff.

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<v Speaker 1>I'm Jonathan Strickland and I'm Lauren, And uh, this test,

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<v Speaker 1>we're not doing a listener request, although I would imagine

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<v Speaker 1>a lot of our listeners have heard about the subject

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<v Speaker 1>we're going to be talking about today. But before we

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<v Speaker 1>get into it, Lauren, what is your favorite implementation of

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<v Speaker 1>the concept of invisibility in FICTIONUS? Uh, probably the Ronnie

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<v Speaker 1>Lank cloaking device, Yeah, which the Klingon's managed to get

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<v Speaker 1>their hands on because I was to get the Bird

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<v Speaker 1>of Prey from uh well, they both had Bird of

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<v Speaker 1>Praise that could cloak, and the Star Trek University. Eventually

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<v Speaker 1>the Federation picked it up as well. We could really

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<v Speaker 1>really get into a full thing of us just talking

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<v Speaker 1>about Star Trek and cloaking devices as it turns out. Yeah, No,

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<v Speaker 1>that's a cool, cool implementation. Another one, of course, the

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<v Speaker 1>Predator being able to have that chameleon likability or I guess,

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<v Speaker 1>I guess the halo armor. Yeah, there's of course the

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<v Speaker 1>the Harry Potter invisibility. Yeah, the hay cloak with the

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<v Speaker 1>Marauders invisibility cloaks. So yeah, we've we've got all these

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<v Speaker 1>ideas about invisibility. It's of course been a popular concept

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<v Speaker 1>in fiction, whether it's fantasy or science fiction. In the

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<v Speaker 1>world of science fiction, of course, we have to try

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<v Speaker 1>and come up with a way of how would this work,

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<v Speaker 1>how would we manage to make something invisible? And well,

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<v Speaker 1>some people feel more obligated to do that than others. Well, yeah,

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<v Speaker 1>because some people would argue that if you don't do it,

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<v Speaker 1>you might as well call it science fantasy rather than

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<v Speaker 1>science fiction. But the the concept usually boils down to

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<v Speaker 1>the idea of somehow manipulating light so that bends around

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<v Speaker 1>an object and then continues on as if the object

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<v Speaker 1>were not there. So from an outsider's perspective, it's just

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<v Speaker 1>you know, emptiness or or whatever. It's whatever, see the

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<v Speaker 1>starf behind you or the wallopping willow or whatever. It excellent,

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<v Speaker 1>really well done. I was wondering where you're going to

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<v Speaker 1>go with the Harry Potter one exactly. So the interesting

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<v Speaker 1>thing is that there are people who are really working

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<v Speaker 1>on this technology. You guys out there have probably heard

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<v Speaker 1>about variations on real world cloaking devices, and you may wonder, well,

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<v Speaker 1>how is this even possibly attempted, and there are a

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<v Speaker 1>lot of different approaches, but one emerging field that we

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<v Speaker 1>wanted to talk about is meta materials. Right, because with

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<v Speaker 1>normal materials, perhaps obviously, normal materials do not bend light

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<v Speaker 1>around them so that you can see what's on the

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<v Speaker 1>other side when they're solid and opaque materials. Yeah, yeah, exactly,

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<v Speaker 1>Even a even a transparent window is reflecting some light

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<v Speaker 1>back to you. Right. The idea of a meta material,

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<v Speaker 1>at least in this particular implementation, because there's lots of

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<v Speaker 1>different potential ways to use meta materials, is to bend

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<v Speaker 1>electromagnetic radiation, in this case visible light around it so

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<v Speaker 1>that we wouldn't see it. Now, we're not there yet,

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<v Speaker 1>by the way, spoiler alert, Yes, um, we are working

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<v Speaker 1>slowly towards it. But let's put down a good solid

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<v Speaker 1>definition of meta materials to kind of start the conversation off. Okay, so,

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<v Speaker 1>first thing to keep in mind their artificial These are

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<v Speaker 1>these are materials that are man made, and they are

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<v Speaker 1>very different from natural materials because the properties that you

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<v Speaker 1>would find in any natural material are largely dependent upon

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<v Speaker 1>its chemical composition. So, for example, a bar of gold,

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<v Speaker 1>a bar of gold has the weight, the color, the density,

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<v Speaker 1>it has all of these things because of the nature

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<v Speaker 1>of the atoms of gold. Right. That's if it were

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<v Speaker 1>a different material, it would have very different properties, even

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<v Speaker 1>if you had it at the same physical dimensions, right

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<v Speaker 1>and so, And even though okay, a bar of gold

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<v Speaker 1>is also a man made object, you're rarely going to

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<v Speaker 1>pull a large chunk of gold like that right straight

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<v Speaker 1>out of the ground having minecraft or something without it

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<v Speaker 1>having some kind of impurities that you would have to

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<v Speaker 1>melt out or whatever it is that you do. But

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<v Speaker 1>basically it's all chemical exactly. Now, manty materials they get

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<v Speaker 1>their properties not just from the kind of atoms or

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<v Speaker 1>molecules that make up that mety material. In fact, the

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<v Speaker 1>chemical composition doesn't really ultimately matters they structure exactly. It's

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<v Speaker 1>it's how that material is physically constructed. And when we

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<v Speaker 1>say physical structure, we're not talking about something you can

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<v Speaker 1>see on the macro level. We're talking this is micro

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<v Speaker 1>to nano exactly, to the point where it's so small

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<v Speaker 1>that an optical microscope would not be able to show

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<v Speaker 1>you what that structure is. And a lot of this

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<v Speaker 1>was sort of theoretical. We'll talk about the history of

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<v Speaker 1>it until relatively recently, we've just now started to get

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<v Speaker 1>too sophisticated manufacturing processes that allow us to build these

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<v Speaker 1>super tiny structures that will affect uh well, that will

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<v Speaker 1>interact with electromagnetic radiation and interesting ways. Right. It's sort

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<v Speaker 1>of similar to the way that we've talked about nanostructures

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<v Speaker 1>having different effects on the world around them, then we

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<v Speaker 1>would normally be able to observe larger structures. Meta materials

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<v Speaker 1>are similar and a lot of them will interact specifically

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<v Speaker 1>with electromagnetic radiation in very interesting ways. So if you

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<v Speaker 1>look at electromagnetic radiation, if you were to to just

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<v Speaker 1>be able to stop the whole universe and just look

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<v Speaker 1>at a specific wave of electromagnetic radiation and be able

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<v Speaker 1>to break that apart, conceptually, you'd be able to see

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<v Speaker 1>that there are two major components of it, which are

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<v Speaker 1>electric fields and magnetic fields. Um, there's also the vector,

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<v Speaker 1>which is the wave's magnitude and direction. So all three

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<v Speaker 1>of these things together determine how they interact with any

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<v Speaker 1>given I reject exactly, and so conventional material usually only

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<v Speaker 1>in acts with the electric fields. Usually there are some

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<v Speaker 1>that interact with magnetic fields, but Generally speaking, the electric

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<v Speaker 1>fields are what are interacting with conventional material Many materials

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<v Speaker 1>can also interact with the magnetic fields, which increases the

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<v Speaker 1>number of ways it can interact with any given electromagnetic radiation.

