1 00:00:02,440 --> 00:00:06,000 Speaker 1: This is the last with your host, JJ zachera. 2 00:00:06,120 --> 00:00:12,920 Speaker 2: Jj Zachers, what's up everyone. 3 00:00:12,920 --> 00:00:15,600 Speaker 1: It's JJ Zachareson, the editor in chief over at number 4 00:00:15,640 --> 00:00:18,680 Speaker 1: fire dot com and this is episode twenty two of 5 00:00:18,720 --> 00:00:20,640 Speaker 1: the Late Round podcast, one of the many shows that 6 00:00:20,680 --> 00:00:22,640 Speaker 1: are part of the number fire podcast network. 7 00:00:23,000 --> 00:00:25,880 Speaker 2: Thanks for tuning in, guys, it happened. 8 00:00:36,880 --> 00:00:39,320 Speaker 1: As I've said time and time again, you don't listen 9 00:00:39,320 --> 00:00:41,000 Speaker 1: to this podcast for my hockey takes. 10 00:00:41,080 --> 00:00:43,120 Speaker 2: I get it, but let me just have this. 11 00:00:43,600 --> 00:00:48,080 Speaker 1: The Penguins are Stanley Cup champions once again, back to back, 12 00:00:48,400 --> 00:00:52,000 Speaker 1: two years, two Cups, and this guy, I'm pointing myself 13 00:00:52,080 --> 00:00:55,480 Speaker 1: right now, the host of the Late Round podcast, is very, 14 00:00:55,760 --> 00:00:58,440 Speaker 1: very happy. Being a fan is an incredible thing. The 15 00:00:58,480 --> 00:01:00,920 Speaker 1: bond you share with strangers, the ups and downs you 16 00:01:01,000 --> 00:01:04,200 Speaker 1: experience watching your favorite team. It's why people love sports. 17 00:01:04,440 --> 00:01:06,399 Speaker 1: And I think it's healthy for you guys to know me. 18 00:01:06,760 --> 00:01:08,960 Speaker 1: If you're going to take advice from me and listen 19 00:01:09,040 --> 00:01:11,760 Speaker 1: to me in a podcast form, why not know me 20 00:01:11,800 --> 00:01:12,319 Speaker 1: a little bit? 21 00:01:12,840 --> 00:01:15,200 Speaker 2: Why not know that despite not living there anymore. 22 00:01:15,200 --> 00:01:17,320 Speaker 1: I was born and raised in Pittsburgh, graduated from the 23 00:01:17,400 --> 00:01:20,319 Speaker 1: University of Pittsburgh, and am a full fledged Yinzer aside 24 00:01:20,319 --> 00:01:23,200 Speaker 1: from the fact that I don't have the standard Pittsburgh's accent, 25 00:01:23,440 --> 00:01:25,679 Speaker 1: and when you're from Pittsburgh, sports are a part of you. 26 00:01:25,840 --> 00:01:28,039 Speaker 1: Had I not been born there, who knows if my 27 00:01:28,120 --> 00:01:30,640 Speaker 1: love for sports would have led me to a job 28 00:01:31,040 --> 00:01:33,920 Speaker 1: in sports. I legitimately have no idea, because that's how 29 00:01:33,920 --> 00:01:36,800 Speaker 1: big of an influence and an impact that city made 30 00:01:36,800 --> 00:01:39,080 Speaker 1: on me. When I celebrate something like the Penguins winning 31 00:01:39,080 --> 00:01:41,600 Speaker 1: the Stanley Cup, people might not understand it, but being 32 00:01:41,640 --> 00:01:43,440 Speaker 1: a fan of that team is just part of who 33 00:01:43,520 --> 00:01:45,720 Speaker 1: I am, which is why I get excited and tweet 34 00:01:45,720 --> 00:01:47,760 Speaker 1: about my pants coming off when they score big goals 35 00:01:47,760 --> 00:01:50,720 Speaker 1: in the playoffs. Fandom, as long as there's perspective, and 36 00:01:50,720 --> 00:01:54,000 Speaker 1: that's really important here, is an amazing thing. And so 37 00:01:54,200 --> 00:01:56,320 Speaker 1: is being a fan of the Pittsburgh Penguins back to 38 00:01:56,400 --> 00:02:00,200 Speaker 1: back Stanley Cup champions. Let's get it whoo right right 39 00:02:00,520 --> 00:02:03,400 Speaker 1: back on topic here. Years ago, and I'm talking pre 40 00:02:03,560 --> 00:02:06,600 Speaker 1: Crosby era days, Football