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<v Speaker 1>Keep in mind, visible light is electromagnetic radiation. It's part

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<v Speaker 1>of that spectrum. It's a very narrow part of that spectrum,

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<v Speaker 1>which also includes things like ultraviolet light and infrared light,

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<v Speaker 1>but also microwaves and radio waves. Um. So this is

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<v Speaker 1>the stuff that would, at least in theory, if we

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<v Speaker 1>were able to build the right kinds of structures, allow

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<v Speaker 1>us to create an invisibility cloak for real zes or

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<v Speaker 1>at least some sort of of physical object that light

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<v Speaker 1>would bend around so you would not be able to

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<v Speaker 1>see it. And right now we only have invisibility cloaks

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<v Speaker 1>that bend microwaves around. The implementations tend to be very

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<v Speaker 1>specific to very narrow bands in that spectrum, right and

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<v Speaker 1>we'll talk about it. This has to do with the

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<v Speaker 1>specific micro and nanostructures of these objects, which we'll get

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<v Speaker 1>into in a moment um. But while we're talking about waves,

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<v Speaker 1>electromagnetic waves are not the only ones that hypothetically these

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<v Speaker 1>materials can interact with right, absolutely, anything that travels in

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<v Speaker 1>wave form can in theory be uh something that interacts

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<v Speaker 1>in a different way with a meta material. So seismic waves, earthquakes,

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<v Speaker 1>that those it travels in waves, just like you know,

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<v Speaker 1>it's hard for us to imagine in a way things

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<v Speaker 1>like electromagnetic radiation because we can't directly see those waves. Um,

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<v Speaker 1>we also can't well, I guess we can see earthquakes,

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<v Speaker 1>or we can see the effective earthquakes, right, we can

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<v Speaker 1>certainly feel them, certainly, So those those seismic waves that

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<v Speaker 1>travel through the ground, you could in theory create a

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<v Speaker 1>meta material that allows that stuff to just passed through

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<v Speaker 1>it as if it weren't it wasn't there, and then

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<v Speaker 1>imagine making a building out of that stuff. It wouldn't

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<v Speaker 1>even sway when the earthquake moves through. The earthquake would

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<v Speaker 1>just pass through it as if it weren't there. It

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<v Speaker 1>would just redirect. Yeah, it's the same thing with sound waves.

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<v Speaker 1>You could build I mean, I'm I'm picturing our sound

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<v Speaker 1>studio right now without all of this albeit lovely foam

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<v Speaker 1>that that Noll has put up on our walls. Instead

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<v Speaker 1>of that, the walls themselves could just be made of

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<v Speaker 1>a material that redirects the sound waves. They could either

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<v Speaker 1>absorb it or because again it all depends upon the

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<v Speaker 1>physical structure of the material itself. If you were able

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<v Speaker 1>to do that, you could have a perfectly soundproofed room,

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<v Speaker 1>so you would never have to worry about any sort

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<v Speaker 1>of bleed out either going out of the room or

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<v Speaker 1>coming into the room. And we would really like that

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<v Speaker 1>because often we have to stop when there's a siren

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<v Speaker 1>or a drag race or something going on outside, so

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<v Speaker 1>that you guys, I mean, I'm sure a couple of

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<v Speaker 1>them have snuck through anyway, but we try to limit

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<v Speaker 1>them also at will. Waves like ocean waves, those are

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<v Speaker 1>another form that I've seen. I've seen the Navy looking

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<v Speaker 1>into a strategy where they would have a special meta

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<v Speaker 1>material on the outside of the whole of ships to

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<v Speaker 1>make them more efficient in moving through the water, exactly

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<v Speaker 1>releasing all that drags so that you don't have to

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<v Speaker 1>worry about that. It doesn't have to do as much

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<v Speaker 1>work to move a huge vessel through the water because

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<v Speaker 1>you have redirected the waves as if you're not there. Also,

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<v Speaker 1>you could in theory, reduce the wake of a vehicle

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<v Speaker 1>moving through the water, so that the ocean itself does

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<v Speaker 1>not reveal the fact that an enormous like aircraft carrier

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<v Speaker 1>just bustled through. You wouldn't have a wake, it would

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<v Speaker 1>This to me is hard to imagine. It's hard for

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<v Speaker 1>me to imagine. Yeah, going all, you know, Scutty said

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<v Speaker 1>you cannot break the laws of physics, and I think

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<v Speaker 1>I think it was a little shortsighted. Actually, I think

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<v Speaker 1>mento materials kind of prove them wrong. But I mean,

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<v Speaker 1>clearly we're still working within the laws of physics. It's

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<v Speaker 1>just we're expanding our our knowledge of how they how

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<v Speaker 1>they work. We're just tweaking them a little bit, you know,

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<v Speaker 1>kind of you know, just a little thumb of the

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<v Speaker 1>nose at the laws of physics. So, alright, what is

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<v Speaker 1>actually going on here? How you know, we've talked about

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<v Speaker 1>what they are and what they do in general, and

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<v Speaker 1>we've talked about this structure issue. But let's let's get

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<v Speaker 1>down into it. Yeah, So, if you were able to

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<v Speaker 1>shrink down to a teeny tiny size and observe this

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<v Speaker 1>material on the nano scale, what you would notice is

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<v Speaker 1>that the actual physical structure of that material would be

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<v Speaker 1>made up of repeated patterns. They would be kind of

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<v Speaker 1>like a repeated scaffolding in a way. And think, again,

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<v Speaker 1>this is on the nano scale. You to to us

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<v Speaker 1>on the macro scale, it would just look like stuff.

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<v Speaker 1>Whatever it happened to be made out of. We went

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<v Speaker 1>notice that structure because it's far too too tiny for

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<v Speaker 1>us to see. But you would see these repeated patterns,

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<v Speaker 1>and those repeated patterns would be specific to whatever wave

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<v Speaker 1>it was supposed to interact with. Because here's the thing.

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<v Speaker 1>For meta materials to be effective, generally speaking, those structures

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<v Speaker 1>need to be smaller than whatever the wavelength is of

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<v Speaker 1>the whatever it's going to interact with. Right. This is

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<v Speaker 1>why we've had better success with microwaves than anything else,

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<v Speaker 1>because microwaves are very long wavelength as well, I mean

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<v Speaker 1>compared to light. Absolutely. If for red's the same way

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<v Speaker 1>and for red is a longer wavelength and say red, Yeah,

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<v Speaker 1>so you run into a building problem, just just a

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<v Speaker 1>structural issue here. Exactly how do you build something tiny

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<v Speaker 1>enough to interact with these very tiny wavelengths? Yeah, so

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<v Speaker 1>in order for you to have something that would be

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<v Speaker 1>able to shield an object from visible light, you would

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<v Speaker 1>have to make uh structures with such precision that those

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<v Speaker 1>repeating patterns would be just teeny teeny tiny, like yeah,

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<v Speaker 1>as building blocks would have to be like no bigger

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<v Speaker 1>than ten to twenty nanometers. Yeah, that's really super small.

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<v Speaker 1>And we've managed to do that kind of thing with microprocessors,

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<v Speaker 1>but we're talking about expanding that out potentially to a

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<v Speaker 1>three dimensional object. Ultimately, when you're looking at microprocessors, you're

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<v Speaker 1>really talking about two dimensions. You're talking about the height

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<v Speaker 1>and the width. There's no real Yeah, it's to the

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<v Speaker 1>point where you might as well say it's two dimensional.

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<v Speaker 1>So when you're talking about three dimensional object and building

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<v Speaker 1>that outward volumetrically, especially to cover say a car or yeah,

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<v Speaker 1>oh yeah, or an aircraft carrier or whatever. Obviously the

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<v Speaker 1>military carrier whatever, the military applications for this are obvious, right,

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<v Speaker 1>I mean any kind of cloaking device. So yeah, being

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<v Speaker 1>able to manufacture that out in a way that it

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<v Speaker 1>has a practical effect is an enormous undertaking. It's something

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<v Speaker 1>that is, uh, we're years beyond that, like or no,

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<v Speaker 1>that's years beyond us, I should say we we and

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<v Speaker 1>it not close together. As my point, we're kind of

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<v Speaker 1>shouting at each other exactly through the future exactly, so

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<v Speaker 1>although we can't see them because when they're in the

0:13:12.240 --> 0:13:15.280
<v Speaker 1>future in two they're invisible. But uh yeah, that's the

0:13:15.280 --> 0:13:17.480
<v Speaker 1>thing is that you have to have these super super small,

0:13:17.559 --> 0:13:20.240
<v Speaker 1>small small structures. And not only that, but visible light

0:13:20.880 --> 0:13:23.600
<v Speaker 1>takes up a spectrum. You know, we say the visible spectrum,

0:13:24.000 --> 0:13:25.800
<v Speaker 1>and you know the easy way of saying that as

0:13:25.880 --> 0:13:28.679
<v Speaker 1>the Roy G. Biv Right, You've got from red on

0:13:28.679 --> 0:13:30.800
<v Speaker 1>one end to violet on the other end, and that

0:13:30.960 --> 0:13:33.400
<v Speaker 1>and everything in between. And that's what makes a visible

0:13:33.480 --> 0:13:36.280
<v Speaker 1>light for us. Well, in order to be able to

0:13:36.320 --> 0:13:39.800
<v Speaker 1>shield something from visible light, you would have to somehow

0:13:39.920 --> 0:13:43.160
<v Speaker 1>engineer a meta material that would be effective for that

0:13:43.360 --> 0:13:48.080
<v Speaker 1>entire range of those wavelengths. That's really tricky. It's one

0:13:48.160 --> 0:13:51.200
<v Speaker 1>thing to design a meta material that works for a

0:13:51.400 --> 0:13:57.200
<v Speaker 1>narrow range of wavelengths. That is, it's I hesitate to

0:13:57.240 --> 0:14:01.559
<v Speaker 1>use the word easier. It's more realistic than effect creating

0:14:01.600 --> 0:14:04.960
<v Speaker 1>a material that would be effective across an entire spectrum

0:14:05.240 --> 0:14:08.640
<v Speaker 1>of wavelengths. So it may be that we never get

0:14:08.679 --> 0:14:12.360
<v Speaker 1>to a point where, using meta materials we create a

0:14:12.400 --> 0:14:15.760
<v Speaker 1>cloaking device that's effective for visible light. That doesn't mean

0:14:15.800 --> 0:14:18.280
<v Speaker 1>we won't create cloaking devices. We may do it through

0:14:18.320 --> 0:14:21.920
<v Speaker 1>a totally different technology, or we may have cloaking devices

0:14:21.960 --> 0:14:26.040
<v Speaker 1>that are cloaking devices for specific wavelengths like microwaves, because

0:14:26.680 --> 0:14:31.480
<v Speaker 1>radar uses microwaves. Right, So, a stealth bomber that has

0:14:31.720 --> 0:14:36.200
<v Speaker 1>meta material surfaces which means that the radar waves will

0:14:36.240 --> 0:14:39.040
<v Speaker 1>go straight through it and not bounce back, you wouldn't

0:14:39.080 --> 0:14:41.880
<v Speaker 1>have to have those super funky uh the panels that

0:14:41.880 --> 0:14:45.040
<v Speaker 1>are all at weird angles. Yeah, that whole episode right right.

0:14:45.040 --> 0:14:49.320
<v Speaker 1>The surface of stealth bombers right now operate by redirecting

0:14:49.680 --> 0:14:53.440
<v Speaker 1>those waves exactly. It's kind of like the idea of

0:14:53.800 --> 0:14:59.840
<v Speaker 1>just uh, deflecting the wave to some other direction ap

0:15:00.200 --> 0:15:03.200
<v Speaker 1>from the receiving station. Right. So, as long as the

0:15:03.240 --> 0:15:06.480
<v Speaker 1>receiving station never gets the waves back, it doesn't know

0:15:06.920 --> 0:15:08.480
<v Speaker 1>that there's an object. So you can you could go

0:15:08.480 --> 0:15:10.720
<v Speaker 1>on and make those things more aerodynamic at that point, yeah,

0:15:10.800 --> 0:15:15.160
<v Speaker 1>you could. You could completely redesign the self the weird

0:15:15.280 --> 0:15:19.239
<v Speaker 1>bulky looking thing. Yeah, I mean sure they were ridiculously

0:15:19.320 --> 0:15:24.120
<v Speaker 1>expensive and inefficient ultimately, but hey, they look cool. I

0:15:24.160 --> 0:15:29.720
<v Speaker 1>also like the Deloreans, so same. I mean, Deloreans show

0:15:29.760 --> 0:15:32.880
<v Speaker 1>up on radar like crazy, but that's that's that's another episode. Now,

0:15:32.920 --> 0:15:36.880
<v Speaker 1>there are different types of meta materials. There's there are

0:15:36.920 --> 0:15:41.520
<v Speaker 1>different ways of building meta materials to interact with various

0:15:41.560 --> 0:15:45.240
<v Speaker 1>types of wave links. So I'm going to go ahead

0:15:45.240 --> 0:15:48.760
<v Speaker 1>and preface this part of the podcast by saying, neither

0:15:48.840 --> 0:15:54.800
<v Speaker 1>of us are physicists, and electromagnetic radiation is a difficult

0:15:55.040 --> 0:15:57.840
<v Speaker 1>topic to wrap your head around when you haven't had

0:15:57.920 --> 0:16:02.520
<v Speaker 1>that as as your continual background for say thirty years. Yeah.

0:16:02.720 --> 0:16:06.320
<v Speaker 1>So if there are any physicists out there who cringe

0:16:06.520 --> 0:16:12.120
<v Speaker 1>as we start to oversimplify what's happening, I apologize to you. Now.

0:16:12.240 --> 0:16:14.600
<v Speaker 1>I am doing the best of my ability to explain

0:16:14.680 --> 0:16:17.040
<v Speaker 1>what's going on. Yes, and if we get anything wrong,

0:16:17.080 --> 0:16:20.080
<v Speaker 1>please do be gentle with us, but let us know, Yes,

0:16:20.200 --> 0:16:22.120
<v Speaker 1>please do, because then we can always do a follow

0:16:22.200 --> 0:16:24.960
<v Speaker 1>up and say, you know what, we were doing this

0:16:25.000 --> 0:16:26.840
<v Speaker 1>based on our understanding, and as it turns out, our

0:16:26.920 --> 0:16:30.280
<v Speaker 1>understanding was flawed, and here's how it really works. We

0:16:30.320 --> 0:16:34.120
<v Speaker 1>appreciate that. Yes, please be gentle. Alright, So starting off,

0:16:34.160 --> 0:16:37.960
<v Speaker 1>we have the electro magnetic band gap meta materials or

0:16:38.080 --> 0:16:40.760
<v Speaker 1>also known as e b M meta materials or just

0:16:40.840 --> 0:16:42.840
<v Speaker 1>a b M, because that's what the m stands for

0:16:43.440 --> 0:16:46.640
<v Speaker 1>So these manipulate light propagation, and they are either made

0:16:47.080 --> 0:16:51.760
<v Speaker 1>from left handed materials or photonic crystals left handed materials.

0:16:52.440 --> 0:16:55.880
<v Speaker 1>That means they're more creative, it means they're sinister. So

0:16:55.880 --> 0:16:58.960
<v Speaker 1>when you go to the old French being a left hander,

0:16:59.000 --> 0:17:03.280
<v Speaker 1>I consider myself sinister. Now, left handedness and electromagnetic radiation

0:17:03.720 --> 0:17:07.119
<v Speaker 1>is um a very particular thing and you've got to

0:17:07.160 --> 0:17:10.240
<v Speaker 1>be careful on how you define it. So with electromagnetic radiation,

0:17:10.320 --> 0:17:12.879
<v Speaker 1>like we said earlier, you've got the electric field, the

0:17:12.880 --> 0:17:16.399
<v Speaker 1>magnetic field, and the wave vector, which is that magnitude

0:17:16.400 --> 0:17:21.200
<v Speaker 1>and direction combo. Right, So you also have physical material.

0:17:21.440 --> 0:17:25.120
<v Speaker 1>So any given physical material has a couple of different features,

0:17:25.240 --> 0:17:29.239
<v Speaker 1>one called permitivity and one called permeability, and those are

0:17:29.240 --> 0:17:31.280
<v Speaker 1>the ways in which it's going to interact with any

0:17:31.400 --> 0:17:36.800
<v Speaker 1>given wavelength of electromagnetic radiation. Right, Yeah, Because your permitivity

0:17:36.960 --> 0:17:40.240
<v Speaker 1>is how it interacts with electric fields. Your permeability is

0:17:40.280 --> 0:17:43.960
<v Speaker 1>how it interacts with magnetic fields. And a positive number

0:17:44.040 --> 0:17:48.199
<v Speaker 1>essentially says that it has this kind of interaction. But

0:17:48.320 --> 0:17:51.280
<v Speaker 1>here's the thing you can actually have. You can create

0:17:51.320 --> 0:17:56.320
<v Speaker 1>a material that has negative permitivity and negative permeability. You

0:17:56.359 --> 0:17:58.520
<v Speaker 1>won't find it in the nature, or at least we

0:17:58.560 --> 0:18:01.680
<v Speaker 1>haven't found anything in nature so far that has both

0:18:01.760 --> 0:18:08.240
<v Speaker 1>negative permeability and permitivity simultaneously. We have made stuff that does,

0:18:08.680 --> 0:18:11.560
<v Speaker 1>and that stuff is called left handed yes and h.