Guys owner Joe Brian created a 41 00:02:06,640 --> 00:02:10,680 Speaker 1: fantasy football draft system and strategy that's virtually used everywhere nowadays, 42 00:02:10,720 --> 00:02:14,200 Speaker 1: called value based drafting. As Joe wrote in its simplest form, 43 00:02:14,600 --> 00:02:16,880 Speaker 1: the value of a player is determined not by the 44 00:02:16,960 --> 00:02:19,600 Speaker 1: number of points he scores, but by how much he 45 00:02:19,680 --> 00:02:23,239 Speaker 1: outscores his peers at his particular position. Today, this is 46 00:02:23,280 --> 00:02:26,160 Speaker 1: something that a lot of fantasy owners immediately can comprehend. 47 00:02:26,240 --> 00:02:28,520 Speaker 1: But back when Joe wrote this, it was new, it 48 00:02:28,560 --> 00:02:30,920 Speaker 1: was a big deal, and the principles Joe wrote about 49 00:02:30,960 --> 00:02:33,600 Speaker 1: have given fantasy analysts an awesome blueprint to kind of 50 00:02:33,600 --> 00:02:35,880 Speaker 1: work off of. So when I talk about value based 51 00:02:35,960 --> 00:02:39,440 Speaker 1: drafting here or VBD, please understand that I'm not in 52 00:02:39,560 --> 00:02:42,720 Speaker 1: any way, shape or form ripping Joe, who's a really, 53 00:02:42,800 --> 00:02:46,320 Speaker 1: really awesome dude, one of the kindest human beings that 54 00:02:46,400 --> 00:02:49,000 Speaker 1: I have met in the fantasy football industry. I'm merely 55 00:02:49,080 --> 00:02:51,680 Speaker 1: taking the concept that he wrote about and explaining why 56 00:02:51,720 --> 00:02:54,400 Speaker 1: today I don't fully agree with it. And a lot 57 00:02:54,440 --> 00:02:56,720 Speaker 1: of you have asked me why I don't agree with it, 58 00:02:56,760 --> 00:02:59,000 Speaker 1: and it's really not just Joe here. There are value 59 00:02:59,040 --> 00:03:02,600 Speaker 1: over replacement players or VORP formulas everywhere in the fantasy 60 00:03:02,600 --> 00:03:05,400 Speaker 1: football world, and their jobs are to essentially try and 61 00:03:05,440 --> 00:03:07,760 Speaker 1: tell you who to pick and when to pick them. 62 00:03:08,000 --> 00:03:11,120 Speaker 1: We even have a formula on Number Fire that's VORP related. 63 00:03:11,200 --> 00:03:13,239 Speaker 1: But I don't really agree with them because they don't 64 00:03:13,280 --> 00:03:16,639 Speaker 1: really capture the human element of fantasy football. 65 00:03:17,200 --> 00:03:17,880 Speaker 2: Let me explain. 66 00:03:18,080 --> 00:03:21,160 Speaker 1: With a VORP formula, you're essentially taking projections and finding 67 00:03:21,200 --> 00:03:24,080 Speaker 1: the difference between a player's projected fantasy point total and 68 00:03:24,120 --> 00:03:27,040 Speaker 1: the projection for a replacement level player. And the key here, 69 00:03:27,120 --> 00:03:31,240 Speaker 1: obviously is that you're comparing within positions. So if Aaron 70 00:03:31,320 --> 00:03:33,920 Speaker 1: Rodgers is projected to score four hundred points and a 71 00:03:33,960 --> 00:03:36,760 Speaker 1: replacement level player is projected to score three hundred, then 72 00:03:36,840 --> 00:03:39,840 Speaker 1: Aaron Rodgers has one hundred points in value. Meanwhile, if 73 00:03:39,920 --> 00:03:42,360 Speaker 1: Le'Veon Bell is projected for three hundred and fifty points 74 00:03:42,440 --> 00:03:44,760 Speaker 1: and a replacement level player at running back is projected 75 00:03:44,760 --> 00:03:47,880 Speaker 1: for three hundred, then Bell has fifty points in value. 