0:18:11.680 --> 0:18:15.800
<v Speaker 1>So it's really interesting concept that you are able to

0:18:15.840 --> 0:18:19.879
<v Speaker 1>create something that has this negative permitivity and permeability. What

0:18:20.000 --> 0:18:23.760
<v Speaker 1>it ultimately means is that you could create a material

0:18:24.240 --> 0:18:30.320
<v Speaker 1>that resists waves as they impact that material. So imagine

0:18:30.400 --> 0:18:34.840
<v Speaker 1>creating a military vehicle out of this stuff and there's

0:18:34.840 --> 0:18:40.080
<v Speaker 1>an electromagnetic burst. This thing would actually effectively the material

0:18:40.080 --> 0:18:45.840
<v Speaker 1>itself would push back against that oncoming electromagnetic wave, leaving

0:18:46.080 --> 0:18:49.680
<v Speaker 1>the vehicle fine. So you could imagine that being really

0:18:49.720 --> 0:18:53.240
<v Speaker 1>effective for something like an electromagnetic pulse weapon that wipes

0:18:53.240 --> 0:18:56.639
<v Speaker 1>out electronics. Otherwise, if you're if you have it shielded

0:18:56.680 --> 0:18:59.320
<v Speaker 1>with this stuff, it's like the ultimate Faraday cage. Yeah,

0:18:59.400 --> 0:19:02.520
<v Speaker 1>it's like a field almost, but it's because of again

0:19:02.680 --> 0:19:07.560
<v Speaker 1>the physical structure of the structure of the material. Yeah,

0:19:07.600 --> 0:19:11.240
<v Speaker 1>there's there's no energy thing going on here. It has

0:19:11.280 --> 0:19:13.080
<v Speaker 1>nothing to do like you don't have to turn off,

0:19:13.200 --> 0:19:17.600
<v Speaker 1>switch off exactly. It's just the way the stuff is

0:19:17.800 --> 0:19:23.919
<v Speaker 1>physically built. It's it's unbelievable to me. It's amazing to

0:19:24.000 --> 0:19:28.600
<v Speaker 1>me that just by uh, specifically designing the structure, you

0:19:28.680 --> 0:19:33.280
<v Speaker 1>can dictate how electromagnetic radiation is going to interact with something.

0:19:33.800 --> 0:19:37.400
<v Speaker 1>And now there's also single negative meta materials, which would

0:19:37.440 --> 0:19:41.639
<v Speaker 1>have one of those two things, primitivity or permeability, be negative,

0:19:41.680 --> 0:19:44.200
<v Speaker 1>but the other one would be positive. Then you have

0:19:44.720 --> 0:19:47.800
<v Speaker 1>natural materials that have like the double positive, which means

0:19:47.840 --> 0:19:51.199
<v Speaker 1>the permitivity and permit permeability are both positive. You can

0:19:51.240 --> 0:19:54.080
<v Speaker 1>make meta materials that have that same stuff. Uh, I mean,

0:19:54.080 --> 0:19:56.199
<v Speaker 1>it all depends on what you want the meta material

0:19:56.280 --> 0:19:59.640
<v Speaker 1>to do obviously. Uh. Then there are others that get

0:20:00.040 --> 0:20:03.120
<v Speaker 1>restively more difficult for me to describe. So I'm not

0:20:03.200 --> 0:20:07.119
<v Speaker 1>gonna try because I know at that point I would

0:20:07.160 --> 0:20:11.560
<v Speaker 1>just be giving misinformation. But uh, that's the basic ideas,

0:20:11.760 --> 0:20:15.399
<v Speaker 1>the the idea of interacting with either the electric field

0:20:15.480 --> 0:20:18.120
<v Speaker 1>or the magnetic field or both in a way that's

0:20:18.240 --> 0:20:22.399
<v Speaker 1>different from your general natural materials out there. So this

0:20:22.480 --> 0:20:26.479
<v Speaker 1>all sounds like incredible science fiction technology to me. This

0:20:26.520 --> 0:20:31.120
<v Speaker 1>is all probably really recent research, right, Well, how about

0:20:32.400 --> 0:20:36.320
<v Speaker 1>late nineteenth century is that still recent? I mean, overall

0:20:36.920 --> 0:20:39.320
<v Speaker 1>from a geological time scale, it's like no time at

0:20:39.320 --> 0:20:42.640
<v Speaker 1>all has passed, but for for humans. Yeah, this this

0:20:42.720 --> 0:20:47.320
<v Speaker 1>is actually the whole concept is built upon observations that

0:20:47.400 --> 0:20:50.200
<v Speaker 1>were starting to come out of the scientific world in

0:20:50.240 --> 0:20:56.160
<v Speaker 1>the late nineteenth century. Back in a scientist named Jagaudie

0:20:56.600 --> 0:21:01.560
<v Speaker 1>chunder Bows experimented with microwaves and twisted structures that today

0:21:01.600 --> 0:21:04.919
<v Speaker 1>we would call artificial chirals. Chiral, by the way, is

0:21:05.000 --> 0:21:08.040
<v Speaker 1>essentially an asymmetric shape. It's one that if you were

0:21:08.080 --> 0:21:11.520
<v Speaker 1>to superimpose a reverse of its image, it would not

0:21:12.160 --> 0:21:17.240
<v Speaker 1>fit onto itself. Um. He found that by introducing randomly

0:21:17.280 --> 0:21:21.800
<v Speaker 1>oriented wire helisses as in the plural of helix uh

0:21:21.840 --> 0:21:25.640
<v Speaker 1>in a host medium, he could create a microwave lens. Essentially,

0:21:25.840 --> 0:21:28.760
<v Speaker 1>he was bombarding stuff with microwaves and he had these

0:21:28.840 --> 0:21:34.200
<v Speaker 1>little wire helix structures embedded into that material, and then

0:21:34.240 --> 0:21:38.320
<v Speaker 1>he would move the little helix helis sees around, changing

0:21:38.320 --> 0:21:41.760
<v Speaker 1>their orientation, changing their their layout, and he discovered that

0:21:41.760 --> 0:21:45.280
<v Speaker 1>that was changing the the effect of those microwaves. He

0:21:45.320 --> 0:21:49.919
<v Speaker 1>could focus it exactly, so he's like, huh, something to

0:21:50.000 --> 0:21:53.320
<v Speaker 1>do with the physical structure is affecting the way the

0:21:53.359 --> 0:21:57.439
<v Speaker 1>microwaves are behaving with this material, and that was the

0:21:57.640 --> 0:22:01.080
<v Speaker 1>very beginning. Some say, because there are people who argue

0:22:01.080 --> 0:22:03.360
<v Speaker 1>about whether or not this is in fact the origin.

0:22:04.920 --> 0:22:08.399
<v Speaker 1>But by the nineteen sixties you had scientists hypothesizing that

0:22:08.880 --> 0:22:11.680
<v Speaker 1>if we were in fact able to build stuff with

0:22:12.040 --> 0:22:16.480
<v Speaker 1>incredible nano precision, we could do so and make it

0:22:16.640 --> 0:22:20.320
<v Speaker 1>so that it behaves in a specific way when introduced

0:22:20.359 --> 0:22:24.159
<v Speaker 1>to electromagnetic radiation. There wasn't any way we could actually

0:22:24.200 --> 0:22:26.520
<v Speaker 1>do it at that time. Yeah, we wouldn't actually get

0:22:26.560 --> 0:22:30.640
<v Speaker 1>into that kind of production technology until the nineteen nineties. Yeah,

0:22:30.720 --> 0:22:33.440
<v Speaker 1>And in fact, really it wasn't until the two thousands

0:22:33.520 --> 0:22:38.919
<v Speaker 1>that you started seeing the first real forays into the

0:22:38.960 --> 0:22:43.160
<v Speaker 1>microwave world, where we were trying to uh specifically create

0:22:43.160 --> 0:22:46.560
<v Speaker 1>a meta material that would allow microwaves to pass straight

0:22:46.600 --> 0:22:48.760
<v Speaker 1>through it as if nothing were there at all, and

0:22:49.160 --> 0:22:51.240
<v Speaker 1>kind of around it. But yeah, kind of around it. Yeah.

0:22:51.240 --> 0:22:54.120
<v Speaker 1>When I say through it, over it, I guess technically, yeah,

0:22:54.160 --> 0:22:56.879
<v Speaker 1>imagine that the light like think of it almost like water,

0:22:57.359 --> 0:22:59.439
<v Speaker 1>you know how water. If you put a stone in

0:22:59.560 --> 0:23:02.520
<v Speaker 1>an in flowing water, the water will just flow around

0:23:02.520 --> 0:23:05.359
<v Speaker 1>the stone and then continue on as if nothing were there.

0:23:05.880 --> 0:23:07.639
<v Speaker 1>It's the same sort of things. In this case, we're

0:23:07.640 --> 0:23:10.760
<v Speaker 1>talking about light. It actually bends around the object and

0:23:10.760 --> 0:23:13.400
<v Speaker 1>then continues on not to us, it's as if light

0:23:13.520 --> 0:23:16.199
<v Speaker 1>is just passing straight through it, right, That's that's an

0:23:16.200 --> 0:23:19.400
<v Speaker 1>optical illusion. So if we were able to see in microwaves,

0:23:19.640 --> 0:23:22.480
<v Speaker 1>we would not see that object. It would just be

0:23:22.520 --> 0:23:25.399
<v Speaker 1>as if there was nothing there at all. So that was,

0:23:25.760 --> 0:23:28.679
<v Speaker 1>you know, kind of the beginning of it. But as

0:23:28.720 --> 0:23:32.440
<v Speaker 1>far as where we are now, we're really seeing lots

0:23:32.520 --> 0:23:37.159
<v Speaker 1>of effort going into making this technology more sophisticated. Uh,

0:23:37.160 --> 0:23:41.280
<v Speaker 1>And we're able to create much more precise meta materials

0:23:41.320 --> 0:23:44.200
<v Speaker 1>than we ever have been before. Oh yeah, A lot

0:23:44.200 --> 0:23:46.920
<v Speaker 1>of that has to do with three D printing. Talk

0:23:46.960 --> 0:23:49.440
<v Speaker 1>about that a lot on this show. We do. Uh.

0:23:49.480 --> 0:23:52.480
<v Speaker 1>For example, that microwave invisibility click that we were that

0:23:52.920 --> 0:23:56.080
<v Speaker 1>we've been talking about involved printing wires and patterns on

0:23:56.160 --> 0:23:59.520
<v Speaker 1>too circuit boards in order to create this this shield. Yeah, yeah,

0:23:59.520 --> 0:24:03.760
<v Speaker 1>that's pretty cool. So this whole microwave shield thing, it's

0:24:03.760 --> 0:24:06.239
<v Speaker 1>obviously the best example because those are the ones that

0:24:06.440 --> 0:24:11.120
<v Speaker 1>have had the most experimentation, the than the greatest success

0:24:11.200 --> 0:24:15.320
<v Speaker 1>rate so far. Again, it tends to be narrow bands

0:24:15.359 --> 0:24:18.560
<v Speaker 1>of the spectrum. It's not like it will affect every

0:24:18.880 --> 0:24:22.480
<v Speaker 1>wave length, but it has shown that this could be

0:24:22.600 --> 0:24:28.400
<v Speaker 1>possibly used for stealth technology, like or if you want

0:24:28.400 --> 0:24:30.600
<v Speaker 1>to turn it on its head, you could actually make

0:24:30.640 --> 0:24:34.000
<v Speaker 1>more effective antennas using meta materials. Right, instead of it

0:24:34.080 --> 0:24:37.480
<v Speaker 1>being something that that the waves passed through, it could

0:24:37.520 --> 0:24:40.840
<v Speaker 1>be something that is channeling those waves more effectively, either

0:24:40.920 --> 0:24:45.240
<v Speaker 1>to transmit or to receive, whether it's microwaves or whatever.

0:24:45.440 --> 0:24:48.879
<v Speaker 1>In fact, I've even seen talk about optical antenna's, So

0:24:48.920 --> 0:24:51.359
<v Speaker 1>it would be something in the light range, not necessarily

0:24:51.480 --> 0:24:54.480
<v Speaker 1>visible light, but in the light range that would be

0:24:54.520 --> 0:24:58.760
<v Speaker 1>really effective at transmitting and receiving because the meta materials

0:24:58.760 --> 0:25:02.760
<v Speaker 1>themselves were channel ling that radiation in a more effective

0:25:02.800 --> 0:25:06.760
<v Speaker 1>manner um. Again, we're getting to a point now where

0:25:06.760 --> 0:25:11.040
<v Speaker 1>I'm like, I understand the application, Understanding the mechanism is

0:25:11.080 --> 0:25:15.040
<v Speaker 1>getting more and more complex. And then there's the idea

0:25:15.160 --> 0:25:20.960
<v Speaker 1>of creating like an amazing microscope or telescope using meta

0:25:21.000 --> 0:25:25.879
<v Speaker 1>materials to create super lenses. So here's here's the thing.

0:25:25.920 --> 0:25:28.840
<v Speaker 1>When we talk about the nanoscale, and we talked about

0:25:28.840 --> 0:25:32.120
<v Speaker 1>not being able to see something with an optical microscope,

0:25:33.160 --> 0:25:35.480
<v Speaker 1>the main reason we talk about that is that you're

0:25:35.520 --> 0:25:37.560
<v Speaker 1>talking about trying to look at things that are on

0:25:37.600 --> 0:25:42.520
<v Speaker 1>a scale that's smaller than a light wavelength. So here's

0:25:42.520 --> 0:25:46.880
<v Speaker 1>the weird part in theory. You could use meta materials

0:25:47.600 --> 0:25:52.120
<v Speaker 1>that have a negative refraction index refraction. When when you're

0:25:52.119 --> 0:25:55.720
<v Speaker 1>talking about lenses, there's a thing called the diffraction limit,

0:25:56.640 --> 0:25:59.800
<v Speaker 1>and it's one of those things that like, the better

0:26:00.080 --> 0:26:03.520
<v Speaker 1>or lenses, the less problem you have with diffraction, but

0:26:03.600 --> 0:26:05.960
<v Speaker 1>ultimately you're going to run into it at some point

0:26:06.040 --> 0:26:08.880
<v Speaker 1>or another. The menty materials can start to make that

0:26:09.560 --> 0:26:11.919
<v Speaker 1>less and less of a factor. So as you have

0:26:12.040 --> 0:26:15.760
<v Speaker 1>this negative refraction index, which would allow you to look

0:26:15.760 --> 0:26:18.479
<v Speaker 1>at stuff that normally would be too small for you

0:26:18.560 --> 0:26:22.320
<v Speaker 1>to see whether that is a distant star. So you're

0:26:22.320 --> 0:26:24.639
<v Speaker 1>talking about a telescope in that case, or something on

0:26:24.680 --> 0:26:27.359
<v Speaker 1>the nanoscale, so you're talking about a microscope on that case.

0:26:27.920 --> 0:26:31.800
<v Speaker 1>And the the idea here is that, Okay, lenses focus

0:26:31.960 --> 0:26:35.520
<v Speaker 1>light by bending it right, UM, and the refraction index

0:26:35.640 --> 0:26:38.800
<v Speaker 1>measures how much a given material will bend the light

0:26:38.880 --> 0:26:41.600
<v Speaker 1>passing through it. Uh, you know, the way that an

0:26:41.640 --> 0:26:44.000
<v Speaker 1>object will look different when you view it through water

0:26:44.359 --> 0:26:47.360
<v Speaker 1>or through a wine glass or something like that. UM

0:26:47.440 --> 0:26:50.960
<v Speaker 1>and a negative refractive index means that the material is

0:26:51.040 --> 0:26:55.080
<v Speaker 1>bending light the wrong way, which could allow for this

0:26:55.240 --> 0:27:00.440
<v Speaker 1>very precise fine focus. Um, but it kind of goes

0:27:00.480 --> 0:27:04.000
<v Speaker 1>against just again your common sense of how things work, right,

0:27:04.040 --> 0:27:05.720
<v Speaker 1>because you're saying, oh, well, this just does it the

0:27:05.720 --> 0:27:09.240
<v Speaker 1>opposite way. But but that's that's the thing at all.