76 00:03:47,920 --> 00:03:50,240 Speaker 1: As a result, if you're choosing between those players during 77 00:03:50,240 --> 00:03:52,920 Speaker 1: your draft, you'd hypothetically go for the guy who has 78 00:03:52,960 --> 00:03:56,600 Speaker 1: the largest point discrepancy between himself and the replacement level 79 00:03:56,600 --> 00:03:59,400 Speaker 1: player at his position. For the record, I'm not saying 80 00:03:59,440 --> 00:04:02,920 Speaker 1: that valueA drafters or vorpers are drafting like this. I'm 81 00:04:02,960 --> 00:04:05,360 Speaker 1: merely saying that this is the highest level logic of 82 00:04:05,400 --> 00:04:08,280 Speaker 1: a VORP type formula and how it works. But there 83 00:04:08,280 --> 00:04:12,320 Speaker 1: are four main issues when you draft this way. First 84 00:04:12,320 --> 00:04:15,880 Speaker 1: and probably most obvious. VORP needs correct projections. In the 85 00:04:15,880 --> 00:04:18,320 Speaker 1: first place, we know that we're not working with perfect 86 00:04:18,360 --> 00:04:20,800 Speaker 1: information and that our projections are going to be wrong, 87 00:04:21,000 --> 00:04:23,800 Speaker 1: and during a fantasy football draft, you should plan for 88 00:04:23,880 --> 00:04:26,840 Speaker 1: that variance. Sean Siegel talked about this aspect a lot 89 00:04:26,880 --> 00:04:28,800 Speaker 1: on the zero RB episode we did a couple of 90 00:04:28,800 --> 00:04:32,000 Speaker 1: weeks ago. The zero RB strategy seems like an arrogant 91 00:04:32,040 --> 00:04:33,960 Speaker 1: one at the surface because it makes the assumption that 92 00:04:33,960 --> 00:04:37,280 Speaker 1: you're really good at finding running back value, but it's 93 00:04:37,279 --> 00:04:40,640 Speaker 1: actually the opposite. The idea surrounds the notion that we 94 00:04:40,760 --> 00:04:43,080 Speaker 1: get things wrong all the time, and we should play 95 00:04:43,080 --> 00:04:45,960 Speaker 1: into this fact by selecting a more predictable position and 96 00:04:46,040 --> 00:04:49,520 Speaker 1: one that doesn't get hurt as often. Projections are hard 97 00:04:49,560 --> 00:04:53,359 Speaker 1: to perfect, you guys, very very difficult, and drafting with 98 00:04:53,440 --> 00:04:56,520 Speaker 1: that as your backbone isn't going to fully capture the 99 00:04:56,560 --> 00:04:59,360 Speaker 1: true variance within the sport. And some of that variants 100 00:04:59,400 --> 00:05:02,920 Speaker 1: has to just do with luck, like injuries happening to players. 101 00:05:03,160 --> 00:05:06,000 Speaker 1: So even if your projections are really, really good, you're 102 00:05:06,040 --> 00:05:10,080 Speaker 1: still not capturing everything because it's impossible to capture everything. 103 00:05:10,160 --> 00:05:13,400 Speaker 1: That's number one, your projections might be wrong. Number two 104 00:05:13,440 --> 00:05:15,120 Speaker 1: on the list of why I'm not a VARp guy 105 00:05:15,640 --> 00:05:18,320 Speaker 1: is that choosing your baseline player to compare a player 106 00:05:18,360 --> 00:05:21,400 Speaker 1: to is going to be inconsistent. You can look at 107 00:05:21,800 --> 00:05:24,960 Speaker 1: baseline player in so many different ways. Do you look 108 00:05:24,960 --> 00:05:27,200 Speaker 1: at the number of players drafted at a particular position 109 00:05:27,240 --> 00:05:30,279 Speaker 1: in most drafts, or the quote worst hypothetical starter in 110 00:05:30,320 --> 00:05:32,400 Speaker 1: a league. The problem is that no matter how you 111 00:05:32,520 --> 00:05:35,800 Speaker 1: choose that baseline player for comparison, you're bound to have 112 00:05:36,000 --> 00:05:39,520 Speaker 1: errors in your VARp formula because not only is it subjective, 113 00:05:39,920 --> 00:05:42,120 Speaker 1: but you have to make sure that your baseline comparisons 114 00:05:42,520 --> 00:05:45,559 Speaker 1: also match across