0:27:09.359 --> 0:27:11.520
<v Speaker 1>That's like saying if I jumped into water, I would

0:27:11.560 --> 0:27:16.680
<v Speaker 1>get more dry. Like it's something that goes so against

0:27:16.800 --> 0:27:20.359
<v Speaker 1>what are common experiences. It's hard, at least for me

0:27:21.000 --> 0:27:24.720
<v Speaker 1>to imagine it. It's difficult for me to have a

0:27:24.760 --> 0:27:29.320
<v Speaker 1>concept of how that works. But it does. But it does,

0:27:29.560 --> 0:27:32.720
<v Speaker 1>and it could be useful for a number of technologies

0:27:32.760 --> 0:27:35.840
<v Speaker 1>because a number of technologies in fact, to use optics,

0:27:35.840 --> 0:27:39.639
<v Speaker 1>how about fiber optic cables or optical discs like DVDs.

0:27:39.920 --> 0:27:42.320
<v Speaker 1>H that this kind of research could lead to huge

0:27:42.359 --> 0:27:46.600
<v Speaker 1>improvements in a DVD's data capacity or in fiber optic

0:27:46.640 --> 0:27:50.399
<v Speaker 1>cable transmission speed or power consumption. So one of the

0:27:50.480 --> 0:27:53.600
<v Speaker 1>things that I talked about on a forward Thinking episode

0:27:54.000 --> 0:27:58.879
<v Speaker 1>an upcoming forward thinking episode spoiler alert, folks, is the

0:27:58.920 --> 0:28:03.840
<v Speaker 1>whole field of photonics. The idea of creating electronic components

0:28:03.880 --> 0:28:08.160
<v Speaker 1>that are based on light rather than on electricity. So

0:28:08.400 --> 0:28:11.320
<v Speaker 1>the thing about photonics is that they tend that they're

0:28:11.359 --> 0:28:14.440
<v Speaker 1>incredibly fast, Like you can move a lot of data

0:28:14.640 --> 0:28:17.080
<v Speaker 1>at the speed of light. So when I say fast,

0:28:17.119 --> 0:28:19.880
<v Speaker 1>I'm not just talking about transmission speed, because really we're

0:28:19.880 --> 0:28:22.119
<v Speaker 1>talking at this point transmission speeds that are close to

0:28:22.160 --> 0:28:25.440
<v Speaker 1>the speed of light. I'm talking about how much information

0:28:25.480 --> 0:28:28.720
<v Speaker 1>you can move through that channel at once. So throughput

0:28:28.800 --> 0:28:32.560
<v Speaker 1>is probably a better word than speed. But the problem is,

0:28:33.600 --> 0:28:36.280
<v Speaker 1>especially when you get into things like quantum computers, you're

0:28:36.359 --> 0:28:40.560
<v Speaker 1>limited by how far you can you can extend these systems.

0:28:40.920 --> 0:28:43.680
<v Speaker 1>You would not be able to create at this moment

0:28:43.720 --> 0:28:47.440
<v Speaker 1>with our technology right now, a an internet based on

0:28:47.800 --> 0:28:51.400
<v Speaker 1>quantum computers. It wouldn't reach far enough for you to

0:28:51.440 --> 0:28:53.480
<v Speaker 1>be able to do that. I think thirty kilometers is

0:28:53.520 --> 0:28:57.000
<v Speaker 1>about the limit that you can get. And while we

0:28:57.040 --> 0:28:59.760
<v Speaker 1>could in theory build out a network that has a

0:29:00.280 --> 0:29:03.240
<v Speaker 1>density for that, when you're getting to places that are

0:29:03.680 --> 0:29:07.920
<v Speaker 1>you know, further out, Yeah, it's make working from Antarctica

0:29:08.040 --> 0:29:12.400
<v Speaker 1>really difficult, right but by using meta materials and improving

0:29:12.560 --> 0:29:15.760
<v Speaker 1>fiber optic technology, we might be able to address some

0:29:15.840 --> 0:29:19.840
<v Speaker 1>of those issues and be able to extend that kind

0:29:19.880 --> 0:29:23.200
<v Speaker 1>of of utility. Further, so then we are able to

0:29:23.240 --> 0:29:27.680
<v Speaker 1>have these massive nate you know, networks of fiber optics

0:29:27.720 --> 0:29:30.120
<v Speaker 1>that don't have any data loss issues or at least

0:29:30.560 --> 0:29:34.520
<v Speaker 1>fewer data loss issues, and be able to put everyone

0:29:34.560 --> 0:29:37.280
<v Speaker 1>on this incredible speed, and then we don't have to

0:29:37.280 --> 0:29:41.880
<v Speaker 1>worry about the whole net neutrality thing anymore. I'm dreaming,

0:29:41.880 --> 0:29:45.200
<v Speaker 1>I know, but still it's pretty cool. It's a beautiful dream.

0:29:45.240 --> 0:29:48.000
<v Speaker 1>And besides fiber optics and DVDs, we could also see

0:29:48.040 --> 0:29:54.600
<v Speaker 1>this helping improve technologies like ultrasonic technologies, anything that again

0:29:54.720 --> 0:29:59.920
<v Speaker 1>involves waves, so sound ultrasonic obviously the whole sound profing idea,

0:30:00.000 --> 0:30:03.800
<v Speaker 1>who stick shielding that kind of thing. Also, uh, you

0:30:03.840 --> 0:30:07.120
<v Speaker 1>know solar panels again you want to redirect that light.

0:30:07.640 --> 0:30:12.920
<v Speaker 1>So these are really cool potential applications of meta materials,

0:30:12.920 --> 0:30:14.720
<v Speaker 1>assuming that we get to a point where we can

0:30:14.840 --> 0:30:20.160
<v Speaker 1>produce them. Yeah, right, um, they could be the next

0:30:20.160 --> 0:30:22.680
<v Speaker 1>evolution of ultra light objects. We were just talking about

0:30:22.680 --> 0:30:25.240
<v Speaker 1>that in our camping episode. I mean, although this would

0:30:25.240 --> 0:30:27.200
<v Speaker 1>probably be a little bit of the price point of

0:30:27.240 --> 0:30:30.960
<v Speaker 1>many people are looking for hobbyist camping for a mere

0:30:31.320 --> 0:30:34.840
<v Speaker 1>three million dollars. Uh m, I t and the Lawrence

0:30:34.880 --> 0:30:38.680
<v Speaker 1>Livermore National Laboratory are working on three D printing stuff

0:30:38.720 --> 0:30:43.720
<v Speaker 1>that has super low density and super high stiffness and strength. Um.

0:30:43.840 --> 0:30:47.720
<v Speaker 1>For example, they can print these tiny lattices of polymers

0:30:47.760 --> 0:30:51.520
<v Speaker 1>and then coat those lattices with thin films of metal materials,

0:30:51.720 --> 0:30:54.680
<v Speaker 1>metal or ceramics or something like that, and then melt

0:30:54.720 --> 0:30:58.760
<v Speaker 1>out the original polymer, leaving these little, tiny, bitty hollow

0:30:58.800 --> 0:31:03.400
<v Speaker 1>tubes with walls you know, only like fifty to animeters thick,

0:31:03.520 --> 0:31:07.160
<v Speaker 1>that are incredibly strong, like able to bear loads that

0:31:07.240 --> 0:31:10.000
<v Speaker 1>are at least a hundred and sixty thousand times their

0:31:10.000 --> 0:31:15.160
<v Speaker 1>own weight. Again, hard to conceive, It's hard for me

0:31:15.200 --> 0:31:18.440
<v Speaker 1>to imagine. Meanwhile, scientists at the University of Southampton have

0:31:18.560 --> 0:31:21.600
<v Speaker 1>been working with materials that will adhere to a surface

0:31:22.120 --> 0:31:25.600
<v Speaker 1>when that material is exposed to light. What. Yeah, So

0:31:25.680 --> 0:31:27.840
<v Speaker 1>imagine that you've got a wall, maybe it's made out

0:31:28.240 --> 0:31:30.960
<v Speaker 1>usually you're talking about a dielectric wall, so something that

0:31:31.000 --> 0:31:34.560
<v Speaker 1>can conduct electricity. So like, let's say that it's a

0:31:34.600 --> 0:31:38.200
<v Speaker 1>stainless steel wall or some sort um, and you put