positions. For instance, let's say you choose 115 00:05:45,600 --> 00:05:48,120 Speaker 1: these baseline players by noting how many of each one 116 00:05:48,279 --> 00:05:51,520 Speaker 1: will be rostered in your twelve team league. Let's pretend 117 00:05:51,560 --> 00:05:55,520 Speaker 1: that means QB twenty is the baseline QB RB fifty 118 00:05:55,800 --> 00:05:58,520 Speaker 1: is the baseline running back, and wide receiver sixty five 119 00:05:58,560 --> 00:06:01,359 Speaker 1: is the baseline wide receiver. These are completely made up numbers, 120 00:06:01,360 --> 00:06:03,400 Speaker 1: but hear me out if you get one of those 121 00:06:03,560 --> 00:06:07,360 Speaker 1: wrong in comparison to another position. If your baseline player 122 00:06:07,400 --> 00:06:10,920 Speaker 1: for quarterback, let's say, should be QB thirty rather than 123 00:06:11,000 --> 00:06:13,680 Speaker 1: QB twenty, then all of a sudden, your VORP formula 124 00:06:13,839 --> 00:06:16,760 Speaker 1: is off, because if it's QB thirty and not QB twenty, 125 00:06:16,960 --> 00:06:19,279 Speaker 1: your quarterbacks are going to look more valuable in the 126 00:06:19,320 --> 00:06:23,000 Speaker 1: early rounds. Quarterbacks become more valuable because that baseline player 127 00:06:23,000 --> 00:06:25,640 Speaker 1: gets shifted down. So basically, what I'm saying is, thus far, 128 00:06:25,760 --> 00:06:29,039 Speaker 1: VORP is taking a high variance aspect of fantasy football 129 00:06:29,040 --> 00:06:31,680 Speaker 1: and projections and combining it with subjectivity and choosing the 130 00:06:31,680 --> 00:06:34,960 Speaker 1: baseline player for each position. Inherently, it's a hot mess. 131 00:06:35,120 --> 00:06:36,640 Speaker 1: But to add on to this, and this is number 132 00:06:36,640 --> 00:06:40,560 Speaker 1: three for those counting, it ignores cost. Now, Joe Brian 133 00:06:40,600 --> 00:06:43,360 Speaker 1: has amended his value based drafting idea to incorporate average 134 00:06:43,400 --> 00:06:48,200 Speaker 1: draft position, but VORP in general completely ignores cost. For instance, 135 00:06:48,240 --> 00:06:50,520 Speaker 1: let's say the difference between Aaron Rodgers and a baseline 136 00:06:50,560 --> 00:06:53,240 Speaker 1: quarterback is two hundred points. When you're looking to select 137 00:06:53,279 --> 00:06:56,320 Speaker 1: Aaron Rodgers, you might be looking at say Le'Veon Bell, 138 00:06:56,560 --> 00:06:59,800 Speaker 1: Le'Veon Bell to the replacement level baseline running back is 139 00:07:00,160 --> 00:07:03,200 Speaker 1: Let's pretend one hundred and eighty points. In that scenario, 140 00:07:03,920 --> 00:07:06,480 Speaker 1: VORP or VBD will tell you to pick Aaron Rodgers. 141 00:07:06,480 --> 00:07:09,400 Speaker 1: He's the better player because his point total is greater 142 00:07:09,440 --> 00:07:12,960 Speaker 1: to his baseline player than Le'veon's is to his. But 143 00:07:13,000 --> 00:07:16,080 Speaker 1: what if Aaron Rodgers baseline player is being drafted in 144 00:07:16,200 --> 00:07:18,880 Speaker 1: round ten while Le'Veon Bells is being drafted in a 145 00:07:18,920 --> 00:07:21,760 Speaker 1: round five. That means the two hundred points is essentially 146 00:07:21,760 --> 00:07:25,360 Speaker 1: being stretched through ten rounds and Bells is being stretched 147 00:07:25,400 --> 00:07:28,480 Speaker 1: through five, assuming that Bell and Rogers are first round picks, 148 00:07:28,560 --> 00:07:32,640 Speaker 1: So the opportunity cost in drafting Aaron Rodgers is greater. 