0:31:38.240 --> 0:31:41.360
<v Speaker 1>this thing whatever it happens to be against that wall,

0:31:41.440 --> 0:31:44.360
<v Speaker 1>and as long as it is being stimulated by light,

0:31:44.680 --> 0:31:46.960
<v Speaker 1>it sticks there, and if you were to take away

0:31:47.000 --> 0:31:49.680
<v Speaker 1>the light source, it would no longer stick there. And

0:31:49.720 --> 0:31:52.640
<v Speaker 1>it's because it's a meta material that has these little

0:31:52.960 --> 0:31:57.680
<v Speaker 1>vibrating electrons sites that would interact with electrons that are

0:31:57.720 --> 0:32:00.840
<v Speaker 1>on the surface of the wall. It's health so it's

0:32:00.880 --> 0:32:05.560
<v Speaker 1>an electron electron interaction that doesn't involve repulsion. And that's

0:32:05.600 --> 0:32:07.640
<v Speaker 1>as much as I can tell you, folks, because I mean,

0:32:07.640 --> 0:32:09.840
<v Speaker 1>once I started looking into it more, I was like, Okay,

0:32:09.880 --> 0:32:13.440
<v Speaker 1>I'm gonna have to take a full course in physics

0:32:13.480 --> 0:32:15.600
<v Speaker 1>for me to really understand what's going on on a

0:32:15.640 --> 0:32:19.040
<v Speaker 1>physical level. But the cool part is that this could

0:32:19.040 --> 0:32:24.520
<v Speaker 1>potentially become a new way of developing brand new technologies

0:32:24.520 --> 0:32:27.000
<v Speaker 1>that we can't even really conceive right now. Yeah, that's

0:32:27.040 --> 0:32:29.880
<v Speaker 1>kind of a new fundamental force. Yeah, it's essentially the

0:32:30.000 --> 0:32:32.840
<v Speaker 1>discovering that wait a minute, there's something else that that

0:32:32.960 --> 0:32:37.040
<v Speaker 1>can happen with under these specific circumstances that we didn't

0:32:37.040 --> 0:32:40.840
<v Speaker 1>know about, and it is a fundamental force, which is incredible.

0:32:40.840 --> 0:32:44.040
<v Speaker 1>I mean it, this is an amazing scientific discovery. So

0:32:44.080 --> 0:32:47.880
<v Speaker 1>even if there's never like a practical application, just knowing

0:32:47.880 --> 0:32:50.320
<v Speaker 1>that this is another way that our universe works is

0:32:50.360 --> 0:32:53.600
<v Speaker 1>a valuable lesson. Oh of course. Um. Meanwhile, over at

0:32:53.600 --> 0:32:56.400
<v Speaker 1>the University of Texas at Austin, they've been working on

0:32:56.960 --> 0:33:00.200
<v Speaker 1>creating these meta material mirrors that are only foim, they're

0:33:00.320 --> 0:33:04.080
<v Speaker 1>thick that can double the frequency of infrared radiation that

0:33:04.200 --> 0:33:07.360
<v Speaker 1>hits it. Okay, So if the incoming radiation has just,

0:33:07.480 --> 0:33:11.200
<v Speaker 1>for example, a wavelength of eight micrometers um, the outgoing

0:33:11.240 --> 0:33:16.880
<v Speaker 1>reflection will have a wavelength of for micrometers um, which

0:33:16.920 --> 0:33:20.240
<v Speaker 1>is a pretty awesome feature. But the researchers are also

0:33:20.320 --> 0:33:23.480
<v Speaker 1>saying that they can possibly fine tune the structure to

0:33:23.560 --> 0:33:28.680
<v Speaker 1>adjust the reflection to other desired wavelengths um. The mirror

0:33:28.720 --> 0:33:33.480
<v Speaker 1>is made of a bunch of wacky stuff, including indium, gallium, arsenic, aluminum,

0:33:33.520 --> 0:33:36.440
<v Speaker 1>and gold. But that's a little bit beside the point

0:33:36.480 --> 0:33:38.280
<v Speaker 1>I just found. I was like, arsenic is in there.

0:33:38.320 --> 0:33:41.240
<v Speaker 1>That's cool, and how I deal with That's what? That all? Right? Um?

0:33:41.320 --> 0:33:43.960
<v Speaker 1>But but so you know, being able to convert the

0:33:44.040 --> 0:33:48.160
<v Speaker 1>frequency of wavelengths at will would be incredibly awesome for

0:33:48.240 --> 0:33:53.160
<v Speaker 1>a bunch of different optical purposes, like miniaturizing laser systems

0:33:53.360 --> 0:33:57.760
<v Speaker 1>or improving optic space sensory tech. Yeah. Yeah, In fact,

0:33:57.800 --> 0:34:00.040
<v Speaker 1>I've I've seen a lot about meta materials used to

0:34:00.120 --> 0:34:03.800
<v Speaker 1>help create these manature laser systems, and you might think, well,

0:34:03.800 --> 0:34:06.040
<v Speaker 1>what's that good for. We'll go back to that photonics

0:34:06.080 --> 0:34:08.840
<v Speaker 1>discussion we had just a moment ago that would be necessary.

0:34:08.840 --> 0:34:11.440
<v Speaker 1>If you want to have a microchip that is working

0:34:11.520 --> 0:34:14.960
<v Speaker 1>under photonics and not just electricity, then you have to

0:34:15.000 --> 0:34:17.920
<v Speaker 1>have these lasers that generate the light and by manatorizing it,

0:34:18.000 --> 0:34:21.160
<v Speaker 1>that's what makes it possible. Otherwise, you know your components

0:34:21.200 --> 0:34:23.160
<v Speaker 1>are going to be larger, which means your devices have

0:34:23.239 --> 0:34:25.239
<v Speaker 1>to be larger in order to take advantage of that

0:34:25.280 --> 0:34:29.680
<v Speaker 1>photonics technology. So this is really promising. Then you have

0:34:29.920 --> 0:34:32.239
<v Speaker 1>this This was again one of those things where I

0:34:32.239 --> 0:34:36.480
<v Speaker 1>read it and I thought, what some folks at Northwestern University,

0:34:36.560 --> 0:34:39.640
<v Speaker 1>some scientists have been working on a material that would

0:34:39.680 --> 0:34:43.440
<v Speaker 1>act the opposite way you would expect it to based

0:34:43.480 --> 0:34:46.200
<v Speaker 1>upon our experience with the world around us. So imagine

0:34:46.239 --> 0:34:49.400
<v Speaker 1>you've got a cushion, and when you sit on that cushion,

0:34:49.640 --> 0:34:52.560
<v Speaker 1>instead of sinking down into the cushion as you would

0:34:52.560 --> 0:34:55.319
<v Speaker 1>with any normal cushion, the cushion pushes back against you

0:34:55.360 --> 0:34:58.279
<v Speaker 1>and actually rises up. Or imagine that you've got some

0:34:58.320 --> 0:35:01.800
<v Speaker 1>sort of silly putty. But instead of when you pull

0:35:01.880 --> 0:35:04.520
<v Speaker 1>on the silly putty and it stretches way out, it

0:35:04.600 --> 0:35:07.520
<v Speaker 1>starts to compress as you pull on it. In other words,

0:35:07.680 --> 0:35:09.680
<v Speaker 1>it sounds like we're talking about Harry Potter again. It

0:35:09.800 --> 0:35:13.520
<v Speaker 1>is physically behaving the opposite of what it should if

0:35:13.560 --> 0:35:18.799
<v Speaker 1>it were just a decent, law abiding material. And here's

0:35:18.840 --> 0:35:21.000
<v Speaker 1>the crazy thing is that they're scientists who are working

0:35:21.080 --> 0:35:24.080
<v Speaker 1>on creating material that does this stuff. Essentially, when you

0:35:24.120 --> 0:35:26.760
<v Speaker 1>when you pull it, it compresses and when you compress

0:35:26.840 --> 0:35:30.480
<v Speaker 1>it it expands. And they said that the way they

0:35:30.520 --> 0:35:33.080
<v Speaker 1>did it because normally, if you made a material like

0:35:33.160 --> 0:35:35.759
<v Speaker 1>this that could do this, it would be very unstable

0:35:36.080 --> 0:35:40.200
<v Speaker 1>and it would collapse in on a more stable, uh structure.