149 00:07:33,000 --> 00:07:36,760 Speaker 1: You're foregoing the better asset when you pick Rogers strictly 150 00:07:36,800 --> 00:07:40,320 Speaker 1: because of market value and cost. And the other point 151 00:07:40,360 --> 00:07:42,840 Speaker 1: of this is that if your projections say a certain 152 00:07:42,880 --> 00:07:45,080 Speaker 1: player is really good and should be selected three or 153 00:07:45,120 --> 00:07:48,240 Speaker 1: four rounds higher than his average draft position, you're not 154 00:07:48,480 --> 00:07:52,760 Speaker 1: exactly maximizing value, despite the fact that value based drafting 155 00:07:52,800 --> 00:07:56,200 Speaker 1: is supposed to maximize value. If you're ignoring market value 156 00:07:56,240 --> 00:07:58,880 Speaker 1: when you're drafting and you're strictly drafting based on what 157 00:07:58,960 --> 00:08:02,040 Speaker 1: your projections say, you're not squeezing out all the value 158 00:08:02,120 --> 00:08:05,000 Speaker 1: you possibly can out of a player. Market value is 159 00:08:05,040 --> 00:08:08,760 Speaker 1: insanely important. I like Kareem Hunt this year. Why would 160 00:08:08,760 --> 00:08:10,640 Speaker 1: I draft Kareem Hunt in the third or fourth round 161 00:08:10,680 --> 00:08:11,680 Speaker 1: when I know that I can get him in the 162 00:08:11,720 --> 00:08:13,880 Speaker 1: seventh Why would I do that. The only reason I 163 00:08:13,880 --> 00:08:17,040 Speaker 1: would do that is because I'm overly confident in my projections, 164 00:08:17,360 --> 00:08:20,200 Speaker 1: and we know that projections will be wrong and that 165 00:08:20,240 --> 00:08:24,240 Speaker 1: there is variance in fantasy football. Market value is an incredibly, 166 00:08:24,320 --> 00:08:27,920 Speaker 1: incredibly important aspect to this stupid game that we love. 167 00:08:28,200 --> 00:08:30,080 Speaker 1: The last point I want to make is one that 168 00:08:30,120 --> 00:08:35,720 Speaker 1: I don't think is made enough. Fantasy points don't capture everything. 169 00:08:36,000 --> 00:08:38,559 Speaker 1: I know this probably sounds weird, but fantasy points aren't 170 00:08:38,640 --> 00:08:41,280 Speaker 1: everything when it comes to the value of a fantasy 171 00:08:41,280 --> 00:08:42,160 Speaker 1: football asset. 172 00:08:42,400 --> 00:08:43,600 Speaker 2: How the player. 173 00:08:43,240 --> 00:08:46,719 Speaker 1: Accumulates those points is just as important. This falls into 174 00:08:46,760 --> 00:08:49,040 Speaker 1: the predictability aspect of the game that I always try 175 00:08:49,080 --> 00:08:51,800 Speaker 1: to preach. If a player, let's say, scores one hundred 176 00:08:51,840 --> 00:08:54,480 Speaker 1: points or is projected to score one hundred points and 177 00:08:54,559 --> 00:08:57,000 Speaker 1: he gets ninety of those one hundred points in one week, 178 00:08:57,360 --> 00:09:00,640 Speaker 1: depending on your team construction, he's not necessarily as valuable 179 00:09:00,679 --> 00:09:03,240 Speaker 1: as someone who scores ninety total points and gives you 180 00:09:03,280 --> 00:09:06,280 Speaker 1: twenty points in four separate weeks. Vorp Wise, the one 181 00:09:06,320 --> 00:09:09,720 Speaker 1: hundred point player is better, but your team may easily 182 00:09:09,760 --> 00:09:13,360 Speaker 1: dictate that the more consistent asset the ninety point player 183 00:09:13,880 --> 00:09:17,720 Speaker 1: is the better pick. A projection naturally does not tell 184 00:09:17,840 --> 00:09:21,320 Speaker 1: us everything. It's the end result, but not the journey. 185 00:09:21,440 --> 00:09:24,520 Speaker 1: On top of this, we know there is unquantifiable upside 186 00:09:24,520 --> 00:09:27,560 Speaker 1: within players. I just did a podcast on handcuffs where 187 00:09:27,559 --> 00:09:30,000 Speaker 1: I told you all that handcuffing is dumb. But I 188 00:09:30,080 --> 00:09:33,400 Speaker 1: do see handcuffing as a nice compliment to have within players, 189 00:09:33,440 --> 00:09:36,160 Speaker 1: as I noted on the show. So I'll draft Tevin Coleman, 190 00:09:36,200 --> 00:09:38,840 Speaker 1: for instance, because Tevin Coleman is good and my model 191 00:09:38,960 --> 00:09:41,240 Speaker 1: likes him. That's not really true. My model doesn't love him, 192 00:09:41,400 --> 00:09:44,000 Speaker 1: but I like examples, So I like Tevin Coleman. Let's 193 00:09:44,040 --> 00:09:46,360 Speaker 1: say I want to draft Tevin Coleman because he's good, 194 00:09:46,400 --> 00:09:49,000 Speaker 1: my model really likes Tevin Coleman. But we know that 195 00:09:49,120 --> 00:09:53,680 Speaker 1: Tevin Coleman's upside won't be captured with projections because his 196 00:09:53,840 --> 00:09:57,400 Speaker 1: upside hits if and when Devonte Freeman gets hurt a 197 00:09:57,440 --> 00:10:01,280 Speaker 1: fantasy point total. A fantasy point projection is not going 198 00:10:01,320 --> 00:10:04,400 Speaker 1: to capture that, and the basis of value over replacement 199 00:10:04,400 --> 00:10:08,360 Speaker 1: player drafting is based on fantasy point projections. It's based 200 00:10:08,400 --> 00:10:11,680 Speaker 1: on Fantasy point scored to be fair and clear. Though 201 00:10:11,760 --> 00:10:16,080 Speaker 1: like the ADP thing. VORP drafters recognize that deviating from 202 00:10:16,120 --> 00:10:18,280 Speaker 1: the plan and the strategy is an okay thing to do, 203 00:10:18,880 --> 00:10:21,880 Speaker 1: but at its core it's another flaw and value based 204 00:10:21,920 --> 00:10:24,720 Speaker 1: drafting and why I just don't agree with drafting in 205 00:10:24,760 --> 00:10:27,920 Speaker 1: that manner. So to recap the four reasons I can't 206 00:10:28,000 --> 00:10:30,640 Speaker 1: draft in a VBD way is because I know my 207 00:10:30,800 --> 00:10:34,520 Speaker 1: projections aren't going to be flawless. I know number two 208 00:10:35,000 --> 00:10:37,679 Speaker 1: that choosing a baseline player to compare a guy to 209 00:10:38,600 --> 00:10:42,280 Speaker 1: is subjective. Number three, I care about market value, and 210 00:10:42,400 --> 00:10:45,720 Speaker 1: number four, I know that there's more to a fantasy 211 00:10:45,720 --> 00:10:48,880 Speaker 1: football asset than simply looking at fantasy points scored. 212 00:10:49,080 --> 00:10:50,360 Speaker 2: But I can't stress this enough. 213 00:10:50,440 --> 00:10:53,360 Speaker 1: I don't think a VBD exercise is a bad one 214 00:10:53,400 --> 00:10:56,080 Speaker 1: to run through. It's good knowledge to have, and sometimes 215 00:10:56,120 --> 00:10:59,200 Speaker 1: players really jump out and you can find values in 216 00:10:59,240 --> 00:10:59,720 Speaker 1: that way. 217 00:11:00,080 --> 00:11:02,640 Speaker 2: I just can't back it as being the way to. 218 00:11:02,640 --> 00:11:05,040 Speaker 1: Draft as a lot of people do. That'll do it 219 00:11:05,040 --> 00:11:07,520 Speaker 1: for me, guys, Thanks as always for listening. If you're 220 00:11:07,559 --> 00:11:09,360 Speaker 1: not subscribed to this show, you can search for it 221 00:11:09,400 --> 00:11:13,120 Speaker 1: on iTunes, SoundCloud, Stitcher, and Google Play and it'll pop up. 222 00:11:13,440 --> 00:11:16,240 Speaker 1: And if you have any questions for this week's Mailbag episode, 223 00:11:16,240 --> 00:11:18,680 Speaker 1: which will drop Friday. Feel free to hit me up 224 00:11:18,720 --> 00:11:21,640 Speaker 1: on Twitter at late round QB, or email me at 225 00:11:21,720 --> 00:11:26,840 Speaker 1: jjat number fire dot com with your question. Take it easy, everyone,