0:35:40.760 --> 0:35:44.080
<v Speaker 1>That what they did was they started by creating a

0:35:44.120 --> 0:35:47.120
<v Speaker 1>stable structure that already did this, so when it collapses,

0:35:47.200 --> 0:35:50.160
<v Speaker 1>it's collapsing into the the base form of this so

0:35:50.200 --> 0:35:53.879
<v Speaker 1>that when you pull on it, it compresses. And uh.

0:35:53.920 --> 0:35:57.960
<v Speaker 1>They explained the concept because again they're they're working on this.

0:35:58.040 --> 0:36:00.719
<v Speaker 1>It's not like they have big old piles of this

0:36:00.840 --> 0:36:04.120
<v Speaker 1>flubber like stuff out there. They're working on it, and

0:36:04.160 --> 0:36:07.319
<v Speaker 1>it's very much in the hypothetical phase. They described it

0:36:07.360 --> 0:36:12.040
<v Speaker 1>by by describing, uh, four atoms that are in a

0:36:12.120 --> 0:36:16.640
<v Speaker 1>horizontal line and uh, and trying to pull those atoms

0:36:16.680 --> 0:36:20.719
<v Speaker 1>apart would would cause them to compress closer together. That

0:36:21.280 --> 0:36:24.919
<v Speaker 1>illustration didn't help me at all. But that's not due

0:36:25.000 --> 0:36:28.800
<v Speaker 1>to them. That's because I'm dense. So I'm not blaming

0:36:28.800 --> 0:36:31.799
<v Speaker 1>it on you, Northwestern University. I'm blaming it upon my

0:36:31.840 --> 0:36:37.840
<v Speaker 1>own limitations. But I think, what again, just by making

0:36:37.840 --> 0:36:43.239
<v Speaker 1>this material a specific structure, it has these very different properties. Yeah,

0:36:43.239 --> 0:36:45.040
<v Speaker 1>I think that part of this is so hard to

0:36:45.040 --> 0:36:47.839
<v Speaker 1>wrap our minds around because it's i mean, not only

0:36:47.920 --> 0:36:49.919
<v Speaker 1>is it breaking the laws of physics kind of sort

0:36:49.960 --> 0:36:54.239
<v Speaker 1>of um, but also because it's also new. Um that

0:36:54.320 --> 0:36:57.440
<v Speaker 1>there was a market research company called BCC Research that

0:36:57.680 --> 0:37:00.959
<v Speaker 1>just this year estimated that the global market for mety

0:37:00.960 --> 0:37:04.319
<v Speaker 1>materials is going to expand from like two eighty nine

0:37:04.360 --> 0:37:10.120
<v Speaker 1>million dollars in to some one point two billion by nineteen.

0:37:10.320 --> 0:37:14.120
<v Speaker 1>So because the future is bright, it's hypothetically picking up

0:37:14.680 --> 0:37:17.160
<v Speaker 1>and it's it's the future is not just bright, it's invisible.

0:37:18.160 --> 0:37:21.640
<v Speaker 1>But but to be to be fair, to be fair,

0:37:22.000 --> 0:37:24.919
<v Speaker 1>this this proves, like you say, two million dollars, which,

0:37:24.920 --> 0:37:26.960
<v Speaker 1>don't get us wrong, that's a lot of money. We're

0:37:26.960 --> 0:37:28.600
<v Speaker 1>not saying it's a little money. If you think it's

0:37:28.600 --> 0:37:33.279
<v Speaker 1>a little money, give us two million dollars. But it's

0:37:33.440 --> 0:37:35.960
<v Speaker 1>a drop in the bucket compared to other industries. It's

0:37:36.000 --> 0:37:40.879
<v Speaker 1>really proving that mety materials are in their infancy. So yeah,

0:37:41.040 --> 0:37:44.040
<v Speaker 1>well it's it's incredible to think of the sort of

0:37:44.040 --> 0:37:46.399
<v Speaker 1>applications that could potentially come out of this. I mean,

0:37:47.040 --> 0:37:52.160
<v Speaker 1>imagine a city that's earthquake proof. That or a bridge

0:37:52.360 --> 0:37:55.240
<v Speaker 1>that really is earthquake proof that the earth is shaking

0:37:55.239 --> 0:37:59.400
<v Speaker 1>around it and the bridge is just fine. That's it's

0:37:59.440 --> 0:38:02.920
<v Speaker 1>it's it blows my mind. It's incredible. I would like

0:38:02.960 --> 0:38:06.120
<v Speaker 1>that future. It would be an awesome future, be fantastic.

0:38:06.239 --> 0:38:09.799
<v Speaker 1>So we're really excited to see where meta materials go.

0:38:09.880 --> 0:38:13.640
<v Speaker 1>We're really excited that again, this is properties that are

0:38:13.719 --> 0:38:16.879
<v Speaker 1>just based upon the physical structure of that material, has

0:38:16.920 --> 0:38:19.440
<v Speaker 1>nothing to do with like, hey, we we managed to

0:38:19.480 --> 0:38:23.279
<v Speaker 1>make this new you know, stuff that is really unstable

0:38:23.280 --> 0:38:26.120
<v Speaker 1>and decays almost immediately. So that's unfortunate, but look at

0:38:26.120 --> 0:38:28.640
<v Speaker 1>the cool thing it does for the split second it exists.

0:38:29.040 --> 0:38:31.759
<v Speaker 1>That's not what we're talking about. This is stuff that

0:38:31.880 --> 0:38:35.640
<v Speaker 1>has permanency because again it's just the physical structure at

0:38:35.640 --> 0:38:40.359
<v Speaker 1>that nano level that gives it that ability. Wow. All right, Well,

0:38:40.440 --> 0:38:43.640
<v Speaker 1>now that we have melted our brains and hopefully stimulated

0:38:43.680 --> 0:38:46.120
<v Speaker 1>your brains, I would like to invite all of you

0:38:46.160 --> 0:38:49.080
<v Speaker 1>guys to suggest any topics you might want to hear

0:38:49.120 --> 0:38:52.240
<v Speaker 1>about in the future. Maybe you said that was really interesting,

0:38:52.480 --> 0:38:56.000
<v Speaker 1>Can we talk about something like really simple? Now? Maybe

0:38:56.200 --> 0:39:00.800
<v Speaker 1>maybe the technology often Kitten's kitten technology. Obviously that would

0:39:01.120 --> 0:39:03.759
<v Speaker 1>involve a deep discussion about YouTube. Just let us know

0:39:04.440 --> 0:39:07.400
<v Speaker 1>if you have any suggestions, or you have questions, or again,

0:39:07.600 --> 0:39:12.600
<v Speaker 1>maybe we have covered something but perhaps are limited explanations.

0:39:12.880 --> 0:39:16.359
<v Speaker 1>You feel we're we're not rich enough, and you have

0:39:16.440 --> 0:39:18.000
<v Speaker 1>a way of putting it into words that we need

0:39:18.040 --> 0:39:21.279
<v Speaker 1>to share with our listeners. Let us know. Sleace us

0:39:21.280 --> 0:39:25.040
<v Speaker 1>an email. Our address is tex Stuff at how stuff

0:39:25.040 --> 0:39:27.640
<v Speaker 1>works dot com. Or if the message is really short,

0:39:28.040 --> 0:39:31.719
<v Speaker 1>like you guys rock, you can listen on Twitter Tech

0:39:31.719 --> 0:39:34.440
<v Speaker 1>Stuff hs W. If it's a little longer, like it's

0:39:34.480 --> 0:39:38.240
<v Speaker 1>in between email length and Twitter link, Facebook and Tumbler

0:39:38.320 --> 0:39:40.319
<v Speaker 1>are both great places to go to and let us

0:39:40.360 --> 0:39:43.080
<v Speaker 1>know what's going on. Our handle both of those also

0:39:43.360 --> 0:39:46.040
<v Speaker 1>is text up hs W and we will talk to

0:39:46.080 --> 0:39:52.760
<v Speaker 1>you again really soon for more on this and thousands

0:39:52.760 --> 0:39:54.919
<v Speaker 1>of other topics, because it has to have works. Dot

0:39:54.920 --> 0:40:00.560
<v Speaker 1>com chicks